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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index f8a7e2781..066ed1012 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -29,7 +29,7 @@ void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value)
}
const Register phi_reg{ctx.reg_alloc.Consume(phi)};
const Value eval_value{ctx.reg_alloc.Consume(value)};
- switch (phi.InstRecursive()->Arg(0).Type()) {
+ switch (phi.Inst()->Flags<IR::Type>()) {
case IR::Type::U1:
case IR::Type::U32:
case IR::Type::F32: