summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/backend/spirv/emit_spirv.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* shader: Implement ATOM/S and REDameerj2021-07-231-0/+3
|
* spirv: Move phi node patching to a separate functionReinUsesLisp2021-07-231-13/+16
|
* spirv: Guard against typeless image reads on unsupported devicesReinUsesLisp2021-07-231-1/+3
|
* spirv: Fix forward declarations on phi nodesReinUsesLisp2021-07-231-47/+25
|
* shader: Implement SULD and SUSTReinUsesLisp2021-07-231-0/+1
|
* shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq2021-07-231-8/+11
| | | | | | | | | | | | | | | | | Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
* shader: Implement texture buffersReinUsesLisp2021-07-231-0/+1
|
* shader: Address FeedbackFernandoS272021-07-231-3/+1
|
* shader: Implement ViewportIndexFernandoS272021-07-231-0/+10
|
* shader: Fix branches to visited virtual blocksReinUsesLisp2021-07-231-0/+2
|
* shader: Fix dependency on identity removal passReinUsesLisp2021-07-231-2/+7
|
* shader: Store type of phi nodes in flagsReinUsesLisp2021-07-231-1/+2
| | | | This is needed because pseudo-instructions where invalidated.
* spirv: Remove dependencies on Environment when generating SPIR-VReinUsesLisp2021-07-231-6/+5
|
* shader: Implement TXQ and fix FragDepthReinUsesLisp2021-07-231-3/+7
|
* shader: Implement SHFLameerj2021-07-231-1/+5
|
* shader: Implement VOTEameerj2021-07-231-0/+9
|
* shader: Implement DMNMX, DSET, DSETPameerj2021-07-231-18/+21
|
* spirv: Implement VertexId and InstanceId, refactor codeReinUsesLisp2021-07-231-47/+60
|
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-231-14/+30
|
* shader: Implement FSET and FSETPameerj2021-07-231-2/+4
| | | | Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
* shader: Implement CAL inlining function callsReinUsesLisp2021-07-231-11/+6
|
* spirv: Add SignedZeroInfNanPreserve logicameerj2021-07-231-0/+6
|
* shader: Initial support for textures and TEXReinUsesLisp2021-07-231-0/+12
|
* spirv: Move phi arguments emit to a separate functionReinUsesLisp2021-07-231-27/+27
|
* spirv: Add support for self-referencing phi nodesReinUsesLisp2021-07-231-3/+10
|
* spirv: Fixes and Intel specific workaroundsReinUsesLisp2021-07-231-3/+3
|
* shader: Add denorm flush supportReinUsesLisp2021-07-231-5/+58
|
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-231-0/+2
|
* shader: Primitive Vulkan integrationReinUsesLisp2021-07-231-60/+57
|
* spirv: Implement EmitIdentityReinUsesLisp2021-07-231-2/+2
|
* spirv: Initial bindings supportReinUsesLisp2021-07-231-101/+88
|
* shader: Add support for forward declarationsReinUsesLisp2021-07-231-13/+48
|
* shader: Misc fixesReinUsesLisp2021-07-231-0/+6
|
* shader: Initial implementation of an ASTReinUsesLisp2021-07-231-2/+43
|
* spirv: Initial SPIR-V supportReinUsesLisp2021-07-231-0/+134