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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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2016-09-19
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
2
-2
/
+3
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2
-12
/
+18
2016-08-30
config: Add a setting for graphics V-Sync.
bunnei
1
-0
/
+1
2016-05-15
Refactor input subsystem
wwylele
1
-3
/
+4
2016-05-06
Frontends, VideoCore: Move glad initialisation to the frontend
Emmanuel Gil Peyrot
1
-0
/
+7
2016-03-15
SDL2: Explicitly use RGB8 color buffer.
bunnei
1
-0
/
+4
2016-03-02
Dependencies: Remove GLFW, Add SDL2
MerryMage
4
-222
/
+231
2015-08-30
Increase required OpenGL version to 3.3
Yuri Kunde Schlesner
1
-1
/
+1
2015-08-30
Replace the previous OpenGL loader with a glad-generated 3.3 one
Yuri Kunde Schlesner
1
-1
/
+1
2015-07-28
Move input values into an array
James Rowe
1
-26
/
+3
2015-06-28
Citra: Fix the includes a bit, thanks to include-what-you-use.
Emmanuel Gil Peyrot
2
-0
/
+14
2015-05-07
Common: Remove common.h
Yuri Kunde Schlesner
1
-1
/
+1
2015-05-02
EmuWindow: Clip mouse input coordinates to emulated screen dimensions.
Zaneo
1
-1
/
+1
2015-03-11
HID: Complete refactor of pad/touch input to fix threading issues.
bunnei
1
-11
/
+6
2015-03-10
EmuWindow: Made pad/touch functions non-static.
bunnei
1
-13
/
+14
2015-03-10
GLFW: Implemented EmuWindow touchpad support.
bunnei
2
-0
/
+26
2015-03-07
Set framebuffer layout from EmuWindow.
bunnei
1
-9
/
+2
2015-02-22
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
Emmanuel Gil Peyrot
1
-0
/
+10
2015-02-11
Asserts: break/crash program, fit to style guide; log.h->assert.h
archshift
1
-5
/
+5
2015-01-21
Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx
archshift
1
-17
/
+17
2014-12-21
License change
purpasmart96
2
-2
/
+2
2014-12-13
Convert old logging calls to new logging macros
Yuri Kunde Schlesner
1
-8
/
+8
2014-12-03
Change NULLs to nullptrs.
Rohit Nirmal
1
-3
/
+3
2014-11-30
GLFW: Add an error callback before calling glfwInit()
Emmanuel Gil Peyrot
1
-2
/
+6
2014-11-19
Remove tabs in all files except in skyeye imports and in generated GL code
Emmanuel Gil Peyrot
1
-2
/
+2
2014-11-18
citra GLFW: Ignore minimal window size hints.
Tony Wasserka
1
-8
/
+2
2014-11-18
EmuWindow: Remove window title getters/setters.
Tony Wasserka
1
-3
/
+4
2014-11-18
EmuWindow: Add support for specifying minimal client area sizes.
Tony Wasserka
2
-0
/
+23
2014-11-18
Fixup EmuWindow interface and implementations thereof.
Tony Wasserka
2
-20
/
+44
2014-11-18
Viewport scaling and display density independence
Kevin Hartman
2
-1
/
+9
2014-10-26
Add `override` keyword through the code.
Yuri Kunde Schlesner
1
-4
/
+4
2014-10-19
emu_window_glfw.cpp: Fixed graceful quitting
archshift
1
-1
/
+1
2014-10-17
Implemented graceful closing of the GLFW window, along with emulation.
archshift
2
-0
/
+8
2014-10-12
OpenGL renderer: Request a forward compatible context in citra-qt
Yuri Kunde Schlesner
1
-3
/
+0
2014-10-08
Added configuration file system.
archshift
2
-26
/
+27
2014-09-12
Added support for multiple input device types for KeyMap and connected Qt.
Kevin Hartman
2
-33
/
+37
2014-09-12
Initial HID PAD work, with GLFW only.
Kevin Hartman
1
-3
/
+36
2014-09-01
Replace GLEW with a glLoadGen loader.
Yuri Kunde Schlesner
1
-1
/
+0
2014-08-20
Removed unused citra.h
archshift
1
-1
/
+0
2014-08-15
Bootmanager: changed `filename` to std::string
archshift
1
-1
/
+0
2014-06-12
Preprocessor: #if's out OSX-specific GL changes on other platforms
archshift
1
-0
/
+5
2014-05-01
Fixed indents
archshift
1
-7
/
+7
2014-05-01
OpenGL 3+ on OSX with GLFW
archshift
1
-1
/
+8
2014-04-09
- removed deprecated version.h
bunnei
2
-17
/
+15
2014-04-09
fixed license headers in citra project
bunnei
2
-57
/
+7
2014-04-09
fixed project includes to use new directory structure
bunnei
2
-4
/
+4
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
2
-0
/
+151