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2015-02-11Asserts: break/crash program, fit to style guide; log.h->assert.harchshift1-5/+5
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
2015-02-08Services: Stub some functionspurpasmart962-0/+6
2015-02-01arm: Adios armemuLioncash2-2/+0
2015-01-21Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxxarchshift1-17/+17
2015-01-12Fix building on MinGWdarkf1-0/+0
2015-01-09Use -pthread where and only where neededJohannes Ekberg1-4/+0
Passing -pthread to GCC as a flag makes it both link to libpthread, and make C standard library routines reentrant. This makes the additional explicit links unnecessary. Additionally, on OSX, this is the default behavior, and clang will print a message about it being unused if it's present there.
2015-01-09Generic PLATFORM_LIBRARIES varJohannes Ekberg1-11/+1
This both reduces redundancy in add_executable definitions, and makes it easier to link additional libraries. In particular, extra libraries are needed on OSX - see next commit.
2015-01-04Frontends: Shutdown core when emulation is stoppedYuri Kunde Schlesner1-0/+2
2015-01-03Core: Change default CPU to dyncom.bunnei1-1/+1
2014-12-31SOC_U: Preliminary implementation of sockets.Subv1-2/+2
Stubbed CreateMemoryBlock Using Berkeley sockets, and Winsock2.2 on Windows. So far ftpony creates the socket and accepts incoming connections SOC_U: Renamed functions to maintain consistency Also prevents possible scope errors / conflicts with the actual Berkeley socket functions SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31Add citra icon to Windows executable and title barChin2-0/+1
2014-12-30Fix MSVC-related #defines and add CMakeLists commentdarkf1-1/+1
2014-12-29GPU: Implement frameskip and remove forced framebuffer swap hack.bunnei2-0/+2
2014-12-27GPU: Change internal framerate to 30fps.bunnei2-2/+2
2014-12-21License changepurpasmart966-6/+6
2014-12-15Clean up CMake library specificationYuri Kunde Schlesner1-8/+6
The X11 libraries don't need to be specified when doing dynamic linking
2014-12-13Add configurable per-class log filteringYuri Kunde Schlesner3-3/+6
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner3-13/+13
2014-12-13New logging systemYuri Kunde Schlesner1-5/+11
2014-12-03Change NULLs to nullptrs.Rohit Nirmal1-3/+3
2014-11-30GLFW: Add an error callback before calling glfwInit()Emmanuel Gil Peyrot1-2/+6
It will print a message to know what happened in case something went wrong in a GLFW call. Also replace every printf() in the glfw emu-window by ERROR_LOG().
2014-11-29Fix MinGW builddarkf1-1/+4
2014-11-19Remove tabs in all files except in skyeye imports and in generated GL codeEmmanuel Gil Peyrot1-2/+2
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot1-1/+1
2014-11-19Merge Config::ReadXYZsarchshift2-15/+7
2014-11-18citra GLFW: Ignore minimal window size hints.Tony Wasserka1-8/+2
GLFW provides no proper support for this, hence we just allow any window size to be used.
2014-11-18EmuWindow: Remove window title getters/setters.Tony Wasserka1-3/+4
The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there. Providing properly thread-safe window title getters and setters is a mess anyway.
2014-11-18EmuWindow: Add support for specifying minimal client area sizes.Tony Wasserka2-0/+23
2014-11-18Fixup EmuWindow interface and implementations thereof.Tony Wasserka2-20/+44
2014-11-18Viewport scaling and display density independenceKevin Hartman2-1/+9
The view is scaled to be as large as possible, without changing the aspect, within the bounds of the window. On "retina" displays, or other displays where window units != pixels, the view should no longer draw incorrectly.
2014-11-12ARM: Fixed several dyncom bugs.bunnei1-1/+1
- Fixed NZCVT flags to properly save state when function returns. - Fixed counter to keep track of the actual number of instructions executed. - Fixed single-step mode to only execute one instruction at a time. - DefaultIni: Removed comment that no longer applied to dyncom.
2014-11-03Add support for disabling log from settingsSean4-0/+13
2014-10-28Added `gpu_refresh_rate` config setting for the new interpreter speed hack.archshift2-1/+3
2014-10-28Use configuration files to enable or disable the new dyncom interpreter.archshift3-0/+10
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner1-4/+4
This was automated using `clang-modernize`.
2014-10-23Use config files to store whether SDMC is enabled or notarchshift3-0/+9
Before, it used to use whether the directory actually existed. As a result, .citra-emu/sdmc was never auto-created (something quite confusing to me until I read through the logs).
2014-10-19emu_window_glfw.cpp: Fixed graceful quittingarchshift1-1/+1
In PR #143, the name of the function IsOpen was originally ShouldClose, but was changed. The function's caller was changed to reflect this, but the return value wasn't.
2014-10-17Implemented graceful closing of the GLFW window, along with emulation.archshift3-1/+9
2014-10-12OpenGL renderer: Request a forward compatible context in citra-qtYuri Kunde Schlesner1-3/+0
This should fix context creation on OS X. Also requests a core context on all platforms in Citra-GLFW, for consistency.
2014-10-08Added configuration file system.archshift7-30/+156
Uses QSettings on citra-qt, and inih on citra-cli.
2014-09-12Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman2-33/+37
2014-09-12Initial HID PAD work, with GLFW only.Kevin Hartman1-3/+36
2014-09-01Remove hand-crafted Visual Studio solution.Yuri Kunde Schlesner2-238/+0
2014-09-01CMake cleanupYuri Kunde Schlesner1-6/+18
Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2-3/+2
This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
2014-08-31Core: Refactor core to use only one function for execution.bunnei1-1/+3
Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
2014-08-25Pica: Add support for dumping textures.Tony Wasserka1-1/+1
2014-08-20Removed unused citra.harchshift6-15/+3
2014-08-15Bootmanager: changed `filename` to std::stringarchshift1-1/+0
2014-06-25Loader: Implemented AppLoader interface for abstracting application loading.bunnei1-15/+8
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
2014-06-17Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei1-1/+1
2014-06-12Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift1-0/+5
2014-05-20CMakeLists: rename HEADS, improved commentsarchshift1-2/+2
Changes for clarity of comments, removed redundant compiler flags.
2014-05-17updated how we call ARM core to make things much fasterbunnei1-7/+5
2014-05-05Fixed indentsarchshift1-7/+7
2014-05-02Check arg count before attempting to access it.archshift1-1/+8
2014-05-02Use runtime arguments to specify boot filename.archshift1-1/+1
2014-05-01Fixed indentsarchshift2-8/+8
2014-05-01Reverse debugging changesarchshift1-1/+1
2014-05-01Linux supportarchshift1-1/+6
2014-05-01TGA dumps work, courtesy of @bunneiarchshift1-1/+1
2014-05-01OpenGL 3+ on OSX with GLFWarchshift1-1/+8
2014-05-01A bit of Cmake lovearchshift1-6/+6
2014-04-30Some more experimentationarchshift1-1/+1
2014-04-29IT'S ALIVE!archshift1-1/+3
2014-04-26Need to add Xcursor to linker?Thomas Edvalson1-1/+1
2014-04-25Fixed CMake's import of GLFW.Thomas Edvalson1-1/+1
2014-04-23fixes to build on linuxbunnei1-1/+1
2014-04-11removed unused macros from citra.hbunnei1-9/+0
2014-04-10fixed a bunch of errors in CMakeListsbunnei1-1/+1
2014-04-10updated CMakeListsbunnei1-2/+2
2014-04-09- removed deprecated version.hbunnei6-30/+22
- cleaned up window title - cleaned up emu_window_glfw/emu_window
2014-04-09fixed license headers in citra projectbunnei4-116/+16
2014-04-09fixed project includes to use new directory structurebunnei5-36/+30
2014-04-09got rid of 'src' folders in each sub-projectbunnei5-0/+0
2014-04-07removed unused comments, changed main processing loop to be infinitebunnei1-34/+2
2014-04-06set window size to correspond to framebuffer sizesbunnei2-5/+4
2014-04-06added project linker referencebunnei1-0/+3
2014-04-05Support vs express edition without having to get platform sdkMathieu Vaillancourt1-0/+0
2014-04-01added simple processing loop and ELF loading to main()... hackish, will cleanup laterbunnei1-4/+17
2013-10-03moved some core functions over to system moduleShizZy1-2/+2
2013-09-27upgraded proj files to vs 2013ShizZy2-2/+8
2013-09-26renamed from citrus to citraShizZy10-0/+534