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path: root/src/shader_recompiler/backend/glasm/reg_alloc.cpp (follow)
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* glasm: Add Void type to GLASM valuesReinUsesLisp2021-07-231-0/+3
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* glasm: Fix register allocation when moving immediate on GLASMReinUsesLisp2021-07-231-30/+41
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* glasm: Add conversion instructions to GLASMReinUsesLisp2021-07-231-0/+4
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* glasm: Initial GLASM fp64 supportReinUsesLisp2021-07-231-19/+47
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* glasm: Make GLASM aware of typesReinUsesLisp2021-07-231-27/+35
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* glasm: Implement more logical opsameerj2021-07-231-1/+1
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* glasm: Use BitField instead of C bitfieldsReinUsesLisp2021-07-231-5/+5
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* glasm: Changes to GLASM register allocator and emit contextReinUsesLisp2021-07-231-16/+21
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* glasm: Add GLASM backend infrastructureReinUsesLisp2021-07-231-0/+82