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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Files
Lines
2022-12-04
cmake: prefer system libraries
Alexandre Bouvier
1
-1
/
+1
2022-12-01
CMake: Consolidate common PCH headers
ameerj
1
-7
/
+1
2022-11-30
CMake: Use precompiled headers
ameerj
2
-0
/
+17
2022-09-23
chore: fix some typos
Andrea Pappacoda
1
-1
/
+1
2022-09-20
Address some review comments
FearlessTobi
1
-1
/
+1
2022-09-09
ldn: Initial implementation
FearlessTobi
4
-1
/
+155
2022-08-27
yuzu: Display current game version in multiplayer room
FearlessTobi
3
-6
/
+12
2022-08-27
network: Use lower timeout for enet_host_service
FearlessTobi
2
-2
/
+2
2022-08-27
yuzu_room: Remove dependency on core
FearlessTobi
3
-0
/
+268
2022-08-15
core, network: Add ability to proxy socket packets
FearlessTobi
4
-209
/
+168
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
1
-0
/
+3
2022-07-25
network: Address review comments
FearlessTobi
4
-195
/
+195
2022-07-25
network, yuzu: Make copyright headers SPDX-compliant
FearlessTobi
10
-30
/
+20
2022-07-25
network, yuzu: Improve variable naming and style consistency
FearlessTobi
6
-30
/
+32
2022-07-25
yuzu_cmd: Fix compilation
FearlessTobi
1
-12
/
+0
2022-07-25
network: Move global state into a seperate class
FearlessTobi
2
-15
/
+25
2022-07-25
common: multiplayer: Use GameInfo type
german77
3
-8
/
+5
2022-07-25
Address second part of review comments
FearlessTobi
3
-29
/
+14
2022-07-25
Address first part of review comments
FearlessTobi
1
-1
/
+1
2022-07-25
Fix compilation on linux gcc
FearlessTobi
2
-18
/
+19
2022-07-25
yuzu: Add ui files for multiplayer rooms
FearlessTobi
4
-19
/
+20
2022-07-25
network: Add initial files and enet dependency
FearlessTobi
11
-0
/
+2889
2018-01-13
Massive removal of unused modules
James Rowe
9
-1792
/
+0
2017-09-30
Fixed type conversion ambiguity
Huw Pascoe
1
-1
/
+1
2017-08-19
Added missing parts in libnetwork (#2838)
B3n30
6
-36
/
+296
2017-07-26
Network: Moved NintendoOUI initalization to RoomMember constructor
B3n30
2
-3
/
+4
2017-07-16
Network: Changed timeout for receiving packets to 100ms
B3n30
5
-43
/
+50
2017-07-16
Network: Propagate Room closing to connected members
B3n30
3
-3
/
+28
2017-07-16
Network: Made send async in RoomMember
B3n30
4
-25
/
+70
2017-07-16
Network: Send the game title
B3n30
6
-114
/
+185
2017-07-16
Network: Enable sending and receiving chat messages
B3n30
3
-0
/
+79
2017-07-16
Network: Handle the disconnect of a client
B3n30
1
-1
/
+18
2017-07-16
Network: Enable to send WifiPackets
B3n30
3
-1
/
+82
2017-07-16
Network: Send JoinRequest and handle the answer in RoomMember
B3n30
2
-2
/
+125
2017-07-16
Network: Handle join request in Room
B3n30
2
-1
/
+205
2017-07-16
Network: Added Packet class for serialization
B3n30
3
-0
/
+423
2017-07-16
Network: Threads for Room and RoomMember
B3n30
4
-13
/
+119
2017-07-07
Implement basic virtual Room support based on enet (#2803)
B3n30
7
-0
/
+350