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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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shader_recompiler
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environment.h
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Author
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2023-12-21
shader_recompiler: use float image operations on load/store when required
Liam
1
-0
/
+2
2023-08-03
Fix shader dumps with nvdisasm
Kelebek1
1
-1
/
+1
2023-01-03
ShaderCompiler: Inline driver specific constants.
Fernando Sahmkow
1
-0
/
+5
2023-01-01
MacroHLE: Final cleanup and fixes.
Fernando Sahmkow
1
-2
/
+2
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
1
-0
/
+5
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
1
-0
/
+2
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
1
-0
/
+2
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2022-01-04
ShaderDecompiler: Add a debug option to dump the game's shaders.
Fernando Sahmkow
1
-0
/
+2
2021-12-05
general: Add missing copyright notices
ameerj
1
-0
/
+4
2021-07-23
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
1
-0
/
+5
2021-07-23
shader: Implement D3D samplers
ReinUsesLisp
1
-1
/
+1
2021-07-23
shader: Implement BRX
FernandoS27
1
-0
/
+2
2021-07-23
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
1
-0
/
+4
2021-07-23
shader: Implement TXQ and fix FragDepth
ReinUsesLisp
1
-0
/
+3
2021-07-23
vk_pipeline_cache: Add pipeline cache
ReinUsesLisp
1
-3
/
+8
2021-07-23
shader: Add partial rasterizer integration
ReinUsesLisp
1
-0
/
+14
2021-07-23
shader: Initial support for textures and TEX
ReinUsesLisp
1
-0
/
+2
2021-07-23
shader: Primitive Vulkan integration
ReinUsesLisp
1
-1
/
+5
2021-07-23
shader: Initial recompiler work
ReinUsesLisp
1
-0
/
+14