Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | 1 | -3/+2 |
2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | 1 | -0/+2 |
2021-12-05 | general: Add missing copyright notices | ameerj | 1 | -0/+4 |
2021-07-23 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp | 1 | -0/+5 |
2021-07-23 | shader: Implement D3D samplers | ReinUsesLisp | 1 | -1/+1 |
2021-07-23 | shader: Implement BRX | FernandoS27 | 1 | -0/+2 |
2021-07-23 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp | 1 | -0/+4 |
2021-07-23 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp | 1 | -0/+3 |
2021-07-23 | vk_pipeline_cache: Add pipeline cache | ReinUsesLisp | 1 | -3/+8 |
2021-07-23 | shader: Add partial rasterizer integration | ReinUsesLisp | 1 | -0/+14 |
2021-07-23 | shader: Initial support for textures and TEX | ReinUsesLisp | 1 | -0/+2 |
2021-07-23 | shader: Primitive Vulkan integration | ReinUsesLisp | 1 | -1/+5 |
2021-07-23 | shader: Initial recompiler work | ReinUsesLisp | 1 | -0/+14 |