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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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perf_stats.cpp
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2023-02-14
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
arades79
1
-1
/
+1
2023-02-14
add static lifetime to constexpr values to force compile time evaluation where possible
arades79
1
-1
/
+1
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
1
-3
/
+2
2022-04-07
core: Replace lock_guard with scoped_lock
Merry
1
-5
/
+5
2021-11-04
core: Remove unused includes
ameerj
1
-1
/
+0
2021-07-24
general: Rename "Frame Limit" references to "Speed Limit"
ameerj
1
-10
/
+10
2021-05-26
common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)
Morph
1
-6
/
+13
2021-05-16
core: Make variable shadowing a compile-time error
Lioncash
1
-1
/
+1
2021-05-16
perf_stats: Rework FPS counter to be more accurate
ameerj
1
-6
/
+6
2021-04-15
common: Move settings to common from core.
bunnei
1
-1
/
+1
2020-08-16
common/fileutil: Convert namespace to Common::FS
Lioncash
1
-2
/
+2
2020-08-03
perf_stats: Make use of designated initializers
Lioncash
1
-6
/
+7
2020-08-03
perf_stats: Mark GetMeanFrametime() as const
Lioncash
1
-3
/
+4
2020-07-10
configuration: implement per-game configurations (#4098)
lat9nq
1
-2
/
+3
2020-06-27
FrameLimiting: Enable frame limiting for single core.
Fernando Sahmkow
1
-1
/
+1
2019-11-12
perf_stats: Resolve implicit int to double conversion error
Lioncash
1
-1
/
+1
2019-09-10
Address review comments
FearlessTobi
1
-6
/
+8
2019-09-10
Add frametime logging for tracking performance over time
fearlessTobi
1
-1
/
+44
2019-04-01
general: Use deducation guides for std::lock_guard and std::unique_lock
Lioncash
1
-5
/
+5
2018-10-24
perf_stats: Remove unused variable within DoFrameLimiting()
Lioncash
1
-4
/
+0
2018-08-31
core/core: Replace includes with forward declarations where applicable
Lioncash
1
-2
/
+2
2018-08-21
perf_stats: Change MAX_LAG_TIME_US to an appropriate value
MerryMage
1
-1
/
+1
2018-08-21
Port #3353 from Citra
fearlessTobi
1
-4
/
+13
2018-08-06
perf_stats: Correct literal used for MAX_LAG_TIME_US
Lioncash
1
-2
/
+2
2018-08-06
core_timing: Make GetGlobalTimeUs() return std::chrono::microseconds
Lioncash
1
-7
/
+6
2018-04-20
math_util: Remove the Clamp() function
Lioncash
1
-1
/
+2
2018-01-17
UI: Fix frame rate perf stats
James Rowe
1
-1
/
+1
2018-01-13
Remove settings issues in sdl and fix a few files that broke in mingw
James Rowe
1
-2
/
+1
2017-02-27
PerfStats: Re-order and document members better
Yuri Kunde Schlesner
1
-1
/
+1
2017-02-27
Core: Re-write frame limiter
Yuri Kunde Schlesner
1
-0
/
+33
2017-02-27
Core: Make PerfStats internally locked
Yuri Kunde Schlesner
1
-0
/
+11
2017-02-27
PerfStats: Add method to get the instantaneous time ratio
Yuri Kunde Schlesner
1
-3
/
+11
2017-02-27
Add performance statistics to status bar
Yuri Kunde Schlesner
1
-0
/
+53