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-rw-r--r--src/audio_core/audio_core.cpp19
-rw-r--r--src/audio_core/audio_core.h13
-rw-r--r--src/audio_core/hle/dsp.cpp14
-rw-r--r--src/audio_core/hle/dsp.h21
-rw-r--r--src/citra_qt/game_list.cpp68
-rw-r--r--src/citra_qt/game_list.h5
-rw-r--r--src/citra_qt/game_list_p.h8
-rw-r--r--src/common/CMakeLists.txt2
-rw-r--r--src/common/telemetry.cpp40
-rw-r--r--src/common/telemetry.h196
-rw-r--r--src/core/CMakeLists.txt5
-rw-r--r--src/core/arm/skyeye_common/vfp/vfpdouble.cpp13
-rw-r--r--src/core/arm/skyeye_common/vfp/vfpsingle.cpp27
-rw-r--r--src/core/core.cpp8
-rw-r--r--src/core/core.h16
-rw-r--r--src/core/hle/kernel/client_port.cpp13
-rw-r--r--src/core/hle/kernel/client_session.cpp27
-rw-r--r--src/core/hle/kernel/client_session.h23
-rw-r--r--src/core/hle/kernel/memory.cpp112
-rw-r--r--src/core/hle/kernel/memory.h10
-rw-r--r--src/core/hle/kernel/process.cpp23
-rw-r--r--src/core/hle/kernel/process.h2
-rw-r--r--src/core/hle/kernel/server_session.cpp31
-rw-r--r--src/core/hle/kernel/server_session.h12
-rw-r--r--src/core/hle/kernel/session.h27
-rw-r--r--src/core/hle/result.h1
-rw-r--r--src/core/hle/service/hid/hid.cpp19
-rw-r--r--src/core/hle/service/hid/hid.h10
-rw-r--r--src/core/hle/service/ir/ir.cpp5
-rw-r--r--src/core/hle/service/ir/ir.h3
-rw-r--r--src/core/hle/service/ir/ir_rst.cpp186
-rw-r--r--src/core/hle/service/ir/ir_rst.h3
-rw-r--r--src/core/hle/service/ir/ir_user.cpp2
-rw-r--r--src/core/hle/service/ir/ir_user.h2
-rw-r--r--src/core/hle/service/nwm/nwm_uds.cpp122
-rw-r--r--src/core/hle/service/nwm/nwm_uds.h5
-rw-r--r--src/core/hle/service/nwm/uds_beacon.cpp333
-rw-r--r--src/core/hle/service/nwm/uds_beacon.h173
-rw-r--r--src/core/hle/service/ptm/ptm.cpp66
-rw-r--r--src/core/hle/service/ptm/ptm.h8
-rw-r--r--src/core/hle/service/ptm/ptm_u.cpp2
-rw-r--r--src/core/loader/ncch.cpp3
-rw-r--r--src/core/memory.cpp8
-rw-r--r--src/core/memory.h10
-rw-r--r--src/core/settings.cpp2
-rw-r--r--src/core/telemetry_session.cpp42
-rw-r--r--src/core/telemetry_session.h38
-rw-r--r--src/video_core/command_processor.cpp212
-rw-r--r--src/video_core/regs_framebuffer.h7
-rw-r--r--src/video_core/regs_pipeline.h8
-rw-r--r--src/video_core/regs_rasterizer.h8
-rw-r--r--src/video_core/regs_texturing.h19
-rw-r--r--src/video_core/shader/shader.h7
-rw-r--r--src/video_core/shader/shader_interpreter.cpp2
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp2
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.cpp4
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.h14
-rw-r--r--src/video_core/swrasterizer/clipper.cpp7
-rw-r--r--src/video_core/swrasterizer/rasterizer.h6
59 files changed, 1715 insertions, 359 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index 84f9c03a7..9c2e6ed88 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <memory>
#include <string>
#include "audio_core/audio_core.h"
@@ -10,8 +11,8 @@
#include "audio_core/null_sink.h"
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
+#include "common/common_types.h"
#include "core/core_timing.h"
-#include "core/hle/kernel/vm_manager.h"
#include "core/hle/service/dsp_dsp.h"
namespace AudioCore {
@@ -39,20 +40,8 @@ void Init() {
CoreTiming::ScheduleEvent(audio_frame_ticks, tick_event);
}
-void AddAddressSpace(Kernel::VMManager& address_space) {
- auto r0_vma = address_space
- .MapBackingMemory(DSP::HLE::region0_base,
- reinterpret_cast<u8*>(&DSP::HLE::g_regions[0]),
- sizeof(DSP::HLE::SharedMemory), Kernel::MemoryState::IO)
- .MoveFrom();
- address_space.Reprotect(r0_vma, Kernel::VMAPermission::ReadWrite);
-
- auto r1_vma = address_space
- .MapBackingMemory(DSP::HLE::region1_base,
- reinterpret_cast<u8*>(&DSP::HLE::g_regions[1]),
- sizeof(DSP::HLE::SharedMemory), Kernel::MemoryState::IO)
- .MoveFrom();
- address_space.Reprotect(r1_vma, Kernel::VMAPermission::ReadWrite);
+std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() {
+ return DSP::HLE::g_dsp_memory.raw_memory;
}
void SelectSink(std::string sink_id) {
diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h
index 0edf6dd15..ab323ce1f 100644
--- a/src/audio_core/audio_core.h
+++ b/src/audio_core/audio_core.h
@@ -4,11 +4,10 @@
#pragma once
+#include <array>
#include <string>
-
-namespace Kernel {
-class VMManager;
-}
+#include "common/common_types.h"
+#include "core/memory.h"
namespace AudioCore {
@@ -17,8 +16,8 @@ constexpr int native_sample_rate = 32728; ///< 32kHz
/// Initialise Audio Core
void Init();
-/// Add DSP address spaces to a Process.
-void AddAddressSpace(Kernel::VMManager& vm_manager);
+/// Returns a reference to the array backing DSP memory
+std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory();
/// Select the sink to use based on sink id.
void SelectSink(std::string sink_id);
@@ -29,4 +28,4 @@ void EnableStretching(bool enable);
/// Shutdown Audio Core
void Shutdown();
-} // namespace
+} // namespace AudioCore
diff --git a/src/audio_core/hle/dsp.cpp b/src/audio_core/hle/dsp.cpp
index 31421fdc6..260b182ed 100644
--- a/src/audio_core/hle/dsp.cpp
+++ b/src/audio_core/hle/dsp.cpp
@@ -16,31 +16,33 @@ namespace HLE {
// Region management
-std::array<SharedMemory, 2> g_regions;
+DspMemory g_dsp_memory;
static size_t CurrentRegionIndex() {
// The region with the higher frame counter is chosen unless there is wraparound.
// This function only returns a 0 or 1.
+ u16 frame_counter_0 = g_dsp_memory.region_0.frame_counter;
+ u16 frame_counter_1 = g_dsp_memory.region_1.frame_counter;
- if (g_regions[0].frame_counter == 0xFFFFu && g_regions[1].frame_counter != 0xFFFEu) {
+ if (frame_counter_0 == 0xFFFFu && frame_counter_1 != 0xFFFEu) {
// Wraparound has occurred.
return 1;
}
- if (g_regions[1].frame_counter == 0xFFFFu && g_regions[0].frame_counter != 0xFFFEu) {
+ if (frame_counter_1 == 0xFFFFu && frame_counter_0 != 0xFFFEu) {
// Wraparound has occurred.
return 0;
}
- return (g_regions[0].frame_counter > g_regions[1].frame_counter) ? 0 : 1;
+ return (frame_counter_0 > frame_counter_1) ? 0 : 1;
}
static SharedMemory& ReadRegion() {
- return g_regions[CurrentRegionIndex()];
+ return CurrentRegionIndex() == 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1;
}
static SharedMemory& WriteRegion() {
- return g_regions[1 - CurrentRegionIndex()];
+ return CurrentRegionIndex() != 0 ? g_dsp_memory.region_0 : g_dsp_memory.region_1;
}
// Audio processing and mixing
diff --git a/src/audio_core/hle/dsp.h b/src/audio_core/hle/dsp.h
index 0a0f60ac1..94ce48863 100644
--- a/src/audio_core/hle/dsp.h
+++ b/src/audio_core/hle/dsp.h
@@ -31,8 +31,8 @@ namespace HLE {
// double-buffer. The frame counter is located as the very last u16 of each region and is
// incremented each audio tick.
-constexpr VAddr region0_base = 0x1FF50000;
-constexpr VAddr region1_base = 0x1FF70000;
+constexpr u32 region0_offset = 0x50000;
+constexpr u32 region1_offset = 0x70000;
/**
* The DSP is native 16-bit. The DSP also appears to be big-endian. When reading 32-bit numbers from
@@ -512,7 +512,22 @@ struct SharedMemory {
};
ASSERT_DSP_STRUCT(SharedMemory, 0x8000);
-extern std::array<SharedMemory, 2> g_regions;
+union DspMemory {
+ std::array<u8, 0x80000> raw_memory;
+ struct {
+ u8 unused_0[0x50000];
+ SharedMemory region_0;
+ u8 unused_1[0x18000];
+ SharedMemory region_1;
+ u8 unused_2[0x8000];
+ };
+};
+static_assert(offsetof(DspMemory, region_0) == region0_offset,
+ "DSP region 0 is at the wrong offset");
+static_assert(offsetof(DspMemory, region_1) == region1_offset,
+ "DSP region 1 is at the wrong offset");
+
+extern DspMemory g_dsp_memory;
// Structures must have an offset that is a multiple of two.
static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0,
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index 51257520b..a8e3541cd 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QApplication>
#include <QFileInfo>
#include <QHeaderView>
#include <QKeyEvent>
@@ -194,6 +195,9 @@ void GameList::onFilterCloseClicked() {
}
GameList::GameList(GMainWindow* parent) : QWidget{parent} {
+ watcher = new QFileSystemWatcher(this);
+ connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
+
this->main_window = parent;
layout = new QVBoxLayout;
tree_view = new QTreeView;
@@ -218,7 +222,6 @@ GameList::GameList(GMainWindow* parent) : QWidget{parent} {
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
- connect(&watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrells of custom types.
@@ -269,7 +272,22 @@ void GameList::ValidateEntry(const QModelIndex& item) {
emit GameChosen(file_path);
}
-void GameList::DonePopulating() {
+void GameList::DonePopulating(QStringList watch_list) {
+ // Clear out the old directories to watch for changes and add the new ones
+ auto watch_dirs = watcher->directories();
+ if (!watch_dirs.isEmpty()) {
+ watcher->removePaths(watch_dirs);
+ }
+ // Workaround: Add the watch paths in chunks to allow the gui to refresh
+ // This prevents the UI from stalling when a large number of watch paths are added
+ // Also artificially caps the watcher to a certain number of directories
+ constexpr int LIMIT_WATCH_DIRECTORIES = 5000;
+ constexpr int SLICE_SIZE = 25;
+ int len = std::min(watch_list.length(), LIMIT_WATCH_DIRECTORIES);
+ for (int i = 0; i < len; i += SLICE_SIZE) {
+ watcher->addPaths(watch_list.mid(i, i + SLICE_SIZE));
+ QCoreApplication::processEvents();
+ }
tree_view->setEnabled(true);
int rowCount = tree_view->model()->rowCount();
search_field->setFilterResult(rowCount, rowCount);
@@ -309,11 +327,6 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
emit ShouldCancelWorker();
- auto watch_dirs = watcher.directories();
- if (!watch_dirs.isEmpty()) {
- watcher.removePaths(watch_dirs);
- }
- UpdateWatcherList(dir_path.toStdString(), deep_scan ? 256 : 0);
GameListWorker* worker = new GameListWorker(dir_path, deep_scan);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
@@ -359,38 +372,6 @@ void GameList::RefreshGameDirectory() {
}
}
-/**
- * Adds the game list folder to the QFileSystemWatcher to check for updates.
- *
- * The file watcher will fire off an update to the game list when a change is detected in the game
- * list folder.
- *
- * Notice: This method is run on the UI thread because QFileSystemWatcher is not thread safe and
- * this function is fast enough to not stall the UI thread. If performance is an issue, it should
- * be moved to another thread and properly locked to prevent concurrency issues.
- *
- * @param dir folder to check for changes in
- * @param recursion 0 if recursion is disabled. Any positive number passed to this will add each
- * directory recursively to the watcher and will update the file list if any of the folders
- * change. The number determines how deep the recursion should traverse.
- */
-void GameList::UpdateWatcherList(const std::string& dir, unsigned int recursion) {
- const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
- std::string physical_name = directory + DIR_SEP + virtual_name;
-
- if (FileUtil::IsDirectory(physical_name)) {
- UpdateWatcherList(physical_name, recursion - 1);
- }
- return true;
- };
-
- watcher.addPath(QString::fromStdString(dir));
- if (recursion > 0) {
- FileUtil::ForeachDirectoryEntry(nullptr, dir, callback);
- }
-}
-
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
@@ -399,7 +380,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
if (stop_processing)
return false; // Breaks the callback loop.
- if (!FileUtil::IsDirectory(physical_name) && HasSupportedFileExtension(physical_name)) {
+ bool is_dir = FileUtil::IsDirectory(physical_name);
+ if (!is_dir && HasSupportedFileExtension(physical_name)) {
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
if (!loader)
return true;
@@ -416,7 +398,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
- } else if (recursion > 0) {
+ } else if (is_dir && recursion > 0) {
+ watch_list.append(QString::fromStdString(physical_name));
AddFstEntriesToGameList(physical_name, recursion - 1);
}
@@ -428,8 +411,9 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
void GameListWorker::run() {
stop_processing = false;
+ watch_list.append(dir_path);
AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0);
- emit Finished();
+ emit Finished(watch_list);
}
void GameListWorker::Cancel() {
diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h
index d8f8bc5b6..4823a1296 100644
--- a/src/citra_qt/game_list.h
+++ b/src/citra_qt/game_list.h
@@ -85,10 +85,9 @@ private slots:
private:
void AddEntry(const QList<QStandardItem*>& entry_items);
void ValidateEntry(const QModelIndex& item);
- void DonePopulating();
+ void DonePopulating(QStringList watch_list);
void PopupContextMenu(const QPoint& menu_location);
- void UpdateWatcherList(const std::string& path, unsigned int recursion);
void RefreshGameDirectory();
bool containsAllWords(QString haystack, QString userinput);
@@ -98,5 +97,5 @@ private:
QTreeView* tree_view = nullptr;
QStandardItemModel* item_model = nullptr;
GameListWorker* current_worker = nullptr;
- QFileSystemWatcher watcher;
+ QFileSystemWatcher* watcher = nullptr;
};
diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h
index 3c11b6dd1..d1118ff7f 100644
--- a/src/citra_qt/game_list_p.h
+++ b/src/citra_qt/game_list_p.h
@@ -170,9 +170,15 @@ signals:
* @param entry_items a list with `QStandardItem`s that make up the columns of the new entry.
*/
void EntryReady(QList<QStandardItem*> entry_items);
- void Finished();
+
+ /**
+ * After the worker has traversed the game directory looking for entries, this signal is emmited
+ * with a list of folders that should be watched for changes as well.
+ */
+ void Finished(QStringList watch_list);
private:
+ QStringList watch_list;
QString dir_path;
bool deep_scan;
std::atomic_bool stop_processing;
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 4b30185f1..6905d2d50 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -38,6 +38,7 @@ set(SRCS
param_package.cpp
scm_rev.cpp
string_util.cpp
+ telemetry.cpp
thread.cpp
timer.cpp
)
@@ -74,6 +75,7 @@ set(HEADERS
string_util.h
swap.h
synchronized_wrapper.h
+ telemetry.h
thread.h
thread_queue_list.h
timer.h
diff --git a/src/common/telemetry.cpp b/src/common/telemetry.cpp
new file mode 100644
index 000000000..bf1f54886
--- /dev/null
+++ b/src/common/telemetry.cpp
@@ -0,0 +1,40 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include "common/telemetry.h"
+
+namespace Telemetry {
+
+void FieldCollection::Accept(VisitorInterface& visitor) const {
+ for (const auto& field : fields) {
+ field.second->Accept(visitor);
+ }
+}
+
+void FieldCollection::AddField(std::unique_ptr<FieldInterface> field) {
+ fields[field->GetName()] = std::move(field);
+}
+
+template <class T>
+void Field<T>::Accept(VisitorInterface& visitor) const {
+ visitor.Visit(*this);
+}
+
+template class Field<bool>;
+template class Field<double>;
+template class Field<float>;
+template class Field<u8>;
+template class Field<u16>;
+template class Field<u32>;
+template class Field<u64>;
+template class Field<s8>;
+template class Field<s16>;
+template class Field<s32>;
+template class Field<s64>;
+template class Field<std::string>;
+template class Field<const char*>;
+template class Field<std::chrono::microseconds>;
+
+} // namespace Telemetry
diff --git a/src/common/telemetry.h b/src/common/telemetry.h
new file mode 100644
index 000000000..dd6bbd759
--- /dev/null
+++ b/src/common/telemetry.h
@@ -0,0 +1,196 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <chrono>
+#include <map>
+#include <memory>
+#include <string>
+#include "common/common_types.h"
+
+namespace Telemetry {
+
+/// Field type, used for grouping fields together in the final submitted telemetry log
+enum class FieldType : u8 {
+ None = 0, ///< No specified field group
+ App, ///< Citra application fields (e.g. version, branch, etc.)
+ Session, ///< Emulated session fields (e.g. title ID, log, etc.)
+ Performance, ///< Emulated performance (e.g. fps, emulated CPU speed, etc.)
+ UserFeedback, ///< User submitted feedback (e.g. star rating, user notes, etc.)
+ UserConfig, ///< User configuration fields (e.g. emulated CPU core, renderer, etc.)
+ UserSystem, ///< User system information (e.g. host CPU type, RAM, etc.)
+};
+
+struct VisitorInterface;
+
+/**
+ * Interface class for telemetry data fields.
+ */
+class FieldInterface : NonCopyable {
+public:
+ virtual ~FieldInterface() = default;
+
+ /**
+ * Accept method for the visitor pattern.
+ * @param visitor Reference to the visitor that will visit this field.
+ */
+ virtual void Accept(VisitorInterface& visitor) const = 0;
+
+ /**
+ * Gets the name of this field.
+ * @returns Name of this field as a string.
+ */
+ virtual const std::string& GetName() const = 0;
+};
+
+/**
+ * Represents a telemetry data field, i.e. a unit of data that gets logged and submitted to our
+ * telemetry web service.
+ */
+template <typename T>
+class Field : public FieldInterface {
+public:
+ Field(FieldType type, std::string name, const T& value)
+ : type(type), name(std::move(name)), value(value) {}
+
+ Field(FieldType type, std::string name, T&& value)
+ : type(type), name(std::move(name)), value(std::move(value)) {}
+
+ Field(const Field& other) : Field(other.type, other.name, other.value) {}
+
+ Field& operator=(const Field& other) {
+ type = other.type;
+ name = other.name;
+ value = other.value;
+ return *this;
+ }
+
+ Field& operator=(Field&& other) {
+ type = other.type;
+ name = std::move(other.name);
+ value = std::move(other.value);
+ return *this;
+ }
+
+ void Accept(VisitorInterface& visitor) const override;
+
+ const std::string& GetName() const override {
+ return name;
+ }
+
+ /**
+ * Returns the type of the field.
+ */
+ FieldType GetType() const {
+ return type;
+ }
+
+ /**
+ * Returns the value of the field.
+ */
+ const T& GetValue() const {
+ return value;
+ }
+
+ inline bool operator==(const Field<T>& other) {
+ return (type == other.type) && (name == other.name) && (value == other.value);
+ }
+
+ inline bool operator!=(const Field<T>& other) {
+ return !(*this == other);
+ }
+
+private:
+ std::string name; ///< Field name, must be unique
+ FieldType type{}; ///< Field type, used for grouping fields together
+ T value; ///< Field value
+};
+
+/**
+ * Collection of data fields that have been logged.
+ */
+class FieldCollection final : NonCopyable {
+public:
+ FieldCollection() = default;
+
+ /**
+ * Accept method for the visitor pattern, visits each field in the collection.
+ * @param visitor Reference to the visitor that will visit each field.
+ */
+ void Accept(VisitorInterface& visitor) const;
+
+ /**
+ * Creates a new field and adds it to the field collection.
+ * @param type Type of the field to add.
+ * @param name Name of the field to add.
+ * @param value Value for the field to add.
+ */
+ template <typename T>
+ void AddField(FieldType type, const char* name, T value) {
+ return AddField(std::make_unique<Field<T>>(type, name, std::move(value)));
+ }
+
+ /**
+ * Adds a new field to the field collection.
+ * @param field Field to add to the field collection.
+ */
+ void AddField(std::unique_ptr<FieldInterface> field);
+
+private:
+ std::map<std::string, std::unique_ptr<FieldInterface>> fields;
+};
+
+/**
+ * Telemetry fields visitor interface class. A backend to log to a web service should implement
+ * this interface.
+ */
+struct VisitorInterface : NonCopyable {
+ virtual ~VisitorInterface() = default;
+
+ virtual void Visit(const Field<bool>& field) = 0;
+ virtual void Visit(const Field<double>& field) = 0;
+ virtual void Visit(const Field<float>& field) = 0;
+ virtual void Visit(const Field<u8>& field) = 0;
+ virtual void Visit(const Field<u16>& field) = 0;
+ virtual void Visit(const Field<u32>& field) = 0;
+ virtual void Visit(const Field<u64>& field) = 0;
+ virtual void Visit(const Field<s8>& field) = 0;
+ virtual void Visit(const Field<s16>& field) = 0;
+ virtual void Visit(const Field<s32>& field) = 0;
+ virtual void Visit(const Field<s64>& field) = 0;
+ virtual void Visit(const Field<std::string>& field) = 0;
+ virtual void Visit(const Field<const char*>& field) = 0;
+ virtual void Visit(const Field<std::chrono::microseconds>& field) = 0;
+
+ /// Completion method, called once all fields have been visited
+ virtual void Complete() = 0;
+};
+
+/**
+ * Empty implementation of VisitorInterface that drops all fields. Used when a functional
+ * backend implementation is not available.
+ */
+struct NullVisitor : public VisitorInterface {
+ ~NullVisitor() = default;
+
+ void Visit(const Field<bool>& /*field*/) override {}
+ void Visit(const Field<double>& /*field*/) override {}
+ void Visit(const Field<float>& /*field*/) override {}
+ void Visit(const Field<u8>& /*field*/) override {}
+ void Visit(const Field<u16>& /*field*/) override {}
+ void Visit(const Field<u32>& /*field*/) override {}
+ void Visit(const Field<u64>& /*field*/) override {}
+ void Visit(const Field<s8>& /*field*/) override {}
+ void Visit(const Field<s16>& /*field*/) override {}
+ void Visit(const Field<s32>& /*field*/) override {}
+ void Visit(const Field<s64>& /*field*/) override {}
+ void Visit(const Field<std::string>& /*field*/) override {}
+ void Visit(const Field<const char*>& /*field*/) override {}
+ void Visit(const Field<std::chrono::microseconds>& /*field*/) override {}
+
+ void Complete() override {}
+};
+
+} // namespace Telemetry
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index e404063f0..57504529f 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -139,6 +139,7 @@ set(SRCS
hle/service/nwm/nwm_soc.cpp
hle/service/nwm/nwm_tst.cpp
hle/service/nwm/nwm_uds.cpp
+ hle/service/nwm/uds_beacon.cpp
hle/service/pm_app.cpp
hle/service/ptm/ptm.cpp
hle/service/ptm/ptm_gets.cpp
@@ -173,6 +174,7 @@ set(SRCS
memory.cpp
perf_stats.cpp
settings.cpp
+ telemetry_session.cpp
)
set(HEADERS
@@ -238,6 +240,7 @@ set(HEADERS
hle/kernel/semaphore.h
hle/kernel/server_port.h
hle/kernel/server_session.h
+ hle/kernel/session.h
hle/kernel/shared_memory.h
hle/kernel/thread.h
hle/kernel/timer.h
@@ -326,6 +329,7 @@ set(HEADERS
hle/service/nwm/nwm_soc.h
hle/service/nwm/nwm_tst.h
hle/service/nwm/nwm_uds.h
+ hle/service/nwm/uds_beacon.h
hle/service/pm_app.h
hle/service/ptm/ptm.h
hle/service/ptm/ptm_gets.h
@@ -363,6 +367,7 @@ set(HEADERS
mmio.h
perf_stats.h
settings.h
+ telemetry_session.h
)
include_directories(../../externals/dynarmic/include)
diff --git a/src/core/arm/skyeye_common/vfp/vfpdouble.cpp b/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
index 7b035f56a..735cf1a09 100644
--- a/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfpdouble.cpp
@@ -134,6 +134,19 @@ u32 vfp_double_normaliseround(ARMul_State* state, int dd, struct vfp_double* vd,
#endif
if (!(significand & ((1ULL << (VFP_DOUBLE_LOW_BITS + 1)) - 1)))
underflow = 0;
+
+ int type = vfp_double_type(vd);
+
+ if ((type & VFP_DENORMAL) && (fpscr & FPSCR_FLUSH_TO_ZERO)) {
+ // Flush denormal to positive 0
+ significand = 0;
+
+ vd->sign = 0;
+ vd->significand = significand;
+
+ underflow = 0;
+ exceptions |= FPSCR_UFC;
+ }
}
/*
diff --git a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
index ae5b325f0..1f9142abc 100644
--- a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
+++ b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp
@@ -137,6 +137,19 @@ u32 vfp_single_normaliseround(ARMul_State* state, int sd, struct vfp_single* vs,
#endif
if (!(significand & ((1 << (VFP_SINGLE_LOW_BITS + 1)) - 1)))
underflow = 0;
+
+ int type = vfp_single_type(vs);
+
+ if ((type & VFP_DENORMAL) && (fpscr & FPSCR_FLUSH_TO_ZERO)) {
+ // Flush denormal to positive 0
+ significand = 0;
+
+ vs->sign = 0;
+ vs->significand = significand;
+
+ underflow = 0;
+ exceptions |= FPSCR_UFC;
+ }
}
/*
@@ -1049,12 +1062,22 @@ static u32 vfp_single_fadd(ARMul_State* state, int sd, int sn, s32 m, u32 fpscr)
static u32 vfp_single_fsub(ARMul_State* state, int sd, int sn, s32 m, u32 fpscr) {
LOG_TRACE(Core_ARM11, "s%u = %08x", sn, sd);
/*
- * Subtraction is addition with one sign inverted.
+ * Subtraction is addition with one sign inverted. Unpack the second operand to perform FTZ if
+ * necessary, we can't let fadd do this because a denormal in m might get flushed to +0 in FTZ
+ * mode, and the resulting sign of 0 OP +0 differs between fadd and fsub. We do not need to do
+ * this for n because +0 OP 0 is always +0 for both fadd and fsub.
*/
+ struct vfp_single vsm;
+ u32 exceptions = vfp_single_unpack(&vsm, m, fpscr);
+ if (exceptions & FPSCR_IDC) {
+ // The value was flushed to zero, re-pack it.
+ m = vfp_single_pack(&vsm);
+ }
+
if (m != 0x7FC00000) // Only negate if m isn't NaN.
m = vfp_single_packed_negate(m);
- return vfp_single_fadd(state, sd, sn, m, fpscr);
+ return vfp_single_fadd(state, sd, sn, m, fpscr) | exceptions;
}
/*
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 140ff6451..450e7566d 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -13,11 +13,11 @@
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/service.h"
#include "core/hw/hw.h"
#include "core/loader/loader.h"
+#include "core/memory_setup.h"
#include "core/settings.h"
#include "video_core/video_core.h"
@@ -123,7 +123,8 @@ void System::Reschedule() {
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
- Memory::Init();
+ Memory::InitMemoryMap();
+ LOG_DEBUG(HW_Memory, "initialized OK");
if (Settings::values.use_cpu_jit) {
cpu_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
@@ -131,6 +132,8 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
cpu_core = std::make_unique<ARM_DynCom>(USER32MODE);
}
+ telemetry_session = std::make_unique<Core::TelemetrySession>();
+
CoreTiming::Init();
HW::Init();
Kernel::Init(system_mode);
@@ -161,6 +164,7 @@ void System::Shutdown() {
CoreTiming::Shutdown();
cpu_core = nullptr;
app_loader = nullptr;
+ telemetry_session = nullptr;
LOG_DEBUG(Core, "Shutdown OK");
}
diff --git a/src/core/core.h b/src/core/core.h
index 6c9c936b5..6af772831 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "core/memory.h"
#include "core/perf_stats.h"
+#include "core/telemetry_session.h"
class EmuWindow;
class ARM_Interface;
@@ -80,6 +81,14 @@ public:
return cpu_core != nullptr;
}
+ /**
+ * Returns a reference to the telemetry session for this emulation session.
+ * @returns Reference to the telemetry session.
+ */
+ Core::TelemetrySession& TelemetrySession() const {
+ return *telemetry_session;
+ }
+
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
@@ -117,6 +126,9 @@ private:
/// When true, signals that a reschedule should happen
bool reschedule_pending{};
+ /// Telemetry session for this emulation session
+ std::unique_ptr<Core::TelemetrySession> telemetry_session;
+
static System s_instance;
};
@@ -124,4 +136,8 @@ inline ARM_Interface& CPU() {
return System::GetInstance().CPU();
}
+inline TelemetrySession& Telemetry() {
+ return System::GetInstance().TelemetrySession();
+}
+
} // namespace Core
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index 22645f4ec..ddcf4c916 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -19,24 +19,21 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// AcceptSession before returning from this call.
if (active_sessions >= max_sessions) {
- // TODO(Subv): Return an error code in this situation after session disconnection is
- // implemented.
- /*return ResultCode(ErrorDescription::MaxConnectionsReached,
- ErrorModule::OS, ErrorSummary::WouldBlock,
- ErrorLevel::Temporary);*/
+ return ResultCode(ErrorDescription::MaxConnectionsReached, ErrorModule::OS,
+ ErrorSummary::WouldBlock, ErrorLevel::Temporary);
}
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto sessions =
- ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
+ ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler, this);
auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
if (server_port->hle_handler)
server_port->hle_handler->ClientConnected(server_session);
-
- server_port->pending_sessions.push_back(std::move(server_session));
+ else
+ server_port->pending_sessions.push_back(std::move(server_session));
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index 0331386ec..e297b7464 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -14,27 +14,24 @@ ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
- if (server_session->hle_handler)
- server_session->hle_handler->ClientDisconnected(server_session);
+ if (parent->server) {
+ if (parent->server->hle_handler)
+ parent->server->hle_handler->ClientDisconnected(parent->server);
- // TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
- // wake up all the ServerSession's waiting threads and set the WaitSynchronization result to
- // 0xC920181A.
-}
-
-ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session,
- std::string name) {
- SharedPtr<ClientSession> client_session(new ClientSession);
+ // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
+ // their WaitSynchronization result to 0xC920181A.
+ }
- client_session->name = std::move(name);
- client_session->server_session = server_session;
- client_session->session_status = SessionStatus::Open;
- return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
+ parent->client = nullptr;
}
ResultCode ClientSession::SendSyncRequest() {
// Signal the server session that new data is available
- return server_session->HandleSyncRequest();
+ if (parent->server)
+ return parent->server->HandleSyncRequest();
+
+ return ResultCode(ErrorDescription::SessionClosedByRemote, ErrorModule::OS,
+ ErrorSummary::Canceled, ErrorLevel::Status);
}
} // namespace
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index ed468dec6..9f3adb72b 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -14,12 +14,7 @@
namespace Kernel {
class ServerSession;
-
-enum class SessionStatus {
- Open = 1,
- ClosedByClient = 2,
- ClosedBYServer = 3,
-};
+class Session;
class ClientSession final : public Object {
public:
@@ -44,22 +39,14 @@ public:
*/
ResultCode SendSyncRequest();
- std::string name; ///< Name of client port (optional)
- ServerSession* server_session; ///< The server session associated with this client session.
- SessionStatus session_status; ///< The session's current status.
+ std::string name; ///< Name of client port (optional)
+
+ /// The parent session, which links to the server endpoint.
+ std::shared_ptr<Session> parent;
private:
ClientSession();
~ClientSession() override;
-
- /**
- * Creates a client session.
- * @param server_session The server session associated with this client session
- * @param name Optional name of client session
- * @return The created client session
- */
- static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session,
- std::string name = "Unknown");
};
} // namespace
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp
index 33c165197..8250a90b5 100644
--- a/src/core/hle/kernel/memory.cpp
+++ b/src/core/hle/kernel/memory.cpp
@@ -2,11 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cinttypes>
#include <map>
#include <memory>
#include <utility>
#include <vector>
#include "audio_core/audio_core.h"
+#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/config_mem.h"
@@ -92,52 +94,96 @@ MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
UNREACHABLE();
}
}
-}
-
-namespace Memory {
-namespace {
+std::array<u8, Memory::VRAM_SIZE> vram;
+std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
+
+void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
+ using namespace Memory;
+
+ struct MemoryArea {
+ VAddr vaddr_base;
+ PAddr paddr_base;
+ u32 size;
+ };
+
+ // The order of entries in this array is important. The VRAM and IO VAddr ranges overlap, and
+ // VRAM must be tried first.
+ static constexpr MemoryArea memory_areas[] = {
+ {VRAM_VADDR, VRAM_PADDR, VRAM_SIZE},
+ {IO_AREA_VADDR, IO_AREA_PADDR, IO_AREA_SIZE},
+ {DSP_RAM_VADDR, DSP_RAM_PADDR, DSP_RAM_SIZE},
+ {N3DS_EXTRA_RAM_VADDR, N3DS_EXTRA_RAM_PADDR, N3DS_EXTRA_RAM_SIZE - 0x20000},
+ };
+
+ VAddr mapping_limit = mapping.address + mapping.size;
+ if (mapping_limit < mapping.address) {
+ LOG_CRITICAL(Loader, "Mapping size overflowed: address=0x%08" PRIX32 " size=0x%" PRIX32,
+ mapping.address, mapping.size);
+ return;
+ }
-struct MemoryArea {
- u32 base;
- u32 size;
- const char* name;
-};
+ auto area =
+ std::find_if(std::begin(memory_areas), std::end(memory_areas), [&](const auto& area) {
+ return mapping.address >= area.vaddr_base &&
+ mapping_limit <= area.vaddr_base + area.size;
+ });
+ if (area == std::end(memory_areas)) {
+ LOG_ERROR(Loader, "Unhandled special mapping: address=0x%08" PRIX32 " size=0x%" PRIX32
+ " read_only=%d unk_flag=%d",
+ mapping.address, mapping.size, mapping.read_only, mapping.unk_flag);
+ return;
+ }
-// We don't declare the IO regions in here since its handled by other means.
-static MemoryArea memory_areas[] = {
- {VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM)
-};
-}
+ u32 offset_into_region = mapping.address - area->vaddr_base;
+ if (area->paddr_base == IO_AREA_PADDR) {
+ LOG_ERROR(Loader, "MMIO mappings are not supported yet. phys_addr=0x%08" PRIX32,
+ area->paddr_base + offset_into_region);
+ return;
+ }
-void Init() {
- InitMemoryMap();
- LOG_DEBUG(HW_Memory, "initialized OK");
-}
+ // TODO(yuriks): Use GetPhysicalPointer when that becomes independent of the virtual
+ // mappings.
+ u8* target_pointer = nullptr;
+ switch (area->paddr_base) {
+ case VRAM_PADDR:
+ target_pointer = vram.data();
+ break;
+ case DSP_RAM_PADDR:
+ target_pointer = AudioCore::GetDspMemory().data();
+ break;
+ case N3DS_EXTRA_RAM_PADDR:
+ target_pointer = n3ds_extra_ram.data();
+ break;
+ default:
+ UNREACHABLE();
+ }
-void InitLegacyAddressSpace(Kernel::VMManager& address_space) {
- using namespace Kernel;
+ // TODO(yuriks): This flag seems to have some other effect, but it's unknown what
+ MemoryState memory_state = mapping.unk_flag ? MemoryState::Static : MemoryState::IO;
- for (MemoryArea& area : memory_areas) {
- auto block = std::make_shared<std::vector<u8>>(area.size);
- address_space
- .MapMemoryBlock(area.base, std::move(block), 0, area.size, MemoryState::Private)
- .Unwrap();
- }
+ auto vma = address_space
+ .MapBackingMemory(mapping.address, target_pointer + offset_into_region,
+ mapping.size, memory_state)
+ .MoveFrom();
+ address_space.Reprotect(vma,
+ mapping.read_only ? VMAPermission::Read : VMAPermission::ReadWrite);
+}
+void MapSharedPages(VMManager& address_space) {
auto cfg_mem_vma = address_space
- .MapBackingMemory(CONFIG_MEMORY_VADDR, (u8*)&ConfigMem::config_mem,
- CONFIG_MEMORY_SIZE, MemoryState::Shared)
+ .MapBackingMemory(Memory::CONFIG_MEMORY_VADDR,
+ reinterpret_cast<u8*>(&ConfigMem::config_mem),
+ Memory::CONFIG_MEMORY_SIZE, MemoryState::Shared)
.MoveFrom();
address_space.Reprotect(cfg_mem_vma, VMAPermission::Read);
auto shared_page_vma = address_space
- .MapBackingMemory(SHARED_PAGE_VADDR, (u8*)&SharedPage::shared_page,
- SHARED_PAGE_SIZE, MemoryState::Shared)
+ .MapBackingMemory(Memory::SHARED_PAGE_VADDR,
+ reinterpret_cast<u8*>(&SharedPage::shared_page),
+ Memory::SHARED_PAGE_SIZE, MemoryState::Shared)
.MoveFrom();
address_space.Reprotect(shared_page_vma, VMAPermission::Read);
-
- AudioCore::AddAddressSpace(address_space);
}
-} // namespace
+} // namespace Kernel
diff --git a/src/core/hle/kernel/memory.h b/src/core/hle/kernel/memory.h
index 4e1856a41..08c1a9989 100644
--- a/src/core/hle/kernel/memory.h
+++ b/src/core/hle/kernel/memory.h
@@ -23,11 +23,7 @@ struct MemoryRegionInfo {
void MemoryInit(u32 mem_type);
void MemoryShutdown();
MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
-}
-namespace Memory {
-
-void Init();
-void InitLegacyAddressSpace(Kernel::VMManager& address_space);
-
-} // namespace
+void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping);
+void MapSharedPages(VMManager& address_space);
+} // namespace Kernel
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index ba80fe7f8..32cb25fb7 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -35,7 +35,6 @@ SharedPtr<Process> Process::Create(SharedPtr<CodeSet> code_set) {
process->codeset = std::move(code_set);
process->flags.raw = 0;
process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
- Memory::InitLegacyAddressSpace(process->vm_manager);
return process;
}
@@ -78,8 +77,15 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
AddressMapping mapping;
mapping.address = descriptor << 12;
- mapping.size = (end_desc << 12) - mapping.address;
- mapping.writable = (descriptor & (1 << 20)) != 0;
+ VAddr end_address = end_desc << 12;
+
+ if (mapping.address < end_address) {
+ mapping.size = end_address - mapping.address;
+ } else {
+ mapping.size = 0;
+ }
+
+ mapping.read_only = (descriptor & (1 << 20)) != 0;
mapping.unk_flag = (end_desc & (1 << 20)) != 0;
address_mappings.push_back(mapping);
@@ -88,8 +94,10 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
AddressMapping mapping;
mapping.address = descriptor << 12;
mapping.size = Memory::PAGE_SIZE;
- mapping.writable = true; // TODO: Not sure if correct
+ mapping.read_only = false;
mapping.unk_flag = false;
+
+ address_mappings.push_back(mapping);
} else if ((type & 0xFE0) == 0xFC0) { // 0x01FF
// Kernel version
kernel_version = descriptor & 0xFFFF;
@@ -131,6 +139,12 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
misc_memory_used += stack_size;
memory_region->used += stack_size;
+ // Map special address mappings
+ MapSharedPages(vm_manager);
+ for (const auto& mapping : address_mappings) {
+ HandleSpecialMapping(vm_manager, mapping);
+ }
+
vm_manager.LogLayout(Log::Level::Debug);
Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority);
}
@@ -138,6 +152,7 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
VAddr Process::GetLinearHeapAreaAddress() const {
return kernel_version < 0x22C ? Memory::LINEAR_HEAP_VADDR : Memory::NEW_LINEAR_HEAP_VADDR;
}
+
VAddr Process::GetLinearHeapBase() const {
return GetLinearHeapAreaAddress() + memory_region->base;
}
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index b566950b0..b52211d2a 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -20,7 +20,7 @@ struct AddressMapping {
// Address and size must be page-aligned
VAddr address;
u32 size;
- bool writable;
+ bool read_only;
bool unk_flag;
};
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 9447ff236..500b909ab 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -14,8 +14,15 @@ ServerSession::ServerSession() = default;
ServerSession::~ServerSession() {
// This destructor will be called automatically when the last ServerSession handle is closed by
// the emulated application.
- // TODO(Subv): Reduce the ClientPort's connection count,
- // if the session is still open, set the connection status to 3 (Closed by server),
+
+ // Decrease the port's connection count.
+ if (parent->port)
+ parent->port->active_sessions--;
+
+ // TODO(Subv): Wake up all the ClientSession's waiting threads and set
+ // the SendSyncRequest result to 0xC920181A.
+
+ parent->server = nullptr;
}
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
@@ -25,6 +32,7 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
server_session->name = std::move(name);
server_session->signaled = false;
server_session->hle_handler = std::move(hle_handler);
+ server_session->parent = nullptr;
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
}
@@ -61,13 +69,22 @@ ResultCode ServerSession::HandleSyncRequest() {
}
ServerSession::SessionPair ServerSession::CreateSessionPair(
- const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
+ const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler,
+ SharedPtr<ClientPort> port) {
+
auto server_session =
ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
- // We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want
- // to prevent the ServerSession's destructor from being called when the emulated
- // application closes the last ServerSession handle.
- auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
+
+ SharedPtr<ClientSession> client_session(new ClientSession);
+ client_session->name = name + "_Client";
+
+ std::shared_ptr<Session> parent(new Session);
+ parent->client = client_session.get();
+ parent->server = server_session.get();
+ parent->port = port;
+
+ client_session->parent = parent;
+ server_session->parent = parent;
return std::make_tuple(std::move(server_session), std::move(client_session));
}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 761fc4781..c907d487c 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -9,6 +9,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
@@ -17,6 +18,8 @@
namespace Kernel {
class ClientSession;
+class ClientPort;
+class ServerSession;
/**
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
@@ -47,11 +50,13 @@ public:
* Creates a pair of ServerSession and an associated ClientSession.
* @param name Optional name of the ports.
* @param hle_handler Optional HLE handler for this server session.
+ * @param client_port Optional The ClientPort that spawned this session.
* @return The created session tuple
*/
static SessionPair CreateSessionPair(
const std::string& name = "Unknown",
- std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
+ std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr,
+ SharedPtr<ClientPort> client_port = nullptr);
/**
* Handle a sync request from the emulated application.
@@ -63,8 +68,9 @@ public:
void Acquire(Thread* thread) override;
- std::string name; ///< The name of this session (optional)
- bool signaled; ///< Whether there's new data available to this ServerSession
+ std::string name; ///< The name of this session (optional)
+ bool signaled; ///< Whether there's new data available to this ServerSession
+ std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
std::shared_ptr<Service::SessionRequestHandler>
hle_handler; ///< This session's HLE request handler (optional)
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h
new file mode 100644
index 000000000..a45e78022
--- /dev/null
+++ b/src/core/hle/kernel/session.h
@@ -0,0 +1,27 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+class ClientSession;
+class ClientPort;
+class ServerSession;
+
+/**
+ * Parent structure to link the client and server endpoints of a session with their associated
+ * client port. The client port need not exist, as is the case for portless sessions like the
+ * FS File and Directory sessions. When one of the endpoints of a session is destroyed, its
+ * corresponding field in this structure will be set to nullptr.
+ */
+class Session final {
+public:
+ ClientSession* client = nullptr; ///< The client endpoint of the session.
+ ServerSession* server = nullptr; ///< The server endpoint of the session.
+ SharedPtr<ClientPort> port; ///< The port that this session is associated with (optional).
+};
+}
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index cfefbbc64..13b948871 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -16,6 +16,7 @@
/// Detailed description of the error. This listing is likely incomplete.
enum class ErrorDescription : u32 {
Success = 0,
+ SessionClosedByRemote = 26,
WrongPermission = 46,
OS_InvalidBufferDescriptor = 48,
MaxConnectionsReached = 52,
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index b19e831fe..64d01cdd7 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -53,30 +53,29 @@ static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::
buttons;
static std::unique_ptr<Input::AnalogDevice> circle_pad;
-static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
+DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
// 30 degree and 60 degree are angular thresholds for directions
constexpr float TAN30 = 0.577350269f;
constexpr float TAN60 = 1 / TAN30;
// a circle pad radius greater than 40 will trigger circle pad direction
constexpr int CIRCLE_PAD_THRESHOLD_SQUARE = 40 * 40;
- PadState state;
- state.hex = 0;
+ DirectionState state{false, false, false, false};
if (circle_pad_x * circle_pad_x + circle_pad_y * circle_pad_y > CIRCLE_PAD_THRESHOLD_SQUARE) {
float t = std::abs(static_cast<float>(circle_pad_y) / circle_pad_x);
if (circle_pad_x != 0 && t < TAN60) {
if (circle_pad_x > 0)
- state.circle_right.Assign(1);
+ state.right = true;
else
- state.circle_left.Assign(1);
+ state.left = true;
}
if (circle_pad_x == 0 || t > TAN30) {
if (circle_pad_y > 0)
- state.circle_up.Assign(1);
+ state.up = true;
else
- state.circle_down.Assign(1);
+ state.down = true;
}
}
@@ -125,7 +124,11 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) {
constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
s16 circle_pad_x = static_cast<s16>(circle_pad_x_f * MAX_CIRCLEPAD_POS);
s16 circle_pad_y = static_cast<s16>(circle_pad_y_f * MAX_CIRCLEPAD_POS);
- state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex;
+ const DirectionState direction = GetStickDirectionState(circle_pad_x, circle_pad_y);
+ state.circle_up.Assign(direction.up);
+ state.circle_down.Assign(direction.down);
+ state.circle_left.Assign(direction.left);
+ state.circle_right.Assign(direction.right);
mem->pad.current_state.hex = state.hex;
mem->pad.index = next_pad_index;
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index b505cdcd5..1ef972e70 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -176,6 +176,16 @@ ASSERT_REG_POSITION(touch.index_reset_ticks, 0x2A);
#undef ASSERT_REG_POSITION
#endif // !defined(_MSC_VER)
+struct DirectionState {
+ bool up;
+ bool down;
+ bool left;
+ bool right;
+};
+
+/// Translates analog stick axes to directions. This is exposed for ir_rst module to use.
+DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y);
+
/**
* HID::GetIPCHandles service function
* Inputs:
diff --git a/src/core/hle/service/ir/ir.cpp b/src/core/hle/service/ir/ir.cpp
index 7ac34a990..f06dd552f 100644
--- a/src/core/hle/service/ir/ir.cpp
+++ b/src/core/hle/service/ir/ir.cpp
@@ -25,6 +25,11 @@ void Shutdown() {
ShutdownRST();
}
+void ReloadInputDevices() {
+ ReloadInputDevicesUser();
+ ReloadInputDevicesRST();
+}
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir.h b/src/core/hle/service/ir/ir.h
index c741498e2..6be3e950c 100644
--- a/src/core/hle/service/ir/ir.h
+++ b/src/core/hle/service/ir/ir.h
@@ -16,5 +16,8 @@ void Init();
/// Shutdown IR service
void Shutdown();
+/// Reload input devices. Used when input configuration changed
+void ReloadInputDevices();
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir_rst.cpp b/src/core/hle/service/ir/ir_rst.cpp
index 3f1275c53..53807cd91 100644
--- a/src/core/hle/service/ir/ir_rst.cpp
+++ b/src/core/hle/service/ir/ir_rst.cpp
@@ -2,16 +2,135 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <atomic>
+#include "common/bit_field.h"
+#include "core/core_timing.h"
+#include "core/frontend/input.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/service/hid/hid.h"
#include "core/hle/service/ir/ir.h"
#include "core/hle/service/ir/ir_rst.h"
+#include "core/settings.h"
namespace Service {
namespace IR {
-static Kernel::SharedPtr<Kernel::Event> handle_event;
+union PadState {
+ u32_le hex;
+
+ BitField<14, 1, u32_le> zl;
+ BitField<15, 1, u32_le> zr;
+
+ BitField<24, 1, u32_le> c_stick_right;
+ BitField<25, 1, u32_le> c_stick_left;
+ BitField<26, 1, u32_le> c_stick_up;
+ BitField<27, 1, u32_le> c_stick_down;
+};
+
+struct PadDataEntry {
+ PadState current_state;
+ PadState delta_additions;
+ PadState delta_removals;
+
+ s16_le c_stick_x;
+ s16_le c_stick_y;
+};
+
+struct SharedMem {
+ u64_le index_reset_ticks; ///< CPU tick count for when HID module updated entry index 0
+ u64_le index_reset_ticks_previous; ///< Previous `index_reset_ticks`
+ u32_le index;
+ INSERT_PADDING_WORDS(1);
+ std::array<PadDataEntry, 8> entries; ///< Last 8 pad entries
+};
+
+static_assert(sizeof(SharedMem) == 0x98, "SharedMem has wrong size!");
+
+static Kernel::SharedPtr<Kernel::Event> update_event;
static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
+static u32 next_pad_index;
+static int update_callback_id;
+static std::unique_ptr<Input::ButtonDevice> zl_button;
+static std::unique_ptr<Input::ButtonDevice> zr_button;
+static std::unique_ptr<Input::AnalogDevice> c_stick;
+static std::atomic<bool> is_device_reload_pending;
+static bool raw_c_stick;
+static int update_period;
+
+static void LoadInputDevices() {
+ zl_button = Input::CreateDevice<Input::ButtonDevice>(
+ Settings::values.buttons[Settings::NativeButton::ZL]);
+ zr_button = Input::CreateDevice<Input::ButtonDevice>(
+ Settings::values.buttons[Settings::NativeButton::ZR]);
+ c_stick = Input::CreateDevice<Input::AnalogDevice>(
+ Settings::values.analogs[Settings::NativeAnalog::CStick]);
+}
+
+static void UnloadInputDevices() {
+ zl_button = nullptr;
+ zr_button = nullptr;
+ c_stick = nullptr;
+}
+
+static void UpdateCallback(u64 userdata, int cycles_late) {
+ SharedMem* mem = reinterpret_cast<SharedMem*>(shared_memory->GetPointer());
+
+ if (is_device_reload_pending.exchange(false))
+ LoadInputDevices();
+
+ PadState state;
+ state.zl.Assign(zl_button->GetStatus());
+ state.zr.Assign(zr_button->GetStatus());
+
+ // Get current c-stick position and update c-stick direction
+ float c_stick_x_f, c_stick_y_f;
+ std::tie(c_stick_x_f, c_stick_y_f) = c_stick->GetStatus();
+ constexpr int MAX_CSTICK_RADIUS = 0x9C; // Max value for a c-stick radius
+ const s16 c_stick_x = static_cast<s16>(c_stick_x_f * MAX_CSTICK_RADIUS);
+ const s16 c_stick_y = static_cast<s16>(c_stick_y_f * MAX_CSTICK_RADIUS);
+
+ if (!raw_c_stick) {
+ const HID::DirectionState direction = HID::GetStickDirectionState(c_stick_x, c_stick_y);
+ state.c_stick_up.Assign(direction.up);
+ state.c_stick_down.Assign(direction.down);
+ state.c_stick_left.Assign(direction.left);
+ state.c_stick_right.Assign(direction.right);
+ }
+
+ // TODO (wwylele): implement raw C-stick data for raw_c_stick = true
+
+ const u32 last_entry_index = mem->index;
+ mem->index = next_pad_index;
+ next_pad_index = (next_pad_index + 1) % mem->entries.size();
+
+ // Get the previous Pad state
+ PadState old_state{mem->entries[last_entry_index].current_state};
+
+ // Compute bitmask with 1s for bits different from the old state
+ PadState changed = {state.hex ^ old_state.hex};
+
+ // Get the current Pad entry
+ PadDataEntry& pad_entry = mem->entries[mem->index];
+
+ // Update entry properties
+ pad_entry.current_state.hex = state.hex;
+ pad_entry.delta_additions.hex = changed.hex & state.hex;
+ pad_entry.delta_removals.hex = changed.hex & old_state.hex;
+ pad_entry.c_stick_x = c_stick_x;
+ pad_entry.c_stick_y = c_stick_y;
+
+ // If we just updated index 0, provide a new timestamp
+ if (mem->index == 0) {
+ mem->index_reset_ticks_previous = mem->index_reset_ticks;
+ mem->index_reset_ticks = CoreTiming::GetTicks();
+ }
+
+ update_event->Signal();
+
+ // Reschedule recurrent event
+ CoreTiming::ScheduleEvent(msToCycles(update_period) - cycles_late, update_callback_id);
+}
/**
* IR::GetHandles service function
@@ -22,18 +141,52 @@ static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
* 4 : Event handle
*/
static void GetHandles(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x01, 0, 0);
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 3);
+ rb.Push(RESULT_SUCCESS);
+ rb.PushMoveHandles(Kernel::g_handle_table.Create(Service::IR::shared_memory).MoveFrom(),
+ Kernel::g_handle_table.Create(Service::IR::update_event).MoveFrom());
+}
+
+/**
+ * IR::Initialize service function
+ * Inputs:
+ * 1 : pad state update period in ms
+ * 2 : bool output raw c-stick data
+ */
+static void Initialize(Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x02, 2, 0);
+ update_period = static_cast<int>(rp.Pop<u32>());
+ raw_c_stick = rp.Pop<bool>();
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0x4000000;
- cmd_buff[3] = Kernel::g_handle_table.Create(Service::IR::shared_memory).MoveFrom();
- cmd_buff[4] = Kernel::g_handle_table.Create(Service::IR::handle_event).MoveFrom();
+ if (raw_c_stick)
+ LOG_ERROR(Service_IR, "raw C-stick data is not implemented!");
+
+ next_pad_index = 0;
+ is_device_reload_pending.store(true);
+ CoreTiming::ScheduleEvent(msToCycles(update_period), update_callback_id);
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_DEBUG(Service_IR, "called. update_period=%d, raw_c_stick=%d", update_period, raw_c_stick);
+}
+
+static void Shutdown(Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x03, 1, 0);
+
+ CoreTiming::UnscheduleEvent(update_callback_id, 0);
+ UnloadInputDevices();
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
+ LOG_DEBUG(Service_IR, "called");
}
const Interface::FunctionInfo FunctionTable[] = {
{0x00010000, GetHandles, "GetHandles"},
- {0x00020080, nullptr, "Initialize"},
- {0x00030000, nullptr, "Shutdown"},
+ {0x00020080, Initialize, "Initialize"},
+ {0x00030000, Shutdown, "Shutdown"},
{0x00090000, nullptr, "WriteToTwoFields"},
};
@@ -43,17 +196,24 @@ IR_RST_Interface::IR_RST_Interface() {
void InitRST() {
using namespace Kernel;
-
+ // Note: these two kernel objects are even available before Initialize service function is
+ // called.
shared_memory =
- SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite,
- MemoryPermission::ReadWrite, 0, MemoryRegion::BASE, "IR:SharedMemory");
+ SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, MemoryPermission::Read,
+ 0, MemoryRegion::BASE, "IRRST:SharedMemory");
+ update_event = Event::Create(ResetType::OneShot, "IRRST:UpdateEvent");
- handle_event = Event::Create(ResetType::OneShot, "IR:HandleEvent");
+ update_callback_id = CoreTiming::RegisterEvent("IRRST:UpdateCallBack", UpdateCallback);
}
void ShutdownRST() {
shared_memory = nullptr;
- handle_event = nullptr;
+ update_event = nullptr;
+ UnloadInputDevices();
+}
+
+void ReloadInputDevicesRST() {
+ is_device_reload_pending.store(true);
}
} // namespace IR
diff --git a/src/core/hle/service/ir/ir_rst.h b/src/core/hle/service/ir/ir_rst.h
index 75b732627..d932bb7e5 100644
--- a/src/core/hle/service/ir/ir_rst.h
+++ b/src/core/hle/service/ir/ir_rst.h
@@ -21,5 +21,8 @@ public:
void InitRST();
void ShutdownRST();
+/// Reload input devices. Used when input configuration changed
+void ReloadInputDevicesRST();
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir_user.cpp b/src/core/hle/service/ir/ir_user.cpp
index bccf6bce7..226af0083 100644
--- a/src/core/hle/service/ir/ir_user.cpp
+++ b/src/core/hle/service/ir/ir_user.cpp
@@ -542,7 +542,7 @@ void ShutdownUser() {
receive_event = nullptr;
}
-void ReloadInputDevices() {
+void ReloadInputDevicesUser() {
if (extra_hid)
extra_hid->RequestInputDevicesReload();
}
diff --git a/src/core/hle/service/ir/ir_user.h b/src/core/hle/service/ir/ir_user.h
index 2401346e8..930650406 100644
--- a/src/core/hle/service/ir/ir_user.h
+++ b/src/core/hle/service/ir/ir_user.h
@@ -52,7 +52,7 @@ void InitUser();
void ShutdownUser();
/// Reload input devices. Used when input configuration changed
-void ReloadInputDevices();
+void ReloadInputDevicesUser();
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/nwm/nwm_uds.cpp b/src/core/hle/service/nwm/nwm_uds.cpp
index ef6c5ebe3..581816e81 100644
--- a/src/core/hle/service/nwm/nwm_uds.cpp
+++ b/src/core/hle/service/nwm/nwm_uds.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <cstring>
#include <unordered_map>
#include <vector>
@@ -12,6 +13,7 @@
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h"
#include "core/hle/service/nwm/nwm_uds.h"
+#include "core/hle/service/nwm/uds_beacon.h"
#include "core/memory.h"
namespace Service {
@@ -27,10 +29,12 @@ static Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory;
// Connection status of this 3DS.
static ConnectionStatus connection_status{};
-// Node information about the current 3DS.
-// TODO(Subv): Keep an array of all nodes connected to the network,
-// that data has to be retransmitted in every beacon frame.
-static NodeInfo node_info;
+/* Node information about the current network.
+ * The amount of elements in this vector is always the maximum number
+ * of nodes specified in the network configuration.
+ * The first node is always the host, so this always contains at least 1 entry.
+ */
+static NodeList node_info(1);
// Mapping of bind node ids to their respective events.
static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
@@ -82,29 +86,70 @@ static void Shutdown(Interface* self) {
* 1 : Result of function, 0 on success, otherwise error code
*/
static void RecvBeaconBroadcastData(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 out_buffer_size = cmd_buff[1];
- u32 unk1 = cmd_buff[2];
- u32 unk2 = cmd_buff[3];
- u32 mac_address = cmd_buff[4];
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x0F, 16, 4);
- u32 unk3 = cmd_buff[6];
+ u32 out_buffer_size = rp.Pop<u32>();
+ u32 unk1 = rp.Pop<u32>();
+ u32 unk2 = rp.Pop<u32>();
- u32 wlan_comm_id = cmd_buff[15];
- u32 ctr_gen_id = cmd_buff[16];
- u32 value = cmd_buff[17];
- u32 input_handle = cmd_buff[18];
- u32 new_buffer_size = cmd_buff[19];
- u32 out_buffer_ptr = cmd_buff[20];
+ MacAddress mac_address;
+ rp.PopRaw(mac_address);
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ rp.Skip(9, false);
- LOG_WARNING(Service_NWM,
- "(STUBBED) called out_buffer_size=0x%08X, unk1=0x%08X, unk2=0x%08X,"
- "mac_address=0x%08X, unk3=0x%08X, wlan_comm_id=0x%08X, ctr_gen_id=0x%08X,"
- "value=%u, input_handle=0x%08X, new_buffer_size=0x%08X, out_buffer_ptr=0x%08X",
- out_buffer_size, unk1, unk2, mac_address, unk3, wlan_comm_id, ctr_gen_id, value,
- input_handle, new_buffer_size, out_buffer_ptr);
+ u32 wlan_comm_id = rp.Pop<u32>();
+ u32 id = rp.Pop<u32>();
+ Kernel::Handle input_handle = rp.PopHandle();
+
+ size_t desc_size;
+ const VAddr out_buffer_ptr = rp.PopMappedBuffer(&desc_size);
+ ASSERT(desc_size == out_buffer_size);
+
+ VAddr current_buffer_pos = out_buffer_ptr;
+ u32 total_size = sizeof(BeaconDataReplyHeader);
+
+ // Retrieve all beacon frames that were received from the desired mac address.
+ std::deque<WifiPacket> beacons =
+ GetReceivedPackets(WifiPacket::PacketType::Beacon, mac_address);
+
+ BeaconDataReplyHeader data_reply_header{};
+ data_reply_header.total_entries = beacons.size();
+ data_reply_header.max_output_size = out_buffer_size;
+
+ Memory::WriteBlock(current_buffer_pos, &data_reply_header, sizeof(BeaconDataReplyHeader));
+ current_buffer_pos += sizeof(BeaconDataReplyHeader);
+
+ // Write each of the received beacons into the buffer
+ for (const auto& beacon : beacons) {
+ BeaconEntryHeader entry{};
+ // TODO(Subv): Figure out what this size is used for.
+ entry.unk_size = sizeof(BeaconEntryHeader) + beacon.data.size();
+ entry.total_size = sizeof(BeaconEntryHeader) + beacon.data.size();
+ entry.wifi_channel = beacon.channel;
+ entry.header_size = sizeof(BeaconEntryHeader);
+ entry.mac_address = beacon.transmitter_address;
+
+ ASSERT(current_buffer_pos < out_buffer_ptr + out_buffer_size);
+
+ Memory::WriteBlock(current_buffer_pos, &entry, sizeof(BeaconEntryHeader));
+ current_buffer_pos += sizeof(BeaconEntryHeader);
+
+ Memory::WriteBlock(current_buffer_pos, beacon.data.data(), beacon.data.size());
+ current_buffer_pos += beacon.data.size();
+
+ total_size += sizeof(BeaconEntryHeader) + beacon.data.size();
+ }
+
+ // Update the total size in the structure and write it to the buffer again.
+ data_reply_header.total_size = total_size;
+ Memory::WriteBlock(out_buffer_ptr, &data_reply_header, sizeof(BeaconDataReplyHeader));
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
+
+ LOG_DEBUG(Service_NWM, "called out_buffer_size=0x%08X, wlan_comm_id=0x%08X, id=0x%08X,"
+ "input_handle=0x%08X, out_buffer_ptr=0x%08X, unk1=0x%08X, unk2=0x%08X",
+ out_buffer_size, wlan_comm_id, id, input_handle, out_buffer_ptr, unk1, unk2);
}
/**
@@ -127,10 +172,10 @@ static void InitializeWithVersion(Interface* self) {
u32 sharedmem_size = rp.Pop<u32>();
// Update the node information with the data the game gave us.
- rp.PopRaw(node_info);
+ rp.PopRaw(node_info[0]);
+
+ u16 version = rp.Pop<u16>();
- u16 version;
- rp.PopRaw(version);
Kernel::Handle sharedmem_handle = rp.PopHandle();
recv_buffer_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(sharedmem_handle);
@@ -191,10 +236,8 @@ static void Bind(Interface* self) {
u32 bind_node_id = rp.Pop<u32>();
u32 recv_buffer_size = rp.Pop<u32>();
- u8 data_channel;
- rp.PopRaw(data_channel);
- u16 network_node_id;
- rp.PopRaw(network_node_id);
+ u8 data_channel = rp.Pop<u8>();
+ u16 network_node_id = rp.Pop<u16>();
// TODO(Subv): Store the data channel and verify it when receiving data frames.
@@ -251,13 +294,25 @@ static void BeginHostingNetwork(Interface* self) {
ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member.");
connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
+
+ // Ensure the application data size is less than the maximum value.
+ ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
+
+ // Set up basic information for this network.
+ network_info.oui_value = NintendoOUI;
+ network_info.oui_type = static_cast<u8>(NintendoTagId::NetworkInfo);
+
connection_status.max_nodes = network_info.max_nodes;
+ // Resize the nodes list to hold max_nodes.
+ node_info.resize(network_info.max_nodes);
+
// There's currently only one node in the network (the host).
connection_status.total_nodes = 1;
+ network_info.total_nodes = 1;
// The host is always the first node
connection_status.network_node_id = 1;
- node_info.network_node_id = 1;
+ node_info[0].network_node_id = 1;
// Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
connection_status.node_bitmask |= 1;
@@ -325,7 +380,7 @@ static void GetChannel(Interface* self) {
u8 channel = is_connected ? network_channel : 0;
rb.Push(RESULT_SUCCESS);
- rb.PushRaw(channel);
+ rb.Push(channel);
LOG_DEBUG(Service_NWM, "called");
}
@@ -373,7 +428,8 @@ static void BeaconBroadcastCallback(u64 userdata, int cycles_late) {
if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost))
return;
- // TODO(Subv): Actually generate the beacon and send it.
+ // TODO(Subv): Actually send the beacon.
+ std::vector<u8> frame = GenerateBeaconFrame(network_info, node_info);
// Start broadcasting the network, send a beacon frame every 102.4ms.
CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU) - cycles_late,
diff --git a/src/core/hle/service/nwm/nwm_uds.h b/src/core/hle/service/nwm/nwm_uds.h
index 65349f9fd..29b146569 100644
--- a/src/core/hle/service/nwm/nwm_uds.h
+++ b/src/core/hle/service/nwm/nwm_uds.h
@@ -6,6 +6,7 @@
#include <array>
#include <cstddef>
+#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/service.h"
@@ -33,6 +34,8 @@ struct NodeInfo {
static_assert(sizeof(NodeInfo) == 40, "NodeInfo has incorrect size.");
+using NodeList = std::vector<NodeInfo>;
+
enum class NetworkStatus {
NotConnected = 3,
ConnectedAsHost = 6,
@@ -75,6 +78,8 @@ struct NetworkInfo {
std::array<u8, ApplicationDataSize> application_data;
};
+static_assert(offsetof(NetworkInfo, oui_value) == 0xC, "oui_value is at the wrong offset.");
+static_assert(offsetof(NetworkInfo, wlan_comm_id) == 0x10, "wlancommid is at the wrong offset.");
static_assert(sizeof(NetworkInfo) == 0x108, "NetworkInfo has incorrect size.");
class NWM_UDS final : public Interface {
diff --git a/src/core/hle/service/nwm/uds_beacon.cpp b/src/core/hle/service/nwm/uds_beacon.cpp
new file mode 100644
index 000000000..c6e5bc5f1
--- /dev/null
+++ b/src/core/hle/service/nwm/uds_beacon.cpp
@@ -0,0 +1,333 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+
+#include "core/hle/service/nwm/nwm_uds.h"
+#include "core/hle/service/nwm/uds_beacon.h"
+
+#include <cryptopp/aes.h>
+#include <cryptopp/md5.h>
+#include <cryptopp/modes.h>
+#include <cryptopp/sha.h>
+
+namespace Service {
+namespace NWM {
+
+// 802.11 broadcast MAC address
+constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
+
+constexpr u64 DefaultNetworkUptime = 900000000; // 15 minutes in microseconds.
+
+// Note: These values were taken from a packet capture of an o3DS XL
+// broadcasting a Super Smash Bros. 4 lobby.
+constexpr u16 DefaultExtraCapabilities = 0x0431;
+
+// Size of the SSID broadcast by an UDS beacon frame.
+constexpr u8 UDSBeaconSSIDSize = 8;
+
+// The maximum size of the data stored in the EncryptedData0 tag (24).
+constexpr u32 EncryptedDataSizeCutoff = 0xFA;
+
+/**
+ * NWM Beacon data encryption key, taken from the NWM module code.
+ * We stub this with an all-zeros key as that is enough for Citra's purpose.
+ * The real key can be used here to generate beacons that will be accepted by
+ * a real 3ds.
+ */
+constexpr std::array<u8, CryptoPP::AES::BLOCKSIZE> nwm_beacon_key = {};
+
+/**
+ * Generates a buffer with the fixed parameters of an 802.11 Beacon frame
+ * using dummy values.
+ * @returns A buffer with the fixed parameters of the beacon frame.
+ */
+std::vector<u8> GenerateFixedParameters() {
+ std::vector<u8> buffer(sizeof(BeaconFrameHeader));
+
+ BeaconFrameHeader header{};
+ // Use a fixed default time for now.
+ // TODO(Subv): Perhaps use the difference between now and the time the network was started?
+ header.timestamp = DefaultNetworkUptime;
+ header.beacon_interval = DefaultBeaconInterval;
+ header.capabilities = DefaultExtraCapabilities;
+
+ std::memcpy(buffer.data(), &header, sizeof(header));
+
+ return buffer;
+}
+
+/**
+ * Generates an SSID tag of an 802.11 Beacon frame with an 8-byte all-zero SSID value.
+ * @returns A buffer with the SSID tag.
+ */
+std::vector<u8> GenerateSSIDTag() {
+ std::vector<u8> buffer(sizeof(TagHeader) + UDSBeaconSSIDSize);
+
+ TagHeader tag_header{};
+ tag_header.tag_id = static_cast<u8>(TagId::SSID);
+ tag_header.length = UDSBeaconSSIDSize;
+
+ std::memcpy(buffer.data(), &tag_header, sizeof(TagHeader));
+
+ // The rest of the buffer is already filled with zeros.
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the basic tagged parameters of an 802.11 Beacon frame
+ * such as SSID, Rate Information, Country Information, etc.
+ * @returns A buffer with the tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateBasicTaggedParameters() {
+ // Append the SSID tag
+ std::vector<u8> buffer = GenerateSSIDTag();
+
+ // TODO(Subv): Add the SupportedRates tag.
+ // TODO(Subv): Add the DSParameterSet tag.
+ // TODO(Subv): Add the TrafficIndicationMap tag.
+ // TODO(Subv): Add the CountryInformation tag.
+ // TODO(Subv): Add the ERPInformation tag.
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Dummy Nintendo tag.
+ * It is currently unknown what this tag does.
+ * TODO(Subv): Figure out if this is needed and what it does.
+ * @returns A buffer with the Nintendo tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoDummyTag() {
+ // Note: These values were taken from a packet capture of an o3DS XL
+ // broadcasting a Super Smash Bros. 4 lobby.
+ constexpr std::array<u8, 3> dummy_data = {0x0A, 0x00, 0x00};
+
+ DummyTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = sizeof(DummyTag) - sizeof(TagHeader);
+ tag.oui_type = static_cast<u8>(NintendoTagId::Dummy);
+ tag.oui = NintendoOUI;
+ tag.data = dummy_data;
+
+ std::vector<u8> buffer(sizeof(DummyTag));
+ std::memcpy(buffer.data(), &tag, sizeof(DummyTag));
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the network information of the network that is being broadcast.
+ * It also contains the application data provided by the application that opened the network.
+ * @returns A buffer with the Nintendo network info parameter of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoNetworkInfoTag(const NetworkInfo& network_info) {
+ NetworkInfoTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length =
+ sizeof(NetworkInfoTag) - sizeof(TagHeader) + network_info.application_data_size;
+ tag.appdata_size = network_info.application_data_size;
+ // Set the hash to zero initially, it will be updated once we calculate it.
+ tag.sha_hash = {};
+
+ // Ensure the network structure has the correct OUI and OUI type.
+ ASSERT(network_info.oui_type == static_cast<u8>(NintendoTagId::NetworkInfo));
+ ASSERT(network_info.oui_value == NintendoOUI);
+
+ // Ensure the application data size is less than the maximum value.
+ ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
+
+ // This tag contains the network info structure starting at the OUI.
+ std::memcpy(tag.network_info.data(), &network_info.oui_value, tag.network_info.size());
+
+ // Copy the tag and the data so we can calculate the SHA1 over it.
+ std::vector<u8> buffer(sizeof(tag) + network_info.application_data_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+ std::memcpy(buffer.data() + sizeof(tag), network_info.application_data.data(),
+ network_info.application_data_size);
+
+ // Calculate the SHA1 of the contents of the tag.
+ std::array<u8, CryptoPP::SHA1::DIGESTSIZE> hash;
+ CryptoPP::SHA1().CalculateDigest(hash.data(),
+ buffer.data() + offsetof(NetworkInfoTag, network_info),
+ buffer.size() - sizeof(TagHeader));
+
+ // Copy it directly into the buffer, overwriting the zeros that we had previously placed there.
+ std::memcpy(buffer.data() + offsetof(NetworkInfoTag, sha_hash), hash.data(), hash.size());
+
+ return buffer;
+}
+
+/*
+ * Calculates the CTR used for the AES-CTR encryption of the data stored in the
+ * EncryptedDataTags.
+ * @returns The CTR used for beacon crypto.
+ */
+std::array<u8, CryptoPP::AES::BLOCKSIZE> GetBeaconCryptoCTR(const NetworkInfo& network_info) {
+ BeaconDataCryptoCTR data{};
+
+ data.host_mac = network_info.host_mac_address;
+ data.wlan_comm_id = network_info.wlan_comm_id;
+ data.id = network_info.id;
+ data.network_id = network_info.network_id;
+
+ std::array<u8, CryptoPP::AES::BLOCKSIZE> hash;
+ std::memcpy(hash.data(), &data, sizeof(data));
+
+ return hash;
+}
+
+/*
+ * Serializes the node information into the format needed for network transfer,
+ * and then encrypts it with the NWM key.
+ * @returns The serialized and encrypted node information.
+ */
+std::vector<u8> GeneratedEncryptedData(const NetworkInfo& network_info, const NodeList& nodes) {
+ std::vector<u8> buffer(sizeof(BeaconData));
+
+ BeaconData data{};
+ std::memcpy(buffer.data(), &data, sizeof(BeaconData));
+
+ for (const NodeInfo& node : nodes) {
+ // Serialize each node and convert the data from
+ // host byte-order to Big Endian.
+ BeaconNodeInfo info{};
+ info.friend_code_seed = node.friend_code_seed;
+ info.network_node_id = node.network_node_id;
+ for (int i = 0; i < info.username.size(); ++i)
+ info.username[i] = node.username[i];
+
+ buffer.insert(buffer.end(), reinterpret_cast<u8*>(&info),
+ reinterpret_cast<u8*>(&info) + sizeof(info));
+ }
+
+ // Calculate the MD5 hash of the data in the buffer, not including the hash field.
+ std::array<u8, CryptoPP::MD5::DIGESTSIZE> hash;
+ CryptoPP::MD5().CalculateDigest(hash.data(), buffer.data() + offsetof(BeaconData, bitmask),
+ buffer.size() - sizeof(data.md5_hash));
+
+ // Copy the hash into the buffer.
+ std::memcpy(buffer.data(), hash.data(), hash.size());
+
+ // Encrypt the data using AES-CTR and the NWM beacon key.
+ using CryptoPP::AES;
+ std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info);
+ CryptoPP::CTR_Mode<AES>::Encryption aes;
+ aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data());
+ aes.ProcessData(buffer.data(), buffer.data(), buffer.size());
+
+ return buffer;
+}
+
+void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer) {
+ // Decrypt the data using AES-CTR and the NWM beacon key.
+ using CryptoPP::AES;
+ std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info);
+ CryptoPP::CTR_Mode<AES>::Decryption aes;
+ aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data());
+ aes.ProcessData(buffer.data(), buffer.data(), buffer.size());
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the first portion of the encrypted payload in the 802.11 beacon frame.
+ * The encrypted payload contains information about the nodes currently connected to the network.
+ * @returns A buffer with the first Nintendo encrypted data parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoFirstEncryptedDataTag(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ const size_t payload_size =
+ std::min<size_t>(EncryptedDataSizeCutoff, nodes.size() * sizeof(NodeInfo));
+
+ EncryptedDataTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = sizeof(tag) - sizeof(TagHeader) + payload_size;
+ tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData0);
+ tag.oui = NintendoOUI;
+
+ std::vector<u8> buffer(sizeof(tag) + payload_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+
+ std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes);
+ std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data(), payload_size);
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the second portion of the encrypted payload in the 802.11 beacon frame.
+ * The encrypted payload contains information about the nodes currently connected to the network.
+ * This tag is only present if the payload size is greater than EncryptedDataSizeCutoff (0xFA)
+ * bytes.
+ * @returns A buffer with the second Nintendo encrypted data parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoSecondEncryptedDataTag(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ // This tag is only present if the payload is larger than EncryptedDataSizeCutoff (0xFA).
+ if (nodes.size() * sizeof(NodeInfo) <= EncryptedDataSizeCutoff)
+ return {};
+
+ const size_t payload_size = nodes.size() * sizeof(NodeInfo) - EncryptedDataSizeCutoff;
+
+ const size_t tag_length = sizeof(EncryptedDataTag) - sizeof(TagHeader) + payload_size;
+
+ // TODO(Subv): What does the 3DS do when a game has too much data to fit into the tag?
+ ASSERT_MSG(tag_length <= 255, "Data is too big.");
+
+ EncryptedDataTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = tag_length;
+ tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData1);
+ tag.oui = NintendoOUI;
+
+ std::vector<u8> buffer(sizeof(tag) + payload_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+
+ std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes);
+ std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data() + EncryptedDataSizeCutoff,
+ payload_size);
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Nintendo tagged parameters of an 802.11 Beacon frame
+ * for UDS communication.
+ * @returns A buffer with the Nintendo tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoTaggedParameters(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ ASSERT_MSG(network_info.max_nodes == nodes.size(), "Inconsistent network state.");
+
+ std::vector<u8> buffer = GenerateNintendoDummyTag();
+ std::vector<u8> network_info_tag = GenerateNintendoNetworkInfoTag(network_info);
+ std::vector<u8> first_data_tag = GenerateNintendoFirstEncryptedDataTag(network_info, nodes);
+ std::vector<u8> second_data_tag = GenerateNintendoSecondEncryptedDataTag(network_info, nodes);
+
+ buffer.insert(buffer.end(), network_info_tag.begin(), network_info_tag.end());
+ buffer.insert(buffer.end(), first_data_tag.begin(), first_data_tag.end());
+ buffer.insert(buffer.end(), second_data_tag.begin(), second_data_tag.end());
+
+ return buffer;
+}
+
+std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes) {
+ std::vector<u8> buffer = GenerateFixedParameters();
+ std::vector<u8> basic_tags = GenerateBasicTaggedParameters();
+ std::vector<u8> nintendo_tags = GenerateNintendoTaggedParameters(network_info, nodes);
+
+ buffer.insert(buffer.end(), basic_tags.begin(), basic_tags.end());
+ buffer.insert(buffer.end(), nintendo_tags.begin(), nintendo_tags.end());
+
+ return buffer;
+}
+
+std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender) {
+ return {};
+}
+} // namespace NWM
+} // namespace Service
diff --git a/src/core/hle/service/nwm/uds_beacon.h b/src/core/hle/service/nwm/uds_beacon.h
new file mode 100644
index 000000000..6df4c4f47
--- /dev/null
+++ b/src/core/hle/service/nwm/uds_beacon.h
@@ -0,0 +1,173 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <deque>
+#include <vector>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+namespace NWM {
+
+using MacAddress = std::array<u8, 6>;
+
+/// The maximum number of nodes that can exist in an UDS session.
+constexpr u32 UDSMaxNodes = 16;
+constexpr std::array<u8, 3> NintendoOUI = {0x00, 0x1F, 0x32};
+
+/// Additional block tag ids in the Beacon frames
+enum class TagId : u8 {
+ SSID = 0,
+ SupportedRates = 1,
+ DSParameterSet = 2,
+ TrafficIndicationMap = 5,
+ CountryInformation = 7,
+ ERPInformation = 42,
+ VendorSpecific = 221
+};
+
+/**
+ * Internal vendor-specific tag ids as stored inside
+ * VendorSpecific blocks in the Beacon frames.
+ */
+enum class NintendoTagId : u8 {
+ Dummy = 20,
+ NetworkInfo = 21,
+ EncryptedData0 = 24,
+ EncryptedData1 = 25,
+};
+
+struct BeaconEntryHeader {
+ u32_le total_size;
+ INSERT_PADDING_BYTES(1);
+ u8 wifi_channel;
+ INSERT_PADDING_BYTES(2);
+ MacAddress mac_address;
+ INSERT_PADDING_BYTES(6);
+ u32_le unk_size;
+ u32_le header_size;
+};
+
+static_assert(sizeof(BeaconEntryHeader) == 0x1C, "BeaconEntryHeader has incorrect size.");
+
+struct BeaconDataReplyHeader {
+ u32_le max_output_size;
+ u32_le total_size;
+ u32_le total_entries;
+};
+
+static_assert(sizeof(BeaconDataReplyHeader) == 12, "BeaconDataReplyHeader has incorrect size.");
+
+#pragma pack(push, 1)
+struct BeaconFrameHeader {
+ // Number of microseconds the AP has been active.
+ u64_le timestamp;
+ // Interval between beacon transmissions, expressed in TU.
+ u16_le beacon_interval;
+ // Indicates the presence of optional capabilities.
+ u16_le capabilities;
+};
+#pragma pack(pop)
+
+static_assert(sizeof(BeaconFrameHeader) == 12, "BeaconFrameHeader has incorrect size.");
+
+struct TagHeader {
+ u8 tag_id;
+ u8 length;
+};
+
+static_assert(sizeof(TagHeader) == 2, "TagHeader has incorrect size.");
+
+struct DummyTag {
+ TagHeader header;
+ std::array<u8, 3> oui;
+ u8 oui_type;
+ std::array<u8, 3> data;
+};
+
+static_assert(sizeof(DummyTag) == 9, "DummyTag has incorrect size.");
+
+struct NetworkInfoTag {
+ TagHeader header;
+ std::array<u8, 0x1F> network_info;
+ std::array<u8, 0x14> sha_hash;
+ u8 appdata_size;
+};
+
+static_assert(sizeof(NetworkInfoTag) == 54, "NetworkInfoTag has incorrect size.");
+
+struct EncryptedDataTag {
+ TagHeader header;
+ std::array<u8, 3> oui;
+ u8 oui_type;
+};
+
+static_assert(sizeof(EncryptedDataTag) == 6, "EncryptedDataTag has incorrect size.");
+
+#pragma pack(push, 1)
+// The raw bytes of this structure are the CTR used in the encryption (AES-CTR)
+// of the beacon data stored in the EncryptedDataTags.
+struct BeaconDataCryptoCTR {
+ MacAddress host_mac;
+ u32_le wlan_comm_id;
+ u8 id;
+ INSERT_PADDING_BYTES(1);
+ u32_le network_id;
+};
+
+static_assert(sizeof(BeaconDataCryptoCTR) == 0x10, "BeaconDataCryptoCTR has incorrect size.");
+
+struct BeaconNodeInfo {
+ u64_be friend_code_seed;
+ std::array<u16_be, 10> username;
+ u16_be network_node_id;
+};
+
+static_assert(sizeof(BeaconNodeInfo) == 0x1E, "BeaconNodeInfo has incorrect size.");
+
+struct BeaconData {
+ std::array<u8, 0x10> md5_hash;
+ u16_be bitmask;
+};
+#pragma pack(pop)
+
+static_assert(sizeof(BeaconData) == 0x12, "BeaconData has incorrect size.");
+
+/// Information about a received WiFi packet.
+/// Acts as our own 802.11 header.
+struct WifiPacket {
+ enum class PacketType { Beacon, Data };
+
+ PacketType type; ///< The type of 802.11 frame, Beacon / Data.
+
+ /// Raw 802.11 frame data, starting at the management frame header for management frames.
+ std::vector<u8> data;
+ MacAddress transmitter_address; ///< Mac address of the transmitter.
+ MacAddress destination_address; ///< Mac address of the receiver.
+ u8 channel; ///< WiFi channel where this frame was transmitted.
+};
+
+/**
+ * Decrypts the beacon data buffer for the network described by `network_info`.
+ */
+void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer);
+
+/**
+ * Generates an 802.11 beacon frame starting at the management frame header.
+ * This frame contains information about the network and its connected clients.
+ * @returns The generated frame.
+ */
+std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes);
+
+/**
+ * Returns a list of received 802.11 frames from the specified sender
+ * matching the type since the last call.
+ */
+std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender);
+} // namespace NWM
+} // namespace Service
diff --git a/src/core/hle/service/ptm/ptm.cpp b/src/core/hle/service/ptm/ptm.cpp
index e373ed47a..319e8c946 100644
--- a/src/core/hle/service/ptm/ptm.cpp
+++ b/src/core/hle/service/ptm/ptm.cpp
@@ -27,67 +27,72 @@ static bool shell_open;
static bool battery_is_charging;
-void GetAdapterState(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+static bool pedometer_is_counting;
- // TODO(purpasmart96): This function is only a stub,
- // it returns a valid result without implementing full functionality.
+void GetAdapterState(Service::Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x5, 0, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = battery_is_charging ? 1 : 0;
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(battery_is_charging);
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
void GetShellState(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x6, 0, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = shell_open ? 1 : 0;
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(shell_open);
}
void GetBatteryLevel(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x7, 0, 0);
- // TODO(purpasmart96): This function is only a stub,
- // it returns a valid result without implementing full functionality.
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] =
- static_cast<u32>(ChargeLevels::CompletelyFull); // Set to a completely full battery
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(static_cast<u32>(ChargeLevels::CompletelyFull)); // Set to a completely full battery
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
void GetBatteryChargeState(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x8, 0, 0);
- // TODO(purpasmart96): This function is only a stub,
- // it returns a valid result without implementing full functionality.
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(battery_is_charging);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = battery_is_charging ? 1 : 0;
+ LOG_WARNING(Service_PTM, "(STUBBED) called");
+}
+
+void GetPedometerState(Service::Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x9, 0, 0);
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(pedometer_is_counting);
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
void GetTotalStepCount(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0xC, 0, 0);
- // TODO: This function is only a stub,
- // it returns 0 as the total step count
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0;
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0);
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
void GetSoftwareClosedFlag(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x80F, 0, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0;
+ IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(false);
LOG_WARNING(Service_PTM, "(STUBBED) called");
}
@@ -121,6 +126,7 @@ void Init() {
shell_open = true;
battery_is_charging = true;
+ pedometer_is_counting = false;
// Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't
// exist
diff --git a/src/core/hle/service/ptm/ptm.h b/src/core/hle/service/ptm/ptm.h
index 683fb445b..e17e59835 100644
--- a/src/core/hle/service/ptm/ptm.h
+++ b/src/core/hle/service/ptm/ptm.h
@@ -75,6 +75,14 @@ void GetBatteryLevel(Interface* self);
void GetBatteryChargeState(Interface* self);
/**
+ * PTM::GetPedometerState service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Output of function, 0 = not counting steps, 1 = counting steps.
+ */
+void GetPedometerState(Interface* self);
+
+/**
* PTM::GetTotalStepCount service function
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
diff --git a/src/core/hle/service/ptm/ptm_u.cpp b/src/core/hle/service/ptm/ptm_u.cpp
index e0b65ba89..696a58a36 100644
--- a/src/core/hle/service/ptm/ptm_u.cpp
+++ b/src/core/hle/service/ptm/ptm_u.cpp
@@ -17,7 +17,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00060000, GetShellState, "GetShellState"},
{0x00070000, GetBatteryLevel, "GetBatteryLevel"},
{0x00080000, GetBatteryChargeState, "GetBatteryChargeState"},
- {0x00090000, nullptr, "GetPedometerState"},
+ {0x00090000, GetPedometerState, "GetPedometerState"},
{0x000A0042, nullptr, "GetStepHistoryEntry"},
{0x000B00C2, nullptr, "GetStepHistory"},
{0x000C0000, GetTotalStepCount, "GetTotalStepCount"},
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 1a4e3efa8..beeb13ffa 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -9,6 +9,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
+#include "core/core.h"
#include "core/file_sys/archive_selfncch.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -339,6 +340,8 @@ ResultStatus AppLoader_NCCH::Load() {
LOG_INFO(Loader, "Program ID: %016" PRIX64, ncch_header.program_id);
+ Core::Telemetry().AddField(Telemetry::FieldType::Session, "ProgramId", ncch_header.program_id);
+
is_loaded = true; // Set state to loaded
result = LoadExec(); // Load the executable into memory for booting
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 65e4bba85..b8438e490 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -672,12 +672,14 @@ PAddr VirtualToPhysicalAddress(const VAddr addr) {
return addr - VRAM_VADDR + VRAM_PADDR;
} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
+ } else if (addr >= NEW_LINEAR_HEAP_VADDR && addr < NEW_LINEAR_HEAP_VADDR_END) {
+ return addr - NEW_LINEAR_HEAP_VADDR + FCRAM_PADDR;
} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
- } else if (addr >= NEW_LINEAR_HEAP_VADDR && addr < NEW_LINEAR_HEAP_VADDR_END) {
- return addr - NEW_LINEAR_HEAP_VADDR + FCRAM_PADDR;
+ } else if (addr >= N3DS_EXTRA_RAM_VADDR && addr < N3DS_EXTRA_RAM_VADDR_END) {
+ return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR;
}
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08X", addr);
@@ -696,6 +698,8 @@ VAddr PhysicalToVirtualAddress(const PAddr addr) {
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
+ } else if (addr >= N3DS_EXTRA_RAM_PADDR && addr < N3DS_EXTRA_RAM_PADDR_END) {
+ return addr - N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_VADDR;
}
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08X", addr);
diff --git a/src/core/memory.h b/src/core/memory.h
index 903b58a22..802aa465e 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -37,6 +37,12 @@ enum : PAddr {
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
+ /// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
+ /// applications and system modules if mapped via the ExHeader.
+ N3DS_EXTRA_RAM_PADDR = 0x1F000000,
+ N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
+ N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
+
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
@@ -81,6 +87,10 @@ enum : VAddr {
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
+ /// Maps 1:1 to New 3DS additional memory
+ N3DS_EXTRA_RAM_VADDR = 0x1E800000,
+ N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
+
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 3d22c0afa..d2e7c6b97 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -5,7 +5,7 @@
#include "audio_core/audio_core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
-#include "core/hle/service/ir/ir_user.h"
+#include "core/hle/service/ir/ir.h"
#include "settings.h"
#include "video_core/video_core.h"
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
new file mode 100644
index 000000000..ddc8b262e
--- /dev/null
+++ b/src/core/telemetry_session.cpp
@@ -0,0 +1,42 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+
+#include "common/scm_rev.h"
+#include "core/telemetry_session.h"
+
+namespace Core {
+
+TelemetrySession::TelemetrySession() {
+ // TODO(bunnei): Replace with a backend that logs to our web service
+ backend = std::make_unique<Telemetry::NullVisitor>();
+
+ // Log one-time session start information
+ const auto duration{std::chrono::steady_clock::now().time_since_epoch()};
+ const auto start_time{std::chrono::duration_cast<std::chrono::microseconds>(duration).count()};
+ AddField(Telemetry::FieldType::Session, "StartTime", start_time);
+
+ // Log one-time application information
+ const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
+ AddField(Telemetry::FieldType::App, "GitIsDirty", is_git_dirty);
+ AddField(Telemetry::FieldType::App, "GitBranch", Common::g_scm_branch);
+ AddField(Telemetry::FieldType::App, "GitRevision", Common::g_scm_rev);
+}
+
+TelemetrySession::~TelemetrySession() {
+ // Log one-time session end information
+ const auto duration{std::chrono::steady_clock::now().time_since_epoch()};
+ const auto end_time{std::chrono::duration_cast<std::chrono::microseconds>(duration).count()};
+ AddField(Telemetry::FieldType::Session, "EndTime", end_time);
+
+ // Complete the session, submitting to web service if necessary
+ // This is just a placeholder to wrap up the session once the core completes and this is
+ // destroyed. This will be moved elsewhere once we are actually doing real I/O with the service.
+ field_collection.Accept(*backend);
+ backend->Complete();
+ backend = nullptr;
+}
+
+} // namespace Core
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h
new file mode 100644
index 000000000..cf53835c3
--- /dev/null
+++ b/src/core/telemetry_session.h
@@ -0,0 +1,38 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "common/telemetry.h"
+
+namespace Core {
+
+/**
+ * Instruments telemetry for this emulation session. Creates a new set of telemetry fields on each
+ * session, logging any one-time fields. Interfaces with the telemetry backend used for submitting
+ * data to the web service. Submits session data on close.
+ */
+class TelemetrySession : NonCopyable {
+public:
+ TelemetrySession();
+ ~TelemetrySession();
+
+ /**
+ * Wrapper around the Telemetry::FieldCollection::AddField method.
+ * @param type Type of the field to add.
+ * @param name Name of the field to add.
+ * @param value Value for the field to add.
+ */
+ template <typename T>
+ void AddField(Telemetry::FieldType type, const char* name, T value) {
+ field_collection.AddField(type, name, std::move(value));
+ }
+
+private:
+ Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
+ std::unique_ptr<Telemetry::VisitorInterface> backend; ///< Backend interface that logs fields
+};
+
+} // namespace Core
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 49a93e980..4633a1df1 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -32,12 +32,13 @@ namespace Pica {
namespace CommandProcessor {
-static int float_regs_counter = 0;
+static int vs_float_regs_counter = 0;
+static u32 vs_uniform_write_buffer[4];
-static u32 uniform_write_buffer[4];
+static int gs_float_regs_counter = 0;
+static u32 gs_uniform_write_buffer[4];
static int default_attr_counter = 0;
-
static u32 default_attr_write_buffer[3];
// Expand a 4-bit mask to 4-byte mask, e.g. 0b0101 -> 0x00FF00FF
@@ -48,6 +49,97 @@ static const u32 expand_bits_to_bytes[] = {
MICROPROFILE_DEFINE(GPU_Drawing, "GPU", "Drawing", MP_RGB(50, 50, 240));
+static const char* GetShaderSetupTypeName(Shader::ShaderSetup& setup) {
+ if (&setup == &g_state.vs) {
+ return "vertex shader";
+ }
+ if (&setup == &g_state.gs) {
+ return "geometry shader";
+ }
+ return "unknown shader";
+}
+
+static void WriteUniformBoolReg(Shader::ShaderSetup& setup, u32 value) {
+ for (unsigned i = 0; i < setup.uniforms.b.size(); ++i)
+ setup.uniforms.b[i] = (value & (1 << i)) != 0;
+}
+
+static void WriteUniformIntReg(Shader::ShaderSetup& setup, unsigned index,
+ const Math::Vec4<u8>& values) {
+ ASSERT(index < setup.uniforms.i.size());
+ setup.uniforms.i[index] = values;
+ LOG_TRACE(HW_GPU, "Set %s integer uniform %d to %02x %02x %02x %02x",
+ GetShaderSetupTypeName(setup), index, values.x, values.y, values.z, values.w);
+}
+
+static void WriteUniformFloatReg(ShaderRegs& config, Shader::ShaderSetup& setup,
+ int& float_regs_counter, u32 uniform_write_buffer[4], u32 value) {
+ auto& uniform_setup = config.uniform_setup;
+
+ // TODO: Does actual hardware indeed keep an intermediate buffer or does
+ // it directly write the values?
+ uniform_write_buffer[float_regs_counter++] = value;
+
+ // Uniforms are written in a packed format such that four float24 values are encoded in
+ // three 32-bit numbers. We write to internal memory once a full such vector is
+ // written.
+ if ((float_regs_counter >= 4 && uniform_setup.IsFloat32()) ||
+ (float_regs_counter >= 3 && !uniform_setup.IsFloat32())) {
+ float_regs_counter = 0;
+
+ auto& uniform = setup.uniforms.f[uniform_setup.index];
+
+ if (uniform_setup.index >= 96) {
+ LOG_ERROR(HW_GPU, "Invalid %s float uniform index %d", GetShaderSetupTypeName(setup),
+ (int)uniform_setup.index);
+ } else {
+
+ // NOTE: The destination component order indeed is "backwards"
+ if (uniform_setup.IsFloat32()) {
+ for (auto i : {0, 1, 2, 3})
+ uniform[3 - i] = float24::FromFloat32(*(float*)(&uniform_write_buffer[i]));
+ } else {
+ // TODO: Untested
+ uniform.w = float24::FromRaw(uniform_write_buffer[0] >> 8);
+ uniform.z = float24::FromRaw(((uniform_write_buffer[0] & 0xFF) << 16) |
+ ((uniform_write_buffer[1] >> 16) & 0xFFFF));
+ uniform.y = float24::FromRaw(((uniform_write_buffer[1] & 0xFFFF) << 8) |
+ ((uniform_write_buffer[2] >> 24) & 0xFF));
+ uniform.x = float24::FromRaw(uniform_write_buffer[2] & 0xFFFFFF);
+ }
+
+ LOG_TRACE(HW_GPU, "Set %s float uniform %x to (%f %f %f %f)",
+ GetShaderSetupTypeName(setup), (int)uniform_setup.index,
+ uniform.x.ToFloat32(), uniform.y.ToFloat32(), uniform.z.ToFloat32(),
+ uniform.w.ToFloat32());
+
+ // TODO: Verify that this actually modifies the register!
+ uniform_setup.index.Assign(uniform_setup.index + 1);
+ }
+ }
+}
+
+static void WriteProgramCode(ShaderRegs& config, Shader::ShaderSetup& setup,
+ unsigned max_program_code_length, u32 value) {
+ if (config.program.offset >= max_program_code_length) {
+ LOG_ERROR(HW_GPU, "Invalid %s program offset %d", GetShaderSetupTypeName(setup),
+ (int)config.program.offset);
+ } else {
+ setup.program_code[config.program.offset] = value;
+ config.program.offset++;
+ }
+}
+
+static void WriteSwizzlePatterns(ShaderRegs& config, Shader::ShaderSetup& setup, u32 value) {
+ if (config.swizzle_patterns.offset >= setup.swizzle_data.size()) {
+ LOG_ERROR(HW_GPU, "Invalid %s swizzle pattern offset %d", GetShaderSetupTypeName(setup),
+ (int)config.swizzle_patterns.offset);
+ } else {
+ setup.swizzle_data[config.swizzle_patterns.offset] = value;
+ config.swizzle_patterns.offset++;
+ }
+}
+
static void WritePicaReg(u32 id, u32 value, u32 mask) {
auto& regs = g_state.regs;
@@ -330,21 +422,70 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
break;
}
- case PICA_REG_INDEX(vs.bool_uniforms):
- for (unsigned i = 0; i < 16; ++i)
- g_state.vs.uniforms.b[i] = (regs.vs.bool_uniforms.Value() & (1 << i)) != 0;
+ case PICA_REG_INDEX(gs.bool_uniforms):
+ WriteUniformBoolReg(g_state.gs, g_state.regs.gs.bool_uniforms.Value());
+ break;
+ case PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[0], 0x281):
+ case PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[1], 0x282):
+ case PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[2], 0x283):
+ case PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[3], 0x284): {
+ unsigned index = (id - PICA_REG_INDEX_WORKAROUND(gs.int_uniforms[0], 0x281));
+ auto values = regs.gs.int_uniforms[index];
+ WriteUniformIntReg(g_state.gs, index,
+ Math::Vec4<u8>(values.x, values.y, values.z, values.w));
+ break;
+ }
+
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[0], 0x291):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[1], 0x292):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[2], 0x293):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[3], 0x294):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[4], 0x295):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[5], 0x296):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[6], 0x297):
+ case PICA_REG_INDEX_WORKAROUND(gs.uniform_setup.set_value[7], 0x298): {
+ WriteUniformFloatReg(g_state.regs.gs, g_state.gs, gs_float_regs_counter,
+ gs_uniform_write_buffer, value);
+ break;
+ }
+
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[0], 0x29c):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[1], 0x29d):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[2], 0x29e):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[3], 0x29f):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[4], 0x2a0):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[5], 0x2a1):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[6], 0x2a2):
+ case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[7], 0x2a3): {
+ WriteProgramCode(g_state.regs.gs, g_state.gs, 4096, value);
+ break;
+ }
+
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[0], 0x2a6):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[1], 0x2a7):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[2], 0x2a8):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[3], 0x2a9):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[4], 0x2aa):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[5], 0x2ab):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[6], 0x2ac):
+ case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[7], 0x2ad): {
+ WriteSwizzlePatterns(g_state.regs.gs, g_state.gs, value);
+ break;
+ }
+
+ case PICA_REG_INDEX(vs.bool_uniforms):
+ WriteUniformBoolReg(g_state.vs, g_state.regs.vs.bool_uniforms.Value());
break;
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[0], 0x2b1):
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[1], 0x2b2):
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[2], 0x2b3):
case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[3], 0x2b4): {
- int index = (id - PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[0], 0x2b1));
+ unsigned index = (id - PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[0], 0x2b1));
auto values = regs.vs.int_uniforms[index];
- g_state.vs.uniforms.i[index] = Math::Vec4<u8>(values.x, values.y, values.z, values.w);
- LOG_TRACE(HW_GPU, "Set integer uniform %d to %02x %02x %02x %02x", index, values.x.Value(),
- values.y.Value(), values.z.Value(), values.w.Value());
+ WriteUniformIntReg(g_state.vs, index,
+ Math::Vec4<u8>(values.x, values.y, values.z, values.w));
break;
}
@@ -356,51 +497,11 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[5], 0x2c6):
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[6], 0x2c7):
case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[7], 0x2c8): {
- auto& uniform_setup = regs.vs.uniform_setup;
-
- // TODO: Does actual hardware indeed keep an intermediate buffer or does
- // it directly write the values?
- uniform_write_buffer[float_regs_counter++] = value;
-
- // Uniforms are written in a packed format such that four float24 values are encoded in
- // three 32-bit numbers. We write to internal memory once a full such vector is
- // written.
- if ((float_regs_counter >= 4 && uniform_setup.IsFloat32()) ||
- (float_regs_counter >= 3 && !uniform_setup.IsFloat32())) {
- float_regs_counter = 0;
-
- auto& uniform = g_state.vs.uniforms.f[uniform_setup.index];
-
- if (uniform_setup.index > 95) {
- LOG_ERROR(HW_GPU, "Invalid VS uniform index %d", (int)uniform_setup.index);
- break;
- }
-
- // NOTE: The destination component order indeed is "backwards"
- if (uniform_setup.IsFloat32()) {
- for (auto i : {0, 1, 2, 3})
- uniform[3 - i] = float24::FromFloat32(*(float*)(&uniform_write_buffer[i]));
- } else {
- // TODO: Untested
- uniform.w = float24::FromRaw(uniform_write_buffer[0] >> 8);
- uniform.z = float24::FromRaw(((uniform_write_buffer[0] & 0xFF) << 16) |
- ((uniform_write_buffer[1] >> 16) & 0xFFFF));
- uniform.y = float24::FromRaw(((uniform_write_buffer[1] & 0xFFFF) << 8) |
- ((uniform_write_buffer[2] >> 24) & 0xFF));
- uniform.x = float24::FromRaw(uniform_write_buffer[2] & 0xFFFFFF);
- }
-
- LOG_TRACE(HW_GPU, "Set uniform %x to (%f %f %f %f)", (int)uniform_setup.index,
- uniform.x.ToFloat32(), uniform.y.ToFloat32(), uniform.z.ToFloat32(),
- uniform.w.ToFloat32());
-
- // TODO: Verify that this actually modifies the register!
- uniform_setup.index.Assign(uniform_setup.index + 1);
- }
+ WriteUniformFloatReg(g_state.regs.vs, g_state.vs, vs_float_regs_counter,
+ vs_uniform_write_buffer, value);
break;
}
- // Load shader program code
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[0], 0x2cc):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[1], 0x2cd):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[2], 0x2ce):
@@ -409,12 +510,10 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[5], 0x2d1):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[6], 0x2d2):
case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[7], 0x2d3): {
- g_state.vs.program_code[regs.vs.program.offset] = value;
- regs.vs.program.offset++;
+ WriteProgramCode(g_state.regs.vs, g_state.vs, 512, value);
break;
}
- // Load swizzle pattern data
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[0], 0x2d6):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[1], 0x2d7):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[2], 0x2d8):
@@ -423,8 +522,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[5], 0x2db):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[6], 0x2dc):
case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[7], 0x2dd): {
- g_state.vs.swizzle_data[regs.vs.swizzle_patterns.offset] = value;
- regs.vs.swizzle_patterns.offset++;
+ WriteSwizzlePatterns(g_state.regs.vs, g_state.vs, value);
break;
}
diff --git a/src/video_core/regs_framebuffer.h b/src/video_core/regs_framebuffer.h
index 9ddc79243..a50bd4111 100644
--- a/src/video_core/regs_framebuffer.h
+++ b/src/video_core/regs_framebuffer.h
@@ -211,13 +211,14 @@ struct FramebufferRegs {
BitField<0, 2, u32> allow_depth_stencil_write; // 0 = disable, else enable
};
- DepthFormat depth_format; // TODO: Should be a BitField!
+ BitField<0, 2, DepthFormat> depth_format;
+
BitField<16, 3, ColorFormat> color_format;
INSERT_PADDING_WORDS(0x4);
- u32 depth_buffer_address;
- u32 color_buffer_address;
+ BitField<0, 28, u32> depth_buffer_address;
+ BitField<0, 28, u32> color_buffer_address;
union {
// Apparently, the framebuffer width is stored as expected,
diff --git a/src/video_core/regs_pipeline.h b/src/video_core/regs_pipeline.h
index 0a4ec6e1e..31c747d77 100644
--- a/src/video_core/regs_pipeline.h
+++ b/src/video_core/regs_pipeline.h
@@ -22,10 +22,10 @@ struct PipelineRegs {
};
struct {
- BitField<0, 29, u32> base_address;
+ BitField<1, 28, u32> base_address;
PAddr GetPhysicalBaseAddress() const {
- return base_address * 8;
+ return base_address * 16;
}
// Descriptor for internal vertex attributes
@@ -99,7 +99,7 @@ struct PipelineRegs {
// This e.g. allows to load different attributes from different memory locations
struct {
// Source attribute data offset from the base address
- u32 data_offset;
+ BitField<0, 28, u32> data_offset;
union {
BitField<0, 4, u32> comp0;
@@ -180,6 +180,8 @@ struct PipelineRegs {
// kicked off.
// 2) Games can configure these registers to provide a command list subroutine mechanism.
+ // TODO: verify the bit length of these two fields
+ // According to 3dbrew, the bit length of them are 21 and 29, respectively
BitField<0, 20, u32> size[2]; ///< Size (in bytes / 8) of each channel's command buffer
BitField<0, 28, u32> addr[2]; ///< Physical address / 8 of each channel's command buffer
u32 trigger[2]; ///< Triggers execution of the channel's command buffer when written to
diff --git a/src/video_core/regs_rasterizer.h b/src/video_core/regs_rasterizer.h
index a471a3b38..2874fd127 100644
--- a/src/video_core/regs_rasterizer.h
+++ b/src/video_core/regs_rasterizer.h
@@ -92,13 +92,13 @@ struct RasterizerRegs {
BitField<0, 2, ScissorMode> mode;
union {
- BitField<0, 16, u32> x1;
- BitField<16, 16, u32> y1;
+ BitField<0, 10, u32> x1;
+ BitField<16, 10, u32> y1;
};
union {
- BitField<0, 16, u32> x2;
- BitField<16, 16, u32> y2;
+ BitField<0, 10, u32> x2;
+ BitField<16, 10, u32> y2;
};
} scissor_test;
diff --git a/src/video_core/regs_texturing.h b/src/video_core/regs_texturing.h
index 20f9495ed..e4038b41b 100644
--- a/src/video_core/regs_texturing.h
+++ b/src/video_core/regs_texturing.h
@@ -29,6 +29,11 @@ struct TexturingRegs {
ClampToBorder = 1,
Repeat = 2,
MirroredRepeat = 3,
+ // Mode 4-7 produces some weird result and may be just invalid:
+ // 4: Positive coord: clamp to edge; negative coord: repeat
+ // 5: Positive coord: clamp to border; negative coord: repeat
+ // 6: Repeat
+ // 7: Repeat
};
enum TextureFilter : u32 {
@@ -45,22 +50,22 @@ struct TexturingRegs {
} border_color;
union {
- BitField<0, 16, u32> height;
- BitField<16, 16, u32> width;
+ BitField<0, 11, u32> height;
+ BitField<16, 11, u32> width;
};
union {
BitField<1, 1, TextureFilter> mag_filter;
BitField<2, 1, TextureFilter> min_filter;
- BitField<8, 2, WrapMode> wrap_t;
- BitField<12, 2, WrapMode> wrap_s;
- BitField<28, 2, TextureType>
- type; ///< @note Only valid for texture 0 according to 3DBrew.
+ BitField<8, 3, WrapMode> wrap_t;
+ BitField<12, 3, WrapMode> wrap_s;
+ /// @note Only valid for texture 0 according to 3DBrew.
+ BitField<28, 3, TextureType> type;
};
INSERT_PADDING_WORDS(0x1);
- u32 address;
+ BitField<0, 28, u32> address;
PAddr GetPhysicalAddress() const {
return address * 8;
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 38ea717ab..e156f6aef 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -24,6 +24,9 @@ namespace Pica {
namespace Shader {
+constexpr unsigned MAX_PROGRAM_CODE_LENGTH = 4096;
+constexpr unsigned MAX_SWIZZLE_DATA_LENGTH = 4096;
+
struct AttributeBuffer {
alignas(16) Math::Vec4<float24> attr[16];
};
@@ -144,8 +147,8 @@ struct ShaderSetup {
return offsetof(ShaderSetup, uniforms.i) + index * sizeof(Math::Vec4<u8>);
}
- std::array<u32, 1024> program_code;
- std::array<u32, 1024> swizzle_data;
+ std::array<u32, MAX_PROGRAM_CODE_LENGTH> program_code;
+ std::array<u32, MAX_SWIZZLE_DATA_LENGTH> swizzle_data;
/// Data private to ShaderEngines
struct EngineData {
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index f4d1c46c5..aa1cec81f 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -653,7 +653,7 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
}
void InterpreterEngine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
- ASSERT(entry_point < 1024);
+ ASSERT(entry_point < MAX_PROGRAM_CODE_LENGTH);
setup.engine_data.entry_point = entry_point;
}
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index 0ee0dd9ef..73c21871c 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -15,7 +15,7 @@ JitX64Engine::JitX64Engine() = default;
JitX64Engine::~JitX64Engine() = default;
void JitX64Engine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
- ASSERT(entry_point < 1024);
+ ASSERT(entry_point < MAX_PROGRAM_CODE_LENGTH);
setup.engine_data.entry_point = entry_point;
u64 code_hash = Common::ComputeHash64(&setup.program_code, sizeof(setup.program_code));
diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp
index 2dbc8b147..5d9b6448c 100644
--- a/src/video_core/shader/shader_jit_x64_compiler.cpp
+++ b/src/video_core/shader/shader_jit_x64_compiler.cpp
@@ -834,8 +834,8 @@ void JitShader::FindReturnOffsets() {
std::sort(return_offsets.begin(), return_offsets.end());
}
-void JitShader::Compile(const std::array<u32, 1024>* program_code_,
- const std::array<u32, 1024>* swizzle_data_) {
+void JitShader::Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_code_,
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>* swizzle_data_) {
program_code = program_code_;
swizzle_data = swizzle_data_;
diff --git a/src/video_core/shader/shader_jit_x64_compiler.h b/src/video_core/shader/shader_jit_x64_compiler.h
index f27675560..31af0ca48 100644
--- a/src/video_core/shader/shader_jit_x64_compiler.h
+++ b/src/video_core/shader/shader_jit_x64_compiler.h
@@ -22,8 +22,8 @@ namespace Pica {
namespace Shader {
-/// Memory allocated for each compiled shader (64Kb)
-constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
+/// Memory allocated for each compiled shader
+constexpr size_t MAX_SHADER_SIZE = MAX_PROGRAM_CODE_LENGTH * 64;
/**
* This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
@@ -37,8 +37,8 @@ public:
program(&setup, &state, instruction_labels[offset].getAddress());
}
- void Compile(const std::array<u32, 1024>* program_code,
- const std::array<u32, 1024>* swizzle_data);
+ void Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_code,
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>* swizzle_data);
void Compile_ADD(Instruction instr);
void Compile_DP3(Instruction instr);
@@ -104,11 +104,11 @@ private:
*/
void FindReturnOffsets();
- const std::array<u32, 1024>* program_code = nullptr;
- const std::array<u32, 1024>* swizzle_data = nullptr;
+ const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_code = nullptr;
+ const std::array<u32, MAX_SWIZZLE_DATA_LENGTH>* swizzle_data = nullptr;
/// Mapping of Pica VS instructions to pointers in the emitted code
- std::array<Xbyak::Label, 1024> instruction_labels;
+ std::array<Xbyak::Label, MAX_PROGRAM_CODE_LENGTH> instruction_labels;
/// Offsets in code where a return needs to be inserted
std::vector<unsigned> return_offsets;
diff --git a/src/video_core/swrasterizer/clipper.cpp b/src/video_core/swrasterizer/clipper.cpp
index 2d80822d9..6fb923756 100644
--- a/src/video_core/swrasterizer/clipper.cpp
+++ b/src/video_core/swrasterizer/clipper.cpp
@@ -69,13 +69,14 @@ static void InitScreenCoordinates(Vertex& vtx) {
viewport.offset_y = float24::FromFloat32(static_cast<float>(regs.rasterizer.viewport_corner.y));
float24 inv_w = float24::FromFloat32(1.f) / vtx.pos.w;
- vtx.color *= inv_w;
- vtx.view *= inv_w;
+ vtx.pos.w = inv_w;
vtx.quat *= inv_w;
+ vtx.color *= inv_w;
vtx.tc0 *= inv_w;
vtx.tc1 *= inv_w;
+ vtx.tc0_w *= inv_w;
+ vtx.view *= inv_w;
vtx.tc2 *= inv_w;
- vtx.pos.w = inv_w;
vtx.screenpos[0] =
(vtx.pos.x * inv_w + float24::FromFloat32(1.0)) * viewport.halfsize_x + viewport.offset_x;
diff --git a/src/video_core/swrasterizer/rasterizer.h b/src/video_core/swrasterizer/rasterizer.h
index 3a72ac343..2f0877581 100644
--- a/src/video_core/swrasterizer/rasterizer.h
+++ b/src/video_core/swrasterizer/rasterizer.h
@@ -23,13 +23,15 @@ struct Vertex : Shader::OutputVertex {
pos = pos * factor + vtx.pos * (float24::FromFloat32(1) - factor);
// TODO: Should perform perspective correct interpolation here...
+ quat = quat * factor + vtx.quat * (float24::FromFloat32(1) - factor);
+ color = color * factor + vtx.color * (float24::FromFloat32(1) - factor);
tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor);
tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor);
+ tc0_w = tc0_w * factor + vtx.tc0_w * (float24::FromFloat32(1) - factor);
+ view = view * factor + vtx.view * (float24::FromFloat32(1) - factor);
tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor);
screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor);
-
- color = color * factor + vtx.color * (float24::FromFloat32(1) - factor);
}
// Linear interpolation