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-rw-r--r--src/common/settings.h2
-rw-r--r--src/core/core.cpp8
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp21
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.h3
-rw-r--r--src/video_core/control/channel_state.cpp3
-rw-r--r--src/video_core/control/channel_state.h3
-rw-r--r--src/video_core/control/channel_state_cache.cpp2
-rw-r--r--src/video_core/control/channel_state_cache.h8
-rw-r--r--src/video_core/control/channel_state_cache.inc2
-rw-r--r--src/video_core/gpu.cpp8
-rw-r--r--src/video_core/gpu.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp29
12 files changed, 39 insertions, 52 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index b2b071e7e..fa2d08da1 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -435,8 +435,6 @@ struct Values {
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
Category::RendererDebug};
- // TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
- bool renderer_amdvlk_depth_bias_workaround{};
Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
Category::RendererDebug};
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 9e8936728..dc515bc82 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -425,11 +425,6 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
- // Workarounds:
- // Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
- Settings::values.renderer_amdvlk_depth_bias_workaround =
- params.program_id == 0x1006A800016E000ULL;
-
status = SystemResultStatus::Success;
return status;
}
@@ -489,9 +484,6 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
- // Workarounds
- Settings::values.renderer_amdvlk_depth_bias_workaround = false;
-
LOG_DEBUG(Core, "Shutdown OK");
}
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index bf12d69a5..efc9cca1c 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/hle/kernel/k_process.h"
#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
@@ -75,7 +76,7 @@ NvResult nvhost_gpu::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
case 0xd:
return WrapFixed(this, &nvhost_gpu::SetChannelPriority, input, output);
case 0x1a:
- return WrapFixed(this, &nvhost_gpu::AllocGPFIFOEx2, input, output);
+ return WrapFixed(this, &nvhost_gpu::AllocGPFIFOEx2, input, output, fd);
case 0x1b:
return WrapFixedVariable(this, &nvhost_gpu::SubmitGPFIFOBase1, input, output, true);
case 0x1d:
@@ -120,8 +121,13 @@ NvResult nvhost_gpu::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> inpu
return NvResult::NotImplemented;
}
-void nvhost_gpu::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
-void nvhost_gpu::OnClose(DeviceFD fd) {}
+void nvhost_gpu::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
+ sessions[fd] = session_id;
+}
+
+void nvhost_gpu::OnClose(DeviceFD fd) {
+ sessions.erase(fd);
+}
NvResult nvhost_gpu::SetNVMAPfd(IoctlSetNvmapFD& params) {
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
@@ -161,7 +167,7 @@ NvResult nvhost_gpu::SetChannelPriority(IoctlChannelSetPriority& params) {
return NvResult::Success;
}
-NvResult nvhost_gpu::AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params) {
+NvResult nvhost_gpu::AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params, DeviceFD fd) {
LOG_WARNING(Service_NVDRV,
"(STUBBED) called, num_entries={:X}, flags={:X}, unk0={:X}, "
"unk1={:X}, unk2={:X}, unk3={:X}",
@@ -173,7 +179,12 @@ NvResult nvhost_gpu::AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params) {
return NvResult::AlreadyAllocated;
}
- system.GPU().InitChannel(*channel_state);
+ u64 program_id{};
+ if (auto* const session = core.GetSession(sessions[fd]); session != nullptr) {
+ program_id = session->process->GetProgramId();
+ }
+
+ system.GPU().InitChannel(*channel_state, program_id);
params.fence_out = syncpoint_manager.GetSyncpointFence(channel_syncpoint);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
index e34a978db..e0aeef953 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
@@ -192,7 +192,7 @@ private:
NvResult ZCullBind(IoctlZCullBind& params);
NvResult SetErrorNotifier(IoctlSetErrorNotifier& params);
NvResult SetChannelPriority(IoctlChannelSetPriority& params);
- NvResult AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params);
+ NvResult AllocGPFIFOEx2(IoctlAllocGpfifoEx2& params, DeviceFD fd);
NvResult AllocateObjectContext(IoctlAllocObjCtx& params);
NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandList&& entries);
@@ -210,6 +210,7 @@ private:
NvCore::SyncpointManager& syncpoint_manager;
NvCore::NvMap& nvmap;
std::shared_ptr<Tegra::Control::ChannelState> channel_state;
+ std::unordered_map<DeviceFD, NvCore::SessionId> sessions;
u32 channel_syncpoint;
std::mutex channel_mutex;
diff --git a/src/video_core/control/channel_state.cpp b/src/video_core/control/channel_state.cpp
index 832025d75..2539997d5 100644
--- a/src/video_core/control/channel_state.cpp
+++ b/src/video_core/control/channel_state.cpp
@@ -16,8 +16,9 @@ namespace Tegra::Control {
ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
-void ChannelState::Init(Core::System& system, GPU& gpu) {
+void ChannelState::Init(Core::System& system, GPU& gpu, u64 program_id_) {
ASSERT(memory_manager);
+ program_id = program_id_;
dma_pusher = std::make_unique<Tegra::DmaPusher>(system, gpu, *memory_manager, *this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
diff --git a/src/video_core/control/channel_state.h b/src/video_core/control/channel_state.h
index 3a7b9872c..b385f4939 100644
--- a/src/video_core/control/channel_state.h
+++ b/src/video_core/control/channel_state.h
@@ -40,11 +40,12 @@ struct ChannelState {
ChannelState(ChannelState&& other) noexcept = default;
ChannelState& operator=(ChannelState&& other) noexcept = default;
- void Init(Core::System& system, GPU& gpu);
+ void Init(Core::System& system, GPU& gpu, u64 program_id);
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
s32 bind_id = -1;
+ u64 program_id = 0;
/// 3D engine
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
/// 2D engine
diff --git a/src/video_core/control/channel_state_cache.cpp b/src/video_core/control/channel_state_cache.cpp
index 4ebeb6356..f8c6a762d 100644
--- a/src/video_core/control/channel_state_cache.cpp
+++ b/src/video_core/control/channel_state_cache.cpp
@@ -7,7 +7,7 @@ namespace VideoCommon {
ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& channel_state)
: maxwell3d{*channel_state.maxwell_3d}, kepler_compute{*channel_state.kepler_compute},
- gpu_memory{*channel_state.memory_manager} {}
+ gpu_memory{*channel_state.memory_manager}, program_id{channel_state.program_id} {}
template class VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>;
diff --git a/src/video_core/control/channel_state_cache.h b/src/video_core/control/channel_state_cache.h
index 1dbfda299..7480d60d1 100644
--- a/src/video_core/control/channel_state_cache.h
+++ b/src/video_core/control/channel_state_cache.h
@@ -39,6 +39,7 @@ public:
Tegra::Engines::Maxwell3D& maxwell3d;
Tegra::Engines::KeplerCompute& kepler_compute;
Tegra::MemoryManager& gpu_memory;
+ u64 program_id;
};
template <class P>
@@ -77,9 +78,10 @@ protected:
P* channel_state;
size_t current_channel_id{UNSET_CHANNEL};
size_t current_address_space{};
- Tegra::Engines::Maxwell3D* maxwell3d;
- Tegra::Engines::KeplerCompute* kepler_compute;
- Tegra::MemoryManager* gpu_memory;
+ Tegra::Engines::Maxwell3D* maxwell3d{};
+ Tegra::Engines::KeplerCompute* kepler_compute{};
+ Tegra::MemoryManager* gpu_memory{};
+ u64 program_id{};
std::deque<P> channel_storage;
std::deque<size_t> free_channel_ids;
diff --git a/src/video_core/control/channel_state_cache.inc b/src/video_core/control/channel_state_cache.inc
index 31f792ddd..d882d8222 100644
--- a/src/video_core/control/channel_state_cache.inc
+++ b/src/video_core/control/channel_state_cache.inc
@@ -58,6 +58,7 @@ void ChannelSetupCaches<P>::BindToChannel(s32 id) {
maxwell3d = &channel_state->maxwell3d;
kepler_compute = &channel_state->kepler_compute;
gpu_memory = &channel_state->gpu_memory;
+ program_id = channel_state->program_id;
current_address_space = gpu_memory->GetID();
}
@@ -76,6 +77,7 @@ void ChannelSetupCaches<P>::EraseChannel(s32 id) {
maxwell3d = nullptr;
kepler_compute = nullptr;
gpu_memory = nullptr;
+ program_id = 0;
} else if (current_channel_id != UNSET_CHANNEL) {
channel_state = &channel_storage[current_channel_id];
}
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 8e663f2a8..6d0b32339 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -67,8 +67,8 @@ struct GPU::Impl {
return CreateChannel(new_channel_id++);
}
- void InitChannel(Control::ChannelState& to_init) {
- to_init.Init(system, gpu);
+ void InitChannel(Control::ChannelState& to_init, u64 program_id) {
+ to_init.Init(system, gpu, program_id);
to_init.BindRasterizer(rasterizer);
rasterizer->InitializeChannel(to_init);
}
@@ -412,8 +412,8 @@ std::shared_ptr<Control::ChannelState> GPU::AllocateChannel() {
return impl->AllocateChannel();
}
-void GPU::InitChannel(Control::ChannelState& to_init) {
- impl->InitChannel(to_init);
+void GPU::InitChannel(Control::ChannelState& to_init, u64 program_id) {
+ impl->InitChannel(to_init, program_id);
}
void GPU::BindChannel(s32 channel_id) {
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index ad535512c..50014e51f 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -149,7 +149,7 @@ public:
std::shared_ptr<Control::ChannelState> AllocateChannel();
- void InitChannel(Control::ChannelState& to_init);
+ void InitChannel(Control::ChannelState& to_init, u64 program_id);
void BindChannel(s32 channel_id);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 74f9f099e..84955bdc8 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -1054,37 +1054,16 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
- bool force_unorm = ([&] {
- if (!is_d24 || device.SupportsD24DepthBuffer()) {
- return false;
- }
- if (device.IsExtDepthBiasControlSupported()) {
- return true;
- }
- if (!Settings::values.renderer_amdvlk_depth_bias_workaround) {
- return false;
- }
+ if (is_d24 && !device.SupportsD24DepthBuffer() && program_id == 0x1006A800016E000ULL) {
+ // Only activate this in Super Smash Brothers Ultimate
// the base formulas can be obtained from here:
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
const double rescale_factor =
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
- return false;
- })();
+ }
scheduler.Record([constant = units, clamp = regs.depth_bias_clamp,
- factor = regs.slope_scale_depth_bias, force_unorm,
- precise = device.HasExactDepthBiasControl()](vk::CommandBuffer cmdbuf) {
- if (force_unorm) {
- VkDepthBiasRepresentationInfoEXT info{
- .sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_REPRESENTATION_INFO_EXT,
- .pNext = nullptr,
- .depthBiasRepresentation =
- VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT,
- .depthBiasExact = precise ? VK_TRUE : VK_FALSE,
- };
- cmdbuf.SetDepthBias(constant, clamp, factor, &info);
- return;
- }
+ factor = regs.slope_scale_depth_bias](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthBias(constant, clamp, factor);
});
}