diff options
Diffstat (limited to 'src')
21 files changed, 154 insertions, 34 deletions
diff --git a/src/audio_core/renderer/adsp/audio_renderer.cpp b/src/audio_core/renderer/adsp/audio_renderer.cpp index 78c15629b..0e437e779 100644 --- a/src/audio_core/renderer/adsp/audio_renderer.cpp +++ b/src/audio_core/renderer/adsp/audio_renderer.cpp @@ -135,7 +135,7 @@ void AudioRenderer::ThreadFunc() { static constexpr char name[]{"AudioRenderer"}; MicroProfileOnThreadCreate(name); Common::SetCurrentThreadName(name); - Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical); + Common::SetCurrentThreadPriority(Common::ThreadPriority::High); if (mailbox->ADSPWaitMessage() != RenderMessage::AudioRenderer_InitializeOK) { LOG_ERROR(Service_Audio, "ADSP Audio Renderer -- Failed to receive initialize message from host!"); diff --git a/src/common/steady_clock.cpp b/src/common/steady_clock.cpp index 0d5908aa7..782859196 100644 --- a/src/common/steady_clock.cpp +++ b/src/common/steady_clock.cpp @@ -23,6 +23,19 @@ static s64 WindowsQueryPerformanceCounter() { QueryPerformanceCounter(&counter); return counter.QuadPart; } + +static s64 GetSystemTimeNS() { + // GetSystemTimePreciseAsFileTime returns the file time in 100ns units. + static constexpr s64 Multiplier = 100; + // Convert Windows epoch to Unix epoch. + static constexpr s64 WindowsEpochToUnixEpochNS = 0x19DB1DED53E8000LL; + + FILETIME filetime; + GetSystemTimePreciseAsFileTime(&filetime); + return Multiplier * ((static_cast<s64>(filetime.dwHighDateTime) << 32) + + static_cast<s64>(filetime.dwLowDateTime)) - + WindowsEpochToUnixEpochNS; +} #endif SteadyClock::time_point SteadyClock::Now() noexcept { @@ -53,4 +66,16 @@ SteadyClock::time_point SteadyClock::Now() noexcept { #endif } +RealTimeClock::time_point RealTimeClock::Now() noexcept { +#if defined(_WIN32) + return time_point{duration{GetSystemTimeNS()}}; +#elif defined(__APPLE__) + return time_point{duration{clock_gettime_nsec_np(CLOCK_REALTIME)}}; +#else + timespec ts; + clock_gettime(CLOCK_REALTIME, &ts); + return time_point{std::chrono::seconds{ts.tv_sec} + std::chrono::nanoseconds{ts.tv_nsec}}; +#endif +} + }; // namespace Common diff --git a/src/common/steady_clock.h b/src/common/steady_clock.h index 9497cf865..dbd0e2513 100644 --- a/src/common/steady_clock.h +++ b/src/common/steady_clock.h @@ -20,4 +20,15 @@ struct SteadyClock { [[nodiscard]] static time_point Now() noexcept; }; +struct RealTimeClock { + using rep = s64; + using period = std::nano; + using duration = std::chrono::nanoseconds; + using time_point = std::chrono::time_point<RealTimeClock>; + + static constexpr bool is_steady = false; + + [[nodiscard]] static time_point Now() noexcept; +}; + } // namespace Common diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp index bc1a973b0..76c66e7ee 100644 --- a/src/common/x64/native_clock.cpp +++ b/src/common/x64/native_clock.cpp @@ -53,11 +53,11 @@ u64 EstimateRDTSCFrequency() { FencedRDTSC(); // Get the current time. - const auto start_time = Common::SteadyClock::Now(); + const auto start_time = Common::RealTimeClock::Now(); const u64 tsc_start = FencedRDTSC(); // Wait for 250 milliseconds. std::this_thread::sleep_for(std::chrono::milliseconds{250}); - const auto end_time = Common::SteadyClock::Now(); + const auto end_time = Common::RealTimeClock::Now(); const u64 tsc_end = FencedRDTSC(); // Calculate differences. const u64 timer_diff = static_cast<u64>( @@ -72,13 +72,29 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen u64 rtsc_frequency_) : WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{ rtsc_frequency_} { + // Thread to re-adjust the RDTSC frequency after 10 seconds has elapsed. + time_sync_thread = std::jthread{[this](std::stop_token token) { + // Get the current time. + const auto start_time = Common::RealTimeClock::Now(); + const u64 tsc_start = FencedRDTSC(); + // Wait for 10 seconds. + if (!Common::StoppableTimedWait(token, std::chrono::seconds{10})) { + return; + } + const auto end_time = Common::RealTimeClock::Now(); + const u64 tsc_end = FencedRDTSC(); + // Calculate differences. + const u64 timer_diff = static_cast<u64>( + std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count()); + const u64 tsc_diff = tsc_end - tsc_start; + const u64 tsc_freq = MultiplyAndDivide64(tsc_diff, 1000000000ULL, timer_diff); + rtsc_frequency = tsc_freq; + CalculateAndSetFactors(); + }}; + time_point.inner.last_measure = FencedRDTSC(); time_point.inner.accumulated_ticks = 0U; - ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency); - us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency); - ms_rtsc_factor = GetFixedPoint64Factor(MS_RATIO, rtsc_frequency); - clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency); - cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency); + CalculateAndSetFactors(); } u64 NativeClock::GetRTSC() { @@ -138,6 +154,14 @@ u64 NativeClock::GetCPUCycles() { return MultiplyHigh(rtsc_value, cpu_rtsc_factor); } +void NativeClock::CalculateAndSetFactors() { + ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency); + us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency); + ms_rtsc_factor = GetFixedPoint64Factor(MS_RATIO, rtsc_frequency); + clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency); + cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency); +} + } // namespace X64 } // namespace Common diff --git a/src/common/x64/native_clock.h b/src/common/x64/native_clock.h index 38ae7a462..03ca291d8 100644 --- a/src/common/x64/native_clock.h +++ b/src/common/x64/native_clock.h @@ -3,6 +3,7 @@ #pragma once +#include "common/polyfill_thread.h" #include "common/wall_clock.h" namespace Common { @@ -28,6 +29,8 @@ public: private: u64 GetRTSC(); + void CalculateAndSetFactors(); + union alignas(16) TimePoint { TimePoint() : pack{} {} u128 pack{}; @@ -47,6 +50,8 @@ private: u64 ms_rtsc_factor{}; u64 rtsc_frequency; + + std::jthread time_sync_thread; }; } // namespace X64 diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 742cfb996..cd4df4522 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -53,7 +53,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) { static constexpr char name[] = "HostTiming"; MicroProfileOnThreadCreate(name); Common::SetCurrentThreadName(name); - Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical); + Common::SetCurrentThreadPriority(Common::ThreadPriority::High); instance.on_thread_init(); instance.ThreadLoop(); MicroProfileOnThreadExit(); diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 04a11f444..980bb97f9 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -192,7 +192,7 @@ void CpuManager::RunThread(std::stop_token token, std::size_t core) { } MicroProfileOnThreadCreate(name.c_str()); Common::SetCurrentThreadName(name.c_str()); - Common::SetCurrentThreadPriority(Common::ThreadPriority::High); + Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical); auto& data = core_data[core]; data.host_context = Common::Fiber::ThreadToFiber(); diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp index 8c403f5fd..15ae652f9 100644 --- a/src/core/hle/kernel/k_thread.cpp +++ b/src/core/hle/kernel/k_thread.cpp @@ -49,6 +49,7 @@ static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, context.cpu_registers[0] = arg; context.cpu_registers[15] = entry_point; context.cpu_registers[13] = stack_top; + context.fpscr = 0; } static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, VAddr stack_top, @@ -58,8 +59,8 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, context.cpu_registers[18] = Kernel::KSystemControl::GenerateRandomU64() | 1; context.pc = entry_point; context.sp = stack_top; - // TODO(merry): Perform a hardware test to determine the below value. context.fpcr = 0; + context.fpsr = 0; } } // namespace @@ -815,6 +816,27 @@ void KThread::Continue() { KScheduler::OnThreadStateChanged(kernel, this, old_state); } +void KThread::CloneFpuStatus() { + // We shouldn't reach here when starting kernel threads. + ASSERT(this->GetOwnerProcess() != nullptr); + ASSERT(this->GetOwnerProcess() == GetCurrentProcessPointer(kernel)); + + if (this->GetOwnerProcess()->Is64BitProcess()) { + // Clone FPSR and FPCR. + ThreadContext64 cur_ctx{}; + kernel.System().CurrentArmInterface().SaveContext(cur_ctx); + + this->GetContext64().fpcr = cur_ctx.fpcr; + this->GetContext64().fpsr = cur_ctx.fpsr; + } else { + // Clone FPSCR. + ThreadContext32 cur_ctx{}; + kernel.System().CurrentArmInterface().SaveContext(cur_ctx); + + this->GetContext32().fpscr = cur_ctx.fpscr; + } +} + Result KThread::SetActivity(Svc::ThreadActivity activity) { // Lock ourselves. KScopedLightLock lk(activity_pause_lock); diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h index bd125f5f1..9423f08ca 100644 --- a/src/core/hle/kernel/k_thread.h +++ b/src/core/hle/kernel/k_thread.h @@ -254,6 +254,8 @@ public: thread_context_32.tpidr = static_cast<u32>(value); } + void CloneFpuStatus(); + [[nodiscard]] ThreadContext32& GetContext32() { return thread_context_32; } diff --git a/src/core/hle/kernel/svc/svc_thread.cpp b/src/core/hle/kernel/svc/svc_thread.cpp index b39807841..9bc1ebe74 100644 --- a/src/core/hle/kernel/svc/svc_thread.cpp +++ b/src/core/hle/kernel/svc/svc_thread.cpp @@ -82,6 +82,9 @@ Result CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, // Commit the thread reservation. thread_reservation.Commit(); + // Clone the current fpu status to the new thread. + thread->CloneFpuStatus(); + // Register the new thread. KThread::Register(kernel, thread); diff --git a/src/core/hle/service/hid/controllers/stubbed.cpp b/src/core/hle/service/hid/controllers/stubbed.cpp index df9ee0c3f..9e2f3ab21 100644 --- a/src/core/hle/service/hid/controllers/stubbed.cpp +++ b/src/core/hle/service/hid/controllers/stubbed.cpp @@ -26,7 +26,7 @@ void Controller_Stubbed::OnUpdate(const Core::Timing::CoreTiming& core_timing) { } CommonHeader header{}; - header.timestamp = core_timing.GetCPUTicks(); + header.timestamp = core_timing.GetGlobalTimeNs().count(); header.total_entry_count = 17; header.entry_count = 0; header.last_entry_index = 0; diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index d90a4e732..3ef91df4b 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -32,7 +32,7 @@ void Controller_Touchscreen::OnInit() {} void Controller_Touchscreen::OnRelease() {} void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing) { - shared_memory->touch_screen_lifo.timestamp = core_timing.GetCPUTicks(); + shared_memory->touch_screen_lifo.timestamp = core_timing.GetGlobalTimeNs().count(); if (!IsControllerActivated()) { shared_memory->touch_screen_lifo.buffer_count = 0; @@ -85,7 +85,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin const auto active_fingers_count = static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); - const u64 tick = core_timing.GetCPUTicks(); + const u64 timestamp = static_cast<u64>(core_timing.GetGlobalTimeNs().count()); const auto& last_entry = shared_memory->touch_screen_lifo.ReadCurrentEntry().state; next_state.sampling_number = last_entry.sampling_number + 1; @@ -102,8 +102,8 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; - touch_entry.delta_time = tick - active_fingers[id].last_touch; - fingers[active_fingers[id].id].last_touch = tick; + touch_entry.delta_time = timestamp - active_fingers[id].last_touch; + fingers[active_fingers[id].id].last_touch = timestamp; touch_entry.finger = active_fingers[id].id; touch_entry.attribute.raw = active_fingers[id].attribute.raw; } else { diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index f09c176f8..1231c0dc8 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -126,8 +126,8 @@ double PerfStats::GetLastFrameTimeScale() const { } void SpeedLimiter::DoSpeedLimiting(microseconds current_system_time_us) { - if (!Settings::values.use_speed_limit.GetValue() || - Settings::values.use_multi_core.GetValue()) { + if (Settings::values.use_multi_core.GetValue() || + !Settings::values.use_speed_limit.GetValue()) { return; } diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index 336338e62..d1e59f22e 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp @@ -35,6 +35,7 @@ struct Bias { u32 index; u32 offset_begin; u32 offset_end; + u32 alignment; }; using boost::container::flat_set; @@ -349,7 +350,8 @@ std::optional<StorageBufferAddr> Track(const IR::Value& value, const Bias* bias) .index = index.U32(), .offset = offset.U32(), }; - if (!Common::IsAligned(storage_buffer.offset, 16)) { + const u32 alignment{bias ? bias->alignment : 8U}; + if (!Common::IsAligned(storage_buffer.offset, alignment)) { // The SSBO pointer has to be aligned return std::nullopt; } @@ -371,6 +373,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info) .index = 0, .offset_begin = 0x110, .offset_end = 0x610, + .alignment = 16, }; // Track the low address of the instruction const std::optional<LowAddrInfo> low_addr_info{TrackLowAddress(&inst)}; @@ -386,8 +389,11 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info) storage_buffer = Track(low_addr, nullptr); if (!storage_buffer) { // If that also fails, use NVN fallbacks + LOG_WARNING(Shader, "Storage buffer failed to track, using global memory fallbacks"); return; } + LOG_WARNING(Shader, "Storage buffer tracked without bias, index {} offset {}", + storage_buffer->index, storage_buffer->offset); } // Collect storage buffer and the instruction if (IsGlobalMemoryWrite(inst)) { diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 2a150ccdc..1f656ffa8 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -383,7 +383,8 @@ private: void NotifyBufferDeletion(); - [[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, bool is_written = false) const; + [[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index, + bool is_written = false) const; [[nodiscard]] TextureBufferBinding GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size, PixelFormat format); @@ -802,7 +803,7 @@ void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, const auto& cbufs = maxwell3d->state.shader_stages[stage]; const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset; - storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr, is_written); + storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr, cbuf_index, is_written); } template <class P> @@ -842,7 +843,7 @@ void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, const auto& cbufs = launch_desc.const_buffer_config; const GPUVAddr ssbo_addr = cbufs[cbuf_index].Address() + cbuf_offset; - compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr, is_written); + compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr, cbuf_index, is_written); } template <class P> @@ -1988,11 +1989,26 @@ void BufferCache<P>::NotifyBufferDeletion() { template <class P> typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, + u32 cbuf_index, bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr); - const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8); + const auto size = [&]() { + const bool is_nvn_cbuf = cbuf_index == 0; + // The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size. + if (is_nvn_cbuf) { + return gpu_memory->Read<u32>(ssbo_addr + 8); + } + // Other titles (notably Doom Eternal) may use STG/LDG on buffer addresses in custom defined + // cbufs, which do not store the sizes adjacent to the addresses, so use the fully + // mapped buffer size for now. + const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr)); + LOG_INFO(HW_GPU, "Binding storage buffer for cbuf index {}, MemoryLayoutSize 0x{:X}", + cbuf_index, memory_layout_size); + return memory_layout_size; + }(); const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); if (!cpu_addr || size == 0) { + LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index); return NULL_BINDING; } const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE); diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 9c103c0d4..050b11874 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -25,7 +25,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system, SCOPE_EXIT({ MicroProfileOnThreadExit(); }); Common::SetCurrentThreadName(name.c_str()); - Common::SetCurrentThreadPriority(Common::ThreadPriority::High); + Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical); system.RegisterHostThread(); auto current_context = context.Acquire(); diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp index 91463f854..5326172af 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.cpp +++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp @@ -27,9 +27,7 @@ bool GLInnerFence::IsSignaled() const { return true; } ASSERT(sync_object.handle != 0); - GLint sync_status; - glGetSynciv(sync_object.handle, GL_SYNC_STATUS, 1, nullptr, &sync_status); - return sync_status == GL_SIGNALED; + return sync_object.IsSignaled(); } void GLInnerFence::Wait() { diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp index 29491e762..89000d6e0 100644 --- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp @@ -621,10 +621,7 @@ bool GraphicsPipeline::IsBuilt() noexcept { if (built_fence.handle == 0) { return false; } - // Timeout of zero means this is non-blocking - const auto sync_status = glClientWaitSync(built_fence.handle, 0, 0); - ASSERT(sync_status != GL_WAIT_FAILED); - is_built = sync_status != GL_TIMEOUT_EXPIRED; + is_built = built_fence.IsSignaled(); return is_built; } diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp index 3a664fdec..eae8fd110 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.cpp +++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp @@ -3,6 +3,7 @@ #include <string_view> #include <glad/glad.h> +#include "common/assert.h" #include "common/microprofile.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_util.h" @@ -158,6 +159,15 @@ void OGLSync::Release() { handle = 0; } +bool OGLSync::IsSignaled() const noexcept { + // At least on Nvidia, glClientWaitSync with a timeout of 0 + // is faster than glGetSynciv of GL_SYNC_STATUS. + // Timeout of 0 means this check is non-blocking. + const auto sync_status = glClientWaitSync(handle, 0, 0); + ASSERT(sync_status != GL_WAIT_FAILED); + return sync_status != GL_TIMEOUT_EXPIRED; +} + void OGLFramebuffer::Create() { if (handle != 0) return; diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index bc05ba4bd..77362acd2 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h @@ -263,6 +263,9 @@ public: /// Deletes the internal OpenGL resource void Release(); + /// Checks if the sync has been signaled + bool IsSignaled() const noexcept; + GLsync handle = 0; }; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index d3eabd686..9b99125e5 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -717,9 +717,7 @@ std::optional<size_t> TextureCacheRuntime::StagingBuffers::FindBuffer(size_t req continue; } if (syncs[index].handle != 0) { - GLint status; - glGetSynciv(syncs[index].handle, GL_SYNC_STATUS, 1, nullptr, &status); - if (status != GL_SIGNALED) { + if (!syncs[index].IsSignaled()) { continue; } syncs[index].Release(); |