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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Age
Files
Lines
*
mutex: initial commit of HLE module
bunnei
2014-05-21
1
-0
/
+2
*
renamed "syscall" module to "svc" (more accurate naming)
bunnei
2014-05-21
1
-2
/
+2
*
Merge master into threading to add support for VFP
bunnei
2014-05-17
1
-6
/
+22
|
\
|
*
added maverick.cpp to ARM core from skyeye
bunnei
2014-05-16
1
-0
/
+1
|
*
added missing armcopro from skyeye
bunnei
2014-05-16
1
-0
/
+1
|
*
added missing skyeye mmu code
bunnei
2014-05-16
1
-6
/
+13
|
*
- moved mmu to arm/interpreter folder
bunnei
2014-05-16
1
-0
/
+7
*
|
added initial kernel/thread modules
bunnei
2014-05-10
1
-0
/
+4
|
/
*
added config_mem module for HLE of firmware configuration memory settings
bunnei
2014-05-07
1
-0
/
+2
*
renamed hle "mrc" module to "coprocessor"
bunnei
2014-05-02
1
-2
/
+2
*
added a module to load symbol map files for debugging
bunnei
2014-05-01
1
-0
/
+2
*
moved HLE::MRC to its own module, added support for catching data synchronization barrier command
bunnei
2014-04-25
1
-0
/
+2
*
renamed hw_lcd module to just lcd
bunnei
2014-04-18
1
-2
/
+2
*
added NDMA hardware interface
bunnei
2014-04-18
1
-0
/
+2
*
added class stub for HID:User service
bunnei
2014-04-17
1
-0
/
+2
*
- added stubbed out GSP::Gpu service interface
bunnei
2014-04-16
1
-0
/
+2
*
- extracted srv: calls from service.cpp and put in its own module
bunnei
2014-04-16
1
-0
/
+2
*
added framework for APT service (application and title launching service)
bunnei
2014-04-13
1
-0
/
+2
*
- added HLE to connect to "srv:" service
bunnei
2014-04-13
1
-0
/
+1
*
- renamed hle_syscall to just syscall
bunnei
2014-04-12
1
-2
/
+3
*
moved hle.cpp into hle folder (due to mistake earlier)
bunnei
2014-04-12
1
-1
/
+1
*
- removed syscall classes (will just use HLEFunction)
bunnei
2014-04-11
1
-0
/
+1
*
added initial modules for setting up SysCall HLE
bunnei
2014-04-11
1
-0
/
+4
*
fixed project includes to use new directory structure
bunnei
2014-04-09
1
-49
/
+49
*
add hw_lcd.* to VS project files
bunnei
2014-04-05
1
-0
/
+2
*
added initial support for hw.cpp module
bunnei
2014-04-05
1
-1
/
+1
*
added hw module to interface h/w register reads/writes
bunnei
2014-04-05
1
-0
/
+2
*
- added an interface layer for ARM cores
bunnei
2014-04-05
1
-0
/
+3
*
moved arm core to interpreter directory
bunnei
2014-04-05
1
-14
/
+14
*
added thumb mode emulation
bunnei
2014-04-04
1
-0
/
+1
*
added ARM11 MMU from skyeye
bunnei
2014-03-30
1
-0
/
+1
*
added various arm modules from skyeye to make project link OK
bunnei
2014-03-30
1
-1
/
+7
*
updated Windows project files to include ELF files
bunnei
2014-03-25
1
-0
/
+1
*
added core_timing and system modules to core vcproj
ShizZy
2013-10-02
1
-0
/
+3
*
upgraded proj files to vs 2013
ShizZy
2013-09-27
1
-1
/
+5
*
added system.h to project
ShizZy
2013-09-27
1
-0
/
+1
*
added meta_file_system to project
ShizZy
2013-09-26
1
-0
/
+2
*
renamed file_sys_directory.* to directory_file_system.*
ShizZy
2013-09-26
1
-2
/
+2
*
moved file_sys back to core
ShizZy
2013-09-26
1
-0
/
+3
*
moved file_sys to common
ShizZy
2013-09-24
1
-3
/
+0
*
added PPSSPP's file system directory module for game loading
ShizZy
2013-09-24
1
-0
/
+3
*
added a module for loading bootable binaries
ShizZy
2013-09-20
1
-0
/
+2
*
added hw R/W/ memory functions
ShizZy
2013-09-19
1
-0
/
+1
*
added ARMulator/skyeye ARM11 core to the project
ShizZy
2013-09-18
1
-0
/
+14
*
cleaned up VS project files
ShizZy
2013-09-09
1
-52
/
+7
*
added core and mem_map files to the project
ShizZy
2013-09-06
1
-0
/
+3
*
added an ARM disassembler from the android project
ShizZy
2013-09-05
1
-0
/
+4
*
various fixes to be able to build project
ShizZy
2013-09-05
1
-16
/
+19
*
adding initial project layout
ShizZy
2013-08-30
1
-0
/
+186