summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt22
-rw-r--r--src/audio_core/CMakeLists.txt36
-rw-r--r--src/audio_core/algorithm/filter.cpp9
-rw-r--r--src/audio_core/algorithm/filter.h4
-rw-r--r--src/audio_core/algorithm/interpolate.cpp37
-rw-r--r--src/audio_core/algorithm/interpolate.h3
-rw-r--r--src/audio_core/audio_out.cpp4
-rw-r--r--src/audio_core/audio_out.h3
-rw-r--r--src/audio_core/audio_renderer.cpp592
-rw-r--r--src/audio_core/audio_renderer.h245
-rw-r--r--src/audio_core/behavior_info.cpp85
-rw-r--r--src/audio_core/behavior_info.h60
-rw-r--r--src/audio_core/buffer.h2
-rw-r--r--src/audio_core/codec.cpp5
-rw-r--r--src/audio_core/codec.h2
-rw-r--r--src/audio_core/command_generator.cpp1308
-rw-r--r--src/audio_core/command_generator.h107
-rw-r--r--src/audio_core/common.h89
-rw-r--r--src/audio_core/cubeb_sink.cpp42
-rw-r--r--src/audio_core/delay_line.cpp104
-rw-r--r--src/audio_core/delay_line.h46
-rw-r--r--src/audio_core/effect_context.cpp321
-rw-r--r--src/audio_core/effect_context.h350
-rw-r--r--src/audio_core/info_updater.cpp516
-rw-r--r--src/audio_core/info_updater.h58
-rw-r--r--src/audio_core/memory_pool.cpp61
-rw-r--r--src/audio_core/memory_pool.h52
-rw-r--r--src/audio_core/mix_context.cpp296
-rw-r--r--src/audio_core/mix_context.h114
-rw-r--r--src/audio_core/sink_context.cpp45
-rw-r--r--src/audio_core/sink_context.h96
-rw-r--r--src/audio_core/splitter_context.cpp617
-rw-r--r--src/audio_core/splitter_context.h219
-rw-r--r--src/audio_core/stream.cpp52
-rw-r--r--src/audio_core/stream.h28
-rw-r--r--src/audio_core/voice_context.cpp530
-rw-r--r--src/audio_core/voice_context.h296
-rw-r--r--src/common/CMakeLists.txt45
-rw-r--r--src/common/alignment.h29
-rw-r--r--src/common/atomic_ops.cpp75
-rw-r--r--src/common/atomic_ops.h71
-rw-r--r--src/common/bit_cast.h22
-rw-r--r--src/common/bit_set.h99
-rw-r--r--src/common/bit_util.h125
-rw-r--r--src/common/color.h271
-rw-r--r--src/common/common_funcs.h47
-rw-r--r--src/common/concepts.h4
-rw-r--r--src/common/div_ceil.h26
-rw-r--r--src/common/fiber.cpp194
-rw-r--r--src/common/fiber.h29
-rw-r--r--src/common/file_util.cpp31
-rw-r--r--src/common/file_util.h2
-rw-r--r--src/common/hex_util.h10
-rw-r--r--src/common/intrusive_red_black_tree.h602
-rw-r--r--src/common/logging/backend.cpp33
-rw-r--r--src/common/logging/log.h1
-rw-r--r--src/common/math_util.h10
-rw-r--r--src/common/memory_hook.cpp11
-rw-r--r--src/common/memory_hook.h47
-rw-r--r--src/common/misc.cpp15
-rw-r--r--src/common/multi_level_queue.h345
-rw-r--r--src/common/nvidia_flags.cpp27
-rw-r--r--src/common/nvidia_flags.h10
-rw-r--r--src/common/page_table.cpp12
-rw-r--r--src/common/page_table.h100
-rw-r--r--src/common/parent_of_member.h191
-rw-r--r--src/common/quaternion.h30
-rw-r--r--src/common/ring_buffer.h21
-rw-r--r--src/common/scope_exit.h8
-rw-r--r--src/common/spin_lock.h8
-rw-r--r--src/common/stream.cpp47
-rw-r--r--src/common/stream.h56
-rw-r--r--src/common/string_util.cpp19
-rw-r--r--src/common/swap.h4
-rw-r--r--src/common/telemetry.h4
-rw-r--r--src/common/thread.cpp12
-rw-r--r--src/common/thread.h9
-rw-r--r--src/common/thread_worker.cpp58
-rw-r--r--src/common/thread_worker.h30
-rw-r--r--src/common/timer.cpp161
-rw-r--r--src/common/timer.h41
-rw-r--r--src/common/tree.h674
-rw-r--r--src/common/uuid.h4
-rw-r--r--src/common/vector_math.h75
-rw-r--r--src/common/virtual_buffer.cpp4
-rw-r--r--src/common/virtual_buffer.h38
-rw-r--r--src/common/wall_clock.cpp8
-rw-r--r--src/common/wall_clock.h8
-rw-r--r--src/common/x64/native_clock.cpp118
-rw-r--r--src/common/x64/native_clock.h28
-rw-r--r--src/common/x64/xbyak_abi.h44
-rw-r--r--src/core/CMakeLists.txt109
-rw-r--r--src/core/arm/arm_interface.cpp12
-rw-r--r--src/core/arm/arm_interface.h29
-rw-r--r--src/core/arm/cpu_interrupt_handler.h4
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.cpp37
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.h6
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp66
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.h4
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_cp15.cpp6
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_cp15.h4
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp295
-rw-r--r--src/core/arm/unicorn/arm_unicorn.h63
-rw-r--r--src/core/core.cpp182
-rw-r--r--src/core/core.h194
-rw-r--r--src/core/core_timing.cpp1
-rw-r--r--src/core/core_timing.h8
-rw-r--r--src/core/cpu_manager.cpp144
-rw-r--r--src/core/crypto/key_manager.cpp25
-rw-r--r--src/core/crypto/key_manager.h6
-rw-r--r--src/core/crypto/partition_data_manager.cpp1
-rw-r--r--src/core/file_sys/bis_factory.cpp11
-rw-r--r--src/core/file_sys/bis_factory.h5
-rw-r--r--src/core/file_sys/card_image.cpp10
-rw-r--r--src/core/file_sys/card_image.h9
-rw-r--r--src/core/file_sys/common_funcs.h56
-rw-r--r--src/core/file_sys/content_archive.cpp70
-rw-r--r--src/core/file_sys/content_archive.h10
-rw-r--r--src/core/file_sys/control_metadata.cpp1
-rw-r--r--src/core/file_sys/control_metadata.h4
-rw-r--r--src/core/file_sys/fsmitm_romfsbuild.cpp10
-rw-r--r--src/core/file_sys/ips_layer.cpp8
-rw-r--r--src/core/file_sys/kernel_executable.cpp3
-rw-r--r--src/core/file_sys/kernel_executable.h9
-rw-r--r--src/core/file_sys/nca_metadata.cpp3
-rw-r--r--src/core/file_sys/nca_metadata.h2
-rw-r--r--src/core/file_sys/nca_patch.cpp85
-rw-r--r--src/core/file_sys/nca_patch.h6
-rw-r--r--src/core/file_sys/partition_filesystem.cpp8
-rw-r--r--src/core/file_sys/partition_filesystem.h8
-rw-r--r--src/core/file_sys/patch_manager.cpp226
-rw-r--r--src/core/file_sys/patch_manager.h63
-rw-r--r--src/core/file_sys/program_metadata.cpp1
-rw-r--r--src/core/file_sys/program_metadata.h2
-rw-r--r--src/core/file_sys/registered_cache.cpp3
-rw-r--r--src/core/file_sys/registered_cache.h8
-rw-r--r--src/core/file_sys/romfs.h1
-rw-r--r--src/core/file_sys/romfs_factory.cpp76
-rw-r--r--src/core/file_sys/romfs_factory.h25
-rw-r--r--src/core/file_sys/savedata_factory.cpp18
-rw-r--r--src/core/file_sys/savedata_factory.h15
-rw-r--r--src/core/file_sys/sdmc_factory.cpp2
-rw-r--r--src/core/file_sys/sdmc_factory.h2
-rw-r--r--src/core/file_sys/submission_package.cpp102
-rw-r--r--src/core/file_sys/submission_package.h11
-rw-r--r--src/core/file_sys/system_archive/data/font_nintendo_extended.cpp555
-rw-r--r--src/core/file_sys/system_archive/data/font_nintendo_extended.h2
-rw-r--r--src/core/file_sys/system_archive/system_version.cpp12
-rw-r--r--src/core/file_sys/vfs.cpp39
-rw-r--r--src/core/file_sys/vfs.h44
-rw-r--r--src/core/file_sys/vfs_concat.cpp18
-rw-r--r--src/core/file_sys/vfs_concat.h2
-rw-r--r--src/core/file_sys/vfs_layered.cpp24
-rw-r--r--src/core/file_sys/vfs_layered.h18
-rw-r--r--src/core/file_sys/vfs_offset.cpp11
-rw-r--r--src/core/file_sys/vfs_offset.h6
-rw-r--r--src/core/file_sys/vfs_real.cpp38
-rw-r--r--src/core/file_sys/vfs_real.h24
-rw-r--r--src/core/file_sys/vfs_static.h10
-rw-r--r--src/core/file_sys/vfs_vector.cpp12
-rw-r--r--src/core/file_sys/vfs_vector.h26
-rw-r--r--src/core/file_sys/xts_archive.cpp16
-rw-r--r--src/core/file_sys/xts_archive.h16
-rw-r--r--src/core/frontend/applets/controller.cpp81
-rw-r--r--src/core/frontend/applets/controller.h57
-rw-r--r--src/core/frontend/applets/error.cpp7
-rw-r--r--src/core/frontend/applets/general_frontend.cpp68
-rw-r--r--src/core/frontend/applets/general_frontend.h51
-rw-r--r--src/core/frontend/applets/web_browser.cpp24
-rw-r--r--src/core/frontend/applets/web_browser.h20
-rw-r--r--src/core/frontend/emu_window.cpp51
-rw-r--r--src/core/frontend/emu_window.h17
-rw-r--r--src/core/frontend/framebuffer_layout.cpp8
-rw-r--r--src/core/frontend/framebuffer_layout.h1
-rw-r--r--src/core/frontend/input.h59
-rw-r--r--src/core/frontend/input_interpreter.cpp49
-rw-r--r--src/core/frontend/input_interpreter.h141
-rw-r--r--src/core/gdbstub/gdbstub.cpp1397
-rw-r--r--src/core/gdbstub/gdbstub.h114
-rw-r--r--src/core/hardware_properties.h36
-rw-r--r--src/core/hle/ipc.h8
-rw-r--r--src/core/hle/ipc_helpers.h95
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp322
-rw-r--r--src/core/hle/kernel/address_arbiter.h94
-rw-r--r--src/core/hle/kernel/client_port.cpp7
-rw-r--r--src/core/hle/kernel/client_port.h2
-rw-r--r--src/core/hle/kernel/client_session.cpp24
-rw-r--r--src/core/hle/kernel/client_session.h19
-rw-r--r--src/core/hle/kernel/errors.h40
-rw-r--r--src/core/hle/kernel/global_scheduler_context.cpp52
-rw-r--r--src/core/hle/kernel/global_scheduler_context.h86
-rw-r--r--src/core/hle/kernel/handle_table.cpp22
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp75
-rw-r--r--src/core/hle/kernel/hle_ipc.h48
-rw-r--r--src/core/hle/kernel/k_address_arbiter.cpp341
-rw-r--r--src/core/hle/kernel/k_address_arbiter.h70
-rw-r--r--src/core/hle/kernel/k_affinity_mask.h58
-rw-r--r--src/core/hle/kernel/k_condition_variable.cpp345
-rw-r--r--src/core/hle/kernel/k_condition_variable.h59
-rw-r--r--src/core/hle/kernel/k_event.cpp32
-rw-r--r--src/core/hle/kernel/k_event.h57
-rw-r--r--src/core/hle/kernel/k_light_condition_variable.h57
-rw-r--r--src/core/hle/kernel/k_light_lock.cpp130
-rw-r--r--src/core/hle/kernel/k_light_lock.h41
-rw-r--r--src/core/hle/kernel/k_priority_queue.h451
-rw-r--r--src/core/hle/kernel/k_readable_event.cpp56
-rw-r--r--src/core/hle/kernel/k_readable_event.h51
-rw-r--r--src/core/hle/kernel/k_resource_limit.cpp152
-rw-r--r--src/core/hle/kernel/k_resource_limit.h81
-rw-r--r--src/core/hle/kernel/k_scheduler.cpp814
-rw-r--r--src/core/hle/kernel/k_scheduler.h207
-rw-r--r--src/core/hle/kernel/k_scheduler_lock.h75
-rw-r--r--src/core/hle/kernel/k_scoped_lock.h41
-rw-r--r--src/core/hle/kernel/k_scoped_resource_reservation.h67
-rw-r--r--src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h46
-rw-r--r--src/core/hle/kernel/k_synchronization_object.cpp171
-rw-r--r--src/core/hle/kernel/k_synchronization_object.h59
-rw-r--r--src/core/hle/kernel/k_thread.cpp1048
-rw-r--r--src/core/hle/kernel/k_thread.h768
-rw-r--r--src/core/hle/kernel/k_thread_queue.h81
-rw-r--r--src/core/hle/kernel/k_writable_event.cpp27
-rw-r--r--src/core/hle/kernel/k_writable_event.h44
-rw-r--r--src/core/hle/kernel/kernel.cpp324
-rw-r--r--src/core/hle/kernel/kernel.h68
-rw-r--r--src/core/hle/kernel/memory/address_space_info.cpp2
-rw-r--r--src/core/hle/kernel/memory/memory_block.h20
-rw-r--r--src/core/hle/kernel/memory/memory_block_manager.h4
-rw-r--r--src/core/hle/kernel/memory/memory_layout.h19
-rw-r--r--src/core/hle/kernel/memory/memory_manager.cpp6
-rw-r--r--src/core/hle/kernel/memory/page_heap.h4
-rw-r--r--src/core/hle/kernel/memory/page_table.cpp106
-rw-r--r--src/core/hle/kernel/mutex.cpp170
-rw-r--r--src/core/hle/kernel/mutex.h42
-rw-r--r--src/core/hle/kernel/object.cpp6
-rw-r--r--src/core/hle/kernel/object.h14
-rw-r--r--src/core/hle/kernel/physical_core.cpp52
-rw-r--r--src/core/hle/kernel/physical_core.h44
-rw-r--r--src/core/hle/kernel/process.cpp225
-rw-r--r--src/core/hle/kernel/process.h169
-rw-r--r--src/core/hle/kernel/process_capability.cpp40
-rw-r--r--src/core/hle/kernel/readable_event.cpp54
-rw-r--r--src/core/hle/kernel/readable_event.h57
-rw-r--r--src/core/hle/kernel/resource_limit.cpp73
-rw-r--r--src/core/hle/kernel/resource_limit.h104
-rw-r--r--src/core/hle/kernel/scheduler.cpp845
-rw-r--r--src/core/hle/kernel/scheduler.h318
-rw-r--r--src/core/hle/kernel/server_port.cpp20
-rw-r--r--src/core/hle/kernel/server_port.h9
-rw-r--r--src/core/hle/kernel/server_session.cpp71
-rw-r--r--src/core/hle/kernel/server_session.h45
-rw-r--r--src/core/hle/kernel/service_thread.cpp110
-rw-r--r--src/core/hle/kernel/service_thread.h28
-rw-r--r--src/core/hle/kernel/session.cpp22
-rw-r--r--src/core/hle/kernel/session.h8
-rw-r--r--src/core/hle/kernel/shared_memory.cpp11
-rw-r--r--src/core/hle/kernel/shared_memory.h2
-rw-r--r--src/core/hle/kernel/svc.cpp1357
-rw-r--r--src/core/hle/kernel/svc_common.h14
-rw-r--r--src/core/hle/kernel/svc_results.h41
-rw-r--r--src/core/hle/kernel/svc_types.h34
-rw-r--r--src/core/hle/kernel/svc_wrap.h103
-rw-r--r--src/core/hle/kernel/synchronization.cpp115
-rw-r--r--src/core/hle/kernel/synchronization.h44
-rw-r--r--src/core/hle/kernel/synchronization_object.cpp49
-rw-r--r--src/core/hle/kernel/synchronization_object.h76
-rw-r--r--src/core/hle/kernel/thread.cpp540
-rw-r--r--src/core/hle/kernel/thread.h681
-rw-r--r--src/core/hle/kernel/time_manager.cpp45
-rw-r--r--src/core/hle/kernel/time_manager.h12
-rw-r--r--src/core/hle/kernel/transfer_memory.cpp2
-rw-r--r--src/core/hle/kernel/transfer_memory.h2
-rw-r--r--src/core/hle/kernel/writable_event.cpp45
-rw-r--r--src/core/hle/kernel/writable_event.h59
-rw-r--r--src/core/hle/result.h2
-rw-r--r--src/core/hle/service/acc/acc.cpp175
-rw-r--r--src/core/hle/service/acc/acc.h11
-rw-r--r--src/core/hle/service/acc/acc_su.cpp2
-rw-r--r--src/core/hle/service/acc/acc_u0.cpp4
-rw-r--r--src/core/hle/service/acc/acc_u1.cpp2
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp20
-rw-r--r--src/core/hle/service/acc/profile_manager.h18
-rw-r--r--src/core/hle/service/am/am.cpp296
-rw-r--r--src/core/hle/service/am/am.h70
-rw-r--r--src/core/hle/service/am/applet_ae.cpp56
-rw-r--r--src/core/hle/service/am/applet_ae.h7
-rw-r--r--src/core/hle/service/am/applet_oe.cpp26
-rw-r--r--src/core/hle/service/am/applet_oe.h7
-rw-r--r--src/core/hle/service/am/applets/applets.cpp117
-rw-r--r--src/core/hle/service/am/applets/applets.h45
-rw-r--r--src/core/hle/service/am/applets/controller.cpp252
-rw-r--r--src/core/hle/service/am/applets/controller.h136
-rw-r--r--src/core/hle/service/am/applets/error.cpp18
-rw-r--r--src/core/hle/service/am/applets/general_backend.cpp28
-rw-r--r--src/core/hle/service/am/applets/general_backend.h3
-rw-r--r--src/core/hle/service/am/applets/profile_select.cpp6
-rw-r--r--src/core/hle/service/am/applets/profile_select.h1
-rw-r--r--src/core/hle/service/am/applets/software_keyboard.cpp18
-rw-r--r--src/core/hle/service/am/applets/software_keyboard.h1
-rw-r--r--src/core/hle/service/am/applets/web_browser.cpp792
-rw-r--r--src/core/hle/service/am/applets/web_browser.h80
-rw-r--r--src/core/hle/service/am/applets/web_types.h178
-rw-r--r--src/core/hle/service/am/idle.cpp2
-rw-r--r--src/core/hle/service/am/idle.h6
-rw-r--r--src/core/hle/service/am/omm.cpp2
-rw-r--r--src/core/hle/service/am/omm.h6
-rw-r--r--src/core/hle/service/am/spsm.cpp2
-rw-r--r--src/core/hle/service/am/spsm.h6
-rw-r--r--src/core/hle/service/am/tcap.cpp2
-rw-r--r--src/core/hle/service/am/tcap.h6
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp108
-rw-r--r--src/core/hle/service/aoc/aoc_u.h11
-rw-r--r--src/core/hle/service/apm/apm.cpp10
-rw-r--r--src/core/hle/service/apm/apm.h4
-rw-r--r--src/core/hle/service/apm/controller.cpp6
-rw-r--r--src/core/hle/service/apm/interface.cpp32
-rw-r--r--src/core/hle/service/apm/interface.h6
-rw-r--r--src/core/hle/service/audio/audctl.cpp2
-rw-r--r--src/core/hle/service/audio/audctl.h6
-rw-r--r--src/core/hle/service/audio/auddbg.cpp2
-rw-r--r--src/core/hle/service/audio/auddbg.h6
-rw-r--r--src/core/hle/service/audio/audin_a.cpp2
-rw-r--r--src/core/hle/service/audio/audin_a.h6
-rw-r--r--src/core/hle/service/audio/audin_u.cpp6
-rw-r--r--src/core/hle/service/audio/audin_u.h6
-rw-r--r--src/core/hle/service/audio/audio.cpp26
-rw-r--r--src/core/hle/service/audio/audout_a.cpp2
-rw-r--r--src/core/hle/service/audio/audout_a.h6
-rw-r--r--src/core/hle/service/audio/audout_u.cpp43
-rw-r--r--src/core/hle/service/audio/audout_u.h2
-rw-r--r--src/core/hle/service/audio/audrec_a.cpp2
-rw-r--r--src/core/hle/service/audio/audrec_a.h6
-rw-r--r--src/core/hle/service/audio/audrec_u.cpp5
-rw-r--r--src/core/hle/service/audio/audrec_u.h6
-rw-r--r--src/core/hle/service/audio/audren_a.cpp2
-rw-r--r--src/core/hle/service/audio/audren_a.h6
-rw-r--r--src/core/hle/service/audio/audren_u.cpp212
-rw-r--r--src/core/hle/service/audio/audren_u.h1
-rw-r--r--src/core/hle/service/audio/codecctl.cpp5
-rw-r--r--src/core/hle/service/audio/codecctl.h6
-rw-r--r--src/core/hle/service/audio/hwopus.cpp9
-rw-r--r--src/core/hle/service/audio/hwopus.h6
-rw-r--r--src/core/hle/service/bcat/backend/backend.cpp18
-rw-r--r--src/core/hle/service/bcat/backend/backend.h10
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp22
-rw-r--r--src/core/hle/service/bcat/module.cpp47
-rw-r--r--src/core/hle/service/bcat/module.h3
-rw-r--r--src/core/hle/service/bpc/bpc.cpp10
-rw-r--r--src/core/hle/service/bpc/bpc.h6
-rw-r--r--src/core/hle/service/btdrv/btdrv.cpp18
-rw-r--r--src/core/hle/service/btm/btm.cpp57
-rw-r--r--src/core/hle/service/caps/caps.cpp14
-rw-r--r--src/core/hle/service/caps/caps.h6
-rw-r--r--src/core/hle/service/caps/caps_a.cpp5
-rw-r--r--src/core/hle/service/caps/caps_a.h6
-rw-r--r--src/core/hle/service/caps/caps_c.cpp21
-rw-r--r--src/core/hle/service/caps/caps_c.h9
-rw-r--r--src/core/hle/service/caps/caps_sc.cpp2
-rw-r--r--src/core/hle/service/caps/caps_sc.h6
-rw-r--r--src/core/hle/service/caps/caps_ss.cpp2
-rw-r--r--src/core/hle/service/caps/caps_ss.h6
-rw-r--r--src/core/hle/service/caps/caps_su.cpp9
-rw-r--r--src/core/hle/service/caps/caps_su.h6
-rw-r--r--src/core/hle/service/caps/caps_u.cpp46
-rw-r--r--src/core/hle/service/caps/caps_u.h8
-rw-r--r--src/core/hle/service/erpt/erpt.cpp10
-rw-r--r--src/core/hle/service/erpt/erpt.h6
-rw-r--r--src/core/hle/service/es/es.cpp6
-rw-r--r--src/core/hle/service/es/es.h6
-rw-r--r--src/core/hle/service/eupld/eupld.cpp10
-rw-r--r--src/core/hle/service/eupld/eupld.h6
-rw-r--r--src/core/hle/service/fatal/fatal.cpp10
-rw-r--r--src/core/hle/service/fatal/fatal.h4
-rw-r--r--src/core/hle/service/fatal/fatal_p.cpp4
-rw-r--r--src/core/hle/service/fatal/fatal_p.h2
-rw-r--r--src/core/hle/service/fatal/fatal_u.cpp4
-rw-r--r--src/core/hle/service/fatal/fatal_u.h2
-rw-r--r--src/core/hle/service/fgm/fgm.cpp18
-rw-r--r--src/core/hle/service/fgm/fgm.h6
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp62
-rw-r--r--src/core/hle/service/filesystem/filesystem.h4
-rw-r--r--src/core/hle/service/filesystem/fsp_ldr.cpp2
-rw-r--r--src/core/hle/service/filesystem/fsp_ldr.h6
-rw-r--r--src/core/hle/service/filesystem/fsp_pr.cpp2
-rw-r--r--src/core/hle/service/filesystem/fsp_pr.h6
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp124
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h7
-rw-r--r--src/core/hle/service/friend/friend.cpp31
-rw-r--r--src/core/hle/service/friend/friend.h4
-rw-r--r--src/core/hle/service/friend/interface.cpp4
-rw-r--r--src/core/hle/service/friend/interface.h2
-rw-r--r--src/core/hle/service/glue/arp.cpp14
-rw-r--r--src/core/hle/service/glue/arp.h6
-rw-r--r--src/core/hle/service/glue/bgtc.cpp4
-rw-r--r--src/core/hle/service/glue/bgtc.h8
-rw-r--r--src/core/hle/service/glue/glue.cpp4
-rw-r--r--src/core/hle/service/grc/grc.cpp6
-rw-r--r--src/core/hle/service/grc/grc.h6
-rw-r--r--src/core/hle/service/hid/controllers/controller_base.h4
-rw-r--r--src/core/hle/service/hid/controllers/keyboard.cpp21
-rw-r--r--src/core/hle/service/hid/controllers/keyboard.h21
-rw-r--r--src/core/hle/service/hid/controllers/mouse.cpp11
-rw-r--r--src/core/hle/service/hid/controllers/mouse.h26
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp974
-rw-r--r--src/core/hle/service/hid/controllers/npad.h428
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp121
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h33
-rw-r--r--src/core/hle/service/hid/controllers/xpad.h70
-rw-r--r--src/core/hle/service/hid/hid.cpp919
-rw-r--r--src/core/hle/service/hid/hid.h61
-rw-r--r--src/core/hle/service/hid/irs.cpp4
-rw-r--r--src/core/hle/service/hid/irs.h10
-rw-r--r--src/core/hle/service/hid/xcd.cpp2
-rw-r--r--src/core/hle/service/hid/xcd.h6
-rw-r--r--src/core/hle/service/lbl/lbl.cpp289
-rw-r--r--src/core/hle/service/lbl/lbl.h6
-rw-r--r--src/core/hle/service/ldn/errors.h13
-rw-r--r--src/core/hle/service/ldn/ldn.cpp65
-rw-r--r--src/core/hle/service/ldn/ldn.h6
-rw-r--r--src/core/hle/service/ldr/ldr.cpp47
-rw-r--r--src/core/hle/service/ldr/ldr.h4
-rw-r--r--src/core/hle/service/lm/lm.cpp332
-rw-r--r--src/core/hle/service/lm/manager.cpp134
-rw-r--r--src/core/hle/service/lm/manager.h106
-rw-r--r--src/core/hle/service/mig/mig.cpp6
-rw-r--r--src/core/hle/service/mig/mig.h6
-rw-r--r--src/core/hle/service/mii/manager.cpp57
-rw-r--r--src/core/hle/service/mii/manager.h112
-rw-r--r--src/core/hle/service/mii/mii.cpp19
-rw-r--r--src/core/hle/service/mii/mii.h6
-rw-r--r--src/core/hle/service/mii/raw_data.cpp3848
-rw-r--r--src/core/hle/service/mii/raw_data.h27
-rw-r--r--src/core/hle/service/mm/mm_u.cpp7
-rw-r--r--src/core/hle/service/mm/mm_u.h10
-rw-r--r--src/core/hle/service/ncm/ncm.cpp22
-rw-r--r--src/core/hle/service/ncm/ncm.h6
-rw-r--r--src/core/hle/service/nfc/nfc.cpp34
-rw-r--r--src/core/hle/service/nfc/nfc.h6
-rw-r--r--src/core/hle/service/nfp/nfp.cpp71
-rw-r--r--src/core/hle/service/nfp/nfp.h15
-rw-r--r--src/core/hle/service/nfp/nfp_user.cpp4
-rw-r--r--src/core/hle/service/nfp/nfp_user.h2
-rw-r--r--src/core/hle/service/nifm/nifm.cpp228
-rw-r--r--src/core/hle/service/nifm/nifm.h8
-rw-r--r--src/core/hle/service/nim/nim.cpp66
-rw-r--r--src/core/hle/service/nim/nim.h8
-rw-r--r--src/core/hle/service/npns/npns.cpp10
-rw-r--r--src/core/hle/service/npns/npns.h6
-rw-r--r--src/core/hle/service/ns/ns.cpp77
-rw-r--r--src/core/hle/service/ns/ns.h40
-rw-r--r--src/core/hle/service/ns/pl_u.cpp60
-rw-r--r--src/core/hle/service/ns/pl_u.h22
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdevice.h36
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp21
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.h8
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp169
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h109
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp133
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.h113
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp192
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h55
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp294
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.h169
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp73
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.h33
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp244
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h170
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp42
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h18
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_vic.cpp65
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_vic.h37
-rw-r--r--src/core/hle/service/nvdrv/devices/nvmap.cpp119
-rw-r--r--src/core/hle/service/nvdrv/devices/nvmap.h69
-rw-r--r--src/core/hle/service/nvdrv/interface.cpp206
-rw-r--r--src/core/hle/service/nvdrv/interface.h12
-rw-r--r--src/core/hle/service/nvdrv/nvdata.h86
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.cpp141
-rw-r--r--src/core/hle/service/nvdrv/nvdrv.h51
-rw-r--r--src/core/hle/service/nvdrv/nvmemp.cpp2
-rw-r--r--src/core/hle/service/nvdrv/nvmemp.h6
-rw-r--r--src/core/hle/service/nvdrv/syncpoint_manager.cpp39
-rw-r--r--src/core/hle/service/nvdrv/syncpoint_manager.h85
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp189
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h35
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp52
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h15
-rw-r--r--src/core/hle/service/olsc/olsc.cpp80
-rw-r--r--src/core/hle/service/olsc/olsc.h20
-rw-r--r--src/core/hle/service/pcie/pcie.cpp8
-rw-r--r--src/core/hle/service/pcie/pcie.h6
-rw-r--r--src/core/hle/service/pctl/module.cpp76
-rw-r--r--src/core/hle/service/pctl/module.h9
-rw-r--r--src/core/hle/service/pctl/pctl.cpp4
-rw-r--r--src/core/hle/service/pctl/pctl.h6
-rw-r--r--src/core/hle/service/pcv/pcv.cpp14
-rw-r--r--src/core/hle/service/pcv/pcv.h6
-rw-r--r--src/core/hle/service/pm/pm.cpp24
-rw-r--r--src/core/hle/service/prepo/prepo.cpp104
-rw-r--r--src/core/hle/service/prepo/prepo.h8
-rw-r--r--src/core/hle/service/psc/psc.cpp14
-rw-r--r--src/core/hle/service/psc/psc.h6
-rw-r--r--src/core/hle/service/ptm/psm.cpp121
-rw-r--r--src/core/hle/service/ptm/psm.h6
-rw-r--r--src/core/hle/service/service.cpp128
-rw-r--r--src/core/hle/service/service.h57
-rw-r--r--src/core/hle/service/set/set.cpp3
-rw-r--r--src/core/hle/service/set/set.h6
-rw-r--r--src/core/hle/service/set/set_cal.cpp2
-rw-r--r--src/core/hle/service/set/set_cal.h6
-rw-r--r--src/core/hle/service/set/set_fd.cpp2
-rw-r--r--src/core/hle/service/set/set_fd.h6
-rw-r--r--src/core/hle/service/set/set_sys.cpp8
-rw-r--r--src/core/hle/service/set/set_sys.h6
-rw-r--r--src/core/hle/service/set/settings.cpp11
-rw-r--r--src/core/hle/service/set/settings.h10
-rw-r--r--src/core/hle/service/sm/controller.cpp2
-rw-r--r--src/core/hle/service/sm/controller.h6
-rw-r--r--src/core/hle/service/sm/sm.cpp28
-rw-r--r--src/core/hle/service/sm/sm.h15
-rw-r--r--src/core/hle/service/sockets/bsd.cpp811
-rw-r--r--src/core/hle/service/sockets/bsd.h147
-rw-r--r--src/core/hle/service/sockets/ethc.cpp4
-rw-r--r--src/core/hle/service/sockets/ethc.h8
-rw-r--r--src/core/hle/service/sockets/nsd.cpp2
-rw-r--r--src/core/hle/service/sockets/nsd.h7
-rw-r--r--src/core/hle/service/sockets/sfdnsres.cpp38
-rw-r--r--src/core/hle/service/sockets/sfdnsres.h6
-rw-r--r--src/core/hle/service/sockets/sockets.cpp18
-rw-r--r--src/core/hle/service/sockets/sockets.h90
-rw-r--r--src/core/hle/service/sockets/sockets_translate.cpp166
-rw-r--r--src/core/hle/service/sockets/sockets_translate.h48
-rw-r--r--src/core/hle/service/spl/csrng.cpp3
-rw-r--r--src/core/hle/service/spl/csrng.h6
-rw-r--r--src/core/hle/service/spl/module.cpp11
-rw-r--r--src/core/hle/service/spl/module.h9
-rw-r--r--src/core/hle/service/spl/spl.cpp3
-rw-r--r--src/core/hle/service/spl/spl.h6
-rw-r--r--src/core/hle/service/ssl/ssl.cpp14
-rw-r--r--src/core/hle/service/ssl/ssl.h6
-rw-r--r--src/core/hle/service/time/clock_types.h26
-rw-r--r--src/core/hle/service/time/interface.cpp2
-rw-r--r--src/core/hle/service/time/standard_user_system_clock_core.cpp8
-rw-r--r--src/core/hle/service/time/standard_user_system_clock_core.h7
-rw-r--r--src/core/hle/service/time/system_clock_context_update_callback.cpp4
-rw-r--r--src/core/hle/service/time/system_clock_context_update_callback.h6
-rw-r--r--src/core/hle/service/time/time.cpp48
-rw-r--r--src/core/hle/service/time/time.h15
-rw-r--r--src/core/hle/service/time/time_manager.cpp359
-rw-r--r--src/core/hle/service/time/time_manager.h85
-rw-r--r--src/core/hle/service/time/time_sharedmemory.h2
-rw-r--r--src/core/hle/service/time/time_zone_content_manager.cpp5
-rw-r--r--src/core/hle/service/time/time_zone_content_manager.h4
-rw-r--r--src/core/hle/service/time/time_zone_manager.cpp21
-rw-r--r--src/core/hle/service/time/time_zone_service.cpp5
-rw-r--r--src/core/hle/service/time/time_zone_service.h7
-rw-r--r--src/core/hle/service/time/time_zone_types.h22
-rw-r--r--src/core/hle/service/usb/usb.cpp39
-rw-r--r--src/core/hle/service/usb/usb.h6
-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp14
-rw-r--r--src/core/hle/service/vi/display/vi_display.h9
-rw-r--r--src/core/hle/service/vi/vi.cpp205
-rw-r--r--src/core/hle/service/vi/vi.h12
-rw-r--r--src/core/hle/service/vi/vi_m.cpp6
-rw-r--r--src/core/hle/service/vi/vi_m.h8
-rw-r--r--src/core/hle/service/vi/vi_s.cpp6
-rw-r--r--src/core/hle/service/vi/vi_s.h8
-rw-r--r--src/core/hle/service/vi/vi_u.cpp6
-rw-r--r--src/core/hle/service/vi/vi_u.h8
-rw-r--r--src/core/hle/service/wlan/wlan.cpp22
-rw-r--r--src/core/hle/service/wlan/wlan.h6
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp27
-rw-r--r--src/core/loader/deconstructed_rom_directory.h8
-rw-r--r--src/core/loader/elf.cpp3
-rw-r--r--src/core/loader/elf.h8
-rw-r--r--src/core/loader/kip.cpp8
-rw-r--r--src/core/loader/kip.h8
-rw-r--r--src/core/loader/loader.cpp33
-rw-r--r--src/core/loader/loader.h19
-rw-r--r--src/core/loader/nax.cpp5
-rw-r--r--src/core/loader/nax.h10
-rw-r--r--src/core/loader/nca.cpp8
-rw-r--r--src/core/loader/nca.h8
-rw-r--r--src/core/loader/nro.cpp18
-rw-r--r--src/core/loader/nro.h8
-rw-r--r--src/core/loader/nso.cpp26
-rw-r--r--src/core/loader/nso.h16
-rw-r--r--src/core/loader/nsp.cpp29
-rw-r--r--src/core/loader/nsp.h14
-rw-r--r--src/core/loader/xci.cpp26
-rw-r--r--src/core/loader/xci.h14
-rw-r--r--src/core/memory.cpp213
-rw-r--r--src/core/memory.h34
-rw-r--r--src/core/memory/cheat_engine.cpp44
-rw-r--r--src/core/memory/cheat_engine.h5
-rw-r--r--src/core/network/network.cpp84
-rw-r--r--src/core/network/network.h24
-rw-r--r--src/core/network/sockets.h4
-rw-r--r--src/core/reporter.cpp50
-rw-r--r--src/core/reporter.h3
-rw-r--r--src/core/settings.cpp56
-rw-r--r--src/core/settings.h91
-rw-r--r--src/core/telemetry_session.cpp13
-rw-r--r--src/core/telemetry_session.h18
-rw-r--r--src/input_common/CMakeLists.txt45
-rwxr-xr-xsrc/input_common/analog_from_button.cpp140
-rw-r--r--src/input_common/gcadapter/gc_adapter.cpp520
-rw-r--r--src/input_common/gcadapter/gc_adapter.h149
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp238
-rw-r--r--src/input_common/gcadapter/gc_poller.h11
-rw-r--r--src/input_common/keyboard.cpp5
-rw-r--r--src/input_common/main.cpp160
-rw-r--r--src/input_common/main.h68
-rw-r--r--src/input_common/motion_emu.cpp169
-rw-r--r--src/input_common/motion_emu.h46
-rw-r--r--src/input_common/motion_from_button.cpp34
-rw-r--r--src/input_common/motion_from_button.h25
-rw-r--r--src/input_common/motion_input.cpp301
-rw-r--r--src/input_common/motion_input.h74
-rw-r--r--src/input_common/mouse/mouse_input.cpp159
-rw-r--r--src/input_common/mouse/mouse_input.h103
-rw-r--r--src/input_common/mouse/mouse_poller.cpp285
-rw-r--r--src/input_common/mouse/mouse_poller.h109
-rw-r--r--src/input_common/sdl/sdl.h2
-rw-r--r--src/input_common/sdl/sdl_impl.cpp684
-rw-r--r--src/input_common/sdl/sdl_impl.h4
-rw-r--r--src/input_common/settings.cpp14
-rw-r--r--src/input_common/settings.h43
-rw-r--r--src/input_common/touch_from_button.cpp52
-rw-r--r--src/input_common/touch_from_button.h23
-rw-r--r--src/input_common/udp/client.cpp358
-rw-r--r--src/input_common/udp/client.h120
-rw-r--r--src/input_common/udp/protocol.h27
-rw-r--r--src/input_common/udp/udp.cpp159
-rw-r--r--src/input_common/udp/udp.h61
-rw-r--r--src/tests/CMakeLists.txt5
-rw-r--r--src/tests/common/bit_field.cpp4
-rw-r--r--src/tests/common/bit_utils.cpp23
-rw-r--r--src/tests/common/fibers.cpp75
-rw-r--r--src/tests/common/multi_level_queue.cpp55
-rw-r--r--src/tests/common/ring_buffer.cpp38
-rw-r--r--src/tests/core/arm/arm_test_common.cpp145
-rw-r--r--src/tests/core/arm/arm_test_common.h93
-rw-r--r--src/tests/video_core/buffer_base.cpp549
-rw-r--r--src/video_core/CMakeLists.txt242
-rw-r--r--src/video_core/buffer_cache/buffer_base.h590
-rw-r--r--src/video_core/buffer_cache/buffer_block.h67
-rw-r--r--src/video_core/buffer_cache/buffer_cache.cpp13
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h1662
-rw-r--r--src/video_core/buffer_cache/map_interval.cpp33
-rw-r--r--src/video_core/buffer_cache/map_interval.h92
-rw-r--r--src/video_core/cdma_pusher.cpp170
-rw-r--r--src/video_core/cdma_pusher.h136
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp129
-rw-r--r--src/video_core/command_classes/codecs/codec.h70
-rw-r--r--src/video_core/command_classes/codecs/h264.cpp293
-rw-r--r--src/video_core/command_classes/codecs/h264.h118
-rw-r--r--src/video_core/command_classes/codecs/vp9.cpp989
-rw-r--r--src/video_core/command_classes/codecs/vp9.h197
-rw-r--r--src/video_core/command_classes/codecs/vp9_types.h302
-rw-r--r--src/video_core/command_classes/host1x.cpp30
-rw-r--r--src/video_core/command_classes/host1x.h37
-rw-r--r--src/video_core/command_classes/nvdec.cpp48
-rw-r--r--src/video_core/command_classes/nvdec.h38
-rw-r--r--src/video_core/command_classes/nvdec_common.h48
-rw-r--r--src/video_core/command_classes/sync_manager.cpp60
-rw-r--r--src/video_core/command_classes/sync_manager.h64
-rw-r--r--src/video_core/command_classes/vic.cpp172
-rw-r--r--src/video_core/command_classes/vic.h110
-rw-r--r--src/video_core/compatible_formats.cpp145
-rw-r--r--src/video_core/compatible_formats.h23
-rw-r--r--src/video_core/delayed_destruction_ring.h32
-rw-r--r--src/video_core/dirty_flags.cpp38
-rw-r--r--src/video_core/dirty_flags.h11
-rw-r--r--src/video_core/dma_pusher.cpp67
-rw-r--r--src/video_core/dma_pusher.h53
-rw-r--r--src/video_core/engines/engine_upload.cpp8
-rw-r--r--src/video_core/engines/engine_upload.h4
-rw-r--r--src/video_core/engines/fermi_2d.cpp98
-rw-r--r--src/video_core/engines/fermi_2d.h331
-rw-r--r--src/video_core/engines/kepler_compute.cpp31
-rw-r--r--src/video_core/engines/kepler_compute.h23
-rw-r--r--src/video_core/engines/kepler_memory.cpp5
-rw-r--r--src/video_core/engines/kepler_memory.h6
-rw-r--r--src/video_core/engines/maxwell_3d.cpp376
-rw-r--r--src/video_core/engines/maxwell_3d.h345
-rw-r--r--src/video_core/engines/maxwell_dma.cpp14
-rw-r--r--src/video_core/engines/maxwell_dma.h16
-rw-r--r--src/video_core/engines/shader_bytecode.h192
-rw-r--r--src/video_core/engines/shader_header.h51
-rw-r--r--src/video_core/fence_manager.h56
-rw-r--r--src/video_core/framebuffer_config.h31
-rw-r--r--src/video_core/gpu.cpp191
-rw-r--r--src/video_core/gpu.h175
-rw-r--r--src/video_core/gpu_asynch.cpp64
-rw-r--r--src/video_core/gpu_asynch.h46
-rw-r--r--src/video_core/gpu_synch.cpp45
-rw-r--r--src/video_core/gpu_synch.h40
-rw-r--r--src/video_core/gpu_thread.cpp72
-rw-r--r--src/video_core/gpu_thread.h54
-rw-r--r--src/video_core/guest_driver.h4
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt85
-rw-r--r--src/video_core/host_shaders/StringShaderHeader.cmake2
-rw-r--r--src/video_core/host_shaders/block_linear_unswizzle_2d.comp122
-rw-r--r--src/video_core/host_shaders/block_linear_unswizzle_3d.comp125
-rw-r--r--src/video_core/host_shaders/convert_depth_to_float.frag13
-rw-r--r--src/video_core/host_shaders/convert_float_to_depth.frag13
-rw-r--r--src/video_core/host_shaders/full_screen_triangle.vert29
-rw-r--r--src/video_core/host_shaders/opengl_copy_bc4.comp70
-rw-r--r--src/video_core/host_shaders/opengl_present.frag4
-rw-r--r--src/video_core/host_shaders/opengl_present.vert4
-rw-r--r--src/video_core/host_shaders/pitch_unswizzle.comp86
-rw-r--r--src/video_core/host_shaders/vulkan_blit_color_float.frag14
-rw-r--r--src/video_core/host_shaders/vulkan_blit_depth_stencil.frag16
-rw-r--r--src/video_core/host_shaders/vulkan_present.frag15
-rw-r--r--src/video_core/host_shaders/vulkan_present.vert19
-rw-r--r--src/video_core/host_shaders/vulkan_quad_indexed.comp41
-rw-r--r--src/video_core/host_shaders/vulkan_uint8.comp31
-rw-r--r--src/video_core/macro/macro.cpp2
-rw-r--r--src/video_core/macro/macro_hle.cpp6
-rw-r--r--src/video_core/macro/macro_hle.h2
-rw-r--r--src/video_core/macro/macro_interpreter.cpp27
-rw-r--r--src/video_core/macro/macro_interpreter.h10
-rw-r--r--src/video_core/macro/macro_jit_x64.cpp31
-rw-r--r--src/video_core/macro/macro_jit_x64.h4
-rw-r--r--src/video_core/memory_manager.cpp76
-rw-r--r--src/video_core/memory_manager.h22
-rw-r--r--src/video_core/morton.cpp250
-rw-r--r--src/video_core/morton.h18
-rw-r--r--src/video_core/query_cache.h45
-rw-r--r--src/video_core/rasterizer_interface.h37
-rw-r--r--src/video_core/renderer_base.h36
-rw-r--r--src/video_core/renderer_opengl/gl_arb_decompiler.cpp132
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp232
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h157
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp79
-rw-r--r--src/video_core/renderer_opengl/gl_device.h29
-rw-r--r--src/video_core/renderer_opengl/gl_fence_manager.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_fence_manager.h13
-rw-r--r--src/video_core/renderer_opengl/gl_framebuffer_cache.cpp85
-rw-r--r--src/video_core/renderer_opengl/gl_framebuffer_cache.h68
-rw-r--r--src/video_core/renderer_opengl/gl_query_cache.cpp27
-rw-r--r--src/video_core/renderer_opengl/gl_query_cache.h22
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp1187
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h146
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.h3
-rw-r--r--src/video_core/renderer_opengl/gl_sampler_cache.cpp52
-rw-r--r--src/video_core/renderer_opengl/gl_sampler_cache.h25
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp84
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h26
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp149
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h18
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.h16
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h6
-rw-r--r--src/video_core/renderer_opengl/gl_state_tracker.cpp26
-rw-r--r--src/video_core/renderer_opengl/gl_state_tracker.h71
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.cpp104
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.h61
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp1357
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h279
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h85
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp399
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h56
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp225
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h52
-rw-r--r--src/video_core/renderer_opengl/utils.cpp42
-rw-r--r--src/video_core/renderer_opengl/utils.h16
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp624
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h96
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp109
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.h45
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp128
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.h24
-rw-r--r--src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp220
-rw-r--r--src/video_core/renderer_vulkan/nsight_aftermath_tracker.h87
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp425
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h76
-rw-r--r--src/video_core/renderer_vulkan/shaders/blit.frag24
-rw-r--r--src/video_core/renderer_vulkan/shaders/blit.vert28
-rw-r--r--src/video_core/renderer_vulkan/shaders/quad_array.comp37
-rw-r--r--src/video_core/renderer_vulkan/shaders/quad_indexed.comp50
-rw-r--r--src/video_core/renderer_vulkan/shaders/uint8.comp33
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp348
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h54
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp380
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h136
-rw-r--r--src/video_core/renderer_vulkan/vk_command_pool.cpp46
-rw-r--r--src/video_core/renderer_vulkan/vk_command_pool.h34
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp500
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.h61
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp22
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.h14
-rw-r--r--src/video_core/renderer_vulkan/vk_descriptor_pool.cpp23
-rw-r--r--src/video_core/renderer_vulkan/vk_descriptor_pool.h19
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp790
-rw-r--r--src/video_core/renderer_vulkan/vk_device.h274
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.cpp65
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.h30
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp110
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.h30
-rw-r--r--src/video_core/renderer_vulkan/vk_image.cpp135
-rw-r--r--src/video_core/renderer_vulkan/vk_image.h84
-rw-r--r--src/video_core/renderer_vulkan/vk_master_semaphore.cpp56
-rw-r--r--src/video_core/renderer_vulkan/vk_master_semaphore.h75
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.cpp230
-rw-r--r--src/video_core/renderer_vulkan/vk_memory_manager.h126
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp135
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h43
-rw-r--r--src/video_core/renderer_vulkan/vk_query_cache.cpp83
-rw-r--r--src/video_core/renderer_vulkan/vk_query_cache.h43
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp1329
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h204
-rw-r--r--src/video_core/renderer_vulkan/vk_renderpass_cache.cpp158
-rw-r--r--src/video_core/renderer_vulkan/vk_renderpass_cache.h70
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_manager.cpp311
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_manager.h196
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_pool.cpp63
-rw-r--r--src/video_core/renderer_vulkan/vk_resource_pool.h43
-rw-r--r--src/video_core/renderer_vulkan/vk_sampler_cache.cpp83
-rw-r--r--src/video_core/renderer_vulkan/vk_sampler_cache.h29
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.cpp148
-rw-r--r--src/video_core/renderer_vulkan/vk_scheduler.h106
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp117
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.h41
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_util.cpp15
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_util.h8
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp285
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.h100
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.cpp78
-rw-r--r--src/video_core/renderer_vulkan/vk_state_tracker.h23
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.cpp34
-rw-r--r--src/video_core/renderer_vulkan/vk_stream_buffer.h23
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.cpp27
-rw-r--r--src/video_core/renderer_vulkan/vk_swapchain.h16
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp1537
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h340
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.h38
-rw-r--r--src/video_core/renderer_vulkan/wrapper.cpp805
-rw-r--r--src/video_core/renderer_vulkan/wrapper.h1057
-rw-r--r--src/video_core/sampler_cache.cpp21
-rw-r--r--src/video_core/sampler_cache.h60
-rw-r--r--src/video_core/shader/ast.cpp13
-rw-r--r--src/video_core/shader/ast.h56
-rw-r--r--src/video_core/shader/async_shaders.cpp87
-rw-r--r--src/video_core/shader/async_shaders.h42
-rw-r--r--src/video_core/shader/control_flow.cpp47
-rw-r--r--src/video_core/shader/control_flow.h14
-rw-r--r--src/video_core/shader/decode.cpp12
-rw-r--r--src/video_core/shader/decode/arithmetic.cpp6
-rw-r--r--src/video_core/shader/decode/arithmetic_half.cpp3
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp9
-rw-r--r--src/video_core/shader/decode/arithmetic_integer_immediate.cpp40
-rw-r--r--src/video_core/shader/decode/conversion.cpp4
-rw-r--r--src/video_core/shader/decode/half_set.cpp14
-rw-r--r--src/video_core/shader/decode/image.cpp40
-rw-r--r--src/video_core/shader/decode/memory.cpp25
-rw-r--r--src/video_core/shader/decode/other.cpp45
-rw-r--r--src/video_core/shader/decode/shift.cpp2
-rw-r--r--src/video_core/shader/decode/texture.cpp107
-rw-r--r--src/video_core/shader/decode/warp.cpp2
-rw-r--r--src/video_core/shader/expr.h6
-rw-r--r--src/video_core/shader/memory_util.cpp7
-rw-r--r--src/video_core/shader/memory_util.h6
-rw-r--r--src/video_core/shader/node.h159
-rw-r--r--src/video_core/shader/node_helper.cpp2
-rw-r--r--src/video_core/shader/registry.cpp50
-rw-r--r--src/video_core/shader/registry.h2
-rw-r--r--src/video_core/shader/shader_ir.cpp21
-rw-r--r--src/video_core/shader/shader_ir.h31
-rw-r--r--src/video_core/shader/track.cpp4
-rw-r--r--src/video_core/surface.cpp14
-rw-r--r--src/video_core/surface.h152
-rw-r--r--src/video_core/texture_cache/accelerated_swizzle.cpp70
-rw-r--r--src/video_core/texture_cache/accelerated_swizzle.h45
-rw-r--r--src/video_core/texture_cache/copy_params.h36
-rw-r--r--src/video_core/texture_cache/decode_bc4.cpp97
-rw-r--r--src/video_core/texture_cache/decode_bc4.h16
-rw-r--r--src/video_core/texture_cache/descriptor_table.h82
-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp380
-rw-r--r--src/video_core/texture_cache/format_lookup_table.h42
-rw-r--r--src/video_core/texture_cache/formatter.cpp95
-rw-r--r--src/video_core/texture_cache/formatter.h263
-rw-r--r--src/video_core/texture_cache/image_base.cpp218
-rw-r--r--src/video_core/texture_cache/image_base.h83
-rw-r--r--src/video_core/texture_cache/image_info.cpp189
-rw-r--r--src/video_core/texture_cache/image_info.h38
-rw-r--r--src/video_core/texture_cache/image_view_base.cpp41
-rw-r--r--src/video_core/texture_cache/image_view_base.h47
-rw-r--r--src/video_core/texture_cache/image_view_info.cpp88
-rw-r--r--src/video_core/texture_cache/image_view_info.h50
-rw-r--r--src/video_core/texture_cache/render_targets.h51
-rw-r--r--src/video_core/texture_cache/samples_helper.h55
-rw-r--r--src/video_core/texture_cache/slot_vector.h156
-rw-r--r--src/video_core/texture_cache/surface_base.cpp294
-rw-r--r--src/video_core/texture_cache/surface_base.h333
-rw-r--r--src/video_core/texture_cache/surface_params.cpp445
-rw-r--r--src/video_core/texture_cache/surface_params.h293
-rw-r--r--src/video_core/texture_cache/surface_view.cpp27
-rw-r--r--src/video_core/texture_cache/surface_view.h68
-rw-r--r--src/video_core/texture_cache/texture_cache.h2402
-rw-r--r--src/video_core/texture_cache/types.h140
-rw-r--r--src/video_core/texture_cache/util.cpp1210
-rw-r--r--src/video_core/texture_cache/util.h109
-rw-r--r--src/video_core/textures/astc.cpp87
-rw-r--r--src/video_core/textures/astc.h5
-rw-r--r--src/video_core/textures/convert.cpp93
-rw-r--r--src/video_core/textures/convert.h22
-rw-r--r--src/video_core/textures/decoders.cpp255
-rw-r--r--src/video_core/textures/decoders.h44
-rw-r--r--src/video_core/textures/texture.cpp16
-rw-r--r--src/video_core/textures/texture.h239
-rw-r--r--src/video_core/video_core.cpp41
-rw-r--r--src/video_core/vulkan_common/nsight_aftermath_tracker.cpp203
-rw-r--r--src/video_core/vulkan_common/nsight_aftermath_tracker.h80
-rw-r--r--src/video_core/vulkan_common/vulkan_debug_callback.cpp46
-rw-r--r--src/video_core/vulkan_common/vulkan_debug_callback.h13
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp860
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h307
-rw-r--r--src/video_core/vulkan_common/vulkan_instance.cpp155
-rw-r--r--src/video_core/vulkan_common/vulkan_instance.h32
-rw-r--r--src/video_core/vulkan_common/vulkan_library.cpp36
-rw-r--r--src/video_core/vulkan_common/vulkan_library.h13
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp326
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h129
-rw-r--r--src/video_core/vulkan_common/vulkan_surface.cpp81
-rw-r--r--src/video_core/vulkan_common/vulkan_surface.h18
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.cpp940
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h1253
-rw-r--r--src/web_service/CMakeLists.txt2
-rw-r--r--src/web_service/web_backend.cpp33
-rw-r--r--src/yuzu/CMakeLists.txt43
-rw-r--r--src/yuzu/aboutdialog.ui20
-rw-r--r--src/yuzu/applets/controller.cpp679
-rw-r--r--src/yuzu/applets/controller.h161
-rw-r--r--src/yuzu/applets/controller.ui2653
-rw-r--r--src/yuzu/applets/error.cpp12
-rw-r--r--src/yuzu/applets/profile_select.cpp15
-rw-r--r--src/yuzu/applets/profile_select.h3
-rw-r--r--src/yuzu/applets/software_keyboard.cpp4
-rw-r--r--src/yuzu/applets/software_keyboard.h2
-rw-r--r--src/yuzu/applets/web_browser.cpp443
-rw-r--r--src/yuzu/applets/web_browser.h191
-rw-r--r--src/yuzu/applets/web_browser_scripts.h193
-rw-r--r--src/yuzu/bootmanager.cpp235
-rw-r--r--src/yuzu/bootmanager.h21
-rw-r--r--src/yuzu/compatdb.cpp2
-rw-r--r--src/yuzu/configuration/config.cpp481
-rw-r--r--src/yuzu/configuration/config.h27
-rw-r--r--src/yuzu/configuration/configure.ui20
-rw-r--r--src/yuzu/configuration/configure_audio.cpp10
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp3
-rw-r--r--src/yuzu/configuration/configure_cpu.ui12
-rw-r--r--src/yuzu/configuration/configure_debug.cpp7
-rw-r--r--src/yuzu/configuration/configure_debug.ui120
-rw-r--r--src/yuzu/configuration/configure_debug_controller.cpp7
-rw-r--r--src/yuzu/configuration/configure_debug_controller.h9
-rw-r--r--src/yuzu/configuration/configure_debug_controller.ui20
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp27
-rw-r--r--src/yuzu/configuration/configure_general.cpp8
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp57
-rw-r--r--src/yuzu/configuration/configure_graphics.h1
-rw-r--r--src/yuzu/configuration/configure_graphics.ui7
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp8
-rw-r--r--src/yuzu/configuration/configure_input.cpp121
-rw-r--r--src/yuzu/configuration/configure_input.h16
-rw-r--r--src/yuzu/configuration/configure_input.ui46
-rw-r--r--src/yuzu/configuration/configure_input_advanced.cpp23
-rw-r--r--src/yuzu/configuration/configure_input_advanced.h3
-rw-r--r--src/yuzu/configuration/configure_input_advanced.ui261
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp1119
-rw-r--r--src/yuzu/configuration/configure_input_player.h93
-rw-r--r--src/yuzu/configuration/configure_input_player.ui412
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp2732
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h192
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.cpp37
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.h40
-rw-r--r--src/yuzu/configuration/configure_input_profile_dialog.ui71
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp337
-rw-r--r--src/yuzu/configuration/configure_motion_touch.h95
-rw-r--r--src/yuzu/configuration/configure_motion_touch.ui370
-rw-r--r--src/yuzu/configuration/configure_mouse_advanced.ui46
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp14
-rw-r--r--src/yuzu/configuration/configure_per_game.ui20
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp6
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp10
-rw-r--r--src/yuzu/configuration/configure_service.cpp2
-rw-r--r--src/yuzu/configuration/configure_system.cpp40
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.cpp623
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.h92
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.ui221
-rw-r--r--src/yuzu/configuration/configure_touch_widget.h62
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.cpp3
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.ui51
-rw-r--r--src/yuzu/configuration/configure_ui.cpp3
-rw-r--r--src/yuzu/configuration/configure_vibration.cpp146
-rw-r--r--src/yuzu/configuration/configure_vibration.h43
-rw-r--r--src/yuzu/configuration/configure_vibration.ui546
-rw-r--r--src/yuzu/configuration/input_profiles.cpp131
-rw-r--r--src/yuzu/configuration/input_profiles.h32
-rw-r--r--src/yuzu/debugger/controller.cpp66
-rw-r--r--src/yuzu/debugger/controller.h31
-rw-r--r--src/yuzu/debugger/profiler.cpp2
-rw-r--r--src/yuzu/debugger/wait_tree.cpp207
-rw-r--r--src/yuzu/debugger/wait_tree.h31
-rw-r--r--src/yuzu/game_list.cpp141
-rw-r--r--src/yuzu/game_list.h24
-rw-r--r--src/yuzu/game_list_p.h39
-rw-r--r--src/yuzu/game_list_worker.cpp36
-rw-r--r--src/yuzu/install_dialog.h5
-rw-r--r--src/yuzu/main.cpp697
-rw-r--r--src/yuzu/main.h38
-rw-r--r--src/yuzu/main.ui86
-rw-r--r--src/yuzu/util/url_request_interceptor.cpp34
-rw-r--r--src/yuzu/util/url_request_interceptor.h30
-rw-r--r--src/yuzu/yuzu.qrc5
-rw-r--r--src/yuzu_cmd/CMakeLists.txt30
-rw-r--r--src/yuzu_cmd/config.cpp47
-rw-r--r--src/yuzu_cmd/default_ini.h17
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp143
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h30
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp44
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp11
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h7
-rw-r--r--src/yuzu_cmd/yuzu.cpp65
-rw-r--r--src/yuzu_tester/CMakeLists.txt34
-rw-r--r--src/yuzu_tester/config.cpp193
-rw-r--r--src/yuzu_tester/config.h24
-rw-r--r--src/yuzu_tester/default_ini.h182
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp148
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.h40
-rw-r--r--src/yuzu_tester/resource.h16
-rw-r--r--src/yuzu_tester/service/yuzutest.cpp112
-rw-r--r--src/yuzu_tester/service/yuzutest.h25
-rw-r--r--src/yuzu_tester/yuzu.cpp268
-rw-r--r--src/yuzu_tester/yuzu.rc17
1038 files changed, 71718 insertions, 39691 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 71efbb40d..1cfd3bbc9 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -32,7 +32,6 @@ if (MSVC)
# /Zc:inline - Let codegen omit inline functions in object files
# /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null
add_compile_options(
- /W3
/MP
/Zi
/Zo
@@ -43,6 +42,18 @@ if (MSVC)
/Zc:externConstexpr
/Zc:inline
/Zc:throwingNew
+
+ # Warnings
+ /W3
+ /we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
+ /we4101 # 'identifier': unreferenced local variable
+ /we4265 # 'class': class has virtual functions, but destructor is not virtual
+ /we4388 # signed/unsigned mismatch
+ /we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
+ /we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
+ /we4555 # Expression has no effect; expected expression with side-effect
+ /we4834 # Discarding return value of function with 'nodiscard' attribute
+ /we5038 # data member 'member1' will be initialized after data member 'member2'
)
# /GS- - No stack buffer overflow checks
@@ -53,12 +64,20 @@ if (MSVC)
else()
add_compile_options(
-Wall
+ -Werror=array-bounds
-Werror=implicit-fallthrough
-Werror=missing-declarations
+ -Werror=missing-field-initializers
-Werror=reorder
+ -Werror=switch
+ -Werror=uninitialized
+ -Werror=unused-function
+ -Werror=unused-result
+ -Werror=unused-variable
-Wextra
-Wmissing-declarations
-Wno-attributes
+ -Wno-invalid-offsetof
-Wno-unused-parameter
)
@@ -113,7 +132,6 @@ add_subdirectory(tests)
if (ENABLE_SDL2)
add_subdirectory(yuzu_cmd)
- add_subdirectory(yuzu_tester)
endif()
if (ENABLE_QT)
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index 5ef38a337..a0ae07752 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -12,22 +12,58 @@ add_library(audio_core STATIC
buffer.h
codec.cpp
codec.h
+ command_generator.cpp
+ command_generator.h
common.h
+ delay_line.cpp
+ delay_line.h
+ effect_context.cpp
+ effect_context.h
+ info_updater.cpp
+ info_updater.h
+ memory_pool.cpp
+ memory_pool.h
+ mix_context.cpp
+ mix_context.h
null_sink.h
sink.h
+ sink_context.cpp
+ sink_context.h
sink_details.cpp
sink_details.h
sink_stream.h
+ splitter_context.cpp
+ splitter_context.h
stream.cpp
stream.h
time_stretch.cpp
time_stretch.h
+ voice_context.cpp
+ voice_context.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)
create_target_directory_groups(audio_core)
+if (NOT MSVC)
+ target_compile_options(audio_core PRIVATE
+ -Werror=conversion
+ -Werror=ignored-qualifiers
+ -Werror=implicit-fallthrough
+ -Werror=reorder
+ -Werror=sign-compare
+ -Werror=shadow
+ -Werror=unused-parameter
+ -Werror=unused-variable
+
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
+
+ -Wno-sign-conversion
+ )
+endif()
+
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch)
diff --git a/src/audio_core/algorithm/filter.cpp b/src/audio_core/algorithm/filter.cpp
index f65bf64f7..01b8dff6b 100644
--- a/src/audio_core/algorithm/filter.cpp
+++ b/src/audio_core/algorithm/filter.cpp
@@ -31,8 +31,8 @@ Filter Filter::LowPass(double cutoff, double Q) {
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
-Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
- : a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
+Filter::Filter(double a0_, double a1_, double a2_, double b0_, double b1_, double b2_)
+ : a1(a1_ / a0_), a2(a2_ / a0_), b0(b0_ / a0_), b1(b1_ / a0_), b2(b2_ / a0_) {}
void Filter::Process(std::vector<s16>& signal) {
const std::size_t num_frames = signal.size() / 2;
@@ -55,7 +55,8 @@ void Filter::Process(std::vector<s16>& signal) {
/// @param total_count The total number of biquads to be cascaded.
/// @param index 0-index of the biquad to calculate the Q value for.
static double CascadingBiquadQ(std::size_t total_count, std::size_t index) {
- const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
+ const auto pole =
+ M_PI * static_cast<double>(2 * index + 1) / (4.0 * static_cast<double>(total_count));
return 1.0 / (2.0 * std::cos(pole));
}
@@ -68,7 +69,7 @@ CascadingFilter CascadingFilter::LowPass(double cutoff, std::size_t cascade_size
}
CascadingFilter::CascadingFilter() = default;
-CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
+CascadingFilter::CascadingFilter(std::vector<Filter> filters_) : filters(std::move(filters_)) {}
void CascadingFilter::Process(std::vector<s16>& signal) {
for (auto& filter : filters) {
diff --git a/src/audio_core/algorithm/filter.h b/src/audio_core/algorithm/filter.h
index 3546d149b..a291fe79b 100644
--- a/src/audio_core/algorithm/filter.h
+++ b/src/audio_core/algorithm/filter.h
@@ -25,7 +25,7 @@ public:
/// Passthrough filter.
Filter();
- Filter(double a0, double a1, double a2, double b0, double b1, double b2);
+ Filter(double a0_, double a1_, double a2_, double b0_, double b1_, double b2_);
void Process(std::vector<s16>& signal);
@@ -51,7 +51,7 @@ public:
/// Passthrough.
CascadingFilter();
- explicit CascadingFilter(std::vector<Filter> filters);
+ explicit CascadingFilter(std::vector<Filter> filters_);
void Process(std::vector<s16>& signal);
diff --git a/src/audio_core/algorithm/interpolate.cpp b/src/audio_core/algorithm/interpolate.cpp
index 49ab9d3e1..3b4144e21 100644
--- a/src/audio_core/algorithm/interpolate.cpp
+++ b/src/audio_core/algorithm/interpolate.cpp
@@ -146,7 +146,7 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
return {};
if (ratio <= 0) {
- LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
+ LOG_ERROR(Audio, "Nonsensical interpolation ratio {}", ratio);
return input;
}
@@ -164,7 +164,8 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
const std::size_t num_frames{input.size() / 2};
std::vector<s16> output;
- output.reserve(static_cast<std::size_t>(input.size() / ratio + InterpolationState::taps));
+ output.reserve(static_cast<std::size_t>(static_cast<double>(input.size()) / ratio +
+ InterpolationState::taps));
for (std::size_t frame{}; frame < num_frames; ++frame) {
const std::size_t lut_index{(state.fraction >> 8) * InterpolationState::taps};
@@ -197,4 +198,36 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
return output;
}
+void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count) {
+ const std::array<s16, 512>& lut = [pitch] {
+ if (pitch > 0xaaaa) {
+ return curve_lut0;
+ }
+ if (pitch <= 0x8000) {
+ return curve_lut1;
+ }
+ return curve_lut2;
+ }();
+
+ std::size_t index{};
+
+ for (std::size_t i = 0; i < sample_count; i++) {
+ const std::size_t lut_index{(static_cast<std::size_t>(fraction) >> 8) * 4};
+ const auto l0 = lut[lut_index + 0];
+ const auto l1 = lut[lut_index + 1];
+ const auto l2 = lut[lut_index + 2];
+ const auto l3 = lut[lut_index + 3];
+
+ const auto s0 = static_cast<s32>(input[index + 0]);
+ const auto s1 = static_cast<s32>(input[index + 1]);
+ const auto s2 = static_cast<s32>(input[index + 2]);
+ const auto s3 = static_cast<s32>(input[index + 3]);
+
+ output[i] = (l0 * s0 + l1 * s1 + l2 * s2 + l3 * s3) >> 15;
+ fraction += pitch;
+ index += (fraction >> 15);
+ fraction &= 0x7fff;
+ }
+}
+
} // namespace AudioCore
diff --git a/src/audio_core/algorithm/interpolate.h b/src/audio_core/algorithm/interpolate.h
index ab1a31754..d534077af 100644
--- a/src/audio_core/algorithm/interpolate.h
+++ b/src/audio_core/algorithm/interpolate.h
@@ -38,4 +38,7 @@ inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16>
return Interpolate(state, std::move(input), ratio);
}
+/// Nintendo Switchs DSP resampling algorithm. Based on a single channel
+void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count);
+
} // namespace AudioCore
diff --git a/src/audio_core/audio_out.cpp b/src/audio_core/audio_out.cpp
index 8619a3f03..fe3a898ad 100644
--- a/src/audio_core/audio_out.cpp
+++ b/src/audio_core/audio_out.cpp
@@ -43,6 +43,10 @@ std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream,
return stream->GetTagsAndReleaseBuffers(max_count);
}
+std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream) {
+ return stream->GetTagsAndReleaseBuffers();
+}
+
void AudioOut::StartStream(StreamPtr stream) {
stream->Play();
}
diff --git a/src/audio_core/audio_out.h b/src/audio_core/audio_out.h
index b07588287..6ce08cd0d 100644
--- a/src/audio_core/audio_out.h
+++ b/src/audio_core/audio_out.h
@@ -31,6 +31,9 @@ public:
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
+ /// Returns a vector of all recently released buffers specified by tag for the specified stream
+ std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream);
+
/// Starts an audio stream for playback
void StartStream(StreamPtr stream);
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index d64452617..d2ce8c814 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -2,95 +2,96 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "audio_core/algorithm/interpolate.h"
+#include <limits>
+#include <vector>
+
#include "audio_core/audio_out.h"
#include "audio_core/audio_renderer.h"
-#include "audio_core/codec.h"
#include "audio_core/common.h"
-#include "common/assert.h"
+#include "audio_core/info_updater.h"
+#include "audio_core/voice_context.h"
#include "common/logging/log.h"
-#include "core/core.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
+#include "core/settings.h"
-namespace AudioCore {
+namespace {
+[[nodiscard]] static constexpr s16 ClampToS16(s32 value) {
+ return static_cast<s16>(std::clamp(value, s32{std::numeric_limits<s16>::min()},
+ s32{std::numeric_limits<s16>::max()}));
+}
-constexpr u32 STREAM_SAMPLE_RATE{48000};
-constexpr u32 STREAM_NUM_CHANNELS{2};
-using VoiceChannelHolder = std::array<VoiceResourceInformation*, 6>;
-class AudioRenderer::VoiceState {
-public:
- bool IsPlaying() const {
- return is_in_use && info.play_state == PlayState::Started;
- }
+[[nodiscard]] static constexpr s16 Mix2To1(s16 l_channel, s16 r_channel) {
+ // Mix 50% from left and 50% from right channel
+ constexpr float l_mix_amount = 50.0f / 100.0f;
+ constexpr float r_mix_amount = 50.0f / 100.0f;
+ return ClampToS16(static_cast<s32>((static_cast<float>(l_channel) * l_mix_amount) +
+ (static_cast<float>(r_channel) * r_mix_amount)));
+}
- const VoiceOutStatus& GetOutStatus() const {
- return out_status;
- }
+[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(s16 fl_channel, s16 fr_channel,
+ s16 fc_channel,
+ [[maybe_unused]] s16 lf_channel,
+ s16 bl_channel, s16 br_channel) {
+ // Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
+ // are mixed to be 36.94%
- const VoiceInfo& GetInfo() const {
- return info;
- }
+ constexpr float front_mix_amount = 36.94f / 100.0f;
+ constexpr float center_mix_amount = 26.12f / 100.0f;
+ constexpr float back_mix_amount = 36.94f / 100.0f;
- VoiceInfo& GetInfo() {
- return info;
- }
+ // Mix 50% from left and 50% from right channel
+ const auto left = front_mix_amount * static_cast<float>(fl_channel) +
+ center_mix_amount * static_cast<float>(fc_channel) +
+ back_mix_amount * static_cast<float>(bl_channel);
- void SetWaveIndex(std::size_t index);
- std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory,
- const VoiceChannelHolder& voice_resources);
- void UpdateState();
- void RefreshBuffer(Core::Memory::Memory& memory, const VoiceChannelHolder& voice_resources);
-
-private:
- bool is_in_use{};
- bool is_refresh_pending{};
- std::size_t wave_index{};
- std::size_t offset{};
- Codec::ADPCMState adpcm_state{};
- InterpolationState interp_state{};
- std::vector<s16> samples;
- VoiceOutStatus out_status{};
- VoiceInfo info{};
-};
-
-class AudioRenderer::EffectState {
-public:
- const EffectOutStatus& GetOutStatus() const {
- return out_status;
- }
+ const auto right = front_mix_amount * static_cast<float>(fr_channel) +
+ center_mix_amount * static_cast<float>(fc_channel) +
+ back_mix_amount * static_cast<float>(br_channel);
- const EffectInStatus& GetInfo() const {
- return info;
- }
+ return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
+}
- EffectInStatus& GetInfo() {
- return info;
- }
+[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2WithCoefficients(
+ s16 fl_channel, s16 fr_channel, s16 fc_channel, s16 lf_channel, s16 bl_channel, s16 br_channel,
+ const std::array<float_le, 4>& coeff) {
+ const auto left =
+ static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
+ static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[0];
+
+ const auto right =
+ static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
+ static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[0];
- void UpdateState(Core::Memory::Memory& memory);
+ return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
+}
-private:
- EffectOutStatus out_status{};
- EffectInStatus info{};
-};
+} // namespace
+namespace AudioCore {
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
- AudioRendererParameter params,
- std::shared_ptr<Kernel::WritableEvent> buffer_event,
+ AudioCommon::AudioRendererParameter params,
+ Stream::ReleaseCallback&& release_callback,
std::size_t instance_number)
- : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
- voice_resources(params.voice_count), effects(params.effect_count), memory{memory_} {
+ : worker_params{params}, memory_pool_info(params.effect_count + params.voice_count * 4),
+ voice_context(params.voice_count), effect_context(params.effect_count), mix_context(),
+ sink_context(params.sink_count), splitter_context(),
+ voices(params.voice_count), memory{memory_},
+ command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
+ memory) {
behavior_info.SetUserRevision(params.revision);
+ splitter_context.Initialize(behavior_info, params.splitter_count,
+ params.num_splitter_send_channels);
+ mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count);
audio_out = std::make_unique<AudioCore::AudioOut>();
- stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
- fmt::format("AudioRenderer-Instance{}", instance_number),
- [=]() { buffer_event->Signal(); });
+ stream = audio_out->OpenStream(
+ core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
+ fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
audio_out->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
QueueMixedBuffer(2);
+ QueueMixedBuffer(3);
}
AudioRenderer::~AudioRenderer() = default;
@@ -111,359 +112,210 @@ Stream::State AudioRenderer::GetStreamState() const {
return stream->GetState();
}
-ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
- // Copy UpdateDataHeader struct
- UpdateDataHeader config{};
- std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
- u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
+ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
+ std::vector<u8>& output_params) {
+
+ InfoUpdater info_updater{input_params, output_params, behavior_info};
- if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) {
+ if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
LOG_ERROR(Audio, "Failed to update behavior info input parameters");
- return Audren::ERR_INVALID_PARAMETERS;
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- // Copy MemoryPoolInfo structs
- std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
- std::memcpy(mem_pool_info.data(),
- input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
- memory_pool_count * sizeof(MemoryPoolInfo));
-
- // Copy voice resources
- const std::size_t voice_resource_offset{sizeof(UpdateDataHeader) + config.behavior_size +
- config.memory_pools_size};
- std::memcpy(voice_resources.data(), input_params.data() + voice_resource_offset,
- sizeof(VoiceResourceInformation) * voice_resources.size());
-
- // Copy VoiceInfo structs
- std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size +
- config.memory_pools_size + config.voice_resource_size};
- for (auto& voice : voices) {
- std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo));
- voice_offset += sizeof(VoiceInfo);
+ if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
+ LOG_ERROR(Audio, "Failed to update memory pool parameters");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size +
- config.memory_pools_size + config.voice_resource_size +
- config.voices_size};
- for (auto& effect : effects) {
- std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus));
- effect_offset += sizeof(EffectInStatus);
+ if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
+ LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- // Update memory pool state
- std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
- for (std::size_t index = 0; index < memory_pool.size(); ++index) {
- if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
- memory_pool[index].state = MemoryPoolStates::Attached;
- } else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
- memory_pool[index].state = MemoryPoolStates::Detached;
- }
+ if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
+ LOG_ERROR(Audio, "Failed to update voice parameters");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- // Update voices
- for (auto& voice : voices) {
- voice.UpdateState();
- if (!voice.GetInfo().is_in_use) {
- continue;
- }
- if (voice.GetInfo().is_new) {
- voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
- }
+ // TODO(ogniK): Deal with stopped audio renderer but updates still taking place
+ if (!info_updater.UpdateEffects(effect_context, true)) {
+ LOG_ERROR(Audio, "Failed to update effect parameters");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- for (auto& effect : effects) {
- effect.UpdateState(memory);
+ if (behavior_info.IsSplitterSupported()) {
+ if (!info_updater.UpdateSplitterInfo(splitter_context)) {
+ LOG_ERROR(Audio, "Failed to update splitter parameters");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
+ }
}
- // Release previous buffers and queue next ones for playback
- ReleaseAndQueueBuffers();
+ const auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
+ splitter_context, effect_context);
- // Copy output header
- UpdateDataHeader response_data{worker_params};
- if (behavior_info.IsElapsedFrameCountSupported()) {
- response_data.render_info = sizeof(RendererInfo);
- response_data.total_size += sizeof(RendererInfo);
+ if (mix_result.IsError()) {
+ LOG_ERROR(Audio, "Failed to update mix parameters");
+ return mix_result;
}
- std::vector<u8> output_params(response_data.total_size);
- std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
-
- // Copy output memory pool entries
- std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
- response_data.memory_pools_size);
-
- // Copy output voice status
- std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
- for (const auto& voice : voices) {
- std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
- sizeof(VoiceOutStatus));
- voice_out_status_offset += sizeof(VoiceOutStatus);
+ // TODO(ogniK): Sinks
+ if (!info_updater.UpdateSinks(sink_context)) {
+ LOG_ERROR(Audio, "Failed to update sink parameters");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- std::size_t effect_out_status_offset{
- sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
- response_data.voice_resource_size};
- for (const auto& effect : effects) {
- std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(),
- sizeof(EffectOutStatus));
- effect_out_status_offset += sizeof(EffectOutStatus);
+ // TODO(ogniK): Performance buffer
+ if (!info_updater.UpdatePerformanceBuffer()) {
+ LOG_ERROR(Audio, "Failed to update performance buffer parameters");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- // Update behavior info output
- const std::size_t behavior_out_status_offset{
- sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
- response_data.effects_size + response_data.sinks_size +
- response_data.performance_manager_size};
-
- if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) {
- LOG_ERROR(Audio, "Failed to update behavior info output parameters");
- return Audren::ERR_INVALID_PARAMETERS;
+ if (!info_updater.UpdateErrorInfo(behavior_info)) {
+ LOG_ERROR(Audio, "Failed to update error info");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (behavior_info.IsElapsedFrameCountSupported()) {
- const std::size_t renderer_info_offset{
- sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
- response_data.effects_size + response_data.sinks_size +
- response_data.performance_manager_size + response_data.behavior_size};
- RendererInfo renderer_info{};
- renderer_info.elasped_frame_count = elapsed_frame_count;
- std::memcpy(output_params.data() + renderer_info_offset, &renderer_info,
- sizeof(RendererInfo));
- }
-
- return MakeResult(output_params);
-}
-
-void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
- wave_index = index & 3;
- is_refresh_pending = true;
-}
-
-std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(
- std::size_t sample_count, Core::Memory::Memory& memory,
- const VoiceChannelHolder& voice_resources) {
- if (!IsPlaying()) {
- return {};
- }
-
- if (is_refresh_pending) {
- RefreshBuffer(memory, voice_resources);
- }
-
- const std::size_t max_size{samples.size() - offset};
- const std::size_t dequeue_offset{offset};
- std::size_t size{sample_count * STREAM_NUM_CHANNELS};
- if (size > max_size) {
- size = max_size;
- }
-
- out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
- offset += size;
-
- const auto& wave_buffer{info.wave_buffer[wave_index]};
- if (offset == samples.size()) {
- offset = 0;
-
- if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
- SetWaveIndex(wave_index + 1);
- }
-
- if (wave_buffer.buffer_sz) {
- out_status.wave_buffer_consumed++;
- }
-
- if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
- info.play_state = PlayState::Paused;
+ if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
+ LOG_ERROR(Audio, "Failed to update renderer info");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
}
+ // TODO(ogniK): Statistics
- return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
-}
-
-void AudioRenderer::VoiceState::UpdateState() {
- if (is_in_use && !info.is_in_use) {
- // No longer in use, reset state
- is_refresh_pending = true;
- wave_index = 0;
- offset = 0;
- out_status = {};
+ if (!info_updater.WriteOutputHeader()) {
+ LOG_ERROR(Audio, "Failed to write output header");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- is_in_use = info.is_in_use;
-}
-void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory,
- const VoiceChannelHolder& voice_resources) {
- const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
- const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
- std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
- memory.ReadBlock(wave_buffer_address, new_samples.data(), wave_buffer_size);
-
- switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
- case Codec::PcmFormat::Int16: {
- // PCM16 is played as-is
- break;
- }
- case Codec::PcmFormat::Adpcm: {
- // Decode ADPCM to PCM16
- Codec::ADPCM_Coeff coeffs;
- memory.ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
- new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
- new_samples.size() * sizeof(s16), coeffs, adpcm_state);
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format);
- break;
- }
-
- switch (info.channel_count) {
- case 1: {
- // 1 channel is upsampled to 2 channel
- samples.resize(new_samples.size() * 2);
+ // TODO(ogniK): Check when all sections are implemented
- for (std::size_t index = 0; index < new_samples.size(); ++index) {
- auto sample = static_cast<float>(new_samples[index]);
- if (voice_resources[0]->in_use) {
- sample *= voice_resources[0]->mix_volumes[0];
- }
-
- samples[index * 2] = static_cast<s16>(sample * info.volume);
- samples[index * 2 + 1] = static_cast<s16>(sample * info.volume);
- }
- break;
+ if (!info_updater.CheckConsumedSize()) {
+ LOG_ERROR(Audio, "Audio buffers were not consumed!");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
- case 2: {
- // 2 channel is played as is
- samples = std::move(new_samples);
- const std::size_t sample_count = (samples.size() / 2);
- for (std::size_t index = 0; index < sample_count; ++index) {
- const std::size_t index_l = index * 2;
- const std::size_t index_r = index * 2 + 1;
-
- auto sample_l = static_cast<float>(samples[index_l]);
- auto sample_r = static_cast<float>(samples[index_r]);
-
- if (voice_resources[0]->in_use) {
- sample_l *= voice_resources[0]->mix_volumes[0];
- }
-
- if (voice_resources[1]->in_use) {
- sample_r *= voice_resources[1]->mix_volumes[1];
- }
- samples[index_l] = static_cast<s16>(sample_l * info.volume);
- samples[index_r] = static_cast<s16>(sample_r * info.volume);
- }
- break;
- }
- case 6: {
- samples.resize((new_samples.size() / 6) * 2);
- const std::size_t sample_count = samples.size() / 2;
-
- for (std::size_t index = 0; index < sample_count; ++index) {
- auto FL = static_cast<float>(new_samples[index * 6]);
- auto FR = static_cast<float>(new_samples[index * 6 + 1]);
- auto FC = static_cast<float>(new_samples[index * 6 + 2]);
- auto BL = static_cast<float>(new_samples[index * 6 + 4]);
- auto BR = static_cast<float>(new_samples[index * 6 + 5]);
-
- if (voice_resources[0]->in_use) {
- FL *= voice_resources[0]->mix_volumes[0];
- }
- if (voice_resources[1]->in_use) {
- FR *= voice_resources[1]->mix_volumes[1];
- }
- if (voice_resources[2]->in_use) {
- FC *= voice_resources[2]->mix_volumes[2];
- }
- if (voice_resources[4]->in_use) {
- BL *= voice_resources[4]->mix_volumes[4];
- }
- if (voice_resources[5]->in_use) {
- BR *= voice_resources[5]->mix_volumes[5];
- }
-
- samples[index * 2] =
- static_cast<s16>((0.3694f * FL + 0.2612f * FC + 0.3694f * BL) * info.volume);
- samples[index * 2 + 1] =
- static_cast<s16>((0.3694f * FR + 0.2612f * FC + 0.3694f * BR) * info.volume);
- }
- break;
- }
- default:
- UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count);
- break;
- }
-
- // Only interpolate when necessary, expensive.
- if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
- samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
- STREAM_SAMPLE_RATE);
- }
-
- is_refresh_pending = false;
-}
-
-void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) {
- if (info.is_new) {
- out_status.state = EffectStatus::New;
- } else {
- if (info.type == Effect::Aux) {
- ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_info) == 0,
- "Aux buffers tried to update");
- ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_info) == 0,
- "Aux buffers tried to update");
- ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_base) == 0,
- "Aux buffers tried to update");
- ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_base) == 0,
- "Aux buffers tried to update");
- }
- }
-}
+ ReleaseAndQueueBuffers();
-static constexpr s16 ClampToS16(s32 value) {
- return static_cast<s16>(std::clamp(value, -32768, 32767));
+ return RESULT_SUCCESS;
}
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
- constexpr std::size_t BUFFER_SIZE{512};
+ command_generator.PreCommand();
+ // Clear mix buffers before our next operation
+ command_generator.ClearMixBuffers();
+
+ // If the splitter is not in use, sort our mixes
+ if (!splitter_context.UsingSplitter()) {
+ mix_context.SortInfo();
+ }
+ // Sort our voices
+ voice_context.SortInfo();
+
+ // Handle samples
+ command_generator.GenerateVoiceCommands();
+ command_generator.GenerateSubMixCommands();
+ command_generator.GenerateFinalMixCommands();
+
+ command_generator.PostCommand();
+ // Base sample size
+ std::size_t BUFFER_SIZE{worker_params.sample_count};
+ // Samples
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
-
- for (auto& voice : voices) {
- if (!voice.IsPlaying()) {
- continue;
- }
- VoiceChannelHolder resources{};
- for (u32 channel = 0; channel < voice.GetInfo().channel_count; channel++) {
- const auto channel_resource_id = voice.GetInfo().voice_channel_resource_ids[channel];
- resources[channel] = &voice_resources[channel_resource_id];
+ // Make sure to clear our samples
+ std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
+
+ if (sink_context.InUse()) {
+ const auto stream_channel_count = stream->GetNumChannels();
+ const auto buffer_offsets = sink_context.OutputBuffers();
+ const auto channel_count = buffer_offsets.size();
+ const auto& final_mix = mix_context.GetFinalMixInfo();
+ const auto& in_params = final_mix.GetInParams();
+ std::vector<s32*> mix_buffers(channel_count);
+ for (std::size_t i = 0; i < channel_count; i++) {
+ mix_buffers[i] =
+ command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
}
- std::size_t offset{};
- s64 samples_remaining{BUFFER_SIZE};
- while (samples_remaining > 0) {
- const std::vector<s16> samples{
- voice.DequeueSamples(samples_remaining, memory, resources)};
-
- if (samples.empty()) {
- break;
- }
-
- samples_remaining -= samples.size() / stream->GetNumChannels();
-
- for (const auto& sample : samples) {
- const s32 buffer_sample{buffer[offset]};
- buffer[offset++] =
- ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
+ for (std::size_t i = 0; i < BUFFER_SIZE; i++) {
+ if (channel_count == 1) {
+ const auto sample = ClampToS16(mix_buffers[0][i]);
+
+ // Place sample in all channels
+ for (u32 channel = 0; channel < stream_channel_count; channel++) {
+ buffer[i * stream_channel_count + channel] = sample;
+ }
+
+ if (stream_channel_count == 6) {
+ // Output stream has a LF channel, mute it!
+ buffer[i * stream_channel_count + 3] = 0;
+ }
+
+ } else if (channel_count == 2) {
+ const auto l_sample = ClampToS16(mix_buffers[0][i]);
+ const auto r_sample = ClampToS16(mix_buffers[1][i]);
+ if (stream_channel_count == 1) {
+ buffer[i * stream_channel_count + 0] = Mix2To1(l_sample, r_sample);
+ } else if (stream_channel_count == 2) {
+ buffer[i * stream_channel_count + 0] = l_sample;
+ buffer[i * stream_channel_count + 1] = r_sample;
+ } else if (stream_channel_count == 6) {
+ buffer[i * stream_channel_count + 0] = l_sample;
+ buffer[i * stream_channel_count + 1] = r_sample;
+
+ // Combine both left and right channels to the center channel
+ buffer[i * stream_channel_count + 2] = Mix2To1(l_sample, r_sample);
+
+ buffer[i * stream_channel_count + 4] = l_sample;
+ buffer[i * stream_channel_count + 5] = r_sample;
+ }
+
+ } else if (channel_count == 6) {
+ const auto fl_sample = ClampToS16(mix_buffers[0][i]);
+ const auto fr_sample = ClampToS16(mix_buffers[1][i]);
+ const auto fc_sample = ClampToS16(mix_buffers[2][i]);
+ const auto lf_sample = ClampToS16(mix_buffers[3][i]);
+ const auto bl_sample = ClampToS16(mix_buffers[4][i]);
+ const auto br_sample = ClampToS16(mix_buffers[5][i]);
+
+ if (stream_channel_count == 1) {
+ // Games seem to ignore the center channel half the time, we use the front left
+ // and right channel for mixing as that's where majority of the audio goes
+ buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
+ } else if (stream_channel_count == 2) {
+ // Mix all channels into 2 channels
+ if (sink_context.HasDownMixingCoefficients()) {
+ const auto [left, right] = Mix6To2WithCoefficients(
+ fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
+ sink_context.GetDownmixCoefficients());
+ buffer[i * stream_channel_count + 0] = left;
+ buffer[i * stream_channel_count + 1] = right;
+ } else {
+ const auto [left, right] = Mix6To2(fl_sample, fr_sample, fc_sample,
+ lf_sample, bl_sample, br_sample);
+ buffer[i * stream_channel_count + 0] = left;
+ buffer[i * stream_channel_count + 1] = right;
+ }
+ } else if (stream_channel_count == 6) {
+ // Pass through
+ buffer[i * stream_channel_count + 0] = fl_sample;
+ buffer[i * stream_channel_count + 1] = fr_sample;
+ buffer[i * stream_channel_count + 2] = fc_sample;
+ buffer[i * stream_channel_count + 3] = lf_sample;
+ buffer[i * stream_channel_count + 4] = bl_sample;
+ buffer[i * stream_channel_count + 5] = br_sample;
+ }
}
}
}
+
audio_out->QueueBuffer(stream, tag, std::move(buffer));
elapsed_frame_count++;
+ voice_context.UpdateStateByDspShared();
}
void AudioRenderer::ReleaseAndQueueBuffers() {
- const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream, 2)};
+ const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index f0b691a86..18567f618 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -9,261 +9,64 @@
#include <vector>
#include "audio_core/behavior_info.h"
+#include "audio_core/command_generator.h"
#include "audio_core/common.h"
+#include "audio_core/effect_context.h"
+#include "audio_core/memory_pool.h"
+#include "audio_core/mix_context.h"
+#include "audio_core/sink_context.h"
+#include "audio_core/splitter_context.h"
#include "audio_core/stream.h"
+#include "audio_core/voice_context.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Core::Timing {
class CoreTiming;
}
-namespace Kernel {
-class WritableEvent;
-}
-
namespace Core::Memory {
class Memory;
}
namespace AudioCore {
+using DSPStateHolder = std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>;
class AudioOut;
-enum class PlayState : u8 {
- Started = 0,
- Stopped = 1,
- Paused = 2,
-};
-
-enum class Effect : u8 {
- None = 0,
- Aux = 2,
-};
-
-enum class EffectStatus : u8 {
- None = 0,
- New = 1,
-};
-
-struct AudioRendererParameter {
- u32_le sample_rate;
- u32_le sample_count;
- u32_le mix_buffer_count;
- u32_le submix_count;
- u32_le voice_count;
- u32_le sink_count;
- u32_le effect_count;
- u32_le performance_frame_count;
- u8 is_voice_drop_enabled;
- u8 unknown_21;
- u8 unknown_22;
- u8 execution_mode;
- u32_le splitter_count;
- u32_le num_splitter_send_channels;
- u32_le unknown_30;
- u32_le revision;
-};
-static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
-
-enum class MemoryPoolStates : u32 { // Should be LE
- Invalid = 0x0,
- Unknown = 0x1,
- RequestDetach = 0x2,
- Detached = 0x3,
- RequestAttach = 0x4,
- Attached = 0x5,
- Released = 0x6,
-};
-
-struct MemoryPoolEntry {
- MemoryPoolStates state;
- u32_le unknown_4;
- u32_le unknown_8;
- u32_le unknown_c;
-};
-static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
-
-struct MemoryPoolInfo {
- u64_le pool_address;
- u64_le pool_size;
- MemoryPoolStates pool_state;
- INSERT_PADDING_WORDS(3); // Unknown
-};
-static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
-struct BiquadFilter {
- u8 enable;
- INSERT_PADDING_BYTES(1);
- std::array<s16_le, 3> numerator;
- std::array<s16_le, 2> denominator;
-};
-static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
-
-struct WaveBuffer {
- u64_le buffer_addr;
- u64_le buffer_sz;
- s32_le start_sample_offset;
- s32_le end_sample_offset;
- u8 is_looping;
- u8 end_of_stream;
- u8 sent_to_server;
- INSERT_PADDING_BYTES(5);
- u64 context_addr;
- u64 context_sz;
- INSERT_PADDING_BYTES(8);
-};
-static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
-
-struct VoiceResourceInformation {
- s32_le id{};
- std::array<float_le, MAX_MIX_BUFFERS> mix_volumes{};
- bool in_use{};
- INSERT_PADDING_BYTES(11);
-};
-static_assert(sizeof(VoiceResourceInformation) == 0x70, "VoiceResourceInformation has wrong size");
-
-struct VoiceInfo {
- u32_le id;
- u32_le node_id;
- u8 is_new;
- u8 is_in_use;
- PlayState play_state;
- u8 sample_format;
- u32_le sample_rate;
- u32_le priority;
- u32_le sorting_order;
- u32_le channel_count;
- float_le pitch;
- float_le volume;
- std::array<BiquadFilter, 2> biquad_filter;
- u32_le wave_buffer_count;
- u32_le wave_buffer_head;
- INSERT_PADDING_WORDS(1);
- u64_le additional_params_addr;
- u64_le additional_params_sz;
- u32_le mix_id;
- u32_le splitter_info_id;
- std::array<WaveBuffer, 4> wave_buffer;
- std::array<u32_le, 6> voice_channel_resource_ids;
- INSERT_PADDING_BYTES(24);
-};
-static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
-
-struct VoiceOutStatus {
- u64_le played_sample_count;
- u32_le wave_buffer_consumed;
- u32_le voice_drops_count;
-};
-static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
-
-struct AuxInfo {
- std::array<u8, 24> input_mix_buffers;
- std::array<u8, 24> output_mix_buffers;
- u32_le mix_buffer_count;
- u32_le sample_rate; // Stored in the aux buffer currently
- u32_le sample_count;
- u64_le send_buffer_info;
- u64_le send_buffer_base;
-
- u64_le return_buffer_info;
- u64_le return_buffer_base;
-};
-static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
-
-struct EffectInStatus {
- Effect type;
- u8 is_new;
- u8 is_enabled;
- INSERT_PADDING_BYTES(1);
- u32_le mix_id;
- u64_le buffer_base;
- u64_le buffer_sz;
- s32_le priority;
- INSERT_PADDING_BYTES(4);
- union {
- std::array<u8, 0xa0> raw;
- AuxInfo aux_info;
- };
-};
-static_assert(sizeof(EffectInStatus) == 0xc0, "EffectInStatus is an invalid size");
-
-struct EffectOutStatus {
- EffectStatus state;
- INSERT_PADDING_BYTES(0xf);
-};
-static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size");
-
-struct RendererInfo {
- u64_le elasped_frame_count{};
- INSERT_PADDING_WORDS(2);
-};
-static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
-
-struct UpdateDataHeader {
- UpdateDataHeader() {}
-
- explicit UpdateDataHeader(const AudioRendererParameter& config) {
- revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision
- behavior_size = 0xb0;
- memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
- voices_size = config.voice_count * 0x10;
- voice_resource_size = 0x0;
- effects_size = config.effect_count * 0x10;
- mixes_size = 0x0;
- sinks_size = config.sink_count * 0x20;
- performance_manager_size = 0x10;
- render_info = 0;
- total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
- effects_size + sinks_size + performance_manager_size;
- }
-
- u32_le revision{};
- u32_le behavior_size{};
- u32_le memory_pools_size{};
- u32_le voices_size{};
- u32_le voice_resource_size{};
- u32_le effects_size{};
- u32_le mixes_size{};
- u32_le sinks_size{};
- u32_le performance_manager_size{};
- u32_le splitter_size{};
- u32_le render_info{};
- INSERT_PADDING_WORDS(4);
- u32_le total_size{};
-};
-static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
-
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
- AudioRendererParameter params,
- std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
+ AudioCommon::AudioRendererParameter params,
+ Stream::ReleaseCallback&& release_callback, std::size_t instance_number);
~AudioRenderer();
- ResultVal<std::vector<u8>> UpdateAudioRenderer(const std::vector<u8>& input_params);
+ [[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
+ std::vector<u8>& output_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
- u32 GetSampleRate() const;
- u32 GetSampleCount() const;
- u32 GetMixBufferCount() const;
- Stream::State GetStreamState() const;
+ [[nodiscard]] u32 GetSampleRate() const;
+ [[nodiscard]] u32 GetSampleCount() const;
+ [[nodiscard]] u32 GetMixBufferCount() const;
+ [[nodiscard]] Stream::State GetStreamState() const;
private:
- class EffectState;
- class VoiceState;
BehaviorInfo behavior_info{};
- AudioRendererParameter worker_params;
- std::shared_ptr<Kernel::WritableEvent> buffer_event;
+ AudioCommon::AudioRendererParameter worker_params;
+ std::vector<ServerMemoryPoolInfo> memory_pool_info;
+ VoiceContext voice_context;
+ EffectContext effect_context;
+ MixContext mix_context;
+ SinkContext sink_context;
+ SplitterContext splitter_context;
std::vector<VoiceState> voices;
- std::vector<VoiceResourceInformation> voice_resources;
- std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;
StreamPtr stream;
Core::Memory::Memory& memory;
+ CommandGenerator command_generator;
std::size_t elapsed_frame_count{};
};
diff --git a/src/audio_core/behavior_info.cpp b/src/audio_core/behavior_info.cpp
index 94b7a3bf1..3c2e3e6f1 100644
--- a/src/audio_core/behavior_info.cpp
+++ b/src/audio_core/behavior_info.cpp
@@ -9,39 +9,11 @@
namespace AudioCore {
-BehaviorInfo::BehaviorInfo() : process_revision(CURRENT_PROCESS_REVISION) {}
+BehaviorInfo::BehaviorInfo() : process_revision(AudioCommon::CURRENT_PROCESS_REVISION) {}
BehaviorInfo::~BehaviorInfo() = default;
-bool BehaviorInfo::UpdateInput(const std::vector<u8>& buffer, std::size_t offset) {
- if (!CanConsumeBuffer(buffer.size(), offset, sizeof(InParams))) {
- LOG_ERROR(Audio, "Buffer is an invalid size!");
- return false;
- }
- InParams params{};
- std::memcpy(&params, buffer.data() + offset, sizeof(InParams));
-
- if (!IsValidRevision(params.revision)) {
- LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", params.revision);
- return false;
- }
-
- if (user_revision != params.revision) {
- LOG_ERROR(Audio,
- "User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
- user_revision, params.revision);
- return false;
- }
-
- ClearError();
- UpdateFlags(params.flags);
-
- // TODO(ogniK): Check input params size when InfoUpdater is used
-
- return true;
-}
-
bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) {
- if (!CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
+ if (!AudioCommon::CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
@@ -65,36 +37,69 @@ void BehaviorInfo::SetUserRevision(u32_le revision) {
user_revision = revision;
}
+u32_le BehaviorInfo::GetUserRevision() const {
+ return user_revision;
+}
+
+u32_le BehaviorInfo::GetProcessRevision() const {
+ return process_revision;
+}
+
bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const {
- return IsRevisionSupported(2, user_revision);
+ return AudioCommon::IsRevisionSupported(2, user_revision);
}
bool BehaviorInfo::IsSplitterSupported() const {
- return IsRevisionSupported(2, user_revision);
+ return AudioCommon::IsRevisionSupported(2, user_revision);
}
bool BehaviorInfo::IsLongSizePreDelaySupported() const {
- return IsRevisionSupported(3, user_revision);
+ return AudioCommon::IsRevisionSupported(3, user_revision);
}
-bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const {
- return IsRevisionSupported(5, user_revision);
+bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const {
+ return AudioCommon::IsRevisionSupported(5, user_revision);
}
-bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const {
- return IsRevisionSupported(4, user_revision);
+bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const {
+ return AudioCommon::IsRevisionSupported(4, user_revision);
}
-bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const {
- return IsRevisionSupported(1, user_revision);
+bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const {
+ return AudioCommon::IsRevisionSupported(1, user_revision);
}
bool BehaviorInfo::IsElapsedFrameCountSupported() const {
- return IsRevisionSupported(5, user_revision);
+ return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const {
return (flags & 1) != 0;
}
+bool BehaviorInfo::IsFlushVoiceWaveBuffersSupported() const {
+ return AudioCommon::IsRevisionSupported(5, user_revision);
+}
+
+bool BehaviorInfo::IsVoicePlayedSampleCountResetAtLoopPointSupported() const {
+ return AudioCommon::IsRevisionSupported(5, user_revision);
+}
+
+bool BehaviorInfo::IsVoicePitchAndSrcSkippedSupported() const {
+ return AudioCommon::IsRevisionSupported(5, user_revision);
+}
+
+bool BehaviorInfo::IsMixInParameterDirtyOnlyUpdateSupported() const {
+ return AudioCommon::IsRevisionSupported(7, user_revision);
+}
+
+bool BehaviorInfo::IsSplitterBugFixed() const {
+ return AudioCommon::IsRevisionSupported(5, user_revision);
+}
+
+void BehaviorInfo::CopyErrorInfo(BehaviorInfo::OutParams& dst) {
+ dst.error_count = static_cast<u32>(error_count);
+ std::copy(errors.begin(), errors.begin() + error_count, dst.errors.begin());
+}
+
} // namespace AudioCore
diff --git a/src/audio_core/behavior_info.h b/src/audio_core/behavior_info.h
index c5e91ab39..5a96bf75e 100644
--- a/src/audio_core/behavior_info.h
+++ b/src/audio_core/behavior_info.h
@@ -14,30 +14,6 @@
namespace AudioCore {
class BehaviorInfo {
public:
- explicit BehaviorInfo();
- ~BehaviorInfo();
-
- bool UpdateInput(const std::vector<u8>& buffer, std::size_t offset);
- bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
-
- void ClearError();
- void UpdateFlags(u64_le dest_flags);
- void SetUserRevision(u32_le revision);
-
- bool IsAdpcmLoopContextBugFixed() const;
- bool IsSplitterSupported() const;
- bool IsLongSizePreDelaySupported() const;
- bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
- bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
- bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
- bool IsElapsedFrameCountSupported() const;
- bool IsMemoryPoolForceMappingEnabled() const;
-
-private:
- u32_le process_revision{};
- u32_le user_revision{};
- u64_le flags{};
-
struct ErrorInfo {
u32_le result{};
INSERT_PADDING_WORDS(1);
@@ -45,9 +21,6 @@ private:
};
static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size");
- std::array<ErrorInfo, 10> errors{};
- std::size_t error_count{};
-
struct InParams {
u32_le revision{};
u32_le padding{};
@@ -61,6 +34,39 @@ private:
INSERT_PADDING_BYTES(12);
};
static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size");
+
+ explicit BehaviorInfo();
+ ~BehaviorInfo();
+
+ bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
+
+ void ClearError();
+ void UpdateFlags(u64_le dest_flags);
+ void SetUserRevision(u32_le revision);
+ [[nodiscard]] u32_le GetUserRevision() const;
+ [[nodiscard]] u32_le GetProcessRevision() const;
+
+ [[nodiscard]] bool IsAdpcmLoopContextBugFixed() const;
+ [[nodiscard]] bool IsSplitterSupported() const;
+ [[nodiscard]] bool IsLongSizePreDelaySupported() const;
+ [[nodiscard]] bool IsAudioRendererProcessingTimeLimit80PercentSupported() const;
+ [[nodiscard]] bool IsAudioRendererProcessingTimeLimit75PercentSupported() const;
+ [[nodiscard]] bool IsAudioRendererProcessingTimeLimit70PercentSupported() const;
+ [[nodiscard]] bool IsElapsedFrameCountSupported() const;
+ [[nodiscard]] bool IsMemoryPoolForceMappingEnabled() const;
+ [[nodiscard]] bool IsFlushVoiceWaveBuffersSupported() const;
+ [[nodiscard]] bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const;
+ [[nodiscard]] bool IsVoicePitchAndSrcSkippedSupported() const;
+ [[nodiscard]] bool IsMixInParameterDirtyOnlyUpdateSupported() const;
+ [[nodiscard]] bool IsSplitterBugFixed() const;
+ void CopyErrorInfo(OutParams& dst);
+
+private:
+ u32_le process_revision{};
+ u32_le user_revision{};
+ u64_le flags{};
+ std::array<ErrorInfo, 10> errors{};
+ std::size_t error_count{};
};
} // namespace AudioCore
diff --git a/src/audio_core/buffer.h b/src/audio_core/buffer.h
index 5ee09e9aa..ccc46ef82 100644
--- a/src/audio_core/buffer.h
+++ b/src/audio_core/buffer.h
@@ -18,7 +18,7 @@ class Buffer {
public:
using Tag = u64;
- Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
+ Buffer(Tag tag_, std::vector<s16>&& samples_) : tag{tag_}, samples{std::move(samples_)} {}
/// Returns the raw audio data for the buffer
std::vector<s16>& GetSamples() {
diff --git a/src/audio_core/codec.cpp b/src/audio_core/codec.cpp
index c5a0d98ce..2fb91c13a 100644
--- a/src/audio_core/codec.cpp
+++ b/src/audio_core/codec.cpp
@@ -16,8 +16,9 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t SAMPLES_PER_FRAME = 14;
- constexpr std::array<int, 16> SIGNED_NIBBLES = {
- {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
+ static constexpr std::array<int, 16> SIGNED_NIBBLES{
+ 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
+ };
const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME;
const std::size_t ret_size =
diff --git a/src/audio_core/codec.h b/src/audio_core/codec.h
index ef2ce01a8..9507abb1b 100644
--- a/src/audio_core/codec.h
+++ b/src/audio_core/codec.h
@@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>;
* @param state ADPCM state, this is updated with new state
* @return Decoded stereo signed PCM16 data, sample_count in length
*/
-std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff,
+std::vector<s16> DecodeADPCM(const u8* data, std::size_t size, const ADPCM_Coeff& coeff,
ADPCMState& state);
}; // namespace AudioCore::Codec
diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp
new file mode 100644
index 000000000..437cc5ccd
--- /dev/null
+++ b/src/audio_core/command_generator.cpp
@@ -0,0 +1,1308 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cmath>
+#include <numbers>
+#include "audio_core/algorithm/interpolate.h"
+#include "audio_core/command_generator.h"
+#include "audio_core/effect_context.h"
+#include "audio_core/mix_context.h"
+#include "audio_core/voice_context.h"
+#include "core/memory.h"
+
+namespace AudioCore {
+namespace {
+constexpr std::size_t MIX_BUFFER_SIZE = 0x3f00;
+constexpr std::size_t SCALED_MIX_BUFFER_SIZE = MIX_BUFFER_SIZE << 15ULL;
+using DelayLineTimes = std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT>;
+
+constexpr DelayLineTimes FDN_MIN_DELAY_LINE_TIMES{5.0f, 6.0f, 13.0f, 14.0f};
+constexpr DelayLineTimes FDN_MAX_DELAY_LINE_TIMES{45.704f, 82.782f, 149.94f, 271.58f};
+constexpr DelayLineTimes DECAY0_MAX_DELAY_LINE_TIMES{17.0f, 13.0f, 9.0f, 7.0f};
+constexpr DelayLineTimes DECAY1_MAX_DELAY_LINE_TIMES{19.0f, 11.0f, 10.0f, 6.0f};
+constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_TAP_TIMES{
+ 0.017136f, 0.059154f, 0.161733f, 0.390186f, 0.425262f, 0.455411f, 0.689737f,
+ 0.745910f, 0.833844f, 0.859502f, 0.000000f, 0.075024f, 0.168788f, 0.299901f,
+ 0.337443f, 0.371903f, 0.599011f, 0.716741f, 0.817859f, 0.851664f};
+constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_GAIN{
+ 0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f,
+ 0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f,
+ 0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f};
+
+template <std::size_t N>
+void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
+ for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
+ for (std::size_t j = 0; j < N; j++) {
+ output[i + j] +=
+ static_cast<s32>((static_cast<s64>(input[i + j]) * gain + 0x4000) >> 15);
+ }
+ }
+}
+
+s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
+ s32 x = 0;
+ for (s32 i = 0; i < sample_count; i++) {
+ x = static_cast<s32>(static_cast<float>(input[i]) * gain);
+ output[i] += x;
+ gain += delta;
+ }
+ return x;
+}
+
+void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
+ for (s32 i = 0; i < sample_count; i++) {
+ output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
+ gain += delta;
+ }
+}
+
+void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
+ for (s32 i = 0; i < sample_count; i++) {
+ output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
+ }
+}
+
+s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
+ const bool positive = first_sample > 0;
+ auto final_sample = std::abs(first_sample);
+ for (s32 i = 0; i < sample_count; i++) {
+ final_sample = static_cast<s32>((static_cast<s64>(final_sample) * delta) >> 15);
+ if (positive) {
+ output[i] += final_sample;
+ } else {
+ output[i] -= final_sample;
+ }
+ }
+ if (positive) {
+ return final_sample;
+ } else {
+ return -final_sample;
+ }
+}
+
+float Pow10(float x) {
+ if (x >= 0.0f) {
+ return 1.0f;
+ } else if (x <= -5.3f) {
+ return 0.0f;
+ }
+ return std::pow(10.0f, x);
+}
+
+float SinD(float degrees) {
+ return std::sin(degrees * std::numbers::pi_v<float> / 180.0f);
+}
+
+float CosD(float degrees) {
+ return std::cos(degrees * std::numbers::pi_v<float> / 180.0f);
+}
+
+float ToFloat(s32 sample) {
+ return static_cast<float>(sample) / 65536.f;
+}
+
+s32 ToS32(float sample) {
+ constexpr auto min = -8388608.0f;
+ constexpr auto max = 8388607.f;
+ float rescaled_sample = sample * 65536.0f;
+ if (rescaled_sample < min) {
+ rescaled_sample = min;
+ }
+ if (rescaled_sample > max) {
+ rescaled_sample = max;
+ }
+ return static_cast<s32>(rescaled_sample);
+}
+
+constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_1CH{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+
+constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_2CH{0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
+ 1, 1, 1, 0, 0, 0, 0, 1, 1, 1};
+
+constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_4CH{0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
+ 1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
+
+constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1, 2, 2, 2,
+ 1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
+
+template <std::size_t CHANNEL_COUNT>
+void ApplyReverbGeneric(I3dl2ReverbState& state,
+ const std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT>& input,
+ const std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT>& output,
+ s32 sample_count) {
+
+ auto GetTapLookup = []() {
+ if constexpr (CHANNEL_COUNT == 1) {
+ return REVERB_TAP_INDEX_1CH;
+ } else if constexpr (CHANNEL_COUNT == 2) {
+ return REVERB_TAP_INDEX_2CH;
+ } else if constexpr (CHANNEL_COUNT == 4) {
+ return REVERB_TAP_INDEX_4CH;
+ } else if constexpr (CHANNEL_COUNT == 6) {
+ return REVERB_TAP_INDEX_6CH;
+ }
+ };
+
+ const auto& tap_index_lut = GetTapLookup();
+ for (s32 sample = 0; sample < sample_count; sample++) {
+ std::array<f32, CHANNEL_COUNT> out_samples{};
+ std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> fsamp{};
+ std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> mixed{};
+ std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> osamp{};
+
+ // Mix everything into a single sample
+ s32 temp_mixed_sample = 0;
+ for (std::size_t i = 0; i < CHANNEL_COUNT; i++) {
+ temp_mixed_sample += input[i][sample];
+ }
+ const auto current_sample = ToFloat(temp_mixed_sample);
+ const auto early_tap = state.early_delay_line.TapOut(state.early_to_late_taps);
+
+ for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_TAPS; i++) {
+ const auto tapped_samp =
+ state.early_delay_line.TapOut(state.early_tap_steps[i]) * EARLY_GAIN[i];
+ out_samples[tap_index_lut[i]] += tapped_samp;
+
+ if constexpr (CHANNEL_COUNT == 6) {
+ // handle lfe
+ out_samples[5] += tapped_samp;
+ }
+ }
+
+ state.lowpass_0 = current_sample * state.lowpass_2 + state.lowpass_0 * state.lowpass_1;
+ state.early_delay_line.Tick(state.lowpass_0);
+
+ for (std::size_t i = 0; i < CHANNEL_COUNT; i++) {
+ out_samples[i] *= state.early_gain;
+ }
+
+ // Two channel seems to apply a latet gain, we require to save this
+ f32 filter{};
+ for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
+ filter = state.fdn_delay_line[i].GetOutputSample();
+ const auto computed = filter * state.lpf_coefficients[0][i] + state.shelf_filter[i];
+ state.shelf_filter[i] =
+ filter * state.lpf_coefficients[1][i] + computed * state.lpf_coefficients[2][i];
+ fsamp[i] = computed;
+ }
+
+ // Mixing matrix
+ mixed[0] = fsamp[1] + fsamp[2];
+ mixed[1] = -fsamp[0] - fsamp[3];
+ mixed[2] = fsamp[0] - fsamp[3];
+ mixed[3] = fsamp[1] - fsamp[2];
+
+ if constexpr (CHANNEL_COUNT == 2) {
+ for (auto& mix : mixed) {
+ mix *= (filter * state.late_gain);
+ }
+ }
+
+ for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
+ const auto late = early_tap * state.late_gain;
+ osamp[i] = state.decay_delay_line0[i].Tick(late + mixed[i]);
+ osamp[i] = state.decay_delay_line1[i].Tick(osamp[i]);
+ state.fdn_delay_line[i].Tick(osamp[i]);
+ }
+
+ if constexpr (CHANNEL_COUNT == 1) {
+ output[0][sample] = ToS32(state.dry_gain * ToFloat(input[0][sample]) +
+ (out_samples[0] + osamp[0] + osamp[1]));
+ } else if constexpr (CHANNEL_COUNT == 2 || CHANNEL_COUNT == 4) {
+ for (std::size_t i = 0; i < CHANNEL_COUNT; i++) {
+ output[i][sample] =
+ ToS32(state.dry_gain * ToFloat(input[i][sample]) + (out_samples[i] + osamp[i]));
+ }
+ } else if constexpr (CHANNEL_COUNT == 6) {
+ const auto temp_center = state.center_delay_line.Tick(0.5f * (osamp[2] - osamp[3]));
+ for (std::size_t i = 0; i < 4; i++) {
+ output[i][sample] =
+ ToS32(state.dry_gain * ToFloat(input[i][sample]) + (out_samples[i] + osamp[i]));
+ }
+ output[4][sample] =
+ ToS32(state.dry_gain * ToFloat(input[4][sample]) + (out_samples[4] + temp_center));
+ output[5][sample] =
+ ToS32(state.dry_gain * ToFloat(input[5][sample]) + (out_samples[5] + osamp[3]));
+ }
+ }
+}
+
+} // namespace
+
+CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params_,
+ VoiceContext& voice_context_, MixContext& mix_context_,
+ SplitterContext& splitter_context_,
+ EffectContext& effect_context_, Core::Memory::Memory& memory_)
+ : worker_params(worker_params_), voice_context(voice_context_), mix_context(mix_context_),
+ splitter_context(splitter_context_), effect_context(effect_context_), memory(memory_),
+ mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
+ worker_params.sample_count),
+ sample_buffer(MIX_BUFFER_SIZE),
+ depop_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
+ worker_params.sample_count) {}
+CommandGenerator::~CommandGenerator() = default;
+
+void CommandGenerator::ClearMixBuffers() {
+ std::fill(mix_buffer.begin(), mix_buffer.end(), 0);
+ std::fill(sample_buffer.begin(), sample_buffer.end(), 0);
+ // std::fill(depop_buffer.begin(), depop_buffer.end(), 0);
+}
+
+void CommandGenerator::GenerateVoiceCommands() {
+ if (dumping_frame) {
+ LOG_DEBUG(Audio, "(DSP_TRACE) GenerateVoiceCommands");
+ }
+ // Grab all our voices
+ const auto voice_count = voice_context.GetVoiceCount();
+ for (std::size_t i = 0; i < voice_count; i++) {
+ auto& voice_info = voice_context.GetSortedInfo(i);
+ // Update voices and check if we should queue them
+ if (voice_info.ShouldSkip() || !voice_info.UpdateForCommandGeneration(voice_context)) {
+ continue;
+ }
+
+ // Queue our voice
+ GenerateVoiceCommand(voice_info);
+ }
+ // Update our splitters
+ splitter_context.UpdateInternalState();
+}
+
+void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) {
+ auto& in_params = voice_info.GetInParams();
+ const auto channel_count = in_params.channel_count;
+
+ for (s32 channel = 0; channel < channel_count; channel++) {
+ const auto resource_id = in_params.voice_channel_resource_id[channel];
+ auto& dsp_state = voice_context.GetDspSharedState(resource_id);
+ auto& channel_resource = voice_context.GetChannelResource(resource_id);
+
+ // Decode our samples for our channel
+ GenerateDataSourceCommand(voice_info, dsp_state, channel);
+
+ if (in_params.should_depop) {
+ in_params.last_volume = 0.0f;
+ } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER ||
+ in_params.mix_id != AudioCommon::NO_MIX) {
+ // Apply a biquad filter if needed
+ GenerateBiquadFilterCommandForVoice(voice_info, dsp_state,
+ worker_params.mix_buffer_count, channel);
+ // Base voice volume ramping
+ GenerateVolumeRampCommand(in_params.last_volume, in_params.volume, channel,
+ in_params.node_id);
+ in_params.last_volume = in_params.volume;
+
+ if (in_params.mix_id != AudioCommon::NO_MIX) {
+ // If we're using a mix id
+ auto& mix_info = mix_context.GetInfo(in_params.mix_id);
+ const auto& dest_mix_params = mix_info.GetInParams();
+
+ // Voice Mixing
+ GenerateVoiceMixCommand(
+ channel_resource.GetCurrentMixVolume(), channel_resource.GetLastMixVolume(),
+ dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
+ worker_params.mix_buffer_count + channel, in_params.node_id);
+
+ // Update last mix volumes
+ channel_resource.UpdateLastMixVolumes();
+ } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
+ s32 base = channel;
+ while (auto* destination_data =
+ GetDestinationData(in_params.splitter_info_id, base)) {
+ base += channel_count;
+
+ if (!destination_data->IsConfigured()) {
+ continue;
+ }
+ if (destination_data->GetMixId() >= static_cast<int>(mix_context.GetCount())) {
+ continue;
+ }
+
+ const auto& mix_info = mix_context.GetInfo(destination_data->GetMixId());
+ const auto& dest_mix_params = mix_info.GetInParams();
+ GenerateVoiceMixCommand(
+ destination_data->CurrentMixVolumes(), destination_data->LastMixVolumes(),
+ dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
+ worker_params.mix_buffer_count + channel, in_params.node_id);
+ destination_data->MarkDirty();
+ }
+ }
+ // Update biquad filter enabled states
+ for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
+ in_params.was_biquad_filter_enabled[i] = in_params.biquad_filter[i].enabled;
+ }
+ }
+ }
+}
+
+void CommandGenerator::GenerateSubMixCommands() {
+ const auto mix_count = mix_context.GetCount();
+ for (std::size_t i = 0; i < mix_count; i++) {
+ auto& mix_info = mix_context.GetSortedInfo(i);
+ const auto& in_params = mix_info.GetInParams();
+ if (!in_params.in_use || in_params.mix_id == AudioCommon::FINAL_MIX) {
+ continue;
+ }
+ GenerateSubMixCommand(mix_info);
+ }
+}
+
+void CommandGenerator::GenerateFinalMixCommands() {
+ GenerateFinalMixCommand();
+}
+
+void CommandGenerator::PreCommand() {
+ if (!dumping_frame) {
+ return;
+ }
+ for (std::size_t i = 0; i < splitter_context.GetInfoCount(); i++) {
+ const auto& base = splitter_context.GetInfo(i);
+ std::string graph = fmt::format("b[{}]", i);
+ const auto* head = base.GetHead();
+ while (head != nullptr) {
+ graph += fmt::format("->{}", head->GetMixId());
+ head = head->GetNextDestination();
+ }
+ LOG_DEBUG(Audio, "(DSP_TRACE) SplitterGraph splitter_info={}, {}", i, graph);
+ }
+}
+
+void CommandGenerator::PostCommand() {
+ if (!dumping_frame) {
+ return;
+ }
+ dumping_frame = false;
+}
+
+void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
+ s32 channel) {
+ const auto& in_params = voice_info.GetInParams();
+ const auto depop = in_params.should_depop;
+
+ if (depop) {
+ if (in_params.mix_id != AudioCommon::NO_MIX) {
+ auto& mix_info = mix_context.GetInfo(in_params.mix_id);
+ const auto& mix_in = mix_info.GetInParams();
+ GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
+ } else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
+ s32 index{};
+ while (const auto* destination =
+ GetDestinationData(in_params.splitter_info_id, index++)) {
+ if (!destination->IsConfigured()) {
+ continue;
+ }
+ auto& mix_info = mix_context.GetInfo(destination->GetMixId());
+ const auto& mix_in = mix_info.GetInParams();
+ GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
+ }
+ }
+ } else {
+ switch (in_params.sample_format) {
+ case SampleFormat::Pcm16:
+ DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
+ worker_params.sample_rate, worker_params.sample_count,
+ in_params.node_id);
+ break;
+ case SampleFormat::Adpcm:
+ ASSERT(channel == 0 && in_params.channel_count == 1);
+ DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(0), dsp_state, 0,
+ worker_params.sample_rate, worker_params.sample_count,
+ in_params.node_id);
+ break;
+ default:
+ UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
+ }
+ }
+}
+
+void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info,
+ VoiceState& dsp_state,
+ [[maybe_unused]] s32 mix_buffer_count,
+ [[maybe_unused]] s32 channel) {
+ for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
+ const auto& in_params = voice_info.GetInParams();
+ auto& biquad_filter = in_params.biquad_filter[i];
+ // Check if biquad filter is actually used
+ if (!biquad_filter.enabled) {
+ continue;
+ }
+
+ // Reinitialize our biquad filter state if it was enabled previously
+ if (!in_params.was_biquad_filter_enabled[i]) {
+ dsp_state.biquad_filter_state.fill(0);
+ }
+
+ // Generate biquad filter
+ // GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter,
+ // dsp_state.biquad_filter_state,
+ // mix_buffer_count + channel, mix_buffer_count + channel,
+ // worker_params.sample_count, voice_info.GetInParams().node_id);
+ }
+}
+
+void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buffer_id,
+ const BiquadFilterParameter& params,
+ std::array<s64, 2>& state,
+ std::size_t input_offset,
+ std::size_t output_offset, s32 sample_count,
+ s32 node_id) {
+ if (dumping_frame) {
+ LOG_DEBUG(Audio,
+ "(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, "
+ "input_mix_buffer={}, output_mix_buffer={}",
+ node_id, input_offset, output_offset);
+ }
+ const auto* input = GetMixBuffer(input_offset);
+ auto* output = GetMixBuffer(output_offset);
+
+ // Biquad filter parameters
+ const auto [n0, n1, n2] = params.numerator;
+ const auto [d0, d1] = params.denominator;
+
+ // Biquad filter states
+ auto [s0, s1] = state;
+
+ constexpr s64 int32_min = std::numeric_limits<s32>::min();
+ constexpr s64 int32_max = std::numeric_limits<s32>::max();
+
+ for (int i = 0; i < sample_count; ++i) {
+ const auto sample = static_cast<s64>(input[i]);
+ const auto f = (sample * n0 + s0 + 0x4000) >> 15;
+ const auto y = std::clamp(f, int32_min, int32_max);
+ s0 = sample * n1 + y * d0 + s1;
+ s1 = sample * n2 + y * d1;
+ output[i] = static_cast<s32>(y);
+ }
+
+ state = {s0, s1};
+}
+
+void CommandGenerator::GenerateDepopPrepareCommand(VoiceState& dsp_state,
+ std::size_t mix_buffer_count,
+ std::size_t mix_buffer_offset) {
+ for (std::size_t i = 0; i < mix_buffer_count; i++) {
+ auto& sample = dsp_state.previous_samples[i];
+ if (sample != 0) {
+ depop_buffer[mix_buffer_offset + i] += sample;
+ sample = 0;
+ }
+ }
+}
+
+void CommandGenerator::GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
+ std::size_t mix_buffer_offset,
+ s32 sample_rate) {
+ const std::size_t end_offset =
+ std::min(mix_buffer_offset + mix_buffer_count, GetTotalMixBufferCount());
+ const s32 delta = sample_rate == 48000 ? 0x7B29 : 0x78CB;
+ for (std::size_t i = mix_buffer_offset; i < end_offset; i++) {
+ if (depop_buffer[i] == 0) {
+ continue;
+ }
+
+ depop_buffer[i] =
+ ApplyMixDepop(GetMixBuffer(i), depop_buffer[i], delta, worker_params.sample_count);
+ }
+}
+
+void CommandGenerator::GenerateEffectCommand(ServerMixInfo& mix_info) {
+ const std::size_t effect_count = effect_context.GetCount();
+ const auto buffer_offset = mix_info.GetInParams().buffer_offset;
+ for (std::size_t i = 0; i < effect_count; i++) {
+ const auto index = mix_info.GetEffectOrder(i);
+ if (index == AudioCommon::NO_EFFECT_ORDER) {
+ break;
+ }
+ auto* info = effect_context.GetInfo(index);
+ const auto type = info->GetType();
+
+ // TODO(ogniK): Finish remaining effects
+ switch (type) {
+ case EffectType::Aux:
+ GenerateAuxCommand(buffer_offset, info, info->IsEnabled());
+ break;
+ case EffectType::I3dl2Reverb:
+ GenerateI3dl2ReverbEffectCommand(buffer_offset, info, info->IsEnabled());
+ break;
+ case EffectType::BiquadFilter:
+ GenerateBiquadFilterEffectCommand(buffer_offset, info, info->IsEnabled());
+ break;
+ default:
+ break;
+ }
+
+ info->UpdateForCommandGeneration();
+ }
+}
+
+void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info,
+ bool enabled) {
+ auto* reverb = dynamic_cast<EffectI3dl2Reverb*>(info);
+ const auto& params = reverb->GetParams();
+ auto& state = reverb->GetState();
+ const auto channel_count = params.channel_count;
+
+ if (channel_count != 1 && channel_count != 2 && channel_count != 4 && channel_count != 6) {
+ return;
+ }
+
+ std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT> input{};
+ std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT> output{};
+
+ const auto status = params.status;
+ for (s32 i = 0; i < channel_count; i++) {
+ input[i] = GetMixBuffer(mix_buffer_offset + params.input[i]);
+ output[i] = GetMixBuffer(mix_buffer_offset + params.output[i]);
+ }
+
+ if (enabled) {
+ if (status == ParameterStatus::Initialized) {
+ InitializeI3dl2Reverb(reverb->GetParams(), state, info->GetWorkBuffer());
+ } else if (status == ParameterStatus::Updating) {
+ UpdateI3dl2Reverb(reverb->GetParams(), state, false);
+ }
+ }
+
+ if (enabled) {
+ switch (channel_count) {
+ case 1:
+ ApplyReverbGeneric<1>(state, input, output, worker_params.sample_count);
+ break;
+ case 2:
+ ApplyReverbGeneric<2>(state, input, output, worker_params.sample_count);
+ break;
+ case 4:
+ ApplyReverbGeneric<4>(state, input, output, worker_params.sample_count);
+ break;
+ case 6:
+ ApplyReverbGeneric<6>(state, input, output, worker_params.sample_count);
+ break;
+ }
+ } else {
+ for (s32 i = 0; i < channel_count; i++) {
+ // Only copy if the buffer input and output do not match!
+ if ((mix_buffer_offset + params.input[i]) != (mix_buffer_offset + params.output[i])) {
+ std::memcpy(output[i], input[i], worker_params.sample_count * sizeof(s32));
+ }
+ }
+ }
+}
+
+void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info,
+ bool enabled) {
+ if (!enabled) {
+ return;
+ }
+ const auto& params = dynamic_cast<EffectBiquadFilter*>(info)->GetParams();
+ const auto channel_count = params.channel_count;
+ for (s32 i = 0; i < channel_count; i++) {
+ // TODO(ogniK): Actually implement biquad filter
+ if (params.input[i] != params.output[i]) {
+ const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
+ auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
+ ApplyMix<1>(output, input, 32768, worker_params.sample_count);
+ }
+ }
+}
+
+void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled) {
+ auto* aux = dynamic_cast<EffectAuxInfo*>(info);
+ const auto& params = aux->GetParams();
+ if (aux->GetSendBuffer() != 0 && aux->GetRecvBuffer() != 0) {
+ const auto max_channels = params.count;
+ u32 offset{};
+ for (u32 channel = 0; channel < max_channels; channel++) {
+ u32 write_count = 0;
+ if (channel == (max_channels - 1)) {
+ write_count = offset + worker_params.sample_count;
+ }
+
+ const auto input_index = params.input_mix_buffers[channel] + mix_buffer_offset;
+ const auto output_index = params.output_mix_buffers[channel] + mix_buffer_offset;
+
+ if (enabled) {
+ AuxInfoDSP send_info{};
+ AuxInfoDSP recv_info{};
+ memory.ReadBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
+ memory.ReadBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
+
+ WriteAuxBuffer(send_info, aux->GetSendBuffer(), params.sample_count,
+ GetMixBuffer(input_index), worker_params.sample_count, offset,
+ write_count);
+ memory.WriteBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
+
+ const auto samples_read = ReadAuxBuffer(
+ recv_info, aux->GetRecvBuffer(), params.sample_count,
+ GetMixBuffer(output_index), worker_params.sample_count, offset, write_count);
+ memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
+
+ if (samples_read != static_cast<int>(worker_params.sample_count) &&
+ samples_read <= params.sample_count) {
+ std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
+ }
+ } else {
+ AuxInfoDSP empty{};
+ memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
+ memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
+ if (output_index != input_index) {
+ std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
+ worker_params.sample_count * sizeof(s32));
+ }
+ }
+
+ offset += worker_params.sample_count;
+ }
+ }
+}
+
+ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter_id, s32 index) {
+ if (splitter_id == AudioCommon::NO_SPLITTER) {
+ return nullptr;
+ }
+ return splitter_context.GetDestinationData(splitter_id, index);
+}
+
+s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
+ const s32* data, u32 sample_count, u32 write_offset,
+ u32 write_count) {
+ if (max_samples == 0) {
+ return 0;
+ }
+ u32 offset = dsp_info.write_offset + write_offset;
+ if (send_buffer == 0 || offset > max_samples) {
+ return 0;
+ }
+
+ std::size_t data_offset{};
+ u32 remaining = sample_count;
+ while (remaining > 0) {
+ // Get position in buffer
+ const auto base = send_buffer + (offset * sizeof(u32));
+ const auto samples_to_grab = std::min(max_samples - offset, remaining);
+ // Write to output
+ memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
+ offset = (offset + samples_to_grab) % max_samples;
+ remaining -= samples_to_grab;
+ data_offset += samples_to_grab;
+ }
+
+ if (write_count != 0) {
+ dsp_info.write_offset = (dsp_info.write_offset + write_count) % max_samples;
+ }
+ return sample_count;
+}
+
+s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
+ s32* out_data, u32 sample_count, u32 read_offset,
+ u32 read_count) {
+ if (max_samples == 0) {
+ return 0;
+ }
+
+ u32 offset = recv_info.read_offset + read_offset;
+ if (recv_buffer == 0 || offset > max_samples) {
+ return 0;
+ }
+
+ u32 remaining = sample_count;
+ while (remaining > 0) {
+ const auto base = recv_buffer + (offset * sizeof(u32));
+ const auto samples_to_grab = std::min(max_samples - offset, remaining);
+ std::vector<s32> buffer(samples_to_grab);
+ memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
+ std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
+ out_data += samples_to_grab;
+ offset = (offset + samples_to_grab) % max_samples;
+ remaining -= samples_to_grab;
+ }
+
+ if (read_count != 0) {
+ recv_info.read_offset = (recv_info.read_offset + read_count) % max_samples;
+ }
+ return sample_count;
+}
+
+void CommandGenerator::InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
+ std::vector<u8>& work_buffer) {
+ // Reset state
+ state.lowpass_0 = 0.0f;
+ state.lowpass_1 = 0.0f;
+ state.lowpass_2 = 0.0f;
+
+ state.early_delay_line.Reset();
+ state.early_tap_steps.fill(0);
+ state.early_gain = 0.0f;
+ state.late_gain = 0.0f;
+ state.early_to_late_taps = 0;
+ for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
+ state.fdn_delay_line[i].Reset();
+ state.decay_delay_line0[i].Reset();
+ state.decay_delay_line1[i].Reset();
+ }
+ state.last_reverb_echo = 0.0f;
+ state.center_delay_line.Reset();
+ for (auto& coef : state.lpf_coefficients) {
+ coef.fill(0.0f);
+ }
+ state.shelf_filter.fill(0.0f);
+ state.dry_gain = 0.0f;
+
+ const auto sample_rate = info.sample_rate / 1000;
+ f32* work_buffer_ptr = reinterpret_cast<f32*>(work_buffer.data());
+
+ s32 delay_samples{};
+ for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
+ delay_samples =
+ AudioCommon::CalculateDelaySamples(sample_rate, FDN_MAX_DELAY_LINE_TIMES[i]);
+ state.fdn_delay_line[i].Initialize(delay_samples, work_buffer_ptr);
+ work_buffer_ptr += delay_samples + 1;
+
+ delay_samples =
+ AudioCommon::CalculateDelaySamples(sample_rate, DECAY0_MAX_DELAY_LINE_TIMES[i]);
+ state.decay_delay_line0[i].Initialize(delay_samples, 0.0f, work_buffer_ptr);
+ work_buffer_ptr += delay_samples + 1;
+
+ delay_samples =
+ AudioCommon::CalculateDelaySamples(sample_rate, DECAY1_MAX_DELAY_LINE_TIMES[i]);
+ state.decay_delay_line1[i].Initialize(delay_samples, 0.0f, work_buffer_ptr);
+ work_buffer_ptr += delay_samples + 1;
+ }
+ delay_samples = AudioCommon::CalculateDelaySamples(sample_rate, 5.0f);
+ state.center_delay_line.Initialize(delay_samples, work_buffer_ptr);
+ work_buffer_ptr += delay_samples + 1;
+
+ delay_samples = AudioCommon::CalculateDelaySamples(sample_rate, 400.0f);
+ state.early_delay_line.Initialize(delay_samples, work_buffer_ptr);
+
+ UpdateI3dl2Reverb(info, state, true);
+}
+
+void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
+ bool should_clear) {
+
+ state.dry_gain = info.dry_gain;
+ state.shelf_filter.fill(0.0f);
+ state.lowpass_0 = 0.0f;
+ state.early_gain = Pow10(std::min(info.room + info.reflection, 5000.0f) / 2000.0f);
+ state.late_gain = Pow10(std::min(info.room + info.reverb, 5000.0f) / 2000.0f);
+
+ const auto sample_rate = info.sample_rate / 1000;
+ const f32 hf_gain = Pow10(info.room_hf / 2000.0f);
+ if (hf_gain >= 1.0f) {
+ state.lowpass_2 = 1.0f;
+ state.lowpass_1 = 0.0f;
+ } else {
+ const auto a = 1.0f - hf_gain;
+ const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
+ static_cast<f32>(info.sample_rate)));
+ const auto c = std::sqrt(b * b - 4.0f * a * a);
+
+ state.lowpass_1 = (b - c) / (2.0f * a);
+ state.lowpass_2 = 1.0f - state.lowpass_1;
+ }
+ state.early_to_late_taps = AudioCommon::CalculateDelaySamples(
+ sample_rate, 1000.0f * (info.reflection_delay + info.reverb_delay));
+
+ state.last_reverb_echo = 0.6f * info.diffusion * 0.01f;
+ for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
+ const auto length =
+ FDN_MIN_DELAY_LINE_TIMES[i] +
+ (info.density / 100.0f) * (FDN_MAX_DELAY_LINE_TIMES[i] - FDN_MIN_DELAY_LINE_TIMES[i]);
+ state.fdn_delay_line[i].SetDelay(AudioCommon::CalculateDelaySamples(sample_rate, length));
+
+ const auto delay_sample_counts = state.fdn_delay_line[i].GetDelay() +
+ state.decay_delay_line0[i].GetDelay() +
+ state.decay_delay_line1[i].GetDelay();
+
+ float a = (-60.0f * static_cast<f32>(delay_sample_counts)) /
+ (info.decay_time * static_cast<f32>(info.sample_rate));
+ float b = a / info.hf_decay_ratio;
+ float c = CosD(128.0f * 0.5f * info.hf_reference / static_cast<f32>(info.sample_rate)) /
+ SinD(128.0f * 0.5f * info.hf_reference / static_cast<f32>(info.sample_rate));
+ float d = Pow10((b - a) / 40.0f);
+ float e = Pow10((b + a) / 40.0f) * 0.7071f;
+
+ state.lpf_coefficients[0][i] = e * ((d * c) + 1.0f) / (c + d);
+ state.lpf_coefficients[1][i] = e * (1.0f - (d * c)) / (c + d);
+ state.lpf_coefficients[2][i] = (c - d) / (c + d);
+
+ state.decay_delay_line0[i].SetCoefficient(state.last_reverb_echo);
+ state.decay_delay_line1[i].SetCoefficient(-0.9f * state.last_reverb_echo);
+ }
+
+ if (should_clear) {
+ for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
+ state.fdn_delay_line[i].Clear();
+ state.decay_delay_line0[i].Clear();
+ state.decay_delay_line1[i].Clear();
+ }
+ state.early_delay_line.Clear();
+ state.center_delay_line.Clear();
+ }
+
+ const auto max_early_delay = state.early_delay_line.GetMaxDelay();
+ const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
+ for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
+ const auto length = AudioCommon::CalculateDelaySamples(
+ sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
+ state.early_tap_steps[tap] = std::min(length, max_early_delay);
+ }
+}
+
+void CommandGenerator::GenerateVolumeRampCommand(float last_volume, float current_volume,
+ s32 channel, s32 node_id) {
+ const auto last = static_cast<s32>(last_volume * 32768.0f);
+ const auto current = static_cast<s32>(current_volume * 32768.0f);
+ const auto delta = static_cast<s32>((static_cast<float>(current) - static_cast<float>(last)) /
+ static_cast<float>(worker_params.sample_count));
+
+ if (dumping_frame) {
+ LOG_DEBUG(Audio,
+ "(DSP_TRACE) GenerateVolumeRampCommand node_id={}, input={}, output={}, "
+ "last_volume={}, current_volume={}",
+ node_id, GetMixChannelBufferOffset(channel), GetMixChannelBufferOffset(channel),
+ last_volume, current_volume);
+ }
+ // Apply generic gain on samples
+ ApplyGain(GetChannelMixBuffer(channel), GetChannelMixBuffer(channel), last, delta,
+ worker_params.sample_count);
+}
+
+void CommandGenerator::GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
+ const MixVolumeBuffer& last_mix_volumes,
+ VoiceState& dsp_state, s32 mix_buffer_offset,
+ s32 mix_buffer_count, s32 voice_index, s32 node_id) {
+ // Loop all our mix buffers
+ for (s32 i = 0; i < mix_buffer_count; i++) {
+ if (last_mix_volumes[i] != 0.0f || mix_volumes[i] != 0.0f) {
+ const auto delta = static_cast<float>((mix_volumes[i] - last_mix_volumes[i])) /
+ static_cast<float>(worker_params.sample_count);
+
+ if (dumping_frame) {
+ LOG_DEBUG(Audio,
+ "(DSP_TRACE) GenerateVoiceMixCommand node_id={}, input={}, "
+ "output={}, last_volume={}, current_volume={}",
+ node_id, voice_index, mix_buffer_offset + i, last_mix_volumes[i],
+ mix_volumes[i]);
+ }
+
+ dsp_state.previous_samples[i] =
+ ApplyMixRamp(GetMixBuffer(mix_buffer_offset + i), GetMixBuffer(voice_index),
+ last_mix_volumes[i], delta, worker_params.sample_count);
+ } else {
+ dsp_state.previous_samples[i] = 0;
+ }
+ }
+}
+
+void CommandGenerator::GenerateSubMixCommand(ServerMixInfo& mix_info) {
+ if (dumping_frame) {
+ LOG_DEBUG(Audio, "(DSP_TRACE) GenerateSubMixCommand");
+ }
+ const auto& in_params = mix_info.GetInParams();
+ GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
+ in_params.sample_rate);
+
+ GenerateEffectCommand(mix_info);
+
+ GenerateMixCommands(mix_info);
+}
+
+void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) {
+ if (!mix_info.HasAnyConnection()) {
+ return;
+ }
+ const auto& in_params = mix_info.GetInParams();
+ if (in_params.dest_mix_id != AudioCommon::NO_MIX) {
+ const auto& dest_mix = mix_context.GetInfo(in_params.dest_mix_id);
+ const auto& dest_in_params = dest_mix.GetInParams();
+
+ const auto buffer_count = in_params.buffer_count;
+
+ for (s32 i = 0; i < buffer_count; i++) {
+ for (s32 j = 0; j < dest_in_params.buffer_count; j++) {
+ const auto mixed_volume = in_params.volume * in_params.mix_volume[i][j];
+ if (mixed_volume != 0.0f) {
+ GenerateMixCommand(dest_in_params.buffer_offset + j,
+ in_params.buffer_offset + i, mixed_volume,
+ in_params.node_id);
+ }
+ }
+ }
+ } else if (in_params.splitter_id != AudioCommon::NO_SPLITTER) {
+ s32 base{};
+ while (const auto* destination_data = GetDestinationData(in_params.splitter_id, base++)) {
+ if (!destination_data->IsConfigured()) {
+ continue;
+ }
+
+ const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId());
+ const auto& dest_in_params = dest_mix.GetInParams();
+ const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset;
+ for (std::size_t i = 0; i < static_cast<std::size_t>(dest_in_params.buffer_count);
+ i++) {
+ const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i);
+ if (mixed_volume != 0.0f) {
+ GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume,
+ in_params.node_id);
+ }
+ }
+ }
+ }
+}
+
+void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t input_offset,
+ float volume, s32 node_id) {
+
+ if (dumping_frame) {
+ LOG_DEBUG(Audio,
+ "(DSP_TRACE) GenerateMixCommand node_id={}, input={}, output={}, volume={}",
+ node_id, input_offset, output_offset, volume);
+ }
+
+ auto* output = GetMixBuffer(output_offset);
+ const auto* input = GetMixBuffer(input_offset);
+
+ const s32 gain = static_cast<s32>(volume * 32768.0f);
+ // Mix with loop unrolling
+ if (worker_params.sample_count % 4 == 0) {
+ ApplyMix<4>(output, input, gain, worker_params.sample_count);
+ } else if (worker_params.sample_count % 2 == 0) {
+ ApplyMix<2>(output, input, gain, worker_params.sample_count);
+ } else {
+ ApplyMix<1>(output, input, gain, worker_params.sample_count);
+ }
+}
+
+void CommandGenerator::GenerateFinalMixCommand() {
+ if (dumping_frame) {
+ LOG_DEBUG(Audio, "(DSP_TRACE) GenerateFinalMixCommand");
+ }
+ auto& mix_info = mix_context.GetFinalMixInfo();
+ const auto& in_params = mix_info.GetInParams();
+
+ GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
+ in_params.sample_rate);
+
+ GenerateEffectCommand(mix_info);
+
+ for (s32 i = 0; i < in_params.buffer_count; i++) {
+ const s32 gain = static_cast<s32>(in_params.volume * 32768.0f);
+ if (dumping_frame) {
+ LOG_DEBUG(
+ Audio,
+ "(DSP_TRACE) ApplyGainWithoutDelta node_id={}, input={}, output={}, volume={}",
+ in_params.node_id, in_params.buffer_offset + i, in_params.buffer_offset + i,
+ in_params.volume);
+ }
+ ApplyGainWithoutDelta(GetMixBuffer(in_params.buffer_offset + i),
+ GetMixBuffer(in_params.buffer_offset + i), gain,
+ worker_params.sample_count);
+ }
+}
+
+s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
+ s32 sample_count, s32 channel, std::size_t mix_offset) {
+ const auto& in_params = voice_info.GetInParams();
+ const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
+ if (wave_buffer.buffer_address == 0) {
+ return 0;
+ }
+ if (wave_buffer.buffer_size == 0) {
+ return 0;
+ }
+ if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
+ return 0;
+ }
+ const auto samples_remaining =
+ (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
+ const auto start_offset =
+ ((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
+ sizeof(s16);
+ const auto buffer_pos = wave_buffer.buffer_address + start_offset;
+ const auto samples_processed = std::min(sample_count, samples_remaining);
+
+ if (in_params.channel_count == 1) {
+ std::vector<s16> buffer(samples_processed);
+ memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
+ for (std::size_t i = 0; i < buffer.size(); i++) {
+ sample_buffer[mix_offset + i] = buffer[i];
+ }
+ } else {
+ const auto channel_count = in_params.channel_count;
+ std::vector<s16> buffer(samples_processed * channel_count);
+ memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
+
+ for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
+ sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
+ }
+ }
+
+ return samples_processed;
+}
+
+s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
+ s32 sample_count, [[maybe_unused]] s32 channel,
+ std::size_t mix_offset) {
+ const auto& in_params = voice_info.GetInParams();
+ const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
+ if (wave_buffer.buffer_address == 0) {
+ return 0;
+ }
+ if (wave_buffer.buffer_size == 0) {
+ return 0;
+ }
+ if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
+ return 0;
+ }
+
+ static constexpr std::array<int, 16> SIGNED_NIBBLES{
+ 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1,
+ };
+
+ constexpr std::size_t FRAME_LEN = 8;
+ constexpr std::size_t NIBBLES_PER_SAMPLE = 16;
+ constexpr std::size_t SAMPLES_PER_FRAME = 14;
+
+ auto frame_header = dsp_state.context.header;
+ s32 idx = (frame_header >> 4) & 0xf;
+ s32 scale = frame_header & 0xf;
+ s16 yn1 = dsp_state.context.yn1;
+ s16 yn2 = dsp_state.context.yn2;
+
+ Codec::ADPCM_Coeff coeffs;
+ memory.ReadBlock(in_params.additional_params_address, coeffs.data(),
+ sizeof(Codec::ADPCM_Coeff));
+
+ s32 coef1 = coeffs[idx * 2];
+ s32 coef2 = coeffs[idx * 2 + 1];
+
+ const auto samples_remaining =
+ (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
+ const auto samples_processed = std::min(sample_count, samples_remaining);
+ const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
+
+ const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
+ auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
+ samples_remaining_in_frame + (samples_remaining_in_frame != 0 ? 2 : 0);
+
+ const auto decode_sample = [&](const int nibble) -> s16 {
+ const int xn = nibble * (1 << scale);
+ // We first transform everything into 11 bit fixed point, perform the second order
+ // digital filter, then transform back.
+ // 0x400 == 0.5 in 11 bit fixed point.
+ // Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
+ int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
+ // Clamp to output range.
+ val = std::clamp<s32>(val, -32768, 32767);
+ // Advance output feedback.
+ yn2 = yn1;
+ yn1 = static_cast<s16>(val);
+ return yn1;
+ };
+
+ std::size_t buffer_offset{};
+ std::vector<u8> buffer(
+ std::max((samples_processed / FRAME_LEN) * SAMPLES_PER_FRAME, FRAME_LEN));
+ memory.ReadBlock(wave_buffer.buffer_address + (position_in_frame / 2), buffer.data(),
+ buffer.size());
+ std::size_t cur_mix_offset = mix_offset;
+
+ auto remaining_samples = samples_processed;
+ while (remaining_samples > 0) {
+ if (position_in_frame % NIBBLES_PER_SAMPLE == 0) {
+ // Read header
+ frame_header = buffer[buffer_offset++];
+ idx = (frame_header >> 4) & 0xf;
+ scale = frame_header & 0xf;
+ coef1 = coeffs[idx * 2];
+ coef2 = coeffs[idx * 2 + 1];
+ position_in_frame += 2;
+
+ // Decode entire frame
+ if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) {
+ for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
+ // Sample 1
+ const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4];
+ const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf];
+ const s16 sample_1 = decode_sample(s0);
+ const s16 sample_2 = decode_sample(s1);
+ sample_buffer[cur_mix_offset++] = sample_1;
+ sample_buffer[cur_mix_offset++] = sample_2;
+ }
+ remaining_samples -= static_cast<int>(SAMPLES_PER_FRAME);
+ position_in_frame += SAMPLES_PER_FRAME;
+ continue;
+ }
+ }
+ // Decode mid frame
+ s32 current_nibble = buffer[buffer_offset];
+ if (position_in_frame++ & 0x1) {
+ current_nibble &= 0xf;
+ buffer_offset++;
+ } else {
+ current_nibble >>= 4;
+ }
+ const s16 sample = decode_sample(SIGNED_NIBBLES[current_nibble]);
+ sample_buffer[cur_mix_offset++] = sample;
+ remaining_samples--;
+ }
+
+ dsp_state.context.header = frame_header;
+ dsp_state.context.yn1 = yn1;
+ dsp_state.context.yn2 = yn2;
+
+ return samples_processed;
+}
+
+s32* CommandGenerator::GetMixBuffer(std::size_t index) {
+ return mix_buffer.data() + (index * worker_params.sample_count);
+}
+
+const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
+ return mix_buffer.data() + (index * worker_params.sample_count);
+}
+
+std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
+ return worker_params.mix_buffer_count + channel;
+}
+
+std::size_t CommandGenerator::GetTotalMixBufferCount() const {
+ return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
+}
+
+s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
+ return GetMixBuffer(worker_params.mix_buffer_count + channel);
+}
+
+const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
+ return GetMixBuffer(worker_params.mix_buffer_count + channel);
+}
+
+void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
+ VoiceState& dsp_state, s32 channel,
+ s32 target_sample_rate, s32 sample_count,
+ s32 node_id) {
+ const auto& in_params = voice_info.GetInParams();
+ if (dumping_frame) {
+ LOG_DEBUG(Audio,
+ "(DSP_TRACE) DecodeFromWaveBuffers, node_id={}, channel={}, "
+ "format={}, sample_count={}, sample_rate={}, mix_id={}, splitter_id={}",
+ node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
+ in_params.mix_id, in_params.splitter_info_id);
+ }
+ ASSERT_OR_EXECUTE(output != nullptr, { return; });
+
+ const auto resample_rate = static_cast<s32>(
+ static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
+ static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f)));
+ if (dsp_state.fraction + sample_count * resample_rate >
+ static_cast<s32>(SCALED_MIX_BUFFER_SIZE - 4ULL)) {
+ return;
+ }
+
+ auto min_required_samples =
+ std::min(static_cast<s32>(SCALED_MIX_BUFFER_SIZE) - dsp_state.fraction, resample_rate);
+ if (min_required_samples >= sample_count) {
+ min_required_samples = sample_count;
+ }
+
+ std::size_t temp_mix_offset{};
+ bool is_buffer_completed{false};
+ auto samples_remaining = sample_count;
+ while (samples_remaining > 0 && !is_buffer_completed) {
+ const auto samples_to_output = std::min(samples_remaining, min_required_samples);
+ const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
+
+ if (!in_params.behavior_flags.is_pitch_and_src_skipped) {
+ // Append sample histtory for resampler
+ for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
+ sample_buffer[temp_mix_offset + i] = dsp_state.sample_history[i];
+ }
+ temp_mix_offset += 4;
+ }
+
+ s32 samples_read{};
+ while (samples_read < samples_to_read) {
+ const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
+ // No more data can be read
+ if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
+ is_buffer_completed = true;
+ break;
+ }
+
+ if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
+ wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
+ // TODO(ogniK): ADPCM loop context
+ }
+
+ s32 samples_decoded{0};
+ switch (in_params.sample_format) {
+ case SampleFormat::Pcm16:
+ samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
+ channel, temp_mix_offset);
+ break;
+ case SampleFormat::Adpcm:
+ samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
+ channel, temp_mix_offset);
+ break;
+ default:
+ UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
+ }
+
+ temp_mix_offset += samples_decoded;
+ samples_read += samples_decoded;
+ dsp_state.offset += samples_decoded;
+ dsp_state.played_sample_count += samples_decoded;
+
+ if (dsp_state.offset >=
+ (wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
+ samples_decoded == 0) {
+ // Reset our sample offset
+ dsp_state.offset = 0;
+ if (wave_buffer.is_looping) {
+ if (samples_decoded == 0) {
+ // End of our buffer
+ is_buffer_completed = true;
+ break;
+ }
+
+ if (in_params.behavior_flags.is_played_samples_reset_at_loop_point.Value()) {
+ dsp_state.played_sample_count = 0;
+ }
+ } else {
+
+ // Update our wave buffer states
+ dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
+ dsp_state.wave_buffer_consumed++;
+ dsp_state.wave_buffer_index =
+ (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
+ if (wave_buffer.end_of_stream) {
+ dsp_state.played_sample_count = 0;
+ }
+ }
+ }
+ }
+
+ if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
+ // No need to resample
+ std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
+ } else {
+ std::fill(sample_buffer.begin() + temp_mix_offset,
+ sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
+ 0);
+ AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
+ samples_to_output);
+ // Resample
+ for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
+ dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
+ }
+ }
+ output += samples_to_output;
+ samples_remaining -= samples_to_output;
+ }
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/command_generator.h b/src/audio_core/command_generator.h
new file mode 100644
index 000000000..2ebb755b0
--- /dev/null
+++ b/src/audio_core/command_generator.h
@@ -0,0 +1,107 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "audio_core/common.h"
+#include "audio_core/voice_context.h"
+#include "common/common_types.h"
+
+namespace Core::Memory {
+class Memory;
+}
+
+namespace AudioCore {
+class MixContext;
+class SplitterContext;
+class ServerSplitterDestinationData;
+class ServerMixInfo;
+class EffectContext;
+class EffectBase;
+struct AuxInfoDSP;
+struct I3dl2ReverbParams;
+struct I3dl2ReverbState;
+using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>;
+
+class CommandGenerator {
+public:
+ explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params_,
+ VoiceContext& voice_context_, MixContext& mix_context_,
+ SplitterContext& splitter_context_, EffectContext& effect_context_,
+ Core::Memory::Memory& memory_);
+ ~CommandGenerator();
+
+ void ClearMixBuffers();
+ void GenerateVoiceCommands();
+ void GenerateVoiceCommand(ServerVoiceInfo& voice_info);
+ void GenerateSubMixCommands();
+ void GenerateFinalMixCommands();
+ void PreCommand();
+ void PostCommand();
+
+ [[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
+ [[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
+ [[nodiscard]] s32* GetMixBuffer(std::size_t index);
+ [[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
+ [[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
+
+ [[nodiscard]] std::size_t GetTotalMixBufferCount() const;
+
+private:
+ void GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 channel);
+ void GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
+ s32 mix_buffer_count, s32 channel);
+ void GenerateVolumeRampCommand(float last_volume, float current_volume, s32 channel,
+ s32 node_id);
+ void GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
+ const MixVolumeBuffer& last_mix_volumes, VoiceState& dsp_state,
+ s32 mix_buffer_offset, s32 mix_buffer_count, s32 voice_index,
+ s32 node_id);
+ void GenerateSubMixCommand(ServerMixInfo& mix_info);
+ void GenerateMixCommands(ServerMixInfo& mix_info);
+ void GenerateMixCommand(std::size_t output_offset, std::size_t input_offset, float volume,
+ s32 node_id);
+ void GenerateFinalMixCommand();
+ void GenerateBiquadFilterCommand(s32 mix_buffer, const BiquadFilterParameter& params,
+ std::array<s64, 2>& state, std::size_t input_offset,
+ std::size_t output_offset, s32 sample_count, s32 node_id);
+ void GenerateDepopPrepareCommand(VoiceState& dsp_state, std::size_t mix_buffer_count,
+ std::size_t mix_buffer_offset);
+ void GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
+ std::size_t mix_buffer_offset, s32 sample_rate);
+ void GenerateEffectCommand(ServerMixInfo& mix_info);
+ void GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
+ void GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
+ void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
+ [[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
+
+ s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
+ u32 sample_count, u32 write_offset, u32 write_count);
+ s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
+ u32 sample_count, u32 read_offset, u32 read_count);
+
+ void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
+ std::vector<u8>& work_buffer);
+ void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
+ // DSP Code
+ s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
+ s32 channel, std::size_t mix_offset);
+ s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
+ s32 channel, std::size_t mix_offset);
+ void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
+ s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
+
+ AudioCommon::AudioRendererParameter& worker_params;
+ VoiceContext& voice_context;
+ MixContext& mix_context;
+ SplitterContext& splitter_context;
+ EffectContext& effect_context;
+ Core::Memory::Memory& memory;
+ std::vector<s32> mix_buffer{};
+ std::vector<s32> sample_buffer{};
+ std::vector<s32> depop_buffer{};
+ bool dumping_frame{false};
+};
+} // namespace AudioCore
diff --git a/src/audio_core/common.h b/src/audio_core/common.h
index 7bb145c53..fe546c55d 100644
--- a/src/audio_core/common.h
+++ b/src/audio_core/common.h
@@ -3,18 +3,59 @@
// Refer to the license.txt file included.
#pragma once
+
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
-namespace AudioCore {
+namespace AudioCommon {
namespace Audren {
constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
-}
+constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
+} // namespace Audren
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
constexpr std::size_t MAX_MIX_BUFFERS = 24;
+constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
+constexpr std::size_t MAX_CHANNEL_COUNT = 6;
+constexpr std::size_t MAX_WAVE_BUFFERS = 4;
+constexpr std::size_t MAX_SAMPLE_HISTORY = 4;
+constexpr u32 STREAM_SAMPLE_RATE = 48000;
+constexpr u32 STREAM_NUM_CHANNELS = 2;
+constexpr s32 NO_SPLITTER = -1;
+constexpr s32 NO_MIX = 0x7fffffff;
+constexpr s32 NO_FINAL_MIX = std::numeric_limits<s32>::min();
+constexpr s32 FINAL_MIX = 0;
+constexpr s32 NO_EFFECT_ORDER = -1;
+constexpr std::size_t TEMP_MIX_BASE_SIZE = 0x3f00; // TODO(ogniK): Work out this constant
+// Any size checks seem to take the sample history into account
+// and our const ends up being 0x3f04, the 4 bytes are most
+// likely the sample history
+constexpr std::size_t TOTAL_TEMP_MIX_SIZE = TEMP_MIX_BASE_SIZE + AudioCommon::MAX_SAMPLE_HISTORY;
+constexpr f32 I3DL2REVERB_MAX_LEVEL = 5000.0f;
+constexpr f32 I3DL2REVERB_MIN_REFLECTION_DURATION = 0.02f;
+constexpr std::size_t I3DL2REVERB_TAPS = 20;
+constexpr std::size_t I3DL2REVERB_DELAY_LINE_COUNT = 4;
+using Fractional = s32;
+
+template <typename T>
+constexpr Fractional ToFractional(T x) {
+ return static_cast<Fractional>(x * static_cast<T>(0x4000));
+}
+
+constexpr Fractional MultiplyFractional(Fractional lhs, Fractional rhs) {
+ return static_cast<Fractional>(static_cast<s64>(lhs) * rhs >> 14);
+}
+
+constexpr s32 FractionalToFixed(Fractional x) {
+ const auto s = x & (1 << 13);
+ return static_cast<s32>(x >> 14) + s;
+}
+
+constexpr s32 CalculateDelaySamples(s32 sample_rate_khz, float time) {
+ return FractionalToFixed(MultiplyFractional(ToFractional(sample_rate_khz), ToFractional(time)));
+}
static constexpr u32 VersionFromRevision(u32_le rev) {
// "REV7" -> 7
@@ -45,4 +86,46 @@ static constexpr bool CanConsumeBuffer(std::size_t size, std::size_t offset, std
return true;
}
-} // namespace AudioCore
+struct UpdateDataSizes {
+ u32_le behavior{};
+ u32_le memory_pool{};
+ u32_le voice{};
+ u32_le voice_channel_resource{};
+ u32_le effect{};
+ u32_le mixer{};
+ u32_le sink{};
+ u32_le performance{};
+ u32_le splitter{};
+ u32_le render_info{};
+ INSERT_PADDING_WORDS(4);
+};
+static_assert(sizeof(UpdateDataSizes) == 0x38, "UpdateDataSizes is an invalid size");
+
+struct UpdateDataHeader {
+ u32_le revision{};
+ UpdateDataSizes size{};
+ u32_le total_size{};
+};
+static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader is an invalid size");
+
+struct AudioRendererParameter {
+ u32_le sample_rate;
+ u32_le sample_count;
+ u32_le mix_buffer_count;
+ u32_le submix_count;
+ u32_le voice_count;
+ u32_le sink_count;
+ u32_le effect_count;
+ u32_le performance_frame_count;
+ u8 is_voice_drop_enabled;
+ u8 unknown_21;
+ u8 unknown_22;
+ u8 execution_mode;
+ u32_le splitter_count;
+ u32_le num_splitter_send_channels;
+ u32_le unknown_30;
+ u32_le revision;
+};
+static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
+
+} // namespace AudioCommon
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp
index c27df946c..043447eaa 100644
--- a/src/audio_core/cubeb_sink.cpp
+++ b/src/audio_core/cubeb_sink.cpp
@@ -21,16 +21,27 @@ namespace AudioCore {
class CubebSinkStream final : public SinkStream {
public:
- CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
+ CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
- : ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
- num_channels} {
+ : ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
+ num_channels} {
cubeb_stream_params params{};
params.rate = sample_rate;
params.channels = num_channels;
params.format = CUBEB_SAMPLE_S16NE;
- params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
+ params.prefs = CUBEB_STREAM_PREF_PERSIST;
+ switch (num_channels) {
+ case 1:
+ params.layout = CUBEB_LAYOUT_MONO;
+ break;
+ case 2:
+ params.layout = CUBEB_LAYOUT_STEREO;
+ break;
+ case 6:
+ params.layout = CUBEB_LAYOUT_3F2_LFE;
+ break;
+ }
u32 minimum_latency{};
if (cubeb_get_min_latency(ctx, &params, &minimum_latency) != CUBEB_OK) {
@@ -83,8 +94,10 @@ public:
constexpr s32 clev{707}; // center mixing level coefficient
constexpr s32 slev{707}; // surround mixing level coefficient
- buf.push_back(left + (clev * center / 1000) + (slev * surround_left / 1000));
- buf.push_back(right + (clev * center / 1000) + (slev * surround_right / 1000));
+ buf.push_back(static_cast<s16>(left + (clev * center / 1000) +
+ (slev * surround_left / 1000)));
+ buf.push_back(static_cast<s16>(right + (clev * center / 1000) +
+ (slev * surround_right / 1000)));
}
queue.Push(buf);
return;
@@ -180,10 +193,11 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
return *sink_streams.back();
}
-long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
- void* output_buffer, long num_frames) {
- CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data);
- u8* buffer = reinterpret_cast<u8*>(output_buffer);
+long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void* user_data,
+ [[maybe_unused]] const void* input_buffer, void* output_buffer,
+ long num_frames) {
+ auto* impl = static_cast<CubebSinkStream*>(user_data);
+ auto* buffer = static_cast<u8*>(output_buffer);
if (!impl) {
return {};
@@ -193,6 +207,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
const std::size_t samples_to_write = num_channels * num_frames;
std::size_t samples_written;
+ /*
if (Settings::values.enable_audio_stretching.GetValue()) {
const std::vector<s16> in{impl->queue.Pop()};
const std::size_t num_in{in.size() / num_channels};
@@ -207,7 +222,8 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
}
} else {
samples_written = impl->queue.Pop(buffer, samples_to_write);
- }
+ }*/
+ samples_written = impl->queue.Pop(buffer, samples_to_write);
if (samples_written >= num_channels) {
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
@@ -222,7 +238,9 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
return num_frames;
}
-void CubebSinkStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
+void CubebSinkStream::StateCallback([[maybe_unused]] cubeb_stream* stream,
+ [[maybe_unused]] void* user_data,
+ [[maybe_unused]] cubeb_state state) {}
std::vector<std::string> ListCubebSinkDevices() {
std::vector<std::string> device_list;
diff --git a/src/audio_core/delay_line.cpp b/src/audio_core/delay_line.cpp
new file mode 100644
index 000000000..f4e4dd8d2
--- /dev/null
+++ b/src/audio_core/delay_line.cpp
@@ -0,0 +1,104 @@
+#include <cstring>
+#include "audio_core/delay_line.h"
+
+namespace AudioCore {
+DelayLineBase::DelayLineBase() = default;
+DelayLineBase::~DelayLineBase() = default;
+
+void DelayLineBase::Initialize(s32 max_delay_, float* src_buffer) {
+ buffer = src_buffer;
+ buffer_end = buffer + max_delay_;
+ max_delay = max_delay_;
+ output = buffer;
+ SetDelay(max_delay_);
+ Clear();
+}
+
+void DelayLineBase::SetDelay(s32 new_delay) {
+ if (max_delay < new_delay) {
+ return;
+ }
+ delay = new_delay;
+ input = (buffer + ((output - buffer) + new_delay) % (max_delay + 1));
+}
+
+s32 DelayLineBase::GetDelay() const {
+ return delay;
+}
+
+s32 DelayLineBase::GetMaxDelay() const {
+ return max_delay;
+}
+
+f32 DelayLineBase::TapOut(s32 last_sample) {
+ const float* ptr = input - (last_sample + 1);
+ if (ptr < buffer) {
+ ptr += (max_delay + 1);
+ }
+
+ return *ptr;
+}
+
+f32 DelayLineBase::Tick(f32 sample) {
+ *(input++) = sample;
+ const auto out_sample = *(output++);
+
+ if (buffer_end < input) {
+ input = buffer;
+ }
+
+ if (buffer_end < output) {
+ output = buffer;
+ }
+
+ return out_sample;
+}
+
+float* DelayLineBase::GetInput() {
+ return input;
+}
+
+const float* DelayLineBase::GetInput() const {
+ return input;
+}
+
+f32 DelayLineBase::GetOutputSample() const {
+ return *output;
+}
+
+void DelayLineBase::Clear() {
+ std::memset(buffer, 0, sizeof(float) * max_delay);
+}
+
+void DelayLineBase::Reset() {
+ buffer = nullptr;
+ buffer_end = nullptr;
+ max_delay = 0;
+ input = nullptr;
+ output = nullptr;
+ delay = 0;
+}
+
+DelayLineAllPass::DelayLineAllPass() = default;
+DelayLineAllPass::~DelayLineAllPass() = default;
+
+void DelayLineAllPass::Initialize(u32 delay_, float coeffcient_, f32* src_buffer) {
+ DelayLineBase::Initialize(delay_, src_buffer);
+ SetCoefficient(coeffcient_);
+}
+
+void DelayLineAllPass::SetCoefficient(float coeffcient_) {
+ coefficient = coeffcient_;
+}
+
+f32 DelayLineAllPass::Tick(f32 sample) {
+ const auto temp = sample - coefficient * *output;
+ return coefficient * temp + DelayLineBase::Tick(temp);
+}
+
+void DelayLineAllPass::Reset() {
+ coefficient = 0.0f;
+ DelayLineBase::Reset();
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/delay_line.h b/src/audio_core/delay_line.h
new file mode 100644
index 000000000..cafddd432
--- /dev/null
+++ b/src/audio_core/delay_line.h
@@ -0,0 +1,46 @@
+#pragma once
+
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+class DelayLineBase {
+public:
+ DelayLineBase();
+ ~DelayLineBase();
+
+ void Initialize(s32 max_delay_, float* src_buffer);
+ void SetDelay(s32 new_delay);
+ s32 GetDelay() const;
+ s32 GetMaxDelay() const;
+ f32 TapOut(s32 last_sample);
+ f32 Tick(f32 sample);
+ float* GetInput();
+ const float* GetInput() const;
+ f32 GetOutputSample() const;
+ void Clear();
+ void Reset();
+
+protected:
+ float* buffer{nullptr};
+ float* buffer_end{nullptr};
+ s32 max_delay{};
+ float* input{nullptr};
+ float* output{nullptr};
+ s32 delay{};
+};
+
+class DelayLineAllPass final : public DelayLineBase {
+public:
+ DelayLineAllPass();
+ ~DelayLineAllPass();
+
+ void Initialize(u32 delay, float coeffcient_, f32* src_buffer);
+ void SetCoefficient(float coeffcient_);
+ f32 Tick(f32 sample);
+ void Reset();
+
+private:
+ float coefficient{};
+};
+} // namespace AudioCore
diff --git a/src/audio_core/effect_context.cpp b/src/audio_core/effect_context.cpp
new file mode 100644
index 000000000..89e4573c7
--- /dev/null
+++ b/src/audio_core/effect_context.cpp
@@ -0,0 +1,321 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include "audio_core/effect_context.h"
+
+namespace AudioCore {
+namespace {
+bool ValidChannelCountForEffect(s32 channel_count) {
+ return channel_count == 1 || channel_count == 2 || channel_count == 4 || channel_count == 6;
+}
+} // namespace
+
+EffectContext::EffectContext(std::size_t effect_count_) : effect_count(effect_count_) {
+ effects.reserve(effect_count);
+ std::generate_n(std::back_inserter(effects), effect_count,
+ [] { return std::make_unique<EffectStubbed>(); });
+}
+EffectContext::~EffectContext() = default;
+
+std::size_t EffectContext::GetCount() const {
+ return effect_count;
+}
+
+EffectBase* EffectContext::GetInfo(std::size_t i) {
+ return effects.at(i).get();
+}
+
+EffectBase* EffectContext::RetargetEffect(std::size_t i, EffectType effect) {
+ switch (effect) {
+ case EffectType::Invalid:
+ effects[i] = std::make_unique<EffectStubbed>();
+ break;
+ case EffectType::BufferMixer:
+ effects[i] = std::make_unique<EffectBufferMixer>();
+ break;
+ case EffectType::Aux:
+ effects[i] = std::make_unique<EffectAuxInfo>();
+ break;
+ case EffectType::Delay:
+ effects[i] = std::make_unique<EffectDelay>();
+ break;
+ case EffectType::Reverb:
+ effects[i] = std::make_unique<EffectReverb>();
+ break;
+ case EffectType::I3dl2Reverb:
+ effects[i] = std::make_unique<EffectI3dl2Reverb>();
+ break;
+ case EffectType::BiquadFilter:
+ effects[i] = std::make_unique<EffectBiquadFilter>();
+ break;
+ default:
+ UNREACHABLE_MSG("Unimplemented effect {}", effect);
+ effects[i] = std::make_unique<EffectStubbed>();
+ }
+ return GetInfo(i);
+}
+
+const EffectBase* EffectContext::GetInfo(std::size_t i) const {
+ return effects.at(i).get();
+}
+
+EffectStubbed::EffectStubbed() : EffectBase(EffectType::Invalid) {}
+EffectStubbed::~EffectStubbed() = default;
+
+void EffectStubbed::Update([[maybe_unused]] EffectInfo::InParams& in_params) {}
+void EffectStubbed::UpdateForCommandGeneration() {}
+
+EffectBase::EffectBase(EffectType effect_type_) : effect_type(effect_type_) {}
+EffectBase::~EffectBase() = default;
+
+UsageState EffectBase::GetUsage() const {
+ return usage;
+}
+
+EffectType EffectBase::GetType() const {
+ return effect_type;
+}
+
+bool EffectBase::IsEnabled() const {
+ return enabled;
+}
+
+s32 EffectBase::GetMixID() const {
+ return mix_id;
+}
+
+s32 EffectBase::GetProcessingOrder() const {
+ return processing_order;
+}
+
+std::vector<u8>& EffectBase::GetWorkBuffer() {
+ return work_buffer;
+}
+
+const std::vector<u8>& EffectBase::GetWorkBuffer() const {
+ return work_buffer;
+}
+
+EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric(EffectType::I3dl2Reverb) {}
+EffectI3dl2Reverb::~EffectI3dl2Reverb() = default;
+
+void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
+ auto& params = GetParams();
+ const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data());
+ if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
+ UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels);
+ return;
+ }
+
+ const auto last_status = params.status;
+ mix_id = in_params.mix_id;
+ processing_order = in_params.processing_order;
+ params = *reverb_params;
+ if (!ValidChannelCountForEffect(reverb_params->channel_count)) {
+ params.channel_count = params.max_channels;
+ }
+ enabled = in_params.is_enabled;
+ if (last_status != ParameterStatus::Updated) {
+ params.status = last_status;
+ }
+
+ if (in_params.is_new || skipped) {
+ usage = UsageState::Initialized;
+ params.status = ParameterStatus::Initialized;
+ skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
+ if (!skipped) {
+ auto& cur_work_buffer = GetWorkBuffer();
+ // Has two buffers internally
+ cur_work_buffer.resize(in_params.buffer_size * 2);
+ std::fill(cur_work_buffer.begin(), cur_work_buffer.end(), 0);
+ }
+ }
+}
+
+void EffectI3dl2Reverb::UpdateForCommandGeneration() {
+ if (enabled) {
+ usage = UsageState::Running;
+ } else {
+ usage = UsageState::Stopped;
+ }
+ GetParams().status = ParameterStatus::Updated;
+}
+
+I3dl2ReverbState& EffectI3dl2Reverb::GetState() {
+ return state;
+}
+
+const I3dl2ReverbState& EffectI3dl2Reverb::GetState() const {
+ return state;
+}
+
+EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric(EffectType::BiquadFilter) {}
+EffectBiquadFilter::~EffectBiquadFilter() = default;
+
+void EffectBiquadFilter::Update(EffectInfo::InParams& in_params) {
+ auto& params = GetParams();
+ const auto* biquad_params = reinterpret_cast<BiquadFilterParams*>(in_params.raw.data());
+ mix_id = in_params.mix_id;
+ processing_order = in_params.processing_order;
+ params = *biquad_params;
+ enabled = in_params.is_enabled;
+}
+
+void EffectBiquadFilter::UpdateForCommandGeneration() {
+ if (enabled) {
+ usage = UsageState::Running;
+ } else {
+ usage = UsageState::Stopped;
+ }
+ GetParams().status = ParameterStatus::Updated;
+}
+
+EffectAuxInfo::EffectAuxInfo() : EffectGeneric(EffectType::Aux) {}
+EffectAuxInfo::~EffectAuxInfo() = default;
+
+void EffectAuxInfo::Update(EffectInfo::InParams& in_params) {
+ const auto* aux_params = reinterpret_cast<AuxInfo*>(in_params.raw.data());
+ mix_id = in_params.mix_id;
+ processing_order = in_params.processing_order;
+ GetParams() = *aux_params;
+ enabled = in_params.is_enabled;
+
+ if (in_params.is_new || skipped) {
+ skipped = aux_params->send_buffer_info == 0 || aux_params->return_buffer_info == 0;
+ if (skipped) {
+ return;
+ }
+
+ // There's two AuxInfos which are an identical size, the first one is managed by the cpu,
+ // the second is managed by the dsp. All we care about is managing the DSP one
+ send_info = aux_params->send_buffer_info + sizeof(AuxInfoDSP);
+ send_buffer = aux_params->send_buffer_info + (sizeof(AuxInfoDSP) * 2);
+
+ recv_info = aux_params->return_buffer_info + sizeof(AuxInfoDSP);
+ recv_buffer = aux_params->return_buffer_info + (sizeof(AuxInfoDSP) * 2);
+ }
+}
+
+void EffectAuxInfo::UpdateForCommandGeneration() {
+ if (enabled) {
+ usage = UsageState::Running;
+ } else {
+ usage = UsageState::Stopped;
+ }
+}
+
+VAddr EffectAuxInfo::GetSendInfo() const {
+ return send_info;
+}
+
+VAddr EffectAuxInfo::GetSendBuffer() const {
+ return send_buffer;
+}
+
+VAddr EffectAuxInfo::GetRecvInfo() const {
+ return recv_info;
+}
+
+VAddr EffectAuxInfo::GetRecvBuffer() const {
+ return recv_buffer;
+}
+
+EffectDelay::EffectDelay() : EffectGeneric(EffectType::Delay) {}
+EffectDelay::~EffectDelay() = default;
+
+void EffectDelay::Update(EffectInfo::InParams& in_params) {
+ const auto* delay_params = reinterpret_cast<DelayParams*>(in_params.raw.data());
+ auto& params = GetParams();
+ if (!ValidChannelCountForEffect(delay_params->max_channels)) {
+ return;
+ }
+
+ const auto last_status = params.status;
+ mix_id = in_params.mix_id;
+ processing_order = in_params.processing_order;
+ params = *delay_params;
+ if (!ValidChannelCountForEffect(delay_params->channels)) {
+ params.channels = params.max_channels;
+ }
+ enabled = in_params.is_enabled;
+
+ if (last_status != ParameterStatus::Updated) {
+ params.status = last_status;
+ }
+
+ if (in_params.is_new || skipped) {
+ usage = UsageState::Initialized;
+ params.status = ParameterStatus::Initialized;
+ skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
+ }
+}
+
+void EffectDelay::UpdateForCommandGeneration() {
+ if (enabled) {
+ usage = UsageState::Running;
+ } else {
+ usage = UsageState::Stopped;
+ }
+ GetParams().status = ParameterStatus::Updated;
+}
+
+EffectBufferMixer::EffectBufferMixer() : EffectGeneric(EffectType::BufferMixer) {}
+EffectBufferMixer::~EffectBufferMixer() = default;
+
+void EffectBufferMixer::Update(EffectInfo::InParams& in_params) {
+ mix_id = in_params.mix_id;
+ processing_order = in_params.processing_order;
+ GetParams() = *reinterpret_cast<BufferMixerParams*>(in_params.raw.data());
+ enabled = in_params.is_enabled;
+}
+
+void EffectBufferMixer::UpdateForCommandGeneration() {
+ if (enabled) {
+ usage = UsageState::Running;
+ } else {
+ usage = UsageState::Stopped;
+ }
+}
+
+EffectReverb::EffectReverb() : EffectGeneric(EffectType::Reverb) {}
+EffectReverb::~EffectReverb() = default;
+
+void EffectReverb::Update(EffectInfo::InParams& in_params) {
+ const auto* reverb_params = reinterpret_cast<ReverbParams*>(in_params.raw.data());
+ auto& params = GetParams();
+ if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
+ return;
+ }
+
+ const auto last_status = params.status;
+ mix_id = in_params.mix_id;
+ processing_order = in_params.processing_order;
+ params = *reverb_params;
+ if (!ValidChannelCountForEffect(reverb_params->channels)) {
+ params.channels = params.max_channels;
+ }
+ enabled = in_params.is_enabled;
+
+ if (last_status != ParameterStatus::Updated) {
+ params.status = last_status;
+ }
+
+ if (in_params.is_new || skipped) {
+ usage = UsageState::Initialized;
+ params.status = ParameterStatus::Initialized;
+ skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
+ }
+}
+
+void EffectReverb::UpdateForCommandGeneration() {
+ if (enabled) {
+ usage = UsageState::Running;
+ } else {
+ usage = UsageState::Stopped;
+ }
+ GetParams().status = ParameterStatus::Updated;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/effect_context.h b/src/audio_core/effect_context.h
new file mode 100644
index 000000000..5e0655dd7
--- /dev/null
+++ b/src/audio_core/effect_context.h
@@ -0,0 +1,350 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <vector>
+#include "audio_core/common.h"
+#include "audio_core/delay_line.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+
+namespace AudioCore {
+enum class EffectType : u8 {
+ Invalid = 0,
+ BufferMixer = 1,
+ Aux = 2,
+ Delay = 3,
+ Reverb = 4,
+ I3dl2Reverb = 5,
+ BiquadFilter = 6,
+};
+
+enum class UsageStatus : u8 {
+ Invalid = 0,
+ New = 1,
+ Initialized = 2,
+ Used = 3,
+ Removed = 4,
+};
+
+enum class UsageState {
+ Invalid = 0,
+ Initialized = 1,
+ Running = 2,
+ Stopped = 3,
+};
+
+enum class ParameterStatus : u8 {
+ Initialized = 0,
+ Updating = 1,
+ Updated = 2,
+};
+
+struct BufferMixerParams {
+ std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{};
+ std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{};
+ std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{};
+ s32_le count{};
+};
+static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size");
+
+struct AuxInfoDSP {
+ u32_le read_offset{};
+ u32_le write_offset{};
+ u32_le remaining{};
+ INSERT_PADDING_WORDS(13);
+};
+static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size");
+
+struct AuxInfo {
+ std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{};
+ std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{};
+ u32_le count{};
+ s32_le sample_rate{};
+ s32_le sample_count{};
+ s32_le mix_buffer_count{};
+ u64_le send_buffer_info{};
+ u64_le send_buffer_base{};
+
+ u64_le return_buffer_info{};
+ u64_le return_buffer_base{};
+};
+static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
+
+struct I3dl2ReverbParams {
+ std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
+ std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
+ u16_le max_channels{};
+ u16_le channel_count{};
+ INSERT_PADDING_BYTES(1);
+ u32_le sample_rate{};
+ f32 room_hf{};
+ f32 hf_reference{};
+ f32 decay_time{};
+ f32 hf_decay_ratio{};
+ f32 room{};
+ f32 reflection{};
+ f32 reverb{};
+ f32 diffusion{};
+ f32 reflection_delay{};
+ f32 reverb_delay{};
+ f32 density{};
+ f32 dry_gain{};
+ ParameterStatus status{};
+ INSERT_PADDING_BYTES(3);
+};
+static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size");
+
+struct BiquadFilterParams {
+ std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
+ std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
+ std::array<s16_le, 3> numerator;
+ std::array<s16_le, 2> denominator;
+ s8 channel_count{};
+ ParameterStatus status{};
+};
+static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size");
+
+struct DelayParams {
+ std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
+ std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
+ u16_le max_channels{};
+ u16_le channels{};
+ s32_le max_delay{};
+ s32_le delay{};
+ s32_le sample_rate{};
+ s32_le gain{};
+ s32_le feedback_gain{};
+ s32_le out_gain{};
+ s32_le dry_gain{};
+ s32_le channel_spread{};
+ s32_le low_pass{};
+ ParameterStatus status{};
+ INSERT_PADDING_BYTES(3);
+};
+static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size");
+
+struct ReverbParams {
+ std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
+ std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
+ u16_le max_channels{};
+ u16_le channels{};
+ s32_le sample_rate{};
+ s32_le mode0{};
+ s32_le mode0_gain{};
+ s32_le pre_delay{};
+ s32_le mode1{};
+ s32_le mode1_gain{};
+ s32_le decay{};
+ s32_le hf_decay_ratio{};
+ s32_le coloration{};
+ s32_le reverb_gain{};
+ s32_le out_gain{};
+ s32_le dry_gain{};
+ ParameterStatus status{};
+ INSERT_PADDING_BYTES(3);
+};
+static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size");
+
+class EffectInfo {
+public:
+ struct InParams {
+ EffectType type{};
+ u8 is_new{};
+ u8 is_enabled{};
+ INSERT_PADDING_BYTES(1);
+ s32_le mix_id{};
+ u64_le buffer_address{};
+ u64_le buffer_size{};
+ s32_le processing_order{};
+ INSERT_PADDING_BYTES(4);
+ union {
+ std::array<u8, 0xa0> raw;
+ };
+ };
+ static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size");
+
+ struct OutParams {
+ UsageStatus status{};
+ INSERT_PADDING_BYTES(15);
+ };
+ static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
+};
+
+struct AuxAddress {
+ VAddr send_dsp_info{};
+ VAddr send_buffer_base{};
+ VAddr return_dsp_info{};
+ VAddr return_buffer_base{};
+};
+
+class EffectBase {
+public:
+ explicit EffectBase(EffectType effect_type_);
+ virtual ~EffectBase();
+
+ virtual void Update(EffectInfo::InParams& in_params) = 0;
+ virtual void UpdateForCommandGeneration() = 0;
+ [[nodiscard]] UsageState GetUsage() const;
+ [[nodiscard]] EffectType GetType() const;
+ [[nodiscard]] bool IsEnabled() const;
+ [[nodiscard]] s32 GetMixID() const;
+ [[nodiscard]] s32 GetProcessingOrder() const;
+ [[nodiscard]] std::vector<u8>& GetWorkBuffer();
+ [[nodiscard]] const std::vector<u8>& GetWorkBuffer() const;
+
+protected:
+ UsageState usage{UsageState::Invalid};
+ EffectType effect_type{};
+ s32 mix_id{};
+ s32 processing_order{};
+ bool enabled = false;
+ std::vector<u8> work_buffer{};
+};
+
+template <typename T>
+class EffectGeneric : public EffectBase {
+public:
+ explicit EffectGeneric(EffectType effect_type_) : EffectBase(effect_type_) {}
+
+ T& GetParams() {
+ return internal_params;
+ }
+
+ const T& GetParams() const {
+ return internal_params;
+ }
+
+private:
+ T internal_params{};
+};
+
+class EffectStubbed : public EffectBase {
+public:
+ explicit EffectStubbed();
+ ~EffectStubbed() override;
+
+ void Update(EffectInfo::InParams& in_params) override;
+ void UpdateForCommandGeneration() override;
+};
+
+struct I3dl2ReverbState {
+ f32 lowpass_0{};
+ f32 lowpass_1{};
+ f32 lowpass_2{};
+
+ DelayLineBase early_delay_line{};
+ std::array<u32, AudioCommon::I3DL2REVERB_TAPS> early_tap_steps{};
+ f32 early_gain{};
+ f32 late_gain{};
+
+ u32 early_to_late_taps{};
+ std::array<DelayLineBase, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> fdn_delay_line{};
+ std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line0{};
+ std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line1{};
+ f32 last_reverb_echo{};
+ DelayLineBase center_delay_line{};
+ std::array<std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT>, 3> lpf_coefficients{};
+ std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> shelf_filter{};
+ f32 dry_gain{};
+};
+
+class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
+public:
+ explicit EffectI3dl2Reverb();
+ ~EffectI3dl2Reverb() override;
+
+ void Update(EffectInfo::InParams& in_params) override;
+ void UpdateForCommandGeneration() override;
+
+ I3dl2ReverbState& GetState();
+ const I3dl2ReverbState& GetState() const;
+
+private:
+ bool skipped = false;
+ I3dl2ReverbState state{};
+};
+
+class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
+public:
+ explicit EffectBiquadFilter();
+ ~EffectBiquadFilter() override;
+
+ void Update(EffectInfo::InParams& in_params) override;
+ void UpdateForCommandGeneration() override;
+};
+
+class EffectAuxInfo : public EffectGeneric<AuxInfo> {
+public:
+ explicit EffectAuxInfo();
+ ~EffectAuxInfo() override;
+
+ void Update(EffectInfo::InParams& in_params) override;
+ void UpdateForCommandGeneration() override;
+ [[nodiscard]] VAddr GetSendInfo() const;
+ [[nodiscard]] VAddr GetSendBuffer() const;
+ [[nodiscard]] VAddr GetRecvInfo() const;
+ [[nodiscard]] VAddr GetRecvBuffer() const;
+
+private:
+ VAddr send_info{};
+ VAddr send_buffer{};
+ VAddr recv_info{};
+ VAddr recv_buffer{};
+ bool skipped = false;
+ AuxAddress addresses{};
+};
+
+class EffectDelay : public EffectGeneric<DelayParams> {
+public:
+ explicit EffectDelay();
+ ~EffectDelay() override;
+
+ void Update(EffectInfo::InParams& in_params) override;
+ void UpdateForCommandGeneration() override;
+
+private:
+ bool skipped = false;
+};
+
+class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
+public:
+ explicit EffectBufferMixer();
+ ~EffectBufferMixer() override;
+
+ void Update(EffectInfo::InParams& in_params) override;
+ void UpdateForCommandGeneration() override;
+};
+
+class EffectReverb : public EffectGeneric<ReverbParams> {
+public:
+ explicit EffectReverb();
+ ~EffectReverb() override;
+
+ void Update(EffectInfo::InParams& in_params) override;
+ void UpdateForCommandGeneration() override;
+
+private:
+ bool skipped = false;
+};
+
+class EffectContext {
+public:
+ explicit EffectContext(std::size_t effect_count_);
+ ~EffectContext();
+
+ [[nodiscard]] std::size_t GetCount() const;
+ [[nodiscard]] EffectBase* GetInfo(std::size_t i);
+ [[nodiscard]] EffectBase* RetargetEffect(std::size_t i, EffectType effect);
+ [[nodiscard]] const EffectBase* GetInfo(std::size_t i) const;
+
+private:
+ std::size_t effect_count{};
+ std::vector<std::unique_ptr<EffectBase>> effects;
+};
+} // namespace AudioCore
diff --git a/src/audio_core/info_updater.cpp b/src/audio_core/info_updater.cpp
new file mode 100644
index 000000000..d3ac90827
--- /dev/null
+++ b/src/audio_core/info_updater.cpp
@@ -0,0 +1,516 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/behavior_info.h"
+#include "audio_core/effect_context.h"
+#include "audio_core/info_updater.h"
+#include "audio_core/memory_pool.h"
+#include "audio_core/mix_context.h"
+#include "audio_core/sink_context.h"
+#include "audio_core/splitter_context.h"
+#include "audio_core/voice_context.h"
+#include "common/logging/log.h"
+
+namespace AudioCore {
+
+InfoUpdater::InfoUpdater(const std::vector<u8>& in_params_, std::vector<u8>& out_params_,
+ BehaviorInfo& behavior_info_)
+ : in_params(in_params_), out_params(out_params_), behavior_info(behavior_info_) {
+ ASSERT(
+ AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader)));
+ std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader));
+ output_header.total_size = sizeof(AudioCommon::UpdateDataHeader);
+}
+
+InfoUpdater::~InfoUpdater() = default;
+
+bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) {
+ if (input_header.size.behavior != sizeof(BehaviorInfo::InParams)) {
+ LOG_ERROR(Audio, "Behavior info is an invalid size, expecting 0x{:X} but got 0x{:X}",
+ sizeof(BehaviorInfo::InParams), input_header.size.behavior);
+ return false;
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
+ sizeof(BehaviorInfo::InParams))) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ BehaviorInfo::InParams behavior_in{};
+ std::memcpy(&behavior_in, in_params.data() + input_offset, sizeof(BehaviorInfo::InParams));
+ input_offset += sizeof(BehaviorInfo::InParams);
+
+ // Make sure it's an audio revision we can actually support
+ if (!AudioCommon::IsValidRevision(behavior_in.revision)) {
+ LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", behavior_in.revision);
+ return false;
+ }
+
+ // Make sure that our behavior info revision matches the input
+ if (in_behavior_info.GetUserRevision() != behavior_in.revision) {
+ LOG_ERROR(Audio,
+ "User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
+ in_behavior_info.GetUserRevision(), behavior_in.revision);
+ return false;
+ }
+
+ // Update behavior info flags
+ in_behavior_info.ClearError();
+ in_behavior_info.UpdateFlags(behavior_in.flags);
+
+ return true;
+}
+
+bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) {
+ const auto memory_pool_count = memory_pool_info.size();
+ const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count;
+ const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count;
+
+ if (input_header.size.memory_pool != total_memory_pool_in) {
+ LOG_ERROR(Audio, "Memory pools are an invalid size, expecting 0x{:X} but got 0x{:X}",
+ total_memory_pool_in, input_header.size.memory_pool);
+ return false;
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_memory_pool_in)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ std::vector<ServerMemoryPoolInfo::InParams> mempool_in(memory_pool_count);
+ std::vector<ServerMemoryPoolInfo::OutParams> mempool_out(memory_pool_count);
+
+ std::memcpy(mempool_in.data(), in_params.data() + input_offset, total_memory_pool_in);
+ input_offset += total_memory_pool_in;
+
+ // Update our memory pools
+ for (std::size_t i = 0; i < memory_pool_count; i++) {
+ if (!memory_pool_info[i].Update(mempool_in[i], mempool_out[i])) {
+ LOG_ERROR(Audio, "Failed to update memory pool {}!", i);
+ return false;
+ }
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset,
+ sizeof(BehaviorInfo::InParams))) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ std::memcpy(out_params.data() + output_offset, mempool_out.data(), total_memory_pool_out);
+ output_offset += total_memory_pool_out;
+ output_header.size.memory_pool = static_cast<u32>(total_memory_pool_out);
+ return true;
+}
+
+bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
+ const auto voice_count = voice_context.GetVoiceCount();
+ const auto voice_size = voice_count * sizeof(VoiceChannelResource::InParams);
+ std::vector<VoiceChannelResource::InParams> resources_in(voice_count);
+
+ if (input_header.size.voice_channel_resource != voice_size) {
+ LOG_ERROR(Audio, "VoiceChannelResource is an invalid size, expecting 0x{:X} but got 0x{:X}",
+ voice_size, input_header.size.voice_channel_resource);
+ return false;
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_size)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ std::memcpy(resources_in.data(), in_params.data() + input_offset, voice_size);
+ input_offset += voice_size;
+
+ // Update our channel resources
+ for (std::size_t i = 0; i < voice_count; i++) {
+ // Grab our channel resource
+ auto& resource = voice_context.GetChannelResource(i);
+ resource.Update(resources_in[i]);
+ }
+
+ return true;
+}
+
+bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
+ [[maybe_unused]] std::vector<ServerMemoryPoolInfo>& memory_pool_info,
+ [[maybe_unused]] VAddr audio_codec_dsp_addr) {
+ const auto voice_count = voice_context.GetVoiceCount();
+ std::vector<VoiceInfo::InParams> voice_in(voice_count);
+ std::vector<VoiceInfo::OutParams> voice_out(voice_count);
+
+ const auto voice_in_size = voice_count * sizeof(VoiceInfo::InParams);
+ const auto voice_out_size = voice_count * sizeof(VoiceInfo::OutParams);
+
+ if (input_header.size.voice != voice_in_size) {
+ LOG_ERROR(Audio, "Voices are an invalid size, expecting 0x{:X} but got 0x{:X}",
+ voice_in_size, input_header.size.voice);
+ return false;
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_in_size)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ std::memcpy(voice_in.data(), in_params.data() + input_offset, voice_in_size);
+ input_offset += voice_in_size;
+
+ // Set all voices to not be in use
+ for (std::size_t i = 0; i < voice_count; i++) {
+ voice_context.GetInfo(i).GetInParams().in_use = false;
+ }
+
+ // Update our voices
+ for (std::size_t i = 0; i < voice_count; i++) {
+ auto& voice_in_params = voice_in[i];
+ const auto channel_count = static_cast<std::size_t>(voice_in_params.channel_count);
+ // Skip if it's not currently in use
+ if (!voice_in_params.is_in_use) {
+ continue;
+ }
+ // Voice states for each channel
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
+ ASSERT(static_cast<std::size_t>(voice_in_params.id) < voice_count);
+
+ // Grab our current voice info
+ auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(voice_in_params.id));
+
+ ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT);
+
+ // Get all our channel voice states
+ for (std::size_t channel = 0; channel < channel_count; channel++) {
+ voice_states[channel] =
+ &voice_context.GetState(voice_in_params.voice_channel_resource_ids[channel]);
+ }
+
+ if (voice_in_params.is_new) {
+ // Default our values for our voice
+ voice_info.Initialize();
+ if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
+ continue;
+ }
+
+ // Zero out our voice states
+ for (std::size_t channel = 0; channel < channel_count; channel++) {
+ std::memset(voice_states[channel], 0, sizeof(VoiceState));
+ }
+ }
+
+ // Update our voice
+ voice_info.UpdateParameters(voice_in_params, behavior_info);
+ // TODO(ogniK): Handle mapping errors with behavior info based on in params response
+
+ // Update our wave buffers
+ voice_info.UpdateWaveBuffers(voice_in_params, voice_states, behavior_info);
+ voice_info.WriteOutStatus(voice_out[i], voice_in_params, voice_states);
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+ std::memcpy(out_params.data() + output_offset, voice_out.data(), voice_out_size);
+ output_offset += voice_out_size;
+ output_header.size.voice = static_cast<u32>(voice_out_size);
+ return true;
+}
+
+bool InfoUpdater::UpdateEffects(EffectContext& effect_context, bool is_active) {
+ const auto effect_count = effect_context.GetCount();
+ std::vector<EffectInfo::InParams> effect_in(effect_count);
+ std::vector<EffectInfo::OutParams> effect_out(effect_count);
+
+ const auto total_effect_in = effect_count * sizeof(EffectInfo::InParams);
+ const auto total_effect_out = effect_count * sizeof(EffectInfo::OutParams);
+
+ if (input_header.size.effect != total_effect_in) {
+ LOG_ERROR(Audio, "Effects are an invalid size, expecting 0x{:X} but got 0x{:X}",
+ total_effect_in, input_header.size.effect);
+ return false;
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_effect_in)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ std::memcpy(effect_in.data(), in_params.data() + input_offset, total_effect_in);
+ input_offset += total_effect_in;
+
+ // Update effects
+ for (std::size_t i = 0; i < effect_count; i++) {
+ auto* info = effect_context.GetInfo(i);
+ if (effect_in[i].type != info->GetType()) {
+ info = effect_context.RetargetEffect(i, effect_in[i].type);
+ }
+
+ info->Update(effect_in[i]);
+
+ if ((!is_active && info->GetUsage() != UsageState::Initialized) ||
+ info->GetUsage() == UsageState::Stopped) {
+ effect_out[i].status = UsageStatus::Removed;
+ } else {
+ effect_out[i].status = UsageStatus::Used;
+ }
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_effect_out)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ std::memcpy(out_params.data() + output_offset, effect_out.data(), total_effect_out);
+ output_offset += total_effect_out;
+ output_header.size.effect = static_cast<u32>(total_effect_out);
+
+ return true;
+}
+
+bool InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) {
+ std::size_t start_offset = input_offset;
+ std::size_t bytes_read{};
+ // Update splitter context
+ if (!splitter_context.Update(in_params, input_offset, bytes_read)) {
+ LOG_ERROR(Audio, "Failed to update splitter context!");
+ return false;
+ }
+
+ const auto consumed = input_offset - start_offset;
+
+ if (input_header.size.splitter != consumed) {
+ LOG_ERROR(Audio, "Splitters is an invalid size, expecting 0x{:X} but got 0x{:X}",
+ bytes_read, input_header.size.splitter);
+ return false;
+ }
+
+ return true;
+}
+
+ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
+ SplitterContext& splitter_context,
+ EffectContext& effect_context) {
+ std::vector<MixInfo::InParams> mix_in_params;
+
+ if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
+ // If we're not dirty, get ALL mix in parameters
+ const auto context_mix_count = mix_context.GetCount();
+ const auto total_mix_in = context_mix_count * sizeof(MixInfo::InParams);
+ if (input_header.size.mixer != total_mix_in) {
+ LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
+ total_mix_in, input_header.size.mixer);
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_mix_in)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
+ }
+
+ mix_in_params.resize(context_mix_count);
+ std::memcpy(mix_in_params.data(), in_params.data() + input_offset, total_mix_in);
+
+ input_offset += total_mix_in;
+ } else {
+ // Only update the "dirty" mixes
+ MixInfo::DirtyHeader dirty_header{};
+ if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
+ sizeof(MixInfo::DirtyHeader))) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
+ }
+
+ std::memcpy(&dirty_header, in_params.data() + input_offset, sizeof(MixInfo::DirtyHeader));
+ input_offset += sizeof(MixInfo::DirtyHeader);
+
+ const auto total_mix_in =
+ dirty_header.mixer_count * sizeof(MixInfo::InParams) + sizeof(MixInfo::DirtyHeader);
+
+ if (input_header.size.mixer != total_mix_in) {
+ LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
+ total_mix_in, input_header.size.mixer);
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
+ }
+
+ if (dirty_header.mixer_count != 0) {
+ mix_in_params.resize(dirty_header.mixer_count);
+ std::memcpy(mix_in_params.data(), in_params.data() + input_offset,
+ mix_in_params.size() * sizeof(MixInfo::InParams));
+ input_offset += mix_in_params.size() * sizeof(MixInfo::InParams);
+ }
+ }
+
+ // Get our total input count
+ const auto mix_count = mix_in_params.size();
+
+ if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
+ // Only verify our buffer count if we're not dirty
+ std::size_t total_buffer_count{};
+ for (std::size_t i = 0; i < mix_count; i++) {
+ const auto& in = mix_in_params[i];
+ total_buffer_count += in.buffer_count;
+ if (static_cast<std::size_t>(in.dest_mix_id) > mix_count &&
+ in.dest_mix_id != AudioCommon::NO_MIX && in.mix_id != AudioCommon::FINAL_MIX) {
+ LOG_ERROR(
+ Audio,
+ "Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}",
+ in.mix_id, in.dest_mix_id, mix_buffer_count);
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
+ }
+ }
+
+ if (total_buffer_count > mix_buffer_count) {
+ LOG_ERROR(Audio,
+ "Too many mix buffers used! mix_buffer_count={:X}, requesting_buffers={:X}",
+ mix_buffer_count, total_buffer_count);
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
+ }
+ }
+
+ if (mix_buffer_count == 0) {
+ LOG_ERROR(Audio, "No mix buffers!");
+ return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
+ }
+
+ bool should_sort = false;
+ for (std::size_t i = 0; i < mix_count; i++) {
+ const auto& mix_in = mix_in_params[i];
+ std::size_t target_mix{};
+ if (behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
+ target_mix = mix_in.mix_id;
+ } else {
+ // Non dirty supported games just use i instead of the actual mix_id
+ target_mix = i;
+ }
+ auto& mix_info = mix_context.GetInfo(target_mix);
+ auto& mix_info_params = mix_info.GetInParams();
+ if (mix_info_params.in_use != mix_in.in_use) {
+ mix_info_params.in_use = mix_in.in_use;
+ mix_info.ResetEffectProcessingOrder();
+ should_sort = true;
+ }
+
+ if (mix_in.in_use) {
+ should_sort |= mix_info.Update(mix_context.GetEdgeMatrix(), mix_in, behavior_info,
+ splitter_context, effect_context);
+ }
+ }
+
+ if (should_sort && behavior_info.IsSplitterSupported()) {
+ // Sort our splitter data
+ if (!mix_context.TsortInfo(splitter_context)) {
+ return AudioCommon::Audren::ERR_SPLITTER_SORT_FAILED;
+ }
+ }
+
+ // TODO(ogniK): Sort when splitter is suppoorted
+
+ return RESULT_SUCCESS;
+}
+
+bool InfoUpdater::UpdateSinks(SinkContext& sink_context) {
+ const auto sink_count = sink_context.GetCount();
+ std::vector<SinkInfo::InParams> sink_in_params(sink_count);
+ const auto total_sink_in = sink_count * sizeof(SinkInfo::InParams);
+
+ if (input_header.size.sink != total_sink_in) {
+ LOG_ERROR(Audio, "Sinks are an invalid size, expecting 0x{:X} but got 0x{:X}",
+ total_sink_in, input_header.size.effect);
+ return false;
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_sink_in)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ std::memcpy(sink_in_params.data(), in_params.data() + input_offset, total_sink_in);
+ input_offset += total_sink_in;
+
+ // TODO(ogniK): Properly update sinks
+ if (!sink_in_params.empty()) {
+ sink_context.UpdateMainSink(sink_in_params[0]);
+ }
+
+ output_header.size.sink = static_cast<u32>(0x20 * sink_count);
+ output_offset += 0x20 * sink_count;
+ return true;
+}
+
+bool InfoUpdater::UpdatePerformanceBuffer() {
+ output_header.size.performance = 0x10;
+ output_offset += 0x10;
+ return true;
+}
+
+bool InfoUpdater::UpdateErrorInfo([[maybe_unused]] BehaviorInfo& in_behavior_info) {
+ const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams);
+
+ if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+
+ BehaviorInfo::OutParams behavior_info_out{};
+ behavior_info.CopyErrorInfo(behavior_info_out);
+
+ std::memcpy(out_params.data() + output_offset, &behavior_info_out, total_beahvior_info_out);
+ output_offset += total_beahvior_info_out;
+ output_header.size.behavior = total_beahvior_info_out;
+
+ return true;
+}
+
+struct RendererInfo {
+ u64_le elasped_frame_count{};
+ INSERT_PADDING_WORDS(2);
+};
+static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
+
+bool InfoUpdater::UpdateRendererInfo(std::size_t elapsed_frame_count) {
+ const auto total_renderer_info_out = sizeof(RendererInfo);
+ if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_renderer_info_out)) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+ RendererInfo out{};
+ out.elasped_frame_count = elapsed_frame_count;
+ std::memcpy(out_params.data() + output_offset, &out, total_renderer_info_out);
+ output_offset += total_renderer_info_out;
+ output_header.size.render_info = total_renderer_info_out;
+
+ return true;
+}
+
+bool InfoUpdater::CheckConsumedSize() const {
+ if (output_offset != out_params.size()) {
+ LOG_ERROR(Audio, "Output is not consumed! Consumed {}, but requires {}. {} bytes remaining",
+ output_offset, out_params.size(), out_params.size() - output_offset);
+ return false;
+ }
+ /*if (input_offset != in_params.size()) {
+ LOG_ERROR(Audio, "Input is not consumed!");
+ return false;
+ }*/
+ return true;
+}
+
+bool InfoUpdater::WriteOutputHeader() {
+ if (!AudioCommon::CanConsumeBuffer(out_params.size(), 0,
+ sizeof(AudioCommon::UpdateDataHeader))) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+ output_header.revision = AudioCommon::CURRENT_PROCESS_REVISION;
+ const auto& sz = output_header.size;
+ output_header.total_size += sz.behavior + sz.memory_pool + sz.voice +
+ sz.voice_channel_resource + sz.effect + sz.mixer + sz.sink +
+ sz.performance + sz.splitter + sz.render_info;
+
+ std::memcpy(out_params.data(), &output_header, sizeof(AudioCommon::UpdateDataHeader));
+ return true;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/info_updater.h b/src/audio_core/info_updater.h
new file mode 100644
index 000000000..d315c91ed
--- /dev/null
+++ b/src/audio_core/info_updater.h
@@ -0,0 +1,58 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "audio_core/common.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+
+class BehaviorInfo;
+class ServerMemoryPoolInfo;
+class VoiceContext;
+class EffectContext;
+class MixContext;
+class SinkContext;
+class SplitterContext;
+
+class InfoUpdater {
+public:
+ // TODO(ogniK): Pass process handle when we support it
+ InfoUpdater(const std::vector<u8>& in_params_, std::vector<u8>& out_params_,
+ BehaviorInfo& behavior_info_);
+ ~InfoUpdater();
+
+ bool UpdateBehaviorInfo(BehaviorInfo& in_behavior_info);
+ bool UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info);
+ bool UpdateVoiceChannelResources(VoiceContext& voice_context);
+ bool UpdateVoices(VoiceContext& voice_context,
+ std::vector<ServerMemoryPoolInfo>& memory_pool_info,
+ VAddr audio_codec_dsp_addr);
+ bool UpdateEffects(EffectContext& effect_context, bool is_active);
+ bool UpdateSplitterInfo(SplitterContext& splitter_context);
+ ResultCode UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
+ SplitterContext& splitter_context, EffectContext& effect_context);
+ bool UpdateSinks(SinkContext& sink_context);
+ bool UpdatePerformanceBuffer();
+ bool UpdateErrorInfo(BehaviorInfo& in_behavior_info);
+ bool UpdateRendererInfo(std::size_t elapsed_frame_count);
+ bool CheckConsumedSize() const;
+
+ bool WriteOutputHeader();
+
+private:
+ const std::vector<u8>& in_params;
+ std::vector<u8>& out_params;
+ BehaviorInfo& behavior_info;
+
+ AudioCommon::UpdateDataHeader input_header{};
+ AudioCommon::UpdateDataHeader output_header{};
+
+ std::size_t input_offset{sizeof(AudioCommon::UpdateDataHeader)};
+ std::size_t output_offset{sizeof(AudioCommon::UpdateDataHeader)};
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/memory_pool.cpp b/src/audio_core/memory_pool.cpp
new file mode 100644
index 000000000..6b6908d26
--- /dev/null
+++ b/src/audio_core/memory_pool.cpp
@@ -0,0 +1,61 @@
+
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/memory_pool.h"
+#include "common/logging/log.h"
+
+namespace AudioCore {
+
+ServerMemoryPoolInfo::ServerMemoryPoolInfo() = default;
+ServerMemoryPoolInfo::~ServerMemoryPoolInfo() = default;
+
+bool ServerMemoryPoolInfo::Update(const InParams& in_params, OutParams& out_params) {
+ // Our state does not need to be changed
+ if (in_params.state != State::RequestAttach && in_params.state != State::RequestDetach) {
+ return true;
+ }
+
+ // Address or size is null
+ if (in_params.address == 0 || in_params.size == 0) {
+ LOG_ERROR(Audio, "Memory pool address or size is zero! address={:X}, size={:X}",
+ in_params.address, in_params.size);
+ return false;
+ }
+
+ // Address or size is not aligned
+ if ((in_params.address % 0x1000) != 0 || (in_params.size % 0x1000) != 0) {
+ LOG_ERROR(Audio, "Memory pool address or size is not aligned! address={:X}, size={:X}",
+ in_params.address, in_params.size);
+ return false;
+ }
+
+ if (in_params.state == State::RequestAttach) {
+ cpu_address = in_params.address;
+ size = in_params.size;
+ used = true;
+ out_params.state = State::Attached;
+ } else {
+ // Unexpected address
+ if (cpu_address != in_params.address) {
+ LOG_ERROR(Audio, "Memory pool address differs! Expecting {:X} but address is {:X}",
+ cpu_address, in_params.address);
+ return false;
+ }
+
+ if (size != in_params.size) {
+ LOG_ERROR(Audio, "Memory pool size differs! Expecting {:X} but size is {:X}", size,
+ in_params.size);
+ return false;
+ }
+
+ cpu_address = 0;
+ size = 0;
+ used = false;
+ out_params.state = State::Detached;
+ }
+ return true;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/memory_pool.h b/src/audio_core/memory_pool.h
new file mode 100644
index 000000000..3e9e777ae
--- /dev/null
+++ b/src/audio_core/memory_pool.h
@@ -0,0 +1,52 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+
+namespace AudioCore {
+
+class ServerMemoryPoolInfo {
+public:
+ ServerMemoryPoolInfo();
+ ~ServerMemoryPoolInfo();
+
+ enum class State : u32_le {
+ Invalid = 0x0,
+ Aquired = 0x1,
+ RequestDetach = 0x2,
+ Detached = 0x3,
+ RequestAttach = 0x4,
+ Attached = 0x5,
+ Released = 0x6,
+ };
+
+ struct InParams {
+ u64_le address{};
+ u64_le size{};
+ State state{};
+ INSERT_PADDING_WORDS(3);
+ };
+ static_assert(sizeof(InParams) == 0x20, "InParams are an invalid size");
+
+ struct OutParams {
+ State state{};
+ INSERT_PADDING_WORDS(3);
+ };
+ static_assert(sizeof(OutParams) == 0x10, "OutParams are an invalid size");
+
+ bool Update(const InParams& in_params, OutParams& out_params);
+
+private:
+ // There's another entry here which is the DSP address, however since we're not talking to the
+ // DSP we can just use the same address provided by the guest without needing to remap
+ u64_le cpu_address{};
+ u64_le size{};
+ bool used{};
+};
+
+} // namespace AudioCore
diff --git a/src/audio_core/mix_context.cpp b/src/audio_core/mix_context.cpp
new file mode 100644
index 000000000..4bca72eb0
--- /dev/null
+++ b/src/audio_core/mix_context.cpp
@@ -0,0 +1,296 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/behavior_info.h"
+#include "audio_core/common.h"
+#include "audio_core/effect_context.h"
+#include "audio_core/mix_context.h"
+#include "audio_core/splitter_context.h"
+
+namespace AudioCore {
+MixContext::MixContext() = default;
+MixContext::~MixContext() = default;
+
+void MixContext::Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count,
+ std::size_t effect_count) {
+ info_count = mix_count;
+ infos.resize(info_count);
+ auto& final_mix = GetInfo(AudioCommon::FINAL_MIX);
+ final_mix.GetInParams().mix_id = AudioCommon::FINAL_MIX;
+ sorted_info.reserve(infos.size());
+ for (auto& info : infos) {
+ sorted_info.push_back(&info);
+ }
+
+ for (auto& info : infos) {
+ info.SetEffectCount(effect_count);
+ }
+
+ // Only initialize our edge matrix and node states if splitters are supported
+ if (behavior_info.IsSplitterSupported()) {
+ node_states.Initialize(mix_count);
+ edge_matrix.Initialize(mix_count);
+ }
+}
+
+void MixContext::UpdateDistancesFromFinalMix() {
+ // Set all distances to be invalid
+ for (std::size_t i = 0; i < info_count; i++) {
+ GetInfo(i).GetInParams().final_mix_distance = AudioCommon::NO_FINAL_MIX;
+ }
+
+ for (std::size_t i = 0; i < info_count; i++) {
+ auto& info = GetInfo(i);
+ auto& in_params = info.GetInParams();
+ // Populate our sorted info
+ sorted_info[i] = &info;
+
+ if (!in_params.in_use) {
+ continue;
+ }
+
+ auto mix_id = in_params.mix_id;
+ // Needs to be referenced out of scope
+ s32 distance_to_final_mix{AudioCommon::FINAL_MIX};
+ for (; distance_to_final_mix < static_cast<s32>(info_count); distance_to_final_mix++) {
+ if (mix_id == AudioCommon::FINAL_MIX) {
+ // If we're at the final mix, we're done
+ break;
+ } else if (mix_id == AudioCommon::NO_MIX) {
+ // If we have no more mix ids, we're done
+ distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
+ break;
+ } else {
+ const auto& dest_mix = GetInfo(mix_id);
+ const auto dest_mix_distance = dest_mix.GetInParams().final_mix_distance;
+
+ if (dest_mix_distance == AudioCommon::NO_FINAL_MIX) {
+ // If our current mix isn't pointing to a final mix, follow through
+ mix_id = dest_mix.GetInParams().dest_mix_id;
+ } else {
+ // Our current mix + 1 = final distance
+ distance_to_final_mix = dest_mix_distance + 1;
+ break;
+ }
+ }
+ }
+
+ // If we're out of range for our distance, mark it as no final mix
+ if (distance_to_final_mix >= static_cast<s32>(info_count)) {
+ distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
+ }
+
+ in_params.final_mix_distance = distance_to_final_mix;
+ }
+}
+
+void MixContext::CalcMixBufferOffset() {
+ s32 offset{};
+ for (std::size_t i = 0; i < info_count; i++) {
+ auto& info = GetSortedInfo(i);
+ auto& in_params = info.GetInParams();
+ if (in_params.in_use) {
+ // Only update if in use
+ in_params.buffer_offset = offset;
+ offset += in_params.buffer_count;
+ }
+ }
+}
+
+void MixContext::SortInfo() {
+ // Get the distance to the final mix
+ UpdateDistancesFromFinalMix();
+
+ // Sort based on the distance to the final mix
+ std::sort(sorted_info.begin(), sorted_info.end(),
+ [](const ServerMixInfo* lhs, const ServerMixInfo* rhs) {
+ return lhs->GetInParams().final_mix_distance >
+ rhs->GetInParams().final_mix_distance;
+ });
+
+ // Calculate the mix buffer offset
+ CalcMixBufferOffset();
+}
+
+bool MixContext::TsortInfo(SplitterContext& splitter_context) {
+ // If we're not using mixes, just calculate the mix buffer offset
+ if (!splitter_context.UsingSplitter()) {
+ CalcMixBufferOffset();
+ return true;
+ }
+ // Sort our node states
+ if (!node_states.Tsort(edge_matrix)) {
+ return false;
+ }
+
+ // Get our sorted list
+ const auto sorted_list = node_states.GetIndexList();
+ std::size_t info_id{};
+ for (auto itr = sorted_list.rbegin(); itr != sorted_list.rend(); ++itr) {
+ // Set our sorted info
+ sorted_info[info_id++] = &GetInfo(*itr);
+ }
+
+ // Calculate the mix buffer offset
+ CalcMixBufferOffset();
+ return true;
+}
+
+std::size_t MixContext::GetCount() const {
+ return info_count;
+}
+
+ServerMixInfo& MixContext::GetInfo(std::size_t i) {
+ ASSERT(i < info_count);
+ return infos.at(i);
+}
+
+const ServerMixInfo& MixContext::GetInfo(std::size_t i) const {
+ ASSERT(i < info_count);
+ return infos.at(i);
+}
+
+ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) {
+ ASSERT(i < info_count);
+ return *sorted_info.at(i);
+}
+
+const ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) const {
+ ASSERT(i < info_count);
+ return *sorted_info.at(i);
+}
+
+ServerMixInfo& MixContext::GetFinalMixInfo() {
+ return infos.at(AudioCommon::FINAL_MIX);
+}
+
+const ServerMixInfo& MixContext::GetFinalMixInfo() const {
+ return infos.at(AudioCommon::FINAL_MIX);
+}
+
+EdgeMatrix& MixContext::GetEdgeMatrix() {
+ return edge_matrix;
+}
+
+const EdgeMatrix& MixContext::GetEdgeMatrix() const {
+ return edge_matrix;
+}
+
+ServerMixInfo::ServerMixInfo() {
+ Cleanup();
+}
+ServerMixInfo::~ServerMixInfo() = default;
+
+const ServerMixInfo::InParams& ServerMixInfo::GetInParams() const {
+ return in_params;
+}
+
+ServerMixInfo::InParams& ServerMixInfo::GetInParams() {
+ return in_params;
+}
+
+bool ServerMixInfo::Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
+ BehaviorInfo& behavior_info, SplitterContext& splitter_context,
+ EffectContext& effect_context) {
+ in_params.volume = mix_in.volume;
+ in_params.sample_rate = mix_in.sample_rate;
+ in_params.buffer_count = mix_in.buffer_count;
+ in_params.in_use = mix_in.in_use;
+ in_params.mix_id = mix_in.mix_id;
+ in_params.node_id = mix_in.node_id;
+ for (std::size_t i = 0; i < mix_in.mix_volume.size(); i++) {
+ std::copy(mix_in.mix_volume[i].begin(), mix_in.mix_volume[i].end(),
+ in_params.mix_volume[i].begin());
+ }
+
+ bool require_sort = false;
+
+ if (behavior_info.IsSplitterSupported()) {
+ require_sort = UpdateConnection(edge_matrix, mix_in, splitter_context);
+ } else {
+ in_params.dest_mix_id = mix_in.dest_mix_id;
+ in_params.splitter_id = AudioCommon::NO_SPLITTER;
+ }
+
+ ResetEffectProcessingOrder();
+ const auto effect_count = effect_context.GetCount();
+ for (std::size_t i = 0; i < effect_count; i++) {
+ auto* effect_info = effect_context.GetInfo(i);
+ if (effect_info->GetMixID() == in_params.mix_id) {
+ effect_processing_order[effect_info->GetProcessingOrder()] = static_cast<s32>(i);
+ }
+ }
+
+ // TODO(ogniK): Update effect processing order
+ return require_sort;
+}
+
+bool ServerMixInfo::HasAnyConnection() const {
+ return in_params.splitter_id != AudioCommon::NO_SPLITTER ||
+ in_params.mix_id != AudioCommon::NO_MIX;
+}
+
+void ServerMixInfo::Cleanup() {
+ in_params.volume = 0.0f;
+ in_params.sample_rate = 0;
+ in_params.buffer_count = 0;
+ in_params.in_use = false;
+ in_params.mix_id = AudioCommon::NO_MIX;
+ in_params.node_id = 0;
+ in_params.buffer_offset = 0;
+ in_params.dest_mix_id = AudioCommon::NO_MIX;
+ in_params.splitter_id = AudioCommon::NO_SPLITTER;
+ std::memset(in_params.mix_volume.data(), 0, sizeof(float) * in_params.mix_volume.size());
+}
+
+void ServerMixInfo::SetEffectCount(std::size_t count) {
+ effect_processing_order.resize(count);
+ ResetEffectProcessingOrder();
+}
+
+void ServerMixInfo::ResetEffectProcessingOrder() {
+ for (auto& order : effect_processing_order) {
+ order = AudioCommon::NO_EFFECT_ORDER;
+ }
+}
+
+s32 ServerMixInfo::GetEffectOrder(std::size_t i) const {
+ return effect_processing_order.at(i);
+}
+
+bool ServerMixInfo::UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
+ SplitterContext& splitter_context) {
+ // Mixes are identical
+ if (in_params.dest_mix_id == mix_in.dest_mix_id &&
+ in_params.splitter_id == mix_in.splitter_id &&
+ ((in_params.splitter_id == AudioCommon::NO_SPLITTER) ||
+ !splitter_context.GetInfo(in_params.splitter_id).HasNewConnection())) {
+ return false;
+ }
+ // Remove current edges for mix id
+ edge_matrix.RemoveEdges(in_params.mix_id);
+ if (mix_in.dest_mix_id != AudioCommon::NO_MIX) {
+ // If we have a valid destination mix id, set our edge matrix
+ edge_matrix.Connect(in_params.mix_id, mix_in.dest_mix_id);
+ } else if (mix_in.splitter_id != AudioCommon::NO_SPLITTER) {
+ // Recurse our splitter linked and set our edges
+ auto& splitter_info = splitter_context.GetInfo(mix_in.splitter_id);
+ const auto length = splitter_info.GetLength();
+ for (s32 i = 0; i < length; i++) {
+ const auto* splitter_destination =
+ splitter_context.GetDestinationData(mix_in.splitter_id, i);
+ if (splitter_destination == nullptr) {
+ continue;
+ }
+ if (splitter_destination->ValidMixId()) {
+ edge_matrix.Connect(in_params.mix_id, splitter_destination->GetMixId());
+ }
+ }
+ }
+ in_params.dest_mix_id = mix_in.dest_mix_id;
+ in_params.splitter_id = mix_in.splitter_id;
+ return true;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/mix_context.h b/src/audio_core/mix_context.h
new file mode 100644
index 000000000..68bc673c6
--- /dev/null
+++ b/src/audio_core/mix_context.h
@@ -0,0 +1,114 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+#include "audio_core/common.h"
+#include "audio_core/splitter_context.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace AudioCore {
+class BehaviorInfo;
+class EffectContext;
+
+class MixInfo {
+public:
+ struct DirtyHeader {
+ u32_le magic{};
+ u32_le mixer_count{};
+ INSERT_PADDING_BYTES(0x18);
+ };
+ static_assert(sizeof(DirtyHeader) == 0x20, "MixInfo::DirtyHeader is an invalid size");
+
+ struct InParams {
+ float_le volume{};
+ s32_le sample_rate{};
+ s32_le buffer_count{};
+ bool in_use{};
+ INSERT_PADDING_BYTES(3);
+ s32_le mix_id{};
+ s32_le effect_count{};
+ u32_le node_id{};
+ INSERT_PADDING_WORDS(2);
+ std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS>
+ mix_volume{};
+ s32_le dest_mix_id{};
+ s32_le splitter_id{};
+ INSERT_PADDING_WORDS(1);
+ };
+ static_assert(sizeof(MixInfo::InParams) == 0x930, "MixInfo::InParams is an invalid size");
+};
+
+class ServerMixInfo {
+public:
+ struct InParams {
+ float volume{};
+ s32 sample_rate{};
+ s32 buffer_count{};
+ bool in_use{};
+ s32 mix_id{};
+ u32 node_id{};
+ std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS>
+ mix_volume{};
+ s32 dest_mix_id{};
+ s32 splitter_id{};
+ s32 buffer_offset{};
+ s32 final_mix_distance{};
+ };
+ ServerMixInfo();
+ ~ServerMixInfo();
+
+ [[nodiscard]] const ServerMixInfo::InParams& GetInParams() const;
+ [[nodiscard]] ServerMixInfo::InParams& GetInParams();
+
+ bool Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
+ BehaviorInfo& behavior_info, SplitterContext& splitter_context,
+ EffectContext& effect_context);
+ [[nodiscard]] bool HasAnyConnection() const;
+ void Cleanup();
+ void SetEffectCount(std::size_t count);
+ void ResetEffectProcessingOrder();
+ [[nodiscard]] s32 GetEffectOrder(std::size_t i) const;
+
+private:
+ std::vector<s32> effect_processing_order;
+ InParams in_params{};
+ bool UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
+ SplitterContext& splitter_context);
+};
+
+class MixContext {
+public:
+ MixContext();
+ ~MixContext();
+
+ void Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count,
+ std::size_t effect_count);
+ void SortInfo();
+ bool TsortInfo(SplitterContext& splitter_context);
+
+ [[nodiscard]] std::size_t GetCount() const;
+ [[nodiscard]] ServerMixInfo& GetInfo(std::size_t i);
+ [[nodiscard]] const ServerMixInfo& GetInfo(std::size_t i) const;
+ [[nodiscard]] ServerMixInfo& GetSortedInfo(std::size_t i);
+ [[nodiscard]] const ServerMixInfo& GetSortedInfo(std::size_t i) const;
+ [[nodiscard]] ServerMixInfo& GetFinalMixInfo();
+ [[nodiscard]] const ServerMixInfo& GetFinalMixInfo() const;
+ [[nodiscard]] EdgeMatrix& GetEdgeMatrix();
+ [[nodiscard]] const EdgeMatrix& GetEdgeMatrix() const;
+
+private:
+ void CalcMixBufferOffset();
+ void UpdateDistancesFromFinalMix();
+
+ NodeStates node_states{};
+ EdgeMatrix edge_matrix{};
+ std::size_t info_count{};
+ std::vector<ServerMixInfo> infos{};
+ std::vector<ServerMixInfo*> sorted_info{};
+};
+} // namespace AudioCore
diff --git a/src/audio_core/sink_context.cpp b/src/audio_core/sink_context.cpp
new file mode 100644
index 000000000..a69543696
--- /dev/null
+++ b/src/audio_core/sink_context.cpp
@@ -0,0 +1,45 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/sink_context.h"
+
+namespace AudioCore {
+SinkContext::SinkContext(std::size_t sink_count_) : sink_count{sink_count_} {}
+SinkContext::~SinkContext() = default;
+
+std::size_t SinkContext::GetCount() const {
+ return sink_count;
+}
+
+void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
+ ASSERT(in.type == SinkTypes::Device);
+
+ has_downmix_coefs = in.device.down_matrix_enabled;
+ if (has_downmix_coefs) {
+ downmix_coefficients = in.device.down_matrix_coef;
+ }
+ in_use = in.in_use;
+ use_count = in.device.input_count;
+ buffers = in.device.input;
+}
+
+bool SinkContext::InUse() const {
+ return in_use;
+}
+
+std::vector<u8> SinkContext::OutputBuffers() const {
+ std::vector<u8> buffer_ret(use_count);
+ std::memcpy(buffer_ret.data(), buffers.data(), use_count);
+ return buffer_ret;
+}
+
+bool SinkContext::HasDownMixingCoefficients() const {
+ return has_downmix_coefs;
+}
+
+const DownmixCoefficients& SinkContext::GetDownmixCoefficients() const {
+ return downmix_coefficients;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/sink_context.h b/src/audio_core/sink_context.h
new file mode 100644
index 000000000..66ee4e8a0
--- /dev/null
+++ b/src/audio_core/sink_context.h
@@ -0,0 +1,96 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "audio_core/common.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+
+namespace AudioCore {
+
+using DownmixCoefficients = std::array<float_le, 4>;
+
+enum class SinkTypes : u8 {
+ Invalid = 0,
+ Device = 1,
+ Circular = 2,
+};
+
+enum class SinkSampleFormat : u32_le {
+ None = 0,
+ Pcm8 = 1,
+ Pcm16 = 2,
+ Pcm24 = 3,
+ Pcm32 = 4,
+ PcmFloat = 5,
+ Adpcm = 6,
+};
+
+class SinkInfo {
+public:
+ struct CircularBufferIn {
+ u64_le address;
+ u32_le size;
+ u32_le input_count;
+ u32_le sample_count;
+ u32_le previous_position;
+ SinkSampleFormat sample_format;
+ std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
+ bool in_use;
+ INSERT_PADDING_BYTES_NOINIT(5);
+ };
+ static_assert(sizeof(CircularBufferIn) == 0x28,
+ "SinkInfo::CircularBufferIn is in invalid size");
+
+ struct DeviceIn {
+ std::array<u8, 255> device_name;
+ INSERT_PADDING_BYTES_NOINIT(1);
+ s32_le input_count;
+ std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
+ INSERT_PADDING_BYTES_NOINIT(1);
+ bool down_matrix_enabled;
+ DownmixCoefficients down_matrix_coef;
+ };
+ static_assert(sizeof(DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size");
+
+ struct InParams {
+ SinkTypes type{};
+ bool in_use{};
+ INSERT_PADDING_BYTES(2);
+ u32_le node_id{};
+ INSERT_PADDING_WORDS(6);
+ union {
+ // std::array<u8, 0x120> raw{};
+ DeviceIn device;
+ CircularBufferIn circular_buffer;
+ };
+ };
+ static_assert(sizeof(InParams) == 0x140, "SinkInfo::InParams are an invalid size!");
+};
+
+class SinkContext {
+public:
+ explicit SinkContext(std::size_t sink_count_);
+ ~SinkContext();
+
+ [[nodiscard]] std::size_t GetCount() const;
+
+ void UpdateMainSink(const SinkInfo::InParams& in);
+ [[nodiscard]] bool InUse() const;
+ [[nodiscard]] std::vector<u8> OutputBuffers() const;
+
+ [[nodiscard]] bool HasDownMixingCoefficients() const;
+ [[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
+
+private:
+ bool in_use{false};
+ s32 use_count{};
+ std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
+ std::size_t sink_count{};
+ bool has_downmix_coefs{false};
+ DownmixCoefficients downmix_coefficients{};
+};
+} // namespace AudioCore
diff --git a/src/audio_core/splitter_context.cpp b/src/audio_core/splitter_context.cpp
new file mode 100644
index 000000000..f4bcd0391
--- /dev/null
+++ b/src/audio_core/splitter_context.cpp
@@ -0,0 +1,617 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/behavior_info.h"
+#include "audio_core/splitter_context.h"
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/logging/log.h"
+
+namespace AudioCore {
+
+ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id_) : id{id_} {}
+ServerSplitterDestinationData::~ServerSplitterDestinationData() = default;
+
+void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) {
+ // Log error as these are not actually failure states
+ if (header.magic != SplitterMagic::DataHeader) {
+ LOG_ERROR(Audio, "Splitter destination header is invalid!");
+ return;
+ }
+
+ // Incorrect splitter id
+ if (header.splitter_id != id) {
+ LOG_ERROR(Audio, "Splitter destination ids do not match!");
+ return;
+ }
+
+ mix_id = header.mix_id;
+ // Copy our mix volumes
+ std::copy(header.mix_volumes.begin(), header.mix_volumes.end(), current_mix_volumes.begin());
+ if (!in_use && header.in_use) {
+ // Update mix volumes
+ std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin());
+ needs_update = false;
+ }
+ in_use = header.in_use;
+}
+
+ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() {
+ return next;
+}
+
+const ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() const {
+ return next;
+}
+
+void ServerSplitterDestinationData::SetNextDestination(ServerSplitterDestinationData* dest) {
+ next = dest;
+}
+
+bool ServerSplitterDestinationData::ValidMixId() const {
+ return GetMixId() != AudioCommon::NO_MIX;
+}
+
+s32 ServerSplitterDestinationData::GetMixId() const {
+ return mix_id;
+}
+
+bool ServerSplitterDestinationData::IsConfigured() const {
+ return in_use && ValidMixId();
+}
+
+float ServerSplitterDestinationData::GetMixVolume(std::size_t i) const {
+ ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
+ return current_mix_volumes.at(i);
+}
+
+const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
+ServerSplitterDestinationData::CurrentMixVolumes() const {
+ return current_mix_volumes;
+}
+
+const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
+ServerSplitterDestinationData::LastMixVolumes() const {
+ return last_mix_volumes;
+}
+
+void ServerSplitterDestinationData::MarkDirty() {
+ needs_update = true;
+}
+
+void ServerSplitterDestinationData::UpdateInternalState() {
+ if (in_use && needs_update) {
+ std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin());
+ }
+ needs_update = false;
+}
+
+ServerSplitterInfo::ServerSplitterInfo(s32 id_) : id(id_) {}
+ServerSplitterInfo::~ServerSplitterInfo() = default;
+
+void ServerSplitterInfo::InitializeInfos() {
+ send_length = 0;
+ head = nullptr;
+ new_connection = true;
+}
+
+void ServerSplitterInfo::ClearNewConnectionFlag() {
+ new_connection = false;
+}
+
+std::size_t ServerSplitterInfo::Update(SplitterInfo::InInfoPrams& header) {
+ if (header.send_id != id) {
+ return 0;
+ }
+
+ sample_rate = header.sample_rate;
+ new_connection = true;
+ // We need to update the size here due to the splitter bug being present and providing an
+ // incorrect size. We're suppose to also update the header here but we just ignore and continue
+ return (sizeof(s32_le) * (header.length - 1)) + (sizeof(s32_le) * 3);
+}
+
+ServerSplitterDestinationData* ServerSplitterInfo::GetHead() {
+ return head;
+}
+
+const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const {
+ return head;
+}
+
+ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
+ auto* current_head = head;
+ for (std::size_t i = 0; i < depth; i++) {
+ if (current_head == nullptr) {
+ return nullptr;
+ }
+ current_head = current_head->GetNextDestination();
+ }
+ return current_head;
+}
+
+const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const {
+ auto* current_head = head;
+ for (std::size_t i = 0; i < depth; i++) {
+ if (current_head == nullptr) {
+ return nullptr;
+ }
+ current_head = current_head->GetNextDestination();
+ }
+ return current_head;
+}
+
+bool ServerSplitterInfo::HasNewConnection() const {
+ return new_connection;
+}
+
+s32 ServerSplitterInfo::GetLength() const {
+ return send_length;
+}
+
+void ServerSplitterInfo::SetHead(ServerSplitterDestinationData* new_head) {
+ head = new_head;
+}
+
+void ServerSplitterInfo::SetHeadDepth(s32 length) {
+ send_length = length;
+}
+
+SplitterContext::SplitterContext() = default;
+SplitterContext::~SplitterContext() = default;
+
+void SplitterContext::Initialize(BehaviorInfo& behavior_info, std::size_t _info_count,
+ std::size_t _data_count) {
+ if (!behavior_info.IsSplitterSupported() || _data_count == 0 || _info_count == 0) {
+ Setup(0, 0, false);
+ return;
+ }
+ // Only initialize if we're using splitters
+ Setup(_info_count, _data_count, behavior_info.IsSplitterBugFixed());
+}
+
+bool SplitterContext::Update(const std::vector<u8>& input, std::size_t& input_offset,
+ std::size_t& bytes_read) {
+ const auto UpdateOffsets = [&](std::size_t read) {
+ input_offset += read;
+ bytes_read += read;
+ };
+
+ if (info_count == 0 || data_count == 0) {
+ bytes_read = 0;
+ return true;
+ }
+
+ if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
+ sizeof(SplitterInfo::InHeader))) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+ SplitterInfo::InHeader header{};
+ std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InHeader));
+ UpdateOffsets(sizeof(SplitterInfo::InHeader));
+
+ if (header.magic != SplitterMagic::SplitterHeader) {
+ LOG_ERROR(Audio, "Invalid header magic! Expecting {:X} but got {:X}",
+ SplitterMagic::SplitterHeader, header.magic);
+ return false;
+ }
+
+ // Clear all connections
+ for (auto& info : infos) {
+ info.ClearNewConnectionFlag();
+ }
+
+ UpdateInfo(input, input_offset, bytes_read, header.info_count);
+ UpdateData(input, input_offset, bytes_read, header.data_count);
+ const auto aligned_bytes_read = Common::AlignUp(bytes_read, 16);
+ input_offset += aligned_bytes_read - bytes_read;
+ bytes_read = aligned_bytes_read;
+ return true;
+}
+
+bool SplitterContext::UsingSplitter() const {
+ return info_count > 0 && data_count > 0;
+}
+
+ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) {
+ ASSERT(i < info_count);
+ return infos.at(i);
+}
+
+const ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) const {
+ ASSERT(i < info_count);
+ return infos.at(i);
+}
+
+ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) {
+ ASSERT(i < data_count);
+ return datas.at(i);
+}
+
+const ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) const {
+ ASSERT(i < data_count);
+ return datas.at(i);
+}
+
+ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
+ std::size_t data) {
+ ASSERT(info < info_count);
+ auto& cur_info = GetInfo(info);
+ return cur_info.GetData(data);
+}
+
+const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
+ std::size_t data) const {
+ ASSERT(info < info_count);
+ const auto& cur_info = GetInfo(info);
+ return cur_info.GetData(data);
+}
+
+void SplitterContext::UpdateInternalState() {
+ if (data_count == 0) {
+ return;
+ }
+
+ for (auto& data : datas) {
+ data.UpdateInternalState();
+ }
+}
+
+std::size_t SplitterContext::GetInfoCount() const {
+ return info_count;
+}
+
+std::size_t SplitterContext::GetDataCount() const {
+ return data_count;
+}
+
+void SplitterContext::Setup(std::size_t info_count_, std::size_t data_count_,
+ bool is_splitter_bug_fixed) {
+
+ info_count = info_count_;
+ data_count = data_count_;
+
+ for (std::size_t i = 0; i < info_count; i++) {
+ auto& splitter = infos.emplace_back(static_cast<s32>(i));
+ splitter.InitializeInfos();
+ }
+ for (std::size_t i = 0; i < data_count; i++) {
+ datas.emplace_back(static_cast<s32>(i));
+ }
+
+ bug_fixed = is_splitter_bug_fixed;
+}
+
+bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset,
+ std::size_t& bytes_read, s32 in_splitter_count) {
+ const auto UpdateOffsets = [&](std::size_t read) {
+ input_offset += read;
+ bytes_read += read;
+ };
+
+ for (s32 i = 0; i < in_splitter_count; i++) {
+ if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
+ sizeof(SplitterInfo::InInfoPrams))) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+ SplitterInfo::InInfoPrams header{};
+ std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InInfoPrams));
+
+ // Logged as warning as these don't actually cause a bailout for some reason
+ if (header.magic != SplitterMagic::InfoHeader) {
+ LOG_ERROR(Audio, "Bad splitter data header");
+ break;
+ }
+
+ if (header.send_id < 0 || static_cast<std::size_t>(header.send_id) > info_count) {
+ LOG_ERROR(Audio, "Bad splitter data id");
+ break;
+ }
+
+ UpdateOffsets(sizeof(SplitterInfo::InInfoPrams));
+ auto& info = GetInfo(header.send_id);
+ if (!RecomposeDestination(info, header, input, input_offset)) {
+ LOG_ERROR(Audio, "Failed to recompose destination for splitter!");
+ return false;
+ }
+ const std::size_t read = info.Update(header);
+ bytes_read += read;
+ input_offset += read;
+ }
+ return true;
+}
+
+bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& input_offset,
+ std::size_t& bytes_read, s32 in_data_count) {
+ const auto UpdateOffsets = [&](std::size_t read) {
+ input_offset += read;
+ bytes_read += read;
+ };
+
+ for (s32 i = 0; i < in_data_count; i++) {
+ if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
+ sizeof(SplitterInfo::InDestinationParams))) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+ SplitterInfo::InDestinationParams header{};
+ std::memcpy(&header, input.data() + input_offset,
+ sizeof(SplitterInfo::InDestinationParams));
+ UpdateOffsets(sizeof(SplitterInfo::InDestinationParams));
+
+ // Logged as warning as these don't actually cause a bailout for some reason
+ if (header.magic != SplitterMagic::DataHeader) {
+ LOG_ERROR(Audio, "Bad splitter data header");
+ break;
+ }
+
+ if (header.splitter_id < 0 || static_cast<std::size_t>(header.splitter_id) > data_count) {
+ LOG_ERROR(Audio, "Bad splitter data id");
+ break;
+ }
+ GetData(header.splitter_id).Update(header);
+ }
+ return true;
+}
+
+bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info,
+ SplitterInfo::InInfoPrams& header,
+ const std::vector<u8>& input,
+ const std::size_t& input_offset) {
+ // Clear our current destinations
+ auto* current_head = info.GetHead();
+ while (current_head != nullptr) {
+ auto* next_head = current_head->GetNextDestination();
+ current_head->SetNextDestination(nullptr);
+ current_head = next_head;
+ }
+ info.SetHead(nullptr);
+
+ s32 size = header.length;
+ // If the splitter bug is present, calculate fixed size
+ if (!bug_fixed) {
+ if (info_count > 0) {
+ const auto factor = data_count / info_count;
+ size = std::min(header.length, static_cast<s32>(factor));
+ } else {
+ size = 0;
+ }
+ }
+
+ if (size < 1) {
+ LOG_ERROR(Audio, "Invalid splitter info size! size={:X}", size);
+ return true;
+ }
+
+ auto* start_head = &GetData(header.resource_id_base);
+ current_head = start_head;
+ std::vector<s32_le> resource_ids(size - 1);
+ if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
+ resource_ids.size() * sizeof(s32_le))) {
+ LOG_ERROR(Audio, "Buffer is an invalid size!");
+ return false;
+ }
+ std::memcpy(resource_ids.data(), input.data() + input_offset,
+ resource_ids.size() * sizeof(s32_le));
+
+ for (auto resource_id : resource_ids) {
+ auto* head = &GetData(resource_id);
+ current_head->SetNextDestination(head);
+ current_head = head;
+ }
+
+ info.SetHead(start_head);
+ info.SetHeadDepth(size);
+
+ return true;
+}
+
+NodeStates::NodeStates() = default;
+NodeStates::~NodeStates() = default;
+
+void NodeStates::Initialize(std::size_t node_count_) {
+ // Setup our work parameters
+ node_count = node_count_;
+ was_node_found.resize(node_count);
+ was_node_completed.resize(node_count);
+ index_list.resize(node_count);
+ index_stack.Reset(node_count * node_count);
+}
+
+bool NodeStates::Tsort(EdgeMatrix& edge_matrix) {
+ return DepthFirstSearch(edge_matrix);
+}
+
+std::size_t NodeStates::GetIndexPos() const {
+ return index_pos;
+}
+
+const std::vector<s32>& NodeStates::GetIndexList() const {
+ return index_list;
+}
+
+void NodeStates::PushTsortResult(s32 index) {
+ ASSERT(index < static_cast<s32>(node_count));
+ index_list[index_pos++] = index;
+}
+
+bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) {
+ ResetState();
+ for (std::size_t i = 0; i < node_count; i++) {
+ const auto node_id = static_cast<s32>(i);
+
+ // If we don't have a state, send to our index stack for work
+ if (GetState(i) == NodeStates::State::NoState) {
+ index_stack.push(node_id);
+ }
+
+ // While we have work to do in our stack
+ while (index_stack.Count() > 0) {
+ // Get the current node
+ const auto current_stack_index = index_stack.top();
+ // Check if we've seen the node yet
+ const auto index_state = GetState(current_stack_index);
+ if (index_state == NodeStates::State::NoState) {
+ // Mark the node as seen
+ UpdateState(NodeStates::State::InFound, current_stack_index);
+ } else if (index_state == NodeStates::State::InFound) {
+ // We've seen this node before, mark it as completed
+ UpdateState(NodeStates::State::InCompleted, current_stack_index);
+ // Update our index list
+ PushTsortResult(current_stack_index);
+ // Pop the stack
+ index_stack.pop();
+ continue;
+ } else if (index_state == NodeStates::State::InCompleted) {
+ // If our node is already sorted, clear it
+ index_stack.pop();
+ continue;
+ }
+
+ const auto edge_node_count = edge_matrix.GetNodeCount();
+ for (s32 j = 0; j < static_cast<s32>(edge_node_count); j++) {
+ // Check if our node is connected to our edge matrix
+ if (!edge_matrix.Connected(current_stack_index, j)) {
+ continue;
+ }
+
+ // Check if our node exists
+ const auto node_state = GetState(j);
+ if (node_state == NodeStates::State::NoState) {
+ // Add more work
+ index_stack.push(j);
+ } else if (node_state == NodeStates::State::InFound) {
+ UNREACHABLE_MSG("Node start marked as found");
+ ResetState();
+ return false;
+ }
+ }
+ }
+ }
+ return true;
+}
+
+void NodeStates::ResetState() {
+ // Reset to the start of our index stack
+ index_pos = 0;
+ for (std::size_t i = 0; i < node_count; i++) {
+ // Mark all nodes as not found
+ was_node_found[i] = false;
+ // Mark all nodes as uncompleted
+ was_node_completed[i] = false;
+ // Mark all indexes as invalid
+ index_list[i] = -1;
+ }
+}
+
+void NodeStates::UpdateState(NodeStates::State state, std::size_t i) {
+ switch (state) {
+ case NodeStates::State::NoState:
+ was_node_found[i] = false;
+ was_node_completed[i] = false;
+ break;
+ case NodeStates::State::InFound:
+ was_node_found[i] = true;
+ was_node_completed[i] = false;
+ break;
+ case NodeStates::State::InCompleted:
+ was_node_found[i] = false;
+ was_node_completed[i] = true;
+ break;
+ }
+}
+
+NodeStates::State NodeStates::GetState(std::size_t i) {
+ ASSERT(i < node_count);
+ if (was_node_found[i]) {
+ // If our node exists in our found list
+ return NodeStates::State::InFound;
+ } else if (was_node_completed[i]) {
+ // If node is in the completed list
+ return NodeStates::State::InCompleted;
+ } else {
+ // If in neither
+ return NodeStates::State::NoState;
+ }
+}
+
+NodeStates::Stack::Stack() = default;
+NodeStates::Stack::~Stack() = default;
+
+void NodeStates::Stack::Reset(std::size_t size) {
+ // Mark our stack as empty
+ stack.resize(size);
+ stack_size = size;
+ stack_pos = 0;
+ std::fill(stack.begin(), stack.end(), 0);
+}
+
+void NodeStates::Stack::push(s32 val) {
+ ASSERT(stack_pos < stack_size);
+ stack[stack_pos++] = val;
+}
+
+std::size_t NodeStates::Stack::Count() const {
+ return stack_pos;
+}
+
+s32 NodeStates::Stack::top() const {
+ ASSERT(stack_pos > 0);
+ return stack[stack_pos - 1];
+}
+
+s32 NodeStates::Stack::pop() {
+ ASSERT(stack_pos > 0);
+ stack_pos--;
+ return stack[stack_pos];
+}
+
+EdgeMatrix::EdgeMatrix() = default;
+EdgeMatrix::~EdgeMatrix() = default;
+
+void EdgeMatrix::Initialize(std::size_t _node_count) {
+ node_count = _node_count;
+ edge_matrix.resize(node_count * node_count);
+}
+
+bool EdgeMatrix::Connected(s32 a, s32 b) {
+ return GetState(a, b);
+}
+
+void EdgeMatrix::Connect(s32 a, s32 b) {
+ SetState(a, b, true);
+}
+
+void EdgeMatrix::Disconnect(s32 a, s32 b) {
+ SetState(a, b, false);
+}
+
+void EdgeMatrix::RemoveEdges(s32 edge) {
+ for (std::size_t i = 0; i < node_count; i++) {
+ SetState(edge, static_cast<s32>(i), false);
+ }
+}
+
+std::size_t EdgeMatrix::GetNodeCount() const {
+ return node_count;
+}
+
+void EdgeMatrix::SetState(s32 a, s32 b, bool state) {
+ ASSERT(InRange(a, b));
+ edge_matrix.at(a * node_count + b) = state;
+}
+
+bool EdgeMatrix::GetState(s32 a, s32 b) {
+ ASSERT(InRange(a, b));
+ return edge_matrix.at(a * node_count + b);
+}
+
+bool EdgeMatrix::InRange(s32 a, s32 b) const {
+ const std::size_t pos = a * node_count + b;
+ return pos < (node_count * node_count);
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/splitter_context.h b/src/audio_core/splitter_context.h
new file mode 100644
index 000000000..b490627f5
--- /dev/null
+++ b/src/audio_core/splitter_context.h
@@ -0,0 +1,219 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <stack>
+#include <vector>
+#include "audio_core/common.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+
+namespace AudioCore {
+class BehaviorInfo;
+
+class EdgeMatrix {
+public:
+ EdgeMatrix();
+ ~EdgeMatrix();
+
+ void Initialize(std::size_t _node_count);
+ bool Connected(s32 a, s32 b);
+ void Connect(s32 a, s32 b);
+ void Disconnect(s32 a, s32 b);
+ void RemoveEdges(s32 edge);
+ std::size_t GetNodeCount() const;
+
+private:
+ void SetState(s32 a, s32 b, bool state);
+ bool GetState(s32 a, s32 b);
+
+ bool InRange(s32 a, s32 b) const;
+ std::vector<bool> edge_matrix{};
+ std::size_t node_count{};
+};
+
+class NodeStates {
+public:
+ enum class State {
+ NoState = 0,
+ InFound = 1,
+ InCompleted = 2,
+ };
+
+ // Looks to be a fixed size stack. Placed within the NodeStates class based on symbols
+ class Stack {
+ public:
+ Stack();
+ ~Stack();
+
+ void Reset(std::size_t size);
+ void push(s32 val);
+ std::size_t Count() const;
+ s32 top() const;
+ s32 pop();
+
+ private:
+ std::vector<s32> stack{};
+ std::size_t stack_size{};
+ std::size_t stack_pos{};
+ };
+ NodeStates();
+ ~NodeStates();
+
+ void Initialize(std::size_t node_count_);
+ bool Tsort(EdgeMatrix& edge_matrix);
+ std::size_t GetIndexPos() const;
+ const std::vector<s32>& GetIndexList() const;
+
+private:
+ void PushTsortResult(s32 index);
+ bool DepthFirstSearch(EdgeMatrix& edge_matrix);
+ void ResetState();
+ void UpdateState(State state, std::size_t i);
+ State GetState(std::size_t i);
+
+ std::size_t node_count{};
+ std::vector<bool> was_node_found{};
+ std::vector<bool> was_node_completed{};
+ std::size_t index_pos{};
+ std::vector<s32> index_list{};
+ Stack index_stack{};
+};
+
+enum class SplitterMagic : u32_le {
+ SplitterHeader = Common::MakeMagic('S', 'N', 'D', 'H'),
+ DataHeader = Common::MakeMagic('S', 'N', 'D', 'D'),
+ InfoHeader = Common::MakeMagic('S', 'N', 'D', 'I'),
+};
+
+class SplitterInfo {
+public:
+ struct InHeader {
+ SplitterMagic magic{};
+ s32_le info_count{};
+ s32_le data_count{};
+ INSERT_PADDING_WORDS(5);
+ };
+ static_assert(sizeof(InHeader) == 0x20, "SplitterInfo::InHeader is an invalid size");
+
+ struct InInfoPrams {
+ SplitterMagic magic{};
+ s32_le send_id{};
+ s32_le sample_rate{};
+ s32_le length{};
+ s32_le resource_id_base{};
+ };
+ static_assert(sizeof(InInfoPrams) == 0x14, "SplitterInfo::InInfoPrams is an invalid size");
+
+ struct InDestinationParams {
+ SplitterMagic magic{};
+ s32_le splitter_id{};
+ std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volumes{};
+ s32_le mix_id{};
+ bool in_use{};
+ INSERT_PADDING_BYTES(3);
+ };
+ static_assert(sizeof(InDestinationParams) == 0x70,
+ "SplitterInfo::InDestinationParams is an invalid size");
+};
+
+class ServerSplitterDestinationData {
+public:
+ explicit ServerSplitterDestinationData(s32 id_);
+ ~ServerSplitterDestinationData();
+
+ void Update(SplitterInfo::InDestinationParams& header);
+
+ ServerSplitterDestinationData* GetNextDestination();
+ const ServerSplitterDestinationData* GetNextDestination() const;
+ void SetNextDestination(ServerSplitterDestinationData* dest);
+ bool ValidMixId() const;
+ s32 GetMixId() const;
+ bool IsConfigured() const;
+ float GetMixVolume(std::size_t i) const;
+ const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& CurrentMixVolumes() const;
+ const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& LastMixVolumes() const;
+ void MarkDirty();
+ void UpdateInternalState();
+
+private:
+ bool needs_update{};
+ bool in_use{};
+ s32 id{};
+ s32 mix_id{};
+ std::array<float, AudioCommon::MAX_MIX_BUFFERS> current_mix_volumes{};
+ std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volumes{};
+ ServerSplitterDestinationData* next = nullptr;
+};
+
+class ServerSplitterInfo {
+public:
+ explicit ServerSplitterInfo(s32 id_);
+ ~ServerSplitterInfo();
+
+ void InitializeInfos();
+ void ClearNewConnectionFlag();
+ std::size_t Update(SplitterInfo::InInfoPrams& header);
+
+ ServerSplitterDestinationData* GetHead();
+ const ServerSplitterDestinationData* GetHead() const;
+ ServerSplitterDestinationData* GetData(std::size_t depth);
+ const ServerSplitterDestinationData* GetData(std::size_t depth) const;
+
+ bool HasNewConnection() const;
+ s32 GetLength() const;
+
+ void SetHead(ServerSplitterDestinationData* new_head);
+ void SetHeadDepth(s32 length);
+
+private:
+ s32 sample_rate{};
+ s32 id{};
+ s32 send_length{};
+ ServerSplitterDestinationData* head = nullptr;
+ bool new_connection{};
+};
+
+class SplitterContext {
+public:
+ SplitterContext();
+ ~SplitterContext();
+
+ void Initialize(BehaviorInfo& behavior_info, std::size_t splitter_count,
+ std::size_t data_count);
+
+ bool Update(const std::vector<u8>& input, std::size_t& input_offset, std::size_t& bytes_read);
+ bool UsingSplitter() const;
+
+ ServerSplitterInfo& GetInfo(std::size_t i);
+ const ServerSplitterInfo& GetInfo(std::size_t i) const;
+ ServerSplitterDestinationData& GetData(std::size_t i);
+ const ServerSplitterDestinationData& GetData(std::size_t i) const;
+ ServerSplitterDestinationData* GetDestinationData(std::size_t info, std::size_t data);
+ const ServerSplitterDestinationData* GetDestinationData(std::size_t info,
+ std::size_t data) const;
+ void UpdateInternalState();
+
+ std::size_t GetInfoCount() const;
+ std::size_t GetDataCount() const;
+
+private:
+ void Setup(std::size_t info_count, std::size_t data_count, bool is_splitter_bug_fixed);
+ bool UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset,
+ std::size_t& bytes_read, s32 in_splitter_count);
+ bool UpdateData(const std::vector<u8>& input, std::size_t& input_offset,
+ std::size_t& bytes_read, s32 in_data_count);
+ bool RecomposeDestination(ServerSplitterInfo& info, SplitterInfo::InInfoPrams& header,
+ const std::vector<u8>& input, const std::size_t& input_offset);
+
+ std::vector<ServerSplitterInfo> infos{};
+ std::vector<ServerSplitterDestinationData> datas{};
+
+ std::size_t info_count{};
+ std::size_t data_count{};
+ bool bug_fixed{};
+};
+} // namespace AudioCore
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index 7be5d5087..b0f6f0c34 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -12,7 +12,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
#include "core/settings.h"
namespace AudioCore {
@@ -32,10 +31,10 @@ u32 Stream::GetNumChannels() const {
return {};
}
-Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
- ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
- : sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
- sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
+Stream::Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format format_,
+ ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_)
+ : sample_rate{sample_rate_}, format{format_}, release_callback{std::move(release_callback_)},
+ sink_stream{sink_stream_}, core_timing{core_timing_}, name{std::move(name_)} {
release_event =
Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
ReleaseActiveBuffer(ns_late);
@@ -52,6 +51,14 @@ void Stream::Stop() {
UNIMPLEMENTED();
}
+bool Stream::Flush() {
+ const bool had_buffers = !queued_buffers.empty();
+ while (!queued_buffers.empty()) {
+ queued_buffers.pop();
+ }
+ return had_buffers;
+}
+
void Stream::SetVolume(float volume) {
game_volume = volume;
}
@@ -104,11 +111,14 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
- const auto time_stretch_delta = Settings::values.enable_audio_stretching.GetValue()
- ? std::chrono::nanoseconds::zero()
- : ns_late;
- const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta;
- core_timing.ScheduleEvent(future_time, release_event, {});
+ const auto buffer_release_ns = GetBufferReleaseNS(*active_buffer);
+
+ // If ns_late is higher than the update rate ignore the delay
+ if (ns_late > buffer_release_ns) {
+ ns_late = {};
+ }
+
+ core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {});
}
void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) {
@@ -127,7 +137,7 @@ bool Stream::QueueBuffer(BufferPtr&& buffer) {
return false;
}
-bool Stream::ContainsBuffer(Buffer::Tag tag) const {
+bool Stream::ContainsBuffer([[maybe_unused]] Buffer::Tag tag) const {
UNIMPLEMENTED();
return {};
}
@@ -135,7 +145,25 @@ bool Stream::ContainsBuffer(Buffer::Tag tag) const {
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(std::size_t max_count) {
std::vector<Buffer::Tag> tags;
for (std::size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
- tags.push_back(released_buffers.front()->GetTag());
+ if (released_buffers.front()) {
+ tags.push_back(released_buffers.front()->GetTag());
+ } else {
+ ASSERT_MSG(false, "Invalid tag in released_buffers!");
+ }
+ released_buffers.pop();
+ }
+ return tags;
+}
+
+std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers() {
+ std::vector<Buffer::Tag> tags;
+ tags.reserve(released_buffers.size());
+ while (!released_buffers.empty()) {
+ if (released_buffers.front()) {
+ tags.push_back(released_buffers.front()->GetTag());
+ } else {
+ ASSERT_MSG(false, "Invalid tag in released_buffers!");
+ }
released_buffers.pop();
}
return tags;
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h
index 6437b8591..559844b9b 100644
--- a/src/audio_core/stream.h
+++ b/src/audio_core/stream.h
@@ -44,8 +44,8 @@ public:
/// Callback function type, used to change guest state on a buffer being released
using ReleaseCallback = std::function<void()>;
- Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
- ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_);
+ Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format format_,
+ ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_);
/// Plays the audio stream
void Play();
@@ -56,38 +56,44 @@ public:
/// Queues a buffer into the audio stream, returns true on success
bool QueueBuffer(BufferPtr&& buffer);
+ /// Flush audio buffers
+ bool Flush();
+
/// Returns true if the audio stream contains a buffer with the specified tag
- bool ContainsBuffer(Buffer::Tag tag) const;
+ [[nodiscard]] bool ContainsBuffer(Buffer::Tag tag) const;
/// Returns a vector of recently released buffers specified by tag
- std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(std::size_t max_count);
+ [[nodiscard]] std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(std::size_t max_count);
+
+ /// Returns a vector of all recently released buffers specified by tag
+ [[nodiscard]] std::vector<Buffer::Tag> GetTagsAndReleaseBuffers();
void SetVolume(float volume);
- float GetVolume() const {
+ [[nodiscard]] float GetVolume() const {
return game_volume;
}
/// Returns true if the stream is currently playing
- bool IsPlaying() const {
+ [[nodiscard]] bool IsPlaying() const {
return state == State::Playing;
}
/// Returns the number of queued buffers
- std::size_t GetQueueSize() const {
+ [[nodiscard]] std::size_t GetQueueSize() const {
return queued_buffers.size();
}
/// Gets the sample rate
- u32 GetSampleRate() const {
+ [[nodiscard]] u32 GetSampleRate() const {
return sample_rate;
}
/// Gets the number of channels
- u32 GetNumChannels() const;
+ [[nodiscard]] u32 GetNumChannels() const;
/// Get the state
- State GetState() const;
+ [[nodiscard]] State GetState() const;
private:
/// Plays the next queued buffer in the audio stream, starting playback if necessary
@@ -97,7 +103,7 @@ private:
void ReleaseActiveBuffer(std::chrono::nanoseconds ns_late = {});
/// Gets the number of core cycles when the specified buffer will be released
- std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const;
+ [[nodiscard]] std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const;
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
diff --git a/src/audio_core/voice_context.cpp b/src/audio_core/voice_context.cpp
new file mode 100644
index 000000000..867b8fc6b
--- /dev/null
+++ b/src/audio_core/voice_context.cpp
@@ -0,0 +1,530 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/behavior_info.h"
+#include "audio_core/voice_context.h"
+#include "core/memory.h"
+
+namespace AudioCore {
+
+ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id_) : id(id_) {}
+ServerVoiceChannelResource::~ServerVoiceChannelResource() = default;
+
+bool ServerVoiceChannelResource::InUse() const {
+ return in_use;
+}
+
+float ServerVoiceChannelResource::GetCurrentMixVolumeAt(std::size_t i) const {
+ ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
+ return mix_volume.at(i);
+}
+
+float ServerVoiceChannelResource::GetLastMixVolumeAt(std::size_t i) const {
+ ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
+ return last_mix_volume.at(i);
+}
+
+void ServerVoiceChannelResource::Update(VoiceChannelResource::InParams& in_params) {
+ in_use = in_params.in_use;
+ // Update our mix volumes only if it's in use
+ if (in_params.in_use) {
+ mix_volume = in_params.mix_volume;
+ }
+}
+
+void ServerVoiceChannelResource::UpdateLastMixVolumes() {
+ last_mix_volume = mix_volume;
+}
+
+const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
+ServerVoiceChannelResource::GetCurrentMixVolume() const {
+ return mix_volume;
+}
+
+const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
+ServerVoiceChannelResource::GetLastMixVolume() const {
+ return last_mix_volume;
+}
+
+ServerVoiceInfo::ServerVoiceInfo() {
+ Initialize();
+}
+ServerVoiceInfo::~ServerVoiceInfo() = default;
+
+void ServerVoiceInfo::Initialize() {
+ in_params.in_use = false;
+ in_params.node_id = 0;
+ in_params.id = 0;
+ in_params.current_playstate = ServerPlayState::Stop;
+ in_params.priority = 255;
+ in_params.sample_rate = 0;
+ in_params.sample_format = SampleFormat::Invalid;
+ in_params.channel_count = 0;
+ in_params.pitch = 0.0f;
+ in_params.volume = 0.0f;
+ in_params.last_volume = 0.0f;
+ in_params.biquad_filter.fill({});
+ in_params.wave_buffer_count = 0;
+ in_params.wave_bufffer_head = 0;
+ in_params.mix_id = AudioCommon::NO_MIX;
+ in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
+ in_params.additional_params_address = 0;
+ in_params.additional_params_size = 0;
+ in_params.is_new = false;
+ out_params.played_sample_count = 0;
+ out_params.wave_buffer_consumed = 0;
+ in_params.voice_drop_flag = false;
+ in_params.buffer_mapped = false;
+ in_params.wave_buffer_flush_request_count = 0;
+ in_params.was_biquad_filter_enabled.fill(false);
+
+ for (auto& wave_buffer : in_params.wave_buffer) {
+ wave_buffer.start_sample_offset = 0;
+ wave_buffer.end_sample_offset = 0;
+ wave_buffer.is_looping = false;
+ wave_buffer.end_of_stream = false;
+ wave_buffer.buffer_address = 0;
+ wave_buffer.buffer_size = 0;
+ wave_buffer.context_address = 0;
+ wave_buffer.context_size = 0;
+ wave_buffer.sent_to_dsp = true;
+ }
+
+ stored_samples.clear();
+}
+
+void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
+ BehaviorInfo& behavior_info) {
+ in_params.in_use = voice_in.is_in_use;
+ in_params.id = voice_in.id;
+ in_params.node_id = voice_in.node_id;
+ in_params.last_playstate = in_params.current_playstate;
+ switch (voice_in.play_state) {
+ case PlayState::Paused:
+ in_params.current_playstate = ServerPlayState::Paused;
+ break;
+ case PlayState::Stopped:
+ if (in_params.current_playstate != ServerPlayState::Stop) {
+ in_params.current_playstate = ServerPlayState::RequestStop;
+ }
+ break;
+ case PlayState::Started:
+ in_params.current_playstate = ServerPlayState::Play;
+ break;
+ default:
+ UNREACHABLE_MSG("Unknown playstate {}", voice_in.play_state);
+ break;
+ }
+
+ in_params.priority = voice_in.priority;
+ in_params.sorting_order = voice_in.sorting_order;
+ in_params.sample_rate = voice_in.sample_rate;
+ in_params.sample_format = voice_in.sample_format;
+ in_params.channel_count = voice_in.channel_count;
+ in_params.pitch = voice_in.pitch;
+ in_params.volume = voice_in.volume;
+ in_params.biquad_filter = voice_in.biquad_filter;
+ in_params.wave_buffer_count = voice_in.wave_buffer_count;
+ in_params.wave_bufffer_head = voice_in.wave_buffer_head;
+ if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
+ const auto in_request_count = in_params.wave_buffer_flush_request_count;
+ const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
+ in_params.wave_buffer_flush_request_count =
+ static_cast<u8>(in_request_count + voice_request_count);
+ }
+ in_params.mix_id = voice_in.mix_id;
+ if (behavior_info.IsSplitterSupported()) {
+ in_params.splitter_info_id = voice_in.splitter_info_id;
+ } else {
+ in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
+ }
+
+ std::memcpy(in_params.voice_channel_resource_id.data(),
+ voice_in.voice_channel_resource_ids.data(),
+ sizeof(s32) * in_params.voice_channel_resource_id.size());
+
+ if (behavior_info.IsVoicePlayedSampleCountResetAtLoopPointSupported()) {
+ in_params.behavior_flags.is_played_samples_reset_at_loop_point =
+ voice_in.behavior_flags.is_played_samples_reset_at_loop_point;
+ } else {
+ in_params.behavior_flags.is_played_samples_reset_at_loop_point.Assign(0);
+ }
+ if (behavior_info.IsVoicePitchAndSrcSkippedSupported()) {
+ in_params.behavior_flags.is_pitch_and_src_skipped =
+ voice_in.behavior_flags.is_pitch_and_src_skipped;
+ } else {
+ in_params.behavior_flags.is_pitch_and_src_skipped.Assign(0);
+ }
+
+ if (voice_in.is_voice_drop_flag_clear_requested) {
+ in_params.voice_drop_flag = false;
+ }
+
+ if (in_params.additional_params_address != voice_in.additional_params_address ||
+ in_params.additional_params_size != voice_in.additional_params_size) {
+ in_params.additional_params_address = voice_in.additional_params_address;
+ in_params.additional_params_size = voice_in.additional_params_size;
+ // TODO(ogniK): Reattach buffer, do we actually need to? Maybe just signal to the DSP that
+ // our context is new
+ }
+}
+
+void ServerVoiceInfo::UpdateWaveBuffers(
+ const VoiceInfo::InParams& voice_in,
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
+ BehaviorInfo& behavior_info) {
+ if (voice_in.is_new) {
+ // Initialize our wave buffers
+ for (auto& wave_buffer : in_params.wave_buffer) {
+ wave_buffer.start_sample_offset = 0;
+ wave_buffer.end_sample_offset = 0;
+ wave_buffer.is_looping = false;
+ wave_buffer.end_of_stream = false;
+ wave_buffer.buffer_address = 0;
+ wave_buffer.buffer_size = 0;
+ wave_buffer.context_address = 0;
+ wave_buffer.context_size = 0;
+ wave_buffer.sent_to_dsp = true;
+ }
+
+ // Mark all our wave buffers as invalid
+ for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
+ channel++) {
+ for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
+ is_valid = false;
+ }
+ }
+ }
+
+ // Update our wave buffers
+ for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
+ // Assume that we have at least 1 channel voice state
+ const auto have_valid_wave_buffer = voice_states[0]->is_wave_buffer_valid[i];
+
+ UpdateWaveBuffer(in_params.wave_buffer[i], voice_in.wave_buffer[i], in_params.sample_format,
+ have_valid_wave_buffer, behavior_info);
+ }
+}
+
+void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
+ const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
+ bool is_buffer_valid,
+ [[maybe_unused]] BehaviorInfo& behavior_info) {
+ if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
+ out_wavebuffer.buffer_address = 0;
+ out_wavebuffer.buffer_size = 0;
+ }
+
+ if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
+ // Validate sample offset sizings
+ if (sample_format == SampleFormat::Pcm16) {
+ const auto buffer_size = in_wave_buffer.buffer_size;
+ if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
+ (buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
+ (buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
+ // TODO(ogniK): Write error info
+ return;
+ }
+ }
+ // TODO(ogniK): ADPCM Size error
+
+ out_wavebuffer.sent_to_dsp = false;
+ out_wavebuffer.start_sample_offset = in_wave_buffer.start_sample_offset;
+ out_wavebuffer.end_sample_offset = in_wave_buffer.end_sample_offset;
+ out_wavebuffer.is_looping = in_wave_buffer.is_looping;
+ out_wavebuffer.end_of_stream = in_wave_buffer.end_of_stream;
+
+ out_wavebuffer.buffer_address = in_wave_buffer.buffer_address;
+ out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
+ out_wavebuffer.context_address = in_wave_buffer.context_address;
+ out_wavebuffer.context_size = in_wave_buffer.context_size;
+ in_params.buffer_mapped =
+ in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
+ // TODO(ogniK): Pool mapper attachment
+ // TODO(ogniK): IsAdpcmLoopContextBugFixed
+ }
+}
+
+void ServerVoiceInfo::WriteOutStatus(
+ VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
+ if (voice_in.is_new) {
+ in_params.is_new = true;
+ voice_out.wave_buffer_consumed = 0;
+ voice_out.played_sample_count = 0;
+ voice_out.voice_dropped = false;
+ } else if (!in_params.is_new) {
+ voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
+ voice_out.played_sample_count = voice_states[0]->played_sample_count;
+ voice_out.voice_dropped = in_params.voice_drop_flag;
+ } else {
+ voice_out.wave_buffer_consumed = 0;
+ voice_out.played_sample_count = 0;
+ voice_out.voice_dropped = false;
+ }
+}
+
+const ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() const {
+ return in_params;
+}
+
+ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() {
+ return in_params;
+}
+
+const ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() const {
+ return out_params;
+}
+
+ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
+ return out_params;
+}
+
+bool ServerVoiceInfo::ShouldSkip() const {
+ // TODO(ogniK): Handle unmapped wave buffers or parameters
+ return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
+}
+
+bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> dsp_voice_states{};
+ if (in_params.is_new) {
+ ResetResources(voice_context);
+ in_params.last_volume = in_params.volume;
+ in_params.is_new = false;
+ }
+
+ const s32 channel_count = in_params.channel_count;
+ for (s32 i = 0; i < channel_count; i++) {
+ const auto channel_resource = in_params.voice_channel_resource_id[i];
+ dsp_voice_states[i] =
+ &voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource));
+ }
+ return UpdateParametersForCommandGeneration(dsp_voice_states);
+}
+
+void ServerVoiceInfo::ResetResources(VoiceContext& voice_context) {
+ const s32 channel_count = in_params.channel_count;
+ for (s32 i = 0; i < channel_count; i++) {
+ const auto channel_resource = in_params.voice_channel_resource_id[i];
+ auto& dsp_state =
+ voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource));
+ dsp_state = {};
+ voice_context.GetChannelResource(static_cast<std::size_t>(channel_resource))
+ .UpdateLastMixVolumes();
+ }
+}
+
+bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states) {
+ const s32 channel_count = in_params.channel_count;
+ if (in_params.wave_buffer_flush_request_count > 0) {
+ FlushWaveBuffers(in_params.wave_buffer_flush_request_count, dsp_voice_states,
+ channel_count);
+ in_params.wave_buffer_flush_request_count = 0;
+ }
+
+ switch (in_params.current_playstate) {
+ case ServerPlayState::Play: {
+ for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
+ if (!in_params.wave_buffer[i].sent_to_dsp) {
+ for (s32 channel = 0; channel < channel_count; channel++) {
+ dsp_voice_states[channel]->is_wave_buffer_valid[i] = true;
+ }
+ in_params.wave_buffer[i].sent_to_dsp = true;
+ }
+ }
+ in_params.should_depop = false;
+ return HasValidWaveBuffer(dsp_voice_states[0]);
+ }
+ case ServerPlayState::Paused:
+ case ServerPlayState::Stop: {
+ in_params.should_depop = in_params.last_playstate == ServerPlayState::Play;
+ return in_params.should_depop;
+ }
+ case ServerPlayState::RequestStop: {
+ for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
+ in_params.wave_buffer[i].sent_to_dsp = true;
+ for (s32 channel = 0; channel < channel_count; channel++) {
+ auto* dsp_state = dsp_voice_states[channel];
+
+ if (dsp_state->is_wave_buffer_valid[i]) {
+ dsp_state->wave_buffer_index =
+ (dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
+ dsp_state->wave_buffer_consumed++;
+ }
+
+ dsp_state->is_wave_buffer_valid[i] = false;
+ }
+ }
+
+ for (s32 channel = 0; channel < channel_count; channel++) {
+ auto* dsp_state = dsp_voice_states[channel];
+ dsp_state->offset = 0;
+ dsp_state->played_sample_count = 0;
+ dsp_state->fraction = 0;
+ dsp_state->sample_history.fill(0);
+ dsp_state->context = {};
+ }
+
+ in_params.current_playstate = ServerPlayState::Stop;
+ in_params.should_depop = in_params.last_playstate == ServerPlayState::Play;
+ return in_params.should_depop;
+ }
+ default:
+ UNREACHABLE_MSG("Invalid playstate {}", in_params.current_playstate);
+ }
+
+ return false;
+}
+
+void ServerVoiceInfo::FlushWaveBuffers(
+ u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
+ s32 channel_count) {
+ auto wave_head = in_params.wave_bufffer_head;
+
+ for (u8 i = 0; i < flush_count; i++) {
+ in_params.wave_buffer[wave_head].sent_to_dsp = true;
+ for (s32 channel = 0; channel < channel_count; channel++) {
+ auto* dsp_state = dsp_voice_states[channel];
+ dsp_state->wave_buffer_consumed++;
+ dsp_state->is_wave_buffer_valid[wave_head] = false;
+ dsp_state->wave_buffer_index =
+ (dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
+ }
+ wave_head = (wave_head + 1) % AudioCommon::MAX_WAVE_BUFFERS;
+ }
+}
+
+bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
+ const auto& valid_wb = state->is_wave_buffer_valid;
+ return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
+}
+
+VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
+ for (std::size_t i = 0; i < voice_count; i++) {
+ voice_channel_resources.emplace_back(static_cast<s32>(i));
+ sorted_voice_info.push_back(&voice_info.emplace_back());
+ voice_states.emplace_back();
+ dsp_voice_states.emplace_back();
+ }
+}
+
+VoiceContext::~VoiceContext() {
+ sorted_voice_info.clear();
+}
+
+std::size_t VoiceContext::GetVoiceCount() const {
+ return voice_count;
+}
+
+ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) {
+ ASSERT(i < voice_count);
+ return voice_channel_resources.at(i);
+}
+
+const ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) const {
+ ASSERT(i < voice_count);
+ return voice_channel_resources.at(i);
+}
+
+VoiceState& VoiceContext::GetState(std::size_t i) {
+ ASSERT(i < voice_count);
+ return voice_states.at(i);
+}
+
+const VoiceState& VoiceContext::GetState(std::size_t i) const {
+ ASSERT(i < voice_count);
+ return voice_states.at(i);
+}
+
+VoiceState& VoiceContext::GetDspSharedState(std::size_t i) {
+ ASSERT(i < voice_count);
+ return dsp_voice_states.at(i);
+}
+
+const VoiceState& VoiceContext::GetDspSharedState(std::size_t i) const {
+ ASSERT(i < voice_count);
+ return dsp_voice_states.at(i);
+}
+
+ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) {
+ ASSERT(i < voice_count);
+ return voice_info.at(i);
+}
+
+const ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) const {
+ ASSERT(i < voice_count);
+ return voice_info.at(i);
+}
+
+ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) {
+ ASSERT(i < voice_count);
+ return *sorted_voice_info.at(i);
+}
+
+const ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) const {
+ ASSERT(i < voice_count);
+ return *sorted_voice_info.at(i);
+}
+
+s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
+ s32 channel_count, s32 buffer_offset, s32 sample_count,
+ Core::Memory::Memory& memory) {
+ if (wave_buffer->buffer_address == 0) {
+ return 0;
+ }
+ if (wave_buffer->buffer_size == 0) {
+ return 0;
+ }
+ if (wave_buffer->end_sample_offset < wave_buffer->start_sample_offset) {
+ return 0;
+ }
+
+ const auto samples_remaining =
+ (wave_buffer->end_sample_offset - wave_buffer->start_sample_offset) - buffer_offset;
+ const auto start_offset = (wave_buffer->start_sample_offset + buffer_offset) * channel_count;
+ const auto buffer_pos = wave_buffer->buffer_address + start_offset;
+
+ s16* buffer_data = reinterpret_cast<s16*>(memory.GetPointer(buffer_pos));
+
+ const auto samples_processed = std::min(sample_count, samples_remaining);
+
+ // Fast path
+ if (channel_count == 1) {
+ for (std::ptrdiff_t i = 0; i < samples_processed; i++) {
+ output_buffer[i] = buffer_data[i];
+ }
+ } else {
+ for (std::ptrdiff_t i = 0; i < samples_processed; i++) {
+ output_buffer[i] = buffer_data[i * channel_count + channel];
+ }
+ }
+
+ return samples_processed;
+}
+
+void VoiceContext::SortInfo() {
+ for (std::size_t i = 0; i < voice_count; i++) {
+ sorted_voice_info[i] = &voice_info[i];
+ }
+
+ std::sort(sorted_voice_info.begin(), sorted_voice_info.end(),
+ [](const ServerVoiceInfo* lhs, const ServerVoiceInfo* rhs) {
+ const auto& lhs_in = lhs->GetInParams();
+ const auto& rhs_in = rhs->GetInParams();
+ // Sort by priority
+ if (lhs_in.priority != rhs_in.priority) {
+ return lhs_in.priority > rhs_in.priority;
+ } else {
+ // If the priorities match, sort by sorting order
+ return lhs_in.sorting_order > rhs_in.sorting_order;
+ }
+ });
+}
+
+void VoiceContext::UpdateStateByDspShared() {
+ voice_states = dsp_voice_states;
+}
+
+} // namespace AudioCore
diff --git a/src/audio_core/voice_context.h b/src/audio_core/voice_context.h
new file mode 100644
index 000000000..70359cadb
--- /dev/null
+++ b/src/audio_core/voice_context.h
@@ -0,0 +1,296 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "audio_core/algorithm/interpolate.h"
+#include "audio_core/codec.h"
+#include "audio_core/common.h"
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace Core::Memory {
+class Memory;
+}
+
+namespace AudioCore {
+
+class BehaviorInfo;
+class VoiceContext;
+
+enum class SampleFormat : u8 {
+ Invalid = 0,
+ Pcm8 = 1,
+ Pcm16 = 2,
+ Pcm24 = 3,
+ Pcm32 = 4,
+ PcmFloat = 5,
+ Adpcm = 6,
+};
+
+enum class PlayState : u8 {
+ Started = 0,
+ Stopped = 1,
+ Paused = 2,
+};
+
+enum class ServerPlayState {
+ Play = 0,
+ Stop = 1,
+ RequestStop = 2,
+ Paused = 3,
+};
+
+struct BiquadFilterParameter {
+ bool enabled{};
+ INSERT_PADDING_BYTES(1);
+ std::array<s16, 3> numerator{};
+ std::array<s16, 2> denominator{};
+};
+static_assert(sizeof(BiquadFilterParameter) == 0xc, "BiquadFilterParameter is an invalid size");
+
+struct WaveBuffer {
+ u64_le buffer_address{};
+ u64_le buffer_size{};
+ s32_le start_sample_offset{};
+ s32_le end_sample_offset{};
+ u8 is_looping{};
+ u8 end_of_stream{};
+ u8 sent_to_server{};
+ INSERT_PADDING_BYTES(5);
+ u64 context_address{};
+ u64 context_size{};
+ INSERT_PADDING_BYTES(8);
+};
+static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
+
+struct ServerWaveBuffer {
+ VAddr buffer_address{};
+ std::size_t buffer_size{};
+ s32 start_sample_offset{};
+ s32 end_sample_offset{};
+ bool is_looping{};
+ bool end_of_stream{};
+ VAddr context_address{};
+ std::size_t context_size{};
+ bool sent_to_dsp{true};
+};
+
+struct BehaviorFlags {
+ BitField<0, 1, u16> is_played_samples_reset_at_loop_point;
+ BitField<1, 1, u16> is_pitch_and_src_skipped;
+};
+static_assert(sizeof(BehaviorFlags) == 0x4, "BehaviorFlags is an invalid size");
+
+struct ADPCMContext {
+ u16 header;
+ s16 yn1;
+ s16 yn2;
+};
+static_assert(sizeof(ADPCMContext) == 0x6, "ADPCMContext is an invalid size");
+
+struct VoiceState {
+ s64 played_sample_count;
+ s32 offset;
+ s32 wave_buffer_index;
+ std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid;
+ s32 wave_buffer_consumed;
+ std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history;
+ s32 fraction;
+ VAddr context_address;
+ Codec::ADPCM_Coeff coeff;
+ ADPCMContext context;
+ std::array<s64, 2> biquad_filter_state;
+ std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples;
+ u32 external_context_size;
+ bool is_external_context_used;
+ bool voice_dropped;
+};
+
+class VoiceChannelResource {
+public:
+ struct InParams {
+ s32_le id{};
+ std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
+ bool in_use{};
+ INSERT_PADDING_BYTES(11);
+ };
+ static_assert(sizeof(InParams) == 0x70, "InParams is an invalid size");
+};
+
+class ServerVoiceChannelResource {
+public:
+ explicit ServerVoiceChannelResource(s32 id_);
+ ~ServerVoiceChannelResource();
+
+ bool InUse() const;
+ float GetCurrentMixVolumeAt(std::size_t i) const;
+ float GetLastMixVolumeAt(std::size_t i) const;
+ void Update(VoiceChannelResource::InParams& in_params);
+ void UpdateLastMixVolumes();
+
+ const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetCurrentMixVolume() const;
+ const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetLastMixVolume() const;
+
+private:
+ s32 id{};
+ std::array<float, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
+ std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volume{};
+ bool in_use{};
+};
+
+class VoiceInfo {
+public:
+ struct InParams {
+ s32_le id{};
+ u32_le node_id{};
+ u8 is_new{};
+ u8 is_in_use{};
+ PlayState play_state{};
+ SampleFormat sample_format{};
+ s32_le sample_rate{};
+ s32_le priority{};
+ s32_le sorting_order{};
+ s32_le channel_count{};
+ float_le pitch{};
+ float_le volume{};
+ std::array<BiquadFilterParameter, 2> biquad_filter{};
+ s32_le wave_buffer_count{};
+ s16_le wave_buffer_head{};
+ INSERT_PADDING_BYTES(6);
+ u64_le additional_params_address{};
+ u64_le additional_params_size{};
+ s32_le mix_id{};
+ s32_le splitter_info_id{};
+ std::array<WaveBuffer, 4> wave_buffer{};
+ std::array<u32_le, 6> voice_channel_resource_ids{};
+ // TODO(ogniK): Remaining flags
+ u8 is_voice_drop_flag_clear_requested{};
+ u8 wave_buffer_flush_request_count{};
+ INSERT_PADDING_BYTES(2);
+ BehaviorFlags behavior_flags{};
+ INSERT_PADDING_BYTES(16);
+ };
+ static_assert(sizeof(InParams) == 0x170, "InParams is an invalid size");
+
+ struct OutParams {
+ u64_le played_sample_count{};
+ u32_le wave_buffer_consumed{};
+ u8 voice_dropped{};
+ INSERT_PADDING_BYTES(3);
+ };
+ static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
+};
+
+class ServerVoiceInfo {
+public:
+ struct InParams {
+ bool in_use{};
+ bool is_new{};
+ bool should_depop{};
+ SampleFormat sample_format{};
+ s32 sample_rate{};
+ s32 channel_count{};
+ s32 id{};
+ s32 node_id{};
+ s32 mix_id{};
+ ServerPlayState current_playstate{};
+ ServerPlayState last_playstate{};
+ s32 priority{};
+ s32 sorting_order{};
+ float pitch{};
+ float volume{};
+ float last_volume{};
+ std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
+ s32 wave_buffer_count{};
+ s16 wave_bufffer_head{};
+ INSERT_PADDING_BYTES(2);
+ BehaviorFlags behavior_flags{};
+ VAddr additional_params_address{};
+ std::size_t additional_params_size{};
+ std::array<ServerWaveBuffer, AudioCommon::MAX_WAVE_BUFFERS> wave_buffer{};
+ std::array<s32, AudioCommon::MAX_CHANNEL_COUNT> voice_channel_resource_id{};
+ s32 splitter_info_id{};
+ u8 wave_buffer_flush_request_count{};
+ bool voice_drop_flag{};
+ bool buffer_mapped{};
+ std::array<bool, AudioCommon::MAX_BIQUAD_FILTERS> was_biquad_filter_enabled{};
+ };
+
+ struct OutParams {
+ s64 played_sample_count{};
+ s32 wave_buffer_consumed{};
+ };
+
+ ServerVoiceInfo();
+ ~ServerVoiceInfo();
+ void Initialize();
+ void UpdateParameters(const VoiceInfo::InParams& voice_in, BehaviorInfo& behavior_info);
+ void UpdateWaveBuffers(const VoiceInfo::InParams& voice_in,
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
+ BehaviorInfo& behavior_info);
+ void UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, const WaveBuffer& in_wave_buffer,
+ SampleFormat sample_format, bool is_buffer_valid,
+ BehaviorInfo& behavior_info);
+ void WriteOutStatus(VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states);
+
+ const InParams& GetInParams() const;
+ InParams& GetInParams();
+
+ const OutParams& GetOutParams() const;
+ OutParams& GetOutParams();
+
+ bool ShouldSkip() const;
+ bool UpdateForCommandGeneration(VoiceContext& voice_context);
+ void ResetResources(VoiceContext& voice_context);
+ bool UpdateParametersForCommandGeneration(
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states);
+ void FlushWaveBuffers(u8 flush_count,
+ std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
+ s32 channel_count);
+
+private:
+ std::vector<s16> stored_samples;
+ InParams in_params{};
+ OutParams out_params{};
+
+ bool HasValidWaveBuffer(const VoiceState* state) const;
+};
+
+class VoiceContext {
+public:
+ explicit VoiceContext(std::size_t voice_count_);
+ ~VoiceContext();
+
+ std::size_t GetVoiceCount() const;
+ ServerVoiceChannelResource& GetChannelResource(std::size_t i);
+ const ServerVoiceChannelResource& GetChannelResource(std::size_t i) const;
+ VoiceState& GetState(std::size_t i);
+ const VoiceState& GetState(std::size_t i) const;
+ VoiceState& GetDspSharedState(std::size_t i);
+ const VoiceState& GetDspSharedState(std::size_t i) const;
+ ServerVoiceInfo& GetInfo(std::size_t i);
+ const ServerVoiceInfo& GetInfo(std::size_t i) const;
+ ServerVoiceInfo& GetSortedInfo(std::size_t i);
+ const ServerVoiceInfo& GetSortedInfo(std::size_t i) const;
+
+ s32 DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
+ s32 channel_count, s32 buffer_offset, s32 sample_count,
+ Core::Memory::Memory& memory);
+ void SortInfo();
+ void UpdateStateByDspShared();
+
+private:
+ std::size_t voice_count{};
+ std::vector<ServerVoiceChannelResource> voice_channel_resources{};
+ std::vector<VoiceState> voice_states{};
+ std::vector<VoiceState> dsp_voice_states{};
+ std::vector<ServerVoiceInfo> voice_info{};
+ std::vector<ServerVoiceInfo*> sorted_voice_info{};
+};
+
+} // namespace AudioCore
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 5d54516eb..263c457cd 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -98,19 +98,20 @@ add_library(common STATIC
algorithm.h
alignment.h
assert.h
- atomic_ops.cpp
atomic_ops.h
detached_tasks.cpp
detached_tasks.h
+ bit_cast.h
bit_field.h
+ bit_set.h
bit_util.h
cityhash.cpp
cityhash.h
- color.h
common_funcs.h
common_paths.h
common_types.h
concepts.h
+ div_ceil.h
dynamic_library.cpp
dynamic_library.h
fiber.cpp
@@ -120,6 +121,7 @@ add_library(common STATIC
hash.h
hex_util.cpp
hex_util.h
+ intrusive_red_black_tree.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
@@ -132,17 +134,17 @@ add_library(common STATIC
math_util.h
memory_detect.cpp
memory_detect.h
- memory_hook.cpp
- memory_hook.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
- multi_level_queue.h
+ nvidia_flags.cpp
+ nvidia_flags.h
page_table.cpp
page_table.h
param_package.cpp
param_package.h
+ parent_of_member.h
quaternion.h
ring_buffer.h
scm_rev.cpp
@@ -150,6 +152,8 @@ add_library(common STATIC
scope_exit.h
spin_lock.cpp
spin_lock.h
+ stream.cpp
+ stream.h
string_util.cpp
string_util.h
swap.h
@@ -158,11 +162,12 @@ add_library(common STATIC
thread.cpp
thread.h
thread_queue_list.h
+ thread_worker.cpp
+ thread_worker.h
threadsafe_queue.h
time_zone.cpp
time_zone.h
- timer.cpp
- timer.h
+ tree.h
uint128.cpp
uint128.h
uuid.cpp
@@ -188,8 +193,30 @@ if(ARCHITECTURE_x86_64)
)
endif()
+if (MSVC)
+ target_compile_definitions(common PRIVATE
+ # The standard library doesn't provide any replacement for codecvt yet
+ # so we can disable this deprecation warning for the time being.
+ _SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
+ )
+ target_compile_options(common PRIVATE
+ /W4
+ /WX
+ )
+else()
+ target_compile_options(common PRIVATE
+ -Werror
+
+ $<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
+ )
+endif()
+
create_target_directory_groups(common)
-find_package(Boost 1.71 COMPONENTS context headers REQUIRED)
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile)
-target_link_libraries(common PRIVATE lz4::lz4 zstd::zstd xbyak)
+target_link_libraries(common PRIVATE lz4::lz4 xbyak)
+if (MSVC)
+ target_link_libraries(common PRIVATE zstd::zstd)
+else()
+ target_link_libraries(common PRIVATE zstd)
+endif()
diff --git a/src/common/alignment.h b/src/common/alignment.h
index 5040043de..fb81f10d8 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -9,50 +9,45 @@
namespace Common {
template <typename T>
-[[nodiscard]] constexpr T AlignUp(T value, std::size_t size) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
-[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
- return static_cast<T>(value - value % size);
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
+ return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
-[[nodiscard]] constexpr T AlignBits(T value, std::size_t align) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
- return static_cast<T>((value + ((1ULL << align) - 1)) >> align << align);
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
+ return static_cast<T>(value - value % size);
}
template <typename T>
-[[nodiscard]] constexpr bool Is4KBAligned(T value) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
-[[nodiscard]] constexpr bool IsWordAligned(T value) {
- static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
+requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
-[[nodiscard]] constexpr bool IsAligned(T value, std::size_t alignment) {
- using U = typename std::make_unsigned<T>::type;
+requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
+ using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
-template <typename T, std::size_t Align = 16>
+template <typename T, size_t Align = 16>
class AlignmentAllocator {
public:
using value_type = T;
- using size_type = std::size_t;
- using difference_type = std::ptrdiff_t;
+ using size_type = size_t;
+ using difference_type = ptrdiff_t;
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;
diff --git a/src/common/atomic_ops.cpp b/src/common/atomic_ops.cpp
deleted file mode 100644
index 1612d0e67..000000000
--- a/src/common/atomic_ops.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <cstring>
-
-#include "common/atomic_ops.h"
-
-#if _MSC_VER
-#include <intrin.h>
-#endif
-
-namespace Common {
-
-#if _MSC_VER
-
-bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
- const u8 result =
- _InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
- return result == expected;
-}
-
-bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
- const u16 result =
- _InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
- return result == expected;
-}
-
-bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
- const u32 result =
- _InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
- return result == expected;
-}
-
-bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
- const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
- value, expected);
- return result == expected;
-}
-
-bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
- return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
- value[0],
- reinterpret_cast<__int64*>(expected.data())) != 0;
-}
-
-#else
-
-bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
- return __sync_bool_compare_and_swap(pointer, expected, value);
-}
-
-bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
- return __sync_bool_compare_and_swap(pointer, expected, value);
-}
-
-bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
- return __sync_bool_compare_and_swap(pointer, expected, value);
-}
-
-bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
- return __sync_bool_compare_and_swap(pointer, expected, value);
-}
-
-bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
- unsigned __int128 value_a;
- unsigned __int128 expected_a;
- std::memcpy(&value_a, value.data(), sizeof(u128));
- std::memcpy(&expected_a, expected.data(), sizeof(u128));
- return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
-}
-
-#endif
-
-} // namespace Common
diff --git a/src/common/atomic_ops.h b/src/common/atomic_ops.h
index b46888589..2b1f515e8 100644
--- a/src/common/atomic_ops.h
+++ b/src/common/atomic_ops.h
@@ -4,14 +4,75 @@
#pragma once
+#include <cstring>
+#include <memory>
+
#include "common/common_types.h"
+#if _MSC_VER
+#include <intrin.h>
+#endif
+
namespace Common {
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected);
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected);
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected);
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected);
-[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected);
+#if _MSC_VER
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
+ const u8 result =
+ _InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
+ return result == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
+ const u16 result =
+ _InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
+ return result == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
+ const u32 result =
+ _InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
+ return result == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
+ const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
+ value, expected);
+ return result == expected;
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
+ return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
+ value[0],
+ reinterpret_cast<__int64*>(expected.data())) != 0;
+}
+
+#else
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
+ return __sync_bool_compare_and_swap(pointer, expected, value);
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
+ return __sync_bool_compare_and_swap(pointer, expected, value);
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
+ return __sync_bool_compare_and_swap(pointer, expected, value);
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
+ return __sync_bool_compare_and_swap(pointer, expected, value);
+}
+
+[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
+ unsigned __int128 value_a;
+ unsigned __int128 expected_a;
+ std::memcpy(&value_a, value.data(), sizeof(u128));
+ std::memcpy(&expected_a, expected.data(), sizeof(u128));
+ return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
+}
+
+#endif
} // namespace Common
diff --git a/src/common/bit_cast.h b/src/common/bit_cast.h
new file mode 100644
index 000000000..a32a063d1
--- /dev/null
+++ b/src/common/bit_cast.h
@@ -0,0 +1,22 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstring>
+#include <type_traits>
+
+namespace Common {
+
+template <typename To, typename From>
+[[nodiscard]] std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> &&
+ std::is_trivially_copyable_v<To>,
+ To>
+BitCast(const From& src) noexcept {
+ To dst;
+ std::memcpy(&dst, &src, sizeof(To));
+ return dst;
+}
+
+} // namespace Common
diff --git a/src/common/bit_set.h b/src/common/bit_set.h
new file mode 100644
index 000000000..9235ad412
--- /dev/null
+++ b/src/common/bit_set.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright (c) 2018-2020 Atmosphère-NX
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include <array>
+#include <bit>
+
+#include "common/alignment.h"
+#include "common/bit_util.h"
+#include "common/common_types.h"
+
+namespace Common {
+
+namespace impl {
+
+template <typename Storage, size_t N>
+class BitSet {
+
+public:
+ constexpr BitSet() = default;
+
+ constexpr void SetBit(size_t i) {
+ this->words[i / FlagsPerWord] |= GetBitMask(i % FlagsPerWord);
+ }
+
+ constexpr void ClearBit(size_t i) {
+ this->words[i / FlagsPerWord] &= ~GetBitMask(i % FlagsPerWord);
+ }
+
+ constexpr size_t CountLeadingZero() const {
+ for (size_t i = 0; i < NumWords; i++) {
+ if (this->words[i]) {
+ return FlagsPerWord * i + CountLeadingZeroImpl(this->words[i]);
+ }
+ }
+ return FlagsPerWord * NumWords;
+ }
+
+ constexpr size_t GetNextSet(size_t n) const {
+ for (size_t i = (n + 1) / FlagsPerWord; i < NumWords; i++) {
+ Storage word = this->words[i];
+ if (!IsAligned(n + 1, FlagsPerWord)) {
+ word &= GetBitMask(n % FlagsPerWord) - 1;
+ }
+ if (word) {
+ return FlagsPerWord * i + CountLeadingZeroImpl(word);
+ }
+ }
+ return FlagsPerWord * NumWords;
+ }
+
+private:
+ static_assert(std::is_unsigned_v<Storage>);
+ static_assert(sizeof(Storage) <= sizeof(u64));
+
+ static constexpr size_t FlagsPerWord = BitSize<Storage>();
+ static constexpr size_t NumWords = AlignUp(N, FlagsPerWord) / FlagsPerWord;
+
+ static constexpr auto CountLeadingZeroImpl(Storage word) {
+ return std::countl_zero(static_cast<unsigned long long>(word)) -
+ (BitSize<unsigned long long>() - FlagsPerWord);
+ }
+
+ static constexpr Storage GetBitMask(size_t bit) {
+ return Storage(1) << (FlagsPerWord - 1 - bit);
+ }
+
+ std::array<Storage, NumWords> words{};
+};
+
+} // namespace impl
+
+template <size_t N>
+using BitSet8 = impl::BitSet<u8, N>;
+
+template <size_t N>
+using BitSet16 = impl::BitSet<u16, N>;
+
+template <size_t N>
+using BitSet32 = impl::BitSet<u32, N>;
+
+template <size_t N>
+using BitSet64 = impl::BitSet<u64, N>;
+
+} // namespace Common
diff --git a/src/common/bit_util.h b/src/common/bit_util.h
index 29f59a9a3..64520ca4e 100644
--- a/src/common/bit_util.h
+++ b/src/common/bit_util.h
@@ -4,13 +4,10 @@
#pragma once
+#include <bit>
#include <climits>
#include <cstddef>
-#ifdef _MSC_VER
-#include <intrin.h>
-#endif
-
#include "common/common_types.h"
namespace Common {
@@ -21,124 +18,30 @@ template <typename T>
return sizeof(T) * CHAR_BIT;
}
-#ifdef _MSC_VER
-[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
- unsigned long leading_zero = 0;
-
- if (_BitScanReverse(&leading_zero, value) != 0) {
- return 31 - leading_zero;
- }
-
- return 32;
-}
-
-[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
- unsigned long leading_zero = 0;
-
- if (_BitScanReverse64(&leading_zero, value) != 0) {
- return 63 - leading_zero;
- }
-
- return 64;
-}
-#else
-[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
- if (value == 0) {
- return 32;
- }
-
- return static_cast<u32>(__builtin_clz(value));
-}
-
-[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
- if (value == 0) {
- return 64;
- }
-
- return static_cast<u32>(__builtin_clzll(value));
-}
-#endif
-
-#ifdef _MSC_VER
-[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
- unsigned long trailing_zero = 0;
-
- if (_BitScanForward(&trailing_zero, value) != 0) {
- return trailing_zero;
- }
-
- return 32;
-}
-
-[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
- unsigned long trailing_zero = 0;
-
- if (_BitScanForward64(&trailing_zero, value) != 0) {
- return trailing_zero;
- }
-
- return 64;
-}
-#else
-[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
- if (value == 0) {
- return 32;
- }
-
- return static_cast<u32>(__builtin_ctz(value));
-}
-
-[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
- if (value == 0) {
- return 64;
- }
-
- return static_cast<u32>(__builtin_ctzll(value));
+[[nodiscard]] constexpr u32 MostSignificantBit32(const u32 value) {
+ return 31U - static_cast<u32>(std::countl_zero(value));
}
-#endif
-
-#ifdef _MSC_VER
-[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {
- unsigned long result;
- _BitScanReverse(&result, value);
- return static_cast<u32>(result);
+[[nodiscard]] constexpr u32 MostSignificantBit64(const u64 value) {
+ return 63U - static_cast<u32>(std::countl_zero(value));
}
-[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) {
- unsigned long result;
- _BitScanReverse64(&result, value);
- return static_cast<u32>(result);
-}
-
-#else
-
-[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {
- return 31U - static_cast<u32>(__builtin_clz(value));
-}
-
-[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) {
- return 63U - static_cast<u32>(__builtin_clzll(value));
-}
-
-#endif
-
-[[nodiscard]] inline u32 Log2Floor32(const u32 value) {
+[[nodiscard]] constexpr u32 Log2Floor32(const u32 value) {
return MostSignificantBit32(value);
}
-[[nodiscard]] inline u32 Log2Ceil32(const u32 value) {
- const u32 log2_f = Log2Floor32(value);
- return log2_f + ((value ^ (1U << log2_f)) != 0U);
+[[nodiscard]] constexpr u32 Log2Floor64(const u64 value) {
+ return MostSignificantBit64(value);
}
-[[nodiscard]] inline u32 Log2Floor64(const u64 value) {
- return MostSignificantBit64(value);
+[[nodiscard]] constexpr u32 Log2Ceil32(const u32 value) {
+ const u32 log2_f = Log2Floor32(value);
+ return log2_f + static_cast<u32>((value ^ (1U << log2_f)) != 0U);
}
-[[nodiscard]] inline u32 Log2Ceil64(const u64 value) {
- const u64 log2_f = static_cast<u64>(Log2Floor64(value));
- return static_cast<u32>(log2_f + ((value ^ (1ULL << log2_f)) != 0ULL));
+[[nodiscard]] constexpr u32 Log2Ceil64(const u64 value) {
+ const u64 log2_f = Log2Floor64(value);
+ return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
}
} // namespace Common
diff --git a/src/common/color.h b/src/common/color.h
deleted file mode 100644
index bbcac858e..000000000
--- a/src/common/color.h
+++ /dev/null
@@ -1,271 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <cstring>
-
-#include "common/common_types.h"
-#include "common/swap.h"
-#include "common/vector_math.h"
-
-namespace Common::Color {
-
-/// Convert a 1-bit color component to 8 bit
-[[nodiscard]] constexpr u8 Convert1To8(u8 value) {
- return value * 255;
-}
-
-/// Convert a 4-bit color component to 8 bit
-[[nodiscard]] constexpr u8 Convert4To8(u8 value) {
- return (value << 4) | value;
-}
-
-/// Convert a 5-bit color component to 8 bit
-[[nodiscard]] constexpr u8 Convert5To8(u8 value) {
- return (value << 3) | (value >> 2);
-}
-
-/// Convert a 6-bit color component to 8 bit
-[[nodiscard]] constexpr u8 Convert6To8(u8 value) {
- return (value << 2) | (value >> 4);
-}
-
-/// Convert a 8-bit color component to 1 bit
-[[nodiscard]] constexpr u8 Convert8To1(u8 value) {
- return value >> 7;
-}
-
-/// Convert a 8-bit color component to 4 bit
-[[nodiscard]] constexpr u8 Convert8To4(u8 value) {
- return value >> 4;
-}
-
-/// Convert a 8-bit color component to 5 bit
-[[nodiscard]] constexpr u8 Convert8To5(u8 value) {
- return value >> 3;
-}
-
-/// Convert a 8-bit color component to 6 bit
-[[nodiscard]] constexpr u8 Convert8To6(u8 value) {
- return value >> 2;
-}
-
-/**
- * Decode a color stored in RGBA8 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
- return {bytes[3], bytes[2], bytes[1], bytes[0]};
-}
-
-/**
- * Decode a color stored in RGB8 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
- return {bytes[2], bytes[1], bytes[0], 255};
-}
-
-/**
- * Decode a color stored in RG8 (aka HILO8) format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
- return {bytes[1], bytes[0], 0, 255};
-}
-
-/**
- * Decode a color stored in RGB565 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
- u16_le pixel;
- std::memcpy(&pixel, bytes, sizeof(pixel));
- return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
- Convert5To8(pixel & 0x1F), 255};
-}
-
-/**
- * Decode a color stored in RGB5A1 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
- u16_le pixel;
- std::memcpy(&pixel, bytes, sizeof(pixel));
- return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
- Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
-}
-
-/**
- * Decode a color stored in RGBA4 format
- * @param bytes Pointer to encoded source color
- * @return Result color decoded as Common::Vec4<u8>
- */
-[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
- u16_le pixel;
- std::memcpy(&pixel, bytes, sizeof(pixel));
- return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
- Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
-}
-
-/**
- * Decode a depth value stored in D16 format
- * @param bytes Pointer to encoded source value
- * @return Depth value as an u32
- */
-[[nodiscard]] inline u32 DecodeD16(const u8* bytes) {
- u16_le data;
- std::memcpy(&data, bytes, sizeof(data));
- return data;
-}
-
-/**
- * Decode a depth value stored in D24 format
- * @param bytes Pointer to encoded source value
- * @return Depth value as an u32
- */
-[[nodiscard]] inline u32 DecodeD24(const u8* bytes) {
- return (bytes[2] << 16) | (bytes[1] << 8) | bytes[0];
-}
-
-/**
- * Decode a depth value and a stencil value stored in D24S8 format
- * @param bytes Pointer to encoded source values
- * @return Resulting values stored as a Common::Vec2
- */
-[[nodiscard]] inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
- return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
-}
-
-/**
- * Encode a color as RGBA8 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
- bytes[3] = color.r();
- bytes[2] = color.g();
- bytes[1] = color.b();
- bytes[0] = color.a();
-}
-
-/**
- * Encode a color as RGB8 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
- bytes[2] = color.r();
- bytes[1] = color.g();
- bytes[0] = color.b();
-}
-
-/**
- * Encode a color as RG8 (aka HILO8) format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
- bytes[1] = color.r();
- bytes[0] = color.g();
-}
-/**
- * Encode a color as RGB565 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
- const u16_le data =
- (Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
-
- std::memcpy(bytes, &data, sizeof(data));
-}
-
-/**
- * Encode a color as RGB5A1 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
- const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
- (Convert8To5(color.b()) << 1) | Convert8To1(color.a());
-
- std::memcpy(bytes, &data, sizeof(data));
-}
-
-/**
- * Encode a color as RGBA4 format
- * @param color Source color to encode
- * @param bytes Destination pointer to store encoded color
- */
-inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
- const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
- (Convert8To4(color.b()) << 4) | Convert8To4(color.a());
-
- std::memcpy(bytes, &data, sizeof(data));
-}
-
-/**
- * Encode a 16 bit depth value as D16 format
- * @param value 16 bit source depth value to encode
- * @param bytes Pointer where to store the encoded value
- */
-inline void EncodeD16(u32 value, u8* bytes) {
- const u16_le data = static_cast<u16>(value);
- std::memcpy(bytes, &data, sizeof(data));
-}
-
-/**
- * Encode a 24 bit depth value as D24 format
- * @param value 24 bit source depth value to encode
- * @param bytes Pointer where to store the encoded value
- */
-inline void EncodeD24(u32 value, u8* bytes) {
- bytes[0] = value & 0xFF;
- bytes[1] = (value >> 8) & 0xFF;
- bytes[2] = (value >> 16) & 0xFF;
-}
-
-/**
- * Encode a 24 bit depth and 8 bit stencil values as D24S8 format
- * @param depth 24 bit source depth value to encode
- * @param stencil 8 bit source stencil value to encode
- * @param bytes Pointer where to store the encoded value
- */
-inline void EncodeD24S8(u32 depth, u8 stencil, u8* bytes) {
- bytes[0] = depth & 0xFF;
- bytes[1] = (depth >> 8) & 0xFF;
- bytes[2] = (depth >> 16) & 0xFF;
- bytes[3] = stencil;
-}
-
-/**
- * Encode a 24 bit depth value as D24X8 format (32 bits per pixel with 8 bits unused)
- * @param depth 24 bit source depth value to encode
- * @param bytes Pointer where to store the encoded value
- * @note unused bits will not be modified
- */
-inline void EncodeD24X8(u32 depth, u8* bytes) {
- bytes[0] = depth & 0xFF;
- bytes[1] = (depth >> 8) & 0xFF;
- bytes[2] = (depth >> 16) & 0xFF;
-}
-
-/**
- * Encode an 8 bit stencil value as X24S8 format (32 bits per pixel with 24 bits unused)
- * @param stencil 8 bit source stencil value to encode
- * @param bytes Pointer where to store the encoded value
- * @note unused bits will not be modified
- */
-inline void EncodeX24S8(u8 stencil, u8* bytes) {
- bytes[3] = stencil;
-}
-
-} // namespace Common::Color
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index 98421bced..71b64e32a 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -24,10 +24,10 @@
#define INSERT_PADDING_WORDS(num_words) \
std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
-/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
-/// because unions can only be initialized by one member.
-#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
-#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
+/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
+/// This keeps the structure trivial to construct.
+#define INSERT_PADDING_BYTES_NOINIT(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
+#define INSERT_PADDING_WORDS_NOINIT(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER
@@ -64,14 +64,20 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
} \
- constexpr type& operator|=(type& a, type b) noexcept { \
+ [[nodiscard]] constexpr type operator^(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
- a = static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
+ return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
+ } \
+ constexpr type& operator|=(type& a, type b) noexcept { \
+ a = a | b; \
return a; \
} \
constexpr type& operator&=(type& a, type b) noexcept { \
- using T = std::underlying_type_t<type>; \
- a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
+ a = a & b; \
+ return a; \
+ } \
+ constexpr type& operator^=(type& a, type b) noexcept { \
+ a = a ^ b; \
return a; \
} \
[[nodiscard]] constexpr type operator~(type key) noexcept { \
@@ -87,6 +93,31 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
return static_cast<T>(key) == 0; \
}
+/// Evaluates a boolean expression, and returns a result unless that expression is true.
+#define R_UNLESS(expr, res) \
+ { \
+ if (!(expr)) { \
+ if (res.IsError()) { \
+ LOG_ERROR(Kernel, "Failed with result: {}", res.raw); \
+ } \
+ return res; \
+ } \
+ }
+
+#define R_SUCCEEDED(res) (res.IsSuccess())
+
+/// Evaluates an expression that returns a result, and returns the result if it would fail.
+#define R_TRY(res_expr) \
+ { \
+ const auto _tmp_r_try_rc = (res_expr); \
+ if (_tmp_r_try_rc.IsError()) { \
+ return _tmp_r_try_rc; \
+ } \
+ }
+
+/// Evaluates a boolean expression, and succeeds if that expression is true.
+#define R_SUCCEED_IF(expr) R_UNLESS(!(expr), RESULT_SUCCESS)
+
namespace Common {
[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) {
diff --git a/src/common/concepts.h b/src/common/concepts.h
index 5bef3ad67..aa08065a7 100644
--- a/src/common/concepts.h
+++ b/src/common/concepts.h
@@ -31,4 +31,8 @@ concept DerivedFrom = requires {
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
};
+// TODO: Replace with std::convertible_to when libc++ implements it.
+template <typename From, typename To>
+concept ConvertibleTo = std::is_convertible_v<From, To>;
+
} // namespace Common
diff --git a/src/common/div_ceil.h b/src/common/div_ceil.h
new file mode 100644
index 000000000..95e1489a9
--- /dev/null
+++ b/src/common/div_ceil.h
@@ -0,0 +1,26 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstddef>
+#include <type_traits>
+
+namespace Common {
+
+/// Ceiled integer division.
+template <typename N, typename D>
+requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
+ D divisor) {
+ return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
+}
+
+/// Ceiled integer division with logarithmic divisor in base 2
+template <typename N, typename D>
+requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
+ N value, D alignment_log2) {
+ return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
+}
+
+} // namespace Common
diff --git a/src/common/fiber.cpp b/src/common/fiber.cpp
index 1c1d09ccb..3c1eefcb7 100644
--- a/src/common/fiber.cpp
+++ b/src/common/fiber.cpp
@@ -4,129 +4,51 @@
#include "common/assert.h"
#include "common/fiber.h"
-#if defined(_WIN32) || defined(WIN32)
-#include <windows.h>
-#else
+#include "common/spin_lock.h"
+#include "common/virtual_buffer.h"
+
#include <boost/context/detail/fcontext.hpp>
-#endif
namespace Common {
-constexpr std::size_t default_stack_size = 256 * 1024; // 256kb
-
-#if defined(_WIN32) || defined(WIN32)
+constexpr std::size_t default_stack_size = 256 * 1024;
struct Fiber::FiberImpl {
- LPVOID handle = nullptr;
- LPVOID rewind_handle = nullptr;
+ FiberImpl() : stack{default_stack_size}, rewind_stack{default_stack_size} {}
+
+ VirtualBuffer<u8> stack;
+ VirtualBuffer<u8> rewind_stack;
+
+ SpinLock guard{};
+ std::function<void(void*)> entry_point;
+ std::function<void(void*)> rewind_point;
+ void* rewind_parameter{};
+ void* start_parameter{};
+ std::shared_ptr<Fiber> previous_fiber;
+ bool is_thread_fiber{};
+ bool released{};
+
+ u8* stack_limit{};
+ u8* rewind_stack_limit{};
+ boost::context::detail::fcontext_t context{};
+ boost::context::detail::fcontext_t rewind_context{};
};
-void Fiber::Start() {
- ASSERT(previous_fiber != nullptr);
- previous_fiber->guard.unlock();
- previous_fiber.reset();
- entry_point(start_parameter);
- UNREACHABLE();
-}
-
-void Fiber::OnRewind() {
- ASSERT(impl->handle != nullptr);
- DeleteFiber(impl->handle);
- impl->handle = impl->rewind_handle;
- impl->rewind_handle = nullptr;
- rewind_point(rewind_parameter);
- UNREACHABLE();
-}
-
-void Fiber::FiberStartFunc(void* fiber_parameter) {
- auto fiber = static_cast<Fiber*>(fiber_parameter);
- fiber->Start();
-}
-
-void Fiber::RewindStartFunc(void* fiber_parameter) {
- auto fiber = static_cast<Fiber*>(fiber_parameter);
- fiber->OnRewind();
-}
-
-Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
- : entry_point{std::move(entry_point_func)}, start_parameter{start_parameter} {
- impl = std::make_unique<FiberImpl>();
- impl->handle = CreateFiber(default_stack_size, &FiberStartFunc, this);
-}
-
-Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
-
-Fiber::~Fiber() {
- if (released) {
- return;
- }
- // Make sure the Fiber is not being used
- const bool locked = guard.try_lock();
- ASSERT_MSG(locked, "Destroying a fiber that's still running");
- if (locked) {
- guard.unlock();
- }
- DeleteFiber(impl->handle);
-}
-
-void Fiber::Exit() {
- ASSERT_MSG(is_thread_fiber, "Exitting non main thread fiber");
- if (!is_thread_fiber) {
- return;
- }
- ConvertFiberToThread();
- guard.unlock();
- released = true;
-}
-
-void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter) {
- rewind_point = std::move(rewind_func);
- rewind_parameter = start_parameter;
-}
-
-void Fiber::Rewind() {
- ASSERT(rewind_point);
- ASSERT(impl->rewind_handle == nullptr);
- impl->rewind_handle = CreateFiber(default_stack_size, &RewindStartFunc, this);
- SwitchToFiber(impl->rewind_handle);
-}
-
-void Fiber::YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to) {
- ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
- ASSERT_MSG(to != nullptr, "Next fiber is null!");
- to->guard.lock();
- to->previous_fiber = from;
- SwitchToFiber(to->impl->handle);
- ASSERT(from->previous_fiber != nullptr);
- from->previous_fiber->guard.unlock();
- from->previous_fiber.reset();
+void Fiber::SetStartParameter(void* new_parameter) {
+ impl->start_parameter = new_parameter;
}
-std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
- std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
- fiber->guard.lock();
- fiber->impl->handle = ConvertThreadToFiber(nullptr);
- fiber->is_thread_fiber = true;
- return fiber;
+void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param) {
+ impl->rewind_point = std::move(rewind_func);
+ impl->rewind_parameter = rewind_param;
}
-#else
-
-struct Fiber::FiberImpl {
- alignas(64) std::array<u8, default_stack_size> stack;
- alignas(64) std::array<u8, default_stack_size> rewind_stack;
- u8* stack_limit;
- u8* rewind_stack_limit;
- boost::context::detail::fcontext_t context;
- boost::context::detail::fcontext_t rewind_context;
-};
-
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
- ASSERT(previous_fiber != nullptr);
- previous_fiber->impl->context = transfer.fctx;
- previous_fiber->guard.unlock();
- previous_fiber.reset();
- entry_point(start_parameter);
+ ASSERT(impl->previous_fiber != nullptr);
+ impl->previous_fiber->impl->context = transfer.fctx;
+ impl->previous_fiber->impl->guard.unlock();
+ impl->previous_fiber.reset();
+ impl->entry_point(impl->start_parameter);
UNREACHABLE();
}
@@ -137,23 +59,24 @@ void Fiber::OnRewind([[maybe_unused]] boost::context::detail::transfer_t& transf
u8* tmp = impl->stack_limit;
impl->stack_limit = impl->rewind_stack_limit;
impl->rewind_stack_limit = tmp;
- rewind_point(rewind_parameter);
+ impl->rewind_point(impl->rewind_parameter);
UNREACHABLE();
}
void Fiber::FiberStartFunc(boost::context::detail::transfer_t transfer) {
- auto fiber = static_cast<Fiber*>(transfer.data);
+ auto* fiber = static_cast<Fiber*>(transfer.data);
fiber->Start(transfer);
}
void Fiber::RewindStartFunc(boost::context::detail::transfer_t transfer) {
- auto fiber = static_cast<Fiber*>(transfer.data);
+ auto* fiber = static_cast<Fiber*>(transfer.data);
fiber->OnRewind(transfer);
}
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
- : entry_point{std::move(entry_point_func)}, start_parameter{start_parameter} {
- impl = std::make_unique<FiberImpl>();
+ : impl{std::make_unique<FiberImpl>()} {
+ impl->entry_point = std::move(entry_point_func);
+ impl->start_parameter = start_parameter;
impl->stack_limit = impl->stack.data();
impl->rewind_stack_limit = impl->rewind_stack.data();
u8* stack_base = impl->stack_limit + default_stack_size;
@@ -161,37 +84,31 @@ Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_paramete
boost::context::detail::make_fcontext(stack_base, impl->stack.size(), FiberStartFunc);
}
-void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter) {
- rewind_point = std::move(rewind_func);
- rewind_parameter = start_parameter;
-}
-
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
Fiber::~Fiber() {
- if (released) {
+ if (impl->released) {
return;
}
// Make sure the Fiber is not being used
- const bool locked = guard.try_lock();
+ const bool locked = impl->guard.try_lock();
ASSERT_MSG(locked, "Destroying a fiber that's still running");
if (locked) {
- guard.unlock();
+ impl->guard.unlock();
}
}
void Fiber::Exit() {
-
- ASSERT_MSG(is_thread_fiber, "Exitting non main thread fiber");
- if (!is_thread_fiber) {
+ ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
+ if (!impl->is_thread_fiber) {
return;
}
- guard.unlock();
- released = true;
+ impl->guard.unlock();
+ impl->released = true;
}
void Fiber::Rewind() {
- ASSERT(rewind_point);
+ ASSERT(impl->rewind_point);
ASSERT(impl->rewind_context == nullptr);
u8* stack_base = impl->rewind_stack_limit + default_stack_size;
impl->rewind_context =
@@ -199,24 +116,23 @@ void Fiber::Rewind() {
boost::context::detail::jump_fcontext(impl->rewind_context, this);
}
-void Fiber::YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to) {
+void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
ASSERT_MSG(to != nullptr, "Next fiber is null!");
- to->guard.lock();
- to->previous_fiber = from;
+ to->impl->guard.lock();
+ to->impl->previous_fiber = from;
auto transfer = boost::context::detail::jump_fcontext(to->impl->context, to.get());
- ASSERT(from->previous_fiber != nullptr);
- from->previous_fiber->impl->context = transfer.fctx;
- from->previous_fiber->guard.unlock();
- from->previous_fiber.reset();
+ ASSERT(from->impl->previous_fiber != nullptr);
+ from->impl->previous_fiber->impl->context = transfer.fctx;
+ from->impl->previous_fiber->impl->guard.unlock();
+ from->impl->previous_fiber.reset();
}
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
- fiber->guard.lock();
- fiber->is_thread_fiber = true;
+ fiber->impl->guard.lock();
+ fiber->impl->is_thread_fiber = true;
return fiber;
}
-#endif
} // namespace Common
diff --git a/src/common/fiber.h b/src/common/fiber.h
index 89dde5e36..f7f587f8c 100644
--- a/src/common/fiber.h
+++ b/src/common/fiber.h
@@ -7,14 +7,9 @@
#include <functional>
#include <memory>
-#include "common/common_types.h"
-#include "common/spin_lock.h"
-
-#if !defined(_WIN32) && !defined(WIN32)
namespace boost::context::detail {
struct transfer_t;
}
-#endif
namespace Common {
@@ -46,10 +41,10 @@ public:
/// Yields control from Fiber 'from' to Fiber 'to'
/// Fiber 'from' must be the currently running fiber.
- static void YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to);
+ static void YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to);
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
- void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter);
+ void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param);
void Rewind();
@@ -57,36 +52,18 @@ public:
void Exit();
/// Changes the start parameter of the fiber. Has no effect if the fiber already started
- void SetStartParameter(void* new_parameter) {
- start_parameter = new_parameter;
- }
+ void SetStartParameter(void* new_parameter);
private:
Fiber();
-#if defined(_WIN32) || defined(WIN32)
- void OnRewind();
- void Start();
- static void FiberStartFunc(void* fiber_parameter);
- static void RewindStartFunc(void* fiber_parameter);
-#else
void OnRewind(boost::context::detail::transfer_t& transfer);
void Start(boost::context::detail::transfer_t& transfer);
static void FiberStartFunc(boost::context::detail::transfer_t transfer);
static void RewindStartFunc(boost::context::detail::transfer_t transfer);
-#endif
struct FiberImpl;
-
- SpinLock guard{};
- std::function<void(void*)> entry_point;
- std::function<void(void*)> rewind_point;
- void* rewind_parameter{};
- void* start_parameter{};
- std::shared_ptr<Fiber> previous_fiber;
std::unique_ptr<FiberImpl> impl;
- bool is_thread_fiber{};
- bool released{};
};
} // namespace Common
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 16c3713e0..18fbfa25b 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -472,13 +472,14 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
}
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
- const auto callback = [recursion](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
- std::string new_path = directory + DIR_SEP_CHR + virtual_name;
+ const auto callback = [recursion](u64*, const std::string& directory,
+ const std::string& virtual_name) {
+ const std::string new_path = directory + DIR_SEP_CHR + virtual_name;
if (IsDirectory(new_path)) {
- if (recursion == 0)
+ if (recursion == 0) {
return false;
+ }
return DeleteDirRecursively(new_path, recursion - 1);
}
return Delete(new_path);
@@ -492,7 +493,8 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
return true;
}
-void CopyDir(const std::string& source_path, const std::string& dest_path) {
+void CopyDir([[maybe_unused]] const std::string& source_path,
+ [[maybe_unused]] const std::string& dest_path) {
#ifndef _WIN32
if (source_path == dest_path) {
return;
@@ -553,7 +555,7 @@ std::optional<std::string> GetCurrentDir() {
std::string strDir = dir;
#endif
free(dir);
- return std::move(strDir);
+ return strDir;
}
bool SetCurrentDir(const std::string& directory) {
@@ -772,21 +774,23 @@ std::size_t ReadFileToString(bool text_file, const std::string& filename, std::s
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension) {
- const std::string forbidden_characters = ".\"/\\[]:;=, ";
+ static constexpr std::string_view forbidden_characters = ".\"/\\[]:;=, ";
// On a FAT32 partition, 8.3 names are stored as a 11 bytes array, filled with spaces.
short_name = {{' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '\0'}};
extension = {{' ', ' ', ' ', '\0'}};
- std::string::size_type point = filename.rfind('.');
- if (point == filename.size() - 1)
+ auto point = filename.rfind('.');
+ if (point == filename.size() - 1) {
point = filename.rfind('.', point);
+ }
// Get short name.
int j = 0;
for (char letter : filename.substr(0, point)) {
- if (forbidden_characters.find(letter, 0) != std::string::npos)
+ if (forbidden_characters.find(letter, 0) != std::string::npos) {
continue;
+ }
if (j == 8) {
// TODO(Link Mauve): also do that for filenames containing a space.
// TODO(Link Mauve): handle multiple files having the same short name.
@@ -794,14 +798,15 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
short_name[7] = '1';
break;
}
- short_name[j++] = toupper(letter);
+ short_name[j++] = static_cast<char>(std::toupper(letter));
}
// Get extension.
if (point != std::string::npos) {
j = 0;
- for (char letter : filename.substr(point + 1, 3))
- extension[j++] = toupper(letter);
+ for (char letter : filename.substr(point + 1, 3)) {
+ extension[j++] = static_cast<char>(std::toupper(letter));
+ }
}
}
diff --git a/src/common/file_util.h b/src/common/file_util.h
index 8b587320f..840cde2a6 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -232,7 +232,7 @@ public:
void Swap(IOFile& other) noexcept;
- [[nodiscard]] bool Open(const std::string& filename, const char openmode[], int flags = 0);
+ bool Open(const std::string& filename, const char openmode[], int flags = 0);
bool Close();
template <typename T>
diff --git a/src/common/hex_util.h b/src/common/hex_util.h
index 120f1a5e6..a8d414fb8 100644
--- a/src/common/hex_util.h
+++ b/src/common/hex_util.h
@@ -16,14 +16,14 @@ namespace Common {
[[nodiscard]] constexpr u8 ToHexNibble(char c) {
if (c >= 65 && c <= 70) {
- return c - 55;
+ return static_cast<u8>(c - 55);
}
if (c >= 97 && c <= 102) {
- return c - 87;
+ return static_cast<u8>(c - 87);
}
- return c - 48;
+ return static_cast<u8>(c - 48);
}
[[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian);
@@ -33,11 +33,11 @@ template <std::size_t Size, bool le = false>
std::array<u8, Size> out{};
if constexpr (le) {
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {
- out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
+ out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
}
} else {
for (std::size_t i = 0; i < 2 * Size; i += 2) {
- out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
+ out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
}
}
return out;
diff --git a/src/common/intrusive_red_black_tree.h b/src/common/intrusive_red_black_tree.h
new file mode 100644
index 000000000..c0bbcd457
--- /dev/null
+++ b/src/common/intrusive_red_black_tree.h
@@ -0,0 +1,602 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/parent_of_member.h"
+#include "common/tree.h"
+
+namespace Common {
+
+namespace impl {
+
+class IntrusiveRedBlackTreeImpl;
+
+}
+
+struct IntrusiveRedBlackTreeNode {
+public:
+ using EntryType = RBEntry<IntrusiveRedBlackTreeNode>;
+
+ constexpr IntrusiveRedBlackTreeNode() = default;
+
+ void SetEntry(const EntryType& new_entry) {
+ entry = new_entry;
+ }
+
+ [[nodiscard]] EntryType& GetEntry() {
+ return entry;
+ }
+
+ [[nodiscard]] const EntryType& GetEntry() const {
+ return entry;
+ }
+
+private:
+ EntryType entry{};
+
+ friend class impl::IntrusiveRedBlackTreeImpl;
+
+ template <class, class, class>
+ friend class IntrusiveRedBlackTree;
+};
+
+template <class T, class Traits, class Comparator>
+class IntrusiveRedBlackTree;
+
+namespace impl {
+
+class IntrusiveRedBlackTreeImpl {
+private:
+ template <class, class, class>
+ friend class ::Common::IntrusiveRedBlackTree;
+
+ using RootType = RBHead<IntrusiveRedBlackTreeNode>;
+ RootType root;
+
+public:
+ template <bool Const>
+ class Iterator;
+
+ using value_type = IntrusiveRedBlackTreeNode;
+ using size_type = size_t;
+ using difference_type = ptrdiff_t;
+ using pointer = value_type*;
+ using const_pointer = const value_type*;
+ using reference = value_type&;
+ using const_reference = const value_type&;
+ using iterator = Iterator<false>;
+ using const_iterator = Iterator<true>;
+
+ template <bool Const>
+ class Iterator {
+ public:
+ using iterator_category = std::bidirectional_iterator_tag;
+ using value_type = typename IntrusiveRedBlackTreeImpl::value_type;
+ using difference_type = typename IntrusiveRedBlackTreeImpl::difference_type;
+ using pointer = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_pointer,
+ IntrusiveRedBlackTreeImpl::pointer>;
+ using reference = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_reference,
+ IntrusiveRedBlackTreeImpl::reference>;
+
+ private:
+ pointer node;
+
+ public:
+ explicit Iterator(pointer n) : node(n) {}
+
+ bool operator==(const Iterator& rhs) const {
+ return this->node == rhs.node;
+ }
+
+ bool operator!=(const Iterator& rhs) const {
+ return !(*this == rhs);
+ }
+
+ pointer operator->() const {
+ return this->node;
+ }
+
+ reference operator*() const {
+ return *this->node;
+ }
+
+ Iterator& operator++() {
+ this->node = GetNext(this->node);
+ return *this;
+ }
+
+ Iterator& operator--() {
+ this->node = GetPrev(this->node);
+ return *this;
+ }
+
+ Iterator operator++(int) {
+ const Iterator it{*this};
+ ++(*this);
+ return it;
+ }
+
+ Iterator operator--(int) {
+ const Iterator it{*this};
+ --(*this);
+ return it;
+ }
+
+ operator Iterator<true>() const {
+ return Iterator<true>(this->node);
+ }
+ };
+
+private:
+ // Define accessors using RB_* functions.
+ bool EmptyImpl() const {
+ return root.IsEmpty();
+ }
+
+ IntrusiveRedBlackTreeNode* GetMinImpl() const {
+ return RB_MIN(const_cast<RootType*>(&root));
+ }
+
+ IntrusiveRedBlackTreeNode* GetMaxImpl() const {
+ return RB_MAX(const_cast<RootType*>(&root));
+ }
+
+ IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
+ return RB_REMOVE(&root, node);
+ }
+
+public:
+ static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
+ return RB_NEXT(node);
+ }
+
+ static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
+ return RB_PREV(node);
+ }
+
+ static const IntrusiveRedBlackTreeNode* GetNext(const IntrusiveRedBlackTreeNode* node) {
+ return static_cast<const IntrusiveRedBlackTreeNode*>(
+ GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
+ }
+
+ static const IntrusiveRedBlackTreeNode* GetPrev(const IntrusiveRedBlackTreeNode* node) {
+ return static_cast<const IntrusiveRedBlackTreeNode*>(
+ GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
+ }
+
+public:
+ constexpr IntrusiveRedBlackTreeImpl() {}
+
+ // Iterator accessors.
+ iterator begin() {
+ return iterator(this->GetMinImpl());
+ }
+
+ const_iterator begin() const {
+ return const_iterator(this->GetMinImpl());
+ }
+
+ iterator end() {
+ return iterator(static_cast<IntrusiveRedBlackTreeNode*>(nullptr));
+ }
+
+ const_iterator end() const {
+ return const_iterator(static_cast<const IntrusiveRedBlackTreeNode*>(nullptr));
+ }
+
+ const_iterator cbegin() const {
+ return this->begin();
+ }
+
+ const_iterator cend() const {
+ return this->end();
+ }
+
+ iterator iterator_to(reference ref) {
+ return iterator(&ref);
+ }
+
+ const_iterator iterator_to(const_reference ref) const {
+ return const_iterator(&ref);
+ }
+
+ // Content management.
+ bool empty() const {
+ return this->EmptyImpl();
+ }
+
+ reference back() {
+ return *this->GetMaxImpl();
+ }
+
+ const_reference back() const {
+ return *this->GetMaxImpl();
+ }
+
+ reference front() {
+ return *this->GetMinImpl();
+ }
+
+ const_reference front() const {
+ return *this->GetMinImpl();
+ }
+
+ iterator erase(iterator it) {
+ auto cur = std::addressof(*it);
+ auto next = GetNext(cur);
+ this->RemoveImpl(cur);
+ return iterator(next);
+ }
+};
+
+} // namespace impl
+
+template <typename T>
+concept HasLightCompareType = requires {
+ { std::is_same<typename T::LightCompareType, void>::value }
+ ->std::convertible_to<bool>;
+};
+
+namespace impl {
+
+template <typename T, typename Default>
+consteval auto* GetLightCompareType() {
+ if constexpr (HasLightCompareType<T>) {
+ return static_cast<typename T::LightCompareType*>(nullptr);
+ } else {
+ return static_cast<Default*>(nullptr);
+ }
+}
+
+} // namespace impl
+
+template <typename T, typename Default>
+using LightCompareType = std::remove_pointer_t<decltype(impl::GetLightCompareType<T, Default>())>;
+
+template <class T, class Traits, class Comparator>
+class IntrusiveRedBlackTree {
+
+public:
+ using ImplType = impl::IntrusiveRedBlackTreeImpl;
+
+private:
+ ImplType impl{};
+
+public:
+ template <bool Const>
+ class Iterator;
+
+ using value_type = T;
+ using size_type = size_t;
+ using difference_type = ptrdiff_t;
+ using pointer = T*;
+ using const_pointer = const T*;
+ using reference = T&;
+ using const_reference = const T&;
+ using iterator = Iterator<false>;
+ using const_iterator = Iterator<true>;
+
+ using light_value_type = LightCompareType<Comparator, value_type>;
+ using const_light_pointer = const light_value_type*;
+ using const_light_reference = const light_value_type&;
+
+ template <bool Const>
+ class Iterator {
+ public:
+ friend class IntrusiveRedBlackTree<T, Traits, Comparator>;
+
+ using ImplIterator =
+ std::conditional_t<Const, ImplType::const_iterator, ImplType::iterator>;
+
+ using iterator_category = std::bidirectional_iterator_tag;
+ using value_type = typename IntrusiveRedBlackTree::value_type;
+ using difference_type = typename IntrusiveRedBlackTree::difference_type;
+ using pointer = std::conditional_t<Const, IntrusiveRedBlackTree::const_pointer,
+ IntrusiveRedBlackTree::pointer>;
+ using reference = std::conditional_t<Const, IntrusiveRedBlackTree::const_reference,
+ IntrusiveRedBlackTree::reference>;
+
+ private:
+ ImplIterator iterator;
+
+ private:
+ explicit Iterator(ImplIterator it) : iterator(it) {}
+
+ explicit Iterator(typename std::conditional<Const, ImplType::const_iterator,
+ ImplType::iterator>::type::pointer ptr)
+ : iterator(ptr) {}
+
+ ImplIterator GetImplIterator() const {
+ return this->iterator;
+ }
+
+ public:
+ bool operator==(const Iterator& rhs) const {
+ return this->iterator == rhs.iterator;
+ }
+
+ bool operator!=(const Iterator& rhs) const {
+ return !(*this == rhs);
+ }
+
+ pointer operator->() const {
+ return Traits::GetParent(std::addressof(*this->iterator));
+ }
+
+ reference operator*() const {
+ return *Traits::GetParent(std::addressof(*this->iterator));
+ }
+
+ Iterator& operator++() {
+ ++this->iterator;
+ return *this;
+ }
+
+ Iterator& operator--() {
+ --this->iterator;
+ return *this;
+ }
+
+ Iterator operator++(int) {
+ const Iterator it{*this};
+ ++this->iterator;
+ return it;
+ }
+
+ Iterator operator--(int) {
+ const Iterator it{*this};
+ --this->iterator;
+ return it;
+ }
+
+ operator Iterator<true>() const {
+ return Iterator<true>(this->iterator);
+ }
+ };
+
+private:
+ static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
+ const IntrusiveRedBlackTreeNode* rhs) {
+ return Comparator::Compare(*Traits::GetParent(lhs), *Traits::GetParent(rhs));
+ }
+
+ static int LightCompareImpl(const void* elm, const IntrusiveRedBlackTreeNode* rhs) {
+ return Comparator::Compare(*static_cast<const_light_pointer>(elm), *Traits::GetParent(rhs));
+ }
+
+ // Define accessors using RB_* functions.
+ IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
+ return RB_INSERT(&impl.root, node, CompareImpl);
+ }
+
+ IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
+ return RB_FIND(const_cast<ImplType::RootType*>(&impl.root),
+ const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
+ }
+
+ IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
+ return RB_NFIND(const_cast<ImplType::RootType*>(&impl.root),
+ const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
+ }
+
+ IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const {
+ return RB_FIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
+ static_cast<const void*>(lelm), LightCompareImpl);
+ }
+
+ IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const {
+ return RB_NFIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
+ static_cast<const void*>(lelm), LightCompareImpl);
+ }
+
+public:
+ constexpr IntrusiveRedBlackTree() = default;
+
+ // Iterator accessors.
+ iterator begin() {
+ return iterator(this->impl.begin());
+ }
+
+ const_iterator begin() const {
+ return const_iterator(this->impl.begin());
+ }
+
+ iterator end() {
+ return iterator(this->impl.end());
+ }
+
+ const_iterator end() const {
+ return const_iterator(this->impl.end());
+ }
+
+ const_iterator cbegin() const {
+ return this->begin();
+ }
+
+ const_iterator cend() const {
+ return this->end();
+ }
+
+ iterator iterator_to(reference ref) {
+ return iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
+ }
+
+ const_iterator iterator_to(const_reference ref) const {
+ return const_iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
+ }
+
+ // Content management.
+ bool empty() const {
+ return this->impl.empty();
+ }
+
+ reference back() {
+ return *Traits::GetParent(std::addressof(this->impl.back()));
+ }
+
+ const_reference back() const {
+ return *Traits::GetParent(std::addressof(this->impl.back()));
+ }
+
+ reference front() {
+ return *Traits::GetParent(std::addressof(this->impl.front()));
+ }
+
+ const_reference front() const {
+ return *Traits::GetParent(std::addressof(this->impl.front()));
+ }
+
+ iterator erase(iterator it) {
+ return iterator(this->impl.erase(it.GetImplIterator()));
+ }
+
+ iterator insert(reference ref) {
+ ImplType::pointer node = Traits::GetNode(std::addressof(ref));
+ this->InsertImpl(node);
+ return iterator(node);
+ }
+
+ iterator find(const_reference ref) const {
+ return iterator(this->FindImpl(Traits::GetNode(std::addressof(ref))));
+ }
+
+ iterator nfind(const_reference ref) const {
+ return iterator(this->NFindImpl(Traits::GetNode(std::addressof(ref))));
+ }
+
+ iterator find_light(const_light_reference ref) const {
+ return iterator(this->FindLightImpl(std::addressof(ref)));
+ }
+
+ iterator nfind_light(const_light_reference ref) const {
+ return iterator(this->NFindLightImpl(std::addressof(ref)));
+ }
+};
+
+template <auto T, class Derived = impl::GetParentType<T>>
+class IntrusiveRedBlackTreeMemberTraits;
+
+template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
+class IntrusiveRedBlackTreeMemberTraits<Member, Derived> {
+public:
+ template <class Comparator>
+ using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraits, Comparator>;
+ using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
+
+private:
+ template <class, class, class>
+ friend class IntrusiveRedBlackTree;
+
+ friend class impl::IntrusiveRedBlackTreeImpl;
+
+ static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
+ return std::addressof(parent->*Member);
+ }
+
+ static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
+ return std::addressof(parent->*Member);
+ }
+
+ static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
+ return GetParentPointer<Member, Derived>(node);
+ }
+
+ static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
+ return GetParentPointer<Member, Derived>(node);
+ }
+
+private:
+ static constexpr TypedStorage<Derived> DerivedStorage = {};
+ static_assert(GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage));
+};
+
+template <auto T, class Derived = impl::GetParentType<T>>
+class IntrusiveRedBlackTreeMemberTraitsDeferredAssert;
+
+template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
+class IntrusiveRedBlackTreeMemberTraitsDeferredAssert<Member, Derived> {
+public:
+ template <class Comparator>
+ using TreeType =
+ IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraitsDeferredAssert, Comparator>;
+ using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
+
+ static constexpr bool IsValid() {
+ TypedStorage<Derived> DerivedStorage = {};
+ return GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage);
+ }
+
+private:
+ template <class, class, class>
+ friend class IntrusiveRedBlackTree;
+
+ friend class impl::IntrusiveRedBlackTreeImpl;
+
+ static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
+ return std::addressof(parent->*Member);
+ }
+
+ static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
+ return std::addressof(parent->*Member);
+ }
+
+ static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
+ return GetParentPointer<Member, Derived>(node);
+ }
+
+ static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
+ return GetParentPointer<Member, Derived>(node);
+ }
+};
+
+template <class Derived>
+class IntrusiveRedBlackTreeBaseNode : public IntrusiveRedBlackTreeNode {
+public:
+ constexpr Derived* GetPrev() {
+ return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
+ }
+ constexpr const Derived* GetPrev() const {
+ return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
+ }
+
+ constexpr Derived* GetNext() {
+ return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
+ }
+ constexpr const Derived* GetNext() const {
+ return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
+ }
+};
+
+template <class Derived>
+class IntrusiveRedBlackTreeBaseTraits {
+public:
+ template <class Comparator>
+ using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeBaseTraits, Comparator>;
+ using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
+
+private:
+ template <class, class, class>
+ friend class IntrusiveRedBlackTree;
+
+ friend class impl::IntrusiveRedBlackTreeImpl;
+
+ static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
+ return static_cast<IntrusiveRedBlackTreeNode*>(parent);
+ }
+
+ static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
+ return static_cast<const IntrusiveRedBlackTreeNode*>(parent);
+ }
+
+ static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
+ return static_cast<Derived*>(node);
+ }
+
+ static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
+ return static_cast<const Derived*>(node);
+ }
+};
+
+} // namespace Common
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 62cfde397..2d4d2e9e7 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -23,6 +23,7 @@
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
#include "common/threadsafe_queue.h"
+#include "core/settings.h"
namespace Log {
@@ -144,18 +145,35 @@ void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
-// _SH_DENYWR allows read only access to the file for other programs.
-// It is #defined to 0 on other platforms
-FileBackend::FileBackend(const std::string& filename)
- : file(filename, "w", _SH_DENYWR), bytes_written(0) {}
+FileBackend::FileBackend(const std::string& filename) : bytes_written(0) {
+ if (Common::FS::Exists(filename + ".old.txt")) {
+ Common::FS::Delete(filename + ".old.txt");
+ }
+ if (Common::FS::Exists(filename)) {
+ Common::FS::Rename(filename, filename + ".old.txt");
+ }
+
+ // _SH_DENYWR allows read only access to the file for other programs.
+ // It is #defined to 0 on other platforms
+ file = Common::FS::IOFile(filename, "w", _SH_DENYWR);
+}
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
- constexpr std::size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
- if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
+ constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
+ constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
+
+ if (!file.IsOpen()) {
return;
}
+
+ if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
+ return;
+ } else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
+ return;
+ }
+
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file.Flush();
@@ -222,6 +240,7 @@ void DebuggerBackend::Write(const Entry& entry) {
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
+ SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \
@@ -274,7 +293,6 @@ const char* GetLogClassName(Class log_class) {
case Class::Count:
break;
}
- UNREACHABLE();
return "Invalid";
}
@@ -293,7 +311,6 @@ const char* GetLevelName(Level log_level) {
break;
}
#undef LVL
- UNREACHABLE();
return "Invalid";
}
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 13a4f1e30..835894918 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -95,6 +95,7 @@ enum class Class : ClassType {
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
+ Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
diff --git a/src/common/math_util.h b/src/common/math_util.h
index cc35c90ee..4c38d8040 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -9,7 +9,7 @@
namespace Common {
-constexpr float PI = 3.14159265f;
+constexpr float PI = 3.1415926535f;
template <class T>
struct Rectangle {
@@ -20,14 +20,14 @@ struct Rectangle {
constexpr Rectangle() = default;
- constexpr Rectangle(T left, T top, T right, T bottom)
- : left(left), top(top), right(right), bottom(bottom) {}
+ constexpr Rectangle(T left_, T top_, T right_, T bottom_)
+ : left(left_), top(top_), right(right_), bottom(bottom_) {}
[[nodiscard]] T GetWidth() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(right - left);
} else {
- return std::abs(static_cast<std::make_signed_t<T>>(right - left));
+ return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(right - left)));
}
}
@@ -35,7 +35,7 @@ struct Rectangle {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(bottom - top);
} else {
- return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
+ return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(bottom - top)));
}
}
diff --git a/src/common/memory_hook.cpp b/src/common/memory_hook.cpp
deleted file mode 100644
index 3986986d6..000000000
--- a/src/common/memory_hook.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/memory_hook.h"
-
-namespace Common {
-
-MemoryHook::~MemoryHook() = default;
-
-} // namespace Common
diff --git a/src/common/memory_hook.h b/src/common/memory_hook.h
deleted file mode 100644
index adaa4c2c5..000000000
--- a/src/common/memory_hook.h
+++ /dev/null
@@ -1,47 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <optional>
-
-#include "common/common_types.h"
-
-namespace Common {
-
-/**
- * Memory hooks have two purposes:
- * 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement
- * texture forwarding and memory breakpoints for debugging.
- * 2. To allow for the implementation of MMIO devices.
- *
- * A hook may be mapped to multiple regions of memory.
- *
- * If a std::nullopt or false is returned from a function, the read/write request is passed through
- * to the underlying memory region.
- */
-class MemoryHook {
-public:
- virtual ~MemoryHook();
-
- virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
-
- virtual std::optional<u8> Read8(VAddr addr) = 0;
- virtual std::optional<u16> Read16(VAddr addr) = 0;
- virtual std::optional<u32> Read32(VAddr addr) = 0;
- virtual std::optional<u64> Read64(VAddr addr) = 0;
-
- virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
-
- virtual bool Write8(VAddr addr, u8 data) = 0;
- virtual bool Write16(VAddr addr, u16 data) = 0;
- virtual bool Write32(VAddr addr, u32 data) = 0;
- virtual bool Write64(VAddr addr, u64 data) = 0;
-
- virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) = 0;
-};
-
-using MemoryHookPointer = std::shared_ptr<MemoryHook>;
-} // namespace Common
diff --git a/src/common/misc.cpp b/src/common/misc.cpp
index 68cb86cd1..1d5393597 100644
--- a/src/common/misc.cpp
+++ b/src/common/misc.cpp
@@ -16,16 +16,23 @@
// Call directly after the command or use the error num.
// This function might change the error code.
std::string GetLastErrorMsg() {
- static const std::size_t buff_size = 255;
+ static constexpr std::size_t buff_size = 255;
char err_str[buff_size];
#ifdef _WIN32
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), err_str, buff_size, nullptr);
+ return std::string(err_str, buff_size);
+#elif defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
+ // Thread safe (GNU-specific)
+ const char* str = strerror_r(errno, err_str, buff_size);
+ return std::string(str);
#else
// Thread safe (XSI-compliant)
- strerror_r(errno, err_str, buff_size);
+ const int success = strerror_r(errno, err_str, buff_size);
+ if (success != 0) {
+ return {};
+ }
+ return std::string(err_str);
#endif
-
- return std::string(err_str, buff_size);
}
diff --git a/src/common/multi_level_queue.h b/src/common/multi_level_queue.h
deleted file mode 100644
index 4b305bf40..000000000
--- a/src/common/multi_level_queue.h
+++ /dev/null
@@ -1,345 +0,0 @@
-// Copyright 2019 TuxSH
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <iterator>
-#include <list>
-#include <utility>
-
-#include "common/bit_util.h"
-#include "common/common_types.h"
-
-namespace Common {
-
-/**
- * A MultiLevelQueue is a type of priority queue which has the following characteristics:
- * - iteratable through each of its elements.
- * - back can be obtained.
- * - O(1) add, lookup (both front and back)
- * - discrete priorities and a max of 64 priorities (limited domain)
- * This type of priority queue is normaly used for managing threads within an scheduler
- */
-template <typename T, std::size_t Depth>
-class MultiLevelQueue {
-public:
- using value_type = T;
- using reference = value_type&;
- using const_reference = const value_type&;
- using pointer = value_type*;
- using const_pointer = const value_type*;
-
- using difference_type = typename std::pointer_traits<pointer>::difference_type;
- using size_type = std::size_t;
-
- template <bool is_constant>
- class iterator_impl {
- public:
- using iterator_category = std::bidirectional_iterator_tag;
- using value_type = T;
- using pointer = std::conditional_t<is_constant, T*, const T*>;
- using reference = std::conditional_t<is_constant, const T&, T&>;
- using difference_type = typename std::pointer_traits<pointer>::difference_type;
-
- friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
- if (lhs.IsEnd() && rhs.IsEnd())
- return true;
- return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
- }
-
- friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
- return !operator==(lhs, rhs);
- }
-
- reference operator*() const {
- return *it;
- }
-
- pointer operator->() const {
- return it.operator->();
- }
-
- iterator_impl& operator++() {
- if (IsEnd()) {
- return *this;
- }
-
- ++it;
-
- if (it == GetEndItForPrio()) {
- u64 prios = mlq.used_priorities;
- prios &= ~((1ULL << (current_priority + 1)) - 1);
- if (prios == 0) {
- current_priority = static_cast<u32>(mlq.depth());
- } else {
- current_priority = CountTrailingZeroes64(prios);
- it = GetBeginItForPrio();
- }
- }
- return *this;
- }
-
- iterator_impl& operator--() {
- if (IsEnd()) {
- if (mlq.used_priorities != 0) {
- current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
- it = GetEndItForPrio();
- --it;
- }
- } else if (it == GetBeginItForPrio()) {
- u64 prios = mlq.used_priorities;
- prios &= (1ULL << current_priority) - 1;
- if (prios != 0) {
- current_priority = CountTrailingZeroes64(prios);
- it = GetEndItForPrio();
- --it;
- }
- } else {
- --it;
- }
- return *this;
- }
-
- iterator_impl operator++(int) {
- const iterator_impl v{*this};
- ++(*this);
- return v;
- }
-
- iterator_impl operator--(int) {
- const iterator_impl v{*this};
- --(*this);
- return v;
- }
-
- // allow implicit const->non-const
- iterator_impl(const iterator_impl<false>& other)
- : mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
-
- iterator_impl(const iterator_impl<true>& other)
- : mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
-
- iterator_impl& operator=(const iterator_impl<false>& other) {
- mlq = other.mlq;
- it = other.it;
- current_priority = other.current_priority;
- return *this;
- }
-
- friend class iterator_impl<true>;
- iterator_impl() = default;
-
- private:
- friend class MultiLevelQueue;
- using container_ref =
- std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
- using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
- typename std::list<T>::iterator>;
-
- explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
- : mlq(mlq), it(it), current_priority(current_priority) {}
- explicit iterator_impl(container_ref mlq, u32 current_priority)
- : mlq(mlq), it(), current_priority(current_priority) {}
-
- bool IsEnd() const {
- return current_priority == mlq.depth();
- }
-
- list_iterator GetBeginItForPrio() const {
- return mlq.levels[current_priority].begin();
- }
-
- list_iterator GetEndItForPrio() const {
- return mlq.levels[current_priority].end();
- }
-
- container_ref mlq;
- list_iterator it;
- u32 current_priority;
- };
-
- using iterator = iterator_impl<false>;
- using const_iterator = iterator_impl<true>;
-
- void add(const T& element, u32 priority, bool send_back = true) {
- if (send_back)
- levels[priority].push_back(element);
- else
- levels[priority].push_front(element);
- used_priorities |= 1ULL << priority;
- }
-
- void remove(const T& element, u32 priority) {
- auto it = ListIterateTo(levels[priority], element);
- if (it == levels[priority].end())
- return;
- levels[priority].erase(it);
- if (levels[priority].empty()) {
- used_priorities &= ~(1ULL << priority);
- }
- }
-
- void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
- remove(element, old_priority);
- add(element, new_priority, !adjust_front);
- }
- void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
- adjust(*it, old_priority, new_priority, adjust_front);
- }
-
- void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
- ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
- ListIterateTo(levels[priority], element));
-
- other.used_priorities |= 1ULL << priority;
-
- if (levels[priority].empty()) {
- used_priorities &= ~(1ULL << priority);
- }
- }
-
- void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
- transfer_to_front(*it, priority, other);
- }
-
- void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
- ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
- ListIterateTo(levels[priority], element));
-
- other.used_priorities |= 1ULL << priority;
-
- if (levels[priority].empty()) {
- used_priorities &= ~(1ULL << priority);
- }
- }
-
- void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
- transfer_to_back(*it, priority, other);
- }
-
- void yield(u32 priority, std::size_t n = 1) {
- ListShiftForward(levels[priority], n);
- }
-
- [[nodiscard]] std::size_t depth() const {
- return Depth;
- }
-
- [[nodiscard]] std::size_t size(u32 priority) const {
- return levels[priority].size();
- }
-
- [[nodiscard]] std::size_t size() const {
- u64 priorities = used_priorities;
- std::size_t size = 0;
- while (priorities != 0) {
- const u64 current_priority = CountTrailingZeroes64(priorities);
- size += levels[current_priority].size();
- priorities &= ~(1ULL << current_priority);
- }
- return size;
- }
-
- [[nodiscard]] bool empty() const {
- return used_priorities == 0;
- }
-
- [[nodiscard]] bool empty(u32 priority) const {
- return (used_priorities & (1ULL << priority)) == 0;
- }
-
- [[nodiscard]] u32 highest_priority_set(u32 max_priority = 0) const {
- const u64 priorities =
- max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
- return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
- }
-
- [[nodiscard]] u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
- const u64 priorities = min_priority >= Depth - 1
- ? used_priorities
- : (used_priorities & ((1ULL << (min_priority + 1)) - 1));
- return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
- }
-
- [[nodiscard]] const_iterator cbegin(u32 max_prio = 0) const {
- const u32 priority = highest_priority_set(max_prio);
- return priority == Depth ? cend()
- : const_iterator{*this, levels[priority].cbegin(), priority};
- }
- [[nodiscard]] const_iterator begin(u32 max_prio = 0) const {
- return cbegin(max_prio);
- }
- [[nodiscard]] iterator begin(u32 max_prio = 0) {
- const u32 priority = highest_priority_set(max_prio);
- return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
- }
-
- [[nodiscard]] const_iterator cend(u32 min_prio = Depth - 1) const {
- return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
- }
- [[nodiscard]] const_iterator end(u32 min_prio = Depth - 1) const {
- return cend(min_prio);
- }
- [[nodiscard]] iterator end(u32 min_prio = Depth - 1) {
- return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
- }
-
- [[nodiscard]] T& front(u32 max_priority = 0) {
- const u32 priority = highest_priority_set(max_priority);
- return levels[priority == Depth ? 0 : priority].front();
- }
- [[nodiscard]] const T& front(u32 max_priority = 0) const {
- const u32 priority = highest_priority_set(max_priority);
- return levels[priority == Depth ? 0 : priority].front();
- }
-
- [[nodiscard]] T& back(u32 min_priority = Depth - 1) {
- const u32 priority = lowest_priority_set(min_priority); // intended
- return levels[priority == Depth ? 63 : priority].back();
- }
- [[nodiscard]] const T& back(u32 min_priority = Depth - 1) const {
- const u32 priority = lowest_priority_set(min_priority); // intended
- return levels[priority == Depth ? 63 : priority].back();
- }
-
- void clear() {
- used_priorities = 0;
- for (std::size_t i = 0; i < Depth; i++) {
- levels[i].clear();
- }
- }
-
-private:
- using const_list_iterator = typename std::list<T>::const_iterator;
-
- static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
- if (shift >= list.size()) {
- return;
- }
-
- const auto begin_range = list.begin();
- const auto end_range = std::next(begin_range, shift);
- list.splice(list.end(), list, begin_range, end_range);
- }
-
- static void ListSplice(std::list<T>& in_list, const_list_iterator position,
- std::list<T>& out_list, const_list_iterator element) {
- in_list.splice(position, out_list, element);
- }
-
- [[nodiscard]] static const_list_iterator ListIterateTo(const std::list<T>& list,
- const T& element) {
- auto it = list.cbegin();
- while (it != list.cend() && *it != element) {
- ++it;
- }
- return it;
- }
-
- std::array<std::list<T>, Depth> levels;
- u64 used_priorities = 0;
-};
-
-} // namespace Common
diff --git a/src/common/nvidia_flags.cpp b/src/common/nvidia_flags.cpp
new file mode 100644
index 000000000..d537517db
--- /dev/null
+++ b/src/common/nvidia_flags.cpp
@@ -0,0 +1,27 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <filesystem>
+#include <stdlib.h>
+
+#include <fmt/format.h>
+
+#include "common/file_util.h"
+#include "common/nvidia_flags.h"
+
+namespace Common {
+
+void ConfigureNvidiaEnvironmentFlags() {
+#ifdef _WIN32
+ const std::string shader_path = Common::FS::SanitizePath(
+ fmt::format("{}/nvidia/", Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)));
+ const std::string windows_path =
+ Common::FS::SanitizePath(shader_path, Common::FS::DirectorySeparator::BackwardSlash);
+ void(Common::FS::CreateFullPath(shader_path + '/'));
+ void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path).c_str()));
+ void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
+#endif
+}
+
+} // namespace Common
diff --git a/src/common/nvidia_flags.h b/src/common/nvidia_flags.h
new file mode 100644
index 000000000..75a0233ac
--- /dev/null
+++ b/src/common/nvidia_flags.h
@@ -0,0 +1,10 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+namespace Common {
+
+/// Configure platform specific flags for Nvidia's driver
+void ConfigureNvidiaEnvironmentFlags();
+
+} // namespace Common
diff --git a/src/common/page_table.cpp b/src/common/page_table.cpp
index e5d3090d5..8fd8620fd 100644
--- a/src/common/page_table.cpp
+++ b/src/common/page_table.cpp
@@ -8,18 +8,12 @@ namespace Common {
PageTable::PageTable() = default;
-PageTable::~PageTable() = default;
+PageTable::~PageTable() noexcept = default;
-void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
- bool has_attribute) {
- const std::size_t num_page_table_entries{1ULL
- << (address_space_width_in_bits - page_size_in_bits)};
+void PageTable::Resize(size_t address_space_width_in_bits, size_t page_size_in_bits) {
+ const size_t num_page_table_entries{1ULL << (address_space_width_in_bits - page_size_in_bits)};
pointers.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
-
- if (has_attribute) {
- attributes.resize(num_page_table_entries);
- }
}
} // namespace Common
diff --git a/src/common/page_table.h b/src/common/page_table.h
index cf5eed780..61c5552e0 100644
--- a/src/common/page_table.h
+++ b/src/common/page_table.h
@@ -4,12 +4,10 @@
#pragma once
-#include <vector>
-
-#include <boost/icl/interval_map.hpp>
+#include <atomic>
+#include <tuple>
#include "common/common_types.h"
-#include "common/memory_hook.h"
#include "common/virtual_buffer.h"
namespace Common {
@@ -22,27 +20,6 @@ enum class PageType : u8 {
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
- /// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
- Special,
- /// Page is allocated for use.
- Allocated,
-};
-
-struct SpecialRegion {
- enum class Type {
- DebugHook,
- IODevice,
- } type;
-
- MemoryHookPointer handler;
-
- [[nodiscard]] bool operator<(const SpecialRegion& other) const {
- return std::tie(type, handler) < std::tie(other.type, other.handler);
- }
-
- [[nodiscard]] bool operator==(const SpecialRegion& other) const {
- return std::tie(type, handler) == std::tie(other.type, other.handler);
- }
};
/**
@@ -50,27 +27,84 @@ struct SpecialRegion {
* mimics the way a real CPU page table works.
*/
struct PageTable {
+ /// Number of bits reserved for attribute tagging.
+ /// This can be at most the guaranteed alignment of the pointers in the page table.
+ static constexpr int ATTRIBUTE_BITS = 2;
+
+ /**
+ * Pair of host pointer and page type attribute.
+ * This uses the lower bits of a given pointer to store the attribute tag.
+ * Writing and reading the pointer attribute pair is guaranteed to be atomic for the same method
+ * call. In other words, they are guaranteed to be synchronized at all times.
+ */
+ class PageInfo {
+ public:
+ /// Returns the page pointer
+ [[nodiscard]] u8* Pointer() const noexcept {
+ return ExtractPointer(raw.load(std::memory_order_relaxed));
+ }
+
+ /// Returns the page type attribute
+ [[nodiscard]] PageType Type() const noexcept {
+ return ExtractType(raw.load(std::memory_order_relaxed));
+ }
+
+ /// Returns the page pointer and attribute pair, extracted from the same atomic read
+ [[nodiscard]] std::pair<u8*, PageType> PointerType() const noexcept {
+ const uintptr_t non_atomic_raw = raw.load(std::memory_order_relaxed);
+ return {ExtractPointer(non_atomic_raw), ExtractType(non_atomic_raw)};
+ }
+
+ /// Returns the raw representation of the page information.
+ /// Use ExtractPointer and ExtractType to unpack the value.
+ [[nodiscard]] uintptr_t Raw() const noexcept {
+ return raw.load(std::memory_order_relaxed);
+ }
+
+ /// Write a page pointer and type pair atomically
+ void Store(u8* pointer, PageType type) noexcept {
+ raw.store(reinterpret_cast<uintptr_t>(pointer) | static_cast<uintptr_t>(type));
+ }
+
+ /// Unpack a pointer from a page info raw representation
+ [[nodiscard]] static u8* ExtractPointer(uintptr_t raw) noexcept {
+ return reinterpret_cast<u8*>(raw & (~uintptr_t{0} << ATTRIBUTE_BITS));
+ }
+
+ /// Unpack a page type from a page info raw representation
+ [[nodiscard]] static PageType ExtractType(uintptr_t raw) noexcept {
+ return static_cast<PageType>(raw & ((uintptr_t{1} << ATTRIBUTE_BITS) - 1));
+ }
+
+ private:
+ std::atomic<uintptr_t> raw;
+ };
+
PageTable();
- ~PageTable();
+ ~PageTable() noexcept;
+
+ PageTable(const PageTable&) = delete;
+ PageTable& operator=(const PageTable&) = delete;
+
+ PageTable(PageTable&&) noexcept = default;
+ PageTable& operator=(PageTable&&) noexcept = default;
/**
- * Resizes the page table to be able to accomodate enough pages within
+ * Resizes the page table to be able to accommodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
+ * @param page_size_in_bits The page size in bits.
*/
- void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
- bool has_attribute);
+ void Resize(size_t address_space_width_in_bits, size_t page_size_in_bits);
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
- * corresponding entry in the `attributes` vector is of type `Memory`.
+ * corresponding attribute element is of type `Memory`.
*/
- VirtualBuffer<u8*> pointers;
+ VirtualBuffer<PageInfo> pointers;
VirtualBuffer<u64> backing_addr;
-
- VirtualBuffer<PageType> attributes;
};
} // namespace Common
diff --git a/src/common/parent_of_member.h b/src/common/parent_of_member.h
new file mode 100644
index 000000000..d9a14529d
--- /dev/null
+++ b/src/common/parent_of_member.h
@@ -0,0 +1,191 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <type_traits>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+
+namespace Common {
+namespace detail {
+template <typename T, size_t Size, size_t Align>
+struct TypedStorageImpl {
+ std::aligned_storage_t<Size, Align> storage_;
+};
+} // namespace detail
+
+template <typename T>
+using TypedStorage = detail::TypedStorageImpl<T, sizeof(T), alignof(T)>;
+
+template <typename T>
+static constexpr T* GetPointer(TypedStorage<T>& ts) {
+ return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_)));
+}
+
+template <typename T>
+static constexpr const T* GetPointer(const TypedStorage<T>& ts) {
+ return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_)));
+}
+
+namespace impl {
+
+template <size_t MaxDepth>
+struct OffsetOfUnionHolder {
+ template <typename ParentType, typename MemberType, size_t Offset>
+ union UnionImpl {
+ using PaddingMember = char;
+ static constexpr size_t GetOffset() {
+ return Offset;
+ }
+
+#pragma pack(push, 1)
+ struct {
+ PaddingMember padding[Offset];
+ MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
+ } data;
+#pragma pack(pop)
+ UnionImpl<ParentType, MemberType, Offset + 1> next_union;
+ };
+
+ template <typename ParentType, typename MemberType>
+ union UnionImpl<ParentType, MemberType, 0> {
+ static constexpr size_t GetOffset() {
+ return 0;
+ }
+
+ struct {
+ MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
+ } data;
+ UnionImpl<ParentType, MemberType, 1> next_union;
+ };
+
+ template <typename ParentType, typename MemberType>
+ union UnionImpl<ParentType, MemberType, MaxDepth> {};
+};
+
+template <typename ParentType, typename MemberType>
+struct OffsetOfCalculator {
+ using UnionHolder =
+ typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType,
+ 0>;
+ union Union {
+ char c{};
+ UnionHolder first_union;
+ TypedStorage<ParentType> parent;
+
+ constexpr Union() : c() {}
+ };
+ static constexpr Union U = {};
+
+ static constexpr const MemberType* GetNextAddress(const MemberType* start,
+ const MemberType* target) {
+ while (start < target) {
+ start++;
+ }
+ return start;
+ }
+
+ static constexpr std::ptrdiff_t GetDifference(const MemberType* start,
+ const MemberType* target) {
+ return (target - start) * sizeof(MemberType);
+ }
+
+ template <typename CurUnion>
+ static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::*member,
+ CurUnion& cur_union) {
+ constexpr size_t Offset = CurUnion::GetOffset();
+ const auto target = std::addressof(GetPointer(U.parent)->*member);
+ const auto start = std::addressof(cur_union.data.members[0]);
+ const auto next = GetNextAddress(start, target);
+
+ if (next != target) {
+ if constexpr (Offset < sizeof(MemberType) - 1) {
+ return OffsetOfImpl(member, cur_union.next_union);
+ } else {
+ UNREACHABLE();
+ }
+ }
+
+ return (next - start) * sizeof(MemberType) + Offset;
+ }
+
+ static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) {
+ return OffsetOfImpl(member, U.first_union);
+ }
+};
+
+template <typename T>
+struct GetMemberPointerTraits;
+
+template <typename P, typename M>
+struct GetMemberPointerTraits<M P::*> {
+ using Parent = P;
+ using Member = M;
+};
+
+template <auto MemberPtr>
+using GetParentType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Parent;
+
+template <auto MemberPtr>
+using GetMemberType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Member;
+
+template <auto MemberPtr, typename RealParentType = GetParentType<MemberPtr>>
+static inline std::ptrdiff_t OffsetOf = [] {
+ using DeducedParentType = GetParentType<MemberPtr>;
+ using MemberType = GetMemberType<MemberPtr>;
+ static_assert(std::is_base_of<DeducedParentType, RealParentType>::value ||
+ std::is_same<RealParentType, DeducedParentType>::value);
+
+ return OffsetOfCalculator<RealParentType, MemberType>::OffsetOf(MemberPtr);
+}();
+
+} // namespace impl
+
+template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
+constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>* member) {
+ std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
+ return *static_cast<RealParentType*>(
+ static_cast<void*>(static_cast<uint8_t*>(static_cast<void*>(member)) - Offset));
+}
+
+template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
+constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const* member) {
+ std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
+ return *static_cast<const RealParentType*>(static_cast<const void*>(
+ static_cast<const uint8_t*>(static_cast<const void*>(member)) - Offset));
+}
+
+template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
+constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>* member) {
+ return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
+}
+
+template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
+constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const* member) {
+ return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
+}
+
+template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
+constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>& member) {
+ return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
+}
+
+template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
+constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const& member) {
+ return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
+}
+
+template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
+constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>& member) {
+ return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
+}
+
+template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
+constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const& member) {
+ return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
+}
+
+} // namespace Common
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
index da44f35cd..4d0871eb4 100644
--- a/src/common/quaternion.h
+++ b/src/common/quaternion.h
@@ -36,6 +36,36 @@ public:
T length = std::sqrt(xyz.Length2() + w * w);
return {xyz / length, w / length};
}
+
+ [[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
+ const T x2 = xyz[0] * xyz[0];
+ const T y2 = xyz[1] * xyz[1];
+ const T z2 = xyz[2] * xyz[2];
+
+ const T xy = xyz[0] * xyz[1];
+ const T wz = w * xyz[2];
+ const T xz = xyz[0] * xyz[2];
+ const T wy = w * xyz[1];
+ const T yz = xyz[1] * xyz[2];
+ const T wx = w * xyz[0];
+
+ return {1.0f - 2.0f * (y2 + z2),
+ 2.0f * (xy + wz),
+ 2.0f * (xz - wy),
+ 0.0f,
+ 2.0f * (xy - wz),
+ 1.0f - 2.0f * (x2 + z2),
+ 2.0f * (yz + wx),
+ 0.0f,
+ 2.0f * (xz + wy),
+ 2.0f * (yz - wx),
+ 1.0f - 2.0f * (x2 + y2),
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 1.0f};
+ }
};
template <typename T>
diff --git a/src/common/ring_buffer.h b/src/common/ring_buffer.h
index 138fa0131..4a8d09806 100644
--- a/src/common/ring_buffer.h
+++ b/src/common/ring_buffer.h
@@ -19,15 +19,14 @@ namespace Common {
/// SPSC ring buffer
/// @tparam T Element type
/// @tparam capacity Number of slots in ring buffer
-/// @tparam granularity Slot size in terms of number of elements
-template <typename T, std::size_t capacity, std::size_t granularity = 1>
+template <typename T, std::size_t capacity>
class RingBuffer {
- /// A "slot" is made of `granularity` elements of `T`.
- static constexpr std::size_t slot_size = granularity * sizeof(T);
+ /// A "slot" is made of a single `T`.
+ static constexpr std::size_t slot_size = sizeof(T);
// T must be safely memcpy-able and have a trivial default constructor.
static_assert(std::is_trivial_v<T>);
// Ensure capacity is sensible.
- static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2 / granularity);
+ static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2);
static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
// Ensure lock-free.
static_assert(std::atomic_size_t::is_always_lock_free);
@@ -47,7 +46,7 @@ public:
const std::size_t second_copy = push_count - first_copy;
const char* in = static_cast<const char*>(new_slots);
- std::memcpy(m_data.data() + pos * granularity, in, first_copy * slot_size);
+ std::memcpy(m_data.data() + pos, in, first_copy * slot_size);
in += first_copy * slot_size;
std::memcpy(m_data.data(), in, second_copy * slot_size);
@@ -74,7 +73,7 @@ public:
const std::size_t second_copy = pop_count - first_copy;
char* out = static_cast<char*>(output);
- std::memcpy(out, m_data.data() + pos * granularity, first_copy * slot_size);
+ std::memcpy(out, m_data.data() + pos, first_copy * slot_size);
out += first_copy * slot_size;
std::memcpy(out, m_data.data(), second_copy * slot_size);
@@ -84,9 +83,9 @@ public:
}
std::vector<T> Pop(std::size_t max_slots = ~std::size_t(0)) {
- std::vector<T> out(std::min(max_slots, capacity) * granularity);
- const std::size_t count = Pop(out.data(), out.size() / granularity);
- out.resize(count * granularity);
+ std::vector<T> out(std::min(max_slots, capacity));
+ const std::size_t count = Pop(out.data(), out.size());
+ out.resize(count);
return out;
}
@@ -113,7 +112,7 @@ private:
alignas(128) std::atomic_size_t m_write_index{0};
#endif
- std::array<T, granularity * capacity> m_data;
+ std::array<T, capacity> m_data;
};
} // namespace Common
diff --git a/src/common/scope_exit.h b/src/common/scope_exit.h
index 68ef5f197..35dac3a8f 100644
--- a/src/common/scope_exit.h
+++ b/src/common/scope_exit.h
@@ -10,7 +10,7 @@
namespace detail {
template <typename Func>
struct ScopeExitHelper {
- explicit ScopeExitHelper(Func&& func) : func(std::move(func)) {}
+ explicit ScopeExitHelper(Func&& func_) : func(std::move(func_)) {}
~ScopeExitHelper() {
if (active) {
func();
@@ -49,3 +49,9 @@ ScopeExitHelper<Func> ScopeExit(Func&& func) {
* \endcode
*/
#define SCOPE_EXIT(body) auto CONCAT2(scope_exit_helper_, __LINE__) = detail::ScopeExit([&]() body)
+
+/**
+ * This macro is similar to SCOPE_EXIT, except the object is caller managed. This is intended to be
+ * used when the caller might want to cancel the ScopeExit.
+ */
+#define SCOPE_GUARD(body) detail::ScopeExit([&]() body)
diff --git a/src/common/spin_lock.h b/src/common/spin_lock.h
index 4f946a258..06ac2f5bb 100644
--- a/src/common/spin_lock.h
+++ b/src/common/spin_lock.h
@@ -15,6 +15,14 @@ namespace Common {
*/
class SpinLock {
public:
+ SpinLock() = default;
+
+ SpinLock(const SpinLock&) = delete;
+ SpinLock& operator=(const SpinLock&) = delete;
+
+ SpinLock(SpinLock&&) = delete;
+ SpinLock& operator=(SpinLock&&) = delete;
+
void lock();
void unlock();
[[nodiscard]] bool try_lock();
diff --git a/src/common/stream.cpp b/src/common/stream.cpp
new file mode 100644
index 000000000..bf0496c26
--- /dev/null
+++ b/src/common/stream.cpp
@@ -0,0 +1,47 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <stdexcept>
+#include "common/common_types.h"
+#include "common/stream.h"
+
+namespace Common {
+
+Stream::Stream() = default;
+Stream::~Stream() = default;
+
+void Stream::Seek(s32 offset, SeekOrigin origin) {
+ if (origin == SeekOrigin::SetOrigin) {
+ if (offset < 0) {
+ position = 0;
+ } else if (position >= buffer.size()) {
+ position = buffer.size();
+ } else {
+ position = offset;
+ }
+ } else if (origin == SeekOrigin::FromCurrentPos) {
+ Seek(static_cast<s32>(position) + offset, SeekOrigin::SetOrigin);
+ } else if (origin == SeekOrigin::FromEnd) {
+ Seek(static_cast<s32>(buffer.size()) - offset, SeekOrigin::SetOrigin);
+ }
+}
+
+u8 Stream::ReadByte() {
+ if (position < buffer.size()) {
+ return buffer[position++];
+ } else {
+ throw std::out_of_range("Attempting to read a byte not within the buffer range");
+ }
+}
+
+void Stream::WriteByte(u8 byte) {
+ if (position == buffer.size()) {
+ buffer.push_back(byte);
+ position++;
+ } else {
+ buffer.insert(buffer.begin() + position, byte);
+ }
+}
+
+} // namespace Common
diff --git a/src/common/stream.h b/src/common/stream.h
new file mode 100644
index 000000000..0e40692de
--- /dev/null
+++ b/src/common/stream.h
@@ -0,0 +1,56 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_types.h"
+
+namespace Common {
+
+enum class SeekOrigin {
+ SetOrigin,
+ FromCurrentPos,
+ FromEnd,
+};
+
+class Stream {
+public:
+ /// Stream creates a bitstream and provides common functionality on the stream.
+ explicit Stream();
+ ~Stream();
+
+ Stream(const Stream&) = delete;
+ Stream& operator=(const Stream&) = delete;
+
+ Stream(Stream&&) = default;
+ Stream& operator=(Stream&&) = default;
+
+ /// Reposition bitstream "cursor" to the specified offset from origin
+ void Seek(s32 offset, SeekOrigin origin);
+
+ /// Reads next byte in the stream buffer and increments position
+ u8 ReadByte();
+
+ /// Writes byte at current position
+ void WriteByte(u8 byte);
+
+ [[nodiscard]] std::size_t GetPosition() const {
+ return position;
+ }
+
+ [[nodiscard]] std::vector<u8>& GetBuffer() {
+ return buffer;
+ }
+
+ [[nodiscard]] const std::vector<u8>& GetBuffer() const {
+ return buffer;
+ }
+
+private:
+ std::vector<u8> buffer;
+ std::size_t position{0};
+};
+
+} // namespace Common
diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp
index 84883a1d3..7b614ad89 100644
--- a/src/common/string_util.cpp
+++ b/src/common/string_util.cpp
@@ -8,6 +8,7 @@
#include <cstdlib>
#include <locale>
#include <sstream>
+
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -21,14 +22,14 @@ namespace Common {
/// Make a string lowercase
std::string ToLower(std::string str) {
std::transform(str.begin(), str.end(), str.begin(),
- [](unsigned char c) { return std::tolower(c); });
+ [](unsigned char c) { return static_cast<char>(std::tolower(c)); });
return str;
}
/// Make a string uppercase
std::string ToUpper(std::string str) {
std::transform(str.begin(), str.end(), str.begin(),
- [](unsigned char c) { return std::toupper(c); });
+ [](unsigned char c) { return static_cast<char>(std::toupper(c)); });
return str;
}
@@ -140,27 +141,13 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
}
std::string UTF16ToUTF8(const std::u16string& input) {
-#ifdef _MSC_VER
- // Workaround for missing char16_t/char32_t instantiations in MSVC2017
- std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
- std::basic_string<__int16> tmp_buffer(input.cbegin(), input.cend());
- return convert.to_bytes(tmp_buffer);
-#else
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input);
-#endif
}
std::u16string UTF8ToUTF16(const std::string& input) {
-#ifdef _MSC_VER
- // Workaround for missing char16_t/char32_t instantiations in MSVC2017
- std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
- auto tmp_buffer = convert.from_bytes(input);
- return std::u16string(tmp_buffer.cbegin(), tmp_buffer.cend());
-#else
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.from_bytes(input);
-#endif
}
#ifdef _WIN32
diff --git a/src/common/swap.h b/src/common/swap.h
index 7665942a2..a80e191dc 100644
--- a/src/common/swap.h
+++ b/src/common/swap.h
@@ -394,7 +394,7 @@ public:
template <typename S, typename T2, typename F2>
friend S operator%(const S& p, const swapped_t v);
- // Arithmetics + assignements
+ // Arithmetics + assignments
template <typename S, typename T2, typename F2>
friend S operator+=(const S& p, const swapped_t v);
@@ -451,7 +451,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
return i % v.swap();
}
-// Arithmetics + assignements
+// Arithmetics + assignments
template <typename S, typename T, typename F>
S& operator+=(S& i, const swap_struct_t<T, F> v) {
i += v.swap();
diff --git a/src/common/telemetry.h b/src/common/telemetry.h
index a50c5d1de..49186e848 100644
--- a/src/common/telemetry.h
+++ b/src/common/telemetry.h
@@ -52,8 +52,8 @@ public:
template <typename T>
class Field : public FieldInterface {
public:
- Field(FieldType type, std::string name, T value)
- : name(std::move(name)), type(type), value(std::move(value)) {}
+ Field(FieldType type_, std::string name_, T value_)
+ : name(std::move(name_)), type(type_), value(std::move(value_)) {}
Field(const Field&) = default;
Field& operator=(const Field&) = default;
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index 8e5935e6a..d2c1ac60d 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/common_funcs.h"
+#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
#include <mach/mach.h>
@@ -19,6 +21,8 @@
#include <unistd.h>
#endif
+#include <string>
+
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif
@@ -110,6 +114,14 @@ void SetCurrentThreadName(const char* name) {
pthread_set_name_np(pthread_self(), name);
#elif defined(__NetBSD__)
pthread_setname_np(pthread_self(), "%s", (void*)name);
+#elif defined(__linux__)
+ // Linux limits thread names to 15 characters and will outright reject any
+ // attempt to set a longer name with ERANGE.
+ std::string truncated(name, std::min(strlen(name), static_cast<size_t>(15)));
+ if (int e = pthread_setname_np(pthread_self(), truncated.c_str())) {
+ errno = e;
+ LOG_ERROR(Common, "Failed to set thread name to '{}': {}", truncated, GetLastErrorMsg());
+ }
#else
pthread_setname_np(pthread_self(), name);
#endif
diff --git a/src/common/thread.h b/src/common/thread.h
index 52b359413..a8c17c71a 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -4,6 +4,7 @@
#pragma once
+#include <atomic>
#include <chrono>
#include <condition_variable>
#include <cstddef>
@@ -25,13 +26,13 @@ public:
void Wait() {
std::unique_lock lk{mutex};
- condvar.wait(lk, [&] { return is_set; });
+ condvar.wait(lk, [&] { return is_set.load(); });
is_set = false;
}
bool WaitFor(const std::chrono::nanoseconds& time) {
std::unique_lock lk{mutex};
- if (!condvar.wait_for(lk, time, [this] { return is_set; }))
+ if (!condvar.wait_for(lk, time, [this] { return is_set.load(); }))
return false;
is_set = false;
return true;
@@ -40,7 +41,7 @@ public:
template <class Clock, class Duration>
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
std::unique_lock lk{mutex};
- if (!condvar.wait_until(lk, time, [this] { return is_set; }))
+ if (!condvar.wait_until(lk, time, [this] { return is_set.load(); }))
return false;
is_set = false;
return true;
@@ -54,9 +55,9 @@ public:
}
private:
- bool is_set = false;
std::condition_variable condvar;
std::mutex mutex;
+ std::atomic_bool is_set{false};
};
class Barrier {
diff --git a/src/common/thread_worker.cpp b/src/common/thread_worker.cpp
new file mode 100644
index 000000000..8f9bf447a
--- /dev/null
+++ b/src/common/thread_worker.cpp
@@ -0,0 +1,58 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/thread.h"
+#include "common/thread_worker.h"
+
+namespace Common {
+
+ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
+ for (std::size_t i = 0; i < num_workers; ++i)
+ threads.emplace_back([this, thread_name{std::string{name}}] {
+ Common::SetCurrentThreadName(thread_name.c_str());
+
+ // Wait for first request
+ {
+ std::unique_lock lock{queue_mutex};
+ condition.wait(lock, [this] { return stop || !requests.empty(); });
+ }
+
+ while (true) {
+ std::function<void()> task;
+
+ {
+ std::unique_lock lock{queue_mutex};
+ condition.wait(lock, [this] { return stop || !requests.empty(); });
+ if (stop || requests.empty()) {
+ return;
+ }
+ task = std::move(requests.front());
+ requests.pop();
+ }
+
+ task();
+ }
+ });
+}
+
+ThreadWorker::~ThreadWorker() {
+ {
+ std::unique_lock lock{queue_mutex};
+ stop = true;
+ }
+ condition.notify_all();
+ for (std::thread& thread : threads) {
+ thread.join();
+ }
+}
+
+void ThreadWorker::QueueWork(std::function<void()>&& work) {
+ {
+ std::unique_lock lock{queue_mutex};
+ requests.emplace(work);
+ }
+ condition.notify_one();
+}
+
+} // namespace Common
diff --git a/src/common/thread_worker.h b/src/common/thread_worker.h
new file mode 100644
index 000000000..f1859971f
--- /dev/null
+++ b/src/common/thread_worker.h
@@ -0,0 +1,30 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include <functional>
+#include <mutex>
+#include <string>
+#include <vector>
+#include <queue>
+
+namespace Common {
+
+class ThreadWorker final {
+public:
+ explicit ThreadWorker(std::size_t num_workers, const std::string& name);
+ ~ThreadWorker();
+ void QueueWork(std::function<void()>&& work);
+
+private:
+ std::vector<std::thread> threads;
+ std::queue<std::function<void()>> requests;
+ std::mutex queue_mutex;
+ std::condition_variable condition;
+ std::atomic_bool stop{};
+};
+
+} // namespace Common
diff --git a/src/common/timer.cpp b/src/common/timer.cpp
deleted file mode 100644
index 2dc15e434..000000000
--- a/src/common/timer.cpp
+++ /dev/null
@@ -1,161 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <ctime>
-#include <fmt/format.h>
-#include "common/common_types.h"
-#include "common/string_util.h"
-#include "common/timer.h"
-
-namespace Common {
-
-std::chrono::milliseconds Timer::GetTimeMs() {
- return std::chrono::duration_cast<std::chrono::milliseconds>(
- std::chrono::system_clock::now().time_since_epoch());
-}
-
-// --------------------------------------------
-// Initiate, Start, Stop, and Update the time
-// --------------------------------------------
-
-// Set initial values for the class
-Timer::Timer() : m_LastTime(0), m_StartTime(0), m_Running(false) {
- Update();
-}
-
-// Write the starting time
-void Timer::Start() {
- m_StartTime = GetTimeMs();
- m_Running = true;
-}
-
-// Stop the timer
-void Timer::Stop() {
- // Write the final time
- m_LastTime = GetTimeMs();
- m_Running = false;
-}
-
-// Update the last time variable
-void Timer::Update() {
- m_LastTime = GetTimeMs();
- // TODO(ector) - QPF
-}
-
-// -------------------------------------
-// Get time difference and elapsed time
-// -------------------------------------
-
-// Get the number of milliseconds since the last Update()
-std::chrono::milliseconds Timer::GetTimeDifference() {
- return GetTimeMs() - m_LastTime;
-}
-
-// Add the time difference since the last Update() to the starting time.
-// This is used to compensate for a paused game.
-void Timer::AddTimeDifference() {
- m_StartTime += GetTimeDifference();
-}
-
-// Get the time elapsed since the Start()
-std::chrono::milliseconds Timer::GetTimeElapsed() {
- // If we have not started yet, return 1 (because then I don't
- // have to change the FPS calculation in CoreRerecording.cpp .
- if (m_StartTime.count() == 0)
- return std::chrono::milliseconds(1);
-
- // Return the final timer time if the timer is stopped
- if (!m_Running)
- return (m_LastTime - m_StartTime);
-
- return (GetTimeMs() - m_StartTime);
-}
-
-// Get the formatted time elapsed since the Start()
-std::string Timer::GetTimeElapsedFormatted() const {
- // If we have not started yet, return zero
- if (m_StartTime.count() == 0)
- return "00:00:00:000";
-
- // The number of milliseconds since the start.
- // Use a different value if the timer is stopped.
- std::chrono::milliseconds Milliseconds;
- if (m_Running)
- Milliseconds = GetTimeMs() - m_StartTime;
- else
- Milliseconds = m_LastTime - m_StartTime;
- // Seconds
- std::chrono::seconds Seconds = std::chrono::duration_cast<std::chrono::seconds>(Milliseconds);
- // Minutes
- std::chrono::minutes Minutes = std::chrono::duration_cast<std::chrono::minutes>(Milliseconds);
- // Hours
- std::chrono::hours Hours = std::chrono::duration_cast<std::chrono::hours>(Milliseconds);
-
- std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours.count(), Minutes.count() % 60,
- Seconds.count() % 60, Milliseconds.count() % 1000);
- return TmpStr;
-}
-
-// Get the number of seconds since January 1 1970
-std::chrono::seconds Timer::GetTimeSinceJan1970() {
- return std::chrono::duration_cast<std::chrono::seconds>(GetTimeMs());
-}
-
-std::chrono::seconds Timer::GetLocalTimeSinceJan1970() {
- time_t sysTime, tzDiff, tzDST;
- struct tm* gmTime;
-
- time(&sysTime);
-
- // Account for DST where needed
- gmTime = localtime(&sysTime);
- if (gmTime->tm_isdst == 1)
- tzDST = 3600;
- else
- tzDST = 0;
-
- // Lazy way to get local time in sec
- gmTime = gmtime(&sysTime);
- tzDiff = sysTime - mktime(gmTime);
-
- return std::chrono::seconds(sysTime + tzDiff + tzDST);
-}
-
-// Return the current time formatted as Minutes:Seconds:Milliseconds
-// in the form 00:00:000.
-std::string Timer::GetTimeFormatted() {
- time_t sysTime;
- struct tm* gmTime;
- char tmp[13];
-
- time(&sysTime);
- gmTime = localtime(&sysTime);
-
- strftime(tmp, 6, "%M:%S", gmTime);
-
- u64 milliseconds = static_cast<u64>(GetTimeMs().count()) % 1000;
- return fmt::format("{}:{:03}", tmp, milliseconds);
-}
-
-// Returns a timestamp with decimals for precise time comparisons
-// ----------------
-double Timer::GetDoubleTime() {
- // Get continuous timestamp
- u64 TmpSeconds = static_cast<u64>(Common::Timer::GetTimeSinceJan1970().count());
- double ms = static_cast<u64>(GetTimeMs().count()) % 1000;
-
- // Remove a few years. We only really want enough seconds to make
- // sure that we are detecting actual actions, perhaps 60 seconds is
- // enough really, but I leave a year of seconds anyway, in case the
- // user's clock is incorrect or something like that.
- TmpSeconds = TmpSeconds - (38 * 365 * 24 * 60 * 60);
-
- // Make a smaller integer that fits in the double
- u32 Seconds = static_cast<u32>(TmpSeconds);
- double TmpTime = Seconds + ms;
-
- return TmpTime;
-}
-
-} // Namespace Common
diff --git a/src/common/timer.h b/src/common/timer.h
deleted file mode 100644
index 8894a143d..000000000
--- a/src/common/timer.h
+++ /dev/null
@@ -1,41 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <chrono>
-#include <string>
-#include "common/common_types.h"
-
-namespace Common {
-class Timer {
-public:
- Timer();
-
- void Start();
- void Stop();
- void Update();
-
- // The time difference is always returned in milliseconds, regardless of alternative internal
- // representation
- [[nodiscard]] std::chrono::milliseconds GetTimeDifference();
- void AddTimeDifference();
-
- [[nodiscard]] static std::chrono::seconds GetTimeSinceJan1970();
- [[nodiscard]] static std::chrono::seconds GetLocalTimeSinceJan1970();
- [[nodiscard]] static double GetDoubleTime();
-
- [[nodiscard]] static std::string GetTimeFormatted();
- [[nodiscard]] std::string GetTimeElapsedFormatted() const;
- [[nodiscard]] std::chrono::milliseconds GetTimeElapsed();
-
- [[nodiscard]] static std::chrono::milliseconds GetTimeMs();
-
-private:
- std::chrono::milliseconds m_LastTime;
- std::chrono::milliseconds m_StartTime;
- bool m_Running;
-};
-
-} // Namespace Common
diff --git a/src/common/tree.h b/src/common/tree.h
new file mode 100644
index 000000000..3da49e422
--- /dev/null
+++ b/src/common/tree.h
@@ -0,0 +1,674 @@
+/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
+/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
+/* $FreeBSD$ */
+
+/*-
+ * Copyright 2002 Niels Provos <provos@citi.umich.edu>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+/*
+ * This file defines data structures for red-black trees.
+ *
+ * A red-black tree is a binary search tree with the node color as an
+ * extra attribute. It fulfills a set of conditions:
+ * - every search path from the root to a leaf consists of the
+ * same number of black nodes,
+ * - each red node (except for the root) has a black parent,
+ * - each leaf node is black.
+ *
+ * Every operation on a red-black tree is bounded as O(lg n).
+ * The maximum height of a red-black tree is 2lg (n+1).
+ */
+
+namespace Common {
+template <typename T>
+class RBHead {
+public:
+ [[nodiscard]] T* Root() {
+ return rbh_root;
+ }
+
+ [[nodiscard]] const T* Root() const {
+ return rbh_root;
+ }
+
+ void SetRoot(T* root) {
+ rbh_root = root;
+ }
+
+ [[nodiscard]] bool IsEmpty() const {
+ return Root() == nullptr;
+ }
+
+private:
+ T* rbh_root = nullptr;
+};
+
+enum class EntryColor {
+ Black,
+ Red,
+};
+
+template <typename T>
+class RBEntry {
+public:
+ [[nodiscard]] T* Left() {
+ return rbe_left;
+ }
+
+ [[nodiscard]] const T* Left() const {
+ return rbe_left;
+ }
+
+ void SetLeft(T* left) {
+ rbe_left = left;
+ }
+
+ [[nodiscard]] T* Right() {
+ return rbe_right;
+ }
+
+ [[nodiscard]] const T* Right() const {
+ return rbe_right;
+ }
+
+ void SetRight(T* right) {
+ rbe_right = right;
+ }
+
+ [[nodiscard]] T* Parent() {
+ return rbe_parent;
+ }
+
+ [[nodiscard]] const T* Parent() const {
+ return rbe_parent;
+ }
+
+ void SetParent(T* parent) {
+ rbe_parent = parent;
+ }
+
+ [[nodiscard]] bool IsBlack() const {
+ return rbe_color == EntryColor::Black;
+ }
+
+ [[nodiscard]] bool IsRed() const {
+ return rbe_color == EntryColor::Red;
+ }
+
+ [[nodiscard]] EntryColor Color() const {
+ return rbe_color;
+ }
+
+ void SetColor(EntryColor color) {
+ rbe_color = color;
+ }
+
+private:
+ T* rbe_left = nullptr;
+ T* rbe_right = nullptr;
+ T* rbe_parent = nullptr;
+ EntryColor rbe_color{};
+};
+
+template <typename Node>
+[[nodiscard]] RBEntry<Node>& RB_ENTRY(Node* node) {
+ return node->GetEntry();
+}
+
+template <typename Node>
+[[nodiscard]] const RBEntry<Node>& RB_ENTRY(const Node* node) {
+ return node->GetEntry();
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_PARENT(Node* node) {
+ return RB_ENTRY(node).Parent();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_PARENT(const Node* node) {
+ return RB_ENTRY(node).Parent();
+}
+
+template <typename Node>
+void RB_SET_PARENT(Node* node, Node* parent) {
+ return RB_ENTRY(node).SetParent(parent);
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_LEFT(Node* node) {
+ return RB_ENTRY(node).Left();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_LEFT(const Node* node) {
+ return RB_ENTRY(node).Left();
+}
+
+template <typename Node>
+void RB_SET_LEFT(Node* node, Node* left) {
+ return RB_ENTRY(node).SetLeft(left);
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_RIGHT(Node* node) {
+ return RB_ENTRY(node).Right();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_RIGHT(const Node* node) {
+ return RB_ENTRY(node).Right();
+}
+
+template <typename Node>
+void RB_SET_RIGHT(Node* node, Node* right) {
+ return RB_ENTRY(node).SetRight(right);
+}
+
+template <typename Node>
+[[nodiscard]] bool RB_IS_BLACK(const Node* node) {
+ return RB_ENTRY(node).IsBlack();
+}
+
+template <typename Node>
+[[nodiscard]] bool RB_IS_RED(const Node* node) {
+ return RB_ENTRY(node).IsRed();
+}
+
+template <typename Node>
+[[nodiscard]] EntryColor RB_COLOR(const Node* node) {
+ return RB_ENTRY(node).Color();
+}
+
+template <typename Node>
+void RB_SET_COLOR(Node* node, EntryColor color) {
+ return RB_ENTRY(node).SetColor(color);
+}
+
+template <typename Node>
+void RB_SET(Node* node, Node* parent) {
+ auto& entry = RB_ENTRY(node);
+ entry.SetParent(parent);
+ entry.SetLeft(nullptr);
+ entry.SetRight(nullptr);
+ entry.SetColor(EntryColor::Red);
+}
+
+template <typename Node>
+void RB_SET_BLACKRED(Node* black, Node* red) {
+ RB_SET_COLOR(black, EntryColor::Black);
+ RB_SET_COLOR(red, EntryColor::Red);
+}
+
+template <typename Node>
+void RB_ROTATE_LEFT(RBHead<Node>* head, Node* elm, Node*& tmp) {
+ tmp = RB_RIGHT(elm);
+ RB_SET_RIGHT(elm, RB_LEFT(tmp));
+ if (RB_RIGHT(elm) != nullptr) {
+ RB_SET_PARENT(RB_LEFT(tmp), elm);
+ }
+
+ RB_SET_PARENT(tmp, RB_PARENT(elm));
+ if (RB_PARENT(tmp) != nullptr) {
+ if (elm == RB_LEFT(RB_PARENT(elm))) {
+ RB_SET_LEFT(RB_PARENT(elm), tmp);
+ } else {
+ RB_SET_RIGHT(RB_PARENT(elm), tmp);
+ }
+ } else {
+ head->SetRoot(tmp);
+ }
+
+ RB_SET_LEFT(tmp, elm);
+ RB_SET_PARENT(elm, tmp);
+}
+
+template <typename Node>
+void RB_ROTATE_RIGHT(RBHead<Node>* head, Node* elm, Node*& tmp) {
+ tmp = RB_LEFT(elm);
+ RB_SET_LEFT(elm, RB_RIGHT(tmp));
+ if (RB_LEFT(elm) != nullptr) {
+ RB_SET_PARENT(RB_RIGHT(tmp), elm);
+ }
+
+ RB_SET_PARENT(tmp, RB_PARENT(elm));
+ if (RB_PARENT(tmp) != nullptr) {
+ if (elm == RB_LEFT(RB_PARENT(elm))) {
+ RB_SET_LEFT(RB_PARENT(elm), tmp);
+ } else {
+ RB_SET_RIGHT(RB_PARENT(elm), tmp);
+ }
+ } else {
+ head->SetRoot(tmp);
+ }
+
+ RB_SET_RIGHT(tmp, elm);
+ RB_SET_PARENT(elm, tmp);
+}
+
+template <typename Node>
+void RB_INSERT_COLOR(RBHead<Node>* head, Node* elm) {
+ Node* parent = nullptr;
+ Node* tmp = nullptr;
+
+ while ((parent = RB_PARENT(elm)) != nullptr && RB_IS_RED(parent)) {
+ Node* gparent = RB_PARENT(parent);
+ if (parent == RB_LEFT(gparent)) {
+ tmp = RB_RIGHT(gparent);
+ if (tmp && RB_IS_RED(tmp)) {
+ RB_SET_COLOR(tmp, EntryColor::Black);
+ RB_SET_BLACKRED(parent, gparent);
+ elm = gparent;
+ continue;
+ }
+
+ if (RB_RIGHT(parent) == elm) {
+ RB_ROTATE_LEFT(head, parent, tmp);
+ tmp = parent;
+ parent = elm;
+ elm = tmp;
+ }
+
+ RB_SET_BLACKRED(parent, gparent);
+ RB_ROTATE_RIGHT(head, gparent, tmp);
+ } else {
+ tmp = RB_LEFT(gparent);
+ if (tmp && RB_IS_RED(tmp)) {
+ RB_SET_COLOR(tmp, EntryColor::Black);
+ RB_SET_BLACKRED(parent, gparent);
+ elm = gparent;
+ continue;
+ }
+
+ if (RB_LEFT(parent) == elm) {
+ RB_ROTATE_RIGHT(head, parent, tmp);
+ tmp = parent;
+ parent = elm;
+ elm = tmp;
+ }
+
+ RB_SET_BLACKRED(parent, gparent);
+ RB_ROTATE_LEFT(head, gparent, tmp);
+ }
+ }
+
+ RB_SET_COLOR(head->Root(), EntryColor::Black);
+}
+
+template <typename Node>
+void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
+ Node* tmp;
+ while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head->Root()) {
+ if (RB_LEFT(parent) == elm) {
+ tmp = RB_RIGHT(parent);
+ if (RB_IS_RED(tmp)) {
+ RB_SET_BLACKRED(tmp, parent);
+ RB_ROTATE_LEFT(head, parent, tmp);
+ tmp = RB_RIGHT(parent);
+ }
+
+ if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
+ (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
+ RB_SET_COLOR(tmp, EntryColor::Red);
+ elm = parent;
+ parent = RB_PARENT(elm);
+ } else {
+ if (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp))) {
+ Node* oleft;
+ if ((oleft = RB_LEFT(tmp)) != nullptr) {
+ RB_SET_COLOR(oleft, EntryColor::Black);
+ }
+
+ RB_SET_COLOR(tmp, EntryColor::Red);
+ RB_ROTATE_RIGHT(head, tmp, oleft);
+ tmp = RB_RIGHT(parent);
+ }
+
+ RB_SET_COLOR(tmp, RB_COLOR(parent));
+ RB_SET_COLOR(parent, EntryColor::Black);
+ if (RB_RIGHT(tmp)) {
+ RB_SET_COLOR(RB_RIGHT(tmp), EntryColor::Black);
+ }
+
+ RB_ROTATE_LEFT(head, parent, tmp);
+ elm = head->Root();
+ break;
+ }
+ } else {
+ tmp = RB_LEFT(parent);
+ if (RB_IS_RED(tmp)) {
+ RB_SET_BLACKRED(tmp, parent);
+ RB_ROTATE_RIGHT(head, parent, tmp);
+ tmp = RB_LEFT(parent);
+ }
+
+ if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
+ (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
+ RB_SET_COLOR(tmp, EntryColor::Red);
+ elm = parent;
+ parent = RB_PARENT(elm);
+ } else {
+ if (RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) {
+ Node* oright;
+ if ((oright = RB_RIGHT(tmp)) != nullptr) {
+ RB_SET_COLOR(oright, EntryColor::Black);
+ }
+
+ RB_SET_COLOR(tmp, EntryColor::Red);
+ RB_ROTATE_LEFT(head, tmp, oright);
+ tmp = RB_LEFT(parent);
+ }
+
+ RB_SET_COLOR(tmp, RB_COLOR(parent));
+ RB_SET_COLOR(parent, EntryColor::Black);
+
+ if (RB_LEFT(tmp)) {
+ RB_SET_COLOR(RB_LEFT(tmp), EntryColor::Black);
+ }
+
+ RB_ROTATE_RIGHT(head, parent, tmp);
+ elm = head->Root();
+ break;
+ }
+ }
+ }
+
+ if (elm) {
+ RB_SET_COLOR(elm, EntryColor::Black);
+ }
+}
+
+template <typename Node>
+Node* RB_REMOVE(RBHead<Node>* head, Node* elm) {
+ Node* child = nullptr;
+ Node* parent = nullptr;
+ Node* old = elm;
+ EntryColor color{};
+
+ const auto finalize = [&] {
+ if (color == EntryColor::Black) {
+ RB_REMOVE_COLOR(head, parent, child);
+ }
+
+ return old;
+ };
+
+ if (RB_LEFT(elm) == nullptr) {
+ child = RB_RIGHT(elm);
+ } else if (RB_RIGHT(elm) == nullptr) {
+ child = RB_LEFT(elm);
+ } else {
+ Node* left;
+ elm = RB_RIGHT(elm);
+ while ((left = RB_LEFT(elm)) != nullptr) {
+ elm = left;
+ }
+
+ child = RB_RIGHT(elm);
+ parent = RB_PARENT(elm);
+ color = RB_COLOR(elm);
+
+ if (child) {
+ RB_SET_PARENT(child, parent);
+ }
+ if (parent) {
+ if (RB_LEFT(parent) == elm) {
+ RB_SET_LEFT(parent, child);
+ } else {
+ RB_SET_RIGHT(parent, child);
+ }
+ } else {
+ head->SetRoot(child);
+ }
+
+ if (RB_PARENT(elm) == old) {
+ parent = elm;
+ }
+
+ elm->SetEntry(old->GetEntry());
+
+ if (RB_PARENT(old)) {
+ if (RB_LEFT(RB_PARENT(old)) == old) {
+ RB_SET_LEFT(RB_PARENT(old), elm);
+ } else {
+ RB_SET_RIGHT(RB_PARENT(old), elm);
+ }
+ } else {
+ head->SetRoot(elm);
+ }
+ RB_SET_PARENT(RB_LEFT(old), elm);
+ if (RB_RIGHT(old)) {
+ RB_SET_PARENT(RB_RIGHT(old), elm);
+ }
+ if (parent) {
+ left = parent;
+ }
+
+ return finalize();
+ }
+
+ parent = RB_PARENT(elm);
+ color = RB_COLOR(elm);
+
+ if (child) {
+ RB_SET_PARENT(child, parent);
+ }
+ if (parent) {
+ if (RB_LEFT(parent) == elm) {
+ RB_SET_LEFT(parent, child);
+ } else {
+ RB_SET_RIGHT(parent, child);
+ }
+ } else {
+ head->SetRoot(child);
+ }
+
+ return finalize();
+}
+
+// Inserts a node into the RB tree
+template <typename Node, typename CompareFunction>
+Node* RB_INSERT(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+ Node* parent = nullptr;
+ Node* tmp = head->Root();
+ int comp = 0;
+
+ while (tmp) {
+ parent = tmp;
+ comp = cmp(elm, parent);
+ if (comp < 0) {
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ RB_SET(elm, parent);
+
+ if (parent != nullptr) {
+ if (comp < 0) {
+ RB_SET_LEFT(parent, elm);
+ } else {
+ RB_SET_RIGHT(parent, elm);
+ }
+ } else {
+ head->SetRoot(elm);
+ }
+
+ RB_INSERT_COLOR(head, elm);
+ return nullptr;
+}
+
+// Finds the node with the same key as elm
+template <typename Node, typename CompareFunction>
+Node* RB_FIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+ Node* tmp = head->Root();
+
+ while (tmp) {
+ const int comp = cmp(elm, tmp);
+ if (comp < 0) {
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ return nullptr;
+}
+
+// Finds the first node greater than or equal to the search key
+template <typename Node, typename CompareFunction>
+Node* RB_NFIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+ Node* tmp = head->Root();
+ Node* res = nullptr;
+
+ while (tmp) {
+ const int comp = cmp(elm, tmp);
+ if (comp < 0) {
+ res = tmp;
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ return res;
+}
+
+// Finds the node with the same key as lelm
+template <typename Node, typename CompareFunction>
+Node* RB_FIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
+ Node* tmp = head->Root();
+
+ while (tmp) {
+ const int comp = lcmp(lelm, tmp);
+ if (comp < 0) {
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ return nullptr;
+}
+
+// Finds the first node greater than or equal to the search key
+template <typename Node, typename CompareFunction>
+Node* RB_NFIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
+ Node* tmp = head->Root();
+ Node* res = nullptr;
+
+ while (tmp) {
+ const int comp = lcmp(lelm, tmp);
+ if (comp < 0) {
+ res = tmp;
+ tmp = RB_LEFT(tmp);
+ } else if (comp > 0) {
+ tmp = RB_RIGHT(tmp);
+ } else {
+ return tmp;
+ }
+ }
+
+ return res;
+}
+
+template <typename Node>
+Node* RB_NEXT(Node* elm) {
+ if (RB_RIGHT(elm)) {
+ elm = RB_RIGHT(elm);
+ while (RB_LEFT(elm)) {
+ elm = RB_LEFT(elm);
+ }
+ } else {
+ if (RB_PARENT(elm) && (elm == RB_LEFT(RB_PARENT(elm)))) {
+ elm = RB_PARENT(elm);
+ } else {
+ while (RB_PARENT(elm) && (elm == RB_RIGHT(RB_PARENT(elm)))) {
+ elm = RB_PARENT(elm);
+ }
+ elm = RB_PARENT(elm);
+ }
+ }
+ return elm;
+}
+
+template <typename Node>
+Node* RB_PREV(Node* elm) {
+ if (RB_LEFT(elm)) {
+ elm = RB_LEFT(elm);
+ while (RB_RIGHT(elm)) {
+ elm = RB_RIGHT(elm);
+ }
+ } else {
+ if (RB_PARENT(elm) && (elm == RB_RIGHT(RB_PARENT(elm)))) {
+ elm = RB_PARENT(elm);
+ } else {
+ while (RB_PARENT(elm) && (elm == RB_LEFT(RB_PARENT(elm)))) {
+ elm = RB_PARENT(elm);
+ }
+ elm = RB_PARENT(elm);
+ }
+ }
+ return elm;
+}
+
+template <typename Node>
+Node* RB_MINMAX(RBHead<Node>* head, bool is_min) {
+ Node* tmp = head->Root();
+ Node* parent = nullptr;
+
+ while (tmp) {
+ parent = tmp;
+ if (is_min) {
+ tmp = RB_LEFT(tmp);
+ } else {
+ tmp = RB_RIGHT(tmp);
+ }
+ }
+
+ return parent;
+}
+
+template <typename Node>
+Node* RB_MIN(RBHead<Node>* head) {
+ return RB_MINMAX(head, true);
+}
+
+template <typename Node>
+Node* RB_MAX(RBHead<Node>* head) {
+ return RB_MINMAX(head, false);
+}
+} // namespace Common
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 4ab9a25f0..2e7a18405 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -14,8 +14,8 @@ constexpr u128 INVALID_UUID{{0, 0}};
struct UUID {
// UUIDs which are 0 are considered invalid!
- u128 uuid = INVALID_UUID;
- constexpr UUID() = default;
+ u128 uuid;
+ UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 2a0fcf541..22dba3c2d 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -87,7 +87,13 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
- return {x * f, y * f};
+ using TV = decltype(T{} * V{});
+ using C = std::common_type_t<T, V>;
+
+ return {
+ static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
+ };
}
template <typename V>
@@ -98,7 +104,13 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
- return {x / f, y / f};
+ using TV = decltype(T{} / V{});
+ using C = std::common_type_t<T, V>;
+
+ return {
+ static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
+ };
}
template <typename V>
@@ -168,7 +180,10 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
- return Vec2<T>(f * vec.x, f * vec.y);
+ using C = std::common_type_t<T, V>;
+
+ return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
+ static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)));
}
using Vec2f = Vec2<float>;
@@ -237,7 +252,14 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
- return {x * f, y * f, z * f};
+ using TV = decltype(T{} * V{});
+ using C = std::common_type_t<T, V>;
+
+ return {
+ static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
+ };
}
template <typename V>
@@ -247,7 +269,14 @@ public:
}
template <typename V>
[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
- return {x / f, y / f, z / f};
+ using TV = decltype(T{} / V{});
+ using C = std::common_type_t<T, V>;
+
+ return {
+ static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
+ };
}
template <typename V>
@@ -367,7 +396,11 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
- return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
+ using C = std::common_type_t<T, V>;
+
+ return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
+ static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)),
+ static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z)));
}
template <>
@@ -446,7 +479,15 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
- return {x * f, y * f, z * f, w * f};
+ using TV = decltype(T{} * V{});
+ using C = std::common_type_t<T, V>;
+
+ return {
+ static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)),
+ };
}
template <typename V>
@@ -457,7 +498,15 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
- return {x / f, y / f, z / f, w / f};
+ using TV = decltype(T{} / V{});
+ using C = std::common_type_t<T, V>;
+
+ return {
+ static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
+ static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)),
+ };
}
template <typename V>
@@ -582,7 +631,15 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
- return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
+ using TV = decltype(V{} * T{});
+ using C = std::common_type_t<T, V>;
+
+ return {
+ static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)),
+ static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)),
+ static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)),
+ static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)),
+ };
}
using Vec4f = Vec4<float>;
diff --git a/src/common/virtual_buffer.cpp b/src/common/virtual_buffer.cpp
index b009cb500..e3ca29258 100644
--- a/src/common/virtual_buffer.cpp
+++ b/src/common/virtual_buffer.cpp
@@ -13,7 +13,7 @@
namespace Common {
-void* AllocateMemoryPages(std::size_t size) {
+void* AllocateMemoryPages(std::size_t size) noexcept {
#ifdef _WIN32
void* base{VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE)};
#else
@@ -29,7 +29,7 @@ void* AllocateMemoryPages(std::size_t size) {
return base;
}
-void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) {
+void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
if (!base) {
return;
}
diff --git a/src/common/virtual_buffer.h b/src/common/virtual_buffer.h
index 125cb42f0..fb1a6f81f 100644
--- a/src/common/virtual_buffer.h
+++ b/src/common/virtual_buffer.h
@@ -4,29 +4,55 @@
#pragma once
-#include "common/common_funcs.h"
+#include <type_traits>
+#include <utility>
namespace Common {
-void* AllocateMemoryPages(std::size_t size);
-void FreeMemoryPages(void* base, std::size_t size);
+void* AllocateMemoryPages(std::size_t size) noexcept;
+void FreeMemoryPages(void* base, std::size_t size) noexcept;
template <typename T>
-class VirtualBuffer final : NonCopyable {
+class VirtualBuffer final {
public:
+ // TODO: Uncomment this and change Common::PageTable::PageInfo to be trivially constructible
+ // using std::atomic_ref once libc++ has support for it
+ // static_assert(
+ // std::is_trivially_constructible_v<T>,
+ // "T must be trivially constructible, as non-trivial constructors will not be executed "
+ // "with the current allocator");
+
constexpr VirtualBuffer() = default;
explicit VirtualBuffer(std::size_t count) : alloc_size{count * sizeof(T)} {
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}
- ~VirtualBuffer() {
+ ~VirtualBuffer() noexcept {
FreeMemoryPages(base_ptr, alloc_size);
}
+ VirtualBuffer(const VirtualBuffer&) = delete;
+ VirtualBuffer& operator=(const VirtualBuffer&) = delete;
+
+ VirtualBuffer(VirtualBuffer&& other) noexcept
+ : alloc_size{std::exchange(other.alloc_size, 0)}, base_ptr{std::exchange(other.base_ptr),
+ nullptr} {}
+
+ VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
+ alloc_size = std::exchange(other.alloc_size, 0);
+ base_ptr = std::exchange(other.base_ptr, nullptr);
+ return *this;
+ }
+
void resize(std::size_t count) {
+ const auto new_size = count * sizeof(T);
+ if (new_size == alloc_size) {
+ return;
+ }
+
FreeMemoryPages(base_ptr, alloc_size);
- alloc_size = count * sizeof(T);
+ alloc_size = new_size;
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}
diff --git a/src/common/wall_clock.cpp b/src/common/wall_clock.cpp
index 3afbdb898..a8c143f85 100644
--- a/src/common/wall_clock.cpp
+++ b/src/common/wall_clock.cpp
@@ -15,10 +15,10 @@ namespace Common {
using base_timer = std::chrono::steady_clock;
using base_time_point = std::chrono::time_point<base_timer>;
-class StandardWallClock : public WallClock {
+class StandardWallClock final : public WallClock {
public:
- StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency)
- : WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) {
+ explicit StandardWallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_)
+ : WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, false) {
start_time = base_timer::now();
}
@@ -53,7 +53,7 @@ public:
return Common::Divide128On32(temporary, 1000000000).first;
}
- void Pause(bool is_paused) override {
+ void Pause([[maybe_unused]] bool is_paused) override {
// Do nothing in this clock type.
}
diff --git a/src/common/wall_clock.h b/src/common/wall_clock.h
index 5db30083d..cef3e9499 100644
--- a/src/common/wall_clock.h
+++ b/src/common/wall_clock.h
@@ -13,6 +13,8 @@ namespace Common {
class WallClock {
public:
+ virtual ~WallClock() = default;
+
/// Returns current wall time in nanoseconds
[[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0;
@@ -36,9 +38,9 @@ public:
}
protected:
- WallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, bool is_native)
- : emulated_cpu_frequency{emulated_cpu_frequency},
- emulated_clock_frequency{emulated_clock_frequency}, is_native{is_native} {}
+ explicit WallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_, bool is_native_)
+ : emulated_cpu_frequency{emulated_cpu_frequency_},
+ emulated_clock_frequency{emulated_clock_frequency_}, is_native{is_native_} {}
u64 emulated_cpu_frequency;
u64 emulated_clock_frequency;
diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp
index 424b39b1f..a65f6b832 100644
--- a/src/common/x64/native_clock.cpp
+++ b/src/common/x64/native_clock.cpp
@@ -2,19 +2,74 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <chrono>
+#include <limits>
#include <mutex>
#include <thread>
#ifdef _MSC_VER
#include <intrin.h>
+
+#pragma intrinsic(__umulh)
+#pragma intrinsic(_udiv128)
#else
#include <x86intrin.h>
#endif
+#include "common/atomic_ops.h"
#include "common/uint128.h"
#include "common/x64/native_clock.h"
+namespace {
+
+[[nodiscard]] u64 GetFixedPoint64Factor(u64 numerator, u64 divisor) {
+#ifdef __SIZEOF_INT128__
+ const auto base = static_cast<unsigned __int128>(numerator) << 64ULL;
+ return static_cast<u64>(base / divisor);
+#elif defined(_M_X64) || defined(_M_ARM64)
+ std::array<u64, 2> r = {0, numerator};
+ u64 remainder;
+#if _MSC_VER < 1923
+ return udiv128(r[1], r[0], divisor, &remainder);
+#else
+ return _udiv128(r[1], r[0], divisor, &remainder);
+#endif
+#else
+ // This one is bit more inaccurate.
+ return MultiplyAndDivide64(std::numeric_limits<u64>::max(), numerator, divisor);
+#endif
+}
+
+[[nodiscard]] u64 MultiplyHigh(u64 a, u64 b) {
+#ifdef __SIZEOF_INT128__
+ return (static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b)) >> 64;
+#elif defined(_M_X64) || defined(_M_ARM64)
+ return __umulh(a, b); // MSVC
+#else
+ // Generic fallback
+ const u64 a_lo = u32(a);
+ const u64 a_hi = a >> 32;
+ const u64 b_lo = u32(b);
+ const u64 b_hi = b >> 32;
+
+ const u64 a_x_b_hi = a_hi * b_hi;
+ const u64 a_x_b_mid = a_hi * b_lo;
+ const u64 b_x_a_mid = b_hi * a_lo;
+ const u64 a_x_b_lo = a_lo * b_lo;
+
+ const u64 carry_bit = (static_cast<u64>(static_cast<u32>(a_x_b_mid)) +
+ static_cast<u64>(static_cast<u32>(b_x_a_mid)) + (a_x_b_lo >> 32)) >>
+ 32;
+
+ const u64 multhi = a_x_b_hi + (a_x_b_mid >> 32) + (b_x_a_mid >> 32) + carry_bit;
+
+ return multhi;
+#endif
+}
+
+} // namespace
+
namespace Common {
u64 EstimateRDTSCFrequency() {
@@ -43,59 +98,76 @@ u64 EstimateRDTSCFrequency() {
}
namespace X64 {
-NativeClock::NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency,
- u64 rtsc_frequency)
- : WallClock(emulated_cpu_frequency, emulated_clock_frequency, true), rtsc_frequency{
- rtsc_frequency} {
+NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_,
+ u64 rtsc_frequency_)
+ : WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
+ rtsc_frequency_} {
_mm_mfence();
- last_measure = __rdtsc();
- accumulated_ticks = 0U;
+ time_point.inner.last_measure = __rdtsc();
+ time_point.inner.accumulated_ticks = 0U;
+ ns_rtsc_factor = GetFixedPoint64Factor(1000000000, rtsc_frequency);
+ us_rtsc_factor = GetFixedPoint64Factor(1000000, rtsc_frequency);
+ ms_rtsc_factor = GetFixedPoint64Factor(1000, rtsc_frequency);
+ clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
+ cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
}
u64 NativeClock::GetRTSC() {
- std::scoped_lock scope{rtsc_serialize};
- _mm_mfence();
- const u64 current_measure = __rdtsc();
- u64 diff = current_measure - last_measure;
- diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
- if (current_measure > last_measure) {
- last_measure = current_measure;
- }
- accumulated_ticks += diff;
+ TimePoint new_time_point{};
+ TimePoint current_time_point{};
+ do {
+ current_time_point.pack = time_point.pack;
+ _mm_mfence();
+ const u64 current_measure = __rdtsc();
+ u64 diff = current_measure - current_time_point.inner.last_measure;
+ diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
+ new_time_point.inner.last_measure = current_measure > current_time_point.inner.last_measure
+ ? current_measure
+ : current_time_point.inner.last_measure;
+ new_time_point.inner.accumulated_ticks = current_time_point.inner.accumulated_ticks + diff;
+ } while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
+ current_time_point.pack));
/// The clock cannot be more precise than the guest timer, remove the lower bits
- return accumulated_ticks & inaccuracy_mask;
+ return new_time_point.inner.accumulated_ticks & inaccuracy_mask;
}
void NativeClock::Pause(bool is_paused) {
if (!is_paused) {
- _mm_mfence();
- last_measure = __rdtsc();
+ TimePoint current_time_point{};
+ TimePoint new_time_point{};
+ do {
+ current_time_point.pack = time_point.pack;
+ new_time_point.pack = current_time_point.pack;
+ _mm_mfence();
+ new_time_point.inner.last_measure = __rdtsc();
+ } while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
+ current_time_point.pack));
}
}
std::chrono::nanoseconds NativeClock::GetTimeNS() {
const u64 rtsc_value = GetRTSC();
- return std::chrono::nanoseconds{MultiplyAndDivide64(rtsc_value, 1000000000, rtsc_frequency)};
+ return std::chrono::nanoseconds{MultiplyHigh(rtsc_value, ns_rtsc_factor)};
}
std::chrono::microseconds NativeClock::GetTimeUS() {
const u64 rtsc_value = GetRTSC();
- return std::chrono::microseconds{MultiplyAndDivide64(rtsc_value, 1000000, rtsc_frequency)};
+ return std::chrono::microseconds{MultiplyHigh(rtsc_value, us_rtsc_factor)};
}
std::chrono::milliseconds NativeClock::GetTimeMS() {
const u64 rtsc_value = GetRTSC();
- return std::chrono::milliseconds{MultiplyAndDivide64(rtsc_value, 1000, rtsc_frequency)};
+ return std::chrono::milliseconds{MultiplyHigh(rtsc_value, ms_rtsc_factor)};
}
u64 NativeClock::GetClockCycles() {
const u64 rtsc_value = GetRTSC();
- return MultiplyAndDivide64(rtsc_value, emulated_clock_frequency, rtsc_frequency);
+ return MultiplyHigh(rtsc_value, clock_rtsc_factor);
}
u64 NativeClock::GetCPUCycles() {
const u64 rtsc_value = GetRTSC();
- return MultiplyAndDivide64(rtsc_value, emulated_cpu_frequency, rtsc_frequency);
+ return MultiplyHigh(rtsc_value, cpu_rtsc_factor);
}
} // namespace X64
diff --git a/src/common/x64/native_clock.h b/src/common/x64/native_clock.h
index 891a3bbfd..7cbd400d2 100644
--- a/src/common/x64/native_clock.h
+++ b/src/common/x64/native_clock.h
@@ -6,15 +6,15 @@
#include <optional>
-#include "common/spin_lock.h"
#include "common/wall_clock.h"
namespace Common {
namespace X64 {
-class NativeClock : public WallClock {
+class NativeClock final : public WallClock {
public:
- NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency);
+ explicit NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_,
+ u64 rtsc_frequency_);
std::chrono::nanoseconds GetTimeNS() override;
@@ -31,14 +31,28 @@ public:
private:
u64 GetRTSC();
+ union alignas(16) TimePoint {
+ TimePoint() : pack{} {}
+ u128 pack{};
+ struct Inner {
+ u64 last_measure{};
+ u64 accumulated_ticks{};
+ } inner;
+ };
+
/// value used to reduce the native clocks accuracy as some apss rely on
/// undefined behavior where the level of accuracy in the clock shouldn't
/// be higher.
- static constexpr u64 inaccuracy_mask = ~(0x400 - 1);
+ static constexpr u64 inaccuracy_mask = ~(UINT64_C(0x400) - 1);
+
+ TimePoint time_point;
+ // factors
+ u64 clock_rtsc_factor{};
+ u64 cpu_rtsc_factor{};
+ u64 ns_rtsc_factor{};
+ u64 us_rtsc_factor{};
+ u64 ms_rtsc_factor{};
- SpinLock rtsc_serialize{};
- u64 last_measure{};
- u64 accumulated_ticks{};
u64 rtsc_frequency;
};
} // namespace X64
diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h
index a5f5d4fc1..c2c9b6134 100644
--- a/src/common/x64/xbyak_abi.h
+++ b/src/common/x64/xbyak_abi.h
@@ -11,25 +11,25 @@
namespace Common::X64 {
-inline std::size_t RegToIndex(const Xbyak::Reg& reg) {
+constexpr size_t RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
ASSERT_MSG(reg.getIdx() < 16, "RegSet only supports XXM0-15.");
- return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
+ return static_cast<size_t>(reg.getIdx()) + (reg.getKind() == Kind::REG ? 0 : 16);
}
-inline Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
+constexpr Xbyak::Reg64 IndexToReg64(size_t reg_index) {
ASSERT(reg_index < 16);
return Xbyak::Reg64(static_cast<int>(reg_index));
}
-inline Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
+constexpr Xbyak::Xmm IndexToXmm(size_t reg_index) {
ASSERT(reg_index >= 16 && reg_index < 32);
return Xbyak::Xmm(static_cast<int>(reg_index - 16));
}
-inline Xbyak::Reg IndexToReg(std::size_t reg_index) {
+constexpr Xbyak::Reg IndexToReg(size_t reg_index) {
if (reg_index < 16) {
return IndexToReg64(reg_index);
} else {
@@ -45,17 +45,17 @@ inline std::bitset<32> BuildRegSet(std::initializer_list<Xbyak::Reg> regs) {
return bits;
}
-const std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
-const std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
+constexpr inline std::bitset<32> ABI_ALL_GPRS(0x0000FFFF);
+constexpr inline std::bitset<32> ABI_ALL_XMMS(0xFFFF0000);
#ifdef _WIN32
// Microsoft x64 ABI
-const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
-const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
-const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
-const Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
-const Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
+constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
+constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rcx;
+constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rdx;
+constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::r8;
+constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::r9;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
@@ -102,11 +102,11 @@ constexpr size_t ABI_SHADOW_SPACE = 0x20;
#else
// System V x86-64 ABI
-const Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
-const Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
-const Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
-const Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
-const Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
+constexpr inline Xbyak::Reg ABI_RETURN = Xbyak::util::rax;
+constexpr inline Xbyak::Reg ABI_PARAM1 = Xbyak::util::rdi;
+constexpr inline Xbyak::Reg ABI_PARAM2 = Xbyak::util::rsi;
+constexpr inline Xbyak::Reg ABI_PARAM3 = Xbyak::util::rdx;
+constexpr inline Xbyak::Reg ABI_PARAM4 = Xbyak::util::rcx;
const std::bitset<32> ABI_ALL_CALLER_SAVED = BuildRegSet({
// GPRs
@@ -182,7 +182,7 @@ inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::b
size_t rsp_alignment, size_t needed_frame_size = 0) {
auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
- for (std::size_t i = 0; i < regs.size(); ++i) {
+ for (size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_GPRS[i]) {
code.push(IndexToReg64(i));
}
@@ -192,7 +192,7 @@ inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::b
code.sub(code.rsp, frame_info.subtraction);
}
- for (std::size_t i = 0; i < regs.size(); ++i) {
+ for (size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_XMMS[i]) {
code.movaps(code.xword[code.rsp + frame_info.xmm_offset], IndexToXmm(i));
frame_info.xmm_offset += 0x10;
@@ -206,7 +206,7 @@ inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bits
size_t rsp_alignment, size_t needed_frame_size = 0) {
auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
- for (std::size_t i = 0; i < regs.size(); ++i) {
+ for (size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_XMMS[i]) {
code.movaps(IndexToXmm(i), code.xword[code.rsp + frame_info.xmm_offset]);
frame_info.xmm_offset += 0x10;
@@ -218,8 +218,8 @@ inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bits
}
// GPRs need to be popped in reverse order
- for (std::size_t j = 0; j < regs.size(); ++j) {
- const std::size_t i = regs.size() - j - 1;
+ for (size_t j = 0; j < regs.size(); ++j) {
+ const size_t i = regs.size() - j - 1;
if (regs[i] && ABI_ALL_GPRS[i]) {
code.pop(IndexToReg64(i));
}
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index c85c9485f..28196d26a 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -1,9 +1,3 @@
-if (YUZU_ENABLE_BOXCAT)
- set(BCAT_BOXCAT_ADDITIONAL_SOURCES hle/service/bcat/backend/boxcat.cpp hle/service/bcat/backend/boxcat.h)
-else()
- set(BCAT_BOXCAT_ADDITIONAL_SOURCES)
-endif()
-
add_library(core STATIC
arm/arm_interface.h
arm/arm_interface.cpp
@@ -19,8 +13,6 @@ add_library(core STATIC
arm/dynarmic/arm_exclusive_monitor.h
arm/exclusive_monitor.cpp
arm/exclusive_monitor.h
- arm/unicorn/arm_unicorn.cpp
- arm/unicorn/arm_unicorn.h
constants.cpp
constants.h
core.cpp
@@ -49,6 +41,7 @@ add_library(core STATIC
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
+ file_sys/common_funcs.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -126,6 +119,8 @@ add_library(core STATIC
file_sys/vfs_vector.h
file_sys/xts_archive.cpp
file_sys/xts_archive.h
+ frontend/applets/controller.cpp
+ frontend/applets/controller.h
frontend/applets/error.cpp
frontend/applets/error.h
frontend/applets/general_frontend.cpp
@@ -140,26 +135,54 @@ add_library(core STATIC
frontend/emu_window.h
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
+ frontend/input_interpreter.cpp
+ frontend/input_interpreter.h
frontend/input.h
- gdbstub/gdbstub.cpp
- gdbstub/gdbstub.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hle/ipc.h
hle/ipc_helpers.h
- hle/kernel/address_arbiter.cpp
- hle/kernel/address_arbiter.h
hle/kernel/client_port.cpp
hle/kernel/client_port.h
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/code_set.cpp
hle/kernel/code_set.h
- hle/kernel/errors.h
+ hle/kernel/svc_results.h
+ hle/kernel/global_scheduler_context.cpp
+ hle/kernel/global_scheduler_context.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
hle/kernel/hle_ipc.cpp
hle/kernel/hle_ipc.h
+ hle/kernel/k_address_arbiter.cpp
+ hle/kernel/k_address_arbiter.h
+ hle/kernel/k_affinity_mask.h
+ hle/kernel/k_condition_variable.cpp
+ hle/kernel/k_condition_variable.h
+ hle/kernel/k_event.cpp
+ hle/kernel/k_event.h
+ hle/kernel/k_light_condition_variable.h
+ hle/kernel/k_light_lock.cpp
+ hle/kernel/k_light_lock.h
+ hle/kernel/k_priority_queue.h
+ hle/kernel/k_readable_event.cpp
+ hle/kernel/k_readable_event.h
+ hle/kernel/k_resource_limit.cpp
+ hle/kernel/k_resource_limit.h
+ hle/kernel/k_scheduler.cpp
+ hle/kernel/k_scheduler.h
+ hle/kernel/k_scheduler_lock.h
+ hle/kernel/k_scoped_lock.h
+ hle/kernel/k_scoped_resource_reservation.h
+ hle/kernel/k_scoped_scheduler_lock_and_sleep.h
+ hle/kernel/k_synchronization_object.cpp
+ hle/kernel/k_synchronization_object.h
+ hle/kernel/k_thread.cpp
+ hle/kernel/k_thread.h
+ hle/kernel/k_thread_queue.h
+ hle/kernel/k_writable_event.cpp
+ hle/kernel/k_writable_event.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory/address_space_info.cpp
@@ -179,8 +202,6 @@ add_library(core STATIC
hle/kernel/memory/slab_heap.h
hle/kernel/memory/system_control.cpp
hle/kernel/memory/system_control.h
- hle/kernel/mutex.cpp
- hle/kernel/mutex.h
hle/kernel/object.cpp
hle/kernel/object.h
hle/kernel/physical_core.cpp
@@ -190,36 +211,25 @@ add_library(core STATIC
hle/kernel/process.h
hle/kernel/process_capability.cpp
hle/kernel/process_capability.h
- hle/kernel/readable_event.cpp
- hle/kernel/readable_event.h
- hle/kernel/resource_limit.cpp
- hle/kernel/resource_limit.h
- hle/kernel/scheduler.cpp
- hle/kernel/scheduler.h
hle/kernel/server_port.cpp
hle/kernel/server_port.h
hle/kernel/server_session.cpp
hle/kernel/server_session.h
+ hle/kernel/service_thread.cpp
+ hle/kernel/service_thread.h
hle/kernel/session.cpp
hle/kernel/session.h
hle/kernel/shared_memory.cpp
hle/kernel/shared_memory.h
hle/kernel/svc.cpp
hle/kernel/svc.h
+ hle/kernel/svc_common.h
hle/kernel/svc_types.h
hle/kernel/svc_wrap.h
- hle/kernel/synchronization_object.cpp
- hle/kernel/synchronization_object.h
- hle/kernel/synchronization.cpp
- hle/kernel/synchronization.h
- hle/kernel/thread.cpp
- hle/kernel/thread.h
hle/kernel/time_manager.cpp
hle/kernel/time_manager.h
hle/kernel/transfer_memory.cpp
hle/kernel/transfer_memory.h
- hle/kernel/writable_event.cpp
- hle/kernel/writable_event.h
hle/lock.cpp
hle/lock.h
hle/result.h
@@ -244,6 +254,8 @@ add_library(core STATIC
hle/service/am/applet_oe.h
hle/service/am/applets/applets.cpp
hle/service/am/applets/applets.h
+ hle/service/am/applets/controller.cpp
+ hle/service/am/applets/controller.h
hle/service/am/applets/error.cpp
hle/service/am/applets/error.h
hle/service/am/applets/general_backend.cpp
@@ -254,6 +266,7 @@ add_library(core STATIC
hle/service/am/applets/software_keyboard.h
hle/service/am/applets/web_browser.cpp
hle/service/am/applets/web_browser.h
+ hle/service/am/applets/web_types.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp
@@ -299,7 +312,6 @@ add_library(core STATIC
hle/service/audio/hwopus.h
hle/service/bcat/backend/backend.cpp
hle/service/bcat/backend/backend.h
- ${BCAT_BOXCAT_ADDITIONAL_SOURCES}
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
@@ -389,14 +401,13 @@ add_library(core STATIC
hle/service/hid/controllers/xpad.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
+ hle/service/ldn/errors.h
hle/service/ldn/ldn.cpp
hle/service/ldn/ldn.h
hle/service/ldr/ldr.cpp
hle/service/ldr/ldr.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
- hle/service/lm/manager.cpp
- hle/service/lm/manager.h
hle/service/mig/mig.cpp
hle/service/mig/mig.h
hle/service/mii/manager.cpp
@@ -442,6 +453,8 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_gpu.h
hle/service/nvdrv/devices/nvhost_nvdec.cpp
hle/service/nvdrv/devices/nvhost_nvdec.h
+ hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
+ hle/service/nvdrv/devices/nvhost_nvdec_common.h
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
hle/service/nvdrv/devices/nvhost_nvjpg.h
hle/service/nvdrv/devices/nvhost_vic.cpp
@@ -455,10 +468,14 @@ add_library(core STATIC
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
+ hle/service/nvdrv/syncpoint_manager.cpp
+ hle/service/nvdrv/syncpoint_manager.h
hle/service/nvflinger/buffer_queue.cpp
hle/service/nvflinger/buffer_queue.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
+ hle/service/olsc/olsc.cpp
+ hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/module.cpp
@@ -501,6 +518,8 @@ add_library(core STATIC
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
hle/service/sockets/sockets.h
+ hle/service/sockets/sockets_translate.cpp
+ hle/service/sockets/sockets_translate.h
hle/service/spl/csrng.cpp
hle/service/spl/csrng.h
hle/service/spl/module.cpp
@@ -601,6 +620,13 @@ add_library(core STATIC
tools/freezer.h
)
+if (YUZU_ENABLE_BOXCAT)
+ target_sources(core PRIVATE
+ hle/service/bcat/backend/boxcat.cpp
+ hle/service/bcat/backend/boxcat.h
+ )
+endif()
+
if (MSVC)
target_compile_options(core PRIVATE
# 'expression' : signed/unsigned mismatch
@@ -615,13 +641,30 @@ if (MSVC)
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
+ # 'function' : not all control paths return a value
+ /we4715
+ )
+else()
+ target_compile_options(core PRIVATE
+ -Werror=conversion
+ -Werror=ignored-qualifiers
+ -Werror=implicit-fallthrough
+ -Werror=sign-compare
+
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
+
+ $<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
+
+ -Wno-sign-conversion
)
endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
-target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus unicorn zip)
+target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls opus zip)
if (YUZU_ENABLE_BOXCAT)
target_compile_definitions(core PRIVATE -DYUZU_ENABLE_BOXCAT)
diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp
index d2295ed90..0951e1976 100644
--- a/src/core/arm/arm_interface.cpp
+++ b/src/core/arm/arm_interface.cpp
@@ -147,10 +147,18 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
auto fp = ctx.cpu_registers[29];
auto lr = ctx.cpu_registers[30];
while (true) {
- out.push_back({"", 0, lr, 0});
- if (!fp) {
+ out.push_back({
+ .module = "",
+ .address = 0,
+ .original_address = lr,
+ .offset = 0,
+ .name = {},
+ });
+
+ if (fp == 0) {
break;
}
+
lr = memory.Read64(fp + 8) - 4;
fp = memory.Read64(fp);
}
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index 1f24051e4..9a0151736 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -26,9 +26,10 @@ using CPUInterrupts = std::array<CPUInterruptHandler, Core::Hardware::NUM_CPU_CO
/// Generic ARMv8 CPU interface
class ARM_Interface : NonCopyable {
public:
- explicit ARM_Interface(System& system_, CPUInterrupts& interrupt_handlers, bool uses_wall_clock)
- : system{system_}, interrupt_handlers{interrupt_handlers}, uses_wall_clock{
- uses_wall_clock} {}
+ explicit ARM_Interface(System& system_, CPUInterrupts& interrupt_handlers_,
+ bool uses_wall_clock_)
+ : system{system_}, interrupt_handlers{interrupt_handlers_}, uses_wall_clock{
+ uses_wall_clock_} {}
virtual ~ARM_Interface() = default;
struct ThreadContext32 {
@@ -64,15 +65,25 @@ public:
/// Step CPU by one instruction
virtual void Step() = 0;
+ /// Exits execution from a callback, the callback must rewind the stack
+ virtual void ExceptionalExit() = 0;
+
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
- /// Notifies CPU emulation that the current page table has changed.
- ///
- /// @param new_page_table The new page table.
- /// @param new_address_space_size_in_bits The new usable size of the address space in bits.
- /// This can be either 32, 36, or 39 on official software.
- ///
+ /**
+ * Clear instruction cache range
+ * @param addr Start address of the cache range to clear
+ * @param size Size of the cache range to clear, starting at addr
+ */
+ virtual void InvalidateCacheRange(VAddr addr, std::size_t size) = 0;
+
+ /**
+ * Notifies CPU emulation that the current page table has changed.
+ * @param new_page_table The new page table.
+ * @param new_address_space_size_in_bits The new usable size of the address space in bits.
+ * This can be either 32, 36, or 39 on official software.
+ */
virtual void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) = 0;
diff --git a/src/core/arm/cpu_interrupt_handler.h b/src/core/arm/cpu_interrupt_handler.h
index 71e582f79..c20c280f1 100644
--- a/src/core/arm/cpu_interrupt_handler.h
+++ b/src/core/arm/cpu_interrupt_handler.h
@@ -21,8 +21,8 @@ public:
CPUInterruptHandler(const CPUInterruptHandler&) = delete;
CPUInterruptHandler& operator=(const CPUInterruptHandler&) = delete;
- CPUInterruptHandler(CPUInterruptHandler&&) = default;
- CPUInterruptHandler& operator=(CPUInterruptHandler&&) = default;
+ CPUInterruptHandler(CPUInterruptHandler&&) = delete;
+ CPUInterruptHandler& operator=(CPUInterruptHandler&&) = delete;
bool IsInterrupted() const {
return is_interrupted;
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
index b5f28a86e..ec4407b6e 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
@@ -7,6 +7,7 @@
#include <dynarmic/A32/a32.h>
#include <dynarmic/A32/config.h>
#include <dynarmic/A32/context.h>
+#include "common/assert.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "core/arm/cpu_interrupt_handler.h"
@@ -70,15 +71,9 @@ public:
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
- switch (exception) {
- case Dynarmic::A32::Exception::UndefinedInstruction:
- case Dynarmic::A32::Exception::UnpredictableInstruction:
- break;
- case Dynarmic::A32::Exception::Breakpoint:
- break;
- }
- LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
- static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
+ LOG_CRITICAL(Core_ARM,
+ "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
+ exception, pc, MemoryReadCode(pc), parent.IsInThumbMode());
UNIMPLEMENTED();
}
@@ -132,6 +127,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
config.page_table = reinterpret_cast<std::array<std::uint8_t*, NUM_PAGE_TABLE_ENTRIES>*>(
page_table.pointers.data());
config.absolute_offset_page_table = true;
+ config.page_table_pointer_mask_bits = Common::PageTable::ATTRIBUTE_BITS;
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
@@ -179,6 +175,9 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
+ if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
+ }
}
return std::make_unique<Dynarmic::A32::Jit>(config);
@@ -188,6 +187,10 @@ void ARM_Dynarmic_32::Run() {
jit->Run();
}
+void ARM_Dynarmic_32::ExceptionalExit() {
+ jit->ExceptionalExit();
+}
+
void ARM_Dynarmic_32::Step() {
jit->Step();
}
@@ -253,6 +256,9 @@ void ARM_Dynarmic_32::ChangeProcessorID(std::size_t new_core_id) {
}
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
+ if (!jit) {
+ return;
+ }
Dynarmic::A32::Context context;
jit->SaveContext(context);
ctx.cpu_registers = context.Regs();
@@ -262,6 +268,9 @@ void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
}
void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
+ if (!jit) {
+ return;
+ }
Dynarmic::A32::Context context;
context.Regs() = ctx.cpu_registers;
context.ExtRegs() = ctx.extension_registers;
@@ -281,7 +290,17 @@ void ARM_Dynarmic_32::ClearInstructionCache() {
jit->ClearCache();
}
+void ARM_Dynarmic_32::InvalidateCacheRange(VAddr addr, std::size_t size) {
+ if (!jit) {
+ return;
+ }
+ jit->InvalidateCacheRange(static_cast<u32>(addr), size);
+}
+
void ARM_Dynarmic_32::ClearExclusiveState() {
+ if (!jit) {
+ return;
+ }
jit->ClearExclusiveState();
}
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.h b/src/core/arm/dynarmic/arm_dynarmic_32.h
index 2bab31b92..f6c4d4db9 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.h
@@ -42,6 +42,7 @@ public:
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
void Run() override;
+ void ExceptionalExit() override;
void Step() override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
@@ -49,6 +50,10 @@ public:
u64 GetTPIDR_EL0() const override;
void ChangeProcessorID(std::size_t new_core_id) override;
+ bool IsInThumbMode() const {
+ return (GetPSTATE() & 0x20) != 0;
+ }
+
void SaveContext(ThreadContext32& ctx) override;
void SaveContext(ThreadContext64& ctx) override {}
void LoadContext(const ThreadContext32& ctx) override;
@@ -58,6 +63,7 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
+ void InvalidateCacheRange(VAddr addr, std::size_t size) override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index ce9968724..ae5566ab8 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -6,6 +6,7 @@
#include <memory>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/config.h>
+#include "common/assert.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "core/arm/cpu_interrupt_handler.h"
@@ -13,11 +14,9 @@
#include "core/arm/dynarmic/arm_exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hardware_properties.h"
+#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -82,16 +81,9 @@ public:
}
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
- LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
- num_instructions, MemoryReadCode(pc));
-
- ARM_Interface::ThreadContext64 ctx;
- parent.SaveContext(ctx);
- parent.inner_unicorn.LoadContext(ctx);
- parent.inner_unicorn.ExecuteInstructions(num_instructions);
- parent.inner_unicorn.SaveContext(ctx);
- parent.LoadContext(ctx);
- num_interpreted_instructions += num_instructions;
+ LOG_ERROR(Core_ARM,
+ "Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
+ num_instructions, MemoryReadCode(pc));
}
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
@@ -103,16 +95,6 @@ public:
case Dynarmic::A64::Exception::Yield:
return;
case Dynarmic::A64::Exception::Breakpoint:
- if (GDBStub::IsServerEnabled()) {
- parent.jit->HaltExecution();
- parent.SetPC(pc);
- Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
- parent.SaveContext(thread->GetContext64());
- GDBStub::Break();
- GDBStub::SendTrap(thread, 5);
- return;
- }
- [[fallthrough]];
default:
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
@@ -127,18 +109,17 @@ public:
if (parent.uses_wall_clock) {
return;
}
+
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
// device a way so that timing is consistent across all cores without increasing the ticks 4
// times.
- u64 amortized_ticks =
- (ticks - num_interpreted_instructions) / Core::Hardware::NUM_CPU_CORES;
+ u64 amortized_ticks = ticks / Core::Hardware::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
parent.system.CoreTiming().AddTicks(amortized_ticks);
- num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
@@ -156,7 +137,6 @@ public:
}
ARM_Dynarmic_64& parent;
- std::size_t num_interpreted_instructions = 0;
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;
static constexpr u64 minimum_run_cycles = 1000U;
@@ -172,6 +152,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
// Memory
config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
config.page_table_address_space_bits = address_space_bits;
+ config.page_table_pointer_mask_bits = Common::PageTable::ATTRIBUTE_BITS;
config.silently_mirror_page_table = false;
config.absolute_offset_page_table = true;
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
@@ -231,6 +212,9 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
+ if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
+ config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
+ }
}
return std::make_shared<Dynarmic::A64::Jit>(config);
@@ -240,6 +224,10 @@ void ARM_Dynarmic_64::Run() {
jit->Run();
}
+void ARM_Dynarmic_64::ExceptionalExit() {
+ jit->ExceptionalExit();
+}
+
void ARM_Dynarmic_64::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
@@ -248,12 +236,8 @@ ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, CPUInterrupts& interrupt_handle
bool uses_wall_clock, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system, interrupt_handlers, uses_wall_clock},
- cb(std::make_unique<DynarmicCallbacks64>(*this)), inner_unicorn{system, interrupt_handlers,
- uses_wall_clock,
- ARM_Unicorn::Arch::AArch64,
- core_index},
- core_index{core_index}, exclusive_monitor{
- dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
+ cb(std::make_unique<DynarmicCallbacks64>(*this)), core_index{core_index},
+ exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
@@ -310,6 +294,9 @@ void ARM_Dynarmic_64::ChangeProcessorID(std::size_t new_core_id) {
}
void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
+ if (!jit) {
+ return;
+ }
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
ctx.pc = jit->GetPC();
@@ -321,6 +308,9 @@ void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
}
void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
+ if (!jit) {
+ return;
+ }
jit->SetRegisters(ctx.cpu_registers);
jit->SetSP(ctx.sp);
jit->SetPC(ctx.pc);
@@ -342,7 +332,17 @@ void ARM_Dynarmic_64::ClearInstructionCache() {
jit->ClearCache();
}
+void ARM_Dynarmic_64::InvalidateCacheRange(VAddr addr, std::size_t size) {
+ if (!jit) {
+ return;
+ }
+ jit->InvalidateCacheRange(addr, size);
+}
+
void ARM_Dynarmic_64::ClearExclusiveState() {
+ if (!jit) {
+ return;
+ }
jit->ClearExclusiveState();
}
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h
index 403c55961..329b59a32 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.h
@@ -12,7 +12,6 @@
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
-#include "core/arm/unicorn/arm_unicorn.h"
namespace Core::Memory {
class Memory;
@@ -41,6 +40,7 @@ public:
void SetPSTATE(u32 pstate) override;
void Run() override;
void Step() override;
+ void ExceptionalExit() override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
@@ -56,6 +56,7 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
+ void InvalidateCacheRange(VAddr addr, std::size_t size) override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;
@@ -71,7 +72,6 @@ private:
std::unique_ptr<DynarmicCallbacks64> cb;
JitCacheType jit_cache;
std::shared_ptr<Dynarmic::A64::Jit> jit;
- ARM_Unicorn inner_unicorn;
std::size_t core_index;
DynarmicExclusiveMonitor& exclusive_monitor;
diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
index 54556e0f9..caefc09f4 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
@@ -34,7 +34,7 @@ std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigne
CoprocReg CRm, unsigned opc2) {
LOG_CRITICAL(Core_ARM, "CP15: cdp{} p15, {}, {}, {}, {}, {}", two ? "2" : "", opc1, CRd, CRn,
CRm, opc2);
- return {};
+ return std::nullopt;
}
CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
@@ -115,7 +115,7 @@ std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_trans
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
long_transfer ? "l" : "", CRd);
}
- return {};
+ return std::nullopt;
}
std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
@@ -127,7 +127,7 @@ std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_tran
LOG_CRITICAL(Core_ARM, "CP15: mrrc{}{} p15, {}, [...]", two ? "2" : "",
long_transfer ? "l" : "", CRd);
}
- return {};
+ return std::nullopt;
}
} // namespace Core
diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.h b/src/core/arm/dynarmic/arm_dynarmic_cp15.h
index 7356d252e..dc6f4af3a 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_cp15.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.h
@@ -35,8 +35,8 @@ public:
std::optional<u8> option) override;
ARM_Dynarmic_32& parent;
- u32 uprw;
- u32 uro;
+ u32 uprw = 0;
+ u32 uro = 0;
};
} // namespace Core
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
deleted file mode 100644
index 1df3f3ed1..000000000
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ /dev/null
@@ -1,295 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <unicorn/arm64.h>
-#include "common/assert.h"
-#include "common/microprofile.h"
-#include "core/arm/cpu_interrupt_handler.h"
-#include "core/arm/unicorn/arm_unicorn.h"
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/svc.h"
-#include "core/memory.h"
-
-namespace Core {
-
-// Load Unicorn DLL once on Windows using RAII
-#ifdef _MSC_VER
-#include <unicorn_dynload.h>
-struct LoadDll {
-private:
- LoadDll() {
- ASSERT(uc_dyn_load(NULL, 0));
- }
- ~LoadDll() {
- ASSERT(uc_dyn_free());
- }
- static LoadDll g_load_dll;
-};
-LoadDll LoadDll::g_load_dll;
-#endif
-
-#define CHECKED(expr) \
- do { \
- if (auto _cerr = (expr)) { \
- ASSERT_MSG(false, "Call " #expr " failed with error: {} ({})\n", _cerr, \
- uc_strerror(_cerr)); \
- } \
- } while (0)
-
-static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_data) {
- GDBStub::BreakpointAddress bkpt =
- GDBStub::GetNextBreakpointFromAddress(address, GDBStub::BreakpointType::Execute);
- if (GDBStub::IsMemoryBreak() ||
- (bkpt.type != GDBStub::BreakpointType::None && address == bkpt.address)) {
- auto core = static_cast<ARM_Unicorn*>(user_data);
- core->RecordBreak(bkpt);
- uc_emu_stop(uc);
- }
-}
-
-static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
- void* user_data) {
- auto* const system = static_cast<System*>(user_data);
-
- ARM_Interface::ThreadContext64 ctx{};
- system->CurrentArmInterface().SaveContext(ctx);
- ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
- ctx.pc, ctx.cpu_registers[30]);
-
- return false;
-}
-
-ARM_Unicorn::ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
- Arch architecture, std::size_t core_index)
- : ARM_Interface{system, interrupt_handlers, uses_wall_clock}, core_index{core_index} {
- const auto arch = architecture == Arch::AArch32 ? UC_ARCH_ARM : UC_ARCH_ARM64;
- CHECKED(uc_open(arch, UC_MODE_ARM, &uc));
-
- auto fpv = 3 << 20;
- CHECKED(uc_reg_write(uc, UC_ARM64_REG_CPACR_EL1, &fpv));
-
- uc_hook hook{};
- CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, UINT64_MAX));
- CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, &system, 0,
- UINT64_MAX));
- if (GDBStub::IsServerEnabled()) {
- CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, UINT64_MAX));
- last_bkpt_hit = false;
- }
-}
-
-ARM_Unicorn::~ARM_Unicorn() {
- CHECKED(uc_close(uc));
-}
-
-void ARM_Unicorn::SetPC(u64 pc) {
- CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &pc));
-}
-
-u64 ARM_Unicorn::GetPC() const {
- u64 val{};
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &val));
- return val;
-}
-
-u64 ARM_Unicorn::GetReg(int regn) const {
- u64 val{};
- auto treg = UC_ARM64_REG_SP;
- if (regn <= 28) {
- treg = (uc_arm64_reg)(UC_ARM64_REG_X0 + regn);
- } else if (regn < 31) {
- treg = (uc_arm64_reg)(UC_ARM64_REG_X29 + regn - 29);
- }
- CHECKED(uc_reg_read(uc, treg, &val));
- return val;
-}
-
-void ARM_Unicorn::SetReg(int regn, u64 val) {
- auto treg = UC_ARM64_REG_SP;
- if (regn <= 28) {
- treg = (uc_arm64_reg)(UC_ARM64_REG_X0 + regn);
- } else if (regn < 31) {
- treg = (uc_arm64_reg)(UC_ARM64_REG_X29 + regn - 29);
- }
- CHECKED(uc_reg_write(uc, treg, &val));
-}
-
-u128 ARM_Unicorn::GetVectorReg(int /*index*/) const {
- UNIMPLEMENTED();
- static constexpr u128 res{};
- return res;
-}
-
-void ARM_Unicorn::SetVectorReg(int /*index*/, u128 /*value*/) {
- UNIMPLEMENTED();
-}
-
-u32 ARM_Unicorn::GetPSTATE() const {
- u64 nzcv{};
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &nzcv));
- return static_cast<u32>(nzcv);
-}
-
-void ARM_Unicorn::SetPSTATE(u32 pstate) {
- u64 nzcv = pstate;
- CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &nzcv));
-}
-
-VAddr ARM_Unicorn::GetTlsAddress() const {
- u64 base{};
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
- return base;
-}
-
-void ARM_Unicorn::SetTlsAddress(VAddr base) {
- CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
-}
-
-u64 ARM_Unicorn::GetTPIDR_EL0() const {
- u64 value{};
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDR_EL0, &value));
- return value;
-}
-
-void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
- CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDR_EL0, &value));
-}
-
-void ARM_Unicorn::ChangeProcessorID(std::size_t new_core_id) {
- core_index = new_core_id;
-}
-
-void ARM_Unicorn::Run() {
- if (GDBStub::IsServerEnabled()) {
- ExecuteInstructions(std::max(4000000U, 0U));
- } else {
- while (true) {
- if (interrupt_handlers[core_index].IsInterrupted()) {
- return;
- }
- ExecuteInstructions(10);
- }
- }
-}
-
-void ARM_Unicorn::Step() {
- ExecuteInstructions(1);
-}
-
-MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
-
-void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
- MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
-
- // Temporarily map the code page for Unicorn
- u64 map_addr{GetPC() & ~Memory::PAGE_MASK};
- std::vector<u8> page_buffer(Memory::PAGE_SIZE);
- system.Memory().ReadBlock(map_addr, page_buffer.data(), page_buffer.size());
-
- CHECKED(uc_mem_map_ptr(uc, map_addr, page_buffer.size(),
- UC_PROT_READ | UC_PROT_WRITE | UC_PROT_EXEC, page_buffer.data()));
- CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
- CHECKED(uc_mem_unmap(uc, map_addr, page_buffer.size()));
- if (GDBStub::IsServerEnabled()) {
- if (last_bkpt_hit && last_bkpt.type == GDBStub::BreakpointType::Execute) {
- uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
- }
-
- Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
- SaveContext(thread->GetContext64());
- if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
- last_bkpt_hit = false;
- GDBStub::Break();
- GDBStub::SendTrap(thread, 5);
- }
- }
-}
-
-void ARM_Unicorn::SaveContext(ThreadContext64& ctx) {
- int uregs[32];
- void* tregs[32];
-
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_SP, &ctx.sp));
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_PC, &ctx.pc));
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_NZCV, &ctx.pstate));
-
- for (auto i = 0; i < 29; ++i) {
- uregs[i] = UC_ARM64_REG_X0 + i;
- tregs[i] = &ctx.cpu_registers[i];
- }
- uregs[29] = UC_ARM64_REG_X29;
- tregs[29] = (void*)&ctx.cpu_registers[29];
- uregs[30] = UC_ARM64_REG_X30;
- tregs[30] = (void*)&ctx.cpu_registers[30];
-
- CHECKED(uc_reg_read_batch(uc, uregs, tregs, 31));
-
- for (int i = 0; i < 32; ++i) {
- uregs[i] = UC_ARM64_REG_Q0 + i;
- tregs[i] = &ctx.vector_registers[i];
- }
-
- CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32));
-}
-
-void ARM_Unicorn::LoadContext(const ThreadContext64& ctx) {
- int uregs[32];
- void* tregs[32];
-
- CHECKED(uc_reg_write(uc, UC_ARM64_REG_SP, &ctx.sp));
- CHECKED(uc_reg_write(uc, UC_ARM64_REG_PC, &ctx.pc));
- CHECKED(uc_reg_write(uc, UC_ARM64_REG_NZCV, &ctx.pstate));
-
- for (int i = 0; i < 29; ++i) {
- uregs[i] = UC_ARM64_REG_X0 + i;
- tregs[i] = (void*)&ctx.cpu_registers[i];
- }
- uregs[29] = UC_ARM64_REG_X29;
- tregs[29] = (void*)&ctx.cpu_registers[29];
- uregs[30] = UC_ARM64_REG_X30;
- tregs[30] = (void*)&ctx.cpu_registers[30];
-
- CHECKED(uc_reg_write_batch(uc, uregs, tregs, 31));
-
- for (auto i = 0; i < 32; ++i) {
- uregs[i] = UC_ARM64_REG_Q0 + i;
- tregs[i] = (void*)&ctx.vector_registers[i];
- }
-
- CHECKED(uc_reg_write_batch(uc, uregs, tregs, 32));
-}
-
-void ARM_Unicorn::PrepareReschedule() {
- CHECKED(uc_emu_stop(uc));
-}
-
-void ARM_Unicorn::ClearExclusiveState() {}
-
-void ARM_Unicorn::ClearInstructionCache() {}
-
-void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
- last_bkpt = bkpt;
- last_bkpt_hit = true;
-}
-
-void ARM_Unicorn::InterruptHook(uc_engine* uc, u32 int_no, void* user_data) {
- u32 esr{};
- CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
-
- const auto ec = esr >> 26;
- const auto iss = esr & 0xFFFFFF;
-
- auto* const arm_instance = static_cast<ARM_Unicorn*>(user_data);
-
- switch (ec) {
- case 0x15: // SVC
- Kernel::Svc::Call(arm_instance->system, iss);
- break;
- }
-}
-
-} // namespace Core
diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h
deleted file mode 100644
index 810aff311..000000000
--- a/src/core/arm/unicorn/arm_unicorn.h
+++ /dev/null
@@ -1,63 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <unicorn/unicorn.h>
-#include "common/common_types.h"
-#include "core/arm/arm_interface.h"
-#include "core/gdbstub/gdbstub.h"
-
-namespace Core {
-
-class System;
-
-class ARM_Unicorn final : public ARM_Interface {
-public:
- enum class Arch {
- AArch32, // 32-bit ARM
- AArch64, // 64-bit ARM
- };
-
- explicit ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
- Arch architecture, std::size_t core_index);
- ~ARM_Unicorn() override;
-
- void SetPC(u64 pc) override;
- u64 GetPC() const override;
- u64 GetReg(int index) const override;
- void SetReg(int index, u64 value) override;
- u128 GetVectorReg(int index) const override;
- void SetVectorReg(int index, u128 value) override;
- u32 GetPSTATE() const override;
- void SetPSTATE(u32 pstate) override;
- VAddr GetTlsAddress() const override;
- void SetTlsAddress(VAddr address) override;
- void SetTPIDR_EL0(u64 value) override;
- u64 GetTPIDR_EL0() const override;
- void ChangeProcessorID(std::size_t new_core_id) override;
- void PrepareReschedule() override;
- void ClearExclusiveState() override;
- void ExecuteInstructions(std::size_t num_instructions);
- void Run() override;
- void Step() override;
- void ClearInstructionCache() override;
- void PageTableChanged(Common::PageTable&, std::size_t) override {}
- void RecordBreak(GDBStub::BreakpointAddress bkpt);
-
- void SaveContext(ThreadContext32& ctx) override {}
- void SaveContext(ThreadContext64& ctx) override;
- void LoadContext(const ThreadContext32& ctx) override {}
- void LoadContext(const ThreadContext64& ctx) override;
-
-private:
- static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
-
- uc_engine* uc{};
- GDBStub::BreakpointAddress last_bkpt{};
- bool last_bkpt_hit = false;
- std::size_t core_index;
-};
-
-} // namespace Core
diff --git a/src/core/core.cpp b/src/core/core.cpp
index c2c0eec0b..30f5e1128 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -25,21 +25,20 @@
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/manager.h"
-#include "core/hle/service/lm/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
+#include "core/hle/service/time/time_manager.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/memory/cheat_engine.h"
@@ -91,37 +90,47 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
std::string dir_name;
std::string filename;
Common::SplitPath(path, &dir_name, &filename, nullptr);
+
if (filename == "00") {
const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
std::vector<FileSys::VirtualFile> concat;
- for (u8 i = 0; i < 0x10; ++i) {
- auto next = dir->GetFile(fmt::format("{:02X}", i));
- if (next != nullptr)
+
+ for (u32 i = 0; i < 0x10; ++i) {
+ const auto file_name = fmt::format("{:02X}", i);
+ auto next = dir->GetFile(file_name);
+
+ if (next != nullptr) {
concat.push_back(std::move(next));
- else {
- next = dir->GetFile(fmt::format("{:02x}", i));
- if (next != nullptr)
- concat.push_back(std::move(next));
- else
+ } else {
+ next = dir->GetFile(file_name);
+
+ if (next == nullptr) {
break;
+ }
+
+ concat.push_back(std::move(next));
}
}
- if (concat.empty())
+ if (concat.empty()) {
return nullptr;
+ }
- return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
+ return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(std::move(concat),
+ dir->GetName());
}
- if (Common::FS::IsDirectory(path))
- return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
+ if (Common::FS::IsDirectory(path)) {
+ return vfs->OpenFile(path + "/main", FileSys::Mode::Read);
+ }
return vfs->OpenFile(path, FileSys::Mode::Read);
}
+
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system},
- cpu_manager{system}, reporter{system}, applet_manager{system} {}
+ cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
ResultStatus Run() {
status = ResultStatus::Success;
@@ -144,12 +153,12 @@ struct System::Impl {
}
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
- LOG_DEBUG(HW_Memory, "initialized OK");
+ LOG_DEBUG(Core, "initialized OK");
device_memory = std::make_unique<Core::DeviceMemory>();
is_multicore = Settings::values.use_multi_core.GetValue();
- is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
+ is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
kernel.SetMulticore(is_multicore);
cpu_manager.SetMulticore(is_multicore);
@@ -178,17 +187,18 @@ struct System::Impl {
arp_manager.ResetAll();
telemetry_session = std::make_unique<Core::TelemetrySession>();
- service_manager = std::make_shared<Service::SM::ServiceManager>();
- Service::Init(service_manager, system);
- GDBStub::DeferStart();
-
- interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
gpu_core = VideoCore::CreateGPU(emu_window, system);
if (!gpu_core) {
return ResultStatus::ErrorVideoCore;
}
- gpu_core->Renderer().Rasterizer().SetupDirtyFlags();
+
+ service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
+ services = std::make_unique<Service::Services>(service_manager, system);
+ interrupt_manager = std::make_unique<Hardware::InterruptManager>(system);
+
+ // Initialize time manager, which must happen after kernel is created
+ time_manager.Initialize();
is_powered_on = true;
exit_lock = false;
@@ -203,9 +213,11 @@ struct System::Impl {
return ResultStatus::Success;
}
- ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
- const std::string& filepath) {
- app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
+ ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
+ std::size_t program_index) {
+ app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
+ program_index);
+
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
@@ -219,12 +231,12 @@ struct System::Impl {
return init_result;
}
- telemetry_session->AddInitialInfo(*app_loader);
+ telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
auto main_process =
Kernel::Process::Create(system, "main", Kernel::Process::ProcessType::Userland);
- const auto [load_result, load_parameters] = app_loader->Load(*main_process);
+ const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {
- LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
+ LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
Shutdown();
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
@@ -232,6 +244,7 @@ struct System::Impl {
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get());
+ kernel.InitializeCores();
// Initialize cheat engine
if (cheat_engine) {
@@ -253,8 +266,7 @@ struct System::Impl {
u64 title_id{0};
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
- LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
- static_cast<u32>(load_result));
+ LOG_ERROR(Core, "Failed to find title id for ROM (Error {})", load_result);
}
perf_stats = std::make_unique<PerfStats>(title_id);
// Reset counters and set time origin to current frame
@@ -280,8 +292,6 @@ struct System::Impl {
perf_stats->GetMeanFrametime());
}
- lm_manager.Flush();
-
is_powered_on = false;
exit_lock = false;
@@ -290,19 +300,17 @@ struct System::Impl {
}
// Shutdown emulation session
- GDBStub::Shutdown();
- Service::Shutdown();
+ services.reset();
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
- device_memory.reset();
// Close all CPU/threading state
cpu_manager.Shutdown();
// Shutdown kernel and core timing
- kernel.Shutdown();
core_timing.Shutdown();
+ kernel.Shutdown();
// Close app loader
app_loader.reset();
@@ -333,7 +341,7 @@ struct System::Impl {
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process.GetTitleID();
- FileSys::PatchManager pm{launch.title_id};
+ FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
launch.version = pm.GetGameVersion().value_or(0);
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
@@ -387,11 +395,14 @@ struct System::Impl {
/// Service State
Service::Glue::ARPManager arp_manager;
- Service::LM::Manager lm_manager{reporter};
+ Service::Time::TimeManager time_manager;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
+ /// Services
+ std::unique_ptr<Service::Services> services;
+
/// Telemetry session for this emulation session
std::unique_ptr<Core::TelemetrySession> telemetry_session;
@@ -407,6 +418,8 @@ struct System::Impl {
bool is_multicore{};
bool is_async_gpu{};
+ ExecuteProgramCallback execute_program_callback;
+
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{};
};
@@ -438,8 +451,17 @@ void System::InvalidateCpuInstructionCaches() {
impl->kernel.InvalidateAllInstructionCaches();
}
-System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
- return impl->Load(*this, emu_window, filepath);
+void System::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) {
+ impl->kernel.InvalidateCpuInstructionCacheRange(addr, size);
+}
+
+void System::Shutdown() {
+ impl->Shutdown();
+}
+
+System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
+ std::size_t program_index) {
+ return impl->Load(*this, emu_window, filepath, program_index);
}
bool System::IsPoweredOn() const {
@@ -467,11 +489,11 @@ const TelemetrySession& System::TelemetrySession() const {
}
ARM_Interface& System::CurrentArmInterface() {
- return impl->kernel.CurrentScheduler().GetCurrentThread()->ArmInterface();
+ return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
const ARM_Interface& System::CurrentArmInterface() const {
- return impl->kernel.CurrentScheduler().GetCurrentThread()->ArmInterface();
+ return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
@@ -480,14 +502,6 @@ std::size_t System::CurrentCoreIndex() const {
return core;
}
-Kernel::Scheduler& System::CurrentScheduler() {
- return impl->kernel.CurrentScheduler();
-}
-
-const Kernel::Scheduler& System::CurrentScheduler() const {
- return impl->kernel.CurrentScheduler();
-}
-
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}
@@ -496,22 +510,14 @@ const Kernel::PhysicalCore& System::CurrentPhysicalCore() const {
return impl->kernel.CurrentPhysicalCore();
}
-Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
- return impl->kernel.Scheduler(core_index);
-}
-
-const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
- return impl->kernel.Scheduler(core_index);
-}
-
/// Gets the global scheduler
-Kernel::GlobalScheduler& System::GlobalScheduler() {
- return impl->kernel.GlobalScheduler();
+Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() {
+ return impl->kernel.GlobalSchedulerContext();
}
/// Gets the global scheduler
-const Kernel::GlobalScheduler& System::GlobalScheduler() const {
- return impl->kernel.GlobalScheduler();
+const Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() const {
+ return impl->kernel.GlobalSchedulerContext();
}
Kernel::Process* System::CurrentProcess() {
@@ -531,15 +537,11 @@ const Kernel::Process* System::CurrentProcess() const {
}
ARM_Interface& System::ArmInterface(std::size_t core_index) {
- auto* thread = impl->kernel.Scheduler(core_index).GetCurrentThread();
- ASSERT(thread && !thread->IsHLEThread());
- return thread->ArmInterface();
+ return impl->kernel.PhysicalCore(core_index).ArmInterface();
}
const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
- auto* thread = impl->kernel.Scheduler(core_index).GetCurrentThread();
- ASSERT(thread && !thread->IsHLEThread());
- return thread->ArmInterface();
+ return impl->kernel.PhysicalCore(core_index).ArmInterface();
}
ExclusiveMonitor& System::Monitor() {
@@ -626,15 +628,19 @@ const std::string& System::GetStatusDetails() const {
return impl->status_details;
}
-Loader::AppLoader& System::GetAppLoader() const {
+Loader::AppLoader& System::GetAppLoader() {
+ return *impl->app_loader;
+}
+
+const Loader::AppLoader& System::GetAppLoader() const {
return *impl->app_loader;
}
-void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
+void System::SetFilesystem(FileSys::VirtualFilesystem vfs) {
impl->virtual_filesystem = std::move(vfs);
}
-std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
+FileSys::VirtualFilesystem System::GetFilesystem() const {
return impl->virtual_filesystem;
}
@@ -710,12 +716,12 @@ const Service::APM::Controller& System::GetAPMController() const {
return impl->apm_controller;
}
-Service::LM::Manager& System::GetLogManager() {
- return impl->lm_manager;
+Service::Time::TimeManager& System::GetTimeManager() {
+ return impl->time_manager;
}
-const Service::LM::Manager& System::GetLogManager() const {
- return impl->lm_manager;
+const Service::Time::TimeManager& System::GetTimeManager() const {
+ return impl->time_manager;
}
void System::SetExitLock(bool locked) {
@@ -734,14 +740,6 @@ const System::CurrentBuildProcessID& System::GetCurrentProcessBuildID() const {
return impl->build_id;
}
-System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
- return impl->Init(*this, emu_window);
-}
-
-void System::Shutdown() {
- impl->Shutdown();
-}
-
Service::SM::ServiceManager& System::ServiceManager() {
return *impl->service_manager;
}
@@ -772,4 +770,16 @@ bool System::IsMulticore() const {
return impl->is_multicore;
}
+void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) {
+ impl->execute_program_callback = std::move(callback);
+}
+
+void System::ExecuteProgram(std::size_t program_index) {
+ if (impl->execute_program_callback) {
+ impl->execute_program_callback(program_index);
+ } else {
+ LOG_CRITICAL(Core, "execute_program_callback must be initialized by the frontend");
+ }
+}
+
} // namespace Core
diff --git a/src/core/core.h b/src/core/core.h
index 5c6cfbffe..3a8e040c1 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -5,6 +5,7 @@
#pragma once
#include <cstddef>
+#include <functional>
#include <memory>
#include <string>
#include <vector>
@@ -25,11 +26,11 @@ class VfsFilesystem;
} // namespace FileSys
namespace Kernel {
-class GlobalScheduler;
+class GlobalSchedulerContext;
class KernelCore;
class PhysicalCore;
class Process;
-class Scheduler;
+class KScheduler;
} // namespace Kernel
namespace Loader {
@@ -61,14 +62,14 @@ namespace Glue {
class ARPManager;
}
-namespace LM {
-class Manager;
-} // namespace LM
-
namespace SM {
class ServiceManager;
} // namespace SM
+namespace Time {
+class TimeManager;
+} // namespace Time
+
} // namespace Service
namespace Tegra {
@@ -120,7 +121,7 @@ public:
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
- static System& GetInstance() {
+ [[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
return s_instance;
}
@@ -140,19 +141,19 @@ public:
* Run the OS and Application
* This function will start emulation and run the relevant devices
*/
- ResultStatus Run();
+ [[nodiscard]] ResultStatus Run();
/**
* Pause the OS and Application
* This function will pause emulation and stop the relevant devices
*/
- ResultStatus Pause();
+ [[nodiscard]] ResultStatus Pause();
/**
* Step the CPU one instruction
* @return Result status, indicating whether or not the operation succeeded.
*/
- ResultStatus SingleStep();
+ [[nodiscard]] ResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
@@ -161,6 +162,8 @@ public:
*/
void InvalidateCpuInstructionCaches();
+ void InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size);
+
/// Shutdown the emulated system.
void Shutdown();
@@ -169,22 +172,24 @@ public:
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param filepath String path to the executable application to load on the host file system.
+ * @param program_index Specifies the index within the container of the program to launch.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
- ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
+ [[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
+ std::size_t program_index = 0);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
* application).
* @returns True if the emulated system is powered on, otherwise false.
*/
- bool IsPoweredOn() const;
+ [[nodiscard]] bool IsPoweredOn() const;
/// Gets a reference to the telemetry session for this emulation session.
- Core::TelemetrySession& TelemetrySession();
+ [[nodiscard]] Core::TelemetrySession& TelemetrySession();
/// Gets a reference to the telemetry session for this emulation session.
- const Core::TelemetrySession& TelemetrySession() const;
+ [[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
@@ -193,181 +198,163 @@ public:
void PrepareReschedule(u32 core_index);
/// Gets and resets core performance statistics
- PerfStatsResults GetAndResetPerfStats();
+ [[nodiscard]] PerfStatsResults GetAndResetPerfStats();
/// Gets an ARM interface to the CPU core that is currently running
- ARM_Interface& CurrentArmInterface();
+ [[nodiscard]] ARM_Interface& CurrentArmInterface();
/// Gets an ARM interface to the CPU core that is currently running
- const ARM_Interface& CurrentArmInterface() const;
+ [[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
/// Gets the index of the currently running CPU core
- std::size_t CurrentCoreIndex() const;
-
- /// Gets the scheduler for the CPU core that is currently running
- Kernel::Scheduler& CurrentScheduler();
-
- /// Gets the scheduler for the CPU core that is currently running
- const Kernel::Scheduler& CurrentScheduler() const;
+ [[nodiscard]] std::size_t CurrentCoreIndex() const;
/// Gets the physical core for the CPU core that is currently running
- Kernel::PhysicalCore& CurrentPhysicalCore();
+ [[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
/// Gets the physical core for the CPU core that is currently running
- const Kernel::PhysicalCore& CurrentPhysicalCore() const;
+ [[nodiscard]] const Kernel::PhysicalCore& CurrentPhysicalCore() const;
/// Gets a reference to an ARM interface for the CPU core with the specified index
- ARM_Interface& ArmInterface(std::size_t core_index);
+ [[nodiscard]] ARM_Interface& ArmInterface(std::size_t core_index);
/// Gets a const reference to an ARM interface from the CPU core with the specified index
- const ARM_Interface& ArmInterface(std::size_t core_index) const;
+ [[nodiscard]] const ARM_Interface& ArmInterface(std::size_t core_index) const;
- CpuManager& GetCpuManager();
+ /// Gets a reference to the underlying CPU manager.
+ [[nodiscard]] CpuManager& GetCpuManager();
- const CpuManager& GetCpuManager() const;
+ /// Gets a const reference to the underlying CPU manager
+ [[nodiscard]] const CpuManager& GetCpuManager() const;
/// Gets a reference to the exclusive monitor
- ExclusiveMonitor& Monitor();
+ [[nodiscard]] ExclusiveMonitor& Monitor();
/// Gets a constant reference to the exclusive monitor
- const ExclusiveMonitor& Monitor() const;
+ [[nodiscard]] const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the system memory instance.
- Core::Memory::Memory& Memory();
+ [[nodiscard]] Core::Memory::Memory& Memory();
/// Gets a constant reference to the system memory instance.
- const Core::Memory::Memory& Memory() const;
+ [[nodiscard]] const Core::Memory::Memory& Memory() const;
/// Gets a mutable reference to the GPU interface
- Tegra::GPU& GPU();
+ [[nodiscard]] Tegra::GPU& GPU();
/// Gets an immutable reference to the GPU interface.
- const Tegra::GPU& GPU() const;
+ [[nodiscard]] const Tegra::GPU& GPU() const;
/// Gets a mutable reference to the renderer.
- VideoCore::RendererBase& Renderer();
+ [[nodiscard]] VideoCore::RendererBase& Renderer();
/// Gets an immutable reference to the renderer.
- const VideoCore::RendererBase& Renderer() const;
-
- /// Gets the scheduler for the CPU core with the specified index
- Kernel::Scheduler& Scheduler(std::size_t core_index);
-
- /// Gets the scheduler for the CPU core with the specified index
- const Kernel::Scheduler& Scheduler(std::size_t core_index) const;
+ [[nodiscard]] const VideoCore::RendererBase& Renderer() const;
/// Gets the global scheduler
- Kernel::GlobalScheduler& GlobalScheduler();
+ [[nodiscard]] Kernel::GlobalSchedulerContext& GlobalSchedulerContext();
/// Gets the global scheduler
- const Kernel::GlobalScheduler& GlobalScheduler() const;
+ [[nodiscard]] const Kernel::GlobalSchedulerContext& GlobalSchedulerContext() const;
/// Gets the manager for the guest device memory
- Core::DeviceMemory& DeviceMemory();
+ [[nodiscard]] Core::DeviceMemory& DeviceMemory();
/// Gets the manager for the guest device memory
- const Core::DeviceMemory& DeviceMemory() const;
+ [[nodiscard]] const Core::DeviceMemory& DeviceMemory() const;
/// Provides a pointer to the current process
- Kernel::Process* CurrentProcess();
+ [[nodiscard]] Kernel::Process* CurrentProcess();
/// Provides a constant pointer to the current process.
- const Kernel::Process* CurrentProcess() const;
+ [[nodiscard]] const Kernel::Process* CurrentProcess() const;
/// Provides a reference to the core timing instance.
- Timing::CoreTiming& CoreTiming();
+ [[nodiscard]] Timing::CoreTiming& CoreTiming();
/// Provides a constant reference to the core timing instance.
- const Timing::CoreTiming& CoreTiming() const;
+ [[nodiscard]] const Timing::CoreTiming& CoreTiming() const;
/// Provides a reference to the interrupt manager instance.
- Core::Hardware::InterruptManager& InterruptManager();
+ [[nodiscard]] Core::Hardware::InterruptManager& InterruptManager();
/// Provides a constant reference to the interrupt manager instance.
- const Core::Hardware::InterruptManager& InterruptManager() const;
+ [[nodiscard]] const Core::Hardware::InterruptManager& InterruptManager() const;
/// Provides a reference to the kernel instance.
- Kernel::KernelCore& Kernel();
+ [[nodiscard]] Kernel::KernelCore& Kernel();
/// Provides a constant reference to the kernel instance.
- const Kernel::KernelCore& Kernel() const;
+ [[nodiscard]] const Kernel::KernelCore& Kernel() const;
/// Provides a reference to the internal PerfStats instance.
- Core::PerfStats& GetPerfStats();
+ [[nodiscard]] Core::PerfStats& GetPerfStats();
/// Provides a constant reference to the internal PerfStats instance.
- const Core::PerfStats& GetPerfStats() const;
+ [[nodiscard]] const Core::PerfStats& GetPerfStats() const;
/// Provides a reference to the frame limiter;
- Core::FrameLimiter& FrameLimiter();
+ [[nodiscard]] Core::FrameLimiter& FrameLimiter();
/// Provides a constant referent to the frame limiter
- const Core::FrameLimiter& FrameLimiter() const;
+ [[nodiscard]] const Core::FrameLimiter& FrameLimiter() const;
/// Gets the name of the current game
- Loader::ResultStatus GetGameName(std::string& out) const;
+ [[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
void SetStatus(ResultStatus new_status, const char* details);
- const std::string& GetStatusDetails() const;
+ [[nodiscard]] const std::string& GetStatusDetails() const;
- Loader::AppLoader& GetAppLoader() const;
+ [[nodiscard]] Loader::AppLoader& GetAppLoader();
+ [[nodiscard]] const Loader::AppLoader& GetAppLoader() const;
- Service::SM::ServiceManager& ServiceManager();
- const Service::SM::ServiceManager& ServiceManager() const;
+ [[nodiscard]] Service::SM::ServiceManager& ServiceManager();
+ [[nodiscard]] const Service::SM::ServiceManager& ServiceManager() const;
- void SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs);
+ void SetFilesystem(FileSys::VirtualFilesystem vfs);
- std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
+ [[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const;
void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 0x20>& build_id, VAddr main_region_begin,
u64 main_region_size);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
-
void SetDefaultAppletFrontendSet();
- Service::AM::Applets::AppletManager& GetAppletManager();
-
- const Service::AM::Applets::AppletManager& GetAppletManager() const;
+ [[nodiscard]] Service::AM::Applets::AppletManager& GetAppletManager();
+ [[nodiscard]] const Service::AM::Applets::AppletManager& GetAppletManager() const;
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
- FileSys::ContentProvider& GetContentProvider();
-
- const FileSys::ContentProvider& GetContentProvider() const;
+ [[nodiscard]] FileSys::ContentProvider& GetContentProvider();
+ [[nodiscard]] const FileSys::ContentProvider& GetContentProvider() const;
- Service::FileSystem::FileSystemController& GetFileSystemController();
-
- const Service::FileSystem::FileSystemController& GetFileSystemController() const;
+ [[nodiscard]] Service::FileSystem::FileSystemController& GetFileSystemController();
+ [[nodiscard]] const Service::FileSystem::FileSystemController& GetFileSystemController() const;
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider);
void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
- const Reporter& GetReporter() const;
-
- Service::Glue::ARPManager& GetARPManager();
-
- const Service::Glue::ARPManager& GetARPManager() const;
+ [[nodiscard]] const Reporter& GetReporter() const;
- Service::APM::Controller& GetAPMController();
+ [[nodiscard]] Service::Glue::ARPManager& GetARPManager();
+ [[nodiscard]] const Service::Glue::ARPManager& GetARPManager() const;
- const Service::APM::Controller& GetAPMController() const;
+ [[nodiscard]] Service::APM::Controller& GetAPMController();
+ [[nodiscard]] const Service::APM::Controller& GetAPMController() const;
- Service::LM::Manager& GetLogManager();
-
- const Service::LM::Manager& GetLogManager() const;
+ [[nodiscard]] Service::Time::TimeManager& GetTimeManager();
+ [[nodiscard]] const Service::Time::TimeManager& GetTimeManager() const;
void SetExitLock(bool locked);
-
- bool GetExitLock() const;
+ [[nodiscard]] bool GetExitLock() const;
void SetCurrentProcessBuildID(const CurrentBuildProcessID& id);
-
- const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
+ [[nodiscard]] const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
/// Register a host thread as an emulated CPU Core.
void RegisterCoreThread(std::size_t id);
@@ -382,18 +369,27 @@ public:
void ExitDynarmicProfile();
/// Tells if system is running on multicore.
- bool IsMulticore() const;
+ [[nodiscard]] bool IsMulticore() const;
-private:
- System();
+ /// Type used for the frontend to designate a callback for System to re-launch the application
+ /// using a specified program index.
+ using ExecuteProgramCallback = std::function<void(std::size_t)>;
/**
- * Initialize the emulated system.
- * @param emu_window Reference to the host-system window used for video output and keyboard
- * input.
- * @return ResultStatus code, indicating if the operation succeeded.
+ * Registers a callback from the frontend for System to re-launch the application using a
+ * specified program index.
+ * @param callback Callback from the frontend to relaunch the application.
*/
- ResultStatus Init(Frontend::EmuWindow& emu_window);
+ void RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback);
+
+ /**
+ * Instructs the frontend to re-launch the application using the specified program_index.
+ * @param program_index Specifies the index within the application of the program to launch.
+ */
+ void ExecuteProgram(std::size_t program_index);
+
+private:
+ System();
struct Impl;
std::unique_ptr<Impl> impl;
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index e6c8461a5..874b5673a 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -49,6 +49,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
instance.on_thread_init();
instance.ThreadLoop();
+ MicroProfileOnThreadExit();
}
void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index b0b6036e4..77ff4c6fe 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -27,8 +27,8 @@ using TimedCallback =
/// Contains the characteristics of a particular event.
struct EventType {
- EventType(TimedCallback&& callback, std::string&& name)
- : callback{std::move(callback)}, name{std::move(name)} {}
+ explicit EventType(TimedCallback&& callback_, std::string&& name_)
+ : callback{std::move(callback_)}, name{std::move(name_)} {}
/// The event's callback function.
TimedCallback callback;
@@ -67,8 +67,8 @@ public:
void Shutdown();
/// Sets if emulation is multicore or single core, must be set before Initialize
- void SetMulticore(bool is_multicore) {
- this->is_multicore = is_multicore;
+ void SetMulticore(bool is_multicore_) {
+ is_multicore = is_multicore_;
}
/// Check if it's using host timing.
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index ef0bae556..8f04fb8f5 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -4,16 +4,16 @@
#include "common/fiber.h"
#include "common/microprofile.h"
+#include "common/scope_exit.h"
#include "common/thread.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
-#include "core/gdbstub/gdbstub.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
#include "video_core/gpu.h"
namespace Core {
@@ -109,28 +109,26 @@ void* CpuManager::GetStartFuncParamater() {
void CpuManager::MultiCoreRunGuestThread() {
auto& kernel = system.Kernel();
- {
- auto& sched = kernel.CurrentScheduler();
- sched.OnThreadStart();
- }
+ kernel.CurrentScheduler()->OnThreadStart();
+ auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
+ auto& host_context = thread->GetHostContext();
+ host_context->SetRewindPoint(GuestRewindFunction, this);
MultiCoreRunGuestLoop();
}
void CpuManager::MultiCoreRunGuestLoop() {
auto& kernel = system.Kernel();
- auto* thread = kernel.CurrentScheduler().GetCurrentThread();
+
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
- auto& arm_interface = thread->ArmInterface();
system.EnterDynarmicProfile();
while (!physical_core->IsInterrupted()) {
- arm_interface.Run();
+ physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
- arm_interface.ClearExclusiveState();
- auto& scheduler = kernel.CurrentScheduler();
- scheduler.TryDoContextSwitch();
+ physical_core->ArmInterface().ClearExclusiveState();
+ kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
@@ -139,25 +137,21 @@ void CpuManager::MultiCoreRunIdleThread() {
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
physical_core.Idle();
- auto& scheduler = kernel.CurrentScheduler();
- scheduler.TryDoContextSwitch();
+ kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
void CpuManager::MultiCoreRunSuspendThread() {
auto& kernel = system.Kernel();
- {
- auto& sched = kernel.CurrentScheduler();
- sched.OnThreadStart();
- }
+ kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto core = kernel.GetCurrentHostThreadID();
- auto& scheduler = kernel.CurrentScheduler();
- Kernel::Thread* current_thread = scheduler.GetCurrentThread();
+ auto& scheduler = *kernel.CurrentScheduler();
+ Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID());
- scheduler.TryDoContextSwitch();
+ scheduler.RescheduleCurrentCore();
}
}
@@ -205,32 +199,30 @@ void CpuManager::MultiCorePause(bool paused) {
void CpuManager::SingleCoreRunGuestThread() {
auto& kernel = system.Kernel();
- {
- auto& sched = kernel.CurrentScheduler();
- sched.OnThreadStart();
- }
+ kernel.CurrentScheduler()->OnThreadStart();
+ auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
+ auto& host_context = thread->GetHostContext();
+ host_context->SetRewindPoint(GuestRewindFunction, this);
SingleCoreRunGuestLoop();
}
void CpuManager::SingleCoreRunGuestLoop() {
auto& kernel = system.Kernel();
- auto* thread = kernel.CurrentScheduler().GetCurrentThread();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
- auto& arm_interface = thread->ArmInterface();
system.EnterDynarmicProfile();
if (!physical_core->IsInterrupted()) {
- arm_interface.Run();
+ physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
- thread->SetPhantomMode(true);
+ kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
- thread->SetPhantomMode(false);
- arm_interface.ClearExclusiveState();
+ kernel.SetIsPhantomModeForSingleCore(false);
+ physical_core->ArmInterface().ClearExclusiveState();
PreemptSingleCore();
auto& scheduler = kernel.Scheduler(current_core);
- scheduler.TryDoContextSwitch();
+ scheduler.RescheduleCurrentCore();
}
}
@@ -242,51 +234,53 @@ void CpuManager::SingleCoreRunIdleThread() {
system.CoreTiming().AddTicks(1000U);
idle_count++;
auto& scheduler = physical_core.Scheduler();
- scheduler.TryDoContextSwitch();
+ scheduler.RescheduleCurrentCore();
}
}
void CpuManager::SingleCoreRunSuspendThread() {
auto& kernel = system.Kernel();
- {
- auto& sched = kernel.CurrentScheduler();
- sched.OnThreadStart();
- }
+ kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto core = kernel.GetCurrentHostThreadID();
- auto& scheduler = kernel.CurrentScheduler();
- Kernel::Thread* current_thread = scheduler.GetCurrentThread();
+ auto& scheduler = *kernel.CurrentScheduler();
+ Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID());
- scheduler.TryDoContextSwitch();
+ scheduler.RescheduleCurrentCore();
}
}
void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
- std::size_t old_core = current_core;
- auto& scheduler = system.Kernel().Scheduler(old_core);
- Kernel::Thread* current_thread = scheduler.GetCurrentThread();
- if (idle_count >= 4 || from_running_enviroment) {
- if (!from_running_enviroment) {
- system.CoreTiming().Idle();
- idle_count = 0;
+ {
+ auto& kernel = system.Kernel();
+ auto& scheduler = kernel.Scheduler(current_core);
+ Kernel::KThread* current_thread = scheduler.GetCurrentThread();
+ if (idle_count >= 4 || from_running_enviroment) {
+ if (!from_running_enviroment) {
+ system.CoreTiming().Idle();
+ idle_count = 0;
+ }
+ kernel.SetIsPhantomModeForSingleCore(true);
+ system.CoreTiming().Advance();
+ kernel.SetIsPhantomModeForSingleCore(false);
}
- current_thread->SetPhantomMode(true);
- system.CoreTiming().Advance();
- current_thread->SetPhantomMode(false);
+ current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
+ system.CoreTiming().ResetTicks();
+ scheduler.Unload(scheduler.GetCurrentThread());
+
+ auto& next_scheduler = kernel.Scheduler(current_core);
+ Common::Fiber::YieldTo(current_thread->GetHostContext(), next_scheduler.ControlContext());
}
- current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
- system.CoreTiming().ResetTicks();
- scheduler.Unload();
- auto& next_scheduler = system.Kernel().Scheduler(current_core);
- Common::Fiber::YieldTo(current_thread->GetHostContext(), next_scheduler.ControlContext());
- /// May have changed scheduler
- auto& current_scheduler = system.Kernel().Scheduler(current_core);
- current_scheduler.Reload();
- auto* currrent_thread2 = current_scheduler.GetCurrentThread();
- if (!currrent_thread2->IsIdleThread()) {
- idle_count = 0;
+
+ // May have changed scheduler
+ {
+ auto& scheduler = system.Kernel().Scheduler(current_core);
+ scheduler.Reload(scheduler.GetCurrentThread());
+ if (!scheduler.IsIdle()) {
+ idle_count = 0;
+ }
}
}
@@ -328,7 +322,7 @@ void CpuManager::RunThread(std::size_t core) {
system.RegisterCoreThread(core);
std::string name;
if (is_multicore) {
- name = "yuzu:CoreCPUThread_" + std::to_string(core);
+ name = "yuzu:CPUCore_" + std::to_string(core);
} else {
name = "yuzu:CPUThread";
}
@@ -343,6 +337,16 @@ void CpuManager::RunThread(std::size_t core) {
data.initialized = true;
const bool sc_sync = !is_async_gpu && !is_multicore;
bool sc_sync_first_use = sc_sync;
+
+ // Cleanup
+ SCOPE_EXIT({
+ data.host_context->Exit();
+ data.enter_barrier.reset();
+ data.exit_barrier.reset();
+ data.initialized = false;
+ MicroProfileOnThreadExit();
+ });
+
/// Running
while (running_mode) {
data.is_running = false;
@@ -351,8 +355,13 @@ void CpuManager::RunThread(std::size_t core) {
system.GPU().ObtainContext();
sc_sync_first_use = false;
}
- auto& scheduler = system.Kernel().CurrentScheduler();
- Kernel::Thread* current_thread = scheduler.GetCurrentThread();
+
+ // Abort if emulation was killed before the session really starts
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+
+ auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, current_thread->GetHostContext());
data.is_running = false;
@@ -360,11 +369,6 @@ void CpuManager::RunThread(std::size_t core) {
data.exit_barrier->Wait();
data.is_paused = false;
}
- /// Time to cleanup
- data.host_context->Exit();
- data.enter_barrier.reset();
- data.exit_barrier.reset();
- data.initialized = false;
}
} // namespace Core
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index dc591c730..ad116dcc0 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -23,7 +23,6 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
-#include "core/core.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
#include "core/crypto/partition_data_manager.h"
@@ -144,6 +143,7 @@ u64 GetSignatureTypeDataSize(SignatureType type) {
return 0x3C;
}
UNREACHABLE();
+ return 0;
}
u64 GetSignatureTypePaddingSize(SignatureType type) {
@@ -158,6 +158,7 @@ u64 GetSignatureTypePaddingSize(SignatureType type) {
return 0x40;
}
UNREACHABLE();
+ return 0;
}
SignatureType Ticket::GetSignatureType() const {
@@ -170,8 +171,7 @@ SignatureType Ticket::GetSignatureType() const {
if (const auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->sig_type;
}
-
- UNREACHABLE();
+ throw std::bad_variant_access{};
}
TicketData& Ticket::GetData() {
@@ -184,8 +184,7 @@ TicketData& Ticket::GetData() {
if (auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
-
- UNREACHABLE();
+ throw std::bad_variant_access{};
}
const TicketData& Ticket::GetData() const {
@@ -198,8 +197,7 @@ const TicketData& Ticket::GetData() const {
if (const auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
-
- UNREACHABLE();
+ throw std::bad_variant_access{};
}
u64 Ticket::GetSize() const {
@@ -412,7 +410,7 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
// Combine sources and seed
for (auto& source : sd_key_sources) {
for (std::size_t i = 0; i < source.size(); ++i) {
- source[i] ^= sd_seed[i & 0xF];
+ source[i] = static_cast<u8>(source[i] ^ sd_seed[i & 0xF]);
}
}
@@ -570,6 +568,11 @@ KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
+
+ if (!Common::FS::Exists(yuzu_keys_dir)) {
+ Common::FS::CreateDir(yuzu_keys_dir);
+ }
+
if (Settings::values.use_dev_keys) {
dev_mode = true;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
@@ -1022,10 +1025,10 @@ void KeyManager::DeriveBase() {
}
}
-void KeyManager::DeriveETicket(PartitionDataManager& data) {
+void KeyManager::DeriveETicket(PartitionDataManager& data,
+ const FileSys::ContentProvider& provider) {
// ETicket keys
- const auto es = Core::System::GetInstance().GetContentProvider().GetEntry(
- 0x0100000000000033, FileSys::ContentRecordType::Program);
+ const auto es = provider.GetEntry(0x0100000000000033, FileSys::ContentRecordType::Program);
if (es == nullptr) {
return;
diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h
index 321b75323..0a7220286 100644
--- a/src/core/crypto/key_manager.h
+++ b/src/core/crypto/key_manager.h
@@ -20,6 +20,10 @@ namespace Common::FS {
class IOFile;
}
+namespace FileSys {
+class ContentProvider;
+}
+
namespace Loader {
enum class ResultStatus : u16;
}
@@ -252,7 +256,7 @@ public:
bool BaseDeriveNecessary() const;
void DeriveBase();
- void DeriveETicket(PartitionDataManager& data);
+ void DeriveETicket(PartitionDataManager& data, const FileSys::ContentProvider& provider);
void PopulateTickets();
void SynthesizeTickets();
diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp
index 46136d04a..5f1c86a09 100644
--- a/src/core/crypto/partition_data_manager.cpp
+++ b/src/core/crypto/partition_data_manager.cpp
@@ -26,6 +26,7 @@
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_vector.h"
+#include "core/loader/loader.h"
using Common::AsArray;
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
index 9ffda2e14..7c6304ff0 100644
--- a/src/core/file_sys/bis_factory.cpp
+++ b/src/core/file_sys/bis_factory.cpp
@@ -4,11 +4,10 @@
#include <fmt/format.h>
#include "common/file_util.h"
-#include "core/core.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
-#include "core/settings.h"
+#include "core/file_sys/vfs.h"
namespace FileSys {
@@ -82,11 +81,11 @@ VirtualDir BISFactory::OpenPartition(BisPartitionId id) const {
}
}
-VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const {
+VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id,
+ VirtualFilesystem file_system) const {
auto& keys = Core::Crypto::KeyManager::Instance();
- Core::Crypto::PartitionDataManager pdm{
- Core::System::GetInstance().GetFilesystem()->OpenDirectory(
- Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)};
+ Core::Crypto::PartitionDataManager pdm{file_system->OpenDirectory(
+ Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)};
keys.PopulateFromPartitionData(pdm);
switch (id) {
diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h
index 8f0451c98..136485881 100644
--- a/src/core/file_sys/bis_factory.h
+++ b/src/core/file_sys/bis_factory.h
@@ -6,7 +6,8 @@
#include <memory>
-#include "core/file_sys/vfs.h"
+#include "common/common_types.h"
+#include "core/file_sys/vfs_types.h"
namespace FileSys {
@@ -51,7 +52,7 @@ public:
VirtualDir GetModificationDumpRoot(u64 title_id) const;
VirtualDir OpenPartition(BisPartitionId id) const;
- VirtualFile OpenPartitionStorage(BisPartitionId id) const;
+ VirtualFile OpenPartitionStorage(BisPartitionId id, VirtualFilesystem file_system) const;
VirtualDir GetImageDirectory() const;
diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp
index 664a47e7f..8dee5590b 100644
--- a/src/core/file_sys/card_image.cpp
+++ b/src/core/file_sys/card_image.cpp
@@ -8,11 +8,11 @@
#include <fmt/ostream.h>
#include "common/logging/log.h"
+#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
-#include "core/file_sys/romfs.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
@@ -29,9 +29,10 @@ constexpr std::array partition_names{
"logo",
};
-XCI::XCI(VirtualFile file_)
+XCI::XCI(VirtualFile file_, std::size_t program_index)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
- partitions(partition_names.size()), partitions_raw(partition_names.size()) {
+ partitions(partition_names.size()),
+ partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorBadXCIHeader;
return;
@@ -61,7 +62,8 @@ XCI::XCI(VirtualFile file_)
}
secure_partition = std::make_shared<NSP>(
- main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]));
+ main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]),
+ program_index);
ncas = secure_partition->GetNCAsCollapsed();
program =
diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h
index e1b136426..4960e90fe 100644
--- a/src/core/file_sys/card_image.h
+++ b/src/core/file_sys/card_image.h
@@ -9,9 +9,12 @@
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/crypto/key_manager.h"
#include "core/file_sys/vfs.h"
+namespace Core::Crypto {
+class KeyManager;
+}
+
namespace Loader {
enum class ResultStatus : u16;
}
@@ -75,7 +78,7 @@ enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
class XCI : public ReadOnlyVfsDirectory {
public:
- explicit XCI(VirtualFile file);
+ explicit XCI(VirtualFile file, std::size_t program_index = 0);
~XCI() override;
Loader::ResultStatus GetStatus() const;
@@ -140,6 +143,6 @@ private:
u64 update_normal_partition_end;
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
+ Core::Crypto::KeyManager& keys;
};
} // namespace FileSys
diff --git a/src/core/file_sys/common_funcs.h b/src/core/file_sys/common_funcs.h
new file mode 100644
index 000000000..7ed97aa50
--- /dev/null
+++ b/src/core/file_sys/common_funcs.h
@@ -0,0 +1,56 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace FileSys {
+
+constexpr u64 AOC_TITLE_ID_MASK = 0x7FF;
+constexpr u64 AOC_TITLE_ID_OFFSET = 0x1000;
+constexpr u64 BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
+
+/**
+ * Gets the base title ID from a given title ID.
+ *
+ * @param title_id The title ID.
+ * @returns The base title ID.
+ */
+[[nodiscard]] constexpr u64 GetBaseTitleID(u64 title_id) {
+ return title_id & BASE_TITLE_ID_MASK;
+}
+
+/**
+ * Gets the base title ID with a program index offset from a given title ID.
+ *
+ * @param title_id The title ID.
+ * @param program_index The program index.
+ * @returns The base title ID with a program index offset.
+ */
+[[nodiscard]] constexpr u64 GetBaseTitleIDWithProgramIndex(u64 title_id, u64 program_index) {
+ return GetBaseTitleID(title_id) + program_index;
+}
+
+/**
+ * Gets the AOC (Add-On Content) base title ID from a given title ID.
+ *
+ * @param title_id The title ID.
+ * @returns The AOC base title ID.
+ */
+[[nodiscard]] constexpr u64 GetAOCBaseTitleID(u64 title_id) {
+ return GetBaseTitleID(title_id) + AOC_TITLE_ID_OFFSET;
+}
+
+/**
+ * Gets the AOC (Add-On Content) ID from a given AOC title ID.
+ *
+ * @param aoc_title_id The AOC title ID.
+ * @returns The AOC ID.
+ */
+[[nodiscard]] constexpr u64 GetAOCID(u64 aoc_title_id) {
+ return aoc_title_id & AOC_TITLE_ID_MASK;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index 5039341c7..d12218fc2 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -10,10 +10,10 @@
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"
+#include "core/crypto/key_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_patch.h"
#include "core/file_sys/partition_filesystem.h"
-#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
@@ -43,17 +43,17 @@ static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct IVFCHeader {
u32_le magic;
u32_le magic_number;
- INSERT_UNION_PADDING_BYTES(8);
+ INSERT_PADDING_BYTES_NOINIT(8);
std::array<IVFCLevel, 6> levels;
- INSERT_UNION_PADDING_BYTES(64);
+ INSERT_PADDING_BYTES_NOINIT(64);
};
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
struct NCASectionHeaderBlock {
- INSERT_UNION_PADDING_BYTES(3);
+ INSERT_PADDING_BYTES_NOINIT(3);
NCASectionFilesystemType filesystem_type;
NCASectionCryptoType crypto_type;
- INSERT_UNION_PADDING_BYTES(3);
+ INSERT_PADDING_BYTES_NOINIT(3);
};
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
@@ -61,7 +61,7 @@ struct NCASectionRaw {
NCASectionHeaderBlock header;
std::array<u8, 0x138> block_data;
std::array<u8, 0x8> section_ctr;
- INSERT_UNION_PADDING_BYTES(0xB8);
+ INSERT_PADDING_BYTES_NOINIT(0xB8);
};
static_assert(sizeof(NCASectionRaw) == 0x200, "NCASectionRaw has incorrect size.");
@@ -69,19 +69,19 @@ struct PFS0Superblock {
NCASectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
- INSERT_UNION_PADDING_BYTES(4);
+ INSERT_PADDING_BYTES_NOINIT(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
- INSERT_UNION_PADDING_BYTES(0x1B0);
+ INSERT_PADDING_BYTES_NOINIT(0x1B0);
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
- INSERT_UNION_PADDING_BYTES(0x118);
+ INSERT_PADDING_BYTES_NOINIT(0x118);
};
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
@@ -89,19 +89,19 @@ struct BKTRHeader {
u64_le offset;
u64_le size;
u32_le magic;
- INSERT_UNION_PADDING_BYTES(0x4);
+ INSERT_PADDING_BYTES_NOINIT(0x4);
u32_le number_entries;
- INSERT_UNION_PADDING_BYTES(0x4);
+ INSERT_PADDING_BYTES_NOINIT(0x4);
};
static_assert(sizeof(BKTRHeader) == 0x20, "BKTRHeader has incorrect size.");
struct BKTRSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
- INSERT_UNION_PADDING_BYTES(0x18);
+ INSERT_PADDING_BYTES_NOINIT(0x18);
BKTRHeader relocation;
BKTRHeader subsection;
- INSERT_UNION_PADDING_BYTES(0xC0);
+ INSERT_PADDING_BYTES_NOINIT(0xC0);
};
static_assert(sizeof(BKTRSuperblock) == 0x200, "BKTRSuperblock has incorrect size.");
@@ -119,7 +119,8 @@ static bool IsValidNCA(const NCAHeader& header) {
}
NCA::NCA(VirtualFile file_, VirtualFile bktr_base_romfs_, u64 bktr_base_ivfc_offset)
- : file(std::move(file_)), bktr_base_romfs(std::move(bktr_base_romfs_)) {
+ : file(std::move(file_)),
+ bktr_base_romfs(std::move(bktr_base_romfs_)), keys{Core::Crypto::KeyManager::Instance()} {
if (file == nullptr) {
status = Loader::ResultStatus::ErrorNullFile;
return;
@@ -322,7 +323,7 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low});
subsection_buckets.back().entries.push_back({size, {0}, 0});
- std::optional<Core::Crypto::Key128> key = {};
+ std::optional<Core::Crypto::Key128> key;
if (encrypted) {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
@@ -409,8 +410,9 @@ u8 NCA::GetCryptoRevision() const {
std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
- if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
- return {};
+ if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index)) {
+ return std::nullopt;
+ }
std::vector<u8> key_area(header.key_area.begin(), header.key_area.end());
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
@@ -419,15 +421,17 @@ std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type
cipher.Transcode(key_area.data(), key_area.size(), key_area.data(), Core::Crypto::Op::Decrypt);
Core::Crypto::Key128 out;
- if (type == NCASectionCryptoType::XTS)
+ if (type == NCASectionCryptoType::XTS) {
std::copy(key_area.begin(), key_area.begin() + 0x10, out.begin());
- else if (type == NCASectionCryptoType::CTR || type == NCASectionCryptoType::BKTR)
+ } else if (type == NCASectionCryptoType::CTR || type == NCASectionCryptoType::BKTR) {
std::copy(key_area.begin() + 0x20, key_area.begin() + 0x30, out.begin());
- else
+ } else {
LOG_CRITICAL(Crypto, "Called GetKeyAreaKey on invalid NCASectionCryptoType type={:02X}",
- static_cast<u8>(type));
+ type);
+ }
+
u128 out_128{};
- memcpy(out_128.data(), out.data(), 16);
+ std::memcpy(out_128.data(), out.data(), sizeof(u128));
LOG_TRACE(Crypto, "called with crypto_rev={:02X}, kak_index={:02X}, key={:016X}{:016X}",
master_key_id, header.key_index, out_128[1], out_128[0]);
@@ -441,18 +445,18 @@ std::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
- return {};
+ return std::nullopt;
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
- return {};
+ return std::nullopt;
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
- return {};
+ return std::nullopt;
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
@@ -476,7 +480,7 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
case NCASectionCryptoType::BKTR:
LOG_TRACE(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
- std::optional<Core::Crypto::Key128> key = {};
+ std::optional<Core::Crypto::Key128> key;
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
@@ -506,7 +510,7 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
// TODO(DarkLordZach): Find a test case for XTS-encrypted NCAs
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
- static_cast<u8>(s_header.raw.header.crypto_type));
+ s_header.raw.header.crypto_type);
return nullptr;
}
}
@@ -515,15 +519,17 @@ Loader::ResultStatus NCA::GetStatus() const {
return status;
}
-std::vector<std::shared_ptr<VfsFile>> NCA::GetFiles() const {
- if (status != Loader::ResultStatus::Success)
+std::vector<VirtualFile> NCA::GetFiles() const {
+ if (status != Loader::ResultStatus::Success) {
return {};
+ }
return files;
}
-std::vector<std::shared_ptr<VfsDirectory>> NCA::GetSubdirectories() const {
- if (status != Loader::ResultStatus::Success)
+std::vector<VirtualDir> NCA::GetSubdirectories() const {
+ if (status != Loader::ResultStatus::Success) {
return {};
+ }
return dirs;
}
@@ -531,7 +537,7 @@ std::string NCA::GetName() const {
return file->GetName();
}
-std::shared_ptr<VfsDirectory> NCA::GetParentDirectory() const {
+VirtualDir NCA::GetParentDirectory() const {
return file->GetContainingDirectory();
}
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index d25cbcf91..e9eccdea3 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -82,7 +82,7 @@ struct NCAHeader {
};
static_assert(sizeof(NCAHeader) == 0x400, "NCAHeader has incorrect size.");
-inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
+inline bool IsDirectoryExeFS(const VirtualDir& pfs) {
// According to switchbrew, an exefs must only contain these two files:
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
}
@@ -104,10 +104,10 @@ public:
Loader::ResultStatus GetStatus() const;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ std::vector<VirtualFile> GetFiles() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
+ VirtualDir GetParentDirectory() const override;
NCAContentType GetType() const;
u64 GetTitleId() const;
@@ -158,7 +158,7 @@ private:
bool encrypted = false;
bool is_update = false;
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
+ Core::Crypto::KeyManager& keys;
};
} // namespace FileSys
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index 63cd2eead..b0a130345 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -5,6 +5,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
+#include "core/file_sys/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index e37b2fadf..403c4219a 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -10,7 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
namespace FileSys {
@@ -83,7 +83,7 @@ enum class Language : u8 {
Italian = 7,
Dutch = 8,
CanadianFrench = 9,
- Portugese = 10,
+ Portuguese = 10,
Russian = 11,
Korean = 12,
Taiwanese = 13,
diff --git a/src/core/file_sys/fsmitm_romfsbuild.cpp b/src/core/file_sys/fsmitm_romfsbuild.cpp
index 2aff2708a..c52fafb6f 100644
--- a/src/core/file_sys/fsmitm_romfsbuild.cpp
+++ b/src/core/file_sys/fsmitm_romfsbuild.cpp
@@ -266,8 +266,9 @@ std::multimap<u64, VirtualFile> RomFSBuildContext::Build() {
cur_file->offset = file_partition_size;
file_partition_size += cur_file->size;
cur_file->entry_offset = entry_offset;
- entry_offset += sizeof(RomFSFileEntry) +
- Common::AlignUp(cur_file->path_len - cur_file->cur_path_ofs, 4);
+ entry_offset +=
+ static_cast<u32>(sizeof(RomFSFileEntry) +
+ Common::AlignUp(cur_file->path_len - cur_file->cur_path_ofs, 4));
prev_file = cur_file;
}
// Assign deferred parent/sibling ownership.
@@ -284,8 +285,9 @@ std::multimap<u64, VirtualFile> RomFSBuildContext::Build() {
for (const auto& it : directories) {
cur_dir = it.second;
cur_dir->entry_offset = entry_offset;
- entry_offset += sizeof(RomFSDirectoryEntry) +
- Common::AlignUp(cur_dir->path_len - cur_dir->cur_path_ofs, 4);
+ entry_offset +=
+ static_cast<u32>(sizeof(RomFSDirectoryEntry) +
+ Common::AlignUp(cur_dir->path_len - cur_dir->cur_path_ofs, 4));
}
// Assign deferred parent/sibling ownership.
for (auto it = directories.rbegin(); it->second != root; ++it) {
diff --git a/src/core/file_sys/ips_layer.cpp b/src/core/file_sys/ips_layer.cpp
index a08a70efd..a6101f1c0 100644
--- a/src/core/file_sys/ips_layer.cpp
+++ b/src/core/file_sys/ips_layer.cpp
@@ -245,9 +245,11 @@ void IPSwitchCompiler::Parse() {
// Read rest of patch
while (true) {
- if (i + 1 >= lines.size())
+ if (i + 1 >= lines.size()) {
break;
- const auto patch_line = lines[++i];
+ }
+
+ const auto& patch_line = lines[++i];
// Start of new patch
if (StartsWith(patch_line, "@enabled") || StartsWith(patch_line, "@disabled")) {
@@ -297,7 +299,7 @@ void IPSwitchCompiler::Parse() {
patch_text->GetName(), offset, Common::HexToString(replace));
}
- patch.records.insert_or_assign(offset, std::move(replace));
+ patch.records.insert_or_assign(static_cast<u32>(offset), std::move(replace));
}
patches.push_back(std::move(patch));
diff --git a/src/core/file_sys/kernel_executable.cpp b/src/core/file_sys/kernel_executable.cpp
index 76313679d..ef93ef3ed 100644
--- a/src/core/file_sys/kernel_executable.cpp
+++ b/src/core/file_sys/kernel_executable.cpp
@@ -2,9 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cstring>
+
#include "common/string_util.h"
#include "core/file_sys/kernel_executable.h"
#include "core/file_sys/vfs_offset.h"
+#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/kernel_executable.h b/src/core/file_sys/kernel_executable.h
index 324a57384..044c554d3 100644
--- a/src/core/file_sys/kernel_executable.h
+++ b/src/core/file_sys/kernel_executable.h
@@ -4,10 +4,17 @@
#pragma once
+#include <array>
+#include <vector>
+
#include "common/common_funcs.h"
+#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs_types.h"
-#include "core/loader/loader.h"
+
+namespace Loader {
+enum class ResultStatus : u16;
+}
namespace FileSys {
diff --git a/src/core/file_sys/nca_metadata.cpp b/src/core/file_sys/nca_metadata.cpp
index 93d0df6b9..3596541b2 100644
--- a/src/core/file_sys/nca_metadata.cpp
+++ b/src/core/file_sys/nca_metadata.cpp
@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/vfs.h"
namespace FileSys {
@@ -107,7 +108,7 @@ std::vector<u8> CNMT::Serialize() const {
memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader));
}
- auto offset = header.table_offset;
+ u64_le offset = header.table_offset;
for (const auto& rec : content_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord));
diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h
index 1f82fff0a..53535e5f5 100644
--- a/src/core/file_sys/nca_metadata.h
+++ b/src/core/file_sys/nca_metadata.h
@@ -10,7 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
namespace FileSys {
class CNMT;
diff --git a/src/core/file_sys/nca_patch.cpp b/src/core/file_sys/nca_patch.cpp
index fe7375e84..a65ec6798 100644
--- a/src/core/file_sys/nca_patch.cpp
+++ b/src/core/file_sys/nca_patch.cpp
@@ -12,6 +12,49 @@
#include "core/file_sys/nca_patch.h"
namespace FileSys {
+namespace {
+template <bool Subsection, typename BlockType, typename BucketType>
+std::pair<std::size_t, std::size_t> SearchBucketEntry(u64 offset, const BlockType& block,
+ const BucketType& buckets) {
+ if constexpr (Subsection) {
+ const auto& last_bucket = buckets[block.number_buckets - 1];
+ if (offset >= last_bucket.entries[last_bucket.number_entries].address_patch) {
+ return {block.number_buckets - 1, last_bucket.number_entries};
+ }
+ } else {
+ ASSERT_MSG(offset <= block.size, "Offset is out of bounds in BKTR relocation block.");
+ }
+
+ std::size_t bucket_id = std::count_if(
+ block.base_offsets.begin() + 1, block.base_offsets.begin() + block.number_buckets,
+ [&offset](u64 base_offset) { return base_offset <= offset; });
+
+ const auto& bucket = buckets[bucket_id];
+
+ if (bucket.number_entries == 1) {
+ return {bucket_id, 0};
+ }
+
+ std::size_t low = 0;
+ std::size_t mid = 0;
+ std::size_t high = bucket.number_entries - 1;
+ while (low <= high) {
+ mid = (low + high) / 2;
+ if (bucket.entries[mid].address_patch > offset) {
+ high = mid - 1;
+ } else {
+ if (mid == bucket.number_entries - 1 ||
+ bucket.entries[mid + 1].address_patch > offset) {
+ return {bucket_id, mid};
+ }
+
+ low = mid + 1;
+ }
+ }
+ UNREACHABLE_MSG("Offset could not be found in BKTR block.");
+ return {0, 0};
+}
+} // Anonymous namespace
BKTR::BKTR(VirtualFile base_romfs_, VirtualFile bktr_romfs_, RelocationBlock relocation_,
std::vector<RelocationBucket> relocation_buckets_, SubsectionBlock subsection_,
@@ -110,46 +153,6 @@ std::size_t BKTR::Read(u8* data, std::size_t length, std::size_t offset) const {
return raw_read;
}
-template <bool Subsection, typename BlockType, typename BucketType>
-std::pair<std::size_t, std::size_t> BKTR::SearchBucketEntry(u64 offset, BlockType block,
- BucketType buckets) const {
- if constexpr (Subsection) {
- const auto last_bucket = buckets[block.number_buckets - 1];
- if (offset >= last_bucket.entries[last_bucket.number_entries].address_patch)
- return {block.number_buckets - 1, last_bucket.number_entries};
- } else {
- ASSERT_MSG(offset <= block.size, "Offset is out of bounds in BKTR relocation block.");
- }
-
- std::size_t bucket_id = std::count_if(
- block.base_offsets.begin() + 1, block.base_offsets.begin() + block.number_buckets,
- [&offset](u64 base_offset) { return base_offset <= offset; });
-
- const auto bucket = buckets[bucket_id];
-
- if (bucket.number_entries == 1)
- return {bucket_id, 0};
-
- std::size_t low = 0;
- std::size_t mid = 0;
- std::size_t high = bucket.number_entries - 1;
- while (low <= high) {
- mid = (low + high) / 2;
- if (bucket.entries[mid].address_patch > offset) {
- high = mid - 1;
- } else {
- if (mid == bucket.number_entries - 1 ||
- bucket.entries[mid + 1].address_patch > offset) {
- return {bucket_id, mid};
- }
-
- low = mid + 1;
- }
- }
-
- UNREACHABLE_MSG("Offset could not be found in BKTR block.");
-}
-
RelocationEntry BKTR::GetRelocationEntry(u64 offset) const {
const auto res = SearchBucketEntry<false>(offset, relocation, relocation_buckets);
return relocation_buckets[res.first].entries[res.second];
@@ -188,7 +191,7 @@ bool BKTR::Resize(std::size_t new_size) {
return false;
}
-std::shared_ptr<VfsDirectory> BKTR::GetContainingDirectory() const {
+VirtualDir BKTR::GetContainingDirectory() const {
return base_romfs->GetContainingDirectory();
}
diff --git a/src/core/file_sys/nca_patch.h b/src/core/file_sys/nca_patch.h
index 8e64e8378..503cf473e 100644
--- a/src/core/file_sys/nca_patch.h
+++ b/src/core/file_sys/nca_patch.h
@@ -106,7 +106,7 @@ public:
bool Resize(std::size_t new_size) override;
- std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
+ VirtualDir GetContainingDirectory() const override;
bool IsWritable() const override;
@@ -117,10 +117,6 @@ public:
bool Rename(std::string_view name) override;
private:
- template <bool Subsection, typename BlockType, typename BucketType>
- std::pair<std::size_t, std::size_t> SearchBucketEntry(u64 offset, BlockType block,
- BucketType buckets) const;
-
RelocationEntry GetRelocationEntry(u64 offset) const;
RelocationEntry GetNextRelocationEntry(u64 offset) const;
diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp
index 846986736..48a2ed4d4 100644
--- a/src/core/file_sys/partition_filesystem.cpp
+++ b/src/core/file_sys/partition_filesystem.cpp
@@ -21,7 +21,7 @@ bool PartitionFilesystem::Header::HasValidMagicValue() const {
magic == Common::MakeMagic('P', 'F', 'S', '0');
}
-PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
+PartitionFilesystem::PartitionFilesystem(VirtualFile file) {
// At least be as large as the header
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::ErrorBadPFSHeader;
@@ -89,11 +89,11 @@ std::map<std::string, u64> PartitionFilesystem::GetFileSizes() const {
return sizes;
}
-std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
+std::vector<VirtualFile> PartitionFilesystem::GetFiles() const {
return pfs_files;
}
-std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
+std::vector<VirtualDir> PartitionFilesystem::GetSubdirectories() const {
return {};
}
@@ -101,7 +101,7 @@ std::string PartitionFilesystem::GetName() const {
return is_hfs ? "HFS0" : "PFS0";
}
-std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const {
+VirtualDir PartitionFilesystem::GetParentDirectory() const {
// TODO(DarkLordZach): Add support for nested containers.
return nullptr;
}
diff --git a/src/core/file_sys/partition_filesystem.h b/src/core/file_sys/partition_filesystem.h
index 279193b19..0f831148e 100644
--- a/src/core/file_sys/partition_filesystem.h
+++ b/src/core/file_sys/partition_filesystem.h
@@ -24,7 +24,7 @@ namespace FileSys {
*/
class PartitionFilesystem : public ReadOnlyVfsDirectory {
public:
- explicit PartitionFilesystem(std::shared_ptr<VfsFile> file);
+ explicit PartitionFilesystem(VirtualFile file);
~PartitionFilesystem() override;
Loader::ResultStatus GetStatus() const;
@@ -32,10 +32,10 @@ public:
std::map<std::string, u64> GetFileOffsets() const;
std::map<std::string, u64> GetFileSizes() const;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ std::vector<VirtualFile> GetFiles() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
+ VirtualDir GetParentDirectory() const override;
void PrintDebugInfo() const;
private:
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 729dbb5f4..7c3284df8 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -12,6 +12,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
+#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/ips_layer.h"
@@ -27,30 +28,38 @@
#include "core/settings.h"
namespace FileSys {
+namespace {
-constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
-constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
+constexpr u32 SINGLE_BYTE_MODULUS = 0x100;
constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
"main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2",
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
};
-std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
+enum class TitleVersionFormat : u8 {
+ ThreeElements, ///< vX.Y.Z
+ FourElements, ///< vX.Y.Z.W
+};
+
+std::string FormatTitleVersion(u32 version,
+ TitleVersionFormat format = TitleVersionFormat::ThreeElements) {
std::array<u8, sizeof(u32)> bytes{};
- bytes[0] = version % SINGLE_BYTE_MODULUS;
+ bytes[0] = static_cast<u8>(version % SINGLE_BYTE_MODULUS);
for (std::size_t i = 1; i < bytes.size(); ++i) {
version /= SINGLE_BYTE_MODULUS;
- bytes[i] = version % SINGLE_BYTE_MODULUS;
+ bytes[i] = static_cast<u8>(version % SINGLE_BYTE_MODULUS);
}
- if (format == TitleVersionFormat::FourElements)
+ if (format == TitleVersionFormat::FourElements) {
return fmt::format("v{}.{}.{}.{}", bytes[3], bytes[2], bytes[1], bytes[0]);
+ }
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
}
-std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
- std::string_view name) {
+// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
+// doesn't have a directory with name.
+VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name) {
#ifdef _WIN32
return dir->GetSubdirectory(name);
#else
@@ -66,7 +75,47 @@ std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<Vfs
#endif
}
-PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
+std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
+ u64 title_id, const PatchManager::BuildID& build_id_, const VirtualDir& base_path, bool upper) {
+ const auto build_id_raw = Common::HexToString(build_id_, upper);
+ const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
+ const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
+
+ if (file == nullptr) {
+ LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ std::vector<u8> data(file->GetSize());
+ if (file->Read(data.data(), data.size()) != data.size()) {
+ LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ const Core::Memory::TextCheatParser parser;
+ return parser.Parse(std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
+}
+
+void AppendCommaIfNotEmpty(std::string& to, std::string_view with) {
+ if (to.empty()) {
+ to += with;
+ } else {
+ to += ", ";
+ to += with;
+ }
+}
+
+bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
+ return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty());
+}
+} // Anonymous namespace
+
+PatchManager::PatchManager(u64 title_id_,
+ const Service::FileSystem::FileSystemController& fs_controller_,
+ const ContentProvider& content_provider_)
+ : title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
PatchManager::~PatchManager() = default;
@@ -82,34 +131,30 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
- const auto dump_dir =
- Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
+ const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
}
}
- const auto& installed = Core::System::GetInstance().GetContentProvider();
-
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
- const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
+ const auto update = content_provider.GetEntry(update_tid, ContentRecordType::Program);
if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr &&
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
- FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
+ FormatTitleVersion(content_provider.GetEntryVersion(update_tid).value_or(0)));
exefs = update->GetExeFS();
}
// LayeredExeFS
- const auto load_dir =
- Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
+ const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir != nullptr && load_dir->GetSize() > 0) {
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(
@@ -195,8 +240,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
if (Settings::values.dump_nso) {
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
title_id);
- const auto dump_dir =
- Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
+ const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
@@ -208,8 +252,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
- const auto load_dir =
- Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
+ const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return nso;
@@ -246,14 +289,13 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
return out;
}
-bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
+bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
const auto build_id_raw = Common::HexToString(build_id_);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
- const auto load_dir =
- Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
+ const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return false;
@@ -266,37 +308,9 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
-namespace {
-std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
- const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_,
- const VirtualDir& base_path, bool upper) {
- const auto build_id_raw = Common::HexToString(build_id_, upper);
- const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
- const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
-
- if (file == nullptr) {
- LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
- title_id, build_id);
- return std::nullopt;
- }
-
- std::vector<u8> data(file->GetSize());
- if (file->Read(data.data(), data.size()) != data.size()) {
- LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
- title_id, build_id);
- return std::nullopt;
- }
-
- Core::Memory::TextCheatParser parser;
- return parser.Parse(system,
- std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
-}
-
-} // Anonymous namespace
-
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
- const Core::System& system, const std::array<u8, 32>& build_id_) const {
- const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
+ const BuildID& build_id_) const {
+ const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {};
@@ -315,14 +329,12 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
auto cheats_dir = FindSubdirectoryCaseless(subdir, "cheats");
if (cheats_dir != nullptr) {
- auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
- if (res.has_value()) {
+ if (const auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, true)) {
std::copy(res->begin(), res->end(), std::back_inserter(out));
continue;
}
- res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
- if (res.has_value()) {
+ if (const auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, false)) {
std::copy(res->begin(), res->end(), std::back_inserter(out));
}
}
@@ -331,9 +343,9 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
return out;
}
-static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
- const auto load_dir =
- Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
+static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
+ const Service::FileSystem::FileSystemController& fs_controller) {
+ const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
@@ -395,19 +407,19 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
title_id, static_cast<u8>(type));
- if (type == ContentRecordType::Program || type == ContentRecordType::Data)
+ if (type == ContentRecordType::Program || type == ContentRecordType::Data) {
LOG_INFO(Loader, "{}", log_string);
- else
+ } else {
LOG_DEBUG(Loader, "{}", log_string);
+ }
- if (romfs == nullptr)
+ if (romfs == nullptr) {
return romfs;
-
- const auto& installed = Core::System::GetInstance().GetContentProvider();
+ }
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
- const auto update = installed.GetEntryRaw(update_tid, type);
+ const auto update = content_provider.GetEntryRaw(update_tid, type);
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
@@ -418,7 +430,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
- FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
+ FormatTitleVersion(content_provider.GetEntryVersion(update_tid).value_or(0)));
romfs = new_nca->GetRomFS();
}
} else if (!update_disabled && update_raw != nullptr) {
@@ -431,33 +443,22 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
}
// LayeredFS
- ApplyLayeredFS(romfs, title_id, type);
+ ApplyLayeredFS(romfs, title_id, type, fs_controller);
return romfs;
}
-static void AppendCommaIfNotEmpty(std::string& to, const std::string& with) {
- if (to.empty())
- to += with;
- else
- to += ", " + with;
-}
-
-static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
- return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty());
-}
-
-std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
- VirtualFile update_raw) const {
- if (title_id == 0)
+PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile update_raw) const {
+ if (title_id == 0) {
return {};
+ }
+
std::map<std::string, std::string, std::less<>> out;
- const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
- PatchManager update{update_tid};
+ PatchManager update{update_tid, fs_controller, content_provider};
const auto metadata = update.GetControlMetadata();
const auto& nacp = metadata.first;
@@ -468,13 +469,12 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
if (nacp != nullptr) {
out.insert_or_assign(update_label, nacp->GetVersionString());
} else {
- if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
- const auto meta_ver = installed.GetEntryVersion(update_tid);
+ if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
+ const auto meta_ver = content_provider.GetEntryVersion(update_tid);
if (meta_ver.value_or(0) == 0) {
out.insert_or_assign(update_label, "");
} else {
- out.insert_or_assign(
- update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
+ out.insert_or_assign(update_label, FormatTitleVersion(*meta_ver));
}
} else if (update_raw != nullptr) {
out.insert_or_assign(update_label, "PACKED");
@@ -482,8 +482,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
// General Mods (LayeredFS and IPS)
- const auto mod_dir =
- Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
+ const auto mod_dir = fs_controller.GetModificationLoadRoot(title_id);
if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;
@@ -527,13 +526,15 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
// DLC
- const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
+ const auto dlc_entries =
+ content_provider.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
std::vector<ContentProviderEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
- [this, &installed](const ContentProviderEntry& entry) {
- return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
- installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
+ [this](const ContentProviderEntry& entry) {
+ return GetBaseTitleID(entry.title_id) == title_id &&
+ content_provider.GetEntry(entry)->GetStatus() ==
+ Loader::ResultStatus::Success;
});
if (!dlc_match.empty()) {
// Ensure sorted so DLC IDs show in order.
@@ -554,49 +555,52 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
std::optional<u32> PatchManager::GetGameVersion() const {
- const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto update_tid = GetUpdateTitleID(title_id);
- if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
- return installed.GetEntryVersion(update_tid);
+ if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
+ return content_provider.GetEntryVersion(update_tid);
}
- return installed.GetEntryVersion(title_id);
+ return content_provider.GetEntryVersion(title_id);
}
-std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
- const auto& installed = Core::System::GetInstance().GetContentProvider();
-
- const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
- if (base_control_nca == nullptr)
+PatchManager::Metadata PatchManager::GetControlMetadata() const {
+ const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
+ if (base_control_nca == nullptr) {
return {};
+ }
return ParseControlNCA(*base_control_nca);
}
-std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA(const NCA& nca) const {
+PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
const auto base_romfs = nca.GetRomFS();
- if (base_romfs == nullptr)
+ if (base_romfs == nullptr) {
return {};
+ }
const auto romfs = PatchRomFS(base_romfs, nca.GetBaseIVFCOffset(), ContentRecordType::Control);
- if (romfs == nullptr)
+ if (romfs == nullptr) {
return {};
+ }
const auto extracted = ExtractRomFS(romfs);
- if (extracted == nullptr)
+ if (extracted == nullptr) {
return {};
+ }
auto nacp_file = extracted->GetFile("control.nacp");
- if (nacp_file == nullptr)
+ if (nacp_file == nullptr) {
nacp_file = extracted->GetFile("Control.nacp");
+ }
auto nacp = nacp_file == nullptr ? nullptr : std::make_unique<NACP>(nacp_file);
VirtualFile icon_file;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
- icon_file = extracted->GetFile("icon_" + std::string(language) + ".dat");
- if (icon_file != nullptr)
+ icon_file = extracted->GetFile(std::string("icon_").append(language).append(".dat"));
+ if (icon_file != nullptr) {
break;
+ }
}
return {std::move(nacp), icon_file};
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index f4cb918dd..fb1853035 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -6,88 +6,89 @@
#include <map>
#include <memory>
+#include <optional>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
#include "core/memory/dmnt_cheat_types.h"
namespace Core {
class System;
}
+namespace Service::FileSystem {
+class FileSystemController;
+}
+
namespace FileSys {
+class ContentProvider;
class NCA;
class NACP;
-enum class TitleVersionFormat : u8 {
- ThreeElements, ///< vX.Y.Z
- FourElements, ///< vX.Y.Z.W
-};
-
-std::string FormatTitleVersion(u32 version,
- TitleVersionFormat format = TitleVersionFormat::ThreeElements);
-
-// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
-// doesn't have a directory with name.
-std::shared_ptr<VfsDirectory> FindSubdirectoryCaseless(const std::shared_ptr<VfsDirectory> dir,
- std::string_view name);
-
// A centralized class to manage patches to games.
class PatchManager {
public:
- explicit PatchManager(u64 title_id);
+ using BuildID = std::array<u8, 0x20>;
+ using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>;
+ using PatchVersionNames = std::map<std::string, std::string, std::less<>>;
+
+ explicit PatchManager(u64 title_id_,
+ const Service::FileSystem::FileSystemController& fs_controller_,
+ const ContentProvider& content_provider_);
~PatchManager();
- u64 GetTitleID() const;
+ [[nodiscard]] u64 GetTitleID() const;
// Currently tracked ExeFS patches:
// - Game Updates
- VirtualDir PatchExeFS(VirtualDir exefs) const;
+ [[nodiscard]] VirtualDir PatchExeFS(VirtualDir exefs) const;
// Currently tracked NSO patches:
// - IPS
// - IPSwitch
- std::vector<u8> PatchNSO(const std::vector<u8>& nso, const std::string& name) const;
+ [[nodiscard]] std::vector<u8> PatchNSO(const std::vector<u8>& nso,
+ const std::string& name) const;
// Checks to see if PatchNSO() will have any effect given the NSO's build ID.
// Used to prevent expensive copies in NSO loader.
- bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
+ [[nodiscard]] bool HasNSOPatch(const BuildID& build_id) const;
// Creates a CheatList object with all
- std::vector<Core::Memory::CheatEntry> CreateCheatList(
- const Core::System& system, const std::array<u8, 0x20>& build_id) const;
+ [[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList(
+ const BuildID& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates
// - LayeredFS
- VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
- ContentRecordType type = ContentRecordType::Program,
- VirtualFile update_raw = nullptr) const;
+ [[nodiscard]] VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
+ ContentRecordType type = ContentRecordType::Program,
+ VirtualFile update_raw = nullptr) const;
// Returns a vector of pairs between patch names and patch versions.
// i.e. Update 3.2.2 will return {"Update", "3.2.2"}
- std::map<std::string, std::string, std::less<>> GetPatchVersionNames(
- VirtualFile update_raw = nullptr) const;
+ [[nodiscard]] PatchVersionNames GetPatchVersionNames(VirtualFile update_raw = nullptr) const;
// If the game update exists, returns the u32 version field in its Meta-type NCA. If that fails,
// it will fallback to the Meta-type NCA of the base game. If that fails, the result will be
// std::nullopt
- std::optional<u32> GetGameVersion() const;
+ [[nodiscard]] std::optional<u32> GetGameVersion() const;
// Given title_id of the program, attempts to get the control data of the update and parse
// it, falling back to the base control data.
- std::pair<std::unique_ptr<NACP>, VirtualFile> GetControlMetadata() const;
+ [[nodiscard]] Metadata GetControlMetadata() const;
// Version of GetControlMetadata that takes an arbitrary NCA
- std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const;
+ [[nodiscard]] Metadata ParseControlNCA(const NCA& nca) const;
private:
- std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
- const std::string& build_id) const;
+ [[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
+ const std::string& build_id) const;
u64 title_id;
+ const Service::FileSystem::FileSystemController& fs_controller;
+ const ContentProvider& content_provider;
};
} // namespace FileSys
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 43169bf9f..9cf49bf44 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "core/file_sys/program_metadata.h"
+#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h
index 35069972b..455532567 100644
--- a/src/core/file_sys/program_metadata.h
+++ b/src/core/file_sys/program_metadata.h
@@ -9,7 +9,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
namespace Loader {
enum class ResultStatus : u16;
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index da01002d5..431302f55 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -105,7 +105,8 @@ ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
return ContentRecordType::HtmlDocument;
default:
- UNREACHABLE_MSG("Invalid NCAContentType={:02X}", static_cast<u8>(type));
+ UNREACHABLE_MSG("Invalid NCAContentType={:02X}", type);
+ return ContentRecordType{};
}
}
diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h
index 5b414b0f0..b08a1687a 100644
--- a/src/core/file_sys/registered_cache.h
+++ b/src/core/file_sys/registered_cache.h
@@ -67,18 +67,18 @@ public:
virtual void Refresh() = 0;
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
- virtual bool HasEntry(ContentProviderEntry entry) const;
+ bool HasEntry(ContentProviderEntry entry) const;
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
- virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
+ VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
- virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
+ VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
- virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
+ std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
virtual std::vector<ContentProviderEntry> ListEntries() const;
diff --git a/src/core/file_sys/romfs.h b/src/core/file_sys/romfs.h
index 2fd07ed04..82e683782 100644
--- a/src/core/file_sys/romfs.h
+++ b/src/core/file_sys/romfs.h
@@ -4,7 +4,6 @@
#pragma once
-#include <array>
#include "core/file_sys/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp
index 418a39a7e..f4e16e4be 100644
--- a/src/core/file_sys/romfs_factory.cpp
+++ b/src/core/file_sys/romfs_factory.cpp
@@ -6,8 +6,8 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
-#include "core/core.h"
#include "core/file_sys/card_image.h"
+#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -19,7 +19,9 @@
namespace FileSys {
-RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
+RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader, ContentProvider& provider,
+ Service::FileSystem::FileSystemController& controller)
+ : content_provider{provider}, filesystem_controller{controller} {
// Load the RomFS from the app
if (app_loader.ReadRomFS(file) != Loader::ResultStatus::Success) {
LOG_ERROR(Service_FS, "Unable to read RomFS!");
@@ -36,49 +38,71 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw) {
}
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
- if (!updatable)
+ if (!updatable) {
return MakeResult<VirtualFile>(file);
+ }
- const PatchManager patch_manager(current_process_title_id);
+ const PatchManager patch_manager{current_process_title_id, filesystem_controller,
+ content_provider};
return MakeResult<VirtualFile>(
patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
}
-ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
- ContentRecordType type) const {
- std::shared_ptr<NCA> res;
+ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFS(u64 title_id, ContentRecordType type) const {
+ auto nca = content_provider.GetEntry(title_id, type);
- switch (storage) {
- case StorageId::None:
- res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type);
- break;
- case StorageId::NandSystem:
- res =
- Core::System::GetInstance().GetFileSystemController().GetSystemNANDContents()->GetEntry(
- title_id, type);
- break;
- case StorageId::NandUser:
- res = Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->GetEntry(
- title_id, type);
- break;
- case StorageId::SdCard:
- res = Core::System::GetInstance().GetFileSystemController().GetSDMCContents()->GetEntry(
- title_id, type);
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));
+ if (nca == nullptr) {
+ // TODO: Find the right error code to use here
+ return RESULT_UNKNOWN;
}
+ const PatchManager patch_manager{title_id, filesystem_controller, content_provider};
+
+ return MakeResult<VirtualFile>(
+ patch_manager.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(), type));
+}
+
+ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFSWithProgramIndex(
+ u64 title_id, u8 program_index, ContentRecordType type) const {
+ const auto res_title_id = GetBaseTitleIDWithProgramIndex(title_id, program_index);
+
+ return OpenPatchedRomFS(res_title_id, type);
+}
+
+ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
+ ContentRecordType type) const {
+ const std::shared_ptr<NCA> res = GetEntry(title_id, storage, type);
if (res == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return RESULT_UNKNOWN;
}
+
const auto romfs = res->GetRomFS();
if (romfs == nullptr) {
// TODO(DarkLordZach): Find the right error code to use here
return RESULT_UNKNOWN;
}
+
return MakeResult<VirtualFile>(romfs);
}
+std::shared_ptr<NCA> RomFSFactory::GetEntry(u64 title_id, StorageId storage,
+ ContentRecordType type) const {
+ switch (storage) {
+ case StorageId::None:
+ return content_provider.GetEntry(title_id, type);
+ case StorageId::NandSystem:
+ return filesystem_controller.GetSystemNANDContents()->GetEntry(title_id, type);
+ case StorageId::NandUser:
+ return filesystem_controller.GetUserNANDContents()->GetEntry(title_id, type);
+ case StorageId::SdCard:
+ return filesystem_controller.GetSDMCContents()->GetEntry(title_id, type);
+ case StorageId::Host:
+ case StorageId::GameCard:
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));
+ return nullptr;
+ }
+}
+
} // namespace FileSys
diff --git a/src/core/file_sys/romfs_factory.h b/src/core/file_sys/romfs_factory.h
index c5d40285c..96dd0d578 100644
--- a/src/core/file_sys/romfs_factory.h
+++ b/src/core/file_sys/romfs_factory.h
@@ -13,8 +13,15 @@ namespace Loader {
class AppLoader;
} // namespace Loader
+namespace Service::FileSystem {
+class FileSystemController;
+}
+
namespace FileSys {
+class ContentProvider;
+class NCA;
+
enum class ContentRecordType : u8;
enum class StorageId : u8 {
@@ -29,18 +36,30 @@ enum class StorageId : u8 {
/// File system interface to the RomFS archive
class RomFSFactory {
public:
- explicit RomFSFactory(Loader::AppLoader& app_loader);
+ explicit RomFSFactory(Loader::AppLoader& app_loader, ContentProvider& provider,
+ Service::FileSystem::FileSystemController& controller);
~RomFSFactory();
void SetPackedUpdate(VirtualFile update_raw);
- ResultVal<VirtualFile> OpenCurrentProcess(u64 current_process_title_id) const;
- ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type) const;
+ [[nodiscard]] ResultVal<VirtualFile> OpenCurrentProcess(u64 current_process_title_id) const;
+ [[nodiscard]] ResultVal<VirtualFile> OpenPatchedRomFS(u64 title_id,
+ ContentRecordType type) const;
+ [[nodiscard]] ResultVal<VirtualFile> OpenPatchedRomFSWithProgramIndex(
+ u64 title_id, u8 program_index, ContentRecordType type) const;
+ [[nodiscard]] ResultVal<VirtualFile> Open(u64 title_id, StorageId storage,
+ ContentRecordType type) const;
private:
+ [[nodiscard]] std::shared_ptr<NCA> GetEntry(u64 title_id, StorageId storage,
+ ContentRecordType type) const;
+
VirtualFile file;
VirtualFile update_raw;
bool updatable;
u64 ivfc_offset;
+
+ ContentProvider& content_provider;
+ Service::FileSystem::FileSystemController& filesystem_controller;
};
} // namespace FileSys
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index ba4efee3a..b7bfe0928 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -70,7 +70,8 @@ std::string SaveDataAttribute::DebugInfo() const {
static_cast<u8>(rank), index);
}
-SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
+SaveDataFactory::SaveDataFactory(Core::System& system_, VirtualDir save_directory_)
+ : dir{std::move(save_directory_)}, system{system_} {
// Delete all temporary storages
// On hardware, it is expected that temporary storage be empty at first use.
dir->DeleteSubdirectoryRecursive("temp");
@@ -83,7 +84,7 @@ ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
PrintSaveDataAttributeWarnings(meta);
const auto save_directory =
- GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
+ GetFullPath(system, space, meta.type, meta.title_id, meta.user_id, meta.save_id);
auto out = dir->CreateDirectoryRelative(save_directory);
@@ -100,7 +101,7 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
const SaveDataAttribute& meta) const {
const auto save_directory =
- GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
+ GetFullPath(system, space, meta.type, meta.title_id, meta.user_id, meta.save_id);
auto out = dir->GetDirectoryRelative(save_directory);
@@ -135,13 +136,14 @@ std::string SaveDataFactory::GetSaveDataSpaceIdPath(SaveDataSpaceId space) {
}
}
-std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
- u128 user_id, u64 save_id) {
+std::string SaveDataFactory::GetFullPath(Core::System& system, SaveDataSpaceId space,
+ SaveDataType type, u64 title_id, u128 user_id,
+ u64 save_id) {
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
// be interpreted as the title id of the current process.
if (type == SaveDataType::SaveData || type == SaveDataType::DeviceSaveData) {
if (title_id == 0) {
- title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ title_id = system.CurrentProcess()->GetTitleID();
}
}
@@ -167,7 +169,7 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
u128 user_id) const {
- const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
+ const auto path = GetFullPath(system, SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
const auto size_file = dir->GetFile(SAVE_DATA_SIZE_FILENAME);
@@ -182,7 +184,7 @@ SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
SaveDataSize new_value) const {
- const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
+ const auto path = GetFullPath(system, SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
const auto size_file = dir->CreateFile(SAVE_DATA_SIZE_FILENAME);
diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h
index 6625bbbd8..86c9f5350 100644
--- a/src/core/file_sys/savedata_factory.h
+++ b/src/core/file_sys/savedata_factory.h
@@ -12,6 +12,10 @@
#include "core/file_sys/vfs.h"
#include "core/hle/result.h"
+namespace Core {
+class System;
+}
+
namespace FileSys {
enum class SaveDataSpaceId : u8 {
@@ -54,7 +58,7 @@ struct SaveDataAttribute {
SaveDataType type;
SaveDataRank rank;
u16 index;
- INSERT_PADDING_BYTES(4);
+ INSERT_PADDING_BYTES_NOINIT(4);
u64 zero_1;
u64 zero_2;
u64 zero_3;
@@ -68,7 +72,7 @@ struct SaveDataExtraData {
u64 owner_id;
s64 timestamp;
SaveDataFlags flags;
- INSERT_PADDING_BYTES(4);
+ INSERT_PADDING_BYTES_NOINIT(4);
s64 available_size;
s64 journal_size;
s64 commit_id;
@@ -84,7 +88,7 @@ struct SaveDataSize {
/// File system interface to the SaveData archive
class SaveDataFactory {
public:
- explicit SaveDataFactory(VirtualDir dir);
+ explicit SaveDataFactory(Core::System& system_, VirtualDir save_directory_);
~SaveDataFactory();
ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataAttribute& meta) const;
@@ -93,8 +97,8 @@ public:
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
static std::string GetSaveDataSpaceIdPath(SaveDataSpaceId space);
- static std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
- u128 user_id, u64 save_id);
+ static std::string GetFullPath(Core::System& system, SaveDataSpaceId space, SaveDataType type,
+ u64 title_id, u128 user_id, u64 save_id);
SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const;
void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
@@ -102,6 +106,7 @@ public:
private:
VirtualDir dir;
+ Core::System& system;
};
} // namespace FileSys
diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp
index 6f732e4d8..cb56d8f2d 100644
--- a/src/core/file_sys/sdmc_factory.cpp
+++ b/src/core/file_sys/sdmc_factory.cpp
@@ -5,8 +5,8 @@
#include <memory>
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/sdmc_factory.h"
+#include "core/file_sys/vfs.h"
#include "core/file_sys/xts_archive.h"
-#include "core/settings.h"
namespace FileSys {
diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h
index 42dc4e08a..2bb92ba93 100644
--- a/src/core/file_sys/sdmc_factory.h
+++ b/src/core/file_sys/sdmc_factory.h
@@ -5,7 +5,7 @@
#pragma once
#include <memory>
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_types.h"
#include "core/hle/result.h"
namespace FileSys {
diff --git a/src/core/file_sys/submission_package.cpp b/src/core/file_sys/submission_package.cpp
index 175a8266a..c05735ddd 100644
--- a/src/core/file_sys/submission_package.cpp
+++ b/src/core/file_sys/submission_package.cpp
@@ -19,42 +19,10 @@
#include "core/loader/loader.h"
namespace FileSys {
-namespace {
-void SetTicketKeys(const std::vector<VirtualFile>& files) {
- auto& keys = Core::Crypto::KeyManager::Instance();
- for (const auto& ticket_file : files) {
- if (ticket_file == nullptr) {
- continue;
- }
-
- if (ticket_file->GetExtension() != "tik") {
- continue;
- }
-
- if (ticket_file->GetSize() <
- Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET + sizeof(Core::Crypto::Key128)) {
- continue;
- }
-
- Core::Crypto::Key128 key{};
- ticket_file->Read(key.data(), key.size(), Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET);
-
- // We get the name without the extension in order to create the rights ID.
- std::string name_only(ticket_file->GetName());
- name_only.erase(name_only.size() - 4);
-
- const auto rights_id_raw = Common::HexStringToArray<16>(name_only);
- u128 rights_id;
- std::memcpy(rights_id.data(), rights_id_raw.data(), sizeof(u128));
- keys.SetKey(Core::Crypto::S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
- }
-}
-} // Anonymous namespace
-
-NSP::NSP(VirtualFile file_)
- : file(std::move(file_)), status{Loader::ResultStatus::Success},
- pfs(std::make_shared<PartitionFilesystem>(file)) {
+NSP::NSP(VirtualFile file_, std::size_t program_index)
+ : file(std::move(file_)), program_index(program_index), status{Loader::ResultStatus::Success},
+ pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
status = pfs->GetStatus();
return;
@@ -178,7 +146,7 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType
if (extracted)
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
- const auto title_id_iter = ncas.find(title_id);
+ const auto title_id_iter = ncas.find(title_id + program_index);
if (title_id_iter == ncas.end())
return nullptr;
@@ -232,6 +200,35 @@ VirtualDir NSP::GetParentDirectory() const {
return file->GetContainingDirectory();
}
+void NSP::SetTicketKeys(const std::vector<VirtualFile>& files) {
+ for (const auto& ticket_file : files) {
+ if (ticket_file == nullptr) {
+ continue;
+ }
+
+ if (ticket_file->GetExtension() != "tik") {
+ continue;
+ }
+
+ if (ticket_file->GetSize() <
+ Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET + sizeof(Core::Crypto::Key128)) {
+ continue;
+ }
+
+ Core::Crypto::Key128 key{};
+ ticket_file->Read(key.data(), key.size(), Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET);
+
+ // We get the name without the extension in order to create the rights ID.
+ std::string name_only(ticket_file->GetName());
+ name_only.erase(name_only.size() - 4);
+
+ const auto rights_id_raw = Common::HexStringToArray<16>(name_only);
+ u128 rights_id;
+ std::memcpy(rights_id.data(), rights_id_raw.data(), sizeof(u128));
+ keys.SetKey(Core::Crypto::S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
+ }
+}
+
void NSP::InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files) {
exefs = pfs;
@@ -267,9 +264,9 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
}
const CNMT cnmt(inner_file);
- auto& ncas_title = ncas[cnmt.GetTitleID()];
- ncas_title[{cnmt.GetType(), ContentRecordType::Meta}] = nca;
+ ncas[cnmt.GetTitleID()][{cnmt.GetType(), ContentRecordType::Meta}] = nca;
+
for (const auto& rec : cnmt.GetContentRecords()) {
const auto id_string = Common::HexToString(rec.nca_id, false);
auto next_file = pfs->GetFile(fmt::format("{}.nca", id_string));
@@ -286,13 +283,32 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
}
auto next_nca = std::make_shared<NCA>(std::move(next_file), nullptr, 0);
+
if (next_nca->GetType() == NCAContentType::Program) {
- program_status[cnmt.GetTitleID()] = next_nca->GetStatus();
+ program_status[next_nca->GetTitleId()] = next_nca->GetStatus();
}
- if (next_nca->GetStatus() == Loader::ResultStatus::Success ||
- (next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
- (cnmt.GetTitleID() & 0x800) != 0)) {
- ncas_title[{cnmt.GetType(), rec.type}] = std::move(next_nca);
+
+ if (next_nca->GetStatus() != Loader::ResultStatus::Success &&
+ next_nca->GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
+ continue;
+ }
+
+ // If the last 3 hexadecimal digits of the CNMT TitleID is 0x800 or is missing the
+ // BKTRBaseRomFS, this is an update NCA. Otherwise, this is a base NCA.
+ if ((cnmt.GetTitleID() & 0x800) != 0 ||
+ next_nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
+ // If the last 3 hexadecimal digits of the NCA's TitleID is between 0x1 and
+ // 0x7FF, this is a multi-program update NCA. Otherwise, this is a regular
+ // update NCA.
+ if ((next_nca->GetTitleId() & 0x7FF) != 0 &&
+ (next_nca->GetTitleId() & 0x800) == 0) {
+ ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] =
+ std::move(next_nca);
+ } else {
+ ncas[cnmt.GetTitleID()][{cnmt.GetType(), rec.type}] = std::move(next_nca);
+ }
+ } else {
+ ncas[next_nca->GetTitleId()][{cnmt.GetType(), rec.type}] = std::move(next_nca);
}
}
diff --git a/src/core/file_sys/submission_package.h b/src/core/file_sys/submission_package.h
index cf89de6a9..54581a6f3 100644
--- a/src/core/file_sys/submission_package.h
+++ b/src/core/file_sys/submission_package.h
@@ -10,6 +10,10 @@
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
+namespace Core::Crypto {
+class KeyManager;
+}
+
namespace Loader {
enum class ResultStatus : u16;
}
@@ -23,7 +27,7 @@ enum class ContentRecordType : u8;
class NSP : public ReadOnlyVfsDirectory {
public:
- explicit NSP(VirtualFile file);
+ explicit NSP(VirtualFile file, std::size_t program_index = 0);
~NSP() override;
Loader::ResultStatus GetStatus() const;
@@ -59,11 +63,14 @@ public:
VirtualDir GetParentDirectory() const override;
private:
+ void SetTicketKeys(const std::vector<VirtualFile>& files);
void InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files);
void ReadNCAs(const std::vector<VirtualFile>& files);
VirtualFile file;
+ const std::size_t program_index;
+
bool extracted = false;
Loader::ResultStatus status;
std::map<u64, Loader::ResultStatus> program_status;
@@ -73,7 +80,7 @@ private:
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
std::vector<VirtualFile> ticket_files;
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
+ Core::Crypto::KeyManager& keys;
VirtualFile romfs;
VirtualDir exefs;
diff --git a/src/core/file_sys/system_archive/data/font_nintendo_extended.cpp b/src/core/file_sys/system_archive/data/font_nintendo_extended.cpp
index 69d62ce8f..29ef110a6 100644
--- a/src/core/file_sys/system_archive/data/font_nintendo_extended.cpp
+++ b/src/core/file_sys/system_archive/data/font_nintendo_extended.cpp
@@ -6,191 +6,384 @@
namespace FileSys::SystemArchive::SharedFontData {
-const std::array<unsigned char, 2932> FONT_NINTENDO_EXTENDED{{
- 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x80, 0x00, 0x03, 0x00, 0x70, 0x44, 0x53, 0x49, 0x47,
- 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x6c, 0x00, 0x00, 0x00, 0x08, 0x4f, 0x53, 0x2f, 0x32,
- 0x33, 0x86, 0x1d, 0x9b, 0x00, 0x00, 0x01, 0x78, 0x00, 0x00, 0x00, 0x60, 0x63, 0x6d, 0x61, 0x70,
- 0xc2, 0x06, 0x20, 0xde, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x63, 0x76, 0x74, 0x20,
- 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x04, 0x2c, 0x00, 0x00, 0x00, 0x06, 0x66, 0x70, 0x67, 0x6d,
- 0x06, 0x59, 0x9c, 0x37, 0x00, 0x00, 0x02, 0xa0, 0x00, 0x00, 0x01, 0x73, 0x67, 0x61, 0x73, 0x70,
- 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x0b, 0x64, 0x00, 0x00, 0x00, 0x08, 0x67, 0x6c, 0x79, 0x66,
- 0x10, 0x31, 0x88, 0x00, 0x00, 0x00, 0x04, 0x34, 0x00, 0x00, 0x04, 0x64, 0x68, 0x65, 0x61, 0x64,
- 0x15, 0x9d, 0xef, 0x91, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x36, 0x68, 0x68, 0x65, 0x61,
- 0x09, 0x60, 0x03, 0x71, 0x00, 0x00, 0x01, 0x34, 0x00, 0x00, 0x00, 0x24, 0x68, 0x6d, 0x74, 0x78,
- 0x0d, 0x2e, 0x03, 0xa7, 0x00, 0x00, 0x01, 0xd8, 0x00, 0x00, 0x00, 0x26, 0x6c, 0x6f, 0x63, 0x61,
- 0x05, 0xc0, 0x04, 0x6c, 0x00, 0x00, 0x08, 0x98, 0x00, 0x00, 0x00, 0x1e, 0x6d, 0x61, 0x78, 0x70,
- 0x02, 0x1c, 0x00, 0x5f, 0x00, 0x00, 0x01, 0x58, 0x00, 0x00, 0x00, 0x20, 0x6e, 0x61, 0x6d, 0x65,
- 0x7c, 0xe0, 0x84, 0x5c, 0x00, 0x00, 0x08, 0xb8, 0x00, 0x00, 0x02, 0x09, 0x70, 0x6f, 0x73, 0x74,
- 0x47, 0x4e, 0x74, 0x19, 0x00, 0x00, 0x0a, 0xc4, 0x00, 0x00, 0x00, 0x9e, 0x70, 0x72, 0x65, 0x70,
- 0x1c, 0xfc, 0x7d, 0x9c, 0x00, 0x00, 0x04, 0x14, 0x00, 0x00, 0x00, 0x16, 0x00, 0x01, 0x00, 0x00,
- 0x00, 0x01, 0x00, 0x00, 0x7c, 0xc7, 0xb1, 0x63, 0x5f, 0x0f, 0x3c, 0xf5, 0x00, 0x1b, 0x03, 0xe8,
- 0x00, 0x00, 0x00, 0x00, 0xd9, 0x44, 0x2f, 0x5d, 0x00, 0x00, 0x00, 0x00, 0xd9, 0x45, 0x7b, 0x69,
- 0x00, 0x00, 0x00, 0x00, 0x03, 0xe6, 0x03, 0xe8, 0x00, 0x00, 0x00, 0x06, 0x00, 0x02, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x03, 0x84, 0xff, 0x83, 0x01, 0xf4, 0x03, 0xe8,
- 0x00, 0x00, 0x00, 0x00, 0x03, 0xe6, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x5e,
- 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x03, 0x74, 0x01, 0x90, 0x00, 0x05,
- 0x00, 0x04, 0x00, 0xcd, 0x00, 0xcd, 0x00, 0x00, 0x01, 0x1f, 0x00, 0xcd, 0x00, 0xcd, 0x00, 0x00,
- 0x03, 0xc3, 0x00, 0x66, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+const std::array<unsigned char, 6024> FONT_NINTENDO_EXTENDED{{
+ 0x00, 0x01, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x80, 0x00, 0x03, 0x00, 0x60, 0x4F, 0x53, 0x2F, 0x32,
+ 0x34, 0x00, 0x1E, 0x26, 0x00, 0x00, 0x01, 0x68, 0x00, 0x00, 0x00, 0x60, 0x63, 0x6D, 0x61, 0x70,
+ 0xC1, 0xE7, 0xC8, 0xF3, 0x00, 0x00, 0x02, 0x0C, 0x00, 0x00, 0x01, 0x72, 0x63, 0x76, 0x74, 0x20,
+ 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0C, 0x00, 0x00, 0x00, 0x06, 0x66, 0x70, 0x67, 0x6D,
+ 0x06, 0x59, 0x9C, 0x37, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x01, 0x73, 0x67, 0x61, 0x73, 0x70,
+ 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x17, 0x80, 0x00, 0x00, 0x00, 0x08, 0x67, 0x6C, 0x79, 0x66,
+ 0x50, 0x0B, 0xEA, 0xFA, 0x00, 0x00, 0x05, 0x50, 0x00, 0x00, 0x0F, 0x04, 0x68, 0x65, 0x61, 0x64,
+ 0x18, 0x65, 0x81, 0x09, 0x00, 0x00, 0x00, 0xEC, 0x00, 0x00, 0x00, 0x36, 0x68, 0x68, 0x65, 0x61,
+ 0x09, 0x88, 0x03, 0x86, 0x00, 0x00, 0x01, 0x24, 0x00, 0x00, 0x00, 0x24, 0x68, 0x6D, 0x74, 0x78,
+ 0x0A, 0xF0, 0x01, 0x94, 0x00, 0x00, 0x01, 0xC8, 0x00, 0x00, 0x00, 0x42, 0x6C, 0x6F, 0x63, 0x61,
+ 0x34, 0x80, 0x30, 0x6E, 0x00, 0x00, 0x05, 0x14, 0x00, 0x00, 0x00, 0x3A, 0x6D, 0x61, 0x78, 0x70,
+ 0x02, 0x2C, 0x00, 0x72, 0x00, 0x00, 0x01, 0x48, 0x00, 0x00, 0x00, 0x20, 0x6E, 0x61, 0x6D, 0x65,
+ 0xDB, 0xC5, 0x42, 0x4D, 0x00, 0x00, 0x14, 0x54, 0x00, 0x00, 0x01, 0xFE, 0x70, 0x6F, 0x73, 0x74,
+ 0xF4, 0xB4, 0xAC, 0xAB, 0x00, 0x00, 0x16, 0x54, 0x00, 0x00, 0x01, 0x2A, 0x70, 0x72, 0x65, 0x70,
+ 0x1C, 0xFC, 0x7D, 0x9C, 0x00, 0x00, 0x04, 0xF4, 0x00, 0x00, 0x00, 0x16, 0x00, 0x01, 0x00, 0x00,
+ 0x00, 0x01, 0x00, 0x00, 0xC9, 0x16, 0x5B, 0x71, 0x5F, 0x0F, 0x3C, 0xF5, 0x00, 0x0B, 0x04, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xD9, 0x44, 0x2F, 0x5D, 0x00, 0x00, 0x00, 0x00, 0xDC, 0x02, 0x0D, 0xA7,
+ 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x00, 0x00, 0x08, 0x00, 0x02, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x03, 0x9A, 0xFF, 0x80, 0x02, 0x00, 0x04, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x03, 0xEC, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x71,
+ 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x03, 0xC4, 0x01, 0x90, 0x00, 0x05,
+ 0x00, 0x04, 0x00, 0xD2, 0x00, 0xD2, 0x00, 0x00, 0x01, 0x26, 0x00, 0xD2, 0x00, 0xD2, 0x00, 0x00,
+ 0x03, 0xDA, 0x00, 0x68, 0x02, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x20, 0x20, 0x20, 0x20, 0x00, 0xc0, 0x00, 0x00, 0xe0, 0xe9, 0x03, 0x84, 0xff, 0x83,
- 0x01, 0xf4, 0x02, 0xee, 0x00, 0xfa, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x03, 0xe8,
- 0x02, 0xbc, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x03, 0xe8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0xfa, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x00, 0x03, 0xe8, 0x00, 0xeb, 0x01, 0x21, 0x00, 0xff,
- 0x00, 0xff, 0x01, 0x3d, 0x01, 0x17, 0x00, 0x42, 0x00, 0x1c, 0x00, 0x3e, 0x00, 0x17, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x68, 0x00, 0x01, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x1c, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0x68, 0x00, 0x06, 0x00, 0x4c,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x20, 0x20, 0x20, 0x20, 0x00, 0xC0, 0x00, 0x0D, 0xE0, 0xF0, 0x03, 0x9A, 0xFF, 0x80,
+ 0x02, 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00,
+ 0x02, 0xCD, 0x00, 0x00, 0x00, 0x20, 0x00, 0x01, 0x04, 0x00, 0x00, 0xA4, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14,
+ 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14,
+ 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14,
+ 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03,
+ 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6C,
+ 0x00, 0x03, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x10,
+ 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x20, 0xE0, 0xA9, 0xE0, 0xB4,
+ 0xE0, 0xE9, 0xE0, 0xF0, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x20, 0xE0, 0xA0,
+ 0xE0, 0xB3, 0xE0, 0xE0, 0xE0, 0xEF, 0xFF, 0xFF, 0x00, 0x01, 0xFF, 0xF5, 0xFF, 0xE3, 0x1F, 0x64,
+ 0x1F, 0x5B, 0x1F, 0x30, 0x1F, 0x2B, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x06, 0x00, 0x00, 0x01, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x04, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0a,
- 0x00, 0x08, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x20, 0xe0, 0xe9, 0xff, 0xff,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x20, 0xe0, 0xe0, 0xff, 0xff, 0x00, 0x01, 0xff, 0xf5,
- 0xff, 0xe3, 0x1f, 0x24, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0xb8, 0x00, 0x00, 0x2c, 0x4b, 0xb8, 0x00, 0x09, 0x50, 0x58, 0xb1, 0x01, 0x01, 0x8e, 0x59, 0xb8,
- 0x01, 0xff, 0x85, 0xb8, 0x00, 0x44, 0x1d, 0xb9, 0x00, 0x09, 0x00, 0x03, 0x5f, 0x5e, 0x2d, 0xb8,
- 0x00, 0x01, 0x2c, 0x20, 0x20, 0x45, 0x69, 0x44, 0xb0, 0x01, 0x60, 0x2d, 0xb8, 0x00, 0x02, 0x2c,
- 0xb8, 0x00, 0x01, 0x2a, 0x21, 0x2d, 0xb8, 0x00, 0x03, 0x2c, 0x20, 0x46, 0xb0, 0x03, 0x25, 0x46,
- 0x52, 0x58, 0x23, 0x59, 0x20, 0x8a, 0x20, 0x8a, 0x49, 0x64, 0x8a, 0x20, 0x46, 0x20, 0x68, 0x61,
- 0x64, 0xb0, 0x04, 0x25, 0x46, 0x20, 0x68, 0x61, 0x64, 0x52, 0x58, 0x23, 0x65, 0x8a, 0x59, 0x2f,
- 0x20, 0xb0, 0x00, 0x53, 0x58, 0x69, 0x20, 0xb0, 0x00, 0x54, 0x58, 0x21, 0xb0, 0x40, 0x59, 0x1b,
- 0x69, 0x20, 0xb0, 0x00, 0x54, 0x58, 0x21, 0xb0, 0x40, 0x65, 0x59, 0x59, 0x3a, 0x2d, 0xb8, 0x00,
- 0x04, 0x2c, 0x20, 0x46, 0xb0, 0x04, 0x25, 0x46, 0x52, 0x58, 0x23, 0x8a, 0x59, 0x20, 0x46, 0x20,
- 0x6a, 0x61, 0x64, 0xb0, 0x04, 0x25, 0x46, 0x20, 0x6a, 0x61, 0x64, 0x52, 0x58, 0x23, 0x8a, 0x59,
- 0x2f, 0xfd, 0x2d, 0xb8, 0x00, 0x05, 0x2c, 0x4b, 0x20, 0xb0, 0x03, 0x26, 0x50, 0x58, 0x51, 0x58,
- 0xb0, 0x80, 0x44, 0x1b, 0xb0, 0x40, 0x44, 0x59, 0x1b, 0x21, 0x21, 0x20, 0x45, 0xb0, 0xc0, 0x50,
- 0x58, 0xb0, 0xc0, 0x44, 0x1b, 0x21, 0x59, 0x59, 0x2d, 0xb8, 0x00, 0x06, 0x2c, 0x20, 0x20, 0x45,
- 0x69, 0x44, 0xb0, 0x01, 0x60, 0x20, 0x20, 0x45, 0x7d, 0x69, 0x18, 0x44, 0xb0, 0x01, 0x60, 0x2d,
- 0xb8, 0x00, 0x07, 0x2c, 0xb8, 0x00, 0x06, 0x2a, 0x2d, 0xb8, 0x00, 0x08, 0x2c, 0x4b, 0x20, 0xb0,
- 0x03, 0x26, 0x53, 0x58, 0xb0, 0x40, 0x1b, 0xb0, 0x00, 0x59, 0x8a, 0x8a, 0x20, 0xb0, 0x03, 0x26,
- 0x53, 0x58, 0x23, 0x21, 0xb0, 0x80, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0, 0x03, 0x26,
- 0x53, 0x58, 0x23, 0x21, 0xb8, 0x00, 0xc0, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0, 0x03,
- 0x26, 0x53, 0x58, 0x23, 0x21, 0xb8, 0x01, 0x00, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20, 0xb0,
- 0x03, 0x26, 0x53, 0x58, 0x23, 0x21, 0xb8, 0x01, 0x40, 0x8a, 0x8a, 0x1b, 0x8a, 0x23, 0x59, 0x20,
- 0xb8, 0x00, 0x03, 0x26, 0x53, 0x58, 0xb0, 0x03, 0x25, 0x45, 0xb8, 0x01, 0x80, 0x50, 0x58, 0x23,
- 0x21, 0xb8, 0x01, 0x80, 0x23, 0x21, 0x1b, 0xb0, 0x03, 0x25, 0x45, 0x23, 0x21, 0x23, 0x21, 0x59,
- 0x1b, 0x21, 0x59, 0x44, 0x2d, 0xb8, 0x00, 0x09, 0x2c, 0x4b, 0x53, 0x58, 0x45, 0x44, 0x1b, 0x21,
- 0x21, 0x59, 0x2d, 0x00, 0xb8, 0x00, 0x00, 0x2b, 0x00, 0xba, 0x00, 0x01, 0x00, 0x01, 0x00, 0x07,
- 0x2b, 0xb8, 0x00, 0x00, 0x20, 0x45, 0x7d, 0x69, 0x18, 0x44, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x03, 0xe6, 0x03, 0xe8, 0x00, 0x06,
- 0x00, 0x00, 0x35, 0x01, 0x33, 0x15, 0x01, 0x23, 0x35, 0x03, 0x52, 0x94, 0xfc, 0xa6, 0x8c, 0x90,
- 0x03, 0x58, 0x86, 0xfc, 0xa0, 0x8e, 0x00, 0x00, 0x00, 0x02, 0x00, 0xeb, 0x00, 0xcc, 0x02, 0xfb,
- 0x03, 0x1e, 0x00, 0x08, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x33, 0x13, 0x23, 0x27, 0x23, 0x07, 0x23,
- 0x13, 0x17, 0x07, 0x06, 0x15, 0x33, 0x27, 0x07, 0x01, 0xbc, 0x6d, 0xd2, 0x7c, 0x26, 0xcc, 0x26,
- 0x7c, 0xd1, 0x35, 0x40, 0x02, 0x89, 0x45, 0x02, 0x03, 0x1e, 0xfd, 0xae, 0x77, 0x77, 0x02, 0x52,
- 0x9b, 0xcc, 0x08, 0x04, 0xda, 0x02, 0x00, 0x00, 0x00, 0x03, 0x01, 0x21, 0x00, 0xcc, 0x02, 0xc5,
- 0x03, 0x1e, 0x00, 0x15, 0x00, 0x1f, 0x00, 0x2b, 0x00, 0x00, 0x25, 0x11, 0x33, 0x32, 0x1e, 0x02,
- 0x15, 0x14, 0x0e, 0x02, 0x07, 0x1e, 0x01, 0x15, 0x14, 0x0e, 0x02, 0x2b, 0x01, 0x13, 0x33, 0x32,
- 0x36, 0x35, 0x34, 0x26, 0x2b, 0x01, 0x1d, 0x01, 0x33, 0x32, 0x3e, 0x02, 0x35, 0x34, 0x26, 0x2b,
- 0x01, 0x15, 0x01, 0x21, 0xea, 0x25, 0x3f, 0x2e, 0x1a, 0x0e, 0x15, 0x1b, 0x0e, 0x2d, 0x2d, 0x1a,
- 0x2e, 0x3f, 0x25, 0xf8, 0x76, 0x62, 0x20, 0x2a, 0x28, 0x22, 0x62, 0x76, 0x10, 0x18, 0x11, 0x09,
- 0x22, 0x22, 0x74, 0xcc, 0x02, 0x52, 0x18, 0x2b, 0x3c, 0x24, 0x1d, 0x1f, 0x17, 0x17, 0x14, 0x0f,
- 0x48, 0x2f, 0x24, 0x3f, 0x2e, 0x1a, 0x01, 0x5b, 0x29, 0x20, 0x20, 0x2b, 0x94, 0xf8, 0x0e, 0x16,
- 0x1c, 0x0e, 0x1f, 0x31, 0x9e, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0x00, 0xcc, 0x02, 0xe7,
- 0x03, 0x1e, 0x00, 0x0c, 0x00, 0x00, 0x01, 0x33, 0x17, 0x37, 0x33, 0x03, 0x13, 0x23, 0x27, 0x07,
- 0x23, 0x13, 0x03, 0x01, 0x04, 0x86, 0x69, 0x69, 0x86, 0xa3, 0xa8, 0x88, 0x6c, 0x6c, 0x88, 0xa8,
- 0xa3, 0x03, 0x1e, 0xcb, 0xcb, 0xfe, 0xda, 0xfe, 0xd4, 0xcf, 0xcf, 0x01, 0x2c, 0x01, 0x26, 0x00,
- 0x00, 0x01, 0x00, 0xff, 0x00, 0xcc, 0x02, 0xe7, 0x03, 0x1e, 0x00, 0x0f, 0x00, 0x00, 0x01, 0x03,
- 0x33, 0x17, 0x32, 0x15, 0x1e, 0x01, 0x15, 0x1b, 0x01, 0x33, 0x03, 0x15, 0x23, 0x35, 0x01, 0xb8,
- 0xb9, 0x7e, 0x01, 0x01, 0x01, 0x03, 0x70, 0x75, 0x7f, 0xb9, 0x76, 0x01, 0xa3, 0x01, 0x7b, 0x01,
- 0x01, 0x01, 0x05, 0x02, 0xff, 0x00, 0x01, 0x0a, 0xfe, 0x85, 0xd7, 0xd7, 0x00, 0x01, 0x01, 0x3d,
- 0x00, 0xcc, 0x02, 0xa9, 0x03, 0x1e, 0x00, 0x06, 0x00, 0x00, 0x25, 0x11, 0x33, 0x11, 0x33, 0x15,
- 0x21, 0x01, 0x3d, 0x75, 0xf7, 0xfe, 0x94, 0xcc, 0x02, 0x52, 0xfe, 0x10, 0x62, 0x00, 0x00, 0x00,
- 0x00, 0x02, 0x01, 0x17, 0x00, 0xbc, 0x02, 0xcf, 0x03, 0x0e, 0x00, 0x15, 0x00, 0x21, 0x00, 0x00,
- 0x25, 0x11, 0x33, 0x32, 0x1e, 0x02, 0x1d, 0x01, 0x0e, 0x03, 0x1d, 0x01, 0x17, 0x15, 0x23, 0x27,
- 0x23, 0x15, 0x23, 0x13, 0x33, 0x32, 0x3e, 0x02, 0x35, 0x34, 0x26, 0x2b, 0x01, 0x15, 0x01, 0x17,
- 0xf4, 0x27, 0x40, 0x2e, 0x19, 0x01, 0x1f, 0x24, 0x1e, 0x78, 0x7d, 0x6a, 0x5c, 0x75, 0x76, 0x72,
- 0x12, 0x19, 0x11, 0x08, 0x26, 0x26, 0x6a, 0xbc, 0x02, 0x52, 0x1d, 0x31, 0x42, 0x25, 0x16, 0x18,
- 0x32, 0x2a, 0x1b, 0x02, 0x01, 0xef, 0x06, 0xd7, 0xd7, 0x01, 0x3f, 0x10, 0x1a, 0x1e, 0x0f, 0x23,
- 0x36, 0xb0, 0x00, 0x00, 0x00, 0x02, 0x00, 0x42, 0x00, 0xbc, 0x03, 0xa4, 0x03, 0x0e, 0x00, 0x0a,
- 0x00, 0x11, 0x00, 0x00, 0x13, 0x35, 0x21, 0x15, 0x01, 0x21, 0x15, 0x21, 0x35, 0x01, 0x21, 0x01,
- 0x11, 0x33, 0x11, 0x33, 0x15, 0x21, 0x42, 0x01, 0xa7, 0xfe, 0xeb, 0x01, 0x1b, 0xfe, 0x53, 0x01,
- 0x15, 0xfe, 0xeb, 0x01, 0xf7, 0x75, 0xf6, 0xfe, 0x95, 0x02, 0xac, 0x62, 0x45, 0xfe, 0x55, 0x62,
- 0x47, 0x01, 0xa9, 0xfe, 0x10, 0x02, 0x52, 0xfe, 0x10, 0x62, 0x00, 0x00, 0x00, 0x03, 0x00, 0x1c,
- 0x00, 0xbc, 0x03, 0xca, 0x03, 0x0e, 0x00, 0x0a, 0x00, 0x21, 0x00, 0x2f, 0x00, 0x00, 0x13, 0x35,
- 0x21, 0x15, 0x01, 0x21, 0x15, 0x21, 0x35, 0x01, 0x21, 0x01, 0x11, 0x33, 0x32, 0x1e, 0x02, 0x15,
- 0x14, 0x06, 0x07, 0x0e, 0x03, 0x15, 0x17, 0x15, 0x23, 0x27, 0x23, 0x15, 0x23, 0x13, 0x33, 0x32,
- 0x3e, 0x02, 0x35, 0x34, 0x2e, 0x02, 0x2b, 0x01, 0x15, 0x1c, 0x01, 0xa7, 0xfe, 0xeb, 0x01, 0x1b,
- 0xfe, 0x53, 0x01, 0x15, 0xfe, 0xeb, 0x01, 0xf7, 0xf3, 0x27, 0x41, 0x2d, 0x19, 0x1c, 0x20, 0x01,
- 0x0d, 0x0e, 0x0a, 0x78, 0x7d, 0x69, 0x5c, 0x75, 0x76, 0x71, 0x11, 0x1a, 0x12, 0x09, 0x0a, 0x14,
- 0x1d, 0x13, 0x69, 0x02, 0xac, 0x62, 0x45, 0xfe, 0x55, 0x62, 0x47, 0x01, 0xa9, 0xfe, 0x10, 0x02,
- 0x52, 0x1d, 0x31, 0x42, 0x25, 0x2b, 0x44, 0x1d, 0x01, 0x08, 0x09, 0x07, 0x01, 0xf1, 0x06, 0xd7,
- 0xd7, 0x01, 0x3f, 0x11, 0x19, 0x1f, 0x0e, 0x11, 0x20, 0x19, 0x0f, 0xb0, 0x00, 0x02, 0x00, 0x3e,
- 0x00, 0xb3, 0x03, 0xa8, 0x03, 0x17, 0x00, 0x3a, 0x00, 0x41, 0x00, 0x00, 0x13, 0x34, 0x3e, 0x02,
- 0x33, 0x32, 0x1e, 0x02, 0x15, 0x23, 0x27, 0x34, 0x27, 0x2e, 0x01, 0x23, 0x22, 0x0e, 0x02, 0x15,
- 0x14, 0x16, 0x15, 0x1e, 0x05, 0x15, 0x14, 0x0e, 0x02, 0x23, 0x22, 0x2e, 0x02, 0x35, 0x33, 0x1e,
- 0x01, 0x33, 0x32, 0x3e, 0x02, 0x35, 0x34, 0x2e, 0x04, 0x35, 0x01, 0x11, 0x33, 0x11, 0x33, 0x15,
- 0x21, 0x50, 0x24, 0x3b, 0x4a, 0x27, 0x28, 0x4b, 0x39, 0x22, 0x73, 0x01, 0x01, 0x08, 0x2b, 0x29,
- 0x10, 0x20, 0x19, 0x0f, 0x01, 0x0b, 0x35, 0x41, 0x46, 0x3b, 0x25, 0x23, 0x3a, 0x4b, 0x27, 0x2b,
- 0x50, 0x3f, 0x26, 0x74, 0x05, 0x34, 0x33, 0x10, 0x20, 0x1a, 0x11, 0x2c, 0x42, 0x4d, 0x42, 0x2c,
- 0x01, 0xef, 0x73, 0xf6, 0xfe, 0x97, 0x02, 0x70, 0x2a, 0x3f, 0x2a, 0x14, 0x18, 0x2e, 0x44, 0x2c,
- 0x02, 0x03, 0x01, 0x27, 0x27, 0x07, 0x10, 0x1a, 0x12, 0x02, 0x0b, 0x02, 0x1f, 0x22, 0x19, 0x17,
- 0x27, 0x3f, 0x34, 0x2c, 0x3e, 0x28, 0x13, 0x1a, 0x32, 0x48, 0x2e, 0x30, 0x30, 0x06, 0x0f, 0x1a,
- 0x13, 0x21, 0x27, 0x1e, 0x1b, 0x29, 0x3e, 0x31, 0xfe, 0x4c, 0x02, 0x53, 0xfe, 0x10, 0x63, 0x00,
- 0x00, 0x03, 0x00, 0x17, 0x00, 0xb3, 0x03, 0xce, 0x03, 0x17, 0x00, 0x38, 0x00, 0x4f, 0x00, 0x5d,
- 0x00, 0x00, 0x13, 0x34, 0x3e, 0x02, 0x33, 0x32, 0x1e, 0x02, 0x15, 0x23, 0x27, 0x34, 0x23, 0x2e,
- 0x01, 0x23, 0x22, 0x0e, 0x02, 0x15, 0x14, 0x1e, 0x04, 0x15, 0x14, 0x0e, 0x02, 0x23, 0x22, 0x2e,
- 0x02, 0x35, 0x33, 0x1e, 0x01, 0x33, 0x32, 0x3e, 0x02, 0x35, 0x34, 0x26, 0x27, 0x2e, 0x03, 0x35,
- 0x01, 0x11, 0x33, 0x32, 0x1e, 0x02, 0x15, 0x14, 0x06, 0x07, 0x30, 0x0e, 0x02, 0x31, 0x17, 0x15,
- 0x23, 0x27, 0x23, 0x15, 0x23, 0x13, 0x33, 0x32, 0x3e, 0x02, 0x35, 0x34, 0x2e, 0x02, 0x2b, 0x01,
- 0x15, 0x2a, 0x24, 0x3a, 0x4a, 0x26, 0x29, 0x4b, 0x39, 0x23, 0x73, 0x01, 0x01, 0x08, 0x2a, 0x2a,
- 0x10, 0x1f, 0x1a, 0x10, 0x2c, 0x42, 0x4d, 0x42, 0x2c, 0x23, 0x39, 0x4b, 0x27, 0x2b, 0x51, 0x3f,
- 0x27, 0x75, 0x05, 0x34, 0x33, 0x10, 0x20, 0x1a, 0x10, 0x1f, 0x1c, 0x25, 0x53, 0x47, 0x2e, 0x01,
- 0xed, 0xf3, 0x27, 0x41, 0x2d, 0x19, 0x1c, 0x20, 0x0c, 0x0e, 0x0c, 0x78, 0x7d, 0x68, 0x5d, 0x75,
- 0x76, 0x71, 0x11, 0x1a, 0x12, 0x09, 0x0a, 0x14, 0x1d, 0x13, 0x69, 0x02, 0x71, 0x2a, 0x3e, 0x2a,
- 0x14, 0x18, 0x2e, 0x44, 0x2c, 0x02, 0x02, 0x27, 0x29, 0x07, 0x11, 0x1a, 0x12, 0x1d, 0x24, 0x1c,
- 0x1d, 0x2b, 0x40, 0x32, 0x2c, 0x3f, 0x29, 0x13, 0x1a, 0x31, 0x49, 0x2e, 0x30, 0x30, 0x06, 0x0f,
- 0x19, 0x13, 0x1e, 0x22, 0x0b, 0x0e, 0x20, 0x2f, 0x43, 0x30, 0xfe, 0x4b, 0x02, 0x52, 0x1d, 0x32,
- 0x42, 0x25, 0x2c, 0x42, 0x1d, 0x08, 0x0a, 0x08, 0xf1, 0x06, 0xd7, 0xd7, 0x01, 0x3f, 0x11, 0x19,
- 0x1f, 0x0e, 0x11, 0x20, 0x19, 0x0f, 0xb0, 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x12, 0x00, 0x12,
- 0x00, 0x12, 0x00, 0x32, 0x00, 0x72, 0x00, 0x8e, 0x00, 0xac, 0x00, 0xbe, 0x00, 0xf0, 0x01, 0x14,
- 0x01, 0x5c, 0x01, 0xb6, 0x02, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0xa2, 0x00, 0x01,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x02, 0x00, 0x07, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x2f,
- 0x00, 0x17, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x12, 0x00, 0x46, 0x00, 0x01,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x58, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x06, 0x00, 0x12, 0x00, 0x65, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09, 0x00, 0x01, 0x00, 0x20,
- 0x00, 0x77, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09, 0x00, 0x02, 0x00, 0x0e, 0x00, 0x97, 0x00, 0x03,
- 0x00, 0x01, 0x04, 0x09, 0x00, 0x03, 0x00, 0x5e, 0x00, 0xa5, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09,
- 0x00, 0x04, 0x00, 0x24, 0x01, 0x03, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09, 0x00, 0x05, 0x00, 0x1a,
- 0x01, 0x27, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09, 0x00, 0x06, 0x00, 0x24, 0x01, 0x41, 0x00, 0x03,
- 0x00, 0x01, 0x04, 0x09, 0x00, 0x11, 0x00, 0x02, 0x01, 0x65, 0x59, 0x75, 0x7a, 0x75, 0x4f, 0x53,
- 0x53, 0x45, 0x78, 0x74, 0x65, 0x6e, 0x73, 0x69, 0x6f, 0x6e, 0x52, 0x65, 0x67, 0x75, 0x6c, 0x61,
- 0x72, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x31, 0x2e, 0x30, 0x30, 0x30, 0x3b, 0x3b,
- 0x59, 0x75, 0x7a, 0x75, 0x4f, 0x53, 0x53, 0x45, 0x78, 0x74, 0x65, 0x6e, 0x73, 0x69, 0x6f, 0x6e,
- 0x2d, 0x52, 0x3b, 0x32, 0x30, 0x31, 0x39, 0x3b, 0x46, 0x4c, 0x56, 0x49, 0x2d, 0x36, 0x31, 0x34,
- 0x59, 0x75, 0x7a, 0x75, 0x4f, 0x53, 0x53, 0x45, 0x78, 0x74, 0x65, 0x6e, 0x73, 0x69, 0x6f, 0x6e,
- 0x20, 0x52, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x31, 0x2e, 0x30, 0x30, 0x30, 0x59,
- 0x75, 0x7a, 0x75, 0x4f, 0x53, 0x53, 0x45, 0x78, 0x74, 0x65, 0x6e, 0x73, 0x69, 0x6f, 0x6e, 0x2d,
- 0x52, 0x00, 0x59, 0x00, 0x75, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x4f, 0x00, 0x53, 0x00, 0x53, 0x00,
- 0x45, 0x00, 0x78, 0x00, 0x74, 0x00, 0x65, 0x00, 0x6e, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6f, 0x00,
- 0x6e, 0x00, 0x52, 0x00, 0x65, 0x00, 0x67, 0x00, 0x75, 0x00, 0x6c, 0x00, 0x61, 0x00, 0x72, 0x00,
- 0x56, 0x00, 0x65, 0x00, 0x72, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6f, 0x00, 0x6e, 0x00, 0x20, 0x00,
- 0x31, 0x00, 0x2e, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x3b, 0x00, 0x3b, 0x00, 0x59, 0x00,
- 0x75, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x4f, 0x00, 0x53, 0x00, 0x53, 0x00, 0x45, 0x00, 0x78, 0x00,
- 0x74, 0x00, 0x65, 0x00, 0x6e, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6f, 0x00, 0x6e, 0x00, 0x2d, 0x00,
- 0x52, 0x00, 0x3b, 0x00, 0x32, 0x00, 0x30, 0x00, 0x31, 0x00, 0x39, 0x00, 0x3b, 0x00, 0x46, 0x00,
- 0x4c, 0x00, 0x56, 0x00, 0x49, 0x00, 0x2d, 0x00, 0x36, 0x00, 0x31, 0x00, 0x34, 0x00, 0x59, 0x00,
- 0x75, 0x00, 0x7a, 0x00, 0x75, 0x00, 0x4f, 0x00, 0x53, 0x00, 0x53, 0x00, 0x45, 0x00, 0x78, 0x00,
- 0x74, 0x00, 0x65, 0x00, 0x6e, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6f, 0x00, 0x6e, 0x00, 0x20, 0x00,
- 0x52, 0x00, 0x56, 0x00, 0x65, 0x00, 0x72, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6f, 0x00, 0x6e, 0x00,
- 0x20, 0x00, 0x31, 0x00, 0x2e, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00, 0x59, 0x00, 0x75, 0x00,
- 0x7a, 0x00, 0x75, 0x00, 0x4f, 0x00, 0x53, 0x00, 0x53, 0x00, 0x45, 0x00, 0x78, 0x00, 0x74, 0x00,
- 0x65, 0x00, 0x6e, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6f, 0x00, 0x6e, 0x00, 0x2d, 0x00, 0x52, 0x00,
- 0x52, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x9c, 0x00, 0x32,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x01, 0x02, 0x01, 0x03, 0x00, 0x03, 0x01, 0x04,
- 0x01, 0x05, 0x01, 0x06, 0x01, 0x07, 0x01, 0x08, 0x01, 0x09, 0x01, 0x0a, 0x01, 0x0b, 0x01, 0x0c,
- 0x01, 0x0d, 0x07, 0x75, 0x6e, 0x69, 0x30, 0x30, 0x30, 0x30, 0x07, 0x75, 0x6e, 0x69, 0x30, 0x30,
- 0x30, 0x44, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x30, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
- 0x45, 0x31, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x32, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
- 0x45, 0x33, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x34, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
- 0x45, 0x35, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x36, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
- 0x45, 0x37, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30, 0x45, 0x38, 0x07, 0x75, 0x6e, 0x69, 0x45, 0x30,
- 0x45, 0x39, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0xff, 0xff, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x01,
- 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xB8, 0x00, 0x00, 0x2C, 0x4B, 0xB8, 0x00, 0x09, 0x50, 0x58, 0xB1, 0x01, 0x01, 0x8E, 0x59, 0xB8,
+ 0x01, 0xFF, 0x85, 0xB8, 0x00, 0x44, 0x1D, 0xB9, 0x00, 0x09, 0x00, 0x03, 0x5F, 0x5E, 0x2D, 0xB8,
+ 0x00, 0x01, 0x2C, 0x20, 0x20, 0x45, 0x69, 0x44, 0xB0, 0x01, 0x60, 0x2D, 0xB8, 0x00, 0x02, 0x2C,
+ 0xB8, 0x00, 0x01, 0x2A, 0x21, 0x2D, 0xB8, 0x00, 0x03, 0x2C, 0x20, 0x46, 0xB0, 0x03, 0x25, 0x46,
+ 0x52, 0x58, 0x23, 0x59, 0x20, 0x8A, 0x20, 0x8A, 0x49, 0x64, 0x8A, 0x20, 0x46, 0x20, 0x68, 0x61,
+ 0x64, 0xB0, 0x04, 0x25, 0x46, 0x20, 0x68, 0x61, 0x64, 0x52, 0x58, 0x23, 0x65, 0x8A, 0x59, 0x2F,
+ 0x20, 0xB0, 0x00, 0x53, 0x58, 0x69, 0x20, 0xB0, 0x00, 0x54, 0x58, 0x21, 0xB0, 0x40, 0x59, 0x1B,
+ 0x69, 0x20, 0xB0, 0x00, 0x54, 0x58, 0x21, 0xB0, 0x40, 0x65, 0x59, 0x59, 0x3A, 0x2D, 0xB8, 0x00,
+ 0x04, 0x2C, 0x20, 0x46, 0xB0, 0x04, 0x25, 0x46, 0x52, 0x58, 0x23, 0x8A, 0x59, 0x20, 0x46, 0x20,
+ 0x6A, 0x61, 0x64, 0xB0, 0x04, 0x25, 0x46, 0x20, 0x6A, 0x61, 0x64, 0x52, 0x58, 0x23, 0x8A, 0x59,
+ 0x2F, 0xFD, 0x2D, 0xB8, 0x00, 0x05, 0x2C, 0x4B, 0x20, 0xB0, 0x03, 0x26, 0x50, 0x58, 0x51, 0x58,
+ 0xB0, 0x80, 0x44, 0x1B, 0xB0, 0x40, 0x44, 0x59, 0x1B, 0x21, 0x21, 0x20, 0x45, 0xB0, 0xC0, 0x50,
+ 0x58, 0xB0, 0xC0, 0x44, 0x1B, 0x21, 0x59, 0x59, 0x2D, 0xB8, 0x00, 0x06, 0x2C, 0x20, 0x20, 0x45,
+ 0x69, 0x44, 0xB0, 0x01, 0x60, 0x20, 0x20, 0x45, 0x7D, 0x69, 0x18, 0x44, 0xB0, 0x01, 0x60, 0x2D,
+ 0xB8, 0x00, 0x07, 0x2C, 0xB8, 0x00, 0x06, 0x2A, 0x2D, 0xB8, 0x00, 0x08, 0x2C, 0x4B, 0x20, 0xB0,
+ 0x03, 0x26, 0x53, 0x58, 0xB0, 0x40, 0x1B, 0xB0, 0x00, 0x59, 0x8A, 0x8A, 0x20, 0xB0, 0x03, 0x26,
+ 0x53, 0x58, 0x23, 0x21, 0xB0, 0x80, 0x8A, 0x8A, 0x1B, 0x8A, 0x23, 0x59, 0x20, 0xB0, 0x03, 0x26,
+ 0x53, 0x58, 0x23, 0x21, 0xB8, 0x00, 0xC0, 0x8A, 0x8A, 0x1B, 0x8A, 0x23, 0x59, 0x20, 0xB0, 0x03,
+ 0x26, 0x53, 0x58, 0x23, 0x21, 0xB8, 0x01, 0x00, 0x8A, 0x8A, 0x1B, 0x8A, 0x23, 0x59, 0x20, 0xB0,
+ 0x03, 0x26, 0x53, 0x58, 0x23, 0x21, 0xB8, 0x01, 0x40, 0x8A, 0x8A, 0x1B, 0x8A, 0x23, 0x59, 0x20,
+ 0xB8, 0x00, 0x03, 0x26, 0x53, 0x58, 0xB0, 0x03, 0x25, 0x45, 0xB8, 0x01, 0x80, 0x50, 0x58, 0x23,
+ 0x21, 0xB8, 0x01, 0x80, 0x23, 0x21, 0x1B, 0xB0, 0x03, 0x25, 0x45, 0x23, 0x21, 0x23, 0x21, 0x59,
+ 0x1B, 0x21, 0x59, 0x44, 0x2D, 0xB8, 0x00, 0x09, 0x2C, 0x4B, 0x53, 0x58, 0x45, 0x44, 0x1B, 0x21,
+ 0x21, 0x59, 0x2D, 0x00, 0xB8, 0x00, 0x00, 0x2B, 0x00, 0xBA, 0x00, 0x01, 0x00, 0x01, 0x00, 0x07,
+ 0x2B, 0xB8, 0x00, 0x00, 0x20, 0x45, 0x7D, 0x69, 0x18, 0x44, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x16, 0x00, 0x16, 0x00, 0x16, 0x00, 0x70,
+ 0x00, 0xDC, 0x01, 0x34, 0x01, 0x7C, 0x01, 0xA2, 0x01, 0xF4, 0x02, 0x3C, 0x02, 0xA8, 0x03, 0x4C,
+ 0x03, 0xE2, 0x04, 0x20, 0x04, 0x58, 0x04, 0x9A, 0x04, 0xEE, 0x05, 0x32, 0x05, 0x64, 0x05, 0x80,
+ 0x05, 0xC6, 0x05, 0xF6, 0x06, 0x54, 0x06, 0xB2, 0x07, 0x38, 0x07, 0x60, 0x07, 0x82, 0x00, 0x00,
+ 0x00, 0x02, 0x00, 0xA4, 0xFF, 0xFF, 0x03, 0x5C, 0x03, 0x09, 0x00, 0x03, 0x00, 0x07, 0x00, 0x00,
+ 0x13, 0x11, 0x21, 0x11, 0x25, 0x21, 0x11, 0x21, 0xCD, 0x02, 0x66, 0xFD, 0x71, 0x02, 0xB8, 0xFD,
+ 0x48, 0x02, 0xE0, 0xFD, 0x48, 0x02, 0xB8, 0x29, 0xFC, 0xF6, 0x00, 0x00, 0x00, 0x04, 0x00, 0x14,
+ 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0F, 0x00, 0x1F, 0x00, 0x2F, 0x00, 0x39, 0x00, 0x00,
+ 0x00, 0x22, 0x0E, 0x02, 0x14, 0x1E, 0x02, 0x32, 0x3E, 0x02, 0x34, 0x2E, 0x01, 0x24, 0x32, 0x1E,
+ 0x02, 0x14, 0x0E, 0x02, 0x22, 0x2E, 0x02, 0x34, 0x3E, 0x01, 0x13, 0x12, 0x37, 0x33, 0x13, 0x12,
+ 0x15, 0x16, 0x23, 0x2F, 0x01, 0x23, 0x07, 0x23, 0x22, 0x26, 0x25, 0x30, 0x27, 0x26, 0x2F, 0x01,
+ 0x06, 0x07, 0x06, 0x32, 0x02, 0x5A, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77,
+ 0x46, 0x46, 0x77, 0xFE, 0x9E, 0xC8, 0xB7, 0x83, 0x4E, 0x4E, 0x83, 0xB7, 0xC8, 0xB7, 0x83, 0x4E,
+ 0x4E, 0x83, 0x23, 0x6C, 0x5E, 0x6D, 0x68, 0x68, 0x01, 0x39, 0x38, 0x2E, 0xD1, 0x2B, 0x37, 0x33,
+ 0x04, 0x01, 0x48, 0x1D, 0x1C, 0x0A, 0x05, 0x01, 0x45, 0x01, 0x89, 0x03, 0x3F, 0x46, 0x77, 0xA4,
+ 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x77, 0x4E, 0x83, 0xB7, 0xC8, 0xB7,
+ 0x83, 0x4E, 0x4E, 0x83, 0xB7, 0xC8, 0xB7, 0x83, 0xFD, 0x64, 0x01, 0x1A, 0xEB, 0xFE, 0xFE, 0xFE,
+ 0xFD, 0x03, 0x01, 0x01, 0x77, 0x78, 0x01, 0xCF, 0x4C, 0x4C, 0x1C, 0x0C, 0x02, 0xBE, 0x02, 0x00,
+ 0x00, 0x05, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0F, 0x00, 0x1B, 0x00, 0x2F,
+ 0x00, 0x3A, 0x00, 0x44, 0x00, 0x00, 0x12, 0x14, 0x1E, 0x02, 0x32, 0x3E, 0x02, 0x34, 0x2E, 0x02,
+ 0x22, 0x0E, 0x01, 0x02, 0x10, 0x3E, 0x01, 0x20, 0x1E, 0x01, 0x10, 0x0E, 0x01, 0x20, 0x26, 0x01,
+ 0x16, 0x17, 0x14, 0x06, 0x07, 0x06, 0x2B, 0x01, 0x19, 0x01, 0x17, 0x32, 0x17, 0x16, 0x17, 0x16,
+ 0x07, 0x06, 0x0F, 0x01, 0x36, 0x37, 0x34, 0x2E, 0x01, 0x27, 0x23, 0x15, 0x33, 0x32, 0x27, 0x32,
+ 0x37, 0x36, 0x26, 0x27, 0x26, 0x2B, 0x01, 0x15, 0x45, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46,
+ 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x77, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE,
+ 0xF4, 0xE2, 0x01, 0xF7, 0x61, 0x01, 0x4E, 0x3E, 0x29, 0xAF, 0x4E, 0x81, 0x8B, 0x1D, 0x3C, 0x1F,
+ 0x19, 0x04, 0x06, 0x39, 0x57, 0x44, 0x01, 0x1B, 0x2D, 0x51, 0x46, 0x46, 0x47, 0x66, 0x70, 0x16,
+ 0x1F, 0x01, 0x2C, 0x08, 0x4B, 0x4C, 0x01, 0xDE, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4,
+ 0xA4, 0x77, 0x46, 0x46, 0x77, 0xFE, 0x7C, 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2,
+ 0x84, 0x84, 0x01, 0x6D, 0x21, 0x5B, 0x40, 0x50, 0x05, 0x03, 0x01, 0x03, 0x01, 0x05, 0x01, 0x05,
+ 0x09, 0x30, 0x25, 0x29, 0x40, 0x21, 0xC2, 0x06, 0x3E, 0x1A, 0x21, 0x0B, 0x01, 0x8C, 0xE1, 0x0A,
+ 0x0E, 0x54, 0x0B, 0x02, 0x79, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC,
+ 0x03, 0x70, 0x00, 0x0F, 0x00, 0x1B, 0x00, 0x38, 0x00, 0x00, 0x12, 0x14, 0x1E, 0x02, 0x32, 0x3E,
+ 0x02, 0x34, 0x2E, 0x02, 0x22, 0x0E, 0x01, 0x02, 0x10, 0x3E, 0x01, 0x20, 0x1E, 0x01, 0x10, 0x0E,
+ 0x01, 0x20, 0x26, 0x36, 0x34, 0x3F, 0x01, 0x27, 0x26, 0x27, 0x33, 0x17, 0x16, 0x33, 0x36, 0x3F,
+ 0x02, 0x32, 0x14, 0x06, 0x16, 0x12, 0x14, 0x2B, 0x01, 0x27, 0x26, 0x06, 0x0F, 0x01, 0x23, 0x45,
+ 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x77, 0x84, 0xE2,
+ 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x7B, 0x58, 0x58, 0x4D, 0x4F, 0x05, 0x7A,
+ 0x34, 0x34, 0x02, 0x01, 0x33, 0x32, 0x3C, 0x3C, 0xA1, 0x01, 0xB0, 0x3E, 0x3F, 0x39, 0x3B, 0x02,
+ 0x3A, 0x38, 0x3F, 0x01, 0xDE, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46,
+ 0x46, 0x77, 0xFE, 0x7C, 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x60,
+ 0x02, 0x87, 0x88, 0x79, 0x7A, 0x06, 0x54, 0x54, 0x01, 0x53, 0x53, 0x01, 0x01, 0xFB, 0x04, 0xFE,
+ 0xF8, 0x02, 0x5B, 0x5A, 0x03, 0x59, 0x59, 0x00, 0x00, 0x03, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC,
+ 0x03, 0x70, 0x00, 0x0F, 0x00, 0x1B, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x22, 0x0E, 0x02, 0x14, 0x1E,
+ 0x02, 0x32, 0x3E, 0x02, 0x34, 0x2E, 0x01, 0x24, 0x20, 0x1E, 0x01, 0x10, 0x0E, 0x01, 0x20, 0x2E,
+ 0x01, 0x10, 0x36, 0x01, 0x35, 0x27, 0x26, 0x34, 0x3B, 0x01, 0x17, 0x16, 0x36, 0x3F, 0x01, 0x33,
+ 0x03, 0x15, 0x23, 0x02, 0x5A, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46,
+ 0x46, 0x77, 0xFE, 0x7C, 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x01,
+ 0x36, 0x5E, 0x5F, 0x3C, 0x3D, 0x3D, 0x3D, 0x03, 0x3B, 0x3B, 0x77, 0xBE, 0x68, 0x03, 0x3F, 0x46,
+ 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x77, 0x84, 0xE2, 0xFE,
+ 0xF4, 0xE2, 0x84, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0xFD, 0xF9, 0x6E, 0x96, 0x95, 0x01, 0x67, 0x67,
+ 0x03, 0x66, 0x65, 0xFE, 0xD3, 0xDA, 0x00, 0x00, 0x00, 0x03, 0x00, 0x14, 0xFF, 0xBD, 0x03, 0xEC,
+ 0x03, 0x4B, 0x00, 0x06, 0x00, 0x0C, 0x00, 0x12, 0x00, 0x00, 0x01, 0x21, 0x22, 0x15, 0x30, 0x11,
+ 0x21, 0x17, 0x21, 0x11, 0x10, 0x25, 0x21, 0x01, 0x11, 0x33, 0x11, 0x21, 0x15, 0x03, 0xBB, 0xFD,
+ 0x77, 0xED, 0x03, 0x76, 0x31, 0xFC, 0x28, 0x01, 0x1E, 0x02, 0xBA, 0xFD, 0x5C, 0x68, 0x01, 0x08,
+ 0x03, 0x1A, 0xEE, 0xFD, 0xC2, 0x31, 0x02, 0x6F, 0x01, 0x1E, 0x01, 0xFD, 0x36, 0x02, 0x07, 0xFE,
+ 0x50, 0x57, 0x00, 0x00, 0x00, 0x04, 0x00, 0x14, 0xFF, 0xBD, 0x03, 0xEC, 0x03, 0x4B, 0x00, 0x06,
+ 0x00, 0x0C, 0x00, 0x27, 0x00, 0x32, 0x00, 0x00, 0x05, 0x11, 0x34, 0x27, 0x30, 0x21, 0x11, 0x07,
+ 0x11, 0x21, 0x20, 0x19, 0x01, 0x25, 0x11, 0x33, 0x32, 0x17, 0x16, 0x17, 0x16, 0x17, 0x16, 0x07,
+ 0x06, 0x07, 0x06, 0x07, 0x1E, 0x02, 0x15, 0x07, 0x23, 0x27, 0x2E, 0x01, 0x2F, 0x01, 0x15, 0x13,
+ 0x36, 0x35, 0x34, 0x27, 0x26, 0x27, 0x23, 0x15, 0x33, 0x36, 0x03, 0xBB, 0xED, 0xFD, 0x77, 0x31,
+ 0x02, 0xBA, 0x01, 0x1E, 0xFD, 0x2A, 0x77, 0x76, 0x15, 0x49, 0x20, 0x35, 0x08, 0x04, 0x06, 0x13,
+ 0x66, 0x0C, 0x01, 0x1F, 0x2E, 0x65, 0x3D, 0x3D, 0x2A, 0x56, 0x28, 0x2E, 0x19, 0x99, 0x3C, 0x20,
+ 0x10, 0x56, 0x4F, 0x46, 0x47, 0x12, 0x02, 0x3E, 0xED, 0x01, 0xFC, 0xD4, 0x31, 0x03, 0x8E, 0xFE,
+ 0xE1, 0xFD, 0x91, 0xC4, 0x02, 0x07, 0x01, 0x04, 0x13, 0x21, 0x44, 0x1D, 0x19, 0x58, 0x15, 0x02,
+ 0x01, 0x13, 0x2D, 0xA2, 0x01, 0x01, 0x3D, 0x81, 0x1A, 0x01, 0x01, 0xDA, 0x01, 0x2D, 0x08, 0x3A,
+ 0x29, 0x0F, 0x08, 0x01, 0x85, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x14, 0xFF, 0xF5, 0x03, 0xEC,
+ 0x03, 0x13, 0x00, 0x09, 0x00, 0x11, 0x00, 0x26, 0x00, 0x32, 0x00, 0x00, 0x37, 0x21, 0x34, 0x10,
+ 0x35, 0x34, 0x27, 0x21, 0x04, 0x11, 0x23, 0x10, 0x25, 0x21, 0x16, 0x15, 0x11, 0x21, 0x37, 0x35,
+ 0x37, 0x36, 0x22, 0x2B, 0x01, 0x3D, 0x01, 0x3B, 0x01, 0x1D, 0x01, 0x0F, 0x01, 0x3B, 0x01, 0x1D,
+ 0x01, 0x2B, 0x01, 0x25, 0x35, 0x3B, 0x01, 0x1D, 0x01, 0x3B, 0x01, 0x1D, 0x01, 0x2B, 0x01, 0x45,
+ 0x03, 0x76, 0x45, 0xFE, 0x2D, 0xFE, 0xA2, 0x31, 0x01, 0x8F, 0x01, 0xD3, 0x76, 0xFC, 0x28, 0xA7,
+ 0x68, 0x68, 0x01, 0x5B, 0x5D, 0x90, 0x91, 0x6C, 0x6D, 0x71, 0x70, 0xA0, 0xA0, 0x01, 0x75, 0x27,
+ 0x28, 0x63, 0x63, 0x8B, 0x8A, 0x27, 0x69, 0x01, 0xA4, 0x69, 0x44, 0x01, 0x02, 0xFE, 0xA4, 0x01,
+ 0x8C, 0x03, 0x01, 0x75, 0xFD, 0x58, 0xBB, 0x24, 0x80, 0x80, 0x21, 0x21, 0x1F, 0x1E, 0x85, 0x86,
+ 0x20, 0x22, 0xC3, 0xC3, 0xA1, 0xA3, 0x20, 0x22, 0x00, 0x05, 0x00, 0x14, 0xFF, 0xF5, 0x03, 0xEC,
+ 0x03, 0x13, 0x00, 0x08, 0x00, 0x10, 0x00, 0x2B, 0x00, 0x37, 0x00, 0x44, 0x00, 0x00, 0x37, 0x21,
+ 0x11, 0x10, 0x25, 0x30, 0x21, 0x06, 0x15, 0x03, 0x11, 0x34, 0x37, 0x21, 0x04, 0x19, 0x01, 0x01,
+ 0x35, 0x17, 0x32, 0x17, 0x16, 0x17, 0x16, 0x07, 0x06, 0x07, 0x06, 0x17, 0x16, 0x17, 0x16, 0x17,
+ 0x16, 0x23, 0x2F, 0x01, 0x2E, 0x01, 0x2F, 0x01, 0x15, 0x23, 0x37, 0x32, 0x36, 0x37, 0x36, 0x35,
+ 0x26, 0x27, 0x26, 0x2B, 0x01, 0x15, 0x05, 0x35, 0x37, 0x36, 0x26, 0x2B, 0x01, 0x35, 0x21, 0x15,
+ 0x03, 0x17, 0x15, 0x45, 0x03, 0x76, 0xFE, 0xA2, 0xFE, 0x2D, 0x45, 0x31, 0x76, 0x01, 0xD3, 0x01,
+ 0x8F, 0xFE, 0x1E, 0x65, 0x6F, 0x15, 0x46, 0x10, 0x05, 0x04, 0x0D, 0x4F, 0x09, 0x09, 0x1F, 0x1D,
+ 0x3A, 0x06, 0x01, 0x30, 0x2F, 0x22, 0x37, 0x1E, 0x29, 0x14, 0x4E, 0x82, 0x34, 0x19, 0x0E, 0x13,
+ 0x0A, 0x22, 0x07, 0x38, 0x37, 0xFE, 0x3E, 0x68, 0x68, 0x01, 0x5C, 0x5C, 0x01, 0x20, 0xD8, 0xE1,
+ 0x27, 0x01, 0x5D, 0x01, 0x5B, 0x03, 0x01, 0x44, 0xFD, 0x58, 0x02, 0xA8, 0x75, 0x01, 0x03, 0xFE,
+ 0x74, 0xFE, 0x71, 0x01, 0x5C, 0xC5, 0x01, 0x04, 0x0C, 0x43, 0x15, 0x1D, 0x44, 0x10, 0x04, 0x06,
+ 0x14, 0x2B, 0x56, 0x10, 0x01, 0x01, 0x34, 0x52, 0x1C, 0x01, 0x01, 0xA5, 0xE3, 0x04, 0x06, 0x0A,
+ 0x20, 0x2C, 0x04, 0x01, 0x65, 0xE3, 0x47, 0x80, 0x80, 0x01, 0x42, 0x3D, 0xFE, 0xF5, 0x01, 0x41,
+ 0x00, 0x04, 0x00, 0x14, 0x00, 0x52, 0x03, 0xEC, 0x02, 0xB6, 0x00, 0x08, 0x00, 0x16, 0x00, 0x64,
+ 0x00, 0x70, 0x00, 0x00, 0x25, 0x11, 0x21, 0x22, 0x15, 0x30, 0x15, 0x14, 0x33, 0x11, 0x21, 0x32,
+ 0x15, 0x11, 0x14, 0x27, 0x21, 0x22, 0x26, 0x3D, 0x01, 0x34, 0x36, 0x13, 0x26, 0x27, 0x26, 0x27,
+ 0x26, 0x37, 0x33, 0x36, 0x37, 0x36, 0x33, 0x16, 0x17, 0x16, 0x17, 0x16, 0x37, 0x36, 0x37, 0x36,
+ 0x35, 0x34, 0x27, 0x26, 0x27, 0x26, 0x27, 0x26, 0x27, 0x26, 0x27, 0x26, 0x34, 0x37, 0x36, 0x37,
+ 0x36, 0x37, 0x36, 0x17, 0x16, 0x17, 0x16, 0x17, 0x16, 0x17, 0x16, 0x0F, 0x01, 0x22, 0x06, 0x23,
+ 0x27, 0x26, 0x27, 0x26, 0x23, 0x22, 0x07, 0x06, 0x07, 0x06, 0x17, 0x16, 0x17, 0x16, 0x17, 0x16,
+ 0x17, 0x16, 0x17, 0x16, 0x07, 0x06, 0x07, 0x06, 0x27, 0x37, 0x35, 0x3B, 0x01, 0x1D, 0x01, 0x3B,
+ 0x01, 0x1D, 0x01, 0x2B, 0x01, 0x03, 0xBB, 0xFD, 0x2A, 0xA0, 0xA0, 0x02, 0xEE, 0x19, 0x19, 0xFD,
+ 0x12, 0x57, 0x7A, 0x7A, 0xCA, 0x38, 0x1D, 0x16, 0x08, 0x03, 0x01, 0x02, 0x0F, 0x0C, 0x1E, 0x01,
+ 0x02, 0x04, 0x0C, 0x2B, 0x0F, 0x0E, 0x18, 0x0C, 0x09, 0x04, 0x15, 0x32, 0x23, 0x12, 0x1C, 0x0E,
+ 0x09, 0x03, 0x01, 0x01, 0x09, 0x21, 0x0F, 0x14, 0x2E, 0x2A, 0x13, 0x0F, 0x0C, 0x08, 0x0B, 0x05,
+ 0x02, 0x01, 0x02, 0x03, 0x36, 0x03, 0x02, 0x03, 0x08, 0x0D, 0x23, 0x16, 0x0E, 0x10, 0x01, 0x01,
+ 0x07, 0x0B, 0x32, 0x25, 0x13, 0x26, 0x0F, 0x09, 0x01, 0x01, 0x0F, 0x11, 0x24, 0x21, 0x2A, 0xE3,
+ 0x20, 0x20, 0x52, 0x50, 0x71, 0x71, 0x84, 0x02, 0x00, 0xAF, 0xA2, 0xAF, 0x02, 0x32, 0x19, 0xFD,
+ 0xCE, 0x19, 0x01, 0x84, 0x5C, 0xA2, 0x5C, 0x85, 0xFE, 0x29, 0x04, 0x1E, 0x18, 0x26, 0x0F, 0x01,
+ 0x02, 0x01, 0x03, 0x05, 0x0B, 0x29, 0x06, 0x02, 0x03, 0x04, 0x11, 0x0B, 0x0D, 0x0A, 0x06, 0x12,
+ 0x0D, 0x0A, 0x07, 0x0C, 0x18, 0x0D, 0x10, 0x06, 0x18, 0x05, 0x27, 0x14, 0x09, 0x03, 0x0A, 0x0D,
+ 0x06, 0x09, 0x09, 0x0D, 0x0F, 0x14, 0x0C, 0x06, 0x03, 0x02, 0x04, 0x10, 0x0A, 0x11, 0x08, 0x09,
+ 0x0E, 0x0C, 0x07, 0x0C, 0x0C, 0x0A, 0x07, 0x0F, 0x20, 0x11, 0x18, 0x1E, 0x1A, 0x1E, 0x0C, 0x0B,
+ 0x03, 0xAA, 0xA5, 0x89, 0x8A, 0x1C, 0x1B, 0x00, 0x00, 0x05, 0x00, 0x14, 0x00, 0x53, 0x03, 0xEC,
+ 0x02, 0xB6, 0x00, 0x08, 0x00, 0x16, 0x00, 0x2E, 0x00, 0x38, 0x00, 0x65, 0x00, 0x00, 0x01, 0x30,
+ 0x21, 0x11, 0x21, 0x32, 0x3D, 0x01, 0x34, 0x27, 0x32, 0x16, 0x1D, 0x01, 0x14, 0x06, 0x23, 0x21,
+ 0x26, 0x35, 0x11, 0x34, 0x33, 0x01, 0x11, 0x33, 0x32, 0x17, 0x16, 0x17, 0x16, 0x07, 0x06, 0x07,
+ 0x17, 0x1E, 0x01, 0x1F, 0x01, 0x23, 0x2A, 0x01, 0x2E, 0x01, 0x23, 0x27, 0x15, 0x37, 0x32, 0x37,
+ 0x36, 0x27, 0x2E, 0x01, 0x2B, 0x01, 0x15, 0x05, 0x26, 0x27, 0x37, 0x32, 0x3F, 0x01, 0x16, 0x17,
+ 0x1E, 0x01, 0x37, 0x36, 0x27, 0x2E, 0x04, 0x37, 0x3E, 0x01, 0x33, 0x32, 0x17, 0x16, 0x17, 0x14,
+ 0x06, 0x27, 0x26, 0x27, 0x26, 0x0E, 0x01, 0x1E, 0x02, 0x17, 0x16, 0x06, 0x07, 0x06, 0x07, 0x06,
+ 0x03, 0x1B, 0xFD, 0x2A, 0x02, 0xD6, 0xA0, 0xA0, 0x57, 0x7A, 0x7A, 0x57, 0xFD, 0x12, 0x19, 0x19,
+ 0x01, 0xD3, 0x47, 0x44, 0x11, 0x3E, 0x18, 0x21, 0x0B, 0x0C, 0x43, 0x04, 0x17, 0x1C, 0x1E, 0x16,
+ 0x26, 0x26, 0x03, 0x4D, 0x18, 0x1E, 0x11, 0x25, 0x3A, 0x0C, 0x22, 0x08, 0x03, 0x1B, 0x3E, 0x29,
+ 0xFE, 0xAC, 0x0D, 0x04, 0x02, 0x02, 0x1E, 0x1D, 0x03, 0x02, 0x0C, 0x4C, 0x13, 0x20, 0x07, 0x04,
+ 0x1B, 0x56, 0x2D, 0x1C, 0x01, 0x02, 0x44, 0x35, 0x49, 0x1F, 0x10, 0x03, 0x41, 0x01, 0x06, 0x0A,
+ 0x16, 0x3C, 0x18, 0x0C, 0x16, 0x5D, 0x15, 0x33, 0x03, 0x2B, 0x1E, 0x34, 0x59, 0x02, 0x84, 0xFE,
+ 0x00, 0xAF, 0xA2, 0xAF, 0x32, 0x85, 0x5C, 0xA2, 0x5C, 0x84, 0x01, 0x17, 0x02, 0x32, 0x19, 0xFE,
+ 0x2F, 0x01, 0x45, 0x01, 0x02, 0x19, 0x22, 0x32, 0x39, 0x0B, 0x08, 0x0F, 0x27, 0x2F, 0x24, 0x75,
+ 0x12, 0x01, 0x88, 0xBB, 0x04, 0x09, 0x2A, 0x0F, 0x0D, 0x53, 0x8A, 0x17, 0x1E, 0x04, 0x03, 0x03,
+ 0x0C, 0x04, 0x26, 0x0E, 0x0C, 0x14, 0x1A, 0x0E, 0x0E, 0x16, 0x16, 0x2C, 0x1A, 0x2D, 0x2D, 0x2A,
+ 0x16, 0x1D, 0x06, 0x04, 0x01, 0x1A, 0x09, 0x11, 0x09, 0x17, 0x18, 0x0D, 0x17, 0x0C, 0x1B, 0x71,
+ 0x1B, 0x12, 0x01, 0x03, 0x00, 0x03, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0F,
+ 0x00, 0x1B, 0x00, 0x27, 0x00, 0x00, 0x00, 0x22, 0x0E, 0x02, 0x14, 0x1E, 0x02, 0x32, 0x3E, 0x02,
+ 0x34, 0x2E, 0x01, 0x24, 0x20, 0x1E, 0x01, 0x10, 0x0E, 0x01, 0x20, 0x2E, 0x01, 0x10, 0x36, 0x13,
+ 0x33, 0x35, 0x33, 0x15, 0x33, 0x15, 0x23, 0x15, 0x23, 0x35, 0x23, 0x02, 0x5A, 0xB4, 0xA4, 0x77,
+ 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xFE, 0x7C, 0x01, 0x0C, 0xE2, 0x84,
+ 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x7C, 0xC5, 0x4E, 0xC5, 0xC4, 0x50, 0xC4, 0x03, 0x3F,
+ 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x77, 0x84, 0xE2,
+ 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0xFE, 0xC0, 0xC4, 0xC5, 0x4E, 0xC5, 0xC5,
+ 0x00, 0x03, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0F, 0x00, 0x1B, 0x00, 0x1F,
+ 0x00, 0x00, 0x00, 0x22, 0x0E, 0x02, 0x14, 0x1E, 0x02, 0x32, 0x3E, 0x02, 0x34, 0x2E, 0x01, 0x24,
+ 0x20, 0x1E, 0x01, 0x10, 0x0E, 0x01, 0x20, 0x2E, 0x01, 0x10, 0x36, 0x13, 0x35, 0x21, 0x15, 0x02,
+ 0x5A, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xFE, 0x7C,
+ 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x7C, 0x01, 0xD8, 0x03, 0x3F,
+ 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x46, 0x46, 0x77, 0xA4, 0xB4, 0xA4, 0x77, 0x77, 0x84, 0xE2,
+ 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0xFE, 0x71, 0x4E, 0x4E, 0x00, 0x00, 0x00,
+ 0x00, 0x03, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0B, 0x00, 0x1B, 0x00, 0x25,
+ 0x00, 0x00, 0x00, 0x20, 0x0E, 0x01, 0x10, 0x1E, 0x01, 0x20, 0x3E, 0x01, 0x10, 0x26, 0x01, 0x12,
+ 0x37, 0x33, 0x13, 0x12, 0x15, 0x16, 0x23, 0x2F, 0x01, 0x23, 0x07, 0x23, 0x22, 0x26, 0x25, 0x30,
+ 0x27, 0x26, 0x2F, 0x01, 0x06, 0x07, 0x06, 0x32, 0x02, 0x86, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0xE2,
+ 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xFD, 0xA0, 0x6C, 0x5E, 0x6D, 0x68, 0x68, 0x01, 0x39, 0x38, 0x2E,
+ 0xD1, 0x2B, 0x37, 0x33, 0x04, 0x01, 0x48, 0x1D, 0x1C, 0x0A, 0x05, 0x01, 0x45, 0x01, 0x89, 0x03,
+ 0x70, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0xFD, 0x9A, 0x01, 0x1A,
+ 0xEB, 0xFE, 0xFE, 0xFE, 0xFD, 0x03, 0x01, 0x01, 0x77, 0x78, 0x01, 0xCF, 0x4C, 0x4C, 0x1C, 0x0C,
+ 0x02, 0xBE, 0x02, 0x00, 0x00, 0x04, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0B,
+ 0x00, 0x20, 0x00, 0x2B, 0x00, 0x35, 0x00, 0x00, 0x36, 0x10, 0x3E, 0x01, 0x20, 0x1E, 0x01, 0x10,
+ 0x0E, 0x01, 0x20, 0x26, 0x01, 0x30, 0x37, 0x36, 0x37, 0x36, 0x27, 0x26, 0x27, 0x26, 0x23, 0x27,
+ 0x19, 0x01, 0x33, 0x32, 0x37, 0x3E, 0x01, 0x35, 0x26, 0x07, 0x06, 0x2B, 0x01, 0x35, 0x33, 0x1E,
+ 0x02, 0x15, 0x06, 0x27, 0x23, 0x35, 0x33, 0x16, 0x17, 0x16, 0x14, 0x07, 0x06, 0x14, 0x84, 0xE2,
+ 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x01, 0xF7, 0x0A, 0x3A, 0x05, 0x04, 0x19,
+ 0x20, 0x3B, 0x1D, 0x8B, 0x81, 0x4E, 0xAF, 0x29, 0x3E, 0x4E, 0x01, 0xAE, 0x0D, 0x47, 0x46, 0x46,
+ 0x52, 0x2C, 0x1B, 0x01, 0xB7, 0x27, 0x4C, 0x4C, 0x07, 0x2C, 0x1E, 0x16, 0xFE, 0x01, 0x0C, 0xE2,
+ 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x01, 0x6D, 0x06, 0x21, 0x40, 0x2A, 0x24, 0x30,
+ 0x09, 0x05, 0x01, 0xFE, 0xFB, 0xFE, 0xFD, 0x03, 0x05, 0x4F, 0x41, 0x5B, 0x9B, 0x01, 0x8C, 0x01,
+ 0x0B, 0x21, 0x1A, 0x3E, 0xDA, 0x79, 0x01, 0x01, 0x0B, 0x54, 0x0E, 0x0A, 0x00, 0x02, 0x00, 0x14,
+ 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0B, 0x00, 0x29, 0x00, 0x00, 0x36, 0x10, 0x3E, 0x01,
+ 0x20, 0x1E, 0x01, 0x10, 0x0E, 0x01, 0x20, 0x26, 0x36, 0x14, 0x3B, 0x01, 0x37, 0x36, 0x37, 0x36,
+ 0x1F, 0x01, 0x33, 0x32, 0x34, 0x02, 0x26, 0x36, 0x34, 0x23, 0x0F, 0x01, 0x06, 0x07, 0x22, 0x2F,
+ 0x01, 0x23, 0x16, 0x1F, 0x01, 0x07, 0x14, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE,
+ 0xF4, 0xE2, 0x7B, 0x3D, 0x3F, 0x38, 0x3A, 0x01, 0x02, 0x3A, 0x39, 0x3F, 0x3E, 0xB0, 0x01, 0xA1,
+ 0x3C, 0x3C, 0x32, 0x33, 0x01, 0x02, 0x34, 0x34, 0x7A, 0x05, 0x4F, 0x4D, 0x58, 0xFE, 0x01, 0x0C,
+ 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x62, 0x02, 0x59, 0x59, 0x02, 0x01, 0x5A,
+ 0x5B, 0x02, 0x01, 0x08, 0x04, 0xFB, 0x01, 0x01, 0x53, 0x53, 0x01, 0x54, 0x54, 0x06, 0x7A, 0x79,
+ 0x88, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0B,
+ 0x00, 0x1B, 0x00, 0x00, 0x00, 0x20, 0x1E, 0x01, 0x10, 0x0E, 0x01, 0x20, 0x2E, 0x01, 0x10, 0x36,
+ 0x01, 0x15, 0x33, 0x35, 0x13, 0x23, 0x07, 0x0E, 0x01, 0x2F, 0x01, 0x23, 0x22, 0x16, 0x1F, 0x01,
+ 0x01, 0x7A, 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x01, 0x36, 0x68,
+ 0xBE, 0x77, 0x3B, 0x3C, 0x02, 0x3D, 0x3D, 0x3D, 0x3D, 0x01, 0x5F, 0x5E, 0x03, 0x70, 0x84, 0xE2,
+ 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0xFD, 0xF9, 0x6D, 0xDA, 0x01, 0x2D, 0x65,
+ 0x66, 0x03, 0x67, 0x67, 0x01, 0x95, 0x96, 0x00, 0x00, 0x02, 0x00, 0x14, 0xFF, 0xBF, 0x03, 0xEC,
+ 0x03, 0x4A, 0x00, 0x05, 0x00, 0x0B, 0x00, 0x00, 0x05, 0x21, 0x11, 0x10, 0x05, 0x21, 0x01, 0x21,
+ 0x35, 0x21, 0x11, 0x23, 0x03, 0xEC, 0xFC, 0x28, 0x01, 0x14, 0x02, 0xC4, 0xFD, 0x5C, 0x01, 0x70,
+ 0xFE, 0xF8, 0x68, 0x41, 0x02, 0x77, 0x01, 0x14, 0x01, 0xFD, 0x38, 0x57, 0x01, 0xB0, 0x00, 0x00,
+ 0x00, 0x03, 0x00, 0x14, 0xFF, 0xBF, 0x03, 0xEC, 0x03, 0x49, 0x00, 0x05, 0x00, 0x20, 0x00, 0x2B,
+ 0x00, 0x00, 0x17, 0x11, 0x21, 0x20, 0x19, 0x01, 0x25, 0x33, 0x35, 0x17, 0x1E, 0x01, 0x1F, 0x01,
+ 0x33, 0x37, 0x2E, 0x02, 0x27, 0x34, 0x37, 0x36, 0x37, 0x36, 0x27, 0x26, 0x27, 0x26, 0x27, 0x26,
+ 0x2B, 0x01, 0x05, 0x06, 0x2B, 0x01, 0x35, 0x33, 0x16, 0x17, 0x16, 0x15, 0x14, 0x14, 0x02, 0xC4,
+ 0x01, 0x14, 0xFD, 0x2A, 0x69, 0x19, 0x2E, 0x28, 0x56, 0x2A, 0x3D, 0x3D, 0x01, 0x65, 0x2C, 0x20,
+ 0x0D, 0x66, 0x13, 0x06, 0x04, 0x09, 0x34, 0x20, 0x49, 0x15, 0x76, 0x77, 0x01, 0x02, 0x0C, 0x47,
+ 0x46, 0x4F, 0x56, 0x10, 0x20, 0x41, 0x03, 0x8A, 0xFE, 0xED, 0xFD, 0x89, 0xC2, 0xDA, 0x01, 0x01,
+ 0x1A, 0x81, 0x3D, 0x01, 0x01, 0xA3, 0x2C, 0x13, 0x01, 0x02, 0x13, 0x5A, 0x1A, 0x1C, 0x44, 0x21,
+ 0x13, 0x04, 0x01, 0xDA, 0x02, 0x85, 0x01, 0x08, 0x0F, 0x29, 0x3A, 0x00, 0x00, 0x03, 0x00, 0x14,
+ 0xFF, 0xFB, 0x03, 0xEC, 0x03, 0x0E, 0x00, 0x08, 0x00, 0x15, 0x00, 0x1B, 0x00, 0x00, 0x05, 0x21,
+ 0x11, 0x10, 0x21, 0x30, 0x21, 0x32, 0x15, 0x01, 0x21, 0x35, 0x23, 0x13, 0x35, 0x21, 0x15, 0x33,
+ 0x32, 0x22, 0x0F, 0x01, 0x05, 0x21, 0x35, 0x23, 0x11, 0x23, 0x03, 0xEC, 0xFC, 0x28, 0x01, 0x8A,
+ 0x01, 0xEC, 0x62, 0xFC, 0xCF, 0x01, 0x40, 0xE1, 0xD9, 0xFE, 0xDF, 0x5D, 0x5C, 0x01, 0x67, 0x68,
+ 0x01, 0x75, 0x01, 0x15, 0xC6, 0x4F, 0x05, 0x01, 0x89, 0x01, 0x8A, 0x63, 0xFD, 0xE1, 0x42, 0x01,
+ 0x0B, 0x3D, 0x42, 0x80, 0x80, 0x48, 0x42, 0x01, 0x44, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x14,
+ 0xFF, 0xFB, 0x03, 0xEC, 0x03, 0x0E, 0x00, 0x07, 0x00, 0x22, 0x00, 0x2F, 0x00, 0x3C, 0x00, 0x00,
+ 0x17, 0x11, 0x34, 0x37, 0x21, 0x20, 0x19, 0x01, 0x01, 0x15, 0x33, 0x35, 0x17, 0x1E, 0x01, 0x1F,
+ 0x02, 0x32, 0x35, 0x26, 0x27, 0x26, 0x27, 0x26, 0x37, 0x36, 0x37, 0x36, 0x27, 0x26, 0x27, 0x26,
+ 0x23, 0x27, 0x17, 0x30, 0x23, 0x35, 0x33, 0x32, 0x17, 0x16, 0x17, 0x14, 0x07, 0x0E, 0x01, 0x05,
+ 0x21, 0x35, 0x27, 0x13, 0x35, 0x21, 0x15, 0x33, 0x32, 0x14, 0x0F, 0x01, 0x14, 0x62, 0x01, 0xEC,
+ 0x01, 0x8A, 0xFE, 0x1E, 0x4E, 0x14, 0x29, 0x1E, 0x37, 0x22, 0x2F, 0x2F, 0x06, 0x3A, 0x1D, 0x1F,
+ 0x09, 0x09, 0x4E, 0x0E, 0x04, 0x05, 0x0F, 0x47, 0x15, 0x6F, 0x65, 0x82, 0x34, 0x37, 0x38, 0x07,
+ 0x23, 0x09, 0x13, 0x0D, 0x1A, 0xFD, 0xD6, 0x01, 0x40, 0xE1, 0xD8, 0xFE, 0xE0, 0x5C, 0x5C, 0x67,
+ 0x68, 0x05, 0x02, 0xB0, 0x62, 0x01, 0xFE, 0x76, 0xFE, 0x77, 0x01, 0x56, 0xC5, 0xA5, 0x01, 0x01,
+ 0x1C, 0x52, 0x34, 0x01, 0x01, 0x0E, 0x58, 0x2C, 0x13, 0x06, 0x04, 0x0F, 0x45, 0x1E, 0x14, 0x42,
+ 0x0D, 0x04, 0x01, 0xA7, 0x65, 0x01, 0x04, 0x2C, 0x21, 0x09, 0x07, 0x03, 0xE3, 0x41, 0x01, 0x01,
+ 0x0B, 0x3D, 0x42, 0x01, 0x80, 0x80, 0x00, 0x00, 0x00, 0x03, 0x00, 0x14, 0x00, 0x5D, 0x03, 0xEC,
+ 0x02, 0xAB, 0x00, 0x08, 0x00, 0x37, 0x00, 0x3D, 0x00, 0x00, 0x13, 0x30, 0x21, 0x11, 0x21, 0x22,
+ 0x3D, 0x01, 0x34, 0x05, 0x37, 0x34, 0x27, 0x26, 0x27, 0x26, 0x07, 0x06, 0x07, 0x0E, 0x01, 0x17,
+ 0x1E, 0x01, 0x17, 0x16, 0x14, 0x07, 0x06, 0x26, 0x27, 0x26, 0x27, 0x22, 0x06, 0x07, 0x22, 0x17,
+ 0x1E, 0x01, 0x17, 0x16, 0x37, 0x36, 0x27, 0x26, 0x27, 0x2E, 0x02, 0x37, 0x36, 0x33, 0x32, 0x1F,
+ 0x02, 0x33, 0x35, 0x23, 0x11, 0x23, 0xD6, 0x03, 0x16, 0xFC, 0xEA, 0xC2, 0x01, 0xC6, 0x02, 0x01,
+ 0x0C, 0x3A, 0x2B, 0x2D, 0x13, 0x10, 0x2B, 0x01, 0x33, 0x17, 0x55, 0x15, 0x04, 0x09, 0x14, 0x58,
+ 0x0C, 0x04, 0x02, 0x02, 0x26, 0x14, 0x01, 0x03, 0x08, 0x33, 0x38, 0x5F, 0x20, 0x10, 0x01, 0x03,
+ 0x3C, 0x12, 0x59, 0x11, 0x01, 0x02, 0x39, 0x2C, 0x09, 0x02, 0x9D, 0xE2, 0xA2, 0x40, 0x02, 0xAB,
+ 0xFD, 0xB2, 0xD2, 0xAA, 0xD2, 0xDC, 0x03, 0x07, 0x0B, 0x38, 0x10, 0x0C, 0x09, 0x04, 0x08, 0x19,
+ 0x6C, 0x17, 0x0B, 0x17, 0x11, 0x07, 0x17, 0x0A, 0x1A, 0x0A, 0x29, 0x0C, 0x04, 0x04, 0x02, 0x10,
+ 0x25, 0x37, 0x04, 0x06, 0x37, 0x1D, 0x1C, 0x3F, 0x19, 0x08, 0x16, 0x13, 0x0B, 0x1F, 0x2B, 0x04,
+ 0xE9, 0x37, 0x01, 0x13, 0x00, 0x04, 0x00, 0x14, 0x00, 0x5D, 0x03, 0xEC, 0x02, 0xAB, 0x00, 0x07,
+ 0x00, 0x1F, 0x00, 0x2A, 0x00, 0x58, 0x00, 0x00, 0x01, 0x32, 0x1D, 0x01, 0x14, 0x23, 0x21, 0x11,
+ 0x01, 0x33, 0x35, 0x17, 0x1E, 0x03, 0x3B, 0x01, 0x27, 0x2E, 0x01, 0x2F, 0x01, 0x36, 0x37, 0x36,
+ 0x27, 0x26, 0x27, 0x26, 0x2B, 0x01, 0x17, 0x30, 0x23, 0x35, 0x33, 0x32, 0x16, 0x17, 0x16, 0x07,
+ 0x06, 0x05, 0x16, 0x37, 0x36, 0x37, 0x3E, 0x01, 0x27, 0x2E, 0x03, 0x3E, 0x01, 0x17, 0x16, 0x17,
+ 0x30, 0x37, 0x36, 0x27, 0x26, 0x27, 0x26, 0x27, 0x22, 0x06, 0x07, 0x06, 0x1E, 0x03, 0x17, 0x16,
+ 0x07, 0x06, 0x26, 0x27, 0x26, 0x27, 0x07, 0x06, 0x23, 0x07, 0x16, 0x03, 0x2A, 0xC2, 0xC2, 0xFC,
+ 0xEA, 0x01, 0xEC, 0x41, 0x11, 0x1F, 0x17, 0x4D, 0x02, 0x27, 0x26, 0x16, 0x1E, 0x1C, 0x17, 0x04,
+ 0x43, 0x0C, 0x0B, 0x21, 0x18, 0x3E, 0x0F, 0x46, 0x47, 0x66, 0x25, 0x29, 0x3E, 0x1B, 0x03, 0x08,
+ 0x22, 0x0C, 0xFE, 0x4D, 0x22, 0x59, 0x34, 0x1E, 0x2B, 0x03, 0x33, 0x16, 0x5C, 0x16, 0x0C, 0x18,
+ 0x3C, 0x16, 0x0B, 0x05, 0x22, 0x21, 0x01, 0x03, 0x10, 0x1F, 0x49, 0x36, 0x43, 0x02, 0x01, 0x1C,
+ 0x2D, 0x56, 0x1B, 0x04, 0x07, 0x20, 0x13, 0x4B, 0x0D, 0x01, 0x04, 0x1D, 0x1E, 0x02, 0x02, 0x04,
+ 0x02, 0xAB, 0xD2, 0xAA, 0xD2, 0x02, 0x4E, 0xFE, 0x39, 0x89, 0x01, 0x01, 0x11, 0x75, 0x01, 0x25,
+ 0x2F, 0x27, 0x0F, 0x08, 0x0C, 0x38, 0x33, 0x21, 0x19, 0x02, 0x01, 0x8A, 0x53, 0x0D, 0x0F, 0x2A,
+ 0x09, 0x04, 0x8A, 0x3A, 0x03, 0x01, 0x12, 0x1B, 0x71, 0x1B, 0x0C, 0x17, 0x0D, 0x18, 0x17, 0x09,
+ 0x11, 0x09, 0x1A, 0x01, 0x01, 0x07, 0x1E, 0x15, 0x29, 0x01, 0x2D, 0x2D, 0x1A, 0x2C, 0x16, 0x16,
+ 0x0D, 0x0F, 0x1A, 0x14, 0x0C, 0x0D, 0x27, 0x04, 0x0C, 0x03, 0x03, 0x04, 0x1E, 0x00, 0x00, 0x00,
+ 0x00, 0x02, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0B, 0x00, 0x17, 0x00, 0x00,
+ 0x00, 0x20, 0x1E, 0x01, 0x10, 0x0E, 0x01, 0x20, 0x2E, 0x01, 0x10, 0x36, 0x13, 0x15, 0x33, 0x15,
+ 0x33, 0x35, 0x33, 0x35, 0x23, 0x35, 0x23, 0x15, 0x01, 0x7A, 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2,
+ 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x7C, 0xC4, 0x50, 0xC4, 0xC5, 0x4E, 0x03, 0x70, 0x84, 0xE2, 0xFE,
+ 0xF4, 0xE2, 0x84, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0xFE, 0xC0, 0x4F, 0xC5, 0xC5, 0x4E, 0xC5, 0xC4,
+ 0x00, 0x02, 0x00, 0x14, 0xFF, 0x98, 0x03, 0xEC, 0x03, 0x70, 0x00, 0x0B, 0x00, 0x0F, 0x00, 0x00,
+ 0x00, 0x20, 0x1E, 0x01, 0x10, 0x0E, 0x01, 0x20, 0x2E, 0x01, 0x10, 0x36, 0x13, 0x21, 0x35, 0x21,
+ 0x01, 0x7A, 0x01, 0x0C, 0xE2, 0x84, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0x7C, 0x01, 0xD8,
+ 0xFE, 0x28, 0x03, 0x70, 0x84, 0xE2, 0xFE, 0xF4, 0xE2, 0x84, 0x84, 0xE2, 0x01, 0x0C, 0xE2, 0xFE,
+ 0x71, 0x4E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0xAE, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x15, 0x00, 0x2C, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10,
+ 0x00, 0x64, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x07, 0x00, 0x85, 0x00, 0x01,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x10, 0x00, 0xAF, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x04, 0x00, 0x10, 0x00, 0xE2, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0D,
+ 0x01, 0x0F, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x01, 0x3F, 0x00, 0x03,
+ 0x00, 0x01, 0x04, 0x09, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09,
+ 0x00, 0x01, 0x00, 0x20, 0x00, 0x42, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09, 0x00, 0x02, 0x00, 0x0E,
+ 0x00, 0x75, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09, 0x00, 0x03, 0x00, 0x20, 0x00, 0x8D, 0x00, 0x03,
+ 0x00, 0x01, 0x04, 0x09, 0x00, 0x04, 0x00, 0x20, 0x00, 0xC0, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09,
+ 0x00, 0x05, 0x00, 0x1A, 0x00, 0xF3, 0x00, 0x03, 0x00, 0x01, 0x04, 0x09, 0x00, 0x06, 0x00, 0x20,
+ 0x01, 0x1D, 0x00, 0x59, 0x00, 0x75, 0x00, 0x7A, 0x00, 0x75, 0x00, 0x20, 0x00, 0x45, 0x00, 0x6D,
+ 0x00, 0x75, 0x00, 0x6C, 0x00, 0x61, 0x00, 0x74, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x20, 0x00, 0x50,
+ 0x00, 0x72, 0x00, 0x6F, 0x00, 0x6A, 0x00, 0x65, 0x00, 0x63, 0x00, 0x74, 0x00, 0x00, 0x59, 0x75,
+ 0x7A, 0x75, 0x20, 0x45, 0x6D, 0x75, 0x6C, 0x61, 0x74, 0x6F, 0x72, 0x20, 0x50, 0x72, 0x6F, 0x6A,
+ 0x65, 0x63, 0x74, 0x00, 0x00, 0x59, 0x00, 0x75, 0x00, 0x7A, 0x00, 0x75, 0x00, 0x4F, 0x00, 0x53,
+ 0x00, 0x53, 0x00, 0x45, 0x00, 0x78, 0x00, 0x74, 0x00, 0x65, 0x00, 0x6E, 0x00, 0x73, 0x00, 0x69,
+ 0x00, 0x6F, 0x00, 0x6E, 0x00, 0x00, 0x59, 0x75, 0x7A, 0x75, 0x4F, 0x53, 0x53, 0x45, 0x78, 0x74,
+ 0x65, 0x6E, 0x73, 0x69, 0x6F, 0x6E, 0x00, 0x00, 0x52, 0x00, 0x65, 0x00, 0x67, 0x00, 0x75, 0x00,
+ 0x6C, 0x00, 0x61, 0x00, 0x72, 0x00, 0x00, 0x52, 0x65, 0x67, 0x75, 0x6C, 0x61, 0x72, 0x00, 0x00,
+ 0x59, 0x00, 0x75, 0x00, 0x7A, 0x00, 0x75, 0x00, 0x4F, 0x00, 0x53, 0x00, 0x53, 0x00, 0x45, 0x00,
+ 0x78, 0x00, 0x74, 0x00, 0x65, 0x00, 0x6E, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6F, 0x00, 0x6E, 0x00,
+ 0x00, 0x59, 0x75, 0x7A, 0x75, 0x4F, 0x53, 0x53, 0x45, 0x78, 0x74, 0x65, 0x6E, 0x73, 0x69, 0x6F,
+ 0x6E, 0x00, 0x00, 0x59, 0x00, 0x75, 0x00, 0x7A, 0x00, 0x75, 0x00, 0x4F, 0x00, 0x53, 0x00, 0x53,
+ 0x00, 0x45, 0x00, 0x78, 0x00, 0x74, 0x00, 0x65, 0x00, 0x6E, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6F,
+ 0x00, 0x6E, 0x00, 0x00, 0x59, 0x75, 0x7A, 0x75, 0x4F, 0x53, 0x53, 0x45, 0x78, 0x74, 0x65, 0x6E,
+ 0x73, 0x69, 0x6F, 0x6E, 0x00, 0x00, 0x56, 0x00, 0x65, 0x00, 0x72, 0x00, 0x73, 0x00, 0x69, 0x00,
+ 0x6F, 0x00, 0x6E, 0x00, 0x20, 0x00, 0x31, 0x00, 0x2E, 0x00, 0x30, 0x00, 0x30, 0x00, 0x30, 0x00,
+ 0x00, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6F, 0x6E, 0x20, 0x31, 0x2E, 0x30, 0x30, 0x30, 0x00, 0x00,
+ 0x59, 0x00, 0x75, 0x00, 0x7A, 0x00, 0x75, 0x00, 0x4F, 0x00, 0x53, 0x00, 0x53, 0x00, 0x45, 0x00,
+ 0x78, 0x00, 0x74, 0x00, 0x65, 0x00, 0x6E, 0x00, 0x73, 0x00, 0x69, 0x00, 0x6F, 0x00, 0x6E, 0x00,
+ 0x00, 0x59, 0x75, 0x7A, 0x75, 0x4F, 0x53, 0x53, 0x45, 0x78, 0x74, 0x65, 0x6E, 0x73, 0x69, 0x6F,
+ 0x6E, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xB5, 0x00, 0x32,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x01, 0x02, 0x01, 0x03, 0x00, 0x03, 0x01, 0x04,
+ 0x01, 0x05, 0x01, 0x06, 0x01, 0x07, 0x01, 0x08, 0x01, 0x09, 0x01, 0x0A, 0x01, 0x0B, 0x01, 0x0C,
+ 0x01, 0x0D, 0x01, 0x0E, 0x01, 0x0F, 0x01, 0x10, 0x01, 0x11, 0x01, 0x12, 0x01, 0x13, 0x01, 0x14,
+ 0x01, 0x15, 0x01, 0x16, 0x01, 0x17, 0x01, 0x18, 0x01, 0x19, 0x01, 0x1A, 0x01, 0x1B, 0x07, 0x75,
+ 0x6E, 0x69, 0x30, 0x30, 0x30, 0x30, 0x07, 0x75, 0x6E, 0x69, 0x30, 0x30, 0x30, 0x44, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x41, 0x30, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x41, 0x31, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x41, 0x32, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x41, 0x33, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x41, 0x34, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x41, 0x35, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x41, 0x36, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x41, 0x37, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x41, 0x38, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x41, 0x39, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x42, 0x33, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x42, 0x34, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x45, 0x30, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x45, 0x31, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x45, 0x32, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x45, 0x33, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x45, 0x34, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x45, 0x35, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x45, 0x36, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x45, 0x37, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x45, 0x38, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x45, 0x39, 0x07, 0x75,
+ 0x6E, 0x69, 0x45, 0x30, 0x45, 0x46, 0x07, 0x75, 0x6E, 0x69, 0x45, 0x30, 0x46, 0x30, 0x00, 0x00,
+ 0x00, 0x01, 0x00, 0x01, 0xFF, 0xFF, 0x00, 0x0F,
}};
} // namespace FileSys::SystemArchive::SharedFontData
diff --git a/src/core/file_sys/system_archive/data/font_nintendo_extended.h b/src/core/file_sys/system_archive/data/font_nintendo_extended.h
index 2089f3db9..edb9df914 100644
--- a/src/core/file_sys/system_archive/data/font_nintendo_extended.h
+++ b/src/core/file_sys/system_archive/data/font_nintendo_extended.h
@@ -8,6 +8,6 @@
namespace FileSys::SystemArchive::SharedFontData {
-extern const std::array<unsigned char, 2932> FONT_NINTENDO_EXTENDED;
+extern const std::array<unsigned char, 6024> FONT_NINTENDO_EXTENDED;
} // namespace FileSys::SystemArchive::SharedFontData
diff --git a/src/core/file_sys/system_archive/system_version.cpp b/src/core/file_sys/system_archive/system_version.cpp
index aa313de66..7bfbc9a67 100644
--- a/src/core/file_sys/system_archive/system_version.cpp
+++ b/src/core/file_sys/system_archive/system_version.cpp
@@ -12,17 +12,17 @@ namespace SystemVersionData {
// This section should reflect the best system version to describe yuzu's HLE api.
// TODO(DarkLordZach): Update when HLE gets better.
-constexpr u8 VERSION_MAJOR = 10;
+constexpr u8 VERSION_MAJOR = 11;
constexpr u8 VERSION_MINOR = 0;
-constexpr u8 VERSION_MICRO = 2;
+constexpr u8 VERSION_MICRO = 0;
-constexpr u8 REVISION_MAJOR = 1;
+constexpr u8 REVISION_MAJOR = 5;
constexpr u8 REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
-constexpr char VERSION_HASH[] = "f90143fa8bbc061d4f68c35f95f04f8080c0ecdc";
-constexpr char DISPLAY_VERSION[] = "10.0.2";
-constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 10.0.2-1.0";
+constexpr char VERSION_HASH[] = "34197eba8810e2edd5e9dfcfbde7b340882e856d";
+constexpr char DISPLAY_VERSION[] = "11.0.0";
+constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.0-5.0";
} // namespace SystemVersionData
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index a4c3f67c4..f497e9396 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -169,11 +169,12 @@ VfsDirectory::~VfsDirectory() = default;
std::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
u8 out{};
- std::size_t size = Read(&out, 1, offset);
- if (size == 1)
+ const std::size_t size = Read(&out, sizeof(u8), offset);
+ if (size == 1) {
return out;
+ }
- return {};
+ return std::nullopt;
}
std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const {
@@ -202,7 +203,7 @@ std::string VfsFile::GetFullPath() const {
return GetContainingDirectory()->GetFullPath() + "/" + GetName();
}
-std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const {
+VirtualFile VfsDirectory::GetFileRelative(std::string_view path) const {
auto vec = Common::FS::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
@@ -230,7 +231,7 @@ std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) co
return dir->GetFile(vec.back());
}
-std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(std::string_view path) const {
+VirtualFile VfsDirectory::GetFileAbsolute(std::string_view path) const {
if (IsRoot()) {
return GetFileRelative(path);
}
@@ -238,7 +239,7 @@ std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(std::string_view path) co
return GetParentDirectory()->GetFileAbsolute(path);
}
-std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(std::string_view path) const {
+VirtualDir VfsDirectory::GetDirectoryRelative(std::string_view path) const {
auto vec = Common::FS::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
@@ -260,7 +261,7 @@ std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(std::string_vie
return dir;
}
-std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryAbsolute(std::string_view path) const {
+VirtualDir VfsDirectory::GetDirectoryAbsolute(std::string_view path) const {
if (IsRoot()) {
return GetDirectoryRelative(path);
}
@@ -268,14 +269,14 @@ std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryAbsolute(std::string_vie
return GetParentDirectory()->GetDirectoryAbsolute(path);
}
-std::shared_ptr<VfsFile> VfsDirectory::GetFile(std::string_view name) const {
+VirtualFile VfsDirectory::GetFile(std::string_view name) const {
const auto& files = GetFiles();
const auto iter = std::find_if(files.begin(), files.end(),
[&name](const auto& file1) { return name == file1->GetName(); });
return iter == files.end() ? nullptr : *iter;
}
-std::shared_ptr<VfsDirectory> VfsDirectory::GetSubdirectory(std::string_view name) const {
+VirtualDir VfsDirectory::GetSubdirectory(std::string_view name) const {
const auto& subs = GetSubdirectories();
const auto iter = std::find_if(subs.begin(), subs.end(),
[&name](const auto& file1) { return name == file1->GetName(); });
@@ -300,7 +301,7 @@ std::size_t VfsDirectory::GetSize() const {
return file_total + subdir_total;
}
-std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) {
+VirtualFile VfsDirectory::CreateFileRelative(std::string_view path) {
auto vec = Common::FS::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
@@ -323,7 +324,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path)
return dir->CreateFileRelative(Common::FS::GetPathWithoutTop(path));
}
-std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) {
+VirtualFile VfsDirectory::CreateFileAbsolute(std::string_view path) {
if (IsRoot()) {
return CreateFileRelative(path);
}
@@ -331,7 +332,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path)
return GetParentDirectory()->CreateFileAbsolute(path);
}
-std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_view path) {
+VirtualDir VfsDirectory::CreateDirectoryRelative(std::string_view path) {
auto vec = Common::FS::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
@@ -354,7 +355,7 @@ std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_
return dir->CreateDirectoryRelative(Common::FS::GetPathWithoutTop(path));
}
-std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
+VirtualDir VfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
if (IsRoot()) {
return CreateDirectoryRelative(path);
}
@@ -445,27 +446,27 @@ bool ReadOnlyVfsDirectory::IsReadable() const {
return true;
}
-std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateSubdirectory(std::string_view name) {
+VirtualDir ReadOnlyVfsDirectory::CreateSubdirectory(std::string_view name) {
return nullptr;
}
-std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(std::string_view name) {
+VirtualFile ReadOnlyVfsDirectory::CreateFile(std::string_view name) {
return nullptr;
}
-std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileAbsolute(std::string_view path) {
+VirtualFile ReadOnlyVfsDirectory::CreateFileAbsolute(std::string_view path) {
return nullptr;
}
-std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileRelative(std::string_view path) {
+VirtualFile ReadOnlyVfsDirectory::CreateFileRelative(std::string_view path) {
return nullptr;
}
-std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
+VirtualDir ReadOnlyVfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
return nullptr;
}
-std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryRelative(std::string_view path) {
+VirtualDir ReadOnlyVfsDirectory::CreateDirectoryRelative(std::string_view path) {
return nullptr;
}
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h
index 954094772..afd64e95c 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs.h
@@ -91,7 +91,7 @@ public:
// Resizes the file to new_size. Returns whether or not the operation was successful.
virtual bool Resize(std::size_t new_size) = 0;
// Gets a pointer to the directory containing this file, returning nullptr if there is none.
- virtual std::shared_ptr<VfsDirectory> GetContainingDirectory() const = 0;
+ virtual VirtualDir GetContainingDirectory() const = 0;
// Returns whether or not the file can be written to.
virtual bool IsWritable() const = 0;
@@ -183,27 +183,27 @@ public:
// Retrives the file located at path as if the current directory was root. Returns nullptr if
// not found.
- virtual std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const;
+ virtual VirtualFile GetFileRelative(std::string_view path) const;
// Calls GetFileRelative(path) on the root of the current directory.
- virtual std::shared_ptr<VfsFile> GetFileAbsolute(std::string_view path) const;
+ virtual VirtualFile GetFileAbsolute(std::string_view path) const;
// Retrives the directory located at path as if the current directory was root. Returns nullptr
// if not found.
- virtual std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const;
+ virtual VirtualDir GetDirectoryRelative(std::string_view path) const;
// Calls GetDirectoryRelative(path) on the root of the current directory.
- virtual std::shared_ptr<VfsDirectory> GetDirectoryAbsolute(std::string_view path) const;
+ virtual VirtualDir GetDirectoryAbsolute(std::string_view path) const;
// Returns a vector containing all of the files in this directory.
- virtual std::vector<std::shared_ptr<VfsFile>> GetFiles() const = 0;
+ virtual std::vector<VirtualFile> GetFiles() const = 0;
// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
// file with name.
- virtual std::shared_ptr<VfsFile> GetFile(std::string_view name) const;
+ virtual VirtualFile GetFile(std::string_view name) const;
// Returns a vector containing all of the subdirectories in this directory.
- virtual std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const = 0;
+ virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
// directory with name.
- virtual std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const;
+ virtual VirtualDir GetSubdirectory(std::string_view name) const;
// Returns whether or not the directory can be written to.
virtual bool IsWritable() const = 0;
@@ -219,31 +219,31 @@ public:
virtual std::size_t GetSize() const;
// Returns the parent directory of this directory. Returns nullptr if this directory is root or
// has no parent.
- virtual std::shared_ptr<VfsDirectory> GetParentDirectory() const = 0;
+ virtual VirtualDir GetParentDirectory() const = 0;
// Creates a new subdirectory with name name. Returns a pointer to the new directory or nullptr
// if the operation failed.
- virtual std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) = 0;
+ virtual VirtualDir CreateSubdirectory(std::string_view name) = 0;
// Creates a new file with name name. Returns a pointer to the new file or nullptr if the
// operation failed.
- virtual std::shared_ptr<VfsFile> CreateFile(std::string_view name) = 0;
+ virtual VirtualFile CreateFile(std::string_view name) = 0;
// Creates a new file at the path relative to this directory. Also creates directories if
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
- virtual std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path);
+ virtual VirtualFile CreateFileRelative(std::string_view path);
// Creates a new file at the path relative to root of this directory. Also creates directories
// if they do not exist and is supported by this implementation. Returns nullptr on any failure.
- virtual std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path);
+ virtual VirtualFile CreateFileAbsolute(std::string_view path);
// Creates a new directory at the path relative to this directory. Also creates directories if
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
- virtual std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path);
+ virtual VirtualDir CreateDirectoryRelative(std::string_view path);
// Creates a new directory at the path relative to root of this directory. Also creates
// directories if they do not exist and is supported by this implementation. Returns nullptr on
// any failure.
- virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path);
+ virtual VirtualDir CreateDirectoryAbsolute(std::string_view path);
// Deletes the subdirectory with the given name and returns true on success.
virtual bool DeleteSubdirectory(std::string_view name) = 0;
@@ -280,12 +280,12 @@ class ReadOnlyVfsDirectory : public VfsDirectory {
public:
bool IsWritable() const override;
bool IsReadable() const override;
- std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
- std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
- std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path) override;
- std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
- std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path) override;
- std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
+ VirtualDir CreateSubdirectory(std::string_view name) override;
+ VirtualFile CreateFile(std::string_view name) override;
+ VirtualFile CreateFileAbsolute(std::string_view path) override;
+ VirtualFile CreateFileRelative(std::string_view path) override;
+ VirtualDir CreateDirectoryAbsolute(std::string_view path) override;
+ VirtualDir CreateDirectoryRelative(std::string_view path) override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
bool CleanSubdirectoryRecursive(std::string_view name) override;
diff --git a/src/core/file_sys/vfs_concat.cpp b/src/core/file_sys/vfs_concat.cpp
index e0ff70174..3c5a7d87a 100644
--- a/src/core/file_sys/vfs_concat.cpp
+++ b/src/core/file_sys/vfs_concat.cpp
@@ -46,7 +46,7 @@ VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(std::vector<VirtualFile> f
if (files.size() == 1)
return files[0];
- return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
+ return VirtualFile(new ConcatenatedVfsFile(std::move(files), std::move(name)));
}
VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(u8 filler_byte,
@@ -71,20 +71,23 @@ VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(u8 filler_byte,
if (files.begin()->first != 0)
files.emplace(0, std::make_shared<StaticVfsFile>(filler_byte, files.begin()->first));
- return std::shared_ptr<VfsFile>(new ConcatenatedVfsFile(std::move(files), std::move(name)));
+ return VirtualFile(new ConcatenatedVfsFile(std::move(files), std::move(name)));
}
std::string ConcatenatedVfsFile::GetName() const {
- if (files.empty())
+ if (files.empty()) {
return "";
- if (!name.empty())
+ }
+ if (!name.empty()) {
return name;
+ }
return files.begin()->second->GetName();
}
std::size_t ConcatenatedVfsFile::GetSize() const {
- if (files.empty())
+ if (files.empty()) {
return 0;
+ }
return files.rbegin()->first + files.rbegin()->second->GetSize();
}
@@ -92,9 +95,10 @@ bool ConcatenatedVfsFile::Resize(std::size_t new_size) {
return false;
}
-std::shared_ptr<VfsDirectory> ConcatenatedVfsFile::GetContainingDirectory() const {
- if (files.empty())
+VirtualDir ConcatenatedVfsFile::GetContainingDirectory() const {
+ if (files.empty()) {
return nullptr;
+ }
return files.begin()->second->GetContainingDirectory();
}
diff --git a/src/core/file_sys/vfs_concat.h b/src/core/file_sys/vfs_concat.h
index 7a26343c0..287c72555 100644
--- a/src/core/file_sys/vfs_concat.h
+++ b/src/core/file_sys/vfs_concat.h
@@ -31,7 +31,7 @@ public:
std::string GetName() const override;
std::size_t GetSize() const override;
bool Resize(std::size_t new_size) override;
- std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
+ VirtualDir GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
diff --git a/src/core/file_sys/vfs_layered.cpp b/src/core/file_sys/vfs_layered.cpp
index 338e398da..434b03cec 100644
--- a/src/core/file_sys/vfs_layered.cpp
+++ b/src/core/file_sys/vfs_layered.cpp
@@ -20,10 +20,10 @@ VirtualDir LayeredVfsDirectory::MakeLayeredDirectory(std::vector<VirtualDir> dir
if (dirs.size() == 1)
return dirs[0];
- return std::shared_ptr<VfsDirectory>(new LayeredVfsDirectory(std::move(dirs), std::move(name)));
+ return VirtualDir(new LayeredVfsDirectory(std::move(dirs), std::move(name)));
}
-std::shared_ptr<VfsFile> LayeredVfsDirectory::GetFileRelative(std::string_view path) const {
+VirtualFile LayeredVfsDirectory::GetFileRelative(std::string_view path) const {
for (const auto& layer : dirs) {
const auto file = layer->GetFileRelative(path);
if (file != nullptr)
@@ -33,23 +33,23 @@ std::shared_ptr<VfsFile> LayeredVfsDirectory::GetFileRelative(std::string_view p
return nullptr;
}
-std::shared_ptr<VfsDirectory> LayeredVfsDirectory::GetDirectoryRelative(
- std::string_view path) const {
+VirtualDir LayeredVfsDirectory::GetDirectoryRelative(std::string_view path) const {
std::vector<VirtualDir> out;
for (const auto& layer : dirs) {
auto dir = layer->GetDirectoryRelative(path);
- if (dir != nullptr)
+ if (dir != nullptr) {
out.push_back(std::move(dir));
+ }
}
return MakeLayeredDirectory(std::move(out));
}
-std::shared_ptr<VfsFile> LayeredVfsDirectory::GetFile(std::string_view name) const {
+VirtualFile LayeredVfsDirectory::GetFile(std::string_view name) const {
return GetFileRelative(name);
}
-std::shared_ptr<VfsDirectory> LayeredVfsDirectory::GetSubdirectory(std::string_view name) const {
+VirtualDir LayeredVfsDirectory::GetSubdirectory(std::string_view name) const {
return GetDirectoryRelative(name);
}
@@ -57,7 +57,7 @@ std::string LayeredVfsDirectory::GetFullPath() const {
return dirs[0]->GetFullPath();
}
-std::vector<std::shared_ptr<VfsFile>> LayeredVfsDirectory::GetFiles() const {
+std::vector<VirtualFile> LayeredVfsDirectory::GetFiles() const {
std::vector<VirtualFile> out;
for (const auto& layer : dirs) {
for (const auto& file : layer->GetFiles()) {
@@ -72,7 +72,7 @@ std::vector<std::shared_ptr<VfsFile>> LayeredVfsDirectory::GetFiles() const {
return out;
}
-std::vector<std::shared_ptr<VfsDirectory>> LayeredVfsDirectory::GetSubdirectories() const {
+std::vector<VirtualDir> LayeredVfsDirectory::GetSubdirectories() const {
std::vector<std::string> names;
for (const auto& layer : dirs) {
for (const auto& sd : layer->GetSubdirectories()) {
@@ -101,15 +101,15 @@ std::string LayeredVfsDirectory::GetName() const {
return name.empty() ? dirs[0]->GetName() : name;
}
-std::shared_ptr<VfsDirectory> LayeredVfsDirectory::GetParentDirectory() const {
+VirtualDir LayeredVfsDirectory::GetParentDirectory() const {
return dirs[0]->GetParentDirectory();
}
-std::shared_ptr<VfsDirectory> LayeredVfsDirectory::CreateSubdirectory(std::string_view name) {
+VirtualDir LayeredVfsDirectory::CreateSubdirectory(std::string_view name) {
return nullptr;
}
-std::shared_ptr<VfsFile> LayeredVfsDirectory::CreateFile(std::string_view name) {
+VirtualFile LayeredVfsDirectory::CreateFile(std::string_view name) {
return nullptr;
}
diff --git a/src/core/file_sys/vfs_layered.h b/src/core/file_sys/vfs_layered.h
index 8a25c3428..6d7513ac6 100644
--- a/src/core/file_sys/vfs_layered.h
+++ b/src/core/file_sys/vfs_layered.h
@@ -21,20 +21,20 @@ public:
/// Wrapper function to allow for more efficient handling of dirs.size() == 0, 1 cases.
static VirtualDir MakeLayeredDirectory(std::vector<VirtualDir> dirs, std::string name = "");
- std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
- std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
- std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
- std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override;
+ VirtualFile GetFileRelative(std::string_view path) const override;
+ VirtualDir GetDirectoryRelative(std::string_view path) const override;
+ VirtualFile GetFile(std::string_view name) const override;
+ VirtualDir GetSubdirectory(std::string_view name) const override;
std::string GetFullPath() const override;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ std::vector<VirtualFile> GetFiles() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
- std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
- std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
+ VirtualDir GetParentDirectory() const override;
+ VirtualDir CreateSubdirectory(std::string_view name) override;
+ VirtualFile CreateFile(std::string_view name) override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
diff --git a/src/core/file_sys/vfs_offset.cpp b/src/core/file_sys/vfs_offset.cpp
index c96f88488..056737b54 100644
--- a/src/core/file_sys/vfs_offset.cpp
+++ b/src/core/file_sys/vfs_offset.cpp
@@ -9,7 +9,7 @@
namespace FileSys {
-OffsetVfsFile::OffsetVfsFile(std::shared_ptr<VfsFile> file_, std::size_t size_, std::size_t offset_,
+OffsetVfsFile::OffsetVfsFile(VirtualFile file_, std::size_t size_, std::size_t offset_,
std::string name_, VirtualDir parent_)
: file(file_), offset(offset_), size(size_), name(std::move(name_)),
parent(parent_ == nullptr ? file->GetContainingDirectory() : std::move(parent_)) {}
@@ -37,7 +37,7 @@ bool OffsetVfsFile::Resize(std::size_t new_size) {
return true;
}
-std::shared_ptr<VfsDirectory> OffsetVfsFile::GetContainingDirectory() const {
+VirtualDir OffsetVfsFile::GetContainingDirectory() const {
return parent;
}
@@ -58,10 +58,11 @@ std::size_t OffsetVfsFile::Write(const u8* data, std::size_t length, std::size_t
}
std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
- if (r_offset < size)
- return file->ReadByte(offset + r_offset);
+ if (r_offset >= size) {
+ return std::nullopt;
+ }
- return {};
+ return file->ReadByte(offset + r_offset);
}
std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const {
diff --git a/src/core/file_sys/vfs_offset.h b/src/core/file_sys/vfs_offset.h
index f7b7a3256..b2ccc5c7b 100644
--- a/src/core/file_sys/vfs_offset.h
+++ b/src/core/file_sys/vfs_offset.h
@@ -17,14 +17,14 @@ namespace FileSys {
// the size of this wrapper.
class OffsetVfsFile : public VfsFile {
public:
- OffsetVfsFile(std::shared_ptr<VfsFile> file, std::size_t size, std::size_t offset = 0,
+ OffsetVfsFile(VirtualFile file, std::size_t size, std::size_t offset = 0,
std::string new_name = "", VirtualDir new_parent = nullptr);
~OffsetVfsFile() override;
std::string GetName() const override;
std::size_t GetSize() const override;
bool Resize(std::size_t new_size) override;
- std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
+ VirtualDir GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
@@ -42,7 +42,7 @@ public:
private:
std::size_t TrimToFit(std::size_t r_size, std::size_t r_offset) const;
- std::shared_ptr<VfsFile> file;
+ VirtualFile file;
std::size_t offset;
std::size_t size;
std::string name;
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp
index 488687ba9..a44ce6288 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs_real.cpp
@@ -133,8 +133,11 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
}
cache.erase(old_path);
- file->Open(new_path, "r+b");
- cache.insert_or_assign(new_path, std::move(file));
+ if (file->Open(new_path, "r+b")) {
+ cache.insert_or_assign(new_path, std::move(file));
+ } else {
+ LOG_ERROR(Service_FS, "Failed to open path {} in order to re-cache it", new_path);
+ }
} else {
UNREACHABLE();
return nullptr;
@@ -214,9 +217,12 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
}
auto file = cached.lock();
- file->Open(file_new_path, "r+b");
cache.erase(file_old_path);
- cache.insert_or_assign(std::move(file_new_path), std::move(file));
+ if (file->Open(file_new_path, "r+b")) {
+ cache.insert_or_assign(std::move(file_new_path), std::move(file));
+ } else {
+ LOG_ERROR(Service_FS, "Failed to open path {} in order to re-cache it", file_new_path);
+ }
}
return OpenDirectory(new_path, Mode::ReadWrite);
@@ -263,7 +269,7 @@ bool RealVfsFile::Resize(std::size_t new_size) {
return backing->Resize(new_size);
}
-std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
+VirtualDir RealVfsFile::GetContainingDirectory() const {
return base.OpenDirectory(parent_path, perms);
}
@@ -352,7 +358,7 @@ RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string&
RealVfsDirectory::~RealVfsDirectory() = default;
-std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
+VirtualFile RealVfsDirectory::GetFileRelative(std::string_view path) const {
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FS::Exists(full_path) || FS::IsDirectory(full_path)) {
return nullptr;
@@ -360,7 +366,7 @@ std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path
return base.OpenFile(full_path, perms);
}
-std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
+VirtualDir RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
if (!FS::Exists(full_path) || !FS::IsDirectory(full_path)) {
return nullptr;
@@ -368,20 +374,20 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string
return base.OpenDirectory(full_path, perms);
}
-std::shared_ptr<VfsFile> RealVfsDirectory::GetFile(std::string_view name) const {
+VirtualFile RealVfsDirectory::GetFile(std::string_view name) const {
return GetFileRelative(name);
}
-std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view name) const {
+VirtualDir RealVfsDirectory::GetSubdirectory(std::string_view name) const {
return GetDirectoryRelative(name);
}
-std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) {
+VirtualFile RealVfsDirectory::CreateFileRelative(std::string_view path) {
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
return base.CreateFile(full_path, perms);
}
-std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) {
+VirtualDir RealVfsDirectory::CreateDirectoryRelative(std::string_view path) {
const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
return base.CreateDirectory(full_path, perms);
}
@@ -391,11 +397,11 @@ bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
return base.DeleteDirectory(full_path);
}
-std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
+std::vector<VirtualFile> RealVfsDirectory::GetFiles() const {
return IterateEntries<RealVfsFile, VfsFile>();
}
-std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const {
+std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
return IterateEntries<RealVfsDirectory, VfsDirectory>();
}
@@ -411,7 +417,7 @@ std::string RealVfsDirectory::GetName() const {
return path_components.back();
}
-std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
+VirtualDir RealVfsDirectory::GetParentDirectory() const {
if (path_components.size() <= 1) {
return nullptr;
}
@@ -419,12 +425,12 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
return base.OpenDirectory(parent_path, perms);
}
-std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(std::string_view name) {
+VirtualDir RealVfsDirectory::CreateSubdirectory(std::string_view name) {
const std::string subdir_path = (path + DIR_SEP).append(name);
return base.CreateDirectory(subdir_path, perms);
}
-std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(std::string_view name) {
+VirtualFile RealVfsDirectory::CreateFile(std::string_view name) {
const std::string file_path = (path + DIR_SEP).append(name);
return base.CreateFile(file_path, perms);
}
diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h
index 0b537b22c..23e99865e 100644
--- a/src/core/file_sys/vfs_real.h
+++ b/src/core/file_sys/vfs_real.h
@@ -50,7 +50,7 @@ public:
std::string GetName() const override;
std::size_t GetSize() const override;
bool Resize(std::size_t new_size) override;
- std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
+ VirtualDir GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
@@ -79,21 +79,21 @@ class RealVfsDirectory : public VfsDirectory {
public:
~RealVfsDirectory() override;
- std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override;
- std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override;
- std::shared_ptr<VfsFile> GetFile(std::string_view name) const override;
- std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override;
- std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
- std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
+ VirtualFile GetFileRelative(std::string_view path) const override;
+ VirtualDir GetDirectoryRelative(std::string_view path) const override;
+ VirtualFile GetFile(std::string_view name) const override;
+ VirtualDir GetSubdirectory(std::string_view name) const override;
+ VirtualFile CreateFileRelative(std::string_view path) override;
+ VirtualDir CreateDirectoryRelative(std::string_view path) override;
bool DeleteSubdirectoryRecursive(std::string_view name) override;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ std::vector<VirtualFile> GetFiles() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
- std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
- std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
+ VirtualDir GetParentDirectory() const override;
+ VirtualDir CreateSubdirectory(std::string_view name) override;
+ VirtualFile CreateFile(std::string_view name) override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
diff --git a/src/core/file_sys/vfs_static.h b/src/core/file_sys/vfs_static.h
index 9f5a90b1b..c840b24b9 100644
--- a/src/core/file_sys/vfs_static.h
+++ b/src/core/file_sys/vfs_static.h
@@ -31,7 +31,7 @@ public:
return true;
}
- std::shared_ptr<VfsDirectory> GetContainingDirectory() const override {
+ VirtualDir GetContainingDirectory() const override {
return parent;
}
@@ -54,9 +54,11 @@ public:
}
std::optional<u8> ReadByte(std::size_t offset) const override {
- if (offset < size)
- return value;
- return {};
+ if (offset >= size) {
+ return std::nullopt;
+ }
+
+ return value;
}
std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override {
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
index 75fc04302..c1ec1e645 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -25,7 +25,7 @@ bool VectorVfsFile::Resize(size_t new_size) {
return true;
}
-std::shared_ptr<VfsDirectory> VectorVfsFile::GetContainingDirectory() const {
+VirtualDir VectorVfsFile::GetContainingDirectory() const {
return parent;
}
@@ -68,11 +68,11 @@ VectorVfsDirectory::VectorVfsDirectory(std::vector<VirtualFile> files_,
VectorVfsDirectory::~VectorVfsDirectory() = default;
-std::vector<std::shared_ptr<VfsFile>> VectorVfsDirectory::GetFiles() const {
+std::vector<VirtualFile> VectorVfsDirectory::GetFiles() const {
return files;
}
-std::vector<std::shared_ptr<VfsDirectory>> VectorVfsDirectory::GetSubdirectories() const {
+std::vector<VirtualDir> VectorVfsDirectory::GetSubdirectories() const {
return dirs;
}
@@ -88,7 +88,7 @@ std::string VectorVfsDirectory::GetName() const {
return name;
}
-std::shared_ptr<VfsDirectory> VectorVfsDirectory::GetParentDirectory() const {
+VirtualDir VectorVfsDirectory::GetParentDirectory() const {
return parent;
}
@@ -116,11 +116,11 @@ bool VectorVfsDirectory::Rename(std::string_view name_) {
return true;
}
-std::shared_ptr<VfsDirectory> VectorVfsDirectory::CreateSubdirectory(std::string_view name) {
+VirtualDir VectorVfsDirectory::CreateSubdirectory(std::string_view name) {
return nullptr;
}
-std::shared_ptr<VfsFile> VectorVfsDirectory::CreateFile(std::string_view name) {
+VirtualFile VectorVfsDirectory::CreateFile(std::string_view name) {
return nullptr;
}
diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h
index 95d3da2f2..2aff9ca34 100644
--- a/src/core/file_sys/vfs_vector.h
+++ b/src/core/file_sys/vfs_vector.h
@@ -17,9 +17,9 @@ namespace FileSys {
template <std::size_t size>
class ArrayVfsFile : public VfsFile {
public:
- explicit ArrayVfsFile(const std::array<u8, size>& data, std::string name = "",
- VirtualDir parent = nullptr)
- : data(data), name(std::move(name)), parent(std::move(parent)) {}
+ explicit ArrayVfsFile(const std::array<u8, size>& data_, std::string name_ = "",
+ VirtualDir parent_ = nullptr)
+ : data(data_), name(std::move(name_)), parent(std::move(parent_)) {}
std::string GetName() const override {
return name;
@@ -33,7 +33,7 @@ public:
return false;
}
- std::shared_ptr<VfsDirectory> GetContainingDirectory() const override {
+ VirtualDir GetContainingDirectory() const override {
return parent;
}
@@ -51,12 +51,12 @@ public:
return read;
}
- std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override {
+ std::size_t Write(const u8* data_, std::size_t length, std::size_t offset) override {
return 0;
}
- bool Rename(std::string_view name) override {
- this->name = name;
+ bool Rename(std::string_view new_name) override {
+ name = new_name;
return true;
}
@@ -82,7 +82,7 @@ public:
std::string GetName() const override;
std::size_t GetSize() const override;
bool Resize(std::size_t new_size) override;
- std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
+ VirtualDir GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
@@ -106,17 +106,17 @@ public:
VirtualDir parent = nullptr);
~VectorVfsDirectory() override;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ std::vector<VirtualFile> GetFiles() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
+ VirtualDir GetParentDirectory() const override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
- std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
- std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
+ VirtualDir CreateSubdirectory(std::string_view name) override;
+ VirtualFile CreateFile(std::string_view name) override;
virtual void AddFile(VirtualFile file);
virtual void AddDirectory(VirtualDir dir);
diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp
index ccf5966d0..814fd5680 100644
--- a/src/core/file_sys/xts_archive.cpp
+++ b/src/core/file_sys/xts_archive.cpp
@@ -15,8 +15,9 @@
#include "common/hex_util.h"
#include "common/string_util.h"
#include "core/crypto/aes_util.h"
+#include "core/crypto/key_manager.h"
#include "core/crypto/xts_encryption_layer.h"
-#include "core/file_sys/partition_filesystem.h"
+#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
@@ -43,7 +44,9 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t
return true;
}
-NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
+NAX::NAX(VirtualFile file_)
+ : header(std::make_unique<NAXHeader>()),
+ file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
std::string path = Common::FS::SanitizePath(file->GetFullPath());
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
std::regex_constants::ECMAScript |
@@ -60,7 +63,8 @@ NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::m
}
NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
- : header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
+ : header(std::make_unique<NAXHeader>()),
+ file(std::move(file_)), keys{Core::Crypto::KeyManager::Instance()} {
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
status = Parse(fmt::format("/registered/000000{:02X}/{}.nca", hash[0],
@@ -148,11 +152,11 @@ NAXContentType NAX::GetContentType() const {
return type;
}
-std::vector<std::shared_ptr<VfsFile>> NAX::GetFiles() const {
+std::vector<VirtualFile> NAX::GetFiles() const {
return {dec_file};
}
-std::vector<std::shared_ptr<VfsDirectory>> NAX::GetSubdirectories() const {
+std::vector<VirtualDir> NAX::GetSubdirectories() const {
return {};
}
@@ -160,7 +164,7 @@ std::string NAX::GetName() const {
return file->GetName();
}
-std::shared_ptr<VfsDirectory> NAX::GetParentDirectory() const {
+VirtualDir NAX::GetParentDirectory() const {
return file->GetContainingDirectory();
}
diff --git a/src/core/file_sys/xts_archive.h b/src/core/file_sys/xts_archive.h
index 563531bb6..63a032b68 100644
--- a/src/core/file_sys/xts_archive.h
+++ b/src/core/file_sys/xts_archive.h
@@ -9,12 +9,16 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
-#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs.h"
-#include "core/loader/loader.h"
+
+namespace Loader {
+enum class ResultStatus : u16;
+}
namespace FileSys {
+class NCA;
+
struct NAXHeader {
std::array<u8, 0x20> hmac;
u64_le magic;
@@ -43,13 +47,13 @@ public:
NAXContentType GetContentType() const;
- std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
+ std::vector<VirtualFile> GetFiles() const override;
- std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
+ std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
- std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
+ VirtualDir GetParentDirectory() const override;
private:
Loader::ResultStatus Parse(std::string_view path);
@@ -62,6 +66,6 @@ private:
VirtualFile dec_file;
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
+ Core::Crypto::KeyManager& keys;
};
} // namespace FileSys
diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp
new file mode 100644
index 000000000..03bbedf8b
--- /dev/null
+++ b/src/core/frontend/applets/controller.cpp
@@ -0,0 +1,81 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "core/frontend/applets/controller.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Core::Frontend {
+
+ControllerApplet::~ControllerApplet() = default;
+
+DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_)
+ : service_manager{service_manager_} {}
+
+DefaultControllerApplet::~DefaultControllerApplet() = default;
+
+void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
+ const ControllerParameters& parameters) const {
+ LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
+
+ auto& npad =
+ service_manager.GetService<Service::HID::Hid>("hid")
+ ->GetAppletResource()
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+
+ auto& players = Settings::values.players.GetValue();
+
+ const std::size_t min_supported_players =
+ parameters.enable_single_mode ? 1 : parameters.min_players;
+
+ // Disconnect Handheld first.
+ npad.DisconnectNpadAtIndex(8);
+
+ // Deduce the best configuration based on the input parameters.
+ for (std::size_t index = 0; index < players.size() - 2; ++index) {
+ // First, disconnect all controllers regardless of the value of keep_controllers_connected.
+ // This makes it easy to connect the desired controllers.
+ npad.DisconnectNpadAtIndex(index);
+
+ // Only connect the minimum number of required players.
+ if (index >= min_supported_players) {
+ continue;
+ }
+
+ // Connect controllers based on the following priority list from highest to lowest priority:
+ // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
+ if (parameters.allow_pro_controller) {
+ npad.AddNewControllerAt(
+ npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index);
+ } else if (parameters.allow_dual_joycons) {
+ npad.AddNewControllerAt(
+ npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index);
+ } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
+ // Assign left joycons to even player indices and right joycons to odd player indices.
+ // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
+ // a right Joycon for Player 2 in 2 Player Assist mode.
+ if (index % 2 == 0) {
+ npad.AddNewControllerAt(
+ npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index);
+ } else {
+ npad.AddNewControllerAt(
+ npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
+ }
+ } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
+ !Settings::values.use_docked_mode.GetValue()) {
+ // We should *never* reach here under any normal circumstances.
+ npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
+ index);
+ } else {
+ UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
+ }
+ }
+
+ callback();
+}
+
+} // namespace Core::Frontend
diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h
new file mode 100644
index 000000000..b0626a0f9
--- /dev/null
+++ b/src/core/frontend/applets/controller.h
@@ -0,0 +1,57 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+
+#include "common/common_types.h"
+
+namespace Service::SM {
+class ServiceManager;
+}
+
+namespace Core::Frontend {
+
+using BorderColor = std::array<u8, 4>;
+using ExplainText = std::array<char, 0x81>;
+
+struct ControllerParameters {
+ s8 min_players{};
+ s8 max_players{};
+ bool keep_controllers_connected{};
+ bool enable_single_mode{};
+ bool enable_border_color{};
+ std::vector<BorderColor> border_colors{};
+ bool enable_explain_text{};
+ std::vector<ExplainText> explain_text{};
+ bool allow_pro_controller{};
+ bool allow_handheld{};
+ bool allow_dual_joycons{};
+ bool allow_left_joycon{};
+ bool allow_right_joycon{};
+ bool allow_gamecube_controller{};
+};
+
+class ControllerApplet {
+public:
+ virtual ~ControllerApplet();
+
+ virtual void ReconfigureControllers(std::function<void()> callback,
+ const ControllerParameters& parameters) const = 0;
+};
+
+class DefaultControllerApplet final : public ControllerApplet {
+public:
+ explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_);
+ ~DefaultControllerApplet() override;
+
+ void ReconfigureControllers(std::function<void()> callback,
+ const ControllerParameters& parameters) const override;
+
+private:
+ Service::SM::ServiceManager& service_manager;
+};
+
+} // namespace Core::Frontend
diff --git a/src/core/frontend/applets/error.cpp b/src/core/frontend/applets/error.cpp
index 4002a9211..dceb20ff8 100644
--- a/src/core/frontend/applets/error.cpp
+++ b/src/core/frontend/applets/error.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/logging/log.h"
#include "core/frontend/applets/error.h"
namespace Core::Frontend {
@@ -10,7 +11,7 @@ ErrorApplet::~ErrorApplet() = default;
void DefaultErrorApplet::ShowError(ResultCode error, std::function<void()> finished) const {
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
- static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
+ error.module.Value(), error.description.Value(), error.raw);
}
void DefaultErrorApplet::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
@@ -18,7 +19,7 @@ void DefaultErrorApplet::ShowErrorWithTimestamp(ResultCode error, std::chrono::s
LOG_CRITICAL(
Service_Fatal,
"Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}",
- static_cast<u32>(error.module.Value()), error.description.Value(), error.raw, time.count());
+ error.module.Value(), error.description.Value(), error.raw, time.count());
}
void DefaultErrorApplet::ShowCustomErrorText(ResultCode error, std::string main_text,
@@ -26,7 +27,7 @@ void DefaultErrorApplet::ShowCustomErrorText(ResultCode error, std::string main_
std::function<void()> finished) const {
LOG_CRITICAL(Service_Fatal,
"Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})",
- static_cast<u32>(error.module.Value()), error.description.Value(), error.raw);
+ error.module.Value(), error.description.Value(), error.raw);
LOG_CRITICAL(Service_Fatal, " Main Text: {}", main_text);
LOG_CRITICAL(Service_Fatal, " Detail Text: {}", detail_text);
}
diff --git a/src/core/frontend/applets/general_frontend.cpp b/src/core/frontend/applets/general_frontend.cpp
index c30b36de7..7483ffb76 100644
--- a/src/core/frontend/applets/general_frontend.cpp
+++ b/src/core/frontend/applets/general_frontend.cpp
@@ -53,72 +53,4 @@ void DefaultPhotoViewerApplet::ShowAllPhotos(std::function<void()> finished) con
finished();
}
-ECommerceApplet::~ECommerceApplet() = default;
-
-DefaultECommerceApplet::~DefaultECommerceApplet() = default;
-
-void DefaultECommerceApplet::ShowApplicationInformation(
- std::function<void()> finished, u64 title_id, std::optional<u128> user_id,
- std::optional<bool> full_display, std::optional<std::string> extra_parameter) {
- const auto value = user_id.value_or(u128{});
- LOG_INFO(Service_AM,
- "Application requested frontend show application information for EShop, "
- "title_id={:016X}, user_id={:016X}{:016X}, full_display={}, extra_parameter={}",
- title_id, value[1], value[0],
- full_display.has_value() ? fmt::format("{}", *full_display) : "null",
- extra_parameter.value_or("null"));
- finished();
-}
-
-void DefaultECommerceApplet::ShowAddOnContentList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id,
- std::optional<bool> full_display) {
- const auto value = user_id.value_or(u128{});
- LOG_INFO(Service_AM,
- "Application requested frontend show add on content list for EShop, "
- "title_id={:016X}, user_id={:016X}{:016X}, full_display={}",
- title_id, value[1], value[0],
- full_display.has_value() ? fmt::format("{}", *full_display) : "null");
- finished();
-}
-
-void DefaultECommerceApplet::ShowSubscriptionList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id) {
- const auto value = user_id.value_or(u128{});
- LOG_INFO(Service_AM,
- "Application requested frontend show subscription list for EShop, title_id={:016X}, "
- "user_id={:016X}{:016X}",
- title_id, value[1], value[0]);
- finished();
-}
-
-void DefaultECommerceApplet::ShowConsumableItemList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id) {
- const auto value = user_id.value_or(u128{});
- LOG_INFO(
- Service_AM,
- "Application requested frontend show consumable item list for EShop, title_id={:016X}, "
- "user_id={:016X}{:016X}",
- title_id, value[1], value[0]);
- finished();
-}
-
-void DefaultECommerceApplet::ShowShopHome(std::function<void()> finished, u128 user_id,
- bool full_display) {
- LOG_INFO(Service_AM,
- "Application requested frontend show home menu for EShop, user_id={:016X}{:016X}, "
- "full_display={}",
- user_id[1], user_id[0], full_display);
- finished();
-}
-
-void DefaultECommerceApplet::ShowSettings(std::function<void()> finished, u128 user_id,
- bool full_display) {
- LOG_INFO(Service_AM,
- "Application requested frontend show settings menu for EShop, user_id={:016X}{:016X}, "
- "full_display={}",
- user_id[1], user_id[0], full_display);
- finished();
-}
-
} // namespace Core::Frontend
diff --git a/src/core/frontend/applets/general_frontend.h b/src/core/frontend/applets/general_frontend.h
index 4b63f828e..b713b14ee 100644
--- a/src/core/frontend/applets/general_frontend.h
+++ b/src/core/frontend/applets/general_frontend.h
@@ -58,55 +58,4 @@ public:
void ShowAllPhotos(std::function<void()> finished) const override;
};
-class ECommerceApplet {
-public:
- virtual ~ECommerceApplet();
-
- // Shows a page with application icons, description, name, and price.
- virtual void ShowApplicationInformation(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id = {},
- std::optional<bool> full_display = {},
- std::optional<std::string> extra_parameter = {}) = 0;
-
- // Shows a page with all of the add on content available for a game, with name, description, and
- // price.
- virtual void ShowAddOnContentList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id = {},
- std::optional<bool> full_display = {}) = 0;
-
- // Shows a page with all of the subscriptions (recurring payments) for a game, with name,
- // description, price, and renewal period.
- virtual void ShowSubscriptionList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id = {}) = 0;
-
- // Shows a page with a list of any additional game related purchasable items (DLC,
- // subscriptions, etc) for a particular game, with name, description, type, and price.
- virtual void ShowConsumableItemList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id = {}) = 0;
-
- // Shows the home page of the shop.
- virtual void ShowShopHome(std::function<void()> finished, u128 user_id, bool full_display) = 0;
-
- // Shows the user settings page of the shop.
- virtual void ShowSettings(std::function<void()> finished, u128 user_id, bool full_display) = 0;
-};
-
-class DefaultECommerceApplet : public ECommerceApplet {
-public:
- ~DefaultECommerceApplet() override;
-
- void ShowApplicationInformation(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id, std::optional<bool> full_display,
- std::optional<std::string> extra_parameter) override;
- void ShowAddOnContentList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id,
- std::optional<bool> full_display) override;
- void ShowSubscriptionList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id) override;
- void ShowConsumableItemList(std::function<void()> finished, u64 title_id,
- std::optional<u128> user_id) override;
- void ShowShopHome(std::function<void()> finished, u128 user_id, bool full_display) override;
- void ShowSettings(std::function<void()> finished, u128 user_id, bool full_display) override;
-};
-
} // namespace Core::Frontend
diff --git a/src/core/frontend/applets/web_browser.cpp b/src/core/frontend/applets/web_browser.cpp
index 528295ffc..50db6a654 100644
--- a/src/core/frontend/applets/web_browser.cpp
+++ b/src/core/frontend/applets/web_browser.cpp
@@ -11,14 +11,22 @@ WebBrowserApplet::~WebBrowserApplet() = default;
DefaultWebBrowserApplet::~DefaultWebBrowserApplet() = default;
-void DefaultWebBrowserApplet::OpenPageLocal(std::string_view filename,
- std::function<void()> unpack_romfs_callback,
- std::function<void()> finished_callback) {
- LOG_INFO(Service_AM,
- "(STUBBED) called - No suitable web browser implementation found to open website page "
- "at '{}'!",
- filename);
- finished_callback();
+void DefaultWebBrowserApplet::OpenLocalWebPage(
+ std::string_view local_url, std::function<void()> extract_romfs_callback,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const {
+ LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to open local web page at {}",
+ local_url);
+
+ callback(Service::AM::Applets::WebExitReason::WindowClosed, "http://localhost/");
+}
+
+void DefaultWebBrowserApplet::OpenExternalWebPage(
+ std::string_view external_url,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const {
+ LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to open external web page at {}",
+ external_url);
+
+ callback(Service::AM::Applets::WebExitReason::WindowClosed, "http://localhost/");
}
} // namespace Core::Frontend
diff --git a/src/core/frontend/applets/web_browser.h b/src/core/frontend/applets/web_browser.h
index 110e33bc4..1c5ef19a9 100644
--- a/src/core/frontend/applets/web_browser.h
+++ b/src/core/frontend/applets/web_browser.h
@@ -7,22 +7,34 @@
#include <functional>
#include <string_view>
+#include "core/hle/service/am/applets/web_types.h"
+
namespace Core::Frontend {
class WebBrowserApplet {
public:
virtual ~WebBrowserApplet();
- virtual void OpenPageLocal(std::string_view url, std::function<void()> unpack_romfs_callback,
- std::function<void()> finished_callback) = 0;
+ virtual void OpenLocalWebPage(
+ std::string_view local_url, std::function<void()> extract_romfs_callback,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const = 0;
+
+ virtual void OpenExternalWebPage(
+ std::string_view external_url,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const = 0;
};
class DefaultWebBrowserApplet final : public WebBrowserApplet {
public:
~DefaultWebBrowserApplet() override;
- void OpenPageLocal(std::string_view url, std::function<void()> unpack_romfs_callback,
- std::function<void()> finished_callback) override;
+ void OpenLocalWebPage(std::string_view local_url, std::function<void()> extract_romfs_callback,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)>
+ callback) const override;
+
+ void OpenExternalWebPage(std::string_view external_url,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)>
+ callback) const override;
};
} // namespace Core::Frontend
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 9a081fbd4..ee7a58b1c 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -21,21 +21,18 @@ public:
std::mutex mutex;
- bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false
-
- float touch_x = 0.0f; ///< Touchpad X-position
- float touch_y = 0.0f; ///< Touchpad Y-position
+ Input::TouchStatus status;
private:
class Device : public Input::TouchDevice {
public:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
- std::tuple<float, float, bool> GetStatus() const override {
+ Input::TouchStatus GetStatus() const override {
if (auto state = touch_state.lock()) {
std::lock_guard guard{state->mutex};
- return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
+ return state->status;
}
- return std::make_tuple(0.0f, 0.0f, false);
+ return {};
}
private:
@@ -79,34 +76,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi
return std::make_tuple(new_x, new_y);
}
-void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
- if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
+void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
+ if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
return;
+ }
+ if (id >= touch_state->status.size()) {
+ return;
+ }
std::lock_guard guard{touch_state->mutex};
- touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
- (framebuffer_layout.screen.right - framebuffer_layout.screen.left);
- touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
- (framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
-
- touch_state->touch_pressed = true;
+ const float x =
+ static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
+ static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
+ const float y =
+ static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
+ static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
+
+ touch_state->status[id] = std::make_tuple(x, y, true);
}
-void EmuWindow::TouchReleased() {
+void EmuWindow::TouchReleased(std::size_t id) {
+ if (id >= touch_state->status.size()) {
+ return;
+ }
std::lock_guard guard{touch_state->mutex};
- touch_state->touch_pressed = false;
- touch_state->touch_x = 0;
- touch_state->touch_y = 0;
+ touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
}
-void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
- if (!touch_state->touch_pressed)
+void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
+ if (id >= touch_state->status.size()) {
+ return;
+ }
+ if (!std::get<2>(touch_state->status[id]))
return;
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
- TouchPressed(framebuffer_x, framebuffer_y);
+ TouchPressed(framebuffer_x, framebuffer_y, id);
}
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 3e8780243..2436c6580 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -102,8 +102,8 @@ public:
float render_surface_scale = 1.0f;
};
- /// Polls window events
- virtual void PollEvents() = 0;
+ /// Called from GPU thread when a frame is displayed.
+ virtual void OnFrameDisplayed() {}
/**
* Returns a GraphicsContext that the frontend provides to be used for rendering.
@@ -117,18 +117,23 @@ public:
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed
* @param framebuffer_y Framebuffer y-coordinate that was pressed
+ * @param id Touch event ID
*/
- void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y);
+ void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
- /// Signal that a touch released event has occurred (e.g. mouse click released)
- void TouchReleased();
+ /**
+ * Signal that a touch released event has occurred (e.g. mouse click released)
+ * @param id Touch event ID
+ */
+ void TouchReleased(std::size_t id);
/**
* Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
* @param framebuffer_x Framebuffer x-coordinate
* @param framebuffer_y Framebuffer y-coordinate
+ * @param id Touch event ID
*/
- void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
+ void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
/**
* Returns currently active configuration.
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index c1fbc235b..b9a270a55 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -14,8 +14,8 @@ namespace Layout {
template <class T>
static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
float screen_aspect_ratio) {
- float scale = std::min(static_cast<float>(window_area.GetWidth()),
- window_area.GetHeight() / screen_aspect_ratio);
+ const float scale = std::min(static_cast<float>(window_area.GetWidth()),
+ static_cast<float>(window_area.GetHeight()) / screen_aspect_ratio);
return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
static_cast<T>(std::round(scale * screen_aspect_ratio))};
}
@@ -27,7 +27,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
// so just calculate them both even if the other isn't showing.
FramebufferLayout res{width, height, false, {}};
- const float window_aspect_ratio = static_cast<float>(height) / width;
+ const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
const float emulation_aspect_ratio = EmulationAspectRatio(
static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio);
@@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
- if (Settings::values.use_docked_mode) {
+ if (Settings::values.use_docked_mode.GetValue()) {
width = ScreenDocked::Width * res_scale;
height = ScreenDocked::Height * res_scale;
} else {
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index 91ecc30ab..e2e3bbbb3 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -4,6 +4,7 @@
#pragma once
+#include "common/common_types.h"
#include "common/math_util.h"
namespace Layout {
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 2b098b7c6..88ebc6497 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -21,6 +21,11 @@ enum class AnalogDirection : u8 {
UP,
DOWN,
};
+struct AnalogProperties {
+ float deadzone;
+ float range;
+ float threshold;
+};
/// An abstract class template for an input device (a button, an analog input, etc.).
template <typename StatusType>
@@ -30,7 +35,18 @@ public:
virtual StatusType GetStatus() const {
return {};
}
- virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
+ virtual StatusType GetRawStatus() const {
+ return GetStatus();
+ }
+ virtual AnalogProperties GetAnalogProperties() const {
+ return {};
+ }
+ virtual bool GetAnalogDirectionStatus([[maybe_unused]] AnalogDirection direction) const {
+ return {};
+ }
+ virtual bool SetRumblePlay([[maybe_unused]] f32 amp_low, [[maybe_unused]] f32 freq_low,
+ [[maybe_unused]] f32 amp_high,
+ [[maybe_unused]] f32 freq_high) const {
return {};
}
};
@@ -119,11 +135,18 @@ using ButtonDevice = InputDevice<bool>;
using AnalogDevice = InputDevice<std::tuple<float, float>>;
/**
- * A motion device is an input device that returns a tuple of accelerometer state vector and
- * gyroscope state vector.
+ * A vibration device is an input device that returns an unsigned byte as status.
+ * It represents whether the vibration device supports vibration or not.
+ * If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
+ */
+using VibrationDevice = InputDevice<u8>;
+
+/**
+ * A motion status is an object that returns a tuple of accelerometer state vector,
+ * gyroscope state vector, rotation state vector and orientation state matrix.
*
* For both vectors:
- * x+ is the same direction as LEFT on D-pad.
+ * x+ is the same direction as RIGHT on D-pad.
* y+ is normal to the touch screen, pointing outward.
* z+ is the same direction as UP on D-pad.
*
@@ -133,14 +156,34 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
* For gyroscope state vector:
* Orientation is determined by right-hand rule.
* Units: deg/sec
+ *
+ * For rotation state vector
+ * Units: rotations
+ *
+ * For orientation state matrix
+ * x vector
+ * y vector
+ * z vector
+ */
+using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common::Vec3<float>,
+ std::array<Common::Vec3f, 3>>;
+
+/**
+ * A motion device is an input device that returns a motion status object
+ */
+using MotionDevice = InputDevice<MotionStatus>;
+
+/**
+ * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool.
+ * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is
+ * pressed.
*/
-using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>;
+using TouchStatus = std::array<std::tuple<float, float, bool>, 16>;
/**
- * A touch device is an input device that returns a tuple of two floats and a bool. The floats are
- * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed.
+ * A touch device is an input device that returns a touch status object
*/
-using TouchDevice = InputDevice<std::tuple<float, float, bool>>;
+using TouchDevice = InputDevice<TouchStatus>;
/**
* A mouse device is an input device that returns a tuple of two floats and four ints.
diff --git a/src/core/frontend/input_interpreter.cpp b/src/core/frontend/input_interpreter.cpp
new file mode 100644
index 000000000..ec5fe660e
--- /dev/null
+++ b/src/core/frontend/input_interpreter.cpp
@@ -0,0 +1,49 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/core.h"
+#include "core/frontend/input_interpreter.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+
+InputInterpreter::InputInterpreter(Core::System& system)
+ : npad{system.ServiceManager()
+ .GetService<Service::HID::Hid>("hid")
+ ->GetAppletResource()
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)} {}
+
+InputInterpreter::~InputInterpreter() = default;
+
+void InputInterpreter::PollInput() {
+ const u32 button_state = npad.GetAndResetPressState();
+
+ previous_index = current_index;
+ current_index = (current_index + 1) % button_states.size();
+
+ button_states[current_index] = button_state;
+}
+
+bool InputInterpreter::IsButtonPressed(HIDButton button) const {
+ return (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
+}
+
+bool InputInterpreter::IsButtonPressedOnce(HIDButton button) const {
+ const bool current_press =
+ (button_states[current_index] & (1U << static_cast<u8>(button))) != 0;
+ const bool previous_press =
+ (button_states[previous_index] & (1U << static_cast<u8>(button))) != 0;
+
+ return current_press && !previous_press;
+}
+
+bool InputInterpreter::IsButtonHeld(HIDButton button) const {
+ u32 held_buttons{button_states[0]};
+
+ for (std::size_t i = 1; i < button_states.size(); ++i) {
+ held_buttons &= button_states[i];
+ }
+
+ return (held_buttons & (1U << static_cast<u8>(button))) != 0;
+}
diff --git a/src/core/frontend/input_interpreter.h b/src/core/frontend/input_interpreter.h
new file mode 100644
index 000000000..73fc47ffb
--- /dev/null
+++ b/src/core/frontend/input_interpreter.h
@@ -0,0 +1,141 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::HID {
+class Controller_NPad;
+}
+
+enum class HIDButton : u8 {
+ A,
+ B,
+ X,
+ Y,
+ LStick,
+ RStick,
+ L,
+ R,
+ ZL,
+ ZR,
+ Plus,
+ Minus,
+
+ DLeft,
+ DUp,
+ DRight,
+ DDown,
+
+ LStickLeft,
+ LStickUp,
+ LStickRight,
+ LStickDown,
+
+ RStickLeft,
+ RStickUp,
+ RStickRight,
+ RStickDown,
+
+ LeftSL,
+ LeftSR,
+
+ RightSL,
+ RightSR,
+};
+
+/**
+ * The InputInterpreter class interfaces with HID to retrieve button press states.
+ * Input is intended to be polled every 50ms so that a button is considered to be
+ * held down after 400ms has elapsed since the initial button press and subsequent
+ * repeated presses occur every 50ms.
+ */
+class InputInterpreter {
+public:
+ explicit InputInterpreter(Core::System& system);
+ virtual ~InputInterpreter();
+
+ /// Gets a button state from HID and inserts it into the array of button states.
+ void PollInput();
+
+ /**
+ * Checks whether the button is pressed.
+ *
+ * @param button The button to check.
+ *
+ * @returns True when the button is pressed.
+ */
+ [[nodiscard]] bool IsButtonPressed(HIDButton button) const;
+
+ /**
+ * Checks whether any of the buttons in the parameter list is pressed.
+ *
+ * @tparam HIDButton The buttons to check.
+ *
+ * @returns True when at least one of the buttons is pressed.
+ */
+ template <HIDButton... T>
+ [[nodiscard]] bool IsAnyButtonPressed() {
+ return (IsButtonPressed(T) || ...);
+ }
+
+ /**
+ * The specified button is considered to be pressed once
+ * if it is currently pressed and not pressed previously.
+ *
+ * @param button The button to check.
+ *
+ * @returns True when the button is pressed once.
+ */
+ [[nodiscard]] bool IsButtonPressedOnce(HIDButton button) const;
+
+ /**
+ * Checks whether any of the buttons in the parameter list is pressed once.
+ *
+ * @tparam T The buttons to check.
+ *
+ * @returns True when at least one of the buttons is pressed once.
+ */
+ template <HIDButton... T>
+ [[nodiscard]] bool IsAnyButtonPressedOnce() const {
+ return (IsButtonPressedOnce(T) || ...);
+ }
+
+ /**
+ * The specified button is considered to be held down if it is pressed in all 9 button states.
+ *
+ * @param button The button to check.
+ *
+ * @returns True when the button is held down.
+ */
+ [[nodiscard]] bool IsButtonHeld(HIDButton button) const;
+
+ /**
+ * Checks whether any of the buttons in the parameter list is held down.
+ *
+ * @tparam T The buttons to check.
+ *
+ * @returns True when at least one of the buttons is held down.
+ */
+ template <HIDButton... T>
+ [[nodiscard]] bool IsAnyButtonHeld() const {
+ return (IsButtonHeld(T) || ...);
+ }
+
+private:
+ Service::HID::Controller_NPad& npad;
+
+ /// Stores 9 consecutive button states polled from HID.
+ std::array<u32, 9> button_states{};
+
+ std::size_t previous_index{};
+ std::size_t current_index{};
+};
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
deleted file mode 100644
index 79f22a403..000000000
--- a/src/core/gdbstub/gdbstub.cpp
+++ /dev/null
@@ -1,1397 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.
-
-#include <algorithm>
-#include <atomic>
-#include <climits>
-#include <csignal>
-#include <cstdarg>
-#include <cstdio>
-#include <cstring>
-#include <map>
-#include <numeric>
-#include <fcntl.h>
-
-#ifdef _WIN32
-#include <winsock2.h>
-// winsock2.h needs to be included first to prevent winsock.h being included by other includes
-#include <io.h>
-#include <iphlpapi.h>
-#include <ws2tcpip.h>
-#define SHUT_RDWR 2
-#else
-#include <netinet/in.h>
-#include <sys/select.h>
-#include <sys/socket.h>
-#include <sys/un.h>
-#include <unistd.h>
-#endif
-
-#include "common/logging/log.h"
-#include "common/string_util.h"
-#include "common/swap.h"
-#include "core/arm/arm_interface.h"
-#include "core/core.h"
-#include "core/gdbstub/gdbstub.h"
-#include "core/hle/kernel/memory/page_table.h"
-#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/loader/loader.h"
-#include "core/memory.h"
-
-namespace GDBStub {
-namespace {
-constexpr int GDB_BUFFER_SIZE = 10000;
-
-constexpr char GDB_STUB_START = '$';
-constexpr char GDB_STUB_END = '#';
-constexpr char GDB_STUB_ACK = '+';
-constexpr char GDB_STUB_NACK = '-';
-
-#ifndef SIGTRAP
-constexpr u32 SIGTRAP = 5;
-#endif
-
-#ifndef SIGTERM
-constexpr u32 SIGTERM = 15;
-#endif
-
-#ifndef MSG_WAITALL
-constexpr u32 MSG_WAITALL = 8;
-#endif
-
-constexpr u32 LR_REGISTER = 30;
-constexpr u32 SP_REGISTER = 31;
-constexpr u32 PC_REGISTER = 32;
-constexpr u32 PSTATE_REGISTER = 33;
-constexpr u32 UC_ARM64_REG_Q0 = 34;
-constexpr u32 FPCR_REGISTER = 66;
-
-// For sample XML files see the GDB source /gdb/features
-// GDB also wants the l character at the start
-// This XML defines what the registers are for this specific ARM device
-constexpr char target_xml[] =
- R"(l<?xml version="1.0"?>
-<!DOCTYPE target SYSTEM "gdb-target.dtd">
-<target version="1.0">
- <feature name="org.gnu.gdb.aarch64.core">
- <reg name="x0" bitsize="64"/>
- <reg name="x1" bitsize="64"/>
- <reg name="x2" bitsize="64"/>
- <reg name="x3" bitsize="64"/>
- <reg name="x4" bitsize="64"/>
- <reg name="x5" bitsize="64"/>
- <reg name="x6" bitsize="64"/>
- <reg name="x7" bitsize="64"/>
- <reg name="x8" bitsize="64"/>
- <reg name="x9" bitsize="64"/>
- <reg name="x10" bitsize="64"/>
- <reg name="x11" bitsize="64"/>
- <reg name="x12" bitsize="64"/>
- <reg name="x13" bitsize="64"/>
- <reg name="x14" bitsize="64"/>
- <reg name="x15" bitsize="64"/>
- <reg name="x16" bitsize="64"/>
- <reg name="x17" bitsize="64"/>
- <reg name="x18" bitsize="64"/>
- <reg name="x19" bitsize="64"/>
- <reg name="x20" bitsize="64"/>
- <reg name="x21" bitsize="64"/>
- <reg name="x22" bitsize="64"/>
- <reg name="x23" bitsize="64"/>
- <reg name="x24" bitsize="64"/>
- <reg name="x25" bitsize="64"/>
- <reg name="x26" bitsize="64"/>
- <reg name="x27" bitsize="64"/>
- <reg name="x28" bitsize="64"/>
- <reg name="x29" bitsize="64"/>
- <reg name="x30" bitsize="64"/>
- <reg name="sp" bitsize="64" type="data_ptr"/>
-
- <reg name="pc" bitsize="64" type="code_ptr"/>
-
- <flags id="pstate_flags" size="4">
- <field name="SP" start="0" end="0"/>
- <field name="" start="1" end="1"/>
- <field name="EL" start="2" end="3"/>
- <field name="nRW" start="4" end="4"/>
- <field name="" start="5" end="5"/>
- <field name="F" start="6" end="6"/>
- <field name="I" start="7" end="7"/>
- <field name="A" start="8" end="8"/>
- <field name="D" start="9" end="9"/>
-
- <field name="IL" start="20" end="20"/>
- <field name="SS" start="21" end="21"/>
-
- <field name="V" start="28" end="28"/>
- <field name="C" start="29" end="29"/>
- <field name="Z" start="30" end="30"/>
- <field name="N" start="31" end="31"/>
- </flags>
- <reg name="pstate" bitsize="32" type="pstate_flags"/>
- </feature>
- <feature name="org.gnu.gdb.aarch64.fpu">
- </feature>
-</target>
-)";
-
-int gdbserver_socket = -1;
-bool defer_start = false;
-
-u8 command_buffer[GDB_BUFFER_SIZE];
-u32 command_length;
-
-u32 latest_signal = 0;
-bool memory_break = false;
-
-Kernel::Thread* current_thread = nullptr;
-u32 current_core = 0;
-
-// Binding to a port within the reserved ports range (0-1023) requires root permissions,
-// so default to a port outside of that range.
-u16 gdbstub_port = 24689;
-
-bool halt_loop = true;
-bool step_loop = false;
-bool send_trap = false;
-
-// If set to false, the server will never be started and no
-// gdbstub-related functions will be executed.
-std::atomic<bool> server_enabled(false);
-
-#ifdef _WIN32
-WSADATA InitData;
-#endif
-
-struct Breakpoint {
- bool active;
- VAddr addr;
- u64 len;
- std::array<u8, 4> inst;
-};
-
-using BreakpointMap = std::map<VAddr, Breakpoint>;
-BreakpointMap breakpoints_execute;
-BreakpointMap breakpoints_read;
-BreakpointMap breakpoints_write;
-
-struct Module {
- std::string name;
- VAddr beg;
- VAddr end;
-};
-
-std::vector<Module> modules;
-} // Anonymous namespace
-
-void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
- Module module;
- if (add_elf_ext) {
- Common::SplitPath(name, nullptr, &module.name, nullptr);
- module.name += ".elf";
- } else {
- module.name = std::move(name);
- }
- module.beg = beg;
- module.end = end;
- modules.push_back(std::move(module));
-}
-
-static Kernel::Thread* FindThreadById(s64 id) {
- const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList();
- for (auto& thread : threads) {
- if (thread->GetThreadID() == static_cast<u64>(id)) {
- current_core = thread->GetProcessorID();
- return thread.get();
- }
- }
- return nullptr;
-}
-
-static u64 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) {
- if (!thread) {
- return 0;
- }
-
- const auto& thread_context = thread->GetContext64();
-
- if (id < SP_REGISTER) {
- return thread_context.cpu_registers[id];
- } else if (id == SP_REGISTER) {
- return thread_context.sp;
- } else if (id == PC_REGISTER) {
- return thread_context.pc;
- } else if (id == PSTATE_REGISTER) {
- return thread_context.pstate;
- } else if (id > PSTATE_REGISTER && id < FPCR_REGISTER) {
- return thread_context.vector_registers[id - UC_ARM64_REG_Q0][0];
- } else {
- return 0;
- }
-}
-
-static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr) {
- if (!thread) {
- return;
- }
-
- auto& thread_context = thread->GetContext64();
-
- if (id < SP_REGISTER) {
- thread_context.cpu_registers[id] = val;
- } else if (id == SP_REGISTER) {
- thread_context.sp = val;
- } else if (id == PC_REGISTER) {
- thread_context.pc = val;
- } else if (id == PSTATE_REGISTER) {
- thread_context.pstate = static_cast<u32>(val);
- } else if (id > PSTATE_REGISTER && id < FPCR_REGISTER) {
- thread_context.vector_registers[id - (PSTATE_REGISTER + 1)][0] = val;
- }
-}
-
-static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
- if (!thread) {
- return u128{0};
- }
-
- auto& thread_context = thread->GetContext64();
-
- if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
- return thread_context.vector_registers[id - UC_ARM64_REG_Q0];
- } else if (id == FPCR_REGISTER) {
- return u128{thread_context.fpcr, 0};
- } else {
- return u128{0};
- }
-}
-
-static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr) {
- if (!thread) {
- return;
- }
-
- auto& thread_context = thread->GetContext64();
-
- if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
- thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val;
- } else if (id == FPCR_REGISTER) {
- thread_context.fpcr = static_cast<u32>(val[0]);
- }
-}
-
-/**
- * Turns hex string character into the equivalent byte.
- *
- * @param hex Input hex character to be turned into byte.
- */
-static u8 HexCharToValue(u8 hex) {
- if (hex >= '0' && hex <= '9') {
- return hex - '0';
- } else if (hex >= 'a' && hex <= 'f') {
- return hex - 'a' + 0xA;
- } else if (hex >= 'A' && hex <= 'F') {
- return hex - 'A' + 0xA;
- }
-
- LOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex);
- return 0;
-}
-
-/**
- * Turn nibble of byte into hex string character.
- *
- * @param n Nibble to be turned into hex character.
- */
-static u8 NibbleToHex(u8 n) {
- n &= 0xF;
- if (n < 0xA) {
- return '0' + n;
- } else {
- return 'a' + n - 0xA;
- }
-}
-
-/**
- * Converts input hex string characters into an array of equivalent of u8 bytes.
- *
- * @param src Pointer to array of output hex string characters.
- * @param len Length of src array.
- */
-static u32 HexToInt(const u8* src, std::size_t len) {
- u32 output = 0;
- while (len-- > 0) {
- output = (output << 4) | HexCharToValue(src[0]);
- src++;
- }
- return output;
-}
-
-/**
- * Converts input hex string characters into an array of equivalent of u8 bytes.
- *
- * @param src Pointer to array of output hex string characters.
- * @param len Length of src array.
- */
-static u64 HexToLong(const u8* src, std::size_t len) {
- u64 output = 0;
- while (len-- > 0) {
- output = (output << 4) | HexCharToValue(src[0]);
- src++;
- }
- return output;
-}
-
-/**
- * Converts input array of u8 bytes into their equivalent hex string characters.
- *
- * @param dest Pointer to buffer to store output hex string characters.
- * @param src Pointer to array of u8 bytes.
- * @param len Length of src array.
- */
-static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) {
- while (len-- > 0) {
- u8 tmp = *src++;
- *dest++ = NibbleToHex(tmp >> 4);
- *dest++ = NibbleToHex(tmp);
- }
-}
-
-/**
- * Converts input gdb-formatted hex string characters into an array of equivalent of u8 bytes.
- *
- * @param dest Pointer to buffer to store u8 bytes.
- * @param src Pointer to array of output hex string characters.
- * @param len Length of src array.
- */
-static void GdbHexToMem(u8* dest, const u8* src, std::size_t len) {
- while (len-- > 0) {
- *dest++ = (HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]);
- src += 2;
- }
-}
-
-/**
- * Convert a u32 into a gdb-formatted hex string.
- *
- * @param dest Pointer to buffer to store output hex string characters.
- * @param v Value to convert.
- */
-static void IntToGdbHex(u8* dest, u32 v) {
- for (int i = 0; i < 8; i += 2) {
- dest[i + 1] = NibbleToHex(static_cast<u8>(v >> (4 * i)));
- dest[i] = NibbleToHex(static_cast<u8>(v >> (4 * (i + 1))));
- }
-}
-
-/**
- * Convert a u64 into a gdb-formatted hex string.
- *
- * @param dest Pointer to buffer to store output hex string characters.
- * @param v Value to convert.
- */
-static void LongToGdbHex(u8* dest, u64 v) {
- for (int i = 0; i < 16; i += 2) {
- dest[i + 1] = NibbleToHex(static_cast<u8>(v >> (4 * i)));
- dest[i] = NibbleToHex(static_cast<u8>(v >> (4 * (i + 1))));
- }
-}
-
-/**
- * Convert a gdb-formatted hex string into a u32.
- *
- * @param src Pointer to hex string.
- */
-static u32 GdbHexToInt(const u8* src) {
- u32 output = 0;
-
- for (int i = 0; i < 8; i += 2) {
- output = (output << 4) | HexCharToValue(src[7 - i - 1]);
- output = (output << 4) | HexCharToValue(src[7 - i]);
- }
-
- return output;
-}
-
-/**
- * Convert a gdb-formatted hex string into a u64.
- *
- * @param src Pointer to hex string.
- */
-static u64 GdbHexToLong(const u8* src) {
- u64 output = 0;
-
- for (int i = 0; i < 16; i += 2) {
- output = (output << 4) | HexCharToValue(src[15 - i - 1]);
- output = (output << 4) | HexCharToValue(src[15 - i]);
- }
-
- return output;
-}
-
-/**
- * Convert a gdb-formatted hex string into a u128.
- *
- * @param src Pointer to hex string.
- */
-static u128 GdbHexToU128(const u8* src) {
- u128 output;
-
- for (int i = 0; i < 16; i += 2) {
- output[0] = (output[0] << 4) | HexCharToValue(src[15 - i - 1]);
- output[0] = (output[0] << 4) | HexCharToValue(src[15 - i]);
- }
-
- for (int i = 0; i < 16; i += 2) {
- output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i - 1]);
- output[1] = (output[1] << 4) | HexCharToValue(src[16 + 15 - i]);
- }
-
- return output;
-}
-
-/// Read a byte from the gdb client.
-static u8 ReadByte() {
- u8 c;
- std::size_t received_size = recv(gdbserver_socket, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
- if (received_size != 1) {
- LOG_ERROR(Debug_GDBStub, "recv failed: {}", received_size);
- Shutdown();
- }
-
- return c;
-}
-
-/// Calculate the checksum of the current command buffer.
-static u8 CalculateChecksum(const u8* buffer, std::size_t length) {
- return static_cast<u8>(std::accumulate(buffer, buffer + length, u8{0},
- [](u8 lhs, u8 rhs) { return u8(lhs + rhs); }));
-}
-
-/**
- * Get the map of breakpoints for a given breakpoint type.
- *
- * @param type Type of breakpoint map.
- */
-static BreakpointMap& GetBreakpointMap(BreakpointType type) {
- switch (type) {
- case BreakpointType::Execute:
- return breakpoints_execute;
- case BreakpointType::Read:
- return breakpoints_read;
- case BreakpointType::Write:
- return breakpoints_write;
- default:
- return breakpoints_read;
- }
-}
-
-/**
- * Remove the breakpoint from the given address of the specified type.
- *
- * @param type Type of breakpoint.
- * @param addr Address of breakpoint.
- */
-static void RemoveBreakpoint(BreakpointType type, VAddr addr) {
- BreakpointMap& p = GetBreakpointMap(type);
-
- const auto bp = p.find(addr);
- if (bp == p.end()) {
- return;
- }
-
- LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
- bp->second.len, bp->second.addr, static_cast<int>(type));
-
- if (type == BreakpointType::Execute) {
- auto& system = Core::System::GetInstance();
- system.Memory().WriteBlock(bp->second.addr, bp->second.inst.data(), bp->second.inst.size());
- system.InvalidateCpuInstructionCaches();
- }
- p.erase(addr);
-}
-
-BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, BreakpointType type) {
- const BreakpointMap& p = GetBreakpointMap(type);
- const auto next_breakpoint = p.lower_bound(addr);
- BreakpointAddress breakpoint;
-
- if (next_breakpoint != p.end()) {
- breakpoint.address = next_breakpoint->first;
- breakpoint.type = type;
- } else {
- breakpoint.address = 0;
- breakpoint.type = BreakpointType::None;
- }
-
- return breakpoint;
-}
-
-bool CheckBreakpoint(VAddr addr, BreakpointType type) {
- if (!IsConnected()) {
- return false;
- }
-
- const BreakpointMap& p = GetBreakpointMap(type);
- const auto bp = p.find(addr);
-
- if (bp == p.end()) {
- return false;
- }
-
- u64 len = bp->second.len;
-
- // IDA Pro defaults to 4-byte breakpoints for all non-hardware breakpoints
- // no matter if it's a 4-byte or 2-byte instruction. When you execute a
- // Thumb instruction with a 4-byte breakpoint set, it will set a breakpoint on
- // two instructions instead of the single instruction you placed the breakpoint
- // on. So, as a way to make sure that execution breakpoints are only breaking
- // on the instruction that was specified, set the length of an execution
- // breakpoint to 1. This should be fine since the CPU should never begin executing
- // an instruction anywhere except the beginning of the instruction.
- if (type == BreakpointType::Execute) {
- len = 1;
- }
-
- if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
- LOG_DEBUG(Debug_GDBStub,
- "Found breakpoint type {} @ {:016X}, range: {:016X}"
- " - {:016X} ({:X} bytes)",
- static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
- return true;
- }
-
- return false;
-}
-
-/**
- * Send packet to gdb client.
- *
- * @param packet Packet to be sent to client.
- */
-static void SendPacket(const char packet) {
- std::size_t sent_size = send(gdbserver_socket, &packet, 1, 0);
- if (sent_size != 1) {
- LOG_ERROR(Debug_GDBStub, "send failed");
- }
-}
-
-/**
- * Send reply to gdb client.
- *
- * @param reply Reply to be sent to client.
- */
-static void SendReply(const char* reply) {
- if (!IsConnected()) {
- return;
- }
-
- LOG_DEBUG(Debug_GDBStub, "Reply: {}", reply);
-
- memset(command_buffer, 0, sizeof(command_buffer));
-
- command_length = static_cast<u32>(strlen(reply));
- if (command_length + 4 > sizeof(command_buffer)) {
- LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
- return;
- }
-
- memcpy(command_buffer + 1, reply, command_length);
-
- u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
- command_buffer[0] = GDB_STUB_START;
- command_buffer[command_length + 1] = GDB_STUB_END;
- command_buffer[command_length + 2] = NibbleToHex(checksum >> 4);
- command_buffer[command_length + 3] = NibbleToHex(checksum);
-
- u8* ptr = command_buffer;
- u32 left = command_length + 4;
- while (left > 0) {
- int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
- if (sent_size < 0) {
- LOG_ERROR(Debug_GDBStub, "gdb: send failed");
- return Shutdown();
- }
-
- left -= sent_size;
- ptr += sent_size;
- }
-}
-
-/// Handle query command from gdb client.
-static void HandleQuery() {
- LOG_DEBUG(Debug_GDBStub, "gdb: query '{}'", command_buffer + 1);
-
- const char* query = reinterpret_cast<const char*>(command_buffer + 1);
-
- if (strcmp(query, "TStatus") == 0) {
- SendReply("T0");
- } else if (strncmp(query, "Supported", strlen("Supported")) == 0) {
- // PacketSize needs to be large enough for target xml
- std::string buffer = "PacketSize=2000;qXfer:features:read+;qXfer:threads:read+";
- if (!modules.empty()) {
- buffer += ";qXfer:libraries:read+";
- }
- SendReply(buffer.c_str());
- } else if (strncmp(query, "Xfer:features:read:target.xml:",
- strlen("Xfer:features:read:target.xml:")) == 0) {
- SendReply(target_xml);
- } else if (strncmp(query, "Offsets", strlen("Offsets")) == 0) {
- const VAddr base_address =
- Core::System::GetInstance().CurrentProcess()->PageTable().GetCodeRegionStart();
- std::string buffer = fmt::format("TextSeg={:0x}", base_address);
- SendReply(buffer.c_str());
- } else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
- std::string val = "m";
- const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList();
- for (const auto& thread : threads) {
- val += fmt::format("{:x},", thread->GetThreadID());
- }
- val.pop_back();
- SendReply(val.c_str());
- } else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) {
- SendReply("l");
- } else if (strncmp(query, "Xfer:threads:read", strlen("Xfer:threads:read")) == 0) {
- std::string buffer;
- buffer += "l<?xml version=\"1.0\"?>";
- buffer += "<threads>";
- const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList();
- for (const auto& thread : threads) {
- buffer +=
- fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*",
- thread->GetThreadID(), thread->GetProcessorID(), thread->GetThreadID());
- }
- buffer += "</threads>";
- SendReply(buffer.c_str());
- } else if (strncmp(query, "Xfer:libraries:read", strlen("Xfer:libraries:read")) == 0) {
- std::string buffer;
- buffer += "l<?xml version=\"1.0\"?>";
- buffer += "<library-list>";
- for (const auto& module : modules) {
- buffer +=
- fmt::format(R"*("<library name = "{}"><segment address = "0x{:x}"/></library>)*",
- module.name, module.beg);
- }
- buffer += "</library-list>";
- SendReply(buffer.c_str());
- } else {
- SendReply("");
- }
-}
-
-/// Handle set thread command from gdb client.
-static void HandleSetThread() {
- int thread_id = -1;
- if (command_buffer[2] != '-') {
- thread_id = static_cast<int>(HexToInt(command_buffer + 2, command_length - 2));
- }
- if (thread_id >= 1) {
- current_thread = FindThreadById(thread_id);
- }
- if (!current_thread) {
- thread_id = 1;
- current_thread = FindThreadById(thread_id);
- }
- if (current_thread) {
- SendReply("OK");
- return;
- }
- SendReply("E01");
-}
-
-/// Handle thread alive command from gdb client.
-static void HandleThreadAlive() {
- int thread_id = static_cast<int>(HexToInt(command_buffer + 1, command_length - 1));
- if (thread_id == 0) {
- thread_id = 1;
- }
- if (FindThreadById(thread_id)) {
- SendReply("OK");
- return;
- }
- SendReply("E01");
-}
-
-/**
- * Send signal packet to client.
- *
- * @param signal Signal to be sent to client.
- */
-static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
- if (gdbserver_socket == -1) {
- return;
- }
-
- latest_signal = signal;
-
- if (!thread) {
- full = false;
- }
-
- std::string buffer;
- if (full) {
- buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};{:02x}:{:016x}", latest_signal,
- PC_REGISTER, Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
- Common::swap64(RegRead(SP_REGISTER, thread)), LR_REGISTER,
- Common::swap64(RegRead(LR_REGISTER, thread)));
- } else {
- buffer = fmt::format("T{:02x}", latest_signal);
- }
-
- if (thread) {
- buffer += fmt::format(";thread:{:x};", thread->GetThreadID());
- }
-
- SendReply(buffer.c_str());
-}
-
-/// Read command from gdb client.
-static void ReadCommand() {
- command_length = 0;
- memset(command_buffer, 0, sizeof(command_buffer));
-
- u8 c = ReadByte();
- if (c == '+') {
- // ignore ack
- return;
- } else if (c == 0x03) {
- LOG_INFO(Debug_GDBStub, "gdb: found break command");
- halt_loop = true;
- SendSignal(current_thread, SIGTRAP);
- return;
- } else if (c != GDB_STUB_START) {
- LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02X}", c);
- return;
- }
-
- while ((c = ReadByte()) != GDB_STUB_END) {
- if (command_length >= sizeof(command_buffer)) {
- LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow");
- SendPacket(GDB_STUB_NACK);
- return;
- }
- command_buffer[command_length++] = c;
- }
-
- u8 checksum_received = HexCharToValue(ReadByte()) << 4;
- checksum_received |= HexCharToValue(ReadByte());
-
- u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
-
- if (checksum_received != checksum_calculated) {
- LOG_ERROR(Debug_GDBStub,
- "gdb: invalid checksum: calculated {:02X} and read {:02X} for ${}# (length: {})",
- checksum_calculated, checksum_received, command_buffer, command_length);
-
- command_length = 0;
-
- SendPacket(GDB_STUB_NACK);
- return;
- }
-
- SendPacket(GDB_STUB_ACK);
-}
-
-/// Check if there is data to be read from the gdb client.
-static bool IsDataAvailable() {
- if (!IsConnected()) {
- return false;
- }
-
- fd_set fd_socket;
-
- FD_ZERO(&fd_socket);
- FD_SET(static_cast<u32>(gdbserver_socket), &fd_socket);
-
- struct timeval t;
- t.tv_sec = 0;
- t.tv_usec = 0;
-
- if (select(gdbserver_socket + 1, &fd_socket, nullptr, nullptr, &t) < 0) {
- LOG_ERROR(Debug_GDBStub, "select failed");
- return false;
- }
-
- return FD_ISSET(gdbserver_socket, &fd_socket) != 0;
-}
-
-/// Send requested register to gdb client.
-static void ReadRegister() {
- static u8 reply[64];
- memset(reply, 0, sizeof(reply));
-
- u32 id = HexCharToValue(command_buffer[1]);
- if (command_buffer[2] != '\0') {
- id <<= 4;
- id |= HexCharToValue(command_buffer[2]);
- }
-
- if (id <= SP_REGISTER) {
- LongToGdbHex(reply, RegRead(id, current_thread));
- } else if (id == PC_REGISTER) {
- LongToGdbHex(reply, RegRead(id, current_thread));
- } else if (id == PSTATE_REGISTER) {
- IntToGdbHex(reply, static_cast<u32>(RegRead(id, current_thread)));
- } else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
- u128 r = FpuRead(id, current_thread);
- LongToGdbHex(reply, r[0]);
- LongToGdbHex(reply + 16, r[1]);
- } else if (id == FPCR_REGISTER) {
- u128 r = FpuRead(id, current_thread);
- IntToGdbHex(reply, static_cast<u32>(r[0]));
- } else if (id == FPCR_REGISTER + 1) {
- u128 r = FpuRead(id, current_thread);
- IntToGdbHex(reply, static_cast<u32>(r[0] >> 32));
- }
-
- SendReply(reinterpret_cast<char*>(reply));
-}
-
-/// Send all registers to the gdb client.
-static void ReadRegisters() {
- static u8 buffer[GDB_BUFFER_SIZE - 4];
- memset(buffer, 0, sizeof(buffer));
-
- u8* bufptr = buffer;
-
- for (u32 reg = 0; reg <= SP_REGISTER; reg++) {
- LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
- }
-
- bufptr += 32 * 16;
-
- LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread));
-
- bufptr += 16;
-
- IntToGdbHex(bufptr, static_cast<u32>(RegRead(PSTATE_REGISTER, current_thread)));
-
- bufptr += 8;
-
- u128 r;
-
- for (u32 reg = UC_ARM64_REG_Q0; reg < FPCR_REGISTER; reg++) {
- r = FpuRead(reg, current_thread);
- LongToGdbHex(bufptr + reg * 32, r[0]);
- LongToGdbHex(bufptr + reg * 32 + 16, r[1]);
- }
-
- bufptr += 32 * 32;
-
- r = FpuRead(FPCR_REGISTER, current_thread);
- IntToGdbHex(bufptr, static_cast<u32>(r[0]));
-
- bufptr += 8;
-
- SendReply(reinterpret_cast<char*>(buffer));
-}
-
-/// Modify data of register specified by gdb client.
-static void WriteRegister() {
- const u8* buffer_ptr = command_buffer + 3;
-
- u32 id = HexCharToValue(command_buffer[1]);
- if (command_buffer[2] != '=') {
- ++buffer_ptr;
- id <<= 4;
- id |= HexCharToValue(command_buffer[2]);
- }
-
- if (id <= SP_REGISTER) {
- RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
- } else if (id == PC_REGISTER) {
- RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
- } else if (id == PSTATE_REGISTER) {
- RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
- } else if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
- FpuWrite(id, GdbHexToU128(buffer_ptr), current_thread);
- } else if (id == FPCR_REGISTER) {
- } else if (id == FPCR_REGISTER + 1) {
- }
-
- // Update ARM context, skipping scheduler - no running threads at this point
- Core::System::GetInstance()
- .ArmInterface(current_core)
- .LoadContext(current_thread->GetContext64());
-
- SendReply("OK");
-}
-
-/// Modify all registers with data received from the client.
-static void WriteRegisters() {
- const u8* buffer_ptr = command_buffer + 1;
-
- if (command_buffer[0] != 'G')
- return SendReply("E01");
-
- for (u32 i = 0, reg = 0; reg <= FPCR_REGISTER; i++, reg++) {
- if (reg <= SP_REGISTER) {
- RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
- } else if (reg == PC_REGISTER) {
- RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
- } else if (reg == PSTATE_REGISTER) {
- RegWrite(PSTATE_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread);
- } else if (reg >= UC_ARM64_REG_Q0 && reg < FPCR_REGISTER) {
- RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
- } else if (reg == FPCR_REGISTER) {
- RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
- } else if (reg == FPCR_REGISTER + 1) {
- RegWrite(FPCR_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
- }
- }
-
- // Update ARM context, skipping scheduler - no running threads at this point
- Core::System::GetInstance()
- .ArmInterface(current_core)
- .LoadContext(current_thread->GetContext64());
-
- SendReply("OK");
-}
-
-/// Read location in memory specified by gdb client.
-static void ReadMemory() {
- static u8 reply[GDB_BUFFER_SIZE - 4];
-
- auto start_offset = command_buffer + 1;
- const auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
- const VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
-
- start_offset = addr_pos + 1;
- const u64 len =
- HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
-
- LOG_DEBUG(Debug_GDBStub, "gdb: addr: {:016X} len: {:016X}", addr, len);
-
- if (len * 2 > sizeof(reply)) {
- SendReply("E01");
- }
-
- auto& memory = Core::System::GetInstance().Memory();
- if (!memory.IsValidVirtualAddress(addr)) {
- return SendReply("E00");
- }
-
- std::vector<u8> data(len);
- memory.ReadBlock(addr, data.data(), len);
-
- MemToGdbHex(reply, data.data(), len);
- reply[len * 2] = '\0';
- SendReply(reinterpret_cast<char*>(reply));
-}
-
-/// Modify location in memory with data received from the gdb client.
-static void WriteMemory() {
- auto start_offset = command_buffer + 1;
- const auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
- const VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
-
- start_offset = addr_pos + 1;
- const auto len_pos = std::find(start_offset, command_buffer + command_length, ':');
- const u64 len = HexToLong(start_offset, static_cast<u64>(len_pos - start_offset));
-
- auto& system = Core::System::GetInstance();
- auto& memory = system.Memory();
- if (!memory.IsValidVirtualAddress(addr)) {
- return SendReply("E00");
- }
-
- std::vector<u8> data(len);
- GdbHexToMem(data.data(), len_pos + 1, len);
- memory.WriteBlock(addr, data.data(), len);
- system.InvalidateCpuInstructionCaches();
- SendReply("OK");
-}
-
-void Break(bool is_memory_break) {
- send_trap = true;
-
- memory_break = is_memory_break;
-}
-
-/// Tell the CPU that it should perform a single step.
-static void Step() {
- if (command_length > 1) {
- RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
- // Update ARM context, skipping scheduler - no running threads at this point
- Core::System::GetInstance()
- .ArmInterface(current_core)
- .LoadContext(current_thread->GetContext64());
- }
- step_loop = true;
- halt_loop = true;
- send_trap = true;
- Core::System::GetInstance().InvalidateCpuInstructionCaches();
-}
-
-/// Tell the CPU if we hit a memory breakpoint.
-bool IsMemoryBreak() {
- if (!IsConnected()) {
- return false;
- }
-
- return memory_break;
-}
-
-/// Tell the CPU to continue executing.
-static void Continue() {
- memory_break = false;
- step_loop = false;
- halt_loop = false;
- Core::System::GetInstance().InvalidateCpuInstructionCaches();
-}
-
-/**
- * Commit breakpoint to list of breakpoints.
- *
- * @param type Type of breakpoint.
- * @param addr Address of breakpoint.
- * @param len Length of breakpoint.
- */
-static bool CommitBreakpoint(BreakpointType type, VAddr addr, u64 len) {
- BreakpointMap& p = GetBreakpointMap(type);
-
- Breakpoint breakpoint;
- breakpoint.active = true;
- breakpoint.addr = addr;
- breakpoint.len = len;
-
- auto& system = Core::System::GetInstance();
- auto& memory = system.Memory();
- memory.ReadBlock(addr, breakpoint.inst.data(), breakpoint.inst.size());
-
- static constexpr std::array<u8, 4> btrap{0x00, 0x7d, 0x20, 0xd4};
- if (type == BreakpointType::Execute) {
- memory.WriteBlock(addr, btrap.data(), btrap.size());
- system.InvalidateCpuInstructionCaches();
- }
- p.insert({addr, breakpoint});
-
- LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
- static_cast<int>(type), breakpoint.len, breakpoint.addr);
-
- return true;
-}
-
-/// Handle add breakpoint command from gdb client.
-static void AddBreakpoint() {
- BreakpointType type;
-
- u8 type_id = HexCharToValue(command_buffer[1]);
- switch (type_id) {
- case 0:
- case 1:
- type = BreakpointType::Execute;
- break;
- case 2:
- type = BreakpointType::Write;
- break;
- case 3:
- type = BreakpointType::Read;
- break;
- case 4:
- type = BreakpointType::Access;
- break;
- default:
- return SendReply("E01");
- }
-
- auto start_offset = command_buffer + 3;
- auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
- VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
-
- start_offset = addr_pos + 1;
- u64 len =
- HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
-
- if (type == BreakpointType::Access) {
- // Access is made up of Read and Write types, so add both breakpoints
- type = BreakpointType::Read;
-
- if (!CommitBreakpoint(type, addr, len)) {
- return SendReply("E02");
- }
-
- type = BreakpointType::Write;
- }
-
- if (!CommitBreakpoint(type, addr, len)) {
- return SendReply("E02");
- }
-
- SendReply("OK");
-}
-
-/// Handle remove breakpoint command from gdb client.
-static void RemoveBreakpoint() {
- BreakpointType type;
-
- u8 type_id = HexCharToValue(command_buffer[1]);
- switch (type_id) {
- case 0:
- case 1:
- type = BreakpointType::Execute;
- break;
- case 2:
- type = BreakpointType::Write;
- break;
- case 3:
- type = BreakpointType::Read;
- break;
- case 4:
- type = BreakpointType::Access;
- break;
- default:
- return SendReply("E01");
- }
-
- auto start_offset = command_buffer + 3;
- auto addr_pos = std::find(start_offset, command_buffer + command_length, ',');
- VAddr addr = HexToLong(start_offset, static_cast<u64>(addr_pos - start_offset));
-
- if (type == BreakpointType::Access) {
- // Access is made up of Read and Write types, so add both breakpoints
- type = BreakpointType::Read;
- RemoveBreakpoint(type, addr);
-
- type = BreakpointType::Write;
- }
-
- RemoveBreakpoint(type, addr);
- SendReply("OK");
-}
-
-void HandlePacket() {
- if (!IsConnected()) {
- if (defer_start) {
- ToggleServer(true);
- }
- return;
- }
-
- if (!IsDataAvailable()) {
- return;
- }
-
- ReadCommand();
- if (command_length == 0) {
- return;
- }
-
- LOG_DEBUG(Debug_GDBStub, "Packet: {}", command_buffer);
-
- switch (command_buffer[0]) {
- case 'q':
- HandleQuery();
- break;
- case 'H':
- HandleSetThread();
- break;
- case '?':
- SendSignal(current_thread, latest_signal);
- break;
- case 'k':
- Shutdown();
- LOG_INFO(Debug_GDBStub, "killed by gdb");
- return;
- case 'g':
- ReadRegisters();
- break;
- case 'G':
- WriteRegisters();
- break;
- case 'p':
- ReadRegister();
- break;
- case 'P':
- WriteRegister();
- break;
- case 'm':
- ReadMemory();
- break;
- case 'M':
- WriteMemory();
- break;
- case 's':
- Step();
- return;
- case 'C':
- case 'c':
- Continue();
- return;
- case 'z':
- RemoveBreakpoint();
- break;
- case 'Z':
- AddBreakpoint();
- break;
- case 'T':
- HandleThreadAlive();
- break;
- default:
- SendReply("");
- break;
- }
-}
-
-void SetServerPort(u16 port) {
- gdbstub_port = port;
-}
-
-void ToggleServer(bool status) {
- if (status) {
- server_enabled = status;
-
- // Start server
- if (!IsConnected() && Core::System::GetInstance().IsPoweredOn()) {
- Init();
- }
- } else {
- // Stop server
- if (IsConnected()) {
- Shutdown();
- }
-
- server_enabled = status;
- }
-}
-
-void DeferStart() {
- defer_start = true;
-}
-
-static void Init(u16 port) {
- if (!server_enabled) {
- // Set the halt loop to false in case the user enabled the gdbstub mid-execution.
- // This way the CPU can still execute normally.
- halt_loop = false;
- step_loop = false;
- return;
- }
-
- // Setup initial gdbstub status
- halt_loop = true;
- step_loop = false;
-
- breakpoints_execute.clear();
- breakpoints_read.clear();
- breakpoints_write.clear();
-
- modules.clear();
-
- // Start gdb server
- LOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port);
-
- sockaddr_in saddr_server = {};
- saddr_server.sin_family = AF_INET;
- saddr_server.sin_port = htons(port);
- saddr_server.sin_addr.s_addr = INADDR_ANY;
-
-#ifdef _WIN32
- WSAStartup(MAKEWORD(2, 2), &InitData);
-#endif
-
- int tmpsock = static_cast<int>(socket(PF_INET, SOCK_STREAM, 0));
- if (tmpsock == -1) {
- LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
- }
-
- // Set socket to SO_REUSEADDR so it can always bind on the same port
- int reuse_enabled = 1;
- if (setsockopt(tmpsock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse_enabled,
- sizeof(reuse_enabled)) < 0) {
- LOG_ERROR(Debug_GDBStub, "Failed to set gdb socket option");
- }
-
- const sockaddr* server_addr = reinterpret_cast<const sockaddr*>(&saddr_server);
- socklen_t server_addrlen = sizeof(saddr_server);
- if (bind(tmpsock, server_addr, server_addrlen) < 0) {
- LOG_ERROR(Debug_GDBStub, "Failed to bind gdb socket");
- }
-
- if (listen(tmpsock, 1) < 0) {
- LOG_ERROR(Debug_GDBStub, "Failed to listen to gdb socket");
- }
-
- // Wait for gdb to connect
- LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...");
- sockaddr_in saddr_client;
- sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
- socklen_t client_addrlen = sizeof(saddr_client);
- gdbserver_socket = static_cast<int>(accept(tmpsock, client_addr, &client_addrlen));
- if (gdbserver_socket < 0) {
- // In the case that we couldn't start the server for whatever reason, just start CPU
- // execution like normal.
- halt_loop = false;
- step_loop = false;
-
- LOG_ERROR(Debug_GDBStub, "Failed to accept gdb client");
- } else {
- LOG_INFO(Debug_GDBStub, "Client connected.");
- saddr_client.sin_addr.s_addr = ntohl(saddr_client.sin_addr.s_addr);
- }
-
- // Clean up temporary socket if it's still alive at this point.
- if (tmpsock != -1) {
- shutdown(tmpsock, SHUT_RDWR);
- }
-}
-
-void Init() {
- Init(gdbstub_port);
-}
-
-void Shutdown() {
- if (!server_enabled) {
- return;
- }
- defer_start = false;
-
- LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
- if (gdbserver_socket != -1) {
- shutdown(gdbserver_socket, SHUT_RDWR);
- gdbserver_socket = -1;
- }
-
-#ifdef _WIN32
- WSACleanup();
-#endif
-
- LOG_INFO(Debug_GDBStub, "GDB stopped.");
-}
-
-bool IsServerEnabled() {
- return server_enabled;
-}
-
-bool IsConnected() {
- return IsServerEnabled() && gdbserver_socket != -1;
-}
-
-bool GetCpuHaltFlag() {
- return halt_loop;
-}
-
-bool GetCpuStepFlag() {
- return step_loop;
-}
-
-void SetCpuStepFlag(bool is_step) {
- step_loop = is_step;
-}
-
-void SendTrap(Kernel::Thread* thread, int trap) {
- if (!send_trap) {
- return;
- }
-
- current_thread = thread;
- SendSignal(thread, trap);
-
- halt_loop = true;
- send_trap = false;
-}
-}; // namespace GDBStub
diff --git a/src/core/gdbstub/gdbstub.h b/src/core/gdbstub/gdbstub.h
deleted file mode 100644
index 8fe3c320b..000000000
--- a/src/core/gdbstub/gdbstub.h
+++ /dev/null
@@ -1,114 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.
-
-#pragma once
-
-#include <string>
-#include "common/common_types.h"
-#include "core/hle/kernel/thread.h"
-
-namespace GDBStub {
-
-/// Breakpoint Method
-enum class BreakpointType {
- None, ///< None
- Execute, ///< Execution Breakpoint
- Read, ///< Read Breakpoint
- Write, ///< Write Breakpoint
- Access ///< Access (R/W) Breakpoint
-};
-
-struct BreakpointAddress {
- VAddr address;
- BreakpointType type;
-};
-
-/**
- * Set the port the gdbstub should use to listen for connections.
- *
- * @param port Port to listen for connection
- */
-void SetServerPort(u16 port);
-
-/**
- * Starts or stops the server if possible.
- *
- * @param status Set the server to enabled or disabled.
- */
-void ToggleServer(bool status);
-
-/// Start the gdbstub server.
-void Init();
-
-/**
- * Defer initialization of the gdbstub to the first packet processing functions.
- * This avoids a case where the gdbstub thread is frozen after initialization
- * and fails to respond in time to packets.
- */
-void DeferStart();
-
-/// Stop gdbstub server.
-void Shutdown();
-
-/// Checks if the gdbstub server is enabled.
-bool IsServerEnabled();
-
-/// Returns true if there is an active socket connection.
-bool IsConnected();
-
-/// Register module.
-void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext = true);
-
-/**
- * Signal to the gdbstub server that it should halt CPU execution.
- *
- * @param is_memory_break If true, the break resulted from a memory breakpoint.
- */
-void Break(bool is_memory_break = false);
-
-/// Determine if there was a memory breakpoint.
-bool IsMemoryBreak();
-
-/// Read and handle packet from gdb client.
-void HandlePacket();
-
-/**
- * Get the nearest breakpoint of the specified type at the given address.
- *
- * @param addr Address to search from.
- * @param type Type of breakpoint.
- */
-BreakpointAddress GetNextBreakpointFromAddress(VAddr addr, GDBStub::BreakpointType type);
-
-/**
- * Check if a breakpoint of the specified type exists at the given address.
- *
- * @param addr Address of breakpoint.
- * @param type Type of breakpoint.
- */
-bool CheckBreakpoint(VAddr addr, GDBStub::BreakpointType type);
-
-/// If set to true, the CPU will halt at the beginning of the next CPU loop.
-bool GetCpuHaltFlag();
-
-/// If set to true and the CPU is halted, the CPU will step one instruction.
-bool GetCpuStepFlag();
-
-/**
- * When set to true, the CPU will step one instruction when the CPU is halted next.
- *
- * @param is_step
- */
-void SetCpuStepFlag(bool is_step);
-
-/**
- * Send trap signal from thread back to the gdbstub server.
- *
- * @param thread Sending thread.
- * @param trap Trap no.
- */
-void SendTrap(Kernel::Thread* thread, int trap);
-} // namespace GDBStub
diff --git a/src/core/hardware_properties.h b/src/core/hardware_properties.h
index 456b41e1b..176a72c67 100644
--- a/src/core/hardware_properties.h
+++ b/src/core/hardware_properties.h
@@ -4,8 +4,10 @@
#pragma once
+#include <array>
#include <tuple>
+#include "common/bit_util.h"
#include "common/common_types.h"
namespace Core {
@@ -18,34 +20,12 @@ constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz u
constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
-} // namespace Hardware
-
-constexpr u32 INVALID_HOST_THREAD_ID = 0xFFFFFFFF;
-
-struct EmuThreadHandle {
- u32 host_handle;
- u32 guest_handle;
-
- u64 GetRaw() const {
- return (static_cast<u64>(host_handle) << 32) | guest_handle;
- }
-
- bool operator==(const EmuThreadHandle& rhs) const {
- return std::tie(host_handle, guest_handle) == std::tie(rhs.host_handle, rhs.guest_handle);
- }
-
- bool operator!=(const EmuThreadHandle& rhs) const {
- return !operator==(rhs);
- }
-
- static constexpr EmuThreadHandle InvalidHandle() {
- constexpr u32 invalid_handle = 0xFFFFFFFF;
- return {invalid_handle, invalid_handle};
- }
-
- bool IsInvalid() const {
- return (*this) == InvalidHandle();
- }
+// Virtual to Physical core map.
+constexpr std::array<s32, Common::BitSize<u64>()> VirtualToPhysicalCoreMap{
+ 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3,
};
+} // namespace Hardware
+
} // namespace Core
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index 7ce313190..55b1716e4 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -146,7 +146,7 @@ static_assert(sizeof(BufferDescriptorC) == 8, "BufferDescriptorC size is incorre
struct DataPayloadHeader {
u32_le magic;
- INSERT_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
};
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadHeader size is incorrect");
@@ -160,7 +160,7 @@ struct DomainMessageHeader {
// Used when responding to an IPC request, Server -> Client.
struct {
u32_le num_objects;
- INSERT_UNION_PADDING_WORDS(3);
+ INSERT_PADDING_WORDS_NOINIT(3);
};
// Used when performing an IPC request, Client -> Server.
@@ -171,10 +171,10 @@ struct DomainMessageHeader {
BitField<16, 16, u32> size;
};
u32_le object_id;
- INSERT_UNION_PADDING_WORDS(2);
+ INSERT_PADDING_WORDS_NOINIT(2);
};
- std::array<u32, 4> raw{};
+ std::array<u32, 4> raw;
};
};
static_assert(sizeof(DomainMessageHeader) == 16, "DomainMessageHeader size is incorrect");
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index 1b503331f..56cc911d1 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -12,7 +12,6 @@
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
-#include "core/core.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
@@ -38,10 +37,11 @@ public:
explicit RequestHelperBase(Kernel::HLERequestContext& context)
: context(&context), cmdbuf(context.CommandBuffer()) {}
- void Skip(unsigned size_in_words, bool set_to_null) {
- if (set_to_null)
+ void Skip(u32 size_in_words, bool set_to_null) {
+ if (set_to_null) {
memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
- index += size_in_words;
+ }
+ index += static_cast<ptrdiff_t>(size_in_words);
}
/**
@@ -49,15 +49,15 @@ public:
*/
void AlignWithPadding() {
if (index & 3) {
- Skip(4 - (index & 3), true);
+ Skip(static_cast<u32>(4 - (index & 3)), true);
}
}
- unsigned GetCurrentOffset() const {
- return static_cast<unsigned>(index);
+ u32 GetCurrentOffset() const {
+ return static_cast<u32>(index);
}
- void SetCurrentOffset(unsigned offset) {
+ void SetCurrentOffset(u32 offset) {
index = static_cast<ptrdiff_t>(offset);
}
};
@@ -72,14 +72,12 @@ public:
AlwaysMoveHandles = 1,
};
- explicit ResponseBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
-
explicit ResponseBuilder(Kernel::HLERequestContext& context, u32 normal_params_size,
u32 num_handles_to_copy = 0, u32 num_objects_to_move = 0,
Flags flags = Flags::None)
-
: RequestHelperBase(context), normal_params_size(normal_params_size),
- num_handles_to_copy(num_handles_to_copy), num_objects_to_move(num_objects_to_move) {
+ num_handles_to_copy(num_handles_to_copy),
+ num_objects_to_move(num_objects_to_move), kernel{context.kernel} {
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
@@ -89,7 +87,7 @@ public:
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
// padding.
- u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
+ u64 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
u32 num_handles_to_move{};
u32 num_domain_objects{};
@@ -105,7 +103,7 @@ public:
raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
}
- header.data_size.Assign(raw_data_size);
+ header.data_size.Assign(static_cast<u32>(raw_data_size));
if (num_handles_to_copy || num_handles_to_move) {
header.enable_handle_descriptor.Assign(1);
}
@@ -139,7 +137,6 @@ public:
if (context->Session()->IsDomain()) {
context->AddDomainObject(std::move(iface));
} else {
- auto& kernel = Core::System::GetInstance().Kernel();
auto [client, server] = Kernel::Session::Create(kernel, iface->GetServiceName());
context->AddMoveObject(std::move(client));
iface->ClientConnected(std::move(server));
@@ -169,8 +166,23 @@ public:
ValidateHeader();
}
+ void PushImpl(s8 value);
+ void PushImpl(s16 value);
+ void PushImpl(s32 value);
+ void PushImpl(s64 value);
+ void PushImpl(u8 value);
+ void PushImpl(u16 value);
+ void PushImpl(u32 value);
+ void PushImpl(u64 value);
+ void PushImpl(float value);
+ void PushImpl(double value);
+ void PushImpl(bool value);
+ void PushImpl(ResultCode value);
+
template <typename T>
- void Push(T value);
+ void Push(T value) {
+ return PushImpl(value);
+ }
template <typename First, typename... Other>
void Push(const First& first_value, const Other&... other_values);
@@ -213,17 +225,16 @@ private:
u32 num_handles_to_copy{};
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
std::ptrdiff_t datapayload_index{};
+ Kernel::KernelCore& kernel;
};
/// Push ///
-template <>
-inline void ResponseBuilder::Push(s32 value) {
+inline void ResponseBuilder::PushImpl(s32 value) {
cmdbuf[index++] = static_cast<u32>(value);
}
-template <>
-inline void ResponseBuilder::Push(u32 value) {
+inline void ResponseBuilder::PushImpl(u32 value) {
cmdbuf[index++] = value;
}
@@ -235,62 +246,52 @@ void ResponseBuilder::PushRaw(const T& value) {
index += (sizeof(T) + 3) / 4; // round up to word length
}
-template <>
-inline void ResponseBuilder::Push(ResultCode value) {
+inline void ResponseBuilder::PushImpl(ResultCode value) {
// Result codes are actually 64-bit in the IPC buffer, but only the high part is discarded.
Push(value.raw);
Push<u32>(0);
}
-template <>
-inline void ResponseBuilder::Push(s8 value) {
+inline void ResponseBuilder::PushImpl(s8 value) {
PushRaw(value);
}
-template <>
-inline void ResponseBuilder::Push(s16 value) {
+inline void ResponseBuilder::PushImpl(s16 value) {
PushRaw(value);
}
-template <>
-inline void ResponseBuilder::Push(s64 value) {
- Push(static_cast<u32>(value));
- Push(static_cast<u32>(value >> 32));
+inline void ResponseBuilder::PushImpl(s64 value) {
+ PushImpl(static_cast<u32>(value));
+ PushImpl(static_cast<u32>(value >> 32));
}
-template <>
-inline void ResponseBuilder::Push(u8 value) {
+inline void ResponseBuilder::PushImpl(u8 value) {
PushRaw(value);
}
-template <>
-inline void ResponseBuilder::Push(u16 value) {
+inline void ResponseBuilder::PushImpl(u16 value) {
PushRaw(value);
}
-template <>
-inline void ResponseBuilder::Push(u64 value) {
- Push(static_cast<u32>(value));
- Push(static_cast<u32>(value >> 32));
+inline void ResponseBuilder::PushImpl(u64 value) {
+ PushImpl(static_cast<u32>(value));
+ PushImpl(static_cast<u32>(value >> 32));
}
-template <>
-inline void ResponseBuilder::Push(float value) {
+inline void ResponseBuilder::PushImpl(float value) {
u32 integral;
std::memcpy(&integral, &value, sizeof(u32));
- Push(integral);
+ PushImpl(integral);
}
-template <>
-inline void ResponseBuilder::Push(double value) {
+inline void ResponseBuilder::PushImpl(double value) {
u64 integral;
std::memcpy(&integral, &value, sizeof(u64));
- Push(integral);
+ PushImpl(integral);
}
-template <>
-inline void ResponseBuilder::Push(bool value) {
- Push(static_cast<u8>(value));
+inline void ResponseBuilder::PushImpl(bool value) {
+ PushImpl(static_cast<u8>(value));
}
template <typename First, typename... Other>
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
deleted file mode 100644
index b882eaa0f..000000000
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ /dev/null
@@ -1,322 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <vector>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "core/arm/exclusive_monitor.h"
-#include "core/core.h"
-#include "core/hle/kernel/address_arbiter.h"
-#include "core/hle/kernel/errors.h"
-#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/time_manager.h"
-#include "core/hle/result.h"
-#include "core/memory.h"
-
-namespace Kernel {
-
-// Wake up num_to_wake (or all) threads in a vector.
-void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
- s32 num_to_wake) {
- // Only process up to 'target' threads, unless 'target' is <= 0, in which case process
- // them all.
- std::size_t last = waiting_threads.size();
- if (num_to_wake > 0) {
- last = std::min(last, static_cast<std::size_t>(num_to_wake));
- }
-
- // Signal the waiting threads.
- for (std::size_t i = 0; i < last; i++) {
- waiting_threads[i]->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
- RemoveThread(waiting_threads[i]);
- waiting_threads[i]->WaitForArbitration(false);
- waiting_threads[i]->ResumeFromWait();
- }
-}
-
-AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
-AddressArbiter::~AddressArbiter() = default;
-
-ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 value,
- s32 num_to_wake) {
- switch (type) {
- case SignalType::Signal:
- return SignalToAddressOnly(address, num_to_wake);
- case SignalType::IncrementAndSignalIfEqual:
- return IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
- case SignalType::ModifyByWaitingCountAndSignalIfEqual:
- return ModifyByWaitingCountAndSignalToAddressIfEqual(address, value, num_to_wake);
- default:
- return ERR_INVALID_ENUM_VALUE;
- }
-}
-
-ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
- SchedulerLock lock(system.Kernel());
- const std::vector<std::shared_ptr<Thread>> waiting_threads =
- GetThreadsWaitingOnAddress(address);
- WakeThreads(waiting_threads, num_to_wake);
- return RESULT_SUCCESS;
-}
-
-ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
- s32 num_to_wake) {
- SchedulerLock lock(system.Kernel());
- auto& memory = system.Memory();
-
- // Ensure that we can write to the address.
- if (!memory.IsValidVirtualAddress(address)) {
- return ERR_INVALID_ADDRESS_STATE;
- }
-
- const std::size_t current_core = system.CurrentCoreIndex();
- auto& monitor = system.Monitor();
- u32 current_value;
- do {
- current_value = monitor.ExclusiveRead32(current_core, address);
-
- if (current_value != static_cast<u32>(value)) {
- return ERR_INVALID_STATE;
- }
- current_value++;
- } while (!monitor.ExclusiveWrite32(current_core, address, current_value));
-
- return SignalToAddressOnly(address, num_to_wake);
-}
-
-ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
- s32 num_to_wake) {
- SchedulerLock lock(system.Kernel());
- auto& memory = system.Memory();
-
- // Ensure that we can write to the address.
- if (!memory.IsValidVirtualAddress(address)) {
- return ERR_INVALID_ADDRESS_STATE;
- }
-
- // Get threads waiting on the address.
- const std::vector<std::shared_ptr<Thread>> waiting_threads =
- GetThreadsWaitingOnAddress(address);
-
- const std::size_t current_core = system.CurrentCoreIndex();
- auto& monitor = system.Monitor();
- s32 updated_value;
- do {
- updated_value = monitor.ExclusiveRead32(current_core, address);
-
- if (updated_value != value) {
- return ERR_INVALID_STATE;
- }
- // Determine the modified value depending on the waiting count.
- if (num_to_wake <= 0) {
- if (waiting_threads.empty()) {
- updated_value = value + 1;
- } else {
- updated_value = value - 1;
- }
- } else {
- if (waiting_threads.empty()) {
- updated_value = value + 1;
- } else if (waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
- updated_value = value - 1;
- } else {
- updated_value = value;
- }
- }
- } while (!monitor.ExclusiveWrite32(current_core, address, updated_value));
-
- WakeThreads(waiting_threads, num_to_wake);
- return RESULT_SUCCESS;
-}
-
-ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s32 value,
- s64 timeout_ns) {
- switch (type) {
- case ArbitrationType::WaitIfLessThan:
- return WaitForAddressIfLessThan(address, value, timeout_ns, false);
- case ArbitrationType::DecrementAndWaitIfLessThan:
- return WaitForAddressIfLessThan(address, value, timeout_ns, true);
- case ArbitrationType::WaitIfEqual:
- return WaitForAddressIfEqual(address, value, timeout_ns);
- default:
- return ERR_INVALID_ENUM_VALUE;
- }
-}
-
-ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
- bool should_decrement) {
- auto& memory = system.Memory();
- auto& kernel = system.Kernel();
- Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
-
- Handle event_handle = InvalidHandle;
- {
- SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
-
- if (current_thread->IsPendingTermination()) {
- lock.CancelSleep();
- return ERR_THREAD_TERMINATING;
- }
-
- // Ensure that we can read the address.
- if (!memory.IsValidVirtualAddress(address)) {
- lock.CancelSleep();
- return ERR_INVALID_ADDRESS_STATE;
- }
-
- s32 current_value = static_cast<s32>(memory.Read32(address));
- if (current_value >= value) {
- lock.CancelSleep();
- return ERR_INVALID_STATE;
- }
-
- current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
-
- s32 decrement_value;
-
- const std::size_t current_core = system.CurrentCoreIndex();
- auto& monitor = system.Monitor();
- do {
- current_value = static_cast<s32>(monitor.ExclusiveRead32(current_core, address));
- if (should_decrement) {
- decrement_value = current_value - 1;
- } else {
- decrement_value = current_value;
- }
- } while (
- !monitor.ExclusiveWrite32(current_core, address, static_cast<u32>(decrement_value)));
-
- // Short-circuit without rescheduling, if timeout is zero.
- if (timeout == 0) {
- lock.CancelSleep();
- return RESULT_TIMEOUT;
- }
-
- current_thread->SetArbiterWaitAddress(address);
- InsertThread(SharedFrom(current_thread));
- current_thread->SetStatus(ThreadStatus::WaitArb);
- current_thread->WaitForArbitration(true);
- }
-
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
-
- {
- SchedulerLock lock(kernel);
- if (current_thread->IsWaitingForArbitration()) {
- RemoveThread(SharedFrom(current_thread));
- current_thread->WaitForArbitration(false);
- }
- }
-
- return current_thread->GetSignalingResult();
-}
-
-ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
- auto& memory = system.Memory();
- auto& kernel = system.Kernel();
- Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
-
- Handle event_handle = InvalidHandle;
- {
- SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
-
- if (current_thread->IsPendingTermination()) {
- lock.CancelSleep();
- return ERR_THREAD_TERMINATING;
- }
-
- // Ensure that we can read the address.
- if (!memory.IsValidVirtualAddress(address)) {
- lock.CancelSleep();
- return ERR_INVALID_ADDRESS_STATE;
- }
-
- s32 current_value = static_cast<s32>(memory.Read32(address));
- if (current_value != value) {
- lock.CancelSleep();
- return ERR_INVALID_STATE;
- }
-
- // Short-circuit without rescheduling, if timeout is zero.
- if (timeout == 0) {
- lock.CancelSleep();
- return RESULT_TIMEOUT;
- }
-
- current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
- current_thread->SetArbiterWaitAddress(address);
- InsertThread(SharedFrom(current_thread));
- current_thread->SetStatus(ThreadStatus::WaitArb);
- current_thread->WaitForArbitration(true);
- }
-
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
-
- {
- SchedulerLock lock(kernel);
- if (current_thread->IsWaitingForArbitration()) {
- RemoveThread(SharedFrom(current_thread));
- current_thread->WaitForArbitration(false);
- }
- }
-
- return current_thread->GetSignalingResult();
-}
-
-void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
- RemoveThread(thread);
- thread->SetArbiterWaitAddress(0);
-}
-
-void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) {
- const VAddr arb_addr = thread->GetArbiterWaitAddress();
- std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
-
- const auto iter =
- std::find_if(thread_list.cbegin(), thread_list.cend(), [&thread](const auto& entry) {
- return entry->GetPriority() >= thread->GetPriority();
- });
-
- if (iter == thread_list.cend()) {
- thread_list.push_back(std::move(thread));
- } else {
- thread_list.insert(iter, std::move(thread));
- }
-}
-
-void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
- const VAddr arb_addr = thread->GetArbiterWaitAddress();
- std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
-
- const auto iter = std::find_if(thread_list.cbegin(), thread_list.cend(),
- [&thread](const auto& entry) { return thread == entry; });
-
- if (iter != thread_list.cend()) {
- thread_list.erase(iter);
- }
-}
-
-std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
- VAddr address) const {
- const auto iter = arb_threads.find(address);
- if (iter == arb_threads.cend()) {
- return {};
- }
-
- const std::list<std::shared_ptr<Thread>>& thread_list = iter->second;
- return {thread_list.cbegin(), thread_list.cend()};
-}
-} // namespace Kernel
diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h
deleted file mode 100644
index 0b05d533c..000000000
--- a/src/core/hle/kernel/address_arbiter.h
+++ /dev/null
@@ -1,94 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <list>
-#include <memory>
-#include <unordered_map>
-#include <vector>
-
-#include "common/common_types.h"
-
-union ResultCode;
-
-namespace Core {
-class System;
-}
-
-namespace Kernel {
-
-class Thread;
-
-class AddressArbiter {
-public:
- enum class ArbitrationType {
- WaitIfLessThan = 0,
- DecrementAndWaitIfLessThan = 1,
- WaitIfEqual = 2,
- };
-
- enum class SignalType {
- Signal = 0,
- IncrementAndSignalIfEqual = 1,
- ModifyByWaitingCountAndSignalIfEqual = 2,
- };
-
- explicit AddressArbiter(Core::System& system);
- ~AddressArbiter();
-
- AddressArbiter(const AddressArbiter&) = delete;
- AddressArbiter& operator=(const AddressArbiter&) = delete;
-
- AddressArbiter(AddressArbiter&&) = default;
- AddressArbiter& operator=(AddressArbiter&&) = delete;
-
- /// Signals an address being waited on with a particular signaling type.
- ResultCode SignalToAddress(VAddr address, SignalType type, s32 value, s32 num_to_wake);
-
- /// Waits on an address with a particular arbitration type.
- ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
-
- /// Removes a thread from the container and resets its address arbiter adress to 0
- void HandleWakeupThread(std::shared_ptr<Thread> thread);
-
-private:
- /// Signals an address being waited on.
- ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
-
- /// Signals an address being waited on and increments its value if equal to the value argument.
- ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
-
- /// Signals an address being waited on and modifies its value based on waiting thread count if
- /// equal to the value argument.
- ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
- s32 num_to_wake);
-
- /// Waits on an address if the value passed is less than the argument value,
- /// optionally decrementing.
- ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
- bool should_decrement);
-
- /// Waits on an address if the value passed is equal to the argument value.
- ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
-
- /// Wake up num_to_wake (or all) threads in a vector.
- void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake);
-
- /// Insert a thread into the address arbiter container
- void InsertThread(std::shared_ptr<Thread> thread);
-
- /// Removes a thread from the address arbiter container
- void RemoveThread(std::shared_ptr<Thread> thread);
-
- // Gets the threads waiting on an address.
- std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
-
- /// List of threads waiting for a address arbiter
- std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> arb_threads;
-
- Core::System& system;
-};
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index 8aff2227a..0b6957e31 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -4,11 +4,11 @@
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/session.h"
+#include "core/hle/kernel/svc_results.h"
namespace Kernel {
@@ -21,7 +21,7 @@ std::shared_ptr<ServerPort> ClientPort::GetServerPort() const {
ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
if (active_sessions >= max_sessions) {
- return ERR_MAX_CONNECTIONS_REACHED;
+ return ResultMaxConnectionsReached;
}
active_sessions++;
@@ -33,9 +33,6 @@ ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
server_port->AppendPendingSession(std::move(server));
}
- // Wake the threads waiting on the ServerPort
- server_port->Signal();
-
return MakeResult(std::move(client));
}
diff --git a/src/core/hle/kernel/client_port.h b/src/core/hle/kernel/client_port.h
index 9762bbf0d..77559ebf9 100644
--- a/src/core/hle/kernel/client_port.h
+++ b/src/core/hle/kernel/client_port.h
@@ -51,6 +51,8 @@ public:
*/
void ConnectionClosed();
+ void Finalize() override {}
+
private:
std::shared_ptr<ServerPort> server_port; ///< ServerPort associated with this client port.
u32 max_sessions = 0; ///< Maximum number of simultaneous sessions the port can have
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index 5ab204b9b..e230f365a 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -3,16 +3,16 @@
// Refer to the license.txt file included.
#include "core/hle/kernel/client_session.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/svc_results.h"
#include "core/hle/result.h"
namespace Kernel {
-ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
+ClientSession::ClientSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
@@ -22,15 +22,6 @@ ClientSession::~ClientSession() {
}
}
-bool ClientSession::ShouldWait(const Thread* thread) const {
- UNIMPLEMENTED();
- return {};
-}
-
-void ClientSession::Acquire(Thread* thread) {
- UNIMPLEMENTED();
-}
-
bool ClientSession::IsSignaled() const {
UNIMPLEMENTED();
return true;
@@ -47,15 +38,16 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern
return MakeResult(std::move(client_session));
}
-ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread,
- Core::Memory::Memory& memory) {
+ResultCode ClientSession::SendSyncRequest(std::shared_ptr<KThread> thread,
+ Core::Memory::Memory& memory,
+ Core::Timing::CoreTiming& core_timing) {
// Keep ServerSession alive until we're done working with it.
if (!parent->Server()) {
- return ERR_SESSION_CLOSED_BY_REMOTE;
+ return ResultSessionClosedByRemote;
}
// Signal the server session that new data is available
- return parent->Server()->HandleSyncRequest(std::move(thread), memory);
+ return parent->Server()->HandleSyncRequest(std::move(thread), memory, core_timing);
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index c5f760d7d..85aafeaf4 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -7,7 +7,7 @@
#include <memory>
#include <string>
-#include "core/hle/kernel/synchronization_object.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/result.h"
union ResultCode;
@@ -16,13 +16,17 @@ namespace Core::Memory {
class Memory;
}
+namespace Core::Timing {
+class CoreTiming;
+}
+
namespace Kernel {
class KernelCore;
class Session;
-class Thread;
+class KThread;
-class ClientSession final : public SynchronizationObject {
+class ClientSession final : public KSynchronizationObject {
public:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
@@ -42,14 +46,13 @@ public:
return HANDLE_TYPE;
}
- ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
-
- bool ShouldWait(const Thread* thread) const override;
-
- void Acquire(Thread* thread) override;
+ ResultCode SendSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory,
+ Core::Timing::CoreTiming& core_timing);
bool IsSignaled() const override;
+ void Finalize() override {}
+
private:
static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
diff --git a/src/core/hle/kernel/errors.h b/src/core/hle/kernel/errors.h
deleted file mode 100644
index d4e5d88cf..000000000
--- a/src/core/hle/kernel/errors.h
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/hle/result.h"
-
-namespace Kernel {
-
-// Confirmed Switch kernel error codes
-
-constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
-constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
-constexpr ResultCode ERR_THREAD_TERMINATING{ErrorModule::Kernel, 59};
-constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
-constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
-constexpr ResultCode ERR_OUT_OF_RESOURCES{ErrorModule::Kernel, 103};
-constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
-constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
-constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
-constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
-constexpr ResultCode ERR_INVALID_MEMORY_RANGE{ErrorModule::Kernel, 110};
-constexpr ResultCode ERR_INVALID_PROCESSOR_ID{ErrorModule::Kernel, 113};
-constexpr ResultCode ERR_INVALID_THREAD_PRIORITY{ErrorModule::Kernel, 112};
-constexpr ResultCode ERR_INVALID_HANDLE{ErrorModule::Kernel, 114};
-constexpr ResultCode ERR_INVALID_POINTER{ErrorModule::Kernel, 115};
-constexpr ResultCode ERR_INVALID_COMBINATION{ErrorModule::Kernel, 116};
-constexpr ResultCode RESULT_TIMEOUT{ErrorModule::Kernel, 117};
-constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
-constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
-constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
-constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
-constexpr ResultCode ERR_BUSY{ErrorModule::Kernel, 122};
-constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
-constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
-constexpr ResultCode ERR_RESERVED_VALUE{ErrorModule::Kernel, 126};
-constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/global_scheduler_context.cpp b/src/core/hle/kernel/global_scheduler_context.cpp
new file mode 100644
index 000000000..c6838649f
--- /dev/null
+++ b/src/core/hle/kernel/global_scheduler_context.cpp
@@ -0,0 +1,52 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <mutex>
+
+#include "common/assert.h"
+#include "core/core.h"
+#include "core/hle/kernel/global_scheduler_context.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel)
+ : kernel{kernel}, scheduler_lock{kernel} {}
+
+GlobalSchedulerContext::~GlobalSchedulerContext() = default;
+
+void GlobalSchedulerContext::AddThread(std::shared_ptr<KThread> thread) {
+ std::scoped_lock lock{global_list_guard};
+ thread_list.push_back(std::move(thread));
+}
+
+void GlobalSchedulerContext::RemoveThread(std::shared_ptr<KThread> thread) {
+ std::scoped_lock lock{global_list_guard};
+ thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
+ thread_list.end());
+}
+
+void GlobalSchedulerContext::PreemptThreads() {
+ // The priority levels at which the global scheduler preempts threads every 10 ms. They are
+ // ordered from Core 0 to Core 3.
+ static constexpr std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities{
+ 59,
+ 59,
+ 59,
+ 63,
+ };
+
+ ASSERT(IsLocked());
+ for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
+ const u32 priority = preemption_priorities[core_id];
+ kernel.Scheduler(core_id).RotateScheduledQueue(core_id, priority);
+ }
+}
+
+bool GlobalSchedulerContext::IsLocked() const {
+ return scheduler_lock.IsLockedByCurrentThread();
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/global_scheduler_context.h b/src/core/hle/kernel/global_scheduler_context.h
new file mode 100644
index 000000000..11592843e
--- /dev/null
+++ b/src/core/hle/kernel/global_scheduler_context.h
@@ -0,0 +1,86 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/spin_lock.h"
+#include "core/hardware_properties.h"
+#include "core/hle/kernel/k_priority_queue.h"
+#include "core/hle/kernel/k_scheduler_lock.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/svc_types.h"
+
+namespace Kernel {
+
+class KernelCore;
+class SchedulerLock;
+
+using KSchedulerPriorityQueue =
+ KPriorityQueue<KThread, Core::Hardware::NUM_CPU_CORES, Svc::LowestThreadPriority,
+ Svc::HighestThreadPriority>;
+
+static constexpr s32 HighestCoreMigrationAllowedPriority = 2;
+static_assert(Svc::LowestThreadPriority >= HighestCoreMigrationAllowedPriority);
+static_assert(Svc::HighestThreadPriority <= HighestCoreMigrationAllowedPriority);
+
+class GlobalSchedulerContext final {
+ friend class KScheduler;
+
+public:
+ using LockType = KAbstractSchedulerLock<KScheduler>;
+
+ explicit GlobalSchedulerContext(KernelCore& kernel);
+ ~GlobalSchedulerContext();
+
+ /// Adds a new thread to the scheduler
+ void AddThread(std::shared_ptr<KThread> thread);
+
+ /// Removes a thread from the scheduler
+ void RemoveThread(std::shared_ptr<KThread> thread);
+
+ /// Returns a list of all threads managed by the scheduler
+ [[nodiscard]] const std::vector<std::shared_ptr<KThread>>& GetThreadList() const {
+ return thread_list;
+ }
+
+ /**
+ * Rotates the scheduling queues of threads at a preemption priority and then does
+ * some core rebalancing. Preemption priorities can be found in the array
+ * 'preemption_priorities'.
+ *
+ * @note This operation happens every 10ms.
+ */
+ void PreemptThreads();
+
+ /// Returns true if the global scheduler lock is acquired
+ bool IsLocked() const;
+
+ [[nodiscard]] LockType& SchedulerLock() {
+ return scheduler_lock;
+ }
+
+ [[nodiscard]] const LockType& SchedulerLock() const {
+ return scheduler_lock;
+ }
+
+private:
+ friend class KScopedSchedulerLock;
+ friend class KScopedSchedulerLockAndSleep;
+
+ KernelCore& kernel;
+
+ std::atomic_bool scheduler_update_needed{};
+ KSchedulerPriorityQueue priority_queue;
+ LockType scheduler_lock;
+
+ /// Lists all thread ids that aren't deleted/etc.
+ std::vector<std::shared_ptr<KThread>> thread_list;
+ Common::SpinLock global_list_guard{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index fb30b6f8b..f96d34078 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -6,12 +6,12 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/svc_results.h"
namespace Kernel {
namespace {
@@ -33,7 +33,7 @@ HandleTable::~HandleTable() = default;
ResultCode HandleTable::SetSize(s32 handle_table_size) {
if (static_cast<u32>(handle_table_size) > MAX_COUNT) {
LOG_ERROR(Kernel, "Handle table size {} is greater than {}", handle_table_size, MAX_COUNT);
- return ERR_OUT_OF_MEMORY;
+ return ResultOutOfMemory;
}
// Values less than or equal to zero indicate to use the maximum allowable
@@ -53,7 +53,7 @@ ResultVal<Handle> HandleTable::Create(std::shared_ptr<Object> obj) {
const u16 slot = next_free_slot;
if (slot >= table_size) {
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
- return ERR_HANDLE_TABLE_FULL;
+ return ResultHandleTableFull;
}
next_free_slot = generations[slot];
@@ -76,7 +76,7 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
std::shared_ptr<Object> object = GetGeneric(handle);
if (object == nullptr) {
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
return Create(std::move(object));
}
@@ -84,11 +84,15 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
ResultCode HandleTable::Close(Handle handle) {
if (!IsValid(handle)) {
LOG_ERROR(Kernel, "Handle is not valid! handle={:08X}", handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
const u16 slot = GetSlot(handle);
+ if (objects[slot].use_count() == 1) {
+ objects[slot]->Finalize();
+ }
+
objects[slot] = nullptr;
generations[slot] = next_free_slot;
@@ -105,7 +109,7 @@ bool HandleTable::IsValid(Handle handle) const {
std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
if (handle == CurrentThread) {
- return SharedFrom(kernel.CurrentScheduler().GetCurrentThread());
+ return SharedFrom(kernel.CurrentScheduler()->GetCurrentThread());
} else if (handle == CurrentProcess) {
return SharedFrom(kernel.CurrentProcess());
}
@@ -118,7 +122,7 @@ std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
void HandleTable::Clear() {
for (u16 i = 0; i < table_size; ++i) {
- generations[i] = i + 1;
+ generations[i] = static_cast<u16>(i + 1);
objects[i] = nullptr;
}
next_free_slot = 0;
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 81f85643b..161d9f782 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -14,18 +14,19 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/server_session.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
namespace Kernel {
@@ -45,47 +46,9 @@ void SessionRequestHandler::ClientDisconnected(
boost::range::remove_erase(connected_sessions, server_session);
}
-std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
- const std::string& reason, u64 timeout, WakeupCallback&& callback,
- std::shared_ptr<WritableEvent> writable_event) {
- // Put the client thread to sleep until the wait event is signaled or the timeout expires.
-
- if (!writable_event) {
- // Create event if not provided
- const auto pair = WritableEvent::CreateEventPair(kernel, "HLE Pause Event: " + reason);
- writable_event = pair.writable;
- }
-
- {
- Handle event_handle = InvalidHandle;
- SchedulerLockAndSleep lock(kernel, event_handle, thread.get(), timeout);
- thread->SetHLECallback(
- [context = *this, callback](std::shared_ptr<Thread> thread) mutable -> bool {
- ThreadWakeupReason reason = thread->GetSignalingResult() == RESULT_TIMEOUT
- ? ThreadWakeupReason::Timeout
- : ThreadWakeupReason::Signal;
- callback(thread, context, reason);
- context.WriteToOutgoingCommandBuffer(*thread);
- return true;
- });
- const auto readable_event{writable_event->GetReadableEvent()};
- writable_event->Clear();
- thread->SetHLESyncObject(readable_event.get());
- thread->SetStatus(ThreadStatus::WaitHLEEvent);
- thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
- readable_event->AddWaitingThread(thread);
- lock.Release();
- thread->SetHLETimeEvent(event_handle);
- }
-
- is_thread_waiting = true;
-
- return writable_event;
-}
-
HLERequestContext::HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> server_session,
- std::shared_ptr<Thread> thread)
+ std::shared_ptr<KThread> thread)
: server_session(std::move(server_session)),
thread(std::move(thread)), kernel{kernel}, memory{memory} {
cmd_buf[0] = 0;
@@ -219,7 +182,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(const HandleTabl
return RESULT_SUCCESS;
}
-ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
+ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(KThread& thread) {
auto& owner_process = *thread.GetOwnerProcess();
auto& handle_table = owner_process.GetHandleTable();
@@ -375,6 +338,28 @@ std::size_t HLERequestContext::GetWriteBufferSize(std::size_t buffer_index) cons
return 0;
}
+bool HLERequestContext::CanReadBuffer(std::size_t buffer_index) const {
+ const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
+ BufferDescriptorA()[buffer_index].Size()};
+
+ if (is_buffer_a) {
+ return BufferDescriptorA().size() > buffer_index;
+ } else {
+ return BufferDescriptorX().size() > buffer_index;
+ }
+}
+
+bool HLERequestContext::CanWriteBuffer(std::size_t buffer_index) const {
+ const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
+ BufferDescriptorB()[buffer_index].Size()};
+
+ if (is_buffer_b) {
+ return BufferDescriptorB().size() > buffer_index;
+ } else {
+ return BufferDescriptorC().size() > buffer_index;
+ }
+}
+
std::string HLERequestContext::Description() const {
if (!command_header) {
return "No command header available";
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index f3277b766..9a769781b 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -24,6 +24,10 @@ namespace Core::Memory {
class Memory;
}
+namespace IPC {
+class ResponseBuilder;
+}
+
namespace Service {
class ServiceFrameworkBase;
}
@@ -36,9 +40,9 @@ class HLERequestContext;
class KernelCore;
class Process;
class ServerSession;
-class Thread;
-class ReadableEvent;
-class WritableEvent;
+class KThread;
+class KReadableEvent;
+class KWritableEvent;
enum class ThreadWakeupReason;
@@ -106,7 +110,7 @@ class HLERequestContext {
public:
explicit HLERequestContext(KernelCore& kernel, Core::Memory::Memory& memory,
std::shared_ptr<ServerSession> session,
- std::shared_ptr<Thread> thread);
+ std::shared_ptr<KThread> thread);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.
@@ -122,32 +126,12 @@ public:
return server_session;
}
- using WakeupCallback = std::function<void(
- std::shared_ptr<Thread> thread, HLERequestContext& context, ThreadWakeupReason reason)>;
-
- /**
- * Puts the specified guest thread to sleep until the returned event is signaled or until the
- * specified timeout expires.
- * @param reason Reason for pausing the thread, to be used for debugging purposes.
- * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
- * invoked with a Timeout reason.
- * @param callback Callback to be invoked when the thread is resumed. This callback must write
- * the entire command response once again, regardless of the state of it before this function
- * was called.
- * @param writable_event Event to use to wake up the thread. If unspecified, an event will be
- * created.
- * @returns Event that when signaled will resume the thread and call the callback function.
- */
- std::shared_ptr<WritableEvent> SleepClientThread(
- const std::string& reason, u64 timeout, WakeupCallback&& callback,
- std::shared_ptr<WritableEvent> writable_event = nullptr);
-
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
u32_le* src_cmdbuf);
/// Writes data from this context back to the requesting process/thread.
- ResultCode WriteToOutgoingCommandBuffer(Thread& thread);
+ ResultCode WriteToOutgoingCommandBuffer(KThread& thread);
u32_le GetCommand() const {
return command;
@@ -220,6 +204,12 @@ public:
/// Helper function to get the size of the output buffer
std::size_t GetWriteBufferSize(std::size_t buffer_index = 0) const;
+ /// Helper function to test whether the input buffer at buffer_index can be read
+ bool CanReadBuffer(std::size_t buffer_index = 0) const;
+
+ /// Helper function to test whether the output buffer at buffer_index can be written
+ bool CanWriteBuffer(std::size_t buffer_index = 0) const;
+
template <typename T>
std::shared_ptr<T> GetCopyObject(std::size_t index) {
return DynamicObjectCast<T>(copy_objects.at(index));
@@ -274,11 +264,11 @@ public:
std::string Description() const;
- Thread& GetThread() {
+ KThread& GetThread() {
return *thread;
}
- const Thread& GetThread() const {
+ const KThread& GetThread() const {
return *thread;
}
@@ -287,11 +277,13 @@ public:
}
private:
+ friend class IPC::ResponseBuilder;
+
void ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf, bool incoming);
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
std::shared_ptr<Kernel::ServerSession> server_session;
- std::shared_ptr<Thread> thread;
+ std::shared_ptr<KThread> thread;
// TODO(yuriks): Check common usage of this and optimize size accordingly
boost::container::small_vector<std::shared_ptr<Object>, 8> move_objects;
boost::container::small_vector<std::shared_ptr<Object>, 8> copy_objects;
diff --git a/src/core/hle/kernel/k_address_arbiter.cpp b/src/core/hle/kernel/k_address_arbiter.cpp
new file mode 100644
index 000000000..7018f56da
--- /dev/null
+++ b/src/core/hle/kernel/k_address_arbiter.cpp
@@ -0,0 +1,341 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/arm/exclusive_monitor.h"
+#include "core/core.h"
+#include "core/hle/kernel/k_address_arbiter.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/svc_results.h"
+#include "core/hle/kernel/time_manager.h"
+#include "core/memory.h"
+
+namespace Kernel {
+
+KAddressArbiter::KAddressArbiter(Core::System& system_)
+ : system{system_}, kernel{system.Kernel()} {}
+KAddressArbiter::~KAddressArbiter() = default;
+
+namespace {
+
+bool ReadFromUser(Core::System& system, s32* out, VAddr address) {
+ *out = system.Memory().Read32(address);
+ return true;
+}
+
+bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 value) {
+ auto& monitor = system.Monitor();
+ const auto current_core = system.CurrentCoreIndex();
+
+ // TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
+ // TODO(bunnei): We should call CanAccessAtomic(..) here.
+
+ // Load the value from the address.
+ const s32 current_value = static_cast<s32>(monitor.ExclusiveRead32(current_core, address));
+
+ // Compare it to the desired one.
+ if (current_value < value) {
+ // If less than, we want to try to decrement.
+ const s32 decrement_value = current_value - 1;
+
+ // Decrement and try to store.
+ if (!monitor.ExclusiveWrite32(current_core, address, static_cast<u32>(decrement_value))) {
+ // If we failed to store, try again.
+ DecrementIfLessThan(system, out, address, value);
+ }
+ } else {
+ // Otherwise, clear our exclusive hold and finish
+ monitor.ClearExclusive();
+ }
+
+ // We're done.
+ *out = current_value;
+ return true;
+}
+
+bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32 new_value) {
+ auto& monitor = system.Monitor();
+ const auto current_core = system.CurrentCoreIndex();
+
+ // TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
+ // TODO(bunnei): We should call CanAccessAtomic(..) here.
+
+ // Load the value from the address.
+ const s32 current_value = static_cast<s32>(monitor.ExclusiveRead32(current_core, address));
+
+ // Compare it to the desired one.
+ if (current_value == value) {
+ // If equal, we want to try to write the new value.
+
+ // Try to store.
+ if (!monitor.ExclusiveWrite32(current_core, address, static_cast<u32>(new_value))) {
+ // If we failed to store, try again.
+ UpdateIfEqual(system, out, address, value, new_value);
+ }
+ } else {
+ // Otherwise, clear our exclusive hold and finish.
+ monitor.ClearExclusive();
+ }
+
+ // We're done.
+ *out = current_value;
+ return true;
+}
+
+} // namespace
+
+ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
+ // Perform signaling.
+ s32 num_waiters{};
+ {
+ KScopedSchedulerLock sl(kernel);
+
+ auto it = thread_tree.nfind_light({addr, -1});
+ while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
+ (it->GetAddressArbiterKey() == addr)) {
+ KThread* target_thread = std::addressof(*it);
+ target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
+
+ ASSERT(target_thread->IsWaitingForAddressArbiter());
+ target_thread->Wakeup();
+
+ it = thread_tree.erase(it);
+ target_thread->ClearAddressArbiter();
+ ++num_waiters;
+ }
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32 count) {
+ // Perform signaling.
+ s32 num_waiters{};
+ {
+ KScopedSchedulerLock sl(kernel);
+
+ // Check the userspace value.
+ s32 user_value{};
+ if (!UpdateIfEqual(system, &user_value, addr, value, value + 1)) {
+ LOG_ERROR(Kernel, "Invalid current memory!");
+ return ResultInvalidCurrentMemory;
+ }
+ if (user_value != value) {
+ return ResultInvalidState;
+ }
+
+ auto it = thread_tree.nfind_light({addr, -1});
+ while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
+ (it->GetAddressArbiterKey() == addr)) {
+ KThread* target_thread = std::addressof(*it);
+ target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
+
+ ASSERT(target_thread->IsWaitingForAddressArbiter());
+ target_thread->Wakeup();
+
+ it = thread_tree.erase(it);
+ target_thread->ClearAddressArbiter();
+ ++num_waiters;
+ }
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32 value, s32 count) {
+ // Perform signaling.
+ s32 num_waiters{};
+ {
+ [[maybe_unused]] const KScopedSchedulerLock sl(kernel);
+
+ auto it = thread_tree.nfind_light({addr, -1});
+ // Determine the updated value.
+ s32 new_value{};
+ if (count <= 0) {
+ if (it != thread_tree.end() && it->GetAddressArbiterKey() == addr) {
+ new_value = value - 2;
+ } else {
+ new_value = value + 1;
+ }
+ } else {
+ if (it != thread_tree.end() && it->GetAddressArbiterKey() == addr) {
+ auto tmp_it = it;
+ s32 tmp_num_waiters{};
+ while (++tmp_it != thread_tree.end() && tmp_it->GetAddressArbiterKey() == addr) {
+ if (tmp_num_waiters++ >= count) {
+ break;
+ }
+ }
+
+ if (tmp_num_waiters < count) {
+ new_value = value - 1;
+ } else {
+ new_value = value;
+ }
+ } else {
+ new_value = value + 1;
+ }
+ }
+
+ // Check the userspace value.
+ s32 user_value{};
+ bool succeeded{};
+ if (value != new_value) {
+ succeeded = UpdateIfEqual(system, &user_value, addr, value, new_value);
+ } else {
+ succeeded = ReadFromUser(system, &user_value, addr);
+ }
+
+ if (!succeeded) {
+ LOG_ERROR(Kernel, "Invalid current memory!");
+ return ResultInvalidCurrentMemory;
+ }
+ if (user_value != value) {
+ return ResultInvalidState;
+ }
+
+ while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
+ (it->GetAddressArbiterKey() == addr)) {
+ KThread* target_thread = std::addressof(*it);
+ target_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
+
+ ASSERT(target_thread->IsWaitingForAddressArbiter());
+ target_thread->Wakeup();
+
+ it = thread_tree.erase(it);
+ target_thread->ClearAddressArbiter();
+ ++num_waiters;
+ }
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
+ // Prepare to wait.
+ KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+
+ {
+ KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
+
+ // Check that the thread isn't terminating.
+ if (cur_thread->IsTerminationRequested()) {
+ slp.CancelSleep();
+ return ResultTerminationRequested;
+ }
+
+ // Set the synced object.
+ cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
+
+ // Read the value from userspace.
+ s32 user_value{};
+ bool succeeded{};
+ if (decrement) {
+ succeeded = DecrementIfLessThan(system, &user_value, addr, value);
+ } else {
+ succeeded = ReadFromUser(system, &user_value, addr);
+ }
+
+ if (!succeeded) {
+ slp.CancelSleep();
+ return ResultInvalidCurrentMemory;
+ }
+
+ // Check that the value is less than the specified one.
+ if (user_value >= value) {
+ slp.CancelSleep();
+ return ResultInvalidState;
+ }
+
+ // Check that the timeout is non-zero.
+ if (timeout == 0) {
+ slp.CancelSleep();
+ return ResultTimedOut;
+ }
+
+ // Set the arbiter.
+ cur_thread->SetAddressArbiter(&thread_tree, addr);
+ thread_tree.insert(*cur_thread);
+ cur_thread->SetState(ThreadState::Waiting);
+ cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
+ }
+
+ // Cancel the timer wait.
+ kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
+
+ // Remove from the address arbiter.
+ {
+ KScopedSchedulerLock sl(kernel);
+
+ if (cur_thread->IsWaitingForAddressArbiter()) {
+ thread_tree.erase(thread_tree.iterator_to(*cur_thread));
+ cur_thread->ClearAddressArbiter();
+ }
+ }
+
+ // Get the result.
+ KSynchronizationObject* dummy{};
+ return cur_thread->GetWaitResult(&dummy);
+}
+
+ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
+ // Prepare to wait.
+ KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+
+ {
+ KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
+
+ // Check that the thread isn't terminating.
+ if (cur_thread->IsTerminationRequested()) {
+ slp.CancelSleep();
+ return ResultTerminationRequested;
+ }
+
+ // Set the synced object.
+ cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
+
+ // Read the value from userspace.
+ s32 user_value{};
+ if (!ReadFromUser(system, &user_value, addr)) {
+ slp.CancelSleep();
+ return ResultInvalidCurrentMemory;
+ }
+
+ // Check that the value is equal.
+ if (value != user_value) {
+ slp.CancelSleep();
+ return ResultInvalidState;
+ }
+
+ // Check that the timeout is non-zero.
+ if (timeout == 0) {
+ slp.CancelSleep();
+ return ResultTimedOut;
+ }
+
+ // Set the arbiter.
+ cur_thread->SetAddressArbiter(&thread_tree, addr);
+ thread_tree.insert(*cur_thread);
+ cur_thread->SetState(ThreadState::Waiting);
+ cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
+ }
+
+ // Cancel the timer wait.
+ kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
+
+ // Remove from the address arbiter.
+ {
+ KScopedSchedulerLock sl(kernel);
+
+ if (cur_thread->IsWaitingForAddressArbiter()) {
+ thread_tree.erase(thread_tree.iterator_to(*cur_thread));
+ cur_thread->ClearAddressArbiter();
+ }
+ }
+
+ // Get the result.
+ KSynchronizationObject* dummy{};
+ return cur_thread->GetWaitResult(&dummy);
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_address_arbiter.h b/src/core/hle/kernel/k_address_arbiter.h
new file mode 100644
index 000000000..8d379b524
--- /dev/null
+++ b/src/core/hle/kernel/k_address_arbiter.h
@@ -0,0 +1,70 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/hle/kernel/k_condition_variable.h"
+#include "core/hle/kernel/svc_types.h"
+
+union ResultCode;
+
+namespace Core {
+class System;
+}
+
+namespace Kernel {
+
+class KernelCore;
+
+class KAddressArbiter {
+public:
+ using ThreadTree = KConditionVariable::ThreadTree;
+
+ explicit KAddressArbiter(Core::System& system_);
+ ~KAddressArbiter();
+
+ [[nodiscard]] ResultCode SignalToAddress(VAddr addr, Svc::SignalType type, s32 value,
+ s32 count) {
+ switch (type) {
+ case Svc::SignalType::Signal:
+ return Signal(addr, count);
+ case Svc::SignalType::SignalAndIncrementIfEqual:
+ return SignalAndIncrementIfEqual(addr, value, count);
+ case Svc::SignalType::SignalAndModifyByWaitingCountIfEqual:
+ return SignalAndModifyByWaitingCountIfEqual(addr, value, count);
+ }
+ UNREACHABLE();
+ return RESULT_UNKNOWN;
+ }
+
+ [[nodiscard]] ResultCode WaitForAddress(VAddr addr, Svc::ArbitrationType type, s32 value,
+ s64 timeout) {
+ switch (type) {
+ case Svc::ArbitrationType::WaitIfLessThan:
+ return WaitIfLessThan(addr, value, false, timeout);
+ case Svc::ArbitrationType::DecrementAndWaitIfLessThan:
+ return WaitIfLessThan(addr, value, true, timeout);
+ case Svc::ArbitrationType::WaitIfEqual:
+ return WaitIfEqual(addr, value, timeout);
+ }
+ UNREACHABLE();
+ return RESULT_UNKNOWN;
+ }
+
+private:
+ [[nodiscard]] ResultCode Signal(VAddr addr, s32 count);
+ [[nodiscard]] ResultCode SignalAndIncrementIfEqual(VAddr addr, s32 value, s32 count);
+ [[nodiscard]] ResultCode SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32 value, s32 count);
+ [[nodiscard]] ResultCode WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout);
+ [[nodiscard]] ResultCode WaitIfEqual(VAddr addr, s32 value, s64 timeout);
+
+ ThreadTree thread_tree;
+
+ Core::System& system;
+ KernelCore& kernel;
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_affinity_mask.h b/src/core/hle/kernel/k_affinity_mask.h
new file mode 100644
index 000000000..b906895fc
--- /dev/null
+++ b/src/core/hle/kernel/k_affinity_mask.h
@@ -0,0 +1,58 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/hardware_properties.h"
+
+namespace Kernel {
+
+class KAffinityMask {
+public:
+ constexpr KAffinityMask() = default;
+
+ [[nodiscard]] constexpr u64 GetAffinityMask() const {
+ return this->mask;
+ }
+
+ constexpr void SetAffinityMask(u64 new_mask) {
+ ASSERT((new_mask & ~AllowedAffinityMask) == 0);
+ this->mask = new_mask;
+ }
+
+ [[nodiscard]] constexpr bool GetAffinity(s32 core) const {
+ return (this->mask & GetCoreBit(core)) != 0;
+ }
+
+ constexpr void SetAffinity(s32 core, bool set) {
+ ASSERT(0 <= core && core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+
+ if (set) {
+ this->mask |= GetCoreBit(core);
+ } else {
+ this->mask &= ~GetCoreBit(core);
+ }
+ }
+
+ constexpr void SetAll() {
+ this->mask = AllowedAffinityMask;
+ }
+
+private:
+ [[nodiscard]] static constexpr u64 GetCoreBit(s32 core) {
+ ASSERT(0 <= core && core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+ return (1ULL << core);
+ }
+
+ static constexpr u64 AllowedAffinityMask = (1ULL << Core::Hardware::NUM_CPU_CORES) - 1;
+
+ u64 mask{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_condition_variable.cpp b/src/core/hle/kernel/k_condition_variable.cpp
new file mode 100644
index 000000000..170d8fa0d
--- /dev/null
+++ b/src/core/hle/kernel/k_condition_variable.cpp
@@ -0,0 +1,345 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <vector>
+
+#include "core/arm/exclusive_monitor.h"
+#include "core/core.h"
+#include "core/hle/kernel/k_condition_variable.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/svc_common.h"
+#include "core/hle/kernel/svc_results.h"
+#include "core/memory.h"
+
+namespace Kernel {
+
+namespace {
+
+bool ReadFromUser(Core::System& system, u32* out, VAddr address) {
+ *out = system.Memory().Read32(address);
+ return true;
+}
+
+bool WriteToUser(Core::System& system, VAddr address, const u32* p) {
+ system.Memory().Write32(address, *p);
+ return true;
+}
+
+bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero,
+ u32 new_orr_mask) {
+ auto& monitor = system.Monitor();
+ const auto current_core = system.CurrentCoreIndex();
+
+ // Load the value from the address.
+ const auto expected = monitor.ExclusiveRead32(current_core, address);
+
+ // Orr in the new mask.
+ u32 value = expected | new_orr_mask;
+
+ // If the value is zero, use the if_zero value, otherwise use the newly orr'd value.
+ if (!expected) {
+ value = if_zero;
+ }
+
+ // Try to store.
+ if (!monitor.ExclusiveWrite32(current_core, address, value)) {
+ // If we failed to store, try again.
+ return UpdateLockAtomic(system, out, address, if_zero, new_orr_mask);
+ }
+
+ // We're done.
+ *out = expected;
+ return true;
+}
+
+} // namespace
+
+KConditionVariable::KConditionVariable(Core::System& system_)
+ : system{system_}, kernel{system.Kernel()} {}
+
+KConditionVariable::~KConditionVariable() = default;
+
+ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
+ KThread* owner_thread = kernel.CurrentScheduler()->GetCurrentThread();
+
+ // Signal the address.
+ {
+ KScopedSchedulerLock sl(kernel);
+
+ // Remove waiter thread.
+ s32 num_waiters{};
+ KThread* next_owner_thread =
+ owner_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr);
+
+ // Determine the next tag.
+ u32 next_value{};
+ if (next_owner_thread) {
+ next_value = next_owner_thread->GetAddressKeyValue();
+ if (num_waiters > 1) {
+ next_value |= Svc::HandleWaitMask;
+ }
+
+ next_owner_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
+ next_owner_thread->Wakeup();
+ }
+
+ // Write the value to userspace.
+ if (!WriteToUser(system, addr, std::addressof(next_value))) {
+ if (next_owner_thread) {
+ next_owner_thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
+ }
+
+ return ResultInvalidCurrentMemory;
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
+ KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+
+ // Wait for the address.
+ {
+ std::shared_ptr<KThread> owner_thread;
+ ASSERT(!owner_thread);
+ {
+ KScopedSchedulerLock sl(kernel);
+ cur_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
+
+ // Check if the thread should terminate.
+ R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
+
+ {
+ // Read the tag from userspace.
+ u32 test_tag{};
+ R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr),
+ ResultInvalidCurrentMemory);
+
+ // If the tag isn't the handle (with wait mask), we're done.
+ R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), RESULT_SUCCESS);
+
+ // Get the lock owner thread.
+ owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(handle);
+ R_UNLESS(owner_thread, ResultInvalidHandle);
+
+ // Update the lock.
+ cur_thread->SetAddressKey(addr, value);
+ owner_thread->AddWaiter(cur_thread);
+ cur_thread->SetState(ThreadState::Waiting);
+ cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
+ cur_thread->SetMutexWaitAddressForDebugging(addr);
+ }
+ }
+ ASSERT(owner_thread);
+ }
+
+ // Remove the thread as a waiter from the lock owner.
+ {
+ KScopedSchedulerLock sl(kernel);
+ KThread* owner_thread = cur_thread->GetLockOwner();
+ if (owner_thread != nullptr) {
+ owner_thread->RemoveWaiter(cur_thread);
+ }
+ }
+
+ // Get the wait result.
+ KSynchronizationObject* dummy{};
+ return cur_thread->GetWaitResult(std::addressof(dummy));
+}
+
+KThread* KConditionVariable::SignalImpl(KThread* thread) {
+ // Check pre-conditions.
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Update the tag.
+ VAddr address = thread->GetAddressKey();
+ u32 own_tag = thread->GetAddressKeyValue();
+
+ u32 prev_tag{};
+ bool can_access{};
+ {
+ // TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
+ // TODO(bunnei): We should call CanAccessAtomic(..) here.
+ can_access = true;
+ if (can_access) {
+ UpdateLockAtomic(system, std::addressof(prev_tag), address, own_tag,
+ Svc::HandleWaitMask);
+ }
+ }
+
+ KThread* thread_to_close = nullptr;
+ if (can_access) {
+ if (prev_tag == InvalidHandle) {
+ // If nobody held the lock previously, we're all good.
+ thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
+ thread->Wakeup();
+ } else {
+ // Get the previous owner.
+ auto owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(
+ prev_tag & ~Svc::HandleWaitMask);
+
+ if (owner_thread) {
+ // Add the thread as a waiter on the owner.
+ owner_thread->AddWaiter(thread);
+ thread_to_close = owner_thread.get();
+ } else {
+ // The lock was tagged with a thread that doesn't exist.
+ thread->SetSyncedObject(nullptr, ResultInvalidState);
+ thread->Wakeup();
+ }
+ }
+ } else {
+ // If the address wasn't accessible, note so.
+ thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
+ thread->Wakeup();
+ }
+
+ return thread_to_close;
+}
+
+void KConditionVariable::Signal(u64 cv_key, s32 count) {
+ // Prepare for signaling.
+ constexpr int MaxThreads = 16;
+
+ // TODO(bunnei): This should just be Thread once we implement KAutoObject instead of using
+ // std::shared_ptr.
+ std::vector<std::shared_ptr<KThread>> thread_list;
+ std::array<KThread*, MaxThreads> thread_array;
+ s32 num_to_close{};
+
+ // Perform signaling.
+ s32 num_waiters{};
+ {
+ KScopedSchedulerLock sl(kernel);
+
+ auto it = thread_tree.nfind_light({cv_key, -1});
+ while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
+ (it->GetConditionVariableKey() == cv_key)) {
+ KThread* target_thread = std::addressof(*it);
+
+ if (KThread* thread = SignalImpl(target_thread); thread != nullptr) {
+ if (num_to_close < MaxThreads) {
+ thread_array[num_to_close++] = thread;
+ } else {
+ thread_list.push_back(SharedFrom(thread));
+ }
+ }
+
+ it = thread_tree.erase(it);
+ target_thread->ClearConditionVariable();
+ ++num_waiters;
+ }
+
+ // If we have no waiters, clear the has waiter flag.
+ if (it == thread_tree.end() || it->GetConditionVariableKey() != cv_key) {
+ const u32 has_waiter_flag{};
+ WriteToUser(system, cv_key, std::addressof(has_waiter_flag));
+ }
+ }
+
+ // Close threads in the array.
+ for (auto i = 0; i < num_to_close; ++i) {
+ thread_array[i]->Close();
+ }
+
+ // Close threads in the list.
+ for (auto it = thread_list.begin(); it != thread_list.end(); it = thread_list.erase(it)) {
+ (*it)->Close();
+ }
+}
+
+ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
+ // Prepare to wait.
+ KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
+
+ {
+ KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
+
+ // Set the synced object.
+ cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
+
+ // Check that the thread isn't terminating.
+ if (cur_thread->IsTerminationRequested()) {
+ slp.CancelSleep();
+ return ResultTerminationRequested;
+ }
+
+ // Update the value and process for the next owner.
+ {
+ // Remove waiter thread.
+ s32 num_waiters{};
+ KThread* next_owner_thread =
+ cur_thread->RemoveWaiterByKey(std::addressof(num_waiters), addr);
+
+ // Update for the next owner thread.
+ u32 next_value{};
+ if (next_owner_thread != nullptr) {
+ // Get the next tag value.
+ next_value = next_owner_thread->GetAddressKeyValue();
+ if (num_waiters > 1) {
+ next_value |= Svc::HandleWaitMask;
+ }
+
+ // Wake up the next owner.
+ next_owner_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
+ next_owner_thread->Wakeup();
+ }
+
+ // Write to the cv key.
+ {
+ const u32 has_waiter_flag = 1;
+ WriteToUser(system, key, std::addressof(has_waiter_flag));
+ // TODO(bunnei): We should call DataMemoryBarrier(..) here.
+ }
+
+ // Write the value to userspace.
+ if (!WriteToUser(system, addr, std::addressof(next_value))) {
+ slp.CancelSleep();
+ return ResultInvalidCurrentMemory;
+ }
+ }
+
+ // Update condition variable tracking.
+ {
+ cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
+ thread_tree.insert(*cur_thread);
+ }
+
+ // If the timeout is non-zero, set the thread as waiting.
+ if (timeout != 0) {
+ cur_thread->SetState(ThreadState::Waiting);
+ cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
+ cur_thread->SetMutexWaitAddressForDebugging(addr);
+ }
+ }
+
+ // Cancel the timer wait.
+ kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
+
+ // Remove from the condition variable.
+ {
+ KScopedSchedulerLock sl(kernel);
+
+ if (KThread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
+ owner->RemoveWaiter(cur_thread);
+ }
+
+ if (cur_thread->IsWaitingForConditionVariable()) {
+ thread_tree.erase(thread_tree.iterator_to(*cur_thread));
+ cur_thread->ClearConditionVariable();
+ }
+ }
+
+ // Get the result.
+ KSynchronizationObject* dummy{};
+ return cur_thread->GetWaitResult(std::addressof(dummy));
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_condition_variable.h b/src/core/hle/kernel/k_condition_variable.h
new file mode 100644
index 000000000..861dbd420
--- /dev/null
+++ b/src/core/hle/kernel/k_condition_variable.h
@@ -0,0 +1,59 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/assert.h"
+#include "common/common_types.h"
+
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/result.h"
+
+namespace Core {
+class System;
+}
+
+namespace Kernel {
+
+class KConditionVariable {
+public:
+ using ThreadTree = typename KThread::ConditionVariableThreadTreeType;
+
+ explicit KConditionVariable(Core::System& system_);
+ ~KConditionVariable();
+
+ // Arbitration
+ [[nodiscard]] ResultCode SignalToAddress(VAddr addr);
+ [[nodiscard]] ResultCode WaitForAddress(Handle handle, VAddr addr, u32 value);
+
+ // Condition variable
+ void Signal(u64 cv_key, s32 count);
+ [[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout);
+
+private:
+ [[nodiscard]] KThread* SignalImpl(KThread* thread);
+
+ ThreadTree thread_tree;
+
+ Core::System& system;
+ KernelCore& kernel;
+};
+
+inline void BeforeUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree,
+ KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ tree->erase(tree->iterator_to(*thread));
+}
+
+inline void AfterUpdatePriority(const KernelCore& kernel, KConditionVariable::ThreadTree* tree,
+ KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ tree->insert(*thread);
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_event.cpp b/src/core/hle/kernel/k_event.cpp
new file mode 100644
index 000000000..bb2fa4ad5
--- /dev/null
+++ b/src/core/hle/kernel/k_event.cpp
@@ -0,0 +1,32 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
+
+namespace Kernel {
+
+KEvent::KEvent(KernelCore& kernel, std::string&& name) : Object{kernel, std::move(name)} {}
+
+KEvent::~KEvent() = default;
+
+std::shared_ptr<KEvent> KEvent::Create(KernelCore& kernel, std::string&& name) {
+ return std::make_shared<KEvent>(kernel, std::move(name));
+}
+
+void KEvent::Initialize() {
+ // Create our sub events.
+ readable_event = std::make_shared<KReadableEvent>(kernel, GetName() + ":Readable");
+ writable_event = std::make_shared<KWritableEvent>(kernel, GetName() + ":Writable");
+
+ // Initialize our sub sessions.
+ readable_event->Initialize(this);
+ writable_event->Initialize(this);
+
+ // Mark initialized.
+ initialized = true;
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_event.h b/src/core/hle/kernel/k_event.h
new file mode 100644
index 000000000..2fb887129
--- /dev/null
+++ b/src/core/hle/kernel/k_event.h
@@ -0,0 +1,57 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/object.h"
+
+namespace Kernel {
+
+class KernelCore;
+class KReadableEvent;
+class KWritableEvent;
+
+class KEvent final : public Object {
+public:
+ explicit KEvent(KernelCore& kernel, std::string&& name);
+ ~KEvent() override;
+
+ static std::shared_ptr<KEvent> Create(KernelCore& kernel, std::string&& name);
+
+ void Initialize();
+
+ void Finalize() override {}
+
+ std::string GetTypeName() const override {
+ return "KEvent";
+ }
+
+ static constexpr HandleType HANDLE_TYPE = HandleType::Event;
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ std::shared_ptr<KReadableEvent>& GetReadableEvent() {
+ return readable_event;
+ }
+
+ std::shared_ptr<KWritableEvent>& GetWritableEvent() {
+ return writable_event;
+ }
+
+ const std::shared_ptr<KReadableEvent>& GetReadableEvent() const {
+ return readable_event;
+ }
+
+ const std::shared_ptr<KWritableEvent>& GetWritableEvent() const {
+ return writable_event;
+ }
+
+private:
+ std::shared_ptr<KReadableEvent> readable_event;
+ std::shared_ptr<KWritableEvent> writable_event;
+ bool initialized{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_light_condition_variable.h b/src/core/hle/kernel/k_light_condition_variable.h
new file mode 100644
index 000000000..362d0db28
--- /dev/null
+++ b/src/core/hle/kernel/k_light_condition_variable.h
@@ -0,0 +1,57 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread_queue.h"
+#include "core/hle/kernel/time_manager.h"
+
+namespace Kernel {
+class KernelCore;
+
+class KLightConditionVariable {
+public:
+ explicit KLightConditionVariable(KernelCore& kernel) : thread_queue(kernel), kernel(kernel) {}
+
+ void Wait(KLightLock* lock, s64 timeout = -1) {
+ WaitImpl(lock, timeout);
+ lock->Lock();
+ }
+
+ void Broadcast() {
+ KScopedSchedulerLock lk{kernel};
+ while (thread_queue.WakeupFrontThread() != nullptr) {
+ // We want to signal all threads, and so should continue waking up until there's nothing
+ // to wake.
+ }
+ }
+
+private:
+ void WaitImpl(KLightLock* lock, s64 timeout) {
+ KThread* owner = GetCurrentThreadPointer(kernel);
+
+ // Sleep the thread.
+ {
+ KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
+ lock->Unlock();
+
+ if (!thread_queue.SleepThread(owner)) {
+ lk.CancelSleep();
+ return;
+ }
+ }
+
+ // Cancel the task that the sleep setup.
+ kernel.TimeManager().UnscheduleTimeEvent(owner);
+ }
+ KThreadQueue thread_queue;
+ KernelCore& kernel;
+};
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_light_lock.cpp b/src/core/hle/kernel/k_light_lock.cpp
new file mode 100644
index 000000000..f974022e8
--- /dev/null
+++ b/src/core/hle/kernel/k_light_lock.cpp
@@ -0,0 +1,130 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/k_light_lock.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+void KLightLock::Lock() {
+ const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
+ const uintptr_t cur_thread_tag = (cur_thread | 1);
+
+ while (true) {
+ uintptr_t old_tag = tag.load(std::memory_order_relaxed);
+
+ while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : old_tag | 1,
+ std::memory_order_acquire)) {
+ if ((old_tag | 1) == cur_thread_tag) {
+ return;
+ }
+ }
+
+ if ((old_tag == 0) || ((old_tag | 1) == cur_thread_tag)) {
+ break;
+ }
+
+ LockSlowPath(old_tag | 1, cur_thread);
+ }
+}
+
+void KLightLock::Unlock() {
+ const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
+ uintptr_t expected = cur_thread;
+ do {
+ if (expected != cur_thread) {
+ return UnlockSlowPath(cur_thread);
+ }
+ } while (!tag.compare_exchange_weak(expected, 0, std::memory_order_release));
+}
+
+void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
+ KThread* cur_thread = reinterpret_cast<KThread*>(_cur_thread);
+
+ // Pend the current thread waiting on the owner thread.
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ // Ensure we actually have locking to do.
+ if (tag.load(std::memory_order_relaxed) != _owner) {
+ return;
+ }
+
+ // Add the current thread as a waiter on the owner.
+ KThread* owner_thread = reinterpret_cast<KThread*>(_owner & ~1ULL);
+ cur_thread->SetAddressKey(reinterpret_cast<uintptr_t>(std::addressof(tag)));
+ owner_thread->AddWaiter(cur_thread);
+
+ // Set thread states.
+ if (cur_thread->GetState() == ThreadState::Runnable) {
+ cur_thread->SetState(ThreadState::Waiting);
+ } else {
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
+
+ if (owner_thread->IsSuspended()) {
+ owner_thread->ContinueIfHasKernelWaiters();
+ }
+ }
+
+ // We're no longer waiting on the lock owner.
+ {
+ KScopedSchedulerLock sl{kernel};
+ KThread* owner_thread = cur_thread->GetLockOwner();
+ if (owner_thread) {
+ owner_thread->RemoveWaiter(cur_thread);
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
+ }
+}
+
+void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
+ KThread* owner_thread = reinterpret_cast<KThread*>(_cur_thread);
+
+ // Unlock.
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ // Get the next owner.
+ s32 num_waiters = 0;
+ KThread* next_owner = owner_thread->RemoveWaiterByKey(
+ std::addressof(num_waiters), reinterpret_cast<uintptr_t>(std::addressof(tag)));
+
+ // Pass the lock to the next owner.
+ uintptr_t next_tag = 0;
+ if (next_owner) {
+ next_tag = reinterpret_cast<uintptr_t>(next_owner);
+ if (num_waiters > 1) {
+ next_tag |= 0x1;
+ }
+
+ if (next_owner->GetState() == ThreadState::Waiting) {
+ next_owner->SetState(ThreadState::Runnable);
+ } else {
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
+
+ if (next_owner->IsSuspended()) {
+ next_owner->ContinueIfHasKernelWaiters();
+ }
+ }
+
+ // We may have unsuspended in the process of acquiring the lock, so we'll re-suspend now if
+ // so.
+ if (owner_thread->IsSuspended()) {
+ owner_thread->TrySuspend();
+ }
+
+ // Write the new tag value.
+ tag.store(next_tag);
+ }
+}
+
+bool KLightLock::IsLockedByCurrentThread() const {
+ return (tag | 1ULL) == (reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel)) | 1ULL);
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_light_lock.h b/src/core/hle/kernel/k_light_lock.h
new file mode 100644
index 000000000..f4c45f76a
--- /dev/null
+++ b/src/core/hle/kernel/k_light_lock.h
@@ -0,0 +1,41 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+
+#include "common/common_types.h"
+#include "core/hle/kernel/k_scoped_lock.h"
+
+namespace Kernel {
+
+class KernelCore;
+
+class KLightLock {
+public:
+ explicit KLightLock(KernelCore& kernel_) : kernel{kernel_} {}
+
+ void Lock();
+
+ void Unlock();
+
+ void LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
+
+ void UnlockSlowPath(uintptr_t cur_thread);
+
+ bool IsLocked() const {
+ return tag != 0;
+ }
+
+ bool IsLockedByCurrentThread() const;
+
+private:
+ std::atomic<uintptr_t> tag{};
+ KernelCore& kernel;
+};
+
+using KScopedLightLock = KScopedLock<KLightLock>;
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_priority_queue.h b/src/core/hle/kernel/k_priority_queue.h
new file mode 100644
index 000000000..4aa669d95
--- /dev/null
+++ b/src/core/hle/kernel/k_priority_queue.h
@@ -0,0 +1,451 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include <array>
+#include <bit>
+#include <concepts>
+
+#include "common/assert.h"
+#include "common/bit_set.h"
+#include "common/common_types.h"
+#include "common/concepts.h"
+
+namespace Kernel {
+
+class KThread;
+
+template <typename T>
+concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
+ { t.GetAffinityMask() }
+ ->Common::ConvertibleTo<u64>;
+ {t.SetAffinityMask(0)};
+
+ { t.GetAffinity(0) }
+ ->std::same_as<bool>;
+ {t.SetAffinity(0, false)};
+ {t.SetAll()};
+};
+
+template <typename T>
+concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
+ {typename T::QueueEntry()};
+ {(typename T::QueueEntry()).Initialize()};
+ {(typename T::QueueEntry()).SetPrev(std::addressof(t))};
+ {(typename T::QueueEntry()).SetNext(std::addressof(t))};
+ { (typename T::QueueEntry()).GetNext() }
+ ->std::same_as<T*>;
+ { (typename T::QueueEntry()).GetPrev() }
+ ->std::same_as<T*>;
+ { t.GetPriorityQueueEntry(0) }
+ ->std::same_as<typename T::QueueEntry&>;
+
+ {t.GetAffinityMask()};
+ { std::remove_cvref_t<decltype(t.GetAffinityMask())>() }
+ ->KPriorityQueueAffinityMask;
+
+ { t.GetActiveCore() }
+ ->Common::ConvertibleTo<s32>;
+ { t.GetPriority() }
+ ->Common::ConvertibleTo<s32>;
+};
+
+template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
+requires KPriorityQueueMember<Member> class KPriorityQueue {
+public:
+ using AffinityMaskType = std::remove_cv_t<
+ std::remove_reference_t<decltype(std::declval<Member>().GetAffinityMask())>>;
+
+ static_assert(LowestPriority >= 0);
+ static_assert(HighestPriority >= 0);
+ static_assert(LowestPriority >= HighestPriority);
+ static constexpr size_t NumPriority = LowestPriority - HighestPriority + 1;
+ static constexpr size_t NumCores = NumCores_;
+
+ static constexpr bool IsValidCore(s32 core) {
+ return 0 <= core && core < static_cast<s32>(NumCores);
+ }
+
+ static constexpr bool IsValidPriority(s32 priority) {
+ return HighestPriority <= priority && priority <= LowestPriority + 1;
+ }
+
+private:
+ using Entry = typename Member::QueueEntry;
+
+public:
+ class KPerCoreQueue {
+ private:
+ std::array<Entry, NumCores> root{};
+
+ public:
+ constexpr KPerCoreQueue() {
+ for (auto& per_core_root : root) {
+ per_core_root.Initialize();
+ }
+ }
+
+ constexpr bool PushBack(s32 core, Member* member) {
+ // Get the entry associated with the member.
+ Entry& member_entry = member->GetPriorityQueueEntry(core);
+
+ // Get the entry associated with the end of the queue.
+ Member* tail = this->root[core].GetPrev();
+ Entry& tail_entry =
+ (tail != nullptr) ? tail->GetPriorityQueueEntry(core) : this->root[core];
+
+ // Link the entries.
+ member_entry.SetPrev(tail);
+ member_entry.SetNext(nullptr);
+ tail_entry.SetNext(member);
+ this->root[core].SetPrev(member);
+
+ return tail == nullptr;
+ }
+
+ constexpr bool PushFront(s32 core, Member* member) {
+ // Get the entry associated with the member.
+ Entry& member_entry = member->GetPriorityQueueEntry(core);
+
+ // Get the entry associated with the front of the queue.
+ Member* head = this->root[core].GetNext();
+ Entry& head_entry =
+ (head != nullptr) ? head->GetPriorityQueueEntry(core) : this->root[core];
+
+ // Link the entries.
+ member_entry.SetPrev(nullptr);
+ member_entry.SetNext(head);
+ head_entry.SetPrev(member);
+ this->root[core].SetNext(member);
+
+ return (head == nullptr);
+ }
+
+ constexpr bool Remove(s32 core, Member* member) {
+ // Get the entry associated with the member.
+ Entry& member_entry = member->GetPriorityQueueEntry(core);
+
+ // Get the entries associated with next and prev.
+ Member* prev = member_entry.GetPrev();
+ Member* next = member_entry.GetNext();
+ Entry& prev_entry =
+ (prev != nullptr) ? prev->GetPriorityQueueEntry(core) : this->root[core];
+ Entry& next_entry =
+ (next != nullptr) ? next->GetPriorityQueueEntry(core) : this->root[core];
+
+ // Unlink.
+ prev_entry.SetNext(next);
+ next_entry.SetPrev(prev);
+
+ return (this->GetFront(core) == nullptr);
+ }
+
+ constexpr Member* GetFront(s32 core) const {
+ return this->root[core].GetNext();
+ }
+ };
+
+ class KPriorityQueueImpl {
+ public:
+ constexpr KPriorityQueueImpl() = default;
+
+ constexpr void PushBack(s32 priority, s32 core, Member* member) {
+ ASSERT(IsValidCore(core));
+ ASSERT(IsValidPriority(priority));
+
+ if (priority > LowestPriority) {
+ return;
+ }
+
+ if (this->queues[priority].PushBack(core, member)) {
+ this->available_priorities[core].SetBit(priority);
+ }
+ }
+
+ constexpr void PushFront(s32 priority, s32 core, Member* member) {
+ ASSERT(IsValidCore(core));
+ ASSERT(IsValidPriority(priority));
+
+ if (priority > LowestPriority) {
+ return;
+ }
+
+ if (this->queues[priority].PushFront(core, member)) {
+ this->available_priorities[core].SetBit(priority);
+ }
+ }
+
+ constexpr void Remove(s32 priority, s32 core, Member* member) {
+ ASSERT(IsValidCore(core));
+ ASSERT(IsValidPriority(priority));
+
+ if (priority > LowestPriority) {
+ return;
+ }
+
+ if (this->queues[priority].Remove(core, member)) {
+ this->available_priorities[core].ClearBit(priority);
+ }
+ }
+
+ constexpr Member* GetFront(s32 core) const {
+ ASSERT(IsValidCore(core));
+
+ const s32 priority =
+ static_cast<s32>(this->available_priorities[core].CountLeadingZero());
+ if (priority <= LowestPriority) {
+ return this->queues[priority].GetFront(core);
+ } else {
+ return nullptr;
+ }
+ }
+
+ constexpr Member* GetFront(s32 priority, s32 core) const {
+ ASSERT(IsValidCore(core));
+ ASSERT(IsValidPriority(priority));
+
+ if (priority <= LowestPriority) {
+ return this->queues[priority].GetFront(core);
+ } else {
+ return nullptr;
+ }
+ }
+
+ constexpr Member* GetNext(s32 core, const Member* member) const {
+ ASSERT(IsValidCore(core));
+
+ Member* next = member->GetPriorityQueueEntry(core).GetNext();
+ if (next == nullptr) {
+ const s32 priority = static_cast<s32>(
+ this->available_priorities[core].GetNextSet(member->GetPriority()));
+ if (priority <= LowestPriority) {
+ next = this->queues[priority].GetFront(core);
+ }
+ }
+ return next;
+ }
+
+ constexpr void MoveToFront(s32 priority, s32 core, Member* member) {
+ ASSERT(IsValidCore(core));
+ ASSERT(IsValidPriority(priority));
+
+ if (priority <= LowestPriority) {
+ this->queues[priority].Remove(core, member);
+ this->queues[priority].PushFront(core, member);
+ }
+ }
+
+ constexpr Member* MoveToBack(s32 priority, s32 core, Member* member) {
+ ASSERT(IsValidCore(core));
+ ASSERT(IsValidPriority(priority));
+
+ if (priority <= LowestPriority) {
+ this->queues[priority].Remove(core, member);
+ this->queues[priority].PushBack(core, member);
+ return this->queues[priority].GetFront(core);
+ } else {
+ return nullptr;
+ }
+ }
+
+ private:
+ std::array<KPerCoreQueue, NumPriority> queues{};
+ std::array<Common::BitSet64<NumPriority>, NumCores> available_priorities{};
+ };
+
+private:
+ KPriorityQueueImpl scheduled_queue;
+ KPriorityQueueImpl suggested_queue;
+
+private:
+ constexpr void ClearAffinityBit(u64& affinity, s32 core) {
+ affinity &= ~(u64(1) << core);
+ }
+
+ constexpr s32 GetNextCore(u64& affinity) {
+ const s32 core = std::countr_zero(affinity);
+ ClearAffinityBit(affinity, core);
+ return core;
+ }
+
+ constexpr void PushBack(s32 priority, Member* member) {
+ ASSERT(IsValidPriority(priority));
+
+ // Push onto the scheduled queue for its core, if we can.
+ u64 affinity = member->GetAffinityMask().GetAffinityMask();
+ if (const s32 core = member->GetActiveCore(); core >= 0) {
+ this->scheduled_queue.PushBack(priority, core, member);
+ ClearAffinityBit(affinity, core);
+ }
+
+ // And suggest the thread for all other cores.
+ while (affinity) {
+ this->suggested_queue.PushBack(priority, GetNextCore(affinity), member);
+ }
+ }
+
+ constexpr void PushFront(s32 priority, Member* member) {
+ ASSERT(IsValidPriority(priority));
+
+ // Push onto the scheduled queue for its core, if we can.
+ u64 affinity = member->GetAffinityMask().GetAffinityMask();
+ if (const s32 core = member->GetActiveCore(); core >= 0) {
+ this->scheduled_queue.PushFront(priority, core, member);
+ ClearAffinityBit(affinity, core);
+ }
+
+ // And suggest the thread for all other cores.
+ // Note: Nintendo pushes onto the back of the suggested queue, not the front.
+ while (affinity) {
+ this->suggested_queue.PushBack(priority, GetNextCore(affinity), member);
+ }
+ }
+
+ constexpr void Remove(s32 priority, Member* member) {
+ ASSERT(IsValidPriority(priority));
+
+ // Remove from the scheduled queue for its core.
+ u64 affinity = member->GetAffinityMask().GetAffinityMask();
+ if (const s32 core = member->GetActiveCore(); core >= 0) {
+ this->scheduled_queue.Remove(priority, core, member);
+ ClearAffinityBit(affinity, core);
+ }
+
+ // Remove from the suggested queue for all other cores.
+ while (affinity) {
+ this->suggested_queue.Remove(priority, GetNextCore(affinity), member);
+ }
+ }
+
+public:
+ constexpr KPriorityQueue() = default;
+
+ // Getters.
+ constexpr Member* GetScheduledFront(s32 core) const {
+ return this->scheduled_queue.GetFront(core);
+ }
+
+ constexpr Member* GetScheduledFront(s32 core, s32 priority) const {
+ return this->scheduled_queue.GetFront(priority, core);
+ }
+
+ constexpr Member* GetSuggestedFront(s32 core) const {
+ return this->suggested_queue.GetFront(core);
+ }
+
+ constexpr Member* GetSuggestedFront(s32 core, s32 priority) const {
+ return this->suggested_queue.GetFront(priority, core);
+ }
+
+ constexpr Member* GetScheduledNext(s32 core, const Member* member) const {
+ return this->scheduled_queue.GetNext(core, member);
+ }
+
+ constexpr Member* GetSuggestedNext(s32 core, const Member* member) const {
+ return this->suggested_queue.GetNext(core, member);
+ }
+
+ constexpr Member* GetSamePriorityNext(s32 core, const Member* member) const {
+ return member->GetPriorityQueueEntry(core).GetNext();
+ }
+
+ // Mutators.
+ constexpr void PushBack(Member* member) {
+ this->PushBack(member->GetPriority(), member);
+ }
+
+ constexpr void Remove(Member* member) {
+ this->Remove(member->GetPriority(), member);
+ }
+
+ constexpr void MoveToScheduledFront(Member* member) {
+ this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
+ }
+
+ constexpr KThread* MoveToScheduledBack(Member* member) {
+ return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
+ member);
+ }
+
+ // First class fancy operations.
+ constexpr void ChangePriority(s32 prev_priority, bool is_running, Member* member) {
+ ASSERT(IsValidPriority(prev_priority));
+
+ // Remove the member from the queues.
+ const s32 new_priority = member->GetPriority();
+ this->Remove(prev_priority, member);
+
+ // And enqueue. If the member is running, we want to keep it running.
+ if (is_running) {
+ this->PushFront(new_priority, member);
+ } else {
+ this->PushBack(new_priority, member);
+ }
+ }
+
+ constexpr void ChangeAffinityMask(s32 prev_core, const AffinityMaskType& prev_affinity,
+ Member* member) {
+ // Get the new information.
+ const s32 priority = member->GetPriority();
+ const AffinityMaskType& new_affinity = member->GetAffinityMask();
+ const s32 new_core = member->GetActiveCore();
+
+ // Remove the member from all queues it was in before.
+ for (s32 core = 0; core < static_cast<s32>(NumCores); core++) {
+ if (prev_affinity.GetAffinity(core)) {
+ if (core == prev_core) {
+ this->scheduled_queue.Remove(priority, core, member);
+ } else {
+ this->suggested_queue.Remove(priority, core, member);
+ }
+ }
+ }
+
+ // And add the member to all queues it should be in now.
+ for (s32 core = 0; core < static_cast<s32>(NumCores); core++) {
+ if (new_affinity.GetAffinity(core)) {
+ if (core == new_core) {
+ this->scheduled_queue.PushBack(priority, core, member);
+ } else {
+ this->suggested_queue.PushBack(priority, core, member);
+ }
+ }
+ }
+ }
+
+ constexpr void ChangeCore(s32 prev_core, Member* member, bool to_front = false) {
+ // Get the new information.
+ const s32 new_core = member->GetActiveCore();
+ const s32 priority = member->GetPriority();
+
+ // We don't need to do anything if the core is the same.
+ if (prev_core != new_core) {
+ // Remove from the scheduled queue for the previous core.
+ if (prev_core >= 0) {
+ this->scheduled_queue.Remove(priority, prev_core, member);
+ }
+
+ // Remove from the suggested queue and add to the scheduled queue for the new core.
+ if (new_core >= 0) {
+ this->suggested_queue.Remove(priority, new_core, member);
+ if (to_front) {
+ this->scheduled_queue.PushFront(priority, new_core, member);
+ } else {
+ this->scheduled_queue.PushBack(priority, new_core, member);
+ }
+ }
+
+ // Add to the suggested queue for the previous core.
+ if (prev_core >= 0) {
+ this->suggested_queue.PushBack(priority, prev_core, member);
+ }
+ }
+ }
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_readable_event.cpp b/src/core/hle/kernel/k_readable_event.cpp
new file mode 100644
index 000000000..4b4d34857
--- /dev/null
+++ b/src/core/hle/kernel/k_readable_event.cpp
@@ -0,0 +1,56 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include "common/assert.h"
+#include "common/common_funcs.h"
+#include "common/logging/log.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/svc_results.h"
+
+namespace Kernel {
+
+KReadableEvent::KReadableEvent(KernelCore& kernel, std::string&& name)
+ : KSynchronizationObject{kernel, std::move(name)} {}
+KReadableEvent::~KReadableEvent() = default;
+
+bool KReadableEvent::IsSignaled() const {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ return is_signaled;
+}
+
+ResultCode KReadableEvent::Signal() {
+ KScopedSchedulerLock lk{kernel};
+
+ if (!is_signaled) {
+ is_signaled = true;
+ NotifyAvailable();
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KReadableEvent::Clear() {
+ Reset();
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KReadableEvent::Reset() {
+ KScopedSchedulerLock lk{kernel};
+
+ if (!is_signaled) {
+ return ResultInvalidState;
+ }
+
+ is_signaled = false;
+ return RESULT_SUCCESS;
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_readable_event.h b/src/core/hle/kernel/k_readable_event.h
new file mode 100644
index 000000000..e6f0fd900
--- /dev/null
+++ b/src/core/hle/kernel/k_readable_event.h
@@ -0,0 +1,51 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/result.h"
+
+namespace Kernel {
+
+class KernelCore;
+class KEvent;
+
+class KReadableEvent final : public KSynchronizationObject {
+public:
+ explicit KReadableEvent(KernelCore& kernel, std::string&& name);
+ ~KReadableEvent() override;
+
+ std::string GetTypeName() const override {
+ return "KReadableEvent";
+ }
+
+ static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ KEvent* GetParent() const {
+ return parent;
+ }
+
+ void Initialize(KEvent* parent_) {
+ is_signaled = false;
+ parent = parent_;
+ }
+
+ bool IsSignaled() const override;
+ void Finalize() override {}
+
+ ResultCode Signal();
+ ResultCode Clear();
+ ResultCode Reset();
+
+private:
+ bool is_signaled{};
+ KEvent* parent{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_resource_limit.cpp b/src/core/hle/kernel/k_resource_limit.cpp
new file mode 100644
index 000000000..d7a4a38e6
--- /dev/null
+++ b/src/core/hle/kernel/k_resource_limit.cpp
@@ -0,0 +1,152 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#include "common/assert.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
+#include "core/hle/kernel/k_resource_limit.h"
+#include "core/hle/kernel/svc_results.h"
+
+namespace Kernel {
+constexpr s64 DefaultTimeout = 10000000000; // 10 seconds
+
+KResourceLimit::KResourceLimit(KernelCore& kernel, Core::System& system)
+ : Object{kernel}, lock{kernel}, cond_var{kernel}, kernel{kernel}, system(system) {}
+KResourceLimit::~KResourceLimit() = default;
+
+s64 KResourceLimit::GetLimitValue(LimitableResource which) const {
+ const auto index = static_cast<std::size_t>(which);
+ s64 value{};
+ {
+ KScopedLightLock lk{lock};
+ value = limit_values[index];
+ ASSERT(value >= 0);
+ ASSERT(current_values[index] <= limit_values[index]);
+ ASSERT(current_hints[index] <= current_values[index]);
+ }
+ return value;
+}
+
+s64 KResourceLimit::GetCurrentValue(LimitableResource which) const {
+ const auto index = static_cast<std::size_t>(which);
+ s64 value{};
+ {
+ KScopedLightLock lk{lock};
+ value = current_values[index];
+ ASSERT(value >= 0);
+ ASSERT(current_values[index] <= limit_values[index]);
+ ASSERT(current_hints[index] <= current_values[index]);
+ }
+ return value;
+}
+
+s64 KResourceLimit::GetPeakValue(LimitableResource which) const {
+ const auto index = static_cast<std::size_t>(which);
+ s64 value{};
+ {
+ KScopedLightLock lk{lock};
+ value = peak_values[index];
+ ASSERT(value >= 0);
+ ASSERT(current_values[index] <= limit_values[index]);
+ ASSERT(current_hints[index] <= current_values[index]);
+ }
+ return value;
+}
+
+s64 KResourceLimit::GetFreeValue(LimitableResource which) const {
+ const auto index = static_cast<std::size_t>(which);
+ s64 value{};
+ {
+ KScopedLightLock lk(lock);
+ ASSERT(current_values[index] >= 0);
+ ASSERT(current_values[index] <= limit_values[index]);
+ ASSERT(current_hints[index] <= current_values[index]);
+ value = limit_values[index] - current_values[index];
+ }
+
+ return value;
+}
+
+ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
+ const auto index = static_cast<std::size_t>(which);
+ KScopedLightLock lk(lock);
+ R_UNLESS(current_values[index] <= value, ResultInvalidState);
+
+ limit_values[index] = value;
+
+ return RESULT_SUCCESS;
+}
+
+bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
+ return Reserve(which, value, system.CoreTiming().GetGlobalTimeNs().count() + DefaultTimeout);
+}
+
+bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
+ ASSERT(value >= 0);
+ const auto index = static_cast<std::size_t>(which);
+ KScopedLightLock lk(lock);
+
+ ASSERT(current_hints[index] <= current_values[index]);
+ if (current_hints[index] >= limit_values[index]) {
+ return false;
+ }
+
+ // Loop until we reserve or run out of time.
+ while (true) {
+ ASSERT(current_values[index] <= limit_values[index]);
+ ASSERT(current_hints[index] <= current_values[index]);
+
+ // If we would overflow, don't allow to succeed.
+ if (current_values[index] + value <= current_values[index]) {
+ break;
+ }
+
+ if (current_values[index] + value <= limit_values[index]) {
+ current_values[index] += value;
+ current_hints[index] += value;
+ peak_values[index] = std::max(peak_values[index], current_values[index]);
+ return true;
+ }
+
+ if (current_hints[index] + value <= limit_values[index] &&
+ (timeout < 0 || system.CoreTiming().GetGlobalTimeNs().count() < timeout)) {
+ waiter_count++;
+ cond_var.Wait(&lock, timeout);
+ waiter_count--;
+ } else {
+ break;
+ }
+ }
+
+ return false;
+}
+
+void KResourceLimit::Release(LimitableResource which, s64 value) {
+ Release(which, value, value);
+}
+
+void KResourceLimit::Release(LimitableResource which, s64 value, s64 hint) {
+ ASSERT(value >= 0);
+ ASSERT(hint >= 0);
+
+ const auto index = static_cast<std::size_t>(which);
+ KScopedLightLock lk(lock);
+ ASSERT(current_values[index] <= limit_values[index]);
+ ASSERT(current_hints[index] <= current_values[index]);
+ ASSERT(value <= current_values[index]);
+ ASSERT(hint <= current_hints[index]);
+
+ current_values[index] -= value;
+ current_hints[index] -= hint;
+
+ if (waiter_count != 0) {
+ cond_var.Broadcast();
+ }
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_resource_limit.h b/src/core/hle/kernel/k_resource_limit.h
new file mode 100644
index 000000000..58ae456f1
--- /dev/null
+++ b/src/core/hle/kernel/k_resource_limit.h
@@ -0,0 +1,81 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include <array>
+#include "common/common_types.h"
+#include "core/hle/kernel/k_light_condition_variable.h"
+#include "core/hle/kernel/k_light_lock.h"
+#include "core/hle/kernel/object.h"
+
+union ResultCode;
+
+namespace Core {
+class System;
+}
+
+namespace Kernel {
+class KernelCore;
+enum class LimitableResource : u32 {
+ PhysicalMemory = 0,
+ Threads = 1,
+ Events = 2,
+ TransferMemory = 3,
+ Sessions = 4,
+
+ Count,
+};
+
+constexpr bool IsValidResourceType(LimitableResource type) {
+ return type < LimitableResource::Count;
+}
+
+class KResourceLimit final : public Object {
+public:
+ explicit KResourceLimit(KernelCore& kernel, Core::System& system);
+ ~KResourceLimit();
+
+ s64 GetLimitValue(LimitableResource which) const;
+ s64 GetCurrentValue(LimitableResource which) const;
+ s64 GetPeakValue(LimitableResource which) const;
+ s64 GetFreeValue(LimitableResource which) const;
+
+ ResultCode SetLimitValue(LimitableResource which, s64 value);
+
+ bool Reserve(LimitableResource which, s64 value);
+ bool Reserve(LimitableResource which, s64 value, s64 timeout);
+ void Release(LimitableResource which, s64 value);
+ void Release(LimitableResource which, s64 value, s64 hint);
+
+ std::string GetTypeName() const override {
+ return "KResourceLimit";
+ }
+ std::string GetName() const override {
+ return GetTypeName();
+ }
+
+ static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ virtual void Finalize() override {}
+
+private:
+ using ResourceArray = std::array<s64, static_cast<std::size_t>(LimitableResource::Count)>;
+ ResourceArray limit_values{};
+ ResourceArray current_values{};
+ ResourceArray current_hints{};
+ ResourceArray peak_values{};
+ mutable KLightLock lock;
+ s32 waiter_count{};
+ KLightConditionVariable cond_var;
+ KernelCore& kernel;
+ Core::System& system;
+};
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
new file mode 100644
index 000000000..bb5f43b53
--- /dev/null
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -0,0 +1,814 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#include <bit>
+
+#include "common/assert.h"
+#include "common/bit_util.h"
+#include "common/fiber.h"
+#include "common/logging/log.h"
+#include "core/arm/arm_interface.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/cpu_manager.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/physical_core.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/time_manager.h"
+
+namespace Kernel {
+
+static void IncrementScheduledCount(Kernel::KThread* thread) {
+ if (auto process = thread->GetOwnerProcess(); process) {
+ process->IncrementScheduledCount();
+ }
+}
+
+void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule) {
+ auto scheduler = kernel.CurrentScheduler();
+
+ u32 current_core{0xF};
+ bool must_context_switch{};
+ if (scheduler) {
+ current_core = scheduler->core_id;
+ // TODO(bunnei): Should be set to true when we deprecate single core
+ must_context_switch = !kernel.IsPhantomModeForSingleCore();
+ }
+
+ while (cores_pending_reschedule != 0) {
+ const auto core = static_cast<u32>(std::countr_zero(cores_pending_reschedule));
+ ASSERT(core < Core::Hardware::NUM_CPU_CORES);
+ if (!must_context_switch || core != current_core) {
+ auto& phys_core = kernel.PhysicalCore(core);
+ phys_core.Interrupt();
+ } else {
+ must_context_switch = true;
+ }
+ cores_pending_reschedule &= ~(1ULL << core);
+ }
+ if (must_context_switch) {
+ auto core_scheduler = kernel.CurrentScheduler();
+ kernel.ExitSVCProfile();
+ core_scheduler->RescheduleCurrentCore();
+ kernel.EnterSVCProfile();
+ }
+}
+
+u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
+ std::scoped_lock lock{guard};
+ if (KThread* prev_highest_thread = state.highest_priority_thread;
+ prev_highest_thread != highest_thread) {
+ if (prev_highest_thread != nullptr) {
+ IncrementScheduledCount(prev_highest_thread);
+ prev_highest_thread->SetLastScheduledTick(system.CoreTiming().GetCPUTicks());
+ }
+ if (state.should_count_idle) {
+ if (highest_thread != nullptr) {
+ if (Process* process = highest_thread->GetOwnerProcess(); process != nullptr) {
+ process->SetRunningThread(core_id, highest_thread, state.idle_count);
+ }
+ } else {
+ state.idle_count++;
+ }
+ }
+
+ state.highest_priority_thread = highest_thread;
+ state.needs_scheduling.store(true);
+ return (1ULL << core_id);
+ } else {
+ return 0;
+ }
+}
+
+u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Clear that we need to update.
+ ClearSchedulerUpdateNeeded(kernel);
+
+ u64 cores_needing_scheduling = 0, idle_cores = 0;
+ KThread* top_threads[Core::Hardware::NUM_CPU_CORES];
+ auto& priority_queue = GetPriorityQueue(kernel);
+
+ /// We want to go over all cores, finding the highest priority thread and determining if
+ /// scheduling is needed for that core.
+ for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
+ KThread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
+ if (top_thread != nullptr) {
+ // If the thread has no waiters, we need to check if the process has a thread pinned.
+ if (top_thread->GetNumKernelWaiters() == 0) {
+ if (Process* parent = top_thread->GetOwnerProcess(); parent != nullptr) {
+ if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id));
+ pinned != nullptr && pinned != top_thread) {
+ // We prefer our parent's pinned thread if possible. However, we also don't
+ // want to schedule un-runnable threads.
+ if (pinned->GetRawState() == ThreadState::Runnable) {
+ top_thread = pinned;
+ } else {
+ top_thread = nullptr;
+ }
+ }
+ }
+ }
+ } else {
+ idle_cores |= (1ULL << core_id);
+ }
+
+ top_threads[core_id] = top_thread;
+ cores_needing_scheduling |=
+ kernel.Scheduler(core_id).UpdateHighestPriorityThread(top_threads[core_id]);
+ }
+
+ // Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
+ while (idle_cores != 0) {
+ const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
+ if (KThread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
+ s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
+ size_t num_candidates = 0;
+
+ // While we have a suggested thread, try to migrate it!
+ while (suggested != nullptr) {
+ // Check if the suggested thread is the top thread on its core.
+ const s32 suggested_core = suggested->GetActiveCore();
+ if (KThread* top_thread =
+ (suggested_core >= 0) ? top_threads[suggested_core] : nullptr;
+ top_thread != suggested) {
+ // Make sure we're not dealing with threads too high priority for migration.
+ if (top_thread != nullptr &&
+ top_thread->GetPriority() < HighestCoreMigrationAllowedPriority) {
+ break;
+ }
+
+ // The suggested thread isn't bound to its core, so we can migrate it!
+ suggested->SetActiveCore(core_id);
+ priority_queue.ChangeCore(suggested_core, suggested);
+
+ top_threads[core_id] = suggested;
+ cores_needing_scheduling |=
+ kernel.Scheduler(core_id).UpdateHighestPriorityThread(top_threads[core_id]);
+ break;
+ }
+
+ // Note this core as a candidate for migration.
+ ASSERT(num_candidates < Core::Hardware::NUM_CPU_CORES);
+ migration_candidates[num_candidates++] = suggested_core;
+ suggested = priority_queue.GetSuggestedNext(core_id, suggested);
+ }
+
+ // If suggested is nullptr, we failed to migrate a specific thread. So let's try all our
+ // candidate cores' top threads.
+ if (suggested == nullptr) {
+ for (size_t i = 0; i < num_candidates; i++) {
+ // Check if there's some other thread that can run on the candidate core.
+ const s32 candidate_core = migration_candidates[i];
+ suggested = top_threads[candidate_core];
+ if (KThread* next_on_candidate_core =
+ priority_queue.GetScheduledNext(candidate_core, suggested);
+ next_on_candidate_core != nullptr) {
+ // The candidate core can run some other thread! We'll migrate its current
+ // top thread to us.
+ top_threads[candidate_core] = next_on_candidate_core;
+ cores_needing_scheduling |=
+ kernel.Scheduler(candidate_core)
+ .UpdateHighestPriorityThread(top_threads[candidate_core]);
+
+ // Perform the migration.
+ suggested->SetActiveCore(core_id);
+ priority_queue.ChangeCore(candidate_core, suggested);
+
+ top_threads[core_id] = suggested;
+ cores_needing_scheduling |=
+ kernel.Scheduler(core_id).UpdateHighestPriorityThread(
+ top_threads[core_id]);
+ break;
+ }
+ }
+ }
+ }
+
+ idle_cores &= ~(1ULL << core_id);
+ }
+
+ return cores_needing_scheduling;
+}
+
+void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; ++i) {
+ // Get an atomic reference to the core scheduler's previous thread.
+ std::atomic_ref<KThread*> prev_thread(kernel.Scheduler(static_cast<s32>(i)).prev_thread);
+ static_assert(std::atomic_ref<KThread*>::is_always_lock_free);
+
+ // Atomically clear the previous thread if it's our target.
+ KThread* compare = thread;
+ prev_thread.compare_exchange_strong(compare, nullptr);
+ }
+}
+
+void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Check if the state has changed, because if it hasn't there's nothing to do.
+ const auto cur_state = thread->GetRawState();
+ if (cur_state == old_state) {
+ return;
+ }
+
+ // Update the priority queues.
+ if (old_state == ThreadState::Runnable) {
+ // If we were previously runnable, then we're not runnable now, and we should remove.
+ GetPriorityQueue(kernel).Remove(thread);
+ IncrementScheduledCount(thread);
+ SetSchedulerUpdateNeeded(kernel);
+ } else if (cur_state == ThreadState::Runnable) {
+ // If we're now runnable, then we weren't previously, and we should add.
+ GetPriorityQueue(kernel).PushBack(thread);
+ IncrementScheduledCount(thread);
+ SetSchedulerUpdateNeeded(kernel);
+ }
+}
+
+void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // If the thread is runnable, we want to change its priority in the queue.
+ if (thread->GetRawState() == ThreadState::Runnable) {
+ GetPriorityQueue(kernel).ChangePriority(
+ old_priority, thread == kernel.CurrentScheduler()->GetCurrentThread(), thread);
+ IncrementScheduledCount(thread);
+ SetSchedulerUpdateNeeded(kernel);
+ }
+}
+
+void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
+ const KAffinityMask& old_affinity, s32 old_core) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // If the thread is runnable, we want to change its affinity in the queue.
+ if (thread->GetRawState() == ThreadState::Runnable) {
+ GetPriorityQueue(kernel).ChangeAffinityMask(old_core, old_affinity, thread);
+ IncrementScheduledCount(thread);
+ SetSchedulerUpdateNeeded(kernel);
+ }
+}
+
+void KScheduler::RotateScheduledQueue(s32 core_id, s32 priority) {
+ ASSERT(system.GlobalSchedulerContext().IsLocked());
+
+ // Get a reference to the priority queue.
+ auto& kernel = system.Kernel();
+ auto& priority_queue = GetPriorityQueue(kernel);
+
+ // Rotate the front of the queue to the end.
+ KThread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
+ KThread* next_thread = nullptr;
+ if (top_thread != nullptr) {
+ next_thread = priority_queue.MoveToScheduledBack(top_thread);
+ if (next_thread != top_thread) {
+ IncrementScheduledCount(top_thread);
+ IncrementScheduledCount(next_thread);
+ }
+ }
+
+ // While we have a suggested thread, try to migrate it!
+ {
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
+ while (suggested != nullptr) {
+ // Check if the suggested thread is the top thread on its core.
+ const s32 suggested_core = suggested->GetActiveCore();
+ if (KThread* top_on_suggested_core =
+ (suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
+ : nullptr;
+ top_on_suggested_core != suggested) {
+ // If the next thread is a new thread that has been waiting longer than our
+ // suggestion, we prefer it to our suggestion.
+ if (top_thread != next_thread && next_thread != nullptr &&
+ next_thread->GetLastScheduledTick() < suggested->GetLastScheduledTick()) {
+ suggested = nullptr;
+ break;
+ }
+
+ // If we're allowed to do a migration, do one.
+ // NOTE: Unlike migrations in UpdateHighestPriorityThread, this moves the suggestion
+ // to the front of the queue.
+ if (top_on_suggested_core == nullptr ||
+ top_on_suggested_core->GetPriority() >= HighestCoreMigrationAllowedPriority) {
+ suggested->SetActiveCore(core_id);
+ priority_queue.ChangeCore(suggested_core, suggested, true);
+ IncrementScheduledCount(suggested);
+ break;
+ }
+ }
+
+ // Get the next suggestion.
+ suggested = priority_queue.GetSamePriorityNext(core_id, suggested);
+ }
+ }
+
+ // Now that we might have migrated a thread with the same priority, check if we can do better.
+
+ {
+ KThread* best_thread = priority_queue.GetScheduledFront(core_id);
+ if (best_thread == GetCurrentThread()) {
+ best_thread = priority_queue.GetScheduledNext(core_id, best_thread);
+ }
+
+ // If the best thread we can choose has a priority the same or worse than ours, try to
+ // migrate a higher priority thread.
+ if (best_thread != nullptr && best_thread->GetPriority() >= priority) {
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
+ while (suggested != nullptr) {
+ // If the suggestion's priority is the same as ours, don't bother.
+ if (suggested->GetPriority() >= best_thread->GetPriority()) {
+ break;
+ }
+
+ // Check if the suggested thread is the top thread on its core.
+ const s32 suggested_core = suggested->GetActiveCore();
+ if (KThread* top_on_suggested_core =
+ (suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
+ : nullptr;
+ top_on_suggested_core != suggested) {
+ // If we're allowed to do a migration, do one.
+ // NOTE: Unlike migrations in UpdateHighestPriorityThread, this moves the
+ // suggestion to the front of the queue.
+ if (top_on_suggested_core == nullptr ||
+ top_on_suggested_core->GetPriority() >=
+ HighestCoreMigrationAllowedPriority) {
+ suggested->SetActiveCore(core_id);
+ priority_queue.ChangeCore(suggested_core, suggested, true);
+ IncrementScheduledCount(suggested);
+ break;
+ }
+ }
+
+ // Get the next suggestion.
+ suggested = priority_queue.GetSuggestedNext(core_id, suggested);
+ }
+ }
+ }
+
+ // After a rotation, we need a scheduler update.
+ SetSchedulerUpdateNeeded(kernel);
+}
+
+bool KScheduler::CanSchedule(KernelCore& kernel) {
+ return kernel.CurrentScheduler()->GetCurrentThread()->GetDisableDispatchCount() <= 1;
+}
+
+bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) {
+ return kernel.GlobalSchedulerContext().scheduler_update_needed.load(std::memory_order_acquire);
+}
+
+void KScheduler::SetSchedulerUpdateNeeded(KernelCore& kernel) {
+ kernel.GlobalSchedulerContext().scheduler_update_needed.store(true, std::memory_order_release);
+}
+
+void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
+ kernel.GlobalSchedulerContext().scheduler_update_needed.store(false, std::memory_order_release);
+}
+
+void KScheduler::DisableScheduling(KernelCore& kernel) {
+ if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
+ ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 0);
+ scheduler->GetCurrentThread()->DisableDispatch();
+ }
+}
+
+void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
+ if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
+ ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
+ if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
+ scheduler->GetCurrentThread()->EnableDispatch();
+ }
+ }
+ RescheduleCores(kernel, cores_needing_scheduling);
+}
+
+u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
+ if (IsSchedulerUpdateNeeded(kernel)) {
+ return UpdateHighestPriorityThreadsImpl(kernel);
+ } else {
+ return 0;
+ }
+}
+
+KSchedulerPriorityQueue& KScheduler::GetPriorityQueue(KernelCore& kernel) {
+ return kernel.GlobalSchedulerContext().priority_queue;
+}
+
+void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) {
+ // Validate preconditions.
+ ASSERT(CanSchedule(kernel));
+ ASSERT(kernel.CurrentProcess() != nullptr);
+
+ // Get the current thread and process.
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
+ Process& cur_process = *kernel.CurrentProcess();
+
+ // If the thread's yield count matches, there's nothing for us to do.
+ if (cur_thread.GetYieldScheduleCount() == cur_process.GetScheduledCount()) {
+ return;
+ }
+
+ // Get a reference to the priority queue.
+ auto& priority_queue = GetPriorityQueue(kernel);
+
+ // Perform the yield.
+ {
+ KScopedSchedulerLock lock(kernel);
+
+ const auto cur_state = cur_thread.GetRawState();
+ if (cur_state == ThreadState::Runnable) {
+ // Put the current thread at the back of the queue.
+ KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
+ IncrementScheduledCount(std::addressof(cur_thread));
+
+ // If the next thread is different, we have an update to perform.
+ if (next_thread != std::addressof(cur_thread)) {
+ SetSchedulerUpdateNeeded(kernel);
+ } else {
+ // Otherwise, set the thread's yield count so that we won't waste work until the
+ // process is scheduled again.
+ cur_thread.SetYieldScheduleCount(cur_process.GetScheduledCount());
+ }
+ }
+ }
+}
+
+void KScheduler::YieldWithCoreMigration(KernelCore& kernel) {
+ // Validate preconditions.
+ ASSERT(CanSchedule(kernel));
+ ASSERT(kernel.CurrentProcess() != nullptr);
+
+ // Get the current thread and process.
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
+ Process& cur_process = *kernel.CurrentProcess();
+
+ // If the thread's yield count matches, there's nothing for us to do.
+ if (cur_thread.GetYieldScheduleCount() == cur_process.GetScheduledCount()) {
+ return;
+ }
+
+ // Get a reference to the priority queue.
+ auto& priority_queue = GetPriorityQueue(kernel);
+
+ // Perform the yield.
+ {
+ KScopedSchedulerLock lock(kernel);
+
+ const auto cur_state = cur_thread.GetRawState();
+ if (cur_state == ThreadState::Runnable) {
+ // Get the current active core.
+ const s32 core_id = cur_thread.GetActiveCore();
+
+ // Put the current thread at the back of the queue.
+ KThread* next_thread = priority_queue.MoveToScheduledBack(std::addressof(cur_thread));
+ IncrementScheduledCount(std::addressof(cur_thread));
+
+ // While we have a suggested thread, try to migrate it!
+ bool recheck = false;
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
+ while (suggested != nullptr) {
+ // Check if the suggested thread is the thread running on its core.
+ const s32 suggested_core = suggested->GetActiveCore();
+
+ if (KThread* running_on_suggested_core =
+ (suggested_core >= 0)
+ ? kernel.Scheduler(suggested_core).state.highest_priority_thread
+ : nullptr;
+ running_on_suggested_core != suggested) {
+ // If the current thread's priority is higher than our suggestion's we prefer
+ // the next thread to the suggestion. We also prefer the next thread when the
+ // current thread's priority is equal to the suggestions, but the next thread
+ // has been waiting longer.
+ if ((suggested->GetPriority() > cur_thread.GetPriority()) ||
+ (suggested->GetPriority() == cur_thread.GetPriority() &&
+ next_thread != std::addressof(cur_thread) &&
+ next_thread->GetLastScheduledTick() < suggested->GetLastScheduledTick())) {
+ suggested = nullptr;
+ break;
+ }
+
+ // If we're allowed to do a migration, do one.
+ // NOTE: Unlike migrations in UpdateHighestPriorityThread, this moves the
+ // suggestion to the front of the queue.
+ if (running_on_suggested_core == nullptr ||
+ running_on_suggested_core->GetPriority() >=
+ HighestCoreMigrationAllowedPriority) {
+ suggested->SetActiveCore(core_id);
+ priority_queue.ChangeCore(suggested_core, suggested, true);
+ IncrementScheduledCount(suggested);
+ break;
+ } else {
+ // We couldn't perform a migration, but we should check again on a future
+ // yield.
+ recheck = true;
+ }
+ }
+
+ // Get the next suggestion.
+ suggested = priority_queue.GetSuggestedNext(core_id, suggested);
+ }
+
+ // If we still have a suggestion or the next thread is different, we have an update to
+ // perform.
+ if (suggested != nullptr || next_thread != std::addressof(cur_thread)) {
+ SetSchedulerUpdateNeeded(kernel);
+ } else if (!recheck) {
+ // Otherwise if we don't need to re-check, set the thread's yield count so that we
+ // won't waste work until the process is scheduled again.
+ cur_thread.SetYieldScheduleCount(cur_process.GetScheduledCount());
+ }
+ }
+ }
+}
+
+void KScheduler::YieldToAnyThread(KernelCore& kernel) {
+ // Validate preconditions.
+ ASSERT(CanSchedule(kernel));
+ ASSERT(kernel.CurrentProcess() != nullptr);
+
+ // Get the current thread and process.
+ KThread& cur_thread = Kernel::GetCurrentThread(kernel);
+ Process& cur_process = *kernel.CurrentProcess();
+
+ // If the thread's yield count matches, there's nothing for us to do.
+ if (cur_thread.GetYieldScheduleCount() == cur_process.GetScheduledCount()) {
+ return;
+ }
+
+ // Get a reference to the priority queue.
+ auto& priority_queue = GetPriorityQueue(kernel);
+
+ // Perform the yield.
+ {
+ KScopedSchedulerLock lock(kernel);
+
+ const auto cur_state = cur_thread.GetRawState();
+ if (cur_state == ThreadState::Runnable) {
+ // Get the current active core.
+ const s32 core_id = cur_thread.GetActiveCore();
+
+ // Migrate the current thread to core -1.
+ cur_thread.SetActiveCore(-1);
+ priority_queue.ChangeCore(core_id, std::addressof(cur_thread));
+ IncrementScheduledCount(std::addressof(cur_thread));
+
+ // If there's nothing scheduled, we can try to perform a migration.
+ if (priority_queue.GetScheduledFront(core_id) == nullptr) {
+ // While we have a suggested thread, try to migrate it!
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
+ while (suggested != nullptr) {
+ // Check if the suggested thread is the top thread on its core.
+ const s32 suggested_core = suggested->GetActiveCore();
+ if (KThread* top_on_suggested_core =
+ (suggested_core >= 0) ? priority_queue.GetScheduledFront(suggested_core)
+ : nullptr;
+ top_on_suggested_core != suggested) {
+ // If we're allowed to do a migration, do one.
+ if (top_on_suggested_core == nullptr ||
+ top_on_suggested_core->GetPriority() >=
+ HighestCoreMigrationAllowedPriority) {
+ suggested->SetActiveCore(core_id);
+ priority_queue.ChangeCore(suggested_core, suggested);
+ IncrementScheduledCount(suggested);
+ }
+
+ // Regardless of whether we migrated, we had a candidate, so we're done.
+ break;
+ }
+
+ // Get the next suggestion.
+ suggested = priority_queue.GetSuggestedNext(core_id, suggested);
+ }
+
+ // If the suggestion is different from the current thread, we need to perform an
+ // update.
+ if (suggested != std::addressof(cur_thread)) {
+ SetSchedulerUpdateNeeded(kernel);
+ } else {
+ // Otherwise, set the thread's yield count so that we won't waste work until the
+ // process is scheduled again.
+ cur_thread.SetYieldScheduleCount(cur_process.GetScheduledCount());
+ }
+ } else {
+ // Otherwise, we have an update to perform.
+ SetSchedulerUpdateNeeded(kernel);
+ }
+ }
+ }
+}
+
+KScheduler::KScheduler(Core::System& system, s32 core_id) : system(system), core_id(core_id) {
+ switch_fiber = std::make_shared<Common::Fiber>(OnSwitch, this);
+ state.needs_scheduling.store(true);
+ state.interrupt_task_thread_runnable = false;
+ state.should_count_idle = false;
+ state.idle_count = 0;
+ state.idle_thread_stack = nullptr;
+ state.highest_priority_thread = nullptr;
+}
+
+KScheduler::~KScheduler() = default;
+
+KThread* KScheduler::GetCurrentThread() const {
+ if (auto result = current_thread.load(); result) {
+ return result;
+ }
+ return idle_thread;
+}
+
+u64 KScheduler::GetLastContextSwitchTicks() const {
+ return last_context_switch_time;
+}
+
+void KScheduler::RescheduleCurrentCore() {
+ ASSERT(GetCurrentThread()->GetDisableDispatchCount() == 1);
+
+ auto& phys_core = system.Kernel().PhysicalCore(core_id);
+ if (phys_core.IsInterrupted()) {
+ phys_core.ClearInterrupt();
+ }
+ guard.lock();
+ if (state.needs_scheduling.load()) {
+ Schedule();
+ } else {
+ guard.unlock();
+ }
+}
+
+void KScheduler::OnThreadStart() {
+ SwitchContextStep2();
+}
+
+void KScheduler::Unload(KThread* thread) {
+ LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
+
+ if (thread) {
+ if (thread->IsCallingSvc()) {
+ system.ArmInterface(core_id).ExceptionalExit();
+ thread->ClearIsCallingSvc();
+ }
+ if (!thread->IsTerminationRequested()) {
+ prev_thread = thread;
+
+ Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
+ cpu_core.SaveContext(thread->GetContext32());
+ cpu_core.SaveContext(thread->GetContext64());
+ // Save the TPIDR_EL0 system register in case it was modified.
+ thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
+ cpu_core.ClearExclusiveState();
+ } else {
+ prev_thread = nullptr;
+ }
+ thread->context_guard.unlock();
+ }
+}
+
+void KScheduler::Reload(KThread* thread) {
+ LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread ? thread->GetName() : "nullptr");
+
+ if (thread) {
+ ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
+
+ auto* const thread_owner_process = thread->GetOwnerProcess();
+ if (thread_owner_process != nullptr) {
+ system.Kernel().MakeCurrentProcess(thread_owner_process);
+ }
+
+ Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
+ cpu_core.LoadContext(thread->GetContext32());
+ cpu_core.LoadContext(thread->GetContext64());
+ cpu_core.SetTlsAddress(thread->GetTLSAddress());
+ cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
+ cpu_core.ClearExclusiveState();
+ }
+}
+
+void KScheduler::SwitchContextStep2() {
+ // Load context of new thread
+ Reload(current_thread.load());
+
+ RescheduleCurrentCore();
+}
+
+void KScheduler::ScheduleImpl() {
+ KThread* previous_thread = current_thread.load();
+ KThread* next_thread = state.highest_priority_thread;
+
+ state.needs_scheduling = false;
+
+ // We never want to schedule a null thread, so use the idle thread if we don't have a next.
+ if (next_thread == nullptr) {
+ next_thread = idle_thread;
+ }
+
+ // If we're not actually switching thread, there's nothing to do.
+ if (next_thread == current_thread.load()) {
+ guard.unlock();
+ return;
+ }
+
+ current_thread.store(next_thread);
+
+ Process* const previous_process = system.Kernel().CurrentProcess();
+
+ UpdateLastContextSwitchTime(previous_thread, previous_process);
+
+ // Save context for previous thread
+ Unload(previous_thread);
+
+ std::shared_ptr<Common::Fiber>* old_context;
+ if (previous_thread != nullptr) {
+ old_context = &previous_thread->GetHostContext();
+ } else {
+ old_context = &idle_thread->GetHostContext();
+ }
+ guard.unlock();
+
+ Common::Fiber::YieldTo(*old_context, switch_fiber);
+ /// When a thread wakes up, the scheduler may have changed to other in another core.
+ auto& next_scheduler = *system.Kernel().CurrentScheduler();
+ next_scheduler.SwitchContextStep2();
+}
+
+void KScheduler::OnSwitch(void* this_scheduler) {
+ KScheduler* sched = static_cast<KScheduler*>(this_scheduler);
+ sched->SwitchToCurrent();
+}
+
+void KScheduler::SwitchToCurrent() {
+ while (true) {
+ {
+ std::scoped_lock lock{guard};
+ current_thread.store(state.highest_priority_thread);
+ state.needs_scheduling.store(false);
+ }
+ const auto is_switch_pending = [this] {
+ std::scoped_lock lock{guard};
+ return state.needs_scheduling.load();
+ };
+ do {
+ auto next_thread = current_thread.load();
+ if (next_thread != nullptr) {
+ next_thread->context_guard.lock();
+ if (next_thread->GetRawState() != ThreadState::Runnable) {
+ next_thread->context_guard.unlock();
+ break;
+ }
+ if (next_thread->GetActiveCore() != core_id) {
+ next_thread->context_guard.unlock();
+ break;
+ }
+ }
+ std::shared_ptr<Common::Fiber>* next_context;
+ if (next_thread != nullptr) {
+ next_context = &next_thread->GetHostContext();
+ } else {
+ next_context = &idle_thread->GetHostContext();
+ }
+ Common::Fiber::YieldTo(switch_fiber, *next_context);
+ } while (!is_switch_pending());
+ }
+}
+
+void KScheduler::UpdateLastContextSwitchTime(KThread* thread, Process* process) {
+ const u64 prev_switch_ticks = last_context_switch_time;
+ const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks();
+ const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
+
+ if (thread != nullptr) {
+ thread->AddCpuTime(core_id, update_ticks);
+ }
+
+ if (process != nullptr) {
+ process->UpdateCPUTimeTicks(update_ticks);
+ }
+
+ last_context_switch_time = most_recent_switch_ticks;
+}
+
+void KScheduler::Initialize() {
+ std::string name = "Idle Thread Id:" + std::to_string(core_id);
+ std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
+ void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
+ auto thread_res = KThread::Create(system, ThreadType::Main, name, 0,
+ KThread::IdleThreadPriority, 0, static_cast<u32>(core_id), 0,
+ nullptr, std::move(init_func), init_func_parameter);
+ idle_thread = thread_res.Unwrap().get();
+}
+
+KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
+ : KScopedLock(kernel.GlobalSchedulerContext().SchedulerLock()) {}
+
+KScopedSchedulerLock::~KScopedSchedulerLock() = default;
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
new file mode 100644
index 000000000..f595b9a5c
--- /dev/null
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -0,0 +1,207 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include <atomic>
+
+#include "common/common_types.h"
+#include "common/spin_lock.h"
+#include "core/hle/kernel/global_scheduler_context.h"
+#include "core/hle/kernel/k_priority_queue.h"
+#include "core/hle/kernel/k_scheduler_lock.h"
+#include "core/hle/kernel/k_scoped_lock.h"
+
+namespace Common {
+class Fiber;
+}
+
+namespace Core {
+class System;
+}
+
+namespace Kernel {
+
+class KernelCore;
+class Process;
+class SchedulerLock;
+class KThread;
+
+class KScheduler final {
+public:
+ explicit KScheduler(Core::System& system, s32 core_id);
+ ~KScheduler();
+
+ /// Reschedules to the next available thread (call after current thread is suspended)
+ void RescheduleCurrentCore();
+
+ /// Reschedules cores pending reschedule, to be called on EnableScheduling.
+ static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule);
+
+ /// The next two are for SingleCore Only.
+ /// Unload current thread before preempting core.
+ void Unload(KThread* thread);
+
+ /// Reload current thread after core preemption.
+ void Reload(KThread* thread);
+
+ /// Gets the current running thread
+ [[nodiscard]] KThread* GetCurrentThread() const;
+
+ /// Returns true if the scheduler is idle
+ [[nodiscard]] bool IsIdle() const {
+ return GetCurrentThread() == idle_thread;
+ }
+
+ /// Gets the timestamp for the last context switch in ticks.
+ [[nodiscard]] u64 GetLastContextSwitchTicks() const;
+
+ [[nodiscard]] bool ContextSwitchPending() const {
+ return state.needs_scheduling.load(std::memory_order_relaxed);
+ }
+
+ void Initialize();
+
+ void OnThreadStart();
+
+ [[nodiscard]] std::shared_ptr<Common::Fiber>& ControlContext() {
+ return switch_fiber;
+ }
+
+ [[nodiscard]] const std::shared_ptr<Common::Fiber>& ControlContext() const {
+ return switch_fiber;
+ }
+
+ [[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
+
+ /**
+ * Takes a thread and moves it to the back of the it's priority list.
+ *
+ * @note This operation can be redundant and no scheduling is changed if marked as so.
+ */
+ static void YieldWithoutCoreMigration(KernelCore& kernel);
+
+ /**
+ * Takes a thread and moves it to the back of the it's priority list.
+ * Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or
+ * a better priority than the next thread in the core.
+ *
+ * @note This operation can be redundant and no scheduling is changed if marked as so.
+ */
+ static void YieldWithCoreMigration(KernelCore& kernel);
+
+ /**
+ * Takes a thread and moves it out of the scheduling queue.
+ * and into the suggested queue. If no thread can be scheduled afterwards in that core,
+ * a suggested thread is obtained instead.
+ *
+ * @note This operation can be redundant and no scheduling is changed if marked as so.
+ */
+ static void YieldToAnyThread(KernelCore& kernel);
+
+ static void ClearPreviousThread(KernelCore& kernel, KThread* thread);
+
+ /// Notify the scheduler a thread's status has changed.
+ static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
+
+ /// Notify the scheduler a thread's priority has changed.
+ static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
+
+ /// Notify the scheduler a thread's core and/or affinity mask has changed.
+ static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
+ const KAffinityMask& old_affinity, s32 old_core);
+
+ static bool CanSchedule(KernelCore& kernel);
+ static bool IsSchedulerUpdateNeeded(const KernelCore& kernel);
+ static void SetSchedulerUpdateNeeded(KernelCore& kernel);
+ static void ClearSchedulerUpdateNeeded(KernelCore& kernel);
+ static void DisableScheduling(KernelCore& kernel);
+ static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
+ [[nodiscard]] static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
+
+private:
+ friend class GlobalSchedulerContext;
+
+ /**
+ * Takes care of selecting the new scheduled threads in three steps:
+ *
+ * 1. First a thread is selected from the top of the priority queue. If no thread
+ * is obtained then we move to step two, else we are done.
+ *
+ * 2. Second we try to get a suggested thread that's not assigned to any core or
+ * that is not the top thread in that core.
+ *
+ * 3. Third is no suggested thread is found, we do a second pass and pick a running
+ * thread in another core and swap it with its current thread.
+ *
+ * returns the cores needing scheduling.
+ */
+ [[nodiscard]] static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
+
+ [[nodiscard]] static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel);
+
+ void RotateScheduledQueue(s32 core_id, s32 priority);
+
+ void Schedule() {
+ ASSERT(GetCurrentThread()->GetDisableDispatchCount() == 1);
+ this->ScheduleImpl();
+ }
+
+ /// Switches the CPU's active thread context to that of the specified thread
+ void ScheduleImpl();
+
+ /// When a thread wakes up, it must run this through it's new scheduler
+ void SwitchContextStep2();
+
+ /**
+ * Called on every context switch to update the internal timestamp
+ * This also updates the running time ticks for the given thread and
+ * process using the following difference:
+ *
+ * ticks += most_recent_ticks - last_context_switch_ticks
+ *
+ * The internal tick timestamp for the scheduler is simply the
+ * most recent tick count retrieved. No special arithmetic is
+ * applied to it.
+ */
+ void UpdateLastContextSwitchTime(KThread* thread, Process* process);
+
+ static void OnSwitch(void* this_scheduler);
+ void SwitchToCurrent();
+
+ KThread* prev_thread{};
+ std::atomic<KThread*> current_thread{};
+
+ KThread* idle_thread;
+
+ std::shared_ptr<Common::Fiber> switch_fiber{};
+
+ struct SchedulingState {
+ std::atomic<bool> needs_scheduling;
+ bool interrupt_task_thread_runnable{};
+ bool should_count_idle{};
+ u64 idle_count{};
+ KThread* highest_priority_thread{};
+ void* idle_thread_stack{};
+ };
+
+ SchedulingState state;
+
+ Core::System& system;
+ u64 last_context_switch_time{};
+ const s32 core_id;
+
+ Common::SpinLock guard{};
+};
+
+class KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
+public:
+ explicit KScopedSchedulerLock(KernelCore& kernel);
+ ~KScopedSchedulerLock();
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scheduler_lock.h b/src/core/hle/kernel/k_scheduler_lock.h
new file mode 100644
index 000000000..169455d18
--- /dev/null
+++ b/src/core/hle/kernel/k_scheduler_lock.h
@@ -0,0 +1,75 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include "common/assert.h"
+#include "common/spin_lock.h"
+#include "core/hardware_properties.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+class KernelCore;
+
+template <typename SchedulerType>
+class KAbstractSchedulerLock {
+public:
+ explicit KAbstractSchedulerLock(KernelCore& kernel_) : kernel{kernel_} {}
+
+ bool IsLockedByCurrentThread() const {
+ return owner_thread == GetCurrentThreadPointer(kernel);
+ }
+
+ void Lock() {
+ if (IsLockedByCurrentThread()) {
+ // If we already own the lock, we can just increment the count.
+ ASSERT(lock_count > 0);
+ lock_count++;
+ } else {
+ // Otherwise, we want to disable scheduling and acquire the spinlock.
+ SchedulerType::DisableScheduling(kernel);
+ spin_lock.lock();
+
+ // For debug, ensure that our state is valid.
+ ASSERT(lock_count == 0);
+ ASSERT(owner_thread == nullptr);
+
+ // Increment count, take ownership.
+ lock_count = 1;
+ owner_thread = GetCurrentThreadPointer(kernel);
+ }
+ }
+
+ void Unlock() {
+ ASSERT(IsLockedByCurrentThread());
+ ASSERT(lock_count > 0);
+
+ // Release an instance of the lock.
+ if ((--lock_count) == 0) {
+ // We're no longer going to hold the lock. Take note of what cores need scheduling.
+ const u64 cores_needing_scheduling =
+ SchedulerType::UpdateHighestPriorityThreads(kernel);
+
+ // Note that we no longer hold the lock, and unlock the spinlock.
+ owner_thread = nullptr;
+ spin_lock.unlock();
+
+ // Enable scheduling, and perform a rescheduling operation.
+ SchedulerType::EnableScheduling(kernel, cores_needing_scheduling);
+ }
+ }
+
+private:
+ KernelCore& kernel;
+ Common::SpinLock spin_lock{};
+ s32 lock_count{};
+ KThread* owner_thread{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scoped_lock.h b/src/core/hle/kernel/k_scoped_lock.h
new file mode 100644
index 000000000..d7cc557b2
--- /dev/null
+++ b/src/core/hle/kernel/k_scoped_lock.h
@@ -0,0 +1,41 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Kernel {
+
+template <typename T>
+concept KLockable = !std::is_reference_v<T> && requires(T & t) {
+ { t.Lock() }
+ ->std::same_as<void>;
+ { t.Unlock() }
+ ->std::same_as<void>;
+};
+
+template <typename T>
+requires KLockable<T> class KScopedLock {
+public:
+ explicit KScopedLock(T* l) : lock_ptr(l) {
+ this->lock_ptr->Lock();
+ }
+ explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) { /* ... */
+ }
+ ~KScopedLock() {
+ this->lock_ptr->Unlock();
+ }
+
+ KScopedLock(const KScopedLock&) = delete;
+ KScopedLock(KScopedLock&&) = delete;
+
+private:
+ T* lock_ptr;
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scoped_resource_reservation.h b/src/core/hle/kernel/k_scoped_resource_reservation.h
new file mode 100644
index 000000000..c5deca00b
--- /dev/null
+++ b/src/core/hle/kernel/k_scoped_resource_reservation.h
@@ -0,0 +1,67 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/kernel/k_resource_limit.h"
+#include "core/hle/kernel/process.h"
+
+namespace Kernel {
+
+class KScopedResourceReservation {
+public:
+ explicit KScopedResourceReservation(std::shared_ptr<KResourceLimit> l, LimitableResource r,
+ s64 v, s64 timeout)
+ : resource_limit(std::move(l)), value(v), resource(r) {
+ if (resource_limit && value) {
+ success = resource_limit->Reserve(resource, value, timeout);
+ } else {
+ success = true;
+ }
+ }
+
+ explicit KScopedResourceReservation(std::shared_ptr<KResourceLimit> l, LimitableResource r,
+ s64 v = 1)
+ : resource_limit(std::move(l)), value(v), resource(r) {
+ if (resource_limit && value) {
+ success = resource_limit->Reserve(resource, value);
+ } else {
+ success = true;
+ }
+ }
+
+ explicit KScopedResourceReservation(const Process* p, LimitableResource r, s64 v, s64 t)
+ : KScopedResourceReservation(p->GetResourceLimit(), r, v, t) {}
+
+ explicit KScopedResourceReservation(const Process* p, LimitableResource r, s64 v = 1)
+ : KScopedResourceReservation(p->GetResourceLimit(), r, v) {}
+
+ ~KScopedResourceReservation() noexcept {
+ if (resource_limit && value && success) {
+ // resource was not committed, release the reservation.
+ resource_limit->Release(resource, value);
+ }
+ }
+
+ /// Commit the resource reservation, destruction of this object does not release the resource
+ void Commit() {
+ resource_limit = nullptr;
+ }
+
+ [[nodiscard]] bool Succeeded() const {
+ return success;
+ }
+
+private:
+ std::shared_ptr<KResourceLimit> resource_limit;
+ s64 value;
+ LimitableResource resource;
+ bool success;
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
new file mode 100644
index 000000000..f8189e107
--- /dev/null
+++ b/src/core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h
@@ -0,0 +1,46 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This file references various implementation details from Atmosphere, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/time_manager.h"
+
+namespace Kernel {
+
+class KScopedSchedulerLockAndSleep {
+public:
+ explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, KThread* t, s64 timeout)
+ : kernel(kernel), thread(t), timeout_tick(timeout) {
+ // Lock the scheduler.
+ kernel.GlobalSchedulerContext().scheduler_lock.Lock();
+ }
+
+ ~KScopedSchedulerLockAndSleep() {
+ // Register the sleep.
+ if (timeout_tick > 0) {
+ kernel.TimeManager().ScheduleTimeEvent(thread, timeout_tick);
+ }
+
+ // Unlock the scheduler.
+ kernel.GlobalSchedulerContext().scheduler_lock.Unlock();
+ }
+
+ void CancelSleep() {
+ timeout_tick = 0;
+ }
+
+private:
+ KernelCore& kernel;
+ KThread* thread{};
+ s64 timeout_tick{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_synchronization_object.cpp b/src/core/hle/kernel/k_synchronization_object.cpp
new file mode 100644
index 000000000..82f72a0fe
--- /dev/null
+++ b/src/core/hle/kernel/k_synchronization_object.cpp
@@ -0,0 +1,171 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/svc_results.h"
+
+namespace Kernel {
+
+ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index,
+ KSynchronizationObject** objects, const s32 num_objects,
+ s64 timeout) {
+ // Allocate space on stack for thread nodes.
+ std::vector<ThreadListNode> thread_nodes(num_objects);
+
+ // Prepare for wait.
+ KThread* thread = kernel.CurrentScheduler()->GetCurrentThread();
+
+ {
+ // Setup the scheduling lock and sleep.
+ KScopedSchedulerLockAndSleep slp{kernel, thread, timeout};
+
+ // Check if any of the objects are already signaled.
+ for (auto i = 0; i < num_objects; ++i) {
+ ASSERT(objects[i] != nullptr);
+
+ if (objects[i]->IsSignaled()) {
+ *out_index = i;
+ slp.CancelSleep();
+ return RESULT_SUCCESS;
+ }
+ }
+
+ // Check if the timeout is zero.
+ if (timeout == 0) {
+ slp.CancelSleep();
+ return ResultTimedOut;
+ }
+
+ // Check if the thread should terminate.
+ if (thread->IsTerminationRequested()) {
+ slp.CancelSleep();
+ return ResultTerminationRequested;
+ }
+
+ // Check if waiting was canceled.
+ if (thread->IsWaitCancelled()) {
+ slp.CancelSleep();
+ thread->ClearWaitCancelled();
+ return ResultCancelled;
+ }
+
+ // Add the waiters.
+ for (auto i = 0; i < num_objects; ++i) {
+ thread_nodes[i].thread = thread;
+ thread_nodes[i].next = nullptr;
+
+ if (objects[i]->thread_list_tail == nullptr) {
+ objects[i]->thread_list_head = std::addressof(thread_nodes[i]);
+ } else {
+ objects[i]->thread_list_tail->next = std::addressof(thread_nodes[i]);
+ }
+
+ objects[i]->thread_list_tail = std::addressof(thread_nodes[i]);
+ }
+
+ // For debugging only
+ thread->SetWaitObjectsForDebugging({objects, static_cast<std::size_t>(num_objects)});
+
+ // Mark the thread as waiting.
+ thread->SetCancellable();
+ thread->SetSyncedObject(nullptr, ResultTimedOut);
+ thread->SetState(ThreadState::Waiting);
+ thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Synchronization);
+ }
+
+ // The lock/sleep is done, so we should be able to get our result.
+
+ // Thread is no longer cancellable.
+ thread->ClearCancellable();
+
+ // For debugging only
+ thread->SetWaitObjectsForDebugging({});
+
+ // Cancel the timer as needed.
+ kernel.TimeManager().UnscheduleTimeEvent(thread);
+
+ // Get the wait result.
+ ResultCode wait_result{RESULT_SUCCESS};
+ s32 sync_index = -1;
+ {
+ KScopedSchedulerLock lock(kernel);
+ KSynchronizationObject* synced_obj;
+ wait_result = thread->GetWaitResult(std::addressof(synced_obj));
+
+ for (auto i = 0; i < num_objects; ++i) {
+ // Unlink the object from the list.
+ ThreadListNode* prev_ptr =
+ reinterpret_cast<ThreadListNode*>(std::addressof(objects[i]->thread_list_head));
+ ThreadListNode* prev_val = nullptr;
+ ThreadListNode *prev, *tail_prev;
+
+ do {
+ prev = prev_ptr;
+ prev_ptr = prev_ptr->next;
+ tail_prev = prev_val;
+ prev_val = prev_ptr;
+ } while (prev_ptr != std::addressof(thread_nodes[i]));
+
+ if (objects[i]->thread_list_tail == std::addressof(thread_nodes[i])) {
+ objects[i]->thread_list_tail = tail_prev;
+ }
+
+ prev->next = thread_nodes[i].next;
+
+ if (objects[i] == synced_obj) {
+ sync_index = i;
+ }
+ }
+ }
+
+ // Set output.
+ *out_index = sync_index;
+ return wait_result;
+}
+
+KSynchronizationObject::KSynchronizationObject(KernelCore& kernel) : Object{kernel} {}
+
+KSynchronizationObject::KSynchronizationObject(KernelCore& kernel, std::string&& name)
+ : Object{kernel, std::move(name)} {}
+
+KSynchronizationObject::~KSynchronizationObject() = default;
+
+void KSynchronizationObject::NotifyAvailable(ResultCode result) {
+ KScopedSchedulerLock lock(kernel);
+
+ // If we're not signaled, we've nothing to notify.
+ if (!this->IsSignaled()) {
+ return;
+ }
+
+ // Iterate over each thread.
+ for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
+ KThread* thread = cur_node->thread;
+ if (thread->GetState() == ThreadState::Waiting) {
+ thread->SetSyncedObject(this, result);
+ thread->SetState(ThreadState::Runnable);
+ }
+ }
+}
+
+std::vector<KThread*> KSynchronizationObject::GetWaitingThreadsForDebugging() const {
+ std::vector<KThread*> threads;
+
+ // If debugging, dump the list of waiters.
+ {
+ KScopedSchedulerLock lock(kernel);
+ for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
+ threads.emplace_back(cur_node->thread);
+ }
+ }
+
+ return threads;
+}
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_synchronization_object.h b/src/core/hle/kernel/k_synchronization_object.h
new file mode 100644
index 000000000..5803718fd
--- /dev/null
+++ b/src/core/hle/kernel/k_synchronization_object.h
@@ -0,0 +1,59 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "core/hle/kernel/object.h"
+#include "core/hle/result.h"
+
+namespace Kernel {
+
+class KernelCore;
+class Synchronization;
+class KThread;
+
+/// Class that represents a Kernel object that a thread can be waiting on
+class KSynchronizationObject : public Object {
+public:
+ struct ThreadListNode {
+ ThreadListNode* next{};
+ KThread* thread{};
+ };
+
+ [[nodiscard]] static ResultCode Wait(KernelCore& kernel, s32* out_index,
+ KSynchronizationObject** objects, const s32 num_objects,
+ s64 timeout);
+
+ [[nodiscard]] virtual bool IsSignaled() const = 0;
+
+ [[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;
+
+protected:
+ explicit KSynchronizationObject(KernelCore& kernel);
+ explicit KSynchronizationObject(KernelCore& kernel, std::string&& name);
+ virtual ~KSynchronizationObject();
+
+ void NotifyAvailable(ResultCode result);
+ void NotifyAvailable() {
+ return this->NotifyAvailable(RESULT_SUCCESS);
+ }
+
+private:
+ ThreadListNode* thread_list_head{};
+ ThreadListNode* thread_list_tail{};
+};
+
+// Specialization of DynamicObjectCast for KSynchronizationObjects
+template <>
+inline std::shared_ptr<KSynchronizationObject> DynamicObjectCast<KSynchronizationObject>(
+ std::shared_ptr<Object> object) {
+ if (object != nullptr && object->IsWaitable()) {
+ return std::static_pointer_cast<KSynchronizationObject>(object);
+ }
+ return nullptr;
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
new file mode 100644
index 000000000..e5620da5a
--- /dev/null
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -0,0 +1,1048 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cinttypes>
+#include <optional>
+#include <vector>
+
+#include "common/assert.h"
+#include "common/bit_util.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/fiber.h"
+#include "common/logging/log.h"
+#include "common/scope_exit.h"
+#include "common/thread_queue_list.h"
+#include "core/core.h"
+#include "core/cpu_manager.h"
+#include "core/hardware_properties.h"
+#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_condition_variable.h"
+#include "core/hle/kernel/k_resource_limit.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_thread_queue.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/memory/memory_layout.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/svc_results.h"
+#include "core/hle/kernel/time_manager.h"
+#include "core/hle/result.h"
+#include "core/memory.h"
+
+#ifdef ARCHITECTURE_x86_64
+#include "core/arm/dynarmic/arm_dynarmic_32.h"
+#include "core/arm/dynarmic/arm_dynarmic_64.h"
+#endif
+
+namespace {
+static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
+ u32 entry_point, u32 arg) {
+ context = {};
+ context.cpu_registers[0] = arg;
+ context.cpu_registers[15] = entry_point;
+ context.cpu_registers[13] = stack_top;
+}
+
+static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, VAddr stack_top,
+ VAddr entry_point, u64 arg) {
+ context = {};
+ context.cpu_registers[0] = arg;
+ context.pc = entry_point;
+ context.sp = stack_top;
+ // TODO(merry): Perform a hardware test to determine the below value.
+ context.fpcr = 0;
+}
+} // namespace
+
+namespace Kernel {
+
+KThread::KThread(KernelCore& kernel)
+ : KSynchronizationObject{kernel}, activity_pause_lock{kernel} {}
+KThread::~KThread() = default;
+
+ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top, s32 prio,
+ s32 virt_core, Process* owner, ThreadType type) {
+ // Assert parameters are valid.
+ ASSERT((type == ThreadType::Main) ||
+ (Svc::HighestThreadPriority <= prio && prio <= Svc::LowestThreadPriority));
+ ASSERT((owner != nullptr) || (type != ThreadType::User));
+ ASSERT(0 <= virt_core && virt_core < static_cast<s32>(Common::BitSize<u64>()));
+
+ // Convert the virtual core to a physical core.
+ const s32 phys_core = Core::Hardware::VirtualToPhysicalCoreMap[virt_core];
+ ASSERT(0 <= phys_core && phys_core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+
+ // First, clear the TLS address.
+ tls_address = {};
+
+ // Next, assert things based on the type.
+ switch (type) {
+ case ThreadType::Main:
+ ASSERT(arg == 0);
+ [[fallthrough]];
+ case ThreadType::HighPriority:
+ [[fallthrough]];
+ case ThreadType::User:
+ ASSERT(((owner == nullptr) ||
+ (owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
+ ASSERT(((owner == nullptr) ||
+ (owner->GetPriorityMask() | (1ULL << prio)) == owner->GetPriorityMask()));
+ break;
+ case ThreadType::Kernel:
+ UNIMPLEMENTED();
+ break;
+ default:
+ UNREACHABLE_MSG("KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
+ break;
+ }
+ thread_type_for_debugging = type;
+
+ // Set the ideal core ID and affinity mask.
+ virtual_ideal_core_id = virt_core;
+ physical_ideal_core_id = phys_core;
+ virtual_affinity_mask = 1ULL << virt_core;
+ physical_affinity_mask.SetAffinity(phys_core, true);
+
+ // Set the thread state.
+ thread_state = (type == ThreadType::Main) ? ThreadState::Runnable : ThreadState::Initialized;
+
+ // Set TLS address.
+ tls_address = 0;
+
+ // Set parent and condvar tree.
+ parent = nullptr;
+ condvar_tree = nullptr;
+
+ // Set sync booleans.
+ signaled = false;
+ termination_requested = false;
+ wait_cancelled = false;
+ cancellable = false;
+
+ // Set core ID and wait result.
+ core_id = phys_core;
+ wait_result = ResultNoSynchronizationObject;
+
+ // Set priorities.
+ priority = prio;
+ base_priority = prio;
+
+ // Set sync object and waiting lock to null.
+ synced_object = nullptr;
+
+ // Initialize sleeping queue.
+ sleeping_queue = nullptr;
+
+ // Set suspend flags.
+ suspend_request_flags = 0;
+ suspend_allowed_flags = static_cast<u32>(ThreadState::SuspendFlagMask);
+
+ // We're neither debug attached, nor are we nesting our priority inheritance.
+ debug_attached = false;
+ priority_inheritance_count = 0;
+
+ // We haven't been scheduled, and we have done no light IPC.
+ schedule_count = -1;
+ last_scheduled_tick = 0;
+ light_ipc_data = nullptr;
+
+ // We're not waiting for a lock, and we haven't disabled migration.
+ lock_owner = nullptr;
+ num_core_migration_disables = 0;
+
+ // We have no waiters, but we do have an entrypoint.
+ num_kernel_waiters = 0;
+
+ // Set our current core id.
+ current_core_id = phys_core;
+
+ // We haven't released our resource limit hint, and we've spent no time on the cpu.
+ resource_limit_release_hint = false;
+ cpu_time = 0;
+
+ // Clear our stack parameters.
+ std::memset(static_cast<void*>(std::addressof(GetStackParameters())), 0,
+ sizeof(StackParameters));
+
+ // Setup the TLS, if needed.
+ if (type == ThreadType::User) {
+ tls_address = owner->CreateTLSRegion();
+ }
+
+ // Set parent, if relevant.
+ if (owner != nullptr) {
+ parent = owner;
+ parent->IncrementThreadCount();
+ }
+
+ // Initialize thread context.
+ ResetThreadContext64(thread_context_64, user_stack_top, func, arg);
+ ResetThreadContext32(thread_context_32, static_cast<u32>(user_stack_top),
+ static_cast<u32>(func), static_cast<u32>(arg));
+
+ // Setup the stack parameters.
+ StackParameters& sp = GetStackParameters();
+ sp.cur_thread = this;
+ sp.disable_count = 1;
+ SetInExceptionHandler();
+
+ // Set thread ID.
+ thread_id = kernel.CreateNewThreadID();
+
+ // We initialized!
+ initialized = true;
+
+ // Register ourselves with our parent process.
+ if (parent != nullptr) {
+ parent->RegisterThread(this);
+ if (parent->IsSuspended()) {
+ RequestSuspend(SuspendType::Process);
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uintptr_t arg,
+ VAddr user_stack_top, s32 prio, s32 core, Process* owner,
+ ThreadType type) {
+ // Initialize the thread.
+ R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
+
+ return RESULT_SUCCESS;
+}
+
+void KThread::Finalize() {
+ // If the thread has an owner process, unregister it.
+ if (parent != nullptr) {
+ parent->UnregisterThread(this);
+ }
+
+ // If the thread has a local region, delete it.
+ if (tls_address != 0) {
+ parent->FreeTLSRegion(tls_address);
+ }
+
+ // Release any waiters.
+ {
+ ASSERT(lock_owner == nullptr);
+ KScopedSchedulerLock sl{kernel};
+
+ auto it = waiter_list.begin();
+ while (it != waiter_list.end()) {
+ // The thread shouldn't be a kernel waiter.
+ it->SetLockOwner(nullptr);
+ it->SetSyncedObject(nullptr, ResultInvalidState);
+ it->Wakeup();
+ it = waiter_list.erase(it);
+ }
+ }
+
+ // Decrement the parent process's thread count.
+ if (parent != nullptr) {
+ parent->DecrementThreadCount();
+ parent->GetResourceLimit()->Release(LimitableResource::Threads, 1);
+ }
+}
+
+bool KThread::IsSignaled() const {
+ return signaled;
+}
+
+void KThread::Wakeup() {
+ KScopedSchedulerLock sl{kernel};
+
+ if (GetState() == ThreadState::Waiting) {
+ if (sleeping_queue != nullptr) {
+ sleeping_queue->WakeupThread(this);
+ } else {
+ SetState(ThreadState::Runnable);
+ }
+ }
+}
+
+void KThread::StartTermination() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Release user exception and unpin, if relevant.
+ if (parent != nullptr) {
+ parent->ReleaseUserException(this);
+ if (parent->GetPinnedThread(GetCurrentCoreId(kernel)) == this) {
+ parent->UnpinCurrentThread();
+ }
+ }
+
+ // Set state to terminated.
+ SetState(ThreadState::Terminated);
+
+ // Clear the thread's status as running in parent.
+ if (parent != nullptr) {
+ parent->ClearRunningThread(this);
+ }
+
+ // Signal.
+ signaled = true;
+ NotifyAvailable();
+
+ // Clear previous thread in KScheduler.
+ KScheduler::ClearPreviousThread(kernel, this);
+
+ // Register terminated dpc flag.
+ RegisterDpc(DpcFlag::Terminated);
+}
+
+void KThread::Pin() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Set ourselves as pinned.
+ GetStackParameters().is_pinned = true;
+
+ // Disable core migration.
+ ASSERT(num_core_migration_disables == 0);
+ {
+ ++num_core_migration_disables;
+
+ // Save our ideal state to restore when we're unpinned.
+ original_physical_ideal_core_id = physical_ideal_core_id;
+ original_physical_affinity_mask = physical_affinity_mask;
+
+ // Bind ourselves to this core.
+ const s32 active_core = GetActiveCore();
+ const s32 current_core = GetCurrentCoreId(kernel);
+
+ SetActiveCore(current_core);
+ physical_ideal_core_id = current_core;
+ physical_affinity_mask.SetAffinityMask(1ULL << current_core);
+
+ if (active_core != current_core || physical_affinity_mask.GetAffinityMask() !=
+ original_physical_affinity_mask.GetAffinityMask()) {
+ KScheduler::OnThreadAffinityMaskChanged(kernel, this, original_physical_affinity_mask,
+ active_core);
+ }
+ }
+
+ // Disallow performing thread suspension.
+ {
+ // Update our allow flags.
+ suspend_allowed_flags &= ~(1 << (static_cast<u32>(SuspendType::Thread) +
+ static_cast<u32>(ThreadState::SuspendShift)));
+
+ // Update our state.
+ const ThreadState old_state = thread_state;
+ thread_state = static_cast<ThreadState>(GetSuspendFlags() |
+ static_cast<u32>(old_state & ThreadState::Mask));
+ if (thread_state != old_state) {
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+ }
+ }
+
+ // TODO(bunnei): Update our SVC access permissions.
+ ASSERT(parent != nullptr);
+}
+
+void KThread::Unpin() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Set ourselves as unpinned.
+ GetStackParameters().is_pinned = false;
+
+ // Enable core migration.
+ ASSERT(num_core_migration_disables == 1);
+ {
+ num_core_migration_disables--;
+
+ // Restore our original state.
+ const KAffinityMask old_mask = physical_affinity_mask;
+
+ physical_ideal_core_id = original_physical_ideal_core_id;
+ physical_affinity_mask = original_physical_affinity_mask;
+
+ if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
+ const s32 active_core = GetActiveCore();
+
+ if (!physical_affinity_mask.GetAffinity(active_core)) {
+ if (physical_ideal_core_id >= 0) {
+ SetActiveCore(physical_ideal_core_id);
+ } else {
+ SetActiveCore(static_cast<s32>(
+ Common::BitSize<u64>() - 1 -
+ std::countl_zero(physical_affinity_mask.GetAffinityMask())));
+ }
+ }
+ KScheduler::OnThreadAffinityMaskChanged(kernel, this, old_mask, active_core);
+ }
+ }
+
+ // Allow performing thread suspension (if termination hasn't been requested).
+ {
+ // Update our allow flags.
+ if (!IsTerminationRequested()) {
+ suspend_allowed_flags |= (1 << (static_cast<u32>(SuspendType::Thread) +
+ static_cast<u32>(ThreadState::SuspendShift)));
+ }
+
+ // Update our state.
+ const ThreadState old_state = thread_state;
+ thread_state = static_cast<ThreadState>(GetSuspendFlags() |
+ static_cast<u32>(old_state & ThreadState::Mask));
+ if (thread_state != old_state) {
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+ }
+ }
+
+ // TODO(bunnei): Update our SVC access permissions.
+ ASSERT(parent != nullptr);
+
+ // Resume any threads that began waiting on us while we were pinned.
+ for (auto it = pinned_waiter_list.begin(); it != pinned_waiter_list.end(); ++it) {
+ if (it->GetState() == ThreadState::Waiting) {
+ it->SetState(ThreadState::Runnable);
+ }
+ }
+}
+
+ResultCode KThread::GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Get the virtual mask.
+ *out_ideal_core = virtual_ideal_core_id;
+ *out_affinity_mask = virtual_affinity_mask;
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KThread::GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_mask) {
+ KScopedSchedulerLock sl{kernel};
+ ASSERT(num_core_migration_disables >= 0);
+
+ // Select between core mask and original core mask.
+ if (num_core_migration_disables == 0) {
+ *out_ideal_core = physical_ideal_core_id;
+ *out_affinity_mask = physical_affinity_mask.GetAffinityMask();
+ } else {
+ *out_ideal_core = original_physical_ideal_core_id;
+ *out_affinity_mask = original_physical_affinity_mask.GetAffinityMask();
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KThread::SetCoreMask(s32 core_id, u64 v_affinity_mask) {
+ ASSERT(parent != nullptr);
+ ASSERT(v_affinity_mask != 0);
+ KScopedLightLock lk{activity_pause_lock};
+
+ // Set the core mask.
+ u64 p_affinity_mask = 0;
+ {
+ KScopedSchedulerLock sl{kernel};
+ ASSERT(num_core_migration_disables >= 0);
+
+ // If the core id is no-update magic, preserve the ideal core id.
+ if (core_id == Svc::IdealCoreNoUpdate) {
+ core_id = virtual_ideal_core_id;
+ R_UNLESS(((1ULL << core_id) & v_affinity_mask) != 0, ResultInvalidCombination);
+ }
+
+ // Set the virtual core/affinity mask.
+ virtual_ideal_core_id = core_id;
+ virtual_affinity_mask = v_affinity_mask;
+
+ // Translate the virtual core to a physical core.
+ if (core_id >= 0) {
+ core_id = Core::Hardware::VirtualToPhysicalCoreMap[core_id];
+ }
+
+ // Translate the virtual affinity mask to a physical one.
+ while (v_affinity_mask != 0) {
+ const u64 next = std::countr_zero(v_affinity_mask);
+ v_affinity_mask &= ~(1ULL << next);
+ p_affinity_mask |= (1ULL << Core::Hardware::VirtualToPhysicalCoreMap[next]);
+ }
+
+ // If we haven't disabled migration, perform an affinity change.
+ if (num_core_migration_disables == 0) {
+ const KAffinityMask old_mask = physical_affinity_mask;
+
+ // Set our new ideals.
+ physical_ideal_core_id = core_id;
+ physical_affinity_mask.SetAffinityMask(p_affinity_mask);
+
+ if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
+ const s32 active_core = GetActiveCore();
+
+ if (active_core >= 0 && !physical_affinity_mask.GetAffinity(active_core)) {
+ const s32 new_core = static_cast<s32>(
+ physical_ideal_core_id >= 0
+ ? physical_ideal_core_id
+ : Common::BitSize<u64>() - 1 -
+ std::countl_zero(physical_affinity_mask.GetAffinityMask()));
+ SetActiveCore(new_core);
+ }
+ KScheduler::OnThreadAffinityMaskChanged(kernel, this, old_mask, active_core);
+ }
+ } else {
+ // Otherwise, we edit the original affinity for restoration later.
+ original_physical_ideal_core_id = core_id;
+ original_physical_affinity_mask.SetAffinityMask(p_affinity_mask);
+ }
+ }
+
+ // Update the pinned waiter list.
+ {
+ bool retry_update{};
+ bool thread_is_pinned{};
+ do {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Don't do any further management if our termination has been requested.
+ R_SUCCEED_IF(IsTerminationRequested());
+
+ // By default, we won't need to retry.
+ retry_update = false;
+
+ // Check if the thread is currently running.
+ bool thread_is_current{};
+ s32 thread_core;
+ for (thread_core = 0; thread_core < static_cast<s32>(Core::Hardware::NUM_CPU_CORES);
+ ++thread_core) {
+ if (kernel.Scheduler(thread_core).GetCurrentThread() == this) {
+ thread_is_current = true;
+ break;
+ }
+ }
+
+ // If the thread is currently running, check whether it's no longer allowed under the
+ // new mask.
+ if (thread_is_current && ((1ULL << thread_core) & p_affinity_mask) == 0) {
+ // If the thread is pinned, we want to wait until it's not pinned.
+ if (GetStackParameters().is_pinned) {
+ // Verify that the current thread isn't terminating.
+ R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
+ ResultTerminationRequested);
+
+ // Note that the thread was pinned.
+ thread_is_pinned = true;
+
+ // Wait until the thread isn't pinned any more.
+ pinned_waiter_list.push_back(GetCurrentThread(kernel));
+ GetCurrentThread(kernel).SetState(ThreadState::Waiting);
+ } else {
+ // If the thread isn't pinned, release the scheduler lock and retry until it's
+ // not current.
+ retry_update = true;
+ }
+ }
+ } while (retry_update);
+
+ // If the thread was pinned, it no longer is, and we should remove the current thread from
+ // our waiter list.
+ if (thread_is_pinned) {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Remove from the list.
+ pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+void KThread::SetBasePriority(s32 value) {
+ ASSERT(Svc::HighestThreadPriority <= value && value <= Svc::LowestThreadPriority);
+
+ KScopedSchedulerLock sl{kernel};
+
+ // Change our base priority.
+ base_priority = value;
+
+ // Perform a priority restoration.
+ RestorePriority(kernel, this);
+}
+
+void KThread::RequestSuspend(SuspendType type) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Note the request in our flags.
+ suspend_request_flags |=
+ (1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)));
+
+ // Try to perform the suspend.
+ TrySuspend();
+}
+
+void KThread::Resume(SuspendType type) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Clear the request in our flags.
+ suspend_request_flags &=
+ ~(1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)));
+
+ // Update our state.
+ const ThreadState old_state = thread_state;
+ thread_state = static_cast<ThreadState>(GetSuspendFlags() |
+ static_cast<u32>(old_state & ThreadState::Mask));
+ if (thread_state != old_state) {
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+ }
+}
+
+void KThread::WaitCancel() {
+ KScopedSchedulerLock sl{kernel};
+
+ // Check if we're waiting and cancellable.
+ if (GetState() == ThreadState::Waiting && cancellable) {
+ if (sleeping_queue != nullptr) {
+ sleeping_queue->WakeupThread(this);
+ wait_cancelled = true;
+ } else {
+ SetSyncedObject(nullptr, ResultCancelled);
+ SetState(ThreadState::Runnable);
+ wait_cancelled = false;
+ }
+ } else {
+ // Otherwise, note that we cancelled a wait.
+ wait_cancelled = true;
+ }
+}
+
+void KThread::TrySuspend() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSuspendRequested());
+
+ // Ensure that we have no waiters.
+ if (GetNumKernelWaiters() > 0) {
+ return;
+ }
+ ASSERT(GetNumKernelWaiters() == 0);
+
+ // Perform the suspend.
+ Suspend();
+}
+
+void KThread::Suspend() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSuspendRequested());
+
+ // Set our suspend flags in state.
+ const auto old_state = thread_state;
+ thread_state = static_cast<ThreadState>(GetSuspendFlags()) | (old_state & ThreadState::Mask);
+
+ // Note the state change in scheduler.
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+}
+
+void KThread::Continue() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Clear our suspend flags in state.
+ const auto old_state = thread_state;
+ thread_state = old_state & ThreadState::Mask;
+
+ // Note the state change in scheduler.
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+}
+
+ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
+ // Lock ourselves.
+ KScopedLightLock lk(activity_pause_lock);
+
+ // Set the activity.
+ {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Verify our state.
+ const auto cur_state = GetState();
+ R_UNLESS((cur_state == ThreadState::Waiting || cur_state == ThreadState::Runnable),
+ ResultInvalidState);
+
+ // Either pause or resume.
+ if (activity == Svc::ThreadActivity::Paused) {
+ // Verify that we're not suspended.
+ R_UNLESS(!IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
+
+ // Suspend.
+ RequestSuspend(SuspendType::Thread);
+ } else {
+ ASSERT(activity == Svc::ThreadActivity::Runnable);
+
+ // Verify that we're suspended.
+ R_UNLESS(IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
+
+ // Resume.
+ Resume(SuspendType::Thread);
+ }
+ }
+
+ // If the thread is now paused, update the pinned waiter list.
+ if (activity == Svc::ThreadActivity::Paused) {
+ bool thread_is_pinned{};
+ bool thread_is_current{};
+ do {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Don't do any further management if our termination has been requested.
+ R_SUCCEED_IF(IsTerminationRequested());
+
+ // Check whether the thread is pinned.
+ if (GetStackParameters().is_pinned) {
+ // Verify that the current thread isn't terminating.
+ R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
+ ResultTerminationRequested);
+
+ // Note that the thread was pinned and not current.
+ thread_is_pinned = true;
+ thread_is_current = false;
+
+ // Wait until the thread isn't pinned any more.
+ pinned_waiter_list.push_back(GetCurrentThread(kernel));
+ GetCurrentThread(kernel).SetState(ThreadState::Waiting);
+ } else {
+ // Check if the thread is currently running.
+ // If it is, we'll need to retry.
+ thread_is_current = false;
+
+ for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
+ if (kernel.Scheduler(i).GetCurrentThread() == this) {
+ thread_is_current = true;
+ break;
+ }
+ }
+ }
+ } while (thread_is_current);
+
+ // If the thread was pinned, it no longer is, and we should remove the current thread from
+ // our waiter list.
+ if (thread_is_pinned) {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Remove from the list.
+ pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+ResultCode KThread::GetThreadContext3(std::vector<u8>& out) {
+ // Lock ourselves.
+ KScopedLightLock lk{activity_pause_lock};
+
+ // Get the context.
+ {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Verify that we're suspended.
+ R_UNLESS(IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
+
+ // If we're not terminating, get the thread's user context.
+ if (!IsTerminationRequested()) {
+ if (parent->Is64BitProcess()) {
+ // Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
+ auto context = GetContext64();
+ context.pstate &= 0xFF0FFE20;
+
+ out.resize(sizeof(context));
+ std::memcpy(out.data(), &context, sizeof(context));
+ } else {
+ // Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
+ auto context = GetContext32();
+ context.cpsr &= 0xFF0FFE20;
+
+ out.resize(sizeof(context));
+ std::memcpy(out.data(), &context, sizeof(context));
+ }
+ }
+ }
+
+ return RESULT_SUCCESS;
+}
+
+void KThread::AddWaiterImpl(KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Find the right spot to insert the waiter.
+ auto it = waiter_list.begin();
+ while (it != waiter_list.end()) {
+ if (it->GetPriority() > thread->GetPriority()) {
+ break;
+ }
+ it++;
+ }
+
+ // Keep track of how many kernel waiters we have.
+ if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
+ ASSERT((num_kernel_waiters++) >= 0);
+ }
+
+ // Insert the waiter.
+ waiter_list.insert(it, *thread);
+ thread->SetLockOwner(this);
+}
+
+void KThread::RemoveWaiterImpl(KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Keep track of how many kernel waiters we have.
+ if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
+ ASSERT((num_kernel_waiters--) > 0);
+ }
+
+ // Remove the waiter.
+ waiter_list.erase(waiter_list.iterator_to(*thread));
+ thread->SetLockOwner(nullptr);
+}
+
+void KThread::RestorePriority(KernelCore& kernel, KThread* thread) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ while (true) {
+ // We want to inherit priority where possible.
+ s32 new_priority = thread->GetBasePriority();
+ if (thread->HasWaiters()) {
+ new_priority = std::min(new_priority, thread->waiter_list.front().GetPriority());
+ }
+
+ // If the priority we would inherit is not different from ours, don't do anything.
+ if (new_priority == thread->GetPriority()) {
+ return;
+ }
+
+ // Ensure we don't violate condition variable red black tree invariants.
+ if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
+ BeforeUpdatePriority(kernel, cv_tree, thread);
+ }
+
+ // Change the priority.
+ const s32 old_priority = thread->GetPriority();
+ thread->SetPriority(new_priority);
+
+ // Restore the condition variable, if relevant.
+ if (auto* cv_tree = thread->GetConditionVariableTree(); cv_tree != nullptr) {
+ AfterUpdatePriority(kernel, cv_tree, thread);
+ }
+
+ // Update the scheduler.
+ KScheduler::OnThreadPriorityChanged(kernel, thread, old_priority);
+
+ // Keep the lock owner up to date.
+ KThread* lock_owner = thread->GetLockOwner();
+ if (lock_owner == nullptr) {
+ return;
+ }
+
+ // Update the thread in the lock owner's sorted list, and continue inheriting.
+ lock_owner->RemoveWaiterImpl(thread);
+ lock_owner->AddWaiterImpl(thread);
+ thread = lock_owner;
+ }
+}
+
+void KThread::AddWaiter(KThread* thread) {
+ AddWaiterImpl(thread);
+ RestorePriority(kernel, this);
+}
+
+void KThread::RemoveWaiter(KThread* thread) {
+ RemoveWaiterImpl(thread);
+ RestorePriority(kernel, this);
+}
+
+KThread* KThread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ s32 num_waiters{};
+ KThread* next_lock_owner{};
+ auto it = waiter_list.begin();
+ while (it != waiter_list.end()) {
+ if (it->GetAddressKey() == key) {
+ KThread* thread = std::addressof(*it);
+
+ // Keep track of how many kernel waiters we have.
+ if (Memory::IsKernelAddressKey(thread->GetAddressKey())) {
+ ASSERT((num_kernel_waiters--) > 0);
+ }
+ it = waiter_list.erase(it);
+
+ // Update the next lock owner.
+ if (next_lock_owner == nullptr) {
+ next_lock_owner = thread;
+ next_lock_owner->SetLockOwner(nullptr);
+ } else {
+ next_lock_owner->AddWaiterImpl(thread);
+ }
+ num_waiters++;
+ } else {
+ it++;
+ }
+ }
+
+ // Do priority updates, if we have a next owner.
+ if (next_lock_owner) {
+ RestorePriority(kernel, this);
+ RestorePriority(kernel, next_lock_owner);
+ }
+
+ // Return output.
+ *out_num_waiters = num_waiters;
+ return next_lock_owner;
+}
+
+ResultCode KThread::Run() {
+ while (true) {
+ KScopedSchedulerLock lk{kernel};
+
+ // If either this thread or the current thread are requesting termination, note it.
+ R_UNLESS(!IsTerminationRequested(), ResultTerminationRequested);
+ R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(), ResultTerminationRequested);
+
+ // Ensure our thread state is correct.
+ R_UNLESS(GetState() == ThreadState::Initialized, ResultInvalidState);
+
+ // If the current thread has been asked to suspend, suspend it and retry.
+ if (GetCurrentThread(kernel).IsSuspended()) {
+ GetCurrentThread(kernel).Suspend();
+ continue;
+ }
+
+ // If we're not a kernel thread and we've been asked to suspend, suspend ourselves.
+ if (IsUserThread() && IsSuspended()) {
+ Suspend();
+ }
+
+ // Set our state and finish.
+ SetState(ThreadState::Runnable);
+ return RESULT_SUCCESS;
+ }
+}
+
+void KThread::Exit() {
+ ASSERT(this == GetCurrentThreadPointer(kernel));
+
+ // Release the thread resource hint from parent.
+ if (parent != nullptr) {
+ // TODO(bunnei): Hint that the resource is about to be released.
+ resource_limit_release_hint = true;
+ }
+
+ // Perform termination.
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ // Disallow all suspension.
+ suspend_allowed_flags = 0;
+
+ // Start termination.
+ StartTermination();
+ }
+}
+
+ResultCode KThread::Sleep(s64 timeout) {
+ ASSERT(!kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(this == GetCurrentThreadPointer(kernel));
+ ASSERT(timeout > 0);
+
+ {
+ // Setup the scheduling lock and sleep.
+ KScopedSchedulerLockAndSleep slp{kernel, this, timeout};
+
+ // Check if the thread should terminate.
+ if (IsTerminationRequested()) {
+ slp.CancelSleep();
+ return ResultTerminationRequested;
+ }
+
+ // Mark the thread as waiting.
+ SetState(ThreadState::Waiting);
+ SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
+ }
+
+ // The lock/sleep is done.
+
+ // Cancel the timer.
+ kernel.TimeManager().UnscheduleTimeEvent(this);
+
+ return RESULT_SUCCESS;
+}
+
+void KThread::SetState(ThreadState state) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Clear debugging state
+ SetMutexWaitAddressForDebugging({});
+ SetWaitReasonForDebugging({});
+
+ const ThreadState old_state = thread_state;
+ thread_state =
+ static_cast<ThreadState>((old_state & ~ThreadState::Mask) | (state & ThreadState::Mask));
+ if (thread_state != old_state) {
+ KScheduler::OnThreadStateChanged(kernel, this, old_state);
+ }
+}
+
+std::shared_ptr<Common::Fiber>& KThread::GetHostContext() {
+ return host_context;
+}
+
+ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
+ std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id,
+ VAddr stack_top, Process* owner_process) {
+ std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
+ void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
+ return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
+ owner_process, std::move(init_func), init_func_parameter);
+}
+
+ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, ThreadType type_flags,
+ std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id,
+ VAddr stack_top, Process* owner_process,
+ std::function<void(void*)>&& thread_start_func,
+ void* thread_start_parameter) {
+ auto& kernel = system.Kernel();
+
+ std::shared_ptr<KThread> thread = std::make_shared<KThread>(kernel);
+
+ if (const auto result =
+ thread->InitializeThread(thread.get(), entry_point, arg, stack_top, priority,
+ processor_id, owner_process, type_flags);
+ result.IsError()) {
+ return result;
+ }
+
+ thread->name = name;
+
+ auto& scheduler = kernel.GlobalSchedulerContext();
+ scheduler.AddThread(thread);
+
+ thread->host_context =
+ std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
+
+ return MakeResult<std::shared_ptr<KThread>>(std::move(thread));
+}
+
+KThread* GetCurrentThreadPointer(KernelCore& kernel) {
+ return kernel.GetCurrentEmuThread();
+}
+
+KThread& GetCurrentThread(KernelCore& kernel) {
+ return *GetCurrentThreadPointer(kernel);
+}
+
+s32 GetCurrentCoreId(KernelCore& kernel) {
+ return GetCurrentThread(kernel).GetCurrentCore();
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
new file mode 100644
index 000000000..c8ac656a4
--- /dev/null
+++ b/src/core/hle/kernel/k_thread.h
@@ -0,0 +1,768 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <span>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include <boost/intrusive/list.hpp>
+
+#include "common/common_types.h"
+#include "common/intrusive_red_black_tree.h"
+#include "common/spin_lock.h"
+#include "core/arm/arm_interface.h"
+#include "core/hle/kernel/k_affinity_mask.h"
+#include "core/hle/kernel/k_light_lock.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/svc_common.h"
+#include "core/hle/kernel/svc_types.h"
+#include "core/hle/result.h"
+
+namespace Common {
+class Fiber;
+}
+
+namespace Core {
+class ARM_Interface;
+class System;
+} // namespace Core
+
+namespace Kernel {
+
+class GlobalSchedulerContext;
+class KernelCore;
+class Process;
+class KScheduler;
+class KThreadQueue;
+
+using KThreadFunction = VAddr;
+
+enum class ThreadType : u32 {
+ Main = 0,
+ Kernel = 1,
+ HighPriority = 2,
+ User = 3,
+};
+DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
+
+enum class SuspendType : u32 {
+ Process = 0,
+ Thread = 1,
+ Debug = 2,
+ Backtrace = 3,
+ Init = 4,
+
+ Count,
+};
+
+enum class ThreadState : u16 {
+ Initialized = 0,
+ Waiting = 1,
+ Runnable = 2,
+ Terminated = 3,
+
+ SuspendShift = 4,
+ Mask = (1 << SuspendShift) - 1,
+
+ ProcessSuspended = (1 << (0 + SuspendShift)),
+ ThreadSuspended = (1 << (1 + SuspendShift)),
+ DebugSuspended = (1 << (2 + SuspendShift)),
+ BacktraceSuspended = (1 << (3 + SuspendShift)),
+ InitSuspended = (1 << (4 + SuspendShift)),
+
+ SuspendFlagMask = ((1 << 5) - 1) << SuspendShift,
+};
+DECLARE_ENUM_FLAG_OPERATORS(ThreadState);
+
+enum class DpcFlag : u32 {
+ Terminating = (1 << 0),
+ Terminated = (1 << 1),
+};
+
+enum class ThreadWaitReasonForDebugging : u32 {
+ None, ///< Thread is not waiting
+ Sleep, ///< Thread is waiting due to a SleepThread SVC
+ IPC, ///< Thread is waiting for the reply from an IPC request
+ Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC
+ ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC
+ Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC
+ Suspended, ///< Thread is waiting due to process suspension
+};
+
+[[nodiscard]] KThread* GetCurrentThreadPointer(KernelCore& kernel);
+[[nodiscard]] KThread& GetCurrentThread(KernelCore& kernel);
+[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
+
+class KThread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> {
+ friend class KScheduler;
+ friend class Process;
+
+public:
+ static constexpr s32 DefaultThreadPriority = 44;
+ static constexpr s32 IdleThreadPriority = Svc::LowestThreadPriority + 1;
+
+ explicit KThread(KernelCore& kernel);
+ ~KThread() override;
+
+public:
+ using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
+ using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
+ using WaiterList = boost::intrusive::list<KThread>;
+
+ /**
+ * Creates and returns a new thread. The new thread is immediately scheduled
+ * @param system The instance of the whole system
+ * @param name The friendly name desired for the thread
+ * @param entry_point The address at which the thread should start execution
+ * @param priority The thread's priority
+ * @param arg User data to pass to the thread
+ * @param processor_id The ID(s) of the processors on which the thread is desired to be run
+ * @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread, if null, it's a kernel thread
+ * @return A shared pointer to the newly created thread
+ */
+ [[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create(
+ Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process);
+
+ /**
+ * Creates and returns a new thread. The new thread is immediately scheduled
+ * @param system The instance of the whole system
+ * @param name The friendly name desired for the thread
+ * @param entry_point The address at which the thread should start execution
+ * @param priority The thread's priority
+ * @param arg User data to pass to the thread
+ * @param processor_id The ID(s) of the processors on which the thread is desired to be run
+ * @param stack_top The address of the thread's stack top
+ * @param owner_process The parent process for the thread, if null, it's a kernel thread
+ * @param thread_start_func The function where the host context will start.
+ * @param thread_start_parameter The parameter which will passed to host context on init
+ * @return A shared pointer to the newly created thread
+ */
+ [[nodiscard]] static ResultVal<std::shared_ptr<KThread>> Create(
+ Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point,
+ u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process,
+ std::function<void(void*)>&& thread_start_func, void* thread_start_parameter);
+
+ [[nodiscard]] std::string GetName() const override {
+ return name;
+ }
+
+ void SetName(std::string new_name) {
+ name = std::move(new_name);
+ }
+
+ [[nodiscard]] std::string GetTypeName() const override {
+ return "Thread";
+ }
+
+ static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
+ [[nodiscard]] HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ /**
+ * Gets the thread's current priority
+ * @return The current thread's priority
+ */
+ [[nodiscard]] s32 GetPriority() const {
+ return priority;
+ }
+
+ /**
+ * Sets the thread's current priority.
+ * @param priority The new priority.
+ */
+ void SetPriority(s32 value) {
+ priority = value;
+ }
+
+ /**
+ * Gets the thread's nominal priority.
+ * @return The current thread's nominal priority.
+ */
+ [[nodiscard]] s32 GetBasePriority() const {
+ return base_priority;
+ }
+
+ /**
+ * Gets the thread's thread ID
+ * @return The thread's ID
+ */
+ [[nodiscard]] u64 GetThreadID() const {
+ return thread_id;
+ }
+
+ void ContinueIfHasKernelWaiters() {
+ if (GetNumKernelWaiters() > 0) {
+ Continue();
+ }
+ }
+
+ void Wakeup();
+
+ void SetBasePriority(s32 value);
+
+ [[nodiscard]] ResultCode Run();
+
+ void Exit();
+
+ [[nodiscard]] u32 GetSuspendFlags() const {
+ return suspend_allowed_flags & suspend_request_flags;
+ }
+
+ [[nodiscard]] bool IsSuspended() const {
+ return GetSuspendFlags() != 0;
+ }
+
+ [[nodiscard]] bool IsSuspendRequested(SuspendType type) const {
+ return (suspend_request_flags &
+ (1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)))) !=
+ 0;
+ }
+
+ [[nodiscard]] bool IsSuspendRequested() const {
+ return suspend_request_flags != 0;
+ }
+
+ void RequestSuspend(SuspendType type);
+
+ void Resume(SuspendType type);
+
+ void TrySuspend();
+
+ void Continue();
+
+ void Suspend();
+
+ void Finalize() override;
+
+ bool IsSignaled() const override;
+
+ void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) {
+ synced_object = obj;
+ wait_result = wait_res;
+ }
+
+ [[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const {
+ *out = synced_object;
+ return wait_result;
+ }
+
+ /*
+ * Returns the Thread Local Storage address of the current thread
+ * @returns VAddr of the thread's TLS
+ */
+ [[nodiscard]] VAddr GetTLSAddress() const {
+ return tls_address;
+ }
+
+ /*
+ * Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
+ * @returns The value of the TPIDR_EL0 register.
+ */
+ [[nodiscard]] u64 GetTPIDR_EL0() const {
+ return thread_context_64.tpidr;
+ }
+
+ /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
+ void SetTPIDR_EL0(u64 value) {
+ thread_context_64.tpidr = value;
+ thread_context_32.tpidr = static_cast<u32>(value);
+ }
+
+ [[nodiscard]] ThreadContext32& GetContext32() {
+ return thread_context_32;
+ }
+
+ [[nodiscard]] const ThreadContext32& GetContext32() const {
+ return thread_context_32;
+ }
+
+ [[nodiscard]] ThreadContext64& GetContext64() {
+ return thread_context_64;
+ }
+
+ [[nodiscard]] const ThreadContext64& GetContext64() const {
+ return thread_context_64;
+ }
+
+ [[nodiscard]] std::shared_ptr<Common::Fiber>& GetHostContext();
+
+ [[nodiscard]] ThreadState GetState() const {
+ return thread_state & ThreadState::Mask;
+ }
+
+ [[nodiscard]] ThreadState GetRawState() const {
+ return thread_state;
+ }
+
+ void SetState(ThreadState state);
+
+ [[nodiscard]] s64 GetLastScheduledTick() const {
+ return last_scheduled_tick;
+ }
+
+ void SetLastScheduledTick(s64 tick) {
+ last_scheduled_tick = tick;
+ }
+
+ void AddCpuTime([[maybe_unused]] s32 core_id_, s64 amount) {
+ cpu_time += amount;
+ // TODO(bunnei): Debug kernels track per-core tick counts. Should we?
+ }
+
+ [[nodiscard]] s64 GetCpuTime() const {
+ return cpu_time;
+ }
+
+ [[nodiscard]] s32 GetActiveCore() const {
+ return core_id;
+ }
+
+ void SetActiveCore(s32 core) {
+ core_id = core;
+ }
+
+ [[nodiscard]] s32 GetCurrentCore() const {
+ return current_core_id;
+ }
+
+ void SetCurrentCore(s32 core) {
+ current_core_id = core;
+ }
+
+ [[nodiscard]] Process* GetOwnerProcess() {
+ return parent;
+ }
+
+ [[nodiscard]] const Process* GetOwnerProcess() const {
+ return parent;
+ }
+
+ [[nodiscard]] bool IsUserThread() const {
+ return parent != nullptr;
+ }
+
+ [[nodiscard]] KThread* GetLockOwner() const {
+ return lock_owner;
+ }
+
+ void SetLockOwner(KThread* owner) {
+ lock_owner = owner;
+ }
+
+ [[nodiscard]] const KAffinityMask& GetAffinityMask() const {
+ return physical_affinity_mask;
+ }
+
+ [[nodiscard]] ResultCode GetCoreMask(s32* out_ideal_core, u64* out_affinity_mask);
+
+ [[nodiscard]] ResultCode GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_mask);
+
+ [[nodiscard]] ResultCode SetCoreMask(s32 core_id, u64 v_affinity_mask);
+
+ [[nodiscard]] ResultCode SetActivity(Svc::ThreadActivity activity);
+
+ [[nodiscard]] ResultCode Sleep(s64 timeout);
+
+ [[nodiscard]] s64 GetYieldScheduleCount() const {
+ return schedule_count;
+ }
+
+ void SetYieldScheduleCount(s64 count) {
+ schedule_count = count;
+ }
+
+ void WaitCancel();
+
+ [[nodiscard]] bool IsWaitCancelled() const {
+ return wait_cancelled;
+ }
+
+ [[nodiscard]] void ClearWaitCancelled() {
+ wait_cancelled = false;
+ }
+
+ [[nodiscard]] bool IsCancellable() const {
+ return cancellable;
+ }
+
+ void SetCancellable() {
+ cancellable = true;
+ }
+
+ void ClearCancellable() {
+ cancellable = false;
+ }
+
+ [[nodiscard]] bool IsTerminationRequested() const {
+ return termination_requested || GetRawState() == ThreadState::Terminated;
+ }
+
+ struct StackParameters {
+ u8 svc_permission[0x10];
+ std::atomic<u8> dpc_flags;
+ u8 current_svc_id;
+ bool is_calling_svc;
+ bool is_in_exception_handler;
+ bool is_pinned;
+ s32 disable_count;
+ KThread* cur_thread;
+ };
+
+ [[nodiscard]] StackParameters& GetStackParameters() {
+ return stack_parameters;
+ }
+
+ [[nodiscard]] const StackParameters& GetStackParameters() const {
+ return stack_parameters;
+ }
+
+ class QueueEntry {
+ public:
+ constexpr QueueEntry() = default;
+
+ constexpr void Initialize() {
+ prev = nullptr;
+ next = nullptr;
+ }
+
+ constexpr KThread* GetPrev() const {
+ return prev;
+ }
+ constexpr KThread* GetNext() const {
+ return next;
+ }
+ constexpr void SetPrev(KThread* thread) {
+ prev = thread;
+ }
+ constexpr void SetNext(KThread* thread) {
+ next = thread;
+ }
+
+ private:
+ KThread* prev{};
+ KThread* next{};
+ };
+
+ [[nodiscard]] QueueEntry& GetPriorityQueueEntry(s32 core) {
+ return per_core_priority_queue_entry[core];
+ }
+
+ [[nodiscard]] const QueueEntry& GetPriorityQueueEntry(s32 core) const {
+ return per_core_priority_queue_entry[core];
+ }
+
+ void SetSleepingQueue(KThreadQueue* q) {
+ sleeping_queue = q;
+ }
+
+ [[nodiscard]] s32 GetDisableDispatchCount() const {
+ return this->GetStackParameters().disable_count;
+ }
+
+ void DisableDispatch() {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
+ this->GetStackParameters().disable_count++;
+ }
+
+ void EnableDispatch() {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
+ this->GetStackParameters().disable_count--;
+ }
+
+ void Pin();
+
+ void Unpin();
+
+ void SetInExceptionHandler() {
+ this->GetStackParameters().is_in_exception_handler = true;
+ }
+
+ void ClearInExceptionHandler() {
+ this->GetStackParameters().is_in_exception_handler = false;
+ }
+
+ [[nodiscard]] bool IsInExceptionHandler() const {
+ return this->GetStackParameters().is_in_exception_handler;
+ }
+
+ void SetIsCallingSvc() {
+ this->GetStackParameters().is_calling_svc = true;
+ }
+
+ void ClearIsCallingSvc() {
+ this->GetStackParameters().is_calling_svc = false;
+ }
+
+ [[nodiscard]] bool IsCallingSvc() const {
+ return this->GetStackParameters().is_calling_svc;
+ }
+
+ [[nodiscard]] u8 GetSvcId() const {
+ return this->GetStackParameters().current_svc_id;
+ }
+
+ void RegisterDpc(DpcFlag flag) {
+ this->GetStackParameters().dpc_flags |= static_cast<u8>(flag);
+ }
+
+ void ClearDpc(DpcFlag flag) {
+ this->GetStackParameters().dpc_flags &= ~static_cast<u8>(flag);
+ }
+
+ [[nodiscard]] u8 GetDpc() const {
+ return this->GetStackParameters().dpc_flags;
+ }
+
+ [[nodiscard]] bool HasDpc() const {
+ return this->GetDpc() != 0;
+ }
+
+ void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) {
+ wait_reason_for_debugging = reason;
+ }
+
+ [[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const {
+ return wait_reason_for_debugging;
+ }
+
+ [[nodiscard]] ThreadType GetThreadTypeForDebugging() const {
+ return thread_type_for_debugging;
+ }
+
+ void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
+ wait_objects_for_debugging.clear();
+ wait_objects_for_debugging.reserve(objects.size());
+ for (const auto& object : objects) {
+ wait_objects_for_debugging.emplace_back(object);
+ }
+ }
+
+ [[nodiscard]] const std::vector<KSynchronizationObject*>& GetWaitObjectsForDebugging() const {
+ return wait_objects_for_debugging;
+ }
+
+ void SetMutexWaitAddressForDebugging(VAddr address) {
+ mutex_wait_address_for_debugging = address;
+ }
+
+ [[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const {
+ return mutex_wait_address_for_debugging;
+ }
+
+ [[nodiscard]] s32 GetIdealCoreForDebugging() const {
+ return virtual_ideal_core_id;
+ }
+
+ void AddWaiter(KThread* thread);
+
+ void RemoveWaiter(KThread* thread);
+
+ [[nodiscard]] ResultCode GetThreadContext3(std::vector<u8>& out);
+
+ [[nodiscard]] KThread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key);
+
+ [[nodiscard]] VAddr GetAddressKey() const {
+ return address_key;
+ }
+
+ [[nodiscard]] u32 GetAddressKeyValue() const {
+ return address_key_value;
+ }
+
+ void SetAddressKey(VAddr key) {
+ address_key = key;
+ }
+
+ void SetAddressKey(VAddr key, u32 val) {
+ address_key = key;
+ address_key_value = val;
+ }
+
+ [[nodiscard]] bool HasWaiters() const {
+ return !waiter_list.empty();
+ }
+
+ [[nodiscard]] s32 GetNumKernelWaiters() const {
+ return num_kernel_waiters;
+ }
+
+ [[nodiscard]] u64 GetConditionVariableKey() const {
+ return condvar_key;
+ }
+
+ [[nodiscard]] u64 GetAddressArbiterKey() const {
+ return condvar_key;
+ }
+
+private:
+ static constexpr size_t PriorityInheritanceCountMax = 10;
+ union SyncObjectBuffer {
+ std::array<KSynchronizationObject*, Svc::ArgumentHandleCountMax> sync_objects{};
+ std::array<Handle,
+ Svc::ArgumentHandleCountMax*(sizeof(KSynchronizationObject*) / sizeof(Handle))>
+ handles;
+ constexpr SyncObjectBuffer() {}
+ };
+ static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles));
+
+ struct ConditionVariableComparator {
+ struct LightCompareType {
+ u64 cv_key{};
+ s32 priority{};
+
+ [[nodiscard]] constexpr u64 GetConditionVariableKey() const {
+ return cv_key;
+ }
+
+ [[nodiscard]] constexpr s32 GetPriority() const {
+ return priority;
+ }
+ };
+
+ template <typename T>
+ requires(
+ std::same_as<T, KThread> ||
+ std::same_as<T, LightCompareType>) static constexpr int Compare(const T& lhs,
+ const KThread& rhs) {
+ const u64 l_key = lhs.GetConditionVariableKey();
+ const u64 r_key = rhs.GetConditionVariableKey();
+
+ if (l_key < r_key) {
+ // Sort first by key
+ return -1;
+ } else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) {
+ // And then by priority.
+ return -1;
+ } else {
+ return 1;
+ }
+ }
+ };
+
+ void AddWaiterImpl(KThread* thread);
+
+ void RemoveWaiterImpl(KThread* thread);
+
+ void StartTermination();
+
+ [[nodiscard]] ResultCode Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top,
+ s32 prio, s32 virt_core, Process* owner, ThreadType type);
+
+ [[nodiscard]] static ResultCode InitializeThread(KThread* thread, KThreadFunction func,
+ uintptr_t arg, VAddr user_stack_top, s32 prio,
+ s32 core, Process* owner, ThreadType type);
+
+ static void RestorePriority(KernelCore& kernel, KThread* thread);
+
+ // For core KThread implementation
+ ThreadContext32 thread_context_32{};
+ ThreadContext64 thread_context_64{};
+ Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{};
+ s32 priority{};
+ using ConditionVariableThreadTreeTraits =
+ Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert<
+ &KThread::condvar_arbiter_tree_node>;
+ using ConditionVariableThreadTree =
+ ConditionVariableThreadTreeTraits::TreeType<ConditionVariableComparator>;
+ ConditionVariableThreadTree* condvar_tree{};
+ u64 condvar_key{};
+ u64 virtual_affinity_mask{};
+ KAffinityMask physical_affinity_mask{};
+ u64 thread_id{};
+ std::atomic<s64> cpu_time{};
+ KSynchronizationObject* synced_object{};
+ VAddr address_key{};
+ Process* parent{};
+ VAddr kernel_stack_top{};
+ u32* light_ipc_data{};
+ VAddr tls_address{};
+ KLightLock activity_pause_lock;
+ s64 schedule_count{};
+ s64 last_scheduled_tick{};
+ std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
+ KThreadQueue* sleeping_queue{};
+ WaiterList waiter_list{};
+ WaiterList pinned_waiter_list{};
+ KThread* lock_owner{};
+ u32 address_key_value{};
+ u32 suspend_request_flags{};
+ u32 suspend_allowed_flags{};
+ ResultCode wait_result{RESULT_SUCCESS};
+ s32 base_priority{};
+ s32 physical_ideal_core_id{};
+ s32 virtual_ideal_core_id{};
+ s32 num_kernel_waiters{};
+ s32 current_core_id{};
+ s32 core_id{};
+ KAffinityMask original_physical_affinity_mask{};
+ s32 original_physical_ideal_core_id{};
+ s32 num_core_migration_disables{};
+ ThreadState thread_state{};
+ std::atomic<bool> termination_requested{};
+ bool wait_cancelled{};
+ bool cancellable{};
+ bool signaled{};
+ bool initialized{};
+ bool debug_attached{};
+ s8 priority_inheritance_count{};
+ bool resource_limit_release_hint{};
+ StackParameters stack_parameters{};
+ Common::SpinLock context_guard{};
+
+ // For emulation
+ std::shared_ptr<Common::Fiber> host_context{};
+
+ // For debugging
+ std::vector<KSynchronizationObject*> wait_objects_for_debugging;
+ VAddr mutex_wait_address_for_debugging{};
+ ThreadWaitReasonForDebugging wait_reason_for_debugging{};
+ ThreadType thread_type_for_debugging{};
+ std::string name;
+
+public:
+ using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
+
+ void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, u64 cv_key,
+ u32 value) {
+ condvar_tree = tree;
+ condvar_key = cv_key;
+ address_key = address;
+ address_key_value = value;
+ }
+
+ void ClearConditionVariable() {
+ condvar_tree = nullptr;
+ }
+
+ [[nodiscard]] bool IsWaitingForConditionVariable() const {
+ return condvar_tree != nullptr;
+ }
+
+ void SetAddressArbiter(ConditionVariableThreadTree* tree, u64 address) {
+ condvar_tree = tree;
+ condvar_key = address;
+ }
+
+ void ClearAddressArbiter() {
+ condvar_tree = nullptr;
+ }
+
+ [[nodiscard]] bool IsWaitingForAddressArbiter() const {
+ return condvar_tree != nullptr;
+ }
+
+ [[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const {
+ return condvar_tree;
+ }
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread_queue.h b/src/core/hle/kernel/k_thread_queue.h
new file mode 100644
index 000000000..c52eba249
--- /dev/null
+++ b/src/core/hle/kernel/k_thread_queue.h
@@ -0,0 +1,81 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/k_thread.h"
+
+namespace Kernel {
+
+class KThreadQueue {
+public:
+ explicit KThreadQueue(KernelCore& kernel) : kernel{kernel} {}
+
+ bool IsEmpty() const {
+ return wait_list.empty();
+ }
+
+ KThread::WaiterList::iterator begin() {
+ return wait_list.begin();
+ }
+ KThread::WaiterList::iterator end() {
+ return wait_list.end();
+ }
+
+ bool SleepThread(KThread* t) {
+ KScopedSchedulerLock sl{kernel};
+
+ // If the thread needs terminating, don't enqueue it.
+ if (t->IsTerminationRequested()) {
+ return false;
+ }
+
+ // Set the thread's queue and mark it as waiting.
+ t->SetSleepingQueue(this);
+ t->SetState(ThreadState::Waiting);
+
+ // Add the thread to the queue.
+ wait_list.push_back(*t);
+
+ return true;
+ }
+
+ void WakeupThread(KThread* t) {
+ KScopedSchedulerLock sl{kernel};
+
+ // Remove the thread from the queue.
+ wait_list.erase(wait_list.iterator_to(*t));
+
+ // Mark the thread as no longer sleeping.
+ t->SetState(ThreadState::Runnable);
+ t->SetSleepingQueue(nullptr);
+ }
+
+ KThread* WakeupFrontThread() {
+ KScopedSchedulerLock sl{kernel};
+
+ if (wait_list.empty()) {
+ return nullptr;
+ } else {
+ // Remove the thread from the queue.
+ auto it = wait_list.begin();
+ KThread* thread = std::addressof(*it);
+ wait_list.erase(it);
+
+ ASSERT(thread->GetState() == ThreadState::Waiting);
+
+ // Mark the thread as no longer sleeping.
+ thread->SetState(ThreadState::Runnable);
+ thread->SetSleepingQueue(nullptr);
+
+ return thread;
+ }
+ }
+
+private:
+ KernelCore& kernel;
+ KThread::WaiterList wait_list{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_writable_event.cpp b/src/core/hle/kernel/k_writable_event.cpp
new file mode 100644
index 000000000..25c52edb2
--- /dev/null
+++ b/src/core/hle/kernel/k_writable_event.cpp
@@ -0,0 +1,27 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
+
+namespace Kernel {
+
+KWritableEvent::KWritableEvent(KernelCore& kernel, std::string&& name)
+ : Object{kernel, std::move(name)} {}
+KWritableEvent::~KWritableEvent() = default;
+
+void KWritableEvent::Initialize(KEvent* parent_) {
+ parent = parent_;
+}
+
+ResultCode KWritableEvent::Signal() {
+ return parent->GetReadableEvent()->Signal();
+}
+
+ResultCode KWritableEvent::Clear() {
+ return parent->GetReadableEvent()->Clear();
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/k_writable_event.h b/src/core/hle/kernel/k_writable_event.h
new file mode 100644
index 000000000..518f5448d
--- /dev/null
+++ b/src/core/hle/kernel/k_writable_event.h
@@ -0,0 +1,44 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/object.h"
+#include "core/hle/result.h"
+
+namespace Kernel {
+
+class KernelCore;
+class KEvent;
+
+class KWritableEvent final : public Object {
+public:
+ explicit KWritableEvent(KernelCore& kernel, std::string&& name);
+ ~KWritableEvent() override;
+
+ std::string GetTypeName() const override {
+ return "KWritableEvent";
+ }
+
+ static constexpr HandleType HANDLE_TYPE = HandleType::WritableEvent;
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ void Initialize(KEvent* parent_);
+
+ void Finalize() override {}
+
+ ResultCode Signal();
+ ResultCode Clear();
+
+ KEvent* GetParent() const {
+ return parent;
+ }
+
+private:
+ KEvent* parent{};
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index cabe8d418..b6e6f115e 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -7,15 +7,15 @@
#include <bitset>
#include <functional>
#include <memory>
-#include <mutex>
#include <thread>
-#include <unordered_map>
+#include <unordered_set>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/thread.h"
+#include "common/thread_worker.h"
#include "core/arm/arm_interface.h"
#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/exclusive_monitor.h"
@@ -26,19 +26,19 @@
#include "core/device_memory.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/client_port.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_resource_limit.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/memory/memory_manager.h"
#include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/resource_limit.h"
-#include "core/hle/kernel/scheduler.h"
+#include "core/hle/kernel/service_thread.h"
#include "core/hle/kernel/shared_memory.h"
-#include "core/hle/kernel/synchronization.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@@ -50,26 +50,42 @@ namespace Kernel {
struct KernelCore::Impl {
explicit Impl(Core::System& system, KernelCore& kernel)
- : global_scheduler{kernel}, synchronization{system}, time_manager{system},
- global_handle_table{kernel}, system{system} {}
+ : time_manager{system}, global_handle_table{kernel}, system{system} {}
void SetMulticore(bool is_multicore) {
this->is_multicore = is_multicore;
}
void Initialize(KernelCore& kernel) {
- Shutdown();
+ global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
+
RegisterHostThread();
+ service_thread_manager =
+ std::make_unique<Common::ThreadWorker>(1, "yuzu:ServiceThreadManager");
+ is_phantom_mode_for_singlecore = false;
+
InitializePhysicalCores();
- InitializeSystemResourceLimit(kernel);
+ InitializeSystemResourceLimit(kernel, system);
InitializeMemoryLayout();
InitializePreemption(kernel);
InitializeSchedulers();
InitializeSuspendThreads();
}
+ void InitializeCores() {
+ for (auto& core : cores) {
+ core.Initialize(current_process->Is64BitProcess());
+ }
+ }
+
void Shutdown() {
+ process_list.clear();
+
+ // Ensures all service threads gracefully shutdown
+ service_thread_manager.reset();
+ service_threads.clear();
+
next_object_id = 0;
next_kernel_process_id = Process::InitialKIPIDMin;
next_user_process_id = Process::ProcessIDMin;
@@ -81,74 +97,69 @@ struct KernelCore::Impl {
}
}
- for (std::size_t i = 0; i < cores.size(); i++) {
- cores[i].Shutdown();
- schedulers[i].reset();
- }
cores.clear();
- registered_core_threads.reset();
-
- process_list.clear();
current_process = nullptr;
system_resource_limit = nullptr;
global_handle_table.Clear();
- preemption_event = nullptr;
- global_scheduler.Shutdown();
+ preemption_event = nullptr;
named_ports.clear();
- for (auto& core : cores) {
- core.Shutdown();
- }
- cores.clear();
-
exclusive_monitor.reset();
- host_thread_ids.clear();
+
+ // Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
+ next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
}
void InitializePhysicalCores() {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
- for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
- schedulers[i] = std::make_unique<Kernel::Scheduler>(system, i);
- cores.emplace_back(system, i, *schedulers[i], interrupts[i]);
+ for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
+ schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i);
+ cores.emplace_back(i, system, *schedulers[i], interrupts);
}
}
void InitializeSchedulers() {
- for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
+ for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
cores[i].Scheduler().Initialize();
}
}
// Creates the default system resource limit
- void InitializeSystemResourceLimit(KernelCore& kernel) {
- system_resource_limit = ResourceLimit::Create(kernel);
+ void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system) {
+ system_resource_limit = std::make_shared<KResourceLimit>(kernel, system);
// If setting the default system values fails, then something seriously wrong has occurred.
- ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x100000000)
+ ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, 0x100000000)
.IsSuccess());
- ASSERT(system_resource_limit->SetLimitValue(ResourceType::Threads, 800).IsSuccess());
- ASSERT(system_resource_limit->SetLimitValue(ResourceType::Events, 700).IsSuccess());
- ASSERT(system_resource_limit->SetLimitValue(ResourceType::TransferMemory, 200).IsSuccess());
- ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
+ ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Threads, 800).IsSuccess());
+ ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Events, 700).IsSuccess());
+ ASSERT(system_resource_limit->SetLimitValue(LimitableResource::TransferMemory, 200)
+ .IsSuccess());
+ ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Sessions, 933).IsSuccess());
- if (!system_resource_limit->Reserve(ResourceType::PhysicalMemory, 0) ||
- !system_resource_limit->Reserve(ResourceType::PhysicalMemory, 0x60000)) {
+ // Derived from recent software updates. The kernel reserves 27MB
+ constexpr u64 kernel_size{0x1b00000};
+ if (!system_resource_limit->Reserve(LimitableResource::PhysicalMemory, kernel_size)) {
UNREACHABLE();
}
+ // Reserve secure applet memory, introduced in firmware 5.0.0
+ constexpr u64 secure_applet_memory_size{0x400000};
+ ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
+ secure_applet_memory_size));
}
void InitializePreemption(KernelCore& kernel) {
preemption_event = Core::Timing::CreateEvent(
"PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
{
- SchedulerLock lock(kernel);
- global_scheduler.PreemptThreads();
+ KScopedSchedulerLock lock(kernel);
+ global_scheduler_context->PreemptThreads();
}
const auto time_interval = std::chrono::nanoseconds{
Core::Timing::msToCycles(std::chrono::milliseconds(10))};
@@ -165,11 +176,9 @@ struct KernelCore::Impl {
std::string name = "Suspend Thread Id:" + std::to_string(i);
std::function<void(void*)> init_func = Core::CpuManager::GetSuspendThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- const auto type =
- static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND);
- auto thread_res =
- Thread::Create(system, type, std::move(name), 0, 0, 0, static_cast<u32>(i), 0,
- nullptr, std::move(init_func), init_func_parameter);
+ auto thread_res = KThread::Create(system, ThreadType::HighPriority, std::move(name), 0,
+ 0, 0, static_cast<u32>(i), 0, nullptr,
+ std::move(init_func), init_func_parameter);
suspend_threads[i] = std::move(thread_res).Unwrap();
}
@@ -177,69 +186,82 @@ struct KernelCore::Impl {
void MakeCurrentProcess(Process* process) {
current_process = process;
-
if (process == nullptr) {
return;
}
- u32 core_id = GetCurrentHostThreadID();
+ const u32 core_id = GetCurrentHostThreadID();
if (core_id < Core::Hardware::NUM_CPU_CORES) {
system.Memory().SetCurrentPageTable(*process, core_id);
}
}
+ /// Creates a new host thread ID, should only be called by GetHostThreadId
+ u32 AllocateHostThreadId(std::optional<std::size_t> core_id) {
+ if (core_id) {
+ // The first for slots are reserved for CPU core threads
+ ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES);
+ return static_cast<u32>(*core_id);
+ } else {
+ return next_host_thread_id++;
+ }
+ }
+
+ /// Gets the host thread ID for the caller, allocating a new one if this is the first time
+ u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) {
+ const thread_local auto host_thread_id{AllocateHostThreadId(core_id)};
+ return host_thread_id;
+ }
+
+ // Gets the dummy KThread for the caller, allocating a new one if this is the first time
+ KThread* GetHostDummyThread() {
+ const thread_local auto thread =
+ KThread::Create(
+ system, ThreadType::Main, fmt::format("DummyThread:{}", GetHostThreadId()), 0,
+ KThread::DefaultThreadPriority, 0, static_cast<u32>(3), 0, nullptr,
+ []([[maybe_unused]] void* arg) { UNREACHABLE(); }, nullptr)
+ .Unwrap();
+ return thread.get();
+ }
+
+ /// Registers a CPU core thread by allocating a host thread ID for it
void RegisterCoreThread(std::size_t core_id) {
- std::unique_lock lock{register_thread_mutex};
+ ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
+ const auto this_id = GetHostThreadId(core_id);
if (!is_multicore) {
- single_core_thread_id = std::this_thread::get_id();
+ single_core_thread_id = this_id;
}
- const std::thread::id this_id = std::this_thread::get_id();
- const auto it = host_thread_ids.find(this_id);
- ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
- ASSERT(it == host_thread_ids.end());
- ASSERT(!registered_core_threads[core_id]);
- host_thread_ids[this_id] = static_cast<u32>(core_id);
- registered_core_threads.set(core_id);
}
+ /// Registers a new host thread by allocating a host thread ID for it
void RegisterHostThread() {
- std::unique_lock lock{register_thread_mutex};
- const std::thread::id this_id = std::this_thread::get_id();
- const auto it = host_thread_ids.find(this_id);
- if (it != host_thread_ids.end()) {
- return;
- }
- host_thread_ids[this_id] = registered_thread_ids++;
+ [[maybe_unused]] const auto this_id = GetHostThreadId();
+ [[maybe_unused]] const auto dummy_thread = GetHostDummyThread();
}
- u32 GetCurrentHostThreadID() const {
- const std::thread::id this_id = std::this_thread::get_id();
- if (!is_multicore) {
- if (single_core_thread_id == this_id) {
- return static_cast<u32>(system.GetCpuManager().CurrentCore());
- }
- }
- const auto it = host_thread_ids.find(this_id);
- if (it == host_thread_ids.end()) {
- return Core::INVALID_HOST_THREAD_ID;
+ [[nodiscard]] u32 GetCurrentHostThreadID() {
+ const auto this_id = GetHostThreadId();
+ if (!is_multicore && single_core_thread_id == this_id) {
+ return static_cast<u32>(system.GetCpuManager().CurrentCore());
}
- return it->second;
+ return this_id;
}
- Core::EmuThreadHandle GetCurrentEmuThreadID() const {
- Core::EmuThreadHandle result = Core::EmuThreadHandle::InvalidHandle();
- result.host_handle = GetCurrentHostThreadID();
- if (result.host_handle >= Core::Hardware::NUM_CPU_CORES) {
- return result;
- }
- const Kernel::Scheduler& sched = cores[result.host_handle].Scheduler();
- const Kernel::Thread* current = sched.GetCurrentThread();
- if (current != nullptr && !current->IsPhantomMode()) {
- result.guest_handle = current->GetGlobalHandle();
- } else {
- result.guest_handle = InvalidHandle;
+ bool IsPhantomModeForSingleCore() const {
+ return is_phantom_mode_for_singlecore;
+ }
+
+ void SetIsPhantomModeForSingleCore(bool value) {
+ ASSERT(!is_multicore);
+ is_phantom_mode_for_singlecore = value;
+ }
+
+ KThread* GetCurrentEmuThread() {
+ const auto thread_id = GetCurrentHostThreadID();
+ if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
+ return GetHostDummyThread();
}
- return result;
+ return schedulers[thread_id]->GetCurrentThread();
}
void InitializeMemoryLayout() {
@@ -286,8 +308,11 @@ struct KernelCore::Impl {
// Allocate slab heaps
user_slab_heap_pages = std::make_unique<Memory::SlabHeap<Memory::Page>>();
+ constexpr u64 user_slab_heap_size{0x1ef000};
+ // Reserve slab heaps
+ ASSERT(
+ system_resource_limit->Reserve(LimitableResource::PhysicalMemory, user_slab_heap_size));
// Initialize slab heaps
- constexpr u64 user_slab_heap_size{0x3de000};
user_slab_heap_pages->Initialize(
system.DeviceMemory().GetPointer(Core::DramMemoryMap::SlabHeapBase),
user_slab_heap_size);
@@ -301,11 +326,10 @@ struct KernelCore::Impl {
// Lists all processes that exist in the current session.
std::vector<std::shared_ptr<Process>> process_list;
Process* current_process = nullptr;
- Kernel::GlobalScheduler global_scheduler;
- Kernel::Synchronization synchronization;
+ std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
Kernel::TimeManager time_manager;
- std::shared_ptr<ResourceLimit> system_resource_limit;
+ std::shared_ptr<KResourceLimit> system_resource_limit;
std::shared_ptr<Core::Timing::EventType> preemption_event;
@@ -320,11 +344,8 @@ struct KernelCore::Impl {
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
std::vector<Kernel::PhysicalCore> cores;
- // 0-3 IDs represent core threads, >3 represent others
- std::unordered_map<std::thread::id, u32> host_thread_ids;
- u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
- std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
- std::mutex register_thread_mutex;
+ // Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
+ std::atomic<u32> next_host_thread_id{Core::Hardware::NUM_CPU_CORES};
// Kernel memory management
std::unique_ptr<Memory::MemoryManager> memory_manager;
@@ -336,12 +357,20 @@ struct KernelCore::Impl {
std::shared_ptr<Kernel::SharedMemory> irs_shared_mem;
std::shared_ptr<Kernel::SharedMemory> time_shared_mem;
- std::array<std::shared_ptr<Thread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{};
+ // Threads used for services
+ std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
+
+ // Service threads are managed by a worker thread, so that a calling service thread can queue up
+ // the release of itself
+ std::unique_ptr<Common::ThreadWorker> service_thread_manager;
+
+ std::array<std::shared_ptr<KThread>, Core::Hardware::NUM_CPU_CORES> suspend_threads{};
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
- std::array<std::unique_ptr<Kernel::Scheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
+ std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
bool is_multicore{};
- std::thread::id single_core_thread_id{};
+ bool is_phantom_mode_for_singlecore{};
+ u32 single_core_thread_id{};
std::array<u64, Core::Hardware::NUM_CPU_CORES> svc_ticks{};
@@ -362,16 +391,20 @@ void KernelCore::Initialize() {
impl->Initialize(*this);
}
+void KernelCore::InitializeCores() {
+ impl->InitializeCores();
+}
+
void KernelCore::Shutdown() {
impl->Shutdown();
}
-std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
+std::shared_ptr<KResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}
-std::shared_ptr<Thread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
- return impl->global_handle_table.Get<Thread>(handle);
+std::shared_ptr<KThread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
+ return impl->global_handle_table.Get<KThread>(handle);
}
void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
@@ -394,19 +427,19 @@ const std::vector<std::shared_ptr<Process>>& KernelCore::GetProcessList() const
return impl->process_list;
}
-Kernel::GlobalScheduler& KernelCore::GlobalScheduler() {
- return impl->global_scheduler;
+Kernel::GlobalSchedulerContext& KernelCore::GlobalSchedulerContext() {
+ return *impl->global_scheduler_context;
}
-const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
- return impl->global_scheduler;
+const Kernel::GlobalSchedulerContext& KernelCore::GlobalSchedulerContext() const {
+ return *impl->global_scheduler_context;
}
-Kernel::Scheduler& KernelCore::Scheduler(std::size_t id) {
+Kernel::KScheduler& KernelCore::Scheduler(std::size_t id) {
return *impl->schedulers[id];
}
-const Kernel::Scheduler& KernelCore::Scheduler(std::size_t id) const {
+const Kernel::KScheduler& KernelCore::Scheduler(std::size_t id) const {
return *impl->schedulers[id];
}
@@ -430,16 +463,13 @@ const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
return impl->cores[core_id];
}
-Kernel::Scheduler& KernelCore::CurrentScheduler() {
+Kernel::KScheduler* KernelCore::CurrentScheduler() {
u32 core_id = impl->GetCurrentHostThreadID();
- ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
- return *impl->schedulers[core_id];
-}
-
-const Kernel::Scheduler& KernelCore::CurrentScheduler() const {
- u32 core_id = impl->GetCurrentHostThreadID();
- ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
- return *impl->schedulers[core_id];
+ if (core_id >= Core::Hardware::NUM_CPU_CORES) {
+ // This is expected when called from not a guest thread
+ return {};
+ }
+ return impl->schedulers[core_id].get();
}
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES>& KernelCore::Interrupts() {
@@ -451,14 +481,6 @@ const std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES>& Kern
return impl->interrupts;
}
-Kernel::Synchronization& KernelCore::Synchronization() {
- return impl->synchronization;
-}
-
-const Kernel::Synchronization& KernelCore::Synchronization() const {
- return impl->synchronization;
-}
-
Kernel::TimeManager& KernelCore::TimeManager() {
return impl->time_manager;
}
@@ -476,12 +498,17 @@ const Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() const {
}
void KernelCore::InvalidateAllInstructionCaches() {
- auto& threads = GlobalScheduler().GetThreadList();
- for (auto& thread : threads) {
- if (!thread->IsHLEThread()) {
- auto& arm_interface = thread->ArmInterface();
- arm_interface.ClearInstructionCache();
+ for (auto& physical_core : impl->cores) {
+ physical_core.ArmInterface().ClearInstructionCache();
+ }
+}
+
+void KernelCore::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) {
+ for (auto& physical_core : impl->cores) {
+ if (!physical_core.IsInitialized()) {
+ continue;
}
+ physical_core.ArmInterface().InvalidateCacheRange(addr, size);
}
}
@@ -542,8 +569,8 @@ u32 KernelCore::GetCurrentHostThreadID() const {
return impl->GetCurrentHostThreadID();
}
-Core::EmuThreadHandle KernelCore::GetCurrentEmuThreadID() const {
- return impl->GetCurrentEmuThreadID();
+KThread* KernelCore::GetCurrentEmuThread() const {
+ return impl->GetCurrentEmuThread();
}
Memory::MemoryManager& KernelCore::MemoryManager() {
@@ -597,10 +624,12 @@ const Kernel::SharedMemory& KernelCore::GetTimeSharedMem() const {
void KernelCore::Suspend(bool in_suspention) {
const bool should_suspend = exception_exited || in_suspention;
{
- SchedulerLock lock(*this);
- ThreadStatus status = should_suspend ? ThreadStatus::Ready : ThreadStatus::WaitSleep;
+ KScopedSchedulerLock lock(*this);
+ const auto state = should_suspend ? ThreadState::Runnable : ThreadState::Waiting;
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
- impl->suspend_threads[i]->SetStatus(status);
+ impl->suspend_threads[i]->SetState(state);
+ impl->suspend_threads[i]->SetWaitReasonForDebugging(
+ ThreadWaitReasonForDebugging::Suspended);
}
}
}
@@ -624,4 +653,27 @@ void KernelCore::ExitSVCProfile() {
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]);
}
+std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {
+ auto service_thread = std::make_shared<Kernel::ServiceThread>(*this, 1, name);
+ impl->service_thread_manager->QueueWork(
+ [this, service_thread] { impl->service_threads.emplace(service_thread); });
+ return service_thread;
+}
+
+void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
+ impl->service_thread_manager->QueueWork([this, service_thread] {
+ if (auto strong_ptr = service_thread.lock()) {
+ impl->service_threads.erase(strong_ptr);
+ }
+ });
+}
+
+bool KernelCore::IsPhantomModeForSingleCore() const {
+ return impl->IsPhantomModeForSingleCore();
+}
+
+void KernelCore::SetIsPhantomModeForSingleCore(bool value) {
+ impl->SetIsPhantomModeForSingleCore(value);
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 16285c3f0..806a0d986 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -33,19 +33,23 @@ template <typename T>
class SlabHeap;
} // namespace Memory
-class AddressArbiter;
class ClientPort;
-class GlobalScheduler;
+class GlobalSchedulerContext;
class HandleTable;
class PhysicalCore;
class Process;
-class ResourceLimit;
-class Scheduler;
+class KResourceLimit;
+class KScheduler;
class SharedMemory;
+class ServiceThread;
class Synchronization;
-class Thread;
+class KThread;
class TimeManager;
+using EmuThreadHandle = uintptr_t;
+constexpr EmuThreadHandle EmuThreadHandleInvalid{};
+constexpr EmuThreadHandle EmuThreadHandleReserved{1ULL << 63};
+
/// Represents a single instance of the kernel.
class KernelCore {
private:
@@ -74,14 +78,17 @@ public:
/// Resets the kernel to a clean slate for use.
void Initialize();
+ /// Initializes the CPU cores.
+ void InitializeCores();
+
/// Clears all resources in use by the kernel instance.
void Shutdown();
/// Retrieves a shared pointer to the system resource limit instance.
- std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
+ std::shared_ptr<KResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
- std::shared_ptr<Thread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
+ std::shared_ptr<KThread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(std::shared_ptr<Process> process);
@@ -99,16 +106,16 @@ public:
const std::vector<std::shared_ptr<Process>>& GetProcessList() const;
/// Gets the sole instance of the global scheduler
- Kernel::GlobalScheduler& GlobalScheduler();
+ Kernel::GlobalSchedulerContext& GlobalSchedulerContext();
/// Gets the sole instance of the global scheduler
- const Kernel::GlobalScheduler& GlobalScheduler() const;
+ const Kernel::GlobalSchedulerContext& GlobalSchedulerContext() const;
/// Gets the sole instance of the Scheduler assoviated with cpu core 'id'
- Kernel::Scheduler& Scheduler(std::size_t id);
+ Kernel::KScheduler& Scheduler(std::size_t id);
/// Gets the sole instance of the Scheduler assoviated with cpu core 'id'
- const Kernel::Scheduler& Scheduler(std::size_t id) const;
+ const Kernel::KScheduler& Scheduler(std::size_t id) const;
/// Gets the an instance of the respective physical CPU core.
Kernel::PhysicalCore& PhysicalCore(std::size_t id);
@@ -117,10 +124,7 @@ public:
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
/// Gets the sole instance of the Scheduler at the current running core.
- Kernel::Scheduler& CurrentScheduler();
-
- /// Gets the sole instance of the Scheduler at the current running core.
- const Kernel::Scheduler& CurrentScheduler() const;
+ Kernel::KScheduler* CurrentScheduler();
/// Gets the an instance of the current physical CPU core.
Kernel::PhysicalCore& CurrentPhysicalCore();
@@ -128,12 +132,6 @@ public:
/// Gets the an instance of the current physical CPU core.
const Kernel::PhysicalCore& CurrentPhysicalCore() const;
- /// Gets the an instance of the Synchronization Interface.
- Kernel::Synchronization& Synchronization();
-
- /// Gets the an instance of the Synchronization Interface.
- const Kernel::Synchronization& Synchronization() const;
-
/// Gets the an instance of the TimeManager Interface.
Kernel::TimeManager& TimeManager();
@@ -153,6 +151,8 @@ public:
void InvalidateAllInstructionCaches();
+ void InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size);
+
/// Adds a port to the named port table
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
@@ -165,8 +165,8 @@ public:
/// Determines whether or not the given port is a valid named port.
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
- /// Gets the current host_thread/guest_thread handle.
- Core::EmuThreadHandle GetCurrentEmuThreadID() const;
+ /// Gets the current host_thread/guest_thread pointer.
+ KThread* GetCurrentEmuThread() const;
/// Gets the current host_thread handle.
u32 GetCurrentHostThreadID() const;
@@ -225,10 +225,30 @@ public:
void ExitSVCProfile();
+ /**
+ * Creates an HLE service thread, which are used to execute service routines asynchronously.
+ * While these are allocated per ServerSession, these need to be owned and managed outside of
+ * ServerSession to avoid a circular dependency.
+ * @param name String name for the ServerSession creating this thread, used for debug purposes.
+ * @returns The a weak pointer newly created service thread.
+ */
+ std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
+
+ /**
+ * Releases a HLE service thread, instructing KernelCore to free it. This should be called when
+ * the ServerSession associated with the thread is destroyed.
+ * @param service_thread Service thread to release.
+ */
+ void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread);
+
+ /// Workaround for single-core mode when preempting threads while idle.
+ bool IsPhantomModeForSingleCore() const;
+ void SetIsPhantomModeForSingleCore(bool value);
+
private:
friend class Object;
friend class Process;
- friend class Thread;
+ friend class KThread;
/// Creates a new object ID, incrementing the internal object ID counter.
u32 CreateNewObjectID();
diff --git a/src/core/hle/kernel/memory/address_space_info.cpp b/src/core/hle/kernel/memory/address_space_info.cpp
index e4288cab4..6cf43ba24 100644
--- a/src/core/hle/kernel/memory/address_space_info.cpp
+++ b/src/core/hle/kernel/memory/address_space_info.cpp
@@ -96,6 +96,7 @@ u64 AddressSpaceInfo::GetAddressSpaceStart(std::size_t width, Type type) {
return AddressSpaceInfos[AddressSpaceIndices39Bit[index]].address;
}
UNREACHABLE();
+ return 0;
}
std::size_t AddressSpaceInfo::GetAddressSpaceSize(std::size_t width, Type type) {
@@ -112,6 +113,7 @@ std::size_t AddressSpaceInfo::GetAddressSpaceSize(std::size_t width, Type type)
return AddressSpaceInfos[AddressSpaceIndices39Bit[index]].size;
}
UNREACHABLE();
+ return 0;
}
} // namespace Kernel::Memory
diff --git a/src/core/hle/kernel/memory/memory_block.h b/src/core/hle/kernel/memory/memory_block.h
index 9d7839d08..83acece1e 100644
--- a/src/core/hle/kernel/memory/memory_block.h
+++ b/src/core/hle/kernel/memory/memory_block.h
@@ -73,12 +73,12 @@ enum class MemoryState : u32 {
ThreadLocal =
static_cast<u32>(Svc::MemoryState::ThreadLocal) | FlagMapped | FlagReferenceCounted,
- Transfered = static_cast<u32>(Svc::MemoryState::Transfered) | FlagsMisc |
- FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc |
- FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
+ Transferred = static_cast<u32>(Svc::MemoryState::Transferred) | FlagsMisc |
+ FlagCanAlignedDeviceMap | FlagCanChangeAttribute | FlagCanUseIpc |
+ FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
- SharedTransfered = static_cast<u32>(Svc::MemoryState::SharedTransfered) | FlagsMisc |
- FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
+ SharedTransferred = static_cast<u32>(Svc::MemoryState::SharedTransferred) | FlagsMisc |
+ FlagCanAlignedDeviceMap | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
SharedCode = static_cast<u32>(Svc::MemoryState::SharedCode) | FlagMapped |
FlagReferenceCounted | FlagCanUseNonSecureIpc | FlagCanUseNonDeviceIpc,
@@ -111,8 +111,8 @@ static_assert(static_cast<u32>(MemoryState::AliasCodeData) == 0x03FFBD09);
static_assert(static_cast<u32>(MemoryState::Ipc) == 0x005C3C0A);
static_assert(static_cast<u32>(MemoryState::Stack) == 0x005C3C0B);
static_assert(static_cast<u32>(MemoryState::ThreadLocal) == 0x0040200C);
-static_assert(static_cast<u32>(MemoryState::Transfered) == 0x015C3C0D);
-static_assert(static_cast<u32>(MemoryState::SharedTransfered) == 0x005C380E);
+static_assert(static_cast<u32>(MemoryState::Transferred) == 0x015C3C0D);
+static_assert(static_cast<u32>(MemoryState::SharedTransferred) == 0x005C380E);
static_assert(static_cast<u32>(MemoryState::SharedCode) == 0x0040380F);
static_assert(static_cast<u32>(MemoryState::Inaccessible) == 0x00000010);
static_assert(static_cast<u32>(MemoryState::NonSecureIpc) == 0x005C3811);
@@ -222,9 +222,9 @@ public:
public:
constexpr MemoryBlock() = default;
- constexpr MemoryBlock(VAddr addr, std::size_t num_pages, MemoryState state,
- MemoryPermission perm, MemoryAttribute attribute)
- : addr{addr}, num_pages(num_pages), state{state}, perm{perm}, attribute{attribute} {}
+ constexpr MemoryBlock(VAddr addr_, std::size_t num_pages_, MemoryState state_,
+ MemoryPermission perm_, MemoryAttribute attribute_)
+ : addr{addr_}, num_pages(num_pages_), state{state_}, perm{perm_}, attribute{attribute_} {}
constexpr VAddr GetAddress() const {
return addr;
diff --git a/src/core/hle/kernel/memory/memory_block_manager.h b/src/core/hle/kernel/memory/memory_block_manager.h
index 6e1d41075..f57d1bbcc 100644
--- a/src/core/hle/kernel/memory/memory_block_manager.h
+++ b/src/core/hle/kernel/memory/memory_block_manager.h
@@ -57,8 +57,8 @@ public:
private:
void MergeAdjacent(iterator it, iterator& next_it);
- const VAddr start_addr;
- const VAddr end_addr;
+ [[maybe_unused]] const VAddr start_addr;
+ [[maybe_unused]] const VAddr end_addr;
MemoryBlockTree memory_block_tree;
};
diff --git a/src/core/hle/kernel/memory/memory_layout.h b/src/core/hle/kernel/memory/memory_layout.h
index 9b3d6267a..c7c0b2f49 100644
--- a/src/core/hle/kernel/memory/memory_layout.h
+++ b/src/core/hle/kernel/memory/memory_layout.h
@@ -5,9 +5,28 @@
#pragma once
#include "common/common_types.h"
+#include "core/device_memory.h"
namespace Kernel::Memory {
+constexpr std::size_t KernelAslrAlignment = 2 * 1024 * 1024;
+constexpr std::size_t KernelVirtualAddressSpaceWidth = 1ULL << 39;
+constexpr std::size_t KernelPhysicalAddressSpaceWidth = 1ULL << 48;
+constexpr std::size_t KernelVirtualAddressSpaceBase = 0ULL - KernelVirtualAddressSpaceWidth;
+constexpr std::size_t KernelVirtualAddressSpaceEnd =
+ KernelVirtualAddressSpaceBase + (KernelVirtualAddressSpaceWidth - KernelAslrAlignment);
+constexpr std::size_t KernelVirtualAddressSpaceLast = KernelVirtualAddressSpaceEnd - 1;
+constexpr std::size_t KernelVirtualAddressSpaceSize =
+ KernelVirtualAddressSpaceEnd - KernelVirtualAddressSpaceBase;
+
+constexpr bool IsKernelAddressKey(VAddr key) {
+ return KernelVirtualAddressSpaceBase <= key && key <= KernelVirtualAddressSpaceLast;
+}
+
+constexpr bool IsKernelAddress(VAddr address) {
+ return KernelVirtualAddressSpaceBase <= address && address < KernelVirtualAddressSpaceEnd;
+}
+
class MemoryRegion final {
friend class MemoryLayout;
diff --git a/src/core/hle/kernel/memory/memory_manager.cpp b/src/core/hle/kernel/memory/memory_manager.cpp
index acf13585c..77f135cdc 100644
--- a/src/core/hle/kernel/memory/memory_manager.cpp
+++ b/src/core/hle/kernel/memory/memory_manager.cpp
@@ -8,9 +8,9 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/scope_exit.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/memory/memory_manager.h"
#include "core/hle/kernel/memory/page_linked_list.h"
+#include "core/hle/kernel/svc_results.h"
namespace Kernel::Memory {
@@ -95,7 +95,7 @@ ResultCode MemoryManager::Allocate(PageLinkedList& page_list, std::size_t num_pa
// Choose a heap based on our page size request
const s32 heap_index{PageHeap::GetBlockIndex(num_pages)};
if (heap_index < 0) {
- return ERR_OUT_OF_MEMORY;
+ return ResultOutOfMemory;
}
// TODO (bunnei): Support multiple managers
@@ -140,7 +140,7 @@ ResultCode MemoryManager::Allocate(PageLinkedList& page_list, std::size_t num_pa
// Only succeed if we allocated as many pages as we wanted
if (num_pages) {
- return ERR_OUT_OF_MEMORY;
+ return ResultOutOfMemory;
}
// We succeeded!
diff --git a/src/core/hle/kernel/memory/page_heap.h b/src/core/hle/kernel/memory/page_heap.h
index 22b0de860..131093284 100644
--- a/src/core/hle/kernel/memory/page_heap.h
+++ b/src/core/hle/kernel/memory/page_heap.h
@@ -8,11 +8,11 @@
#pragma once
#include <array>
+#include <bit>
#include <vector>
#include "common/alignment.h"
#include "common/assert.h"
-#include "common/bit_util.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory/memory_types.h"
@@ -105,7 +105,7 @@ private:
ASSERT(depth == 0);
return -1;
}
- offset = offset * 64 + Common::CountTrailingZeroes64(v);
+ offset = offset * 64 + static_cast<u32>(std::countr_zero(v));
++depth;
} while (depth < static_cast<s32>(used_depths));
diff --git a/src/core/hle/kernel/memory/page_table.cpp b/src/core/hle/kernel/memory/page_table.cpp
index a3fadb533..00ed9b881 100644
--- a/src/core/hle/kernel/memory/page_table.cpp
+++ b/src/core/hle/kernel/memory/page_table.cpp
@@ -6,7 +6,7 @@
#include "common/assert.h"
#include "common/scope_exit.h"
#include "core/core.h"
-#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/address_space_info.h"
#include "core/hle/kernel/memory/memory_block.h"
@@ -15,7 +15,7 @@
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/system_control.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/resource_limit.h"
+#include "core/hle/kernel/svc_results.h"
#include "core/memory.h"
namespace Kernel::Memory {
@@ -141,7 +141,7 @@ ResultCode PageTable::InitializeForProcess(FileSys::ProgramAddressSpaceType as_t
(alias_region_size + heap_region_size + stack_region_size + kernel_map_region_size)};
if (alloc_size < needed_size) {
UNREACHABLE();
- return ERR_OUT_OF_MEMORY;
+ return ResultOutOfMemory;
}
const std::size_t remaining_size{alloc_size - needed_size};
@@ -265,7 +265,7 @@ ResultCode PageTable::InitializeForProcess(FileSys::ProgramAddressSpaceType as_t
physical_memory_usage = 0;
memory_pool = pool;
- page_table_impl.Resize(address_space_width, PageBits, true);
+ page_table_impl.Resize(address_space_width, PageBits);
return InitializeMemoryLayout(start, end);
}
@@ -277,11 +277,11 @@ ResultCode PageTable::MapProcessCode(VAddr addr, std::size_t num_pages, MemorySt
const u64 size{num_pages * PageSize};
if (!CanContain(addr, size, state)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (IsRegionMapped(addr, size)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
PageLinkedList page_linked_list;
@@ -307,7 +307,7 @@ ResultCode PageTable::MapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::
MemoryAttribute::None, MemoryAttribute::IpcAndDeviceMapped));
if (IsRegionMapped(dst_addr, size)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
PageLinkedList page_linked_list;
@@ -409,27 +409,25 @@ ResultCode PageTable::MapPhysicalMemory(VAddr addr, std::size_t size) {
return RESULT_SUCCESS;
}
- auto process{system.Kernel().CurrentProcess()};
const std::size_t remaining_size{size - mapped_size};
const std::size_t remaining_pages{remaining_size / PageSize};
- if (process->GetResourceLimit() &&
- !process->GetResourceLimit()->Reserve(ResourceType::PhysicalMemory, remaining_size)) {
- return ERR_RESOURCE_LIMIT_EXCEEDED;
+ // Reserve the memory from the process resource limit.
+ KScopedResourceReservation memory_reservation(
+ system.Kernel().CurrentProcess()->GetResourceLimit(), LimitableResource::PhysicalMemory,
+ remaining_size);
+ if (!memory_reservation.Succeeded()) {
+ LOG_ERROR(Kernel, "Could not reserve remaining {:X} bytes", remaining_size);
+ return ResultResourceLimitedExceeded;
}
PageLinkedList page_linked_list;
- {
- auto block_guard = detail::ScopeExit([&] {
- system.Kernel().MemoryManager().Free(page_linked_list, remaining_pages, memory_pool);
- process->GetResourceLimit()->Release(ResourceType::PhysicalMemory, remaining_size);
- });
- CASCADE_CODE(system.Kernel().MemoryManager().Allocate(page_linked_list, remaining_pages,
- memory_pool));
+ CASCADE_CODE(
+ system.Kernel().MemoryManager().Allocate(page_linked_list, remaining_pages, memory_pool));
- block_guard.Cancel();
- }
+ // We succeeded, so commit the memory reservation.
+ memory_reservation.Commit();
MapPhysicalMemory(page_linked_list, addr, end_addr);
@@ -454,12 +452,12 @@ ResultCode PageTable::UnmapPhysicalMemory(VAddr addr, std::size_t size) {
block_manager->IterateForRange(addr, end_addr, [&](const MemoryInfo& info) {
if (info.state == MemoryState::Normal) {
if (info.attribute != MemoryAttribute::None) {
- result = ERR_INVALID_ADDRESS_STATE;
+ result = ResultInvalidCurrentMemory;
return;
}
mapped_size += GetSizeInRange(info, addr, end_addr);
} else if (info.state != MemoryState::Free) {
- result = ERR_INVALID_ADDRESS_STATE;
+ result = ResultInvalidCurrentMemory;
}
});
@@ -474,7 +472,7 @@ ResultCode PageTable::UnmapPhysicalMemory(VAddr addr, std::size_t size) {
CASCADE_CODE(UnmapMemory(addr, size));
auto process{system.Kernel().CurrentProcess()};
- process->GetResourceLimit()->Release(ResourceType::PhysicalMemory, mapped_size);
+ process->GetResourceLimit()->Release(LimitableResource::PhysicalMemory, mapped_size);
physical_memory_usage -= mapped_size;
return RESULT_SUCCESS;
@@ -526,7 +524,7 @@ ResultCode PageTable::Map(VAddr dst_addr, VAddr src_addr, std::size_t size) {
MemoryAttribute::Mask, MemoryAttribute::None, MemoryAttribute::IpcAndDeviceMapped));
if (IsRegionMapped(dst_addr, size)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
PageLinkedList page_linked_list;
@@ -577,7 +575,7 @@ ResultCode PageTable::Unmap(VAddr dst_addr, VAddr src_addr, std::size_t size) {
AddRegionToPages(dst_addr, num_pages, dst_pages);
if (!dst_pages.IsEqual(src_pages)) {
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
{
@@ -626,11 +624,11 @@ ResultCode PageTable::MapPages(VAddr addr, PageLinkedList& page_linked_list, Mem
const std::size_t size{num_pages * PageSize};
if (!CanContain(addr, size, state)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (IsRegionMapped(addr, num_pages * PageSize)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
CASCADE_CODE(MapPages(addr, page_linked_list, perm));
@@ -670,6 +668,11 @@ ResultCode PageTable::SetCodeMemoryPermission(VAddr addr, std::size_t size, Memo
return RESULT_SUCCESS;
}
+ if ((prev_perm & MemoryPermission::Execute) != (perm & MemoryPermission::Execute)) {
+ // Memory execution state is changing, invalidate CPU cache range
+ system.InvalidateCpuInstructionCacheRange(addr, size);
+ }
+
const std::size_t num_pages{size / PageSize};
const OperationType operation{(perm & MemoryPermission::Execute) != MemoryPermission::None
? OperationType::ChangePermissionsAndRefresh
@@ -763,7 +766,7 @@ ResultCode PageTable::SetHeapCapacity(std::size_t new_heap_capacity) {
ResultVal<VAddr> PageTable::SetHeapSize(std::size_t size) {
if (size > heap_region_end - heap_region_start) {
- return ERR_OUT_OF_MEMORY;
+ return ResultOutOfMemory;
}
const u64 previous_heap_size{GetHeapSize()};
@@ -776,10 +779,14 @@ ResultVal<VAddr> PageTable::SetHeapSize(std::size_t size) {
const u64 delta{size - previous_heap_size};
- auto process{system.Kernel().CurrentProcess()};
- if (process->GetResourceLimit() && delta != 0 &&
- !process->GetResourceLimit()->Reserve(ResourceType::PhysicalMemory, delta)) {
- return ERR_RESOURCE_LIMIT_EXCEEDED;
+ // Reserve memory for the heap extension.
+ KScopedResourceReservation memory_reservation(
+ system.Kernel().CurrentProcess()->GetResourceLimit(), LimitableResource::PhysicalMemory,
+ delta);
+
+ if (!memory_reservation.Succeeded()) {
+ LOG_ERROR(Kernel, "Could not reserve heap extension of size {:X} bytes", delta);
+ return ResultResourceLimitedExceeded;
}
PageLinkedList page_linked_list;
@@ -789,12 +796,15 @@ ResultVal<VAddr> PageTable::SetHeapSize(std::size_t size) {
system.Kernel().MemoryManager().Allocate(page_linked_list, num_pages, memory_pool));
if (IsRegionMapped(current_heap_addr, delta)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
CASCADE_CODE(
Operate(current_heap_addr, num_pages, page_linked_list, OperationType::MapGroup));
+ // Succeeded in allocation, commit the resource reservation
+ memory_reservation.Commit();
+
block_manager->Update(current_heap_addr, num_pages, MemoryState::Normal,
MemoryPermission::ReadAndWrite);
@@ -811,17 +821,17 @@ ResultVal<VAddr> PageTable::AllocateAndMapMemory(std::size_t needed_num_pages, s
std::lock_guard lock{page_table_lock};
if (!CanContain(region_start, region_num_pages * PageSize, state)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (region_num_pages <= needed_num_pages) {
- return ERR_OUT_OF_MEMORY;
+ return ResultOutOfMemory;
}
const VAddr addr{
AllocateVirtualMemory(region_start, region_num_pages, needed_num_pages, align)};
if (!addr) {
- return ERR_OUT_OF_MEMORY;
+ return ResultOutOfMemory;
}
if (is_map_only) {
@@ -1002,8 +1012,8 @@ constexpr VAddr PageTable::GetRegionAddress(MemoryState state) const {
case MemoryState::Shared:
case MemoryState::AliasCode:
case MemoryState::AliasCodeData:
- case MemoryState::Transfered:
- case MemoryState::SharedTransfered:
+ case MemoryState::Transferred:
+ case MemoryState::SharedTransferred:
case MemoryState::SharedCode:
case MemoryState::GeneratedCode:
case MemoryState::CodeOut:
@@ -1037,8 +1047,8 @@ constexpr std::size_t PageTable::GetRegionSize(MemoryState state) const {
case MemoryState::Shared:
case MemoryState::AliasCode:
case MemoryState::AliasCodeData:
- case MemoryState::Transfered:
- case MemoryState::SharedTransfered:
+ case MemoryState::Transferred:
+ case MemoryState::SharedTransferred:
case MemoryState::SharedCode:
case MemoryState::GeneratedCode:
case MemoryState::CodeOut:
@@ -1075,8 +1085,8 @@ constexpr bool PageTable::CanContain(VAddr addr, std::size_t size, MemoryState s
case MemoryState::AliasCodeData:
case MemoryState::Stack:
case MemoryState::ThreadLocal:
- case MemoryState::Transfered:
- case MemoryState::SharedTransfered:
+ case MemoryState::Transferred:
+ case MemoryState::SharedTransferred:
case MemoryState::SharedCode:
case MemoryState::GeneratedCode:
case MemoryState::CodeOut:
@@ -1100,13 +1110,13 @@ constexpr ResultCode PageTable::CheckMemoryState(const MemoryInfo& info, MemoryS
MemoryAttribute attr) const {
// Validate the states match expectation
if ((info.state & state_mask) != state) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if ((info.perm & perm_mask) != perm) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if ((info.attribute & attr_mask) != attr) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
return RESULT_SUCCESS;
@@ -1133,14 +1143,14 @@ ResultCode PageTable::CheckMemoryState(MemoryState* out_state, MemoryPermission*
while (true) {
// Validate the current block
if (!(info.state == first_state)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (!(info.perm == first_perm)) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (!((info.attribute | static_cast<MemoryAttribute>(ignore_attr)) ==
(first_attr | static_cast<MemoryAttribute>(ignore_attr)))) {
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
// Validate against the provided masks
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
deleted file mode 100644
index 8f6c944d1..000000000
--- a/src/core/hle/kernel/mutex.cpp
+++ /dev/null
@@ -1,170 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <memory>
-#include <utility>
-#include <vector>
-
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "core/core.h"
-#include "core/hle/kernel/errors.h"
-#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/mutex.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/result.h"
-#include "core/memory.h"
-
-namespace Kernel {
-
-/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
-/// those.
-static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
- const std::shared_ptr<Thread>& current_thread, VAddr mutex_addr) {
-
- std::shared_ptr<Thread> highest_priority_thread;
- u32 num_waiters = 0;
-
- for (const auto& thread : current_thread->GetMutexWaitingThreads()) {
- if (thread->GetMutexWaitAddress() != mutex_addr)
- continue;
-
- ++num_waiters;
- if (highest_priority_thread == nullptr ||
- thread->GetPriority() < highest_priority_thread->GetPriority()) {
- highest_priority_thread = thread;
- }
- }
-
- return {highest_priority_thread, num_waiters};
-}
-
-/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
-static void TransferMutexOwnership(VAddr mutex_addr, std::shared_ptr<Thread> current_thread,
- std::shared_ptr<Thread> new_owner) {
- current_thread->RemoveMutexWaiter(new_owner);
- const auto threads = current_thread->GetMutexWaitingThreads();
- for (const auto& thread : threads) {
- if (thread->GetMutexWaitAddress() != mutex_addr)
- continue;
-
- ASSERT(thread->GetLockOwner() == current_thread.get());
- current_thread->RemoveMutexWaiter(thread);
- if (new_owner != thread)
- new_owner->AddMutexWaiter(thread);
- }
-}
-
-Mutex::Mutex(Core::System& system) : system{system} {}
-Mutex::~Mutex() = default;
-
-ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
- Handle requesting_thread_handle) {
- // The mutex address must be 4-byte aligned
- if ((address % sizeof(u32)) != 0) {
- LOG_ERROR(Kernel, "Address is not 4-byte aligned! address={:016X}", address);
- return ERR_INVALID_ADDRESS;
- }
-
- auto& kernel = system.Kernel();
- std::shared_ptr<Thread> current_thread =
- SharedFrom(kernel.CurrentScheduler().GetCurrentThread());
- {
- SchedulerLock lock(kernel);
- // The mutex address must be 4-byte aligned
- if ((address % sizeof(u32)) != 0) {
- return ERR_INVALID_ADDRESS;
- }
-
- const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
- std::shared_ptr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
- std::shared_ptr<Thread> requesting_thread =
- handle_table.Get<Thread>(requesting_thread_handle);
-
- // TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of
- // another thread.
- ASSERT(requesting_thread == current_thread);
-
- current_thread->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
-
- const u32 addr_value = system.Memory().Read32(address);
-
- // If the mutex isn't being held, just return success.
- if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
- return RESULT_SUCCESS;
- }
-
- if (holding_thread == nullptr) {
- return ERR_INVALID_HANDLE;
- }
-
- // Wait until the mutex is released
- current_thread->SetMutexWaitAddress(address);
- current_thread->SetWaitHandle(requesting_thread_handle);
-
- current_thread->SetStatus(ThreadStatus::WaitMutex);
-
- // Update the lock holder thread's priority to prevent priority inversion.
- holding_thread->AddMutexWaiter(current_thread);
- }
-
- {
- SchedulerLock lock(kernel);
- auto* owner = current_thread->GetLockOwner();
- if (owner != nullptr) {
- owner->RemoveMutexWaiter(current_thread);
- }
- }
- return current_thread->GetSignalingResult();
-}
-
-std::pair<ResultCode, std::shared_ptr<Thread>> Mutex::Unlock(std::shared_ptr<Thread> owner,
- VAddr address) {
- // The mutex address must be 4-byte aligned
- if ((address % sizeof(u32)) != 0) {
- LOG_ERROR(Kernel, "Address is not 4-byte aligned! address={:016X}", address);
- return {ERR_INVALID_ADDRESS, nullptr};
- }
-
- auto [new_owner, num_waiters] = GetHighestPriorityMutexWaitingThread(owner, address);
- if (new_owner == nullptr) {
- system.Memory().Write32(address, 0);
- return {RESULT_SUCCESS, nullptr};
- }
- // Transfer the ownership of the mutex from the previous owner to the new one.
- TransferMutexOwnership(address, owner, new_owner);
- u32 mutex_value = new_owner->GetWaitHandle();
- if (num_waiters >= 2) {
- // Notify the guest that there are still some threads waiting for the mutex
- mutex_value |= Mutex::MutexHasWaitersFlag;
- }
- new_owner->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
- new_owner->SetLockOwner(nullptr);
- new_owner->ResumeFromWait();
-
- system.Memory().Write32(address, mutex_value);
- return {RESULT_SUCCESS, new_owner};
-}
-
-ResultCode Mutex::Release(VAddr address) {
- auto& kernel = system.Kernel();
- SchedulerLock lock(kernel);
-
- std::shared_ptr<Thread> current_thread =
- SharedFrom(kernel.CurrentScheduler().GetCurrentThread());
-
- auto [result, new_owner] = Unlock(current_thread, address);
-
- if (result != RESULT_SUCCESS && new_owner != nullptr) {
- new_owner->SetSynchronizationResults(nullptr, result);
- }
-
- return result;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
deleted file mode 100644
index 3b81dc3df..000000000
--- a/src/core/hle/kernel/mutex.h
+++ /dev/null
@@ -1,42 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-
-union ResultCode;
-
-namespace Core {
-class System;
-}
-
-namespace Kernel {
-
-class Mutex final {
-public:
- explicit Mutex(Core::System& system);
- ~Mutex();
-
- /// Flag that indicates that a mutex still has threads waiting for it.
- static constexpr u32 MutexHasWaitersFlag = 0x40000000;
- /// Mask of the bits in a mutex address value that contain the mutex owner.
- static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
-
- /// Attempts to acquire a mutex at the specified address.
- ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
- Handle requesting_thread_handle);
-
- /// Unlocks a mutex for owner at address
- std::pair<ResultCode, std::shared_ptr<Thread>> Unlock(std::shared_ptr<Thread> owner,
- VAddr address);
-
- /// Releases the mutex at the specified address.
- ResultCode Release(VAddr address);
-
-private:
- Core::System& system;
-};
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp
index 2c571792b..d7f40c403 100644
--- a/src/core/hle/kernel/object.cpp
+++ b/src/core/hle/kernel/object.cpp
@@ -8,7 +8,10 @@
namespace Kernel {
-Object::Object(KernelCore& kernel) : kernel{kernel}, object_id{kernel.CreateNewObjectID()} {}
+Object::Object(KernelCore& kernel_)
+ : kernel{kernel_}, object_id{kernel_.CreateNewObjectID()}, name{"[UNKNOWN KERNEL OBJECT]"} {}
+Object::Object(KernelCore& kernel_, std::string&& name_)
+ : kernel{kernel_}, object_id{kernel_.CreateNewObjectID()}, name{std::move(name_)} {}
Object::~Object() = default;
bool Object::IsWaitable() const {
@@ -21,6 +24,7 @@ bool Object::IsWaitable() const {
return true;
case HandleType::Unknown:
+ case HandleType::Event:
case HandleType::WritableEvent:
case HandleType::SharedMemory:
case HandleType::TransferMemory:
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index e3391e2af..501e58b33 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -18,6 +18,7 @@ using Handle = u32;
enum class HandleType : u32 {
Unknown,
+ Event,
WritableEvent,
ReadableEvent,
SharedMemory,
@@ -34,7 +35,8 @@ enum class HandleType : u32 {
class Object : NonCopyable, public std::enable_shared_from_this<Object> {
public:
- explicit Object(KernelCore& kernel);
+ explicit Object(KernelCore& kernel_);
+ explicit Object(KernelCore& kernel_, std::string&& name_);
virtual ~Object();
/// Returns a unique identifier for the object. For debugging purposes only.
@@ -46,22 +48,30 @@ public:
return "[BAD KERNEL OBJECT TYPE]";
}
virtual std::string GetName() const {
- return "[UNKNOWN KERNEL OBJECT]";
+ return name;
}
virtual HandleType GetHandleType() const = 0;
+ void Close() {
+ // TODO(bunnei): This is a placeholder to decrement the reference count, which we will use
+ // when we implement KAutoObject instead of using shared_ptr.
+ }
+
/**
* Check if a thread can wait on the object
* @return True if a thread can wait on the object, otherwise false
*/
bool IsWaitable() const;
+ virtual void Finalize() = 0;
+
protected:
/// The kernel instance this object was created under.
KernelCore& kernel;
private:
std::atomic<u32> object_id{0};
+ std::string name;
};
template <typename T>
diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp
index c6bbdb080..7fea45f96 100644
--- a/src/core/hle/kernel/physical_core.cpp
+++ b/src/core/hle/kernel/physical_core.cpp
@@ -2,54 +2,60 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/assert.h"
-#include "common/logging/log.h"
#include "common/spin_lock.h"
-#include "core/arm/arm_interface.h"
-#ifdef ARCHITECTURE_x86_64
+#include "core/arm/cpu_interrupt_handler.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
-#endif
-#include "core/arm/cpu_interrupt_handler.h"
-#include "core/arm/exclusive_monitor.h"
-#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
namespace Kernel {
-PhysicalCore::PhysicalCore(Core::System& system, std::size_t id, Kernel::Scheduler& scheduler,
- Core::CPUInterruptHandler& interrupt_handler)
- : interrupt_handler{interrupt_handler}, core_index{id}, scheduler{scheduler} {
-
- guard = std::make_unique<Common::SpinLock>();
-}
+PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system,
+ Kernel::KScheduler& scheduler, Core::CPUInterrupts& interrupts)
+ : core_index{core_index}, system{system}, scheduler{scheduler},
+ interrupts{interrupts}, guard{std::make_unique<Common::SpinLock>()} {}
PhysicalCore::~PhysicalCore() = default;
-void PhysicalCore::Idle() {
- interrupt_handler.AwaitInterrupt();
+void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) {
+#ifdef ARCHITECTURE_x86_64
+ auto& kernel = system.Kernel();
+ if (is_64_bit) {
+ arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
+ system, interrupts, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index);
+ } else {
+ arm_interface = std::make_unique<Core::ARM_Dynarmic_32>(
+ system, interrupts, kernel.IsMulticore(), kernel.GetExclusiveMonitor(), core_index);
+ }
+#else
+#error Platform not supported yet.
+#endif
}
-void PhysicalCore::Shutdown() {
- scheduler.Shutdown();
+void PhysicalCore::Run() {
+ arm_interface->Run();
+}
+
+void PhysicalCore::Idle() {
+ interrupts[core_index].AwaitInterrupt();
}
bool PhysicalCore::IsInterrupted() const {
- return interrupt_handler.IsInterrupted();
+ return interrupts[core_index].IsInterrupted();
}
void PhysicalCore::Interrupt() {
guard->lock();
- interrupt_handler.SetInterrupt(true);
+ interrupts[core_index].SetInterrupt(true);
guard->unlock();
}
void PhysicalCore::ClearInterrupt() {
guard->lock();
- interrupt_handler.SetInterrupt(false);
+ interrupts[core_index].SetInterrupt(false);
guard->unlock();
}
diff --git a/src/core/hle/kernel/physical_core.h b/src/core/hle/kernel/physical_core.h
index d7a7a951c..f2b0911aa 100644
--- a/src/core/hle/kernel/physical_core.h
+++ b/src/core/hle/kernel/physical_core.h
@@ -4,19 +4,21 @@
#pragma once
+#include <array>
#include <cstddef>
#include <memory>
+#include "core/arm/arm_interface.h"
+
namespace Common {
class SpinLock;
}
namespace Kernel {
-class Scheduler;
+class KScheduler;
} // namespace Kernel
namespace Core {
-class ARM_Interface;
class CPUInterruptHandler;
class ExclusiveMonitor;
class System;
@@ -26,17 +28,24 @@ namespace Kernel {
class PhysicalCore {
public:
- PhysicalCore(Core::System& system, std::size_t id, Kernel::Scheduler& scheduler,
- Core::CPUInterruptHandler& interrupt_handler);
+ PhysicalCore(std::size_t core_index, Core::System& system, Kernel::KScheduler& scheduler,
+ Core::CPUInterrupts& interrupts);
~PhysicalCore();
PhysicalCore(const PhysicalCore&) = delete;
PhysicalCore& operator=(const PhysicalCore&) = delete;
PhysicalCore(PhysicalCore&&) = default;
- PhysicalCore& operator=(PhysicalCore&&) = default;
+ PhysicalCore& operator=(PhysicalCore&&) = delete;
+
+ /// Initialize the core for the specified parameters.
+ void Initialize(bool is_64_bit);
+
+ /// Execute current jit state
+ void Run();
void Idle();
+
/// Interrupt this physical core.
void Interrupt();
@@ -46,8 +55,17 @@ public:
/// Check if this core is interrupted
bool IsInterrupted() const;
- // Shutdown this physical core.
- void Shutdown();
+ bool IsInitialized() const {
+ return arm_interface != nullptr;
+ }
+
+ Core::ARM_Interface& ArmInterface() {
+ return *arm_interface;
+ }
+
+ const Core::ARM_Interface& ArmInterface() const {
+ return *arm_interface;
+ }
bool IsMainCore() const {
return core_index == 0;
@@ -61,19 +79,21 @@ public:
return core_index;
}
- Kernel::Scheduler& Scheduler() {
+ Kernel::KScheduler& Scheduler() {
return scheduler;
}
- const Kernel::Scheduler& Scheduler() const {
+ const Kernel::KScheduler& Scheduler() const {
return scheduler;
}
private:
- Core::CPUInterruptHandler& interrupt_handler;
- std::size_t core_index;
- Kernel::Scheduler& scheduler;
+ const std::size_t core_index;
+ Core::System& system;
+ Kernel::KScheduler& scheduler;
+ Core::CPUInterrupts& interrupts;
std::unique_ptr<Common::SpinLock> guard;
+ std::unique_ptr<Core::ARM_Interface> arm_interface;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index ff9d9248b..47b3ac57b 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <bitset>
+#include <ctime>
#include <memory>
#include <random>
#include "common/alignment.h"
@@ -13,15 +14,16 @@
#include "core/device_memory.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/code_set.h"
-#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/k_resource_limit.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_resource_reservation.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block_manager.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/slab_heap.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/resource_limit.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/svc_results.h"
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -37,11 +39,11 @@ namespace {
*/
void SetupMainThread(Core::System& system, Process& owner_process, u32 priority, VAddr stack_top) {
const VAddr entry_point = owner_process.PageTable().GetCodeRegionStart();
- ThreadType type = THREADTYPE_USER;
- auto thread_res = Thread::Create(system, type, "main", entry_point, priority, 0,
- owner_process.GetIdealCore(), stack_top, &owner_process);
+ ASSERT(owner_process.GetResourceLimit()->Reserve(LimitableResource::Threads, 1));
+ auto thread_res = KThread::Create(system, ThreadType::User, "main", entry_point, priority, 0,
+ owner_process.GetIdealCoreId(), stack_top, &owner_process);
- std::shared_ptr<Thread> thread = std::move(thread_res).Unwrap();
+ std::shared_ptr<KThread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
@@ -53,8 +55,8 @@ void SetupMainThread(Core::System& system, Process& owner_process, u32 priority,
auto& kernel = system.Kernel();
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
{
- SchedulerLock lock{kernel};
- thread->SetStatus(ThreadStatus::Ready);
+ KScopedSchedulerLock lock{kernel};
+ thread->SetState(ThreadState::Runnable);
}
}
} // Anonymous namespace
@@ -116,14 +118,17 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
std::shared_ptr<Process> process = std::make_shared<Process>(system);
process->name = std::move(name);
- process->resource_limit = ResourceLimit::Create(kernel);
+
+ // TODO: This is inaccurate
+ // The process should hold a reference to the kernel-wide resource limit.
+ process->resource_limit = std::make_shared<KResourceLimit>(kernel, system);
process->status = ProcessStatus::Created;
process->program_id = 0;
process->process_id = type == ProcessType::KernelInternal ? kernel.CreateNewKernelProcessID()
: kernel.CreateNewUserProcessID();
process->capabilities.InitializeForMetadatalessProcess();
- std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(0));
+ std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr)));
std::uniform_int_distribution<u64> distribution;
std::generate(process->random_entropy.begin(), process->random_entropy.end(),
[&] { return distribution(rng); });
@@ -132,12 +137,32 @@ std::shared_ptr<Process> Process::Create(Core::System& system, std::string name,
return process;
}
-std::shared_ptr<ResourceLimit> Process::GetResourceLimit() const {
+std::shared_ptr<KResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
+void Process::IncrementThreadCount() {
+ ASSERT(num_threads >= 0);
+ num_created_threads++;
+
+ if (const auto count = ++num_threads; count > peak_num_threads) {
+ peak_num_threads = count;
+ }
+}
+
+void Process::DecrementThreadCount() {
+ ASSERT(num_threads > 0);
+
+ if (const auto count = --num_threads; count == 0) {
+ UNIMPLEMENTED_MSG("Process termination is not implemented!");
+ }
+}
+
u64 Process::GetTotalPhysicalMemoryAvailable() const {
- const u64 capacity{resource_limit->GetCurrentResourceValue(ResourceType::PhysicalMemory) +
+ // TODO: This is expected to always return the application memory pool size after accurately
+ // reserving kernel resources. The current workaround uses a process-local resource limit of
+ // application memory pool size, which is inaccurate.
+ const u64 capacity{resource_limit->GetFreeValue(LimitableResource::PhysicalMemory) +
page_table->GetTotalHeapSize() + GetSystemResourceSize() + image_size +
main_thread_stack_size};
@@ -161,68 +186,79 @@ u64 Process::GetTotalPhysicalMemoryUsedWithoutSystemResource() const {
return GetTotalPhysicalMemoryUsed() - GetSystemResourceUsage();
}
-void Process::InsertConditionVariableThread(std::shared_ptr<Thread> thread) {
- VAddr cond_var_addr = thread->GetCondVarWaitAddress();
- std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
- auto it = thread_list.begin();
- while (it != thread_list.end()) {
- const std::shared_ptr<Thread> current_thread = *it;
- if (current_thread->GetPriority() > thread->GetPriority()) {
- thread_list.insert(it, thread);
- return;
+bool Process::ReleaseUserException(KThread* thread) {
+ KScopedSchedulerLock sl{kernel};
+
+ if (exception_thread == thread) {
+ exception_thread = nullptr;
+
+ // Remove waiter thread.
+ s32 num_waiters{};
+ KThread* next = thread->RemoveWaiterByKey(
+ std::addressof(num_waiters),
+ reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
+ if (next != nullptr) {
+ if (next->GetState() == ThreadState::Waiting) {
+ next->SetState(ThreadState::Runnable);
+ } else {
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
+ }
}
- ++it;
+
+ return true;
+ } else {
+ return false;
}
- thread_list.push_back(thread);
}
-void Process::RemoveConditionVariableThread(std::shared_ptr<Thread> thread) {
- VAddr cond_var_addr = thread->GetCondVarWaitAddress();
- std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
- auto it = thread_list.begin();
- while (it != thread_list.end()) {
- const std::shared_ptr<Thread> current_thread = *it;
- if (current_thread.get() == thread.get()) {
- thread_list.erase(it);
- return;
- }
- ++it;
- }
+void Process::PinCurrentThread() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Get the current thread.
+ const s32 core_id = GetCurrentCoreId(kernel);
+ KThread* cur_thread = GetCurrentThreadPointer(kernel);
+
+ // Pin it.
+ PinThread(core_id, cur_thread);
+ cur_thread->Pin();
+
+ // An update is needed.
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
}
-std::vector<std::shared_ptr<Thread>> Process::GetConditionVariableThreads(
- const VAddr cond_var_addr) {
- std::vector<std::shared_ptr<Thread>> result{};
- std::list<std::shared_ptr<Thread>>& thread_list = cond_var_threads[cond_var_addr];
- auto it = thread_list.begin();
- while (it != thread_list.end()) {
- std::shared_ptr<Thread> current_thread = *it;
- result.push_back(current_thread);
- ++it;
- }
- return result;
+void Process::UnpinCurrentThread() {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+
+ // Get the current thread.
+ const s32 core_id = GetCurrentCoreId(kernel);
+ KThread* cur_thread = GetCurrentThreadPointer(kernel);
+
+ // Unpin it.
+ cur_thread->Unpin();
+ UnpinThread(core_id, cur_thread);
+
+ // An update is needed.
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
}
-void Process::RegisterThread(const Thread* thread) {
+void Process::RegisterThread(const KThread* thread) {
thread_list.push_back(thread);
}
-void Process::UnregisterThread(const Thread* thread) {
+void Process::UnregisterThread(const KThread* thread) {
thread_list.remove(thread);
}
-ResultCode Process::ClearSignalState() {
- SchedulerLock lock(system.Kernel());
- if (status == ProcessStatus::Exited) {
- LOG_ERROR(Kernel, "called on a terminated process instance.");
- return ERR_INVALID_STATE;
- }
+ResultCode Process::Reset() {
+ // Lock the process and the scheduler.
+ KScopedLightLock lk(state_lock);
+ KScopedSchedulerLock sl{kernel};
- if (!is_signaled) {
- LOG_ERROR(Kernel, "called on a process instance that isn't signaled.");
- return ERR_INVALID_STATE;
- }
+ // Validate that we're in a state that we can reset.
+ R_UNLESS(status != ProcessStatus::Exited, ResultInvalidState);
+ R_UNLESS(is_signaled, ResultInvalidState);
+ // Clear signaled.
is_signaled = false;
return RESULT_SUCCESS;
}
@@ -235,6 +271,17 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata,
system_resource_size = metadata.GetSystemResourceSize();
image_size = code_size;
+ // Set initial resource limits
+ resource_limit->SetLimitValue(
+ LimitableResource::PhysicalMemory,
+ kernel.MemoryManager().GetSize(Memory::MemoryManager::Pool::Application));
+ KScopedResourceReservation memory_reservation(resource_limit, LimitableResource::PhysicalMemory,
+ code_size + system_resource_size);
+ if (!memory_reservation.Succeeded()) {
+ LOG_ERROR(Kernel, "Could not reserve process memory requirements of size {:X} bytes",
+ code_size + system_resource_size);
+ return ResultResourceLimitedExceeded;
+ }
// Initialize proces address space
if (const ResultCode result{
page_table->InitializeForProcess(metadata.GetAddressSpaceType(), false, 0x8000000,
@@ -276,24 +323,22 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata,
UNREACHABLE();
}
- // Set initial resource limits
- resource_limit->SetLimitValue(
- ResourceType::PhysicalMemory,
- kernel.MemoryManager().GetSize(Memory::MemoryManager::Pool::Application));
- resource_limit->SetLimitValue(ResourceType::Threads, 608);
- resource_limit->SetLimitValue(ResourceType::Events, 700);
- resource_limit->SetLimitValue(ResourceType::TransferMemory, 128);
- resource_limit->SetLimitValue(ResourceType::Sessions, 894);
- ASSERT(resource_limit->Reserve(ResourceType::PhysicalMemory, code_size));
+ resource_limit->SetLimitValue(LimitableResource::Threads, 608);
+ resource_limit->SetLimitValue(LimitableResource::Events, 700);
+ resource_limit->SetLimitValue(LimitableResource::TransferMemory, 128);
+ resource_limit->SetLimitValue(LimitableResource::Sessions, 894);
// Create TLS region
tls_region_address = CreateTLSRegion();
+ memory_reservation.Commit();
return handle_table.SetSize(capabilities.GetHandleTableSize());
}
void Process::Run(s32 main_thread_priority, u64 stack_size) {
AllocateMainThreadStack(stack_size);
+ resource_limit->Reserve(LimitableResource::Threads, 1);
+ resource_limit->Reserve(LimitableResource::PhysicalMemory, main_thread_stack_size);
const std::size_t heap_capacity{memory_usage_capacity - main_thread_stack_size - image_size};
ASSERT(!page_table->SetHeapCapacity(heap_capacity).IsError());
@@ -301,34 +346,37 @@ void Process::Run(s32 main_thread_priority, u64 stack_size) {
ChangeStatus(ProcessStatus::Running);
SetupMainThread(system, *this, main_thread_priority, main_thread_stack_top);
- resource_limit->Reserve(ResourceType::Threads, 1);
- resource_limit->Reserve(ResourceType::PhysicalMemory, main_thread_stack_size);
}
void Process::PrepareForTermination() {
ChangeStatus(ProcessStatus::Exiting);
- const auto stop_threads = [this](const std::vector<std::shared_ptr<Thread>>& thread_list) {
+ const auto stop_threads = [this](const std::vector<std::shared_ptr<KThread>>& thread_list) {
for (auto& thread : thread_list) {
if (thread->GetOwnerProcess() != this)
continue;
- if (thread.get() == system.CurrentScheduler().GetCurrentThread())
+ if (thread.get() == kernel.CurrentScheduler()->GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
- ASSERT_MSG(thread->GetStatus() == ThreadStatus::WaitSynch,
+ ASSERT_MSG(thread->GetState() == ThreadState::Waiting,
"Exiting processes with non-waiting threads is currently unimplemented");
- thread->Stop();
+ thread->Exit();
}
};
- stop_threads(system.GlobalScheduler().GetThreadList());
+ stop_threads(system.GlobalSchedulerContext().GetThreadList());
FreeTLSRegion(tls_region_address);
tls_region_address = 0;
+ if (resource_limit) {
+ resource_limit->Release(LimitableResource::PhysicalMemory,
+ main_thread_stack_size + image_size);
+ }
+
ChangeStatus(ProcessStatus::Exited);
}
@@ -346,7 +394,7 @@ static auto FindTLSPageWithAvailableSlots(std::vector<TLSPage>& tls_pages) {
}
VAddr Process::CreateTLSRegion() {
- SchedulerLock lock(system.Kernel());
+ KScopedSchedulerLock lock(system.Kernel());
if (auto tls_page_iter{FindTLSPageWithAvailableSlots(tls_pages)};
tls_page_iter != tls_pages.cend()) {
return *tls_page_iter->ReserveSlot();
@@ -377,7 +425,7 @@ VAddr Process::CreateTLSRegion() {
}
void Process::FreeTLSRegion(VAddr tls_address) {
- SchedulerLock lock(system.Kernel());
+ KScopedSchedulerLock lock(system.Kernel());
const VAddr aligned_address = Common::AlignDown(tls_address, Core::Memory::PAGE_SIZE);
auto iter =
std::find_if(tls_pages.begin(), tls_pages.end(), [aligned_address](const auto& page) {
@@ -405,21 +453,18 @@ void Process::LoadModule(CodeSet code_set, VAddr base_addr) {
ReprotectSegment(code_set.DataSegment(), Memory::MemoryPermission::ReadAndWrite);
}
+bool Process::IsSignaled() const {
+ ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ return is_signaled;
+}
+
Process::Process(Core::System& system)
- : SynchronizationObject{system.Kernel()}, page_table{std::make_unique<Memory::PageTable>(
- system)},
- handle_table{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
+ : KSynchronizationObject{system.Kernel()},
+ page_table{std::make_unique<Memory::PageTable>(system)}, handle_table{system.Kernel()},
+ address_arbiter{system}, condition_var{system}, state_lock{system.Kernel()}, system{system} {}
Process::~Process() = default;
-void Process::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
-}
-
-bool Process::ShouldWait(const Thread* thread) const {
- return !is_signaled;
-}
-
void Process::ChangeStatus(ProcessStatus new_status) {
if (status == new_status) {
return;
@@ -427,7 +472,7 @@ void Process::ChangeStatus(ProcessStatus new_status) {
status = new_status;
is_signaled = true;
- Signal();
+ NotifyAvailable();
}
ResultCode Process::AllocateMainThreadStack(std::size_t stack_size) {
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index f45cb5674..320b0f347 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -11,11 +11,11 @@
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
-#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/mutex.h"
+#include "core/hle/kernel/k_address_arbiter.h"
+#include "core/hle/kernel/k_condition_variable.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/process_capability.h"
-#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/result.h"
namespace Core {
@@ -29,8 +29,8 @@ class ProgramMetadata;
namespace Kernel {
class KernelCore;
-class ResourceLimit;
-class Thread;
+class KResourceLimit;
+class KThread;
class TLSPage;
struct CodeSet;
@@ -63,7 +63,7 @@ enum class ProcessStatus {
DebugBreak,
};
-class Process final : public SynchronizationObject {
+class Process final : public KSynchronizationObject {
public:
explicit Process(Core::System& system);
~Process() override;
@@ -123,24 +123,30 @@ public:
return handle_table;
}
- /// Gets a reference to the process' address arbiter.
- AddressArbiter& GetAddressArbiter() {
- return address_arbiter;
+ ResultCode SignalToAddress(VAddr address) {
+ return condition_var.SignalToAddress(address);
}
- /// Gets a const reference to the process' address arbiter.
- const AddressArbiter& GetAddressArbiter() const {
- return address_arbiter;
+ ResultCode WaitForAddress(Handle handle, VAddr address, u32 tag) {
+ return condition_var.WaitForAddress(handle, address, tag);
}
- /// Gets a reference to the process' mutex lock.
- Mutex& GetMutex() {
- return mutex;
+ void SignalConditionVariable(u64 cv_key, int32_t count) {
+ return condition_var.Signal(cv_key, count);
}
- /// Gets a const reference to the process' mutex lock
- const Mutex& GetMutex() const {
- return mutex;
+ ResultCode WaitConditionVariable(VAddr address, u64 cv_key, u32 tag, s64 ns) {
+ return condition_var.Wait(address, cv_key, tag, ns);
+ }
+
+ ResultCode SignalAddressArbiter(VAddr address, Svc::SignalType signal_type, s32 value,
+ s32 count) {
+ return address_arbiter.SignalToAddress(address, signal_type, value, count);
+ }
+
+ ResultCode WaitAddressArbiter(VAddr address, Svc::ArbitrationType arb_type, s32 value,
+ s64 timeout) {
+ return address_arbiter.WaitForAddress(address, arb_type, value, timeout);
}
/// Gets the address to the process' dedicated TLS region.
@@ -164,13 +170,18 @@ public:
}
/// Gets the resource limit descriptor for this process
- std::shared_ptr<ResourceLimit> GetResourceLimit() const;
+ std::shared_ptr<KResourceLimit> GetResourceLimit() const;
/// Gets the ideal CPU core ID for this process
- u8 GetIdealCore() const {
+ u8 GetIdealCoreId() const {
return ideal_core;
}
+ /// Checks if the specified thread priority is valid.
+ bool CheckThreadPriority(s32 prio) const {
+ return ((1ULL << prio) & GetPriorityMask()) != 0;
+ }
+
/// Gets the bitmask of allowed cores that this process' threads can run on.
u64 GetCoreMask() const {
return capabilities.GetCoreMask();
@@ -206,6 +217,14 @@ public:
return is_64bit_process;
}
+ [[nodiscard]] bool IsSuspended() const {
+ return is_suspended;
+ }
+
+ void SetSuspended(bool suspended) {
+ is_suspended = suspended;
+ }
+
/// Gets the total running time of the process instance in ticks.
u64 GetCPUTimeTicks() const {
return total_process_running_time_ticks;
@@ -216,6 +235,43 @@ public:
total_process_running_time_ticks += ticks;
}
+ /// Gets the process schedule count, used for thread yelding
+ s64 GetScheduledCount() const {
+ return schedule_count;
+ }
+
+ /// Increments the process schedule count, used for thread yielding.
+ void IncrementScheduledCount() {
+ ++schedule_count;
+ }
+
+ void IncrementThreadCount();
+ void DecrementThreadCount();
+
+ void SetRunningThread(s32 core, KThread* thread, u64 idle_count) {
+ running_threads[core] = thread;
+ running_thread_idle_counts[core] = idle_count;
+ }
+
+ void ClearRunningThread(KThread* thread) {
+ for (size_t i = 0; i < running_threads.size(); ++i) {
+ if (running_threads[i] == thread) {
+ running_threads[i] = nullptr;
+ }
+ }
+ }
+
+ [[nodiscard]] KThread* GetRunningThread(s32 core) const {
+ return running_threads[core];
+ }
+
+ bool ReleaseUserException(KThread* thread);
+
+ [[nodiscard]] KThread* GetPinnedThread(s32 core_id) const {
+ ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+ return pinned_threads[core_id];
+ }
+
/// Gets 8 bytes of random data for svcGetInfo RandomEntropy
u64 GetRandomEntropy(std::size_t index) const {
return random_entropy.at(index);
@@ -236,26 +292,17 @@ public:
u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const;
/// Gets the list of all threads created with this process as their owner.
- const std::list<const Thread*>& GetThreadList() const {
+ const std::list<const KThread*>& GetThreadList() const {
return thread_list;
}
- /// Insert a thread into the condition variable wait container
- void InsertConditionVariableThread(std::shared_ptr<Thread> thread);
-
- /// Remove a thread from the condition variable wait container
- void RemoveConditionVariableThread(std::shared_ptr<Thread> thread);
-
- /// Obtain all condition variable threads waiting for some address
- std::vector<std::shared_ptr<Thread>> GetConditionVariableThreads(VAddr cond_var_addr);
-
/// Registers a thread as being created under this process,
/// adding it to this process' thread list.
- void RegisterThread(const Thread* thread);
+ void RegisterThread(const KThread* thread);
/// Unregisters a thread from this process, removing it
/// from this process' thread list.
- void UnregisterThread(const Thread* thread);
+ void UnregisterThread(const KThread* thread);
/// Clears the signaled state of the process if and only if it's signaled.
///
@@ -265,7 +312,7 @@ public:
/// @pre The process must be in a signaled state. If this is called on a
/// process instance that is not signaled, ERR_INVALID_STATE will be
/// returned.
- ResultCode ClearSignalState();
+ ResultCode Reset();
/**
* Loads process-specifics configuration info with metadata provided
@@ -294,6 +341,17 @@ public:
void LoadModule(CodeSet code_set, VAddr base_addr);
+ bool IsSignaled() const override;
+
+ void Finalize() override {}
+
+ void PinCurrentThread();
+ void UnpinCurrentThread();
+
+ KLightLock& GetStateLock() {
+ return state_lock;
+ }
+
///////////////////////////////////////////////////////////////////////////////////////////////
// Thread-local storage management
@@ -304,11 +362,19 @@ public:
void FreeTLSRegion(VAddr tls_address);
private:
- /// Checks if the specified thread should wait until this process is available.
- bool ShouldWait(const Thread* thread) const override;
+ void PinThread(s32 core_id, KThread* thread) {
+ ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+ ASSERT(thread != nullptr);
+ ASSERT(pinned_threads[core_id] == nullptr);
+ pinned_threads[core_id] = thread;
+ }
- /// Acquires/locks this process for the specified thread if it's available.
- void Acquire(Thread* thread) override;
+ void UnpinThread(s32 core_id, KThread* thread) {
+ ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES));
+ ASSERT(thread != nullptr);
+ ASSERT(pinned_threads[core_id] == thread);
+ pinned_threads[core_id] = nullptr;
+ }
/// Changes the process status. If the status is different
/// from the current process status, then this will trigger
@@ -336,7 +402,7 @@ private:
u32 system_resource_size = 0;
/// Resource limit descriptor for this process
- std::shared_ptr<ResourceLimit> resource_limit;
+ std::shared_ptr<KResourceLimit> resource_limit;
/// The ideal CPU core for this process, threads are scheduled on this core by default.
u8 ideal_core = 0;
@@ -363,12 +429,12 @@ private:
HandleTable handle_table;
/// Per-process address arbiter.
- AddressArbiter address_arbiter;
+ KAddressArbiter address_arbiter;
/// The per-process mutex lock instance used for handling various
/// forms of services, such as lock arbitration, and condition
/// variable related facilities.
- Mutex mutex;
+ KConditionVariable condition_var;
/// Address indicating the location of the process' dedicated TLS region.
VAddr tls_region_address = 0;
@@ -377,10 +443,7 @@ private:
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{};
/// List of threads that are running with this process as their owner.
- std::list<const Thread*> thread_list;
-
- /// List of threads waiting for a condition variable
- std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> cond_var_threads;
+ std::list<const KThread*> thread_list;
/// Address of the top of the main thread's stack
VAddr main_thread_stack_top{};
@@ -397,6 +460,24 @@ private:
/// Name of this process
std::string name;
+ /// Schedule count of this process
+ s64 schedule_count{};
+
+ bool is_signaled{};
+ bool is_suspended{};
+
+ std::atomic<s32> num_created_threads{};
+ std::atomic<u16> num_threads{};
+ u16 peak_num_threads{};
+
+ std::array<KThread*, Core::Hardware::NUM_CPU_CORES> running_threads{};
+ std::array<u64, Core::Hardware::NUM_CPU_CORES> running_thread_idle_counts{};
+ std::array<KThread*, Core::Hardware::NUM_CPU_CORES> pinned_threads{};
+
+ KThread* exception_thread{};
+
+ KLightLock state_lock;
+
/// System context
Core::System& system;
};
diff --git a/src/core/hle/kernel/process_capability.cpp b/src/core/hle/kernel/process_capability.cpp
index 63880f13d..7c567049e 100644
--- a/src/core/hle/kernel/process_capability.cpp
+++ b/src/core/hle/kernel/process_capability.cpp
@@ -2,12 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <bit>
+
#include "common/bit_util.h"
#include "common/logging/log.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process_capability.h"
+#include "core/hle/kernel/svc_results.h"
namespace Kernel {
namespace {
@@ -60,7 +62,7 @@ constexpr CapabilityType GetCapabilityType(u32 value) {
u32 GetFlagBitOffset(CapabilityType type) {
const auto value = static_cast<u32>(type);
- return static_cast<u32>(Common::BitSize<u32>() - Common::CountLeadingZeroes32(value));
+ return static_cast<u32>(Common::BitSize<u32>() - static_cast<u32>(std::countl_zero(value)));
}
} // Anonymous namespace
@@ -121,13 +123,13 @@ ResultCode ProcessCapabilities::ParseCapabilities(const u32* capabilities,
// If there's only one, then there's a problem.
if (i >= num_capabilities) {
LOG_ERROR(Kernel, "Invalid combination! i={}", i);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
const auto size_flags = capabilities[i];
if (GetCapabilityType(size_flags) != CapabilityType::MapPhysical) {
LOG_ERROR(Kernel, "Invalid capability type! size_flags={}", size_flags);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
const auto result = HandleMapPhysicalFlags(descriptor, size_flags, page_table);
@@ -157,7 +159,7 @@ ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& s
const auto type = GetCapabilityType(flag);
if (type == CapabilityType::Unset) {
- return ERR_INVALID_CAPABILITY_DESCRIPTOR;
+ return ResultInvalidCapabilityDescriptor;
}
// Bail early on ignorable entries, as one would expect,
@@ -174,7 +176,7 @@ ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& s
LOG_ERROR(Kernel,
"Attempted to initialize flags that may only be initialized once. set_flags={}",
set_flags);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
set_flags |= set_flag;
@@ -199,8 +201,8 @@ ResultCode ProcessCapabilities::ParseSingleFlagCapability(u32& set_flags, u32& s
break;
}
- LOG_ERROR(Kernel, "Invalid capability type! type={}", static_cast<u32>(type));
- return ERR_INVALID_CAPABILITY_DESCRIPTOR;
+ LOG_ERROR(Kernel, "Invalid capability type! type={}", type);
+ return ResultInvalidCapabilityDescriptor;
}
void ProcessCapabilities::Clear() {
@@ -223,7 +225,7 @@ ResultCode ProcessCapabilities::HandlePriorityCoreNumFlags(u32 flags) {
if (priority_mask != 0 || core_mask != 0) {
LOG_ERROR(Kernel, "Core or priority mask are not zero! priority_mask={}, core_mask={}",
priority_mask, core_mask);
- return ERR_INVALID_CAPABILITY_DESCRIPTOR;
+ return ResultInvalidCapabilityDescriptor;
}
const u32 core_num_min = (flags >> 16) & 0xFF;
@@ -231,7 +233,7 @@ ResultCode ProcessCapabilities::HandlePriorityCoreNumFlags(u32 flags) {
if (core_num_min > core_num_max) {
LOG_ERROR(Kernel, "Core min is greater than core max! core_num_min={}, core_num_max={}",
core_num_min, core_num_max);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
const u32 priority_min = (flags >> 10) & 0x3F;
@@ -240,13 +242,13 @@ ResultCode ProcessCapabilities::HandlePriorityCoreNumFlags(u32 flags) {
LOG_ERROR(Kernel,
"Priority min is greater than priority max! priority_min={}, priority_max={}",
core_num_min, priority_max);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
// The switch only has 4 usable cores.
if (core_num_max >= 4) {
LOG_ERROR(Kernel, "Invalid max cores specified! core_num_max={}", core_num_max);
- return ERR_INVALID_PROCESSOR_ID;
+ return ResultInvalidCoreId;
}
const auto make_mask = [](u64 min, u64 max) {
@@ -267,7 +269,7 @@ ResultCode ProcessCapabilities::HandleSyscallFlags(u32& set_svc_bits, u32 flags)
// If we've already set this svc before, bail.
if ((set_svc_bits & svc_bit) != 0) {
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
set_svc_bits |= svc_bit;
@@ -281,7 +283,7 @@ ResultCode ProcessCapabilities::HandleSyscallFlags(u32& set_svc_bits, u32 flags)
if (svc_number >= svc_capabilities.size()) {
LOG_ERROR(Kernel, "Process svc capability is out of range! svc_number={}", svc_number);
- return ERR_OUT_OF_RANGE;
+ return ResultOutOfRange;
}
svc_capabilities[svc_number] = true;
@@ -319,7 +321,7 @@ ResultCode ProcessCapabilities::HandleInterruptFlags(u32 flags) {
if (interrupt >= interrupt_capabilities.size()) {
LOG_ERROR(Kernel, "Process interrupt capability is out of range! svc_number={}",
interrupt);
- return ERR_OUT_OF_RANGE;
+ return ResultOutOfRange;
}
interrupt_capabilities[interrupt] = true;
@@ -332,7 +334,7 @@ ResultCode ProcessCapabilities::HandleProgramTypeFlags(u32 flags) {
const u32 reserved = flags >> 17;
if (reserved != 0) {
LOG_ERROR(Kernel, "Reserved value is non-zero! reserved={}", reserved);
- return ERR_RESERVED_VALUE;
+ return ResultReservedValue;
}
program_type = static_cast<ProgramType>((flags >> 14) & 0b111);
@@ -352,7 +354,7 @@ ResultCode ProcessCapabilities::HandleKernelVersionFlags(u32 flags) {
LOG_ERROR(Kernel,
"Kernel version is non zero or flags are too small! major_version={}, flags={}",
major_version, flags);
- return ERR_INVALID_CAPABILITY_DESCRIPTOR;
+ return ResultInvalidCapabilityDescriptor;
}
kernel_version = flags;
@@ -363,7 +365,7 @@ ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
const u32 reserved = flags >> 26;
if (reserved != 0) {
LOG_ERROR(Kernel, "Reserved value is non-zero! reserved={}", reserved);
- return ERR_RESERVED_VALUE;
+ return ResultReservedValue;
}
handle_table_size = static_cast<s32>((flags >> 16) & 0x3FF);
@@ -374,7 +376,7 @@ ResultCode ProcessCapabilities::HandleDebugFlags(u32 flags) {
const u32 reserved = flags >> 19;
if (reserved != 0) {
LOG_ERROR(Kernel, "Reserved value is non-zero! reserved={}", reserved);
- return ERR_RESERVED_VALUE;
+ return ResultReservedValue;
}
is_debuggable = (flags & 0x20000) != 0;
diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp
deleted file mode 100644
index 6e286419e..000000000
--- a/src/core/hle/kernel/readable_event.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "core/hle/kernel/errors.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
-
-namespace Kernel {
-
-ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel} {}
-ReadableEvent::~ReadableEvent() = default;
-
-bool ReadableEvent::ShouldWait(const Thread* thread) const {
- return !is_signaled;
-}
-
-void ReadableEvent::Acquire(Thread* thread) {
- ASSERT_MSG(IsSignaled(), "object unavailable!");
-}
-
-void ReadableEvent::Signal() {
- if (is_signaled) {
- return;
- }
-
- is_signaled = true;
- SynchronizationObject::Signal();
-}
-
-void ReadableEvent::Clear() {
- is_signaled = false;
-}
-
-ResultCode ReadableEvent::Reset() {
- SchedulerLock lock(kernel);
- if (!is_signaled) {
- LOG_TRACE(Kernel, "Handle is not signaled! object_id={}, object_type={}, object_name={}",
- GetObjectId(), GetTypeName(), GetName());
- return ERR_INVALID_STATE;
- }
-
- Clear();
-
- return RESULT_SUCCESS;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
deleted file mode 100644
index 3264dd066..000000000
--- a/src/core/hle/kernel/readable_event.h
+++ /dev/null
@@ -1,57 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/synchronization_object.h"
-
-union ResultCode;
-
-namespace Kernel {
-
-class KernelCore;
-class WritableEvent;
-
-class ReadableEvent final : public SynchronizationObject {
- friend class WritableEvent;
-
-public:
- ~ReadableEvent() override;
-
- std::string GetTypeName() const override {
- return "ReadableEvent";
- }
- std::string GetName() const override {
- return name;
- }
-
- static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
-
- bool ShouldWait(const Thread* thread) const override;
- void Acquire(Thread* thread) override;
-
- /// Unconditionally clears the readable event's state.
- void Clear();
-
- /// Clears the readable event's state if and only if it
- /// has already been signaled.
- ///
- /// @pre The event must be in a signaled state. If this event
- /// is in an unsignaled state and this function is called,
- /// then ERR_INVALID_STATE will be returned.
- ResultCode Reset();
-
- void Signal() override;
-
-private:
- explicit ReadableEvent(KernelCore& kernel);
-
- std::string name; ///< Name of event (optional)
-};
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp
deleted file mode 100644
index 212e442f4..000000000
--- a/src/core/hle/kernel/resource_limit.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "core/hle/kernel/errors.h"
-#include "core/hle/kernel/resource_limit.h"
-#include "core/hle/result.h"
-
-namespace Kernel {
-namespace {
-constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
- return static_cast<std::size_t>(type);
-}
-} // Anonymous namespace
-
-ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
-ResourceLimit::~ResourceLimit() = default;
-
-bool ResourceLimit::Reserve(ResourceType resource, s64 amount) {
- return Reserve(resource, amount, 10000000000);
-}
-
-bool ResourceLimit::Reserve(ResourceType resource, s64 amount, u64 timeout) {
- const std::size_t index{ResourceTypeToIndex(resource)};
-
- s64 new_value = current[index] + amount;
- if (new_value > limit[index] && available[index] + amount <= limit[index]) {
- // TODO(bunnei): This is wrong for multicore, we should wait the calling thread for timeout
- new_value = current[index] + amount;
- }
-
- if (new_value <= limit[index]) {
- current[index] = new_value;
- return true;
- }
- return false;
-}
-
-void ResourceLimit::Release(ResourceType resource, u64 amount) {
- Release(resource, amount, amount);
-}
-
-void ResourceLimit::Release(ResourceType resource, u64 used_amount, u64 available_amount) {
- const std::size_t index{ResourceTypeToIndex(resource)};
-
- current[index] -= used_amount;
- available[index] -= available_amount;
-}
-
-std::shared_ptr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
- return std::make_shared<ResourceLimit>(kernel);
-}
-
-s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
- return limit.at(ResourceTypeToIndex(resource)) - current.at(ResourceTypeToIndex(resource));
-}
-
-s64 ResourceLimit::GetMaxResourceValue(ResourceType resource) const {
- return limit.at(ResourceTypeToIndex(resource));
-}
-
-ResultCode ResourceLimit::SetLimitValue(ResourceType resource, s64 value) {
- const std::size_t index{ResourceTypeToIndex(resource)};
- if (current[index] <= value) {
- limit[index] = value;
- return RESULT_SUCCESS;
- } else {
- LOG_ERROR(Kernel, "Limit value is too large! resource={}, value={}, index={}",
- static_cast<u32>(resource), value, index);
- return ERR_INVALID_STATE;
- }
-}
-} // namespace Kernel
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
deleted file mode 100644
index 936cc4d0f..000000000
--- a/src/core/hle/kernel/resource_limit.h
+++ /dev/null
@@ -1,104 +0,0 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <memory>
-
-#include "common/common_types.h"
-#include "core/hle/kernel/object.h"
-
-union ResultCode;
-
-namespace Kernel {
-
-class KernelCore;
-
-enum class ResourceType : u32 {
- PhysicalMemory,
- Threads,
- Events,
- TransferMemory,
- Sessions,
-
- // Used as a count, not an actual type.
- ResourceTypeCount
-};
-
-constexpr bool IsValidResourceType(ResourceType type) {
- return type < ResourceType::ResourceTypeCount;
-}
-
-class ResourceLimit final : public Object {
-public:
- explicit ResourceLimit(KernelCore& kernel);
- ~ResourceLimit() override;
-
- /// Creates a resource limit object.
- static std::shared_ptr<ResourceLimit> Create(KernelCore& kernel);
-
- std::string GetTypeName() const override {
- return "ResourceLimit";
- }
- std::string GetName() const override {
- return GetTypeName();
- }
-
- static constexpr HandleType HANDLE_TYPE = HandleType::ResourceLimit;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
-
- bool Reserve(ResourceType resource, s64 amount);
- bool Reserve(ResourceType resource, s64 amount, u64 timeout);
- void Release(ResourceType resource, u64 amount);
- void Release(ResourceType resource, u64 used_amount, u64 available_amount);
-
- /**
- * Gets the current value for the specified resource.
- * @param resource Requested resource type
- * @returns The current value of the resource type
- */
- s64 GetCurrentResourceValue(ResourceType resource) const;
-
- /**
- * Gets the max value for the specified resource.
- * @param resource Requested resource type
- * @returns The max value of the resource type
- */
- s64 GetMaxResourceValue(ResourceType resource) const;
-
- /**
- * Sets the limit value for a given resource type.
- *
- * @param resource The resource type to apply the limit to.
- * @param value The limit to apply to the given resource type.
- *
- * @return A result code indicating if setting the limit value
- * was successful or not.
- *
- * @note The supplied limit value *must* be greater than or equal to
- * the current resource value for the given resource type,
- * otherwise ERR_INVALID_STATE will be returned.
- */
- ResultCode SetLimitValue(ResourceType resource, s64 value);
-
-private:
- // TODO(Subv): Increment resource limit current values in their respective Kernel::T::Create
- // functions
- //
- // Currently we have no way of distinguishing if a Create was called by the running application,
- // or by a service module. Approach this once we have separated the service modules into their
- // own processes
-
- using ResourceArray =
- std::array<s64, static_cast<std::size_t>(ResourceType::ResourceTypeCount)>;
-
- ResourceArray limit{};
- ResourceArray current{};
- ResourceArray available{};
-};
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
deleted file mode 100644
index a4b234424..000000000
--- a/src/core/hle/kernel/scheduler.cpp
+++ /dev/null
@@ -1,845 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-//
-// SelectThreads, Yield functions originally by TuxSH.
-// licensed under GPLv2 or later under exception provided by the author.
-
-#include <algorithm>
-#include <mutex>
-#include <set>
-#include <unordered_set>
-#include <utility>
-
-#include "common/assert.h"
-#include "common/bit_util.h"
-#include "common/fiber.h"
-#include "common/logging/log.h"
-#include "core/arm/arm_interface.h"
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/cpu_manager.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/physical_core.h"
-#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/time_manager.h"
-
-namespace Kernel {
-
-GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {}
-
-GlobalScheduler::~GlobalScheduler() = default;
-
-void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
- std::scoped_lock lock{global_list_guard};
- thread_list.push_back(std::move(thread));
-}
-
-void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
- std::scoped_lock lock{global_list_guard};
- thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
- thread_list.end());
-}
-
-u32 GlobalScheduler::SelectThreads() {
- ASSERT(is_locked);
- const auto update_thread = [](Thread* thread, Scheduler& sched) {
- std::scoped_lock lock{sched.guard};
- if (thread != sched.selected_thread_set.get()) {
- if (thread == nullptr) {
- ++sched.idle_selection_count;
- }
- sched.selected_thread_set = SharedFrom(thread);
- }
- const bool reschedule_pending =
- sched.is_context_switch_pending || (sched.selected_thread_set != sched.current_thread);
- sched.is_context_switch_pending = reschedule_pending;
- std::atomic_thread_fence(std::memory_order_seq_cst);
- return reschedule_pending;
- };
- if (!is_reselection_pending.load()) {
- return 0;
- }
- std::array<Thread*, Core::Hardware::NUM_CPU_CORES> top_threads{};
-
- u32 idle_cores{};
-
- // Step 1: Get top thread in schedule queue.
- for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- Thread* top_thread =
- scheduled_queue[core].empty() ? nullptr : scheduled_queue[core].front();
- if (top_thread != nullptr) {
- // TODO(Blinkhawk): Implement Thread Pinning
- } else {
- idle_cores |= (1ul << core);
- }
- top_threads[core] = top_thread;
- }
-
- while (idle_cores != 0) {
- u32 core_id = Common::CountTrailingZeroes32(idle_cores);
-
- if (!suggested_queue[core_id].empty()) {
- std::array<s32, Core::Hardware::NUM_CPU_CORES> migration_candidates{};
- std::size_t num_candidates = 0;
- auto iter = suggested_queue[core_id].begin();
- Thread* suggested = nullptr;
- // Step 2: Try selecting a suggested thread.
- while (iter != suggested_queue[core_id].end()) {
- suggested = *iter;
- iter++;
- s32 suggested_core_id = suggested->GetProcessorID();
- Thread* top_thread =
- suggested_core_id >= 0 ? top_threads[suggested_core_id] : nullptr;
- if (top_thread != suggested) {
- if (top_thread != nullptr &&
- top_thread->GetPriority() < THREADPRIO_MAX_CORE_MIGRATION) {
- suggested = nullptr;
- break;
- // There's a too high thread to do core migration, cancel
- }
- TransferToCore(suggested->GetPriority(), static_cast<s32>(core_id), suggested);
- break;
- }
- suggested = nullptr;
- migration_candidates[num_candidates++] = suggested_core_id;
- }
- // Step 3: Select a suggested thread from another core
- if (suggested == nullptr) {
- for (std::size_t i = 0; i < num_candidates; i++) {
- s32 candidate_core = migration_candidates[i];
- suggested = top_threads[candidate_core];
- auto it = scheduled_queue[candidate_core].begin();
- it++;
- Thread* next = it != scheduled_queue[candidate_core].end() ? *it : nullptr;
- if (next != nullptr) {
- TransferToCore(suggested->GetPriority(), static_cast<s32>(core_id),
- suggested);
- top_threads[candidate_core] = next;
- break;
- } else {
- suggested = nullptr;
- }
- }
- }
- top_threads[core_id] = suggested;
- }
-
- idle_cores &= ~(1ul << core_id);
- }
- u32 cores_needing_context_switch{};
- for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- Scheduler& sched = kernel.Scheduler(core);
- ASSERT(top_threads[core] == nullptr ||
- static_cast<u32>(top_threads[core]->GetProcessorID()) == core);
- if (update_thread(top_threads[core], sched)) {
- cores_needing_context_switch |= (1ul << core);
- }
- }
- return cores_needing_context_switch;
-}
-
-bool GlobalScheduler::YieldThread(Thread* yielding_thread) {
- ASSERT(is_locked);
- // Note: caller should use critical section, etc.
- if (!yielding_thread->IsRunnable()) {
- // Normally this case shouldn't happen except for SetThreadActivity.
- is_reselection_pending.store(true, std::memory_order_release);
- return false;
- }
- const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID());
- const u32 priority = yielding_thread->GetPriority();
-
- // Yield the thread
- Reschedule(priority, core_id, yielding_thread);
- const Thread* const winner = scheduled_queue[core_id].front();
- if (kernel.GetCurrentHostThreadID() != core_id) {
- is_reselection_pending.store(true, std::memory_order_release);
- }
-
- return AskForReselectionOrMarkRedundant(yielding_thread, winner);
-}
-
-bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
- ASSERT(is_locked);
- // Note: caller should check if !thread.IsSchedulerOperationRedundant and use critical section,
- // etc.
- if (!yielding_thread->IsRunnable()) {
- // Normally this case shouldn't happen except for SetThreadActivity.
- is_reselection_pending.store(true, std::memory_order_release);
- return false;
- }
- const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID());
- const u32 priority = yielding_thread->GetPriority();
-
- // Yield the thread
- Reschedule(priority, core_id, yielding_thread);
-
- std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads;
- for (std::size_t i = 0; i < current_threads.size(); i++) {
- current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front();
- }
-
- Thread* next_thread = scheduled_queue[core_id].front(priority);
- Thread* winner = nullptr;
- for (auto& thread : suggested_queue[core_id]) {
- const s32 source_core = thread->GetProcessorID();
- if (source_core >= 0) {
- if (current_threads[source_core] != nullptr) {
- if (thread == current_threads[source_core] ||
- current_threads[source_core]->GetPriority() < min_regular_priority) {
- continue;
- }
- }
- }
- if (next_thread->GetLastRunningTicks() >= thread->GetLastRunningTicks() ||
- next_thread->GetPriority() < thread->GetPriority()) {
- if (thread->GetPriority() <= priority) {
- winner = thread;
- break;
- }
- }
- }
-
- if (winner != nullptr) {
- if (winner != yielding_thread) {
- TransferToCore(winner->GetPriority(), s32(core_id), winner);
- }
- } else {
- winner = next_thread;
- }
-
- if (kernel.GetCurrentHostThreadID() != core_id) {
- is_reselection_pending.store(true, std::memory_order_release);
- }
-
- return AskForReselectionOrMarkRedundant(yielding_thread, winner);
-}
-
-bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread) {
- ASSERT(is_locked);
- // Note: caller should check if !thread.IsSchedulerOperationRedundant and use critical section,
- // etc.
- if (!yielding_thread->IsRunnable()) {
- // Normally this case shouldn't happen except for SetThreadActivity.
- is_reselection_pending.store(true, std::memory_order_release);
- return false;
- }
- Thread* winner = nullptr;
- const u32 core_id = static_cast<u32>(yielding_thread->GetProcessorID());
-
- // Remove the thread from its scheduled mlq, put it on the corresponding "suggested" one instead
- TransferToCore(yielding_thread->GetPriority(), -1, yielding_thread);
-
- // If the core is idle, perform load balancing, excluding the threads that have just used this
- // function...
- if (scheduled_queue[core_id].empty()) {
- // Here, "current_threads" is calculated after the ""yield"", unlike yield -1
- std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads;
- for (std::size_t i = 0; i < current_threads.size(); i++) {
- current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front();
- }
- for (auto& thread : suggested_queue[core_id]) {
- const s32 source_core = thread->GetProcessorID();
- if (source_core < 0 || thread == current_threads[source_core]) {
- continue;
- }
- if (current_threads[source_core] == nullptr ||
- current_threads[source_core]->GetPriority() >= min_regular_priority) {
- winner = thread;
- }
- break;
- }
- if (winner != nullptr) {
- if (winner != yielding_thread) {
- TransferToCore(winner->GetPriority(), static_cast<s32>(core_id), winner);
- }
- } else {
- winner = yielding_thread;
- }
- } else {
- winner = scheduled_queue[core_id].front();
- }
-
- if (kernel.GetCurrentHostThreadID() != core_id) {
- is_reselection_pending.store(true, std::memory_order_release);
- }
-
- return AskForReselectionOrMarkRedundant(yielding_thread, winner);
-}
-
-void GlobalScheduler::PreemptThreads() {
- ASSERT(is_locked);
- for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
- const u32 priority = preemption_priorities[core_id];
-
- if (scheduled_queue[core_id].size(priority) > 0) {
- if (scheduled_queue[core_id].size(priority) > 1) {
- scheduled_queue[core_id].front(priority)->IncrementYieldCount();
- }
- scheduled_queue[core_id].yield(priority);
- if (scheduled_queue[core_id].size(priority) > 1) {
- scheduled_queue[core_id].front(priority)->IncrementYieldCount();
- }
- }
-
- Thread* current_thread =
- scheduled_queue[core_id].empty() ? nullptr : scheduled_queue[core_id].front();
- Thread* winner = nullptr;
- for (auto& thread : suggested_queue[core_id]) {
- const s32 source_core = thread->GetProcessorID();
- if (thread->GetPriority() != priority) {
- continue;
- }
- if (source_core >= 0) {
- Thread* next_thread = scheduled_queue[source_core].empty()
- ? nullptr
- : scheduled_queue[source_core].front();
- if (next_thread != nullptr && next_thread->GetPriority() < 2) {
- break;
- }
- if (next_thread == thread) {
- continue;
- }
- }
- if (current_thread != nullptr &&
- current_thread->GetLastRunningTicks() >= thread->GetLastRunningTicks()) {
- winner = thread;
- break;
- }
- }
-
- if (winner != nullptr) {
- TransferToCore(winner->GetPriority(), s32(core_id), winner);
- current_thread =
- winner->GetPriority() <= current_thread->GetPriority() ? winner : current_thread;
- }
-
- if (current_thread != nullptr && current_thread->GetPriority() > priority) {
- for (auto& thread : suggested_queue[core_id]) {
- const s32 source_core = thread->GetProcessorID();
- if (thread->GetPriority() < priority) {
- continue;
- }
- if (source_core >= 0) {
- Thread* next_thread = scheduled_queue[source_core].empty()
- ? nullptr
- : scheduled_queue[source_core].front();
- if (next_thread != nullptr && next_thread->GetPriority() < 2) {
- break;
- }
- if (next_thread == thread) {
- continue;
- }
- }
- if (current_thread != nullptr &&
- current_thread->GetLastRunningTicks() >= thread->GetLastRunningTicks()) {
- winner = thread;
- break;
- }
- }
-
- if (winner != nullptr) {
- TransferToCore(winner->GetPriority(), s32(core_id), winner);
- current_thread = winner;
- }
- }
-
- is_reselection_pending.store(true, std::memory_order_release);
- }
-}
-
-void GlobalScheduler::EnableInterruptAndSchedule(u32 cores_pending_reschedule,
- Core::EmuThreadHandle global_thread) {
- u32 current_core = global_thread.host_handle;
- bool must_context_switch = global_thread.guest_handle != InvalidHandle &&
- (current_core < Core::Hardware::NUM_CPU_CORES);
- while (cores_pending_reschedule != 0) {
- u32 core = Common::CountTrailingZeroes32(cores_pending_reschedule);
- ASSERT(core < Core::Hardware::NUM_CPU_CORES);
- if (!must_context_switch || core != current_core) {
- auto& phys_core = kernel.PhysicalCore(core);
- phys_core.Interrupt();
- } else {
- must_context_switch = true;
- }
- cores_pending_reschedule &= ~(1ul << core);
- }
- if (must_context_switch) {
- auto& core_scheduler = kernel.CurrentScheduler();
- kernel.ExitSVCProfile();
- core_scheduler.TryDoContextSwitch();
- kernel.EnterSVCProfile();
- }
-}
-
-void GlobalScheduler::Suggest(u32 priority, std::size_t core, Thread* thread) {
- ASSERT(is_locked);
- suggested_queue[core].add(thread, priority);
-}
-
-void GlobalScheduler::Unsuggest(u32 priority, std::size_t core, Thread* thread) {
- ASSERT(is_locked);
- suggested_queue[core].remove(thread, priority);
-}
-
-void GlobalScheduler::Schedule(u32 priority, std::size_t core, Thread* thread) {
- ASSERT(is_locked);
- ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
- scheduled_queue[core].add(thread, priority);
-}
-
-void GlobalScheduler::SchedulePrepend(u32 priority, std::size_t core, Thread* thread) {
- ASSERT(is_locked);
- ASSERT_MSG(thread->GetProcessorID() == s32(core), "Thread must be assigned to this core.");
- scheduled_queue[core].add(thread, priority, false);
-}
-
-void GlobalScheduler::Reschedule(u32 priority, std::size_t core, Thread* thread) {
- ASSERT(is_locked);
- scheduled_queue[core].remove(thread, priority);
- scheduled_queue[core].add(thread, priority);
-}
-
-void GlobalScheduler::Unschedule(u32 priority, std::size_t core, Thread* thread) {
- ASSERT(is_locked);
- scheduled_queue[core].remove(thread, priority);
-}
-
-void GlobalScheduler::TransferToCore(u32 priority, s32 destination_core, Thread* thread) {
- ASSERT(is_locked);
- const bool schedulable = thread->GetPriority() < THREADPRIO_COUNT;
- const s32 source_core = thread->GetProcessorID();
- if (source_core == destination_core || !schedulable) {
- return;
- }
- thread->SetProcessorID(destination_core);
- if (source_core >= 0) {
- Unschedule(priority, static_cast<u32>(source_core), thread);
- }
- if (destination_core >= 0) {
- Unsuggest(priority, static_cast<u32>(destination_core), thread);
- Schedule(priority, static_cast<u32>(destination_core), thread);
- }
- if (source_core >= 0) {
- Suggest(priority, static_cast<u32>(source_core), thread);
- }
-}
-
-bool GlobalScheduler::AskForReselectionOrMarkRedundant(Thread* current_thread,
- const Thread* winner) {
- if (current_thread == winner) {
- current_thread->IncrementYieldCount();
- return true;
- } else {
- is_reselection_pending.store(true, std::memory_order_release);
- return false;
- }
-}
-
-void GlobalScheduler::AdjustSchedulingOnStatus(Thread* thread, u32 old_flags) {
- if (old_flags == thread->scheduling_state) {
- return;
- }
- ASSERT(is_locked);
-
- if (old_flags == static_cast<u32>(ThreadSchedStatus::Runnable)) {
- // In this case the thread was running, now it's pausing/exitting
- if (thread->processor_id >= 0) {
- Unschedule(thread->current_priority, static_cast<u32>(thread->processor_id), thread);
- }
-
- for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- if (core != static_cast<u32>(thread->processor_id) &&
- ((thread->affinity_mask >> core) & 1) != 0) {
- Unsuggest(thread->current_priority, core, thread);
- }
- }
- } else if (thread->scheduling_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
- // The thread is now set to running from being stopped
- if (thread->processor_id >= 0) {
- Schedule(thread->current_priority, static_cast<u32>(thread->processor_id), thread);
- }
-
- for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- if (core != static_cast<u32>(thread->processor_id) &&
- ((thread->affinity_mask >> core) & 1) != 0) {
- Suggest(thread->current_priority, core, thread);
- }
- }
- }
-
- SetReselectionPending();
-}
-
-void GlobalScheduler::AdjustSchedulingOnPriority(Thread* thread, u32 old_priority) {
- if (thread->scheduling_state != static_cast<u32>(ThreadSchedStatus::Runnable)) {
- return;
- }
- ASSERT(is_locked);
- if (thread->processor_id >= 0) {
- Unschedule(old_priority, static_cast<u32>(thread->processor_id), thread);
- }
-
- for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- if (core != static_cast<u32>(thread->processor_id) &&
- ((thread->affinity_mask >> core) & 1) != 0) {
- Unsuggest(old_priority, core, thread);
- }
- }
-
- if (thread->processor_id >= 0) {
- if (thread == kernel.CurrentScheduler().GetCurrentThread()) {
- SchedulePrepend(thread->current_priority, static_cast<u32>(thread->processor_id),
- thread);
- } else {
- Schedule(thread->current_priority, static_cast<u32>(thread->processor_id), thread);
- }
- }
-
- for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- if (core != static_cast<u32>(thread->processor_id) &&
- ((thread->affinity_mask >> core) & 1) != 0) {
- Suggest(thread->current_priority, core, thread);
- }
- }
- thread->IncrementYieldCount();
- SetReselectionPending();
-}
-
-void GlobalScheduler::AdjustSchedulingOnAffinity(Thread* thread, u64 old_affinity_mask,
- s32 old_core) {
- if (thread->scheduling_state != static_cast<u32>(ThreadSchedStatus::Runnable) ||
- thread->current_priority >= THREADPRIO_COUNT) {
- return;
- }
- ASSERT(is_locked);
-
- for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- if (((old_affinity_mask >> core) & 1) != 0) {
- if (core == static_cast<u32>(old_core)) {
- Unschedule(thread->current_priority, core, thread);
- } else {
- Unsuggest(thread->current_priority, core, thread);
- }
- }
- }
-
- for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- if (((thread->affinity_mask >> core) & 1) != 0) {
- if (core == static_cast<u32>(thread->processor_id)) {
- Schedule(thread->current_priority, core, thread);
- } else {
- Suggest(thread->current_priority, core, thread);
- }
- }
- }
-
- thread->IncrementYieldCount();
- SetReselectionPending();
-}
-
-void GlobalScheduler::Shutdown() {
- for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
- scheduled_queue[core].clear();
- suggested_queue[core].clear();
- }
- thread_list.clear();
-}
-
-void GlobalScheduler::Lock() {
- Core::EmuThreadHandle current_thread = kernel.GetCurrentEmuThreadID();
- ASSERT(!current_thread.IsInvalid());
- if (current_thread == current_owner) {
- ++scope_lock;
- } else {
- inner_lock.lock();
- is_locked = true;
- current_owner = current_thread;
- ASSERT(current_owner != Core::EmuThreadHandle::InvalidHandle());
- scope_lock = 1;
- }
-}
-
-void GlobalScheduler::Unlock() {
- if (--scope_lock != 0) {
- ASSERT(scope_lock > 0);
- return;
- }
- u32 cores_pending_reschedule = SelectThreads();
- Core::EmuThreadHandle leaving_thread = current_owner;
- current_owner = Core::EmuThreadHandle::InvalidHandle();
- scope_lock = 1;
- is_locked = false;
- inner_lock.unlock();
- EnableInterruptAndSchedule(cores_pending_reschedule, leaving_thread);
-}
-
-Scheduler::Scheduler(Core::System& system, std::size_t core_id) : system(system), core_id(core_id) {
- switch_fiber = std::make_shared<Common::Fiber>(std::function<void(void*)>(OnSwitch), this);
-}
-
-Scheduler::~Scheduler() = default;
-
-bool Scheduler::HaveReadyThreads() const {
- return system.GlobalScheduler().HaveReadyThreads(core_id);
-}
-
-Thread* Scheduler::GetCurrentThread() const {
- if (current_thread) {
- return current_thread.get();
- }
- return idle_thread.get();
-}
-
-Thread* Scheduler::GetSelectedThread() const {
- return selected_thread.get();
-}
-
-u64 Scheduler::GetLastContextSwitchTicks() const {
- return last_context_switch_time;
-}
-
-void Scheduler::TryDoContextSwitch() {
- auto& phys_core = system.Kernel().CurrentPhysicalCore();
- if (phys_core.IsInterrupted()) {
- phys_core.ClearInterrupt();
- }
- guard.lock();
- if (is_context_switch_pending) {
- SwitchContext();
- } else {
- guard.unlock();
- }
-}
-
-void Scheduler::OnThreadStart() {
- SwitchContextStep2();
-}
-
-void Scheduler::Unload() {
- Thread* thread = current_thread.get();
- if (thread) {
- thread->SetContinuousOnSVC(false);
- thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
- thread->SetIsRunning(false);
- if (!thread->IsHLEThread() && !thread->HasExited()) {
- Core::ARM_Interface& cpu_core = thread->ArmInterface();
- cpu_core.SaveContext(thread->GetContext32());
- cpu_core.SaveContext(thread->GetContext64());
- // Save the TPIDR_EL0 system register in case it was modified.
- thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
- cpu_core.ClearExclusiveState();
- }
- thread->context_guard.unlock();
- }
-}
-
-void Scheduler::Reload() {
- Thread* thread = current_thread.get();
- if (thread) {
- ASSERT_MSG(thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable,
- "Thread must be runnable.");
-
- // Cancel any outstanding wakeup events for this thread
- thread->SetIsRunning(true);
- thread->SetWasRunning(false);
- thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
-
- auto* const thread_owner_process = thread->GetOwnerProcess();
- if (thread_owner_process != nullptr) {
- system.Kernel().MakeCurrentProcess(thread_owner_process);
- }
- if (!thread->IsHLEThread()) {
- Core::ARM_Interface& cpu_core = thread->ArmInterface();
- cpu_core.LoadContext(thread->GetContext32());
- cpu_core.LoadContext(thread->GetContext64());
- cpu_core.SetTlsAddress(thread->GetTLSAddress());
- cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
- cpu_core.ChangeProcessorID(this->core_id);
- cpu_core.ClearExclusiveState();
- }
- }
-}
-
-void Scheduler::SwitchContextStep2() {
- // Load context of new thread
- if (selected_thread) {
- ASSERT_MSG(selected_thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable,
- "Thread must be runnable.");
-
- // Cancel any outstanding wakeup events for this thread
- selected_thread->SetIsRunning(true);
- selected_thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
- selected_thread->SetWasRunning(false);
-
- auto* const thread_owner_process = current_thread->GetOwnerProcess();
- if (thread_owner_process != nullptr) {
- system.Kernel().MakeCurrentProcess(thread_owner_process);
- }
- if (!selected_thread->IsHLEThread()) {
- Core::ARM_Interface& cpu_core = selected_thread->ArmInterface();
- cpu_core.LoadContext(selected_thread->GetContext32());
- cpu_core.LoadContext(selected_thread->GetContext64());
- cpu_core.SetTlsAddress(selected_thread->GetTLSAddress());
- cpu_core.SetTPIDR_EL0(selected_thread->GetTPIDR_EL0());
- cpu_core.ChangeProcessorID(this->core_id);
- cpu_core.ClearExclusiveState();
- }
- }
-
- TryDoContextSwitch();
-}
-
-void Scheduler::SwitchContext() {
- current_thread_prev = current_thread;
- selected_thread = selected_thread_set;
- Thread* previous_thread = current_thread_prev.get();
- Thread* new_thread = selected_thread.get();
- current_thread = selected_thread;
-
- is_context_switch_pending = false;
-
- if (new_thread == previous_thread) {
- guard.unlock();
- return;
- }
-
- Process* const previous_process = system.Kernel().CurrentProcess();
-
- UpdateLastContextSwitchTime(previous_thread, previous_process);
-
- // Save context for previous thread
- if (previous_thread) {
- if (new_thread != nullptr && new_thread->IsSuspendThread()) {
- previous_thread->SetWasRunning(true);
- }
- previous_thread->SetContinuousOnSVC(false);
- previous_thread->last_running_ticks = system.CoreTiming().GetCPUTicks();
- previous_thread->SetIsRunning(false);
- if (!previous_thread->IsHLEThread() && !previous_thread->HasExited()) {
- Core::ARM_Interface& cpu_core = previous_thread->ArmInterface();
- cpu_core.SaveContext(previous_thread->GetContext32());
- cpu_core.SaveContext(previous_thread->GetContext64());
- // Save the TPIDR_EL0 system register in case it was modified.
- previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
- cpu_core.ClearExclusiveState();
- }
- previous_thread->context_guard.unlock();
- }
-
- std::shared_ptr<Common::Fiber>* old_context;
- if (previous_thread != nullptr) {
- old_context = &previous_thread->GetHostContext();
- } else {
- old_context = &idle_thread->GetHostContext();
- }
- guard.unlock();
-
- Common::Fiber::YieldTo(*old_context, switch_fiber);
- /// When a thread wakes up, the scheduler may have changed to other in another core.
- auto& next_scheduler = system.Kernel().CurrentScheduler();
- next_scheduler.SwitchContextStep2();
-}
-
-void Scheduler::OnSwitch(void* this_scheduler) {
- Scheduler* sched = static_cast<Scheduler*>(this_scheduler);
- sched->SwitchToCurrent();
-}
-
-void Scheduler::SwitchToCurrent() {
- while (true) {
- {
- std::scoped_lock lock{guard};
- selected_thread = selected_thread_set;
- current_thread = selected_thread;
- is_context_switch_pending = false;
- }
- while (!is_context_switch_pending) {
- if (current_thread != nullptr && !current_thread->IsHLEThread()) {
- current_thread->context_guard.lock();
- if (!current_thread->IsRunnable()) {
- current_thread->context_guard.unlock();
- break;
- }
- if (current_thread->GetProcessorID() != core_id) {
- current_thread->context_guard.unlock();
- break;
- }
- }
- std::shared_ptr<Common::Fiber>* next_context;
- if (current_thread != nullptr) {
- next_context = &current_thread->GetHostContext();
- } else {
- next_context = &idle_thread->GetHostContext();
- }
- Common::Fiber::YieldTo(switch_fiber, *next_context);
- }
- }
-}
-
-void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
- const u64 prev_switch_ticks = last_context_switch_time;
- const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks();
- const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
-
- if (thread != nullptr) {
- thread->UpdateCPUTimeTicks(update_ticks);
- }
-
- if (process != nullptr) {
- process->UpdateCPUTimeTicks(update_ticks);
- }
-
- last_context_switch_time = most_recent_switch_ticks;
-}
-
-void Scheduler::Initialize() {
- std::string name = "Idle Thread Id:" + std::to_string(core_id);
- std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
- void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE);
- auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0,
- nullptr, std::move(init_func), init_func_parameter);
- idle_thread = std::move(thread_res).Unwrap();
-}
-
-void Scheduler::Shutdown() {
- current_thread = nullptr;
- selected_thread = nullptr;
-}
-
-SchedulerLock::SchedulerLock(KernelCore& kernel) : kernel{kernel} {
- kernel.GlobalScheduler().Lock();
-}
-
-SchedulerLock::~SchedulerLock() {
- kernel.GlobalScheduler().Unlock();
-}
-
-SchedulerLockAndSleep::SchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle,
- Thread* time_task, s64 nanoseconds)
- : SchedulerLock{kernel}, event_handle{event_handle}, time_task{time_task}, nanoseconds{
- nanoseconds} {
- event_handle = InvalidHandle;
-}
-
-SchedulerLockAndSleep::~SchedulerLockAndSleep() {
- if (sleep_cancelled) {
- return;
- }
- auto& time_manager = kernel.TimeManager();
- time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds);
-}
-
-void SchedulerLockAndSleep::Release() {
- if (sleep_cancelled) {
- return;
- }
- auto& time_manager = kernel.TimeManager();
- time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds);
- sleep_cancelled = true;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
deleted file mode 100644
index 36e3c26fb..000000000
--- a/src/core/hle/kernel/scheduler.h
+++ /dev/null
@@ -1,318 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <atomic>
-#include <memory>
-#include <mutex>
-#include <vector>
-
-#include "common/common_types.h"
-#include "common/multi_level_queue.h"
-#include "common/spin_lock.h"
-#include "core/hardware_properties.h"
-#include "core/hle/kernel/thread.h"
-
-namespace Common {
-class Fiber;
-}
-
-namespace Core {
-class ARM_Interface;
-class System;
-} // namespace Core
-
-namespace Kernel {
-
-class KernelCore;
-class Process;
-class SchedulerLock;
-
-class GlobalScheduler final {
-public:
- explicit GlobalScheduler(KernelCore& kernel);
- ~GlobalScheduler();
-
- /// Adds a new thread to the scheduler
- void AddThread(std::shared_ptr<Thread> thread);
-
- /// Removes a thread from the scheduler
- void RemoveThread(std::shared_ptr<Thread> thread);
-
- /// Returns a list of all threads managed by the scheduler
- const std::vector<std::shared_ptr<Thread>>& GetThreadList() const {
- return thread_list;
- }
-
- /// Notify the scheduler a thread's status has changed.
- void AdjustSchedulingOnStatus(Thread* thread, u32 old_flags);
-
- /// Notify the scheduler a thread's priority has changed.
- void AdjustSchedulingOnPriority(Thread* thread, u32 old_priority);
-
- /// Notify the scheduler a thread's core and/or affinity mask has changed.
- void AdjustSchedulingOnAffinity(Thread* thread, u64 old_affinity_mask, s32 old_core);
-
- /**
- * Takes care of selecting the new scheduled threads in three steps:
- *
- * 1. First a thread is selected from the top of the priority queue. If no thread
- * is obtained then we move to step two, else we are done.
- *
- * 2. Second we try to get a suggested thread that's not assigned to any core or
- * that is not the top thread in that core.
- *
- * 3. Third is no suggested thread is found, we do a second pass and pick a running
- * thread in another core and swap it with its current thread.
- *
- * returns the cores needing scheduling.
- */
- u32 SelectThreads();
-
- bool HaveReadyThreads(std::size_t core_id) const {
- return !scheduled_queue[core_id].empty();
- }
-
- /**
- * Takes a thread and moves it to the back of the it's priority list.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- bool YieldThread(Thread* thread);
-
- /**
- * Takes a thread and moves it to the back of the it's priority list.
- * Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or
- * a better priority than the next thread in the core.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- bool YieldThreadAndBalanceLoad(Thread* thread);
-
- /**
- * Takes a thread and moves it out of the scheduling queue.
- * and into the suggested queue. If no thread can be scheduled afterwards in that core,
- * a suggested thread is obtained instead.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- bool YieldThreadAndWaitForLoadBalancing(Thread* thread);
-
- /**
- * Rotates the scheduling queues of threads at a preemption priority and then does
- * some core rebalancing. Preemption priorities can be found in the array
- * 'preemption_priorities'.
- *
- * @note This operation happens every 10ms.
- */
- void PreemptThreads();
-
- u32 CpuCoresCount() const {
- return Core::Hardware::NUM_CPU_CORES;
- }
-
- void SetReselectionPending() {
- is_reselection_pending.store(true, std::memory_order_release);
- }
-
- bool IsReselectionPending() const {
- return is_reselection_pending.load(std::memory_order_acquire);
- }
-
- void Shutdown();
-
-private:
- friend class SchedulerLock;
-
- /// Lock the scheduler to the current thread.
- void Lock();
-
- /// Unlocks the scheduler, reselects threads, interrupts cores for rescheduling
- /// and reschedules current core if needed.
- void Unlock();
-
- void EnableInterruptAndSchedule(u32 cores_pending_reschedule,
- Core::EmuThreadHandle global_thread);
-
- /**
- * Add a thread to the suggested queue of a cpu core. Suggested threads may be
- * picked if no thread is scheduled to run on the core.
- */
- void Suggest(u32 priority, std::size_t core, Thread* thread);
-
- /**
- * Remove a thread to the suggested queue of a cpu core. Suggested threads may be
- * picked if no thread is scheduled to run on the core.
- */
- void Unsuggest(u32 priority, std::size_t core, Thread* thread);
-
- /**
- * Add a thread to the scheduling queue of a cpu core. The thread is added at the
- * back the queue in its priority level.
- */
- void Schedule(u32 priority, std::size_t core, Thread* thread);
-
- /**
- * Add a thread to the scheduling queue of a cpu core. The thread is added at the
- * front the queue in its priority level.
- */
- void SchedulePrepend(u32 priority, std::size_t core, Thread* thread);
-
- /// Reschedule an already scheduled thread based on a new priority
- void Reschedule(u32 priority, std::size_t core, Thread* thread);
-
- /// Unschedules a thread.
- void Unschedule(u32 priority, std::size_t core, Thread* thread);
-
- /**
- * Transfers a thread into an specific core. If the destination_core is -1
- * it will be unscheduled from its source code and added into its suggested
- * queue.
- */
- void TransferToCore(u32 priority, s32 destination_core, Thread* thread);
-
- bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner);
-
- static constexpr u32 min_regular_priority = 2;
- std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES>
- scheduled_queue;
- std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES>
- suggested_queue;
- std::atomic<bool> is_reselection_pending{false};
-
- // The priority levels at which the global scheduler preempts threads every 10 ms. They are
- // ordered from Core 0 to Core 3.
- std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
-
- /// Scheduler lock mechanisms.
- bool is_locked{};
- Common::SpinLock inner_lock{};
- std::atomic<s64> scope_lock{};
- Core::EmuThreadHandle current_owner{Core::EmuThreadHandle::InvalidHandle()};
-
- Common::SpinLock global_list_guard{};
-
- /// Lists all thread ids that aren't deleted/etc.
- std::vector<std::shared_ptr<Thread>> thread_list;
- KernelCore& kernel;
-};
-
-class Scheduler final {
-public:
- explicit Scheduler(Core::System& system, std::size_t core_id);
- ~Scheduler();
-
- /// Returns whether there are any threads that are ready to run.
- bool HaveReadyThreads() const;
-
- /// Reschedules to the next available thread (call after current thread is suspended)
- void TryDoContextSwitch();
-
- /// The next two are for SingleCore Only.
- /// Unload current thread before preempting core.
- void Unload();
- /// Reload current thread after core preemption.
- void Reload();
-
- /// Gets the current running thread
- Thread* GetCurrentThread() const;
-
- /// Gets the currently selected thread from the top of the multilevel queue
- Thread* GetSelectedThread() const;
-
- /// Gets the timestamp for the last context switch in ticks.
- u64 GetLastContextSwitchTicks() const;
-
- bool ContextSwitchPending() const {
- return is_context_switch_pending;
- }
-
- void Initialize();
-
- /// Shutdowns the scheduler.
- void Shutdown();
-
- void OnThreadStart();
-
- std::shared_ptr<Common::Fiber>& ControlContext() {
- return switch_fiber;
- }
-
- const std::shared_ptr<Common::Fiber>& ControlContext() const {
- return switch_fiber;
- }
-
-private:
- friend class GlobalScheduler;
-
- /// Switches the CPU's active thread context to that of the specified thread
- void SwitchContext();
-
- /// When a thread wakes up, it must run this through it's new scheduler
- void SwitchContextStep2();
-
- /**
- * Called on every context switch to update the internal timestamp
- * This also updates the running time ticks for the given thread and
- * process using the following difference:
- *
- * ticks += most_recent_ticks - last_context_switch_ticks
- *
- * The internal tick timestamp for the scheduler is simply the
- * most recent tick count retrieved. No special arithmetic is
- * applied to it.
- */
- void UpdateLastContextSwitchTime(Thread* thread, Process* process);
-
- static void OnSwitch(void* this_scheduler);
- void SwitchToCurrent();
-
- std::shared_ptr<Thread> current_thread = nullptr;
- std::shared_ptr<Thread> selected_thread = nullptr;
- std::shared_ptr<Thread> current_thread_prev = nullptr;
- std::shared_ptr<Thread> selected_thread_set = nullptr;
- std::shared_ptr<Thread> idle_thread = nullptr;
-
- std::shared_ptr<Common::Fiber> switch_fiber = nullptr;
-
- Core::System& system;
- u64 last_context_switch_time = 0;
- u64 idle_selection_count = 0;
- const std::size_t core_id;
-
- Common::SpinLock guard{};
-
- bool is_context_switch_pending = false;
-};
-
-class SchedulerLock {
-public:
- [[nodiscard]] explicit SchedulerLock(KernelCore& kernel);
- ~SchedulerLock();
-
-protected:
- KernelCore& kernel;
-};
-
-class SchedulerLockAndSleep : public SchedulerLock {
-public:
- explicit SchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, Thread* time_task,
- s64 nanoseconds);
- ~SchedulerLockAndSleep();
-
- void CancelSleep() {
- sleep_cancelled = true;
- }
-
- void Release();
-
-private:
- Handle& event_handle;
- Thread* time_task;
- s64 nanoseconds;
- bool sleep_cancelled{};
-};
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index a549ae9d7..5d17346ad 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -5,20 +5,20 @@
#include <tuple>
#include "common/assert.h"
#include "core/hle/kernel/client_port.h"
-#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/svc_results.h"
namespace Kernel {
-ServerPort::ServerPort(KernelCore& kernel) : SynchronizationObject{kernel} {}
+ServerPort::ServerPort(KernelCore& kernel) : KSynchronizationObject{kernel} {}
ServerPort::~ServerPort() = default;
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
if (pending_sessions.empty()) {
- return ERR_NOT_FOUND;
+ return ResultNotFound;
}
auto session = std::move(pending_sessions.back());
@@ -28,15 +28,9 @@ ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
void ServerPort::AppendPendingSession(std::shared_ptr<ServerSession> pending_session) {
pending_sessions.push_back(std::move(pending_session));
-}
-
-bool ServerPort::ShouldWait(const Thread* thread) const {
- // If there are no pending sessions, we wait until a new one is added.
- return pending_sessions.empty();
-}
-
-void ServerPort::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
+ if (pending_sessions.size() == 1) {
+ NotifyAvailable();
+ }
}
bool ServerPort::IsSignaled() const {
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index 41b191b86..29b4f2509 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -9,8 +9,8 @@
#include <utility>
#include <vector>
#include "common/common_types.h"
+#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -20,7 +20,7 @@ class KernelCore;
class ServerSession;
class SessionRequestHandler;
-class ServerPort final : public SynchronizationObject {
+class ServerPort final : public KSynchronizationObject {
public:
explicit ServerPort(KernelCore& kernel);
~ServerPort() override;
@@ -79,11 +79,10 @@ public:
/// waiting to be accepted by this port.
void AppendPendingSession(std::shared_ptr<ServerSession> pending_session);
- bool ShouldWait(const Thread* thread) const override;
- void Acquire(Thread* thread) override;
-
bool IsSignaled() const override;
+ void Finalize() override {}
+
private:
/// ServerSessions waiting to be accepted by the port
std::vector<std::shared_ptr<ServerSession>> pending_sessions;
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 7e6391c6c..790dbb998 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -8,51 +8,40 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
-#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
-#include "core/hle/kernel/thread.h"
#include "core/memory.h"
namespace Kernel {
-ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
-ServerSession::~ServerSession() = default;
+ServerSession::ServerSession(KernelCore& kernel) : KSynchronizationObject{kernel} {}
+
+ServerSession::~ServerSession() {
+ kernel.ReleaseServiceThread(service_thread);
+}
ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name) {
std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
- session->request_event =
- Core::Timing::CreateEvent(name, [session](std::uintptr_t, std::chrono::nanoseconds) {
- session->CompleteSyncRequest();
- });
session->name = std::move(name);
session->parent = std::move(parent);
+ session->service_thread = kernel.CreateServiceThread(session->name);
return MakeResult(std::move(session));
}
-bool ServerSession::ShouldWait(const Thread* thread) const {
- // Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
- if (!parent->Client()) {
- return false;
- }
-
- // Wait if we have no pending requests, or if we're currently handling a request.
- return pending_requesting_threads.empty() || currently_handling != nullptr;
-}
-
bool ServerSession::IsSignaled() const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (!parent->Client()) {
@@ -63,15 +52,6 @@ bool ServerSession::IsSignaled() const {
return !pending_requesting_threads.empty() && currently_handling == nullptr;
}
-void ServerSession::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
- // We are now handling a request, pop it from the stack.
- // TODO(Subv): What happens if the client endpoint is closed before any requests are made?
- ASSERT(!pending_requesting_threads.empty());
- currently_handling = pending_requesting_threads.back();
- pending_requesting_threads.pop_back();
-}
-
void ServerSession::ClientDisconnected() {
// We keep a shared pointer to the hle handler to keep it alive throughout
// the call to ClientDisconnected, as ClientDisconnected invalidates the
@@ -131,29 +111,28 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
}
}
- LOG_CRITICAL(IPC, "Unknown domain command={}",
- static_cast<int>(domain_message_header.command.Value()));
+ LOG_CRITICAL(IPC, "Unknown domain command={}", domain_message_header.command.Value());
ASSERT(false);
return RESULT_SUCCESS;
}
-ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
+ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<KThread> thread,
Core::Memory::Memory& memory) {
u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
auto context =
std::make_shared<HLERequestContext>(kernel, memory, SharedFrom(this), std::move(thread));
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
- request_queue.Push(std::move(context));
+
+ if (auto strong_ptr = service_thread.lock()) {
+ strong_ptr->QueueSyncRequest(*this, std::move(context));
+ return RESULT_SUCCESS;
+ }
return RESULT_SUCCESS;
}
-ResultCode ServerSession::CompleteSyncRequest() {
- ASSERT(!request_queue.Empty());
-
- auto& context = *request_queue.Front();
-
+ResultCode ServerSession::CompleteSyncRequest(HLERequestContext& context) {
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request
if (IsDomain() && context.HasDomainMessageHeader()) {
@@ -172,24 +151,20 @@ ResultCode ServerSession::CompleteSyncRequest() {
// Some service requests require the thread to block
{
- SchedulerLock lock(kernel);
+ KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
- context.GetThread().ResumeFromWait();
- context.GetThread().SetSynchronizationResults(nullptr, result);
+ context.GetThread().Wakeup();
+ context.GetThread().SetSyncedObject(nullptr, result);
}
}
- request_queue.Pop();
-
return result;
}
-ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
- Core::Memory::Memory& memory) {
- const ResultCode result = QueueSyncRequest(std::move(thread), memory);
- const auto delay = std::chrono::nanoseconds{kernel.IsMulticore() ? 0 : 20000};
- Core::System::GetInstance().CoreTiming().ScheduleEvent(delay, request_event, {});
- return result;
+ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<KThread> thread,
+ Core::Memory::Memory& memory,
+ Core::Timing::CoreTiming& core_timing) {
+ return QueueSyncRequest(std::move(thread), memory);
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 403aaf10b..c42d5ee59 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -10,7 +10,8 @@
#include <vector>
#include "common/threadsafe_queue.h"
-#include "core/hle/kernel/synchronization_object.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/service_thread.h"
#include "core/hle/result.h"
namespace Core::Memory {
@@ -18,8 +19,9 @@ class Memory;
}
namespace Core::Timing {
+class CoreTiming;
struct EventType;
-}
+} // namespace Core::Timing
namespace Kernel {
@@ -27,7 +29,7 @@ class HLERequestContext;
class KernelCore;
class Session;
class SessionRequestHandler;
-class Thread;
+class KThread;
/**
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
@@ -41,7 +43,9 @@ class Thread;
* After the server replies to the request, the response is marshalled back to the caller's
* TLS buffer and control is transferred back to it.
*/
-class ServerSession final : public SynchronizationObject {
+class ServerSession final : public KSynchronizationObject {
+ friend class ServiceThread;
+
public:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
@@ -73,8 +77,6 @@ public:
return parent.get();
}
- bool IsSignaled() const override;
-
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
@@ -87,16 +89,14 @@ public:
/**
* Handle a sync request from the emulated application.
*
- * @param thread Thread that initiated the request.
- * @param memory Memory context to handle the sync request under.
+ * @param thread Thread that initiated the request.
+ * @param memory Memory context to handle the sync request under.
+ * @param core_timing Core timing context to schedule the request event under.
*
* @returns ResultCode from the operation.
*/
- ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
-
- bool ShouldWait(const Thread* thread) const override;
-
- void Acquire(Thread* thread) override;
+ ResultCode HandleSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory,
+ Core::Timing::CoreTiming& core_timing);
/// Called when a client disconnection occurs.
void ClientDisconnected();
@@ -124,12 +124,16 @@ public:
convert_to_domain = true;
}
+ bool IsSignaled() const override;
+
+ void Finalize() override {}
+
private:
/// Queues a sync request from the emulated application.
- ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
+ ResultCode QueueSyncRequest(std::shared_ptr<KThread> thread, Core::Memory::Memory& memory);
/// Completes a sync request from the emulated application.
- ResultCode CompleteSyncRequest();
+ ResultCode CompleteSyncRequest(HLERequestContext& context);
/// Handles a SyncRequest to a domain, forwarding the request to the proper object or closing an
/// object handle.
@@ -147,12 +151,12 @@ private:
/// List of threads that are pending a response after a sync request. This list is processed in
/// a LIFO manner, thus, the last request will be dispatched first.
/// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
- std::vector<std::shared_ptr<Thread>> pending_requesting_threads;
+ std::vector<std::shared_ptr<KThread>> pending_requesting_threads;
/// Thread whose request is currently being handled. A request is considered "handled" when a
/// response is sent via svcReplyAndReceive.
/// TODO(Subv): Find a better name for this.
- std::shared_ptr<Thread> currently_handling;
+ std::shared_ptr<KThread> currently_handling;
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
@@ -160,11 +164,8 @@ private:
/// The name of this session (optional)
std::string name;
- /// Core timing event used to schedule the service request at some point in the future
- std::shared_ptr<Core::Timing::EventType> request_event;
-
- /// Queue of scheduled service requests
- Common::MPSCQueue<std::shared_ptr<Kernel::HLERequestContext>> request_queue;
+ /// Thread to dispatch service requests
+ std::weak_ptr<ServiceThread> service_thread;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/service_thread.cpp b/src/core/hle/kernel/service_thread.cpp
new file mode 100644
index 000000000..ee46f3e21
--- /dev/null
+++ b/src/core/hle/kernel/service_thread.cpp
@@ -0,0 +1,110 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <condition_variable>
+#include <functional>
+#include <mutex>
+#include <thread>
+#include <vector>
+#include <queue>
+
+#include "common/assert.h"
+#include "common/scope_exit.h"
+#include "common/thread.h"
+#include "core/core.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/service_thread.h"
+#include "core/hle/lock.h"
+#include "video_core/renderer_base.h"
+
+namespace Kernel {
+
+class ServiceThread::Impl final {
+public:
+ explicit Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name);
+ ~Impl();
+
+ void QueueSyncRequest(ServerSession& session, std::shared_ptr<HLERequestContext>&& context);
+
+private:
+ std::vector<std::thread> threads;
+ std::queue<std::function<void()>> requests;
+ std::mutex queue_mutex;
+ std::condition_variable condition;
+ const std::string service_name;
+ bool stop{};
+};
+
+ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name)
+ : service_name{name} {
+ for (std::size_t i = 0; i < num_threads; ++i)
+ threads.emplace_back([this, &kernel] {
+ Common::SetCurrentThreadName(std::string{"yuzu:HleService:" + service_name}.c_str());
+
+ // Wait for first request before trying to acquire a render context
+ {
+ std::unique_lock lock{queue_mutex};
+ condition.wait(lock, [this] { return stop || !requests.empty(); });
+ }
+
+ kernel.RegisterHostThread();
+
+ while (true) {
+ std::function<void()> task;
+
+ {
+ std::unique_lock lock{queue_mutex};
+ condition.wait(lock, [this] { return stop || !requests.empty(); });
+ if (stop || requests.empty()) {
+ return;
+ }
+ task = std::move(requests.front());
+ requests.pop();
+ }
+
+ task();
+ }
+ });
+}
+
+void ServiceThread::Impl::QueueSyncRequest(ServerSession& session,
+ std::shared_ptr<HLERequestContext>&& context) {
+ {
+ std::unique_lock lock{queue_mutex};
+
+ // ServerSession owns the service thread, so we cannot caption a strong pointer here in the
+ // event that the ServerSession is terminated.
+ std::weak_ptr<ServerSession> weak_ptr{SharedFrom(&session)};
+ requests.emplace([weak_ptr, context{std::move(context)}]() {
+ if (auto strong_ptr = weak_ptr.lock()) {
+ strong_ptr->CompleteSyncRequest(*context);
+ }
+ });
+ }
+ condition.notify_one();
+}
+
+ServiceThread::Impl::~Impl() {
+ {
+ std::unique_lock lock{queue_mutex};
+ stop = true;
+ }
+ condition.notify_all();
+ for (std::thread& thread : threads) {
+ thread.join();
+ }
+}
+
+ServiceThread::ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name)
+ : impl{std::make_unique<Impl>(kernel, num_threads, name)} {}
+
+ServiceThread::~ServiceThread() = default;
+
+void ServiceThread::QueueSyncRequest(ServerSession& session,
+ std::shared_ptr<HLERequestContext>&& context) {
+ impl->QueueSyncRequest(session, std::move(context));
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/service_thread.h b/src/core/hle/kernel/service_thread.h
new file mode 100644
index 000000000..025ab8fb5
--- /dev/null
+++ b/src/core/hle/kernel/service_thread.h
@@ -0,0 +1,28 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+
+namespace Kernel {
+
+class HLERequestContext;
+class KernelCore;
+class ServerSession;
+
+class ServiceThread final {
+public:
+ explicit ServiceThread(KernelCore& kernel, std::size_t num_threads, const std::string& name);
+ ~ServiceThread();
+
+ void QueueSyncRequest(ServerSession& session, std::shared_ptr<HLERequestContext>&& context);
+
+private:
+ class Impl;
+ std::unique_ptr<Impl> impl;
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/session.cpp b/src/core/hle/kernel/session.cpp
index e4dd53e24..8830d4e91 100644
--- a/src/core/hle/kernel/session.cpp
+++ b/src/core/hle/kernel/session.cpp
@@ -4,15 +4,23 @@
#include "common/assert.h"
#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
namespace Kernel {
-Session::Session(KernelCore& kernel) : SynchronizationObject{kernel} {}
-Session::~Session() = default;
+Session::Session(KernelCore& kernel) : KSynchronizationObject{kernel} {}
+Session::~Session() {
+ // Release reserved resource when the Session pair was created.
+ kernel.GetSystemResourceLimit()->Release(LimitableResource::Sessions, 1);
+}
Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
+ // Reserve a new session from the resource limit.
+ KScopedResourceReservation session_reservation(kernel.GetSystemResourceLimit(),
+ LimitableResource::Sessions);
+ ASSERT(session_reservation.Succeeded());
auto session{std::make_shared<Session>(kernel)};
auto client_session{Kernel::ClientSession::Create(kernel, session, name + "_Client").Unwrap()};
auto server_session{Kernel::ServerSession::Create(kernel, session, name + "_Server").Unwrap()};
@@ -21,21 +29,13 @@ Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
session->client = client_session;
session->server = server_session;
+ session_reservation.Commit();
return std::make_pair(std::move(client_session), std::move(server_session));
}
-bool Session::ShouldWait(const Thread* thread) const {
- UNIMPLEMENTED();
- return {};
-}
-
bool Session::IsSignaled() const {
UNIMPLEMENTED();
return true;
}
-void Session::Acquire(Thread* thread) {
- UNIMPLEMENTED();
-}
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h
index 7cd9c0d77..fa3c5651a 100644
--- a/src/core/hle/kernel/session.h
+++ b/src/core/hle/kernel/session.h
@@ -8,7 +8,7 @@
#include <string>
#include <utility>
-#include "core/hle/kernel/synchronization_object.h"
+#include "core/hle/kernel/k_synchronization_object.h"
namespace Kernel {
@@ -19,7 +19,7 @@ class ServerSession;
* Parent structure to link the client and server endpoints of a session with their associated
* client port.
*/
-class Session final : public SynchronizationObject {
+class Session final : public KSynchronizationObject {
public:
explicit Session(KernelCore& kernel);
~Session() override;
@@ -37,11 +37,9 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait(const Thread* thread) const override;
-
bool IsSignaled() const override;
- void Acquire(Thread* thread) override;
+ void Finalize() override {}
std::shared_ptr<ClientSession> Client() {
if (auto result{client.lock()}) {
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index 0cd467110..2eadd51d7 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -4,6 +4,7 @@
#include "common/assert.h"
#include "core/core.h"
+#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/shared_memory.h"
@@ -13,7 +14,9 @@ namespace Kernel {
SharedMemory::SharedMemory(KernelCore& kernel, Core::DeviceMemory& device_memory)
: Object{kernel}, device_memory{device_memory} {}
-SharedMemory::~SharedMemory() = default;
+SharedMemory::~SharedMemory() {
+ kernel.GetSystemResourceLimit()->Release(LimitableResource::PhysicalMemory, size);
+}
std::shared_ptr<SharedMemory> SharedMemory::Create(
KernelCore& kernel, Core::DeviceMemory& device_memory, Process* owner_process,
@@ -21,6 +24,11 @@ std::shared_ptr<SharedMemory> SharedMemory::Create(
Memory::MemoryPermission user_permission, PAddr physical_address, std::size_t size,
std::string name) {
+ const auto resource_limit = kernel.GetSystemResourceLimit();
+ KScopedResourceReservation memory_reservation(resource_limit, LimitableResource::PhysicalMemory,
+ size);
+ ASSERT(memory_reservation.Succeeded());
+
std::shared_ptr<SharedMemory> shared_memory{
std::make_shared<SharedMemory>(kernel, device_memory)};
@@ -32,6 +40,7 @@ std::shared_ptr<SharedMemory> SharedMemory::Create(
shared_memory->size = size;
shared_memory->name = name;
+ memory_reservation.Commit();
return shared_memory;
}
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index 0ef87235c..623bd8b11 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -71,6 +71,8 @@ public:
return device_memory.GetPointer(physical_address + offset);
}
+ void Finalize() override {}
+
private:
Core::DeviceMemory& device_memory;
Process* owner_process{};
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 01ae57053..31d899e06 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -10,38 +10,44 @@
#include "common/alignment.h"
#include "common/assert.h"
+#include "common/common_funcs.h"
#include "common/fiber.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
+#include "common/scope_exit.h"
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/cpu_manager.h"
-#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_address_arbiter.h"
+#include "core/hle/kernel/k_condition_variable.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_resource_limit.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_scoped_resource_reservation.h"
+#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/memory_block.h"
+#include "core/hle/kernel/memory/memory_layout.h"
#include "core/hle/kernel/memory/page_table.h"
-#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/resource_limit.h"
-#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
+#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/kernel/svc_wrap.h"
-#include "core/hle/kernel/synchronization.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/kernel/transfer_memory.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
@@ -65,49 +71,49 @@ ResultCode MapUnmapMemorySanityChecks(const Memory::PageTable& manager, VAddr ds
VAddr src_addr, u64 size) {
if (!Common::Is4KBAligned(dst_addr)) {
LOG_ERROR(Kernel_SVC, "Destination address is not aligned to 4KB, 0x{:016X}", dst_addr);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(src_addr)) {
LOG_ERROR(Kernel_SVC, "Source address is not aligned to 4KB, 0x{:016X}", src_addr);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is 0");
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:016X}", size);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (!IsValidAddressRange(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination is not a valid address range, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (!IsValidAddressRange(src_addr, size)) {
LOG_ERROR(Kernel_SVC, "Source is not a valid address range, addr=0x{:016X}, size=0x{:016X}",
src_addr, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (!manager.IsInsideAddressSpace(src_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}",
src_addr, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (manager.IsOutsideStackRegion(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination is not within the stack region, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
if (manager.IsInsideHeapRegion(dst_addr, size)) {
@@ -115,7 +121,7 @@ ResultCode MapUnmapMemorySanityChecks(const Memory::PageTable& manager, VAddr ds
"Destination does not fit within the heap region, addr=0x{:016X}, "
"size=0x{:016X}",
dst_addr, size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
if (manager.IsInsideAliasRegion(dst_addr, size)) {
@@ -123,7 +129,7 @@ ResultCode MapUnmapMemorySanityChecks(const Memory::PageTable& manager, VAddr ds
"Destination does not fit within the map region, addr=0x{:016X}, "
"size=0x{:016X}",
dst_addr, size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
return RESULT_SUCCESS;
@@ -132,33 +138,40 @@ ResultCode MapUnmapMemorySanityChecks(const Memory::PageTable& manager, VAddr ds
enum class ResourceLimitValueType {
CurrentValue,
LimitValue,
+ PeakValue,
};
ResultVal<s64> RetrieveResourceLimitValue(Core::System& system, Handle resource_limit,
u32 resource_type, ResourceLimitValueType value_type) {
std::lock_guard lock{HLE::g_hle_lock};
- const auto type = static_cast<ResourceType>(resource_type);
+ const auto type = static_cast<LimitableResource>(resource_type);
if (!IsValidResourceType(type)) {
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
- return ERR_INVALID_ENUM_VALUE;
+ return ResultInvalidEnumValue;
}
const auto* const current_process = system.Kernel().CurrentProcess();
ASSERT(current_process != nullptr);
const auto resource_limit_object =
- current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
+ current_process->GetHandleTable().Get<KResourceLimit>(resource_limit);
if (!resource_limit_object) {
LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
resource_limit);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
- if (value_type == ResourceLimitValueType::CurrentValue) {
- return MakeResult(resource_limit_object->GetCurrentResourceValue(type));
+ switch (value_type) {
+ case ResourceLimitValueType::CurrentValue:
+ return MakeResult(resource_limit_object->GetCurrentValue(type));
+ case ResourceLimitValueType::LimitValue:
+ return MakeResult(resource_limit_object->GetLimitValue(type));
+ case ResourceLimitValueType::PeakValue:
+ return MakeResult(resource_limit_object->GetPeakValue(type));
+ default:
+ LOG_ERROR(Kernel_SVC, "Invalid resource value_type: '{}'", value_type);
+ return ResultInvalidEnumValue;
}
-
- return MakeResult(resource_limit_object->GetMaxResourceValue(type));
}
} // Anonymous namespace
@@ -171,12 +184,12 @@ static ResultCode SetHeapSize(Core::System& system, VAddr* heap_addr, u64 heap_s
if ((heap_size % 0x200000) != 0) {
LOG_ERROR(Kernel_SVC, "The heap size is not a multiple of 2MB, heap_size=0x{:016X}",
heap_size);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (heap_size >= 0x200000000) {
LOG_ERROR(Kernel_SVC, "The heap size is not less than 8GB, heap_size=0x{:016X}", heap_size);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
auto& page_table{system.Kernel().CurrentProcess()->PageTable()};
@@ -202,19 +215,19 @@ static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 si
if (!Common::Is4KBAligned(address)) {
LOG_ERROR(Kernel_SVC, "Address not page aligned (0x{:016X})", address);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (size == 0 || !Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Invalid size (0x{:X}). Size must be non-zero and page aligned.",
size);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (!IsValidAddressRange(address, size)) {
LOG_ERROR(Kernel_SVC, "Address range overflowed (Address: 0x{:016X}, Size: 0x{:016X})",
address, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
const auto attributes{static_cast<Memory::MemoryAttribute>(mask | attribute)};
@@ -223,7 +236,7 @@ static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 si
LOG_ERROR(Kernel_SVC,
"Memory attribute doesn't match the given mask (Attribute: 0x{:X}, Mask: {:X}",
attribute, mask);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
auto& page_table{system.Kernel().CurrentProcess()->PageTable()};
@@ -234,8 +247,7 @@ static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 si
static ResultCode SetMemoryAttribute32(Core::System& system, u32 address, u32 size, u32 mask,
u32 attribute) {
- return SetMemoryAttribute(system, static_cast<VAddr>(address), static_cast<std::size_t>(size),
- mask, attribute);
+ return SetMemoryAttribute(system, address, size, mask, attribute);
}
/// Maps a memory range into a different range.
@@ -255,8 +267,7 @@ static ResultCode MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr
}
static ResultCode MapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) {
- return MapMemory(system, static_cast<VAddr>(dst_addr), static_cast<VAddr>(src_addr),
- static_cast<std::size_t>(size));
+ return MapMemory(system, dst_addr, src_addr, size);
}
/// Unmaps a region that was previously mapped with svcMapMemory
@@ -276,8 +287,7 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
}
static ResultCode UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u32 size) {
- return UnmapMemory(system, static_cast<VAddr>(dst_addr), static_cast<VAddr>(src_addr),
- static_cast<std::size_t>(size));
+ return UnmapMemory(system, dst_addr, src_addr, size);
}
/// Connect to an OS service given the port name, returns the handle to the port to out
@@ -290,7 +300,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
LOG_ERROR(Kernel_SVC,
"Port Name Address is not a valid virtual address, port_name_address=0x{:016X}",
port_name_address);
- return ERR_NOT_FOUND;
+ return ResultNotFound;
}
static constexpr std::size_t PortNameMaxLength = 11;
@@ -299,7 +309,7 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
if (port_name.size() > PortNameMaxLength) {
LOG_ERROR(Kernel_SVC, "Port name is too long, expected {} but got {}", PortNameMaxLength,
port_name.size());
- return ERR_OUT_OF_RANGE;
+ return ResultOutOfRange;
}
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
@@ -308,11 +318,9 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
const auto it = kernel.FindNamedPort(port_name);
if (!kernel.IsValidNamedPort(it)) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
- return ERR_NOT_FOUND;
+ return ResultNotFound;
}
- ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Sessions, 1));
-
auto client_port = it->second;
std::shared_ptr<ClientSession> client_session;
@@ -332,40 +340,26 @@ static ResultCode ConnectToNamedPort32(Core::System& system, Handle* out_handle,
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
- const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ auto& kernel = system.Kernel();
+ const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
std::shared_ptr<ClientSession> session = handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
- auto thread = system.CurrentScheduler().GetCurrentThread();
+ auto thread = kernel.CurrentScheduler()->GetCurrentThread();
{
- SchedulerLock lock(system.Kernel());
- thread->InvalidateHLECallback();
- thread->SetStatus(ThreadStatus::WaitIPC);
- session->SendSyncRequest(SharedFrom(thread), system.Memory());
- }
-
- if (thread->HasHLECallback()) {
- Handle event_handle = thread->GetHLETimeEvent();
- if (event_handle != InvalidHandle) {
- auto& time_manager = system.Kernel().TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
-
- {
- SchedulerLock lock(system.Kernel());
- auto* sync_object = thread->GetHLESyncObject();
- sync_object->RemoveWaitingThread(SharedFrom(thread));
- }
-
- thread->InvokeHLECallback(SharedFrom(thread));
+ KScopedSchedulerLock lock(kernel);
+ thread->SetState(ThreadState::Waiting);
+ thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
+ session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
}
- return thread->GetSignalingResult();
+ KSynchronizationObject* dummy{};
+ return thread->GetWaitResult(std::addressof(dummy));
}
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
@@ -373,27 +367,29 @@ static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
}
/// Get the ID for the specified thread.
-static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle thread_handle) {
+static ResultCode GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", thread_handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid thread handle provided (handle={:08X})", thread_handle);
+ return ResultInvalidHandle;
}
- *thread_id = thread->GetThreadID();
+ // Get the thread's id.
+ *out_thread_id = thread->GetThreadID();
return RESULT_SUCCESS;
}
-static ResultCode GetThreadId32(Core::System& system, u32* thread_id_low, u32* thread_id_high,
- Handle thread_handle) {
- u64 thread_id{};
- const ResultCode result{GetThreadId(system, &thread_id, thread_handle)};
+static ResultCode GetThreadId32(Core::System& system, u32* out_thread_id_low,
+ u32* out_thread_id_high, Handle thread_handle) {
+ u64 out_thread_id{};
+ const ResultCode result{GetThreadId(system, &out_thread_id, thread_handle)};
- *thread_id_low = static_cast<u32>(thread_id >> 32);
- *thread_id_high = static_cast<u32>(thread_id & std::numeric_limits<u32>::max());
+ *out_thread_id_low = static_cast<u32>(out_thread_id >> 32);
+ *out_thread_id_high = static_cast<u32>(out_thread_id & std::numeric_limits<u32>::max());
return result;
}
@@ -409,12 +405,12 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
return RESULT_SUCCESS;
}
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
if (thread) {
const Process* const owner_process = thread->GetOwnerProcess();
if (!owner_process) {
LOG_ERROR(Kernel_SVC, "Non-existent owning process encountered.");
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
*process_id = owner_process->GetProcessID();
@@ -424,7 +420,7 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
// NOTE: This should also handle debug objects before returning.
LOG_ERROR(Kernel_SVC, "Handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
static ResultCode GetProcessId32(Core::System& system, u32* process_id_low, u32* process_id_high,
@@ -437,7 +433,7 @@ static ResultCode GetProcessId32(Core::System& system, u32* process_id_low, u32*
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
-static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address,
+static ResultCode WaitSynchronization(Core::System& system, s32* index, VAddr handles_address,
u64 handle_count, s64 nano_seconds) {
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
@@ -447,7 +443,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
LOG_ERROR(Kernel_SVC,
"Handle address is not a valid virtual address, handle_address=0x{:016X}",
handles_address);
- return ERR_INVALID_POINTER;
+ return ResultInvalidPointer;
}
static constexpr u64 MaxHandles = 0x40;
@@ -455,32 +451,30 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
if (handle_count > MaxHandles) {
LOG_ERROR(Kernel_SVC, "Handle count specified is too large, expected {} but got {}",
MaxHandles, handle_count);
- return ERR_OUT_OF_RANGE;
+ return ResultOutOfRange;
}
auto& kernel = system.Kernel();
- Thread::ThreadSynchronizationObjects objects(handle_count);
+ std::vector<KSynchronizationObject*> objects(handle_count);
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
- const auto object = handle_table.Get<SynchronizationObject>(handle);
+ const auto object = handle_table.Get<KSynchronizationObject>(handle);
if (object == nullptr) {
LOG_ERROR(Kernel_SVC, "Object is a nullptr");
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
- objects[i] = object;
+ objects[i] = object.get();
}
- auto& synchronization = kernel.Synchronization();
- const auto [result, handle_result] = synchronization.WaitFor(objects, nano_seconds);
- *index = handle_result;
- return result;
+ return KSynchronizationObject::Wait(kernel, index, objects.data(),
+ static_cast<s32>(objects.size()), nano_seconds);
}
static ResultCode WaitSynchronization32(Core::System& system, u32 timeout_low, u32 handles_address,
- s32 handle_count, u32 timeout_high, Handle* index) {
+ s32 handle_count, u32 timeout_high, s32* index) {
const s64 nano_seconds{(static_cast<s64>(timeout_high) << 32) | static_cast<s64>(timeout_low)};
return WaitSynchronization(system, index, handles_address, handle_count, nano_seconds);
}
@@ -489,15 +483,17 @@ static ResultCode WaitSynchronization32(Core::System& system, u32 timeout_low, u
static ResultCode CancelSynchronization(Core::System& system, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
+
if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
- thread_handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid thread handle provided (handle={:08X})", thread_handle);
+ return ResultInvalidHandle;
}
- thread->CancelWait();
+ // Cancel the thread's wait.
+ thread->WaitCancel();
return RESULT_SUCCESS;
}
@@ -505,57 +501,53 @@ static ResultCode CancelSynchronization32(Core::System& system, Handle thread_ha
return CancelSynchronization(system, thread_handle);
}
-/// Attempts to locks a mutex, creating it if it does not already exist
-static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_handle,
- VAddr mutex_addr, Handle requesting_thread_handle) {
- LOG_TRACE(Kernel_SVC,
- "called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
- "requesting_current_thread_handle=0x{:08X}",
- holding_thread_handle, mutex_addr, requesting_thread_handle);
+/// Attempts to locks a mutex
+static ResultCode ArbitrateLock(Core::System& system, Handle thread_handle, VAddr address,
+ u32 tag) {
+ LOG_TRACE(Kernel_SVC, "called thread_handle=0x{:08X}, address=0x{:X}, tag=0x{:08X}",
+ thread_handle, address, tag);
- if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
- LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}",
- mutex_addr);
- return ERR_INVALID_ADDRESS_STATE;
+ // Validate the input address.
+ if (Memory::IsKernelAddress(address)) {
+ LOG_ERROR(Kernel_SVC, "Attempting to arbitrate a lock on a kernel address (address={:08X})",
+ address);
+ return ResultInvalidCurrentMemory;
}
-
- if (!Common::IsWordAligned(mutex_addr)) {
- LOG_ERROR(Kernel_SVC, "Mutex Address is not word aligned, mutex_addr={:016X}", mutex_addr);
- return ERR_INVALID_ADDRESS;
+ if (!Common::IsAligned(address, sizeof(u32))) {
+ LOG_ERROR(Kernel_SVC, "Input address must be 4 byte aligned (address: {:08X})", address);
+ return ResultInvalidAddress;
}
- auto* const current_process = system.Kernel().CurrentProcess();
- return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
- requesting_thread_handle);
+ return system.Kernel().CurrentProcess()->WaitForAddress(thread_handle, address, tag);
}
-static ResultCode ArbitrateLock32(Core::System& system, Handle holding_thread_handle,
- u32 mutex_addr, Handle requesting_thread_handle) {
- return ArbitrateLock(system, holding_thread_handle, static_cast<VAddr>(mutex_addr),
- requesting_thread_handle);
+static ResultCode ArbitrateLock32(Core::System& system, Handle thread_handle, u32 address,
+ u32 tag) {
+ return ArbitrateLock(system, thread_handle, address, tag);
}
/// Unlock a mutex
-static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
- LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
+static ResultCode ArbitrateUnlock(Core::System& system, VAddr address) {
+ LOG_TRACE(Kernel_SVC, "called address=0x{:X}", address);
- if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
- LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}",
- mutex_addr);
- return ERR_INVALID_ADDRESS_STATE;
- }
+ // Validate the input address.
- if (!Common::IsWordAligned(mutex_addr)) {
- LOG_ERROR(Kernel_SVC, "Mutex Address is not word aligned, mutex_addr={:016X}", mutex_addr);
- return ERR_INVALID_ADDRESS;
+ if (Memory::IsKernelAddress(address)) {
+ LOG_ERROR(Kernel_SVC,
+ "Attempting to arbitrate an unlock on a kernel address (address={:08X})",
+ address);
+ return ResultInvalidCurrentMemory;
+ }
+ if (!Common::IsAligned(address, sizeof(u32))) {
+ LOG_ERROR(Kernel_SVC, "Input address must be 4 byte aligned (address: {:08X})", address);
+ return ResultInvalidAddress;
}
- auto* const current_process = system.Kernel().CurrentProcess();
- return current_process->GetMutex().Release(mutex_addr);
+ return system.Kernel().CurrentProcess()->SignalToAddress(address);
}
-static ResultCode ArbitrateUnlock32(Core::System& system, u32 mutex_addr) {
- return ArbitrateUnlock(system, static_cast<VAddr>(mutex_addr));
+static ResultCode ArbitrateUnlock32(Core::System& system, u32 address) {
+ return ArbitrateUnlock(system, address);
}
enum class BreakType : u32 {
@@ -658,7 +650,6 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
info2, has_dumped_buffer ? std::make_optional(debug_buffer) : std::nullopt);
if (!break_reason.signal_debugger) {
- SchedulerLock lock(system.Kernel());
LOG_CRITICAL(
Debug_Emulated,
"Emulated program broke execution! reason=0x{:016X}, info1=0x{:016X}, info2=0x{:016X}",
@@ -666,22 +657,18 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
handle_debug_buffer(info1, info2);
- auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
- const auto thread_processor_id = current_thread->GetProcessorID();
+ auto* const current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
+ const auto thread_processor_id = current_thread->GetActiveCore();
system.ArmInterface(static_cast<std::size_t>(thread_processor_id)).LogBacktrace();
-
- // Kill the current thread
- system.Kernel().ExceptionalExit();
- current_thread->Stop();
}
}
static void Break32(Core::System& system, u32 reason, u32 info1, u32 info2) {
- Break(system, reason, static_cast<u64>(info1), static_cast<u64>(info2));
+ Break(system, reason, info1, info2);
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
-static void OutputDebugString([[maybe_unused]] Core::System& system, VAddr address, u64 len) {
+static void OutputDebugString(Core::System& system, VAddr address, u64 len) {
if (len == 0) {
return;
}
@@ -755,7 +742,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
if (info_sub_id != 0) {
LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
- return ERR_INVALID_ENUM_VALUE;
+ return ResultInvalidEnumValue;
}
const auto& current_process_handle_table =
@@ -764,7 +751,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
if (!process) {
LOG_ERROR(Kernel_SVC, "Process is not valid! info_id={}, info_sub_id={}, handle={:08X}",
info_id, info_sub_id, handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
switch (info_id_type) {
@@ -846,7 +833,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
}
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
- return ERR_INVALID_ENUM_VALUE;
+ return ResultInvalidEnumValue;
}
case GetInfoType::IsCurrentProcessBeingDebugged:
@@ -856,13 +843,13 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
case GetInfoType::RegisterResourceLimit: {
if (handle != 0) {
LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
if (info_sub_id != 0) {
LOG_ERROR(Kernel, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
info_sub_id);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
Process* const current_process = system.Kernel().CurrentProcess();
@@ -887,13 +874,13 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
if (handle != 0) {
LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
if (info_sub_id >= Process::RANDOM_ENTROPY_SIZE) {
LOG_ERROR(Kernel_SVC, "Entropy size is out of range, expected {} but got {}",
Process::RANDOM_ENTROPY_SIZE, info_sub_id);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
*result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
@@ -910,26 +897,26 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus,
info_sub_id);
- return ERR_INVALID_COMBINATION;
+ return ResultInvalidCombination;
}
- const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<Thread>(
+ const auto thread = system.Kernel().CurrentProcess()->GetHandleTable().Get<KThread>(
static_cast<Handle>(handle));
if (!thread) {
LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}",
static_cast<Handle>(handle));
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
const auto& core_timing = system.CoreTiming();
- const auto& scheduler = system.CurrentScheduler();
+ const auto& scheduler = *system.Kernel().CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
const bool same_thread = current_thread == thread.get();
const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
- const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
+ const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
@@ -942,13 +929,13 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
default:
LOG_ERROR(Kernel_SVC, "Unimplemented svcGetInfo id=0x{:016X}", info_id);
- return ERR_INVALID_ENUM_VALUE;
+ return ResultInvalidEnumValue;
}
}
static ResultCode GetInfo32(Core::System& system, u32* result_low, u32* result_high, u32 sub_id_low,
u32 info_id, u32 handle, u32 sub_id_high) {
- const u64 sub_id{static_cast<u64>(sub_id_low | (static_cast<u64>(sub_id_high) << 32))};
+ const u64 sub_id{u64{sub_id_low} | (u64{sub_id_high} << 32)};
u64 res_value{};
const ResultCode result{GetInfo(system, &res_value, info_id, handle, sub_id)};
@@ -965,22 +952,22 @@ static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size)
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is zero");
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (!(addr < addr + size)) {
LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address");
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
Process* const current_process{system.Kernel().CurrentProcess()};
@@ -988,28 +975,28 @@ static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size)
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
- return ERR_INVALID_STATE;
+ return ResultInvalidState;
}
if (!page_table.IsInsideAddressSpace(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr,
size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
if (page_table.IsOutsideAliasRegion(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not within the alias region, addr=0x{:016X}, size=0x{:016X}", addr,
size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
return page_table.MapPhysicalMemory(addr, size);
}
static ResultCode MapPhysicalMemory32(Core::System& system, u32 addr, u32 size) {
- return MapPhysicalMemory(system, static_cast<VAddr>(addr), static_cast<std::size_t>(size));
+ return MapPhysicalMemory(system, addr, size);
}
/// Unmaps memory previously mapped via MapPhysicalMemory
@@ -1019,22 +1006,22 @@ static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, 0x{:016X}", addr);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, 0x{:X}", size);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is zero");
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (!(addr < addr + size)) {
LOG_ERROR(Kernel_SVC, "Size causes 64-bit overflow of address");
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
Process* const current_process{system.Kernel().CurrentProcess()};
@@ -1042,153 +1029,164 @@ static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size
if (current_process->GetSystemResourceSize() == 0) {
LOG_ERROR(Kernel_SVC, "System Resource Size is zero");
- return ERR_INVALID_STATE;
+ return ResultInvalidState;
}
if (!page_table.IsInsideAddressSpace(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr,
size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
if (page_table.IsOutsideAliasRegion(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Address is not within the alias region, addr=0x{:016X}, size=0x{:016X}", addr,
size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
return page_table.UnmapPhysicalMemory(addr, size);
}
static ResultCode UnmapPhysicalMemory32(Core::System& system, u32 addr, u32 size) {
- return UnmapPhysicalMemory(system, static_cast<VAddr>(addr), static_cast<std::size_t>(size));
+ return UnmapPhysicalMemory(system, addr, size);
}
/// Sets the thread activity
-static ResultCode SetThreadActivity(Core::System& system, Handle handle, u32 activity) {
- LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", handle, activity);
- if (activity > static_cast<u32>(ThreadActivity::Paused)) {
- return ERR_INVALID_ENUM_VALUE;
+static ResultCode SetThreadActivity(Core::System& system, Handle thread_handle,
+ ThreadActivity thread_activity) {
+ LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, activity=0x{:08X}", thread_handle,
+ thread_activity);
+
+ // Validate the activity.
+ constexpr auto IsValidThreadActivity = [](ThreadActivity activity) {
+ return activity == ThreadActivity::Runnable || activity == ThreadActivity::Paused;
+ };
+ if (!IsValidThreadActivity(thread_activity)) {
+ LOG_ERROR(Kernel_SVC, "Invalid thread activity value provided (activity={})",
+ thread_activity);
+ return ResultInvalidEnumValue;
}
- const auto* current_process = system.Kernel().CurrentProcess();
- const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
+ // Get the thread from its handle.
+ auto& kernel = system.Kernel();
+ const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid thread handle provided (handle={:08X})", thread_handle);
+ return ResultInvalidHandle;
}
- if (thread->GetOwnerProcess() != current_process) {
- LOG_ERROR(Kernel_SVC,
- "The current process does not own the current thread, thread_handle={:08X} "
- "thread_pid={}, "
- "current_process_pid={}",
- handle, thread->GetOwnerProcess()->GetProcessID(),
- current_process->GetProcessID());
- return ERR_INVALID_HANDLE;
+ // Check that the activity is being set on a non-current thread for the current process.
+ if (thread->GetOwnerProcess() != kernel.CurrentProcess()) {
+ LOG_ERROR(Kernel_SVC, "Invalid owning process for the created thread.");
+ return ResultInvalidHandle;
+ }
+ if (thread.get() == GetCurrentThreadPointer(kernel)) {
+ LOG_ERROR(Kernel_SVC, "Thread is busy");
+ return ResultBusy;
}
- if (thread.get() == system.CurrentScheduler().GetCurrentThread()) {
- LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
- return ERR_BUSY;
+ // Set the activity.
+ const auto set_result = thread->SetActivity(thread_activity);
+ if (set_result.IsError()) {
+ LOG_ERROR(Kernel_SVC, "Failed to set thread activity.");
+ return set_result;
}
- return thread->SetActivity(static_cast<ThreadActivity>(activity));
+ return RESULT_SUCCESS;
}
-static ResultCode SetThreadActivity32(Core::System& system, Handle handle, u32 activity) {
- return SetThreadActivity(system, handle, activity);
+static ResultCode SetThreadActivity32(Core::System& system, Handle thread_handle,
+ Svc::ThreadActivity thread_activity) {
+ return SetThreadActivity(system, thread_handle, thread_activity);
}
/// Gets the thread context
-static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, Handle handle) {
- LOG_DEBUG(Kernel_SVC, "called, context=0x{:08X}, thread=0x{:X}", thread_context, handle);
+static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Handle thread_handle) {
+ LOG_DEBUG(Kernel_SVC, "called, out_context=0x{:08X}, thread_handle=0x{:X}", out_context,
+ thread_handle);
+ // Get the thread from its handle.
const auto* current_process = system.Kernel().CurrentProcess();
- const std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
+ const std::shared_ptr<KThread> thread =
+ current_process->GetHandleTable().Get<KThread>(thread_handle);
if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid thread handle provided (handle={})", thread_handle);
+ return ResultInvalidHandle;
}
+ // Require the handle be to a non-current thread in the current process.
if (thread->GetOwnerProcess() != current_process) {
- LOG_ERROR(Kernel_SVC,
- "The current process does not own the current thread, thread_handle={:08X} "
- "thread_pid={}, "
- "current_process_pid={}",
- handle, thread->GetOwnerProcess()->GetProcessID(),
- current_process->GetProcessID());
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Thread owning process is not the current process.");
+ return ResultInvalidHandle;
}
-
- if (thread.get() == system.CurrentScheduler().GetCurrentThread()) {
- LOG_ERROR(Kernel_SVC, "The thread handle specified is the current running thread");
- return ERR_BUSY;
+ if (thread.get() == system.Kernel().CurrentScheduler()->GetCurrentThread()) {
+ LOG_ERROR(Kernel_SVC, "Current thread is busy.");
+ return ResultBusy;
}
- Core::ARM_Interface::ThreadContext64 ctx = thread->GetContext64();
- // Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
- ctx.pstate &= 0xFF0FFE20;
-
- // If 64-bit, we can just write the context registers directly and we're good.
- // However, if 32-bit, we have to ensure some registers are zeroed out.
- if (!current_process->Is64BitProcess()) {
- std::fill(ctx.cpu_registers.begin() + 15, ctx.cpu_registers.end(), 0);
- std::fill(ctx.vector_registers.begin() + 16, ctx.vector_registers.end(), u128{});
+ // Get the thread context.
+ std::vector<u8> context;
+ const auto context_result = thread->GetThreadContext3(context);
+ if (context_result.IsError()) {
+ LOG_ERROR(Kernel_SVC, "Unable to successfully retrieve thread context (result: {})",
+ context_result.raw);
+ return context_result;
}
- system.Memory().WriteBlock(thread_context, &ctx, sizeof(ctx));
+ // Copy the thread context to user space.
+ system.Memory().WriteBlock(out_context, context.data(), context.size());
+
return RESULT_SUCCESS;
}
-static ResultCode GetThreadContext32(Core::System& system, u32 thread_context, Handle handle) {
- return GetThreadContext(system, static_cast<VAddr>(thread_context), handle);
+static ResultCode GetThreadContext32(Core::System& system, u32 out_context, Handle thread_handle) {
+ return GetThreadContext(system, out_context, thread_handle);
}
/// Gets the priority for the specified thread
-static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle handle) {
+static ResultCode GetThreadPriority(Core::System& system, u32* out_priority, Handle handle) {
LOG_TRACE(Kernel_SVC, "called");
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(handle);
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
if (!thread) {
- *priority = 0;
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid thread handle provided (handle={:08X})", handle);
+ return ResultInvalidHandle;
}
- *priority = thread->GetPriority();
+ // Get the thread's priority.
+ *out_priority = thread->GetPriority();
return RESULT_SUCCESS;
}
-static ResultCode GetThreadPriority32(Core::System& system, u32* priority, Handle handle) {
- return GetThreadPriority(system, priority, handle);
+static ResultCode GetThreadPriority32(Core::System& system, u32* out_priority, Handle handle) {
+ return GetThreadPriority(system, out_priority, handle);
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 priority) {
LOG_TRACE(Kernel_SVC, "called");
- if (priority > THREADPRIO_LOWEST) {
- LOG_ERROR(
- Kernel_SVC,
- "An invalid priority was specified, expected {} but got {} for thread_handle={:08X}",
- THREADPRIO_LOWEST, priority, handle);
- return ERR_INVALID_THREAD_PRIORITY;
+ // Validate the priority.
+ if (HighestThreadPriority > priority || priority > LowestThreadPriority) {
+ LOG_ERROR(Kernel_SVC, "Invalid thread priority specified (priority={})", priority);
+ return ResultInvalidPriority;
}
- const auto* const current_process = system.Kernel().CurrentProcess();
-
- std::shared_ptr<Thread> thread = current_process->GetHandleTable().Get<Thread>(handle);
+ // Get the thread from its handle.
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(handle);
if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid handle provided (handle={:08X})", handle);
+ return ResultInvalidHandle;
}
- thread->SetPriority(priority);
-
+ // Set the thread priority.
+ thread->SetBasePriority(priority);
return RESULT_SUCCESS;
}
@@ -1215,23 +1213,23 @@ static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_han
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address is not aligned to 4KB, addr=0x{:016X}", addr);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (size == 0) {
LOG_ERROR(Kernel_SVC, "Size is 0");
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (!Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is not aligned to 4KB, size=0x{:016X}", size);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (!IsValidAddressRange(addr, size)) {
LOG_ERROR(Kernel_SVC, "Region is not a valid address range, addr=0x{:016X}, size=0x{:016X}",
addr, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
const auto permission_type = static_cast<Memory::MemoryPermission>(permissions);
@@ -1239,7 +1237,7 @@ static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_han
Memory::MemoryPermission::ReadAndWrite) {
LOG_ERROR(Kernel_SVC, "Expected Read or ReadWrite permission but got permissions=0x{:08X}",
permissions);
- return ERR_INVALID_MEMORY_PERMISSIONS;
+ return ResultInvalidMemoryPermissions;
}
auto* const current_process{system.Kernel().CurrentProcess()};
@@ -1250,7 +1248,7 @@ static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_han
"Addr does not fit within the valid region, addr=0x{:016X}, "
"size=0x{:016X}",
addr, size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
if (page_table.IsInsideHeapRegion(addr, size)) {
@@ -1258,7 +1256,7 @@ static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_han
"Addr does not fit within the heap region, addr=0x{:016X}, "
"size=0x{:016X}",
addr, size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
if (page_table.IsInsideAliasRegion(addr, size)) {
@@ -1266,14 +1264,14 @@ static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_han
"Address does not fit within the map region, addr=0x{:016X}, "
"size=0x{:016X}",
addr, size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
auto shared_memory{current_process->GetHandleTable().Get<SharedMemory>(shared_memory_handle)};
if (!shared_memory) {
LOG_ERROR(Kernel_SVC, "Shared memory does not exist, shared_memory_handle=0x{:08X}",
shared_memory_handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
return shared_memory->Map(*current_process, addr, size, permission_type);
@@ -1281,8 +1279,7 @@ static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_han
static ResultCode MapSharedMemory32(Core::System& system, Handle shared_memory_handle, u32 addr,
u32 size, u32 permissions) {
- return MapSharedMemory(system, shared_memory_handle, static_cast<VAddr>(addr),
- static_cast<std::size_t>(size), permissions);
+ return MapSharedMemory(system, shared_memory_handle, addr, size, permissions);
}
static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
@@ -1295,7 +1292,7 @@ static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_add
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
process_handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
auto& memory{system.Memory()};
@@ -1342,18 +1339,18 @@ static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_hand
if (!Common::Is4KBAligned(src_address)) {
LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).",
src_address);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(dst_address)) {
LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).",
dst_address);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (size == 0 || !Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X})", size);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (!IsValidAddressRange(dst_address, size)) {
@@ -1361,7 +1358,7 @@ static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_hand
"Destination address range overflows the address space (dst_address=0x{:016X}, "
"size=0x{:016X}).",
dst_address, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (!IsValidAddressRange(src_address, size)) {
@@ -1369,7 +1366,7 @@ static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_hand
"Source address range overflows the address space (src_address=0x{:016X}, "
"size=0x{:016X}).",
src_address, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
@@ -1377,7 +1374,7 @@ static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_hand
if (!process) {
LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).",
process_handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
auto& page_table = process->PageTable();
@@ -1386,7 +1383,7 @@ static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_hand
"Source address range is not within the address space (src_address=0x{:016X}, "
"size=0x{:016X}).",
src_address, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (!page_table.IsInsideASLRRegion(dst_address, size)) {
@@ -1394,7 +1391,7 @@ static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_hand
"Destination address range is not within the ASLR region (dst_address=0x{:016X}, "
"size=0x{:016X}).",
dst_address, size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
return page_table.MapProcessCodeMemory(dst_address, src_address, size);
@@ -1410,18 +1407,18 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
if (!Common::Is4KBAligned(dst_address)) {
LOG_ERROR(Kernel_SVC, "dst_address is not page-aligned (dst_address=0x{:016X}).",
dst_address);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(src_address)) {
LOG_ERROR(Kernel_SVC, "src_address is not page-aligned (src_address=0x{:016X}).",
src_address);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (size == 0 || Common::Is4KBAligned(size)) {
LOG_ERROR(Kernel_SVC, "Size is zero or not page-aligned (size=0x{:016X}).", size);
- return ERR_INVALID_SIZE;
+ return ResultInvalidSize;
}
if (!IsValidAddressRange(dst_address, size)) {
@@ -1429,7 +1426,7 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
"Destination address range overflows the address space (dst_address=0x{:016X}, "
"size=0x{:016X}).",
dst_address, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (!IsValidAddressRange(src_address, size)) {
@@ -1437,7 +1434,7 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
"Source address range overflows the address space (src_address=0x{:016X}, "
"size=0x{:016X}).",
src_address, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
@@ -1445,7 +1442,7 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
if (!process) {
LOG_ERROR(Kernel_SVC, "Invalid process handle specified (handle=0x{:08X}).",
process_handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
auto& page_table = process->PageTable();
@@ -1454,7 +1451,7 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
"Source address range is not within the address space (src_address=0x{:016X}, "
"size=0x{:016X}).",
src_address, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
if (!page_table.IsInsideASLRRegion(dst_address, size)) {
@@ -1462,7 +1459,7 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
"Destination address range is not within the ASLR region (dst_address=0x{:016X}, "
"size=0x{:016X}).",
dst_address, size);
- return ERR_INVALID_MEMORY_RANGE;
+ return ResultInvalidMemoryRange;
}
return page_table.UnmapProcessCodeMemory(dst_address, src_address, size);
@@ -1480,62 +1477,67 @@ static void ExitProcess(Core::System& system) {
current_process->PrepareForTermination();
// Kill the current thread
- system.CurrentScheduler().GetCurrentThread()->Stop();
+ system.Kernel().CurrentScheduler()->GetCurrentThread()->Exit();
}
static void ExitProcess32(Core::System& system) {
ExitProcess(system);
}
+static constexpr bool IsValidCoreId(int32_t core_id) {
+ return (0 <= core_id && core_id < static_cast<int32_t>(Core::Hardware::NUM_CPU_CORES));
+}
+
/// Creates a new thread
static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr entry_point, u64 arg,
- VAddr stack_top, u32 priority, s32 processor_id) {
+ VAddr stack_bottom, u32 priority, s32 core_id) {
LOG_DEBUG(Kernel_SVC,
- "called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, "
- "threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
- entry_point, arg, stack_top, priority, processor_id, *out_handle);
+ "called entry_point=0x{:08X}, arg=0x{:08X}, stack_bottom=0x{:08X}, "
+ "priority=0x{:08X}, core_id=0x{:08X}",
+ entry_point, arg, stack_bottom, priority, core_id);
- auto* const current_process = system.Kernel().CurrentProcess();
-
- if (processor_id == THREADPROCESSORID_IDEAL) {
- // Set the target CPU to the one specified by the process.
- processor_id = current_process->GetIdealCore();
- ASSERT(processor_id != THREADPROCESSORID_IDEAL);
+ // Adjust core id, if it's the default magic.
+ auto& kernel = system.Kernel();
+ auto& process = *kernel.CurrentProcess();
+ if (core_id == IdealCoreUseProcessValue) {
+ core_id = process.GetIdealCoreId();
}
- if (processor_id < THREADPROCESSORID_0 || processor_id > THREADPROCESSORID_3) {
- LOG_ERROR(Kernel_SVC, "Invalid thread processor ID: {}", processor_id);
- return ERR_INVALID_PROCESSOR_ID;
+ // Validate arguments.
+ if (!IsValidCoreId(core_id)) {
+ LOG_ERROR(Kernel_SVC, "Invalid Core ID specified (id={})", core_id);
+ return ResultInvalidCoreId;
}
-
- const u64 core_mask = current_process->GetCoreMask();
- if ((core_mask | (1ULL << processor_id)) != core_mask) {
- LOG_ERROR(Kernel_SVC, "Invalid thread core specified ({})", processor_id);
- return ERR_INVALID_PROCESSOR_ID;
+ if (((1ULL << core_id) & process.GetCoreMask()) == 0) {
+ LOG_ERROR(Kernel_SVC, "Core ID doesn't fall within allowable cores (id={})", core_id);
+ return ResultInvalidCoreId;
}
- if (priority > THREADPRIO_LOWEST) {
- LOG_ERROR(Kernel_SVC,
- "Invalid thread priority specified ({}). Must be within the range 0-64",
- priority);
- return ERR_INVALID_THREAD_PRIORITY;
+ if (HighestThreadPriority > priority || priority > LowestThreadPriority) {
+ LOG_ERROR(Kernel_SVC, "Invalid priority specified (priority={})", priority);
+ return ResultInvalidPriority;
}
-
- if (((1ULL << priority) & current_process->GetPriorityMask()) == 0) {
- LOG_ERROR(Kernel_SVC, "Invalid thread priority specified ({})", priority);
- return ERR_INVALID_THREAD_PRIORITY;
+ if (!process.CheckThreadPriority(priority)) {
+ LOG_ERROR(Kernel_SVC, "Invalid allowable thread priority (priority={})", priority);
+ return ResultInvalidPriority;
}
- auto& kernel = system.Kernel();
-
- ASSERT(kernel.CurrentProcess()->GetResourceLimit()->Reserve(ResourceType::Threads, 1));
+ KScopedResourceReservation thread_reservation(
+ kernel.CurrentProcess(), LimitableResource::Threads, 1,
+ system.CoreTiming().GetGlobalTimeNs().count() + 100000000);
+ if (!thread_reservation.Succeeded()) {
+ LOG_ERROR(Kernel_SVC, "Could not reserve a new thread");
+ return ResultResourceLimitedExceeded;
+ }
- ThreadType type = THREADTYPE_USER;
- CASCADE_RESULT(std::shared_ptr<Thread> thread,
- Thread::Create(system, type, "", entry_point, priority, arg, processor_id,
- stack_top, current_process));
+ std::shared_ptr<KThread> thread;
+ {
+ KScopedLightLock lk{process.GetStateLock()};
+ CASCADE_RESULT(thread, KThread::Create(system, ThreadType::User, "", entry_point, priority,
+ arg, core_id, stack_bottom, &process));
+ }
- const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
+ const auto new_thread_handle = process.GetHandleTable().Create(thread);
if (new_thread_handle.Failed()) {
LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}",
new_thread_handle.Code().raw);
@@ -1546,31 +1548,38 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
// Set the thread name for debugging purposes.
thread->SetName(
fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle));
+ thread_reservation.Commit();
return RESULT_SUCCESS;
}
static ResultCode CreateThread32(Core::System& system, Handle* out_handle, u32 priority,
u32 entry_point, u32 arg, u32 stack_top, s32 processor_id) {
- return CreateThread(system, out_handle, static_cast<VAddr>(entry_point), static_cast<u64>(arg),
- static_cast<VAddr>(stack_top), priority, processor_id);
+ return CreateThread(system, out_handle, entry_point, arg, stack_top, priority, processor_id);
}
/// Starts the thread for the provided handle
static ResultCode StartThread(Core::System& system, Handle thread_handle) {
LOG_DEBUG(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
- thread_handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid thread handle provided (handle={:08X})", thread_handle);
+ return ResultInvalidHandle;
}
- ASSERT(thread->GetStatus() == ThreadStatus::Dormant);
+ // Try to start the thread.
+ const auto run_result = thread->Run();
+ if (run_result.IsError()) {
+ LOG_ERROR(Kernel_SVC,
+ "Unable to successfuly start thread (thread handle={:08X}, result={})",
+ thread_handle, run_result.raw);
+ return run_result;
+ }
- return thread->Start();
+ return RESULT_SUCCESS;
}
static ResultCode StartThread32(Core::System& system, Handle thread_handle) {
@@ -1581,9 +1590,9 @@ static ResultCode StartThread32(Core::System& system, Handle thread_handle) {
static void ExitThread(Core::System& system) {
LOG_DEBUG(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC());
- auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
- system.GlobalScheduler().RemoveThread(SharedFrom(current_thread));
- current_thread->Stop();
+ auto* const current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
+ system.GlobalSchedulerContext().RemoveThread(SharedFrom(current_thread));
+ current_thread->Exit();
}
static void ExitThread32(Core::System& system) {
@@ -1592,277 +1601,190 @@ static void ExitThread32(Core::System& system) {
/// Sleep the current thread
static void SleepThread(Core::System& system, s64 nanoseconds) {
- LOG_DEBUG(Kernel_SVC, "called nanoseconds={}", nanoseconds);
-
- enum class SleepType : s64 {
- YieldWithoutLoadBalancing = 0,
- YieldWithLoadBalancing = -1,
- YieldAndWaitForLoadBalancing = -2,
- };
-
- auto& scheduler = system.CurrentScheduler();
- auto* const current_thread = scheduler.GetCurrentThread();
- bool is_redundant = false;
-
- if (nanoseconds <= 0) {
- switch (static_cast<SleepType>(nanoseconds)) {
- case SleepType::YieldWithoutLoadBalancing: {
- auto pair = current_thread->YieldSimple();
- is_redundant = pair.second;
- break;
- }
- case SleepType::YieldWithLoadBalancing: {
- auto pair = current_thread->YieldAndBalanceLoad();
- is_redundant = pair.second;
- break;
- }
- case SleepType::YieldAndWaitForLoadBalancing: {
- auto pair = current_thread->YieldAndWaitForLoadBalancing();
- is_redundant = pair.second;
- break;
- }
- default:
- UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
- }
+ auto& kernel = system.Kernel();
+ const auto yield_type = static_cast<Svc::YieldType>(nanoseconds);
+
+ LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
+
+ // When the input tick is positive, sleep.
+ if (nanoseconds > 0) {
+ // Convert the timeout from nanoseconds to ticks.
+ // NOTE: Nintendo does not use this conversion logic in WaitSynchronization...
+
+ // Sleep.
+ // NOTE: Nintendo does not check the result of this sleep.
+ static_cast<void>(GetCurrentThread(kernel).Sleep(nanoseconds));
+ } else if (yield_type == Svc::YieldType::WithoutCoreMigration) {
+ KScheduler::YieldWithoutCoreMigration(kernel);
+ } else if (yield_type == Svc::YieldType::WithCoreMigration) {
+ KScheduler::YieldWithCoreMigration(kernel);
+ } else if (yield_type == Svc::YieldType::ToAnyThread) {
+ KScheduler::YieldToAnyThread(kernel);
} else {
- current_thread->Sleep(nanoseconds);
- }
-
- if (is_redundant && !system.Kernel().IsMulticore()) {
- system.Kernel().ExitSVCProfile();
- system.CoreTiming().AddTicks(1000U);
- system.GetCpuManager().PreemptSingleCore();
- system.Kernel().EnterSVCProfile();
+ // Nintendo does nothing at all if an otherwise invalid value is passed.
+ UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
}
static void SleepThread32(Core::System& system, u32 nanoseconds_low, u32 nanoseconds_high) {
- const s64 nanoseconds = static_cast<s64>(static_cast<u64>(nanoseconds_low) |
- (static_cast<u64>(nanoseconds_high) << 32));
+ const auto nanoseconds = static_cast<s64>(u64{nanoseconds_low} | (u64{nanoseconds_high} << 32));
SleepThread(system, nanoseconds);
}
/// Wait process wide key atomic
-static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_addr,
- VAddr condition_variable_addr, Handle thread_handle,
- s64 nano_seconds) {
- LOG_TRACE(
- Kernel_SVC,
- "called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
- mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
-
- if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
- LOG_ERROR(
- Kernel_SVC,
- "Given mutex address must not be within the kernel address space. address=0x{:016X}",
- mutex_addr);
- return ERR_INVALID_ADDRESS_STATE;
- }
-
- if (!Common::IsWordAligned(mutex_addr)) {
- LOG_ERROR(Kernel_SVC, "Given mutex address must be word-aligned. address=0x{:016X}",
- mutex_addr);
- return ERR_INVALID_ADDRESS;
- }
-
- ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
- auto& kernel = system.Kernel();
- Handle event_handle;
- Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
- auto* const current_process = system.Kernel().CurrentProcess();
- {
- SchedulerLockAndSleep lock(kernel, event_handle, current_thread, nano_seconds);
- const auto& handle_table = current_process->GetHandleTable();
- std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
- ASSERT(thread);
-
- current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
-
- if (thread->IsPendingTermination()) {
- lock.CancelSleep();
- return ERR_THREAD_TERMINATING;
- }
-
- const auto release_result = current_process->GetMutex().Release(mutex_addr);
- if (release_result.IsError()) {
- lock.CancelSleep();
- return release_result;
- }
-
- if (nano_seconds == 0) {
- lock.CancelSleep();
- return RESULT_TIMEOUT;
- }
-
- current_thread->SetCondVarWaitAddress(condition_variable_addr);
- current_thread->SetMutexWaitAddress(mutex_addr);
- current_thread->SetWaitHandle(thread_handle);
- current_thread->SetStatus(ThreadStatus::WaitCondVar);
- current_process->InsertConditionVariableThread(SharedFrom(current_thread));
- }
-
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
-
- {
- SchedulerLock lock(kernel);
-
- auto* owner = current_thread->GetLockOwner();
- if (owner != nullptr) {
- owner->RemoveMutexWaiter(SharedFrom(current_thread));
+static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr address, VAddr cv_key,
+ u32 tag, s64 timeout_ns) {
+ LOG_TRACE(Kernel_SVC, "called address={:X}, cv_key={:X}, tag=0x{:08X}, timeout_ns={}", address,
+ cv_key, tag, timeout_ns);
+
+ // Validate input.
+ if (Memory::IsKernelAddress(address)) {
+ LOG_ERROR(Kernel_SVC, "Attempted to wait on kernel address (address={:08X})", address);
+ return ResultInvalidCurrentMemory;
+ }
+ if (!Common::IsAligned(address, sizeof(s32))) {
+ LOG_ERROR(Kernel_SVC, "Address must be 4 byte aligned (address={:08X})", address);
+ return ResultInvalidAddress;
+ }
+
+ // Convert timeout from nanoseconds to ticks.
+ s64 timeout{};
+ if (timeout_ns > 0) {
+ const s64 offset_tick(timeout_ns);
+ if (offset_tick > 0) {
+ timeout = offset_tick + 2;
+ if (timeout <= 0) {
+ timeout = std::numeric_limits<s64>::max();
+ }
+ } else {
+ timeout = std::numeric_limits<s64>::max();
}
-
- current_process->RemoveConditionVariableThread(SharedFrom(current_thread));
+ } else {
+ timeout = timeout_ns;
}
- // Note: Deliberately don't attempt to inherit the lock owner's priority.
- return current_thread->GetSignalingResult();
+ // Wait on the condition variable.
+ return system.Kernel().CurrentProcess()->WaitConditionVariable(
+ address, Common::AlignDown(cv_key, sizeof(u32)), tag, timeout);
}
-static ResultCode WaitProcessWideKeyAtomic32(Core::System& system, u32 mutex_addr,
- u32 condition_variable_addr, Handle thread_handle,
- u32 nanoseconds_low, u32 nanoseconds_high) {
- const s64 nanoseconds =
- static_cast<s64>(nanoseconds_low | (static_cast<u64>(nanoseconds_high) << 32));
- return WaitProcessWideKeyAtomic(system, static_cast<VAddr>(mutex_addr),
- static_cast<VAddr>(condition_variable_addr), thread_handle,
- nanoseconds);
+static ResultCode WaitProcessWideKeyAtomic32(Core::System& system, u32 address, u32 cv_key, u32 tag,
+ u32 timeout_ns_low, u32 timeout_ns_high) {
+ const auto timeout_ns = static_cast<s64>(timeout_ns_low | (u64{timeout_ns_high} << 32));
+ return WaitProcessWideKeyAtomic(system, address, cv_key, tag, timeout_ns);
}
/// Signal process wide key
-static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_addr, s32 target) {
- LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
- condition_variable_addr, target);
+static void SignalProcessWideKey(Core::System& system, VAddr cv_key, s32 count) {
+ LOG_TRACE(Kernel_SVC, "called, cv_key=0x{:X}, count=0x{:08X}", cv_key, count);
- ASSERT(condition_variable_addr == Common::AlignDown(condition_variable_addr, 4));
+ // Signal the condition variable.
+ return system.Kernel().CurrentProcess()->SignalConditionVariable(
+ Common::AlignDown(cv_key, sizeof(u32)), count);
+}
- // Retrieve a list of all threads that are waiting for this condition variable.
- auto& kernel = system.Kernel();
- SchedulerLock lock(kernel);
- auto* const current_process = kernel.CurrentProcess();
- std::vector<std::shared_ptr<Thread>> waiting_threads =
- current_process->GetConditionVariableThreads(condition_variable_addr);
-
- // Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
- // them all.
- std::size_t last = waiting_threads.size();
- if (target > 0) {
- last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
- }
- for (std::size_t index = 0; index < last; ++index) {
- auto& thread = waiting_threads[index];
-
- ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
-
- // liberate Cond Var Thread.
- current_process->RemoveConditionVariableThread(thread);
-
- const std::size_t current_core = system.CurrentCoreIndex();
- auto& monitor = system.Monitor();
-
- // Atomically read the value of the mutex.
- u32 mutex_val = 0;
- u32 update_val = 0;
- const VAddr mutex_address = thread->GetMutexWaitAddress();
- do {
- // If the mutex is not yet acquired, acquire it.
- mutex_val = monitor.ExclusiveRead32(current_core, mutex_address);
-
- if (mutex_val != 0) {
- update_val = mutex_val | Mutex::MutexHasWaitersFlag;
- } else {
- update_val = thread->GetWaitHandle();
- }
- } while (!monitor.ExclusiveWrite32(current_core, mutex_address, update_val));
- monitor.ClearExclusive();
- if (mutex_val == 0) {
- // We were able to acquire the mutex, resume this thread.
- auto* const lock_owner = thread->GetLockOwner();
- if (lock_owner != nullptr) {
- lock_owner->RemoveMutexWaiter(thread);
- }
+static void SignalProcessWideKey32(Core::System& system, u32 cv_key, s32 count) {
+ SignalProcessWideKey(system, cv_key, count);
+}
- thread->SetLockOwner(nullptr);
- thread->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
- thread->ResumeFromWait();
- } else {
- // The mutex is already owned by some other thread, make this thread wait on it.
- const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
- const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- auto owner = handle_table.Get<Thread>(owner_handle);
- ASSERT(owner);
- if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
- thread->SetStatus(ThreadStatus::WaitMutex);
- }
+namespace {
- owner->AddMutexWaiter(thread);
- }
+constexpr bool IsValidSignalType(Svc::SignalType type) {
+ switch (type) {
+ case Svc::SignalType::Signal:
+ case Svc::SignalType::SignalAndIncrementIfEqual:
+ case Svc::SignalType::SignalAndModifyByWaitingCountIfEqual:
+ return true;
+ default:
+ return false;
}
}
-static void SignalProcessWideKey32(Core::System& system, u32 condition_variable_addr, s32 target) {
- SignalProcessWideKey(system, condition_variable_addr, target);
+constexpr bool IsValidArbitrationType(Svc::ArbitrationType type) {
+ switch (type) {
+ case Svc::ArbitrationType::WaitIfLessThan:
+ case Svc::ArbitrationType::DecrementAndWaitIfLessThan:
+ case Svc::ArbitrationType::WaitIfEqual:
+ return true;
+ default:
+ return false;
+ }
}
-// Wait for an address (via Address Arbiter)
-static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value,
- s64 timeout) {
- LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address,
- type, value, timeout);
-
- // If the passed address is a kernel virtual address, return invalid memory state.
- if (Core::Memory::IsKernelVirtualAddress(address)) {
- LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
- return ERR_INVALID_ADDRESS_STATE;
- }
+} // namespace
- // If the address is not properly aligned to 4 bytes, return invalid address.
- if (!Common::IsWordAligned(address)) {
- LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address);
- return ERR_INVALID_ADDRESS;
+// Wait for an address (via Address Arbiter)
+static ResultCode WaitForAddress(Core::System& system, VAddr address, Svc::ArbitrationType arb_type,
+ s32 value, s64 timeout_ns) {
+ LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, arb_type=0x{:X}, value=0x{:X}, timeout_ns={}",
+ address, arb_type, value, timeout_ns);
+
+ // Validate input.
+ if (Memory::IsKernelAddress(address)) {
+ LOG_ERROR(Kernel_SVC, "Attempting to wait on kernel address (address={:08X})", address);
+ return ResultInvalidCurrentMemory;
+ }
+ if (!Common::IsAligned(address, sizeof(s32))) {
+ LOG_ERROR(Kernel_SVC, "Wait address must be 4 byte aligned (address={:08X})", address);
+ return ResultInvalidAddress;
+ }
+ if (!IsValidArbitrationType(arb_type)) {
+ LOG_ERROR(Kernel_SVC, "Invalid arbitration type specified (type={})", arb_type);
+ return ResultInvalidEnumValue;
+ }
+
+ // Convert timeout from nanoseconds to ticks.
+ s64 timeout{};
+ if (timeout_ns > 0) {
+ const s64 offset_tick(timeout_ns);
+ if (offset_tick > 0) {
+ timeout = offset_tick + 2;
+ if (timeout <= 0) {
+ timeout = std::numeric_limits<s64>::max();
+ }
+ } else {
+ timeout = std::numeric_limits<s64>::max();
+ }
+ } else {
+ timeout = timeout_ns;
}
- const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
- auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
- const ResultCode result =
- address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
- return result;
+ return system.Kernel().CurrentProcess()->WaitAddressArbiter(address, arb_type, value, timeout);
}
-static ResultCode WaitForAddress32(Core::System& system, u32 address, u32 type, s32 value,
- u32 timeout_low, u32 timeout_high) {
- s64 timeout = static_cast<s64>(timeout_low | (static_cast<u64>(timeout_high) << 32));
- return WaitForAddress(system, static_cast<VAddr>(address), type, value, timeout);
+static ResultCode WaitForAddress32(Core::System& system, u32 address, Svc::ArbitrationType arb_type,
+ s32 value, u32 timeout_ns_low, u32 timeout_ns_high) {
+ const auto timeout = static_cast<s64>(timeout_ns_low | (u64{timeout_ns_high} << 32));
+ return WaitForAddress(system, address, arb_type, value, timeout);
}
// Signals to an address (via Address Arbiter)
-static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type, s32 value,
- s32 num_to_wake) {
- LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
- address, type, value, num_to_wake);
+static ResultCode SignalToAddress(Core::System& system, VAddr address, Svc::SignalType signal_type,
+ s32 value, s32 count) {
+ LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, signal_type=0x{:X}, value=0x{:X}, count=0x{:X}",
+ address, signal_type, value, count);
- // If the passed address is a kernel virtual address, return invalid memory state.
- if (Core::Memory::IsKernelVirtualAddress(address)) {
- LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
- return ERR_INVALID_ADDRESS_STATE;
+ // Validate input.
+ if (Memory::IsKernelAddress(address)) {
+ LOG_ERROR(Kernel_SVC, "Attempting to signal to a kernel address (address={:08X})", address);
+ return ResultInvalidCurrentMemory;
}
-
- // If the address is not properly aligned to 4 bytes, return invalid address.
- if (!Common::IsWordAligned(address)) {
- LOG_ERROR(Kernel_SVC, "Address is not word aligned, address={:016X}", address);
- return ERR_INVALID_ADDRESS;
+ if (!Common::IsAligned(address, sizeof(s32))) {
+ LOG_ERROR(Kernel_SVC, "Signaled address must be 4 byte aligned (address={:08X})", address);
+ return ResultInvalidAddress;
+ }
+ if (!IsValidSignalType(signal_type)) {
+ LOG_ERROR(Kernel_SVC, "Invalid signal type specified (type={})", signal_type);
+ return ResultInvalidEnumValue;
}
- const auto signal_type = static_cast<AddressArbiter::SignalType>(type);
- auto& address_arbiter = system.Kernel().CurrentProcess()->GetAddressArbiter();
- return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
+ return system.Kernel().CurrentProcess()->SignalAddressArbiter(address, signal_type, value,
+ count);
}
-static ResultCode SignalToAddress32(Core::System& system, u32 address, u32 type, s32 value,
- s32 num_to_wake) {
- return SignalToAddress(system, static_cast<VAddr>(address), type, value, num_to_wake);
+static ResultCode SignalToAddress32(Core::System& system, u32 address, Svc::SignalType signal_type,
+ s32 value, s32 count) {
+ return SignalToAddress(system, address, signal_type, value, count);
}
static void KernelDebug([[maybe_unused]] Core::System& system,
@@ -1893,7 +1815,7 @@ static u64 GetSystemTick(Core::System& system) {
}
static void GetSystemTick32(Core::System& system, u32* time_low, u32* time_high) {
- u64 time = GetSystemTick(system);
+ const auto time = GetSystemTick(system);
*time_low = static_cast<u32>(time);
*time_high = static_cast<u32>(time >> 32);
}
@@ -1914,20 +1836,28 @@ static ResultCode CloseHandle32(Core::System& system, Handle handle) {
static ResultCode ResetSignal(Core::System& system, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
+ // Get the current handle table.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- auto event = handle_table.Get<ReadableEvent>(handle);
- if (event) {
- return event->Reset();
+ // Try to reset as readable event.
+ {
+ auto readable_event = handle_table.Get<KReadableEvent>(handle);
+ if (readable_event) {
+ return readable_event->Reset();
+ }
}
- auto process = handle_table.Get<Process>(handle);
- if (process) {
- return process->ClearSignalState();
+ // Try to reset as process.
+ {
+ auto process = handle_table.Get<Process>(handle);
+ if (process) {
+ return process->Reset();
+ }
}
- LOG_ERROR(Kernel_SVC, "Invalid handle (0x{:08X})", handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "invalid handle (0x{:08X})", handle);
+
+ return ResultInvalidHandle;
}
static ResultCode ResetSignal32(Core::System& system, Handle handle) {
@@ -1943,18 +1873,18 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
if (!Common::Is4KBAligned(addr)) {
LOG_ERROR(Kernel_SVC, "Address ({:016X}) is not page aligned!", addr);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (!Common::Is4KBAligned(size) || size == 0) {
LOG_ERROR(Kernel_SVC, "Size ({:016X}) is not page aligned or equal to zero!", size);
- return ERR_INVALID_ADDRESS;
+ return ResultInvalidAddress;
}
if (!IsValidAddressRange(addr, size)) {
LOG_ERROR(Kernel_SVC, "Address and size cause overflow! (address={:016X}, size={:016X})",
addr, size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
const auto perms{static_cast<Memory::MemoryPermission>(permissions)};
@@ -1962,10 +1892,17 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
perms == Memory::MemoryPermission::Write) {
LOG_ERROR(Kernel_SVC, "Invalid memory permissions for transfer memory! (perms={:08X})",
permissions);
- return ERR_INVALID_MEMORY_PERMISSIONS;
+ return ResultInvalidMemoryPermissions;
}
auto& kernel = system.Kernel();
+ // Reserve a new transfer memory from the process resource limit.
+ KScopedResourceReservation trmem_reservation(kernel.CurrentProcess(),
+ LimitableResource::TransferMemory);
+ if (!trmem_reservation.Succeeded()) {
+ LOG_ERROR(Kernel_SVC, "Could not reserve a new transfer memory");
+ return ResultResourceLimitedExceeded;
+ }
auto transfer_mem_handle = TransferMemory::Create(kernel, system.Memory(), addr, size, perms);
if (const auto reserve_result{transfer_mem_handle->Reserve()}; reserve_result.IsError()) {
@@ -1977,6 +1914,7 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
if (result.Failed()) {
return result.Code();
}
+ trmem_reservation.Commit();
*handle = *result;
return RESULT_SUCCESS;
@@ -1984,176 +1922,207 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
static ResultCode CreateTransferMemory32(Core::System& system, Handle* handle, u32 addr, u32 size,
u32 permissions) {
- return CreateTransferMemory(system, handle, static_cast<VAddr>(addr),
- static_cast<std::size_t>(size), permissions);
+ return CreateTransferMemory(system, handle, addr, size, permissions);
}
-static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, u32* core,
- u64* mask) {
+static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, s32* out_core_id,
+ u64* out_affinity_mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
+ // Get the thread from its handle.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
- thread_handle);
- *core = 0;
- *mask = 0;
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid thread handle specified (handle={:08X})", thread_handle);
+ return ResultInvalidHandle;
}
- *core = thread->GetIdealCore();
- *mask = thread->GetAffinityMask();
+ // Get the core mask.
+ const auto result = thread->GetCoreMask(out_core_id, out_affinity_mask);
+ if (result.IsError()) {
+ LOG_ERROR(Kernel_SVC, "Unable to successfully retrieve core mask (result={})", result.raw);
+ return result;
+ }
return RESULT_SUCCESS;
}
-static ResultCode GetThreadCoreMask32(Core::System& system, Handle thread_handle, u32* core,
- u32* mask_low, u32* mask_high) {
- u64 mask{};
- const auto result = GetThreadCoreMask(system, thread_handle, core, &mask);
- *mask_high = static_cast<u32>(mask >> 32);
- *mask_low = static_cast<u32>(mask);
+static ResultCode GetThreadCoreMask32(Core::System& system, Handle thread_handle, s32* out_core_id,
+ u32* out_affinity_mask_low, u32* out_affinity_mask_high) {
+ u64 out_affinity_mask{};
+ const auto result = GetThreadCoreMask(system, thread_handle, out_core_id, &out_affinity_mask);
+ *out_affinity_mask_high = static_cast<u32>(out_affinity_mask >> 32);
+ *out_affinity_mask_low = static_cast<u32>(out_affinity_mask);
return result;
}
-static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, u32 core,
+static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle, s32 core_id,
u64 affinity_mask) {
- LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, core=0x{:X}, affinity_mask=0x{:016X}",
- thread_handle, core, affinity_mask);
-
- const auto* const current_process = system.Kernel().CurrentProcess();
+ LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, core_id=0x{:X}, affinity_mask=0x{:016X}",
+ thread_handle, core_id, affinity_mask);
- if (core == static_cast<u32>(THREADPROCESSORID_IDEAL)) {
- const u8 ideal_cpu_core = current_process->GetIdealCore();
+ const auto& current_process = *system.Kernel().CurrentProcess();
- ASSERT(ideal_cpu_core != static_cast<u8>(THREADPROCESSORID_IDEAL));
-
- // Set the target CPU to the ideal core specified by the process.
- core = ideal_cpu_core;
- affinity_mask = 1ULL << core;
+ // Determine the core id/affinity mask.
+ if (core_id == Svc::IdealCoreUseProcessValue) {
+ core_id = current_process.GetIdealCoreId();
+ affinity_mask = (1ULL << core_id);
} else {
- const u64 core_mask = current_process->GetCoreMask();
-
- if ((core_mask | affinity_mask) != core_mask) {
- LOG_ERROR(
- Kernel_SVC,
- "Invalid processor ID specified (core_mask=0x{:08X}, affinity_mask=0x{:016X})",
- core_mask, affinity_mask);
- return ERR_INVALID_PROCESSOR_ID;
+ // Validate the affinity mask.
+ const u64 process_core_mask = current_process.GetCoreMask();
+ if ((affinity_mask | process_core_mask) != process_core_mask) {
+ LOG_ERROR(Kernel_SVC,
+ "Affinity mask does match the process core mask (affinity mask={:016X}, core "
+ "mask={:016X})",
+ affinity_mask, process_core_mask);
+ return ResultInvalidCoreId;
}
-
if (affinity_mask == 0) {
- LOG_ERROR(Kernel_SVC, "Specfified affinity mask is zero.");
- return ERR_INVALID_COMBINATION;
+ LOG_ERROR(Kernel_SVC, "Affinity mask is zero.");
+ return ResultInvalidCombination;
}
- if (core < Core::Hardware::NUM_CPU_CORES) {
- if ((affinity_mask & (1ULL << core)) == 0) {
- LOG_ERROR(Kernel_SVC,
- "Core is not enabled for the current mask, core={}, mask={:016X}", core,
- affinity_mask);
- return ERR_INVALID_COMBINATION;
+ // Validate the core id.
+ if (IsValidCoreId(core_id)) {
+ if (((1ULL << core_id) & affinity_mask) == 0) {
+ LOG_ERROR(Kernel_SVC, "Invalid core ID (ID={})", core_id);
+ return ResultInvalidCombination;
+ }
+ } else {
+ if (core_id != IdealCoreNoUpdate && core_id != IdealCoreDontCare) {
+ LOG_ERROR(Kernel_SVC, "Invalid core ID (ID={})", core_id);
+ return ResultInvalidCoreId;
}
- } else if (core != static_cast<u32>(THREADPROCESSORID_DONT_CARE) &&
- core != static_cast<u32>(THREADPROCESSORID_DONT_UPDATE)) {
- LOG_ERROR(Kernel_SVC, "Invalid processor ID specified (core={}).", core);
- return ERR_INVALID_PROCESSOR_ID;
}
}
- const auto& handle_table = current_process->GetHandleTable();
- const std::shared_ptr<Thread> thread = handle_table.Get<Thread>(thread_handle);
+ // Get the thread from its handle.
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ const std::shared_ptr<KThread> thread = handle_table.Get<KThread>(thread_handle);
if (!thread) {
- LOG_ERROR(Kernel_SVC, "Thread handle does not exist, thread_handle=0x{:08X}",
- thread_handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Invalid thread handle (handle={:08X})", thread_handle);
+ return ResultInvalidHandle;
}
- return thread->SetCoreAndAffinityMask(core, affinity_mask);
+ // Set the core mask.
+ const auto set_result = thread->SetCoreMask(core_id, affinity_mask);
+ if (set_result.IsError()) {
+ LOG_ERROR(Kernel_SVC, "Unable to successfully set core mask (result={})", set_result.raw);
+ return set_result;
+ }
+ return RESULT_SUCCESS;
}
-static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, u32 core,
+static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, s32 core_id,
u32 affinity_mask_low, u32 affinity_mask_high) {
- const u64 affinity_mask =
- static_cast<u64>(affinity_mask_low) | (static_cast<u64>(affinity_mask_high) << 32);
- return SetThreadCoreMask(system, thread_handle, core, affinity_mask);
+ const auto affinity_mask = u64{affinity_mask_low} | (u64{affinity_mask_high} << 32);
+ return SetThreadCoreMask(system, thread_handle, core_id, affinity_mask);
}
-static ResultCode CreateEvent(Core::System& system, Handle* write_handle, Handle* read_handle) {
- LOG_DEBUG(Kernel_SVC, "called");
+static ResultCode SignalEvent(Core::System& system, Handle event_handle) {
+ LOG_DEBUG(Kernel_SVC, "called, event_handle=0x{:08X}", event_handle);
auto& kernel = system.Kernel();
- const auto [readable_event, writable_event] =
- WritableEvent::CreateEventPair(kernel, "CreateEvent");
+ // Get the current handle table.
+ const HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
- HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
-
- const auto write_create_result = handle_table.Create(writable_event);
- if (write_create_result.Failed()) {
- return write_create_result.Code();
+ // Reserve a new event from the process resource limit.
+ KScopedResourceReservation event_reservation(kernel.CurrentProcess(),
+ LimitableResource::Events);
+ if (!event_reservation.Succeeded()) {
+ LOG_ERROR(Kernel, "Could not reserve a new event");
+ return ResultResourceLimitedExceeded;
}
- *write_handle = *write_create_result;
- const auto read_create_result = handle_table.Create(readable_event);
- if (read_create_result.Failed()) {
- handle_table.Close(*write_create_result);
- return read_create_result.Code();
+ // Get the writable event.
+ auto writable_event = handle_table.Get<KWritableEvent>(event_handle);
+ if (!writable_event) {
+ LOG_ERROR(Kernel_SVC, "Invalid event handle provided (handle={:08X})", event_handle);
+ return ResultInvalidHandle;
}
- *read_handle = *read_create_result;
- LOG_DEBUG(Kernel_SVC,
- "successful. Writable event handle=0x{:08X}, Readable event handle=0x{:08X}",
- *write_create_result, *read_create_result);
- return RESULT_SUCCESS;
+ // Commit the successfuly reservation.
+ event_reservation.Commit();
+
+ return writable_event->Signal();
}
-static ResultCode CreateEvent32(Core::System& system, Handle* write_handle, Handle* read_handle) {
- return CreateEvent(system, write_handle, read_handle);
+static ResultCode SignalEvent32(Core::System& system, Handle event_handle) {
+ return SignalEvent(system, event_handle);
}
-static ResultCode ClearEvent(Core::System& system, Handle handle) {
- LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
+static ResultCode ClearEvent(Core::System& system, Handle event_handle) {
+ LOG_TRACE(Kernel_SVC, "called, event_handle=0x{:08X}", event_handle);
+ // Get the current handle table.
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- auto writable_event = handle_table.Get<WritableEvent>(handle);
- if (writable_event) {
- writable_event->Clear();
- return RESULT_SUCCESS;
+ // Try to clear the writable event.
+ {
+ auto writable_event = handle_table.Get<KWritableEvent>(event_handle);
+ if (writable_event) {
+ return writable_event->Clear();
+ }
}
- auto readable_event = handle_table.Get<ReadableEvent>(handle);
- if (readable_event) {
- readable_event->Clear();
- return RESULT_SUCCESS;
+ // Try to clear the readable event.
+ {
+ auto readable_event = handle_table.Get<KReadableEvent>(event_handle);
+ if (readable_event) {
+ return readable_event->Clear();
+ }
}
- LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
- return ERR_INVALID_HANDLE;
+ LOG_ERROR(Kernel_SVC, "Event handle does not exist, event_handle=0x{:08X}", event_handle);
+
+ return ResultInvalidHandle;
}
-static ResultCode ClearEvent32(Core::System& system, Handle handle) {
- return ClearEvent(system, handle);
+static ResultCode ClearEvent32(Core::System& system, Handle event_handle) {
+ return ClearEvent(system, event_handle);
}
-static ResultCode SignalEvent(Core::System& system, Handle handle) {
- LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle);
+static ResultCode CreateEvent(Core::System& system, Handle* out_write, Handle* out_read) {
+ LOG_DEBUG(Kernel_SVC, "called");
- HandleTable& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
- auto writable_event = handle_table.Get<WritableEvent>(handle);
+ // Get the kernel reference and handle table.
+ auto& kernel = system.Kernel();
+ HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable();
- if (!writable_event) {
- LOG_ERROR(Kernel_SVC, "Non-existent writable event handle used (0x{:08X})", handle);
- return ERR_INVALID_HANDLE;
+ // Create a new event.
+ const auto event = KEvent::Create(kernel, "CreateEvent");
+ if (!event) {
+ LOG_ERROR(Kernel_SVC, "Unable to create new events. Event creation limit reached.");
+ return ResultOutOfResource;
+ }
+
+ // Initialize the event.
+ event->Initialize();
+
+ // Add the writable event to the handle table.
+ const auto write_create_result = handle_table.Create(event->GetWritableEvent());
+ if (write_create_result.Failed()) {
+ return write_create_result.Code();
+ }
+ *out_write = *write_create_result;
+
+ // Add the writable event to the handle table.
+ auto handle_guard = SCOPE_GUARD({ handle_table.Close(*write_create_result); });
+
+ // Add the readable event to the handle table.
+ const auto read_create_result = handle_table.Create(event->GetReadableEvent());
+ if (read_create_result.Failed()) {
+ return read_create_result.Code();
}
+ *out_read = *read_create_result;
- writable_event->Signal();
+ // We succeeded.
+ handle_guard.Cancel();
return RESULT_SUCCESS;
}
-static ResultCode SignalEvent32(Core::System& system, Handle handle) {
- return SignalEvent(system, handle);
+static ResultCode CreateEvent32(Core::System& system, Handle* out_write, Handle* out_read) {
+ return CreateEvent(system, out_write, out_read);
}
static ResultCode GetProcessInfo(Core::System& system, u64* out, Handle process_handle, u32 type) {
@@ -2169,13 +2138,13 @@ static ResultCode GetProcessInfo(Core::System& system, u64* out, Handle process_
if (!process) {
LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
process_handle);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
const auto info_type = static_cast<InfoType>(type);
if (info_type != InfoType::Status) {
LOG_ERROR(Kernel_SVC, "Expected info_type to be Status but got {} instead", type);
- return ERR_INVALID_ENUM_VALUE;
+ return ResultInvalidEnumValue;
}
*out = static_cast<u64>(process->GetStatus());
@@ -2187,7 +2156,7 @@ static ResultCode CreateResourceLimit(Core::System& system, Handle* out_handle)
LOG_DEBUG(Kernel_SVC, "called");
auto& kernel = system.Kernel();
- auto resource_limit = ResourceLimit::Create(kernel);
+ auto resource_limit = std::make_shared<KResourceLimit>(kernel, system);
auto* const current_process = kernel.CurrentProcess();
ASSERT(current_process != nullptr);
@@ -2234,30 +2203,30 @@ static ResultCode SetResourceLimitLimitValue(Core::System& system, Handle resour
LOG_DEBUG(Kernel_SVC, "called. Handle={:08X}, Resource type={}, Value={}", resource_limit,
resource_type, value);
- const auto type = static_cast<ResourceType>(resource_type);
+ const auto type = static_cast<LimitableResource>(resource_type);
if (!IsValidResourceType(type)) {
LOG_ERROR(Kernel_SVC, "Invalid resource limit type: '{}'", resource_type);
- return ERR_INVALID_ENUM_VALUE;
+ return ResultInvalidEnumValue;
}
auto* const current_process = system.Kernel().CurrentProcess();
ASSERT(current_process != nullptr);
auto resource_limit_object =
- current_process->GetHandleTable().Get<ResourceLimit>(resource_limit);
+ current_process->GetHandleTable().Get<KResourceLimit>(resource_limit);
if (!resource_limit_object) {
LOG_ERROR(Kernel_SVC, "Handle to non-existent resource limit instance used. Handle={:08X}",
resource_limit);
- return ERR_INVALID_HANDLE;
+ return ResultInvalidHandle;
}
const auto set_result = resource_limit_object->SetLimitValue(type, static_cast<s64>(value));
if (set_result.IsError()) {
- LOG_ERROR(
- Kernel_SVC,
- "Attempted to lower resource limit ({}) for category '{}' below its current value ({})",
- resource_limit_object->GetMaxResourceValue(type), resource_type,
- resource_limit_object->GetCurrentResourceValue(type));
+ LOG_ERROR(Kernel_SVC,
+ "Attempted to lower resource limit ({}) for category '{}' below its current "
+ "value ({})",
+ resource_limit_object->GetLimitValue(type), resource_type,
+ resource_limit_object->GetCurrentValue(type));
return set_result;
}
@@ -2274,7 +2243,7 @@ static ResultCode GetProcessList(Core::System& system, u32* out_num_processes,
LOG_ERROR(Kernel_SVC,
"Supplied size outside [0, 0x0FFFFFFF] range. out_process_ids_size={}",
out_process_ids_size);
- return ERR_OUT_OF_RANGE;
+ return ResultOutOfRange;
}
const auto& kernel = system.Kernel();
@@ -2284,7 +2253,7 @@ static ResultCode GetProcessList(Core::System& system, u32* out_num_processes,
out_process_ids, total_copy_size)) {
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
out_process_ids, out_process_ids + total_copy_size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
auto& memory = system.Memory();
@@ -2313,7 +2282,7 @@ static ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAdd
if ((out_thread_ids_size & 0xF0000000) != 0) {
LOG_ERROR(Kernel_SVC, "Supplied size outside [0, 0x0FFFFFFF] range. size={}",
out_thread_ids_size);
- return ERR_OUT_OF_RANGE;
+ return ResultOutOfRange;
}
const auto* const current_process = system.Kernel().CurrentProcess();
@@ -2323,7 +2292,7 @@ static ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAdd
!current_process->PageTable().IsInsideAddressSpace(out_thread_ids, total_copy_size)) {
LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
out_thread_ids, out_thread_ids + total_copy_size);
- return ERR_INVALID_ADDRESS_STATE;
+ return ResultInvalidCurrentMemory;
}
auto& memory = system.Memory();
@@ -2341,9 +2310,10 @@ static ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAdd
return RESULT_SUCCESS;
}
-static ResultCode FlushProcessDataCache32(Core::System& system, Handle handle, u32 address,
- u32 size) {
- // Note(Blinkhawk): For emulation purposes of the data cache this is mostly a nope
+static ResultCode FlushProcessDataCache32([[maybe_unused]] Core::System& system,
+ [[maybe_unused]] Handle handle,
+ [[maybe_unused]] u32 address, [[maybe_unused]] u32 size) {
+ // Note(Blinkhawk): For emulation purposes of the data cache this is mostly a no-op,
// as all emulation is done in the same cache level in host architecture, thus data cache
// does not need flushing.
LOG_DEBUG(Kernel_SVC, "called");
@@ -2639,6 +2609,9 @@ void Call(Core::System& system, u32 immediate) {
auto& kernel = system.Kernel();
kernel.EnterSVCProfile();
+ auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
+ thread->SetIsCallingSvc();
+
const FunctionDef* info = system.CurrentProcess()->Is64BitProcess() ? GetSVCInfo64(immediate)
: GetSVCInfo32(immediate);
if (info) {
@@ -2652,6 +2625,12 @@ void Call(Core::System& system, u32 immediate) {
}
kernel.ExitSVCProfile();
+
+ if (!thread->IsCallingSvc()) {
+ auto* host_context = thread->GetHostContext().get();
+ host_context->Rewind();
+ }
+
system.EnterDynarmicProfile();
}
diff --git a/src/core/hle/kernel/svc_common.h b/src/core/hle/kernel/svc_common.h
new file mode 100644
index 000000000..4af049551
--- /dev/null
+++ b/src/core/hle/kernel/svc_common.h
@@ -0,0 +1,14 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Kernel::Svc {
+
+constexpr s32 ArgumentHandleCountMax = 0x40;
+constexpr u32 HandleWaitMask{1u << 30};
+
+} // namespace Kernel::Svc
diff --git a/src/core/hle/kernel/svc_results.h b/src/core/hle/kernel/svc_results.h
new file mode 100644
index 000000000..a26d9f2c9
--- /dev/null
+++ b/src/core/hle/kernel/svc_results.h
@@ -0,0 +1,41 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/result.h"
+
+namespace Kernel {
+
+// Confirmed Switch kernel error codes
+
+constexpr ResultCode ResultMaxConnectionsReached{ErrorModule::Kernel, 7};
+constexpr ResultCode ResultInvalidCapabilityDescriptor{ErrorModule::Kernel, 14};
+constexpr ResultCode ResultNoSynchronizationObject{ErrorModule::Kernel, 57};
+constexpr ResultCode ResultTerminationRequested{ErrorModule::Kernel, 59};
+constexpr ResultCode ResultInvalidSize{ErrorModule::Kernel, 101};
+constexpr ResultCode ResultInvalidAddress{ErrorModule::Kernel, 102};
+constexpr ResultCode ResultOutOfResource{ErrorModule::Kernel, 103};
+constexpr ResultCode ResultOutOfMemory{ErrorModule::Kernel, 104};
+constexpr ResultCode ResultHandleTableFull{ErrorModule::Kernel, 105};
+constexpr ResultCode ResultInvalidCurrentMemory{ErrorModule::Kernel, 106};
+constexpr ResultCode ResultInvalidMemoryPermissions{ErrorModule::Kernel, 108};
+constexpr ResultCode ResultInvalidMemoryRange{ErrorModule::Kernel, 110};
+constexpr ResultCode ResultInvalidPriority{ErrorModule::Kernel, 112};
+constexpr ResultCode ResultInvalidCoreId{ErrorModule::Kernel, 113};
+constexpr ResultCode ResultInvalidHandle{ErrorModule::Kernel, 114};
+constexpr ResultCode ResultInvalidPointer{ErrorModule::Kernel, 115};
+constexpr ResultCode ResultInvalidCombination{ErrorModule::Kernel, 116};
+constexpr ResultCode ResultTimedOut{ErrorModule::Kernel, 117};
+constexpr ResultCode ResultCancelled{ErrorModule::Kernel, 118};
+constexpr ResultCode ResultOutOfRange{ErrorModule::Kernel, 119};
+constexpr ResultCode ResultInvalidEnumValue{ErrorModule::Kernel, 120};
+constexpr ResultCode ResultNotFound{ErrorModule::Kernel, 121};
+constexpr ResultCode ResultBusy{ErrorModule::Kernel, 122};
+constexpr ResultCode ResultSessionClosedByRemote{ErrorModule::Kernel, 123};
+constexpr ResultCode ResultInvalidState{ErrorModule::Kernel, 125};
+constexpr ResultCode ResultReservedValue{ErrorModule::Kernel, 126};
+constexpr ResultCode ResultResourceLimitedExceeded{ErrorModule::Kernel, 132};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/svc_types.h b/src/core/hle/kernel/svc_types.h
index 986724beb..ec463b97c 100644
--- a/src/core/hle/kernel/svc_types.h
+++ b/src/core/hle/kernel/svc_types.h
@@ -23,8 +23,8 @@ enum class MemoryState : u32 {
Ipc = 0x0A,
Stack = 0x0B,
ThreadLocal = 0x0C,
- Transfered = 0x0D,
- SharedTransfered = 0x0E,
+ Transferred = 0x0D,
+ SharedTransferred = 0x0E,
SharedCode = 0x0F,
Inaccessible = 0x10,
NonSecureIpc = 0x11,
@@ -65,4 +65,34 @@ struct MemoryInfo {
u32 padding{};
};
+enum class SignalType : u32 {
+ Signal = 0,
+ SignalAndIncrementIfEqual = 1,
+ SignalAndModifyByWaitingCountIfEqual = 2,
+};
+
+enum class ArbitrationType : u32 {
+ WaitIfLessThan = 0,
+ DecrementAndWaitIfLessThan = 1,
+ WaitIfEqual = 2,
+};
+
+enum class YieldType : s64 {
+ WithoutCoreMigration = 0,
+ WithCoreMigration = -1,
+ ToAnyThread = -2,
+};
+
+enum class ThreadActivity : u32 {
+ Runnable = 0,
+ Paused = 1,
+};
+
+constexpr inline s32 IdealCoreDontCare = -1;
+constexpr inline s32 IdealCoreUseProcessValue = -2;
+constexpr inline s32 IdealCoreNoUpdate = -3;
+
+constexpr inline s32 LowestThreadPriority = 63;
+constexpr inline s32 HighestThreadPriority = 0;
+
} // namespace Kernel::Svc
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index 0b6dd9df0..96afd544b 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
+#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -57,6 +58,14 @@ void SvcWrap64(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
}
+// Used by SetThreadActivity
+template <ResultCode func(Core::System&, Handle, Svc::ThreadActivity)>
+void SvcWrap64(Core::System& system) {
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
+ static_cast<Svc::ThreadActivity>(Param(system, 1)))
+ .raw);
+}
+
template <ResultCode func(Core::System&, u32, u64, u64, u64)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
@@ -157,9 +166,18 @@ void SvcWrap64(Core::System& system) {
.raw);
}
-template <ResultCode func(Core::System&, u32, u32*, u64*)>
+// Used by SetThreadCoreMask
+template <ResultCode func(Core::System&, Handle, s32, u64)>
void SvcWrap64(Core::System& system) {
- u32 param_1 = 0;
+ FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
+ static_cast<s32>(Param(system, 1)), Param(system, 2))
+ .raw);
+}
+
+// Used by GetThreadCoreMask
+template <ResultCode func(Core::System&, Handle, s32*, u64*)>
+void SvcWrap64(Core::System& system) {
+ s32 param_1 = 0;
u64 param_2 = 0;
const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), &param_1, &param_2);
@@ -215,9 +233,10 @@ void SvcWrap64(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
}
-template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
+// Used by WaitSynchronization
+template <ResultCode func(Core::System&, s32*, u64, u64, s64)>
void SvcWrap64(Core::System& system) {
- u32 param_1 = 0;
+ s32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
static_cast<s64>(Param(system, 3)))
.raw;
@@ -276,18 +295,22 @@ void SvcWrap64(Core::System& system) {
FuncReturn(system, retval);
}
-template <ResultCode func(Core::System&, u64, u32, s32, s64)>
+// Used by WaitForAddress
+template <ResultCode func(Core::System&, u64, Svc::ArbitrationType, s32, s64)>
void SvcWrap64(Core::System& system) {
- FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
- static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
- .raw);
+ FuncReturn(system,
+ func(system, Param(system, 0), static_cast<Svc::ArbitrationType>(Param(system, 1)),
+ static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
+ .raw);
}
-template <ResultCode func(Core::System&, u64, u32, s32, s32)>
+// Used by SignalToAddress
+template <ResultCode func(Core::System&, u64, Svc::SignalType, s32, s32)>
void SvcWrap64(Core::System& system) {
- FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
- static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
- .raw);
+ FuncReturn(system,
+ func(system, Param(system, 0), static_cast<Svc::SignalType>(Param(system, 1)),
+ static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
+ .raw);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -467,12 +490,35 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
+// Used by GetThreadCoreMask32
+template <ResultCode func(Core::System&, Handle, s32*, u32*, u32*)>
+void SvcWrap32(Core::System& system) {
+ s32 param_1 = 0;
+ u32 param_2 = 0;
+ u32 param_3 = 0;
+
+ const u32 retval = func(system, Param32(system, 2), &param_1, &param_2, &param_3).raw;
+ system.CurrentArmInterface().SetReg(1, param_1);
+ system.CurrentArmInterface().SetReg(2, param_2);
+ system.CurrentArmInterface().SetReg(3, param_3);
+ FuncReturn(system, retval);
+}
+
// Used by SignalProcessWideKey32
template <void func(Core::System&, u32, s32)>
void SvcWrap32(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), static_cast<s32>(Param(system, 1)));
}
+// Used by SetThreadActivity32
+template <ResultCode func(Core::System&, Handle, Svc::ThreadActivity)>
+void SvcWrap32(Core::System& system) {
+ const u32 retval = func(system, static_cast<Handle>(Param(system, 0)),
+ static_cast<Svc::ThreadActivity>(Param(system, 1)))
+ .raw;
+ FuncReturn(system, retval);
+}
+
// Used by SetThreadPriority32
template <ResultCode func(Core::System&, Handle, u32)>
void SvcWrap32(Core::System& system) {
@@ -481,7 +527,7 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
-// Used by SetThreadCoreMask32
+// Used by SetMemoryAttribute32
template <ResultCode func(Core::System&, Handle, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
const u32 retval =
@@ -491,6 +537,16 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
+// Used by SetThreadCoreMask32
+template <ResultCode func(Core::System&, Handle, s32, u32, u32)>
+void SvcWrap32(Core::System& system) {
+ const u32 retval =
+ func(system, static_cast<Handle>(Param(system, 0)), static_cast<s32>(Param(system, 1)),
+ static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
+ .raw;
+ FuncReturn(system, retval);
+}
+
// Used by WaitProcessWideKeyAtomic32
template <ResultCode func(Core::System&, u32, u32, Handle, u32, u32)>
void SvcWrap32(Core::System& system) {
@@ -503,22 +559,23 @@ void SvcWrap32(Core::System& system) {
}
// Used by WaitForAddress32
-template <ResultCode func(Core::System&, u32, u32, s32, u32, u32)>
+template <ResultCode func(Core::System&, u32, Svc::ArbitrationType, s32, u32, u32)>
void SvcWrap32(Core::System& system) {
const u32 retval = func(system, static_cast<u32>(Param(system, 0)),
- static_cast<u32>(Param(system, 1)), static_cast<s32>(Param(system, 2)),
- static_cast<u32>(Param(system, 3)), static_cast<u32>(Param(system, 4)))
+ static_cast<Svc::ArbitrationType>(Param(system, 1)),
+ static_cast<s32>(Param(system, 2)), static_cast<u32>(Param(system, 3)),
+ static_cast<u32>(Param(system, 4)))
.raw;
FuncReturn(system, retval);
}
// Used by SignalToAddress32
-template <ResultCode func(Core::System&, u32, u32, s32, s32)>
+template <ResultCode func(Core::System&, u32, Svc::SignalType, s32, s32)>
void SvcWrap32(Core::System& system) {
- const u32 retval =
- func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1)),
- static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
- .raw;
+ const u32 retval = func(system, static_cast<u32>(Param(system, 0)),
+ static_cast<Svc::SignalType>(Param(system, 1)),
+ static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
+ .raw;
FuncReturn(system, retval);
}
@@ -539,9 +596,9 @@ void SvcWrap32(Core::System& system) {
}
// Used by WaitSynchronization32
-template <ResultCode func(Core::System&, u32, u32, s32, u32, Handle*)>
+template <ResultCode func(Core::System&, u32, u32, s32, u32, s32*)>
void SvcWrap32(Core::System& system) {
- u32 param_1 = 0;
+ s32 param_1 = 0;
const u32 retval = func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2),
Param32(system, 3), &param_1)
.raw;
diff --git a/src/core/hle/kernel/synchronization.cpp b/src/core/hle/kernel/synchronization.cpp
deleted file mode 100644
index 8b875d853..000000000
--- a/src/core/hle/kernel/synchronization.cpp
+++ /dev/null
@@ -1,115 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "core/core.h"
-#include "core/hle/kernel/errors.h"
-#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/synchronization.h"
-#include "core/hle/kernel/synchronization_object.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/time_manager.h"
-
-namespace Kernel {
-
-Synchronization::Synchronization(Core::System& system) : system{system} {}
-
-void Synchronization::SignalObject(SynchronizationObject& obj) const {
- auto& kernel = system.Kernel();
- SchedulerLock lock(kernel);
- if (obj.IsSignaled()) {
- for (auto thread : obj.GetWaitingThreads()) {
- if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) {
- if (thread->GetStatus() != ThreadStatus::WaitHLEEvent) {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
- ASSERT(thread->IsWaitingSync());
- }
- thread->SetSynchronizationResults(&obj, RESULT_SUCCESS);
- thread->ResumeFromWait();
- }
- }
- obj.ClearWaitingThreads();
- }
-}
-
-std::pair<ResultCode, Handle> Synchronization::WaitFor(
- std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds) {
- auto& kernel = system.Kernel();
- auto* const thread = system.CurrentScheduler().GetCurrentThread();
- Handle event_handle = InvalidHandle;
- {
- SchedulerLockAndSleep lock(kernel, event_handle, thread, nano_seconds);
- const auto itr =
- std::find_if(sync_objects.begin(), sync_objects.end(),
- [thread](const std::shared_ptr<SynchronizationObject>& object) {
- return object->IsSignaled();
- });
-
- if (itr != sync_objects.end()) {
- // We found a ready object, acquire it and set the result value
- SynchronizationObject* object = itr->get();
- object->Acquire(thread);
- const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
- lock.CancelSleep();
- return {RESULT_SUCCESS, index};
- }
-
- if (nano_seconds == 0) {
- lock.CancelSleep();
- return {RESULT_TIMEOUT, InvalidHandle};
- }
-
- if (thread->IsPendingTermination()) {
- lock.CancelSleep();
- return {ERR_THREAD_TERMINATING, InvalidHandle};
- }
-
- if (thread->IsSyncCancelled()) {
- thread->SetSyncCancelled(false);
- lock.CancelSleep();
- return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle};
- }
-
- for (auto& object : sync_objects) {
- object->AddWaitingThread(SharedFrom(thread));
- }
-
- thread->SetSynchronizationObjects(&sync_objects);
- thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
- thread->SetStatus(ThreadStatus::WaitSynch);
- thread->SetWaitingSync(true);
- }
- thread->SetWaitingSync(false);
-
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
-
- {
- SchedulerLock lock(kernel);
- ResultCode signaling_result = thread->GetSignalingResult();
- SynchronizationObject* signaling_object = thread->GetSignalingObject();
- thread->SetSynchronizationObjects(nullptr);
- auto shared_thread = SharedFrom(thread);
- for (auto& obj : sync_objects) {
- obj->RemoveWaitingThread(shared_thread);
- }
- if (signaling_object != nullptr) {
- const auto itr = std::find_if(
- sync_objects.begin(), sync_objects.end(),
- [signaling_object](const std::shared_ptr<SynchronizationObject>& object) {
- return object.get() == signaling_object;
- });
- ASSERT(itr != sync_objects.end());
- signaling_object->Acquire(thread);
- const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
- return {signaling_result, index};
- }
- return {signaling_result, -1};
- }
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/synchronization.h b/src/core/hle/kernel/synchronization.h
deleted file mode 100644
index 379f4b1d3..000000000
--- a/src/core/hle/kernel/synchronization.h
+++ /dev/null
@@ -1,44 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <utility>
-#include <vector>
-
-#include "core/hle/kernel/object.h"
-#include "core/hle/result.h"
-
-namespace Core {
-class System;
-} // namespace Core
-
-namespace Kernel {
-
-class SynchronizationObject;
-
-/**
- * The 'Synchronization' class is an interface for handling synchronization methods
- * used by Synchronization objects and synchronization SVCs. This centralizes processing of
- * such
- */
-class Synchronization {
-public:
- explicit Synchronization(Core::System& system);
-
- /// Signals a synchronization object, waking up all its waiting threads
- void SignalObject(SynchronizationObject& obj) const;
-
- /// Tries to see if waiting for any of the sync_objects is necessary, if not
- /// it returns Success and the handle index of the signaled sync object. In
- /// case not, the current thread will be locked and wait for nano_seconds or
- /// for a synchronization object to signal.
- std::pair<ResultCode, Handle> WaitFor(
- std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds);
-
-private:
- Core::System& system;
-};
-} // namespace Kernel
diff --git a/src/core/hle/kernel/synchronization_object.cpp b/src/core/hle/kernel/synchronization_object.cpp
deleted file mode 100644
index ba4d39157..000000000
--- a/src/core/hle/kernel/synchronization_object.cpp
+++ /dev/null
@@ -1,49 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "core/core.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/synchronization.h"
-#include "core/hle/kernel/synchronization_object.h"
-#include "core/hle/kernel/thread.h"
-
-namespace Kernel {
-
-SynchronizationObject::SynchronizationObject(KernelCore& kernel) : Object{kernel} {}
-SynchronizationObject::~SynchronizationObject() = default;
-
-void SynchronizationObject::Signal() {
- kernel.Synchronization().SignalObject(*this);
-}
-
-void SynchronizationObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
- auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
- if (itr == waiting_threads.end())
- waiting_threads.push_back(std::move(thread));
-}
-
-void SynchronizationObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
- auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
- // If a thread passed multiple handles to the same object,
- // the kernel might attempt to remove the thread from the object's
- // waiting threads list multiple times.
- if (itr != waiting_threads.end())
- waiting_threads.erase(itr);
-}
-
-void SynchronizationObject::ClearWaitingThreads() {
- waiting_threads.clear();
-}
-
-const std::vector<std::shared_ptr<Thread>>& SynchronizationObject::GetWaitingThreads() const {
- return waiting_threads;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/synchronization_object.h b/src/core/hle/kernel/synchronization_object.h
deleted file mode 100644
index f89b24204..000000000
--- a/src/core/hle/kernel/synchronization_object.h
+++ /dev/null
@@ -1,76 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <vector>
-
-#include "core/hle/kernel/object.h"
-
-namespace Kernel {
-
-class KernelCore;
-class Synchronization;
-class Thread;
-
-/// Class that represents a Kernel object that a thread can be waiting on
-class SynchronizationObject : public Object {
-public:
- explicit SynchronizationObject(KernelCore& kernel);
- ~SynchronizationObject() override;
-
- /**
- * Check if the specified thread should wait until the object is available
- * @param thread The thread about which we're deciding.
- * @return True if the current thread should wait due to this object being unavailable
- */
- virtual bool ShouldWait(const Thread* thread) const = 0;
-
- /// Acquire/lock the object for the specified thread if it is available
- virtual void Acquire(Thread* thread) = 0;
-
- /// Signal this object
- virtual void Signal();
-
- virtual bool IsSignaled() const {
- return is_signaled;
- }
-
- /**
- * Add a thread to wait on this object
- * @param thread Pointer to thread to add
- */
- void AddWaitingThread(std::shared_ptr<Thread> thread);
-
- /**
- * Removes a thread from waiting on this object (e.g. if it was resumed already)
- * @param thread Pointer to thread to remove
- */
- void RemoveWaitingThread(std::shared_ptr<Thread> thread);
-
- /// Get a const reference to the waiting threads list for debug use
- const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const;
-
- void ClearWaitingThreads();
-
-protected:
- bool is_signaled{}; // Tells if this sync object is signalled;
-
-private:
- /// Threads waiting for this object to become available
- std::vector<std::shared_ptr<Thread>> waiting_threads;
-};
-
-// Specialization of DynamicObjectCast for SynchronizationObjects
-template <>
-inline std::shared_ptr<SynchronizationObject> DynamicObjectCast<SynchronizationObject>(
- std::shared_ptr<Object> object) {
- if (object != nullptr && object->IsWaitable()) {
- return std::static_pointer_cast<SynchronizationObject>(object);
- }
- return nullptr;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
deleted file mode 100644
index d132aba34..000000000
--- a/src/core/hle/kernel/thread.cpp
+++ /dev/null
@@ -1,540 +0,0 @@
-// Copyright 2014 Citra Emulator Project / PPSSPP Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <cinttypes>
-#include <optional>
-#include <vector>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/fiber.h"
-#include "common/logging/log.h"
-#include "common/thread_queue_list.h"
-#include "core/arm/arm_interface.h"
-#include "core/arm/unicorn/arm_unicorn.h"
-#include "core/core.h"
-#include "core/cpu_manager.h"
-#include "core/hardware_properties.h"
-#include "core/hle/kernel/errors.h"
-#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/time_manager.h"
-#include "core/hle/result.h"
-#include "core/memory.h"
-
-#ifdef ARCHITECTURE_x86_64
-#include "core/arm/dynarmic/arm_dynarmic_32.h"
-#include "core/arm/dynarmic/arm_dynarmic_64.h"
-#endif
-
-namespace Kernel {
-
-bool Thread::ShouldWait(const Thread* thread) const {
- return status != ThreadStatus::Dead;
-}
-
-bool Thread::IsSignaled() const {
- return status == ThreadStatus::Dead;
-}
-
-void Thread::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
-}
-
-Thread::Thread(KernelCore& kernel) : SynchronizationObject{kernel} {}
-Thread::~Thread() = default;
-
-void Thread::Stop() {
- {
- SchedulerLock lock(kernel);
- SetStatus(ThreadStatus::Dead);
- Signal();
- kernel.GlobalHandleTable().Close(global_handle);
-
- if (owner_process) {
- owner_process->UnregisterThread(this);
-
- // Mark the TLS slot in the thread's page as free.
- owner_process->FreeTLSRegion(tls_address);
- }
- arm_interface.reset();
- has_exited = true;
- }
- global_handle = 0;
-}
-
-void Thread::ResumeFromWait() {
- SchedulerLock lock(kernel);
- switch (status) {
- case ThreadStatus::Paused:
- case ThreadStatus::WaitSynch:
- case ThreadStatus::WaitHLEEvent:
- case ThreadStatus::WaitSleep:
- case ThreadStatus::WaitIPC:
- case ThreadStatus::WaitMutex:
- case ThreadStatus::WaitCondVar:
- case ThreadStatus::WaitArb:
- case ThreadStatus::Dormant:
- break;
-
- case ThreadStatus::Ready:
- // The thread's wakeup callback must have already been cleared when the thread was first
- // awoken.
- ASSERT(hle_callback == nullptr);
- // If the thread is waiting on multiple wait objects, it might be awoken more than once
- // before actually resuming. We can ignore subsequent wakeups if the thread status has
- // already been set to ThreadStatus::Ready.
- return;
-
- case ThreadStatus::Running:
- DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId());
- return;
- case ThreadStatus::Dead:
- // This should never happen, as threads must complete before being stopped.
- DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
- GetObjectId());
- return;
- }
-
- SetStatus(ThreadStatus::Ready);
-}
-
-void Thread::OnWakeUp() {
- SchedulerLock lock(kernel);
-
- SetStatus(ThreadStatus::Ready);
-}
-
-ResultCode Thread::Start() {
- SchedulerLock lock(kernel);
- SetStatus(ThreadStatus::Ready);
- return RESULT_SUCCESS;
-}
-
-void Thread::CancelWait() {
- SchedulerLock lock(kernel);
- if (GetSchedulingStatus() != ThreadSchedStatus::Paused || !is_waiting_on_sync) {
- is_sync_cancelled = true;
- return;
- }
- // TODO(Blinkhawk): Implement cancel of server session
- is_sync_cancelled = false;
- SetSynchronizationResults(nullptr, ERR_SYNCHRONIZATION_CANCELED);
- SetStatus(ThreadStatus::Ready);
-}
-
-static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
- u32 entry_point, u32 arg) {
- context = {};
- context.cpu_registers[0] = arg;
- context.cpu_registers[15] = entry_point;
- context.cpu_registers[13] = stack_top;
-}
-
-static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, VAddr stack_top,
- VAddr entry_point, u64 arg) {
- context = {};
- context.cpu_registers[0] = arg;
- context.pc = entry_point;
- context.sp = stack_top;
- // TODO(merry): Perform a hardware test to determine the below value.
- context.fpcr = 0;
-}
-
-std::shared_ptr<Common::Fiber>& Thread::GetHostContext() {
- return host_context;
-}
-
-ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point, u32 priority,
- u64 arg, s32 processor_id, VAddr stack_top,
- Process* owner_process) {
- std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
- void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
- owner_process, std::move(init_func), init_func_parameter);
-}
-
-ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point, u32 priority,
- u64 arg, s32 processor_id, VAddr stack_top,
- Process* owner_process,
- std::function<void(void*)>&& thread_start_func,
- void* thread_start_parameter) {
- auto& kernel = system.Kernel();
- // Check if priority is in ranged. Lowest priority -> highest priority id.
- if (priority > THREADPRIO_LOWEST && ((type_flags & THREADTYPE_IDLE) == 0)) {
- LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
- return ERR_INVALID_THREAD_PRIORITY;
- }
-
- if (processor_id > THREADPROCESSORID_MAX) {
- LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
- return ERR_INVALID_PROCESSOR_ID;
- }
-
- if (owner_process) {
- if (!system.Memory().IsValidVirtualAddress(*owner_process, entry_point)) {
- LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
- // TODO (bunnei): Find the correct error code to use here
- return RESULT_UNKNOWN;
- }
- }
-
- std::shared_ptr<Thread> thread = std::make_shared<Thread>(kernel);
-
- thread->thread_id = kernel.CreateNewThreadID();
- thread->status = ThreadStatus::Dormant;
- thread->entry_point = entry_point;
- thread->stack_top = stack_top;
- thread->tpidr_el0 = 0;
- thread->nominal_priority = thread->current_priority = priority;
- thread->last_running_ticks = 0;
- thread->processor_id = processor_id;
- thread->ideal_core = processor_id;
- thread->affinity_mask = 1ULL << processor_id;
- thread->wait_objects = nullptr;
- thread->mutex_wait_address = 0;
- thread->condvar_wait_address = 0;
- thread->wait_handle = 0;
- thread->name = std::move(name);
- thread->global_handle = kernel.GlobalHandleTable().Create(thread).Unwrap();
- thread->owner_process = owner_process;
- thread->type = type_flags;
- if ((type_flags & THREADTYPE_IDLE) == 0) {
- auto& scheduler = kernel.GlobalScheduler();
- scheduler.AddThread(thread);
- }
- if (owner_process) {
- thread->tls_address = thread->owner_process->CreateTLSRegion();
- thread->owner_process->RegisterThread(thread.get());
- } else {
- thread->tls_address = 0;
- }
- // TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
- // to initialize the context
- thread->arm_interface.reset();
- if ((type_flags & THREADTYPE_HLE) == 0) {
-#ifdef ARCHITECTURE_x86_64
- if (owner_process && !owner_process->Is64BitProcess()) {
- thread->arm_interface = std::make_unique<Core::ARM_Dynarmic_32>(
- system, kernel.Interrupts(), kernel.IsMulticore(), kernel.GetExclusiveMonitor(),
- processor_id);
- } else {
- thread->arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
- system, kernel.Interrupts(), kernel.IsMulticore(), kernel.GetExclusiveMonitor(),
- processor_id);
- }
-
-#else
- if (owner_process && !owner_process->Is64BitProcess()) {
- thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
- system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch32,
- processor_id);
- } else {
- thread->arm_interface = std::make_shared<Core::ARM_Unicorn>(
- system, kernel.Interrupts(), kernel.IsMulticore(), ARM_Unicorn::Arch::AArch64,
- processor_id);
- }
- LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
-#endif
- ResetThreadContext32(thread->context_32, static_cast<u32>(stack_top),
- static_cast<u32>(entry_point), static_cast<u32>(arg));
- ResetThreadContext64(thread->context_64, stack_top, entry_point, arg);
- }
- thread->host_context =
- std::make_shared<Common::Fiber>(std::move(thread_start_func), thread_start_parameter);
-
- return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
-}
-
-void Thread::SetPriority(u32 priority) {
- SchedulerLock lock(kernel);
- ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
- "Invalid priority value.");
- nominal_priority = priority;
- UpdatePriority();
-}
-
-void Thread::SetSynchronizationResults(SynchronizationObject* object, ResultCode result) {
- signaling_object = object;
- signaling_result = result;
-}
-
-s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const {
- ASSERT_MSG(!wait_objects->empty(), "Thread is not waiting for anything");
- const auto match = std::find(wait_objects->rbegin(), wait_objects->rend(), object);
- return static_cast<s32>(std::distance(match, wait_objects->rend()) - 1);
-}
-
-VAddr Thread::GetCommandBufferAddress() const {
- // Offset from the start of TLS at which the IPC command buffer begins.
- constexpr u64 command_header_offset = 0x80;
- return GetTLSAddress() + command_header_offset;
-}
-
-Core::ARM_Interface& Thread::ArmInterface() {
- return *arm_interface;
-}
-
-const Core::ARM_Interface& Thread::ArmInterface() const {
- return *arm_interface;
-}
-
-void Thread::SetStatus(ThreadStatus new_status) {
- if (new_status == status) {
- return;
- }
-
- switch (new_status) {
- case ThreadStatus::Ready:
- case ThreadStatus::Running:
- SetSchedulingStatus(ThreadSchedStatus::Runnable);
- break;
- case ThreadStatus::Dormant:
- SetSchedulingStatus(ThreadSchedStatus::None);
- break;
- case ThreadStatus::Dead:
- SetSchedulingStatus(ThreadSchedStatus::Exited);
- break;
- default:
- SetSchedulingStatus(ThreadSchedStatus::Paused);
- break;
- }
-
- status = new_status;
-}
-
-void Thread::AddMutexWaiter(std::shared_ptr<Thread> thread) {
- if (thread->lock_owner.get() == this) {
- // If the thread is already waiting for this thread to release the mutex, ensure that the
- // waiters list is consistent and return without doing anything.
- const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(iter != wait_mutex_threads.end());
- return;
- }
-
- // A thread can't wait on two different mutexes at the same time.
- ASSERT(thread->lock_owner == nullptr);
-
- // Ensure that the thread is not already in the list of mutex waiters
- const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(iter == wait_mutex_threads.end());
-
- // Keep the list in an ordered fashion
- const auto insertion_point = std::find_if(
- wait_mutex_threads.begin(), wait_mutex_threads.end(),
- [&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
- wait_mutex_threads.insert(insertion_point, thread);
- thread->lock_owner = SharedFrom(this);
-
- UpdatePriority();
-}
-
-void Thread::RemoveMutexWaiter(std::shared_ptr<Thread> thread) {
- ASSERT(thread->lock_owner.get() == this);
-
- // Ensure that the thread is in the list of mutex waiters
- const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(iter != wait_mutex_threads.end());
-
- wait_mutex_threads.erase(iter);
-
- thread->lock_owner = nullptr;
- UpdatePriority();
-}
-
-void Thread::UpdatePriority() {
- // If any of the threads waiting on the mutex have a higher priority
- // (taking into account priority inheritance), then this thread inherits
- // that thread's priority.
- u32 new_priority = nominal_priority;
- if (!wait_mutex_threads.empty()) {
- if (wait_mutex_threads.front()->current_priority < new_priority) {
- new_priority = wait_mutex_threads.front()->current_priority;
- }
- }
-
- if (new_priority == current_priority) {
- return;
- }
-
- if (GetStatus() == ThreadStatus::WaitCondVar) {
- owner_process->RemoveConditionVariableThread(SharedFrom(this));
- }
-
- SetCurrentPriority(new_priority);
-
- if (GetStatus() == ThreadStatus::WaitCondVar) {
- owner_process->InsertConditionVariableThread(SharedFrom(this));
- }
-
- if (!lock_owner) {
- return;
- }
-
- // Ensure that the thread is within the correct location in the waiting list.
- auto old_owner = lock_owner;
- lock_owner->RemoveMutexWaiter(SharedFrom(this));
- old_owner->AddMutexWaiter(SharedFrom(this));
-
- // Recursively update the priority of the thread that depends on the priority of this one.
- lock_owner->UpdatePriority();
-}
-
-bool Thread::AllSynchronizationObjectsReady() const {
- return std::none_of(wait_objects->begin(), wait_objects->end(),
- [this](const std::shared_ptr<SynchronizationObject>& object) {
- return object->ShouldWait(this);
- });
-}
-
-bool Thread::InvokeHLECallback(std::shared_ptr<Thread> thread) {
- ASSERT(hle_callback);
- return hle_callback(std::move(thread));
-}
-
-ResultCode Thread::SetActivity(ThreadActivity value) {
- SchedulerLock lock(kernel);
-
- auto sched_status = GetSchedulingStatus();
-
- if (sched_status != ThreadSchedStatus::Runnable && sched_status != ThreadSchedStatus::Paused) {
- return ERR_INVALID_STATE;
- }
-
- if (IsPendingTermination()) {
- return RESULT_SUCCESS;
- }
-
- if (value == ThreadActivity::Paused) {
- if ((pausing_state & static_cast<u32>(ThreadSchedFlags::ThreadPauseFlag)) != 0) {
- return ERR_INVALID_STATE;
- }
- AddSchedulingFlag(ThreadSchedFlags::ThreadPauseFlag);
- } else {
- if ((pausing_state & static_cast<u32>(ThreadSchedFlags::ThreadPauseFlag)) == 0) {
- return ERR_INVALID_STATE;
- }
- RemoveSchedulingFlag(ThreadSchedFlags::ThreadPauseFlag);
- }
- return RESULT_SUCCESS;
-}
-
-ResultCode Thread::Sleep(s64 nanoseconds) {
- Handle event_handle{};
- {
- SchedulerLockAndSleep lock(kernel, event_handle, this, nanoseconds);
- SetStatus(ThreadStatus::WaitSleep);
- }
-
- if (event_handle != InvalidHandle) {
- auto& time_manager = kernel.TimeManager();
- time_manager.UnscheduleTimeEvent(event_handle);
- }
- return RESULT_SUCCESS;
-}
-
-std::pair<ResultCode, bool> Thread::YieldSimple() {
- bool is_redundant = false;
- {
- SchedulerLock lock(kernel);
- is_redundant = kernel.GlobalScheduler().YieldThread(this);
- }
- return {RESULT_SUCCESS, is_redundant};
-}
-
-std::pair<ResultCode, bool> Thread::YieldAndBalanceLoad() {
- bool is_redundant = false;
- {
- SchedulerLock lock(kernel);
- is_redundant = kernel.GlobalScheduler().YieldThreadAndBalanceLoad(this);
- }
- return {RESULT_SUCCESS, is_redundant};
-}
-
-std::pair<ResultCode, bool> Thread::YieldAndWaitForLoadBalancing() {
- bool is_redundant = false;
- {
- SchedulerLock lock(kernel);
- is_redundant = kernel.GlobalScheduler().YieldThreadAndWaitForLoadBalancing(this);
- }
- return {RESULT_SUCCESS, is_redundant};
-}
-
-void Thread::AddSchedulingFlag(ThreadSchedFlags flag) {
- const u32 old_state = scheduling_state;
- pausing_state |= static_cast<u32>(flag);
- const u32 base_scheduling = static_cast<u32>(GetSchedulingStatus());
- scheduling_state = base_scheduling | pausing_state;
- kernel.GlobalScheduler().AdjustSchedulingOnStatus(this, old_state);
-}
-
-void Thread::RemoveSchedulingFlag(ThreadSchedFlags flag) {
- const u32 old_state = scheduling_state;
- pausing_state &= ~static_cast<u32>(flag);
- const u32 base_scheduling = static_cast<u32>(GetSchedulingStatus());
- scheduling_state = base_scheduling | pausing_state;
- kernel.GlobalScheduler().AdjustSchedulingOnStatus(this, old_state);
-}
-
-void Thread::SetSchedulingStatus(ThreadSchedStatus new_status) {
- const u32 old_state = scheduling_state;
- scheduling_state = (scheduling_state & static_cast<u32>(ThreadSchedMasks::HighMask)) |
- static_cast<u32>(new_status);
- kernel.GlobalScheduler().AdjustSchedulingOnStatus(this, old_state);
-}
-
-void Thread::SetCurrentPriority(u32 new_priority) {
- const u32 old_priority = std::exchange(current_priority, new_priority);
- kernel.GlobalScheduler().AdjustSchedulingOnPriority(this, old_priority);
-}
-
-ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
- SchedulerLock lock(kernel);
- const auto HighestSetCore = [](u64 mask, u32 max_cores) {
- for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) {
- if (((mask >> core) & 1) != 0) {
- return core;
- }
- }
- return -1;
- };
-
- const bool use_override = affinity_override_count != 0;
- if (new_core == THREADPROCESSORID_DONT_UPDATE) {
- new_core = use_override ? ideal_core_override : ideal_core;
- if ((new_affinity_mask & (1ULL << new_core)) == 0) {
- LOG_ERROR(Kernel, "New affinity mask is incorrect! new_core={}, new_affinity_mask={}",
- new_core, new_affinity_mask);
- return ERR_INVALID_COMBINATION;
- }
- }
- if (use_override) {
- ideal_core_override = new_core;
- affinity_mask_override = new_affinity_mask;
- } else {
- const u64 old_affinity_mask = std::exchange(affinity_mask, new_affinity_mask);
- ideal_core = new_core;
- if (old_affinity_mask != new_affinity_mask) {
- const s32 old_core = processor_id;
- if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) {
- if (static_cast<s32>(ideal_core) < 0) {
- processor_id = HighestSetCore(affinity_mask, Core::Hardware::NUM_CPU_CORES);
- } else {
- processor_id = ideal_core;
- }
- }
- kernel.GlobalScheduler().AdjustSchedulingOnAffinity(this, old_affinity_mask, old_core);
- }
- }
- return RESULT_SUCCESS;
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
deleted file mode 100644
index 8daf79fac..000000000
--- a/src/core/hle/kernel/thread.h
+++ /dev/null
@@ -1,681 +0,0 @@
-// Copyright 2014 Citra Emulator Project / PPSSPP Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <functional>
-#include <string>
-#include <utility>
-#include <vector>
-
-#include "common/common_types.h"
-#include "common/spin_lock.h"
-#include "core/arm/arm_interface.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/synchronization_object.h"
-#include "core/hle/result.h"
-
-namespace Common {
-class Fiber;
-}
-
-namespace Core {
-class ARM_Interface;
-class System;
-} // namespace Core
-
-namespace Kernel {
-
-class GlobalScheduler;
-class KernelCore;
-class Process;
-class Scheduler;
-
-enum ThreadPriority : u32 {
- THREADPRIO_HIGHEST = 0, ///< Highest thread priority
- THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration
- THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
- THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
- THREADPRIO_LOWEST = 63, ///< Lowest thread priority
- THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities.
-};
-
-enum ThreadType : u32 {
- THREADTYPE_USER = 0x1,
- THREADTYPE_KERNEL = 0x2,
- THREADTYPE_HLE = 0x4,
- THREADTYPE_IDLE = 0x8,
- THREADTYPE_SUSPEND = 0x10,
-};
-
-enum ThreadProcessorId : s32 {
- /// Indicates that no particular processor core is preferred.
- THREADPROCESSORID_DONT_CARE = -1,
-
- /// Run thread on the ideal core specified by the process.
- THREADPROCESSORID_IDEAL = -2,
-
- /// Indicates that the preferred processor ID shouldn't be updated in
- /// a core mask setting operation.
- THREADPROCESSORID_DONT_UPDATE = -3,
-
- THREADPROCESSORID_0 = 0, ///< Run thread on core 0
- THREADPROCESSORID_1 = 1, ///< Run thread on core 1
- THREADPROCESSORID_2 = 2, ///< Run thread on core 2
- THREADPROCESSORID_3 = 3, ///< Run thread on core 3
- THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this
-
- /// Allowed CPU mask
- THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
- (1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
-};
-
-enum class ThreadStatus {
- Running, ///< Currently running
- Ready, ///< Ready to run
- Paused, ///< Paused by SetThreadActivity or debug
- WaitHLEEvent, ///< Waiting for hle event to finish
- WaitSleep, ///< Waiting due to a SleepThread SVC
- WaitIPC, ///< Waiting for the reply from an IPC request
- WaitSynch, ///< Waiting due to WaitSynchronization
- WaitMutex, ///< Waiting due to an ArbitrateLock svc
- WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
- WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
- Dormant, ///< Created but not yet made ready
- Dead ///< Run to completion, or forcefully terminated
-};
-
-enum class ThreadWakeupReason {
- Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
- Timeout // The thread was woken up due to a wait timeout.
-};
-
-enum class ThreadActivity : u32 {
- Normal = 0,
- Paused = 1,
-};
-
-enum class ThreadSchedStatus : u32 {
- None = 0,
- Paused = 1,
- Runnable = 2,
- Exited = 3,
-};
-
-enum class ThreadSchedFlags : u32 {
- ProcessPauseFlag = 1 << 4,
- ThreadPauseFlag = 1 << 5,
- ProcessDebugPauseFlag = 1 << 6,
- KernelInitPauseFlag = 1 << 8,
-};
-
-enum class ThreadSchedMasks : u32 {
- LowMask = 0x000f,
- HighMask = 0xfff0,
- ForcePauseMask = 0x0070,
-};
-
-class Thread final : public SynchronizationObject {
-public:
- explicit Thread(KernelCore& kernel);
- ~Thread() override;
-
- using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>;
-
- using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
- using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
-
- using ThreadSynchronizationObjects = std::vector<std::shared_ptr<SynchronizationObject>>;
-
- using HLECallback = std::function<bool(std::shared_ptr<Thread> thread)>;
-
- /**
- * Creates and returns a new thread. The new thread is immediately scheduled
- * @param system The instance of the whole system
- * @param name The friendly name desired for the thread
- * @param entry_point The address at which the thread should start execution
- * @param priority The thread's priority
- * @param arg User data to pass to the thread
- * @param processor_id The ID(s) of the processors on which the thread is desired to be run
- * @param stack_top The address of the thread's stack top
- * @param owner_process The parent process for the thread, if null, it's a kernel thread
- * @return A shared pointer to the newly created thread
- */
- static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process* owner_process);
-
- /**
- * Creates and returns a new thread. The new thread is immediately scheduled
- * @param system The instance of the whole system
- * @param name The friendly name desired for the thread
- * @param entry_point The address at which the thread should start execution
- * @param priority The thread's priority
- * @param arg User data to pass to the thread
- * @param processor_id The ID(s) of the processors on which the thread is desired to be run
- * @param stack_top The address of the thread's stack top
- * @param owner_process The parent process for the thread, if null, it's a kernel thread
- * @param thread_start_func The function where the host context will start.
- * @param thread_start_parameter The parameter which will passed to host context on init
- * @return A shared pointer to the newly created thread
- */
- static ResultVal<std::shared_ptr<Thread>> Create(Core::System& system, ThreadType type_flags,
- std::string name, VAddr entry_point,
- u32 priority, u64 arg, s32 processor_id,
- VAddr stack_top, Process* owner_process,
- std::function<void(void*)>&& thread_start_func,
- void* thread_start_parameter);
-
- std::string GetName() const override {
- return name;
- }
-
- void SetName(std::string new_name) {
- name = std::move(new_name);
- }
-
- std::string GetTypeName() const override {
- return "Thread";
- }
-
- static constexpr HandleType HANDLE_TYPE = HandleType::Thread;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
-
- bool ShouldWait(const Thread* thread) const override;
- void Acquire(Thread* thread) override;
- bool IsSignaled() const override;
-
- /**
- * Gets the thread's current priority
- * @return The current thread's priority
- */
- u32 GetPriority() const {
- return current_priority;
- }
-
- /**
- * Gets the thread's nominal priority.
- * @return The current thread's nominal priority.
- */
- u32 GetNominalPriority() const {
- return nominal_priority;
- }
-
- /**
- * Sets the thread's current priority
- * @param priority The new priority
- */
- void SetPriority(u32 priority);
-
- /// Adds a thread to the list of threads that are waiting for a lock held by this thread.
- void AddMutexWaiter(std::shared_ptr<Thread> thread);
-
- /// Removes a thread from the list of threads that are waiting for a lock held by this thread.
- void RemoveMutexWaiter(std::shared_ptr<Thread> thread);
-
- /// Recalculates the current priority taking into account priority inheritance.
- void UpdatePriority();
-
- /// Changes the core that the thread is running or scheduled to run on.
- ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask);
-
- /**
- * Gets the thread's thread ID
- * @return The thread's ID
- */
- u64 GetThreadID() const {
- return thread_id;
- }
-
- /// Resumes a thread from waiting
- void ResumeFromWait();
-
- void OnWakeUp();
-
- ResultCode Start();
-
- /// Cancels a waiting operation that this thread may or may not be within.
- ///
- /// When the thread is within a waiting state, this will set the thread's
- /// waiting result to signal a canceled wait. The function will then resume
- /// this thread.
- ///
- void CancelWait();
-
- void SetSynchronizationResults(SynchronizationObject* object, ResultCode result);
-
- Core::ARM_Interface& ArmInterface();
-
- const Core::ARM_Interface& ArmInterface() const;
-
- SynchronizationObject* GetSignalingObject() const {
- return signaling_object;
- }
-
- ResultCode GetSignalingResult() const {
- return signaling_result;
- }
-
- /**
- * Retrieves the index that this particular object occupies in the list of objects
- * that the thread passed to WaitSynchronization, starting the search from the last element.
- *
- * It is used to set the output index of WaitSynchronization when the thread is awakened.
- *
- * When a thread wakes up due to an object signal, the kernel will use the index of the last
- * matching object in the wait objects list in case of having multiple instances of the same
- * object in the list.
- *
- * @param object Object to query the index of.
- */
- s32 GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const;
-
- /**
- * Stops a thread, invalidating it from further use
- */
- void Stop();
-
- /*
- * Returns the Thread Local Storage address of the current thread
- * @returns VAddr of the thread's TLS
- */
- VAddr GetTLSAddress() const {
- return tls_address;
- }
-
- /*
- * Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
- * @returns The value of the TPIDR_EL0 register.
- */
- u64 GetTPIDR_EL0() const {
- return tpidr_el0;
- }
-
- /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
- void SetTPIDR_EL0(u64 value) {
- tpidr_el0 = value;
- }
-
- /*
- * Returns the address of the current thread's command buffer, located in the TLS.
- * @returns VAddr of the thread's command buffer.
- */
- VAddr GetCommandBufferAddress() const;
-
- ThreadContext32& GetContext32() {
- return context_32;
- }
-
- const ThreadContext32& GetContext32() const {
- return context_32;
- }
-
- ThreadContext64& GetContext64() {
- return context_64;
- }
-
- const ThreadContext64& GetContext64() const {
- return context_64;
- }
-
- bool IsHLEThread() const {
- return (type & THREADTYPE_HLE) != 0;
- }
-
- bool IsSuspendThread() const {
- return (type & THREADTYPE_SUSPEND) != 0;
- }
-
- bool IsIdleThread() const {
- return (type & THREADTYPE_IDLE) != 0;
- }
-
- bool WasRunning() const {
- return was_running;
- }
-
- void SetWasRunning(bool value) {
- was_running = value;
- }
-
- std::shared_ptr<Common::Fiber>& GetHostContext();
-
- ThreadStatus GetStatus() const {
- return status;
- }
-
- void SetStatus(ThreadStatus new_status);
-
- u64 GetLastRunningTicks() const {
- return last_running_ticks;
- }
-
- u64 GetTotalCPUTimeTicks() const {
- return total_cpu_time_ticks;
- }
-
- void UpdateCPUTimeTicks(u64 ticks) {
- total_cpu_time_ticks += ticks;
- }
-
- s32 GetProcessorID() const {
- return processor_id;
- }
-
- void SetProcessorID(s32 new_core) {
- processor_id = new_core;
- }
-
- Process* GetOwnerProcess() {
- return owner_process;
- }
-
- const Process* GetOwnerProcess() const {
- return owner_process;
- }
-
- const ThreadSynchronizationObjects& GetSynchronizationObjects() const {
- return *wait_objects;
- }
-
- void SetSynchronizationObjects(ThreadSynchronizationObjects* objects) {
- wait_objects = objects;
- }
-
- void ClearSynchronizationObjects() {
- for (const auto& waiting_object : *wait_objects) {
- waiting_object->RemoveWaitingThread(SharedFrom(this));
- }
- wait_objects->clear();
- }
-
- /// Determines whether all the objects this thread is waiting on are ready.
- bool AllSynchronizationObjectsReady() const;
-
- const MutexWaitingThreads& GetMutexWaitingThreads() const {
- return wait_mutex_threads;
- }
-
- Thread* GetLockOwner() const {
- return lock_owner.get();
- }
-
- void SetLockOwner(std::shared_ptr<Thread> owner) {
- lock_owner = std::move(owner);
- }
-
- VAddr GetCondVarWaitAddress() const {
- return condvar_wait_address;
- }
-
- void SetCondVarWaitAddress(VAddr address) {
- condvar_wait_address = address;
- }
-
- VAddr GetMutexWaitAddress() const {
- return mutex_wait_address;
- }
-
- void SetMutexWaitAddress(VAddr address) {
- mutex_wait_address = address;
- }
-
- Handle GetWaitHandle() const {
- return wait_handle;
- }
-
- void SetWaitHandle(Handle handle) {
- wait_handle = handle;
- }
-
- VAddr GetArbiterWaitAddress() const {
- return arb_wait_address;
- }
-
- void SetArbiterWaitAddress(VAddr address) {
- arb_wait_address = address;
- }
-
- bool HasHLECallback() const {
- return hle_callback != nullptr;
- }
-
- void SetHLECallback(HLECallback callback) {
- hle_callback = std::move(callback);
- }
-
- void SetHLETimeEvent(Handle time_event) {
- hle_time_event = time_event;
- }
-
- void SetHLESyncObject(SynchronizationObject* object) {
- hle_object = object;
- }
-
- Handle GetHLETimeEvent() const {
- return hle_time_event;
- }
-
- SynchronizationObject* GetHLESyncObject() const {
- return hle_object;
- }
-
- void InvalidateHLECallback() {
- SetHLECallback(nullptr);
- }
-
- bool InvokeHLECallback(std::shared_ptr<Thread> thread);
-
- u32 GetIdealCore() const {
- return ideal_core;
- }
-
- u64 GetAffinityMask() const {
- return affinity_mask;
- }
-
- ResultCode SetActivity(ThreadActivity value);
-
- /// Sleeps this thread for the given amount of nanoseconds.
- ResultCode Sleep(s64 nanoseconds);
-
- /// Yields this thread without rebalancing loads.
- std::pair<ResultCode, bool> YieldSimple();
-
- /// Yields this thread and does a load rebalancing.
- std::pair<ResultCode, bool> YieldAndBalanceLoad();
-
- /// Yields this thread and if the core is left idle, loads are rebalanced
- std::pair<ResultCode, bool> YieldAndWaitForLoadBalancing();
-
- void IncrementYieldCount() {
- yield_count++;
- }
-
- u64 GetYieldCount() const {
- return yield_count;
- }
-
- ThreadSchedStatus GetSchedulingStatus() const {
- return static_cast<ThreadSchedStatus>(scheduling_state &
- static_cast<u32>(ThreadSchedMasks::LowMask));
- }
-
- bool IsRunnable() const {
- return scheduling_state == static_cast<u32>(ThreadSchedStatus::Runnable);
- }
-
- bool IsRunning() const {
- return is_running;
- }
-
- void SetIsRunning(bool value) {
- is_running = value;
- }
-
- bool IsSyncCancelled() const {
- return is_sync_cancelled;
- }
-
- void SetSyncCancelled(bool value) {
- is_sync_cancelled = value;
- }
-
- Handle GetGlobalHandle() const {
- return global_handle;
- }
-
- bool IsWaitingForArbitration() const {
- return waiting_for_arbitration;
- }
-
- void WaitForArbitration(bool set) {
- waiting_for_arbitration = set;
- }
-
- bool IsWaitingSync() const {
- return is_waiting_on_sync;
- }
-
- void SetWaitingSync(bool is_waiting) {
- is_waiting_on_sync = is_waiting;
- }
-
- bool IsPendingTermination() const {
- return will_be_terminated || GetSchedulingStatus() == ThreadSchedStatus::Exited;
- }
-
- bool IsPaused() const {
- return pausing_state != 0;
- }
-
- bool IsContinuousOnSVC() const {
- return is_continuous_on_svc;
- }
-
- void SetContinuousOnSVC(bool is_continuous) {
- is_continuous_on_svc = is_continuous;
- }
-
- bool IsPhantomMode() const {
- return is_phantom_mode;
- }
-
- void SetPhantomMode(bool phantom) {
- is_phantom_mode = phantom;
- }
-
- bool HasExited() const {
- return has_exited;
- }
-
-private:
- friend class GlobalScheduler;
- friend class Scheduler;
-
- void SetSchedulingStatus(ThreadSchedStatus new_status);
- void AddSchedulingFlag(ThreadSchedFlags flag);
- void RemoveSchedulingFlag(ThreadSchedFlags flag);
-
- void SetCurrentPriority(u32 new_priority);
-
- Common::SpinLock context_guard{};
- ThreadContext32 context_32{};
- ThreadContext64 context_64{};
- std::unique_ptr<Core::ARM_Interface> arm_interface{};
- std::shared_ptr<Common::Fiber> host_context{};
-
- u64 thread_id = 0;
-
- ThreadStatus status = ThreadStatus::Dormant;
-
- VAddr entry_point = 0;
- VAddr stack_top = 0;
-
- ThreadType type;
-
- /// Nominal thread priority, as set by the emulated application.
- /// The nominal priority is the thread priority without priority
- /// inheritance taken into account.
- u32 nominal_priority = 0;
-
- /// Current thread priority. This may change over the course of the
- /// thread's lifetime in order to facilitate priority inheritance.
- u32 current_priority = 0;
-
- u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
- u64 last_running_ticks = 0; ///< CPU tick when thread was last running
- u64 yield_count = 0; ///< Number of redundant yields carried by this thread.
- ///< a redundant yield is one where no scheduling is changed
-
- s32 processor_id = 0;
-
- VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread
- u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register.
-
- /// Process that owns this thread
- Process* owner_process;
-
- /// Objects that the thread is waiting on, in the same order as they were
- /// passed to WaitSynchronization.
- ThreadSynchronizationObjects* wait_objects;
-
- SynchronizationObject* signaling_object;
- ResultCode signaling_result{RESULT_SUCCESS};
-
- /// List of threads that are waiting for a mutex that is held by this thread.
- MutexWaitingThreads wait_mutex_threads;
-
- /// Thread that owns the lock that this thread is waiting for.
- std::shared_ptr<Thread> lock_owner;
-
- /// If waiting on a ConditionVariable, this is the ConditionVariable address
- VAddr condvar_wait_address = 0;
- /// If waiting on a Mutex, this is the mutex address
- VAddr mutex_wait_address = 0;
- /// The handle used to wait for the mutex.
- Handle wait_handle = 0;
-
- /// If waiting for an AddressArbiter, this is the address being waited on.
- VAddr arb_wait_address{0};
- bool waiting_for_arbitration{};
-
- /// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
- Handle global_handle = 0;
-
- /// Callback for HLE Events
- HLECallback hle_callback;
- Handle hle_time_event;
- SynchronizationObject* hle_object;
-
- Scheduler* scheduler = nullptr;
-
- u32 ideal_core{0xFFFFFFFF};
- u64 affinity_mask{0x1};
-
- s32 ideal_core_override = -1;
- u64 affinity_mask_override = 0x1;
- u32 affinity_override_count = 0;
-
- u32 scheduling_state = 0;
- u32 pausing_state = 0;
- bool is_running = false;
- bool is_waiting_on_sync = false;
- bool is_sync_cancelled = false;
-
- bool is_continuous_on_svc = false;
-
- bool will_be_terminated = false;
- bool is_phantom_mode = false;
- bool has_exited = false;
-
- bool was_running = false;
-
- std::string name;
-};
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp
index 95f2446c9..fd0630019 100644
--- a/src/core/hle/kernel/time_manager.cpp
+++ b/src/core/hle/kernel/time_manager.cpp
@@ -7,9 +7,9 @@
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
@@ -18,41 +18,30 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
time_manager_event_type = Core::Timing::CreateEvent(
"Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
- const SchedulerLock lock(system.Kernel());
- const auto proper_handle = static_cast<Handle>(thread_handle);
- if (cancelled_events[proper_handle]) {
- return;
+ std::shared_ptr<KThread> thread;
+ {
+ std::lock_guard lock{mutex};
+ thread = SharedFrom<KThread>(reinterpret_cast<KThread*>(thread_handle));
}
- auto thread = this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
- thread->OnWakeUp();
+ thread->Wakeup();
});
}
-void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds) {
- event_handle = timetask->GetGlobalHandle();
+void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
+ std::lock_guard lock{mutex};
if (nanoseconds > 0) {
- ASSERT(timetask);
- ASSERT(timetask->GetStatus() != ThreadStatus::Ready);
- ASSERT(timetask->GetStatus() != ThreadStatus::WaitMutex);
+ ASSERT(thread);
+ ASSERT(thread->GetState() != ThreadState::Runnable);
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
- time_manager_event_type, event_handle);
- } else {
- event_handle = InvalidHandle;
+ time_manager_event_type,
+ reinterpret_cast<uintptr_t>(thread));
}
- cancelled_events[event_handle] = false;
}
-void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
- if (event_handle == InvalidHandle) {
- return;
- }
- system.CoreTiming().UnscheduleEvent(time_manager_event_type, event_handle);
- cancelled_events[event_handle] = true;
-}
-
-void TimeManager::CancelTimeEvent(Thread* time_task) {
- Handle event_handle = time_task->GetGlobalHandle();
- UnscheduleTimeEvent(event_handle);
+void TimeManager::UnscheduleTimeEvent(KThread* thread) {
+ std::lock_guard lock{mutex};
+ system.CoreTiming().UnscheduleEvent(time_manager_event_type,
+ reinterpret_cast<uintptr_t>(thread));
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/time_manager.h b/src/core/hle/kernel/time_manager.h
index 307a18765..0d7f05f30 100644
--- a/src/core/hle/kernel/time_manager.h
+++ b/src/core/hle/kernel/time_manager.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <mutex>
#include <unordered_map>
#include "core/hle/kernel/object.h"
@@ -19,7 +20,7 @@ struct EventType;
namespace Kernel {
-class Thread;
+class KThread;
/**
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
@@ -30,18 +31,15 @@ public:
explicit TimeManager(Core::System& system);
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
- /// returns a non-invalid handle in `event_handle` if correctly scheduled
- void ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds);
+ void ScheduleTimeEvent(KThread* time_task, s64 nanoseconds);
/// Unschedule an existing time event
- void UnscheduleTimeEvent(Handle event_handle);
-
- void CancelTimeEvent(Thread* time_task);
+ void UnscheduleTimeEvent(KThread* thread);
private:
Core::System& system;
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
- std::unordered_map<Handle, bool> cancelled_events;
+ std::mutex mutex;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/transfer_memory.cpp b/src/core/hle/kernel/transfer_memory.cpp
index 765f408c3..6b0fc1591 100644
--- a/src/core/hle/kernel/transfer_memory.cpp
+++ b/src/core/hle/kernel/transfer_memory.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
@@ -17,6 +18,7 @@ TransferMemory::TransferMemory(KernelCore& kernel, Core::Memory::Memory& memory)
TransferMemory::~TransferMemory() {
// Release memory region when transfer memory is destroyed
Reset();
+ owner_process->GetResourceLimit()->Release(LimitableResource::TransferMemory, 1);
}
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel,
diff --git a/src/core/hle/kernel/transfer_memory.h b/src/core/hle/kernel/transfer_memory.h
index 05e9f7464..777799d12 100644
--- a/src/core/hle/kernel/transfer_memory.h
+++ b/src/core/hle/kernel/transfer_memory.h
@@ -72,6 +72,8 @@ public:
/// is closed.
ResultCode Reset();
+ void Finalize() override {}
+
private:
/// The base address for the memory managed by this instance.
VAddr base_address{};
diff --git a/src/core/hle/kernel/writable_event.cpp b/src/core/hle/kernel/writable_event.cpp
deleted file mode 100644
index fc2f7c424..000000000
--- a/src/core/hle/kernel/writable_event.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include "common/assert.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/writable_event.h"
-
-namespace Kernel {
-
-WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
-WritableEvent::~WritableEvent() = default;
-
-EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
- std::shared_ptr<WritableEvent> writable_event(new WritableEvent(kernel));
- std::shared_ptr<ReadableEvent> readable_event(new ReadableEvent(kernel));
-
- writable_event->name = name + ":Writable";
- writable_event->readable = readable_event;
- readable_event->name = name + ":Readable";
-
- return {std::move(readable_event), std::move(writable_event)};
-}
-
-std::shared_ptr<ReadableEvent> WritableEvent::GetReadableEvent() const {
- return readable;
-}
-
-void WritableEvent::Signal() {
- readable->Signal();
-}
-
-void WritableEvent::Clear() {
- readable->Clear();
-}
-
-bool WritableEvent::IsSignaled() const {
- return readable->IsSignaled();
-}
-
-} // namespace Kernel
diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h
deleted file mode 100644
index 6189cf65c..000000000
--- a/src/core/hle/kernel/writable_event.h
+++ /dev/null
@@ -1,59 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-
-#include "core/hle/kernel/object.h"
-
-namespace Kernel {
-
-class KernelCore;
-class ReadableEvent;
-class WritableEvent;
-
-struct EventPair {
- std::shared_ptr<ReadableEvent> readable;
- std::shared_ptr<WritableEvent> writable;
-};
-
-class WritableEvent final : public Object {
-public:
- ~WritableEvent() override;
-
- /**
- * Creates an event
- * @param kernel The kernel instance to create this event under.
- * @param name Optional name of event
- */
- static EventPair CreateEventPair(KernelCore& kernel, std::string name = "Unknown");
-
- std::string GetTypeName() const override {
- return "WritableEvent";
- }
- std::string GetName() const override {
- return name;
- }
-
- static constexpr HandleType HANDLE_TYPE = HandleType::WritableEvent;
- HandleType GetHandleType() const override {
- return HANDLE_TYPE;
- }
-
- std::shared_ptr<ReadableEvent> GetReadableEvent() const;
-
- void Signal();
- void Clear();
- bool IsSignaled() const;
-
-private:
- explicit WritableEvent(KernelCore& kernel);
-
- std::shared_ptr<ReadableEvent> readable;
-
- std::string name; ///< Name of event (optional)
-};
-
-} // namespace Kernel
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index b6bdbd988..8feda7ad7 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -119,7 +119,7 @@ union ResultCode {
BitField<0, 9, ErrorModule> module;
BitField<9, 13, u32> description;
- constexpr explicit ResultCode(u32 raw) : raw(raw) {}
+ constexpr explicit ResultCode(u32 raw_) : raw(raw_) {}
constexpr ResultCode(ErrorModule module_, u32 description_)
: raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index eb54cb123..3ec0e1eca 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -11,6 +11,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/constants.h"
+#include "core/core.h"
#include "core/core_timing.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -31,9 +32,15 @@
namespace Service::Account {
-constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30};
+constexpr ResultCode ERR_INVALID_USER_ID{ErrorModule::Account, 20};
+constexpr ResultCode ERR_INVALID_APPLICATION_ID{ErrorModule::Account, 22};
+constexpr ResultCode ERR_INVALID_BUFFER{ErrorModule::Account, 30};
+constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 31};
constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
+// Thumbnails are hard coded to be at least this size
+constexpr std::size_t THUMBNAIL_SIZE = 0x24000;
+
static std::string GetImagePath(Common::UUID uuid) {
return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
@@ -46,8 +53,8 @@ static constexpr u32 SanitizeJPEGSize(std::size_t size) {
class IManagerForSystemService final : public ServiceFramework<IManagerForSystemService> {
public:
- explicit IManagerForSystemService(Common::UUID user_id)
- : ServiceFramework("IManagerForSystemService") {
+ explicit IManagerForSystemService(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IManagerForSystemService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CheckAvailability"},
@@ -82,8 +89,8 @@ public:
// 3.0.0+
class IFloatingRegistrationRequest final : public ServiceFramework<IFloatingRegistrationRequest> {
public:
- explicit IFloatingRegistrationRequest(Common::UUID user_id)
- : ServiceFramework("IFloatingRegistrationRequest") {
+ explicit IFloatingRegistrationRequest(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IFloatingRegistrationRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
@@ -107,7 +114,8 @@ public:
class IAdministrator final : public ServiceFramework<IAdministrator> {
public:
- explicit IAdministrator(Common::UUID user_id) : ServiceFramework("IAdministrator") {
+ explicit IAdministrator(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IAdministrator"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CheckAvailability"},
@@ -164,8 +172,8 @@ public:
class IAuthorizationRequest final : public ServiceFramework<IAuthorizationRequest> {
public:
- explicit IAuthorizationRequest(Common::UUID user_id)
- : ServiceFramework("IAuthorizationRequest") {
+ explicit IAuthorizationRequest(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IAuthorizationRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
@@ -183,7 +191,8 @@ public:
class IOAuthProcedure final : public ServiceFramework<IOAuthProcedure> {
public:
- explicit IOAuthProcedure(Common::UUID user_id) : ServiceFramework("IOAuthProcedure") {
+ explicit IOAuthProcedure(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IOAuthProcedure"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
@@ -201,8 +210,8 @@ public:
// 3.0.0+
class IOAuthProcedureForExternalNsa final : public ServiceFramework<IOAuthProcedureForExternalNsa> {
public:
- explicit IOAuthProcedureForExternalNsa(Common::UUID user_id)
- : ServiceFramework("IOAuthProcedureForExternalNsa") {
+ explicit IOAuthProcedureForExternalNsa(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IOAuthProcedureForExternalNsa"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
@@ -224,8 +233,8 @@ public:
class IOAuthProcedureForNintendoAccountLinkage final
: public ServiceFramework<IOAuthProcedureForNintendoAccountLinkage> {
public:
- explicit IOAuthProcedureForNintendoAccountLinkage(Common::UUID user_id)
- : ServiceFramework("IOAuthProcedureForNintendoAccountLinkage") {
+ explicit IOAuthProcedureForNintendoAccountLinkage(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IOAuthProcedureForNintendoAccountLinkage"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
@@ -245,7 +254,8 @@ public:
class INotifier final : public ServiceFramework<INotifier> {
public:
- explicit INotifier(Common::UUID user_id) : ServiceFramework("INotifier") {
+ explicit INotifier(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "INotifier"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
@@ -258,9 +268,9 @@ public:
class IProfileCommon : public ServiceFramework<IProfileCommon> {
public:
- explicit IProfileCommon(const char* name, bool editor_commands, Common::UUID user_id,
- ProfileManager& profile_manager)
- : ServiceFramework(name), profile_manager(profile_manager), user_id(user_id) {
+ explicit IProfileCommon(Core::System& system_, const char* name, bool editor_commands,
+ Common::UUID user_id_, ProfileManager& profile_manager_)
+ : ServiceFramework{system_, name}, profile_manager{profile_manager_}, user_id{user_id_} {
static const FunctionInfo functions[] = {
{0, &IProfileCommon::Get, "Get"},
{1, &IProfileCommon::GetBase, "GetBase"},
@@ -365,7 +375,7 @@ protected:
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERR_INVALID_BUFFER_SIZE);
+ rb.Push(ERR_INVALID_BUFFER);
return;
}
@@ -398,7 +408,7 @@ protected:
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERR_INVALID_BUFFER_SIZE);
+ rb.Push(ERR_INVALID_BUFFER);
return;
}
@@ -426,19 +436,21 @@ protected:
class IProfile final : public IProfileCommon {
public:
- IProfile(Common::UUID user_id, ProfileManager& profile_manager)
- : IProfileCommon("IProfile", false, user_id, profile_manager) {}
+ explicit IProfile(Core::System& system_, Common::UUID user_id_,
+ ProfileManager& profile_manager_)
+ : IProfileCommon{system_, "IProfile", false, user_id_, profile_manager_} {}
};
class IProfileEditor final : public IProfileCommon {
public:
- IProfileEditor(Common::UUID user_id, ProfileManager& profile_manager)
- : IProfileCommon("IProfileEditor", true, user_id, profile_manager) {}
+ explicit IProfileEditor(Core::System& system_, Common::UUID user_id_,
+ ProfileManager& profile_manager_)
+ : IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
};
class IAsyncContext final : public ServiceFramework<IAsyncContext> {
public:
- explicit IAsyncContext(Common::UUID user_id) : ServiceFramework("IAsyncContext") {
+ explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
@@ -454,7 +466,8 @@ public:
class ISessionObject final : public ServiceFramework<ISessionObject> {
public:
- explicit ISessionObject(Common::UUID user_id) : ServiceFramework("ISessionObject") {
+ explicit ISessionObject(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "ISessionObject"} {
// clang-format off
static const FunctionInfo functions[] = {
{999, nullptr, "Dummy"},
@@ -467,7 +480,8 @@ public:
class IGuestLoginRequest final : public ServiceFramework<IGuestLoginRequest> {
public:
- explicit IGuestLoginRequest(Common::UUID) : ServiceFramework("IGuestLoginRequest") {
+ explicit IGuestLoginRequest(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IGuestLoginRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSessionId"},
@@ -486,8 +500,8 @@ public:
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
- explicit IManagerForApplication(Common::UUID user_id)
- : ServiceFramework("IManagerForApplication"), user_id(user_id) {
+ explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
+ : ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
@@ -496,7 +510,7 @@ public:
{3, nullptr, "LoadIdTokenCache"},
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
- {160, nullptr, "StoreOpenContext"},
+ {160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
{170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
};
// clang-format on
@@ -520,15 +534,21 @@ private:
rb.PushRaw<u64>(user_id.GetNintendoID());
}
- Common::UUID user_id;
+ void StoreOpenContext(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ Common::UUID user_id{Common::INVALID_UUID};
};
// 6.0.0+
class IAsyncNetworkServiceLicenseKindContext final
: public ServiceFramework<IAsyncNetworkServiceLicenseKindContext> {
public:
- explicit IAsyncNetworkServiceLicenseKindContext(Common::UUID user_id)
- : ServiceFramework("IAsyncNetworkServiceLicenseKindContext") {
+ explicit IAsyncNetworkServiceLicenseKindContext(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IAsyncNetworkServiceLicenseKindContext"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetSystemEvent"},
@@ -547,8 +567,8 @@ public:
class IOAuthProcedureForUserRegistration final
: public ServiceFramework<IOAuthProcedureForUserRegistration> {
public:
- explicit IOAuthProcedureForUserRegistration(Common::UUID user_id)
- : ServiceFramework("IOAuthProcedureForUserRegistration") {
+ explicit IOAuthProcedureForUserRegistration(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IOAuthProcedureForUserRegistration"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "PrepareAsync"},
@@ -571,7 +591,7 @@ public:
class DAUTH_O final : public ServiceFramework<DAUTH_O> {
public:
- explicit DAUTH_O(Common::UUID) : ServiceFramework("dauth:o") {
+ explicit DAUTH_O(Core::System& system_, Common::UUID) : ServiceFramework{system_, "dauth:o"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "EnsureAuthenticationTokenCacheAsync"}, // [5.0.0-5.1.0] GeneratePostData
@@ -590,7 +610,8 @@ public:
// 6.0.0+
class IAsyncResult final : public ServiceFramework<IAsyncResult> {
public:
- explicit IAsyncResult(Common::UUID user_id) : ServiceFramework("IAsyncResult") {
+ explicit IAsyncResult(Core::System& system_, Common::UUID)
+ : ServiceFramework{system_, "IAsyncResult"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetResult"},
@@ -649,7 +670,7 @@ void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IProfile>(user_id, *profile_manager);
+ rb.PushIpcInterface<IProfile>(system, user_id, *profile_manager);
}
void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx) {
@@ -724,7 +745,7 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
LOG_DEBUG(Service_ACC, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IManagerForApplication>(profile_manager->GetLastOpenedUser());
+ rb.PushIpcInterface<IManagerForApplication>(system, profile_manager->GetLastOpenedUser());
}
void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx) {
@@ -735,8 +756,10 @@ void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx
bool is_locked = false;
if (res != Loader::ResultStatus::Success) {
- FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
- auto nacp_unique = pm.GetControlMetadata().first;
+ const FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID(),
+ system.GetFileSystemController(),
+ system.GetContentProvider()};
+ const auto nacp_unique = pm.GetControlMetadata().first;
if (nacp_unique != nullptr) {
is_locked = nacp_unique->GetUserAccountSwitchLock();
@@ -760,7 +783,7 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IProfileEditor>(user_id, *profile_manager);
+ rb.PushIpcInterface<IProfileEditor>(system, user_id, *profile_manager);
}
void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
@@ -774,6 +797,17 @@ void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
+void Module::Interface::LoadOpenContext(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_ACC, "(STUBBED) called");
+
+ // This is similar to GetBaasAccountManagerForApplication
+ // This command is used concurrently with ListOpenContextStoredUsers
+ // TODO: Find the differences between this and GetBaasAccountManagerForApplication
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IManagerForApplication>(system, profile_manager->GetLastOpenedUser());
+}
+
void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
@@ -783,6 +817,55 @@ void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ct
rb.Push(RESULT_SUCCESS);
}
+void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto uuid = rp.PopRaw<Common::UUID>();
+
+ LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}", uuid.Format());
+
+ // TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
+ // way of confirming things like the TID, we're going to assume a non zero value for the time
+ // being.
+ constexpr u64 tid{1};
+ StoreSaveDataThumbnail(ctx, uuid, tid);
+}
+
+void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto uuid = rp.PopRaw<Common::UUID>();
+ const auto tid = rp.Pop<u64_le>();
+
+ LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}, tid={:016X}", uuid.Format(), tid);
+ StoreSaveDataThumbnail(ctx, uuid, tid);
+}
+
+void Module::Interface::StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx,
+ const Common::UUID& uuid, const u64 tid) {
+ IPC::ResponseBuilder rb{ctx, 2};
+
+ if (tid == 0) {
+ LOG_ERROR(Service_ACC, "TitleID is not valid!");
+ rb.Push(ERR_INVALID_APPLICATION_ID);
+ return;
+ }
+
+ if (!uuid) {
+ LOG_ERROR(Service_ACC, "User ID is not valid!");
+ rb.Push(ERR_INVALID_USER_ID);
+ return;
+ }
+ const auto thumbnail_size = ctx.GetReadBufferSize();
+ if (thumbnail_size != THUMBNAIL_SIZE) {
+ LOG_ERROR(Service_ACC, "Buffer size is empty! size={:X} expecting {:X}", thumbnail_size,
+ THUMBNAIL_SIZE);
+ rb.Push(ERR_INVALID_BUFFER_SIZE);
+ return;
+ }
+
+ // TODO(ogniK): Construct save data thumbnail
+ rb.Push(RESULT_SUCCESS);
+}
+
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have
@@ -807,11 +890,11 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
rb.PushRaw<u128>(profile_manager->GetUser(0)->uuid);
}
-Module::Interface::Interface(std::shared_ptr<Module> module,
- std::shared_ptr<ProfileManager> profile_manager, Core::System& system,
- const char* name)
- : ServiceFramework(name), module(std::move(module)),
- profile_manager(std::move(profile_manager)), system(system) {}
+Module::Interface::Interface(std::shared_ptr<Module> module_,
+ std::shared_ptr<ProfileManager> profile_manager_,
+ Core::System& system_, const char* name)
+ : ServiceFramework{system_, name}, module{std::move(module_)}, profile_manager{std::move(
+ profile_manager_)} {}
Module::Interface::~Interface() = default;
diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h
index d4c6395c6..0e3ad8ec6 100644
--- a/src/core/hle/service/acc/acc.h
+++ b/src/core/hle/service/acc/acc.h
@@ -4,6 +4,7 @@
#pragma once
+#include "common/uuid.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/service.h"
@@ -15,8 +16,8 @@ class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
- explicit Interface(std::shared_ptr<Module> module,
- std::shared_ptr<ProfileManager> profile_manager, Core::System& system,
+ explicit Interface(std::shared_ptr<Module> module_,
+ std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_,
const char* name);
~Interface() override;
@@ -34,10 +35,15 @@ public:
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
void GetProfileEditor(Kernel::HLERequestContext& ctx);
void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
+ void LoadOpenContext(Kernel::HLERequestContext& ctx);
void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx);
+ void StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx);
+ void StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx);
private:
ResultCode InitializeApplicationInfoBase();
+ void StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx, const Common::UUID& uuid,
+ const u64 tid);
enum class ApplicationType : u32_le {
GameCard = 0,
@@ -59,7 +65,6 @@ public:
protected:
std::shared_ptr<Module> module;
std::shared_ptr<ProfileManager> profile_manager;
- Core::System& system;
};
};
diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp
index d2bb8c2c8..49b22583e 100644
--- a/src/core/hle/service/acc/acc_su.cpp
+++ b/src/core/hle/service/acc/acc_su.cpp
@@ -29,7 +29,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
{106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+
- {110, nullptr, "StoreSaveDataThumbnail"},
+ {110, &ACC_SU::StoreSaveDataThumbnailSystem, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+
diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp
index cb44e06b7..8d66d180d 100644
--- a/src/core/hle/service/acc/acc_u0.cpp
+++ b/src/core/hle/service/acc/acc_u0.cpp
@@ -26,10 +26,10 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
{102, nullptr, "AuthenticateApplicationAsync"},
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
- {110, nullptr, "StoreSaveDataThumbnail"},
+ {110, &ACC_U0::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{120, nullptr, "CreateGuestLoginRequest"},
- {130, nullptr, "LoadOpenContext"}, // 5.0.0+
+ {130, &ACC_U0::LoadOpenContext, "LoadOpenContext"}, // 5.0.0+
{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp
index a4aa5316a..951081cd0 100644
--- a/src/core/hle/service/acc/acc_u1.cpp
+++ b/src/core/hle/service/acc/acc_u1.cpp
@@ -29,7 +29,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
{104, nullptr, "GetProfileUpdateNotifier"},
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
{106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+
- {110, nullptr, "StoreSaveDataThumbnail"},
+ {110, &ACC_U1::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
{111, nullptr, "ClearSaveDataThumbnail"},
{112, nullptr, "LoadSaveDataThumbnail"},
{113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 9b829e957..50b2c58e2 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -41,12 +41,18 @@ constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "/system/save/8000000000000010/su/
ProfileManager::ProfileManager() {
ParseUserSaveFile();
- if (user_count == 0)
+ // Create an user if none are present
+ if (user_count == 0) {
CreateNewUser(UUID::Generate(), "yuzu");
+ }
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
- if (UserExistsIndex(current))
+
+ // If user index don't exist. Load the first user and change the active user
+ if (!UserExistsIndex(current)) {
current = 0;
+ Settings::values.current_user = 0;
+ }
OpenUser(*GetUser(current));
}
@@ -227,17 +233,17 @@ void ProfileManager::CloseUser(UUID uuid) {
/// Gets all valid user ids on the system
UserIDArray ProfileManager::GetAllUsers() const {
- UserIDArray output;
- std::transform(profiles.begin(), profiles.end(), output.begin(),
- [](const ProfileInfo& p) { return p.user_uuid; });
+ UserIDArray output{};
+ std::ranges::transform(profiles, output.begin(),
+ [](const ProfileInfo& p) { return p.user_uuid; });
return output;
}
/// Get all the open users on the system and zero out the rest of the data. This is specifically
/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
UserIDArray ProfileManager::GetOpenUsers() const {
- UserIDArray output;
- std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
+ UserIDArray output{};
+ std::ranges::transform(profiles, output.begin(), [](const ProfileInfo& p) {
if (p.is_open)
return p.user_uuid;
return UUID{Common::INVALID_UUID};
diff --git a/src/core/hle/service/acc/profile_manager.h b/src/core/hle/service/acc/profile_manager.h
index 5310637a6..71b9d5518 100644
--- a/src/core/hle/service/acc/profile_manager.h
+++ b/src/core/hle/service/acc/profile_manager.h
@@ -23,12 +23,12 @@ using UserIDArray = std::array<Common::UUID, MAX_USERS>;
/// Contains extra data related to a user.
/// TODO: RE this structure
struct ProfileData {
- INSERT_PADDING_WORDS(1);
- u32 icon_id{};
- u8 bg_color_id{};
- INSERT_PADDING_BYTES(0x7);
- INSERT_PADDING_BYTES(0x10);
- INSERT_PADDING_BYTES(0x60);
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u32 icon_id;
+ u8 bg_color_id;
+ INSERT_PADDING_BYTES_NOINIT(0x7);
+ INSERT_PADDING_BYTES_NOINIT(0x10);
+ INSERT_PADDING_BYTES_NOINIT(0x60);
};
static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect size");
@@ -43,9 +43,9 @@ struct ProfileInfo {
};
struct ProfileBase {
- Common::UUID user_uuid{Common::INVALID_UUID};
- u64_le timestamp{};
- ProfileUsername username{};
+ Common::UUID user_uuid;
+ u64_le timestamp;
+ ProfileUsername username;
// Zero out all the fields to make the profile slot considered "Empty"
void Invalidate() {
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 7d92b25a3..8e1fe9438 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -13,11 +13,12 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/transfer_memory.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
@@ -64,7 +65,7 @@ struct LaunchParameterAccountPreselectedUser {
static_assert(sizeof(LaunchParameterAccountPreselectedUser) == 0x88);
IWindowController::IWindowController(Core::System& system_)
- : ServiceFramework("IWindowController"), system{system_} {
+ : ServiceFramework{system_, "IWindowController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateWindow"},
@@ -99,7 +100,8 @@ void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx)
rb.Push(RESULT_SUCCESS);
}
-IAudioController::IAudioController() : ServiceFramework("IAudioController") {
+IAudioController::IAudioController(Core::System& system_)
+ : ServiceFramework{system_, "IAudioController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioController::SetExpectedMasterVolume, "SetExpectedMasterVolume"},
@@ -180,7 +182,8 @@ void IAudioController::SetTransparentAudioRate(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
-IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {
+IDisplayController::IDisplayController(Core::System& system_)
+ : ServiceFramework{system_, "IDisplayController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLastForegroundCaptureImage"},
@@ -219,7 +222,8 @@ IDisplayController::IDisplayController() : ServiceFramework("IDisplayController"
IDisplayController::~IDisplayController() = default;
-IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
+IDebugFunctions::IDebugFunctions(Core::System& system_)
+ : ServiceFramework{system_, "IDebugFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "NotifyMessageToHomeMenuForDebug"},
@@ -246,9 +250,8 @@ IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
IDebugFunctions::~IDebugFunctions() = default;
-ISelfController::ISelfController(Core::System& system,
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
- : ServiceFramework("ISelfController"), system(system), nvflinger(std::move(nvflinger)) {
+ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_)
+ : ServiceFramework{system_, "ISelfController"}, nvflinger{nvflinger_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISelfController::Exit, "Exit"},
@@ -301,17 +304,18 @@ ISelfController::ISelfController(Core::System& system,
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- launchable_event =
- Kernel::WritableEvent::CreateEventPair(kernel, "ISelfController:LaunchableEvent");
+ launchable_event = Kernel::KEvent::Create(kernel, "ISelfController:LaunchableEvent");
+ launchable_event->Initialize();
// This event is created by AM on the first time GetAccumulatedSuspendedTickChangedEvent() is
// called. Yuzu can just create it unconditionally, since it doesn't need to support multiple
// ISelfControllers. The event is signaled on creation, and on transition from suspended -> not
// suspended if the event has previously been created by a call to
// GetAccumulatedSuspendedTickChangedEvent.
- accumulated_suspended_tick_changed_event = Kernel::WritableEvent::CreateEventPair(
- kernel, "ISelfController:AccumulatedSuspendedTickChangedEvent");
- accumulated_suspended_tick_changed_event.writable->Signal();
+ accumulated_suspended_tick_changed_event =
+ Kernel::KEvent::Create(kernel, "ISelfController:AccumulatedSuspendedTickChangedEvent");
+ accumulated_suspended_tick_changed_event->Initialize();
+ accumulated_suspended_tick_changed_event->GetWritableEvent()->Signal();
}
ISelfController::~ISelfController() = default;
@@ -370,11 +374,11 @@ void ISelfController::LeaveFatalSection(Kernel::HLERequestContext& ctx) {
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
- launchable_event.writable->Signal();
+ launchable_event->GetWritableEvent()->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(launchable_event.readable);
+ rb.PushCopyObjects(launchable_event->GetReadableEvent());
}
void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
@@ -458,8 +462,8 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
// TODO(Subv): Find out how AM determines the display to use, for now just
// create the layer in the Default display.
- const auto display_id = nvflinger->OpenDisplay("Default");
- const auto layer_id = nvflinger->CreateLayer(*display_id);
+ const auto display_id = nvflinger.OpenDisplay("Default");
+ const auto layer_id = nvflinger.CreateLayer(*display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -476,8 +480,8 @@ void ISelfController::CreateManagedDisplaySeparableLayer(Kernel::HLERequestConte
// Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse
// side effects.
// TODO: Support multiple layers
- const auto display_id = nvflinger->OpenDisplay("Default");
- const auto layer_id = nvflinger->CreateLayer(*display_id);
+ const auto display_id = nvflinger.OpenDisplay("Default");
+ const auto layer_id = nvflinger.CreateLayer(*display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -553,41 +557,42 @@ void ISelfController::GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequest
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(accumulated_suspended_tick_changed_event.readable);
+ rb.PushCopyObjects(accumulated_suspended_tick_changed_event->GetReadableEvent());
}
AppletMessageQueue::AppletMessageQueue(Kernel::KernelCore& kernel) {
- on_new_message =
- Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OnMessageRecieved");
+ on_new_message = Kernel::KEvent::Create(kernel, "AMMessageQueue:OnMessageReceived");
+ on_new_message->Initialize();
on_operation_mode_changed =
- Kernel::WritableEvent::CreateEventPair(kernel, "AMMessageQueue:OperationModeChanged");
+ Kernel::KEvent::Create(kernel, "AMMessageQueue:OperationModeChanged");
+ on_operation_mode_changed->Initialize();
}
AppletMessageQueue::~AppletMessageQueue() = default;
-const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent() const {
- return on_new_message.readable;
+const std::shared_ptr<Kernel::KReadableEvent>& AppletMessageQueue::GetMessageReceiveEvent() const {
+ return on_new_message->GetReadableEvent();
}
-const std::shared_ptr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
+const std::shared_ptr<Kernel::KReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
const {
- return on_operation_mode_changed.readable;
+ return on_operation_mode_changed->GetReadableEvent();
}
void AppletMessageQueue::PushMessage(AppletMessage msg) {
messages.push(msg);
- on_new_message.writable->Signal();
+ on_new_message->GetWritableEvent()->Signal();
}
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
if (messages.empty()) {
- on_new_message.writable->Clear();
+ on_new_message->GetWritableEvent()->Clear();
return AppletMessage::NoMessage;
}
auto msg = messages.front();
messages.pop();
if (messages.empty()) {
- on_new_message.writable->Clear();
+ on_new_message->GetWritableEvent()->Clear();
}
return msg;
}
@@ -599,16 +604,16 @@ std::size_t AppletMessageQueue::GetMessageCount() const {
void AppletMessageQueue::OperationModeChanged() {
PushMessage(AppletMessage::OperationModeChanged);
PushMessage(AppletMessage::PerformanceModeChanged);
- on_operation_mode_changed.writable->Signal();
+ on_operation_mode_changed->GetWritableEvent()->Signal();
}
void AppletMessageQueue::RequestExit() {
PushMessage(AppletMessage::ExitRequested);
}
-ICommonStateGetter::ICommonStateGetter(Core::System& system,
- std::shared_ptr<AppletMessageQueue> msg_queue)
- : ServiceFramework("ICommonStateGetter"), system(system), msg_queue(std::move(msg_queue)) {
+ICommonStateGetter::ICommonStateGetter(Core::System& system_,
+ std::shared_ptr<AppletMessageQueue> msg_queue_)
+ : ServiceFramework{system_, "ICommonStateGetter"}, msg_queue{std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
@@ -633,7 +638,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system,
{50, &ICommonStateGetter::IsVrModeEnabled, "IsVrModeEnabled"},
{51, &ICommonStateGetter::SetVrModeEnabled, "SetVrModeEnabled"},
{52, &ICommonStateGetter::SetLcdBacklighOffEnabled, "SetLcdBacklighOffEnabled"},
- {53, nullptr, "BeginVrModeEx"},
+ {53, &ICommonStateGetter::BeginVrModeEx, "BeginVrModeEx"},
{54, &ICommonStateGetter::EndVrModeEx, "EndVrModeEx"},
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
{60, &ICommonStateGetter::GetDefaultDisplayResolution, "GetDefaultDisplayResolution"},
@@ -673,7 +678,7 @@ void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(msg_queue->GetMesssageRecieveEvent());
+ rb.PushCopyObjects(msg_queue->GetMessageReceiveEvent());
}
void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
@@ -730,6 +735,13 @@ void ICommonStateGetter::SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx
rb.Push(RESULT_SUCCESS);
}
+void ICommonStateGetter::BeginVrModeEx(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
void ICommonStateGetter::EndVrModeEx(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -751,7 +763,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- if (Settings::values.use_docked_mode) {
+ if (Settings::values.use_docked_mode.GetValue()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
@@ -796,8 +808,9 @@ private:
std::vector<u8> buffer;
};
-IStorage::IStorage(std::vector<u8>&& buffer)
- : ServiceFramework("IStorage"), impl{std::make_shared<StorageDataImpl>(std::move(buffer))} {
+IStorage::IStorage(Core::System& system_, std::vector<u8>&& buffer)
+ : ServiceFramework{system_, "IStorage"}, impl{std::make_shared<StorageDataImpl>(
+ std::move(buffer))} {
Register();
}
@@ -820,11 +833,11 @@ void IStorage::Open(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IStorageAccessor>(*this);
+ rb.PushIpcInterface<IStorageAccessor>(system, *this);
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
- const bool use_docked_mode{Settings::values.use_docked_mode};
+ const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()};
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
IPC::ResponseBuilder rb{ctx, 3};
@@ -842,8 +855,8 @@ void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
class ILibraryAppletAccessor final : public ServiceFramework<ILibraryAppletAccessor> {
public:
- explicit ILibraryAppletAccessor(std::shared_ptr<Applets::Applet> applet)
- : ServiceFramework("ILibraryAppletAccessor"), applet(std::move(applet)) {
+ explicit ILibraryAppletAccessor(Core::System& system_, std::shared_ptr<Applets::Applet> applet_)
+ : ServiceFramework{system_, "ILibraryAppletAccessor"}, applet{std::move(applet_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"},
@@ -853,7 +866,7 @@ public:
{25, nullptr, "Terminate"},
{30, &ILibraryAppletAccessor::GetResult, "GetResult"},
{50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"},
- {60, nullptr, "PresetLibraryAppletGpuTimeSliceZero"},
+ {60, &ILibraryAppletAccessor::PresetLibraryAppletGpuTimeSliceZero, "PresetLibraryAppletGpuTimeSliceZero"},
{100, &ILibraryAppletAccessor::PushInData, "PushInData"},
{101, &ILibraryAppletAccessor::PopOutData, "PopOutData"},
{102, nullptr, "PushExtraStorage"},
@@ -897,6 +910,13 @@ private:
rb.Push(applet->GetStatus());
}
+ void PresetLibraryAppletGpuTimeSliceZero(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
void Start(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
@@ -998,8 +1018,8 @@ private:
std::shared_ptr<Applets::Applet> applet;
};
-IStorageAccessor::IStorageAccessor(IStorage& storage)
- : ServiceFramework("IStorageAccessor"), backing(storage) {
+IStorageAccessor::IStorageAccessor(Core::System& system_, IStorage& backing_)
+ : ServiceFramework{system_, "IStorageAccessor"}, backing{backing_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IStorageAccessor::GetSize, "GetSize"},
@@ -1027,20 +1047,21 @@ void IStorageAccessor::Write(Kernel::HLERequestContext& ctx) {
const u64 offset{rp.Pop<u64>()};
const std::vector<u8> data{ctx.ReadBuffer()};
+ const std::size_t size{std::min(data.size(), backing.GetSize() - offset)};
- LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, data.size());
+ LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size);
- if (data.size() > backing.GetSize() - offset) {
+ if (offset > backing.GetSize()) {
LOG_ERROR(Service_AM,
"offset is out of bounds, backing_buffer_sz={}, data_size={}, offset={}",
- backing.GetSize(), data.size(), offset);
+ backing.GetSize(), size, offset);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_SIZE_OUT_OF_BOUNDS);
return;
}
- std::memcpy(backing.GetData().data() + offset, data.data(), data.size());
+ std::memcpy(backing.GetData().data() + offset, data.data(), size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -1050,11 +1071,11 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 offset{rp.Pop<u64>()};
- const std::size_t size{ctx.GetWriteBufferSize()};
+ const std::size_t size{std::min(ctx.GetWriteBufferSize(), backing.GetSize() - offset)};
LOG_DEBUG(Service_AM, "called, offset={}, size={}", offset, size);
- if (size > backing.GetSize() - offset) {
+ if (offset > backing.GetSize()) {
LOG_ERROR(Service_AM, "offset is out of bounds, backing_buffer_sz={}, size={}, offset={}",
backing.GetSize(), size, offset);
@@ -1070,7 +1091,7 @@ void IStorageAccessor::Read(Kernel::HLERequestContext& ctx) {
}
ILibraryAppletCreator::ILibraryAppletCreator(Core::System& system_)
- : ServiceFramework("ILibraryAppletCreator"), system{system_} {
+ : ServiceFramework{system_, "ILibraryAppletCreator"} {
static const FunctionInfo functions[] = {
{0, &ILibraryAppletCreator::CreateLibraryApplet, "CreateLibraryApplet"},
{1, nullptr, "TerminateAllLibraryApplets"},
@@ -1089,14 +1110,14 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
const auto applet_id = rp.PopRaw<Applets::AppletId>();
const auto applet_mode = rp.PopRaw<u32>();
- LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}",
- static_cast<u32>(applet_id), applet_mode);
+ LOG_DEBUG(Service_AM, "called with applet_id={:08X}, applet_mode={:08X}", applet_id,
+ applet_mode);
const auto& applet_manager{system.GetAppletManager()};
const auto applet = applet_manager.GetApplet(applet_id);
if (applet == nullptr) {
- LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", static_cast<u32>(applet_id));
+ LOG_ERROR(Service_AM, "Applet doesn't exist! applet_id={}", applet_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_UNKNOWN);
@@ -1106,7 +1127,7 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<AM::ILibraryAppletAccessor>(applet);
+ rb.PushIpcInterface<ILibraryAppletAccessor>(system, applet);
}
void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) {
@@ -1118,7 +1139,7 @@ void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<AM::IStorage>(std::move(buffer));
+ rb.PushIpcInterface<IStorage>(system, std::move(buffer));
}
void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx) {
@@ -1145,11 +1166,11 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IStorage>(std::move(memory));
+ rb.PushIpcInterface<IStorage>(system, std::move(memory));
}
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
- : ServiceFramework("IApplicationFunctions"), system{system_} {
+ : ServiceFramework{system_, "IApplicationFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1175,7 +1196,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
{50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"},
{60, nullptr, "SetMediaPlaybackStateForApplication"},
- {65, nullptr, "IsGamePlayRecordingSupported"},
+ {65, &IApplicationFunctions::IsGamePlayRecordingSupported, "IsGamePlayRecordingSupported"},
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{68, nullptr, "RequestFlushGamePlayingMovieForDebug"},
@@ -1189,18 +1210,20 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{102, &IApplicationFunctions::SetApplicationCopyrightVisibility, "SetApplicationCopyrightVisibility"},
{110, &IApplicationFunctions::QueryApplicationPlayStatistics, "QueryApplicationPlayStatistics"},
{111, &IApplicationFunctions::QueryApplicationPlayStatisticsByUid, "QueryApplicationPlayStatisticsByUid"},
- {120, nullptr, "ExecuteProgram"},
- {121, nullptr, "ClearUserChannel"},
- {122, nullptr, "UnpopToUserChannel"},
- {123, nullptr, "GetPreviousProgramIndex"},
+ {120, &IApplicationFunctions::ExecuteProgram, "ExecuteProgram"},
+ {121, &IApplicationFunctions::ClearUserChannel, "ClearUserChannel"},
+ {122, &IApplicationFunctions::UnpopToUserChannel, "UnpopToUserChannel"},
+ {123, &IApplicationFunctions::GetPreviousProgramIndex, "GetPreviousProgramIndex"},
{124, nullptr, "EnableApplicationAllThreadDumpOnCrash"},
{130, &IApplicationFunctions::GetGpuErrorDetectedSystemEvent, "GetGpuErrorDetectedSystemEvent"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
- {141, nullptr, "TryPopFromFriendInvitationStorageChannel"},
+ {141, &IApplicationFunctions::TryPopFromFriendInvitationStorageChannel, "TryPopFromFriendInvitationStorageChannel"},
{150, nullptr, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
- {160, nullptr, "GetHealthWarningDisappearedSystemEvent"},
+ {160, &IApplicationFunctions::GetHealthWarningDisappearedSystemEvent, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
+ {180, nullptr, "GetLaunchRequiredVersion"},
+ {181, nullptr, "UpgradeLaunchRequiredVersion"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
@@ -1210,11 +1233,15 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- gpu_error_detected_event = Kernel::WritableEvent::CreateEventPair(
- kernel, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
-
- friend_invitation_storage_channel_event = Kernel::WritableEvent::CreateEventPair(
- kernel, "IApplicationFunctions:FriendInvitationStorageChannelEvent");
+ gpu_error_detected_event =
+ Kernel::KEvent::Create(kernel, "IApplicationFunctions:GpuErrorDetectedSystemEvent");
+ gpu_error_detected_event->Initialize();
+ friend_invitation_storage_channel_event =
+ Kernel::KEvent::Create(kernel, "IApplicationFunctions:FriendInvitationStorageChannelEvent");
+ friend_invitation_storage_channel_event->Initialize();
+ health_warning_disappeared_system_event =
+ Kernel::KEvent::Create(kernel, "IApplicationFunctions:HealthWarningDisappearedSystemEvent");
+ health_warning_disappeared_system_event->Initialize();
}
IApplicationFunctions::~IApplicationFunctions() = default;
@@ -1285,7 +1312,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto kind = rp.PopEnum<LaunchParameterKind>();
- LOG_DEBUG(Service_AM, "called, kind={:08X}", static_cast<u8>(kind));
+ LOG_DEBUG(Service_AM, "called, kind={:08X}", kind);
if (kind == LaunchParameterKind::ApplicationSpecific && !launch_popped_application_specific) {
const auto backend = BCAT::CreateBackendFromSettings(system, [this](u64 tid) {
@@ -1299,7 +1326,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
if (data.has_value()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IStorage>(std::move(*data));
+ rb.PushIpcInterface<IStorage>(system, std::move(*data));
launch_popped_application_specific = true;
return;
}
@@ -1322,7 +1349,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
std::vector<u8> buffer(sizeof(LaunchParameterAccountPreselectedUser));
std::memcpy(buffer.data(), &params, buffer.size());
- rb.PushIpcInterface<IStorage>(std::move(buffer));
+ rb.PushIpcInterface<IStorage>(system, std::move(buffer));
launch_popped_account_preselect = true;
return;
}
@@ -1379,13 +1406,16 @@ void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
const auto res = [this] {
const auto title_id = system.CurrentProcess()->GetTitleID();
- FileSys::PatchManager pm{title_id};
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
return res;
}
- FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
+ const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id),
+ system.GetFileSystemController(),
+ system.GetContentProvider()};
return pm_update.GetControlMetadata();
}();
@@ -1413,13 +1443,16 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
const auto res = [this] {
const auto title_id = system.CurrentProcess()->GetTitleID();
- FileSys::PatchManager pm{title_id};
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
auto res = pm.GetControlMetadata();
if (res.first != nullptr) {
return res;
}
- FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)};
+ const FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id),
+ system.GetFileSystemController(),
+ system.GetContentProvider()};
return pm_update.GetControlMetadata();
}();
@@ -1455,6 +1488,16 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
rb.Push(*res_code);
}
+void IApplicationFunctions::IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ constexpr bool gameplay_recording_supported = false;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(gameplay_recording_supported);
+}
+
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -1526,8 +1569,8 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto [type, user_id] = rp.PopRaw<Parameters>();
- LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
- user_id[1], user_id[0]);
+ LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", type, user_id[1],
+ user_id[0]);
const auto size = system.GetFileSystemController().ReadSaveDataSize(
type, system.CurrentProcess()->GetTitleID(), user_id);
@@ -1554,12 +1597,48 @@ void IApplicationFunctions::QueryApplicationPlayStatisticsByUid(Kernel::HLEReque
rb.Push<u32>(0);
}
+void IApplicationFunctions::ExecuteProgram(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::RequestParser rp{ctx};
+ [[maybe_unused]] const auto unk_1 = rp.Pop<u32>();
+ [[maybe_unused]] const auto unk_2 = rp.Pop<u32>();
+ const auto program_index = rp.Pop<u64>();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+
+ system.ExecuteProgram(program_index);
+}
+
+void IApplicationFunctions::ClearUserChannel(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void IApplicationFunctions::UnpopToUserChannel(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void IApplicationFunctions::GetPreviousProgramIndex(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(previous_program_index);
+}
+
void IApplicationFunctions::GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(gpu_error_detected_event.readable);
+ rb.PushCopyObjects(gpu_error_detected_event->GetReadableEvent());
}
void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
@@ -1567,25 +1646,41 @@ void IApplicationFunctions::GetFriendInvitationStorageChannelEvent(Kernel::HLERe
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(friend_invitation_storage_channel_event.readable);
+ rb.PushCopyObjects(friend_invitation_storage_channel_event->GetReadableEvent());
+}
+
+void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
+ Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERR_NO_DATA_IN_CHANNEL);
+}
+
+void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_AM, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
}
-void InstallInterfaces(SM::ServiceManager& service_manager,
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system) {
+void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
+ Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system.Kernel());
// Needed on game boot
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
std::make_shared<AppletAE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
std::make_shared<AppletOE>(nvflinger, message_queue, system)->InstallAsService(service_manager);
- std::make_shared<IdleSys>()->InstallAsService(service_manager);
- std::make_shared<OMM>()->InstallAsService(service_manager);
- std::make_shared<SPSM>()->InstallAsService(service_manager);
- std::make_shared<TCAP>()->InstallAsService(service_manager);
+ std::make_shared<IdleSys>(system)->InstallAsService(service_manager);
+ std::make_shared<OMM>(system)->InstallAsService(service_manager);
+ std::make_shared<SPSM>(system)->InstallAsService(service_manager);
+ std::make_shared<TCAP>(system)->InstallAsService(service_manager);
}
-IHomeMenuFunctions::IHomeMenuFunctions(Kernel::KernelCore& kernel)
- : ServiceFramework("IHomeMenuFunctions"), kernel(kernel) {
+IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_)
+ : ServiceFramework{system_, "IHomeMenuFunctions"} {
// clang-format off
static const FunctionInfo functions[] = {
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
@@ -1603,8 +1698,9 @@ IHomeMenuFunctions::IHomeMenuFunctions(Kernel::KernelCore& kernel)
RegisterHandlers(functions);
- pop_from_general_channel_event = Kernel::WritableEvent::CreateEventPair(
- kernel, "IHomeMenuFunctions:PopFromGeneralChannelEvent");
+ pop_from_general_channel_event =
+ Kernel::KEvent::Create(system.Kernel(), "IHomeMenuFunctions:PopFromGeneralChannelEvent");
+ pop_from_general_channel_event->Initialize();
}
IHomeMenuFunctions::~IHomeMenuFunctions() = default;
@@ -1621,10 +1717,11 @@ void IHomeMenuFunctions::GetPopFromGeneralChannelEvent(Kernel::HLERequestContext
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(pop_from_general_channel_event.readable);
+ rb.PushCopyObjects(pop_from_general_channel_event->GetReadableEvent());
}
-IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") {
+IGlobalStateController::IGlobalStateController(Core::System& system_)
+ : ServiceFramework{system_, "IGlobalStateController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestToEnterSleep"},
@@ -1647,7 +1744,8 @@ IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStat
IGlobalStateController::~IGlobalStateController() = default;
-IApplicationCreator::IApplicationCreator() : ServiceFramework("IApplicationCreator") {
+IApplicationCreator::IApplicationCreator(Core::System& system_)
+ : ServiceFramework{system_, "IApplicationCreator"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateApplication"},
@@ -1662,8 +1760,8 @@ IApplicationCreator::IApplicationCreator() : ServiceFramework("IApplicationCreat
IApplicationCreator::~IApplicationCreator() = default;
-IProcessWindingController::IProcessWindingController()
- : ServiceFramework("IProcessWindingController") {
+IProcessWindingController::IProcessWindingController(Core::System& system_)
+ : ServiceFramework{system_, "IProcessWindingController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLaunchReason"},
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 6e69796ec..6911f0d6e 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -7,11 +7,12 @@
#include <chrono>
#include <memory>
#include <queue>
-#include "core/hle/kernel/writable_event.h"
+
#include "core/hle/service/service.h"
namespace Kernel {
class KernelCore;
+class KEvent;
class TransferMemory;
} // namespace Kernel
@@ -55,8 +56,8 @@ public:
explicit AppletMessageQueue(Kernel::KernelCore& kernel);
~AppletMessageQueue();
- const std::shared_ptr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
- const std::shared_ptr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
+ const std::shared_ptr<Kernel::KReadableEvent>& GetMessageReceiveEvent() const;
+ const std::shared_ptr<Kernel::KReadableEvent>& GetOperationModeChangedEvent() const;
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
std::size_t GetMessageCount() const;
@@ -65,8 +66,8 @@ public:
private:
std::queue<AppletMessage> messages;
- Kernel::EventPair on_new_message;
- Kernel::EventPair on_operation_mode_changed;
+ std::shared_ptr<Kernel::KEvent> on_new_message;
+ std::shared_ptr<Kernel::KEvent> on_operation_mode_changed;
};
class IWindowController final : public ServiceFramework<IWindowController> {
@@ -77,13 +78,11 @@ public:
private:
void GetAppletResourceUserId(Kernel::HLERequestContext& ctx);
void AcquireForegroundRights(Kernel::HLERequestContext& ctx);
-
- Core::System& system;
};
class IAudioController final : public ServiceFramework<IAudioController> {
public:
- IAudioController();
+ explicit IAudioController(Core::System& system_);
~IAudioController() override;
private:
@@ -109,20 +108,19 @@ private:
class IDisplayController final : public ServiceFramework<IDisplayController> {
public:
- IDisplayController();
+ explicit IDisplayController(Core::System& system_);
~IDisplayController() override;
};
class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
public:
- IDebugFunctions();
+ explicit IDebugFunctions(Core::System& system_);
~IDebugFunctions() override;
};
class ISelfController final : public ServiceFramework<ISelfController> {
public:
- explicit ISelfController(Core::System& system_,
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger_);
+ explicit ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_);
~ISelfController() override;
private:
@@ -155,10 +153,9 @@ private:
Disable = 2,
};
- Core::System& system;
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
- Kernel::EventPair launchable_event;
- Kernel::EventPair accumulated_suspended_tick_changed_event;
+ NVFlinger::NVFlinger& nvflinger;
+ std::shared_ptr<Kernel::KEvent> launchable_event;
+ std::shared_ptr<Kernel::KEvent> accumulated_suspended_tick_changed_event;
u32 idle_time_detection_extension = 0;
u64 num_fatal_sections_entered = 0;
@@ -168,8 +165,8 @@ private:
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
- explicit ICommonStateGetter(Core::System& system,
- std::shared_ptr<AppletMessageQueue> msg_queue);
+ explicit ICommonStateGetter(Core::System& system_,
+ std::shared_ptr<AppletMessageQueue> msg_queue_);
~ICommonStateGetter() override;
private:
@@ -193,11 +190,11 @@ private:
void IsVrModeEnabled(Kernel::HLERequestContext& ctx);
void SetVrModeEnabled(Kernel::HLERequestContext& ctx);
void SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx);
+ void BeginVrModeEx(Kernel::HLERequestContext& ctx);
void EndVrModeEx(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
- Core::System& system;
std::shared_ptr<AppletMessageQueue> msg_queue;
bool vr_mode_state{};
};
@@ -212,7 +209,7 @@ public:
class IStorage final : public ServiceFramework<IStorage> {
public:
- explicit IStorage(std::vector<u8>&& buffer);
+ explicit IStorage(Core::System& system_, std::vector<u8>&& buffer);
~IStorage() override;
std::vector<u8>& GetData() {
@@ -236,7 +233,7 @@ private:
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
public:
- explicit IStorageAccessor(IStorage& backing);
+ explicit IStorageAccessor(Core::System& system_, IStorage& backing_);
~IStorageAccessor() override;
private:
@@ -256,8 +253,6 @@ private:
void CreateLibraryApplet(Kernel::HLERequestContext& ctx);
void CreateStorage(Kernel::HLERequestContext& ctx);
void CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx);
-
- Core::System& system;
};
class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
@@ -272,6 +267,7 @@ private:
void SetTerminateResult(Kernel::HLERequestContext& ctx);
void GetDisplayVersion(Kernel::HLERequestContext& ctx);
void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
+ void IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx);
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
void NotifyRunning(Kernel::HLERequestContext& ctx);
@@ -288,49 +284,55 @@ private:
void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx);
void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx);
void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx);
+ void ExecuteProgram(Kernel::HLERequestContext& ctx);
+ void ClearUserChannel(Kernel::HLERequestContext& ctx);
+ void UnpopToUserChannel(Kernel::HLERequestContext& ctx);
+ void GetPreviousProgramIndex(Kernel::HLERequestContext& ctx);
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
+ void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
+ void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
bool launch_popped_account_preselect = false;
- Kernel::EventPair gpu_error_detected_event;
- Kernel::EventPair friend_invitation_storage_channel_event;
- Core::System& system;
+ s32 previous_program_index{-1};
+ std::shared_ptr<Kernel::KEvent> gpu_error_detected_event;
+ std::shared_ptr<Kernel::KEvent> friend_invitation_storage_channel_event;
+ std::shared_ptr<Kernel::KEvent> health_warning_disappeared_system_event;
};
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
- explicit IHomeMenuFunctions(Kernel::KernelCore& kernel);
+ explicit IHomeMenuFunctions(Core::System& system_);
~IHomeMenuFunctions() override;
private:
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
void GetPopFromGeneralChannelEvent(Kernel::HLERequestContext& ctx);
- Kernel::EventPair pop_from_general_channel_event;
- Kernel::KernelCore& kernel;
+ std::shared_ptr<Kernel::KEvent> pop_from_general_channel_event;
};
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
public:
- IGlobalStateController();
+ explicit IGlobalStateController(Core::System& system_);
~IGlobalStateController() override;
};
class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
public:
- IApplicationCreator();
+ explicit IApplicationCreator(Core::System& system_);
~IApplicationCreator() override;
};
class IProcessWindingController final : public ServiceFramework<IProcessWindingController> {
public:
- IProcessWindingController();
+ explicit IProcessWindingController(Core::System& system_);
~IProcessWindingController() override;
};
/// Registers all AM services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager,
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger, Core::System& system);
+void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
+ Core::System& system);
} // namespace Service::AM
diff --git a/src/core/hle/service/am/applet_ae.cpp b/src/core/hle/service/am/applet_ae.cpp
index 9df286d17..5421e0da0 100644
--- a/src/core/hle/service/am/applet_ae.cpp
+++ b/src/core/hle/service/am/applet_ae.cpp
@@ -3,8 +3,8 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -13,11 +13,11 @@ namespace Service::AM {
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
public:
- explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
- std::shared_ptr<AppletMessageQueue> msg_queue,
- Core::System& system)
- : ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)),
- msg_queue(std::move(msg_queue)), system(system) {
+ explicit ILibraryAppletProxy(NVFlinger::NVFlinger& nvflinger_,
+ std::shared_ptr<AppletMessageQueue> msg_queue_,
+ Core::System& system_)
+ : ServiceFramework{system_, "ILibraryAppletProxy"}, nvflinger{nvflinger_},
+ msg_queue{std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
@@ -66,7 +66,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IAudioController>();
+ rb.PushIpcInterface<IAudioController>(system);
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
@@ -74,7 +74,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDisplayController>();
+ rb.PushIpcInterface<IDisplayController>(system);
}
void GetProcessWindingController(Kernel::HLERequestContext& ctx) {
@@ -82,7 +82,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IProcessWindingController>();
+ rb.PushIpcInterface<IProcessWindingController>(system);
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
@@ -90,7 +90,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDebugFunctions>();
+ rb.PushIpcInterface<IDebugFunctions>(system);
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
@@ -109,17 +109,17 @@ private:
rb.PushIpcInterface<IApplicationFunctions>(system);
}
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
- Core::System& system;
};
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
public:
- explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
- std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system)
- : ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)),
- msg_queue(std::move(msg_queue)), system(system) {
+ explicit ISystemAppletProxy(NVFlinger::NVFlinger& nvflinger_,
+ std::shared_ptr<AppletMessageQueue> msg_queue_,
+ Core::System& system_)
+ : ServiceFramework{system_, "ISystemAppletProxy"}, nvflinger{nvflinger_},
+ msg_queue{std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
@@ -170,7 +170,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IAudioController>();
+ rb.PushIpcInterface<IAudioController>(system);
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
@@ -178,7 +178,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDisplayController>();
+ rb.PushIpcInterface<IDisplayController>(system);
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
@@ -186,7 +186,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDebugFunctions>();
+ rb.PushIpcInterface<IDebugFunctions>(system);
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
@@ -202,7 +202,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IHomeMenuFunctions>(system.Kernel());
+ rb.PushIpcInterface<IHomeMenuFunctions>(system);
}
void GetGlobalStateController(Kernel::HLERequestContext& ctx) {
@@ -210,7 +210,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IGlobalStateController>();
+ rb.PushIpcInterface<IGlobalStateController>(system);
}
void GetApplicationCreator(Kernel::HLERequestContext& ctx) {
@@ -218,11 +218,11 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationCreator>();
+ rb.PushIpcInterface<IApplicationCreator>(system);
}
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+
+ NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
- Core::System& system;
};
void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) {
@@ -249,10 +249,10 @@ void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue, system);
}
-AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
- std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system)
- : ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)),
- msg_queue(std::move(msg_queue)), system(system) {
+AppletAE::AppletAE(NVFlinger::NVFlinger& nvflinger_, std::shared_ptr<AppletMessageQueue> msg_queue_,
+ Core::System& system_)
+ : ServiceFramework{system_, "appletAE"}, nvflinger{nvflinger_}, msg_queue{
+ std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},
diff --git a/src/core/hle/service/am/applet_ae.h b/src/core/hle/service/am/applet_ae.h
index 2e3e45915..adb207349 100644
--- a/src/core/hle/service/am/applet_ae.h
+++ b/src/core/hle/service/am/applet_ae.h
@@ -23,8 +23,8 @@ class AppletMessageQueue;
class AppletAE final : public ServiceFramework<AppletAE> {
public:
- explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
- std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system);
+ explicit AppletAE(NVFlinger::NVFlinger& nvflinger_,
+ std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_);
~AppletAE() override;
const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const;
@@ -34,9 +34,8 @@ private:
void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx);
void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx);
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
- Core::System& system;
};
} // namespace AM
diff --git a/src/core/hle/service/am/applet_oe.cpp b/src/core/hle/service/am/applet_oe.cpp
index a2ffaa440..f9eba8f52 100644
--- a/src/core/hle/service/am/applet_oe.cpp
+++ b/src/core/hle/service/am/applet_oe.cpp
@@ -12,10 +12,11 @@ namespace Service::AM {
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
- explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
- std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system)
- : ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)),
- msg_queue(std::move(msg_queue)), system(system) {
+ explicit IApplicationProxy(NVFlinger::NVFlinger& nvflinger_,
+ std::shared_ptr<AppletMessageQueue> msg_queue_,
+ Core::System& system_)
+ : ServiceFramework{system_, "IApplicationProxy"}, nvflinger{nvflinger_},
+ msg_queue{std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"},
@@ -39,7 +40,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IAudioController>();
+ rb.PushIpcInterface<IAudioController>(system);
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
@@ -47,7 +48,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDisplayController>();
+ rb.PushIpcInterface<IDisplayController>(system);
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
@@ -55,7 +56,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDebugFunctions>();
+ rb.PushIpcInterface<IDebugFunctions>(system);
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
@@ -98,9 +99,8 @@ private:
rb.PushIpcInterface<IApplicationFunctions>(system);
}
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
- Core::System& system;
};
void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
@@ -111,10 +111,10 @@ void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IApplicationProxy>(nvflinger, msg_queue, system);
}
-AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
- std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system)
- : ServiceFramework("appletOE"), nvflinger(std::move(nvflinger)),
- msg_queue(std::move(msg_queue)), system(system) {
+AppletOE::AppletOE(NVFlinger::NVFlinger& nvflinger_, std::shared_ptr<AppletMessageQueue> msg_queue_,
+ Core::System& system_)
+ : ServiceFramework{system_, "appletOE"}, nvflinger{nvflinger_}, msg_queue{
+ std::move(msg_queue_)} {
static const FunctionInfo functions[] = {
{0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
};
diff --git a/src/core/hle/service/am/applet_oe.h b/src/core/hle/service/am/applet_oe.h
index 758da792d..6c1aa255a 100644
--- a/src/core/hle/service/am/applet_oe.h
+++ b/src/core/hle/service/am/applet_oe.h
@@ -23,8 +23,8 @@ class AppletMessageQueue;
class AppletOE final : public ServiceFramework<AppletOE> {
public:
- explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger,
- std::shared_ptr<AppletMessageQueue> msg_queue, Core::System& system);
+ explicit AppletOE(NVFlinger::NVFlinger& nvflinger_,
+ std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_);
~AppletOE() override;
const std::shared_ptr<AppletMessageQueue>& GetMessageQueue() const;
@@ -32,9 +32,8 @@ public:
private:
void OpenApplicationProxy(Kernel::HLERequestContext& ctx);
- std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
+ NVFlinger::NVFlinger& nvflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
- Core::System& system;
};
} // namespace AM
diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp
index c3261f3e6..e2f3b7563 100644
--- a/src/core/hle/service/am/applets/applets.cpp
+++ b/src/core/hle/service/am/applets/applets.cpp
@@ -3,18 +3,22 @@
// Refer to the license.txt file included.
#include <cstring>
+
#include "common/assert.h"
#include "core/core.h"
+#include "core/frontend/applets/controller.h"
#include "core/frontend/applets/error.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
-#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/server_session.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
+#include "core/hle/service/am/applets/controller.h"
#include "core/hle/service/am/applets/error.h"
#include "core/hle/service/am/applets/general_backend.h"
#include "core/hle/service/am/applets/profile_select.h"
@@ -25,11 +29,13 @@ namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker(Kernel::KernelCore& kernel) {
state_changed_event =
- Kernel::WritableEvent::CreateEventPair(kernel, "ILibraryAppletAccessor:StateChangedEvent");
- pop_out_data_event =
- Kernel::WritableEvent::CreateEventPair(kernel, "ILibraryAppletAccessor:PopDataOutEvent");
- pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
- kernel, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
+ Kernel::KEvent::Create(kernel, "ILibraryAppletAccessor:StateChangedEvent");
+ state_changed_event->Initialize();
+ pop_out_data_event = Kernel::KEvent::Create(kernel, "ILibraryAppletAccessor:PopDataOutEvent");
+ pop_out_data_event->Initialize();
+ pop_interactive_out_data_event =
+ Kernel::KEvent::Create(kernel, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
+ pop_interactive_out_data_event->Initialize();
}
AppletDataBroker::~AppletDataBroker() = default;
@@ -56,7 +62,7 @@ std::shared_ptr<IStorage> AppletDataBroker::PopNormalDataToGame() {
auto out = std::move(out_channel.front());
out_channel.pop_front();
- pop_out_data_event.writable->Clear();
+ pop_out_data_event->GetWritableEvent()->Clear();
return out;
}
@@ -75,7 +81,7 @@ std::shared_ptr<IStorage> AppletDataBroker::PopInteractiveDataToGame() {
auto out = std::move(out_interactive_channel.front());
out_interactive_channel.pop_front();
- pop_interactive_out_data_event.writable->Clear();
+ pop_interactive_out_data_event->GetWritableEvent()->Clear();
return out;
}
@@ -94,7 +100,7 @@ void AppletDataBroker::PushNormalDataFromGame(std::shared_ptr<IStorage>&& storag
void AppletDataBroker::PushNormalDataFromApplet(std::shared_ptr<IStorage>&& storage) {
out_channel.emplace_back(std::move(storage));
- pop_out_data_event.writable->Signal();
+ pop_out_data_event->GetWritableEvent()->Signal();
}
void AppletDataBroker::PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& storage) {
@@ -103,23 +109,23 @@ void AppletDataBroker::PushInteractiveDataFromGame(std::shared_ptr<IStorage>&& s
void AppletDataBroker::PushInteractiveDataFromApplet(std::shared_ptr<IStorage>&& storage) {
out_interactive_channel.emplace_back(std::move(storage));
- pop_interactive_out_data_event.writable->Signal();
+ pop_interactive_out_data_event->GetWritableEvent()->Signal();
}
void AppletDataBroker::SignalStateChanged() const {
- state_changed_event.writable->Signal();
+ state_changed_event->GetWritableEvent()->Signal();
}
-std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
- return pop_out_data_event.readable;
+std::shared_ptr<Kernel::KReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
+ return pop_out_data_event->GetReadableEvent();
}
-std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
- return pop_interactive_out_data_event.readable;
+std::shared_ptr<Kernel::KReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
+ return pop_interactive_out_data_event->GetReadableEvent();
}
-std::shared_ptr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
- return state_changed_event.readable;
+std::shared_ptr<Kernel::KReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
+ return state_changed_event->GetReadableEvent();
}
Applet::Applet(Kernel::KernelCore& kernel_) : broker{kernel_} {}
@@ -140,14 +146,14 @@ void Applet::Initialize() {
AppletFrontendSet::AppletFrontendSet() = default;
-AppletFrontendSet::AppletFrontendSet(ParentalControlsApplet parental_controls, ErrorApplet error,
- PhotoViewer photo_viewer, ProfileSelect profile_select,
- SoftwareKeyboard software_keyboard, WebBrowser web_browser,
- ECommerceApplet e_commerce)
- : parental_controls{std::move(parental_controls)}, error{std::move(error)},
- photo_viewer{std::move(photo_viewer)}, profile_select{std::move(profile_select)},
- software_keyboard{std::move(software_keyboard)}, web_browser{std::move(web_browser)},
- e_commerce{std::move(e_commerce)} {}
+AppletFrontendSet::AppletFrontendSet(ControllerApplet controller_applet, ErrorApplet error_applet,
+ ParentalControlsApplet parental_controls_applet,
+ PhotoViewer photo_viewer_, ProfileSelect profile_select_,
+ SoftwareKeyboard software_keyboard_, WebBrowser web_browser_)
+ : controller{std::move(controller_applet)}, error{std::move(error_applet)},
+ parental_controls{std::move(parental_controls_applet)},
+ photo_viewer{std::move(photo_viewer_)}, profile_select{std::move(profile_select_)},
+ software_keyboard{std::move(software_keyboard_)}, web_browser{std::move(web_browser_)} {}
AppletFrontendSet::~AppletFrontendSet() = default;
@@ -164,20 +170,33 @@ const AppletFrontendSet& AppletManager::GetAppletFrontendSet() const {
}
void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) {
- if (set.parental_controls != nullptr)
- frontend.parental_controls = std::move(set.parental_controls);
- if (set.error != nullptr)
+ if (set.controller != nullptr) {
+ frontend.controller = std::move(set.controller);
+ }
+
+ if (set.error != nullptr) {
frontend.error = std::move(set.error);
- if (set.photo_viewer != nullptr)
+ }
+
+ if (set.parental_controls != nullptr) {
+ frontend.parental_controls = std::move(set.parental_controls);
+ }
+
+ if (set.photo_viewer != nullptr) {
frontend.photo_viewer = std::move(set.photo_viewer);
- if (set.profile_select != nullptr)
+ }
+
+ if (set.profile_select != nullptr) {
frontend.profile_select = std::move(set.profile_select);
- if (set.software_keyboard != nullptr)
+ }
+
+ if (set.software_keyboard != nullptr) {
frontend.software_keyboard = std::move(set.software_keyboard);
- if (set.web_browser != nullptr)
+ }
+
+ if (set.web_browser != nullptr) {
frontend.web_browser = std::move(set.web_browser);
- if (set.e_commerce != nullptr)
- frontend.e_commerce = std::move(set.e_commerce);
+ }
}
void AppletManager::SetDefaultAppletFrontendSet() {
@@ -186,15 +205,20 @@ void AppletManager::SetDefaultAppletFrontendSet() {
}
void AppletManager::SetDefaultAppletsIfMissing() {
- if (frontend.parental_controls == nullptr) {
- frontend.parental_controls =
- std::make_unique<Core::Frontend::DefaultParentalControlsApplet>();
+ if (frontend.controller == nullptr) {
+ frontend.controller =
+ std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager());
}
if (frontend.error == nullptr) {
frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>();
}
+ if (frontend.parental_controls == nullptr) {
+ frontend.parental_controls =
+ std::make_unique<Core::Frontend::DefaultParentalControlsApplet>();
+ }
+
if (frontend.photo_viewer == nullptr) {
frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>();
}
@@ -211,10 +235,6 @@ void AppletManager::SetDefaultAppletsIfMissing() {
if (frontend.web_browser == nullptr) {
frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
}
-
- if (frontend.e_commerce == nullptr) {
- frontend.e_commerce = std::make_unique<Core::Frontend::DefaultECommerceApplet>();
- }
}
void AppletManager::ClearAll() {
@@ -225,19 +245,22 @@ std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const {
switch (id) {
case AppletId::Auth:
return std::make_shared<Auth>(system, *frontend.parental_controls);
+ case AppletId::Controller:
+ return std::make_shared<Controller>(system, *frontend.controller);
case AppletId::Error:
return std::make_shared<Error>(system, *frontend.error);
case AppletId::ProfileSelect:
return std::make_shared<ProfileSelect>(system, *frontend.profile_select);
case AppletId::SoftwareKeyboard:
return std::make_shared<SoftwareKeyboard>(system, *frontend.software_keyboard);
+ case AppletId::Web:
+ case AppletId::Shop:
+ case AppletId::OfflineWeb:
+ case AppletId::LoginShare:
+ case AppletId::WebAuth:
+ return std::make_shared<WebBrowser>(system, *frontend.web_browser);
case AppletId::PhotoViewer:
return std::make_shared<PhotoViewer>(system, *frontend.photo_viewer);
- case AppletId::LibAppletShop:
- return std::make_shared<WebBrowser>(system, *frontend.web_browser,
- frontend.e_commerce.get());
- case AppletId::LibAppletOff:
- return std::make_shared<WebBrowser>(system, *frontend.web_browser);
default:
UNIMPLEMENTED_MSG(
"No backend implementation exists for applet_id={:02X}! Falling back to stub applet.",
diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h
index e75be86a2..b9a006317 100644
--- a/src/core/hle/service/am/applets/applets.h
+++ b/src/core/hle/service/am/applets/applets.h
@@ -6,9 +6,9 @@
#include <memory>
#include <queue>
+
#include "common/swap.h"
#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/writable_event.h"
union ResultCode;
@@ -17,6 +17,7 @@ class System;
}
namespace Core::Frontend {
+class ControllerApplet;
class ECommerceApplet;
class ErrorApplet;
class ParentalControlsApplet;
@@ -28,7 +29,9 @@ class WebBrowserApplet;
namespace Kernel {
class KernelCore;
-}
+class KEvent;
+class KReadableEvent;
+} // namespace Kernel
namespace Service::AM {
@@ -49,13 +52,13 @@ enum class AppletId : u32 {
ProfileSelect = 0x10,
SoftwareKeyboard = 0x11,
MiiEdit = 0x12,
- LibAppletWeb = 0x13,
- LibAppletShop = 0x14,
+ Web = 0x13,
+ Shop = 0x14,
PhotoViewer = 0x15,
Settings = 0x16,
- LibAppletOff = 0x17,
- LibAppletWhitelisted = 0x18,
- LibAppletAuth = 0x19,
+ OfflineWeb = 0x17,
+ LoginShare = 0x18,
+ WebAuth = 0x19,
MyPage = 0x1A,
};
@@ -86,9 +89,9 @@ public:
void SignalStateChanged() const;
- std::shared_ptr<Kernel::ReadableEvent> GetNormalDataEvent() const;
- std::shared_ptr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
- std::shared_ptr<Kernel::ReadableEvent> GetStateChangedEvent() const;
+ std::shared_ptr<Kernel::KReadableEvent> GetNormalDataEvent() const;
+ std::shared_ptr<Kernel::KReadableEvent> GetInteractiveDataEvent() const;
+ std::shared_ptr<Kernel::KReadableEvent> GetStateChangedEvent() const;
private:
// Queues are named from applet's perspective
@@ -105,13 +108,13 @@ private:
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::deque<std::shared_ptr<IStorage>> out_interactive_channel;
- Kernel::EventPair state_changed_event;
+ std::shared_ptr<Kernel::KEvent> state_changed_event;
// Signaled on PushNormalDataFromApplet
- Kernel::EventPair pop_out_data_event;
+ std::shared_ptr<Kernel::KEvent> pop_out_data_event;
// Signaled on PushInteractiveDataFromApplet
- Kernel::EventPair pop_interactive_out_data_event;
+ std::shared_ptr<Kernel::KEvent> pop_interactive_out_data_event;
};
class Applet {
@@ -155,19 +158,19 @@ protected:
};
struct AppletFrontendSet {
- using ParentalControlsApplet = std::unique_ptr<Core::Frontend::ParentalControlsApplet>;
+ using ControllerApplet = std::unique_ptr<Core::Frontend::ControllerApplet>;
using ErrorApplet = std::unique_ptr<Core::Frontend::ErrorApplet>;
+ using ParentalControlsApplet = std::unique_ptr<Core::Frontend::ParentalControlsApplet>;
using PhotoViewer = std::unique_ptr<Core::Frontend::PhotoViewerApplet>;
using ProfileSelect = std::unique_ptr<Core::Frontend::ProfileSelectApplet>;
using SoftwareKeyboard = std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet>;
using WebBrowser = std::unique_ptr<Core::Frontend::WebBrowserApplet>;
- using ECommerceApplet = std::unique_ptr<Core::Frontend::ECommerceApplet>;
AppletFrontendSet();
- AppletFrontendSet(ParentalControlsApplet parental_controls, ErrorApplet error,
- PhotoViewer photo_viewer, ProfileSelect profile_select,
- SoftwareKeyboard software_keyboard, WebBrowser web_browser,
- ECommerceApplet e_commerce);
+ AppletFrontendSet(ControllerApplet controller_applet, ErrorApplet error_applet,
+ ParentalControlsApplet parental_controls_applet, PhotoViewer photo_viewer_,
+ ProfileSelect profile_select_, SoftwareKeyboard software_keyboard_,
+ WebBrowser web_browser_);
~AppletFrontendSet();
AppletFrontendSet(const AppletFrontendSet&) = delete;
@@ -176,13 +179,13 @@ struct AppletFrontendSet {
AppletFrontendSet(AppletFrontendSet&&) noexcept;
AppletFrontendSet& operator=(AppletFrontendSet&&) noexcept;
- ParentalControlsApplet parental_controls;
+ ControllerApplet controller;
ErrorApplet error;
+ ParentalControlsApplet parental_controls;
PhotoViewer photo_viewer;
ProfileSelect profile_select;
SoftwareKeyboard software_keyboard;
WebBrowser web_browser;
- ECommerceApplet e_commerce;
};
class AppletManager {
diff --git a/src/core/hle/service/am/applets/controller.cpp b/src/core/hle/service/am/applets/controller.cpp
new file mode 100644
index 000000000..c2bfe698f
--- /dev/null
+++ b/src/core/hle/service/am/applets/controller.cpp
@@ -0,0 +1,252 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cstring>
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/frontend/applets/controller.h"
+#include "core/hle/result.h"
+#include "core/hle/service/am/am.h"
+#include "core/hle/service/am/applets/controller.h"
+#include "core/hle/service/hid/controllers/npad.h"
+
+namespace Service::AM::Applets {
+
+// This error code (0x183ACA) is thrown when the applet fails to initialize.
+[[maybe_unused]] constexpr ResultCode ERR_CONTROLLER_APPLET_3101{ErrorModule::HID, 3101};
+// This error code (0x183CCA) is thrown when the u32 result in ControllerSupportResultInfo is 2.
+[[maybe_unused]] constexpr ResultCode ERR_CONTROLLER_APPLET_3102{ErrorModule::HID, 3102};
+
+static Core::Frontend::ControllerParameters ConvertToFrontendParameters(
+ ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text,
+ std::vector<IdentificationColor> identification_colors, std::vector<ExplainText> text) {
+ HID::Controller_NPad::NpadStyleSet npad_style_set;
+ npad_style_set.raw = private_arg.style_set;
+
+ return {
+ .min_players = std::max(s8{1}, header.player_count_min),
+ .max_players = header.player_count_max,
+ .keep_controllers_connected = header.enable_take_over_connection,
+ .enable_single_mode = header.enable_single_mode,
+ .enable_border_color = header.enable_identification_color,
+ .border_colors = std::move(identification_colors),
+ .enable_explain_text = enable_text,
+ .explain_text = std::move(text),
+ .allow_pro_controller = npad_style_set.fullkey == 1,
+ .allow_handheld = npad_style_set.handheld == 1,
+ .allow_dual_joycons = npad_style_set.joycon_dual == 1,
+ .allow_left_joycon = npad_style_set.joycon_left == 1,
+ .allow_right_joycon = npad_style_set.joycon_right == 1,
+ };
+}
+
+Controller::Controller(Core::System& system_, const Core::Frontend::ControllerApplet& frontend_)
+ : Applet{system_.Kernel()}, frontend{frontend_}, system{system_} {}
+
+Controller::~Controller() = default;
+
+void Controller::Initialize() {
+ Applet::Initialize();
+
+ LOG_INFO(Service_HID, "Initializing Controller Applet.");
+
+ LOG_DEBUG(Service_HID,
+ "Initializing Applet with common_args: arg_version={}, lib_version={}, "
+ "play_startup_sound={}, size={}, system_tick={}, theme_color={}",
+ common_args.arguments_version, common_args.library_version,
+ common_args.play_startup_sound, common_args.size, common_args.system_tick,
+ common_args.theme_color);
+
+ controller_applet_version = ControllerAppletVersion{common_args.library_version};
+
+ const auto private_arg_storage = broker.PopNormalDataToApplet();
+ ASSERT(private_arg_storage != nullptr);
+
+ const auto& private_arg = private_arg_storage->GetData();
+ ASSERT(private_arg.size() == sizeof(ControllerSupportArgPrivate));
+
+ std::memcpy(&controller_private_arg, private_arg.data(), private_arg.size());
+ ASSERT_MSG(controller_private_arg.arg_private_size == sizeof(ControllerSupportArgPrivate),
+ "Unknown ControllerSupportArgPrivate revision={} with size={}",
+ controller_applet_version, controller_private_arg.arg_private_size);
+
+ // Some games such as Cave Story+ set invalid values for the ControllerSupportMode.
+ // Defer to arg_size to set the ControllerSupportMode.
+ if (controller_private_arg.mode >= ControllerSupportMode::MaxControllerSupportMode) {
+ switch (controller_private_arg.arg_size) {
+ case sizeof(ControllerSupportArgOld):
+ case sizeof(ControllerSupportArgNew):
+ controller_private_arg.mode = ControllerSupportMode::ShowControllerSupport;
+ break;
+ case sizeof(ControllerUpdateFirmwareArg):
+ controller_private_arg.mode = ControllerSupportMode::ShowControllerFirmwareUpdate;
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unknown ControllerPrivateArg mode={} with arg_size={}",
+ controller_private_arg.mode, controller_private_arg.arg_size);
+ controller_private_arg.mode = ControllerSupportMode::ShowControllerSupport;
+ break;
+ }
+ }
+
+ // Some games such as Cave Story+ set invalid values for the ControllerSupportCaller.
+ // This is always 0 (Application) except with ShowControllerFirmwareUpdateForSystem.
+ if (controller_private_arg.caller >= ControllerSupportCaller::MaxControllerSupportCaller) {
+ if (controller_private_arg.flag_1 &&
+ controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate) {
+ controller_private_arg.caller = ControllerSupportCaller::System;
+ } else {
+ controller_private_arg.caller = ControllerSupportCaller::Application;
+ }
+ }
+
+ switch (controller_private_arg.mode) {
+ case ControllerSupportMode::ShowControllerSupport:
+ case ControllerSupportMode::ShowControllerStrapGuide: {
+ const auto user_arg_storage = broker.PopNormalDataToApplet();
+ ASSERT(user_arg_storage != nullptr);
+
+ const auto& user_arg = user_arg_storage->GetData();
+ switch (controller_applet_version) {
+ case ControllerAppletVersion::Version3:
+ case ControllerAppletVersion::Version4:
+ case ControllerAppletVersion::Version5:
+ ASSERT(user_arg.size() == sizeof(ControllerSupportArgOld));
+ std::memcpy(&controller_user_arg_old, user_arg.data(), user_arg.size());
+ break;
+ case ControllerAppletVersion::Version7:
+ ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew));
+ std::memcpy(&controller_user_arg_new, user_arg.data(), user_arg.size());
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unknown ControllerSupportArg revision={} with size={}",
+ controller_applet_version, controller_private_arg.arg_size);
+ ASSERT(user_arg.size() >= sizeof(ControllerSupportArgNew));
+ std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew));
+ break;
+ }
+ break;
+ }
+ case ControllerSupportMode::ShowControllerFirmwareUpdate: {
+ const auto update_arg_storage = broker.PopNormalDataToApplet();
+ ASSERT(update_arg_storage != nullptr);
+
+ const auto& update_arg = update_arg_storage->GetData();
+ ASSERT(update_arg.size() == sizeof(ControllerUpdateFirmwareArg));
+
+ std::memcpy(&controller_update_arg, update_arg.data(), update_arg.size());
+ break;
+ }
+ default: {
+ UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode);
+ break;
+ }
+ }
+}
+
+bool Controller::TransactionComplete() const {
+ return complete;
+}
+
+ResultCode Controller::GetStatus() const {
+ return status;
+}
+
+void Controller::ExecuteInteractive() {
+ UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet.");
+}
+
+void Controller::Execute() {
+ switch (controller_private_arg.mode) {
+ case ControllerSupportMode::ShowControllerSupport: {
+ const auto parameters = [this] {
+ switch (controller_applet_version) {
+ case ControllerAppletVersion::Version3:
+ case ControllerAppletVersion::Version4:
+ case ControllerAppletVersion::Version5:
+ return ConvertToFrontendParameters(
+ controller_private_arg, controller_user_arg_old.header,
+ controller_user_arg_old.enable_explain_text,
+ std::vector<IdentificationColor>(
+ controller_user_arg_old.identification_colors.begin(),
+ controller_user_arg_old.identification_colors.end()),
+ std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(),
+ controller_user_arg_old.explain_text.end()));
+ case ControllerAppletVersion::Version7:
+ default:
+ return ConvertToFrontendParameters(
+ controller_private_arg, controller_user_arg_new.header,
+ controller_user_arg_new.enable_explain_text,
+ std::vector<IdentificationColor>(
+ controller_user_arg_new.identification_colors.begin(),
+ controller_user_arg_new.identification_colors.end()),
+ std::vector<ExplainText>(controller_user_arg_new.explain_text.begin(),
+ controller_user_arg_new.explain_text.end()));
+ }
+ }();
+
+ is_single_mode = parameters.enable_single_mode;
+
+ LOG_DEBUG(Service_HID,
+ "Controller Parameters: min_players={}, max_players={}, "
+ "keep_controllers_connected={}, enable_single_mode={}, enable_border_color={}, "
+ "enable_explain_text={}, allow_pro_controller={}, allow_handheld={}, "
+ "allow_dual_joycons={}, allow_left_joycon={}, allow_right_joycon={}",
+ parameters.min_players, parameters.max_players,
+ parameters.keep_controllers_connected, parameters.enable_single_mode,
+ parameters.enable_border_color, parameters.enable_explain_text,
+ parameters.allow_pro_controller, parameters.allow_handheld,
+ parameters.allow_dual_joycons, parameters.allow_left_joycon,
+ parameters.allow_right_joycon);
+
+ frontend.ReconfigureControllers([this] { ConfigurationComplete(); }, parameters);
+ break;
+ }
+ case ControllerSupportMode::ShowControllerStrapGuide:
+ case ControllerSupportMode::ShowControllerFirmwareUpdate:
+ UNIMPLEMENTED_MSG("ControllerSupportMode={} is not implemented",
+ controller_private_arg.mode);
+ ConfigurationComplete();
+ break;
+ default: {
+ ConfigurationComplete();
+ break;
+ }
+ }
+}
+
+void Controller::ConfigurationComplete() {
+ ControllerSupportResultInfo result_info{};
+
+ const auto& players = Settings::values.players.GetValue();
+
+ // If enable_single_mode is enabled, player_count is 1 regardless of any other parameters.
+ // Otherwise, only count connected players from P1-P8.
+ result_info.player_count =
+ is_single_mode
+ ? 1
+ : static_cast<s8>(std::count_if(players.begin(), players.end() - 2,
+ [](const auto& player) { return player.connected; }));
+
+ result_info.selected_id = HID::Controller_NPad::IndexToNPad(std::distance(
+ players.begin(), std::find_if(players.begin(), players.end(),
+ [](const auto& player) { return player.connected; })));
+
+ result_info.result = 0;
+
+ LOG_DEBUG(Service_HID, "Result Info: player_count={}, selected_id={}, result={}",
+ result_info.player_count, result_info.selected_id, result_info.result);
+
+ complete = true;
+ out_data = std::vector<u8>(sizeof(ControllerSupportResultInfo));
+ std::memcpy(out_data.data(), &result_info, out_data.size());
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::move(out_data)));
+ broker.SignalStateChanged();
+}
+
+} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/am/applets/controller.h b/src/core/hle/service/am/applets/controller.h
new file mode 100644
index 000000000..d4c9da7b1
--- /dev/null
+++ b/src/core/hle/service/am/applets/controller.h
@@ -0,0 +1,136 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "core/hle/result.h"
+#include "core/hle/service/am/applets/applets.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::AM::Applets {
+
+using IdentificationColor = std::array<u8, 4>;
+using ExplainText = std::array<char, 0x81>;
+
+enum class ControllerAppletVersion : u32_le {
+ Version3 = 0x3, // 1.0.0 - 2.3.0
+ Version4 = 0x4, // 3.0.0 - 5.1.0
+ Version5 = 0x5, // 6.0.0 - 7.0.1
+ Version7 = 0x7, // 8.0.0+
+};
+
+enum class ControllerSupportMode : u8 {
+ ShowControllerSupport,
+ ShowControllerStrapGuide,
+ ShowControllerFirmwareUpdate,
+
+ MaxControllerSupportMode,
+};
+
+enum class ControllerSupportCaller : u8 {
+ Application,
+ System,
+
+ MaxControllerSupportCaller,
+};
+
+struct ControllerSupportArgPrivate {
+ u32 arg_private_size{};
+ u32 arg_size{};
+ bool flag_0{};
+ bool flag_1{};
+ ControllerSupportMode mode{};
+ ControllerSupportCaller caller{};
+ u32 style_set{};
+ u32 joy_hold_type{};
+};
+static_assert(sizeof(ControllerSupportArgPrivate) == 0x14,
+ "ControllerSupportArgPrivate has incorrect size.");
+
+struct ControllerSupportArgHeader {
+ s8 player_count_min{};
+ s8 player_count_max{};
+ bool enable_take_over_connection{};
+ bool enable_left_justify{};
+ bool enable_permit_joy_dual{};
+ bool enable_single_mode{};
+ bool enable_identification_color{};
+};
+static_assert(sizeof(ControllerSupportArgHeader) == 0x7,
+ "ControllerSupportArgHeader has incorrect size.");
+
+// LibraryAppletVersion 0x3, 0x4, 0x5
+struct ControllerSupportArgOld {
+ ControllerSupportArgHeader header{};
+ std::array<IdentificationColor, 4> identification_colors{};
+ bool enable_explain_text{};
+ std::array<ExplainText, 4> explain_text{};
+};
+static_assert(sizeof(ControllerSupportArgOld) == 0x21C,
+ "ControllerSupportArgOld has incorrect size.");
+
+// LibraryAppletVersion 0x7
+struct ControllerSupportArgNew {
+ ControllerSupportArgHeader header{};
+ std::array<IdentificationColor, 8> identification_colors{};
+ bool enable_explain_text{};
+ std::array<ExplainText, 8> explain_text{};
+};
+static_assert(sizeof(ControllerSupportArgNew) == 0x430,
+ "ControllerSupportArgNew has incorrect size.");
+
+struct ControllerUpdateFirmwareArg {
+ bool enable_force_update{};
+ INSERT_PADDING_BYTES(3);
+};
+static_assert(sizeof(ControllerUpdateFirmwareArg) == 0x4,
+ "ControllerUpdateFirmwareArg has incorrect size.");
+
+struct ControllerSupportResultInfo {
+ s8 player_count{};
+ INSERT_PADDING_BYTES(3);
+ u32 selected_id{};
+ u32 result{};
+};
+static_assert(sizeof(ControllerSupportResultInfo) == 0xC,
+ "ControllerSupportResultInfo has incorrect size.");
+
+class Controller final : public Applet {
+public:
+ explicit Controller(Core::System& system_, const Core::Frontend::ControllerApplet& frontend_);
+ ~Controller() override;
+
+ void Initialize() override;
+
+ bool TransactionComplete() const override;
+ ResultCode GetStatus() const override;
+ void ExecuteInteractive() override;
+ void Execute() override;
+
+ void ConfigurationComplete();
+
+private:
+ const Core::Frontend::ControllerApplet& frontend;
+ Core::System& system;
+
+ ControllerAppletVersion controller_applet_version;
+ ControllerSupportArgPrivate controller_private_arg;
+ ControllerSupportArgOld controller_user_arg_old;
+ ControllerSupportArgNew controller_user_arg_new;
+ ControllerUpdateFirmwareArg controller_update_arg;
+ bool complete{false};
+ ResultCode status{RESULT_SUCCESS};
+ bool is_single_mode{false};
+ std::vector<u8> out_data;
+};
+
+} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/am/applets/error.cpp b/src/core/hle/service/am/applets/error.cpp
index f12fd7f89..0c8b632e8 100644
--- a/src/core/hle/service/am/applets/error.cpp
+++ b/src/core/hle/service/am/applets/error.cpp
@@ -20,9 +20,9 @@ namespace Service::AM::Applets {
struct ShowError {
u8 mode;
bool jump;
- INSERT_UNION_PADDING_BYTES(4);
+ INSERT_PADDING_BYTES_NOINIT(4);
bool use_64bit_error_code;
- INSERT_UNION_PADDING_BYTES(1);
+ INSERT_PADDING_BYTES_NOINIT(1);
u64 error_code_64;
u32 error_code_32;
};
@@ -32,7 +32,7 @@ static_assert(sizeof(ShowError) == 0x14, "ShowError has incorrect size.");
struct ShowErrorRecord {
u8 mode;
bool jump;
- INSERT_UNION_PADDING_BYTES(6);
+ INSERT_PADDING_BYTES_NOINIT(6);
u64 error_code_64;
u64 posix_time;
};
@@ -41,7 +41,7 @@ static_assert(sizeof(ShowErrorRecord) == 0x18, "ShowErrorRecord has incorrect si
struct SystemErrorArg {
u8 mode;
bool jump;
- INSERT_UNION_PADDING_BYTES(6);
+ INSERT_PADDING_BYTES_NOINIT(6);
u64 error_code_64;
std::array<char, 8> language_code;
std::array<char, 0x800> main_text;
@@ -52,7 +52,7 @@ static_assert(sizeof(SystemErrorArg) == 0x1018, "SystemErrorArg has incorrect si
struct ApplicationErrorArg {
u8 mode;
bool jump;
- INSERT_UNION_PADDING_BYTES(6);
+ INSERT_PADDING_BYTES_NOINIT(6);
u32 error_code;
std::array<char, 8> language_code;
std::array<char, 0x800> main_text;
@@ -87,7 +87,7 @@ ResultCode Decode64BitError(u64 error) {
} // Anonymous namespace
Error::Error(Core::System& system_, const Core::Frontend::ErrorApplet& frontend_)
- : Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
+ : Applet{system_.Kernel()}, frontend{frontend_}, system{system_} {}
Error::~Error() = default;
@@ -125,7 +125,7 @@ void Error::Initialize() {
error_code = Decode64BitError(args->error_record.error_code_64);
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", static_cast<u8>(mode));
+ UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", mode);
}
}
@@ -179,14 +179,14 @@ void Error::Execute() {
error_code, std::chrono::seconds{args->error_record.posix_time}, callback);
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", static_cast<u8>(mode));
+ UNIMPLEMENTED_MSG("Unimplemented LibAppletError mode={:02X}!", mode);
DisplayCompleted();
}
}
void Error::DisplayCompleted() {
complete = true;
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{}));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::vector<u8>{}));
broker.SignalStateChanged();
}
diff --git a/src/core/hle/service/am/applets/general_backend.cpp b/src/core/hle/service/am/applets/general_backend.cpp
index 104501ac5..4d1df5cbe 100644
--- a/src/core/hle/service/am/applets/general_backend.cpp
+++ b/src/core/hle/service/am/applets/general_backend.cpp
@@ -38,7 +38,7 @@ static void LogCurrentStorage(AppletDataBroker& broker, std::string_view prefix)
}
Auth::Auth(Core::System& system_, Core::Frontend::ParentalControlsApplet& frontend_)
- : Applet{system_.Kernel()}, frontend(frontend_) {}
+ : Applet{system_.Kernel()}, frontend{frontend_}, system{system_} {}
Auth::~Auth() = default;
@@ -90,7 +90,7 @@ void Auth::Execute() {
const auto unimplemented_log = [this] {
UNIMPLEMENTED_MSG("Unimplemented Auth applet type for type={:08X}, arg0={:02X}, "
"arg1={:02X}, arg2={:02X}",
- static_cast<u32>(type), arg0, arg1, arg2);
+ type, arg0, arg1, arg2);
};
switch (type) {
@@ -135,8 +135,8 @@ void Auth::Execute() {
}
}
-void Auth::AuthFinished(bool successful) {
- this->successful = successful;
+void Auth::AuthFinished(bool is_successful) {
+ successful = is_successful;
struct Return {
ResultCode result_code;
@@ -148,12 +148,12 @@ void Auth::AuthFinished(bool successful) {
std::vector<u8> out(sizeof(Return));
std::memcpy(out.data(), &return_, sizeof(Return));
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(out)));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::move(out)));
broker.SignalStateChanged();
}
PhotoViewer::PhotoViewer(Core::System& system_, const Core::Frontend::PhotoViewerApplet& frontend_)
- : Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
+ : Applet{system_.Kernel()}, frontend{frontend_}, system{system_} {}
PhotoViewer::~PhotoViewer() = default;
@@ -193,17 +193,17 @@ void PhotoViewer::Execute() {
frontend.ShowAllPhotos(callback);
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented PhotoViewer applet mode={:02X}!", static_cast<u8>(mode));
+ UNIMPLEMENTED_MSG("Unimplemented PhotoViewer applet mode={:02X}!", mode);
}
}
void PhotoViewer::ViewFinished() {
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{}));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::vector<u8>{}));
broker.SignalStateChanged();
}
StubApplet::StubApplet(Core::System& system_, AppletId id_)
- : Applet{system_.Kernel()}, id(id_), system{system_} {}
+ : Applet{system_.Kernel()}, id{id_}, system{system_} {}
StubApplet::~StubApplet() = default;
@@ -234,8 +234,9 @@ void StubApplet::ExecuteInteractive() {
LOG_WARNING(Service_AM, "called (STUBBED)");
LogCurrentStorage(broker, "ExecuteInteractive");
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
- broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::vector<u8>(0x1000)));
+ broker.PushInteractiveDataFromApplet(
+ std::make_shared<IStorage>(system, std::vector<u8>(0x1000)));
broker.SignalStateChanged();
}
@@ -243,8 +244,9 @@ void StubApplet::Execute() {
LOG_WARNING(Service_AM, "called (STUBBED)");
LogCurrentStorage(broker, "Execute");
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
- broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::vector<u8>(0x1000)));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::vector<u8>(0x1000)));
+ broker.PushInteractiveDataFromApplet(
+ std::make_shared<IStorage>(system, std::vector<u8>(0x1000)));
broker.SignalStateChanged();
}
diff --git a/src/core/hle/service/am/applets/general_backend.h b/src/core/hle/service/am/applets/general_backend.h
index cfa2df369..ba76ae3d3 100644
--- a/src/core/hle/service/am/applets/general_backend.h
+++ b/src/core/hle/service/am/applets/general_backend.h
@@ -29,10 +29,11 @@ public:
void ExecuteInteractive() override;
void Execute() override;
- void AuthFinished(bool successful = true);
+ void AuthFinished(bool is_successful = true);
private:
Core::Frontend::ParentalControlsApplet& frontend;
+ Core::System& system;
bool complete = false;
bool successful = false;
diff --git a/src/core/hle/service/am/applets/profile_select.cpp b/src/core/hle/service/am/applets/profile_select.cpp
index 70cc23552..77fba16c7 100644
--- a/src/core/hle/service/am/applets/profile_select.cpp
+++ b/src/core/hle/service/am/applets/profile_select.cpp
@@ -17,7 +17,7 @@ constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
ProfileSelect::ProfileSelect(Core::System& system_,
const Core::Frontend::ProfileSelectApplet& frontend_)
- : Applet{system_.Kernel()}, frontend(frontend_) {}
+ : Applet{system_.Kernel()}, frontend{frontend_}, system{system_} {}
ProfileSelect::~ProfileSelect() = default;
@@ -50,7 +50,7 @@ void ProfileSelect::ExecuteInteractive() {
void ProfileSelect::Execute() {
if (complete) {
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::move(final_data)));
return;
}
@@ -71,7 +71,7 @@ void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
std::memcpy(final_data.data(), &output, final_data.size());
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::move(final_data)));
broker.SignalStateChanged();
}
diff --git a/src/core/hle/service/am/applets/profile_select.h b/src/core/hle/service/am/applets/profile_select.h
index 16364ead7..648d33a24 100644
--- a/src/core/hle/service/am/applets/profile_select.h
+++ b/src/core/hle/service/am/applets/profile_select.h
@@ -53,6 +53,7 @@ private:
bool complete = false;
ResultCode status = RESULT_SUCCESS;
std::vector<u8> final_data;
+ Core::System& system;
};
} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp
index bdeb0737a..79b209c6b 100644
--- a/src/core/hle/service/am/applets/software_keyboard.cpp
+++ b/src/core/hle/service/am/applets/software_keyboard.cpp
@@ -53,7 +53,7 @@ static Core::Frontend::SoftwareKeyboardParameters ConvertToFrontendParameters(
SoftwareKeyboard::SoftwareKeyboard(Core::System& system_,
const Core::Frontend::SoftwareKeyboardApplet& frontend_)
- : Applet{system_.Kernel()}, frontend(frontend_) {}
+ : Applet{system_.Kernel()}, frontend{frontend_}, system{system_} {}
SoftwareKeyboard::~SoftwareKeyboard() = default;
@@ -121,8 +121,12 @@ void SoftwareKeyboard::ExecuteInteractive() {
std::memcpy(&request, data.data(), sizeof(Request));
switch (request) {
+ case Request::Finalize:
+ complete = true;
+ broker.SignalStateChanged();
+ break;
case Request::Calc: {
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{1}));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::vector<u8>{1}));
broker.SignalStateChanged();
break;
}
@@ -135,7 +139,7 @@ void SoftwareKeyboard::ExecuteInteractive() {
void SoftwareKeyboard::Execute() {
if (complete) {
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(final_data)));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::move(final_data)));
broker.SignalStateChanged();
return;
}
@@ -179,15 +183,17 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) {
final_data = output_main;
if (complete) {
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(output_main)));
+ broker.PushNormalDataFromApplet(
+ std::make_shared<IStorage>(system, std::move(output_main)));
broker.SignalStateChanged();
} else {
- broker.PushInteractiveDataFromApplet(std::make_shared<IStorage>(std::move(output_sub)));
+ broker.PushInteractiveDataFromApplet(
+ std::make_shared<IStorage>(system, std::move(output_sub)));
}
} else {
output_main[0] = 1;
complete = true;
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(output_main)));
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::move(output_main)));
broker.SignalStateChanged();
}
}
diff --git a/src/core/hle/service/am/applets/software_keyboard.h b/src/core/hle/service/am/applets/software_keyboard.h
index 5a3824b5a..1d260fef8 100644
--- a/src/core/hle/service/am/applets/software_keyboard.h
+++ b/src/core/hle/service/am/applets/software_keyboard.h
@@ -80,6 +80,7 @@ private:
bool complete = false;
bool is_inline = false;
std::vector<u8> final_data;
+ Core::System& system;
};
} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp
index efe595c4f..2ab420789 100644
--- a/src/core/hle/service/am/applets/web_browser.cpp
+++ b/src/core/hle/service/am/applets/web_browser.cpp
@@ -1,558 +1,478 @@
-// Copyright 2018 yuzu emulator team
+// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <array>
-#include <cstring>
-#include <vector>
-
#include "common/assert.h"
-#include "common/common_funcs.h"
#include "common/common_paths.h"
#include "common/file_util.h"
-#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/system_archive.h"
-#include "core/file_sys/vfs_types.h"
-#include "core/frontend/applets/general_frontend.h"
+#include "core/file_sys/vfs_vector.h"
#include "core/frontend/applets/web_browser.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/result.h"
+#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/web_browser.h"
#include "core/hle/service/filesystem/filesystem.h"
-#include "core/loader/loader.h"
+#include "core/hle/service/ns/pl_u.h"
namespace Service::AM::Applets {
-enum class WebArgTLVType : u16 {
- InitialURL = 0x1,
- ShopArgumentsURL = 0x2, ///< TODO(DarkLordZach): This is not the official name.
- CallbackURL = 0x3,
- CallbackableURL = 0x4,
- ApplicationID = 0x5,
- DocumentPath = 0x6,
- DocumentKind = 0x7,
- SystemDataID = 0x8,
- ShareStartPage = 0x9,
- Whitelist = 0xA,
- News = 0xB,
- UserID = 0xE,
- AlbumEntry0 = 0xF,
- ScreenShotEnabled = 0x10,
- EcClientCertEnabled = 0x11,
- Unk12 = 0x12,
- PlayReportEnabled = 0x13,
- Unk14 = 0x14,
- Unk15 = 0x15,
- BootDisplayKind = 0x17,
- BackgroundKind = 0x18,
- FooterEnabled = 0x19,
- PointerEnabled = 0x1A,
- LeftStickMode = 0x1B,
- KeyRepeatFrame1 = 0x1C,
- KeyRepeatFrame2 = 0x1D,
- BootAsMediaPlayerInv = 0x1E,
- DisplayUrlKind = 0x1F,
- BootAsMediaPlayer = 0x21,
- ShopJumpEnabled = 0x22,
- MediaAutoPlayEnabled = 0x23,
- LobbyParameter = 0x24,
- ApplicationAlbumEntry = 0x26,
- JsExtensionEnabled = 0x27,
- AdditionalCommentText = 0x28,
- TouchEnabledOnContents = 0x29,
- UserAgentAdditionalString = 0x2A,
- AdditionalMediaData0 = 0x2B,
- MediaPlayerAutoCloseEnabled = 0x2C,
- PageCacheEnabled = 0x2D,
- WebAudioEnabled = 0x2E,
- Unk2F = 0x2F,
- YouTubeVideoWhitelist = 0x31,
- FooterFixedKind = 0x32,
- PageFadeEnabled = 0x33,
- MediaCreatorApplicationRatingAge = 0x34,
- BootLoadingIconEnabled = 0x35,
- PageScrollIndicationEnabled = 0x36,
- MediaPlayerSpeedControlEnabled = 0x37,
- AlbumEntry1 = 0x38,
- AlbumEntry2 = 0x39,
- AlbumEntry3 = 0x3A,
- AdditionalMediaData1 = 0x3B,
- AdditionalMediaData2 = 0x3C,
- AdditionalMediaData3 = 0x3D,
- BootFooterButton = 0x3E,
- OverrideWebAudioVolume = 0x3F,
- OverrideMediaAudioVolume = 0x40,
- BootMode = 0x41,
- WebSessionEnabled = 0x42,
-};
-
-enum class ShimKind : u32 {
- Shop = 1,
- Login = 2,
- Offline = 3,
- Share = 4,
- Web = 5,
- Wifi = 6,
- Lobby = 7,
-};
-
-enum class ShopWebTarget {
- ApplicationInfo,
- AddOnContentList,
- SubscriptionList,
- ConsumableItemList,
- Home,
- Settings,
-};
-
namespace {
-constexpr std::size_t SHIM_KIND_COUNT = 0x8;
-
-struct WebArgHeader {
- u16 count;
- INSERT_PADDING_BYTES(2);
- ShimKind kind;
-};
-static_assert(sizeof(WebArgHeader) == 0x8, "WebArgHeader has incorrect size.");
-
-struct WebArgTLV {
- WebArgTLVType type;
- u16 size;
- u32 offset;
-};
-static_assert(sizeof(WebArgTLV) == 0x8, "WebArgTLV has incorrect size.");
-
-struct WebCommonReturnValue {
- u32 result_code;
- INSERT_PADDING_BYTES(0x4);
- std::array<char, 0x1000> last_url;
- u64 last_url_size;
-};
-static_assert(sizeof(WebCommonReturnValue) == 0x1010, "WebCommonReturnValue has incorrect size.");
-
-struct WebWifiPageArg {
- INSERT_PADDING_BYTES(4);
- std::array<char, 0x100> connection_test_url;
- std::array<char, 0x400> initial_url;
- std::array<u8, 0x10> nifm_network_uuid;
- u32 nifm_requirement;
-};
-static_assert(sizeof(WebWifiPageArg) == 0x518, "WebWifiPageArg has incorrect size.");
-
-struct WebWifiReturnValue {
- INSERT_PADDING_BYTES(4);
- u32 result;
-};
-static_assert(sizeof(WebWifiReturnValue) == 0x8, "WebWifiReturnValue has incorrect size.");
-
-enum class OfflineWebSource : u32 {
- OfflineHtmlPage = 0x1,
- ApplicationLegalInformation = 0x2,
- SystemDataPage = 0x3,
-};
-
-std::map<WebArgTLVType, std::vector<u8>> GetWebArguments(const std::vector<u8>& arg) {
- if (arg.size() < sizeof(WebArgHeader))
- return {};
-
- WebArgHeader header{};
- std::memcpy(&header, arg.data(), sizeof(WebArgHeader));
-
- std::map<WebArgTLVType, std::vector<u8>> out;
- u64 offset = sizeof(WebArgHeader);
- for (std::size_t i = 0; i < header.count; ++i) {
- if (arg.size() < (offset + sizeof(WebArgTLV)))
- return out;
+template <typename T>
+void ParseRawValue(T& value, const std::vector<u8>& data) {
+ static_assert(std::is_trivially_copyable_v<T>,
+ "It's undefined behavior to use memcpy with non-trivially copyable objects");
+ std::memcpy(&value, data.data(), data.size());
+}
- WebArgTLV tlv{};
- std::memcpy(&tlv, arg.data() + offset, sizeof(WebArgTLV));
- offset += sizeof(WebArgTLV);
+template <typename T>
+T ParseRawValue(const std::vector<u8>& data) {
+ T value;
+ ParseRawValue(value, data);
+ return value;
+}
- offset += tlv.offset;
- if (arg.size() < (offset + tlv.size))
- return out;
+std::string ParseStringValue(const std::vector<u8>& data) {
+ return Common::StringFromFixedZeroTerminatedBuffer(reinterpret_cast<const char*>(data.data()),
+ data.size());
+}
- std::vector<u8> data(tlv.size);
- std::memcpy(data.data(), arg.data() + offset, tlv.size);
- offset += tlv.size;
+std::string GetMainURL(const std::string& url) {
+ const auto index = url.find('?');
- out.insert_or_assign(tlv.type, data);
+ if (index == std::string::npos) {
+ return url;
}
- return out;
+ return url.substr(0, index);
}
-FileSys::VirtualFile GetApplicationRomFS(const Core::System& system, u64 title_id,
- FileSys::ContentRecordType type) {
- const auto& installed{system.GetContentProvider()};
- const auto res = installed.GetEntry(title_id, type);
+WebArgInputTLVMap ReadWebArgs(const std::vector<u8>& web_arg, WebArgHeader& web_arg_header) {
+ std::memcpy(&web_arg_header, web_arg.data(), sizeof(WebArgHeader));
- if (res != nullptr) {
- return res->GetRomFS();
+ if (web_arg.size() == sizeof(WebArgHeader)) {
+ return {};
}
- if (type == FileSys::ContentRecordType::Data) {
- return FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
+ WebArgInputTLVMap input_tlv_map;
+
+ u64 current_offset = sizeof(WebArgHeader);
+
+ for (std::size_t i = 0; i < web_arg_header.total_tlv_entries; ++i) {
+ if (web_arg.size() < current_offset + sizeof(WebArgInputTLV)) {
+ return input_tlv_map;
+ }
+
+ WebArgInputTLV input_tlv;
+ std::memcpy(&input_tlv, web_arg.data() + current_offset, sizeof(WebArgInputTLV));
+
+ current_offset += sizeof(WebArgInputTLV);
+
+ if (web_arg.size() < current_offset + input_tlv.arg_data_size) {
+ return input_tlv_map;
+ }
+
+ std::vector<u8> data(input_tlv.arg_data_size);
+ std::memcpy(data.data(), web_arg.data() + current_offset, input_tlv.arg_data_size);
+
+ current_offset += input_tlv.arg_data_size;
+
+ input_tlv_map.insert_or_assign(input_tlv.input_tlv_type, std::move(data));
}
- return nullptr;
+ return input_tlv_map;
}
-} // Anonymous namespace
+FileSys::VirtualFile GetOfflineRomFS(Core::System& system, u64 title_id,
+ FileSys::ContentRecordType nca_type) {
+ if (nca_type == FileSys::ContentRecordType::Data) {
+ const auto nca =
+ system.GetFileSystemController().GetSystemNANDContents()->GetEntry(title_id, nca_type);
+
+ if (nca == nullptr) {
+ LOG_ERROR(Service_AM,
+ "NCA of type={} with title_id={:016X} is not found in the System NAND!",
+ nca_type, title_id);
+ return FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
+ }
-WebBrowser::WebBrowser(Core::System& system_, Core::Frontend::WebBrowserApplet& frontend_,
- Core::Frontend::ECommerceApplet* frontend_e_commerce_)
- : Applet{system_.Kernel()}, frontend(frontend_),
- frontend_e_commerce(frontend_e_commerce_), system{system_} {}
+ return nca->GetRomFS();
+ } else {
+ const auto nca = system.GetContentProvider().GetEntry(title_id, nca_type);
-WebBrowser::~WebBrowser() = default;
+ if (nca == nullptr) {
+ LOG_ERROR(Service_AM,
+ "NCA of type={} with title_id={:016X} is not found in the ContentProvider!",
+ nca_type, title_id);
+ return nullptr;
+ }
-void WebBrowser::Initialize() {
- Applet::Initialize();
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
- complete = false;
- temporary_dir.clear();
- filename.clear();
- status = RESULT_SUCCESS;
+ return pm.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(), nca_type);
+ }
+}
- const auto web_arg_storage = broker.PopNormalDataToApplet();
- ASSERT(web_arg_storage != nullptr);
- const auto& web_arg = web_arg_storage->GetData();
+void ExtractSharedFonts(Core::System& system) {
+ static constexpr std::array<const char*, 7> DECRYPTED_SHARED_FONTS{
+ "FontStandard.ttf",
+ "FontChineseSimplified.ttf",
+ "FontExtendedChineseSimplified.ttf",
+ "FontChineseTraditional.ttf",
+ "FontKorean.ttf",
+ "FontNintendoExtended.ttf",
+ "FontNintendoExtended2.ttf",
+ };
- ASSERT(web_arg.size() >= 0x8);
- std::memcpy(&kind, web_arg.data() + 0x4, sizeof(ShimKind));
+ for (std::size_t i = 0; i < NS::SHARED_FONTS.size(); ++i) {
+ const auto fonts_dir = Common::FS::SanitizePath(
+ fmt::format("{}/fonts", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)),
+ Common::FS::DirectorySeparator::PlatformDefault);
- args = GetWebArguments(web_arg);
+ const auto font_file_path =
+ Common::FS::SanitizePath(fmt::format("{}/{}", fonts_dir, DECRYPTED_SHARED_FONTS[i]),
+ Common::FS::DirectorySeparator::PlatformDefault);
- InitializeInternal();
-}
+ if (Common::FS::Exists(font_file_path)) {
+ continue;
+ }
-bool WebBrowser::TransactionComplete() const {
- return complete;
-}
+ const auto font = NS::SHARED_FONTS[i];
+ const auto font_title_id = static_cast<u64>(font.first);
-ResultCode WebBrowser::GetStatus() const {
- return status;
-}
+ const auto nca = system.GetFileSystemController().GetSystemNANDContents()->GetEntry(
+ font_title_id, FileSys::ContentRecordType::Data);
-void WebBrowser::ExecuteInteractive() {
- UNIMPLEMENTED_MSG("Unexpected interactive data recieved!");
-}
+ FileSys::VirtualFile romfs;
-void WebBrowser::Execute() {
- if (complete) {
- return;
- }
+ if (!nca) {
+ romfs = FileSys::SystemArchive::SynthesizeSystemArchive(font_title_id);
+ } else {
+ romfs = nca->GetRomFS();
+ }
- if (status != RESULT_SUCCESS) {
- complete = true;
+ if (!romfs) {
+ LOG_ERROR(Service_AM, "SharedFont RomFS with title_id={:016X} cannot be extracted!",
+ font_title_id);
+ continue;
+ }
- // This is a workaround in order not to softlock yuzu when an error happens during the
- // webapplet init. In order to avoid an svcBreak, the status is set to RESULT_SUCCESS
- Finalize();
- status = RESULT_SUCCESS;
+ const auto extracted_romfs = FileSys::ExtractRomFS(romfs);
- return;
- }
+ if (!extracted_romfs) {
+ LOG_ERROR(Service_AM, "SharedFont RomFS with title_id={:016X} failed to extract!",
+ font_title_id);
+ continue;
+ }
- ExecuteInternal();
-}
+ const auto font_file = extracted_romfs->GetFile(font.second);
-void WebBrowser::UnpackRomFS() {
- if (unpacked)
- return;
+ if (!font_file) {
+ LOG_ERROR(Service_AM, "SharedFont RomFS with title_id={:016X} has no font file \"{}\"!",
+ font_title_id, font.second);
+ continue;
+ }
- ASSERT(offline_romfs != nullptr);
- const auto dir =
- FileSys::ExtractRomFS(offline_romfs, FileSys::RomFSExtractionType::SingleDiscard);
- const auto& vfs{system.GetFilesystem()};
- const auto temp_dir = vfs->CreateDirectory(temporary_dir, FileSys::Mode::ReadWrite);
- FileSys::VfsRawCopyD(dir, temp_dir);
+ std::vector<u32> font_data_u32(font_file->GetSize() / sizeof(u32));
+ font_file->ReadBytes<u32>(font_data_u32.data(), font_file->GetSize());
- unpacked = true;
-}
+ std::transform(font_data_u32.begin(), font_data_u32.end(), font_data_u32.begin(),
+ Common::swap32);
-void WebBrowser::Finalize() {
- complete = true;
+ std::vector<u8> decrypted_data(font_file->GetSize() - 8);
- WebCommonReturnValue out{};
- out.result_code = 0;
- out.last_url_size = 0;
+ NS::DecryptSharedFontToTTF(font_data_u32, decrypted_data);
- std::vector<u8> data(sizeof(WebCommonReturnValue));
- std::memcpy(data.data(), &out, sizeof(WebCommonReturnValue));
+ FileSys::VirtualFile decrypted_font = std::make_shared<FileSys::VectorVfsFile>(
+ std::move(decrypted_data), DECRYPTED_SHARED_FONTS[i]);
- broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(data)));
- broker.SignalStateChanged();
+ const auto temp_dir =
+ system.GetFilesystem()->CreateDirectory(fonts_dir, FileSys::Mode::ReadWrite);
+
+ const auto out_file = temp_dir->CreateFile(DECRYPTED_SHARED_FONTS[i]);
- if (!temporary_dir.empty() && Common::FS::IsDirectory(temporary_dir)) {
- Common::FS::DeleteDirRecursively(temporary_dir);
+ FileSys::VfsRawCopy(decrypted_font, out_file);
}
}
-void WebBrowser::InitializeInternal() {
- using WebAppletInitializer = void (WebBrowser::*)();
+} // namespace
- constexpr std::array<WebAppletInitializer, SHIM_KIND_COUNT> functions{
- nullptr, &WebBrowser::InitializeShop,
- nullptr, &WebBrowser::InitializeOffline,
- nullptr, nullptr,
- nullptr, nullptr,
- };
+WebBrowser::WebBrowser(Core::System& system_, const Core::Frontend::WebBrowserApplet& frontend_)
+ : Applet{system_.Kernel()}, frontend(frontend_), system{system_} {}
- const auto index = static_cast<u32>(kind);
+WebBrowser::~WebBrowser() = default;
- if (index > functions.size() || functions[index] == nullptr) {
- LOG_ERROR(Service_AM, "Invalid shim_kind={:08X}", index);
- return;
- }
+void WebBrowser::Initialize() {
+ Applet::Initialize();
- const auto function = functions[index];
- (this->*function)();
-}
+ LOG_INFO(Service_AM, "Initializing Web Browser Applet.");
-void WebBrowser::ExecuteInternal() {
- using WebAppletExecutor = void (WebBrowser::*)();
+ LOG_DEBUG(Service_AM,
+ "Initializing Applet with common_args: arg_version={}, lib_version={}, "
+ "play_startup_sound={}, size={}, system_tick={}, theme_color={}",
+ common_args.arguments_version, common_args.library_version,
+ common_args.play_startup_sound, common_args.size, common_args.system_tick,
+ common_args.theme_color);
- constexpr std::array<WebAppletExecutor, SHIM_KIND_COUNT> functions{
- nullptr, &WebBrowser::ExecuteShop,
- nullptr, &WebBrowser::ExecuteOffline,
- nullptr, nullptr,
- nullptr, nullptr,
- };
+ web_applet_version = WebAppletVersion{common_args.library_version};
- const auto index = static_cast<u32>(kind);
+ const auto web_arg_storage = broker.PopNormalDataToApplet();
+ ASSERT(web_arg_storage != nullptr);
- if (index > functions.size() || functions[index] == nullptr) {
- LOG_ERROR(Service_AM, "Invalid shim_kind={:08X}", index);
- return;
- }
+ const auto& web_arg = web_arg_storage->GetData();
+ ASSERT_OR_EXECUTE(web_arg.size() >= sizeof(WebArgHeader), { return; });
- const auto function = functions[index];
- (this->*function)();
-}
+ web_arg_input_tlv_map = ReadWebArgs(web_arg, web_arg_header);
-void WebBrowser::InitializeShop() {
- if (frontend_e_commerce == nullptr) {
- LOG_ERROR(Service_AM, "Missing ECommerce Applet frontend!");
- status = RESULT_UNKNOWN;
- return;
- }
+ LOG_DEBUG(Service_AM, "WebArgHeader: total_tlv_entries={}, shim_kind={}",
+ web_arg_header.total_tlv_entries, web_arg_header.shim_kind);
- const auto user_id_data = args.find(WebArgTLVType::UserID);
+ ExtractSharedFonts(system);
- user_id = std::nullopt;
- if (user_id_data != args.end()) {
- user_id = u128{};
- std::memcpy(user_id->data(), user_id_data->second.data(), sizeof(u128));
+ switch (web_arg_header.shim_kind) {
+ case ShimKind::Shop:
+ InitializeShop();
+ break;
+ case ShimKind::Login:
+ InitializeLogin();
+ break;
+ case ShimKind::Offline:
+ InitializeOffline();
+ break;
+ case ShimKind::Share:
+ InitializeShare();
+ break;
+ case ShimKind::Web:
+ InitializeWeb();
+ break;
+ case ShimKind::Wifi:
+ InitializeWifi();
+ break;
+ case ShimKind::Lobby:
+ InitializeLobby();
+ break;
+ default:
+ UNREACHABLE_MSG("Invalid ShimKind={}", web_arg_header.shim_kind);
+ break;
}
+}
- const auto url = args.find(WebArgTLVType::ShopArgumentsURL);
+bool WebBrowser::TransactionComplete() const {
+ return complete;
+}
- if (url == args.end()) {
- LOG_ERROR(Service_AM, "Missing EShop Arguments URL for initialization!");
- status = RESULT_UNKNOWN;
- return;
- }
+ResultCode WebBrowser::GetStatus() const {
+ return status;
+}
- std::vector<std::string> split_query;
- Common::SplitString(Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(url->second.data()), url->second.size()),
- '?', split_query);
-
- // 2 -> Main URL '?' Query Parameters
- // Less is missing info, More is malformed
- if (split_query.size() != 2) {
- LOG_ERROR(Service_AM, "EShop Arguments has more than one question mark, malformed");
- status = RESULT_UNKNOWN;
- return;
- }
+void WebBrowser::ExecuteInteractive() {
+ UNIMPLEMENTED_MSG("WebSession is not implemented");
+}
- std::vector<std::string> queries;
- Common::SplitString(split_query[1], '&', queries);
+void WebBrowser::Execute() {
+ switch (web_arg_header.shim_kind) {
+ case ShimKind::Shop:
+ ExecuteShop();
+ break;
+ case ShimKind::Login:
+ ExecuteLogin();
+ break;
+ case ShimKind::Offline:
+ ExecuteOffline();
+ break;
+ case ShimKind::Share:
+ ExecuteShare();
+ break;
+ case ShimKind::Web:
+ ExecuteWeb();
+ break;
+ case ShimKind::Wifi:
+ ExecuteWifi();
+ break;
+ case ShimKind::Lobby:
+ ExecuteLobby();
+ break;
+ default:
+ UNREACHABLE_MSG("Invalid ShimKind={}", web_arg_header.shim_kind);
+ WebBrowserExit(WebExitReason::EndButtonPressed);
+ break;
+ }
+}
- const auto split_single_query =
- [](const std::string& in) -> std::pair<std::string, std::string> {
- const auto index = in.find('=');
- if (index == std::string::npos || index == in.size() - 1) {
- return {in, ""};
- }
+void WebBrowser::ExtractOfflineRomFS() {
+ LOG_DEBUG(Service_AM, "Extracting RomFS to {}", offline_cache_dir);
- return {in.substr(0, index), in.substr(index + 1)};
- };
+ const auto extracted_romfs_dir =
+ FileSys::ExtractRomFS(offline_romfs, FileSys::RomFSExtractionType::SingleDiscard);
- std::transform(queries.begin(), queries.end(),
- std::inserter(shop_query, std::next(shop_query.begin())), split_single_query);
+ const auto temp_dir =
+ system.GetFilesystem()->CreateDirectory(offline_cache_dir, FileSys::Mode::ReadWrite);
- const auto scene = shop_query.find("scene");
+ FileSys::VfsRawCopyD(extracted_romfs_dir, temp_dir);
+}
- if (scene == shop_query.end()) {
- LOG_ERROR(Service_AM, "No scene parameter was passed via shop query!");
- status = RESULT_UNKNOWN;
- return;
+void WebBrowser::WebBrowserExit(WebExitReason exit_reason, std::string last_url) {
+ if ((web_arg_header.shim_kind == ShimKind::Share &&
+ web_applet_version >= WebAppletVersion::Version196608) ||
+ (web_arg_header.shim_kind == ShimKind::Web &&
+ web_applet_version >= WebAppletVersion::Version524288)) {
+ // TODO: Push Output TLVs instead of a WebCommonReturnValue
}
- const std::map<std::string, ShopWebTarget, std::less<>> target_map{
- {"product_detail", ShopWebTarget::ApplicationInfo},
- {"aocs", ShopWebTarget::AddOnContentList},
- {"subscriptions", ShopWebTarget::SubscriptionList},
- {"consumption", ShopWebTarget::ConsumableItemList},
- {"settings", ShopWebTarget::Settings},
- {"top", ShopWebTarget::Home},
- };
+ WebCommonReturnValue web_common_return_value;
- const auto target = target_map.find(scene->second);
- if (target == target_map.end()) {
- LOG_ERROR(Service_AM, "Scene for shop query is invalid! (scene={})", scene->second);
- status = RESULT_UNKNOWN;
- return;
- }
+ web_common_return_value.exit_reason = exit_reason;
+ std::memcpy(&web_common_return_value.last_url, last_url.data(), last_url.size());
+ web_common_return_value.last_url_size = last_url.size();
- shop_web_target = target->second;
+ LOG_DEBUG(Service_AM, "WebCommonReturnValue: exit_reason={}, last_url={}, last_url_size={}",
+ exit_reason, last_url, last_url.size());
- const auto title_id_data = shop_query.find("dst_app_id");
- if (title_id_data != shop_query.end()) {
- title_id = std::stoull(title_id_data->second, nullptr, 0x10);
- }
+ complete = true;
+ std::vector<u8> out_data(sizeof(WebCommonReturnValue));
+ std::memcpy(out_data.data(), &web_common_return_value, out_data.size());
+ broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::move(out_data)));
+ broker.SignalStateChanged();
+}
- const auto mode_data = shop_query.find("mode");
- if (mode_data != shop_query.end()) {
- shop_full_display = mode_data->second == "full";
- }
+bool WebBrowser::InputTLVExistsInMap(WebArgInputTLVType input_tlv_type) const {
+ return web_arg_input_tlv_map.find(input_tlv_type) != web_arg_input_tlv_map.end();
}
-void WebBrowser::InitializeOffline() {
- if (args.find(WebArgTLVType::DocumentPath) == args.end() ||
- args.find(WebArgTLVType::DocumentKind) == args.end() ||
- args.find(WebArgTLVType::ApplicationID) == args.end()) {
- status = RESULT_UNKNOWN;
- LOG_ERROR(Service_AM, "Missing necessary parameters for initialization!");
+std::optional<std::vector<u8>> WebBrowser::GetInputTLVData(WebArgInputTLVType input_tlv_type) {
+ const auto map_it = web_arg_input_tlv_map.find(input_tlv_type);
+
+ if (map_it == web_arg_input_tlv_map.end()) {
+ return std::nullopt;
}
- const auto url_data = args[WebArgTLVType::DocumentPath];
- filename = Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(url_data.data()), url_data.size());
+ return map_it->second;
+}
- OfflineWebSource source;
- ASSERT(args[WebArgTLVType::DocumentKind].size() >= 4);
- std::memcpy(&source, args[WebArgTLVType::DocumentKind].data(), sizeof(OfflineWebSource));
+void WebBrowser::InitializeShop() {}
- constexpr std::array<const char*, 3> WEB_SOURCE_NAMES{
- "manual",
- "legal",
- "system",
- };
+void WebBrowser::InitializeLogin() {}
+
+void WebBrowser::InitializeOffline() {
+ const auto document_path =
+ ParseStringValue(GetInputTLVData(WebArgInputTLVType::DocumentPath).value());
+
+ const auto document_kind =
+ ParseRawValue<DocumentKind>(GetInputTLVData(WebArgInputTLVType::DocumentKind).value());
+
+ std::string additional_paths;
- temporary_dir =
- Common::FS::SanitizePath(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) +
- "web_applet_" + WEB_SOURCE_NAMES[static_cast<u32>(source) - 1],
- Common::FS::DirectorySeparator::PlatformDefault);
- Common::FS::DeleteDirRecursively(temporary_dir);
-
- u64 title_id = 0; // 0 corresponds to current process
- ASSERT(args[WebArgTLVType::ApplicationID].size() >= 0x8);
- std::memcpy(&title_id, args[WebArgTLVType::ApplicationID].data(), sizeof(u64));
- FileSys::ContentRecordType type = FileSys::ContentRecordType::Data;
-
- switch (source) {
- case OfflineWebSource::OfflineHtmlPage:
- // While there is an AppID TLV field, in official SW this is always ignored.
- title_id = 0;
- type = FileSys::ContentRecordType::HtmlDocument;
+ switch (document_kind) {
+ case DocumentKind::OfflineHtmlPage:
+ default:
+ title_id = system.CurrentProcess()->GetTitleID();
+ nca_type = FileSys::ContentRecordType::HtmlDocument;
+ additional_paths = "html-document";
break;
- case OfflineWebSource::ApplicationLegalInformation:
- type = FileSys::ContentRecordType::LegalInformation;
+ case DocumentKind::ApplicationLegalInformation:
+ title_id = ParseRawValue<u64>(GetInputTLVData(WebArgInputTLVType::ApplicationID).value());
+ nca_type = FileSys::ContentRecordType::LegalInformation;
break;
- case OfflineWebSource::SystemDataPage:
- type = FileSys::ContentRecordType::Data;
+ case DocumentKind::SystemDataPage:
+ title_id = ParseRawValue<u64>(GetInputTLVData(WebArgInputTLVType::SystemDataID).value());
+ nca_type = FileSys::ContentRecordType::Data;
break;
}
- if (title_id == 0) {
- title_id = system.CurrentProcess()->GetTitleID();
- }
+ static constexpr std::array<const char*, 3> RESOURCE_TYPES{
+ "manual",
+ "legal_information",
+ "system_data",
+ };
- offline_romfs = GetApplicationRomFS(system, title_id, type);
- if (offline_romfs == nullptr) {
- status = RESULT_UNKNOWN;
- LOG_ERROR(Service_AM, "Failed to find offline data for request!");
- }
+ offline_cache_dir = Common::FS::SanitizePath(
+ fmt::format("{}/offline_web_applet_{}/{:016X}",
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir),
+ RESOURCE_TYPES[static_cast<u32>(document_kind) - 1], title_id),
+ Common::FS::DirectorySeparator::PlatformDefault);
- std::string path_additional_directory;
- if (source == OfflineWebSource::OfflineHtmlPage) {
- path_additional_directory = std::string(DIR_SEP).append("html-document");
- }
+ offline_document = Common::FS::SanitizePath(
+ fmt::format("{}/{}/{}", offline_cache_dir, additional_paths, document_path),
+ Common::FS::DirectorySeparator::PlatformDefault);
+}
+
+void WebBrowser::InitializeShare() {}
- filename =
- Common::FS::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename,
- Common::FS::DirectorySeparator::PlatformDefault);
+void WebBrowser::InitializeWeb() {
+ external_url = ParseStringValue(GetInputTLVData(WebArgInputTLVType::InitialURL).value());
}
+void WebBrowser::InitializeWifi() {}
+
+void WebBrowser::InitializeLobby() {}
+
void WebBrowser::ExecuteShop() {
- const auto callback = [this]() { Finalize(); };
+ LOG_WARNING(Service_AM, "(STUBBED) called, Shop Applet is not implemented");
+ WebBrowserExit(WebExitReason::EndButtonPressed);
+}
- const auto check_optional_parameter = [this](const auto& p) {
- if (!p.has_value()) {
- LOG_ERROR(Service_AM, "Missing one or more necessary parameters for execution!");
- status = RESULT_UNKNOWN;
- return false;
- }
+void WebBrowser::ExecuteLogin() {
+ LOG_WARNING(Service_AM, "(STUBBED) called, Login Applet is not implemented");
+ WebBrowserExit(WebExitReason::EndButtonPressed);
+}
- return true;
- };
+void WebBrowser::ExecuteOffline() {
+ const auto main_url = Common::FS::SanitizePath(GetMainURL(offline_document),
+ Common::FS::DirectorySeparator::PlatformDefault);
- switch (shop_web_target) {
- case ShopWebTarget::ApplicationInfo:
- if (!check_optional_parameter(title_id))
- return;
- frontend_e_commerce->ShowApplicationInformation(callback, *title_id, user_id,
- shop_full_display, shop_extra_parameter);
- break;
- case ShopWebTarget::AddOnContentList:
- if (!check_optional_parameter(title_id))
- return;
- frontend_e_commerce->ShowAddOnContentList(callback, *title_id, user_id, shop_full_display);
- break;
- case ShopWebTarget::ConsumableItemList:
- if (!check_optional_parameter(title_id))
- return;
- frontend_e_commerce->ShowConsumableItemList(callback, *title_id, user_id);
- break;
- case ShopWebTarget::Home:
- if (!check_optional_parameter(user_id))
- return;
- if (!check_optional_parameter(shop_full_display))
- return;
- frontend_e_commerce->ShowShopHome(callback, *user_id, *shop_full_display);
- break;
- case ShopWebTarget::Settings:
- if (!check_optional_parameter(user_id))
- return;
- if (!check_optional_parameter(shop_full_display))
- return;
- frontend_e_commerce->ShowSettings(callback, *user_id, *shop_full_display);
- break;
- case ShopWebTarget::SubscriptionList:
- if (!check_optional_parameter(title_id))
+ if (!Common::FS::Exists(main_url)) {
+ offline_romfs = GetOfflineRomFS(system, title_id, nca_type);
+
+ if (offline_romfs == nullptr) {
+ LOG_ERROR(Service_AM,
+ "RomFS with title_id={:016X} and nca_type={} cannot be extracted!", title_id,
+ nca_type);
+ WebBrowserExit(WebExitReason::WindowClosed);
return;
- frontend_e_commerce->ShowSubscriptionList(callback, *title_id, user_id);
- break;
- default:
- UNREACHABLE();
+ }
}
+
+ LOG_INFO(Service_AM, "Opening offline document at {}", offline_document);
+
+ frontend.OpenLocalWebPage(
+ offline_document, [this] { ExtractOfflineRomFS(); },
+ [this](WebExitReason exit_reason, std::string last_url) {
+ WebBrowserExit(exit_reason, last_url);
+ });
}
-void WebBrowser::ExecuteOffline() {
- frontend.OpenPageLocal(
- filename, [this] { UnpackRomFS(); }, [this] { Finalize(); });
+void WebBrowser::ExecuteShare() {
+ LOG_WARNING(Service_AM, "(STUBBED) called, Share Applet is not implemented");
+ WebBrowserExit(WebExitReason::EndButtonPressed);
+}
+
+void WebBrowser::ExecuteWeb() {
+ LOG_INFO(Service_AM, "Opening external URL at {}", external_url);
+
+ frontend.OpenExternalWebPage(external_url,
+ [this](WebExitReason exit_reason, std::string last_url) {
+ WebBrowserExit(exit_reason, last_url);
+ });
}
+void WebBrowser::ExecuteWifi() {
+ LOG_WARNING(Service_AM, "(STUBBED) called, Wifi Applet is not implemented");
+ WebBrowserExit(WebExitReason::EndButtonPressed);
+}
+
+void WebBrowser::ExecuteLobby() {
+ LOG_WARNING(Service_AM, "(STUBBED) called, Lobby Applet is not implemented");
+ WebBrowserExit(WebExitReason::EndButtonPressed);
+}
} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/am/applets/web_browser.h b/src/core/hle/service/am/applets/web_browser.h
index 8d4027411..04c274754 100644
--- a/src/core/hle/service/am/applets/web_browser.h
+++ b/src/core/hle/service/am/applets/web_browser.h
@@ -1,28 +1,31 @@
-// Copyright 2018 yuzu emulator team
+// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <map>
+#include <optional>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
-#include "core/hle/service/am/am.h"
+#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
+#include "core/hle/service/am/applets/web_types.h"
namespace Core {
class System;
}
-namespace Service::AM::Applets {
+namespace FileSys {
+enum class ContentRecordType : u8;
+}
-enum class ShimKind : u32;
-enum class ShopWebTarget;
-enum class WebArgTLVType : u16;
+namespace Service::AM::Applets {
class WebBrowser final : public Applet {
public:
- WebBrowser(Core::System& system_, Core::Frontend::WebBrowserApplet& frontend_,
- Core::Frontend::ECommerceApplet* frontend_e_commerce_ = nullptr);
+ WebBrowser(Core::System& system_, const Core::Frontend::WebBrowserApplet& frontend_);
~WebBrowser() override;
@@ -33,49 +36,50 @@ public:
void ExecuteInteractive() override;
void Execute() override;
- // Callback to be fired when the frontend needs the manual RomFS unpacked to temporary
- // directory. This is a blocking call and may take a while as some manuals can be up to 100MB in
- // size. Attempting to access files at filename before invocation is likely to not work.
- void UnpackRomFS();
+ void ExtractOfflineRomFS();
- // Callback to be fired when the frontend is finished browsing. This will delete the temporary
- // manual RomFS extracted files, so ensure this is only called at actual finalization.
- void Finalize();
+ void WebBrowserExit(WebExitReason exit_reason, std::string last_url = "");
private:
- void InitializeInternal();
- void ExecuteInternal();
+ bool InputTLVExistsInMap(WebArgInputTLVType input_tlv_type) const;
- // Specific initializers for the types of web applets
+ std::optional<std::vector<u8>> GetInputTLVData(WebArgInputTLVType input_tlv_type);
+
+ // Initializers for the various types of browser applets
void InitializeShop();
+ void InitializeLogin();
void InitializeOffline();
+ void InitializeShare();
+ void InitializeWeb();
+ void InitializeWifi();
+ void InitializeLobby();
- // Specific executors for the types of web applets
+ // Executors for the various types of browser applets
void ExecuteShop();
+ void ExecuteLogin();
void ExecuteOffline();
+ void ExecuteShare();
+ void ExecuteWeb();
+ void ExecuteWifi();
+ void ExecuteLobby();
- Core::Frontend::WebBrowserApplet& frontend;
-
- // Extra frontends for specialized functions
- Core::Frontend::ECommerceApplet* frontend_e_commerce;
+ const Core::Frontend::WebBrowserApplet& frontend;
- bool complete = false;
- bool unpacked = false;
- ResultCode status = RESULT_SUCCESS;
+ bool complete{false};
+ ResultCode status{RESULT_SUCCESS};
- ShimKind kind;
- std::map<WebArgTLVType, std::vector<u8>> args;
+ WebAppletVersion web_applet_version;
+ WebExitReason web_exit_reason;
+ WebArgHeader web_arg_header;
+ WebArgInputTLVMap web_arg_input_tlv_map;
+ u64 title_id;
+ FileSys::ContentRecordType nca_type;
+ std::string offline_cache_dir;
+ std::string offline_document;
FileSys::VirtualFile offline_romfs;
- std::string temporary_dir;
- std::string filename;
-
- ShopWebTarget shop_web_target;
- std::map<std::string, std::string, std::less<>> shop_query;
- std::optional<u64> title_id = 0;
- std::optional<u128> user_id;
- std::optional<bool> shop_full_display;
- std::string shop_extra_parameter;
+
+ std::string external_url;
Core::System& system;
};
diff --git a/src/core/hle/service/am/applets/web_types.h b/src/core/hle/service/am/applets/web_types.h
new file mode 100644
index 000000000..419c2bf79
--- /dev/null
+++ b/src/core/hle/service/am/applets/web_types.h
@@ -0,0 +1,178 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <unordered_map>
+#include <vector>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+
+namespace Service::AM::Applets {
+
+enum class WebAppletVersion : u32_le {
+ Version0 = 0x0, // Only used by WifiWebAuthApplet
+ Version131072 = 0x20000, // 1.0.0 - 2.3.0
+ Version196608 = 0x30000, // 3.0.0 - 4.1.0
+ Version327680 = 0x50000, // 5.0.0 - 5.1.0
+ Version393216 = 0x60000, // 6.0.0 - 7.0.1
+ Version524288 = 0x80000, // 8.0.0+
+};
+
+enum class ShimKind : u32 {
+ Shop = 1,
+ Login = 2,
+ Offline = 3,
+ Share = 4,
+ Web = 5,
+ Wifi = 6,
+ Lobby = 7,
+};
+
+enum class WebExitReason : u32 {
+ EndButtonPressed = 0,
+ BackButtonPressed = 1,
+ ExitRequested = 2,
+ CallbackURL = 3,
+ WindowClosed = 4,
+ ErrorDialog = 7,
+};
+
+enum class WebArgInputTLVType : u16 {
+ InitialURL = 0x1,
+ CallbackURL = 0x3,
+ CallbackableURL = 0x4,
+ ApplicationID = 0x5,
+ DocumentPath = 0x6,
+ DocumentKind = 0x7,
+ SystemDataID = 0x8,
+ ShareStartPage = 0x9,
+ Whitelist = 0xA,
+ News = 0xB,
+ UserID = 0xE,
+ AlbumEntry0 = 0xF,
+ ScreenShotEnabled = 0x10,
+ EcClientCertEnabled = 0x11,
+ PlayReportEnabled = 0x13,
+ BootDisplayKind = 0x17,
+ BackgroundKind = 0x18,
+ FooterEnabled = 0x19,
+ PointerEnabled = 0x1A,
+ LeftStickMode = 0x1B,
+ KeyRepeatFrame1 = 0x1C,
+ KeyRepeatFrame2 = 0x1D,
+ BootAsMediaPlayerInverted = 0x1E,
+ DisplayURLKind = 0x1F,
+ BootAsMediaPlayer = 0x21,
+ ShopJumpEnabled = 0x22,
+ MediaAutoPlayEnabled = 0x23,
+ LobbyParameter = 0x24,
+ ApplicationAlbumEntry = 0x26,
+ JsExtensionEnabled = 0x27,
+ AdditionalCommentText = 0x28,
+ TouchEnabledOnContents = 0x29,
+ UserAgentAdditionalString = 0x2A,
+ AdditionalMediaData0 = 0x2B,
+ MediaPlayerAutoCloseEnabled = 0x2C,
+ PageCacheEnabled = 0x2D,
+ WebAudioEnabled = 0x2E,
+ YouTubeVideoWhitelist = 0x31,
+ FooterFixedKind = 0x32,
+ PageFadeEnabled = 0x33,
+ MediaCreatorApplicationRatingAge = 0x34,
+ BootLoadingIconEnabled = 0x35,
+ PageScrollIndicatorEnabled = 0x36,
+ MediaPlayerSpeedControlEnabled = 0x37,
+ AlbumEntry1 = 0x38,
+ AlbumEntry2 = 0x39,
+ AlbumEntry3 = 0x3A,
+ AdditionalMediaData1 = 0x3B,
+ AdditionalMediaData2 = 0x3C,
+ AdditionalMediaData3 = 0x3D,
+ BootFooterButton = 0x3E,
+ OverrideWebAudioVolume = 0x3F,
+ OverrideMediaAudioVolume = 0x40,
+ BootMode = 0x41,
+ WebSessionEnabled = 0x42,
+ MediaPlayerOfflineEnabled = 0x43,
+};
+
+enum class WebArgOutputTLVType : u16 {
+ ShareExitReason = 0x1,
+ LastURL = 0x2,
+ LastURLSize = 0x3,
+ SharePostResult = 0x4,
+ PostServiceName = 0x5,
+ PostServiceNameSize = 0x6,
+ PostID = 0x7,
+ PostIDSize = 0x8,
+ MediaPlayerAutoClosedByCompletion = 0x9,
+};
+
+enum class DocumentKind : u32 {
+ OfflineHtmlPage = 1,
+ ApplicationLegalInformation = 2,
+ SystemDataPage = 3,
+};
+
+enum class ShareStartPage : u32 {
+ Default,
+ Settings,
+};
+
+enum class BootDisplayKind : u32 {
+ Default,
+ White,
+ Black,
+};
+
+enum class BackgroundKind : u32 {
+ Default,
+};
+
+enum class LeftStickMode : u32 {
+ Pointer,
+ Cursor,
+};
+
+enum class WebSessionBootMode : u32 {
+ AllForeground,
+ AllForegroundInitiallyHidden,
+};
+
+struct WebArgHeader {
+ u16 total_tlv_entries{};
+ INSERT_PADDING_BYTES(2);
+ ShimKind shim_kind{};
+};
+static_assert(sizeof(WebArgHeader) == 0x8, "WebArgHeader has incorrect size.");
+
+struct WebArgInputTLV {
+ WebArgInputTLVType input_tlv_type{};
+ u16 arg_data_size{};
+ INSERT_PADDING_WORDS(1);
+};
+static_assert(sizeof(WebArgInputTLV) == 0x8, "WebArgInputTLV has incorrect size.");
+
+struct WebArgOutputTLV {
+ WebArgOutputTLVType output_tlv_type{};
+ u16 arg_data_size{};
+ INSERT_PADDING_WORDS(1);
+};
+static_assert(sizeof(WebArgOutputTLV) == 0x8, "WebArgOutputTLV has incorrect size.");
+
+struct WebCommonReturnValue {
+ WebExitReason exit_reason{};
+ INSERT_PADDING_WORDS(1);
+ std::array<char, 0x1000> last_url{};
+ u64 last_url_size{};
+};
+static_assert(sizeof(WebCommonReturnValue) == 0x1010, "WebCommonReturnValue has incorrect size.");
+
+using WebArgInputTLVMap = std::unordered_map<WebArgInputTLVType, std::vector<u8>>;
+
+} // namespace Service::AM::Applets
diff --git a/src/core/hle/service/am/idle.cpp b/src/core/hle/service/am/idle.cpp
index d256d57c8..6196773d5 100644
--- a/src/core/hle/service/am/idle.cpp
+++ b/src/core/hle/service/am/idle.cpp
@@ -6,7 +6,7 @@
namespace Service::AM {
-IdleSys::IdleSys() : ServiceFramework{"idle:sys"} {
+IdleSys::IdleSys(Core::System& system_) : ServiceFramework{system_, "idle:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAutoPowerDownEvent"},
diff --git a/src/core/hle/service/am/idle.h b/src/core/hle/service/am/idle.h
index c44e856b1..e290c30b1 100644
--- a/src/core/hle/service/am/idle.h
+++ b/src/core/hle/service/am/idle.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::AM {
class IdleSys final : public ServiceFramework<IdleSys> {
public:
- explicit IdleSys();
+ explicit IdleSys(Core::System& system_);
~IdleSys() override;
};
diff --git a/src/core/hle/service/am/omm.cpp b/src/core/hle/service/am/omm.cpp
index 37389ccda..55de67e1d 100644
--- a/src/core/hle/service/am/omm.cpp
+++ b/src/core/hle/service/am/omm.cpp
@@ -6,7 +6,7 @@
namespace Service::AM {
-OMM::OMM() : ServiceFramework{"omm"} {
+OMM::OMM(Core::System& system_) : ServiceFramework{system_, "omm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetOperationMode"},
diff --git a/src/core/hle/service/am/omm.h b/src/core/hle/service/am/omm.h
index 59dc91b72..3766150fe 100644
--- a/src/core/hle/service/am/omm.h
+++ b/src/core/hle/service/am/omm.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::AM {
class OMM final : public ServiceFramework<OMM> {
public:
- explicit OMM();
+ explicit OMM(Core::System& system_);
~OMM() override;
};
diff --git a/src/core/hle/service/am/spsm.cpp b/src/core/hle/service/am/spsm.cpp
index f27729ce7..95218d9ee 100644
--- a/src/core/hle/service/am/spsm.cpp
+++ b/src/core/hle/service/am/spsm.cpp
@@ -6,7 +6,7 @@
namespace Service::AM {
-SPSM::SPSM() : ServiceFramework{"spsm"} {
+SPSM::SPSM(Core::System& system_) : ServiceFramework{system_, "spsm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetState"},
diff --git a/src/core/hle/service/am/spsm.h b/src/core/hle/service/am/spsm.h
index 3a0b979fa..04bbf9e68 100644
--- a/src/core/hle/service/am/spsm.h
+++ b/src/core/hle/service/am/spsm.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::AM {
class SPSM final : public ServiceFramework<SPSM> {
public:
- explicit SPSM();
+ explicit SPSM(Core::System& system_);
~SPSM() override;
};
diff --git a/src/core/hle/service/am/tcap.cpp b/src/core/hle/service/am/tcap.cpp
index a75cbdda8..4d0971c03 100644
--- a/src/core/hle/service/am/tcap.cpp
+++ b/src/core/hle/service/am/tcap.cpp
@@ -6,7 +6,7 @@
namespace Service::AM {
-TCAP::TCAP() : ServiceFramework{"tcap"} {
+TCAP::TCAP(Core::System& system_) : ServiceFramework{system_, "tcap"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetContinuousHighSkinTemperatureEvent"},
diff --git a/src/core/hle/service/am/tcap.h b/src/core/hle/service/am/tcap.h
index 2021b55d1..e9578f16e 100644
--- a/src/core/hle/service/am/tcap.h
+++ b/src/core/hle/service/am/tcap.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::AM {
class TCAP final : public ServiceFramework<TCAP> {
public:
- explicit TCAP();
+ explicit TCAP(Core::System& system_);
~TCAP() override;
};
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index 8e79f707b..8d657c0bf 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -5,28 +5,28 @@
#include <algorithm>
#include <numeric>
#include <vector>
+
#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/loader/loader.h"
#include "core/settings.h"
namespace Service::AOC {
-constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
-constexpr u64 DLC_BASE_TO_AOC_ID = 0x1000;
-
static bool CheckAOCTitleIDMatchesBase(u64 title_id, u64 base) {
- return (title_id & DLC_BASE_TITLE_ID_MASK) == base;
+ return FileSys::GetBaseTitleID(title_id) == base;
}
static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
@@ -47,8 +47,65 @@ static std::vector<u64> AccumulateAOCTitleIDs(Core::System& system) {
return add_on_content;
}
-AOC_U::AOC_U(Core::System& system)
- : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs(system)), system(system) {
+class IPurchaseEventManager final : public ServiceFramework<IPurchaseEventManager> {
+public:
+ explicit IPurchaseEventManager(Core::System& system_)
+ : ServiceFramework{system_, "IPurchaseEventManager"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IPurchaseEventManager::SetDefaultDeliveryTarget, "SetDefaultDeliveryTarget"},
+ {1, &IPurchaseEventManager::SetDeliveryTarget, "SetDeliveryTarget"},
+ {2, &IPurchaseEventManager::GetPurchasedEventReadableHandle, "GetPurchasedEventReadableHandle"},
+ {3, nullptr, "PopPurchasedProductInfo"},
+ {4, nullptr, "PopPurchasedProductInfoWithUid"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ purchased_event =
+ Kernel::KEvent::Create(system.Kernel(), "IPurchaseEventManager:PurchasedEvent");
+ purchased_event->Initialize();
+ }
+
+private:
+ void SetDefaultDeliveryTarget(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto unknown_1 = rp.Pop<u64>();
+ [[maybe_unused]] const auto unknown_2 = ctx.ReadBuffer();
+
+ LOG_WARNING(Service_AOC, "(STUBBED) called, unknown_1={}", unknown_1);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void SetDeliveryTarget(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto unknown_1 = rp.Pop<u64>();
+ [[maybe_unused]] const auto unknown_2 = ctx.ReadBuffer();
+
+ LOG_WARNING(Service_AOC, "(STUBBED) called, unknown_1={}", unknown_1);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetPurchasedEventReadableHandle(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AOC, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(purchased_event->GetReadableEvent());
+ }
+
+ std::shared_ptr<Kernel::KEvent> purchased_event;
+};
+
+AOC_U::AOC_U(Core::System& system_)
+ : ServiceFramework{system_, "aoc:u"}, add_on_content{AccumulateAOCTitleIDs(system)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CountAddOnContentByApplicationId"},
@@ -61,16 +118,16 @@ AOC_U::AOC_U(Core::System& system)
{7, &AOC_U::PrepareAddOnContent, "PrepareAddOnContent"},
{8, &AOC_U::GetAddOnContentListChangedEvent, "GetAddOnContentListChangedEvent"},
{9, nullptr, "GetAddOnContentLostErrorCode"},
- {100, nullptr, "CreateEcPurchasedEventManager"},
- {101, nullptr, "CreatePermanentEcPurchasedEventManager"},
+ {100, &AOC_U::CreateEcPurchasedEventManager, "CreateEcPurchasedEventManager"},
+ {101, &AOC_U::CreatePermanentEcPurchasedEventManager, "CreatePermanentEcPurchasedEventManager"},
};
// clang-format on
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- aoc_change_event =
- Kernel::WritableEvent::CreateEventPair(kernel, "GetAddOnContentListChanged:Event");
+ aoc_change_event = Kernel::KEvent::Create(kernel, "GetAddOnContentListChanged:Event");
+ aoc_change_event->Initialize();
}
AOC_U::~AOC_U() = default;
@@ -122,11 +179,11 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
const auto& disabled = Settings::values.disabled_addons[current];
if (std::find(disabled.begin(), disabled.end(), "DLC") == disabled.end()) {
for (u64 content_id : add_on_content) {
- if ((content_id & DLC_BASE_TITLE_ID_MASK) != current) {
+ if (FileSys::GetBaseTitleID(content_id) != current) {
continue;
}
- out.push_back(static_cast<u32>(content_id & 0x7FF));
+ out.push_back(static_cast<u32>(FileSys::GetAOCID(content_id)));
}
}
@@ -163,11 +220,12 @@ void AOC_U::GetAddOnContentBaseId(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
const auto title_id = system.CurrentProcess()->GetTitleID();
- FileSys::PatchManager pm{title_id};
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto res = pm.GetControlMetadata();
if (res.first == nullptr) {
- rb.Push(title_id + DLC_BASE_TO_AOC_ID);
+ rb.Push(FileSys::GetAOCBaseTitleID(title_id));
return;
}
@@ -196,7 +254,23 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(aoc_change_event.readable);
+ rb.PushCopyObjects(aoc_change_event->GetReadableEvent());
+}
+
+void AOC_U::CreateEcPurchasedEventManager(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AOC, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IPurchaseEventManager>(system);
+}
+
+void AOC_U::CreatePermanentEcPurchasedEventManager(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AOC, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IPurchaseEventManager>(system);
}
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
diff --git a/src/core/hle/service/aoc/aoc_u.h b/src/core/hle/service/aoc/aoc_u.h
index 848b2f416..1aa23529e 100644
--- a/src/core/hle/service/aoc/aoc_u.h
+++ b/src/core/hle/service/aoc/aoc_u.h
@@ -6,8 +6,12 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
-class WritableEvent;
+class KEvent;
}
namespace Service::AOC {
@@ -23,10 +27,11 @@ private:
void GetAddOnContentBaseId(Kernel::HLERequestContext& ctx);
void PrepareAddOnContent(Kernel::HLERequestContext& ctx);
void GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx);
+ void CreateEcPurchasedEventManager(Kernel::HLERequestContext& ctx);
+ void CreatePermanentEcPurchasedEventManager(Kernel::HLERequestContext& ctx);
std::vector<u64> add_on_content;
- Kernel::EventPair aoc_change_event;
- Core::System& system;
+ std::shared_ptr<Kernel::KEvent> aoc_change_event;
};
/// Registers all AOC services with the specified service manager.
diff --git a/src/core/hle/service/apm/apm.cpp b/src/core/hle/service/apm/apm.cpp
index 85bbf5988..97d6619dd 100644
--- a/src/core/hle/service/apm/apm.cpp
+++ b/src/core/hle/service/apm/apm.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/apm/interface.h"
@@ -13,13 +14,14 @@ Module::~Module() = default;
void InstallInterfaces(Core::System& system) {
auto module_ = std::make_shared<Module>();
- std::make_shared<APM>(module_, system.GetAPMController(), "apm")
+ std::make_shared<APM>(system, module_, system.GetAPMController(), "apm")
->InstallAsService(system.ServiceManager());
- std::make_shared<APM>(module_, system.GetAPMController(), "apm:p")
+ std::make_shared<APM>(system, module_, system.GetAPMController(), "apm:p")
->InstallAsService(system.ServiceManager());
- std::make_shared<APM>(module_, system.GetAPMController(), "apm:am")
+ std::make_shared<APM>(system, module_, system.GetAPMController(), "apm:am")
+ ->InstallAsService(system.ServiceManager());
+ std::make_shared<APM_Sys>(system, system.GetAPMController())
->InstallAsService(system.ServiceManager());
- std::make_shared<APM_Sys>(system.GetAPMController())->InstallAsService(system.ServiceManager());
}
} // namespace Service::APM
diff --git a/src/core/hle/service/apm/apm.h b/src/core/hle/service/apm/apm.h
index cf4c2bb11..691fe6c16 100644
--- a/src/core/hle/service/apm/apm.h
+++ b/src/core/hle/service/apm/apm.h
@@ -4,7 +4,9 @@
#pragma once
-#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
namespace Service::APM {
diff --git a/src/core/hle/service/apm/controller.cpp b/src/core/hle/service/apm/controller.cpp
index 25a886238..03636642b 100644
--- a/src/core/hle/service/apm/controller.cpp
+++ b/src/core/hle/service/apm/controller.cpp
@@ -48,8 +48,7 @@ void Controller::SetPerformanceConfiguration(PerformanceMode mode,
[config](const auto& entry) { return entry.first == config; });
if (iter == config_to_speed.cend()) {
- LOG_ERROR(Service_APM, "Invalid performance configuration value provided: {}",
- static_cast<u32>(config));
+ LOG_ERROR(Service_APM, "Invalid performance configuration value provided: {}", config);
return;
}
@@ -69,7 +68,8 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
}
PerformanceMode Controller::GetCurrentPerformanceMode() const {
- return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld;
+ return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Docked
+ : PerformanceMode::Handheld;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
diff --git a/src/core/hle/service/apm/interface.cpp b/src/core/hle/service/apm/interface.cpp
index 06f0f8edd..0bff97a37 100644
--- a/src/core/hle/service/apm/interface.cpp
+++ b/src/core/hle/service/apm/interface.cpp
@@ -12,7 +12,8 @@ namespace Service::APM {
class ISession final : public ServiceFramework<ISession> {
public:
- ISession(Controller& controller) : ServiceFramework("ISession"), controller(controller) {
+ explicit ISession(Core::System& system_, Controller& controller_)
+ : ServiceFramework{system_, "ISession"}, controller{controller_} {
static const FunctionInfo functions[] = {
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
@@ -27,8 +28,7 @@ private:
const auto mode = rp.PopEnum<PerformanceMode>();
const auto config = rp.PopEnum<PerformanceConfiguration>();
- LOG_DEBUG(Service_APM, "called mode={} config={}", static_cast<u32>(mode),
- static_cast<u32>(config));
+ LOG_DEBUG(Service_APM, "called mode={} config={}", mode, config);
controller.SetPerformanceConfiguration(mode, config);
@@ -40,7 +40,7 @@ private:
IPC::RequestParser rp{ctx};
const auto mode = rp.PopEnum<PerformanceMode>();
- LOG_DEBUG(Service_APM, "called mode={}", static_cast<u32>(mode));
+ LOG_DEBUG(Service_APM, "called mode={}", mode);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
@@ -50,12 +50,13 @@ private:
Controller& controller;
};
-APM::APM(std::shared_ptr<Module> apm, Controller& controller, const char* name)
- : ServiceFramework(name), apm(std::move(apm)), controller(controller) {
+APM::APM(Core::System& system_, std::shared_ptr<Module> apm_, Controller& controller_,
+ const char* name)
+ : ServiceFramework{system_, name}, apm(std::move(apm_)), controller{controller_} {
static const FunctionInfo functions[] = {
{0, &APM::OpenSession, "OpenSession"},
{1, &APM::GetPerformanceMode, "GetPerformanceMode"},
- {6, nullptr, "IsCpuOverclockEnabled"},
+ {6, &APM::IsCpuOverclockEnabled, "IsCpuOverclockEnabled"},
};
RegisterHandlers(functions);
}
@@ -67,7 +68,7 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISession>(controller);
+ rb.PushIpcInterface<ISession>(system, controller);
}
void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
@@ -77,7 +78,16 @@ void APM::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
rb.PushEnum(controller.GetCurrentPerformanceMode());
}
-APM_Sys::APM_Sys(Controller& controller) : ServiceFramework{"apm:sys"}, controller(controller) {
+void APM::IsCpuOverclockEnabled(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_APM, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(false);
+}
+
+APM_Sys::APM_Sys(Core::System& system_, Controller& controller_)
+ : ServiceFramework{system_, "apm:sys"}, controller{controller_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestPerformanceMode"},
@@ -101,14 +111,14 @@ void APM_Sys::GetPerformanceEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISession>(controller);
+ rb.PushIpcInterface<ISession>(system, controller);
}
void APM_Sys::SetCpuBoostMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto mode = rp.PopEnum<CpuBoostMode>();
- LOG_DEBUG(Service_APM, "called, mode={:08X}", static_cast<u32>(mode));
+ LOG_DEBUG(Service_APM, "called, mode={:08X}", mode);
controller.SetFromCpuBoostMode(mode);
diff --git a/src/core/hle/service/apm/interface.h b/src/core/hle/service/apm/interface.h
index de1b89437..063ad5308 100644
--- a/src/core/hle/service/apm/interface.h
+++ b/src/core/hle/service/apm/interface.h
@@ -13,12 +13,14 @@ class Module;
class APM final : public ServiceFramework<APM> {
public:
- explicit APM(std::shared_ptr<Module> apm, Controller& controller, const char* name);
+ explicit APM(Core::System& system_, std::shared_ptr<Module> apm_, Controller& controller_,
+ const char* name);
~APM() override;
private:
void OpenSession(Kernel::HLERequestContext& ctx);
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
+ void IsCpuOverclockEnabled(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> apm;
Controller& controller;
@@ -26,7 +28,7 @@ private:
class APM_Sys final : public ServiceFramework<APM_Sys> {
public:
- explicit APM_Sys(Controller& controller);
+ explicit APM_Sys(Core::System& system_, Controller& controller);
~APM_Sys() override;
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/audio/audctl.cpp b/src/core/hle/service/audio/audctl.cpp
index 6ddb547fb..84890be72 100644
--- a/src/core/hle/service/audio/audctl.cpp
+++ b/src/core/hle/service/audio/audctl.cpp
@@ -8,7 +8,7 @@
namespace Service::Audio {
-AudCtl::AudCtl() : ServiceFramework{"audctl"} {
+AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
diff --git a/src/core/hle/service/audio/audctl.h b/src/core/hle/service/audio/audctl.h
index c7fafc02e..15f6c77a0 100644
--- a/src/core/hle/service/audio/audctl.h
+++ b/src/core/hle/service/audio/audctl.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
public:
- explicit AudCtl();
+ explicit AudCtl(Core::System& system_);
~AudCtl() override;
private:
diff --git a/src/core/hle/service/audio/auddbg.cpp b/src/core/hle/service/audio/auddbg.cpp
index 8fff3e4b4..6264e4bda 100644
--- a/src/core/hle/service/audio/auddbg.cpp
+++ b/src/core/hle/service/audio/auddbg.cpp
@@ -6,7 +6,7 @@
namespace Service::Audio {
-AudDbg::AudDbg(const char* name) : ServiceFramework{name} {
+AudDbg::AudDbg(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendForDebug"},
diff --git a/src/core/hle/service/audio/auddbg.h b/src/core/hle/service/audio/auddbg.h
index 6689f4759..d1653eedd 100644
--- a/src/core/hle/service/audio/auddbg.h
+++ b/src/core/hle/service/audio/auddbg.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Audio {
class AudDbg final : public ServiceFramework<AudDbg> {
public:
- explicit AudDbg(const char* name);
+ explicit AudDbg(Core::System& system_, const char* name);
~AudDbg() override;
};
diff --git a/src/core/hle/service/audio/audin_a.cpp b/src/core/hle/service/audio/audin_a.cpp
index ddd12f35e..79c3aa920 100644
--- a/src/core/hle/service/audio/audin_a.cpp
+++ b/src/core/hle/service/audio/audin_a.cpp
@@ -6,7 +6,7 @@
namespace Service::Audio {
-AudInA::AudInA() : ServiceFramework{"audin:a"} {
+AudInA::AudInA(Core::System& system_) : ServiceFramework{system_, "audin:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioIns"},
diff --git a/src/core/hle/service/audio/audin_a.h b/src/core/hle/service/audio/audin_a.h
index e7623bc29..15120a4b6 100644
--- a/src/core/hle/service/audio/audin_a.h
+++ b/src/core/hle/service/audio/audin_a.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Audio {
class AudInA final : public ServiceFramework<AudInA> {
public:
- explicit AudInA();
+ explicit AudInA(Core::System& system_);
~AudInA() override;
};
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index 3e2299426..26a6deddf 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -11,7 +11,7 @@ namespace Service::Audio {
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
- IAudioIn() : ServiceFramework("IAudioIn") {
+ explicit IAudioIn(Core::System& system_) : ServiceFramework{system_, "IAudioIn"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioInState"},
@@ -36,7 +36,7 @@ public:
}
};
-AudInU::AudInU() : ServiceFramework("audin:u") {
+AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudInU::ListAudioIns, "ListAudioIns"},
@@ -96,7 +96,7 @@ void AudInU::OpenInOutImpl(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushRaw<AudInOutParams>(params);
- rb.PushIpcInterface<IAudioIn>();
+ rb.PushIpcInterface<IAudioIn>(system);
}
void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/audio/audin_u.h b/src/core/hle/service/audio/audin_u.h
index a599f4a64..0d75ae5ac 100644
--- a/src/core/hle/service/audio/audin_u.h
+++ b/src/core/hle/service/audio/audin_u.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -14,7 +18,7 @@ namespace Service::Audio {
class AudInU final : public ServiceFramework<AudInU> {
public:
- explicit AudInU();
+ explicit AudInU(Core::System& system_);
~AudInU() override;
private:
diff --git a/src/core/hle/service/audio/audio.cpp b/src/core/hle/service/audio/audio.cpp
index 1781bec83..b3f24f9bb 100644
--- a/src/core/hle/service/audio/audio.cpp
+++ b/src/core/hle/service/audio/audio.cpp
@@ -20,22 +20,22 @@
namespace Service::Audio {
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
- std::make_shared<AudCtl>()->InstallAsService(service_manager);
- std::make_shared<AudOutA>()->InstallAsService(service_manager);
+ std::make_shared<AudCtl>(system)->InstallAsService(service_manager);
+ std::make_shared<AudOutA>(system)->InstallAsService(service_manager);
std::make_shared<AudOutU>(system)->InstallAsService(service_manager);
- std::make_shared<AudInA>()->InstallAsService(service_manager);
- std::make_shared<AudInU>()->InstallAsService(service_manager);
- std::make_shared<AudRecA>()->InstallAsService(service_manager);
- std::make_shared<AudRecU>()->InstallAsService(service_manager);
- std::make_shared<AudRenA>()->InstallAsService(service_manager);
+ std::make_shared<AudInA>(system)->InstallAsService(service_manager);
+ std::make_shared<AudInU>(system)->InstallAsService(service_manager);
+ std::make_shared<AudRecA>(system)->InstallAsService(service_manager);
+ std::make_shared<AudRecU>(system)->InstallAsService(service_manager);
+ std::make_shared<AudRenA>(system)->InstallAsService(service_manager);
std::make_shared<AudRenU>(system)->InstallAsService(service_manager);
- std::make_shared<CodecCtl>()->InstallAsService(service_manager);
- std::make_shared<HwOpus>()->InstallAsService(service_manager);
+ std::make_shared<CodecCtl>(system)->InstallAsService(service_manager);
+ std::make_shared<HwOpus>(system)->InstallAsService(service_manager);
- std::make_shared<AudDbg>("audin:d")->InstallAsService(service_manager);
- std::make_shared<AudDbg>("audout:d")->InstallAsService(service_manager);
- std::make_shared<AudDbg>("audrec:d")->InstallAsService(service_manager);
- std::make_shared<AudDbg>("audren:d")->InstallAsService(service_manager);
+ std::make_shared<AudDbg>(system, "audin:d")->InstallAsService(service_manager);
+ std::make_shared<AudDbg>(system, "audout:d")->InstallAsService(service_manager);
+ std::make_shared<AudDbg>(system, "audrec:d")->InstallAsService(service_manager);
+ std::make_shared<AudDbg>(system, "audren:d")->InstallAsService(service_manager);
}
} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audout_a.cpp b/src/core/hle/service/audio/audout_a.cpp
index 85febbca3..19825fd5d 100644
--- a/src/core/hle/service/audio/audout_a.cpp
+++ b/src/core/hle/service/audio/audout_a.cpp
@@ -6,7 +6,7 @@
namespace Service::Audio {
-AudOutA::AudOutA() : ServiceFramework{"audout:a"} {
+AudOutA::AudOutA(Core::System& system_) : ServiceFramework{system_, "audout:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioOuts"},
diff --git a/src/core/hle/service/audio/audout_a.h b/src/core/hle/service/audio/audout_a.h
index d65b66e8e..2043dfb77 100644
--- a/src/core/hle/service/audio/audout_a.h
+++ b/src/core/hle/service/audio/audout_a.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Audio {
class AudOutA final : public ServiceFramework<AudOutA> {
public:
- explicit AudOutA();
+ explicit AudOutA(Core::System& system_);
~AudOutA() override;
};
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 9b4910e53..5ed9cb20e 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -14,9 +14,10 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/errors.h"
#include "core/memory.h"
@@ -29,7 +30,7 @@ constexpr int DefaultSampleRate{48000};
struct AudoutParams {
s32_le sample_rate;
u16_le channel_count;
- INSERT_PADDING_BYTES(2);
+ INSERT_PADDING_BYTES_NOINIT(2);
};
static_assert(sizeof(AudoutParams) == 0x8, "AudoutParams is an invalid size");
@@ -40,11 +41,11 @@ enum class AudioState : u32 {
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
- IAudioOut(Core::System& system, AudoutParams audio_params, AudioCore::AudioOut& audio_core,
- std::string&& device_name, std::string&& unique_name)
- : ServiceFramework("IAudioOut"), audio_core(audio_core),
- device_name(std::move(device_name)),
- audio_params(audio_params), main_memory{system.Memory()} {
+ IAudioOut(Core::System& system_, AudoutParams audio_params_, AudioCore::AudioOut& audio_core_,
+ std::string&& device_name_, std::string&& unique_name)
+ : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
+ device_name{std::move(device_name_)}, audio_params{audio_params_}, main_memory{
+ system.Memory()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -58,7 +59,7 @@ public:
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
- {11, nullptr, "FlushAudioOutBuffers"},
+ {11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
{12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
{13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
};
@@ -66,12 +67,14 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
- buffer_event =
- Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioOutBufferReleased");
+ buffer_event = Kernel::KEvent::Create(system.Kernel(), "IAudioOutBufferReleased");
+ buffer_event->Initialize();
stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
- audio_params.channel_count, std::move(unique_name),
- [this] { buffer_event.writable->Signal(); });
+ audio_params.channel_count, std::move(unique_name), [this] {
+ const auto guard = LockService();
+ buffer_event->GetWritableEvent()->Signal();
+ });
}
private:
@@ -123,7 +126,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(buffer_event.readable);
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
@@ -183,6 +186,14 @@ private:
rb.Push(static_cast<u32>(stream->GetQueueSize()));
}
+ void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(stream->Flush());
+ }
+
void SetAudioOutVolume(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const float volume = rp.Pop<float>();
@@ -209,11 +220,11 @@ private:
[[maybe_unused]] AudoutParams audio_params{};
/// This is the event handle used to check if the audio buffer was released
- Kernel::EventPair buffer_event;
+ std::shared_ptr<Kernel::KEvent> buffer_event;
Core::Memory::Memory& main_memory;
};
-AudOutU::AudOutU(Core::System& system_) : ServiceFramework("audout:u"), system{system_} {
+AudOutU::AudOutU(Core::System& system_) : ServiceFramework{system_, "audout:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudOutU::ListAudioOutsImpl, "ListAudioOuts"},
diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h
index c9f532ccd..f7ae2f2bf 100644
--- a/src/core/hle/service/audio/audout_u.h
+++ b/src/core/hle/service/audio/audout_u.h
@@ -34,8 +34,6 @@ private:
std::vector<std::shared_ptr<IAudioOut>> audio_out_interfaces;
std::unique_ptr<AudioCore::AudioOut> audio_core;
-
- Core::System& system;
};
} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audrec_a.cpp b/src/core/hle/service/audio/audrec_a.cpp
index ce1bfb48d..c5ab7cad4 100644
--- a/src/core/hle/service/audio/audrec_a.cpp
+++ b/src/core/hle/service/audio/audrec_a.cpp
@@ -6,7 +6,7 @@
namespace Service::Audio {
-AudRecA::AudRecA() : ServiceFramework{"audrec:a"} {
+AudRecA::AudRecA(Core::System& system_) : ServiceFramework{system_, "audrec:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendFinalOutputRecorders"},
diff --git a/src/core/hle/service/audio/audrec_a.h b/src/core/hle/service/audio/audrec_a.h
index 384d24c69..2cce90b1d 100644
--- a/src/core/hle/service/audio/audrec_a.h
+++ b/src/core/hle/service/audio/audrec_a.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Audio {
class AudRecA final : public ServiceFramework<AudRecA> {
public:
- explicit AudRecA();
+ explicit AudRecA(Core::System& system_);
~AudRecA() override;
};
diff --git a/src/core/hle/service/audio/audrec_u.cpp b/src/core/hle/service/audio/audrec_u.cpp
index 1a5aed9ed..eb5c63c62 100644
--- a/src/core/hle/service/audio/audrec_u.cpp
+++ b/src/core/hle/service/audio/audrec_u.cpp
@@ -8,7 +8,8 @@ namespace Service::Audio {
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
public:
- IFinalOutputRecorder() : ServiceFramework("IFinalOutputRecorder") {
+ explicit IFinalOutputRecorder(Core::System& system_)
+ : ServiceFramework{system_, "IFinalOutputRecorder"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetFinalOutputRecorderState"},
@@ -29,7 +30,7 @@ public:
}
};
-AudRecU::AudRecU() : ServiceFramework("audrec:u") {
+AudRecU::AudRecU(Core::System& system_) : ServiceFramework{system_, "audrec:u"} {
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFinalOutputRecorder"},
};
diff --git a/src/core/hle/service/audio/audrec_u.h b/src/core/hle/service/audio/audrec_u.h
index ca3d638e8..f79d49e5c 100644
--- a/src/core/hle/service/audio/audrec_u.h
+++ b/src/core/hle/service/audio/audrec_u.h
@@ -6,15 +6,15 @@
#include "core/hle/service/service.h"
-namespace Kernel {
-class HLERequestContext;
+namespace Core {
+class System;
}
namespace Service::Audio {
class AudRecU final : public ServiceFramework<AudRecU> {
public:
- explicit AudRecU();
+ explicit AudRecU(Core::System& system_);
~AudRecU() override;
};
diff --git a/src/core/hle/service/audio/audren_a.cpp b/src/core/hle/service/audio/audren_a.cpp
index edb66d985..5e9f866f0 100644
--- a/src/core/hle/service/audio/audren_a.cpp
+++ b/src/core/hle/service/audio/audren_a.cpp
@@ -6,7 +6,7 @@
namespace Service::Audio {
-AudRenA::AudRenA() : ServiceFramework{"audren:a"} {
+AudRenA::AudRenA(Core::System& system_) : ServiceFramework{system_, "audren:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendAudioRenderers"},
diff --git a/src/core/hle/service/audio/audren_a.h b/src/core/hle/service/audio/audren_a.h
index 81fef0ffe..5d0a626ad 100644
--- a/src/core/hle/service/audio/audren_a.h
+++ b/src/core/hle/service/audio/audren_a.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Audio {
class AudRenA final : public ServiceFramework<AudRenA> {
public:
- explicit AudRenA();
+ explicit AudRenA(Core::System& system_);
~AudRenA() override;
};
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index d8359abaa..b2b2ffc5a 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -16,9 +16,10 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/errors.h"
@@ -26,9 +27,9 @@ namespace Service::Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
- explicit IAudioRenderer(Core::System& system, AudioCore::AudioRendererParameter audren_params,
+ explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params,
const std::size_t instance_number)
- : ServiceFramework("IAudioRenderer") {
+ : ServiceFramework{system, "IAudioRenderer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
@@ -47,18 +48,18 @@ public:
// clang-format on
RegisterHandlers(functions);
- system_event =
- Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent");
- renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), system.Memory(),
- audren_params, system_event.writable,
- instance_number);
+ system_event = Kernel::KEvent::Create(system.Kernel(), "IAudioRenderer:SystemEvent");
+ system_event->Initialize();
+ renderer = std::make_unique<AudioCore::AudioRenderer>(
+ system.CoreTiming(), system.Memory(), audren_params,
+ [this]() {
+ const auto guard = LockService();
+ system_event->GetWritableEvent()->Signal();
+ },
+ instance_number);
}
private:
- void UpdateAudioCallback() {
- system_event.writable->Signal();
- }
-
void GetSampleRate(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
@@ -94,14 +95,15 @@ private:
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
- auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer());
+ std::vector<u8> output_params(ctx.GetWriteBufferSize());
+ auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
- if (result.Succeeded()) {
- ctx.WriteBuffer(result.Unwrap());
+ if (result.IsSuccess()) {
+ ctx.WriteBuffer(output_params);
}
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result.Code());
+ rb.Push(result);
}
void Start(Kernel::HLERequestContext& ctx) {
@@ -125,7 +127,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(system_event.readable);
+ rb.PushCopyObjects(system_event->GetReadableEvent());
}
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
@@ -159,15 +161,15 @@ private:
rb.Push(ERR_NOT_SUPPORTED);
}
- Kernel::EventPair system_event;
+ std::shared_ptr<Kernel::KEvent> system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
- explicit IAudioDevice(Core::System& system, u32_le revision_num)
- : ServiceFramework("IAudioDevice"), revision{revision_num} {
+ explicit IAudioDevice(Core::System& system_, u32_le revision_num)
+ : ServiceFramework{system_, "IAudioDevice"}, revision{revision_num} {
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
@@ -186,17 +188,19 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- buffer_event =
- Kernel::WritableEvent::CreateEventPair(kernel, "IAudioOutBufferReleasedEvent");
+ buffer_event = Kernel::KEvent::Create(kernel, "IAudioOutBufferReleasedEvent");
+ buffer_event->Initialize();
// Should be similar to audio_output_device_switch_event
- audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair(
- kernel, "IAudioDevice:AudioInputDeviceSwitchedEvent");
+ audio_input_device_switch_event =
+ Kernel::KEvent::Create(kernel, "IAudioDevice:AudioInputDeviceSwitchedEvent");
+ audio_input_device_switch_event->Initialize();
// Should only be signalled when an audio output device has been changed, example: speaker
// to headset
- audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair(
- kernel, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
+ audio_output_device_switch_event =
+ Kernel::KEvent::Create(kernel, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
+ audio_output_device_switch_event->Initialize();
}
private:
@@ -285,11 +289,11 @@ private:
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
- buffer_event.writable->Signal();
+ buffer_event->GetWritableEvent()->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(buffer_event.readable);
+ rb.PushCopyObjects(buffer_event->GetReadableEvent());
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
@@ -306,7 +310,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(audio_input_device_switch_event.readable);
+ rb.PushCopyObjects(audio_input_device_switch_event->GetReadableEvent());
}
void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
@@ -314,17 +318,17 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(audio_output_device_switch_event.readable);
+ rb.PushCopyObjects(audio_output_device_switch_event->GetReadableEvent());
}
u32_le revision = 0;
- Kernel::EventPair buffer_event;
- Kernel::EventPair audio_input_device_switch_event;
- Kernel::EventPair audio_output_device_switch_event;
+ std::shared_ptr<Kernel::KEvent> buffer_event;
+ std::shared_ptr<Kernel::KEvent> audio_input_device_switch_event;
+ std::shared_ptr<Kernel::KEvent> audio_output_device_switch_event;
}; // namespace Audio
-AudRenU::AudRenU(Core::System& system_) : ServiceFramework("audren:u"), system{system_} {
+AudRenU::AudRenU(Core::System& system_) : ServiceFramework{system_, "audren:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
@@ -346,7 +350,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
OpenAudioRendererImpl(ctx);
}
-static u64 CalculateNumPerformanceEntries(const AudioCore::AudioRendererParameter& params) {
+static u64 CalculateNumPerformanceEntries(const AudioCommon::AudioRendererParameter& params) {
// +1 represents the final mix.
return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count +
1;
@@ -375,7 +379,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
constexpr u64 upsampler_manager_size = 0x48;
// Calculates the part of the size that relates to mix buffers.
- const auto calculate_mix_buffer_sizes = [](const AudioCore::AudioRendererParameter& params) {
+ const auto calculate_mix_buffer_sizes = [](const AudioCommon::AudioRendererParameter& params) {
// As of 8.0.0 this is the maximum on voice channels.
constexpr u64 max_voice_channels = 6;
@@ -397,7 +401,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
};
// Calculates the portion of the size related to the mix data (and the sorting thereof).
- const auto calculate_mix_info_size = [](const AudioCore::AudioRendererParameter& params) {
+ const auto calculate_mix_info_size = [](const AudioCommon::AudioRendererParameter& params) {
// The size of the mixing info data structure.
constexpr u64 mix_info_size = 0x940;
@@ -447,7 +451,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
};
// Calculates the part of the size related to voice channel info.
- const auto calculate_voice_info_size = [](const AudioCore::AudioRendererParameter& params) {
+ const auto calculate_voice_info_size = [](const AudioCommon::AudioRendererParameter& params) {
constexpr u64 voice_info_size = 0x220;
constexpr u64 voice_resource_size = 0xD0;
@@ -461,7 +465,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
};
// Calculates the part of the size related to memory pools.
- const auto calculate_memory_pools_size = [](const AudioCore::AudioRendererParameter& params) {
+ const auto calculate_memory_pools_size = [](const AudioCommon::AudioRendererParameter& params) {
const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count);
const u64 memory_pool_info_size = 0x20;
return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size);
@@ -469,7 +473,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
// Calculates the part of the size related to the splitter context.
const auto calculate_splitter_context_size =
- [](const AudioCore::AudioRendererParameter& params) -> u64 {
+ [](const AudioCommon::AudioRendererParameter& params) -> u64 {
if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
return 0;
}
@@ -488,27 +492,29 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
};
// Calculates the part of the size related to the upsampler info.
- const auto calculate_upsampler_info_size = [](const AudioCore::AudioRendererParameter& params) {
- constexpr u64 upsampler_info_size = 0x280;
- // Yes, using the buffer size over info alignment size is intentional here.
- return Common::AlignUp(upsampler_info_size * (u64{params.submix_count} + params.sink_count),
- buffer_alignment_size);
- };
+ const auto calculate_upsampler_info_size =
+ [](const AudioCommon::AudioRendererParameter& params) {
+ constexpr u64 upsampler_info_size = 0x280;
+ // Yes, using the buffer size over info alignment size is intentional here.
+ return Common::AlignUp(upsampler_info_size *
+ (u64{params.submix_count} + params.sink_count),
+ buffer_alignment_size);
+ };
// Calculates the part of the size related to effect info.
- const auto calculate_effect_info_size = [](const AudioCore::AudioRendererParameter& params) {
+ const auto calculate_effect_info_size = [](const AudioCommon::AudioRendererParameter& params) {
constexpr u64 effect_info_size = 0x2B0;
return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size);
};
// Calculates the part of the size related to audio sink info.
- const auto calculate_sink_info_size = [](const AudioCore::AudioRendererParameter& params) {
+ const auto calculate_sink_info_size = [](const AudioCommon::AudioRendererParameter& params) {
const u64 sink_info_size = 0x170;
return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size);
};
// Calculates the part of the size related to voice state info.
- const auto calculate_voice_state_size = [](const AudioCore::AudioRendererParameter& params) {
+ const auto calculate_voice_state_size = [](const AudioCommon::AudioRendererParameter& params) {
const u64 voice_state_size = 0x100;
const u64 additional_size = buffer_alignment_size - 1;
return Common::AlignUp(voice_state_size * params.voice_count + additional_size,
@@ -516,7 +522,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
};
// Calculates the part of the size related to performance statistics.
- const auto calculate_perf_size = [](const AudioCore::AudioRendererParameter& params) {
+ const auto calculate_perf_size = [](const AudioCommon::AudioRendererParameter& params) {
// Extra size value appended to the end of the calculation.
constexpr u64 appended = 128;
@@ -543,79 +549,81 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
};
// Calculates the part of the size that relates to the audio command buffer.
- const auto calculate_command_buffer_size = [](const AudioCore::AudioRendererParameter& params) {
- constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
+ const auto calculate_command_buffer_size =
+ [](const AudioCommon::AudioRendererParameter& params) {
+ constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
- if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
- constexpr u64 command_buffer_size = 0x18000;
+ if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
+ constexpr u64 command_buffer_size = 0x18000;
- return command_buffer_size + alignment;
- }
+ return command_buffer_size + alignment;
+ }
- // When the variadic command buffer is supported, this means
- // the command generator for the audio renderer can issue commands
- // that are (as one would expect), variable in size. So what we need to do
- // is determine the maximum possible size for a few command data structures
- // then multiply them by the amount of present commands indicated by the given
- // respective audio parameters.
+ // When the variadic command buffer is supported, this means
+ // the command generator for the audio renderer can issue commands
+ // that are (as one would expect), variable in size. So what we need to do
+ // is determine the maximum possible size for a few command data structures
+ // then multiply them by the amount of present commands indicated by the given
+ // respective audio parameters.
- constexpr u64 max_biquad_filters = 2;
- constexpr u64 max_mix_buffers = 24;
+ constexpr u64 max_biquad_filters = 2;
+ constexpr u64 max_mix_buffers = 24;
- constexpr u64 biquad_filter_command_size = 0x2C;
+ constexpr u64 biquad_filter_command_size = 0x2C;
- constexpr u64 depop_mix_command_size = 0x24;
- constexpr u64 depop_setup_command_size = 0x50;
+ constexpr u64 depop_mix_command_size = 0x24;
+ constexpr u64 depop_setup_command_size = 0x50;
- constexpr u64 effect_command_max_size = 0x540;
+ constexpr u64 effect_command_max_size = 0x540;
- constexpr u64 mix_command_size = 0x1C;
- constexpr u64 mix_ramp_command_size = 0x24;
- constexpr u64 mix_ramp_grouped_command_size = 0x13C;
+ constexpr u64 mix_command_size = 0x1C;
+ constexpr u64 mix_ramp_command_size = 0x24;
+ constexpr u64 mix_ramp_grouped_command_size = 0x13C;
- constexpr u64 perf_command_size = 0x28;
+ constexpr u64 perf_command_size = 0x28;
- constexpr u64 sink_command_size = 0x130;
+ constexpr u64 sink_command_size = 0x130;
- constexpr u64 submix_command_max_size =
- depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
+ constexpr u64 submix_command_max_size =
+ depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
- constexpr u64 volume_command_size = 0x1C;
- constexpr u64 volume_ramp_command_size = 0x20;
+ constexpr u64 volume_command_size = 0x1C;
+ constexpr u64 volume_ramp_command_size = 0x20;
- constexpr u64 voice_biquad_filter_command_size =
- biquad_filter_command_size * max_biquad_filters;
- constexpr u64 voice_data_command_size = 0x9C;
- const u64 voice_command_max_size =
- (params.splitter_count * depop_setup_command_size) +
- (voice_data_command_size + voice_biquad_filter_command_size + volume_ramp_command_size +
- mix_ramp_grouped_command_size);
+ constexpr u64 voice_biquad_filter_command_size =
+ biquad_filter_command_size * max_biquad_filters;
+ constexpr u64 voice_data_command_size = 0x9C;
+ const u64 voice_command_max_size =
+ (params.splitter_count * depop_setup_command_size) +
+ (voice_data_command_size + voice_biquad_filter_command_size +
+ volume_ramp_command_size + mix_ramp_grouped_command_size);
- // Now calculate the individual elements that comprise the size and add them together.
- const u64 effect_commands_size = params.effect_count * effect_command_max_size;
+ // Now calculate the individual elements that comprise the size and add them together.
+ const u64 effect_commands_size = params.effect_count * effect_command_max_size;
- const u64 final_mix_commands_size =
- depop_mix_command_size + volume_command_size * max_mix_buffers;
+ const u64 final_mix_commands_size =
+ depop_mix_command_size + volume_command_size * max_mix_buffers;
- const u64 perf_commands_size =
- perf_command_size * (CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
+ const u64 perf_commands_size =
+ perf_command_size *
+ (CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
- const u64 sink_commands_size = params.sink_count * sink_command_size;
+ const u64 sink_commands_size = params.sink_count * sink_command_size;
- const u64 splitter_commands_size =
- params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
+ const u64 splitter_commands_size =
+ params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
- const u64 submix_commands_size = params.submix_count * submix_command_max_size;
+ const u64 submix_commands_size = params.submix_count * submix_command_max_size;
- const u64 voice_commands_size = params.voice_count * voice_command_max_size;
+ const u64 voice_commands_size = params.voice_count * voice_command_max_size;
- return effect_commands_size + final_mix_commands_size + perf_commands_size +
- sink_commands_size + splitter_commands_size + submix_commands_size +
- voice_commands_size + alignment;
- };
+ return effect_commands_size + final_mix_commands_size + perf_commands_size +
+ sink_commands_size + splitter_commands_size + submix_commands_size +
+ voice_commands_size + alignment;
+ };
IPC::RequestParser rp{ctx};
- const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
+ const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
u64 size = 0;
size += calculate_mix_buffer_sizes(params);
@@ -681,7 +689,7 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c
void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
+ const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h
index 4e0ccc792..d693dc406 100644
--- a/src/core/hle/service/audio/audren_u.h
+++ b/src/core/hle/service/audio/audren_u.h
@@ -31,7 +31,6 @@ private:
void OpenAudioRendererImpl(Kernel::HLERequestContext& ctx);
std::size_t audren_instance_count = 0;
- Core::System& system;
};
// Describes a particular audio feature that may be supported in a particular revision.
diff --git a/src/core/hle/service/audio/codecctl.cpp b/src/core/hle/service/audio/codecctl.cpp
index c6864146d..94afec1b6 100644
--- a/src/core/hle/service/audio/codecctl.cpp
+++ b/src/core/hle/service/audio/codecctl.cpp
@@ -2,14 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/logging/log.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/codecctl.h"
namespace Service::Audio {
-CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
+CodecCtl::CodecCtl(Core::System& system_) : ServiceFramework{system_, "codecctl"} {
static const FunctionInfo functions[] = {
{0, nullptr, "InitializeCodecController"},
{1, nullptr, "FinalizeCodecController"},
diff --git a/src/core/hle/service/audio/codecctl.h b/src/core/hle/service/audio/codecctl.h
index 2fe75b6e2..58e53259e 100644
--- a/src/core/hle/service/audio/codecctl.h
+++ b/src/core/hle/service/audio/codecctl.h
@@ -6,15 +6,15 @@
#include "core/hle/service/service.h"
-namespace Kernel {
-class HLERequestContext;
+namespace Core {
+class System;
}
namespace Service::Audio {
class CodecCtl final : public ServiceFramework<CodecCtl> {
public:
- explicit CodecCtl();
+ explicit CodecCtl(Core::System& system_);
~CodecCtl() override;
};
diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp
index f1d81602c..ea3414fd2 100644
--- a/src/core/hle/service/audio/hwopus.cpp
+++ b/src/core/hle/service/audio/hwopus.cpp
@@ -160,8 +160,9 @@ private:
class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
public:
- explicit IHardwareOpusDecoderManager(OpusDecoderState decoder_state)
- : ServiceFramework("IHardwareOpusDecoderManager"), decoder_state{std::move(decoder_state)} {
+ explicit IHardwareOpusDecoderManager(Core::System& system_, OpusDecoderState decoder_state)
+ : ServiceFramework{system_, "IHardwareOpusDecoderManager"}, decoder_state{
+ std::move(decoder_state)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IHardwareOpusDecoderManager::DecodeInterleavedOld, "DecodeInterleavedOld"},
@@ -287,10 +288,10 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHardwareOpusDecoderManager>(
- OpusDecoderState{std::move(decoder), sample_rate, channel_count});
+ system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
}
-HwOpus::HwOpus() : ServiceFramework("hwopus") {
+HwOpus::HwOpus(Core::System& system_) : ServiceFramework{system_, "hwopus"} {
static const FunctionInfo functions[] = {
{0, &HwOpus::OpenOpusDecoder, "OpenOpusDecoder"},
{1, &HwOpus::GetWorkBufferSize, "GetWorkBufferSize"},
diff --git a/src/core/hle/service/audio/hwopus.h b/src/core/hle/service/audio/hwopus.h
index 602ede8ba..4f921f18e 100644
--- a/src/core/hle/service/audio/hwopus.h
+++ b/src/core/hle/service/audio/hwopus.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Audio {
class HwOpus final : public ServiceFramework<HwOpus> {
public:
- explicit HwOpus();
+ explicit HwOpus(Core::System& system_);
~HwOpus() override;
private:
diff --git a/src/core/hle/service/bcat/backend/backend.cpp b/src/core/hle/service/bcat/backend/backend.cpp
index def3410cc..92d25dbe4 100644
--- a/src/core/hle/service/bcat/backend/backend.cpp
+++ b/src/core/hle/service/bcat/backend/backend.cpp
@@ -5,6 +5,9 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/bcat/backend/backend.h"
@@ -12,12 +15,13 @@ namespace Service::BCAT {
ProgressServiceBackend::ProgressServiceBackend(Kernel::KernelCore& kernel,
std::string_view event_name) {
- event = Kernel::WritableEvent::CreateEventPair(
- kernel, std::string("ProgressServiceBackend:UpdateEvent:").append(event_name));
+ event = Kernel::KEvent::Create(kernel,
+ "ProgressServiceBackend:UpdateEvent:" + std::string(event_name));
+ event->Initialize();
}
-std::shared_ptr<Kernel::ReadableEvent> ProgressServiceBackend::GetEvent() const {
- return event.readable;
+std::shared_ptr<Kernel::KReadableEvent> ProgressServiceBackend::GetEvent() const {
+ return event->GetReadableEvent();
}
DeliveryCacheProgressImpl& ProgressServiceBackend::GetImpl() {
@@ -84,10 +88,10 @@ void ProgressServiceBackend::FinishDownload(ResultCode result) {
void ProgressServiceBackend::SignalUpdate() const {
if (need_hle_lock) {
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
- event.writable->Signal();
+ std::lock_guard lock(HLE::g_hle_lock);
+ event->GetWritableEvent()->Signal();
} else {
- event.writable->Signal();
+ event->GetWritableEvent()->Signal();
}
}
diff --git a/src/core/hle/service/bcat/backend/backend.h b/src/core/hle/service/bcat/backend/backend.h
index 48bbbe66f..db585b069 100644
--- a/src/core/hle/service/bcat/backend/backend.h
+++ b/src/core/hle/service/bcat/backend/backend.h
@@ -11,8 +11,6 @@
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/result.h"
namespace Core {
@@ -21,7 +19,9 @@ class System;
namespace Kernel {
class KernelCore;
-}
+class KEvent;
+class KReadableEvent;
+} // namespace Kernel
namespace Service::BCAT {
@@ -98,13 +98,13 @@ public:
private:
explicit ProgressServiceBackend(Kernel::KernelCore& kernel, std::string_view event_name);
- std::shared_ptr<Kernel::ReadableEvent> GetEvent() const;
+ std::shared_ptr<Kernel::KReadableEvent> GetEvent() const;
DeliveryCacheProgressImpl& GetImpl();
void SignalUpdate() const;
DeliveryCacheProgressImpl impl{};
- Kernel::EventPair event;
+ std::shared_ptr<Kernel::KEvent> event;
bool need_hle_lock = false;
};
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
index ca021a99f..e43f3f47f 100644
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ b/src/core/hle/service/bcat/backend/boxcat.cpp
@@ -196,7 +196,9 @@ private:
const std::string& content_type_name) {
if (client == nullptr) {
client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT);
- client->set_timeout_sec(timeout_seconds);
+ client->set_connection_timeout(timeout_seconds);
+ client->set_read_timeout(timeout_seconds);
+ client->set_write_timeout(timeout_seconds);
}
httplib::Headers headers{
@@ -255,7 +257,7 @@ private:
return out;
}
- std::unique_ptr<httplib::Client> client;
+ std::unique_ptr<httplib::SSLClient> client;
std::string path;
u64 title_id;
u64 build_id;
@@ -443,13 +445,25 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
std::map<std::string, EventStatus>& games) {
httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)};
- client.set_timeout_sec(static_cast<int>(TIMEOUT_SECONDS));
+ client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS));
+ client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS));
+ client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS));
httplib::Headers headers{
{std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
{std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
};
+ if (!client.is_valid()) {
+ LOG_ERROR(Service_BCAT, "Client is invalid, going offline!");
+ return StatusResult::Offline;
+ }
+
+ if (!client.is_socket_open()) {
+ LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!");
+ return StatusResult::Offline;
+ }
+
const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
if (response == nullptr)
return StatusResult::Offline;
@@ -469,7 +483,7 @@ Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
global = json["global"].get<std::string>();
if (json["games"].is_array()) {
- for (const auto object : json["games"]) {
+ for (const auto& object : json["games"]) {
if (object.is_object() && object.find("name") != object.end()) {
EventStatus detail{};
if (object["header"].is_string()) {
diff --git a/src/core/hle/service/bcat/module.cpp b/src/core/hle/service/bcat/module.cpp
index db0e06ca1..503109fdd 100644
--- a/src/core/hle/service/bcat/module.cpp
+++ b/src/core/hle/service/bcat/module.cpp
@@ -8,11 +8,12 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
+#include "core/core.h"
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/bcat/backend/backend.h"
#include "core/hle/service/bcat/bcat.h"
#include "core/hle/service/bcat/module.h"
@@ -87,9 +88,11 @@ struct DeliveryCacheDirectoryEntry {
class IDeliveryCacheProgressService final : public ServiceFramework<IDeliveryCacheProgressService> {
public:
- IDeliveryCacheProgressService(std::shared_ptr<Kernel::ReadableEvent> event,
- const DeliveryCacheProgressImpl& impl)
- : ServiceFramework{"IDeliveryCacheProgressService"}, event(std::move(event)), impl(impl) {
+ explicit IDeliveryCacheProgressService(Core::System& system_,
+ std::shared_ptr<Kernel::KReadableEvent> event_,
+ const DeliveryCacheProgressImpl& impl_)
+ : ServiceFramework{system_, "IDeliveryCacheProgressService"}, event{std::move(event_)},
+ impl{impl_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IDeliveryCacheProgressService::GetEvent, "GetEvent"},
@@ -118,14 +121,14 @@ private:
rb.Push(RESULT_SUCCESS);
}
- std::shared_ptr<Kernel::ReadableEvent> event;
+ std::shared_ptr<Kernel::KReadableEvent> event;
const DeliveryCacheProgressImpl& impl;
};
class IBcatService final : public ServiceFramework<IBcatService> {
public:
explicit IBcatService(Core::System& system_, Backend& backend_)
- : ServiceFramework("IBcatService"), system{system_}, backend{backend_},
+ : ServiceFramework{system_, "IBcatService"}, backend{backend_},
progress{{
ProgressServiceBackend{system_.Kernel(), "Normal"},
ProgressServiceBackend{system_.Kernel(), "Directory"},
@@ -170,7 +173,7 @@ private:
std::shared_ptr<IDeliveryCacheProgressService> CreateProgressService(SyncType type) {
auto& backend{progress.at(static_cast<std::size_t>(type))};
- return std::make_shared<IDeliveryCacheProgressService>(backend.GetEvent(),
+ return std::make_shared<IDeliveryCacheProgressService>(system, backend.GetEvent(),
backend.GetImpl());
}
@@ -260,7 +263,6 @@ private:
rb.Push(RESULT_SUCCESS);
}
- Core::System& system;
Backend& backend;
std::array<ProgressServiceBackend, static_cast<std::size_t>(SyncType::Count)> progress;
@@ -276,8 +278,8 @@ void Module::Interface::CreateBcatService(Kernel::HLERequestContext& ctx) {
class IDeliveryCacheFileService final : public ServiceFramework<IDeliveryCacheFileService> {
public:
- IDeliveryCacheFileService(FileSys::VirtualDir root_)
- : ServiceFramework{"IDeliveryCacheFileService"}, root(std::move(root_)) {
+ explicit IDeliveryCacheFileService(Core::System& system_, FileSys::VirtualDir root_)
+ : ServiceFramework{system_, "IDeliveryCacheFileService"}, root(std::move(root_)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IDeliveryCacheFileService::Open, "Open"},
@@ -393,8 +395,8 @@ private:
class IDeliveryCacheDirectoryService final
: public ServiceFramework<IDeliveryCacheDirectoryService> {
public:
- IDeliveryCacheDirectoryService(FileSys::VirtualDir root_)
- : ServiceFramework{"IDeliveryCacheDirectoryService"}, root(std::move(root_)) {
+ explicit IDeliveryCacheDirectoryService(Core::System& system_, FileSys::VirtualDir root_)
+ : ServiceFramework{system_, "IDeliveryCacheDirectoryService"}, root(std::move(root_)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IDeliveryCacheDirectoryService::Open, "Open"},
@@ -491,8 +493,8 @@ private:
class IDeliveryCacheStorageService final : public ServiceFramework<IDeliveryCacheStorageService> {
public:
- IDeliveryCacheStorageService(FileSys::VirtualDir root_)
- : ServiceFramework{"IDeliveryCacheStorageService"}, root(std::move(root_)) {
+ explicit IDeliveryCacheStorageService(Core::System& system_, FileSys::VirtualDir root_)
+ : ServiceFramework{system_, "IDeliveryCacheStorageService"}, root(std::move(root_)) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IDeliveryCacheStorageService::CreateFileService, "CreateFileService"},
@@ -517,7 +519,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDeliveryCacheFileService>(root);
+ rb.PushIpcInterface<IDeliveryCacheFileService>(system, root);
}
void CreateDirectoryService(Kernel::HLERequestContext& ctx) {
@@ -525,7 +527,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDeliveryCacheDirectoryService>(root);
+ rb.PushIpcInterface<IDeliveryCacheDirectoryService>(system, root);
}
void EnumerateDeliveryCacheDirectory(Kernel::HLERequestContext& ctx) {
@@ -550,10 +552,10 @@ private:
void Module::Interface::CreateDeliveryCacheStorageService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_BCAT, "called");
+ const auto title_id = system.CurrentProcess()->GetTitleID();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDeliveryCacheStorageService>(
- fsc.GetBCATDirectory(system.CurrentProcess()->GetTitleID()));
+ rb.PushIpcInterface<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id));
}
void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
@@ -565,7 +567,7 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDeliveryCacheStorageService>(fsc.GetBCATDirectory(title_id));
+ rb.PushIpcInterface<IDeliveryCacheStorageService>(system, fsc.GetBCATDirectory(title_id));
}
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
@@ -581,10 +583,9 @@ std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System
Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> module_,
FileSystem::FileSystemController& fsc_, const char* name)
- : ServiceFramework(name), fsc{fsc_}, module{std::move(module_)},
+ : ServiceFramework{system_, name}, fsc{fsc_}, module{std::move(module_)},
backend{CreateBackendFromSettings(system_,
- [&fsc_](u64 tid) { return fsc_.GetBCATDirectory(tid); })},
- system{system_} {}
+ [&fsc_](u64 tid) { return fsc_.GetBCATDirectory(tid); })} {}
Module::Interface::~Interface() = default;
diff --git a/src/core/hle/service/bcat/module.h b/src/core/hle/service/bcat/module.h
index e4ba23ba0..738731c06 100644
--- a/src/core/hle/service/bcat/module.h
+++ b/src/core/hle/service/bcat/module.h
@@ -37,9 +37,6 @@ public:
std::shared_ptr<Module> module;
std::unique_ptr<Backend> backend;
-
- private:
- Core::System& system;
};
};
diff --git a/src/core/hle/service/bpc/bpc.cpp b/src/core/hle/service/bpc/bpc.cpp
index fac6b2f9c..e4630320e 100644
--- a/src/core/hle/service/bpc/bpc.cpp
+++ b/src/core/hle/service/bpc/bpc.cpp
@@ -12,7 +12,7 @@ namespace Service::BPC {
class BPC final : public ServiceFramework<BPC> {
public:
- explicit BPC() : ServiceFramework{"bpc"} {
+ explicit BPC(Core::System& system_) : ServiceFramework{system_, "bpc"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ShutdownSystem"},
@@ -40,7 +40,7 @@ public:
class BPC_R final : public ServiceFramework<BPC_R> {
public:
- explicit BPC_R() : ServiceFramework{"bpc:r"} {
+ explicit BPC_R(Core::System& system_) : ServiceFramework{system_, "bpc:r"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetRtcTime"},
@@ -55,9 +55,9 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<BPC>()->InstallAsService(sm);
- std::make_shared<BPC_R>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<BPC>(system)->InstallAsService(sm);
+ std::make_shared<BPC_R>(system)->InstallAsService(sm);
}
} // namespace Service::BPC
diff --git a/src/core/hle/service/bpc/bpc.h b/src/core/hle/service/bpc/bpc.h
index eaa37be8d..6ec25aa9b 100644
--- a/src/core/hle/service/bpc/bpc.h
+++ b/src/core/hle/service/bpc/bpc.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::BPC {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::BPC
diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp
index f311afa2f..17a2ac899 100644
--- a/src/core/hle/service/btdrv/btdrv.cpp
+++ b/src/core/hle/service/btdrv/btdrv.cpp
@@ -3,11 +3,12 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -16,7 +17,7 @@ namespace Service::BtDrv {
class Bt final : public ServiceFramework<Bt> {
public:
- explicit Bt(Core::System& system) : ServiceFramework{"bt"} {
+ explicit Bt(Core::System& system_) : ServiceFramework{system_, "bt"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LeClientReadCharacteristic"},
@@ -34,7 +35,8 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- register_event = Kernel::WritableEvent::CreateEventPair(kernel, "BT:RegisterEvent");
+ register_event = Kernel::KEvent::Create(kernel, "BT:RegisterEvent");
+ register_event->Initialize();
}
private:
@@ -43,15 +45,15 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(register_event.readable);
+ rb.PushCopyObjects(register_event->GetReadableEvent());
}
- Kernel::EventPair register_event;
+ std::shared_ptr<Kernel::KEvent> register_event;
};
class BtDrv final : public ServiceFramework<BtDrv> {
public:
- explicit BtDrv() : ServiceFramework{"btdrv"} {
+ explicit BtDrv(Core::System& system_) : ServiceFramework{system_, "btdrv"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "InitializeBluetoothDriver"},
@@ -165,7 +167,7 @@ public:
};
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
- std::make_shared<BtDrv>()->InstallAsService(sm);
+ std::make_shared<BtDrv>(system)->InstallAsService(sm);
std::make_shared<Bt>(system)->InstallAsService(sm);
}
diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp
index 0d251c6d0..9cf2ee92a 100644
--- a/src/core/hle/service/btm/btm.cpp
+++ b/src/core/hle/service/btm/btm.cpp
@@ -5,11 +5,12 @@
#include <memory>
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/btm/btm.h"
#include "core/hle/service/service.h"
@@ -17,7 +18,7 @@ namespace Service::BTM {
class IBtmUserCore final : public ServiceFramework<IBtmUserCore> {
public:
- explicit IBtmUserCore(Core::System& system) : ServiceFramework{"IBtmUserCore"} {
+ explicit IBtmUserCore(Core::System& system_) : ServiceFramework{system_, "IBtmUserCore"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IBtmUserCore::AcquireBleScanEvent, "AcquireBleScanEvent"},
@@ -57,12 +58,14 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- scan_event = Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ScanEvent");
- connection_event =
- Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ConnectionEvent");
- service_discovery =
- Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:Discovery");
- config_event = Kernel::WritableEvent::CreateEventPair(kernel, "IBtmUserCore:ConfigEvent");
+ scan_event = Kernel::KEvent::Create(kernel, "IBtmUserCore:ScanEvent");
+ scan_event->Initialize();
+ connection_event = Kernel::KEvent::Create(kernel, "IBtmUserCore:ConnectionEvent");
+ connection_event->Initialize();
+ service_discovery = Kernel::KEvent::Create(kernel, "IBtmUserCore:Discovery");
+ service_discovery->Initialize();
+ config_event = Kernel::KEvent::Create(kernel, "IBtmUserCore:ConfigEvent");
+ config_event->Initialize();
}
private:
@@ -71,7 +74,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(scan_event.readable);
+ rb.PushCopyObjects(scan_event->GetReadableEvent());
}
void AcquireBleConnectionEvent(Kernel::HLERequestContext& ctx) {
@@ -79,7 +82,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(connection_event.readable);
+ rb.PushCopyObjects(connection_event->GetReadableEvent());
}
void AcquireBleServiceDiscoveryEvent(Kernel::HLERequestContext& ctx) {
@@ -87,7 +90,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(service_discovery.readable);
+ rb.PushCopyObjects(service_discovery->GetReadableEvent());
}
void AcquireBleMtuConfigEvent(Kernel::HLERequestContext& ctx) {
@@ -95,18 +98,18 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(config_event.readable);
+ rb.PushCopyObjects(config_event->GetReadableEvent());
}
- Kernel::EventPair scan_event;
- Kernel::EventPair connection_event;
- Kernel::EventPair service_discovery;
- Kernel::EventPair config_event;
+ std::shared_ptr<Kernel::KEvent> scan_event;
+ std::shared_ptr<Kernel::KEvent> connection_event;
+ std::shared_ptr<Kernel::KEvent> service_discovery;
+ std::shared_ptr<Kernel::KEvent> config_event;
};
class BTM_USR final : public ServiceFramework<BTM_USR> {
public:
- explicit BTM_USR(Core::System& system) : ServiceFramework{"btm:u"}, system(system) {
+ explicit BTM_USR(Core::System& system_) : ServiceFramework{system_, "btm:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BTM_USR::GetCore, "GetCore"},
@@ -123,13 +126,11 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IBtmUserCore>(system);
}
-
- Core::System& system;
};
class BTM final : public ServiceFramework<BTM> {
public:
- explicit BTM() : ServiceFramework{"btm"} {
+ explicit BTM(Core::System& system_) : ServiceFramework{system_, "btm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetState"},
@@ -206,7 +207,7 @@ public:
class BTM_DBG final : public ServiceFramework<BTM_DBG> {
public:
- explicit BTM_DBG() : ServiceFramework{"btm:dbg"} {
+ explicit BTM_DBG(Core::System& system_) : ServiceFramework{system_, "btm:dbg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "AcquireDiscoveryEvent"},
@@ -231,7 +232,7 @@ public:
class IBtmSystemCore final : public ServiceFramework<IBtmSystemCore> {
public:
- explicit IBtmSystemCore() : ServiceFramework{"IBtmSystemCore"} {
+ explicit IBtmSystemCore(Core::System& system_) : ServiceFramework{system_, "IBtmSystemCore"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "StartGamepadPairing"},
@@ -253,7 +254,7 @@ public:
class BTM_SYS final : public ServiceFramework<BTM_SYS> {
public:
- explicit BTM_SYS() : ServiceFramework{"btm:sys"} {
+ explicit BTM_SYS(Core::System& system_) : ServiceFramework{system_, "btm:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BTM_SYS::GetCore, "GetCore"},
@@ -269,14 +270,14 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IBtmSystemCore>();
+ rb.PushIpcInterface<IBtmSystemCore>(system);
}
};
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
- std::make_shared<BTM>()->InstallAsService(sm);
- std::make_shared<BTM_DBG>()->InstallAsService(sm);
- std::make_shared<BTM_SYS>()->InstallAsService(sm);
+ std::make_shared<BTM>(system)->InstallAsService(sm);
+ std::make_shared<BTM_DBG>(system)->InstallAsService(sm);
+ std::make_shared<BTM_SYS>(system)->InstallAsService(sm);
std::make_shared<BTM_USR>(system)->InstallAsService(sm);
}
diff --git a/src/core/hle/service/caps/caps.cpp b/src/core/hle/service/caps/caps.cpp
index ba5749b84..5b7fe8e9b 100644
--- a/src/core/hle/service/caps/caps.cpp
+++ b/src/core/hle/service/caps/caps.cpp
@@ -13,13 +13,13 @@
namespace Service::Capture {
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<CAPS_A>()->InstallAsService(sm);
- std::make_shared<CAPS_C>()->InstallAsService(sm);
- std::make_shared<CAPS_U>()->InstallAsService(sm);
- std::make_shared<CAPS_SC>()->InstallAsService(sm);
- std::make_shared<CAPS_SS>()->InstallAsService(sm);
- std::make_shared<CAPS_SU>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<CAPS_A>(system)->InstallAsService(sm);
+ std::make_shared<CAPS_C>(system)->InstallAsService(sm);
+ std::make_shared<CAPS_U>(system)->InstallAsService(sm);
+ std::make_shared<CAPS_SC>(system)->InstallAsService(sm);
+ std::make_shared<CAPS_SS>(system)->InstallAsService(sm);
+ std::make_shared<CAPS_SU>(system)->InstallAsService(sm);
}
} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps.h b/src/core/hle/service/caps/caps.h
index b8c67b6e2..3c4290c88 100644
--- a/src/core/hle/service/caps/caps.h
+++ b/src/core/hle/service/caps/caps.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
@@ -87,6 +91,6 @@ static_assert(sizeof(ApplicationAlbumFileEntry) == 0x30,
"ApplicationAlbumFileEntry has incorrect size.");
/// Registers all Capture services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_a.cpp b/src/core/hle/service/caps/caps_a.cpp
index a0a3b2ae3..1fe4f0e14 100644
--- a/src/core/hle/service/caps/caps_a.cpp
+++ b/src/core/hle/service/caps/caps_a.cpp
@@ -8,7 +8,8 @@ namespace Service::Capture {
class IAlbumAccessorSession final : public ServiceFramework<IAlbumAccessorSession> {
public:
- explicit IAlbumAccessorSession() : ServiceFramework{"IAlbumAccessorSession"} {
+ explicit IAlbumAccessorSession(Core::System& system_)
+ : ServiceFramework{system_, "IAlbumAccessorSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{2001, nullptr, "OpenAlbumMovieReadStream"},
@@ -26,7 +27,7 @@ public:
}
};
-CAPS_A::CAPS_A() : ServiceFramework("caps:a") {
+CAPS_A::CAPS_A(Core::System& system_) : ServiceFramework{system_, "caps:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetAlbumFileCount"},
diff --git a/src/core/hle/service/caps/caps_a.h b/src/core/hle/service/caps/caps_a.h
index cb93aad5b..389cc6dbe 100644
--- a/src/core/hle/service/caps/caps_a.h
+++ b/src/core/hle/service/caps/caps_a.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -14,7 +18,7 @@ namespace Service::Capture {
class CAPS_A final : public ServiceFramework<CAPS_A> {
public:
- explicit CAPS_A();
+ explicit CAPS_A(Core::System& system_);
~CAPS_A() override;
};
diff --git a/src/core/hle/service/caps/caps_c.cpp b/src/core/hle/service/caps/caps_c.cpp
index ab17a187e..45c1c9d30 100644
--- a/src/core/hle/service/caps/caps_c.cpp
+++ b/src/core/hle/service/caps/caps_c.cpp
@@ -2,13 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/logging/log.h"
+#include "core/hle/ipc_helpers.h"
#include "core/hle/service/caps/caps_c.h"
namespace Service::Capture {
class IAlbumControlSession final : public ServiceFramework<IAlbumControlSession> {
public:
- explicit IAlbumControlSession() : ServiceFramework{"IAlbumControlSession"} {
+ explicit IAlbumControlSession(Core::System& system_)
+ : ServiceFramework{system_, "IAlbumControlSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{2001, nullptr, "OpenAlbumMovieReadStream"},
@@ -42,12 +45,12 @@ public:
}
};
-CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
+CAPS_C::CAPS_C(Core::System& system_) : ServiceFramework{system_, "caps:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "CaptureRawImage"},
{2, nullptr, "CaptureRawImageWithTimeout"},
- {33, nullptr, "Unknown33"},
+ {33, &CAPS_C::SetShimLibraryVersion, "SetShimLibraryVersion"},
{1001, nullptr, "RequestTakingScreenShot"},
{1002, nullptr, "RequestTakingScreenShotWithTimeout"},
{1011, nullptr, "NotifyTakingScreenShotRefused"},
@@ -72,4 +75,16 @@ CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
CAPS_C::~CAPS_C() = default;
+void CAPS_C::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto library_version{rp.Pop<u64>()};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
+ library_version, applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_c.h b/src/core/hle/service/caps/caps_c.h
index a9d028689..c6d1dfdce 100644
--- a/src/core/hle/service/caps/caps_c.h
+++ b/src/core/hle/service/caps/caps_c.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -14,8 +18,11 @@ namespace Service::Capture {
class CAPS_C final : public ServiceFramework<CAPS_C> {
public:
- explicit CAPS_C();
+ explicit CAPS_C(Core::System& system_);
~CAPS_C() override;
+
+private:
+ void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_sc.cpp b/src/core/hle/service/caps/caps_sc.cpp
index 822ee96c8..d91e18e80 100644
--- a/src/core/hle/service/caps/caps_sc.cpp
+++ b/src/core/hle/service/caps/caps_sc.cpp
@@ -6,7 +6,7 @@
namespace Service::Capture {
-CAPS_SC::CAPS_SC() : ServiceFramework("caps:sc") {
+CAPS_SC::CAPS_SC(Core::System& system_) : ServiceFramework{system_, "caps:sc"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "CaptureRawImage"},
diff --git a/src/core/hle/service/caps/caps_sc.h b/src/core/hle/service/caps/caps_sc.h
index ac3e929ca..e79a33ee5 100644
--- a/src/core/hle/service/caps/caps_sc.h
+++ b/src/core/hle/service/caps/caps_sc.h
@@ -6,15 +6,15 @@
#include "core/hle/service/service.h"
-namespace Kernel {
-class HLERequestContext;
+namespace Core {
+class System;
}
namespace Service::Capture {
class CAPS_SC final : public ServiceFramework<CAPS_SC> {
public:
- explicit CAPS_SC();
+ explicit CAPS_SC(Core::System& system_);
~CAPS_SC() override;
};
diff --git a/src/core/hle/service/caps/caps_ss.cpp b/src/core/hle/service/caps/caps_ss.cpp
index 24dc716e7..2b5314691 100644
--- a/src/core/hle/service/caps/caps_ss.cpp
+++ b/src/core/hle/service/caps/caps_ss.cpp
@@ -6,7 +6,7 @@
namespace Service::Capture {
-CAPS_SS::CAPS_SS() : ServiceFramework("caps:ss") {
+CAPS_SS::CAPS_SS(Core::System& system_) : ServiceFramework{system_, "caps:ss"} {
// clang-format off
static const FunctionInfo functions[] = {
{201, nullptr, "SaveScreenShot"},
diff --git a/src/core/hle/service/caps/caps_ss.h b/src/core/hle/service/caps/caps_ss.h
index 450686e4f..1816f7885 100644
--- a/src/core/hle/service/caps/caps_ss.h
+++ b/src/core/hle/service/caps/caps_ss.h
@@ -6,15 +6,15 @@
#include "core/hle/service/service.h"
-namespace Kernel {
-class HLERequestContext;
+namespace Core {
+class System;
}
namespace Service::Capture {
class CAPS_SS final : public ServiceFramework<CAPS_SS> {
public:
- explicit CAPS_SS();
+ explicit CAPS_SS(Core::System& system_);
~CAPS_SS() override;
};
diff --git a/src/core/hle/service/caps/caps_su.cpp b/src/core/hle/service/caps/caps_su.cpp
index fffb2ecf9..eae39eb7b 100644
--- a/src/core/hle/service/caps/caps_su.cpp
+++ b/src/core/hle/service/caps/caps_su.cpp
@@ -8,7 +8,7 @@
namespace Service::Capture {
-CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
+CAPS_SU::CAPS_SU(Core::System& system_) : ServiceFramework{system_, "caps:su"} {
// clang-format off
static const FunctionInfo functions[] = {
{32, &CAPS_SU::SetShimLibraryVersion, "SetShimLibraryVersion"},
@@ -25,7 +25,12 @@ CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
CAPS_SU::~CAPS_SU() = default;
void CAPS_SU::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Capture, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const auto library_version{rp.Pop<u64>()};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
+ library_version, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/caps/caps_su.h b/src/core/hle/service/caps/caps_su.h
index 62c9603a9..b366fdb13 100644
--- a/src/core/hle/service/caps/caps_su.h
+++ b/src/core/hle/service/caps/caps_su.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -14,7 +18,7 @@ namespace Service::Capture {
class CAPS_SU final : public ServiceFramework<CAPS_SU> {
public:
- explicit CAPS_SU();
+ explicit CAPS_SU(Core::System& system_);
~CAPS_SU() override;
private:
diff --git a/src/core/hle/service/caps/caps_u.cpp b/src/core/hle/service/caps/caps_u.cpp
index f36d8de2d..842316a2e 100644
--- a/src/core/hle/service/caps/caps_u.cpp
+++ b/src/core/hle/service/caps/caps_u.cpp
@@ -12,8 +12,8 @@ namespace Service::Capture {
class IAlbumAccessorApplicationSession final
: public ServiceFramework<IAlbumAccessorApplicationSession> {
public:
- explicit IAlbumAccessorApplicationSession()
- : ServiceFramework{"IAlbumAccessorApplicationSession"} {
+ explicit IAlbumAccessorApplicationSession(Core::System& system_)
+ : ServiceFramework{system_, "IAlbumAccessorApplicationSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{2001, nullptr, "OpenAlbumMovieReadStream"},
@@ -28,11 +28,10 @@ public:
}
};
-CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
+CAPS_U::CAPS_U(Core::System& system_) : ServiceFramework{system_, "caps:u"} {
// clang-format off
static const FunctionInfo functions[] = {
- {31, nullptr, "GetShimLibraryVersion"},
- {32, nullptr, "SetShimLibraryVersion"},
+ {32, &CAPS_U::SetShimLibraryVersion, "SetShimLibraryVersion"},
{102, &CAPS_U::GetAlbumContentsFileListForApplication, "GetAlbumContentsFileListForApplication"},
{103, nullptr, "DeleteAlbumContentsFileForApplication"},
{104, nullptr, "GetAlbumContentsFileSizeForApplication"},
@@ -42,7 +41,7 @@ CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
{130, nullptr, "PrecheckToCreateContentsForApplication"},
{140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
{141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
- {142, nullptr, "GetAlbumFileList3AaeAruid"},
+ {142, &CAPS_U::GetAlbumFileList3AaeAruid, "GetAlbumFileList3AaeAruid"},
{143, nullptr, "GetAlbumFileList4AaeUidAruid"},
{60002, nullptr, "OpenAccessorSessionForApplication"},
};
@@ -53,6 +52,18 @@ CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
CAPS_U::~CAPS_U() = default;
+void CAPS_U::SetShimLibraryVersion(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto library_version{rp.Pop<u64>()};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ LOG_WARNING(Service_Capture, "(STUBBED) called. library_version={}, applet_resource_user_id={}",
+ library_version, applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx) {
// Takes a type-0x6 output buffer containing an array of ApplicationAlbumFileEntry, a PID, an
// u8 ContentType, two s64s, and an u64 AppletResourceUserId. Returns an output u64 for total
@@ -66,17 +77,24 @@ void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& c
// TODO: Update this when we implement the album.
// Currently we do not have a method of accessing album entries, set this to 0 for now.
- constexpr s32 total_entries{0};
+ constexpr u32 total_entries_1{};
+ constexpr u32 total_entries_2{};
- LOG_WARNING(Service_Capture,
- "(STUBBED) called. pid={}, content_type={}, start_posix_time={}, "
- "end_posix_time={}, applet_resource_user_id={}, total_entries={}",
- pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id,
- total_entries);
+ LOG_WARNING(
+ Service_Capture,
+ "(STUBBED) called. pid={}, content_type={}, start_posix_time={}, "
+ "end_posix_time={}, applet_resource_user_id={}, total_entries_1={}, total_entries_2={}",
+ pid, content_type, start_posix_time, end_posix_time, applet_resource_user_id,
+ total_entries_1, total_entries_2);
- IPC::ResponseBuilder rb{ctx, 3};
+ IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push(total_entries);
+ rb.Push(total_entries_1);
+ rb.Push(total_entries_2);
+}
+
+void CAPS_U::GetAlbumFileList3AaeAruid(Kernel::HLERequestContext& ctx) {
+ GetAlbumContentsFileListForApplication(ctx);
}
} // namespace Service::Capture
diff --git a/src/core/hle/service/caps/caps_u.h b/src/core/hle/service/caps/caps_u.h
index 689364de4..e7e0d8775 100644
--- a/src/core/hle/service/caps/caps_u.h
+++ b/src/core/hle/service/caps/caps_u.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -14,11 +18,13 @@ namespace Service::Capture {
class CAPS_U final : public ServiceFramework<CAPS_U> {
public:
- explicit CAPS_U();
+ explicit CAPS_U(Core::System& system_);
~CAPS_U() override;
private:
+ void SetShimLibraryVersion(Kernel::HLERequestContext& ctx);
void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
+ void GetAlbumFileList3AaeAruid(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Capture
diff --git a/src/core/hle/service/erpt/erpt.cpp b/src/core/hle/service/erpt/erpt.cpp
index 4ec8c3093..4924c61c3 100644
--- a/src/core/hle/service/erpt/erpt.cpp
+++ b/src/core/hle/service/erpt/erpt.cpp
@@ -12,7 +12,7 @@ namespace Service::ERPT {
class ErrorReportContext final : public ServiceFramework<ErrorReportContext> {
public:
- explicit ErrorReportContext() : ServiceFramework{"erpt:c"} {
+ explicit ErrorReportContext(Core::System& system_) : ServiceFramework{system_, "erpt:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SubmitContext"},
@@ -35,7 +35,7 @@ public:
class ErrorReportSession final : public ServiceFramework<ErrorReportSession> {
public:
- explicit ErrorReportSession() : ServiceFramework{"erpt:r"} {
+ explicit ErrorReportSession(Core::System& system_) : ServiceFramework{system_, "erpt:r"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenReport"},
@@ -48,9 +48,9 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<ErrorReportContext>()->InstallAsService(sm);
- std::make_shared<ErrorReportSession>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<ErrorReportContext>(system)->InstallAsService(sm);
+ std::make_shared<ErrorReportSession>(system)->InstallAsService(sm);
}
} // namespace Service::ERPT
diff --git a/src/core/hle/service/erpt/erpt.h b/src/core/hle/service/erpt/erpt.h
index de439ab6d..8cd5c081f 100644
--- a/src/core/hle/service/erpt/erpt.h
+++ b/src/core/hle/service/erpt/erpt.h
@@ -4,6 +4,10 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
@@ -11,6 +15,6 @@ class ServiceManager;
namespace Service::ERPT {
/// Registers all ERPT services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::ERPT
diff --git a/src/core/hle/service/es/es.cpp b/src/core/hle/service/es/es.cpp
index c2737a365..26d1e3306 100644
--- a/src/core/hle/service/es/es.cpp
+++ b/src/core/hle/service/es/es.cpp
@@ -14,7 +14,7 @@ constexpr ResultCode ERROR_INVALID_RIGHTS_ID{ErrorModule::ETicket, 3};
class ETicket final : public ServiceFramework<ETicket> {
public:
- explicit ETicket() : ServiceFramework{"es"} {
+ explicit ETicket(Core::System& system_) : ServiceFramework{system_, "es"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &ETicket::ImportTicket, "ImportTicket"},
@@ -305,8 +305,8 @@ private:
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
};
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<ETicket>()->InstallAsService(service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
+ std::make_shared<ETicket>(system)->InstallAsService(service_manager);
}
} // namespace Service::ES
diff --git a/src/core/hle/service/es/es.h b/src/core/hle/service/es/es.h
index afe70465b..2a7b27d12 100644
--- a/src/core/hle/service/es/es.h
+++ b/src/core/hle/service/es/es.h
@@ -4,6 +4,10 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
@@ -11,6 +15,6 @@ class ServiceManager;
namespace Service::ES {
/// Registers all ES services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::ES
diff --git a/src/core/hle/service/eupld/eupld.cpp b/src/core/hle/service/eupld/eupld.cpp
index 0d6d244f4..2d650b1b7 100644
--- a/src/core/hle/service/eupld/eupld.cpp
+++ b/src/core/hle/service/eupld/eupld.cpp
@@ -12,7 +12,7 @@ namespace Service::EUPLD {
class ErrorUploadContext final : public ServiceFramework<ErrorUploadContext> {
public:
- explicit ErrorUploadContext() : ServiceFramework{"eupld:c"} {
+ explicit ErrorUploadContext(Core::System& system_) : ServiceFramework{system_, "eupld:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetUrl"},
@@ -29,7 +29,7 @@ public:
class ErrorUploadRequest final : public ServiceFramework<ErrorUploadRequest> {
public:
- explicit ErrorUploadRequest() : ServiceFramework{"eupld:r"} {
+ explicit ErrorUploadRequest(Core::System& system_) : ServiceFramework{system_, "eupld:r"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -45,9 +45,9 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<ErrorUploadContext>()->InstallAsService(sm);
- std::make_shared<ErrorUploadRequest>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<ErrorUploadContext>(system)->InstallAsService(sm);
+ std::make_shared<ErrorUploadRequest>(system)->InstallAsService(sm);
}
} // namespace Service::EUPLD
diff --git a/src/core/hle/service/eupld/eupld.h b/src/core/hle/service/eupld/eupld.h
index 6eef2c15f..539993a9d 100644
--- a/src/core/hle/service/eupld/eupld.h
+++ b/src/core/hle/service/eupld/eupld.h
@@ -4,6 +4,10 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
@@ -11,6 +15,6 @@ class ServiceManager;
namespace Service::EUPLD {
/// Registers all EUPLD services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::EUPLD
diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp
index 2546d7595..13147472e 100644
--- a/src/core/hle/service/fatal/fatal.cpp
+++ b/src/core/hle/service/fatal/fatal.cpp
@@ -20,8 +20,9 @@
namespace Service::Fatal {
-Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
- : ServiceFramework(name), module(std::move(module)), system(system) {}
+Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
+ const char* name)
+ : ServiceFramework{system_, name}, module{std::move(module_)} {}
Module::Interface::~Interface() = default;
@@ -110,8 +111,9 @@ static void GenerateErrorReport(Core::System& system, ResultCode error_code,
static void ThrowFatalError(Core::System& system, ResultCode error_code, FatalType fatal_type,
const FatalInfo& info) {
- LOG_ERROR(Service_Fatal, "Threw fatal error type {} with error code 0x{:X}",
- static_cast<u32>(fatal_type), error_code.raw);
+ LOG_ERROR(Service_Fatal, "Threw fatal error type {} with error code 0x{:X}", fatal_type,
+ error_code.raw);
+
switch (fatal_type) {
case FatalType::ErrorReportAndScreen:
GenerateErrorReport(system, error_code, info);
diff --git a/src/core/hle/service/fatal/fatal.h b/src/core/hle/service/fatal/fatal.h
index bd9339dfc..2095bf89f 100644
--- a/src/core/hle/service/fatal/fatal.h
+++ b/src/core/hle/service/fatal/fatal.h
@@ -16,7 +16,8 @@ class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
- explicit Interface(std::shared_ptr<Module> module, Core::System& system, const char* name);
+ explicit Interface(std::shared_ptr<Module> module_, Core::System& system_,
+ const char* name);
~Interface() override;
void ThrowFatal(Kernel::HLERequestContext& ctx);
@@ -25,7 +26,6 @@ public:
protected:
std::shared_ptr<Module> module;
- Core::System& system;
};
};
diff --git a/src/core/hle/service/fatal/fatal_p.cpp b/src/core/hle/service/fatal/fatal_p.cpp
index 066ccf6b0..8672b85dc 100644
--- a/src/core/hle/service/fatal/fatal_p.cpp
+++ b/src/core/hle/service/fatal/fatal_p.cpp
@@ -6,8 +6,8 @@
namespace Service::Fatal {
-Fatal_P::Fatal_P(std::shared_ptr<Module> module, Core::System& system)
- : Module::Interface(std::move(module), system, "fatal:p") {}
+Fatal_P::Fatal_P(std::shared_ptr<Module> module_, Core::System& system_)
+ : Interface(std::move(module_), system_, "fatal:p") {}
Fatal_P::~Fatal_P() = default;
diff --git a/src/core/hle/service/fatal/fatal_p.h b/src/core/hle/service/fatal/fatal_p.h
index c6d953cb5..ffa5b7b98 100644
--- a/src/core/hle/service/fatal/fatal_p.h
+++ b/src/core/hle/service/fatal/fatal_p.h
@@ -10,7 +10,7 @@ namespace Service::Fatal {
class Fatal_P final : public Module::Interface {
public:
- explicit Fatal_P(std::shared_ptr<Module> module, Core::System& system);
+ explicit Fatal_P(std::shared_ptr<Module> module_, Core::System& system_);
~Fatal_P() override;
};
diff --git a/src/core/hle/service/fatal/fatal_u.cpp b/src/core/hle/service/fatal/fatal_u.cpp
index 8d72ed485..82993938a 100644
--- a/src/core/hle/service/fatal/fatal_u.cpp
+++ b/src/core/hle/service/fatal/fatal_u.cpp
@@ -6,8 +6,8 @@
namespace Service::Fatal {
-Fatal_U::Fatal_U(std::shared_ptr<Module> module, Core::System& system)
- : Module::Interface(std::move(module), system, "fatal:u") {
+Fatal_U::Fatal_U(std::shared_ptr<Module> module_, Core::System& system_)
+ : Interface(std::move(module_), system_, "fatal:u") {
static const FunctionInfo functions[] = {
{0, &Fatal_U::ThrowFatal, "ThrowFatal"},
{1, &Fatal_U::ThrowFatalWithPolicy, "ThrowFatalWithPolicy"},
diff --git a/src/core/hle/service/fatal/fatal_u.h b/src/core/hle/service/fatal/fatal_u.h
index 34c5c7f95..0b58c9112 100644
--- a/src/core/hle/service/fatal/fatal_u.h
+++ b/src/core/hle/service/fatal/fatal_u.h
@@ -10,7 +10,7 @@ namespace Service::Fatal {
class Fatal_U final : public Module::Interface {
public:
- explicit Fatal_U(std::shared_ptr<Module> module, Core::System& system);
+ explicit Fatal_U(std::shared_ptr<Module> module_, Core::System& system_);
~Fatal_U() override;
};
diff --git a/src/core/hle/service/fgm/fgm.cpp b/src/core/hle/service/fgm/fgm.cpp
index e461274c1..9dc1bc52e 100644
--- a/src/core/hle/service/fgm/fgm.cpp
+++ b/src/core/hle/service/fgm/fgm.cpp
@@ -14,7 +14,7 @@ namespace Service::FGM {
class IRequest final : public ServiceFramework<IRequest> {
public:
- explicit IRequest() : ServiceFramework{"IRequest"} {
+ explicit IRequest(Core::System& system_) : ServiceFramework{system_, "IRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -30,7 +30,7 @@ public:
class FGM final : public ServiceFramework<FGM> {
public:
- explicit FGM(const char* name) : ServiceFramework{name} {
+ explicit FGM(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &FGM::Initialize, "Initialize"},
@@ -46,13 +46,13 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IRequest>();
+ rb.PushIpcInterface<IRequest>(system);
}
};
class FGM_DBG final : public ServiceFramework<FGM_DBG> {
public:
- explicit FGM_DBG() : ServiceFramework{"fgm:dbg"} {
+ explicit FGM_DBG(Core::System& system_) : ServiceFramework{system_, "fgm:dbg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -65,11 +65,11 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<FGM>("fgm")->InstallAsService(sm);
- std::make_shared<FGM>("fgm:0")->InstallAsService(sm);
- std::make_shared<FGM>("fgm:9")->InstallAsService(sm);
- std::make_shared<FGM_DBG>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<FGM>(system, "fgm")->InstallAsService(sm);
+ std::make_shared<FGM>(system, "fgm:0")->InstallAsService(sm);
+ std::make_shared<FGM>(system, "fgm:9")->InstallAsService(sm);
+ std::make_shared<FGM_DBG>(system)->InstallAsService(sm);
}
} // namespace Service::FGM
diff --git a/src/core/hle/service/fgm/fgm.h b/src/core/hle/service/fgm/fgm.h
index e59691264..75978f2ed 100644
--- a/src/core/hle/service/fgm/fgm.h
+++ b/src/core/hle/service/fgm/fgm.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::FGM {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::FGM
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 2cee1193c..b15c737e1 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -79,7 +79,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
}
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
- if (dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
+ if (dir == nullptr || dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
if (!dir->DeleteFile(Common::FS::GetFilename(path))) {
@@ -93,8 +93,9 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
- if (dir == nullptr && Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty())
+ if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
dir = backing;
+ }
auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
@@ -297,10 +298,35 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess()
return romfs_factory->OpenCurrentProcess(system.CurrentProcess()->GetTitleID());
}
+ResultVal<FileSys::VirtualFile> FileSystemController::OpenPatchedRomFS(
+ u64 title_id, FileSys::ContentRecordType type) const {
+ LOG_TRACE(Service_FS, "Opening patched RomFS for title_id={:016X}", title_id);
+
+ if (romfs_factory == nullptr) {
+ // TODO: Find a better error code for this
+ return RESULT_UNKNOWN;
+ }
+
+ return romfs_factory->OpenPatchedRomFS(title_id, type);
+}
+
+ResultVal<FileSys::VirtualFile> FileSystemController::OpenPatchedRomFSWithProgramIndex(
+ u64 title_id, u8 program_index, FileSys::ContentRecordType type) const {
+ LOG_TRACE(Service_FS, "Opening patched RomFS for title_id={:016X}, program_index={}", title_id,
+ program_index);
+
+ if (romfs_factory == nullptr) {
+ // TODO: Find a better error code for this
+ return RESULT_UNKNOWN;
+ }
+
+ return romfs_factory->OpenPatchedRomFSWithProgramIndex(title_id, program_index, type);
+}
+
ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
u64 title_id, FileSys::StorageId storage_id, FileSys::ContentRecordType type) const {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
- title_id, static_cast<u8>(storage_id), static_cast<u8>(type));
+ title_id, storage_id, type);
if (romfs_factory == nullptr) {
// TODO(bunnei): Find a better error code for this
@@ -312,8 +338,8 @@ ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& save_struct) const {
- LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}",
- static_cast<u8>(space), save_struct.DebugInfo());
+ LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}", space,
+ save_struct.DebugInfo());
if (save_data_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
@@ -324,8 +350,8 @@ ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData(
FileSys::SaveDataSpaceId space, const FileSys::SaveDataAttribute& attribute) const {
- LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
- static_cast<u8>(space), attribute.DebugInfo());
+ LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}", space,
+ attribute.DebugInfo());
if (save_data_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
@@ -336,7 +362,7 @@ ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData(
ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveDataSpace(
FileSys::SaveDataSpaceId space) const {
- LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast<u8>(space));
+ LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", space);
if (save_data_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
@@ -357,7 +383,7 @@ ResultVal<FileSys::VirtualDir> FileSystemController::OpenSDMC() const {
ResultVal<FileSys::VirtualDir> FileSystemController::OpenBISPartition(
FileSys::BisPartitionId id) const {
- LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", static_cast<u32>(id));
+ LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", id);
if (bis_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
@@ -373,13 +399,13 @@ ResultVal<FileSys::VirtualDir> FileSystemController::OpenBISPartition(
ResultVal<FileSys::VirtualFile> FileSystemController::OpenBISPartitionStorage(
FileSys::BisPartitionId id) const {
- LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", static_cast<u32>(id));
+ LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", id);
if (bis_factory == nullptr) {
return FileSys::ERROR_ENTITY_NOT_FOUND;
}
- auto part = bis_factory->OpenPartitionStorage(id);
+ auto part = bis_factory->OpenPartitionStorage(id, system.GetFilesystem());
if (part == nullptr) {
return FileSys::ERROR_INVALID_ARGUMENT;
}
@@ -454,7 +480,9 @@ FileSys::SaveDataSize FileSystemController::ReadSaveDataSize(FileSys::SaveDataTy
const auto res = system.GetAppLoader().ReadControlData(nacp);
if (res != Loader::ResultStatus::Success) {
- FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()};
+ const FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID(),
+ system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto metadata = pm.GetControlMetadata();
const auto& nacp_unique = metadata.first;
@@ -714,7 +742,8 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
}
if (save_data_factory == nullptr) {
- save_data_factory = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
+ save_data_factory =
+ std::make_unique<FileSys::SaveDataFactory>(system, std::move(nand_directory));
}
if (sdmc_factory == nullptr) {
@@ -725,10 +754,9 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
}
void InstallInterfaces(Core::System& system) {
- std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
- std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
- std::make_shared<FSP_SRV>(system.GetFileSystemController(), system.GetReporter())
- ->InstallAsService(system.ServiceManager());
+ std::make_shared<FSP_LDR>(system)->InstallAsService(system.ServiceManager());
+ std::make_shared<FSP_PR>(system)->InstallAsService(system.ServiceManager());
+ std::make_shared<FSP_SRV>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 6dbbf0b2b..7102d3f9a 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -66,6 +66,10 @@ public:
void SetPackedUpdate(FileSys::VirtualFile update_raw);
ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() const;
+ ResultVal<FileSys::VirtualFile> OpenPatchedRomFS(u64 title_id,
+ FileSys::ContentRecordType type) const;
+ ResultVal<FileSys::VirtualFile> OpenPatchedRomFSWithProgramIndex(
+ u64 title_id, u8 program_index, FileSys::ContentRecordType type) const;
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
FileSys::ContentRecordType type) const;
ResultVal<FileSys::VirtualDir> CreateSaveData(
diff --git a/src/core/hle/service/filesystem/fsp_ldr.cpp b/src/core/hle/service/filesystem/fsp_ldr.cpp
index fb487d5bc..1f6c17ba5 100644
--- a/src/core/hle/service/filesystem/fsp_ldr.cpp
+++ b/src/core/hle/service/filesystem/fsp_ldr.cpp
@@ -7,7 +7,7 @@
namespace Service::FileSystem {
-FSP_LDR::FSP_LDR() : ServiceFramework{"fsp:ldr"} {
+FSP_LDR::FSP_LDR(Core::System& system_) : ServiceFramework{system_, "fsp:ldr"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenCodeFileSystem"},
diff --git a/src/core/hle/service/filesystem/fsp_ldr.h b/src/core/hle/service/filesystem/fsp_ldr.h
index 8210b7729..d6432a0e1 100644
--- a/src/core/hle/service/filesystem/fsp_ldr.h
+++ b/src/core/hle/service/filesystem/fsp_ldr.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::FileSystem {
class FSP_LDR final : public ServiceFramework<FSP_LDR> {
public:
- explicit FSP_LDR();
+ explicit FSP_LDR(Core::System& system_);
~FSP_LDR() override;
};
diff --git a/src/core/hle/service/filesystem/fsp_pr.cpp b/src/core/hle/service/filesystem/fsp_pr.cpp
index 378201610..00e4d1662 100644
--- a/src/core/hle/service/filesystem/fsp_pr.cpp
+++ b/src/core/hle/service/filesystem/fsp_pr.cpp
@@ -7,7 +7,7 @@
namespace Service::FileSystem {
-FSP_PR::FSP_PR() : ServiceFramework{"fsp:pr"} {
+FSP_PR::FSP_PR(Core::System& system_) : ServiceFramework{system_, "fsp:pr"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RegisterProgram"},
diff --git a/src/core/hle/service/filesystem/fsp_pr.h b/src/core/hle/service/filesystem/fsp_pr.h
index 556ae5ce9..9e622518c 100644
--- a/src/core/hle/service/filesystem/fsp_pr.h
+++ b/src/core/hle/service/filesystem/fsp_pr.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::FileSystem {
class FSP_PR final : public ServiceFramework<FSP_PR> {
public:
- explicit FSP_PR();
+ explicit FSP_PR(Core::System& system_);
~FSP_PR() override;
};
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 26fd87f58..9cc260515 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -14,6 +14,7 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
+#include "core/core.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
@@ -56,8 +57,8 @@ enum class FileSystemType : u8 {
class IStorage final : public ServiceFramework<IStorage> {
public:
- explicit IStorage(FileSys::VirtualFile backend_)
- : ServiceFramework("IStorage"), backend(std::move(backend_)) {
+ explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
+ : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"},
{1, nullptr, "Write"},
@@ -114,8 +115,8 @@ private:
class IFile final : public ServiceFramework<IFile> {
public:
- explicit IFile(FileSys::VirtualFile backend_)
- : ServiceFramework("IFile"), backend(std::move(backend_)) {
+ explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
+ : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"},
{2, &IFile::Flush, "Flush"}, {3, &IFile::SetSize, "SetSize"},
@@ -246,8 +247,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
class IDirectory final : public ServiceFramework<IDirectory> {
public:
- explicit IDirectory(FileSys::VirtualDir backend_)
- : ServiceFramework("IDirectory"), backend(std::move(backend_)) {
+ explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
+ : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
@@ -302,8 +303,9 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
- explicit IFileSystem(FileSys::VirtualDir backend, SizeGetter size)
- : ServiceFramework("IFileSystem"), backend(std::move(backend)), size(std::move(size)) {
+ explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
+ : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
+ size_)} {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},
@@ -411,7 +413,7 @@ public:
const auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
- LOG_DEBUG(Service_FS, "called. file={}, mode={}", name, static_cast<u32>(mode));
+ LOG_DEBUG(Service_FS, "called. file={}, mode={}", name, mode);
auto result = backend.OpenFile(name, mode);
if (result.Failed()) {
@@ -420,7 +422,7 @@ public:
return;
}
- auto file = std::make_shared<IFile>(result.Unwrap());
+ auto file = std::make_shared<IFile>(system, result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -445,7 +447,7 @@ public:
return;
}
- auto directory = std::make_shared<IDirectory>(result.Unwrap());
+ auto directory = std::make_shared<IDirectory>(system, result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -500,8 +502,9 @@ private:
class ISaveDataInfoReader final : public ServiceFramework<ISaveDataInfoReader> {
public:
- explicit ISaveDataInfoReader(FileSys::SaveDataSpaceId space, FileSystemController& fsc)
- : ServiceFramework("ISaveDataInfoReader"), fsc(fsc) {
+ explicit ISaveDataInfoReader(Core::System& system_, FileSys::SaveDataSpaceId space,
+ FileSystemController& fsc_)
+ : ServiceFramework{system_, "ISaveDataInfoReader"}, fsc{fsc_} {
static const FunctionInfo functions[] = {
{0, &ISaveDataInfoReader::ReadSaveDataInfo, "ReadSaveDataInfo"},
};
@@ -550,8 +553,7 @@ private:
const auto save_root = fsc.OpenSaveDataSpace(space);
if (save_root.Failed() || *save_root == nullptr) {
- LOG_ERROR(Service_FS, "The save root for the space_id={:02X} was invalid!",
- static_cast<u8>(space));
+ LOG_ERROR(Service_FS, "The save root for the space_id={:02X} was invalid!", space);
return;
}
@@ -650,8 +652,9 @@ private:
u64 next_entry_index = 0;
};
-FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
- : ServiceFramework("fsp-srv"), fsc(fsc), reporter(reporter) {
+FSP_SRV::FSP_SRV(Core::System& system_)
+ : ServiceFramework{system_, "fsp-srv"}, fsc{system.GetFileSystemController()},
+ content_provider{system.GetContentProvider()}, reporter{system.GetReporter()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFileSystem"},
@@ -714,7 +717,7 @@ FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
{202, &FSP_SRV::OpenDataStorageByDataId, "OpenDataStorageByDataId"},
{203, &FSP_SRV::OpenPatchDataStorageByCurrentProcess, "OpenPatchDataStorageByCurrentProcess"},
{204, nullptr, "OpenDataFileSystemByProgramIndex"},
- {205, nullptr, "OpenDataStorageByProgramIndex"},
+ {205, &FSP_SRV::OpenDataStorageWithProgramIndex, "OpenDataStorageWithProgramIndex"},
{400, nullptr, "OpenDeviceOperator"},
{500, nullptr, "OpenSdCardDetectionEventNotifier"},
{501, nullptr, "OpenGameCardDetectionEventNotifier"},
@@ -791,8 +794,7 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
const auto type = rp.PopRaw<FileSystemType>();
const auto title_id = rp.PopRaw<u64>();
- LOG_WARNING(Service_FS, "(STUBBED) called with type={}, title_id={:016X}",
- static_cast<u8>(type), title_id);
+ LOG_WARNING(Service_FS, "(STUBBED) called with type={}, title_id={:016X}", type, title_id);
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(RESULT_UNKNOWN);
@@ -801,8 +803,9 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
- auto filesystem = std::make_shared<IFileSystem>(
- fsc.OpenSDMC().Unwrap(), SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
+ auto filesystem =
+ std::make_shared<IFileSystem>(system, fsc.OpenSDMC().Unwrap(),
+ SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -844,8 +847,7 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
return;
}
- FileSys::StorageId id;
-
+ FileSys::StorageId id{};
switch (parameters.space_id) {
case FileSys::SaveDataSpaceId::NandUser:
id = FileSys::StorageId::NandUser;
@@ -857,10 +859,14 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
case FileSys::SaveDataSpaceId::NandSystem:
id = FileSys::StorageId::NandSystem;
break;
+ case FileSys::SaveDataSpaceId::TemporaryStorage:
+ case FileSys::SaveDataSpaceId::ProperSystem:
+ case FileSys::SaveDataSpaceId::SafeMode:
+ UNREACHABLE();
}
- auto filesystem =
- std::make_shared<IFileSystem>(std::move(dir.Unwrap()), SizeGetter::FromStorageId(fsc, id));
+ auto filesystem = std::make_shared<IFileSystem>(system, std::move(dir.Unwrap()),
+ SizeGetter::FromStorageId(fsc, id));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -875,11 +881,12 @@ void FSP_SRV::OpenReadOnlySaveDataFileSystem(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto space = rp.PopRaw<FileSys::SaveDataSpaceId>();
- LOG_INFO(Service_FS, "called, space={}", static_cast<u8>(space));
+ LOG_INFO(Service_FS, "called, space={}", space);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space, fsc));
+ rb.PushIpcInterface<ISaveDataInfoReader>(
+ std::make_shared<ISaveDataInfoReader>(system, space, fsc));
}
void FSP_SRV::WriteSaveDataFileSystemExtraDataBySaveDataAttribute(Kernel::HLERequestContext& ctx) {
@@ -902,7 +909,14 @@ void FSP_SRV::ReadSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute(
// Stub this to None for now, backend needs an impl to read/write the SaveDataExtraData
constexpr auto flags = static_cast<u32>(FileSys::SaveDataFlags::None);
- LOG_WARNING(Service_FS, "(STUBBED) called, flags={}", flags);
+ LOG_WARNING(Service_FS,
+ "(STUBBED) called, flags={}, space_id={}, attribute.title_id={:016X}\n"
+ "attribute.user_id={:016X}{:016X}, attribute.save_id={:016X}\n"
+ "attribute.type={}, attribute.rank={}, attribute.index={}",
+ flags, parameters.space_id, parameters.attribute.title_id,
+ parameters.attribute.user_id[1], parameters.attribute.user_id[0],
+ parameters.attribute.save_id, parameters.attribute.type, parameters.attribute.rank,
+ parameters.attribute.index);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
@@ -921,7 +935,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
return;
}
- auto storage = std::make_shared<IStorage>(std::move(romfs.Unwrap()));
+ auto storage = std::make_shared<IStorage>(system, std::move(romfs.Unwrap()));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -935,7 +949,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
const auto title_id = rp.PopRaw<u64>();
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, unknown={:08X}, title_id={:016X}",
- static_cast<u8>(storage_id), unknown, title_id);
+ storage_id, unknown, title_id);
auto data = fsc.OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
@@ -945,23 +959,23 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
if (archive != nullptr) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface(std::make_shared<IStorage>(archive));
+ rb.PushIpcInterface(std::make_shared<IStorage>(system, archive));
return;
}
// TODO(DarkLordZach): Find the right error code to use here
LOG_ERROR(Service_FS,
"could not open data storage with title_id={:016X}, storage_id={:02X}", title_id,
- static_cast<u8>(storage_id));
+ storage_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_UNKNOWN);
return;
}
- FileSys::PatchManager pm{title_id};
+ const FileSys::PatchManager pm{title_id, fsc, content_provider};
auto storage = std::make_shared<IStorage>(
- pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
+ system, pm.PatchRomFS(std::move(data.Unwrap()), 0, FileSys::ContentRecordType::Data));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -971,21 +985,46 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- auto storage_id = rp.PopRaw<FileSys::StorageId>();
- auto title_id = rp.PopRaw<u64>();
+ const auto storage_id = rp.PopRaw<FileSys::StorageId>();
+ const auto title_id = rp.PopRaw<u64>();
- LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}",
- static_cast<u8>(storage_id), title_id);
+ LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}", storage_id, title_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
}
+void FSP_SRV::OpenDataStorageWithProgramIndex(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto program_index = rp.PopRaw<u8>();
+
+ LOG_DEBUG(Service_FS, "called, program_index={}", program_index);
+
+ auto romfs = fsc.OpenPatchedRomFSWithProgramIndex(
+ system.CurrentProcess()->GetTitleID(), program_index, FileSys::ContentRecordType::Program);
+
+ if (romfs.Failed()) {
+ // TODO: Find the right error code to use here
+ LOG_ERROR(Service_FS, "could not open storage with program_index={}", program_index);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_UNKNOWN);
+ return;
+ }
+
+ auto storage = std::make_shared<IStorage>(system, std::move(romfs.Unwrap()));
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IStorage>(std::move(storage));
+}
+
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
log_mode = rp.PopEnum<LogMode>();
- LOG_DEBUG(Service_FS, "called, log_mode={:08X}", static_cast<u32>(log_mode));
+ LOG_DEBUG(Service_FS, "called, log_mode={:08X}", log_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -1023,7 +1062,8 @@ void FSP_SRV::GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx) {
class IMultiCommitManager final : public ServiceFramework<IMultiCommitManager> {
public:
- explicit IMultiCommitManager() : ServiceFramework("IMultiCommitManager") {
+ explicit IMultiCommitManager(Core::System& system_)
+ : ServiceFramework{system_, "IMultiCommitManager"} {
static const FunctionInfo functions[] = {
{1, &IMultiCommitManager::Add, "Add"},
{2, &IMultiCommitManager::Commit, "Commit"},
@@ -1054,7 +1094,7 @@ void FSP_SRV::OpenMultiCommitManager(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IMultiCommitManager>(std::make_shared<IMultiCommitManager>());
+ rb.PushIpcInterface<IMultiCommitManager>(std::make_shared<IMultiCommitManager>(system));
}
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index 4964e874e..8ed933279 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -12,8 +12,9 @@ class Reporter;
}
namespace FileSys {
+class ContentProvider;
class FileSystemBackend;
-}
+} // namespace FileSys
namespace Service::FileSystem {
@@ -32,7 +33,7 @@ enum class LogMode : u32 {
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
- explicit FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter);
+ explicit FSP_SRV(Core::System& system_);
~FSP_SRV() override;
private:
@@ -48,6 +49,7 @@ private:
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenDataStorageByDataId(Kernel::HLERequestContext& ctx);
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
+ void OpenDataStorageWithProgramIndex(Kernel::HLERequestContext& ctx);
void SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx);
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
@@ -55,6 +57,7 @@ private:
void OpenMultiCommitManager(Kernel::HLERequestContext& ctx);
FileSystemController& fsc;
+ const FileSys::ContentProvider& content_provider;
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index b7adaffc7..72a877d68 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -5,9 +5,11 @@
#include <queue>
#include "common/logging/log.h"
#include "common/uuid.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/friend/errors.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/interface.h"
@@ -16,7 +18,7 @@ namespace Service::Friend {
class IFriendService final : public ServiceFramework<IFriendService> {
public:
- IFriendService() : ServiceFramework("IFriendService") {
+ explicit IFriendService(Core::System& system_) : ServiceFramework{system_, "IFriendService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetCompletionEvent"},
@@ -170,8 +172,8 @@ private:
class INotificationService final : public ServiceFramework<INotificationService> {
public:
- INotificationService(Common::UUID uuid, Core::System& system)
- : ServiceFramework("INotificationService"), uuid(uuid) {
+ explicit INotificationService(Common::UUID uuid_, Core::System& system_)
+ : ServiceFramework{system_, "INotificationService"}, uuid{uuid_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &INotificationService::GetEvent, "GetEvent"},
@@ -182,8 +184,9 @@ public:
RegisterHandlers(functions);
- notification_event = Kernel::WritableEvent::CreateEventPair(
- system.Kernel(), "INotificationService:NotifyEvent");
+ notification_event =
+ Kernel::KEvent::Create(system.Kernel(), "INotificationService:NotifyEvent");
+ notification_event->Initialize();
}
private:
@@ -192,7 +195,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(notification_event.readable);
+ rb.PushCopyObjects(notification_event->GetReadableEvent());
}
void Clear(Kernel::HLERequestContext& ctx) {
@@ -228,8 +231,7 @@ private:
break;
default:
// HOS seems not have an error case for an unknown notification
- LOG_WARNING(Service_ACC, "Unknown notification {:08X}",
- static_cast<u32>(notification.notification_type));
+ LOG_WARNING(Service_ACC, "Unknown notification {:08X}", notification.notification_type);
break;
}
@@ -258,7 +260,7 @@ private:
};
Common::UUID uuid{Common::INVALID_UUID};
- Kernel::EventPair notification_event;
+ std::shared_ptr<Kernel::KEvent> notification_event;
std::queue<SizedNotificationInfo> notifications;
States states{};
};
@@ -266,7 +268,7 @@ private:
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IFriendService>();
+ rb.PushIpcInterface<IFriendService>(system);
LOG_DEBUG(Service_ACC, "called");
}
@@ -281,8 +283,9 @@ void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx
rb.PushIpcInterface<INotificationService>(uuid, system);
}
-Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
- : ServiceFramework(name), module(std::move(module)), system(system) {}
+Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
+ const char* name)
+ : ServiceFramework{system_, name}, module{std::move(module_)} {}
Module::Interface::~Interface() = default;
diff --git a/src/core/hle/service/friend/friend.h b/src/core/hle/service/friend/friend.h
index 24f3fc969..8be3321db 100644
--- a/src/core/hle/service/friend/friend.h
+++ b/src/core/hle/service/friend/friend.h
@@ -16,7 +16,8 @@ class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
- explicit Interface(std::shared_ptr<Module> module, Core::System& system, const char* name);
+ explicit Interface(std::shared_ptr<Module> module_, Core::System& system_,
+ const char* name);
~Interface() override;
void CreateFriendService(Kernel::HLERequestContext& ctx);
@@ -24,7 +25,6 @@ public:
protected:
std::shared_ptr<Module> module;
- Core::System& system;
};
};
diff --git a/src/core/hle/service/friend/interface.cpp b/src/core/hle/service/friend/interface.cpp
index 58155f652..7368ccec2 100644
--- a/src/core/hle/service/friend/interface.cpp
+++ b/src/core/hle/service/friend/interface.cpp
@@ -6,8 +6,8 @@
namespace Service::Friend {
-Friend::Friend(std::shared_ptr<Module> module, Core::System& system, const char* name)
- : Interface(std::move(module), system, name) {
+Friend::Friend(std::shared_ptr<Module> module_, Core::System& system_, const char* name)
+ : Interface(std::move(module_), system_, name) {
static const FunctionInfo functions[] = {
{0, &Friend::CreateFriendService, "CreateFriendService"},
{1, &Friend::CreateNotificationService, "CreateNotificationService"},
diff --git a/src/core/hle/service/friend/interface.h b/src/core/hle/service/friend/interface.h
index 465a35770..43d914b32 100644
--- a/src/core/hle/service/friend/interface.h
+++ b/src/core/hle/service/friend/interface.h
@@ -10,7 +10,7 @@ namespace Service::Friend {
class Friend final : public Module::Interface {
public:
- explicit Friend(std::shared_ptr<Module> module, Core::System& system, const char* name);
+ explicit Friend(std::shared_ptr<Module> module_, Core::System& system_, const char* name);
~Friend() override;
};
diff --git a/src/core/hle/service/glue/arp.cpp b/src/core/hle/service/glue/arp.cpp
index b591ce31b..fc77e7286 100644
--- a/src/core/hle/service/glue/arp.cpp
+++ b/src/core/hle/service/glue/arp.cpp
@@ -5,6 +5,7 @@
#include <memory>
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -32,8 +33,8 @@ std::optional<u64> GetTitleIDForProcessID(const Core::System& system, u64 proces
}
} // Anonymous namespace
-ARP_R::ARP_R(const Core::System& system, const ARPManager& manager)
- : ServiceFramework{"arp:r"}, system(system), manager(manager) {
+ARP_R::ARP_R(Core::System& system_, const ARPManager& manager_)
+ : ServiceFramework{system_, "arp:r"}, manager{manager_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ARP_R::GetApplicationLaunchProperty, "GetApplicationLaunchProperty"},
@@ -151,8 +152,9 @@ class IRegistrar final : public ServiceFramework<IRegistrar> {
public:
explicit IRegistrar(
+ Core::System& system_,
std::function<ResultCode(u64, ApplicationLaunchProperty, std::vector<u8>)> issuer)
- : ServiceFramework{"IRegistrar"}, issue_process_id(std::move(issuer)) {
+ : ServiceFramework{system_, "IRegistrar"}, issue_process_id{std::move(issuer)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IRegistrar::Issue, "Issue"},
@@ -236,8 +238,8 @@ private:
std::vector<u8> control;
};
-ARP_W::ARP_W(const Core::System& system, ARPManager& manager)
- : ServiceFramework{"arp:w"}, system(system), manager(manager) {
+ARP_W::ARP_W(Core::System& system_, ARPManager& manager_)
+ : ServiceFramework{system_, "arp:w"}, manager{manager_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ARP_W::AcquireRegistrar, "AcquireRegistrar"},
@@ -254,7 +256,7 @@ void ARP_W::AcquireRegistrar(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ARP, "called");
registrar = std::make_shared<IRegistrar>(
- [this](u64 process_id, ApplicationLaunchProperty launch, std::vector<u8> control) {
+ system, [this](u64 process_id, ApplicationLaunchProperty launch, std::vector<u8> control) {
const auto res = GetTitleIDForProcessID(system, process_id);
if (!res.has_value()) {
return ERR_NOT_REGISTERED;
diff --git a/src/core/hle/service/glue/arp.h b/src/core/hle/service/glue/arp.h
index d5f8a7e7a..34b412e26 100644
--- a/src/core/hle/service/glue/arp.h
+++ b/src/core/hle/service/glue/arp.h
@@ -13,7 +13,7 @@ class IRegistrar;
class ARP_R final : public ServiceFramework<ARP_R> {
public:
- explicit ARP_R(const Core::System& system, const ARPManager& manager);
+ explicit ARP_R(Core::System& system_, const ARPManager& manager_);
~ARP_R() override;
private:
@@ -22,20 +22,18 @@ private:
void GetApplicationControlProperty(Kernel::HLERequestContext& ctx);
void GetApplicationControlPropertyWithApplicationId(Kernel::HLERequestContext& ctx);
- const Core::System& system;
const ARPManager& manager;
};
class ARP_W final : public ServiceFramework<ARP_W> {
public:
- explicit ARP_W(const Core::System& system, ARPManager& manager);
+ explicit ARP_W(Core::System& system_, ARPManager& manager_);
~ARP_W() override;
private:
void AcquireRegistrar(Kernel::HLERequestContext& ctx);
void DeleteProperties(Kernel::HLERequestContext& ctx);
- const Core::System& system;
ARPManager& manager;
std::shared_ptr<IRegistrar> registrar;
};
diff --git a/src/core/hle/service/glue/bgtc.cpp b/src/core/hle/service/glue/bgtc.cpp
index cd89d088f..a478b68e1 100644
--- a/src/core/hle/service/glue/bgtc.cpp
+++ b/src/core/hle/service/glue/bgtc.cpp
@@ -6,7 +6,7 @@
namespace Service::Glue {
-BGTC_T::BGTC_T() : ServiceFramework{"bgtc:t"} {
+BGTC_T::BGTC_T(Core::System& system_) : ServiceFramework{system_, "bgtc:t"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "NotifyTaskStarting"},
@@ -31,7 +31,7 @@ BGTC_T::BGTC_T() : ServiceFramework{"bgtc:t"} {
BGTC_T::~BGTC_T() = default;
-BGTC_SC::BGTC_SC() : ServiceFramework{"bgtc:sc"} {
+BGTC_SC::BGTC_SC(Core::System& system_) : ServiceFramework{system_, "bgtc:sc"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "GetState"},
diff --git a/src/core/hle/service/glue/bgtc.h b/src/core/hle/service/glue/bgtc.h
index 81844f03e..906116ba6 100644
--- a/src/core/hle/service/glue/bgtc.h
+++ b/src/core/hle/service/glue/bgtc.h
@@ -6,17 +6,21 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Glue {
class BGTC_T final : public ServiceFramework<BGTC_T> {
public:
- BGTC_T();
+ explicit BGTC_T(Core::System& system_);
~BGTC_T() override;
};
class BGTC_SC final : public ServiceFramework<BGTC_SC> {
public:
- BGTC_SC();
+ explicit BGTC_SC(Core::System& system_);
~BGTC_SC() override;
};
diff --git a/src/core/hle/service/glue/glue.cpp b/src/core/hle/service/glue/glue.cpp
index c728e815c..4eafbe5fa 100644
--- a/src/core/hle/service/glue/glue.cpp
+++ b/src/core/hle/service/glue/glue.cpp
@@ -18,8 +18,8 @@ void InstallInterfaces(Core::System& system) {
->InstallAsService(system.ServiceManager());
// BackGround Task Controller
- std::make_shared<BGTC_T>()->InstallAsService(system.ServiceManager());
- std::make_shared<BGTC_SC>()->InstallAsService(system.ServiceManager());
+ std::make_shared<BGTC_T>(system)->InstallAsService(system.ServiceManager());
+ std::make_shared<BGTC_SC>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::Glue
diff --git a/src/core/hle/service/grc/grc.cpp b/src/core/hle/service/grc/grc.cpp
index 401e0b208..a502ab47f 100644
--- a/src/core/hle/service/grc/grc.cpp
+++ b/src/core/hle/service/grc/grc.cpp
@@ -12,7 +12,7 @@ namespace Service::GRC {
class GRC final : public ServiceFramework<GRC> {
public:
- explicit GRC() : ServiceFramework{"grc:c"} {
+ explicit GRC(Core::System& system) : ServiceFramework{system, "grc:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "OpenContinuousRecorder"},
@@ -27,8 +27,8 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<GRC>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<GRC>(system)->InstallAsService(sm);
}
} // namespace Service::GRC
diff --git a/src/core/hle/service/grc/grc.h b/src/core/hle/service/grc/grc.h
index e0d29e70d..9069fe756 100644
--- a/src/core/hle/service/grc/grc.h
+++ b/src/core/hle/service/grc/grc.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::GRC {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::GRC
diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h
index 8bc69c372..f47a9e61c 100644
--- a/src/core/hle/service/hid/controllers/controller_base.h
+++ b/src/core/hle/service/hid/controllers/controller_base.h
@@ -31,6 +31,10 @@ public:
virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) = 0;
+ // When the controller is requesting a motion update for the shared memory
+ virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) {}
+
// Called when input devices should be loaded
virtual void OnLoadInputDevices() = 0;
diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp
index 0b896d5ad..c4a59147d 100644
--- a/src/core/hle/service/hid/controllers/keyboard.cpp
+++ b/src/core/hle/service/hid/controllers/keyboard.cpp
@@ -39,16 +39,25 @@ void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing,
cur_entry.sampling_number2 = cur_entry.sampling_number;
cur_entry.key.fill(0);
- cur_entry.modifier = 0;
if (Settings::values.keyboard_enabled) {
for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
- cur_entry.key[i / KEYS_PER_BYTE] |=
- (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE));
+ auto& entry = cur_entry.key[i / KEYS_PER_BYTE];
+ entry = static_cast<u8>(entry | (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE)));
}
- for (std::size_t i = 0; i < keyboard_mods.size(); ++i) {
- cur_entry.modifier |= (keyboard_mods[i]->GetStatus() << i);
- }
+ using namespace Settings::NativeKeyboard;
+
+ // TODO: Assign the correct key to all modifiers
+ cur_entry.modifier.control.Assign(keyboard_mods[LeftControl]->GetStatus());
+ cur_entry.modifier.shift.Assign(keyboard_mods[LeftShift]->GetStatus());
+ cur_entry.modifier.left_alt.Assign(keyboard_mods[LeftAlt]->GetStatus());
+ cur_entry.modifier.right_alt.Assign(keyboard_mods[RightAlt]->GetStatus());
+ cur_entry.modifier.gui.Assign(0);
+ cur_entry.modifier.caps_lock.Assign(keyboard_mods[CapsLock]->GetStatus());
+ cur_entry.modifier.scroll_lock.Assign(keyboard_mods[ScrollLock]->GetStatus());
+ cur_entry.modifier.num_lock.Assign(keyboard_mods[NumLock]->GetStatus());
+ cur_entry.modifier.katakana.Assign(0);
+ cur_entry.modifier.hiragana.Assign(0);
}
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
}
diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h
index f3eef5936..b5b281752 100644
--- a/src/core/hle/service/hid/controllers/keyboard.h
+++ b/src/core/hle/service/hid/controllers/keyboard.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
@@ -31,12 +32,28 @@ public:
void OnLoadInputDevices() override;
private:
+ struct Modifiers {
+ union {
+ u32_le raw{};
+ BitField<0, 1, u32> control;
+ BitField<1, 1, u32> shift;
+ BitField<2, 1, u32> left_alt;
+ BitField<3, 1, u32> right_alt;
+ BitField<4, 1, u32> gui;
+ BitField<8, 1, u32> caps_lock;
+ BitField<9, 1, u32> scroll_lock;
+ BitField<10, 1, u32> num_lock;
+ BitField<11, 1, u32> katakana;
+ BitField<12, 1, u32> hiragana;
+ };
+ };
+ static_assert(sizeof(Modifiers) == 0x4, "Modifiers is an invalid size");
+
struct KeyboardState {
s64_le sampling_number;
s64_le sampling_number2;
- s32_le modifier;
- s32_le attribute;
+ Modifiers modifier;
std::array<u8, 32> key;
};
static_assert(sizeof(KeyboardState) == 0x38, "KeyboardState is an invalid size");
diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp
index ac40989c5..2e7457604 100644
--- a/src/core/hle/service/hid/controllers/mouse.cpp
+++ b/src/core/hle/service/hid/controllers/mouse.cpp
@@ -36,6 +36,7 @@ void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
+ cur_entry.attribute.raw = 0;
if (Settings::values.mouse_enabled) {
const auto [px, py, sx, sy] = mouse_device->GetStatus();
const auto x = static_cast<s32>(px * Layout::ScreenUndocked::Width);
@@ -46,10 +47,14 @@ void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
cur_entry.delta_y = y - last_entry.y;
cur_entry.mouse_wheel_x = sx;
cur_entry.mouse_wheel_y = sy;
+ cur_entry.attribute.is_connected.Assign(1);
- for (std::size_t i = 0; i < mouse_button_devices.size(); ++i) {
- cur_entry.button |= (mouse_button_devices[i]->GetStatus() << i);
- }
+ using namespace Settings::NativeMouseButton;
+ cur_entry.button.left.Assign(mouse_button_devices[Left]->GetStatus());
+ cur_entry.button.right.Assign(mouse_button_devices[Right]->GetStatus());
+ cur_entry.button.middle.Assign(mouse_button_devices[Middle]->GetStatus());
+ cur_entry.button.forward.Assign(mouse_button_devices[Forward]->GetStatus());
+ cur_entry.button.back.Assign(mouse_button_devices[Back]->GetStatus());
}
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h
index 357ab7107..3b432a36e 100644
--- a/src/core/hle/service/hid/controllers/mouse.h
+++ b/src/core/hle/service/hid/controllers/mouse.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/frontend/input.h"
@@ -30,6 +31,27 @@ public:
void OnLoadInputDevices() override;
private:
+ struct Buttons {
+ union {
+ u32_le raw{};
+ BitField<0, 1, u32> left;
+ BitField<1, 1, u32> right;
+ BitField<2, 1, u32> middle;
+ BitField<3, 1, u32> forward;
+ BitField<4, 1, u32> back;
+ };
+ };
+ static_assert(sizeof(Buttons) == 0x4, "Buttons is an invalid size");
+
+ struct Attributes {
+ union {
+ u32_le raw{};
+ BitField<0, 1, u32> transferable;
+ BitField<1, 1, u32> is_connected;
+ };
+ };
+ static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
+
struct MouseState {
s64_le sampling_number;
s64_le sampling_number2;
@@ -39,8 +61,8 @@ private:
s32_le delta_y;
s32_le mouse_wheel_x;
s32_le mouse_wheel_y;
- s32_le button;
- s32_le attribute;
+ Buttons button;
+ Attributes attribute;
};
static_assert(sizeof(MouseState) == 0x30, "MouseState is an invalid size");
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 45fde8df2..70b9f3824 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -12,14 +12,16 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/input.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/settings.h"
namespace Service::HID {
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
+constexpr s32 HID_TRIGGER_MAX = 0x7fff;
[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
constexpr u32 BATTERY_FULL = 2;
@@ -47,6 +49,8 @@ Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad(
return NPadControllerType::JoyRight;
case Settings::ControllerType::Handheld:
return NPadControllerType::Handheld;
+ case Settings::ControllerType::GameCube:
+ return NPadControllerType::GameCube;
default:
UNREACHABLE();
return NPadControllerType::ProController;
@@ -66,6 +70,8 @@ Settings::ControllerType Controller_NPad::MapNPadToSettingsType(
return Settings::ControllerType::RightJoycon;
case NPadControllerType::Handheld:
return Settings::ControllerType::Handheld;
+ case NPadControllerType::GameCube:
+ return Settings::ControllerType::GameCube;
default:
UNREACHABLE();
return Settings::ControllerType::ProController;
@@ -116,113 +122,180 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
}
}
-Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
-Controller_NPad::~Controller_NPad() = default;
+bool Controller_NPad::IsNpadIdValid(u32 npad_id) {
+ switch (npad_id) {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ case NPAD_UNKNOWN:
+ case NPAD_HANDHELD:
+ return true;
+ default:
+ LOG_ERROR(Service_HID, "Invalid npad id {}", npad_id);
+ return false;
+ }
+}
+
+bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
+ return IsNpadIdValid(device_handle.npad_id) &&
+ device_handle.npad_type < NpadType::MaxNpadType &&
+ device_handle.device_index < DeviceIndex::MaxDeviceIndex;
+}
+
+Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {
+ latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
+}
+
+Controller_NPad::~Controller_NPad() {
+ OnRelease();
+}
void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
const auto controller_type = connected_controllers[controller_idx].type;
auto& controller = shared_memory_entries[controller_idx];
if (controller_type == NPadControllerType::None) {
- styleset_changed_events[controller_idx].writable->Signal();
+ styleset_changed_events[controller_idx]->GetWritableEvent()->Signal();
return;
}
- controller.joy_styles.raw = 0; // Zero out
+ controller.style_set.raw = 0; // Zero out
controller.device_type.raw = 0;
- controller.properties.raw = 0;
+ controller.system_properties.raw = 0;
switch (controller_type) {
case NPadControllerType::None:
UNREACHABLE();
break;
case NPadControllerType::ProController:
- controller.joy_styles.pro_controller.Assign(1);
- controller.device_type.pro_controller.Assign(1);
- controller.properties.is_vertical.Assign(1);
- controller.properties.use_plus.Assign(1);
- controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
+ controller.style_set.fullkey.Assign(1);
+ controller.device_type.fullkey.Assign(1);
+ controller.system_properties.is_vertical.Assign(1);
+ controller.system_properties.use_plus.Assign(1);
+ controller.system_properties.use_minus.Assign(1);
+ controller.assignment_mode = NpadAssignments::Single;
+ controller.footer_type = AppletFooterUiType::SwitchProController;
break;
case NPadControllerType::Handheld:
- controller.joy_styles.handheld.Assign(1);
- controller.device_type.handheld.Assign(1);
- controller.properties.is_vertical.Assign(1);
- controller.properties.use_plus.Assign(1);
- controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Dual;
+ controller.style_set.handheld.Assign(1);
+ controller.device_type.handheld_left.Assign(1);
+ controller.device_type.handheld_right.Assign(1);
+ controller.system_properties.is_vertical.Assign(1);
+ controller.system_properties.use_plus.Assign(1);
+ controller.system_properties.use_minus.Assign(1);
+ controller.assignment_mode = NpadAssignments::Dual;
+ controller.footer_type = AppletFooterUiType::HandheldJoyConLeftJoyConRight;
break;
case NPadControllerType::JoyDual:
- controller.joy_styles.joycon_dual.Assign(1);
+ controller.style_set.joycon_dual.Assign(1);
controller.device_type.joycon_left.Assign(1);
controller.device_type.joycon_right.Assign(1);
- controller.properties.is_vertical.Assign(1);
- controller.properties.use_plus.Assign(1);
- controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Dual;
+ controller.system_properties.is_vertical.Assign(1);
+ controller.system_properties.use_plus.Assign(1);
+ controller.system_properties.use_minus.Assign(1);
+ controller.assignment_mode = NpadAssignments::Dual;
+ controller.footer_type = AppletFooterUiType::JoyDual;
break;
case NPadControllerType::JoyLeft:
- controller.joy_styles.joycon_left.Assign(1);
+ controller.style_set.joycon_left.Assign(1);
controller.device_type.joycon_left.Assign(1);
- controller.properties.is_horizontal.Assign(1);
- controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
+ controller.system_properties.is_horizontal.Assign(1);
+ controller.system_properties.use_minus.Assign(1);
+ controller.assignment_mode = NpadAssignments::Single;
+ controller.footer_type = AppletFooterUiType::JoyLeftHorizontal;
break;
case NPadControllerType::JoyRight:
- controller.joy_styles.joycon_right.Assign(1);
+ controller.style_set.joycon_right.Assign(1);
controller.device_type.joycon_right.Assign(1);
- controller.properties.is_horizontal.Assign(1);
- controller.properties.use_plus.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
+ controller.system_properties.is_horizontal.Assign(1);
+ controller.system_properties.use_plus.Assign(1);
+ controller.assignment_mode = NpadAssignments::Single;
+ controller.footer_type = AppletFooterUiType::JoyRightHorizontal;
+ break;
+ case NPadControllerType::GameCube:
+ controller.style_set.gamecube.Assign(1);
+ // The GC Controller behaves like a wired Pro Controller
+ controller.device_type.fullkey.Assign(1);
+ controller.system_properties.is_vertical.Assign(1);
+ controller.system_properties.use_plus.Assign(1);
break;
case NPadControllerType::Pokeball:
- controller.joy_styles.pokeball.Assign(1);
- controller.device_type.pokeball.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
+ controller.style_set.palma.Assign(1);
+ controller.device_type.palma.Assign(1);
+ controller.assignment_mode = NpadAssignments::Single;
break;
}
- controller.single_color_error = ColorReadError::ReadOk;
- controller.single_color.body_color = 0;
- controller.single_color.button_color = 0;
-
- controller.dual_color_error = ColorReadError::ReadOk;
- controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left;
- controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left;
- controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right;
- controller.right_color.button_color =
- Settings::values.players[controller_idx].button_color_right;
-
- controller.battery_level[0] = BATTERY_FULL;
- controller.battery_level[1] = BATTERY_FULL;
- controller.battery_level[2] = BATTERY_FULL;
- styleset_changed_events[controller_idx].writable->Signal();
+ controller.fullkey_color.attribute = ColorAttributes::Ok;
+ controller.fullkey_color.fullkey.body = 0;
+ controller.fullkey_color.fullkey.button = 0;
+
+ controller.joycon_color.attribute = ColorAttributes::Ok;
+ controller.joycon_color.left.body =
+ Settings::values.players.GetValue()[controller_idx].body_color_left;
+ controller.joycon_color.left.button =
+ Settings::values.players.GetValue()[controller_idx].button_color_left;
+ controller.joycon_color.right.body =
+ Settings::values.players.GetValue()[controller_idx].body_color_right;
+ controller.joycon_color.right.button =
+ Settings::values.players.GetValue()[controller_idx].button_color_right;
+
+ // TODO: Investigate when we should report all batery types
+ controller.battery_level_dual = BATTERY_FULL;
+ controller.battery_level_left = BATTERY_FULL;
+ controller.battery_level_right = BATTERY_FULL;
+
+ SignalStyleSetChangedEvent(IndexToNPad(controller_idx));
}
void Controller_NPad::OnInit() {
auto& kernel = system.Kernel();
- for (std::size_t i = 0; i < styleset_changed_events.size(); i++) {
- styleset_changed_events[i] = Kernel::WritableEvent::CreateEventPair(
- kernel, fmt::format("npad:NpadStyleSetChanged_{}", i));
+ for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
+ styleset_changed_events[i] =
+ Kernel::KEvent::Create(kernel, fmt::format("npad:NpadStyleSetChanged_{}", i));
+ styleset_changed_events[i]->Initialize();
}
if (!IsControllerActivated()) {
return;
}
+ OnLoadInputDevices();
+
if (style.raw == 0) {
// We want to support all controllers
style.handheld.Assign(1);
style.joycon_left.Assign(1);
style.joycon_right.Assign(1);
style.joycon_dual.Assign(1);
- style.pro_controller.Assign(1);
- style.pokeball.Assign(1);
+ style.fullkey.Assign(1);
+ style.gamecube.Assign(1);
+ style.palma.Assign(1);
}
- std::transform(Settings::values.players.begin(), Settings::values.players.end(),
- connected_controllers.begin(), [](const Settings::PlayerInput& player) {
+ std::transform(Settings::values.players.GetValue().begin(),
+ Settings::values.players.GetValue().end(), connected_controllers.begin(),
+ [](const Settings::PlayerInput& player) {
return ControllerHolder{MapSettingsTypeToNPad(player.controller_type),
player.connected};
});
+ // Connect the Player 1 or Handheld controller if none are connected.
+ if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
+ [](const ControllerHolder& controller) { return controller.is_connected; })) {
+ const auto controller =
+ MapSettingsTypeToNPad(Settings::values.players.GetValue()[0].controller_type);
+ if (controller == NPadControllerType::Handheld) {
+ Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
+ connected_controllers[HANDHELD_INDEX] = {controller, true};
+ } else {
+ Settings::values.players.GetValue()[0].connected = true;
+ connected_controllers[0] = {controller, true};
+ }
+ }
+
// Account for handheld
if (connected_controllers[HANDHELD_INDEX].is_connected) {
connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld;
@@ -241,7 +314,7 @@ void Controller_NPad::OnInit() {
}
void Controller_NPad::OnLoadInputDevices() {
- const auto& players = Settings::values.players;
+ const auto& players = Settings::values.players.GetValue();
for (std::size_t i = 0; i < players.size(); ++i) {
std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
@@ -249,20 +322,37 @@ void Controller_NPad::OnLoadInputDevices() {
std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>);
+ std::transform(players[i].vibrations.begin() +
+ Settings::NativeVibration::VIBRATION_HID_BEGIN,
+ players[i].vibrations.begin() + Settings::NativeVibration::VIBRATION_HID_END,
+ vibrations[i].begin(), Input::CreateDevice<Input::VibrationDevice>);
+ std::transform(players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,
+ players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_END,
+ motions[i].begin(), Input::CreateDevice<Input::MotionDevice>);
+ for (std::size_t device_idx = 0; device_idx < vibrations[i].size(); ++device_idx) {
+ InitializeVibrationDeviceAtIndex(i, device_idx);
+ }
}
}
-void Controller_NPad::OnRelease() {}
+void Controller_NPad::OnRelease() {
+ for (std::size_t npad_idx = 0; npad_idx < vibrations.size(); ++npad_idx) {
+ for (std::size_t device_idx = 0; device_idx < vibrations[npad_idx].size(); ++device_idx) {
+ VibrateControllerAtIndex(npad_idx, device_idx, {});
+ }
+ }
+}
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
const auto controller_idx = NPadIdToIndex(npad_id);
- [[maybe_unused]] const auto controller_type = connected_controllers[controller_idx].type;
+ const auto controller_type = connected_controllers[controller_idx].type;
if (!connected_controllers[controller_idx].is_connected) {
return;
}
auto& pad_state = npad_pad_states[controller_idx].pad_states;
auto& lstick_entry = npad_pad_states[controller_idx].l_stick;
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
+ auto& trigger_entry = npad_trigger_states[controller_idx];
const auto& button_state = buttons[controller_idx];
const auto& analog_state = sticks[controller_idx];
const auto [stick_l_x_f, stick_l_y_f] =
@@ -271,54 +361,74 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
using namespace Settings::NativeButton;
- pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.l_stick_right.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
- Input::AnalogDirection::RIGHT));
- pad_state.l_stick_left.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
- Input::AnalogDirection::LEFT));
- pad_state.l_stick_up.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
- Input::AnalogDirection::UP));
- pad_state.l_stick_down.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
- Input::AnalogDirection::DOWN));
-
- pad_state.r_stick_right.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
- pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
- pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
- pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
-
- pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
-
- lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
- lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
- rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
- rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
+ if (controller_type != NPadControllerType::JoyLeft) {
+ pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.r_stick_right.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
+ pad_state.r_stick_left.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
+ pad_state.r_stick_up.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
+ pad_state.r_stick_down.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
+ rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
+ rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
+ }
+
+ if (controller_type != NPadControllerType::JoyRight) {
+ pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.l_stick_right.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
+ pad_state.l_stick_left.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
+ pad_state.l_stick_up.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
+ pad_state.l_stick_down.Assign(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
+ lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
+ lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
+ }
+
+ if (controller_type == NPadControllerType::JoyLeft ||
+ controller_type == NPadControllerType::JoyRight) {
+ pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
+ }
+
+ if (controller_type == NPadControllerType::GameCube) {
+ trigger_entry.l_analog = static_cast<s32>(
+ button_state[ZL - BUTTON_HID_BEGIN]->GetStatus() ? HID_TRIGGER_MAX : 0);
+ trigger_entry.r_analog = static_cast<s32>(
+ button_state[ZR - BUTTON_HID_BEGIN]->GetStatus() ? HID_TRIGGER_MAX : 0);
+ pad_state.zl.Assign(false);
+ pad_state.zr.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
+ }
}
void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
@@ -326,15 +436,17 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
if (!IsControllerActivated()) {
return;
}
- for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
+ for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
auto& npad = shared_memory_entries[i];
- const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
- &npad.handheld_states,
- &npad.dual_states,
- &npad.left_joy_states,
- &npad.right_joy_states,
- &npad.pokeball_states,
- &npad.libnx};
+ const std::array<NPadGeneric*, 7> controller_npads{
+ &npad.fullkey_states, &npad.handheld_states, &npad.joy_dual_states,
+ &npad.joy_left_states, &npad.joy_right_states, &npad.palma_states,
+ &npad.system_ext_states};
+
+ // There is the posibility to have more controllers with analog triggers
+ const std::array<TriggerGeneric*, 1> controller_triggers{
+ &npad.gc_trigger_states,
+ };
for (auto* main_controller : controller_npads) {
main_controller->common.entry_count = 16;
@@ -353,29 +465,48 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
cur_entry.timestamp2 = cur_entry.timestamp;
}
+ for (auto* analog_trigger : controller_triggers) {
+ analog_trigger->entry_count = 16;
+ analog_trigger->total_entry_count = 17;
+
+ const auto& last_entry = analog_trigger->trigger[analog_trigger->last_entry_index];
+
+ analog_trigger->timestamp = core_timing.GetCPUTicks();
+ analog_trigger->last_entry_index = (analog_trigger->last_entry_index + 1) % 17;
+
+ auto& cur_entry = analog_trigger->trigger[analog_trigger->last_entry_index];
+
+ cur_entry.timestamp = last_entry.timestamp + 1;
+ cur_entry.timestamp2 = cur_entry.timestamp;
+ }
+
const auto& controller_type = connected_controllers[i].type;
if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
continue;
}
const u32 npad_index = static_cast<u32>(i);
+
RequestPadStateUpdate(npad_index);
auto& pad_state = npad_pad_states[npad_index];
+ auto& trigger_state = npad_trigger_states[npad_index];
auto& main_controller =
- npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
+ npad.fullkey_states.npad[npad.fullkey_states.common.last_entry_index];
auto& handheld_entry =
npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
- auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
- auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
+ auto& dual_entry = npad.joy_dual_states.npad[npad.joy_dual_states.common.last_entry_index];
+ auto& left_entry = npad.joy_left_states.npad[npad.joy_left_states.common.last_entry_index];
auto& right_entry =
- npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
- auto& pokeball_entry =
- npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
- auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
+ npad.joy_right_states.npad[npad.joy_right_states.common.last_entry_index];
+ auto& pokeball_entry = npad.palma_states.npad[npad.palma_states.common.last_entry_index];
+ auto& libnx_entry =
+ npad.system_ext_states.npad[npad.system_ext_states.common.last_entry_index];
+ auto& trigger_entry =
+ npad.gc_trigger_states.trigger[npad.gc_trigger_states.last_entry_index];
libnx_entry.connection_status.raw = 0;
- libnx_entry.connection_status.IsConnected.Assign(1);
+ libnx_entry.connection_status.is_connected.Assign(1);
switch (controller_type) {
case NPadControllerType::None:
@@ -383,67 +514,79 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
break;
case NPadControllerType::ProController:
main_controller.connection_status.raw = 0;
- main_controller.connection_status.IsConnected.Assign(1);
- main_controller.connection_status.IsWired.Assign(1);
+ main_controller.connection_status.is_connected.Assign(1);
+ main_controller.connection_status.is_wired.Assign(1);
main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
main_controller.pad.l_stick = pad_state.l_stick;
main_controller.pad.r_stick = pad_state.r_stick;
- libnx_entry.connection_status.IsWired.Assign(1);
+ libnx_entry.connection_status.is_wired.Assign(1);
break;
case NPadControllerType::Handheld:
handheld_entry.connection_status.raw = 0;
- handheld_entry.connection_status.IsConnected.Assign(1);
- handheld_entry.connection_status.IsWired.Assign(1);
- handheld_entry.connection_status.IsLeftJoyConnected.Assign(1);
- handheld_entry.connection_status.IsRightJoyConnected.Assign(1);
- handheld_entry.connection_status.IsLeftJoyWired.Assign(1);
- handheld_entry.connection_status.IsRightJoyWired.Assign(1);
+ handheld_entry.connection_status.is_connected.Assign(1);
+ handheld_entry.connection_status.is_wired.Assign(1);
+ handheld_entry.connection_status.is_left_connected.Assign(1);
+ handheld_entry.connection_status.is_right_connected.Assign(1);
+ handheld_entry.connection_status.is_left_wired.Assign(1);
+ handheld_entry.connection_status.is_right_wired.Assign(1);
handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw;
handheld_entry.pad.l_stick = pad_state.l_stick;
handheld_entry.pad.r_stick = pad_state.r_stick;
- libnx_entry.connection_status.IsWired.Assign(1);
- libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
- libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
- libnx_entry.connection_status.IsLeftJoyWired.Assign(1);
- libnx_entry.connection_status.IsRightJoyWired.Assign(1);
+ libnx_entry.connection_status.is_wired.Assign(1);
+ libnx_entry.connection_status.is_left_connected.Assign(1);
+ libnx_entry.connection_status.is_right_connected.Assign(1);
+ libnx_entry.connection_status.is_left_wired.Assign(1);
+ libnx_entry.connection_status.is_right_wired.Assign(1);
break;
case NPadControllerType::JoyDual:
dual_entry.connection_status.raw = 0;
- dual_entry.connection_status.IsConnected.Assign(1);
- dual_entry.connection_status.IsLeftJoyConnected.Assign(1);
- dual_entry.connection_status.IsRightJoyConnected.Assign(1);
+ dual_entry.connection_status.is_connected.Assign(1);
+ dual_entry.connection_status.is_left_connected.Assign(1);
+ dual_entry.connection_status.is_right_connected.Assign(1);
dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
dual_entry.pad.l_stick = pad_state.l_stick;
dual_entry.pad.r_stick = pad_state.r_stick;
- libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
- libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
+ libnx_entry.connection_status.is_left_connected.Assign(1);
+ libnx_entry.connection_status.is_right_connected.Assign(1);
break;
case NPadControllerType::JoyLeft:
left_entry.connection_status.raw = 0;
- left_entry.connection_status.IsConnected.Assign(1);
- left_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ left_entry.connection_status.is_connected.Assign(1);
+ left_entry.connection_status.is_left_connected.Assign(1);
left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
left_entry.pad.l_stick = pad_state.l_stick;
left_entry.pad.r_stick = pad_state.r_stick;
- libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ libnx_entry.connection_status.is_left_connected.Assign(1);
break;
case NPadControllerType::JoyRight:
right_entry.connection_status.raw = 0;
- right_entry.connection_status.IsConnected.Assign(1);
- right_entry.connection_status.IsRightJoyConnected.Assign(1);
+ right_entry.connection_status.is_connected.Assign(1);
+ right_entry.connection_status.is_right_connected.Assign(1);
right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
right_entry.pad.l_stick = pad_state.l_stick;
right_entry.pad.r_stick = pad_state.r_stick;
- libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
+ libnx_entry.connection_status.is_right_connected.Assign(1);
+ break;
+ case NPadControllerType::GameCube:
+ main_controller.connection_status.raw = 0;
+ main_controller.connection_status.is_connected.Assign(1);
+ main_controller.connection_status.is_wired.Assign(1);
+ main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
+ main_controller.pad.l_stick = pad_state.l_stick;
+ main_controller.pad.r_stick = pad_state.r_stick;
+ trigger_entry.l_analog = trigger_state.l_analog;
+ trigger_entry.r_analog = trigger_state.r_analog;
+
+ libnx_entry.connection_status.is_wired.Assign(1);
break;
case NPadControllerType::Pokeball:
pokeball_entry.connection_status.raw = 0;
- pokeball_entry.connection_status.IsConnected.Assign(1);
+ pokeball_entry.connection_status.is_connected.Assign(1);
pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
pokeball_entry.pad.l_stick = pad_state.l_stick;
pokeball_entry.pad.r_stick = pad_state.r_stick;
@@ -462,15 +605,153 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
shared_memory_entries.size() * sizeof(NPadEntry));
}
-void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
+void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t data_len) {
+ if (!IsControllerActivated()) {
+ return;
+ }
+ for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
+ auto& npad = shared_memory_entries[i];
+
+ const auto& controller_type = connected_controllers[i].type;
+
+ if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
+ continue;
+ }
+
+ const std::array<SixAxisGeneric*, 6> controller_sixaxes{
+ &npad.sixaxis_fullkey, &npad.sixaxis_handheld, &npad.sixaxis_dual_left,
+ &npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right,
+ };
+
+ for (auto* sixaxis_sensor : controller_sixaxes) {
+ sixaxis_sensor->common.entry_count = 16;
+ sixaxis_sensor->common.total_entry_count = 17;
+
+ const auto& last_entry =
+ sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
+
+ sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks();
+ sixaxis_sensor->common.last_entry_index =
+ (sixaxis_sensor->common.last_entry_index + 1) % 17;
+
+ auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
+
+ cur_entry.timestamp = last_entry.timestamp + 1;
+ cur_entry.timestamp2 = cur_entry.timestamp;
+ }
+
+ // Try to read sixaxis sensor states
+ std::array<MotionDevice, 2> motion_devices;
+
+ if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) {
+ sixaxis_at_rest = true;
+ for (std::size_t e = 0; e < motion_devices.size(); ++e) {
+ const auto& device = motions[i][e];
+ if (device) {
+ std::tie(motion_devices[e].accel, motion_devices[e].gyro,
+ motion_devices[e].rotation, motion_devices[e].orientation) =
+ device->GetStatus();
+ sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f;
+ }
+ }
+ }
+
+ auto& full_sixaxis_entry =
+ npad.sixaxis_fullkey.sixaxis[npad.sixaxis_fullkey.common.last_entry_index];
+ auto& handheld_sixaxis_entry =
+ npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index];
+ auto& dual_left_sixaxis_entry =
+ npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index];
+ auto& dual_right_sixaxis_entry =
+ npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index];
+ auto& left_sixaxis_entry =
+ npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index];
+ auto& right_sixaxis_entry =
+ npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index];
+
+ switch (controller_type) {
+ case NPadControllerType::None:
+ UNREACHABLE();
+ break;
+ case NPadControllerType::ProController:
+ full_sixaxis_entry.attribute.raw = 0;
+ if (sixaxis_sensors_enabled && motions[i][0]) {
+ full_sixaxis_entry.attribute.is_connected.Assign(1);
+ full_sixaxis_entry.accel = motion_devices[0].accel;
+ full_sixaxis_entry.gyro = motion_devices[0].gyro;
+ full_sixaxis_entry.rotation = motion_devices[0].rotation;
+ full_sixaxis_entry.orientation = motion_devices[0].orientation;
+ }
+ break;
+ case NPadControllerType::Handheld:
+ handheld_sixaxis_entry.attribute.raw = 0;
+ if (sixaxis_sensors_enabled && motions[i][0]) {
+ handheld_sixaxis_entry.attribute.is_connected.Assign(1);
+ handheld_sixaxis_entry.accel = motion_devices[0].accel;
+ handheld_sixaxis_entry.gyro = motion_devices[0].gyro;
+ handheld_sixaxis_entry.rotation = motion_devices[0].rotation;
+ handheld_sixaxis_entry.orientation = motion_devices[0].orientation;
+ }
+ break;
+ case NPadControllerType::JoyDual:
+ dual_left_sixaxis_entry.attribute.raw = 0;
+ dual_right_sixaxis_entry.attribute.raw = 0;
+ if (sixaxis_sensors_enabled && motions[i][0]) {
+ // Set motion for the left joycon
+ dual_left_sixaxis_entry.attribute.is_connected.Assign(1);
+ dual_left_sixaxis_entry.accel = motion_devices[0].accel;
+ dual_left_sixaxis_entry.gyro = motion_devices[0].gyro;
+ dual_left_sixaxis_entry.rotation = motion_devices[0].rotation;
+ dual_left_sixaxis_entry.orientation = motion_devices[0].orientation;
+ }
+ if (sixaxis_sensors_enabled && motions[i][1]) {
+ // Set motion for the right joycon
+ dual_right_sixaxis_entry.attribute.is_connected.Assign(1);
+ dual_right_sixaxis_entry.accel = motion_devices[1].accel;
+ dual_right_sixaxis_entry.gyro = motion_devices[1].gyro;
+ dual_right_sixaxis_entry.rotation = motion_devices[1].rotation;
+ dual_right_sixaxis_entry.orientation = motion_devices[1].orientation;
+ }
+ break;
+ case NPadControllerType::JoyLeft:
+ left_sixaxis_entry.attribute.raw = 0;
+ if (sixaxis_sensors_enabled && motions[i][0]) {
+ left_sixaxis_entry.attribute.is_connected.Assign(1);
+ left_sixaxis_entry.accel = motion_devices[0].accel;
+ left_sixaxis_entry.gyro = motion_devices[0].gyro;
+ left_sixaxis_entry.rotation = motion_devices[0].rotation;
+ left_sixaxis_entry.orientation = motion_devices[0].orientation;
+ }
+ break;
+ case NPadControllerType::JoyRight:
+ right_sixaxis_entry.attribute.raw = 0;
+ if (sixaxis_sensors_enabled && motions[i][1]) {
+ right_sixaxis_entry.attribute.is_connected.Assign(1);
+ right_sixaxis_entry.accel = motion_devices[1].accel;
+ right_sixaxis_entry.gyro = motion_devices[1].gyro;
+ right_sixaxis_entry.rotation = motion_devices[1].rotation;
+ right_sixaxis_entry.orientation = motion_devices[1].orientation;
+ }
+ break;
+ case NPadControllerType::GameCube:
+ case NPadControllerType::Pokeball:
+ break;
+ }
+ }
+ std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
+ shared_memory_entries.size() * sizeof(NPadEntry));
+}
+
+void Controller_NPad::SetSupportedStyleSet(NpadStyleSet style_set) {
style.raw = style_set.raw;
}
-Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const {
+Controller_NPad::NpadStyleSet Controller_NPad::GetSupportedStyleSet() const {
return style;
}
-void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
+void Controller_NPad::SetSupportedNpadIdTypes(u8* data, std::size_t length) {
ASSERT(length > 0 && (length % sizeof(u32)) == 0);
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
@@ -482,7 +763,7 @@ void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length)
std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size());
}
-std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
+std::size_t Controller_NPad::GetSupportedNpadIdTypesSize() const {
return supported_npad_id_types.size();
}
@@ -494,37 +775,190 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
return hold_type;
}
-void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
+void Controller_NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode) {
+ handheld_activation_mode = activation_mode;
+}
+
+Controller_NPad::NpadHandheldActivationMode Controller_NPad::GetNpadHandheldActivationMode() const {
+ return handheld_activation_mode;
+}
+
+void Controller_NPad::SetNpadCommunicationMode(NpadCommunicationMode communication_mode_) {
+ communication_mode = communication_mode_;
+}
+
+Controller_NPad::NpadCommunicationMode Controller_NPad::GetNpadCommunicationMode() const {
+ return communication_mode;
+}
+
+void Controller_NPad::SetNpadMode(u32 npad_id, NpadAssignments assignment_mode) {
const std::size_t npad_index = NPadIdToIndex(npad_id);
ASSERT(npad_index < shared_memory_entries.size());
- if (shared_memory_entries[npad_index].pad_assignment != assignment_mode) {
- shared_memory_entries[npad_index].pad_assignment = assignment_mode;
+ if (shared_memory_entries[npad_index].assignment_mode != assignment_mode) {
+ shared_memory_entries[npad_index].assignment_mode = assignment_mode;
+ }
+}
+
+bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
+ const VibrationValue& vibration_value) {
+ if (!connected_controllers[npad_index].is_connected || !vibrations[npad_index][device_index]) {
+ return false;
+ }
+
+ const auto& player = Settings::values.players.GetValue()[npad_index];
+
+ if (!player.vibration_enabled) {
+ if (latest_vibration_values[npad_index][device_index].amp_low != 0.0f ||
+ latest_vibration_values[npad_index][device_index].amp_high != 0.0f) {
+ // Send an empty vibration to stop any vibrations.
+ vibrations[npad_index][device_index]->SetRumblePlay(0.0f, 160.0f, 0.0f, 320.0f);
+ // Then reset the vibration value to its default value.
+ latest_vibration_values[npad_index][device_index] = DEFAULT_VIBRATION_VALUE;
+ }
+
+ return false;
+ }
+
+ if (!Settings::values.enable_accurate_vibrations.GetValue()) {
+ using std::chrono::duration_cast;
+ using std::chrono::milliseconds;
+ using std::chrono::steady_clock;
+
+ const auto now = steady_clock::now();
+
+ // Filter out non-zero vibrations that are within 10ms of each other.
+ if ((vibration_value.amp_low != 0.0f || vibration_value.amp_high != 0.0f) &&
+ duration_cast<milliseconds>(now - last_vibration_timepoints[npad_index][device_index]) <
+ milliseconds(10)) {
+ return false;
+ }
+
+ last_vibration_timepoints[npad_index][device_index] = now;
}
+
+ auto& vibration = vibrations[npad_index][device_index];
+ const auto player_vibration_strength = static_cast<f32>(player.vibration_strength);
+ const auto amp_low =
+ std::min(vibration_value.amp_low * player_vibration_strength / 100.0f, 1.0f);
+ const auto amp_high =
+ std::min(vibration_value.amp_high * player_vibration_strength / 100.0f, 1.0f);
+ return vibration->SetRumblePlay(amp_low, vibration_value.freq_low, amp_high,
+ vibration_value.freq_high);
}
-void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
- const std::vector<Vibration>& vibrations) {
- LOG_DEBUG(Service_HID, "(STUBBED) called");
+void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_handle,
+ const VibrationValue& vibration_value) {
+ if (!IsDeviceHandleValid(vibration_device_handle)) {
+ return;
+ }
- if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
+ if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
return;
}
- for (std::size_t i = 0; i < controller_ids.size(); i++) {
- std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
- if (connected_controllers[controller_pos].is_connected) {
- // TODO(ogniK): Vibrate the physical controller
- }
+
+ const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
+
+ if (!vibration_devices_mounted[npad_index][device_index] ||
+ !connected_controllers[npad_index].is_connected) {
+ return;
}
- last_processed_vibration = vibrations.back();
+
+ if (vibration_device_handle.device_index == DeviceIndex::None) {
+ UNREACHABLE_MSG("DeviceIndex should never be None!");
+ return;
+ }
+
+ // Some games try to send mismatched parameters in the device handle, block these.
+ if ((connected_controllers[npad_index].type == NPadControllerType::JoyLeft &&
+ (vibration_device_handle.npad_type == NpadType::JoyconRight ||
+ vibration_device_handle.device_index == DeviceIndex::Right)) ||
+ (connected_controllers[npad_index].type == NPadControllerType::JoyRight &&
+ (vibration_device_handle.npad_type == NpadType::JoyconLeft ||
+ vibration_device_handle.device_index == DeviceIndex::Left))) {
+ return;
+ }
+
+ // Filter out vibrations with equivalent values to reduce unnecessary state changes.
+ if (vibration_value.amp_low == latest_vibration_values[npad_index][device_index].amp_low &&
+ vibration_value.amp_high == latest_vibration_values[npad_index][device_index].amp_high) {
+ return;
+ }
+
+ if (VibrateControllerAtIndex(npad_index, device_index, vibration_value)) {
+ latest_vibration_values[npad_index][device_index] = vibration_value;
+ }
+}
+
+void Controller_NPad::VibrateControllers(const std::vector<DeviceHandle>& vibration_device_handles,
+ const std::vector<VibrationValue>& vibration_values) {
+ if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
+ return;
+ }
+
+ ASSERT_OR_EXECUTE_MSG(
+ vibration_device_handles.size() == vibration_values.size(), { return; },
+ "The amount of device handles does not match with the amount of vibration values,"
+ "this is undefined behavior!");
+
+ for (std::size_t i = 0; i < vibration_device_handles.size(); ++i) {
+ VibrateController(vibration_device_handles[i], vibration_values[i]);
+ }
+}
+
+Controller_NPad::VibrationValue Controller_NPad::GetLastVibration(
+ const DeviceHandle& vibration_device_handle) const {
+ if (!IsDeviceHandleValid(vibration_device_handle)) {
+ return {};
+ }
+
+ const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
+ return latest_vibration_values[npad_index][device_index];
+}
+
+void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_device_handle) {
+ if (!IsDeviceHandleValid(vibration_device_handle)) {
+ return;
+ }
+
+ const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
+ InitializeVibrationDeviceAtIndex(npad_index, device_index);
+}
+
+void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
+ std::size_t device_index) {
+ if (vibrations[npad_index][device_index]) {
+ vibration_devices_mounted[npad_index][device_index] =
+ vibrations[npad_index][device_index]->GetStatus() == 1;
+ } else {
+ vibration_devices_mounted[npad_index][device_index] = false;
+ }
+}
+
+void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
+ permit_vibration_session_enabled = permit_vibration_session;
}
-std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
+bool Controller_NPad::IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const {
+ if (!IsDeviceHandleValid(vibration_device_handle)) {
+ return false;
+ }
+
+ const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
+ return vibration_devices_mounted[npad_index][device_index];
+}
+
+std::shared_ptr<Kernel::KReadableEvent> Controller_NPad::GetStyleSetChangedEvent(
+ u32 npad_id) const {
const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)];
- return styleset_event.readable;
+ return styleset_event->GetReadableEvent();
}
-Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
- return last_processed_vibration;
+void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const {
+ styleset_changed_events[NPadIdToIndex(npad_id)]->GetWritableEvent()->Signal();
}
void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) {
@@ -534,36 +968,54 @@ void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::siz
void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
bool connected) {
if (!connected) {
- DisconnectNPad(IndexToNPad(npad_index));
+ DisconnectNpadAtIndex(npad_index);
return;
}
- if (controller == NPadControllerType::Handheld) {
- Settings::values.players[HANDHELD_INDEX].controller_type =
+ if (controller == NPadControllerType::Handheld && npad_index == HANDHELD_INDEX) {
+ Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type =
MapNPadToSettingsType(controller);
- Settings::values.players[HANDHELD_INDEX].connected = true;
+ Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
connected_controllers[HANDHELD_INDEX] = {controller, true};
InitNewlyAddedController(HANDHELD_INDEX);
return;
}
- Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller);
- Settings::values.players[npad_index].connected = true;
+ Settings::values.players.GetValue()[npad_index].controller_type =
+ MapNPadToSettingsType(controller);
+ Settings::values.players.GetValue()[npad_index].connected = true;
connected_controllers[npad_index] = {controller, true};
InitNewlyAddedController(npad_index);
}
-void Controller_NPad::DisconnectNPad(u32 npad_id) {
- const auto npad_index = NPadIdToIndex(npad_id);
+void Controller_NPad::DisconnectNpad(u32 npad_id) {
+ DisconnectNpadAtIndex(NPadIdToIndex(npad_id));
+}
+
+void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
+ for (std::size_t device_idx = 0; device_idx < vibrations[npad_index].size(); ++device_idx) {
+ // Send an empty vibration to stop any vibrations.
+ VibrateControllerAtIndex(npad_index, device_idx, {});
+ vibration_devices_mounted[npad_index][device_idx] = false;
+ }
+
+ Settings::values.players.GetValue()[npad_index].connected = false;
connected_controllers[npad_index].is_connected = false;
- Settings::values.players[npad_index].connected = false;
auto& controller = shared_memory_entries[npad_index];
- controller.joy_styles.raw = 0; // Zero out
+ controller.style_set.raw = 0; // Zero out
controller.device_type.raw = 0;
- controller.properties.raw = 0;
-
- styleset_changed_events[npad_index].writable->Signal();
+ controller.system_properties.raw = 0;
+ controller.button_properties.raw = 0;
+ controller.battery_level_dual = 0;
+ controller.battery_level_left = 0;
+ controller.battery_level_right = 0;
+ controller.fullkey_color = {};
+ controller.joycon_color = {};
+ controller.assignment_mode = NpadAssignments::Dual;
+ controller.footer_type = AppletFooterUiType::None;
+
+ SignalStyleSetChangedEvent(IndexToNPad(npad_index));
}
void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) {
@@ -574,6 +1026,47 @@ Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMo
return gyroscope_zero_drift_mode;
}
+bool Controller_NPad::IsSixAxisSensorAtRest() const {
+ return sixaxis_at_rest;
+}
+
+void Controller_NPad::SetSixAxisEnabled(bool six_axis_status) {
+ sixaxis_sensors_enabled = six_axis_status;
+}
+
+void Controller_NPad::SetSixAxisFusionParameters(f32 parameter1, f32 parameter2) {
+ sixaxis_fusion_parameter1 = parameter1;
+ sixaxis_fusion_parameter2 = parameter2;
+}
+
+std::pair<f32, f32> Controller_NPad::GetSixAxisFusionParameters() {
+ return {
+ sixaxis_fusion_parameter1,
+ sixaxis_fusion_parameter2,
+ };
+}
+
+void Controller_NPad::ResetSixAxisFusionParameters() {
+ sixaxis_fusion_parameter1 = 0.0f;
+ sixaxis_fusion_parameter2 = 0.0f;
+}
+
+void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
+ const auto npad_index_1 = NPadIdToIndex(npad_id_1);
+ const auto npad_index_2 = NPadIdToIndex(npad_id_2);
+
+ // If the controllers at both npad indices form a pair of left and right joycons, merge them.
+ // Otherwise, do nothing.
+ if ((connected_controllers[npad_index_1].type == NPadControllerType::JoyLeft &&
+ connected_controllers[npad_index_2].type == NPadControllerType::JoyRight) ||
+ (connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft &&
+ connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) {
+ // Disconnect the joycon at the second id and connect the dual joycon at the first index.
+ DisconnectNpad(npad_id_2);
+ AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1);
+ }
+}
+
void Controller_NPad::StartLRAssignmentMode() {
// Nothing internally is used for lr assignment mode. Since we have the ability to set the
// controller types from boot, it doesn't really matter about showing a selection screen
@@ -632,12 +1125,13 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
}
}
-void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
- can_controllers_vibrate = can_vibrate;
+bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const {
+ return unintended_home_button_input_protection[NPadIdToIndex(npad_id)];
}
-bool Controller_NPad::IsVibrationEnabled() const {
- return can_controllers_vibrate;
+void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled,
+ u32 npad_id) {
+ unintended_home_button_input_protection[NPadIdToIndex(npad_id)] = is_protection_enabled;
}
void Controller_NPad::ClearAllConnectedControllers() {
@@ -650,13 +1144,13 @@ void Controller_NPad::ClearAllConnectedControllers() {
}
void Controller_NPad::DisconnectAllConnectedControllers() {
- for (ControllerHolder& controller : connected_controllers) {
+ for (auto& controller : connected_controllers) {
controller.is_connected = false;
}
}
void Controller_NPad::ConnectAllDisconnectedControllers() {
- for (ControllerHolder& controller : connected_controllers) {
+ for (auto& controller : connected_controllers) {
if (controller.type != NPadControllerType::None && !controller.is_connected) {
controller.is_connected = true;
}
@@ -664,14 +1158,14 @@ void Controller_NPad::ConnectAllDisconnectedControllers() {
}
void Controller_NPad::ClearAllControllers() {
- for (ControllerHolder& controller : connected_controllers) {
+ for (auto& controller : connected_controllers) {
controller.type = NPadControllerType::None;
controller.is_connected = false;
}
}
u32 Controller_NPad::GetAndResetPressState() {
- return std::exchange(press_state, 0);
+ return press_state.exchange(0);
}
bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
@@ -684,7 +1178,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
return false;
}
// Handheld should not be supported in docked mode
- if (Settings::values.use_docked_mode) {
+ if (Settings::values.use_docked_mode.GetValue()) {
return false;
}
@@ -695,15 +1189,17 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
[](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
switch (controller) {
case NPadControllerType::ProController:
- return style.pro_controller;
+ return style.fullkey;
case NPadControllerType::JoyDual:
return style.joycon_dual;
case NPadControllerType::JoyLeft:
return style.joycon_left;
case NPadControllerType::JoyRight:
return style.joycon_right;
+ case NPadControllerType::GameCube:
+ return style.gamecube;
case NPadControllerType::Pokeball:
- return style.pokeball;
+ return style.palma;
default:
return false;
}
@@ -712,92 +1208,4 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
return false;
}
-Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
- NPadControllerType priority) const {
- if (IsControllerSupported(priority)) {
- return priority;
- }
- const auto is_docked = Settings::values.use_docked_mode;
- if (is_docked && priority == NPadControllerType::Handheld) {
- priority = NPadControllerType::JoyDual;
- if (IsControllerSupported(priority)) {
- return priority;
- }
- }
- std::vector<NPadControllerType> priority_list;
- switch (priority) {
- case NPadControllerType::ProController:
- priority_list.push_back(NPadControllerType::JoyDual);
- if (!is_docked) {
- priority_list.push_back(NPadControllerType::Handheld);
- }
- priority_list.push_back(NPadControllerType::JoyLeft);
- priority_list.push_back(NPadControllerType::JoyRight);
- priority_list.push_back(NPadControllerType::Pokeball);
- break;
- case NPadControllerType::Handheld:
- priority_list.push_back(NPadControllerType::JoyDual);
- priority_list.push_back(NPadControllerType::ProController);
- priority_list.push_back(NPadControllerType::JoyLeft);
- priority_list.push_back(NPadControllerType::JoyRight);
- priority_list.push_back(NPadControllerType::Pokeball);
- break;
- case NPadControllerType::JoyDual:
- if (!is_docked) {
- priority_list.push_back(NPadControllerType::Handheld);
- }
- priority_list.push_back(NPadControllerType::ProController);
- priority_list.push_back(NPadControllerType::JoyLeft);
- priority_list.push_back(NPadControllerType::JoyRight);
- priority_list.push_back(NPadControllerType::Pokeball);
- break;
- case NPadControllerType::JoyLeft:
- priority_list.push_back(NPadControllerType::JoyRight);
- priority_list.push_back(NPadControllerType::JoyDual);
- if (!is_docked) {
- priority_list.push_back(NPadControllerType::Handheld);
- }
- priority_list.push_back(NPadControllerType::ProController);
- priority_list.push_back(NPadControllerType::Pokeball);
- break;
- case NPadControllerType::JoyRight:
- priority_list.push_back(NPadControllerType::JoyLeft);
- priority_list.push_back(NPadControllerType::JoyDual);
- if (!is_docked) {
- priority_list.push_back(NPadControllerType::Handheld);
- }
- priority_list.push_back(NPadControllerType::ProController);
- priority_list.push_back(NPadControllerType::Pokeball);
- break;
- case NPadControllerType::Pokeball:
- priority_list.push_back(NPadControllerType::JoyLeft);
- priority_list.push_back(NPadControllerType::JoyRight);
- priority_list.push_back(NPadControllerType::JoyDual);
- if (!is_docked) {
- priority_list.push_back(NPadControllerType::Handheld);
- }
- priority_list.push_back(NPadControllerType::ProController);
- break;
- default:
- priority_list.push_back(NPadControllerType::JoyDual);
- if (!is_docked) {
- priority_list.push_back(NPadControllerType::Handheld);
- }
- priority_list.push_back(NPadControllerType::ProController);
- priority_list.push_back(NPadControllerType::JoyLeft);
- priority_list.push_back(NPadControllerType::JoyRight);
- priority_list.push_back(NPadControllerType::JoyDual);
- break;
- }
-
- const auto iter = std::find_if(priority_list.begin(), priority_list.end(),
- [this](auto type) { return IsControllerSupported(type); });
- if (iter == priority_list.end()) {
- UNIMPLEMENTED_MSG("Could not find supported controller!");
- return priority;
- }
-
- return *iter;
-}
-
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 75ce5b731..bc2e6779d 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -5,14 +5,19 @@
#pragma once
#include <array>
+#include <atomic>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/frontend/input.h"
#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
+namespace Kernel {
+class KEvent;
+class KReadableEvent;
+} // namespace Kernel
+
namespace Service::HID {
constexpr u32 NPAD_HANDHELD = 32;
@@ -32,31 +37,41 @@ public:
// When the controller is requesting an update for the shared memory
void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
+ // When the controller is requesting a motion update for the shared memory
+ void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) override;
+
// Called when input devices should be loaded
void OnLoadInputDevices() override;
- struct NPadType {
- union {
- u32_le raw{};
-
- BitField<0, 1, u32> pro_controller;
- BitField<1, 1, u32> handheld;
- BitField<2, 1, u32> joycon_dual;
- BitField<3, 1, u32> joycon_left;
- BitField<4, 1, u32> joycon_right;
+ enum class NPadControllerType {
+ None,
+ ProController,
+ Handheld,
+ JoyDual,
+ JoyLeft,
+ JoyRight,
+ GameCube,
+ Pokeball,
+ };
- BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
- };
+ enum class NpadType : u8 {
+ ProController = 3,
+ Handheld = 4,
+ JoyconDual = 5,
+ JoyconLeft = 6,
+ JoyconRight = 7,
+ GameCube = 8,
+ Pokeball = 9,
+ MaxNpadType = 10,
};
- static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
- struct Vibration {
- f32 amp_low;
- f32 freq_low;
- f32 amp_high;
- f32 freq_high;
+ enum class DeviceIndex : u8 {
+ Left = 0,
+ Right = 1,
+ None = 2,
+ MaxDeviceIndex = 3,
};
- static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
enum class GyroscopeZeroDriftMode : u32 {
Loose = 0,
@@ -69,19 +84,65 @@ public:
Horizontal = 1,
};
- enum class NPadAssignments : u32_le {
+ enum class NpadAssignments : u32 {
Dual = 0,
Single = 1,
};
- enum class NPadControllerType {
- None,
- ProController,
- Handheld,
- JoyDual,
- JoyLeft,
- JoyRight,
- Pokeball,
+ enum class NpadHandheldActivationMode : u64 {
+ Dual = 0,
+ Single = 1,
+ None = 2,
+ };
+
+ enum class NpadCommunicationMode : u64 {
+ Mode_5ms = 0,
+ Mode_10ms = 1,
+ Mode_15ms = 2,
+ Default = 3,
+ };
+
+ struct DeviceHandle {
+ NpadType npad_type;
+ u8 npad_id;
+ DeviceIndex device_index;
+ INSERT_PADDING_BYTES_NOINIT(1);
+ };
+ static_assert(sizeof(DeviceHandle) == 4, "DeviceHandle is an invalid size");
+
+ struct NpadStyleSet {
+ union {
+ u32_le raw{};
+
+ BitField<0, 1, u32> fullkey;
+ BitField<1, 1, u32> handheld;
+ BitField<2, 1, u32> joycon_dual;
+ BitField<3, 1, u32> joycon_left;
+ BitField<4, 1, u32> joycon_right;
+ BitField<5, 1, u32> gamecube;
+ BitField<6, 1, u32> palma;
+ BitField<7, 1, u32> lark;
+ BitField<8, 1, u32> handheld_lark;
+ BitField<9, 1, u32> lucia;
+ BitField<29, 1, u32> system_ext;
+ BitField<30, 1, u32> system;
+ };
+ };
+ static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size");
+
+ struct VibrationValue {
+ f32 amp_low;
+ f32 freq_low;
+ f32 amp_high;
+ f32 freq_high;
+ };
+ static_assert(sizeof(VibrationValue) == 0x10, "Vibration is an invalid size");
+
+ static constexpr VibrationValue DEFAULT_VIBRATION_VALUE{
+ .amp_low = 0.0f,
+ .freq_low = 160.0f,
+ .amp_high = 0.0f,
+ .freq_high = 320.0f,
};
struct LedPattern {
@@ -100,40 +161,70 @@ public:
};
};
- void SetSupportedStyleSet(NPadType style_set);
- NPadType GetSupportedStyleSet() const;
+ void SetSupportedStyleSet(NpadStyleSet style_set);
+ NpadStyleSet GetSupportedStyleSet() const;
- void SetSupportedNPadIdTypes(u8* data, std::size_t length);
+ void SetSupportedNpadIdTypes(u8* data, std::size_t length);
void GetSupportedNpadIdTypes(u32* data, std::size_t max_length);
- std::size_t GetSupportedNPadIdTypesSize() const;
+ std::size_t GetSupportedNpadIdTypesSize() const;
void SetHoldType(NpadHoldType joy_hold_type);
NpadHoldType GetHoldType() const;
- void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
+ void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode);
+ NpadHandheldActivationMode GetNpadHandheldActivationMode() const;
+
+ void SetNpadCommunicationMode(NpadCommunicationMode communication_mode_);
+ NpadCommunicationMode GetNpadCommunicationMode() const;
+
+ void SetNpadMode(u32 npad_id, NpadAssignments assignment_mode);
+
+ bool VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
+ const VibrationValue& vibration_value);
+
+ void VibrateController(const DeviceHandle& vibration_device_handle,
+ const VibrationValue& vibration_value);
+
+ void VibrateControllers(const std::vector<DeviceHandle>& vibration_device_handles,
+ const std::vector<VibrationValue>& vibration_values);
+
+ VibrationValue GetLastVibration(const DeviceHandle& vibration_device_handle) const;
+
+ void InitializeVibrationDevice(const DeviceHandle& vibration_device_handle);
+
+ void InitializeVibrationDeviceAtIndex(std::size_t npad_index, std::size_t device_index);
- void VibrateController(const std::vector<u32>& controller_ids,
- const std::vector<Vibration>& vibrations);
+ void SetPermitVibrationSession(bool permit_vibration_session);
- std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
- Vibration GetLastVibration() const;
+ bool IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const;
+
+ std::shared_ptr<Kernel::KReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
+ void SignalStyleSetChangedEvent(u32 npad_id) const;
// Adds a new controller at an index.
void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index);
// Adds a new controller at an index with connection status.
void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected);
- void DisconnectNPad(u32 npad_id);
+ void DisconnectNpad(u32 npad_id);
+ void DisconnectNpadAtIndex(std::size_t index);
+
void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
+ bool IsSixAxisSensorAtRest() const;
+ void SetSixAxisEnabled(bool six_axis_status);
+ void SetSixAxisFusionParameters(f32 parameter1, f32 parameter2);
+ std::pair<f32, f32> GetSixAxisFusionParameters();
+ void ResetSixAxisFusionParameters();
LedPattern GetLedPattern(u32 npad_id);
- void SetVibrationEnabled(bool can_vibrate);
- bool IsVibrationEnabled() const;
+ bool IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const;
+ void SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled, u32 npad_id);
void ClearAllConnectedControllers();
void DisconnectAllConnectedControllers();
void ConnectAllDisconnectedControllers();
void ClearAllControllers();
+ void MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2);
void StartLRAssignmentMode();
void StopLRAssignmentMode();
bool SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2);
@@ -146,6 +237,8 @@ public:
static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type);
static std::size_t NPadIdToIndex(u32 npad_id);
static u32 IndexToNPad(std::size_t index);
+ static bool IsNpadIdValid(u32 npad_id);
+ static bool IsDeviceHandleValid(const DeviceHandle& device_handle);
private:
struct CommonHeader {
@@ -156,12 +249,32 @@ private:
};
static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
+ enum class ColorAttributes : u32_le {
+ Ok = 0,
+ ReadError = 1,
+ NoController = 2,
+ };
+ static_assert(sizeof(ColorAttributes) == 4, "ColorAttributes is an invalid size");
+
struct ControllerColor {
- u32_le body_color;
- u32_le button_color;
+ u32_le body;
+ u32_le button;
};
static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size");
+ struct FullKeyColor {
+ ColorAttributes attribute;
+ ControllerColor fullkey;
+ };
+ static_assert(sizeof(FullKeyColor) == 0xC, "FullKeyColor is an invalid size");
+
+ struct JoyconColor {
+ ColorAttributes attribute;
+ ControllerColor left;
+ ControllerColor right;
+ };
+ static_assert(sizeof(JoyconColor) == 0x14, "JoyconColor is an invalid size");
+
struct ControllerPadState {
union {
u64_le raw{};
@@ -203,6 +316,9 @@ private:
BitField<26, 1, u64> right_sl;
BitField<27, 1, u64> right_sr;
+
+ BitField<28, 1, u64> palma;
+ BitField<30, 1, u64> handheld_left_b;
};
};
static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
@@ -216,12 +332,12 @@ private:
struct ConnectionState {
union {
u32_le raw{};
- BitField<0, 1, u32> IsConnected;
- BitField<1, 1, u32> IsWired;
- BitField<2, 1, u32> IsLeftJoyConnected;
- BitField<3, 1, u32> IsLeftJoyWired;
- BitField<4, 1, u32> IsRightJoyConnected;
- BitField<5, 1, u32> IsRightJoyWired;
+ BitField<0, 1, u32> is_connected;
+ BitField<1, 1, u32> is_wired;
+ BitField<2, 1, u32> is_left_connected;
+ BitField<3, 1, u32> is_left_wired;
+ BitField<4, 1, u32> is_right_connected;
+ BitField<5, 1, u32> is_right_wired;
};
};
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
@@ -247,63 +363,176 @@ private:
};
static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size");
- enum class ColorReadError : u32_le {
- ReadOk = 0,
- ColorDoesntExist = 1,
- NoController = 2,
+ struct SixAxisAttributes {
+ union {
+ u32_le raw{};
+ BitField<0, 1, u32> is_connected;
+ BitField<1, 1, u32> is_interpolated;
+ };
+ };
+ static_assert(sizeof(SixAxisAttributes) == 4, "SixAxisAttributes is an invalid size");
+
+ struct SixAxisStates {
+ s64_le timestamp{};
+ INSERT_PADDING_WORDS(2);
+ s64_le timestamp2{};
+ Common::Vec3f accel{};
+ Common::Vec3f gyro{};
+ Common::Vec3f rotation{};
+ std::array<Common::Vec3f, 3> orientation{};
+ SixAxisAttributes attribute;
+ INSERT_PADDING_BYTES(4); // Reserved
+ };
+ static_assert(sizeof(SixAxisStates) == 0x68, "SixAxisStates is an invalid size");
+
+ struct SixAxisGeneric {
+ CommonHeader common{};
+ std::array<SixAxisStates, 17> sixaxis{};
+ };
+ static_assert(sizeof(SixAxisGeneric) == 0x708, "SixAxisGeneric is an invalid size");
+
+ struct TriggerState {
+ s64_le timestamp{};
+ s64_le timestamp2{};
+ s32_le l_analog{};
+ s32_le r_analog{};
+ };
+ static_assert(sizeof(TriggerState) == 0x18, "TriggerState is an invalid size");
+
+ struct TriggerGeneric {
+ INSERT_PADDING_BYTES(0x4);
+ s64_le timestamp;
+ INSERT_PADDING_BYTES(0x4);
+ s64_le total_entry_count;
+ s64_le last_entry_index;
+ s64_le entry_count;
+ std::array<TriggerState, 17> trigger{};
};
+ static_assert(sizeof(TriggerGeneric) == 0x1C8, "TriggerGeneric is an invalid size");
- struct NPadProperties {
+ struct NPadSystemProperties {
union {
s64_le raw{};
+ BitField<0, 1, s64> is_charging_joy_dual;
+ BitField<1, 1, s64> is_charging_joy_left;
+ BitField<2, 1, s64> is_charging_joy_right;
+ BitField<3, 1, s64> is_powered_joy_dual;
+ BitField<4, 1, s64> is_powered_joy_left;
+ BitField<5, 1, s64> is_powered_joy_right;
+ BitField<9, 1, s64> is_system_unsupported_button;
+ BitField<10, 1, s64> is_system_ext_unsupported_button;
BitField<11, 1, s64> is_vertical;
BitField<12, 1, s64> is_horizontal;
BitField<13, 1, s64> use_plus;
BitField<14, 1, s64> use_minus;
+ BitField<15, 1, s64> use_directional_buttons;
};
};
+ static_assert(sizeof(NPadSystemProperties) == 0x8, "NPadSystemProperties is an invalid size");
+
+ struct NPadButtonProperties {
+ union {
+ s32_le raw{};
+ BitField<0, 1, s32> is_home_button_protection_enabled;
+ };
+ };
+ static_assert(sizeof(NPadButtonProperties) == 0x4, "NPadButtonProperties is an invalid size");
struct NPadDevice {
union {
u32_le raw{};
- BitField<0, 1, s32> pro_controller;
- BitField<1, 1, s32> handheld;
+ BitField<0, 1, s32> fullkey;
+ BitField<1, 1, s32> debug_pad;
BitField<2, 1, s32> handheld_left;
BitField<3, 1, s32> handheld_right;
BitField<4, 1, s32> joycon_left;
BitField<5, 1, s32> joycon_right;
- BitField<6, 1, s32> pokeball;
+ BitField<6, 1, s32> palma;
+ BitField<7, 1, s32> lark_hvc_left;
+ BitField<8, 1, s32> lark_hvc_right;
+ BitField<9, 1, s32> lark_nes_left;
+ BitField<10, 1, s32> lark_nes_right;
+ BitField<11, 1, s32> handheld_lark_hvc_left;
+ BitField<12, 1, s32> handheld_lark_hvc_right;
+ BitField<13, 1, s32> handheld_lark_nes_left;
+ BitField<14, 1, s32> handheld_lark_nes_right;
+ BitField<15, 1, s32> lucia;
+ BitField<31, 1, s32> system;
};
};
- struct NPadEntry {
- NPadType joy_styles;
- NPadAssignments pad_assignment;
+ struct MotionDevice {
+ Common::Vec3f accel;
+ Common::Vec3f gyro;
+ Common::Vec3f rotation;
+ std::array<Common::Vec3f, 3> orientation;
+ };
- ColorReadError single_color_error;
- ControllerColor single_color;
+ struct NfcXcdHandle {
+ INSERT_PADDING_BYTES(0x60);
+ };
+
+ struct AppletFooterUiAttributes {
+ INSERT_PADDING_BYTES(0x4);
+ };
- ColorReadError dual_color_error;
- ControllerColor left_color;
- ControllerColor right_color;
+ enum class AppletFooterUiType : u8 {
+ None = 0,
+ HandheldNone = 1,
+ HandheldJoyConLeftOnly = 1,
+ HandheldJoyConRightOnly = 3,
+ HandheldJoyConLeftJoyConRight = 4,
+ JoyDual = 5,
+ JoyDualLeftOnly = 6,
+ JoyDualRightOnly = 7,
+ JoyLeftHorizontal = 8,
+ JoyLeftVertical = 9,
+ JoyRightHorizontal = 10,
+ JoyRightVertical = 11,
+ SwitchProController = 12,
+ CompatibleProController = 13,
+ CompatibleJoyCon = 14,
+ LarkHvc1 = 15,
+ LarkHvc2 = 16,
+ LarkNesLeft = 17,
+ LarkNesRight = 18,
+ Lucia = 19,
+ Verification = 20,
+ };
+
+ struct NPadEntry {
+ NpadStyleSet style_set;
+ NpadAssignments assignment_mode;
+ FullKeyColor fullkey_color;
+ JoyconColor joycon_color;
- NPadGeneric main_controller_states;
+ NPadGeneric fullkey_states;
NPadGeneric handheld_states;
- NPadGeneric dual_states;
- NPadGeneric left_joy_states;
- NPadGeneric right_joy_states;
- NPadGeneric pokeball_states;
- NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be
- // relying on this for the time being
- INSERT_PADDING_BYTES(
- 0x708 *
- 6); // TODO(ogniK): SixAxis states, require more information before implementation
+ NPadGeneric joy_dual_states;
+ NPadGeneric joy_left_states;
+ NPadGeneric joy_right_states;
+ NPadGeneric palma_states;
+ NPadGeneric system_ext_states;
+ SixAxisGeneric sixaxis_fullkey;
+ SixAxisGeneric sixaxis_handheld;
+ SixAxisGeneric sixaxis_dual_left;
+ SixAxisGeneric sixaxis_dual_right;
+ SixAxisGeneric sixaxis_left;
+ SixAxisGeneric sixaxis_right;
NPadDevice device_type;
- NPadProperties properties;
- INSERT_PADDING_WORDS(1);
- std::array<u32, 3> battery_level;
- INSERT_PADDING_BYTES(0x5c);
- INSERT_PADDING_BYTES(0xdf8);
+ INSERT_PADDING_BYTES(0x4); // reserved
+ NPadSystemProperties system_properties;
+ NPadButtonProperties button_properties;
+ u32 battery_level_dual;
+ u32 battery_level_left;
+ u32 battery_level_right;
+ AppletFooterUiAttributes footer_attributes;
+ AppletFooterUiType footer_type;
+ // nfc_states needs to be checked switchbrew does not match with HW
+ NfcXcdHandle nfc_states;
+ INSERT_PADDING_BYTES(0x8); // Mutex
+ TriggerGeneric gc_trigger_states;
+ INSERT_PADDING_BYTES(0xc1f);
};
static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size");
@@ -314,30 +543,47 @@ private:
void InitNewlyAddedController(std::size_t controller_idx);
bool IsControllerSupported(NPadControllerType controller) const;
- NPadControllerType DecideBestController(NPadControllerType priority) const;
void RequestPadStateUpdate(u32 npad_id);
- u32 press_state{};
+ std::atomic<u32> press_state{};
- NPadType style{};
+ NpadStyleSet style{};
std::array<NPadEntry, 10> shared_memory_entries{};
- std::array<
+ using ButtonArray = std::array<
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
- 10>
- buttons;
- std::array<
+ 10>;
+ using StickArray = std::array<
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>,
- 10>
- sticks;
+ 10>;
+ using VibrationArray = std::array<std::array<std::unique_ptr<Input::VibrationDevice>,
+ Settings::NativeVibration::NUM_VIBRATIONS_HID>,
+ 10>;
+ using MotionArray = std::array<
+ std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTIONS_HID>,
+ 10>;
+ ButtonArray buttons;
+ StickArray sticks;
+ VibrationArray vibrations;
+ MotionArray motions;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
+ NpadHandheldActivationMode handheld_activation_mode{NpadHandheldActivationMode::Dual};
+ NpadCommunicationMode communication_mode{NpadCommunicationMode::Default};
// Each controller should have their own styleset changed event
- std::array<Kernel::EventPair, 10> styleset_changed_events;
- Vibration last_processed_vibration{};
+ std::array<std::shared_ptr<Kernel::KEvent>, 10> styleset_changed_events;
+ std::array<std::array<std::chrono::steady_clock::time_point, 2>, 10> last_vibration_timepoints;
+ std::array<std::array<VibrationValue, 2>, 10> latest_vibration_values{};
+ bool permit_vibration_session_enabled{false};
+ std::array<std::array<bool, 2>, 10> vibration_devices_mounted{};
std::array<ControllerHolder, 10> connected_controllers{};
+ std::array<bool, 10> unintended_home_button_input_protection{};
GyroscopeZeroDriftMode gyroscope_zero_drift_mode{GyroscopeZeroDriftMode::Standard};
- bool can_controllers_vibrate{true};
+ bool sixaxis_sensors_enabled{true};
+ f32 sixaxis_fusion_parameter1{};
+ f32 sixaxis_fusion_parameter2{};
+ bool sixaxis_at_rest{true};
std::array<ControllerPad, 10> npad_pad_states{};
+ std::array<TriggerState, 10> npad_trigger_states{};
bool is_in_lr_assignment_mode{false};
Core::System& system;
};
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index e326f8f5c..5219f2dad 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <cstring>
#include "common/common_types.h"
#include "core/core_timing.h"
@@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
Controller_Touchscreen::~Controller_Touchscreen() = default;
-void Controller_Touchscreen::OnInit() {}
+void Controller_Touchscreen::OnInit() {
+ for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
+ mouse_finger_id[id] = MAX_FINGERS;
+ keyboard_finger_id[id] = MAX_FINGERS;
+ udp_finger_id[id] = MAX_FINGERS;
+ }
+}
void Controller_Touchscreen::OnRelease() {}
@@ -40,28 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
- const auto [x, y, pressed] = touch_device->GetStatus();
- auto& touch_entry = cur_entry.states[0];
- touch_entry.attribute.raw = 0;
- if (pressed && Settings::values.touchscreen.enabled) {
- touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
- touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
- touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
- touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
- touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
- const u64 tick = core_timing.GetCPUTicks();
- touch_entry.delta_time = tick - last_touch;
- last_touch = tick;
- touch_entry.finger = Settings::values.touchscreen.finger;
- cur_entry.entry_count = 1;
- } else {
- cur_entry.entry_count = 0;
+ const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
+ const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
+ for (std::size_t id = 0; id < mouse_status.size(); ++id) {
+ mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
+ udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
+ }
+
+ if (Settings::values.use_touch_from_button) {
+ const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
+ for (std::size_t id = 0; id < mouse_status.size(); ++id) {
+ keyboard_finger_id[id] =
+ UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
+ }
}
+ std::array<Finger, 16> active_fingers;
+ const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
+ [](const auto& finger) { return finger.pressed; });
+ const auto active_fingers_count =
+ static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
+
+ const u64 tick = core_timing.GetCPUTicks();
+ cur_entry.entry_count = static_cast<s32_le>(active_fingers_count);
+ for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
+ auto& touch_entry = cur_entry.states[id];
+ if (id < active_fingers_count) {
+ touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
+ touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height);
+ touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
+ touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
+ touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
+ touch_entry.delta_time = tick - active_fingers[id].last_touch;
+ fingers[active_fingers[id].id].last_touch = tick;
+ touch_entry.finger = active_fingers[id].id;
+ touch_entry.attribute.raw = active_fingers[id].attribute.raw;
+ } else {
+ // Clear touch entry
+ touch_entry.attribute.raw = 0;
+ touch_entry.x = 0;
+ touch_entry.y = 0;
+ touch_entry.diameter_x = 0;
+ touch_entry.diameter_y = 0;
+ touch_entry.rotation_angle = 0;
+ touch_entry.delta_time = 0;
+ touch_entry.finger = 0;
+ }
+ }
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
}
void Controller_Touchscreen::OnLoadInputDevices() {
- touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device);
+ touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
+ touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
+ touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
+}
+
+std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const {
+ std::size_t first_free_id = 0;
+ while (first_free_id < MAX_FINGERS) {
+ if (!fingers[first_free_id].pressed) {
+ return first_free_id;
+ } else {
+ first_free_id++;
+ }
+ }
+ return std::nullopt;
+}
+
+std::size_t Controller_Touchscreen::UpdateTouchInputEvent(
+ const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
+ const auto& [x, y, pressed] = touch_input;
+ if (pressed) {
+ Attributes attribute{};
+ if (finger_id == MAX_FINGERS) {
+ const auto first_free_id = GetUnusedFingerID();
+ if (!first_free_id) {
+ // Invalid finger id do nothing
+ return MAX_FINGERS;
+ }
+ finger_id = first_free_id.value();
+ fingers[finger_id].pressed = true;
+ fingers[finger_id].id = static_cast<u32_le>(finger_id);
+ attribute.start_touch.Assign(1);
+ }
+ fingers[finger_id].x = x;
+ fingers[finger_id].y = y;
+ fingers[finger_id].attribute = attribute;
+ return finger_id;
+ }
+
+ if (finger_id != MAX_FINGERS) {
+ if (!fingers[finger_id].attribute.end_touch) {
+ fingers[finger_id].attribute.end_touch.Assign(1);
+ fingers[finger_id].attribute.start_touch.Assign(0);
+ return finger_id;
+ }
+ fingers[finger_id].pressed = false;
+ }
+
+ return MAX_FINGERS;
}
+
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index a1d97269e..784124e25 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -30,6 +30,18 @@ public:
void OnLoadInputDevices() override;
private:
+ static constexpr std::size_t MAX_FINGERS = 16;
+
+ // Returns an unused finger id, if there is no fingers available std::nullopt will be returned
+ std::optional<std::size_t> GetUnusedFingerID() const;
+
+ // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
+ // changes will be made. Updates the coordinates if the finger id it's already set. If the touch
+ // ends delays the output by one frame to set the end_touch flag before finally freeing the
+ // finger id
+ std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
+ std::size_t finger_id);
+
struct Attributes {
union {
u32 raw{};
@@ -55,7 +67,7 @@ private:
s64_le sampling_number;
s64_le sampling_number2;
s32_le entry_count;
- std::array<TouchState, 16> states;
+ std::array<TouchState, MAX_FINGERS> states;
};
static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size");
@@ -66,8 +78,23 @@ private:
};
static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
"TouchScreenSharedMemory is an invalid size");
+
+ struct Finger {
+ u64_le last_touch{};
+ float x{};
+ float y{};
+ u32_le id{};
+ bool pressed{};
+ Attributes attribute;
+ };
+
TouchScreenSharedMemory shared_memory{};
- std::unique_ptr<Input::TouchDevice> touch_device;
- s64_le last_touch{};
+ std::unique_ptr<Input::TouchDevice> touch_mouse_device;
+ std::unique_ptr<Input::TouchDevice> touch_udp_device;
+ std::unique_ptr<Input::TouchDevice> touch_btn_device;
+ std::array<std::size_t, MAX_FINGERS> mouse_finger_id;
+ std::array<std::size_t, MAX_FINGERS> keyboard_finger_id;
+ std::array<std::size_t, MAX_FINGERS> udp_finger_id;
+ std::array<Finger, MAX_FINGERS> fingers;
};
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/xpad.h b/src/core/hle/service/hid/controllers/xpad.h
index ad229787c..5b59961bd 100644
--- a/src/core/hle/service/hid/controllers/xpad.h
+++ b/src/core/hle/service/hid/controllers/xpad.h
@@ -4,6 +4,7 @@
#pragma once
+#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
@@ -28,6 +29,67 @@ public:
void OnLoadInputDevices() override;
private:
+ struct Attributes {
+ union {
+ u32_le raw{};
+ BitField<0, 1, u32> is_connected;
+ BitField<1, 1, u32> is_wired;
+ BitField<2, 1, u32> is_left_connected;
+ BitField<3, 1, u32> is_left_wired;
+ BitField<4, 1, u32> is_right_connected;
+ BitField<5, 1, u32> is_right_wired;
+ };
+ };
+ static_assert(sizeof(Attributes) == 4, "Attributes is an invalid size");
+
+ struct Buttons {
+ union {
+ u32_le raw{};
+ // Button states
+ BitField<0, 1, u32> a;
+ BitField<1, 1, u32> b;
+ BitField<2, 1, u32> x;
+ BitField<3, 1, u32> y;
+ BitField<4, 1, u32> l_stick;
+ BitField<5, 1, u32> r_stick;
+ BitField<6, 1, u32> l;
+ BitField<7, 1, u32> r;
+ BitField<8, 1, u32> zl;
+ BitField<9, 1, u32> zr;
+ BitField<10, 1, u32> plus;
+ BitField<11, 1, u32> minus;
+
+ // D-Pad
+ BitField<12, 1, u32> d_left;
+ BitField<13, 1, u32> d_up;
+ BitField<14, 1, u32> d_right;
+ BitField<15, 1, u32> d_down;
+
+ // Left JoyStick
+ BitField<16, 1, u32> l_stick_left;
+ BitField<17, 1, u32> l_stick_up;
+ BitField<18, 1, u32> l_stick_right;
+ BitField<19, 1, u32> l_stick_down;
+
+ // Right JoyStick
+ BitField<20, 1, u32> r_stick_left;
+ BitField<21, 1, u32> r_stick_up;
+ BitField<22, 1, u32> r_stick_right;
+ BitField<23, 1, u32> r_stick_down;
+
+ // Not always active?
+ BitField<24, 1, u32> left_sl;
+ BitField<25, 1, u32> left_sr;
+
+ BitField<26, 1, u32> right_sl;
+ BitField<27, 1, u32> right_sr;
+
+ BitField<28, 1, u32> palma;
+ BitField<30, 1, u32> handheld_left_b;
+ };
+ };
+ static_assert(sizeof(Buttons) == 4, "Buttons is an invalid size");
+
struct AnalogStick {
s32_le x;
s32_le y;
@@ -37,10 +99,10 @@ private:
struct XPadState {
s64_le sampling_number;
s64_le sampling_number2;
- s32_le attributes;
- u32_le pad_states;
- AnalogStick x_stick;
- AnalogStick y_stick;
+ Attributes attributes;
+ Buttons pad_states;
+ AnalogStick l_stick;
+ AnalogStick r_stick;
};
static_assert(sizeof(XPadState) == 0x28, "XPadState is an invalid size");
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 33416b5dd..1e2677320 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -14,10 +14,10 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/shared_memory.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/errors.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
@@ -40,11 +40,12 @@ namespace Service::HID {
// Updating period for each HID device.
// HID is polled every 15ms, this value was derived from
// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet
-constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz)
+constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz)
+constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz)
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
-IAppletResource::IAppletResource(Core::System& system)
- : ServiceFramework("IAppletResource"), system(system) {
+IAppletResource::IAppletResource(Core::System& system_)
+ : ServiceFramework{system_, "IAppletResource"} {
static const FunctionInfo functions[] = {
{0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"},
};
@@ -58,31 +59,43 @@ IAppletResource::IAppletResource(Core::System& system)
MakeController<Controller_Mouse>(HidController::Mouse);
MakeController<Controller_Keyboard>(HidController::Keyboard);
MakeController<Controller_XPad>(HidController::XPad);
- MakeController<Controller_Stubbed>(HidController::Unknown1);
- MakeController<Controller_Stubbed>(HidController::Unknown2);
- MakeController<Controller_Stubbed>(HidController::Unknown3);
- MakeController<Controller_Stubbed>(HidController::SixAxisSensor);
+ MakeController<Controller_Stubbed>(HidController::HomeButton);
+ MakeController<Controller_Stubbed>(HidController::SleepButton);
+ MakeController<Controller_Stubbed>(HidController::CaptureButton);
+ MakeController<Controller_Stubbed>(HidController::InputDetector);
+ MakeController<Controller_Stubbed>(HidController::UniquePad);
MakeController<Controller_NPad>(HidController::NPad);
MakeController<Controller_Gesture>(HidController::Gesture);
+ MakeController<Controller_Stubbed>(HidController::ConsoleSixAxisSensor);
// Homebrew doesn't try to activate some controllers, so we activate them by default
GetController<Controller_NPad>(HidController::NPad).ActivateController();
GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController();
- GetController<Controller_Stubbed>(HidController::Unknown1).SetCommonHeaderOffset(0x4c00);
- GetController<Controller_Stubbed>(HidController::Unknown2).SetCommonHeaderOffset(0x4e00);
- GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
+ GetController<Controller_Stubbed>(HidController::HomeButton).SetCommonHeaderOffset(0x4C00);
+ GetController<Controller_Stubbed>(HidController::SleepButton).SetCommonHeaderOffset(0x4E00);
+ GetController<Controller_Stubbed>(HidController::CaptureButton).SetCommonHeaderOffset(0x5000);
+ GetController<Controller_Stubbed>(HidController::InputDetector).SetCommonHeaderOffset(0x5200);
+ GetController<Controller_Stubbed>(HidController::UniquePad).SetCommonHeaderOffset(0x5A00);
+ GetController<Controller_Stubbed>(HidController::ConsoleSixAxisSensor)
+ .SetCommonHeaderOffset(0x3C200);
// Register update callbacks
pad_update_event = Core::Timing::CreateEvent(
"HID::UpdatePadCallback",
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ const auto guard = LockService();
UpdateControllers(user_data, ns_late);
});
-
- // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
+ motion_update_event = Core::Timing::CreateEvent(
+ "HID::MotionPadCallback",
+ [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ const auto guard = LockService();
+ UpdateMotion(user_data, ns_late);
+ });
system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
+ system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
ReloadInputDevices();
}
@@ -97,6 +110,7 @@ void IAppletResource::DeactivateController(HidController controller) {
IAppletResource ::~IAppletResource() {
system.CoreTiming().UnscheduleEvent(pad_update_event, 0);
+ system.CoreTiming().UnscheduleEvent(motion_update_event, 0);
}
void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
@@ -119,25 +133,62 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
}
+ // If ns_late is higher than the update rate ignore the delay
+ if (ns_late > motion_update_ns) {
+ ns_late = {};
+ }
+
core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
}
+void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ auto& core_timing = system.CoreTiming();
+
+ controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(
+ core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
+
+ // If ns_late is higher than the update rate ignore the delay
+ if (ns_late > motion_update_ns) {
+ ns_late = {};
+ }
+
+ core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
+}
+
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
public:
- IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") {
+ explicit IActiveVibrationDeviceList(Core::System& system_,
+ std::shared_ptr<IAppletResource> applet_resource_)
+ : ServiceFramework{system_, "IActiveVibrationDeviceList"},
+ applet_resource(applet_resource_) {
+ // clang-format off
static const FunctionInfo functions[] = {
- {0, &IActiveVibrationDeviceList::ActivateVibrationDevice, "ActivateVibrationDevice"},
+ {0, &IActiveVibrationDeviceList::InitializeVibrationDevice, "InitializeVibrationDevice"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
private:
- void ActivateVibrationDevice(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ void InitializeVibrationDevice(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto vibration_device_handle{rp.PopRaw<Controller_NPad::DeviceHandle>()};
+
+ if (applet_resource != nullptr) {
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .InitializeVibrationDevice(vibration_device_handle);
+ }
+
+ LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}",
+ vibration_device_handle.npad_type, vibration_device_handle.npad_id,
+ vibration_device_handle.device_index);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+
+ std::shared_ptr<IAppletResource> applet_resource;
};
std::shared_ptr<IAppletResource> Hid::GetAppletResource() {
@@ -148,7 +199,7 @@ std::shared_ptr<IAppletResource> Hid::GetAppletResource() {
return applet_resource;
}
-Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
+Hid::Hid(Core::System& system_) : ServiceFramework{system_, "hid"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &Hid::CreateAppletResource, "CreateAppletResource"},
@@ -164,8 +215,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{56, nullptr, "ActivateJoyXpad"},
{58, nullptr, "GetJoyXpadLifoHandle"},
{59, nullptr, "GetJoyXpadIds"},
- {60, nullptr, "ActivateSixAxisSensor"},
- {61, nullptr, "DeactivateSixAxisSensor"},
+ {60, &Hid::ActivateSixAxisSensor, "ActivateSixAxisSensor"},
+ {61, &Hid::DeactivateSixAxisSensor, "DeactivateSixAxisSensor"},
{62, nullptr, "GetSixAxisSensorLifoHandle"},
{63, nullptr, "ActivateJoySixAxisSensor"},
{64, nullptr, "DeactivateJoySixAxisSensor"},
@@ -173,10 +224,10 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
{67, &Hid::StopSixAxisSensor, "StopSixAxisSensor"},
{68, nullptr, "IsSixAxisSensorFusionEnabled"},
- {69, nullptr, "EnableSixAxisSensorFusion"},
- {70, nullptr, "SetSixAxisSensorFusionParameters"},
- {71, nullptr, "GetSixAxisSensorFusionParameters"},
- {72, nullptr, "ResetSixAxisSensorFusionParameters"},
+ {69, &Hid::EnableSixAxisSensorFusion, "EnableSixAxisSensorFusion"},
+ {70, &Hid::SetSixAxisSensorFusionParameters, "SetSixAxisSensorFusionParameters"},
+ {71, &Hid::GetSixAxisSensorFusionParameters, "GetSixAxisSensorFusionParameters"},
+ {72, &Hid::ResetSixAxisSensorFusionParameters, "ResetSixAxisSensorFusionParameters"},
{73, nullptr, "SetAccelerometerParameters"},
{74, nullptr, "GetAccelerometerParameters"},
{75, nullptr, "ResetAccelerometerParameters"},
@@ -209,8 +260,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
{129, &Hid::GetNpadHandheldActivationMode, "GetNpadHandheldActivationMode"},
{130, &Hid::SwapNpadAssignment, "SwapNpadAssignment"},
- {131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
- {132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
+ {131, &Hid::IsUnintendedHomeButtonInputProtectionEnabled, "IsUnintendedHomeButtonInputProtectionEnabled"},
+ {132, &Hid::EnableUnintendedHomeButtonInputProtection, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
{134, nullptr, "SetNpadAnalogStickUseCenterClamp"},
{135, nullptr, "SetNpadCaptureButtonAssignment"},
@@ -226,7 +277,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{208, nullptr, "GetActualVibrationGcErmCommand"},
{209, &Hid::BeginPermitVibrationSession, "BeginPermitVibrationSession"},
{210, &Hid::EndPermitVibrationSession, "EndPermitVibrationSession"},
- {211, nullptr, "IsVibrationDeviceMounted"},
+ {211, &Hid::IsVibrationDeviceMounted, "IsVibrationDeviceMounted"},
{300, &Hid::ActivateConsoleSixAxisSensor, "ActivateConsoleSixAxisSensor"},
{301, &Hid::StartConsoleSixAxisSensor, "StartConsoleSixAxisSensor"},
{302, &Hid::StopConsoleSixAxisSensor, "StopConsoleSixAxisSensor"},
@@ -245,7 +296,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{404, nullptr, "HasLeftRightBattery"},
{405, nullptr, "GetNpadInterfaceType"},
{406, nullptr, "GetNpadLeftRightInterfaceType"},
- {407, nullptr, "GetNpadOfHighestBatteryLevelForJoyLeft"},
+ {407, nullptr, "GetNpadOfHighestBatteryLevel"},
{408, nullptr, "GetNpadOfHighestBatteryLevelForJoyRight"},
{500, nullptr, "GetPalmaConnectionHandle"},
{501, nullptr, "InitializePalma"},
@@ -277,8 +328,8 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
{527, nullptr, "EnablePalmaBoostMode"},
{528, nullptr, "GetPalmaBluetoothAddress"},
{529, nullptr, "SetDisallowedPalmaConnection"},
- {1000, nullptr, "SetNpadCommunicationMode"},
- {1001, nullptr, "GetNpadCommunicationMode"},
+ {1000, &Hid::SetNpadCommunicationMode, "SetNpadCommunicationMode"},
+ {1001, &Hid::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
{1002, nullptr, "SetTouchScreenConfiguration"},
{1003, nullptr, "IsFirmwareUpdateNeededForNotification"},
{2000, nullptr, "ActivateDigitizer"},
@@ -305,117 +356,152 @@ void Hid::CreateAppletResource(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IAppletResource>(applet_resource);
}
-void Hid::ActivateXpad(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateDebugPad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto basic_xpad_id{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
- LOG_DEBUG(Service_HID, "called, basic_xpad_id={}, applet_resource_user_id={}", basic_xpad_id,
- applet_resource_user_id);
+ applet_resource->ActivateController(HidController::DebugPad);
+
+ LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- applet_resource->ActivateController(HidController::XPad);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::GetXpadIDs(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- LOG_DEBUG(Service_HID, "(STUBBED) called, applet_resource_user_id={}", applet_resource_user_id);
+ applet_resource->ActivateController(HidController::Touchscreen);
- IPC::ResponseBuilder rb{ctx, 3};
+ LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- rb.Push(0);
}
-void Hid::ActivateDebugPad(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateMouse(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
+ applet_resource->ActivateController(HidController::Mouse);
+
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- applet_resource->ActivateController(HidController::DebugPad);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateKeyboard(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
+ applet_resource->ActivateController(HidController::Keyboard);
+
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- applet_resource->ActivateController(HidController::Touchscreen);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::ActivateMouse(Kernel::HLERequestContext& ctx) {
+void Hid::SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ const auto flags{rp.Pop<u32>()};
- LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+ LOG_WARNING(Service_HID, "(STUBBED) called. flags={}", flags);
- applet_resource->ActivateController(HidController::Mouse);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::ActivateKeyboard(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateXpad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ u32 basic_xpad_id;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->ActivateController(HidController::XPad);
+
+ LOG_DEBUG(Service_HID, "called, basic_xpad_id={}, applet_resource_user_id={}",
+ parameters.basic_xpad_id, parameters.applet_resource_user_id);
- applet_resource->ActivateController(HidController::Keyboard);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx) {
+void Hid::GetXpadIDs(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto flags{rp.Pop<u32>()};
- LOG_WARNING(Service_HID, "(STUBBED) called. flags={}", flags);
+ const auto applet_resource_user_id{rp.Pop<u64>()};
- IPC::ResponseBuilder rb{ctx, 2};
+ LOG_DEBUG(Service_HID, "(STUBBED) called, applet_resource_user_id={}", applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
+ rb.Push(0);
}
-void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto unknown{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", unknown,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad).SetSixAxisEnabled(true);
+
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
- applet_resource->ActivateController(HidController::Gesture);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
- // Should have no effect with how our npad sets up the data
+void Hid::DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto unknown{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", unknown,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad).SetSixAxisEnabled(false);
+
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
- applet_resource->ActivateController(HidController::NPad);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Hid::StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad).SetSixAxisEnabled(true);
+
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -423,11 +509,120 @@ void Hid::StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad).SetSixAxisEnabled(false);
+
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ bool enable_sixaxis_sensor_fusion;
+ INSERT_PADDING_BYTES_NOINIT(3);
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ u64 applet_resource_user_id;
+ };
+ static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_WARNING(Service_HID,
+ "(STUBBED) called, enable_sixaxis_sensor_fusion={}, npad_type={}, npad_id={}, "
+ "device_index={}, applet_resource_user_id={}",
+ parameters.enable_sixaxis_sensor_fusion, parameters.sixaxis_handle.npad_type,
+ parameters.sixaxis_handle.npad_id, parameters.sixaxis_handle.device_index,
+ parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Hid::SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ f32 parameter1;
+ f32 parameter2;
+ u64 applet_resource_user_id;
+ };
+ static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetSixAxisFusionParameters(parameters.parameter1, parameters.parameter2);
+
+ LOG_WARNING(Service_HID,
+ "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, parameter1={}, "
+ "parameter2={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.parameter1,
+ parameters.parameter2, parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Hid::GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ u64 applet_resource_user_id;
+ };
+ static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
+
+ f32 parameter1 = 0;
+ f32 parameter2 = 0;
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ std::tie(parameter1, parameter2) =
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetSixAxisFusionParameters();
+
+ LOG_WARNING(
+ Service_HID,
+ "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(parameter1);
+ rb.Push(parameter2);
+}
+
+void Hid::ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ u64 applet_resource_user_id;
+ };
+ static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .ResetSixAxisFusionParameters();
+
+ LOG_WARNING(
+ Service_HID,
+ "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -435,14 +630,17 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop<u32>()};
- const auto drift_mode{rp.Pop<u32>()};
+ const auto sixaxis_handle{rp.PopRaw<Controller_NPad::DeviceHandle>()};
+ const auto drift_mode{rp.PopEnum<Controller_NPad::GyroscopeZeroDriftMode>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .SetGyroscopeZeroDriftMode(Controller_NPad::GyroscopeZeroDriftMode{drift_mode});
+ .SetGyroscopeZeroDriftMode(drift_mode);
- LOG_DEBUG(Service_HID, "called, handle={}, drift_mode={}, applet_resource_user_id={}", handle,
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, drift_mode={}, "
+ "applet_resource_user_id={}",
+ sixaxis_handle.npad_type, sixaxis_handle.npad_id, sixaxis_handle.device_index,
drift_mode, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -451,29 +649,42 @@ void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
- LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(
- static_cast<u32>(applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .GetGyroscopeZeroDriftMode()));
+ rb.PushEnum(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetGyroscopeZeroDriftMode());
}
void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetGyroscopeZeroDriftMode(Controller_NPad::GyroscopeZeroDriftMode::Standard);
- LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -481,27 +692,53 @@ void Hid::ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- // TODO (Hexagon12): Properly implement reading gyroscope values from controllers.
- rb.Push(true);
+ rb.Push(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .IsSixAxisSensorAtRest());
+}
+
+void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ u32 unknown;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->ActivateController(HidController::Gesture);
+
+ LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", parameters.unknown,
+ parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
}
void Hid::SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto supported_styleset{rp.Pop<u32>()};
- LOG_DEBUG(Service_HID, "called, supported_styleset={}", supported_styleset);
-
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetSupportedStyleSet({supported_styleset});
+ LOG_DEBUG(Service_HID, "called, supported_styleset={}", supported_styleset);
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -512,21 +749,22 @@ void Hid::GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
-
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(controller.GetSupportedStyleSet().raw);
+ rb.Push(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetSupportedStyleSet()
+ .raw);
}
void Hid::SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetSupportedNpadIdTypes(ctx.ReadBuffer().data(), ctx.GetReadBufferSize());
+
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .SetSupportedNPadIdTypes(ctx.ReadBuffer().data(), ctx.GetReadBufferSize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -535,48 +773,62 @@ void Hid::ActivateNpad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
+ applet_resource->ActivateController(HidController::NPad);
+
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- applet_resource->ActivateController(HidController::NPad);
}
void Hid::DeactivateNpad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
+ applet_resource->DeactivateController(HidController::NPad);
+
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- applet_resource->DeactivateController(HidController::NPad);
}
void Hid::AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto npad_id{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
- const auto unknown{rp.Pop<u64>()};
+ struct Parameters {
+ u32 npad_id;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ u64 unknown;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
- LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}, unknown={}", npad_id,
- applet_resource_user_id, unknown);
+ LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}, unknown={}",
+ parameters.npad_id, parameters.applet_resource_user_id, parameters.unknown);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .GetStyleSetChangedEvent(npad_id));
+ .GetStyleSetChangedEvent(parameters.npad_id));
}
void Hid::DisconnectNpad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto npad_id{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ u32 npad_id;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", npad_id,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .DisconnectNpad(parameters.npad_id);
+
+ LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
+ parameters.applet_resource_user_id);
- applet_resource->GetController<Controller_NPad>(HidController::NPad).DisconnectNPad(npad_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -589,22 +841,41 @@ void Hid::GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.PushRaw<u64>(applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .GetLedPattern(npad_id)
- .raw);
+ rb.Push(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetLedPattern(npad_id)
+ .raw);
+}
+
+void Hid::ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
+ // Should have no effect with how our npad sets up the data
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ u32 unknown;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->ActivateController(HidController::NPad);
+
+ LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", parameters.unknown,
+ parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
}
void Hid::SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- const auto hold_type{rp.Pop<u64>()};
+ const auto hold_type{rp.PopEnum<Controller_NPad::NpadHoldType>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad).SetHoldType(hold_type);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, hold_type={}",
applet_resource_user_id, hold_type);
- auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
- controller.SetHoldType(Controller_NPad::NpadHoldType{hold_type});
-
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -615,22 +886,26 @@ void Hid::GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- const auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push<u64>(static_cast<u64>(controller.GetHoldType()));
+ rb.PushEnum(applet_resource->GetController<Controller_NPad>(HidController::NPad).GetHoldType());
}
void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto npad_id{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ u32 npad_id;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}", npad_id,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
- controller.SetNpadMode(npad_id, Controller_NPad::NPadAssignments::Single);
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetNpadMode(parameters.npad_id, Controller_NPad::NpadAssignments::Single);
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
+ parameters.npad_id, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -639,16 +914,22 @@ void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx
void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
// TODO: Check the differences between this and SetNpadJoyAssignmentModeSingleByDefault
IPC::RequestParser rp{ctx};
- const auto npad_id{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
- const auto npad_joy_device_type{rp.Pop<u64>()};
+ struct Parameters {
+ u32 npad_id;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ u64 npad_joy_device_type;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetNpadMode(parameters.npad_id, Controller_NPad::NpadAssignments::Single);
LOG_WARNING(Service_HID,
"(STUBBED) called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
- npad_id, applet_resource_user_id, npad_joy_device_type);
-
- auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
- controller.SetNpadMode(npad_id, Controller_NPad::NPadAssignments::Single);
+ parameters.npad_id, parameters.applet_resource_user_id,
+ parameters.npad_joy_device_type);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -656,14 +937,19 @@ void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto npad_id{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ u32 npad_id;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", npad_id,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
- auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
- controller.SetNpadMode(npad_id, Controller_NPad::NPadAssignments::Dual);
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetNpadMode(parameters.npad_id, Controller_NPad::NpadAssignments::Dual);
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
+ parameters.npad_id, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -671,13 +957,15 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto unknown_1{rp.Pop<u32>()};
- const auto unknown_2{rp.Pop<u32>()};
+ const auto npad_id_1{rp.Pop<u32>()};
+ const auto npad_id_2{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
- LOG_WARNING(Service_HID,
- "(STUBBED) called, unknown_1={}, unknown_2={}, applet_resource_user_id={}",
- unknown_1, unknown_2, applet_resource_user_id);
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .MergeSingleJoyAsDualJoy(npad_id_1, npad_id_2);
+
+ LOG_DEBUG(Service_HID, "called, npad_id_1={}, npad_id_2={}, applet_resource_user_id={}",
+ npad_id_1, npad_id_2, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -687,9 +975,9 @@ void Hid::StartLrAssignmentMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
+ applet_resource->GetController<Controller_NPad>(HidController::NPad).StartLRAssignmentMode();
+
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
- controller.StartLRAssignmentMode();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -699,9 +987,9 @@ void Hid::StopLrAssignmentMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
+ applet_resource->GetController<Controller_NPad>(HidController::NPad).StopLRAssignmentMode();
+
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
- controller.StopLRAssignmentMode();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -710,10 +998,13 @@ void Hid::StopLrAssignmentMode(Kernel::HLERequestContext& ctx) {
void Hid::SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- const auto mode{rp.Pop<u64>()};
+ const auto activation_mode{rp.PopEnum<Controller_NPad::NpadHandheldActivationMode>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetNpadHandheldActivationMode(activation_mode);
- LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}, mode={}",
- applet_resource_user_id, mode);
+ LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, activation_mode={}",
+ applet_resource_user_id, activation_mode);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -723,25 +1014,28 @@ void Hid::GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}",
- applet_resource_user_id);
+ LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- IPC::ResponseBuilder rb{ctx, 2};
+ IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetNpadHandheldActivationMode());
}
void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto npad_1{rp.Pop<u32>()};
- const auto npad_2{rp.Pop<u32>()};
+ const auto npad_id_1{rp.Pop<u32>()};
+ const auto npad_id_2{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
- LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}, npad_1={}, npad_2={}",
- applet_resource_user_id, npad_1, npad_2);
+ const bool res = applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SwapNpadAssignment(npad_id_1, npad_id_2);
+
+ LOG_DEBUG(Service_HID, "called, npad_id_1={}, npad_id_2={}, applet_resource_user_id={}",
+ npad_id_1, npad_id_2, applet_resource_user_id);
- auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
IPC::ResponseBuilder rb{ctx, 2};
- if (controller.SwapNpadAssignment(npad_1, npad_2)) {
+ if (res) {
rb.Push(RESULT_SUCCESS);
} else {
LOG_ERROR(Service_HID, "Npads are not connected!");
@@ -749,61 +1043,99 @@ void Hid::SwapNpadAssignment(Kernel::HLERequestContext& ctx) {
}
}
-void Hid::BeginPermitVibrationSession(Kernel::HLERequestContext& ctx) {
+void Hid::IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ u32 npad_id;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
- applet_resource->GetController<Controller_NPad>(HidController::NPad).SetVibrationEnabled(true);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
-}
+ LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
+ parameters.npad_id, parameters.applet_resource_user_id);
-void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_HID, "called");
-
- applet_resource->GetController<Controller_NPad>(HidController::NPad).SetVibrationEnabled(false);
- IPC::ResponseBuilder rb{ctx, 2};
+ IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
+ rb.Push(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .IsUnintendedHomeButtonInputProtectionEnabled(parameters.npad_id));
}
-void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) {
+void Hid::EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto controller_id{rp.Pop<u32>()};
- const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ bool unintended_home_button_input_protection;
+ INSERT_PADDING_BYTES_NOINIT(3);
+ u32 npad_id;
+ u64 applet_resource_user_id;
+ };
- LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetUnintendedHomeButtonInputProtectionEnabled(
+ parameters.unintended_home_button_input_protection, parameters.npad_id);
+
+ LOG_WARNING(Service_HID,
+ "(STUBBED) called, unintended_home_button_input_protection={}, npad_id={},"
+ "applet_resource_user_id={}",
+ parameters.unintended_home_button_input_protection, parameters.npad_id,
+ parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
-
- applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .VibrateController({controller_id}, {vibration_values});
}
-void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
+void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ const auto vibration_device_handle{rp.PopRaw<Controller_NPad::DeviceHandle>()};
+
+ VibrationDeviceInfo vibration_device_info;
+
+ vibration_device_info.type = VibrationDeviceType::LinearResonantActuator;
+
+ switch (vibration_device_handle.device_index) {
+ case Controller_NPad::DeviceIndex::Left:
+ vibration_device_info.position = VibrationDevicePosition::Left;
+ break;
+ case Controller_NPad::DeviceIndex::Right:
+ vibration_device_info.position = VibrationDevicePosition::Right;
+ break;
+ case Controller_NPad::DeviceIndex::None:
+ default:
+ UNREACHABLE_MSG("DeviceIndex should never be None!");
+ vibration_device_info.position = VibrationDevicePosition::None;
+ break;
+ }
- LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+ LOG_DEBUG(Service_HID, "called, vibration_device_type={}, vibration_device_position={}",
+ vibration_device_info.type, vibration_device_info.position);
- const auto controllers = ctx.ReadBuffer(0);
- const auto vibrations = ctx.ReadBuffer(1);
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw(vibration_device_info);
+}
- std::vector<u32> controller_list(controllers.size() / sizeof(u32));
- std::vector<Controller_NPad::Vibration> vibration_list(vibrations.size() /
- sizeof(Controller_NPad::Vibration));
+void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ Controller_NPad::DeviceHandle vibration_device_handle;
+ Controller_NPad::VibrationValue vibration_value;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- std::memcpy(controller_list.data(), controllers.data(), controllers.size());
- std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
- std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
- [](u32 controller_id) { return controller_id - 3; });
+ const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .VibrateController(controller_list, vibration_list);
+ .VibrateController(parameters.vibration_device_handle, parameters.vibration_value);
+
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.vibration_device_handle.npad_type,
+ parameters.vibration_device_handle.npad_id,
+ parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -811,25 +1143,24 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
void Hid::GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto controller_id{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle vibration_device_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
- IPC::ResponseBuilder rb{ctx, 6};
- rb.Push(RESULT_SUCCESS);
- rb.PushRaw<Controller_NPad::Vibration>(
- applet_resource->GetController<Controller_NPad>(HidController::NPad).GetLastVibration());
-}
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.vibration_device_handle.npad_type,
+ parameters.vibration_device_handle.npad_id,
+ parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id);
-void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_HID, "called");
-
- IPC::ResponseBuilder rb{ctx, 4};
+ IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(1);
- rb.Push<u32>(0);
+ rb.PushRaw(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetLastVibration(parameters.vibration_device_handle));
}
void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
@@ -837,13 +1168,14 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IActiveVibrationDeviceList>();
+ rb.PushIpcInterface<IActiveVibrationDeviceList>(system, applet_resource);
}
void Hid::PermitVibration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto can_vibrate{rp.Pop<bool>()};
- Settings::values.vibration_enabled = can_vibrate;
+
+ Settings::values.vibration_enabled.SetValue(can_vibrate);
LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
@@ -856,7 +1188,76 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(Settings::values.vibration_enabled);
+ rb.Push(Settings::values.vibration_enabled.GetValue());
+}
+
+void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ const auto handles = ctx.ReadBuffer(0);
+ const auto vibrations = ctx.ReadBuffer(1);
+
+ std::vector<Controller_NPad::DeviceHandle> vibration_device_handles(
+ handles.size() / sizeof(Controller_NPad::DeviceHandle));
+ std::vector<Controller_NPad::VibrationValue> vibration_values(
+ vibrations.size() / sizeof(Controller_NPad::VibrationValue));
+
+ std::memcpy(vibration_device_handles.data(), handles.data(), handles.size());
+ std::memcpy(vibration_values.data(), vibrations.data(), vibrations.size());
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .VibrateControllers(vibration_device_handles, vibration_values);
+
+ LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Hid::BeginPermitVibrationSession(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetPermitVibrationSession(true);
+
+ LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) {
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetPermitVibrationSession(false);
+
+ LOG_DEBUG(Service_HID, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Hid::IsVibrationDeviceMounted(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ Controller_NPad::DeviceHandle vibration_device_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.vibration_device_handle.npad_type,
+ parameters.vibration_device_handle.npad_id,
+ parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .IsVibrationDeviceMounted(parameters.vibration_device_handle));
}
void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
@@ -872,11 +1273,19 @@ void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
void Hid::StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_WARNING(
+ Service_HID,
+ "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -884,11 +1293,19 @@ void Hid::StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
void Hid::StopConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop<u32>()};
- const auto applet_resource_user_id{rp.Pop<u64>()};
+ struct Parameters {
+ Controller_NPad::DeviceHandle sixaxis_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
- LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_WARNING(
+ Service_HID,
+ "(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
+ parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
+ parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -979,9 +1396,37 @@ void Hid::SetPalmaBoostMode(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
+void Hid::SetNpadCommunicationMode(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+ const auto communication_mode{rp.PopEnum<Controller_NPad::NpadCommunicationMode>()};
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetNpadCommunicationMode(communication_mode);
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}, communication_mode={}",
+ applet_resource_user_id, communication_mode);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void Hid::GetNpadCommunicationMode(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}",
+ applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetNpadCommunicationMode());
+}
+
class HidDbg final : public ServiceFramework<HidDbg> {
public:
- explicit HidDbg() : ServiceFramework{"hid:dbg"} {
+ explicit HidDbg(Core::System& system_) : ServiceFramework{system_, "hid:dbg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "DeactivateDebugPad"},
@@ -1108,7 +1553,7 @@ public:
class HidSys final : public ServiceFramework<HidSys> {
public:
- explicit HidSys() : ServiceFramework{"hid:sys"} {
+ explicit HidSys(Core::System& system_) : ServiceFramework{system_, "hid:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{31, nullptr, "SendKeyboardLockKeyEvent"},
@@ -1242,7 +1687,7 @@ public:
class HidTmp final : public ServiceFramework<HidTmp> {
public:
- explicit HidTmp() : ServiceFramework{"hid:tmp"} {
+ explicit HidTmp(Core::System& system_) : ServiceFramework{system_, "hid:tmp"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConsoleSixAxisSensorCalibrationValues"},
@@ -1255,7 +1700,7 @@ public:
class HidBus final : public ServiceFramework<HidBus> {
public:
- explicit HidBus() : ServiceFramework{"hidbus"} {
+ explicit HidBus(Core::System& system_) : ServiceFramework{system_, "hidbus"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "GetBusHandle"},
@@ -1285,15 +1730,15 @@ void ReloadInputDevices() {
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<Hid>(system)->InstallAsService(service_manager);
- std::make_shared<HidBus>()->InstallAsService(service_manager);
- std::make_shared<HidDbg>()->InstallAsService(service_manager);
- std::make_shared<HidSys>()->InstallAsService(service_manager);
- std::make_shared<HidTmp>()->InstallAsService(service_manager);
+ std::make_shared<HidBus>(system)->InstallAsService(service_manager);
+ std::make_shared<HidDbg>(system)->InstallAsService(service_manager);
+ std::make_shared<HidSys>(system)->InstallAsService(service_manager);
+ std::make_shared<HidTmp>(system)->InstallAsService(service_manager);
std::make_shared<IRS>(system)->InstallAsService(service_manager);
- std::make_shared<IRS_SYS>()->InstallAsService(service_manager);
+ std::make_shared<IRS_SYS>(system)->InstallAsService(service_manager);
- std::make_shared<XCD_SYS>()->InstallAsService(service_manager);
+ std::make_shared<XCD_SYS>(system)->InstallAsService(service_manager);
}
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index efb07547f..7cc0433e2 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -29,19 +29,21 @@ enum class HidController : std::size_t {
Mouse,
Keyboard,
XPad,
- Unknown1,
- Unknown2,
- Unknown3,
- SixAxisSensor,
+ HomeButton,
+ SleepButton,
+ CaptureButton,
+ InputDetector,
+ UniquePad,
NPad,
Gesture,
+ ConsoleSixAxisSensor,
MaxControllers,
};
class IAppletResource final : public ServiceFramework<IAppletResource> {
public:
- explicit IAppletResource(Core::System& system);
+ explicit IAppletResource(Core::System& system_);
~IAppletResource() override;
void ActivateController(HidController controller);
@@ -65,11 +67,12 @@ private:
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
+ void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
std::shared_ptr<Kernel::SharedMemory> shared_mem;
std::shared_ptr<Core::Timing::EventType> pad_update_event;
- Core::System& system;
+ std::shared_ptr<Core::Timing::EventType> motion_update_event;
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
controllers{};
@@ -77,28 +80,33 @@ private:
class Hid final : public ServiceFramework<Hid> {
public:
- explicit Hid(Core::System& system);
+ explicit Hid(Core::System& system_);
~Hid() override;
std::shared_ptr<IAppletResource> GetAppletResource();
private:
void CreateAppletResource(Kernel::HLERequestContext& ctx);
- void ActivateXpad(Kernel::HLERequestContext& ctx);
- void GetXpadIDs(Kernel::HLERequestContext& ctx);
void ActivateDebugPad(Kernel::HLERequestContext& ctx);
void ActivateTouchScreen(Kernel::HLERequestContext& ctx);
void ActivateMouse(Kernel::HLERequestContext& ctx);
void ActivateKeyboard(Kernel::HLERequestContext& ctx);
void SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx);
- void ActivateGesture(Kernel::HLERequestContext& ctx);
- void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
+ void ActivateXpad(Kernel::HLERequestContext& ctx);
+ void GetXpadIDs(Kernel::HLERequestContext& ctx);
+ void ActivateSixAxisSensor(Kernel::HLERequestContext& ctx);
+ void DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx);
void StartSixAxisSensor(Kernel::HLERequestContext& ctx);
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
+ void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx);
+ void SetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx);
+ void GetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx);
+ void ResetSixAxisSensorFusionParameters(Kernel::HLERequestContext& ctx);
void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
+ void ActivateGesture(Kernel::HLERequestContext& ctx);
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx);
@@ -107,6 +115,7 @@ private:
void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx);
void DisconnectNpad(Kernel::HLERequestContext& ctx);
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx);
+ void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx);
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx);
void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx);
void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx);
@@ -118,15 +127,18 @@ private:
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
void GetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx);
void SwapNpadAssignment(Kernel::HLERequestContext& ctx);
- void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
- void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
+ void IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx);
+ void EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx);
+ void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
void SendVibrationValue(Kernel::HLERequestContext& ctx);
- void SendVibrationValues(Kernel::HLERequestContext& ctx);
void GetActualVibrationValue(Kernel::HLERequestContext& ctx);
- void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx);
void PermitVibration(Kernel::HLERequestContext& ctx);
void IsVibrationPermitted(Kernel::HLERequestContext& ctx);
+ void SendVibrationValues(Kernel::HLERequestContext& ctx);
+ void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx);
+ void EndPermitVibrationSession(Kernel::HLERequestContext& ctx);
+ void IsVibrationDeviceMounted(Kernel::HLERequestContext& ctx);
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
void StartConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
void StopConsoleSixAxisSensor(Kernel::HLERequestContext& ctx);
@@ -138,9 +150,26 @@ private:
void ResetSevenSixAxisSensorTimestamp(Kernel::HLERequestContext& ctx);
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
+ void SetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
+ void GetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
+
+ enum class VibrationDeviceType : u32 {
+ LinearResonantActuator = 1,
+ };
+
+ enum class VibrationDevicePosition : u32 {
+ None = 0,
+ Left = 1,
+ Right = 2,
+ };
+
+ struct VibrationDeviceInfo {
+ VibrationDeviceType type{};
+ VibrationDevicePosition position{};
+ };
+ static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incorrect size.");
std::shared_ptr<IAppletResource> applet_resource;
- Core::System& system;
};
/// Reload input devices. Used when input configuration changed
diff --git a/src/core/hle/service/hid/irs.cpp b/src/core/hle/service/hid/irs.cpp
index e82fd031b..c8413099f 100644
--- a/src/core/hle/service/hid/irs.cpp
+++ b/src/core/hle/service/hid/irs.cpp
@@ -12,7 +12,7 @@
namespace Service::HID {
-IRS::IRS(Core::System& system) : ServiceFramework{"irs"}, system(system) {
+IRS::IRS(Core::System& system_) : ServiceFramework{system_, "irs"} {
// clang-format off
static const FunctionInfo functions[] = {
{302, &IRS::ActivateIrsensor, "ActivateIrsensor"},
@@ -175,7 +175,7 @@ void IRS::ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx) {
IRS::~IRS() = default;
-IRS_SYS::IRS_SYS() : ServiceFramework{"irs:sys"} {
+IRS_SYS::IRS_SYS(Core::System& system_) : ServiceFramework{system_, "irs:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{500, nullptr, "SetAppletResourceUserId"},
diff --git a/src/core/hle/service/hid/irs.h b/src/core/hle/service/hid/irs.h
index 8918ad6ca..be0c486ba 100644
--- a/src/core/hle/service/hid/irs.h
+++ b/src/core/hle/service/hid/irs.h
@@ -7,6 +7,10 @@
#include "core/hle/kernel/object.h"
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class SharedMemory;
}
@@ -15,7 +19,7 @@ namespace Service::HID {
class IRS final : public ServiceFramework<IRS> {
public:
- explicit IRS(Core::System& system);
+ explicit IRS(Core::System& system_);
~IRS() override;
private:
@@ -37,14 +41,14 @@ private:
void RunIrLedProcessor(Kernel::HLERequestContext& ctx);
void StopImageProcessorAsync(Kernel::HLERequestContext& ctx);
void ActivateIrsensorWithFunctionLevel(Kernel::HLERequestContext& ctx);
+
std::shared_ptr<Kernel::SharedMemory> shared_mem;
const u32 device_handle{0xABCD};
- Core::System& system;
};
class IRS_SYS final : public ServiceFramework<IRS_SYS> {
public:
- explicit IRS_SYS();
+ explicit IRS_SYS(Core::System& system);
~IRS_SYS() override;
};
diff --git a/src/core/hle/service/hid/xcd.cpp b/src/core/hle/service/hid/xcd.cpp
index c8e9125f6..43a8840d0 100644
--- a/src/core/hle/service/hid/xcd.cpp
+++ b/src/core/hle/service/hid/xcd.cpp
@@ -6,7 +6,7 @@
namespace Service::HID {
-XCD_SYS::XCD_SYS() : ServiceFramework{"xcd:sys"} {
+XCD_SYS::XCD_SYS(Core::System& system_) : ServiceFramework{system_, "xcd:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDataFormat"},
diff --git a/src/core/hle/service/hid/xcd.h b/src/core/hle/service/hid/xcd.h
index fd506d303..54932c228 100644
--- a/src/core/hle/service/hid/xcd.h
+++ b/src/core/hle/service/hid/xcd.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::HID {
class XCD_SYS final : public ServiceFramework<XCD_SYS> {
public:
- explicit XCD_SYS();
+ explicit XCD_SYS(Core::System& system_);
~XCD_SYS() override;
};
diff --git a/src/core/hle/service/lbl/lbl.cpp b/src/core/hle/service/lbl/lbl.cpp
index 17350b403..f4490f3d9 100644
--- a/src/core/hle/service/lbl/lbl.cpp
+++ b/src/core/hle/service/lbl/lbl.cpp
@@ -15,35 +15,35 @@ namespace Service::LBL {
class LBL final : public ServiceFramework<LBL> {
public:
- explicit LBL() : ServiceFramework{"lbl"} {
+ explicit LBL(Core::System& system_) : ServiceFramework{system_, "lbl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SaveCurrentSetting"},
{1, nullptr, "LoadCurrentSetting"},
- {2, nullptr, "SetCurrentBrightnessSetting"},
- {3, nullptr, "GetCurrentBrightnessSetting"},
+ {2, &LBL::SetCurrentBrightnessSetting, "SetCurrentBrightnessSetting"},
+ {3, &LBL::GetCurrentBrightnessSetting, "GetCurrentBrightnessSetting"},
{4, nullptr, "ApplyCurrentBrightnessSettingToBacklight"},
{5, nullptr, "GetBrightnessSettingAppliedToBacklight"},
- {6, nullptr, "SwitchBacklightOn"},
- {7, nullptr, "SwitchBacklightOff"},
- {8, nullptr, "GetBacklightSwitchStatus"},
- {9, nullptr, "EnableDimming"},
- {10, nullptr, "DisableDimming"},
- {11, nullptr, "IsDimmingEnabled"},
- {12, nullptr, "EnableAutoBrightnessControl"},
- {13, nullptr, "DisableAutoBrightnessControl"},
- {14, nullptr, "IsAutoBrightnessControlEnabled"},
- {15, nullptr, "SetAmbientLightSensorValue"},
- {16, nullptr, "GetAmbientLightSensorValue"},
- {17, nullptr, "SetBrightnessReflectionDelayLevel"},
- {18, nullptr, "GetBrightnessReflectionDelayLevel"},
- {19, nullptr, "SetCurrentBrightnessMapping"},
- {20, nullptr, "GetCurrentBrightnessMapping"},
- {21, nullptr, "SetCurrentAmbientLightSensorMapping"},
- {22, nullptr, "GetCurrentAmbientLightSensorMapping"},
- {23, nullptr, "IsAmbientLightSensorAvailable"},
- {24, nullptr, "SetCurrentBrightnessSettingForVrMode"},
- {25, nullptr, "GetCurrentBrightnessSettingForVrMode"},
+ {6, &LBL::SwitchBacklightOn, "SwitchBacklightOn"},
+ {7, &LBL::SwitchBacklightOff, "SwitchBacklightOff"},
+ {8, &LBL::GetBacklightSwitchStatus, "GetBacklightSwitchStatus"},
+ {9, &LBL::EnableDimming, "EnableDimming"},
+ {10, &LBL::DisableDimming, "DisableDimming"},
+ {11, &LBL::IsDimmingEnabled, "IsDimmingEnabled"},
+ {12, &LBL::EnableAutoBrightnessControl, "EnableAutoBrightnessControl"},
+ {13, &LBL::DisableAutoBrightnessControl, "DisableAutoBrightnessControl"},
+ {14, &LBL::IsAutoBrightnessControlEnabled, "IsAutoBrightnessControlEnabled"},
+ {15, &LBL::SetAmbientLightSensorValue, "SetAmbientLightSensorValue"},
+ {16, &LBL::GetAmbientLightSensorValue, "GetAmbientLightSensorValue"},
+ {17, &LBL::SetBrightnessReflectionDelayLevel, "SetBrightnessReflectionDelayLevel"},
+ {18, &LBL::GetBrightnessReflectionDelayLevel, "GetBrightnessReflectionDelayLevel"},
+ {19, &LBL::SetCurrentBrightnessMapping, "SetCurrentBrightnessMapping"},
+ {20, &LBL::GetCurrentBrightnessMapping, "GetCurrentBrightnessMapping"},
+ {21, &LBL::SetCurrentAmbientLightSensorMapping, "SetCurrentAmbientLightSensorMapping"},
+ {22, &LBL::GetCurrentAmbientLightSensorMapping, "GetCurrentAmbientLightSensorMapping"},
+ {23, &LBL::IsAmbientLightSensorAvailable, "IsAmbientLightSensorAvailable"},
+ {24, &LBL::SetCurrentBrightnessSettingForVrMode, "SetCurrentBrightnessSettingForVrMode"},
+ {25, &LBL::GetCurrentBrightnessSettingForVrMode, "GetCurrentBrightnessSettingForVrMode"},
{26, &LBL::EnableVrMode, "EnableVrMode"},
{27, &LBL::DisableVrMode, "DisableVrMode"},
{28, &LBL::IsVrModeEnabled, "IsVrModeEnabled"},
@@ -55,6 +55,237 @@ public:
}
private:
+ enum class BacklightSwitchStatus : u32 {
+ Off = 0,
+ On = 1,
+ };
+
+ void SetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto brightness = rp.Pop<float>();
+
+ if (!std::isfinite(brightness)) {
+ LOG_ERROR(Service_LBL, "Brightness is infinite!");
+ brightness = 0.0f;
+ }
+
+ LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
+
+ current_brightness = brightness;
+ update_instantly = true;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto brightness = current_brightness;
+ if (!std::isfinite(brightness)) {
+ LOG_ERROR(Service_LBL, "Brightness is infinite!");
+ brightness = 0.0f;
+ }
+
+ LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(brightness);
+ }
+
+ void SwitchBacklightOn(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto fade_time = rp.Pop<u64_le>();
+ LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time);
+
+ backlight_enabled = true;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void SwitchBacklightOff(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto fade_time = rp.Pop<u64_le>();
+ LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time);
+
+ backlight_enabled = false;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetBacklightSwitchStatus(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushEnum<BacklightSwitchStatus>(backlight_enabled ? BacklightSwitchStatus::On
+ : BacklightSwitchStatus::Off);
+ }
+
+ void EnableDimming(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LBL, "called");
+
+ dimming = true;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void DisableDimming(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LBL, "called");
+
+ dimming = false;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void IsDimmingEnabled(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(dimming);
+ }
+
+ void EnableAutoBrightnessControl(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LBL, "called");
+ auto_brightness = true;
+ update_instantly = true;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void DisableAutoBrightnessControl(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LBL, "called");
+ auto_brightness = false;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void IsAutoBrightnessControlEnabled(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(auto_brightness);
+ }
+
+ void SetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto light_value = rp.Pop<float>();
+
+ LOG_DEBUG(Service_LBL, "called light_value={}", light_value);
+
+ ambient_light_value = light_value;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(ambient_light_value);
+ }
+
+ void SetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) {
+ // This is Intentional, this function does absolutely nothing
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) {
+ // This is intentional, the function is hard coded to return 0.0f on hardware
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(0.0f);
+ }
+
+ void SetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) {
+ // This is Intentional, this function does absolutely nothing
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) {
+ // This is Intentional, this function does absolutely nothing
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ // This function is suppose to return something but it seems like it doesn't
+ }
+
+ void SetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) {
+ // This is Intentional, this function does absolutely nothing
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) {
+ // This is Intentional, this function does absolutely nothing
+ LOG_DEBUG(Service_LBL, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ // This function is suppose to return something but it seems like it doesn't
+ }
+
+ void IsAmbientLightSensorAvailable(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_LBL, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ // TODO(ogniK): Only return true if there's no device error
+ rb.Push(true);
+ }
+
+ void SetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto brightness = rp.Pop<float>();
+
+ if (!std::isfinite(brightness)) {
+ LOG_ERROR(Service_LBL, "Brightness is infinite!");
+ brightness = 0.0f;
+ }
+
+ LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
+
+ current_vr_brightness = brightness;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto brightness = current_vr_brightness;
+ if (!std::isfinite(brightness)) {
+ LOG_ERROR(Service_LBL, "Brightness is infinite!");
+ brightness = 0.0f;
+ }
+
+ LOG_DEBUG(Service_LBL, "called brightness={}", brightness);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(brightness);
+ }
+
void EnableVrMode(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_LBL, "called");
@@ -82,10 +313,18 @@ private:
}
bool vr_mode_enabled = false;
+ float current_brightness = 1.0f;
+ float backlight_brightness = 1.0f;
+ float ambient_light_value = 0.0f;
+ float current_vr_brightness = 1.0f;
+ bool dimming = true;
+ bool backlight_enabled = true;
+ bool update_instantly = false;
+ bool auto_brightness = false; // TODO(ogniK): Move to system settings
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<LBL>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<LBL>(system)->InstallAsService(sm);
}
} // namespace Service::LBL
diff --git a/src/core/hle/service/lbl/lbl.h b/src/core/hle/service/lbl/lbl.h
index bf6f400f8..9c2021026 100644
--- a/src/core/hle/service/lbl/lbl.h
+++ b/src/core/hle/service/lbl/lbl.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::LBL {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::LBL
diff --git a/src/core/hle/service/ldn/errors.h b/src/core/hle/service/ldn/errors.h
new file mode 100644
index 000000000..a718c5c66
--- /dev/null
+++ b/src/core/hle/service/ldn/errors.h
@@ -0,0 +1,13 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/result.h"
+
+namespace Service::LDN {
+
+constexpr ResultCode ERROR_DISABLED{ErrorModule::LDN, 22};
+
+} // namespace Service::LDN
diff --git a/src/core/hle/service/ldn/ldn.cpp b/src/core/hle/service/ldn/ldn.cpp
index 49972cd69..c630d93cd 100644
--- a/src/core/hle/service/ldn/ldn.cpp
+++ b/src/core/hle/service/ldn/ldn.cpp
@@ -6,6 +6,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/result.h"
+#include "core/hle/service/ldn/errors.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/sm/sm.h"
@@ -13,7 +14,7 @@ namespace Service::LDN {
class IMonitorService final : public ServiceFramework<IMonitorService> {
public:
- explicit IMonitorService() : ServiceFramework{"IMonitorService"} {
+ explicit IMonitorService(Core::System& system_) : ServiceFramework{system_, "IMonitorService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetStateForMonitor"},
@@ -33,7 +34,7 @@ public:
class LDNM final : public ServiceFramework<LDNM> {
public:
- explicit LDNM() : ServiceFramework{"ldn:m"} {
+ explicit LDNM(Core::System& system_) : ServiceFramework{system_, "ldn:m"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &LDNM::CreateMonitorService, "CreateMonitorService"}
@@ -48,15 +49,15 @@ public:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IMonitorService>();
+ rb.PushIpcInterface<IMonitorService>(system);
}
};
class ISystemLocalCommunicationService final
: public ServiceFramework<ISystemLocalCommunicationService> {
public:
- explicit ISystemLocalCommunicationService()
- : ServiceFramework{"ISystemLocalCommunicationService"} {
+ explicit ISystemLocalCommunicationService(Core::System& system_)
+ : ServiceFramework{system_, "ISystemLocalCommunicationService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetState"},
@@ -99,10 +100,11 @@ public:
class IUserLocalCommunicationService final
: public ServiceFramework<IUserLocalCommunicationService> {
public:
- explicit IUserLocalCommunicationService() : ServiceFramework{"IUserLocalCommunicationService"} {
+ explicit IUserLocalCommunicationService(Core::System& system_)
+ : ServiceFramework{system_, "IUserLocalCommunicationService"} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, nullptr, "GetState"},
+ {0, &IUserLocalCommunicationService::GetState, "GetState"},
{1, nullptr, "GetNetworkInfo"},
{2, nullptr, "GetIpv4Address"},
{3, nullptr, "GetDisconnectReason"},
@@ -137,18 +139,43 @@ public:
RegisterHandlers(functions);
}
- void Initialize2(Kernel::HLERequestContext& ctx) {
+ void GetState(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_LDN, "(STUBBED) called");
- // Result success seem make this services start network and continue.
- // If we just pass result error then it will stop and maybe try again and again.
+
+ IPC::ResponseBuilder rb{ctx, 3};
+
+ // Indicate a network error, as we do not actually emulate LDN
+ rb.Push(static_cast<u32>(State::Error));
+
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void Initialize2(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_LDN, "called");
+
+ is_initialized = true;
+
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_UNKNOWN);
+ rb.Push(RESULT_SUCCESS);
}
+
+private:
+ enum class State {
+ None,
+ Initialized,
+ AccessPointOpened,
+ AccessPointCreated,
+ StationOpened,
+ StationConnected,
+ Error,
+ };
+
+ bool is_initialized{};
};
class LDNS final : public ServiceFramework<LDNS> {
public:
- explicit LDNS() : ServiceFramework{"ldn:s"} {
+ explicit LDNS(Core::System& system_) : ServiceFramework{system_, "ldn:s"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &LDNS::CreateSystemLocalCommunicationService, "CreateSystemLocalCommunicationService"},
@@ -163,13 +190,13 @@ public:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemLocalCommunicationService>();
+ rb.PushIpcInterface<ISystemLocalCommunicationService>(system);
}
};
class LDNU final : public ServiceFramework<LDNU> {
public:
- explicit LDNU() : ServiceFramework{"ldn:u"} {
+ explicit LDNU(Core::System& system_) : ServiceFramework{system_, "ldn:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &LDNU::CreateUserLocalCommunicationService, "CreateUserLocalCommunicationService"},
@@ -184,14 +211,14 @@ public:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IUserLocalCommunicationService>();
+ rb.PushIpcInterface<IUserLocalCommunicationService>(system);
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<LDNM>()->InstallAsService(sm);
- std::make_shared<LDNS>()->InstallAsService(sm);
- std::make_shared<LDNU>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<LDNM>(system)->InstallAsService(sm);
+ std::make_shared<LDNS>(system)->InstallAsService(sm);
+ std::make_shared<LDNU>(system)->InstallAsService(sm);
}
} // namespace Service::LDN
diff --git a/src/core/hle/service/ldn/ldn.h b/src/core/hle/service/ldn/ldn.h
index 6b2a3c2b2..3ccd9738b 100644
--- a/src/core/hle/service/ldn/ldn.h
+++ b/src/core/hle/service/ldn/ldn.h
@@ -4,6 +4,10 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
@@ -11,6 +15,6 @@ class ServiceManager;
namespace Service::LDN {
/// Registers all LDN services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::LDN
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index d8cd10e31..c724d2554 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -9,11 +9,12 @@
#include "common/alignment.h"
#include "common/hex_util.h"
#include "common/scope_exit.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/memory/system_control.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/svc_results.h"
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/service.h"
#include "core/loader/nro.h"
@@ -23,7 +24,7 @@ namespace Service::LDR {
constexpr ResultCode ERROR_INSUFFICIENT_ADDRESS_SPACE{ErrorModule::RO, 2};
-constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
+[[maybe_unused]] constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
constexpr ResultCode ERROR_INVALID_NRO{ErrorModule::Loader, 52};
constexpr ResultCode ERROR_INVALID_NRR{ErrorModule::Loader, 53};
constexpr ResultCode ERROR_MISSING_NRR_HASH{ErrorModule::Loader, 54};
@@ -33,7 +34,7 @@ constexpr ResultCode ERROR_ALREADY_LOADED{ErrorModule::Loader, 57};
constexpr ResultCode ERROR_INVALID_ALIGNMENT{ErrorModule::Loader, 81};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::Loader, 82};
constexpr ResultCode ERROR_INVALID_NRO_ADDRESS{ErrorModule::Loader, 84};
-constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
+[[maybe_unused]] constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
constexpr ResultCode ERROR_NOT_INITIALIZED{ErrorModule::Loader, 87};
constexpr std::size_t MAXIMUM_LOADED_RO{0x40};
@@ -114,7 +115,7 @@ static_assert(sizeof(NROInfo) == 0x60, "NROInfo has invalid size.");
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
- explicit DebugMonitor() : ServiceFramework{"ldr:dmnt"} {
+ explicit DebugMonitor(Core::System& system_) : ServiceFramework{system_, "ldr:dmnt"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "AddProcessToDebugLaunchQueue"},
@@ -129,7 +130,7 @@ public:
class ProcessManager final : public ServiceFramework<ProcessManager> {
public:
- explicit ProcessManager() : ServiceFramework{"ldr:pm"} {
+ explicit ProcessManager(Core::System& system_) : ServiceFramework{system_, "ldr:pm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateProcess"},
@@ -146,7 +147,7 @@ public:
class Shell final : public ServiceFramework<Shell> {
public:
- explicit Shell() : ServiceFramework{"ldr:shel"} {
+ explicit Shell(Core::System& system_) : ServiceFramework{system_, "ldr:shel"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "AddProcessToLaunchQueue"},
@@ -160,13 +161,13 @@ public:
class RelocatableObject final : public ServiceFramework<RelocatableObject> {
public:
- explicit RelocatableObject(Core::System& system) : ServiceFramework{"ldr:ro"}, system(system) {
+ explicit RelocatableObject(Core::System& system_) : ServiceFramework{system_, "ldr:ro"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &RelocatableObject::LoadNro, "LoadNro"},
{1, &RelocatableObject::UnloadNro, "UnloadNro"},
{2, &RelocatableObject::LoadNrr, "LoadNrr"},
- {3, nullptr, "UnloadNrr"},
+ {3, &RelocatableObject::UnloadNrr, "UnloadNrr"},
{4, &RelocatableObject::Initialize, "Initialize"},
{10, nullptr, "LoadNrrEx"},
};
@@ -272,6 +273,20 @@ public:
rb.Push(RESULT_SUCCESS);
}
+ void UnloadNrr(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto pid = rp.Pop<u64>();
+ const auto nrr_address = rp.Pop<VAddr>();
+
+ LOG_DEBUG(Service_LDR, "called with pid={}, nrr_address={:016X}", pid, nrr_address);
+
+ nrr.erase(nrr_address);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+
+ rb.Push(RESULT_SUCCESS);
+ }
+
bool ValidateRegionForMap(Kernel::Memory::PageTable& page_table, VAddr start,
std::size_t size) const {
constexpr std::size_t padding_size{4 * Kernel::Memory::PageSize};
@@ -315,7 +330,7 @@ public:
const VAddr addr{GetRandomMapRegion(page_table, size)};
const ResultCode result{page_table.MapProcessCodeMemory(addr, baseAddress, size)};
- if (result == Kernel::ERR_INVALID_ADDRESS_STATE) {
+ if (result == Kernel::ResultInvalidCurrentMemory) {
continue;
}
@@ -346,7 +361,7 @@ public:
const ResultCode result{
page_table.MapProcessCodeMemory(addr + nro_size, bss_addr, bss_size)};
- if (result == Kernel::ERR_INVALID_ADDRESS_STATE) {
+ if (result == Kernel::ResultInvalidCurrentMemory) {
continue;
}
@@ -512,9 +527,6 @@ public:
header.segment_headers[RO_INDEX].memory_size,
header.segment_headers[DATA_INDEX].memory_size, nro_address});
- // Invalidate JIT caches for the newly mapped process code
- system.InvalidateCpuInstructionCaches();
-
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(*map_result);
@@ -575,8 +587,6 @@ public:
const auto result{UnmapNro(iter->second)};
- system.InvalidateCpuInstructionCaches();
-
nro.erase(iter);
IPC::ResponseBuilder rb{ctx, 2};
@@ -624,13 +634,12 @@ private:
Common::Is4KBAligned(header.segment_headers[RO_INDEX].memory_size) &&
Common::Is4KBAligned(header.segment_headers[DATA_INDEX].memory_size);
}
- Core::System& system;
};
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
- std::make_shared<DebugMonitor>()->InstallAsService(sm);
- std::make_shared<ProcessManager>()->InstallAsService(sm);
- std::make_shared<Shell>()->InstallAsService(sm);
+ std::make_shared<DebugMonitor>(system)->InstallAsService(sm);
+ std::make_shared<ProcessManager>(system)->InstallAsService(sm);
+ std::make_shared<Shell>(system)->InstallAsService(sm);
std::make_shared<RelocatableObject>(system)->InstallAsService(sm);
}
diff --git a/src/core/hle/service/ldr/ldr.h b/src/core/hle/service/ldr/ldr.h
index 7ac8c0b65..104fc15c5 100644
--- a/src/core/hle/service/ldr/ldr.h
+++ b/src/core/hle/service/ldr/ldr.h
@@ -4,6 +4,10 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp
index dec96b771..7d7542fc2 100644
--- a/src/core/hle/service/lm/lm.cpp
+++ b/src/core/hle/service/lm/lm.cpp
@@ -5,20 +5,71 @@
#include <sstream>
#include <string>
+#include <optional>
+#include <unordered_map>
+#include <boost/container_hash/hash.hpp>
#include "common/logging/log.h"
#include "common/scope_exit.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/lm/lm.h"
-#include "core/hle/service/lm/manager.h"
#include "core/hle/service/service.h"
#include "core/memory.h"
namespace Service::LM {
+enum class LogSeverity : u8 {
+ Trace = 0,
+ Info = 1,
+ Warning = 2,
+ Error = 3,
+ Fatal = 4,
+};
+
+// To keep flags out of hashing as well as the payload size
+struct LogPacketHeaderEntry {
+ u64_le pid{};
+ u64_le tid{};
+ LogSeverity severity{};
+ u8 verbosity{};
+
+ auto operator<=>(const LogPacketHeaderEntry&) const = default;
+};
+} // namespace Service::LM
+
+namespace std {
+template <>
+struct hash<Service::LM::LogPacketHeaderEntry> {
+ std::size_t operator()(const Service::LM::LogPacketHeaderEntry& k) const noexcept {
+ std::size_t seed{};
+ boost::hash_combine(seed, k.pid);
+ boost::hash_combine(seed, k.tid);
+ boost::hash_combine(seed, k.severity);
+ boost::hash_combine(seed, k.verbosity);
+ return seed;
+ };
+};
+} // namespace std
+
+namespace Service::LM {
+
+enum class LogDestination : u32 {
+ TargetManager = 1 << 0,
+ Uart = 1 << 1,
+ UartSleep = 1 << 2,
+ All = 0xffff,
+};
+DECLARE_ENUM_FLAG_OPERATORS(LogDestination);
+
+enum class LogPacketFlags : u8 {
+ Head = 1 << 0,
+ Tail = 1 << 1,
+ LittleEndian = 1 << 2,
+};
+DECLARE_ENUM_FLAG_OPERATORS(LogPacketFlags);
class ILogger final : public ServiceFramework<ILogger> {
public:
- explicit ILogger(Manager& manager_, Core::Memory::Memory& memory_)
- : ServiceFramework("ILogger"), manager{manager_}, memory{memory_} {
+ explicit ILogger(Core::System& system_) : ServiceFramework{system_, "ILogger"} {
static const FunctionInfo functions[] = {
{0, &ILogger::Log, "Log"},
{1, &ILogger::SetDestination, "SetDestination"},
@@ -28,60 +79,269 @@ public:
private:
void Log(Kernel::HLERequestContext& ctx) {
+ std::size_t offset{};
+ const auto data = ctx.ReadBuffer();
+
// This function only succeeds - Get that out of the way
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- // Read MessageHeader, despite not doing anything with it right now
- MessageHeader header{};
- VAddr addr{ctx.BufferDescriptorX()[0].Address()};
- const VAddr end_addr{addr + ctx.BufferDescriptorX()[0].size};
- memory.ReadBlock(addr, &header, sizeof(MessageHeader));
- addr += sizeof(MessageHeader);
-
- FieldMap fields;
- while (addr < end_addr) {
- const auto field = static_cast<Field>(memory.Read8(addr++));
- const auto length = memory.Read8(addr++);
+ if (data.size() < sizeof(LogPacketHeader)) {
+ LOG_ERROR(Service_LM, "Data size is too small for header! size={}", data.size());
+ return;
+ }
- if (static_cast<Field>(memory.Read8(addr)) == Field::Skip) {
- ++addr;
- }
+ LogPacketHeader header{};
+ std::memcpy(&header, data.data(), sizeof(LogPacketHeader));
+ offset += sizeof(LogPacketHeader);
- SCOPE_EXIT({ addr += length; });
+ LogPacketHeaderEntry entry{
+ .pid = header.pid,
+ .tid = header.tid,
+ .severity = header.severity,
+ .verbosity = header.verbosity,
+ };
- if (field == Field::Skip) {
- continue;
+ if (True(header.flags & LogPacketFlags::Head)) {
+ std::vector<u8> tmp(data.size() - sizeof(LogPacketHeader));
+ std::memcpy(tmp.data(), data.data() + offset, tmp.size());
+ entries[entry] = std::move(tmp);
+ } else {
+ // Append to existing entry
+ if (!entries.contains(entry)) {
+ LOG_ERROR(Service_LM, "Log entry does not exist!");
+ return;
}
+ std::vector<u8> tmp(data.size() - sizeof(LogPacketHeader));
- std::vector<u8> data(length);
- memory.ReadBlock(addr, data.data(), length);
- fields.emplace(field, std::move(data));
+ auto& existing_entry = entries[entry];
+ const auto base = existing_entry.size();
+ existing_entry.resize(base + (data.size() - sizeof(LogPacketHeader)));
+ std::memcpy(existing_entry.data() + base, data.data() + offset,
+ (data.size() - sizeof(LogPacketHeader)));
}
- manager.Log({header, std::move(fields)});
+ if (True(header.flags & LogPacketFlags::Tail)) {
+ auto it = entries.find(entry);
+ if (it == entries.end()) {
+ LOG_ERROR(Service_LM, "Log entry does not exist!");
+ return;
+ }
+ ParseLog(it->first, it->second);
+ entries.erase(it);
+ }
}
void SetDestination(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto destination = rp.PopEnum<DestinationFlag>();
-
- LOG_DEBUG(Service_LM, "called, destination={:08X}", static_cast<u32>(destination));
+ const auto log_destination = rp.PopEnum<LogDestination>();
- manager.SetDestination(destination);
+ LOG_DEBUG(Service_LM, "called, destination={}", DestinationToString(log_destination));
+ destination = log_destination;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
- Manager& manager;
- Core::Memory::Memory& memory;
+ u64 ReadLeb128(const std::vector<u8>& data, std::size_t& offset) {
+ u64 result{};
+ u32 shift{};
+
+ for (std::size_t i = 0; i < sizeof(u64); i++) {
+ const auto v = data[offset];
+ result |= (static_cast<u64>(v & 0x7f) << shift);
+ shift += 7;
+ offset++;
+ if (offset >= data.size() || ((v & 0x80) == 0)) {
+ break;
+ }
+ }
+ return result;
+ }
+
+ std::optional<std::string> ReadString(const std::vector<u8>& data, std::size_t& offset,
+ std::size_t length) {
+ if (length == 0) {
+ return std::nullopt;
+ }
+ const auto length_to_read = std::min(length, data.size() - offset);
+
+ std::string output(length_to_read, '\0');
+ std::memcpy(output.data(), data.data() + offset, length_to_read);
+ offset += length_to_read;
+ return output;
+ }
+
+ u32_le ReadAsU32(const std::vector<u8>& data, std::size_t& offset, std::size_t length) {
+ ASSERT(length == sizeof(u32));
+ u32_le output{};
+ std::memcpy(&output, data.data() + offset, sizeof(u32));
+ offset += length;
+ return output;
+ }
+
+ u64_le ReadAsU64(const std::vector<u8>& data, std::size_t& offset, std::size_t length) {
+ ASSERT(length == sizeof(u64));
+ u64_le output{};
+ std::memcpy(&output, data.data() + offset, sizeof(u64));
+ offset += length;
+ return output;
+ }
+
+ void ParseLog(const LogPacketHeaderEntry entry, const std::vector<u8>& log_data) {
+ // Possible entries
+ std::optional<std::string> text_log;
+ std::optional<u32> line_number;
+ std::optional<std::string> file_name;
+ std::optional<std::string> function_name;
+ std::optional<std::string> module_name;
+ std::optional<std::string> thread_name;
+ std::optional<u64> log_pack_drop_count;
+ std::optional<s64> user_system_clock;
+ std::optional<std::string> process_name;
+
+ std::size_t offset{};
+ while (offset < log_data.size()) {
+ const auto key = static_cast<LogDataChunkKey>(ReadLeb128(log_data, offset));
+ const auto chunk_size = ReadLeb128(log_data, offset);
+
+ switch (key) {
+ case LogDataChunkKey::LogSessionBegin:
+ case LogDataChunkKey::LogSessionEnd:
+ break;
+ case LogDataChunkKey::TextLog:
+ text_log = ReadString(log_data, offset, chunk_size);
+ break;
+ case LogDataChunkKey::LineNumber:
+ line_number = ReadAsU32(log_data, offset, chunk_size);
+ break;
+ case LogDataChunkKey::FileName:
+ file_name = ReadString(log_data, offset, chunk_size);
+ break;
+ case LogDataChunkKey::FunctionName:
+ function_name = ReadString(log_data, offset, chunk_size);
+ break;
+ case LogDataChunkKey::ModuleName:
+ module_name = ReadString(log_data, offset, chunk_size);
+ break;
+ case LogDataChunkKey::ThreadName:
+ thread_name = ReadString(log_data, offset, chunk_size);
+ break;
+ case LogDataChunkKey::LogPacketDropCount:
+ log_pack_drop_count = ReadAsU64(log_data, offset, chunk_size);
+ break;
+ case LogDataChunkKey::UserSystemClock:
+ user_system_clock = ReadAsU64(log_data, offset, chunk_size);
+ break;
+ case LogDataChunkKey::ProcessName:
+ process_name = ReadString(log_data, offset, chunk_size);
+ break;
+ }
+ }
+
+ std::string output_log{};
+ if (process_name) {
+ output_log += fmt::format("Process: {}\n", *process_name);
+ }
+ if (module_name) {
+ output_log += fmt::format("Module: {}\n", *module_name);
+ }
+ if (file_name) {
+ output_log += fmt::format("File: {}\n", *file_name);
+ }
+ if (function_name) {
+ output_log += fmt::format("Function: {}\n", *function_name);
+ }
+ if (line_number && *line_number != 0) {
+ output_log += fmt::format("Line: {}\n", *line_number);
+ }
+ output_log += fmt::format("ProcessID: {:X}\n", entry.pid);
+ output_log += fmt::format("ThreadID: {:X}\n", entry.tid);
+
+ if (text_log) {
+ output_log += fmt::format("Log Text: {}\n", *text_log);
+ }
+
+ switch (entry.severity) {
+ case LogSeverity::Trace:
+ LOG_DEBUG(Service_LM, "LogManager TRACE ({}):\n{}", DestinationToString(destination),
+ output_log);
+ break;
+ case LogSeverity::Info:
+ LOG_INFO(Service_LM, "LogManager INFO ({}):\n{}", DestinationToString(destination),
+ output_log);
+ break;
+ case LogSeverity::Warning:
+ LOG_WARNING(Service_LM, "LogManager WARNING ({}):\n{}",
+ DestinationToString(destination), output_log);
+ break;
+ case LogSeverity::Error:
+ LOG_ERROR(Service_LM, "LogManager ERROR ({}):\n{}", DestinationToString(destination),
+ output_log);
+ break;
+ case LogSeverity::Fatal:
+ LOG_CRITICAL(Service_LM, "LogManager FATAL ({}):\n{}", DestinationToString(destination),
+ output_log);
+ break;
+ default:
+ LOG_CRITICAL(Service_LM, "LogManager UNKNOWN ({}):\n{}",
+ DestinationToString(destination), output_log);
+ break;
+ }
+ }
+
+ static std::string DestinationToString(LogDestination destination) {
+ if (True(destination & LogDestination::All)) {
+ return "TargetManager | Uart | UartSleep";
+ }
+ std::string output{};
+ if (True(destination & LogDestination::TargetManager)) {
+ output += "| TargetManager";
+ }
+ if (True(destination & LogDestination::Uart)) {
+ output += "| Uart";
+ }
+ if (True(destination & LogDestination::UartSleep)) {
+ output += "| UartSleep";
+ }
+ if (output.length() > 0) {
+ return output.substr(2);
+ }
+ return "No Destination";
+ }
+
+ enum class LogDataChunkKey : u32 {
+ LogSessionBegin = 0,
+ LogSessionEnd = 1,
+ TextLog = 2,
+ LineNumber = 3,
+ FileName = 4,
+ FunctionName = 5,
+ ModuleName = 6,
+ ThreadName = 7,
+ LogPacketDropCount = 8,
+ UserSystemClock = 9,
+ ProcessName = 10,
+ };
+
+ struct LogPacketHeader {
+ u64_le pid{};
+ u64_le tid{};
+ LogPacketFlags flags{};
+ INSERT_PADDING_BYTES(1);
+ LogSeverity severity{};
+ u8 verbosity{};
+ u32_le payload_size{};
+ };
+ static_assert(sizeof(LogPacketHeader) == 0x18, "LogPacketHeader is an invalid size");
+
+ std::unordered_map<LogPacketHeaderEntry, std::vector<u8>> entries{};
+ LogDestination destination{LogDestination::All};
};
class LM final : public ServiceFramework<LM> {
public:
- explicit LM(Manager& manager_, Core::Memory::Memory& memory_)
- : ServiceFramework{"lm"}, manager{manager_}, memory{memory_} {
+ explicit LM(Core::System& system_) : ServiceFramework{system_, "lm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &LM::OpenLogger, "OpenLogger"},
@@ -97,16 +357,12 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ILogger>(manager, memory);
+ rb.PushIpcInterface<ILogger>(system);
}
-
- Manager& manager;
- Core::Memory::Memory& memory;
};
void InstallInterfaces(Core::System& system) {
- std::make_shared<LM>(system.GetLogManager(), system.Memory())
- ->InstallAsService(system.ServiceManager());
+ std::make_shared<LM>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::LM
diff --git a/src/core/hle/service/lm/manager.cpp b/src/core/hle/service/lm/manager.cpp
deleted file mode 100644
index 3ee2374e7..000000000
--- a/src/core/hle/service/lm/manager.cpp
+++ /dev/null
@@ -1,134 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "common/string_util.h"
-#include "core/hle/service/lm/manager.h"
-#include "core/reporter.h"
-
-namespace Service::LM {
-
-std::ostream& operator<<(std::ostream& os, DestinationFlag dest) {
- std::vector<std::string> array;
- const auto check_single_flag = [dest, &array](DestinationFlag check, std::string name) {
- if ((static_cast<u32>(check) & static_cast<u32>(dest)) != 0) {
- array.emplace_back(std::move(name));
- }
- };
-
- check_single_flag(DestinationFlag::Default, "Default");
- check_single_flag(DestinationFlag::UART, "UART");
- check_single_flag(DestinationFlag::UARTSleeping, "UART (Sleeping)");
-
- os << "[";
- for (const auto& entry : array) {
- os << entry << ", ";
- }
- return os << "]";
-}
-
-std::ostream& operator<<(std::ostream& os, MessageHeader::Severity severity) {
- switch (severity) {
- case MessageHeader::Severity::Trace:
- return os << "Trace";
- case MessageHeader::Severity::Info:
- return os << "Info";
- case MessageHeader::Severity::Warning:
- return os << "Warning";
- case MessageHeader::Severity::Error:
- return os << "Error";
- case MessageHeader::Severity::Critical:
- return os << "Critical";
- default:
- return os << fmt::format("{:08X}", static_cast<u32>(severity));
- }
-}
-
-std::ostream& operator<<(std::ostream& os, Field field) {
- switch (field) {
- case Field::Skip:
- return os << "Skip";
- case Field::Message:
- return os << "Message";
- case Field::Line:
- return os << "Line";
- case Field::Filename:
- return os << "Filename";
- case Field::Function:
- return os << "Function";
- case Field::Module:
- return os << "Module";
- case Field::Thread:
- return os << "Thread";
- default:
- return os << fmt::format("{:08X}", static_cast<u32>(field));
- }
-}
-
-std::string FormatField(Field type, const std::vector<u8>& data) {
- switch (type) {
- case Field::Skip:
- return "";
- case Field::Line:
- if (data.size() >= sizeof(u32)) {
- u32 line;
- std::memcpy(&line, data.data(), sizeof(u32));
- return fmt::format("{}", line);
- }
- return "[ERROR DECODING LINE NUMBER]";
- case Field::Message:
- case Field::Filename:
- case Field::Function:
- case Field::Module:
- case Field::Thread:
- return Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(data.data()), data.size());
- default:
- UNIMPLEMENTED_MSG("Unimplemented field type={}", type);
- return "";
- }
-}
-
-Manager::Manager(Core::Reporter& reporter) : reporter(reporter) {}
-
-Manager::~Manager() = default;
-
-void Manager::SetEnabled(bool enabled) {
- this->enabled = enabled;
-}
-
-void Manager::SetDestination(DestinationFlag destination) {
- this->destination = destination;
-}
-
-void Manager::Log(LogMessage message) {
- if (message.header.IsHeadLog()) {
- InitializeLog();
- }
-
- current_log.emplace_back(std::move(message));
-
- if (current_log.back().header.IsTailLog()) {
- FinalizeLog();
- }
-}
-
-void Manager::Flush() {
- FinalizeLog();
-}
-
-void Manager::InitializeLog() {
- current_log.clear();
-
- LOG_INFO(Service_LM, "Initialized new log session");
-}
-
-void Manager::FinalizeLog() {
- reporter.SaveLogReport(static_cast<u32>(destination), std::move(current_log));
-
- LOG_INFO(Service_LM, "Finalized current log session");
-}
-
-} // namespace Service::LM
diff --git a/src/core/hle/service/lm/manager.h b/src/core/hle/service/lm/manager.h
deleted file mode 100644
index 544e636ba..000000000
--- a/src/core/hle/service/lm/manager.h
+++ /dev/null
@@ -1,106 +0,0 @@
-// Copyright 2019 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <map>
-#include <ostream>
-#include <vector>
-#include "common/bit_field.h"
-#include "common/common_types.h"
-#include "common/swap.h"
-
-namespace Core {
-class Reporter;
-}
-
-namespace Service::LM {
-
-enum class DestinationFlag : u32 {
- Default = 1,
- UART = 2,
- UARTSleeping = 4,
-
- All = 0xFFFF,
-};
-
-struct MessageHeader {
- enum Flags : u32_le {
- IsHead = 1,
- IsTail = 2,
- };
- enum Severity : u32_le {
- Trace,
- Info,
- Warning,
- Error,
- Critical,
- };
-
- u64_le pid;
- u64_le thread_context;
- union {
- BitField<0, 16, Flags> flags;
- BitField<16, 8, Severity> severity;
- BitField<24, 8, u32> verbosity;
- };
- u32_le payload_size;
-
- bool IsHeadLog() const {
- return flags & IsHead;
- }
- bool IsTailLog() const {
- return flags & IsTail;
- }
-};
-static_assert(sizeof(MessageHeader) == 0x18, "MessageHeader is incorrect size");
-
-enum class Field : u8 {
- Skip = 1,
- Message = 2,
- Line = 3,
- Filename = 4,
- Function = 5,
- Module = 6,
- Thread = 7,
-};
-
-std::ostream& operator<<(std::ostream& os, DestinationFlag dest);
-std::ostream& operator<<(std::ostream& os, MessageHeader::Severity severity);
-std::ostream& operator<<(std::ostream& os, Field field);
-
-using FieldMap = std::map<Field, std::vector<u8>>;
-
-struct LogMessage {
- MessageHeader header;
- FieldMap fields;
-};
-
-std::string FormatField(Field type, const std::vector<u8>& data);
-
-class Manager {
-public:
- explicit Manager(Core::Reporter& reporter);
- ~Manager();
-
- void SetEnabled(bool enabled);
- void SetDestination(DestinationFlag destination);
-
- void Log(LogMessage message);
-
- void Flush();
-
-private:
- void InitializeLog();
- void FinalizeLog();
-
- bool enabled = true;
- DestinationFlag destination = DestinationFlag::All;
-
- std::vector<LogMessage> current_log;
-
- Core::Reporter& reporter;
-};
-
-} // namespace Service::LM
diff --git a/src/core/hle/service/mig/mig.cpp b/src/core/hle/service/mig/mig.cpp
index 113a4665c..1599d941b 100644
--- a/src/core/hle/service/mig/mig.cpp
+++ b/src/core/hle/service/mig/mig.cpp
@@ -12,7 +12,7 @@ namespace Service::Migration {
class MIG_USR final : public ServiceFramework<MIG_USR> {
public:
- explicit MIG_USR() : ServiceFramework{"mig:usr"} {
+ explicit MIG_USR(Core::System& system_) : ServiceFramework{system_, "mig:usr"} {
// clang-format off
static const FunctionInfo functions[] = {
{10, nullptr, "TryGetLastMigrationInfo"},
@@ -33,8 +33,8 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<MIG_USR>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<MIG_USR>(system)->InstallAsService(sm);
}
} // namespace Service::Migration
diff --git a/src/core/hle/service/mig/mig.h b/src/core/hle/service/mig/mig.h
index 288c1c1b3..2b24cdf2c 100644
--- a/src/core/hle/service/mig/mig.h
+++ b/src/core/hle/service/mig/mig.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::Migration {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::Migration
diff --git a/src/core/hle/service/mii/manager.cpp b/src/core/hle/service/mii/manager.cpp
index 4730070cb..70350a2a3 100644
--- a/src/core/hle/service/mii/manager.cpp
+++ b/src/core/hle/service/mii/manager.cpp
@@ -21,7 +21,7 @@ namespace {
constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
-constexpr std::size_t DefaultMiiCount{sizeof(RawData::DefaultMii) / sizeof(DefaultMii)};
+constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()};
constexpr MiiStoreData::Name DefaultMiiName{u'y', u'u', u'z', u'u'};
constexpr std::array<u8, 8> HairColorLookup{8, 1, 2, 3, 4, 5, 6, 7};
@@ -100,6 +100,7 @@ MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) {
.mole_scale = static_cast<u8>(bf.mole_scale.Value()),
.mole_x = static_cast<u8>(bf.mole_x.Value()),
.mole_y = static_cast<u8>(bf.mole_y.Value()),
+ .padding = 0,
};
}
@@ -131,7 +132,7 @@ template <typename T>
T GetRandomValue(T min, T max) {
std::random_device device;
std::mt19937 gen(device());
- std::uniform_int_distribution<u64> distribution(0, static_cast<u64>(max));
+ std::uniform_int_distribution<u64> distribution(static_cast<u64>(min), static_cast<u64>(max));
return static_cast<T>(distribution(gen));
}
@@ -140,13 +141,6 @@ T GetRandomValue(T max) {
return GetRandomValue<T>({}, max);
}
-template <typename T>
-T GetArrayValue(const u8* data, std::size_t index) {
- T result{};
- std::memcpy(&result, &data[index * sizeof(T)], sizeof(T));
- return result;
-}
-
MiiStoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) {
MiiStoreBitFields bf{};
@@ -192,32 +186,20 @@ MiiStoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Commo
const std::size_t index{3 * static_cast<std::size_t>(age) +
9 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race)};
- const auto faceline_type_info{
- GetArrayValue<RandomMiiData4>(&RawData::RandomMiiFaceline[0], index)};
- const auto faceline_color_info{GetArrayValue<RandomMiiData3>(
- RawData::RandomMiiFacelineColor.data(),
+ const auto faceline_type_info{RawData::RandomMiiFaceline.at(index)};
+ const auto faceline_color_info{RawData::RandomMiiFacelineColor.at(
3 * static_cast<std::size_t>(gender) + static_cast<std::size_t>(race))};
- const auto faceline_wrinkle_info{
- GetArrayValue<RandomMiiData4>(RawData::RandomMiiFacelineWrinkle.data(), index)};
- const auto faceline_makeup_info{
- GetArrayValue<RandomMiiData4>(RawData::RandomMiiFacelineMakeup.data(), index)};
- const auto hair_type_info{
- GetArrayValue<RandomMiiData4>(RawData::RandomMiiHairType.data(), index)};
- const auto hair_color_info{GetArrayValue<RandomMiiData3>(RawData::RandomMiiHairColor.data(),
- 3 * static_cast<std::size_t>(race) +
- static_cast<std::size_t>(age))};
- const auto eye_type_info{
- GetArrayValue<RandomMiiData4>(RawData::RandomMiiEyeType.data(), index)};
- const auto eye_color_info{GetArrayValue<RandomMiiData2>(RawData::RandomMiiEyeColor.data(),
- static_cast<std::size_t>(race))};
- const auto eyebrow_type_info{
- GetArrayValue<RandomMiiData4>(RawData::RandomMiiEyebrowType.data(), index)};
- const auto nose_type_info{
- GetArrayValue<RandomMiiData4>(RawData::RandomMiiNoseType.data(), index)};
- const auto mouth_type_info{
- GetArrayValue<RandomMiiData4>(RawData::RandomMiiMouthType.data(), index)};
- const auto glasses_type_info{GetArrayValue<RandomMiiData2>(RawData::RandomMiiGlassType.data(),
- static_cast<std::size_t>(age))};
+ const auto faceline_wrinkle_info{RawData::RandomMiiFacelineWrinkle.at(index)};
+ const auto faceline_makeup_info{RawData::RandomMiiFacelineMakeup.at(index)};
+ const auto hair_type_info{RawData::RandomMiiHairType.at(index)};
+ const auto hair_color_info{RawData::RandomMiiHairColor.at(3 * static_cast<std::size_t>(race) +
+ static_cast<std::size_t>(age))};
+ const auto eye_type_info{RawData::RandomMiiEyeType.at(index)};
+ const auto eye_color_info{RawData::RandomMiiEyeColor.at(static_cast<std::size_t>(race))};
+ const auto eyebrow_type_info{RawData::RandomMiiEyebrowType.at(index)};
+ const auto nose_type_info{RawData::RandomMiiNoseType.at(index)};
+ const auto mouth_type_info{RawData::RandomMiiMouthType.at(index)};
+ const auto glasses_type_info{RawData::RandomMiiGlassType.at(static_cast<std::size_t>(age))};
bf.faceline_type.Assign(
faceline_type_info.values[GetRandomValue<std::size_t>(faceline_type_info.values_count)]);
@@ -428,7 +410,7 @@ bool MiiManager::IsFullDatabase() const {
}
u32 MiiManager::GetCount(SourceFlag source_flag) const {
- u32 count{};
+ std::size_t count{};
if ((source_flag & SourceFlag::Database) != SourceFlag::None) {
// TODO(bunnei): We don't implement the Mii database, but when we do, update this
count += 0;
@@ -436,7 +418,7 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
count += DefaultMiiCount;
}
- return count;
+ return static_cast<u32>(count);
}
ResultVal<MiiInfo> MiiManager::UpdateLatest([[maybe_unused]] const MiiInfo& info,
@@ -454,8 +436,7 @@ MiiInfo MiiManager::BuildRandom(Age age, Gender gender, Race race) {
}
MiiInfo MiiManager::BuildDefault(std::size_t index) {
- return ConvertStoreDataToInfo(BuildDefaultStoreData(
- GetArrayValue<DefaultMii>(RawData::DefaultMii.data(), index), user_id));
+ return ConvertStoreDataToInfo(BuildDefaultStoreData(RawData::DefaultMii.at(index), user_id));
}
ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_flag) {
diff --git a/src/core/hle/service/mii/manager.h b/src/core/hle/service/mii/manager.h
index 927451dea..2106a528a 100644
--- a/src/core/hle/service/mii/manager.h
+++ b/src/core/hle/service/mii/manager.h
@@ -27,58 +27,58 @@ enum class SourceFlag : u32 {
DECLARE_ENUM_FLAG_OPERATORS(SourceFlag);
struct MiiInfo {
- Common::UUID uuid{Common::INVALID_UUID};
- std::array<char16_t, 11> name{};
- u8 font_region{};
- u8 favorite_color{};
- u8 gender{};
- u8 height{};
- u8 build{};
- u8 type{};
- u8 region_move{};
- u8 faceline_type{};
- u8 faceline_color{};
- u8 faceline_wrinkle{};
- u8 faceline_make{};
- u8 hair_type{};
- u8 hair_color{};
- u8 hair_flip{};
- u8 eye_type{};
- u8 eye_color{};
- u8 eye_scale{};
- u8 eye_aspect{};
- u8 eye_rotate{};
- u8 eye_x{};
- u8 eye_y{};
- u8 eyebrow_type{};
- u8 eyebrow_color{};
- u8 eyebrow_scale{};
- u8 eyebrow_aspect{};
- u8 eyebrow_rotate{};
- u8 eyebrow_x{};
- u8 eyebrow_y{};
- u8 nose_type{};
- u8 nose_scale{};
- u8 nose_y{};
- u8 mouth_type{};
- u8 mouth_color{};
- u8 mouth_scale{};
- u8 mouth_aspect{};
- u8 mouth_y{};
- u8 beard_color{};
- u8 beard_type{};
- u8 mustache_type{};
- u8 mustache_scale{};
- u8 mustache_y{};
- u8 glasses_type{};
- u8 glasses_color{};
- u8 glasses_scale{};
- u8 glasses_y{};
- u8 mole_type{};
- u8 mole_scale{};
- u8 mole_x{};
- u8 mole_y{};
- INSERT_PADDING_BYTES(1);
+ Common::UUID uuid;
+ std::array<char16_t, 11> name;
+ u8 font_region;
+ u8 favorite_color;
+ u8 gender;
+ u8 height;
+ u8 build;
+ u8 type;
+ u8 region_move;
+ u8 faceline_type;
+ u8 faceline_color;
+ u8 faceline_wrinkle;
+ u8 faceline_make;
+ u8 hair_type;
+ u8 hair_color;
+ u8 hair_flip;
+ u8 eye_type;
+ u8 eye_color;
+ u8 eye_scale;
+ u8 eye_aspect;
+ u8 eye_rotate;
+ u8 eye_x;
+ u8 eye_y;
+ u8 eyebrow_type;
+ u8 eyebrow_color;
+ u8 eyebrow_scale;
+ u8 eyebrow_aspect;
+ u8 eyebrow_rotate;
+ u8 eyebrow_x;
+ u8 eyebrow_y;
+ u8 nose_type;
+ u8 nose_scale;
+ u8 nose_y;
+ u8 mouth_type;
+ u8 mouth_color;
+ u8 mouth_scale;
+ u8 mouth_aspect;
+ u8 mouth_y;
+ u8 beard_color;
+ u8 beard_type;
+ u8 mustache_type;
+ u8 mustache_scale;
+ u8 mustache_y;
+ u8 glasses_type;
+ u8 glasses_color;
+ u8 glasses_scale;
+ u8 glasses_y;
+ u8 mole_type;
+ u8 mole_scale;
+ u8 mole_x;
+ u8 mole_y;
+ u8 padding;
std::u16string Name() const;
};
@@ -233,7 +233,7 @@ struct RandomMiiData4 {
Age age{};
Race race{};
u32 values_count{};
- std::array<u8, 0xbc> values{};
+ std::array<u32, 47> values{};
};
static_assert(sizeof(RandomMiiData4) == 0xcc, "RandomMiiData4 has incorrect size.");
@@ -241,14 +241,14 @@ struct RandomMiiData3 {
u32 arg_1;
u32 arg_2;
u32 values_count;
- std::array<u8, 0xbc> values{};
+ std::array<u32, 47> values{};
};
static_assert(sizeof(RandomMiiData3) == 0xc8, "RandomMiiData3 has incorrect size.");
struct RandomMiiData2 {
u32 arg_1;
u32 values_count;
- std::array<u8, 0xbc> values{};
+ std::array<u32, 47> values{};
};
static_assert(sizeof(RandomMiiData2) == 0xc4, "RandomMiiData2 has incorrect size.");
@@ -324,7 +324,7 @@ public:
ResultCode GetIndex(const MiiInfo& info, u32& index);
private:
- const Common::UUID user_id;
+ const Common::UUID user_id{Common::INVALID_UUID};
u64 update_counter{};
};
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
index b81bf6277..26be9e45b 100644
--- a/src/core/hle/service/mii/mii.cpp
+++ b/src/core/hle/service/mii/mii.cpp
@@ -18,7 +18,8 @@ constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::Mii, 1};
class IDatabaseService final : public ServiceFramework<IDatabaseService> {
public:
- explicit IDatabaseService() : ServiceFramework{"IDatabaseService"} {
+ explicit IDatabaseService(Core::System& system_)
+ : ServiceFramework{system_, "IDatabaseService"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IDatabaseService::IsUpdated, "IsUpdated"},
@@ -47,6 +48,7 @@ public:
{23, nullptr, "Convert"},
{24, nullptr, "ConvertCoreDataToCharInfo"},
{25, nullptr, "ConvertCharInfoToCoreData"},
+ {26, nullptr, "Append"},
};
// clang-format on
@@ -251,7 +253,8 @@ private:
class MiiDBModule final : public ServiceFramework<MiiDBModule> {
public:
- explicit MiiDBModule(const char* name) : ServiceFramework{name} {
+ explicit MiiDBModule(Core::System& system_, const char* name)
+ : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MiiDBModule::GetDatabaseService, "GetDatabaseService"},
@@ -265,7 +268,7 @@ private:
void GetDatabaseService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IDatabaseService>();
+ rb.PushIpcInterface<IDatabaseService>(system);
LOG_DEBUG(Service_Mii, "called");
}
@@ -273,7 +276,7 @@ private:
class MiiImg final : public ServiceFramework<MiiImg> {
public:
- explicit MiiImg() : ServiceFramework{"miiimg"} {
+ explicit MiiImg(Core::System& system_) : ServiceFramework{system_, "miiimg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -297,11 +300,11 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<MiiDBModule>("mii:e")->InstallAsService(sm);
- std::make_shared<MiiDBModule>("mii:u")->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<MiiDBModule>(system, "mii:e")->InstallAsService(sm);
+ std::make_shared<MiiDBModule>(system, "mii:u")->InstallAsService(sm);
- std::make_shared<MiiImg>()->InstallAsService(sm);
+ std::make_shared<MiiImg>(system)->InstallAsService(sm);
}
} // namespace Service::Mii
diff --git a/src/core/hle/service/mii/mii.h b/src/core/hle/service/mii/mii.h
index 7ce9be50e..9d3238e72 100644
--- a/src/core/hle/service/mii/mii.h
+++ b/src/core/hle/service/mii/mii.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::Mii {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::Mii
diff --git a/src/core/hle/service/mii/raw_data.cpp b/src/core/hle/service/mii/raw_data.cpp
index 25d7bae0c..9d3c8017a 100644
--- a/src/core/hle/service/mii/raw_data.cpp
+++ b/src/core/hle/service/mii/raw_data.cpp
@@ -22,2240 +22,1642 @@
namespace Service::Mii::RawData {
-const std::array<u8, 1728> DefaultMii{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x6f, 0x00, 0x20, 0x00, 0x6e, 0x00, 0x61, 0x00, 0x6d, 0x00,
- 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x6f, 0x00,
- 0x20, 0x00, 0x6e, 0x00, 0x61, 0x00, 0x6d, 0x00, 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x6f, 0x00, 0x20, 0x00, 0x6e, 0x00, 0x61, 0x00, 0x6d, 0x00,
- 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x6f, 0x00,
- 0x20, 0x00, 0x6e, 0x00, 0x61, 0x00, 0x6d, 0x00, 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x6f, 0x00, 0x20, 0x00, 0x6e, 0x00, 0x61, 0x00, 0x6d, 0x00,
- 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x6f, 0x00,
- 0x20, 0x00, 0x6e, 0x00, 0x61, 0x00, 0x6d, 0x00, 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::DefaultMii, 8> DefaultMii{
+ Service::Mii::DefaultMii{
+ .face_type = 0,
+ .face_color = 0,
+ .face_wrinkle = 0,
+ .face_makeup = 0,
+ .hair_type = 33,
+ .hair_color = 1,
+ .hair_flip = 0,
+ .eye_type = 2,
+ .eye_color = 0,
+ .eye_scale = 4,
+ .eye_aspect = 3,
+ .eye_rotate = 4,
+ .eye_x = 2,
+ .eye_y = 12,
+ .eyebrow_type = 6,
+ .eyebrow_color = 1,
+ .eyebrow_scale = 4,
+ .eyebrow_aspect = 3,
+ .eyebrow_rotate = 6,
+ .eyebrow_x = 2,
+ .eyebrow_y = 10,
+ .nose_type = 1,
+ .nose_scale = 4,
+ .nose_y = 9,
+ .mouth_type = 23,
+ .mouth_color = 0,
+ .mouth_scale = 4,
+ .mouth_aspect = 3,
+ .mouth_y = 13,
+ .mustache_type = 0,
+ .beard_type = 0,
+ .beard_color = 0,
+ .mustache_scale = 4,
+ .mustache_y = 10,
+ .glasses_type = 0,
+ .glasses_color = 0,
+ .glasses_scale = 4,
+ .glasses_y = 10,
+ .mole_type = 0,
+ .mole_scale = 4,
+ .mole_x = 2,
+ .mole_y = 20,
+ .height = 64,
+ .weight = 64,
+ .gender = Gender::Male,
+ .favorite_color = 0,
+ .region = 0,
+ .font_region = FontRegion::Standard,
+ .type = 0,
+ },
+ Service::Mii::DefaultMii{
+ .face_type = 0,
+ .face_color = 0,
+ .face_wrinkle = 0,
+ .face_makeup = 0,
+ .hair_type = 12,
+ .hair_color = 1,
+ .hair_flip = 0,
+ .eye_type = 4,
+ .eye_color = 0,
+ .eye_scale = 4,
+ .eye_aspect = 3,
+ .eye_rotate = 3,
+ .eye_x = 2,
+ .eye_y = 12,
+ .eyebrow_type = 0,
+ .eyebrow_color = 1,
+ .eyebrow_scale = 4,
+ .eyebrow_aspect = 3,
+ .eyebrow_rotate = 6,
+ .eyebrow_x = 2,
+ .eyebrow_y = 10,
+ .nose_type = 1,
+ .nose_scale = 4,
+ .nose_y = 9,
+ .mouth_type = 23,
+ .mouth_color = 0,
+ .mouth_scale = 4,
+ .mouth_aspect = 3,
+ .mouth_y = 13,
+ .mustache_type = 0,
+ .beard_type = 0,
+ .beard_color = 0,
+ .mustache_scale = 4,
+ .mustache_y = 10,
+ .glasses_type = 0,
+ .glasses_color = 0,
+ .glasses_scale = 4,
+ .glasses_y = 10,
+ .mole_type = 0,
+ .mole_scale = 4,
+ .mole_x = 2,
+ .mole_y = 20,
+ .height = 64,
+ .weight = 64,
+ .gender = Gender::Female,
+ .favorite_color = 0,
+ .region = 0,
+ .font_region = FontRegion::Standard,
+ .type = 0,
+ },
+ Service::Mii::DefaultMii{
+ .face_type = 0,
+ .face_color = 4,
+ .face_wrinkle = 0,
+ .face_makeup = 0,
+ .hair_type = 68,
+ .hair_color = 0,
+ .hair_flip = 0,
+ .eye_type = 2,
+ .eye_color = 0,
+ .eye_scale = 4,
+ .eye_aspect = 3,
+ .eye_rotate = 4,
+ .eye_x = 2,
+ .eye_y = 12,
+ .eyebrow_type = 6,
+ .eyebrow_color = 0,
+ .eyebrow_scale = 4,
+ .eyebrow_aspect = 3,
+ .eyebrow_rotate = 6,
+ .eyebrow_x = 2,
+ .eyebrow_y = 10,
+ .nose_type = 1,
+ .nose_scale = 4,
+ .nose_y = 9,
+ .mouth_type = 23,
+ .mouth_color = 0,
+ .mouth_scale = 4,
+ .mouth_aspect = 3,
+ .mouth_y = 13,
+ .mustache_type = 0,
+ .beard_type = 0,
+ .beard_color = 0,
+ .mustache_scale = 4,
+ .mustache_y = 10,
+ .glasses_type = 0,
+ .glasses_color = 0,
+ .glasses_scale = 4,
+ .glasses_y = 10,
+ .mole_type = 0,
+ .mole_scale = 4,
+ .mole_x = 2,
+ .mole_y = 20,
+ .height = 64,
+ .weight = 64,
+ .gender = Gender::Male,
+ .favorite_color = 4,
+ .region = 0,
+ .font_region = FontRegion::Standard,
+ .type = 0,
+ },
+ Service::Mii::DefaultMii{
+ .face_type = 0,
+ .face_color = 0,
+ .face_wrinkle = 0,
+ .face_makeup = 0,
+ .hair_type = 55,
+ .hair_color = 6,
+ .hair_flip = 0,
+ .eye_type = 2,
+ .eye_color = 4,
+ .eye_scale = 4,
+ .eye_aspect = 3,
+ .eye_rotate = 4,
+ .eye_x = 2,
+ .eye_y = 12,
+ .eyebrow_type = 6,
+ .eyebrow_color = 6,
+ .eyebrow_scale = 4,
+ .eyebrow_aspect = 3,
+ .eyebrow_rotate = 6,
+ .eyebrow_x = 2,
+ .eyebrow_y = 10,
+ .nose_type = 1,
+ .nose_scale = 4,
+ .nose_y = 9,
+ .mouth_type = 23,
+ .mouth_color = 0,
+ .mouth_scale = 4,
+ .mouth_aspect = 3,
+ .mouth_y = 13,
+ .mustache_type = 0,
+ .beard_type = 0,
+ .beard_color = 0,
+ .mustache_scale = 4,
+ .mustache_y = 10,
+ .glasses_type = 0,
+ .glasses_color = 0,
+ .glasses_scale = 4,
+ .glasses_y = 10,
+ .mole_type = 0,
+ .mole_scale = 4,
+ .mole_x = 2,
+ .mole_y = 20,
+ .height = 64,
+ .weight = 64,
+ .gender = Gender::Male,
+ .favorite_color = 5,
+ .region = 0,
+ .font_region = FontRegion::Standard,
+ .type = 0,
+ },
+ Service::Mii::DefaultMii{
+ .face_type = 0,
+ .face_color = 1,
+ .face_wrinkle = 0,
+ .face_makeup = 0,
+ .hair_type = 33,
+ .hair_color = 1,
+ .hair_flip = 0,
+ .eye_type = 2,
+ .eye_color = 0,
+ .eye_scale = 4,
+ .eye_aspect = 3,
+ .eye_rotate = 4,
+ .eye_x = 2,
+ .eye_y = 12,
+ .eyebrow_type = 6,
+ .eyebrow_color = 1,
+ .eyebrow_scale = 4,
+ .eyebrow_aspect = 3,
+ .eyebrow_rotate = 6,
+ .eyebrow_x = 2,
+ .eyebrow_y = 10,
+ .nose_type = 1,
+ .nose_scale = 4,
+ .nose_y = 9,
+ .mouth_type = 23,
+ .mouth_color = 0,
+ .mouth_scale = 4,
+ .mouth_aspect = 3,
+ .mouth_y = 13,
+ .mustache_type = 0,
+ .beard_type = 0,
+ .beard_color = 0,
+ .mustache_scale = 4,
+ .mustache_y = 10,
+ .glasses_type = 0,
+ .glasses_color = 0,
+ .glasses_scale = 4,
+ .glasses_y = 10,
+ .mole_type = 0,
+ .mole_scale = 4,
+ .mole_x = 2,
+ .mole_y = 20,
+ .height = 64,
+ .weight = 64,
+ .gender = Gender::Male,
+ .favorite_color = 0,
+ .region = 0,
+ .font_region = FontRegion::Standard,
+ .type = 0,
+ },
+ Service::Mii::DefaultMii{
+ .face_type = 0,
+ .face_color = 2,
+ .face_wrinkle = 0,
+ .face_makeup = 0,
+ .hair_type = 24,
+ .hair_color = 0,
+ .hair_flip = 0,
+ .eye_type = 4,
+ .eye_color = 0,
+ .eye_scale = 4,
+ .eye_aspect = 3,
+ .eye_rotate = 3,
+ .eye_x = 2,
+ .eye_y = 12,
+ .eyebrow_type = 0,
+ .eyebrow_color = 0,
+ .eyebrow_scale = 4,
+ .eyebrow_aspect = 3,
+ .eyebrow_rotate = 6,
+ .eyebrow_x = 2,
+ .eyebrow_y = 10,
+ .nose_type = 1,
+ .nose_scale = 4,
+ .nose_y = 9,
+ .mouth_type = 23,
+ .mouth_color = 0,
+ .mouth_scale = 4,
+ .mouth_aspect = 3,
+ .mouth_y = 13,
+ .mustache_type = 0,
+ .beard_type = 0,
+ .beard_color = 0,
+ .mustache_scale = 4,
+ .mustache_y = 10,
+ .glasses_type = 0,
+ .glasses_color = 0,
+ .glasses_scale = 4,
+ .glasses_y = 10,
+ .mole_type = 0,
+ .mole_scale = 4,
+ .mole_x = 2,
+ .mole_y = 20,
+ .height = 64,
+ .weight = 64,
+ .gender = Gender::Female,
+ .favorite_color = 2,
+ .region = 0,
+ .font_region = FontRegion::Standard,
+ .type = 0,
+ },
+ Service::Mii::DefaultMii{
+ .face_type = 0,
+ .face_color = 0,
+ .face_wrinkle = 0,
+ .face_makeup = 0,
+ .hair_type = 14,
+ .hair_color = 7,
+ .hair_flip = 0,
+ .eye_type = 4,
+ .eye_color = 5,
+ .eye_scale = 4,
+ .eye_aspect = 3,
+ .eye_rotate = 3,
+ .eye_x = 2,
+ .eye_y = 12,
+ .eyebrow_type = 0,
+ .eyebrow_color = 7,
+ .eyebrow_scale = 4,
+ .eyebrow_aspect = 3,
+ .eyebrow_rotate = 6,
+ .eyebrow_x = 2,
+ .eyebrow_y = 10,
+ .nose_type = 1,
+ .nose_scale = 4,
+ .nose_y = 9,
+ .mouth_type = 23,
+ .mouth_color = 0,
+ .mouth_scale = 4,
+ .mouth_aspect = 3,
+ .mouth_y = 13,
+ .mustache_type = 0,
+ .beard_type = 0,
+ .beard_color = 0,
+ .mustache_scale = 4,
+ .mustache_y = 10,
+ .glasses_type = 0,
+ .glasses_color = 0,
+ .glasses_scale = 4,
+ .glasses_y = 10,
+ .mole_type = 0,
+ .mole_scale = 4,
+ .mole_x = 2,
+ .mole_y = 20,
+ .height = 64,
+ .weight = 64,
+ .gender = Gender::Female,
+ .favorite_color = 6,
+ .region = 0,
+ .font_region = FontRegion::Standard,
+ .type = 0,
+ },
+ Service::Mii::DefaultMii{
+ .face_type = 0,
+ .face_color = 0,
+ .face_wrinkle = 0,
+ .face_makeup = 0,
+ .hair_type = 12,
+ .hair_color = 1,
+ .hair_flip = 0,
+ .eye_type = 4,
+ .eye_color = 0,
+ .eye_scale = 4,
+ .eye_aspect = 3,
+ .eye_rotate = 3,
+ .eye_x = 2,
+ .eye_y = 12,
+ .eyebrow_type = 0,
+ .eyebrow_color = 1,
+ .eyebrow_scale = 4,
+ .eyebrow_aspect = 3,
+ .eyebrow_rotate = 6,
+ .eyebrow_x = 2,
+ .eyebrow_y = 10,
+ .nose_type = 1,
+ .nose_scale = 4,
+ .nose_y = 9,
+ .mouth_type = 23,
+ .mouth_color = 0,
+ .mouth_scale = 4,
+ .mouth_aspect = 3,
+ .mouth_y = 13,
+ .mustache_type = 0,
+ .beard_type = 0,
+ .beard_color = 0,
+ .mustache_scale = 4,
+ .mustache_y = 10,
+ .glasses_type = 0,
+ .glasses_color = 0,
+ .glasses_scale = 4,
+ .glasses_y = 10,
+ .mole_type = 0,
+ .mole_scale = 4,
+ .mole_x = 2,
+ .mole_y = 20,
+ .height = 64,
+ .weight = 64,
+ .gender = Gender::Female,
+ .favorite_color = 7,
+ .region = 0,
+ .font_region = FontRegion::Standard,
+ .type = 0,
+ },
-const std::array<u8, 3672> RandomMiiFaceline{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+};
-const std::array<u8, 1200> RandomMiiFacelineColor{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFaceline{
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 10,
+ .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 10,
+ .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 10,
+ .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 12,
+ .values = {0, 0, 1, 2, 2, 3, 4, 5, 6, 7, 10, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 13,
+ .values = {0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 7, 10, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 12,
+ .values = {0, 0, 1, 2, 2, 3, 4, 5, 6, 7, 10, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 12,
+ .values = {0, 0, 1, 2, 2, 3, 4, 5, 6, 7, 10, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 13,
+ .values = {0, 1, 2, 2, 3, 4, 5, 6, 6, 7, 7, 10, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 12,
+ .values = {0, 0, 1, 2, 2, 3, 4, 5, 6, 7, 10, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 10,
+ .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 10,
+ .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 10,
+ .values = {0, 0, 1, 1, 2, 3, 4, 5, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 12,
+ .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 12,
+ .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 12,
+ .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 12,
+ .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 12,
+ .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 12,
+ .values = {0, 0, 0, 1, 1, 1, 2, 3, 4, 5, 8, 10},
+ },
+};
-const std::array<u8, 3672> RandomMiiFacelineWrinkle{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData3, 6> RandomMiiFacelineColor{
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 0,
+ .arg_2 = 0,
+ .values_count = 10,
+ .values = {2, 2, 4, 4, 4, 4, 5, 5, 5, 5},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 0,
+ .arg_2 = 1,
+ .values_count = 10,
+ .values = {0, 0, 0, 0, 1, 1, 2, 3, 3, 3},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 0,
+ .arg_2 = 2,
+ .values_count = 10,
+ .values = {0, 0, 1, 1, 1, 1, 1, 1, 1, 2},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 1,
+ .arg_2 = 0,
+ .values_count = 10,
+ .values = {2, 2, 4, 4, 4, 4, 5, 5, 5, 5},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 1,
+ .arg_2 = 1,
+ .values_count = 10,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 1, 3},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 1,
+ .arg_2 = 2,
+ .values_count = 10,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
+ },
+};
-const std::array<u8, 3672> RandomMiiFacelineMakeup{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFacelineWrinkle{
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4, 8, 8},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4, 8, 8},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11},
+ },
+};
-const std::array<u8, 3672> RandomMiiHairType{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00,
- 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
- 0x34, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00,
- 0x56, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
- 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
- 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
- 0x36, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
- 0x42, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00,
- 0x56, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
- 0x2d, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00,
- 0x32, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
- 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
- 0x49, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00,
- 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
- 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00,
- 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00,
- 0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
- 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00,
- 0x3c, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
- 0x43, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00,
- 0x4c, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00,
- 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
- 0x34, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00,
- 0x38, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00,
- 0x44, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00,
- 0x51, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
- 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
- 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
- 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
- 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
- 0x41, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00,
- 0x46, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00,
- 0x56, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0x2d, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0x36, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00,
- 0x41, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0x2d, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0x36, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00,
- 0x41, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00,
- 0x2f, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
- 0x37, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00,
- 0x43, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x1c, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00,
- 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
- 0x4c, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
- 0x53, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x2e, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00,
- 0x3f, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
- 0x4a, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00,
- 0x53, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00,
- 0x32, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00,
- 0x4d, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00,
- 0x54, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x2a, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00,
- 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
- 0x51, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00,
- 0x3a, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
- 0x4a, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00,
- 0x53, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00,
- 0x3c, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
- 0x45, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00,
- 0x4f, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00,
- 0x54, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x3a, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00,
- 0x53, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00,
- 0x3e, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00,
- 0x51, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00,
- 0x45, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00,
- 0x53, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFacelineMakeup{
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 3, 4, 5, 5, 6, 7, 8, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 6, 7, 8, 9, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
+ },
+};
-const std::array<u8, 1800> RandomMiiHairColor{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiHairType{
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 30,
+ .values = {13, 23, 30, 31, 32, 33, 34, 35, 36, 37, 38, 40, 43, 44, 45,
+ 47, 48, 49, 50, 51, 52, 54, 56, 57, 64, 66, 75, 76, 86, 89},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 31,
+ .values = {13, 23, 30, 31, 32, 33, 34, 35, 36, 37, 38, 40, 43, 44, 45, 47,
+ 48, 49, 50, 51, 52, 54, 56, 57, 64, 66, 73, 75, 81, 86, 87},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 31,
+ .values = {13, 23, 30, 31, 32, 33, 34, 35, 36, 37, 38, 40, 43, 44, 45, 47,
+ 48, 49, 50, 51, 52, 54, 56, 57, 64, 66, 73, 75, 81, 86, 87},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 38,
+ .values = {13, 23, 30, 31, 32, 33, 34, 36, 37, 38, 40, 42, 43, 44, 45, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 58, 59, 60, 64, 65, 66, 67, 68, 70, 75, 76, 86, 89},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 39,
+ .values = {13, 23, 30, 31, 32, 33, 34, 36, 37, 38, 39, 40, 43, 44, 45, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 58, 59, 60, 64, 65, 66, 67, 68, 70, 73, 75, 81, 86, 87},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 39,
+ .values = {13, 23, 30, 31, 32, 33, 34, 36, 37, 38, 39, 40, 43, 44, 45, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 58, 59, 60, 64, 65, 66, 67, 68, 70, 73, 75, 81, 86, 87},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 18,
+ .values = {13, 23, 30, 36, 37, 41, 45, 47, 51, 53, 54, 55, 58, 59, 65, 67, 86, 88},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 19,
+ .values = {13, 23, 30, 36, 37, 39, 41, 45, 47, 51, 53, 54, 55, 58, 59, 65, 67, 86, 88},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 19,
+ .values = {13, 23, 30, 36, 37, 39, 41, 45, 47, 51, 53, 54, 55, 58, 59, 65, 67, 86, 88},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 39,
+ .values = {0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
+ 21, 22, 24, 25, 26, 28, 46, 50, 61, 62, 63, 64, 69, 76, 77, 79, 80, 83, 85},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 42,
+ .values = {0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 28, 46, 50,
+ 61, 62, 63, 64, 69, 72, 74, 77, 78, 82, 83, 84, 85, 87},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 42,
+ .values = {0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 28, 46, 50,
+ 61, 62, 63, 64, 69, 72, 74, 77, 78, 82, 83, 84, 85, 87},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 44,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 27, 29, 42, 50,
+ 58, 60, 62, 63, 64, 69, 71, 76, 79, 80, 81, 82, 83, 86},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 44,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 27, 29, 50, 58,
+ 60, 62, 63, 64, 69, 71, 72, 74, 79, 81, 82, 83, 84, 85},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 44,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15, 16, 17, 18, 19, 20, 21, 22, 24, 25, 26, 27, 29, 50, 58,
+ 60, 62, 63, 64, 69, 71, 72, 74, 79, 81, 82, 83, 84, 85},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 24,
+ .values = {0, 1, 2, 3, 4, 5, 6, 10, 11, 12, 13, 14,
+ 16, 17, 18, 20, 21, 24, 25, 58, 62, 69, 76, 83},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 27,
+ .values = {0, 1, 2, 3, 4, 5, 6, 10, 11, 12, 13, 14, 16, 17,
+ 18, 20, 21, 24, 25, 58, 62, 69, 74, 76, 81, 83, 85},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 27,
+ .values = {0, 1, 2, 3, 4, 5, 6, 10, 11, 12, 13, 14, 16, 17,
+ 18, 20, 21, 24, 25, 58, 62, 69, 74, 76, 81, 83, 85},
+ },
+};
-const std::array<u8, 3672> RandomMiiEyeType{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
- 0x35, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
- 0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
- 0x2f, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
- 0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
- 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
- 0x2c, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
- 0x35, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
- 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
- 0x2f, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
- 0x1d, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0x29, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00,
- 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0x29, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
- 0x35, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0x2c, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0x37, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x25, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
- 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
- 0x35, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
- 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00,
- 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
- 0x39, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x19, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0x2a, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00,
- 0x30, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00,
- 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0x2a, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00,
- 0x30, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00,
- 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
- 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0x2a, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00,
- 0x30, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00,
- 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x1d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
- 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00,
- 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
- 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00,
- 0x3b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00,
- 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0x36, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00,
- 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00,
- 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
- 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00,
- 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00,
- 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00,
- 0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<RandomMiiData3, 9> RandomMiiHairColor{
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 0,
+ .arg_2 = 0,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 0,
+ .arg_2 = 1,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 0,
+ .arg_2 = 2,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 1,
+ .arg_2 = 0,
+ .values_count = 20,
+ .values = {2, 3, 3, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 1,
+ .arg_2 = 1,
+ .values_count = 20,
+ .values = {2, 3, 3, 3, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 1,
+ .arg_2 = 2,
+ .values_count = 20,
+ .values = {2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 2,
+ .arg_2 = 0,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 2,
+ .arg_2 = 1,
+ .values_count = 20,
+ .values = {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 3, 3, 3, 3},
+ },
+ Service::Mii::RandomMiiData3{
+ .arg_1 = 2,
+ .arg_2 = 2,
+ .values_count = 20,
+ .values = {4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4},
+ },
+};
-const std::array<u8, 588> RandomMiiEyeColor{
- 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiEyeType{
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 26,
+ .values = {2, 3, 5, 7, 8, 9, 11, 12, 13, 15, 16, 18, 27,
+ 29, 32, 34, 36, 38, 39, 41, 43, 47, 49, 51, 53, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 26,
+ .values = {2, 3, 5, 7, 8, 9, 11, 12, 13, 15, 16, 18, 27,
+ 29, 32, 34, 36, 38, 39, 41, 43, 47, 49, 51, 53, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 27,
+ .values = {2, 3, 5, 7, 8, 9, 11, 12, 13, 15, 16, 18, 26, 27,
+ 29, 32, 34, 36, 38, 39, 41, 43, 47, 48, 49, 53, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 35,
+ .values = {2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 15, 16, 17, 18, 21, 22, 27, 29,
+ 31, 32, 34, 36, 37, 38, 39, 41, 43, 44, 47, 49, 51, 53, 55, 56, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 35,
+ .values = {2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 15, 16, 17, 18, 21, 22, 27, 29,
+ 31, 32, 34, 36, 37, 38, 39, 41, 43, 44, 47, 49, 51, 53, 55, 56, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 35,
+ .values = {2, 3, 5, 6, 7, 8, 9, 11, 12, 13, 15, 16, 18, 21, 22, 26, 27, 29,
+ 31, 32, 34, 36, 37, 38, 39, 41, 43, 44, 47, 48, 49, 50, 53, 56, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 30,
+ .values = {2, 3, 5, 7, 8, 9, 11, 12, 13, 14, 15, 16, 17, 18, 21,
+ 22, 31, 32, 34, 36, 37, 39, 41, 44, 49, 51, 53, 55, 56, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 30,
+ .values = {2, 3, 5, 7, 8, 9, 11, 12, 13, 14, 15, 16, 17, 18, 21,
+ 22, 31, 32, 34, 36, 37, 39, 41, 44, 49, 51, 53, 55, 56, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 30,
+ .values = {2, 3, 5, 7, 8, 9, 11, 12, 13, 14, 15, 16, 18, 21, 22,
+ 26, 31, 32, 34, 36, 37, 39, 41, 44, 48, 49, 50, 51, 53, 57},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 39,
+ .values = {0, 1, 2, 4, 5, 7, 8, 9, 10, 11, 12, 13, 15, 16, 18, 19, 23, 24, 25, 27,
+ 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 59},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 39,
+ .values = {0, 1, 2, 4, 5, 7, 8, 9, 10, 11, 12, 13, 15, 16, 18, 19, 23, 24, 25, 27,
+ 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 59},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 40,
+ .values = {0, 1, 2, 4, 5, 7, 8, 9, 10, 11, 12, 13, 15, 16, 18, 19, 23, 24, 25, 26,
+ 27, 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 59},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 46,
+ .values = {0, 1, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 16, 17,
+ 18, 19, 20, 21, 23, 24, 25, 27, 28, 29, 30, 32, 33, 34, 35, 37,
+ 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 58, 59},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 46,
+ .values = {0, 1, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 16, 17,
+ 18, 19, 20, 21, 23, 24, 25, 27, 28, 29, 30, 32, 33, 34, 35, 37,
+ 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 58, 59},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 46,
+ .values = {0, 1, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 16, 18,
+ 19, 20, 21, 23, 24, 25, 26, 27, 28, 29, 30, 32, 33, 34, 35, 37,
+ 38, 39, 40, 41, 42, 45, 46, 47, 48, 53, 54, 57, 58, 59},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 34,
+ .values = {0, 1, 2, 4, 5, 7, 8, 9, 10, 11, 12, 13, 15, 16, 18, 19, 23,
+ 24, 25, 27, 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 34,
+ .values = {0, 1, 2, 4, 5, 7, 8, 9, 10, 11, 12, 13, 15, 16, 18, 19, 23,
+ 24, 25, 27, 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 35,
+ .values = {0, 1, 2, 4, 5, 7, 8, 9, 10, 11, 12, 13, 15, 16, 18, 19, 23, 24,
+ 25, 26, 27, 28, 29, 32, 33, 34, 35, 38, 39, 40, 41, 42, 45, 46, 47},
+ },
+};
-const std::array<u8, 3672> RandomMiiEyebrowType{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData2, 3> RandomMiiEyeColor{
+ Service::Mii::RandomMiiData2{
+ .arg_1 = 0,
+ .values_count = 10,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
+ },
+ Service::Mii::RandomMiiData2{
+ .arg_1 = 1,
+ .values_count = 10,
+ .values = {0, 1, 1, 2, 3, 3, 4, 4, 4, 5},
+ },
+ Service::Mii::RandomMiiData2{
+ .arg_1 = 2,
+ .values_count = 10,
+ .values = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
+ },
+};
-const std::array<u8, 3672> RandomMiiNoseType{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiEyebrowType{
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 18,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 20},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 18,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 20},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 18,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17, 18, 20},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 23,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 23,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 23,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
+ 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 21,
+ .values = {0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 21,
+ .values = {0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 21,
+ .values = {0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 9,
+ .values = {0, 1, 3, 7, 8, 9, 10, 11, 13},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 9,
+ .values = {0, 1, 3, 7, 8, 9, 10, 11, 13},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 9,
+ .values = {0, 1, 3, 7, 8, 9, 10, 11, 13},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 11,
+ .values = {0, 1, 3, 7, 8, 9, 10, 11, 13, 15, 19},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 11,
+ .values = {0, 1, 3, 7, 8, 9, 10, 11, 13, 15, 19},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 11,
+ .values = {0, 1, 3, 7, 8, 9, 10, 11, 13, 15, 19},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 9,
+ .values = {0, 3, 7, 8, 9, 10, 11, 13, 15},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 9,
+ .values = {0, 3, 7, 8, 9, 10, 11, 13, 15},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 9,
+ .values = {0, 3, 7, 8, 9, 10, 11, 13, 15},
+ },
+};
-const std::array<u8, 3672> RandomMiiMouthType{
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x1c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x1d, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiNoseType{
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 11,
+ .values = {0, 1, 2, 3, 4, 5, 7, 8, 10, 13, 14},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 11,
+ .values = {0, 1, 2, 3, 4, 5, 7, 8, 10, 13, 14},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 11,
+ .values = {0, 1, 2, 3, 4, 5, 7, 8, 10, 13, 14},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 18,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 18,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 15,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 16},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 18,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 18,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 15,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 13, 14, 16},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 8,
+ .values = {0, 1, 3, 4, 8, 10, 13, 14},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 8,
+ .values = {0, 1, 3, 4, 8, 10, 13, 14},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 8,
+ .values = {0, 1, 3, 4, 8, 10, 13, 14},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 12,
+ .values = {0, 1, 3, 4, 6, 8, 9, 10, 11, 13, 14, 15},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 11,
+ .values = {0, 1, 3, 4, 6, 8, 9, 10, 11, 13, 15},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 10,
+ .values = {0, 1, 3, 4, 6, 8, 10, 11, 13, 14},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 12,
+ .values = {0, 1, 3, 4, 6, 8, 9, 10, 11, 13, 14, 15},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 11,
+ .values = {0, 1, 3, 4, 6, 8, 9, 10, 11, 13, 15},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 10,
+ .values = {0, 1, 3, 4, 6, 8, 10, 11, 13, 14},
+ },
+};
-const std::array<u8, 588> RandomMiiGlassType{
- 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00,
- 0x60, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00,
- 0x56, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00,
- 0x60, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x4e, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiMouthType{
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 25,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 12, 14, 15, 17, 18,
+ 19, 21, 22, 23, 25, 26, 28, 30, 32, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 27,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 17,
+ 18, 19, 21, 22, 23, 25, 26, 28, 30, 32, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 28,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 17,
+ 18, 19, 21, 22, 23, 25, 26, 28, 30, 31, 32, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 24,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 12, 14, 15, 16,
+ 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 26,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ 16, 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 26,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ 16, 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 24,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 12, 14, 15, 16,
+ 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 26,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ 16, 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Male,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 26,
+ .values = {0, 2, 3, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ 16, 17, 18, 19, 20, 21, 22, 23, 30, 31, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Black,
+ .values_count = 25,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 14, 15,
+ 17, 18, 19, 21, 22, 23, 25, 26, 30, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Black,
+ .values_count = 26,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 14,
+ 15, 17, 18, 19, 21, 22, 23, 25, 26, 30, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Black,
+ .values_count = 26,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 14,
+ 15, 17, 18, 19, 21, 22, 23, 25, 26, 30, 33, 34, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::White,
+ .values_count = 25,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 14, 15,
+ 17, 18, 19, 21, 22, 23, 24, 26, 27, 29, 33, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::White,
+ .values_count = 26,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 14,
+ 15, 17, 18, 19, 21, 22, 23, 24, 26, 27, 29, 33, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::White,
+ .values_count = 25,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 14,
+ 15, 17, 18, 19, 21, 22, 23, 24, 25, 29, 33, 35},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Young,
+ .race = Race::Asian,
+ .values_count = 24,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 14,
+ 15, 16, 17, 18, 19, 21, 22, 23, 25, 26, 29, 33},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Normal,
+ .race = Race::Asian,
+ .values_count = 25,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 14,
+ 15, 16, 17, 18, 19, 21, 22, 23, 25, 26, 29, 33},
+ },
+ Service::Mii::RandomMiiData4{
+ .gender = Gender::Female,
+ .age = Age::Old,
+ .race = Race::Asian,
+ .values_count = 25,
+ .values = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 13, 14,
+ 15, 16, 17, 18, 19, 21, 22, 23, 25, 26, 29, 33},
+ },
+};
+
+const std::array<Service::Mii::RandomMiiData2, 3> RandomMiiGlassType{
+ Service::Mii::RandomMiiData2{
+ .arg_1 = 0,
+ .values_count = 9,
+ .values = {90, 94, 96, 100, 0, 0, 0, 0, 0},
+ },
+ Service::Mii::RandomMiiData2{
+ .arg_1 = 1,
+ .values_count = 9,
+ .values = {83, 86, 90, 93, 94, 96, 98, 100, 0},
+ },
+ Service::Mii::RandomMiiData2{
+ .arg_1 = 2,
+ .values_count = 9,
+ .values = {78, 83, 0, 93, 0, 0, 98, 100, 0},
+ },
+};
} // namespace Service::Mii::RawData
diff --git a/src/core/hle/service/mii/raw_data.h b/src/core/hle/service/mii/raw_data.h
index a02a5c0fd..0e35d69d2 100644
--- a/src/core/hle/service/mii/raw_data.h
+++ b/src/core/hle/service/mii/raw_data.h
@@ -7,21 +7,22 @@
#include <array>
#include "common/common_types.h"
+#include "core/hle/service/mii/manager.h"
namespace Service::Mii::RawData {
-extern const std::array<u8, 1728> DefaultMii;
-extern const std::array<u8, 3672> RandomMiiFaceline;
-extern const std::array<u8, 1200> RandomMiiFacelineColor;
-extern const std::array<u8, 3672> RandomMiiFacelineWrinkle;
-extern const std::array<u8, 3672> RandomMiiFacelineMakeup;
-extern const std::array<u8, 3672> RandomMiiHairType;
-extern const std::array<u8, 1800> RandomMiiHairColor;
-extern const std::array<u8, 3672> RandomMiiEyeType;
-extern const std::array<u8, 588> RandomMiiEyeColor;
-extern const std::array<u8, 3672> RandomMiiEyebrowType;
-extern const std::array<u8, 3672> RandomMiiNoseType;
-extern const std::array<u8, 3672> RandomMiiMouthType;
-extern const std::array<u8, 588> RandomMiiGlassType;
+extern const std::array<Service::Mii::DefaultMii, 8> DefaultMii;
+extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFaceline;
+extern const std::array<Service::Mii::RandomMiiData3, 6> RandomMiiFacelineColor;
+extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFacelineWrinkle;
+extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiFacelineMakeup;
+extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiHairType;
+extern const std::array<Service::Mii::RandomMiiData3, 9> RandomMiiHairColor;
+extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiEyeType;
+extern const std::array<Service::Mii::RandomMiiData2, 3> RandomMiiEyeColor;
+extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiEyebrowType;
+extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiNoseType;
+extern const std::array<Service::Mii::RandomMiiData4, 18> RandomMiiMouthType;
+extern const std::array<Service::Mii::RandomMiiData2, 3> RandomMiiGlassType;
} // namespace Service::Mii::RawData
diff --git a/src/core/hle/service/mm/mm_u.cpp b/src/core/hle/service/mm/mm_u.cpp
index 25c24e537..b0cb07d24 100644
--- a/src/core/hle/service/mm/mm_u.cpp
+++ b/src/core/hle/service/mm/mm_u.cpp
@@ -6,12 +6,13 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/mm/mm_u.h"
+#include "core/hle/service/sm/sm.h"
namespace Service::MM {
class MM_U final : public ServiceFramework<MM_U> {
public:
- explicit MM_U() : ServiceFramework{"mm:u"} {
+ explicit MM_U(Core::System& system_) : ServiceFramework{system_, "mm:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MM_U::InitializeOld, "InitializeOld"},
@@ -104,8 +105,8 @@ private:
u32 id{1};
};
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<MM_U>()->InstallAsService(service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
+ std::make_shared<MM_U>(system)->InstallAsService(service_manager);
}
} // namespace Service::MM
diff --git a/src/core/hle/service/mm/mm_u.h b/src/core/hle/service/mm/mm_u.h
index 5439fa653..49b6a3355 100644
--- a/src/core/hle/service/mm/mm_u.h
+++ b/src/core/hle/service/mm/mm_u.h
@@ -4,11 +4,17 @@
#pragma once
-#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
+namespace Service::SM {
+class ServiceManager;
+}
namespace Service::MM {
/// Registers all MM services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::MM
diff --git a/src/core/hle/service/ncm/ncm.cpp b/src/core/hle/service/ncm/ncm.cpp
index e38dea1f4..2dcda16f6 100644
--- a/src/core/hle/service/ncm/ncm.cpp
+++ b/src/core/hle/service/ncm/ncm.cpp
@@ -14,8 +14,8 @@ namespace Service::NCM {
class ILocationResolver final : public ServiceFramework<ILocationResolver> {
public:
- explicit ILocationResolver(FileSys::StorageId id)
- : ServiceFramework{"ILocationResolver"}, storage(id) {
+ explicit ILocationResolver(Core::System& system_, FileSys::StorageId id)
+ : ServiceFramework{system_, "ILocationResolver"}, storage{id} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ResolveProgramPath"},
@@ -45,12 +45,13 @@ public:
}
private:
- FileSys::StorageId storage;
+ [[maybe_unused]] FileSys::StorageId storage;
};
class IRegisteredLocationResolver final : public ServiceFramework<IRegisteredLocationResolver> {
public:
- explicit IRegisteredLocationResolver() : ServiceFramework{"IRegisteredLocationResolver"} {
+ explicit IRegisteredLocationResolver(Core::System& system_)
+ : ServiceFramework{system_, "IRegisteredLocationResolver"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ResolveProgramPath"},
@@ -72,7 +73,8 @@ public:
class IAddOnContentLocationResolver final : public ServiceFramework<IAddOnContentLocationResolver> {
public:
- explicit IAddOnContentLocationResolver() : ServiceFramework{"IAddOnContentLocationResolver"} {
+ explicit IAddOnContentLocationResolver(Core::System& system_)
+ : ServiceFramework{system_, "IAddOnContentLocationResolver"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ResolveAddOnContentPath"},
@@ -89,7 +91,7 @@ public:
class LR final : public ServiceFramework<LR> {
public:
- explicit LR() : ServiceFramework{"lr"} {
+ explicit LR(Core::System& system_) : ServiceFramework{system_, "lr"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenLocationResolver"},
@@ -105,7 +107,7 @@ public:
class NCM final : public ServiceFramework<NCM> {
public:
- explicit NCM() : ServiceFramework{"ncm"} {
+ explicit NCM(Core::System& system_) : ServiceFramework{system_, "ncm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateContentStorage"},
@@ -130,9 +132,9 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<LR>()->InstallAsService(sm);
- std::make_shared<NCM>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<LR>(system)->InstallAsService(sm);
+ std::make_shared<NCM>(system)->InstallAsService(sm);
}
} // namespace Service::NCM
diff --git a/src/core/hle/service/ncm/ncm.h b/src/core/hle/service/ncm/ncm.h
index 7bc8518a6..ee01eddc0 100644
--- a/src/core/hle/service/ncm/ncm.h
+++ b/src/core/hle/service/ncm/ncm.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::NCM {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::NCM
diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp
index 780ea30fe..6ab35de47 100644
--- a/src/core/hle/service/nfc/nfc.cpp
+++ b/src/core/hle/service/nfc/nfc.cpp
@@ -16,7 +16,7 @@ namespace Service::NFC {
class IAm final : public ServiceFramework<IAm> {
public:
- explicit IAm() : ServiceFramework{"NFC::IAm"} {
+ explicit IAm(Core::System& system_) : ServiceFramework{system_, "NFC::IAm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -31,7 +31,7 @@ public:
class NFC_AM final : public ServiceFramework<NFC_AM> {
public:
- explicit NFC_AM() : ServiceFramework{"nfc:am"} {
+ explicit NFC_AM(Core::System& system_) : ServiceFramework{system_, "nfc:am"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_AM::CreateAmInterface, "CreateAmInterface"},
@@ -47,13 +47,13 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IAm>();
+ rb.PushIpcInterface<IAm>(system);
}
};
class MFIUser final : public ServiceFramework<MFIUser> {
public:
- explicit MFIUser() : ServiceFramework{"NFC::MFIUser"} {
+ explicit MFIUser(Core::System& system_) : ServiceFramework{system_, "NFC::MFIUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -79,7 +79,7 @@ public:
class NFC_MF_U final : public ServiceFramework<NFC_MF_U> {
public:
- explicit NFC_MF_U() : ServiceFramework{"nfc:mf:u"} {
+ explicit NFC_MF_U(Core::System& system_) : ServiceFramework{system_, "nfc:mf:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_MF_U::CreateUserInterface, "CreateUserInterface"},
@@ -95,13 +95,13 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<MFIUser>();
+ rb.PushIpcInterface<MFIUser>(system);
}
};
class IUser final : public ServiceFramework<IUser> {
public:
- explicit IUser() : ServiceFramework{"NFC::IUser"} {
+ explicit IUser(Core::System& system_) : ServiceFramework{system_, "NFC::IUser"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IUser::InitializeOld, "InitializeOld"},
@@ -171,7 +171,7 @@ private:
class NFC_U final : public ServiceFramework<NFC_U> {
public:
- explicit NFC_U() : ServiceFramework{"nfc:user"} {
+ explicit NFC_U(Core::System& system_) : ServiceFramework{system_, "nfc:user"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_U::CreateUserInterface, "CreateUserInterface"},
@@ -187,13 +187,13 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IUser>();
+ rb.PushIpcInterface<IUser>(system);
}
};
class ISystem final : public ServiceFramework<ISystem> {
public:
- explicit ISystem() : ServiceFramework{"ISystem"} {
+ explicit ISystem(Core::System& system_) : ServiceFramework{system_, "ISystem"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -230,7 +230,7 @@ public:
class NFC_SYS final : public ServiceFramework<NFC_SYS> {
public:
- explicit NFC_SYS() : ServiceFramework{"nfc:sys"} {
+ explicit NFC_SYS(Core::System& system_) : ServiceFramework{system_, "nfc:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NFC_SYS::CreateSystemInterface, "CreateSystemInterface"},
@@ -246,15 +246,15 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystem>();
+ rb.PushIpcInterface<ISystem>(system);
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<NFC_AM>()->InstallAsService(sm);
- std::make_shared<NFC_MF_U>()->InstallAsService(sm);
- std::make_shared<NFC_U>()->InstallAsService(sm);
- std::make_shared<NFC_SYS>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<NFC_AM>(system)->InstallAsService(sm);
+ std::make_shared<NFC_MF_U>(system)->InstallAsService(sm);
+ std::make_shared<NFC_U>(system)->InstallAsService(sm);
+ std::make_shared<NFC_SYS>(system)->InstallAsService(sm);
}
} // namespace Service::NFC
diff --git a/src/core/hle/service/nfc/nfc.h b/src/core/hle/service/nfc/nfc.h
index 4d2d815f9..5a94b076d 100644
--- a/src/core/hle/service/nfc/nfc.h
+++ b/src/core/hle/service/nfc/nfc.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::NFC {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::NFC
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 5e2d769a4..2d1d4d67f 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -2,15 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <atomic>
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nfp/nfp_user.h"
@@ -20,18 +22,20 @@ namespace ErrCodes {
constexpr ResultCode ERR_NO_APPLICATION_AREA(ErrorModule::NFP, 152);
} // namespace ErrCodes
-Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
- : ServiceFramework(name), module(std::move(module)), system(system) {
+Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
+ const char* name)
+ : ServiceFramework{system_, name}, module{std::move(module_)} {
auto& kernel = system.Kernel();
- nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, "IUser:NFCTagDetected");
+ nfc_tag_load = Kernel::KEvent::Create(kernel, "IUser:NFCTagDetected");
+ nfc_tag_load->Initialize();
}
Module::Interface::~Interface() = default;
class IUser final : public ServiceFramework<IUser> {
public:
- IUser(Module::Interface& nfp_interface, Core::System& system)
- : ServiceFramework("NFP::IUser"), nfp_interface(nfp_interface) {
+ explicit IUser(Module::Interface& nfp_interface_, Core::System& system_)
+ : ServiceFramework{system_, "NFP::IUser"}, nfp_interface{nfp_interface_} {
static const FunctionInfo functions[] = {
{0, &IUser::Initialize, "Initialize"},
{1, &IUser::Finalize, "Finalize"},
@@ -62,9 +66,10 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- deactivate_event = Kernel::WritableEvent::CreateEventPair(kernel, "IUser:DeactivateEvent");
- availability_change_event =
- Kernel::WritableEvent::CreateEventPair(kernel, "IUser:AvailabilityChangeEvent");
+ deactivate_event = Kernel::KEvent::Create(kernel, "IUser:DeactivateEvent");
+ deactivate_event->Initialize();
+ availability_change_event = Kernel::KEvent::Create(kernel, "IUser:AvailabilityChangeEvent");
+ availability_change_event->Initialize();
}
private:
@@ -72,10 +77,10 @@ private:
std::array<u8, 10> uuid;
u8 uuid_length; // TODO(ogniK): Figure out if this is actual the uuid length or does it
// mean something else
- INSERT_PADDING_BYTES(0x15);
+ std::array<u8, 0x15> padding_1;
u32_le protocol;
u32_le tag_type;
- INSERT_PADDING_BYTES(0x2c);
+ std::array<u8, 0x2c> padding_2;
};
static_assert(sizeof(TagInfo) == 0x54, "TagInfo is an invalid size");
@@ -162,7 +167,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(deactivate_event.readable);
+ rb.PushCopyObjects(deactivate_event->GetReadableEvent());
}
void StopDetection(Kernel::HLERequestContext& ctx) {
@@ -171,7 +176,7 @@ private:
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
- deactivate_event.writable->Signal();
+ deactivate_event->GetWritableEvent()->Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
@@ -188,12 +193,6 @@ private:
void GetDeviceState(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "called");
- auto nfc_event = nfp_interface.GetNFCEvent();
- if (!nfc_event->ShouldWait(&ctx.GetThread()) && !has_attached_handle) {
- device_state = DeviceState::TagFound;
- nfc_event->Clear();
- }
-
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(device_state));
@@ -213,13 +212,15 @@ private:
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
- auto amiibo = nfp_interface.GetAmiiboBuffer();
- TagInfo tag_info{};
- tag_info.uuid = amiibo.uuid;
- tag_info.uuid_length = static_cast<u8>(tag_info.uuid.size());
-
- tag_info.protocol = 1; // TODO(ogniK): Figure out actual values
- tag_info.tag_type = 2;
+ const auto& amiibo = nfp_interface.GetAmiiboBuffer();
+ const TagInfo tag_info{
+ .uuid = amiibo.uuid,
+ .uuid_length = static_cast<u8>(amiibo.uuid.size()),
+ .padding_1 = {},
+ .protocol = 1, // TODO(ogniK): Figure out actual values
+ .tag_type = 2,
+ .padding_2 = {},
+ };
ctx.WriteBuffer(tag_info);
rb.Push(RESULT_SUCCESS);
}
@@ -236,7 +237,7 @@ private:
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2};
- auto amiibo = nfp_interface.GetAmiiboBuffer();
+ const auto& amiibo = nfp_interface.GetAmiiboBuffer();
ctx.WriteBuffer(amiibo.model_info);
rb.Push(RESULT_SUCCESS);
}
@@ -264,7 +265,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(availability_change_event.readable);
+ rb.PushCopyObjects(availability_change_event->GetReadableEvent());
}
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
@@ -318,8 +319,8 @@ private:
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
- Kernel::EventPair deactivate_event;
- Kernel::EventPair availability_change_event;
+ std::shared_ptr<Kernel::KEvent> deactivate_event;
+ std::shared_ptr<Kernel::KEvent> availability_change_event;
const Module::Interface& nfp_interface;
};
@@ -338,12 +339,12 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
- nfc_tag_load.writable->Signal();
+ nfc_tag_load->GetWritableEvent()->Signal();
return true;
}
-const std::shared_ptr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const {
- return nfc_tag_load.readable;
+const std::shared_ptr<Kernel::KReadableEvent>& Module::Interface::GetNFCEvent() const {
+ return nfc_tag_load->GetReadableEvent();
}
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
diff --git a/src/core/hle/service/nfp/nfp.h b/src/core/hle/service/nfp/nfp.h
index 200013795..c46551760 100644
--- a/src/core/hle/service/nfp/nfp.h
+++ b/src/core/hle/service/nfp/nfp.h
@@ -6,17 +6,21 @@
#include <array>
#include <vector>
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
+
#include "core/hle/service/service.h"
+namespace Kernel {
+class KEvent;
+}
+
namespace Service::NFP {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
- explicit Interface(std::shared_ptr<Module> module, Core::System& system, const char* name);
+ explicit Interface(std::shared_ptr<Module> module_, Core::System& system_,
+ const char* name);
~Interface() override;
struct ModelInfo {
@@ -34,16 +38,15 @@ public:
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
- const std::shared_ptr<Kernel::ReadableEvent>& GetNFCEvent() const;
+ const std::shared_ptr<Kernel::KReadableEvent>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
- Kernel::EventPair nfc_tag_load{};
+ std::shared_ptr<Kernel::KEvent> nfc_tag_load;
AmiiboFile amiibo{};
protected:
std::shared_ptr<Module> module;
- Core::System& system;
};
};
diff --git a/src/core/hle/service/nfp/nfp_user.cpp b/src/core/hle/service/nfp/nfp_user.cpp
index 298184f17..10b0ef944 100644
--- a/src/core/hle/service/nfp/nfp_user.cpp
+++ b/src/core/hle/service/nfp/nfp_user.cpp
@@ -6,8 +6,8 @@
namespace Service::NFP {
-NFP_User::NFP_User(std::shared_ptr<Module> module, Core::System& system)
- : Module::Interface(std::move(module), system, "nfp:user") {
+NFP_User::NFP_User(std::shared_ptr<Module> module_, Core::System& system_)
+ : Interface(std::move(module_), system_, "nfp:user") {
static const FunctionInfo functions[] = {
{0, &NFP_User::CreateUserInterface, "CreateUserInterface"},
};
diff --git a/src/core/hle/service/nfp/nfp_user.h b/src/core/hle/service/nfp/nfp_user.h
index 1686ebf20..7f3c124f6 100644
--- a/src/core/hle/service/nfp/nfp_user.h
+++ b/src/core/hle/service/nfp/nfp_user.h
@@ -10,7 +10,7 @@ namespace Service::NFP {
class NFP_User final : public Module::Interface {
public:
- explicit NFP_User(std::shared_ptr<Module> module, Core::System& system);
+ explicit NFP_User(std::shared_ptr<Module> module_, Core::System& system_);
~NFP_User() override;
};
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index 01ddcdbd6..afb3342d6 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -4,11 +4,12 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
+#include "core/network/network.h"
#include "core/settings.h"
namespace Service::NIFM {
@@ -20,9 +21,96 @@ enum class RequestState : u32 {
Connected = 3,
};
+struct IpAddressSetting {
+ bool is_automatic{};
+ Network::IPv4Address current_address{};
+ Network::IPv4Address subnet_mask{};
+ Network::IPv4Address gateway{};
+};
+static_assert(sizeof(IpAddressSetting) == 0xD, "IpAddressSetting has incorrect size.");
+
+struct DnsSetting {
+ bool is_automatic{};
+ Network::IPv4Address primary_dns{};
+ Network::IPv4Address secondary_dns{};
+};
+static_assert(sizeof(DnsSetting) == 0x9, "DnsSetting has incorrect size.");
+
+struct ProxySetting {
+ bool enabled{};
+ INSERT_PADDING_BYTES(1);
+ u16 port{};
+ std::array<char, 0x64> proxy_server{};
+ bool automatic_auth_enabled{};
+ std::array<char, 0x20> user{};
+ std::array<char, 0x20> password{};
+ INSERT_PADDING_BYTES(1);
+};
+static_assert(sizeof(ProxySetting) == 0xAA, "ProxySetting has incorrect size.");
+
+struct IpSettingData {
+ IpAddressSetting ip_address_setting{};
+ DnsSetting dns_setting{};
+ ProxySetting proxy_setting{};
+ u16 mtu{};
+};
+static_assert(sizeof(IpSettingData) == 0xC2, "IpSettingData has incorrect size.");
+
+struct SfWirelessSettingData {
+ u8 ssid_length{};
+ std::array<char, 0x20> ssid{};
+ u8 unknown_1{};
+ u8 unknown_2{};
+ u8 unknown_3{};
+ std::array<char, 0x41> passphrase{};
+};
+static_assert(sizeof(SfWirelessSettingData) == 0x65, "SfWirelessSettingData has incorrect size.");
+
+struct NifmWirelessSettingData {
+ u8 ssid_length{};
+ std::array<char, 0x21> ssid{};
+ u8 unknown_1{};
+ INSERT_PADDING_BYTES(1);
+ u32 unknown_2{};
+ u32 unknown_3{};
+ std::array<char, 0x41> passphrase{};
+ INSERT_PADDING_BYTES(3);
+};
+static_assert(sizeof(NifmWirelessSettingData) == 0x70,
+ "NifmWirelessSettingData has incorrect size.");
+
+#pragma pack(push, 1)
+struct SfNetworkProfileData {
+ IpSettingData ip_setting_data{};
+ u128 uuid{};
+ std::array<char, 0x40> network_name{};
+ u8 unknown_1{};
+ u8 unknown_2{};
+ u8 unknown_3{};
+ u8 unknown_4{};
+ SfWirelessSettingData wireless_setting_data{};
+ INSERT_PADDING_BYTES(1);
+};
+static_assert(sizeof(SfNetworkProfileData) == 0x17C, "SfNetworkProfileData has incorrect size.");
+
+struct NifmNetworkProfileData {
+ u128 uuid{};
+ std::array<char, 0x40> network_name{};
+ u32 unknown_1{};
+ u32 unknown_2{};
+ u8 unknown_3{};
+ u8 unknown_4{};
+ INSERT_PADDING_BYTES(2);
+ NifmWirelessSettingData wireless_setting_data{};
+ IpSettingData ip_setting_data{};
+};
+static_assert(sizeof(NifmNetworkProfileData) == 0x18E,
+ "NifmNetworkProfileData has incorrect size.");
+#pragma pack(pop)
+
class IScanRequest final : public ServiceFramework<IScanRequest> {
public:
- explicit IScanRequest() : ServiceFramework("IScanRequest") {
+ explicit IScanRequest(Core::System& system_) : ServiceFramework{system_, "IScanRequest"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Submit"},
@@ -39,7 +127,7 @@ public:
class IRequest final : public ServiceFramework<IRequest> {
public:
- explicit IRequest(Core::System& system) : ServiceFramework("IRequest") {
+ explicit IRequest(Core::System& system_) : ServiceFramework{system_, "IRequest"} {
static const FunctionInfo functions[] = {
{0, &IRequest::GetRequestState, "GetRequestState"},
{1, &IRequest::GetResult, "GetResult"},
@@ -61,7 +149,7 @@ public:
{18, nullptr, "SetRequirementByRevision"},
{19, nullptr, "GetRequirement"},
{20, nullptr, "GetRevision"},
- {21, nullptr, "GetAppletInfo"},
+ {21, &IRequest::GetAppletInfo, "GetAppletInfo"},
{22, nullptr, "GetAdditionalInfo"},
{23, nullptr, "SetKeptInSleep"},
{24, nullptr, "RegisterSocketDescriptor"},
@@ -70,8 +158,11 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- event1 = Kernel::WritableEvent::CreateEventPair(kernel, "IRequest:Event1");
- event2 = Kernel::WritableEvent::CreateEventPair(kernel, "IRequest:Event2");
+
+ event1 = Kernel::KEvent::Create(kernel, "IRequest:Event1");
+ event1->Initialize();
+ event2 = Kernel::KEvent::Create(kernel, "IRequest:Event2");
+ event2->Initialize();
}
private:
@@ -107,7 +198,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(event1.readable, event2.readable);
+ rb.PushCopyObjects(event1->GetReadableEvent(), event2->GetReadableEvent());
}
void Cancel(Kernel::HLERequestContext& ctx) {
@@ -124,12 +215,26 @@ private:
rb.Push(RESULT_SUCCESS);
}
- Kernel::EventPair event1, event2;
+ void GetAppletInfo(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+
+ std::vector<u8> out_buffer(ctx.GetWriteBufferSize());
+
+ ctx.WriteBuffer(out_buffer);
+
+ IPC::ResponseBuilder rb{ctx, 5};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<u32>(0);
+ rb.Push<u32>(0);
+ rb.Push<u32>(0);
+ }
+
+ std::shared_ptr<Kernel::KEvent> event1, event2;
};
class INetworkProfile final : public ServiceFramework<INetworkProfile> {
public:
- explicit INetworkProfile() : ServiceFramework("INetworkProfile") {
+ explicit INetworkProfile(Core::System& system_) : ServiceFramework{system_, "INetworkProfile"} {
static const FunctionInfo functions[] = {
{0, nullptr, "Update"},
{1, nullptr, "PersistOld"},
@@ -141,7 +246,7 @@ public:
class IGeneralService final : public ServiceFramework<IGeneralService> {
public:
- IGeneralService(Core::System& system);
+ explicit IGeneralService(Core::System& system_);
private:
void GetClientId(Kernel::HLERequestContext& ctx) {
@@ -158,7 +263,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IScanRequest>();
+ rb.PushIpcInterface<IScanRequest>(system);
}
void CreateRequest(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -168,12 +273,62 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IRequest>(system);
}
+ void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+
+ const SfNetworkProfileData network_profile_data{
+ .ip_setting_data{
+ .ip_address_setting{
+ .is_automatic{true},
+ .current_address{192, 168, 1, 100},
+ .subnet_mask{255, 255, 255, 0},
+ .gateway{192, 168, 1, 1},
+ },
+ .dns_setting{
+ .is_automatic{true},
+ .primary_dns{1, 1, 1, 1},
+ .secondary_dns{1, 0, 0, 1},
+ },
+ .proxy_setting{
+ .enabled{false},
+ .port{},
+ .proxy_server{},
+ .automatic_auth_enabled{},
+ .user{},
+ .password{},
+ },
+ .mtu{1500},
+ },
+ .uuid{0xdeadbeef, 0xdeadbeef},
+ .network_name{"yuzu Network"},
+ .wireless_setting_data{
+ .ssid_length{12},
+ .ssid{"yuzu Network"},
+ .passphrase{"yuzupassword"},
+ },
+ };
+
+ ctx.WriteBuffer(network_profile_data);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+ void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+
+ const auto [ipv4, error] = Network::GetHostIPv4Address();
+ UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw(ipv4);
+ }
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -186,9 +341,37 @@ private:
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<INetworkProfile>();
+ rb.PushIpcInterface<INetworkProfile>(system);
rb.PushRaw<u128>(uuid);
}
+ void GetCurrentIpConfigInfo(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NIFM, "(STUBBED) called");
+
+ struct IpConfigInfo {
+ IpAddressSetting ip_address_setting;
+ DnsSetting dns_setting;
+ };
+ static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
+ "IpConfigInfo has incorrect size.");
+
+ const IpConfigInfo ip_config_info{
+ .ip_address_setting{
+ .is_automatic{true},
+ .current_address{192, 168, 1, 100},
+ .subnet_mask{255, 255, 255, 0},
+ .gateway{192, 168, 1, 1},
+ },
+ .dns_setting{
+ .is_automatic{true},
+ .primary_dns{1, 1, 1, 1},
+ .secondary_dns{1, 0, 0, 1},
+ },
+ };
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(IpConfigInfo) / sizeof(u32)};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<IpConfigInfo>(ip_config_info);
+ }
void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
@@ -218,27 +401,26 @@ private:
rb.Push<u8>(1);
}
}
- Core::System& system;
};
-IGeneralService::IGeneralService(Core::System& system)
- : ServiceFramework("IGeneralService"), system(system) {
+IGeneralService::IGeneralService(Core::System& system_)
+ : ServiceFramework{system_, "IGeneralService"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IGeneralService::GetClientId, "GetClientId"},
{2, &IGeneralService::CreateScanRequest, "CreateScanRequest"},
{4, &IGeneralService::CreateRequest, "CreateRequest"},
- {5, nullptr, "GetCurrentNetworkProfile"},
+ {5, &IGeneralService::GetCurrentNetworkProfile, "GetCurrentNetworkProfile"},
{6, nullptr, "EnumerateNetworkInterfaces"},
{7, nullptr, "EnumerateNetworkProfiles"},
{8, nullptr, "GetNetworkProfile"},
{9, nullptr, "SetNetworkProfile"},
{10, &IGeneralService::RemoveNetworkProfile, "RemoveNetworkProfile"},
{11, nullptr, "GetScanDataOld"},
- {12, nullptr, "GetCurrentIpAddress"},
+ {12, &IGeneralService::GetCurrentIpAddress, "GetCurrentIpAddress"},
{13, nullptr, "GetCurrentAccessPointOld"},
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
- {15, nullptr, "GetCurrentIpConfigInfo"},
+ {15, &IGeneralService::GetCurrentIpConfigInfo, "GetCurrentIpConfigInfo"},
{16, nullptr, "SetWirelessCommunicationEnabled"},
{17, &IGeneralService::IsWirelessCommunicationEnabled, "IsWirelessCommunicationEnabled"},
{18, nullptr, "GetInternetConnectionStatus"},
@@ -275,8 +457,8 @@ IGeneralService::IGeneralService(Core::System& system)
class NetworkInterface final : public ServiceFramework<NetworkInterface> {
public:
- explicit NetworkInterface(const char* name, Core::System& system)
- : ServiceFramework{name}, system(system) {
+ explicit NetworkInterface(const char* name, Core::System& system_)
+ : ServiceFramework{system_, name} {
static const FunctionInfo functions[] = {
{4, &NetworkInterface::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NetworkInterface::CreateGeneralService, "CreateGeneralService"},
@@ -284,6 +466,7 @@ public:
RegisterHandlers(functions);
}
+private:
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -299,9 +482,6 @@ public:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>(system);
}
-
-private:
- Core::System& system;
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
diff --git a/src/core/hle/service/nifm/nifm.h b/src/core/hle/service/nifm/nifm.h
index 6857e18f9..c3dd4f386 100644
--- a/src/core/hle/service/nifm/nifm.h
+++ b/src/core/hle/service/nifm/nifm.h
@@ -4,14 +4,14 @@
#pragma once
-namespace Service::SM {
-class ServiceManager;
-}
-
namespace Core {
class System;
}
+namespace Service::SM {
+class ServiceManager;
+}
+
namespace Service::NIFM {
/// Registers all NIFM services with the specified service manager.
diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp
index 11aa74828..f3be0b878 100644
--- a/src/core/hle/service/nim/nim.cpp
+++ b/src/core/hle/service/nim/nim.cpp
@@ -6,9 +6,10 @@
#include <ctime>
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -17,7 +18,8 @@ namespace Service::NIM {
class IShopServiceAsync final : public ServiceFramework<IShopServiceAsync> {
public:
- IShopServiceAsync() : ServiceFramework("IShopServiceAsync") {
+ explicit IShopServiceAsync(Core::System& system_)
+ : ServiceFramework{system_, "IShopServiceAsync"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Cancel"},
@@ -35,7 +37,8 @@ public:
class IShopServiceAccessor final : public ServiceFramework<IShopServiceAccessor> {
public:
- IShopServiceAccessor() : ServiceFramework("IShopServiceAccessor") {
+ explicit IShopServiceAccessor(Core::System& system_)
+ : ServiceFramework{system_, "IShopServiceAccessor"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IShopServiceAccessor::CreateAsyncInterface, "CreateAsyncInterface"},
@@ -50,13 +53,14 @@ private:
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IShopServiceAsync>();
+ rb.PushIpcInterface<IShopServiceAsync>(system);
}
};
class IShopServiceAccessServer final : public ServiceFramework<IShopServiceAccessServer> {
public:
- IShopServiceAccessServer() : ServiceFramework("IShopServiceAccessServer") {
+ explicit IShopServiceAccessServer(Core::System& system_)
+ : ServiceFramework{system_, "IShopServiceAccessServer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IShopServiceAccessServer::CreateAccessorInterface, "CreateAccessorInterface"},
@@ -71,13 +75,13 @@ private:
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IShopServiceAccessor>();
+ rb.PushIpcInterface<IShopServiceAccessor>(system);
}
};
class NIM final : public ServiceFramework<NIM> {
public:
- explicit NIM() : ServiceFramework{"nim"} {
+ explicit NIM(Core::System& system_) : ServiceFramework{system_, "nim"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateSystemUpdateTask"},
@@ -207,14 +211,14 @@ public:
class NIM_ECA final : public ServiceFramework<NIM_ECA> {
public:
- explicit NIM_ECA() : ServiceFramework{"nim:eca"} {
+ explicit NIM_ECA(Core::System& system_) : ServiceFramework{system_, "nim:eca"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NIM_ECA::CreateServerInterface, "CreateServerInterface"},
{1, nullptr, "RefreshDebugAvailability"},
{2, nullptr, "ClearDebugResponse"},
{3, nullptr, "RegisterDebugResponse"},
- {4, nullptr, "IsLargeResourceAvailable"},
+ {4, &NIM_ECA::IsLargeResourceAvailable, "IsLargeResourceAvailable"},
};
// clang-format on
@@ -226,13 +230,25 @@ private:
LOG_WARNING(Service_NIM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IShopServiceAccessServer>();
+ rb.PushIpcInterface<IShopServiceAccessServer>(system);
+ }
+
+ void IsLargeResourceAvailable(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto unknown{rp.Pop<u64>()};
+
+ LOG_INFO(Service_NIM, "(STUBBED) called, unknown={}", unknown);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(false);
}
};
class NIM_SHP final : public ServiceFramework<NIM_SHP> {
public:
- explicit NIM_SHP() : ServiceFramework{"nim:shp"} {
+ explicit NIM_SHP(Core::System& system_) : ServiceFramework{system_, "nim:shp"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestDeviceAuthenticationToken"},
@@ -272,8 +288,8 @@ public:
class IEnsureNetworkClockAvailabilityService final
: public ServiceFramework<IEnsureNetworkClockAvailabilityService> {
public:
- explicit IEnsureNetworkClockAvailabilityService(Core::System& system)
- : ServiceFramework("IEnsureNetworkClockAvailabilityService") {
+ explicit IEnsureNetworkClockAvailabilityService(Core::System& system_)
+ : ServiceFramework{system_, "IEnsureNetworkClockAvailabilityService"} {
static const FunctionInfo functions[] = {
{0, &IEnsureNetworkClockAvailabilityService::StartTask, "StartTask"},
{1, &IEnsureNetworkClockAvailabilityService::GetFinishNotificationEvent,
@@ -286,17 +302,18 @@ public:
RegisterHandlers(functions);
auto& kernel = system.Kernel();
- finished_event = Kernel::WritableEvent::CreateEventPair(
- kernel, "IEnsureNetworkClockAvailabilityService:FinishEvent");
+ finished_event =
+ Kernel::KEvent::Create(kernel, "IEnsureNetworkClockAvailabilityService:FinishEvent");
+ finished_event->Initialize();
}
private:
- Kernel::EventPair finished_event;
+ std::shared_ptr<Kernel::KEvent> finished_event;
void StartTask(Kernel::HLERequestContext& ctx) {
// No need to connect to the internet, just finish the task straight away.
LOG_DEBUG(Service_NIM, "called");
- finished_event.writable->Signal();
+ finished_event->GetWritableEvent()->Signal();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -306,7 +323,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(finished_event.readable);
+ rb.PushCopyObjects(finished_event->GetReadableEvent());
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -318,7 +335,7 @@ private:
void Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIM, "called");
- finished_event.writable->Clear();
+ finished_event->GetWritableEvent()->Clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -345,7 +362,7 @@ private:
class NTC final : public ServiceFramework<NTC> {
public:
- explicit NTC(Core::System& system) : ServiceFramework{"ntc"}, system(system) {
+ explicit NTC(Core::System& system_) : ServiceFramework{system_, "ntc"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &NTC::OpenEnsureNetworkClockAvailabilityService, "OpenEnsureNetworkClockAvailabilityService"},
@@ -380,13 +397,12 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
- Core::System& system;
};
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
- std::make_shared<NIM>()->InstallAsService(sm);
- std::make_shared<NIM_ECA>()->InstallAsService(sm);
- std::make_shared<NIM_SHP>()->InstallAsService(sm);
+ std::make_shared<NIM>(system)->InstallAsService(sm);
+ std::make_shared<NIM_ECA>(system)->InstallAsService(sm);
+ std::make_shared<NIM_SHP>(system)->InstallAsService(sm);
std::make_shared<NTC>(system)->InstallAsService(sm);
}
diff --git a/src/core/hle/service/nim/nim.h b/src/core/hle/service/nim/nim.h
index dbe25dc01..571153fe6 100644
--- a/src/core/hle/service/nim/nim.h
+++ b/src/core/hle/service/nim/nim.h
@@ -4,14 +4,14 @@
#pragma once
-namespace Service::SM {
-class ServiceManager;
-}
-
namespace Core {
class System;
}
+namespace Service::SM {
+class ServiceManager;
+}
+
namespace Service::NIM {
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp
index 8fa16fb08..f7a58f659 100644
--- a/src/core/hle/service/npns/npns.cpp
+++ b/src/core/hle/service/npns/npns.cpp
@@ -12,7 +12,7 @@ namespace Service::NPNS {
class NPNS_S final : public ServiceFramework<NPNS_S> {
public:
- explicit NPNS_S() : ServiceFramework{"npns:s"} {
+ explicit NPNS_S(Core::System& system_) : ServiceFramework{system_, "npns:s"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "ListenAll"},
@@ -62,7 +62,7 @@ public:
class NPNS_U final : public ServiceFramework<NPNS_U> {
public:
- explicit NPNS_U() : ServiceFramework{"npns:u"} {
+ explicit NPNS_U(Core::System& system_) : ServiceFramework{system_, "npns:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "ListenAll"},
@@ -91,9 +91,9 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<NPNS_S>()->InstallAsService(sm);
- std::make_shared<NPNS_U>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<NPNS_S>(system)->InstallAsService(sm);
+ std::make_shared<NPNS_U>(system)->InstallAsService(sm);
}
} // namespace Service::NPNS
diff --git a/src/core/hle/service/npns/npns.h b/src/core/hle/service/npns/npns.h
index 861cd3e48..3b7596b6b 100644
--- a/src/core/hle/service/npns/npns.h
+++ b/src/core/hle/service/npns/npns.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::NPNS {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::NPNS
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index 886450be2..6ccf8995c 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -3,8 +3,10 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/ns/errors.h"
@@ -16,7 +18,8 @@
namespace Service::NS {
-IAccountProxyInterface::IAccountProxyInterface() : ServiceFramework{"IAccountProxyInterface"} {
+IAccountProxyInterface::IAccountProxyInterface(Core::System& system_)
+ : ServiceFramework{system_, "IAccountProxyInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "CreateUserAccount"},
@@ -28,8 +31,8 @@ IAccountProxyInterface::IAccountProxyInterface() : ServiceFramework{"IAccountPro
IAccountProxyInterface::~IAccountProxyInterface() = default;
-IApplicationManagerInterface::IApplicationManagerInterface()
- : ServiceFramework{"IApplicationManagerInterface"} {
+IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_)
+ : ServiceFramework{system_, "IApplicationManagerInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ListApplicationRecord"},
@@ -297,7 +300,8 @@ void IApplicationManagerInterface::GetApplicationControlData(Kernel::HLERequestC
const auto size = ctx.GetWriteBufferSize();
- const FileSys::PatchManager pm{title_id};
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
std::vector<u8> out;
@@ -425,8 +429,8 @@ ResultVal<u64> IApplicationManagerInterface::ConvertApplicationLanguageToLanguag
return MakeResult(static_cast<u64>(*language_code));
}
-IApplicationVersionInterface::IApplicationVersionInterface()
- : ServiceFramework{"IApplicationVersionInterface"} {
+IApplicationVersionInterface::IApplicationVersionInterface(Core::System& system_)
+ : ServiceFramework{system_, "IApplicationVersionInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetLaunchRequiredVersion"},
@@ -446,8 +450,8 @@ IApplicationVersionInterface::IApplicationVersionInterface()
IApplicationVersionInterface::~IApplicationVersionInterface() = default;
-IContentManagementInterface::IContentManagementInterface()
- : ServiceFramework{"IContentManagementInterface"} {
+IContentManagementInterface::IContentManagementInterface(Core::System& system_)
+ : ServiceFramework{system_, "IContentManagementInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{11, nullptr, "CalculateApplicationOccupiedSize"},
@@ -466,7 +470,8 @@ IContentManagementInterface::IContentManagementInterface()
IContentManagementInterface::~IContentManagementInterface() = default;
-IDocumentInterface::IDocumentInterface() : ServiceFramework{"IDocumentInterface"} {
+IDocumentInterface::IDocumentInterface(Core::System& system_)
+ : ServiceFramework{system_, "IDocumentInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{21, nullptr, "GetApplicationContentPath"},
@@ -480,7 +485,8 @@ IDocumentInterface::IDocumentInterface() : ServiceFramework{"IDocumentInterface"
IDocumentInterface::~IDocumentInterface() = default;
-IDownloadTaskInterface::IDownloadTaskInterface() : ServiceFramework{"IDownloadTaskInterface"} {
+IDownloadTaskInterface::IDownloadTaskInterface(Core::System& system_)
+ : ServiceFramework{system_, "IDownloadTaskInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{701, nullptr, "ClearTaskStatusList"},
@@ -500,7 +506,8 @@ IDownloadTaskInterface::IDownloadTaskInterface() : ServiceFramework{"IDownloadTa
IDownloadTaskInterface::~IDownloadTaskInterface() = default;
-IECommerceInterface::IECommerceInterface() : ServiceFramework{"IECommerceInterface"} {
+IECommerceInterface::IECommerceInterface(Core::System& system_)
+ : ServiceFramework{system_, "IECommerceInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestLinkDevice"},
@@ -518,8 +525,8 @@ IECommerceInterface::IECommerceInterface() : ServiceFramework{"IECommerceInterfa
IECommerceInterface::~IECommerceInterface() = default;
-IFactoryResetInterface::IFactoryResetInterface::IFactoryResetInterface()
- : ServiceFramework{"IFactoryResetInterface"} {
+IFactoryResetInterface::IFactoryResetInterface(Core::System& system_)
+ : ServiceFramework{system_, "IFactoryResetInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{100, nullptr, "ResetToFactorySettings"},
@@ -537,14 +544,14 @@ IFactoryResetInterface::IFactoryResetInterface::IFactoryResetInterface()
IFactoryResetInterface::~IFactoryResetInterface() = default;
-NS::NS(const char* name) : ServiceFramework{name} {
+NS::NS(const char* name, Core::System& system_) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{7992, &NS::PushInterface<IECommerceInterface>, "GetECommerceInterface"},
{7993, &NS::PushInterface<IApplicationVersionInterface>, "GetApplicationVersionInterface"},
{7994, &NS::PushInterface<IFactoryResetInterface>, "GetFactoryResetInterface"},
{7995, &NS::PushInterface<IAccountProxyInterface>, "GetAccountProxyInterface"},
- {7996, &NS::PushInterface<IApplicationManagerInterface>, "GetApplicationManagerInterface"},
+ {7996, &NS::PushIApplicationManagerInterface, "GetApplicationManagerInterface"},
{7997, &NS::PushInterface<IDownloadTaskInterface>, "GetDownloadTaskInterface"},
{7998, &NS::PushInterface<IContentManagementInterface>, "GetContentManagementInterface"},
{7999, &NS::PushInterface<IDocumentInterface>, "GetDocumentInterface"},
@@ -557,12 +564,12 @@ NS::NS(const char* name) : ServiceFramework{name} {
NS::~NS() = default;
std::shared_ptr<IApplicationManagerInterface> NS::GetApplicationManagerInterface() const {
- return GetInterface<IApplicationManagerInterface>();
+ return GetInterface<IApplicationManagerInterface>(system);
}
class NS_DEV final : public ServiceFramework<NS_DEV> {
public:
- explicit NS_DEV() : ServiceFramework{"ns:dev"} {
+ explicit NS_DEV(Core::System& system_) : ServiceFramework{system_, "ns:dev"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProgram"},
@@ -589,7 +596,8 @@ public:
class ISystemUpdateControl final : public ServiceFramework<ISystemUpdateControl> {
public:
- explicit ISystemUpdateControl() : ServiceFramework{"ISystemUpdateControl"} {
+ explicit ISystemUpdateControl(Core::System& system_)
+ : ServiceFramework{system_, "ISystemUpdateControl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "HasDownloaded"},
@@ -624,7 +632,7 @@ public:
class NS_SU final : public ServiceFramework<NS_SU> {
public:
- explicit NS_SU() : ServiceFramework{"ns:su"} {
+ explicit NS_SU(Core::System& system_) : ServiceFramework{system_, "ns:su"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetBackgroundNetworkUpdateState"},
@@ -656,16 +664,16 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemUpdateControl>();
+ rb.PushIpcInterface<ISystemUpdateControl>(system);
}
};
class NS_VM final : public ServiceFramework<NS_VM> {
public:
- explicit NS_VM() : ServiceFramework{"ns:vm"} {
+ explicit NS_VM(Core::System& system_) : ServiceFramework{system_, "ns:vm"} {
// clang-format off
static const FunctionInfo functions[] = {
- {1200, nullptr, "NeedsUpdateVulnerability"},
+ {1200, &NS_VM::NeedsUpdateVulnerability, "NeedsUpdateVulnerability"},
{1201, nullptr, "UpdateSafeSystemVersionForDebug"},
{1202, nullptr, "GetSafeSystemVersion"},
};
@@ -673,19 +681,28 @@ public:
RegisterHandlers(functions);
}
+
+private:
+ void NeedsUpdateVulnerability(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_NS, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(false);
+ }
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
- std::make_shared<NS>("ns:am2")->InstallAsService(service_manager);
- std::make_shared<NS>("ns:ec")->InstallAsService(service_manager);
- std::make_shared<NS>("ns:rid")->InstallAsService(service_manager);
- std::make_shared<NS>("ns:rt")->InstallAsService(service_manager);
- std::make_shared<NS>("ns:web")->InstallAsService(service_manager);
+ std::make_shared<NS>("ns:am2", system)->InstallAsService(service_manager);
+ std::make_shared<NS>("ns:ec", system)->InstallAsService(service_manager);
+ std::make_shared<NS>("ns:rid", system)->InstallAsService(service_manager);
+ std::make_shared<NS>("ns:rt", system)->InstallAsService(service_manager);
+ std::make_shared<NS>("ns:web", system)->InstallAsService(service_manager);
- std::make_shared<NS_DEV>()->InstallAsService(service_manager);
- std::make_shared<NS_SU>()->InstallAsService(service_manager);
- std::make_shared<NS_VM>()->InstallAsService(service_manager);
+ std::make_shared<NS_DEV>(system)->InstallAsService(service_manager);
+ std::make_shared<NS_SU>(system)->InstallAsService(service_manager);
+ std::make_shared<NS_VM>(system)->InstallAsService(service_manager);
std::make_shared<PL_U>(system)->InstallAsService(service_manager);
}
diff --git a/src/core/hle/service/ns/ns.h b/src/core/hle/service/ns/ns.h
index c2554b878..991271f3e 100644
--- a/src/core/hle/service/ns/ns.h
+++ b/src/core/hle/service/ns/ns.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service {
namespace FileSystem {
@@ -16,13 +20,13 @@ namespace NS {
class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
public:
- explicit IAccountProxyInterface();
+ explicit IAccountProxyInterface(Core::System& system_);
~IAccountProxyInterface() override;
};
class IApplicationManagerInterface final : public ServiceFramework<IApplicationManagerInterface> {
public:
- explicit IApplicationManagerInterface();
+ explicit IApplicationManagerInterface(Core::System& system_);
~IApplicationManagerInterface() override;
ResultVal<u8> GetApplicationDesiredLanguage(u32 supported_languages);
@@ -36,63 +40,71 @@ private:
class IApplicationVersionInterface final : public ServiceFramework<IApplicationVersionInterface> {
public:
- explicit IApplicationVersionInterface();
+ explicit IApplicationVersionInterface(Core::System& system_);
~IApplicationVersionInterface() override;
};
class IContentManagementInterface final : public ServiceFramework<IContentManagementInterface> {
public:
- explicit IContentManagementInterface();
+ explicit IContentManagementInterface(Core::System& system_);
~IContentManagementInterface() override;
};
class IDocumentInterface final : public ServiceFramework<IDocumentInterface> {
public:
- explicit IDocumentInterface();
+ explicit IDocumentInterface(Core::System& system_);
~IDocumentInterface() override;
};
class IDownloadTaskInterface final : public ServiceFramework<IDownloadTaskInterface> {
public:
- explicit IDownloadTaskInterface();
+ explicit IDownloadTaskInterface(Core::System& system_);
~IDownloadTaskInterface() override;
};
class IECommerceInterface final : public ServiceFramework<IECommerceInterface> {
public:
- explicit IECommerceInterface();
+ explicit IECommerceInterface(Core::System& system_);
~IECommerceInterface() override;
};
class IFactoryResetInterface final : public ServiceFramework<IFactoryResetInterface> {
public:
- explicit IFactoryResetInterface();
+ explicit IFactoryResetInterface(Core::System& system_);
~IFactoryResetInterface() override;
};
class NS final : public ServiceFramework<NS> {
public:
- explicit NS(const char* name);
+ explicit NS(const char* name, Core::System& system_);
~NS() override;
std::shared_ptr<IApplicationManagerInterface> GetApplicationManagerInterface() const;
private:
- template <typename T>
+ template <typename T, typename... Args>
void PushInterface(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NS, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<T>();
+ rb.PushIpcInterface<T>(system);
+ }
+
+ void PushIApplicationManagerInterface(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_NS, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IApplicationManagerInterface>(system);
}
- template <typename T>
- std::shared_ptr<T> GetInterface() const {
+ template <typename T, typename... Args>
+ std::shared_ptr<T> GetInterface(Args&&... args) const {
static_assert(std::is_base_of_v<Kernel::SessionRequestHandler, T>,
"Not a base of ServiceFrameworkBase");
- return std::make_shared<T>();
+ return std::make_shared<T>(std::forward<Args>(args)...);
}
};
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp
index 40838a225..b6ac0a81a 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/pl_u.cpp
@@ -27,42 +27,14 @@
namespace Service::NS {
-enum class FontArchives : u64 {
- Extension = 0x0100000000000810,
- Standard = 0x0100000000000811,
- Korean = 0x0100000000000812,
- ChineseTraditional = 0x0100000000000813,
- ChineseSimple = 0x0100000000000814,
-};
-
struct FontRegion {
u32 offset;
u32 size;
};
-constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
- std::make_pair(FontArchives::Standard, "nintendo_udsg-r_std_003.bfttf"),
- std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_org_zh-cn_003.bfttf"),
- std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_ext_zh-cn_003.bfttf"),
- std::make_pair(FontArchives::ChineseTraditional, "nintendo_udjxh-db_zh-tw_003.bfttf"),
- std::make_pair(FontArchives::Korean, "nintendo_udsg-r_ko_003.bfttf"),
- std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"),
- std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"),
-};
-
-constexpr std::array<const char*, 7> SHARED_FONTS_TTF{
- "FontStandard.ttf",
- "FontChineseSimplified.ttf",
- "FontExtendedChineseSimplified.ttf",
- "FontChineseTraditional.ttf",
- "FontKorean.ttf",
- "FontNintendoExtended.ttf",
- "FontNintendoExtended2.ttf",
-};
-
// The below data is specific to shared font data dumped from Switch on f/w 2.2
// Virtual address and offsets/sizes likely will vary by dump
-constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
+[[maybe_unused]] constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
constexpr u32 EXPECTED_RESULT{0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};
@@ -90,6 +62,23 @@ static void DecryptSharedFont(const std::vector<u32>& input, Kernel::PhysicalMem
offset += transformed_font.size() * sizeof(u32);
}
+void DecryptSharedFontToTTF(const std::vector<u32>& input, std::vector<u8>& output) {
+ ASSERT_MSG(input[0] == EXPECTED_MAGIC, "Failed to derive key, unexpected magic number");
+
+ if (input.size() < 2) {
+ LOG_ERROR(Service_NS, "Input font is empty");
+ return;
+ }
+
+ const u32 KEY = input[0] ^ EXPECTED_RESULT; // Derive key using an inverse xor
+ std::vector<u32> transformed_font(input.size());
+ // TODO(ogniK): Figure out a better way to do this
+ std::transform(input.begin(), input.end(), transformed_font.begin(),
+ [&KEY](u32 font_data) { return Common::swap32(font_data ^ KEY); });
+ std::memcpy(output.data(), transformed_font.data() + 2,
+ (transformed_font.size() - 2) * sizeof(u32));
+}
+
void EncryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output,
std::size_t& offset) {
ASSERT_MSG(offset + (input.size() * sizeof(u32)) < SHARED_FONT_MEM_SIZE,
@@ -151,8 +140,8 @@ struct PL_U::Impl {
std::vector<FontRegion> shared_font_regions;
};
-PL_U::PL_U(Core::System& system)
- : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()}, system(system) {
+PL_U::PL_U(Core::System& system_)
+ : ServiceFramework{system_, "pl:u"}, impl{std::make_unique<Impl>()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &PL_U::RequestLoad, "RequestLoad"},
@@ -192,21 +181,18 @@ PL_U::PL_U(Core::System& system)
}
if (!romfs) {
- LOG_ERROR(Service_NS, "Failed to find or synthesize {:016X}! Skipping",
- static_cast<u64>(font.first));
+ LOG_ERROR(Service_NS, "Failed to find or synthesize {:016X}! Skipping", font.first);
continue;
}
const auto extracted_romfs = FileSys::ExtractRomFS(romfs);
if (!extracted_romfs) {
- LOG_ERROR(Service_NS, "Failed to extract RomFS for {:016X}! Skipping",
- static_cast<u64>(font.first));
+ LOG_ERROR(Service_NS, "Failed to extract RomFS for {:016X}! Skipping", font.first);
continue;
}
const auto font_fp = extracted_romfs->GetFile(font.second);
if (!font_fp) {
- LOG_ERROR(Service_NS, "{:016X} has no file \"{}\"! Skipping",
- static_cast<u64>(font.first), font.second);
+ LOG_ERROR(Service_NS, "{:016X} has no file \"{}\"! Skipping", font.first, font.second);
continue;
}
std::vector<u32> font_data_u32(font_fp->GetSize() / sizeof(u32));
diff --git a/src/core/hle/service/ns/pl_u.h b/src/core/hle/service/ns/pl_u.h
index 27161bd7a..f920c7f69 100644
--- a/src/core/hle/service/ns/pl_u.h
+++ b/src/core/hle/service/ns/pl_u.h
@@ -16,11 +16,30 @@ class FileSystemController;
namespace NS {
+enum class FontArchives : u64 {
+ Extension = 0x0100000000000810,
+ Standard = 0x0100000000000811,
+ Korean = 0x0100000000000812,
+ ChineseTraditional = 0x0100000000000813,
+ ChineseSimple = 0x0100000000000814,
+};
+
+constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
+ std::make_pair(FontArchives::Standard, "nintendo_udsg-r_std_003.bfttf"),
+ std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_org_zh-cn_003.bfttf"),
+ std::make_pair(FontArchives::ChineseSimple, "nintendo_udsg-r_ext_zh-cn_003.bfttf"),
+ std::make_pair(FontArchives::ChineseTraditional, "nintendo_udjxh-db_zh-tw_003.bfttf"),
+ std::make_pair(FontArchives::Korean, "nintendo_udsg-r_ko_003.bfttf"),
+ std::make_pair(FontArchives::Extension, "nintendo_ext_003.bfttf"),
+ std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"),
+};
+
+void DecryptSharedFontToTTF(const std::vector<u32>& input, std::vector<u8>& output);
void EncryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output, std::size_t& offset);
class PL_U final : public ServiceFramework<PL_U> {
public:
- explicit PL_U(Core::System& system);
+ explicit PL_U(Core::System& system_);
~PL_U() override;
private:
@@ -33,7 +52,6 @@ private:
struct Impl;
std::unique_ptr<Impl> impl;
- Core::System& system;
};
} // namespace NS
diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h
index 0240d6643..5681599ba 100644
--- a/src/core/hle/service/nvdrv/devices/nvdevice.h
+++ b/src/core/hle/service/nvdrv/devices/nvdevice.h
@@ -24,25 +24,37 @@ public:
explicit nvdevice(Core::System& system) : system{system} {}
virtual ~nvdevice() = default;
- union Ioctl {
- u32_le raw;
- BitField<0, 8, u32> cmd;
- BitField<8, 8, u32> group;
- BitField<16, 14, u32> length;
- BitField<30, 1, u32> is_in;
- BitField<31, 1, u32> is_out;
- };
+ /**
+ * Handles an ioctl1 request.
+ * @param command The ioctl command id.
+ * @param input A buffer containing the input data for the ioctl.
+ * @param output A buffer where the output data will be written to.
+ * @returns The result code of the ioctl.
+ */
+ virtual NvResult Ioctl1(Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output) = 0;
+
+ /**
+ * Handles an ioctl2 request.
+ * @param command The ioctl command id.
+ * @param input A buffer containing the input data for the ioctl.
+ * @param inline_input A buffer containing the input data for the ioctl which has been inlined.
+ * @param output A buffer where the output data will be written to.
+ * @returns The result code of the ioctl.
+ */
+ virtual NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) = 0;
/**
- * Handles an ioctl request.
+ * Handles an ioctl3 request.
* @param command The ioctl command id.
* @param input A buffer containing the input data for the ioctl.
* @param output A buffer where the output data will be written to.
+ * @param inline_output A buffer where the inlined output data will be written to.
* @returns The result code of the ioctl.
*/
- virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) = 0;
+ virtual NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) = 0;
protected:
Core::System& system;
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 3f7b8e670..ce615c758 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -18,11 +18,22 @@ nvdisp_disp0::nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_de
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvdisp_disp0 ::~nvdisp_disp0() = default;
-u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
+NvResult nvdisp_disp0::Ioctl1(Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvdisp_disp0::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvdisp_disp0::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index 6fcdeee84..55a33b7e4 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -20,9 +20,11 @@ public:
explicit nvdisp_disp0(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvdisp_disp0() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index d4ba88147..6b062e10e 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -17,57 +17,77 @@
namespace Service::Nvidia::Devices {
-namespace NvErrCodes {
-constexpr u32 Success{};
-constexpr u32 OutOfMemory{static_cast<u32>(-12)};
-constexpr u32 InvalidInput{static_cast<u32>(-22)};
-} // namespace NvErrCodes
-
nvhost_as_gpu::nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvhost_as_gpu::~nvhost_as_gpu() = default;
-u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
- command.raw, input.size(), output.size());
-
- switch (static_cast<IoctlCommand>(command.raw)) {
- case IoctlCommand::IocInitalizeExCommand:
- return InitalizeEx(input, output);
- case IoctlCommand::IocAllocateSpaceCommand:
- return AllocateSpace(input, output);
- case IoctlCommand::IocMapBufferExCommand:
- return MapBufferEx(input, output);
- case IoctlCommand::IocBindChannelCommand:
- return BindChannel(input, output);
- case IoctlCommand::IocGetVaRegionsCommand:
- return GetVARegions(input, output);
- case IoctlCommand::IocUnmapBufferCommand:
- return UnmapBuffer(input, output);
+NvResult nvhost_as_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output) {
+ switch (command.group) {
+ case 'A':
+ switch (command.cmd) {
+ case 0x1:
+ return BindChannel(input, output);
+ case 0x2:
+ return AllocateSpace(input, output);
+ case 0x3:
+ return FreeSpace(input, output);
+ case 0x5:
+ return UnmapBuffer(input, output);
+ case 0x6:
+ return MapBufferEx(input, output);
+ case 0x8:
+ return GetVARegions(input, output);
+ case 0x9:
+ return InitalizeEx(input, output);
+ case 0x14:
+ return Remap(input, output);
+ default:
+ break;
+ }
+ break;
default:
break;
}
- if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand) {
- return Remap(input, output);
- }
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
- UNIMPLEMENTED_MSG("Unimplemented ioctl command");
- return 0;
+NvResult nvhost_as_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
-u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_as_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ switch (command.group) {
+ case 'A':
+ switch (command.cmd) {
+ case 0x8:
+ return GetVARegions(input, output, inline_output);
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlInitalizeEx params{};
std::memcpy(&params, input.data(), input.size());
LOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size=0x{:X}", params.big_page_size);
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlAllocSpace params{};
std::memcpy(&params, input.data(), input.size());
@@ -81,22 +101,36 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
params.offset = system.GPU().MemoryManager().Allocate(size, params.align);
}
- auto result{NvErrCodes::Success};
+ auto result = NvResult::Success;
if (!params.offset) {
LOG_CRITICAL(Service_NVDRV, "allocation failed for size {}", size);
- result = NvErrCodes::OutOfMemory;
+ result = NvResult::InsufficientMemory;
}
std::memcpy(output.data(), &params, output.size());
return result;
}
-u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_as_gpu::FreeSpace(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlFreeSpace params{};
+ std::memcpy(&params, input.data(), input.size());
+
+ LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset,
+ params.pages, params.page_size);
+
+ system.GPU().MemoryManager().Unmap(params.offset,
+ static_cast<std::size_t>(params.pages) * params.page_size);
+
+ std::memcpy(output.data(), &params, output.size());
+ return NvResult::Success;
+}
+
+NvResult nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
const auto num_entries = input.size() / sizeof(IoctlRemapEntry);
LOG_DEBUG(Service_NVDRV, "called, num_entries=0x{:X}", num_entries);
- auto result{NvErrCodes::Success};
+ auto result = NvResult::Success;
std::vector<IoctlRemapEntry> entries(num_entries);
std::memcpy(entries.data(), input.data(), input.size());
@@ -107,7 +141,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
const auto object{nvmap_dev->GetObject(entry.nvmap_handle)};
if (!object) {
LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", entry.nvmap_handle);
- result = NvErrCodes::InvalidInput;
+ result = NvResult::InvalidState;
break;
}
@@ -118,7 +152,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
if (!addr) {
LOG_CRITICAL(Service_NVDRV, "map returned an invalid address!");
- result = NvErrCodes::InvalidInput;
+ result = NvResult::InvalidState;
break;
}
}
@@ -127,7 +161,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
return result;
}
-u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), input.size());
@@ -141,7 +175,7 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
if (!object) {
LOG_CRITICAL(Service_NVDRV, "invalid nvmap_handle={:X}", params.nvmap_handle);
std::memcpy(output.data(), &params, output.size());
- return NvErrCodes::InvalidInput;
+ return NvResult::InvalidState;
}
// The real nvservices doesn't make a distinction between handles and ids, and
@@ -168,16 +202,16 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
params.mapping_size, params.offset);
std::memcpy(output.data(), &params, output.size());
- return NvErrCodes::InvalidInput;
+ return NvResult::InvalidState;
}
std::memcpy(output.data(), &params, output.size());
- return NvErrCodes::Success;
+ return NvResult::Success;
} else {
LOG_CRITICAL(Service_NVDRV, "address not mapped offset={}", params.offset);
std::memcpy(output.data(), &params, output.size());
- return NvErrCodes::InvalidInput;
+ return NvResult::InvalidState;
}
}
@@ -197,10 +231,10 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
params.offset = gpu.MemoryManager().Map(physical_address, params.offset, size);
}
- auto result{NvErrCodes::Success};
+ auto result = NvResult::Success;
if (!params.offset) {
LOG_CRITICAL(Service_NVDRV, "failed to map size={}", size);
- result = NvErrCodes::InvalidInput;
+ result = NvResult::InvalidState;
} else {
AddBufferMap(params.offset, size, physical_address, is_alloc);
}
@@ -209,7 +243,7 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
return result;
}
-u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBuffer params{};
std::memcpy(&params, input.data(), input.size());
@@ -222,20 +256,42 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
}
std::memcpy(output.data(), &params, output.size());
- return NvErrCodes::Success;
+ return NvResult::Success;
}
-u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlBindChannel params{};
std::memcpy(&params, input.data(), input.size());
-
- LOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd);
+ LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd={:X}", params.fd);
channel = params.fd;
- return 0;
+ return NvResult::Success;
+}
+
+NvResult nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlGetVaRegions params{};
+ std::memcpy(&params, input.data(), input.size());
+
+ LOG_WARNING(Service_NVDRV, "(STUBBED) called, buf_addr={:X}, buf_size={:X}", params.buf_addr,
+ params.buf_size);
+
+ params.buf_size = 0x30;
+ params.regions[0].offset = 0x04000000;
+ params.regions[0].page_size = 0x1000;
+ params.regions[0].pages = 0x3fbfff;
+
+ params.regions[1].offset = 0x04000000;
+ params.regions[1].page_size = 0x10000;
+ params.regions[1].pages = 0x1bffff;
+
+ // TODO(ogniK): This probably can stay stubbed but should add support way way later
+
+ std::memcpy(output.data(), &params, output.size());
+ return NvResult::Success;
}
-u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
IoctlGetVaRegions params{};
std::memcpy(&params, input.data(), input.size());
@@ -254,7 +310,8 @@ u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& o
// TODO(ogniK): This probably can stay stubbed but should add support way way later
std::memcpy(output.data(), &params, output.size());
- return 0;
+ std::memcpy(inline_output.data(), &params.regions, inline_output.size());
+ return NvResult::Success;
}
std::optional<nvhost_as_gpu::BufferMap> nvhost_as_gpu::FindBufferMap(GPUVAddr gpu_addr) const {
@@ -265,7 +322,7 @@ std::optional<nvhost_as_gpu::BufferMap> nvhost_as_gpu::FindBufferMap(GPUVAddr gp
}
}
- return {};
+ return std::nullopt;
}
void nvhost_as_gpu::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
@@ -286,7 +343,7 @@ std::optional<std::size_t> nvhost_as_gpu::RemoveBufferMap(GPUVAddr gpu_addr) {
return size;
}
- return {};
+ return std::nullopt;
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
index 9a0cdff0c..08035fa0e 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
@@ -30,9 +30,11 @@ public:
explicit nvhost_as_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_as_gpu() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
private:
class BufferMap final {
@@ -74,31 +76,21 @@ private:
bool is_allocated{};
};
- enum class IoctlCommand : u32_le {
- IocInitalizeExCommand = 0x40284109,
- IocAllocateSpaceCommand = 0xC0184102,
- IocRemapCommand = 0x00000014,
- IocMapBufferExCommand = 0xC0284106,
- IocBindChannelCommand = 0x40044101,
- IocGetVaRegionsCommand = 0xC0404108,
- IocUnmapBufferCommand = 0xC0084105,
- };
-
struct IoctlInitalizeEx {
- u32_le big_page_size; // depends on GPU's available_big_page_sizes; 0=default
- s32_le as_fd; // ignored; passes 0
- u32_le flags; // passes 0
- u32_le reserved; // ignored; passes 0
- u64_le unk0;
- u64_le unk1;
- u64_le unk2;
+ u32_le big_page_size{}; // depends on GPU's available_big_page_sizes; 0=default
+ s32_le as_fd{}; // ignored; passes 0
+ u32_le flags{}; // passes 0
+ u32_le reserved{}; // ignored; passes 0
+ u64_le unk0{};
+ u64_le unk1{};
+ u64_le unk2{};
};
static_assert(sizeof(IoctlInitalizeEx) == 40, "IoctlInitalizeEx is incorrect size");
struct IoctlAllocSpace {
- u32_le pages;
- u32_le page_size;
- AddressSpaceFlags flags;
+ u32_le pages{};
+ u32_le page_size{};
+ AddressSpaceFlags flags{};
INSERT_PADDING_WORDS(1);
union {
u64_le offset;
@@ -107,63 +99,74 @@ private:
};
static_assert(sizeof(IoctlAllocSpace) == 24, "IoctlInitalizeEx is incorrect size");
+ struct IoctlFreeSpace {
+ u64_le offset{};
+ u32_le pages{};
+ u32_le page_size{};
+ };
+ static_assert(sizeof(IoctlFreeSpace) == 16, "IoctlFreeSpace is incorrect size");
+
struct IoctlRemapEntry {
- u16_le flags;
- u16_le kind;
- u32_le nvmap_handle;
- u32_le map_offset;
- u32_le offset;
- u32_le pages;
+ u16_le flags{};
+ u16_le kind{};
+ u32_le nvmap_handle{};
+ u32_le map_offset{};
+ u32_le offset{};
+ u32_le pages{};
};
static_assert(sizeof(IoctlRemapEntry) == 20, "IoctlRemapEntry is incorrect size");
struct IoctlMapBufferEx {
- AddressSpaceFlags flags; // bit0: fixed_offset, bit2: cacheable
- u32_le kind; // -1 is default
- u32_le nvmap_handle;
- u32_le page_size; // 0 means don't care
- s64_le buffer_offset;
- u64_le mapping_size;
- s64_le offset;
+ AddressSpaceFlags flags{}; // bit0: fixed_offset, bit2: cacheable
+ u32_le kind{}; // -1 is default
+ u32_le nvmap_handle{};
+ u32_le page_size{}; // 0 means don't care
+ s64_le buffer_offset{};
+ u64_le mapping_size{};
+ s64_le offset{};
};
static_assert(sizeof(IoctlMapBufferEx) == 40, "IoctlMapBufferEx is incorrect size");
struct IoctlUnmapBuffer {
- s64_le offset;
+ s64_le offset{};
};
static_assert(sizeof(IoctlUnmapBuffer) == 8, "IoctlUnmapBuffer is incorrect size");
struct IoctlBindChannel {
- u32_le fd;
+ s32_le fd{};
};
static_assert(sizeof(IoctlBindChannel) == 4, "IoctlBindChannel is incorrect size");
struct IoctlVaRegion {
- u64_le offset;
- u32_le page_size;
+ u64_le offset{};
+ u32_le page_size{};
INSERT_PADDING_WORDS(1);
- u64_le pages;
+ u64_le pages{};
};
static_assert(sizeof(IoctlVaRegion) == 24, "IoctlVaRegion is incorrect size");
struct IoctlGetVaRegions {
- u64_le buf_addr; // (contained output user ptr on linux, ignored)
- u32_le buf_size; // forced to 2*sizeof(struct va_region)
- u32_le reserved;
- IoctlVaRegion regions[2];
+ u64_le buf_addr{}; // (contained output user ptr on linux, ignored)
+ u32_le buf_size{}; // forced to 2*sizeof(struct va_region)
+ u32_le reserved{};
+ IoctlVaRegion regions[2]{};
};
static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(IoctlVaRegion) * 2,
"IoctlGetVaRegions is incorrect size");
- u32 channel{};
+ s32 channel{};
+
+ NvResult InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult Remap(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult FreeSpace(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
- u32 InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output);
- u32 AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output);
- u32 Remap(const std::vector<u8>& input, std::vector<u8>& output);
- u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
- u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
- u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
- u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetVARegions(const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output);
std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index b27ee0502..f6129ef10 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -8,52 +8,66 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
#include "video_core/gpu.h"
namespace Service::Nvidia::Devices {
-nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface)
- : nvdevice(system), events_interface{events_interface} {}
+nvhost_ctrl::nvhost_ctrl(Core::System& system, EventInterface& events_interface,
+ SyncpointManager& syncpoint_manager)
+ : nvdevice(system), events_interface{events_interface}, syncpoint_manager{syncpoint_manager} {}
nvhost_ctrl::~nvhost_ctrl() = default;
-u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
- command.raw, input.size(), output.size());
-
- switch (static_cast<IoctlCommand>(command.raw)) {
- case IoctlCommand::IocGetConfigCommand:
- return NvOsGetConfigU32(input, output);
- case IoctlCommand::IocCtrlEventWaitCommand:
- return IocCtrlEventWait(input, output, false, ctrl);
- case IoctlCommand::IocCtrlEventWaitAsyncCommand:
- return IocCtrlEventWait(input, output, true, ctrl);
- case IoctlCommand::IocCtrlEventRegisterCommand:
- return IocCtrlEventRegister(input, output);
- case IoctlCommand::IocCtrlEventUnregisterCommand:
- return IocCtrlEventUnregister(input, output);
- case IoctlCommand::IocCtrlEventSignalCommand:
- return IocCtrlEventSignal(input, output);
+NvResult nvhost_ctrl::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+ switch (command.group) {
+ case 0x0:
+ switch (command.cmd) {
+ case 0x1b:
+ return NvOsGetConfigU32(input, output);
+ case 0x1c:
+ return IocCtrlClearEventWait(input, output);
+ case 0x1d:
+ return IocCtrlEventWait(input, output, false);
+ case 0x1e:
+ return IocCtrlEventWait(input, output, true);
+ case 0x1f:
+ return IocCtrlEventRegister(input, output);
+ case 0x20:
+ return IocCtrlEventUnregister(input, output);
+ }
+ break;
default:
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
+ break;
}
+
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvhost_ctrl::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvhost_ctrl::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_outpu) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
-u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetConfigParams params{};
std::memcpy(&params, input.data(), sizeof(params));
LOG_TRACE(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
params.param_str.data());
- return 0x30006; // Returns error on production mode
+ return NvResult::ConfigVarNotFound; // Returns error on production mode
}
-u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
- bool is_async, IoctlCtrl& ctrl) {
+NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
+ bool is_async) {
IocCtrlEventWaitParams params{};
std::memcpy(&params, input.data(), sizeof(params));
LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_async={}",
@@ -70,19 +84,33 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
return NvResult::BadParameter;
}
+ if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
+ params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
+ std::memcpy(output.data(), &params, sizeof(params));
+ return NvResult::Success;
+ }
+
+ if (const auto new_value = syncpoint_manager.RefreshSyncpoint(params.syncpt_id);
+ syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
+ params.value = new_value;
+ std::memcpy(output.data(), &params, sizeof(params));
+ return NvResult::Success;
+ }
+
auto event = events_interface.events[event_id];
auto& gpu = system.GPU();
+
// This is mostly to take into account unimplemented features. As synced
// gpu is always synced.
if (!gpu.IsAsync()) {
- event.writable->Signal();
+ event.event->GetWritableEvent()->Signal();
return NvResult::Success;
}
auto lock = gpu.LockSync();
- const u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id);
+ const u32 current_syncpoint_value = event.fence.value;
const s32 diff = current_syncpoint_value - params.threshold;
if (diff >= 0) {
- event.writable->Signal();
+ event.event->GetWritableEvent()->Signal();
params.value = current_syncpoint_value;
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::Success;
@@ -109,14 +137,8 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
}
params.value |= event_id;
- event.writable->Clear();
+ event.event->GetWritableEvent()->Clear();
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
- if (!is_async && ctrl.fresh_call) {
- ctrl.must_delay = true;
- ctrl.timeout = params.timeout;
- ctrl.event_id = event_id;
- return NvResult::Timeout;
- }
std::memcpy(output.data(), &params, sizeof(params));
return NvResult::Timeout;
}
@@ -124,7 +146,7 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
return NvResult::BadParameter;
}
-u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output) {
IocCtrlEventRegisterParams params{};
std::memcpy(&params, input.data(), sizeof(params));
const u32 event_id = params.user_event_id & 0x00FF;
@@ -133,13 +155,20 @@ u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<
return NvResult::BadParameter;
}
if (events_interface.registered[event_id]) {
- return NvResult::BadParameter;
+ const auto event_state = events_interface.status[event_id];
+ if (event_state != EventState::Free) {
+ LOG_WARNING(Service_NVDRV, "Event already registered! Unregistering previous event");
+ events_interface.UnregisterEvent(event_id);
+ } else {
+ return NvResult::BadParameter;
+ }
}
events_interface.RegisterEvent(event_id);
return NvResult::Success;
}
-u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input,
+ std::vector<u8>& output) {
IocCtrlEventUnregisterParams params{};
std::memcpy(&params, input.data(), sizeof(params));
const u32 event_id = params.user_event_id & 0x00FF;
@@ -154,24 +183,22 @@ u32 nvhost_ctrl::IocCtrlEventUnregister(const std::vector<u8>& input, std::vecto
return NvResult::Success;
}
-u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output) {
IocCtrlEventSignalParams params{};
std::memcpy(&params, input.data(), sizeof(params));
- // TODO(Blinkhawk): This is normally called when an NvEvents timeout on WaitSynchronization
- // It is believed from RE to cancel the GPU Event. However, better research is required
- u32 event_id = params.user_event_id & 0x00FF;
- LOG_WARNING(Service_NVDRV, "(STUBBED) called, user_event_id: {:X}", event_id);
+
+ u32 event_id = params.event_id & 0x00FF;
+ LOG_WARNING(Service_NVDRV, "cleared event wait on, event_id: {:X}", event_id);
+
if (event_id >= MaxNvEvents) {
return NvResult::BadParameter;
}
if (events_interface.status[event_id] == EventState::Waiting) {
- auto& gpu = system.GPU();
- if (gpu.CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id],
- events_interface.assigned_value[event_id])) {
- events_interface.LiberateEvent(event_id);
- events_interface.events[event_id].writable->Signal();
- }
+ events_interface.LiberateEvent(event_id);
}
+
+ syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
+
return NvResult::Success;
}
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
index 9898623de..c5aa1362a 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
@@ -14,137 +14,120 @@ namespace Service::Nvidia::Devices {
class nvhost_ctrl final : public nvdevice {
public:
- explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface);
+ explicit nvhost_ctrl(Core::System& system, EventInterface& events_interface,
+ SyncpointManager& syncpoint_manager);
~nvhost_ctrl() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
private:
- enum class IoctlCommand : u32_le {
- IocSyncptReadCommand = 0xC0080014,
- IocSyncptIncrCommand = 0x40040015,
- IocSyncptWaitCommand = 0xC00C0016,
- IocModuleMutexCommand = 0x40080017,
- IocModuleRegRDWRCommand = 0xC0180018,
- IocSyncptWaitexCommand = 0xC0100019,
- IocSyncptReadMaxCommand = 0xC008001A,
- IocGetConfigCommand = 0xC183001B,
- IocCtrlEventSignalCommand = 0xC004001C,
- IocCtrlEventWaitCommand = 0xC010001D,
- IocCtrlEventWaitAsyncCommand = 0xC010001E,
- IocCtrlEventRegisterCommand = 0xC004001F,
- IocCtrlEventUnregisterCommand = 0xC0040020,
- IocCtrlEventKillCommand = 0x40080021,
- };
struct IocSyncptReadParams {
- u32_le id;
- u32_le value;
+ u32_le id{};
+ u32_le value{};
};
static_assert(sizeof(IocSyncptReadParams) == 8, "IocSyncptReadParams is incorrect size");
struct IocSyncptIncrParams {
- u32_le id;
+ u32_le id{};
};
static_assert(sizeof(IocSyncptIncrParams) == 4, "IocSyncptIncrParams is incorrect size");
struct IocSyncptWaitParams {
- u32_le id;
- u32_le thresh;
- s32_le timeout;
+ u32_le id{};
+ u32_le thresh{};
+ s32_le timeout{};
};
static_assert(sizeof(IocSyncptWaitParams) == 12, "IocSyncptWaitParams is incorrect size");
struct IocModuleMutexParams {
- u32_le id;
- u32_le lock; // (0 = unlock and 1 = lock)
+ u32_le id{};
+ u32_le lock{}; // (0 = unlock and 1 = lock)
};
static_assert(sizeof(IocModuleMutexParams) == 8, "IocModuleMutexParams is incorrect size");
struct IocModuleRegRDWRParams {
- u32_le id;
- u32_le num_offsets;
- u32_le block_size;
- u32_le offsets;
- u32_le values;
- u32_le write;
+ u32_le id{};
+ u32_le num_offsets{};
+ u32_le block_size{};
+ u32_le offsets{};
+ u32_le values{};
+ u32_le write{};
};
static_assert(sizeof(IocModuleRegRDWRParams) == 24, "IocModuleRegRDWRParams is incorrect size");
struct IocSyncptWaitexParams {
- u32_le id;
- u32_le thresh;
- s32_le timeout;
- u32_le value;
+ u32_le id{};
+ u32_le thresh{};
+ s32_le timeout{};
+ u32_le value{};
};
static_assert(sizeof(IocSyncptWaitexParams) == 16, "IocSyncptWaitexParams is incorrect size");
struct IocSyncptReadMaxParams {
- u32_le id;
- u32_le value;
+ u32_le id{};
+ u32_le value{};
};
static_assert(sizeof(IocSyncptReadMaxParams) == 8, "IocSyncptReadMaxParams is incorrect size");
struct IocGetConfigParams {
- std::array<char, 0x41> domain_str;
- std::array<char, 0x41> param_str;
- std::array<char, 0x101> config_str;
+ std::array<char, 0x41> domain_str{};
+ std::array<char, 0x41> param_str{};
+ std::array<char, 0x101> config_str{};
};
static_assert(sizeof(IocGetConfigParams) == 387, "IocGetConfigParams is incorrect size");
struct IocCtrlEventSignalParams {
- u32_le user_event_id;
+ u32_le event_id{};
};
static_assert(sizeof(IocCtrlEventSignalParams) == 4,
"IocCtrlEventSignalParams is incorrect size");
struct IocCtrlEventWaitParams {
- u32_le syncpt_id;
- u32_le threshold;
- s32_le timeout;
- u32_le value;
+ u32_le syncpt_id{};
+ u32_le threshold{};
+ s32_le timeout{};
+ u32_le value{};
};
static_assert(sizeof(IocCtrlEventWaitParams) == 16, "IocCtrlEventWaitParams is incorrect size");
struct IocCtrlEventWaitAsyncParams {
- u32_le syncpt_id;
- u32_le threshold;
- u32_le timeout;
- u32_le value;
+ u32_le syncpt_id{};
+ u32_le threshold{};
+ u32_le timeout{};
+ u32_le value{};
};
static_assert(sizeof(IocCtrlEventWaitAsyncParams) == 16,
"IocCtrlEventWaitAsyncParams is incorrect size");
struct IocCtrlEventRegisterParams {
- u32_le user_event_id;
+ u32_le user_event_id{};
};
static_assert(sizeof(IocCtrlEventRegisterParams) == 4,
"IocCtrlEventRegisterParams is incorrect size");
struct IocCtrlEventUnregisterParams {
- u32_le user_event_id;
+ u32_le user_event_id{};
};
static_assert(sizeof(IocCtrlEventUnregisterParams) == 4,
"IocCtrlEventUnregisterParams is incorrect size");
struct IocCtrlEventKill {
- u64_le user_events;
+ u64_le user_events{};
};
static_assert(sizeof(IocCtrlEventKill) == 8, "IocCtrlEventKill is incorrect size");
- u32 NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
-
- u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async,
- IoctlCtrl& ctrl);
-
- u32 IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
-
- u32 IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
-
- u32 IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output, bool is_async);
+ NvResult IocCtrlEventRegister(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocCtrlEventUnregister(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocCtrlClearEventWait(const std::vector<u8>& input, std::vector<u8>& output);
EventInterface& events_interface;
+ SyncpointManager& syncpoint_manager;
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
index fba89e7a6..0320d3ae2 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
@@ -15,39 +15,66 @@ namespace Service::Nvidia::Devices {
nvhost_ctrl_gpu::nvhost_ctrl_gpu(Core::System& system) : nvdevice(system) {}
nvhost_ctrl_gpu::~nvhost_ctrl_gpu() = default;
-u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input,
- const std::vector<u8>& input2, std::vector<u8>& output,
- std::vector<u8>& output2, IoctlCtrl& ctrl, IoctlVersion version) {
- LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
- command.raw, input.size(), output.size());
-
- switch (static_cast<IoctlCommand>(command.raw)) {
- case IoctlCommand::IocGetCharacteristicsCommand:
- return GetCharacteristics(input, output, output2, version);
- case IoctlCommand::IocGetTPCMasksCommand:
- return GetTPCMasks(input, output, output2, version);
- case IoctlCommand::IocGetActiveSlotMaskCommand:
- return GetActiveSlotMask(input, output);
- case IoctlCommand::IocZcullGetCtxSizeCommand:
- return ZCullGetCtxSize(input, output);
- case IoctlCommand::IocZcullGetInfo:
- return ZCullGetInfo(input, output);
- case IoctlCommand::IocZbcSetTable:
- return ZBCSetTable(input, output);
- case IoctlCommand::IocZbcQueryTable:
- return ZBCQueryTable(input, output);
- case IoctlCommand::IocFlushL2:
- return FlushL2(input, output);
- case IoctlCommand::IocGetGpuTime:
- return GetGpuTime(input, output);
+NvResult nvhost_ctrl_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output) {
+ switch (command.group) {
+ case 'G':
+ switch (command.cmd) {
+ case 0x1:
+ return ZCullGetCtxSize(input, output);
+ case 0x2:
+ return ZCullGetInfo(input, output);
+ case 0x3:
+ return ZBCSetTable(input, output);
+ case 0x4:
+ return ZBCQueryTable(input, output);
+ case 0x5:
+ return GetCharacteristics(input, output);
+ case 0x6:
+ return GetTPCMasks(input, output);
+ case 0x7:
+ return FlushL2(input, output);
+ case 0x14:
+ return GetActiveSlotMask(input, output);
+ case 0x1c:
+ return GetGpuTime(input, output);
+ default:
+ break;
+ }
+ break;
+ }
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvhost_ctrl_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvhost_ctrl_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output, std::vector<u8>& inline_output) {
+ switch (command.group) {
+ case 'G':
+ switch (command.cmd) {
+ case 0x5:
+ return GetCharacteristics(input, output, inline_output);
+ case 0x6:
+ return GetTPCMasks(input, output, inline_output);
+ default:
+ break;
+ }
+ break;
default:
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
+ break;
}
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
-u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
- std::vector<u8>& output2, IoctlVersion version) {
+NvResult nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input,
+ std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlCharacteristics params{};
std::memcpy(&params, input.data(), input.size());
@@ -88,36 +115,83 @@ u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vecto
params.gc.gr_compbit_store_base_hw = 0x0;
params.gpu_characteristics_buf_size = 0xA0;
params.gpu_characteristics_buf_addr = 0xdeadbeef; // Cannot be 0 (UNUSED)
+ std::memcpy(output.data(), &params, output.size());
+ return NvResult::Success;
+}
- if (version == IoctlVersion::Version3) {
- std::memcpy(output.data(), input.data(), output.size());
- std::memcpy(output2.data(), &params.gc, output2.size());
- } else {
- std::memcpy(output.data(), &params, output.size());
- }
- return 0;
+NvResult nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ LOG_DEBUG(Service_NVDRV, "called");
+ IoctlCharacteristics params{};
+ std::memcpy(&params, input.data(), input.size());
+ params.gc.arch = 0x120;
+ params.gc.impl = 0xb;
+ params.gc.rev = 0xa1;
+ params.gc.num_gpc = 0x1;
+ params.gc.l2_cache_size = 0x40000;
+ params.gc.on_board_video_memory_size = 0x0;
+ params.gc.num_tpc_per_gpc = 0x2;
+ params.gc.bus_type = 0x20;
+ params.gc.big_page_size = 0x20000;
+ params.gc.compression_page_size = 0x20000;
+ params.gc.pde_coverage_bit_count = 0x1B;
+ params.gc.available_big_page_sizes = 0x30000;
+ params.gc.gpc_mask = 0x1;
+ params.gc.sm_arch_sm_version = 0x503;
+ params.gc.sm_arch_spa_version = 0x503;
+ params.gc.sm_arch_warp_count = 0x80;
+ params.gc.gpu_va_bit_count = 0x28;
+ params.gc.reserved = 0x0;
+ params.gc.flags = 0x55;
+ params.gc.twod_class = 0x902D;
+ params.gc.threed_class = 0xB197;
+ params.gc.compute_class = 0xB1C0;
+ params.gc.gpfifo_class = 0xB06F;
+ params.gc.inline_to_memory_class = 0xA140;
+ params.gc.dma_copy_class = 0xB0B5;
+ params.gc.max_fbps_count = 0x1;
+ params.gc.fbp_en_mask = 0x0;
+ params.gc.max_ltc_per_fbp = 0x2;
+ params.gc.max_lts_per_ltc = 0x1;
+ params.gc.max_tex_per_tpc = 0x0;
+ params.gc.max_gpc_count = 0x1;
+ params.gc.rop_l2_en_mask_0 = 0x21D70;
+ params.gc.rop_l2_en_mask_1 = 0x0;
+ params.gc.chipname = 0x6230326D67;
+ params.gc.gr_compbit_store_base_hw = 0x0;
+ params.gpu_characteristics_buf_size = 0xA0;
+ params.gpu_characteristics_buf_addr = 0xdeadbeef; // Cannot be 0 (UNUSED)
+
+ std::memcpy(output.data(), &params, output.size());
+ std::memcpy(inline_output.data(), &params.gc, inline_output.size());
+ return NvResult::Success;
}
-u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output,
- std::vector<u8>& output2, IoctlVersion version) {
+NvResult nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGpuGetTpcMasksArgs params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, mask_buffer_size=0x{:X}", params.mask_buffer_size);
if (params.mask_buffer_size != 0) {
params.tcp_mask = 3;
}
+ std::memcpy(output.data(), &params, output.size());
+ return NvResult::Success;
+}
- if (version == IoctlVersion::Version3) {
- std::memcpy(output.data(), input.data(), output.size());
- std::memcpy(output2.data(), &params.tcp_mask, output2.size());
- } else {
- std::memcpy(output.data(), &params, output.size());
+NvResult nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ IoctlGpuGetTpcMasksArgs params{};
+ std::memcpy(&params, input.data(), input.size());
+ LOG_DEBUG(Service_NVDRV, "called, mask_buffer_size=0x{:X}", params.mask_buffer_size);
+ if (params.mask_buffer_size != 0) {
+ params.tcp_mask = 3;
}
-
- return 0;
+ std::memcpy(output.data(), &params, output.size());
+ std::memcpy(inline_output.data(), &params.tcp_mask, inline_output.size());
+ return NvResult::Success;
}
-u32 nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlActiveSlotMask params{};
@@ -127,10 +201,10 @@ u32 nvhost_ctrl_gpu::GetActiveSlotMask(const std::vector<u8>& input, std::vector
params.slot = 0x07;
params.mask = 0x01;
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlZcullGetCtxSize params{};
@@ -139,10 +213,10 @@ u32 nvhost_ctrl_gpu::ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u
}
params.size = 0x1;
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlNvgpuGpuZcullGetInfoArgs params{};
@@ -162,47 +236,47 @@ u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>&
params.subregion_height_align_pixels = 0x40;
params.subregion_count = 0x10;
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_ctrl_gpu::ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl_gpu::ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IoctlZbcSetTable params{};
std::memcpy(&params, input.data(), input.size());
// TODO(ogniK): What does this even actually do?
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_ctrl_gpu::ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl_gpu::ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IoctlZbcQueryTable params{};
std::memcpy(&params, input.data(), input.size());
// TODO : To implement properly
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
IoctlFlushL2 params{};
std::memcpy(&params, input.data(), input.size());
// TODO : To implement properly
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
params.gpu_time = static_cast<u64_le>(system.CoreTiming().GetGlobalTimeNs().count());
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
index ef60f72ce..137b88238 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
@@ -16,32 +16,13 @@ public:
explicit nvhost_ctrl_gpu(Core::System& system);
~nvhost_ctrl_gpu() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
private:
- enum class IoctlCommand : u32_le {
- IocGetCharacteristicsCommand = 0xC0B04705,
- IocGetTPCMasksCommand = 0xC0184706,
- IocGetActiveSlotMaskCommand = 0x80084714,
- IocZcullGetCtxSizeCommand = 0x80044701,
- IocZcullGetInfo = 0x80284702,
- IocZbcSetTable = 0x402C4703,
- IocZbcQueryTable = 0xC0344704,
- IocFlushL2 = 0x40084707,
- IocInvalICache = 0x4008470D,
- IocSetMmudebugMode = 0x4008470E,
- IocSetSmDebugMode = 0x4010470F,
- IocWaitForPause = 0xC0084710,
- IocGetTcpExceptionEnStatus = 0x80084711,
- IocNumVsms = 0x80084712,
- IocVsmsMapping = 0xC0044713,
- IocGetErrorChannelUserData = 0xC008471B,
- IocGetGpuTime = 0xC010471C,
- IocGetCpuTimeCorrelationInfo = 0xC108471D,
- };
-
struct IoctlGpuCharacteristics {
u32_le arch; // 0x120 (NVGPU_GPU_ARCH_GM200)
u32_le impl; // 0xB (NVGPU_GPU_IMPL_GM20B)
@@ -159,17 +140,21 @@ private:
};
static_assert(sizeof(IoctlGetGpuTime) == 0x10, "IoctlGetGpuTime is incorrect size");
- u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
- std::vector<u8>& output2, IoctlVersion version);
- u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output, std::vector<u8>& output2,
- IoctlVersion version);
- u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
- u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
- u32 ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output);
- u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output);
- u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output);
- u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output);
- u32 GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output);
+
+ NvResult GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output);
+
+ NvResult GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult FlushL2(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetGpuTime(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index f1966ac0e..af8b3d9f1 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -7,117 +7,148 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
+#include "core/hle/service/nvdrv/syncpoint_manager.h"
#include "core/memory.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Service::Nvidia::Devices {
-nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
- : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
+nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
+ SyncpointManager& syncpoint_manager)
+ : nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager{syncpoint_manager} {
+ channel_fence.id = syncpoint_manager.AllocateSyncpoint();
+ channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
+}
+
nvhost_gpu::~nvhost_gpu() = default;
-u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
- command.raw, input.size(), output.size());
-
- switch (static_cast<IoctlCommand>(command.raw)) {
- case IoctlCommand::IocSetNVMAPfdCommand:
- return SetNVMAPfd(input, output);
- case IoctlCommand::IocSetClientDataCommand:
- return SetClientData(input, output);
- case IoctlCommand::IocGetClientDataCommand:
- return GetClientData(input, output);
- case IoctlCommand::IocZCullBind:
- return ZCullBind(input, output);
- case IoctlCommand::IocSetErrorNotifierCommand:
- return SetErrorNotifier(input, output);
- case IoctlCommand::IocChannelSetPriorityCommand:
- return SetChannelPriority(input, output);
- case IoctlCommand::IocAllocGPFIFOEx2Command:
- return AllocGPFIFOEx2(input, output);
- case IoctlCommand::IocAllocObjCtxCommand:
- return AllocateObjectContext(input, output);
- case IoctlCommand::IocChannelGetWaitbaseCommand:
- return GetWaitbase(input, output);
- case IoctlCommand::IocChannelSetTimeoutCommand:
- return ChannelSetTimeout(input, output);
- case IoctlCommand::IocChannelSetTimeslice:
- return ChannelSetTimeslice(input, output);
- default:
+NvResult nvhost_gpu::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+ switch (command.group) {
+ case 0x0:
+ switch (command.cmd) {
+ case 0x3:
+ return GetWaitbase(input, output);
+ default:
+ break;
+ }
+ break;
+ case 'H':
+ switch (command.cmd) {
+ case 0x1:
+ return SetNVMAPfd(input, output);
+ case 0x3:
+ return ChannelSetTimeout(input, output);
+ case 0x8:
+ return SubmitGPFIFOBase(input, output, false);
+ case 0x9:
+ return AllocateObjectContext(input, output);
+ case 0xb:
+ return ZCullBind(input, output);
+ case 0xc:
+ return SetErrorNotifier(input, output);
+ case 0xd:
+ return SetChannelPriority(input, output);
+ case 0x1a:
+ return AllocGPFIFOEx2(input, output);
+ case 0x1b:
+ return SubmitGPFIFOBase(input, output, true);
+ case 0x1d:
+ return ChannelSetTimeslice(input, output);
+ default:
+ break;
+ }
+ break;
+ case 'G':
+ switch (command.cmd) {
+ case 0x14:
+ return SetClientData(input, output);
+ case 0x15:
+ return GetClientData(input, output);
+ default:
+ break;
+ }
break;
}
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+};
- if (command.group == NVGPU_IOCTL_MAGIC) {
- if (command.cmd == NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO) {
- return SubmitGPFIFO(input, output);
- }
- if (command.cmd == NVGPU_IOCTL_CHANNEL_KICKOFF_PB) {
- return KickoffPB(input, output, input2, version);
+NvResult nvhost_gpu::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ switch (command.group) {
+ case 'H':
+ switch (command.cmd) {
+ case 0x1b:
+ return SubmitGPFIFOBase(input, inline_input, output);
}
+ break;
}
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
-};
+NvResult nvhost_gpu::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
-u32 nvhost_gpu::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::SetClientData(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::SetClientData(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlClientData params{};
std::memcpy(&params, input.data(), input.size());
user_data = params.data;
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::GetClientData(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::GetClientData(const std::vector<u8>& input, std::vector<u8>& output) {
LOG_DEBUG(Service_NVDRV, "called");
IoctlClientData params{};
std::memcpy(&params, input.data(), input.size());
params.data = user_data;
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::ZCullBind(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::ZCullBind(const std::vector<u8>& input, std::vector<u8>& output) {
std::memcpy(&zcull_params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, gpu_va={:X}, mode={:X}", zcull_params.gpu_va,
zcull_params.mode);
std::memcpy(output.data(), &zcull_params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetErrorNotifier params{};
std::memcpy(&params, input.data(), input.size());
LOG_WARNING(Service_NVDRV, "(STUBBED) called, offset={:X}, size={:X}, mem={:X}", params.offset,
params.size, params.mem);
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output) {
std::memcpy(&channel_priority, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "(STUBBED) called, priority={:X}", channel_priority);
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlAllocGpfifoEx2 params{};
std::memcpy(&params, input.data(), input.size());
LOG_WARNING(Service_NVDRV,
@@ -126,15 +157,15 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou
params.num_entries, params.flags, params.unk0, params.unk1, params.unk2,
params.unk3);
- auto& gpu = system.GPU();
- params.fence_out.id = assigned_syncpoints;
- params.fence_out.value = gpu.GetSyncpointValue(assigned_syncpoints);
- assigned_syncpoints++;
+ channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
+
+ params.fence_out = channel_fence;
+
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlAllocObjCtx params{};
std::memcpy(&params, input.data(), input.size());
LOG_WARNING(Service_NVDRV, "(STUBBED) called, class_num={:X}, flags={:X}", params.class_num,
@@ -142,102 +173,149 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
params.obj_id = 0x0;
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
- if (input.size() < sizeof(IoctlSubmitGpfifo)) {
- UNIMPLEMENTED();
+static std::vector<Tegra::CommandHeader> BuildWaitCommandList(Fence fence) {
+ return {
+ Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
+ Tegra::SubmissionMode::Increasing),
+ {fence.value},
+ Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
+ Tegra::SubmissionMode::Increasing),
+ Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Acquire, fence.id),
+ };
+}
+
+static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(Fence fence, u32 add_increment) {
+ std::vector<Tegra::CommandHeader> result{
+ Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceValue, 1,
+ Tegra::SubmissionMode::Increasing),
+ {}};
+
+ for (u32 count = 0; count < add_increment; ++count) {
+ result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::FenceAction, 1,
+ Tegra::SubmissionMode::Increasing));
+ result.emplace_back(
+ Tegra::GPU::FenceAction::Build(Tegra::GPU::FenceOperation::Increment, fence.id));
}
- IoctlSubmitGpfifo params{};
- std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
+
+ return result;
+}
+
+static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(Fence fence,
+ u32 add_increment) {
+ std::vector<Tegra::CommandHeader> result{
+ Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForInterrupt, 1,
+ Tegra::SubmissionMode::Increasing),
+ {}};
+ const std::vector<Tegra::CommandHeader> increment{
+ BuildIncrementCommandList(fence, add_increment)};
+
+ result.insert(result.end(), increment.begin(), increment.end());
+
+ return result;
+}
+
+NvResult nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>& output,
+ Tegra::CommandList&& entries) {
LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
params.num_entries, params.flags.raw);
- ASSERT_MSG(input.size() == sizeof(IoctlSubmitGpfifo) +
- params.num_entries * sizeof(Tegra::CommandListHeader),
- "Incorrect input size");
+ auto& gpu = system.GPU();
- Tegra::CommandList entries(params.num_entries);
- std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
- params.num_entries * sizeof(Tegra::CommandListHeader));
+ params.fence_out.id = channel_fence.id;
- UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
- UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
+ if (params.flags.add_wait.Value() &&
+ !syncpoint_manager.IsSyncpointExpired(params.fence_out.id, params.fence_out.value)) {
+ gpu.PushGPUEntries(Tegra::CommandList{BuildWaitCommandList(params.fence_out)});
+ }
- auto& gpu = system.GPU();
- u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
- if (params.flags.increment.Value()) {
- params.fence_out.value += current_syncpoint_value;
+ if (params.flags.add_increment.Value() || params.flags.increment.Value()) {
+ const u32 increment_value = params.flags.increment.Value() ? params.fence_out.value : 0;
+ params.fence_out.value = syncpoint_manager.IncreaseSyncpoint(
+ params.fence_out.id, params.AddIncrementValue() + increment_value);
} else {
- params.fence_out.value = current_syncpoint_value;
+ params.fence_out.value = syncpoint_manager.GetSyncpointMax(params.fence_out.id);
}
+
gpu.PushGPUEntries(std::move(entries));
+ if (params.flags.add_increment.Value()) {
+ if (params.flags.suppress_wfi) {
+ gpu.PushGPUEntries(Tegra::CommandList{
+ BuildIncrementCommandList(params.fence_out, params.AddIncrementValue())});
+ } else {
+ gpu.PushGPUEntries(Tegra::CommandList{
+ BuildIncrementWithWfiCommandList(params.fence_out, params.AddIncrementValue())});
+ }
+ }
+
std::memcpy(output.data(), &params, sizeof(IoctlSubmitGpfifo));
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
- const std::vector<u8>& input2, IoctlVersion version) {
+NvResult nvhost_gpu::SubmitGPFIFOBase(const std::vector<u8>& input, std::vector<u8>& output,
+ bool kickoff) {
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
UNIMPLEMENTED();
+ return NvResult::InvalidSize;
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
- LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
- params.num_entries, params.flags.raw);
-
Tegra::CommandList entries(params.num_entries);
- if (version == IoctlVersion::Version2) {
- std::memcpy(entries.data(), input2.data(),
- params.num_entries * sizeof(Tegra::CommandListHeader));
- } else {
- system.Memory().ReadBlock(params.address, entries.data(),
- params.num_entries * sizeof(Tegra::CommandListHeader));
- }
- UNIMPLEMENTED_IF(params.flags.add_wait.Value() != 0);
- UNIMPLEMENTED_IF(params.flags.add_increment.Value() != 0);
- auto& gpu = system.GPU();
- u32 current_syncpoint_value = gpu.GetSyncpointValue(params.fence_out.id);
- if (params.flags.increment.Value()) {
- params.fence_out.value += current_syncpoint_value;
+ if (kickoff) {
+ system.Memory().ReadBlock(params.address, entries.command_lists.data(),
+ params.num_entries * sizeof(Tegra::CommandListHeader));
} else {
- params.fence_out.value = current_syncpoint_value;
+ std::memcpy(entries.command_lists.data(), &input[sizeof(IoctlSubmitGpfifo)],
+ params.num_entries * sizeof(Tegra::CommandListHeader));
}
- gpu.PushGPUEntries(std::move(entries));
- std::memcpy(output.data(), &params, output.size());
- return 0;
+ return SubmitGPFIFOImpl(params, output, std::move(entries));
+}
+
+NvResult nvhost_gpu::SubmitGPFIFOBase(const std::vector<u8>& input,
+ const std::vector<u8>& input_inline,
+ std::vector<u8>& output) {
+ if (input.size() < sizeof(IoctlSubmitGpfifo)) {
+ UNIMPLEMENTED();
+ return NvResult::InvalidSize;
+ }
+ IoctlSubmitGpfifo params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
+ Tegra::CommandList entries(params.num_entries);
+ std::memcpy(entries.command_lists.data(), input_inline.data(), input_inline.size());
+ return SubmitGPFIFOImpl(params, output, std::move(entries));
}
-u32 nvhost_gpu::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, output.size());
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlChannelSetTimeout params{};
std::memcpy(&params, input.data(), sizeof(IoctlChannelSetTimeout));
LOG_INFO(Service_NVDRV, "called, timeout=0x{:X}", params.timeout);
- return 0;
+ return NvResult::Success;
}
-u32 nvhost_gpu::ChannelSetTimeslice(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_gpu::ChannelSetTimeslice(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetTimeslice params{};
std::memcpy(&params, input.data(), sizeof(IoctlSetTimeslice));
LOG_INFO(Service_NVDRV, "called, timeslice=0x{:X}", params.timeslice);
channel_timeslice = params.timeslice;
- return 0;
+ return NvResult::Success;
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
index 2ac74743f..e0298b4fe 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
@@ -11,46 +11,28 @@
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/nvdata.h"
+#include "video_core/dma_pusher.h"
+
+namespace Service::Nvidia {
+class SyncpointManager;
+}
namespace Service::Nvidia::Devices {
class nvmap;
-constexpr u32 NVGPU_IOCTL_MAGIC('H');
-constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
-constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b);
-
class nvhost_gpu final : public nvdevice {
public:
- explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
+ explicit nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
+ SyncpointManager& syncpoint_manager);
~nvhost_gpu() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
private:
- enum class IoctlCommand : u32_le {
- IocSetNVMAPfdCommand = 0x40044801,
- IocAllocGPFIFOCommand = 0x40084805,
- IocSetClientDataCommand = 0x40084714,
- IocGetClientDataCommand = 0x80084715,
- IocZCullBind = 0xc010480b,
- IocSetErrorNotifierCommand = 0xC018480C,
- IocChannelSetPriorityCommand = 0x4004480D,
- IocEnableCommand = 0x0000480E,
- IocDisableCommand = 0x0000480F,
- IocPreemptCommand = 0x00004810,
- IocForceResetCommand = 0x00004811,
- IocEventIdControlCommand = 0x40084812,
- IocGetErrorNotificationCommand = 0xC0104817,
- IocAllocGPFIFOExCommand = 0x40204818,
- IocAllocGPFIFOEx2Command = 0xC020481A,
- IocAllocObjCtxCommand = 0xC0104809,
- IocChannelGetWaitbaseCommand = 0xC0080003,
- IocChannelSetTimeoutCommand = 0x40044803,
- IocChannelSetTimeslice = 0xC004481D,
- };
-
enum class CtxObjects : u32_le {
Ctx2D = 0x902D,
Ctx3D = 0xB197,
@@ -61,63 +43,63 @@ private:
};
struct IoctlSetNvmapFD {
- u32_le nvmap_fd;
+ s32_le nvmap_fd{};
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
struct IoctlChannelSetTimeout {
- u32_le timeout;
+ u32_le timeout{};
};
static_assert(sizeof(IoctlChannelSetTimeout) == 4, "IoctlChannelSetTimeout is incorrect size");
struct IoctlAllocGPFIFO {
- u32_le num_entries;
- u32_le flags;
+ u32_le num_entries{};
+ u32_le flags{};
};
static_assert(sizeof(IoctlAllocGPFIFO) == 8, "IoctlAllocGPFIFO is incorrect size");
struct IoctlClientData {
- u64_le data;
+ u64_le data{};
};
static_assert(sizeof(IoctlClientData) == 8, "IoctlClientData is incorrect size");
struct IoctlZCullBind {
- u64_le gpu_va;
- u32_le mode; // 0=global, 1=no_ctxsw, 2=separate_buffer, 3=part_of_regular_buf
+ u64_le gpu_va{};
+ u32_le mode{}; // 0=global, 1=no_ctxsw, 2=separate_buffer, 3=part_of_regular_buf
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(IoctlZCullBind) == 16, "IoctlZCullBind is incorrect size");
struct IoctlSetErrorNotifier {
- u64_le offset;
- u64_le size;
- u32_le mem; // nvmap object handle
+ u64_le offset{};
+ u64_le size{};
+ u32_le mem{}; // nvmap object handle
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(IoctlSetErrorNotifier) == 24, "IoctlSetErrorNotifier is incorrect size");
struct IoctlChannelSetPriority {
- u32_le priority;
+ u32_le priority{};
};
static_assert(sizeof(IoctlChannelSetPriority) == 4,
"IoctlChannelSetPriority is incorrect size");
struct IoctlSetTimeslice {
- u32_le timeslice;
+ u32_le timeslice{};
};
static_assert(sizeof(IoctlSetTimeslice) == 4, "IoctlSetTimeslice is incorrect size");
struct IoctlEventIdControl {
- u32_le cmd; // 0=disable, 1=enable, 2=clear
- u32_le id;
+ u32_le cmd{}; // 0=disable, 1=enable, 2=clear
+ u32_le id{};
};
static_assert(sizeof(IoctlEventIdControl) == 8, "IoctlEventIdControl is incorrect size");
struct IoctlGetErrorNotification {
- u64_le timestamp;
- u32_le info32;
- u16_le info16;
- u16_le status; // always 0xFFFF
+ u64_le timestamp{};
+ u32_le info32{};
+ u16_le info16{};
+ u16_le status{}; // always 0xFFFF
};
static_assert(sizeof(IoctlGetErrorNotification) == 16,
"IoctlGetErrorNotification is incorrect size");
@@ -125,80 +107,89 @@ private:
static_assert(sizeof(Fence) == 8, "Fence is incorrect size");
struct IoctlAllocGpfifoEx {
- u32_le num_entries;
- u32_le flags;
- u32_le unk0;
- u32_le unk1;
- u32_le unk2;
- u32_le unk3;
- u32_le unk4;
- u32_le unk5;
+ u32_le num_entries{};
+ u32_le flags{};
+ u32_le unk0{};
+ u32_le unk1{};
+ u32_le unk2{};
+ u32_le unk3{};
+ u32_le unk4{};
+ u32_le unk5{};
};
static_assert(sizeof(IoctlAllocGpfifoEx) == 32, "IoctlAllocGpfifoEx is incorrect size");
struct IoctlAllocGpfifoEx2 {
- u32_le num_entries; // in
- u32_le flags; // in
- u32_le unk0; // in (1 works)
- Fence fence_out; // out
- u32_le unk1; // in
- u32_le unk2; // in
- u32_le unk3; // in
+ u32_le num_entries{}; // in
+ u32_le flags{}; // in
+ u32_le unk0{}; // in (1 works)
+ Fence fence_out{}; // out
+ u32_le unk1{}; // in
+ u32_le unk2{}; // in
+ u32_le unk3{}; // in
};
static_assert(sizeof(IoctlAllocGpfifoEx2) == 32, "IoctlAllocGpfifoEx2 is incorrect size");
struct IoctlAllocObjCtx {
- u32_le class_num; // 0x902D=2d, 0xB197=3d, 0xB1C0=compute, 0xA140=kepler, 0xB0B5=DMA,
- // 0xB06F=channel_gpfifo
- u32_le flags;
- u64_le obj_id; // (ignored) used for FREE_OBJ_CTX ioctl, which is not supported
+ u32_le class_num{}; // 0x902D=2d, 0xB197=3d, 0xB1C0=compute, 0xA140=kepler, 0xB0B5=DMA,
+ // 0xB06F=channel_gpfifo
+ u32_le flags{};
+ u64_le obj_id{}; // (ignored) used for FREE_OBJ_CTX ioctl, which is not supported
};
static_assert(sizeof(IoctlAllocObjCtx) == 16, "IoctlAllocObjCtx is incorrect size");
struct IoctlSubmitGpfifo {
- u64_le address; // pointer to gpfifo entry structs
- u32_le num_entries; // number of fence objects being submitted
+ u64_le address{}; // pointer to gpfifo entry structs
+ u32_le num_entries{}; // number of fence objects being submitted
union {
u32_le raw;
BitField<0, 1, u32_le> add_wait; // append a wait sync_point to the list
BitField<1, 1, u32_le> add_increment; // append an increment to the list
- BitField<2, 1, u32_le> new_hw_format; // Mostly ignored
+ BitField<2, 1, u32_le> new_hw_format; // mostly ignored
+ BitField<4, 1, u32_le> suppress_wfi; // suppress wait for interrupt
BitField<8, 1, u32_le> increment; // increment the returned fence
} flags;
- Fence fence_out; // returned new fence object for others to wait on
+ Fence fence_out{}; // returned new fence object for others to wait on
+
+ u32 AddIncrementValue() const {
+ return flags.add_increment.Value() << 1;
+ }
};
static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(Fence),
"IoctlSubmitGpfifo is incorrect size");
struct IoctlGetWaitbase {
- u32 unknown; // seems to be ignored? Nintendo added this
- u32 value;
+ u32 unknown{}; // seems to be ignored? Nintendo added this
+ u32 value{};
};
static_assert(sizeof(IoctlGetWaitbase) == 8, "IoctlGetWaitbase is incorrect size");
- u32_le nvmap_fd{};
+ s32_le nvmap_fd{};
u64_le user_data{};
IoctlZCullBind zcull_params{};
u32_le channel_priority{};
u32_le channel_timeslice{};
- u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
- u32 SetClientData(const std::vector<u8>& input, std::vector<u8>& output);
- u32 GetClientData(const std::vector<u8>& input, std::vector<u8>& output);
- u32 ZCullBind(const std::vector<u8>& input, std::vector<u8>& output);
- u32 SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>& output);
- u32 SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output);
- u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
- u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
- u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
- u32 KickoffPB(const std::vector<u8>& input, std::vector<u8>& output,
- const std::vector<u8>& input2, IoctlVersion version);
- u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
- u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);
- u32 ChannelSetTimeslice(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult SetClientData(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetClientData(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult ZCullBind(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>& output,
+ Tegra::CommandList&& entries);
+ NvResult SubmitGPFIFOBase(const std::vector<u8>& input, std::vector<u8>& output,
+ bool kickoff = false);
+ NvResult SubmitGPFIFOBase(const std::vector<u8>& input, const std::vector<u8>& input_inline,
+ std::vector<u8>& output);
+ NvResult GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult ChannelSetTimeslice(const std::vector<u8>& input, std::vector<u8>& output);
std::shared_ptr<nvmap> nvmap_dev;
- u32 assigned_syncpoints{};
+ SyncpointManager& syncpoint_manager;
+ Fence channel_fence;
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
index bdae8b887..36970f828 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
@@ -2,39 +2,72 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <cstring>
-
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
+#include "video_core/memory_manager.h"
+#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
-nvhost_nvdec::nvhost_nvdec(Core::System& system) : nvdevice(system) {}
+nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
+ SyncpointManager& syncpoint_manager)
+ : nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {}
nvhost_nvdec::~nvhost_nvdec() = default;
-u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
- command.raw, input.size(), output.size());
-
- switch (static_cast<IoctlCommand>(command.raw)) {
- case IoctlCommand::IocSetNVMAPfdCommand:
- return SetNVMAPfd(input, output);
+NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output) {
+ switch (command.group) {
+ case 0x0:
+ switch (command.cmd) {
+ case 0x1:
+ return Submit(input, output);
+ case 0x2:
+ return GetSyncpoint(input, output);
+ case 0x3:
+ return GetWaitbase(input, output);
+ case 0x7:
+ return SetSubmitTimeout(input, output);
+ case 0x9:
+ return MapBuffer(input, output);
+ case 0xa: {
+ if (command.length == 0x1c) {
+ LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
+ Tegra::ChCommandHeaderList cmdlist(1);
+ cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F};
+ system.GPU().PushCommandBuffer(cmdlist);
+ }
+ return UnmapBuffer(input, output);
+ }
+ default:
+ break;
+ }
+ break;
+ case 'H':
+ switch (command.cmd) {
+ case 0x1:
+ return SetNVMAPfd(input);
+ default:
+ break;
+ }
+ break;
}
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
-u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlSetNvmapFD params{};
- std::memcpy(&params, input.data(), input.size());
- LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
+NvResult nvhost_nvdec::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
- nvmap_fd = params.nvmap_fd;
- return 0;
+NvResult nvhost_nvdec::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
index cbdac8069..77ef53cdd 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
@@ -4,35 +4,22 @@
#pragma once
-#include <vector>
-#include "common/common_types.h"
-#include "common/swap.h"
-#include "core/hle/service/nvdrv/devices/nvdevice.h"
+#include <memory>
+#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
namespace Service::Nvidia::Devices {
-class nvhost_nvdec final : public nvdevice {
+class nvhost_nvdec final : public nvhost_nvdec_common {
public:
- explicit nvhost_nvdec(Core::System& system);
+ explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
+ SyncpointManager& syncpoint_manager);
~nvhost_nvdec() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
-
-private:
- enum class IoctlCommand : u32_le {
- IocSetNVMAPfdCommand = 0x40044801,
- };
-
- struct IoctlSetNvmapFD {
- u32_le nvmap_fd;
- };
- static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
-
- u32_le nvmap_fd{};
-
- u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
new file mode 100644
index 000000000..4898dc27a
--- /dev/null
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
@@ -0,0 +1,244 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cstring>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
+#include "core/hle/service/nvdrv/devices/nvmap.h"
+#include "core/hle/service/nvdrv/syncpoint_manager.h"
+#include "core/memory.h"
+#include "video_core/memory_manager.h"
+#include "video_core/renderer_base.h"
+
+namespace Service::Nvidia::Devices {
+
+namespace {
+// Splice vectors will copy count amount of type T from the input vector into the dst vector.
+template <typename T>
+std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
+ std::size_t offset) {
+ std::memcpy(dst.data(), input.data() + offset, count * sizeof(T));
+ offset += count * sizeof(T);
+ return offset;
+}
+
+// Write vectors will write data to the output buffer
+template <typename T>
+std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {
+ std::memcpy(dst.data() + offset, src.data(), src.size() * sizeof(T));
+ offset += src.size() * sizeof(T);
+ return offset;
+}
+} // Anonymous namespace
+
+nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
+ SyncpointManager& syncpoint_manager)
+ : nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager(syncpoint_manager) {}
+nvhost_nvdec_common::~nvhost_nvdec_common() = default;
+
+NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
+ IoctlSetNvmapFD params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
+ LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
+
+ nvmap_fd = params.nvmap_fd;
+ return NvResult::Success;
+}
+
+NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlSubmit params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
+ LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
+
+ // Instantiate param buffers
+ std::size_t offset = sizeof(IoctlSubmit);
+ std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);
+ std::vector<Reloc> relocs(params.relocation_count);
+ std::vector<u32> reloc_shifts(params.relocation_count);
+ std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
+ std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
+ std::vector<Fence> fences(params.fence_count);
+
+ // Splice input into their respective buffers
+ offset = SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
+ offset = SpliceVectors(input, relocs, params.relocation_count, offset);
+ offset = SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
+ offset = SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
+ offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
+ offset = SpliceVectors(input, fences, params.fence_count, offset);
+
+ auto& gpu = system.GPU();
+ if (gpu.UseNvdec()) {
+ for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
+ const SyncptIncr& syncpt_incr = syncpt_increments[i];
+ fences[i].id = syncpt_incr.id;
+ fences[i].value =
+ syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
+ }
+ }
+ for (const auto& cmd_buffer : command_buffers) {
+ auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
+ ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
+ const auto map = FindBufferMap(object->dma_map_addr);
+ if (!map) {
+ LOG_ERROR(Service_NVDRV, "Tried to submit an invalid offset 0x{:X} dma 0x{:X}",
+ object->addr, object->dma_map_addr);
+ return NvResult::Success;
+ }
+ Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
+ gpu.MemoryManager().ReadBlock(map->StartAddr() + cmd_buffer.offset, cmdlist.data(),
+ cmdlist.size() * sizeof(u32));
+ gpu.PushCommandBuffer(cmdlist);
+ }
+ if (gpu.UseNvdec()) {
+
+ fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
+
+ Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
+ gpu.PushCommandBuffer(cmdlist);
+ }
+ std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
+ // Some games expect command_buffers to be written back
+ offset = sizeof(IoctlSubmit);
+ offset = WriteVectors(output, command_buffers, offset);
+ offset = WriteVectors(output, relocs, offset);
+ offset = WriteVectors(output, reloc_shifts, offset);
+ offset = WriteVectors(output, syncpt_increments, offset);
+ offset = WriteVectors(output, wait_checks, offset);
+ offset = WriteVectors(output, fences, offset);
+
+ return NvResult::Success;
+}
+
+NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlGetSyncpoint params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
+ LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param);
+
+ if (device_syncpoints[params.param] == 0 && system.GPU().UseNvdec()) {
+ device_syncpoints[params.param] = syncpoint_manager.AllocateSyncpoint();
+ }
+ params.value = device_syncpoints[params.param];
+ std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
+
+ return NvResult::Success;
+}
+
+NvResult nvhost_nvdec_common::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlGetWaitbase params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
+ params.value = 0; // Seems to be hard coded at 0
+ std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
+ return NvResult::Success;
+}
+
+NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlMapBuffer params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
+ std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
+
+ SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
+
+ auto& gpu = system.GPU();
+
+ for (auto& cmf_buff : cmd_buffer_handles) {
+ auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
+ if (!object) {
+ LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
+ std::memcpy(output.data(), &params, output.size());
+ return NvResult::InvalidState;
+ }
+ if (object->dma_map_addr == 0) {
+ // NVDEC and VIC memory is in the 32-bit address space
+ // MapAllocate32 will attempt to map a lower 32-bit value in the shared gpu memory space
+ const GPUVAddr low_addr = gpu.MemoryManager().MapAllocate32(object->addr, object->size);
+ object->dma_map_addr = static_cast<u32>(low_addr);
+ // Ensure that the dma_map_addr is indeed in the lower 32-bit address space.
+ ASSERT(object->dma_map_addr == low_addr);
+ }
+ if (!object->dma_map_addr) {
+ LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
+ } else {
+ cmf_buff.map_address = object->dma_map_addr;
+ AddBufferMap(object->dma_map_addr, object->size, object->addr,
+ object->status == nvmap::Object::Status::Allocated);
+ }
+ }
+ std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
+ std::memcpy(output.data() + sizeof(IoctlMapBuffer), cmd_buffer_handles.data(),
+ cmd_buffer_handles.size() * sizeof(MapBufferEntry));
+
+ return NvResult::Success;
+}
+
+NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
+ IoctlMapBuffer params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
+ std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
+ SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
+
+ auto& gpu = system.GPU();
+
+ for (auto& cmf_buff : cmd_buffer_handles) {
+ const auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
+ if (!object) {
+ LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
+ std::memcpy(output.data(), &params, output.size());
+ return NvResult::InvalidState;
+ }
+ if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
+ gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
+ } else {
+ // This occurs quite frequently, however does not seem to impact functionality
+ LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
+ object->dma_map_addr);
+ }
+ object->dma_map_addr = 0;
+ }
+ std::memset(output.data(), 0, output.size());
+ return NvResult::Success;
+}
+
+NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input,
+ std::vector<u8>& output) {
+ std::memcpy(&submit_timeout, input.data(), input.size());
+ LOG_WARNING(Service_NVDRV, "(STUBBED) called");
+ return NvResult::Success;
+}
+
+std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
+ GPUVAddr gpu_addr) const {
+ const auto it = std::find_if(
+ buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
+ return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
+ });
+
+ ASSERT(it != buffer_mappings.end());
+ return it->second;
+}
+
+void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
+ bool is_allocated) {
+ buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
+}
+
+std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
+ const auto iter{buffer_mappings.find(gpu_addr)};
+ if (iter == buffer_mappings.end()) {
+ return std::nullopt;
+ }
+ std::size_t size = 0;
+ if (iter->second.IsAllocated()) {
+ size = iter->second.Size();
+ }
+ buffer_mappings.erase(iter);
+ return size;
+}
+
+} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
new file mode 100644
index 000000000..4c9d4ba41
--- /dev/null
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
@@ -0,0 +1,170 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <map>
+#include <vector>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/nvdrv/devices/nvdevice.h"
+
+namespace Service::Nvidia {
+class SyncpointManager;
+
+namespace Devices {
+class nvmap;
+
+class nvhost_nvdec_common : public nvdevice {
+public:
+ explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
+ SyncpointManager& syncpoint_manager);
+ ~nvhost_nvdec_common() override;
+
+protected:
+ class BufferMap final {
+ public:
+ constexpr BufferMap() = default;
+
+ constexpr BufferMap(GPUVAddr start_addr, std::size_t size)
+ : start_addr{start_addr}, end_addr{start_addr + size} {}
+
+ constexpr BufferMap(GPUVAddr start_addr, std::size_t size, VAddr cpu_addr,
+ bool is_allocated)
+ : start_addr{start_addr}, end_addr{start_addr + size}, cpu_addr{cpu_addr},
+ is_allocated{is_allocated} {}
+
+ constexpr VAddr StartAddr() const {
+ return start_addr;
+ }
+
+ constexpr VAddr EndAddr() const {
+ return end_addr;
+ }
+
+ constexpr std::size_t Size() const {
+ return end_addr - start_addr;
+ }
+
+ constexpr VAddr CpuAddr() const {
+ return cpu_addr;
+ }
+
+ constexpr bool IsAllocated() const {
+ return is_allocated;
+ }
+
+ private:
+ GPUVAddr start_addr{};
+ GPUVAddr end_addr{};
+ VAddr cpu_addr{};
+ bool is_allocated{};
+ };
+
+ struct IoctlSetNvmapFD {
+ s32_le nvmap_fd{};
+ };
+ static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
+
+ struct IoctlSubmitCommandBuffer {
+ u32_le id{};
+ u32_le offset{};
+ u32_le count{};
+ };
+ static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
+ "IoctlSubmitCommandBuffer is incorrect size");
+ struct IoctlSubmit {
+ u32_le cmd_buffer_count{};
+ u32_le relocation_count{};
+ u32_le syncpoint_count{};
+ u32_le fence_count{};
+ };
+ static_assert(sizeof(IoctlSubmit) == 0x10, "IoctlSubmit has incorrect size");
+
+ struct CommandBuffer {
+ s32 memory_id{};
+ u32 offset{};
+ s32 word_count{};
+ };
+ static_assert(sizeof(CommandBuffer) == 0xC, "CommandBuffer has incorrect size");
+
+ struct Reloc {
+ s32 cmdbuffer_memory{};
+ s32 cmdbuffer_offset{};
+ s32 target{};
+ s32 target_offset{};
+ };
+ static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
+
+ struct SyncptIncr {
+ u32 id{};
+ u32 increments{};
+ };
+ static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
+
+ struct Fence {
+ u32 id{};
+ u32 value{};
+ };
+ static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
+
+ struct IoctlGetSyncpoint {
+ // Input
+ u32_le param{};
+ // Output
+ u32_le value{};
+ };
+ static_assert(sizeof(IoctlGetSyncpoint) == 8, "IocGetIdParams has wrong size");
+
+ struct IoctlGetWaitbase {
+ u32_le unknown{}; // seems to be ignored? Nintendo added this
+ u32_le value{};
+ };
+ static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
+
+ struct IoctlMapBuffer {
+ u32_le num_entries{};
+ u32_le data_address{}; // Ignored by the driver.
+ u32_le attach_host_ch_das{};
+ };
+ static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size");
+
+ struct IocGetIdParams {
+ // Input
+ u32_le param{};
+ // Output
+ u32_le value{};
+ };
+ static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size");
+
+ // Used for mapping and unmapping command buffers
+ struct MapBufferEntry {
+ u32_le map_handle{};
+ u32_le map_address{};
+ };
+ static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size");
+
+ /// Ioctl command implementations
+ NvResult SetNVMAPfd(const std::vector<u8>& input);
+ NvResult Submit(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
+
+ std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
+ void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
+ std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
+
+ s32_le nvmap_fd{};
+ u32_le submit_timeout{};
+ std::shared_ptr<nvmap> nvmap_dev;
+ SyncpointManager& syncpoint_manager;
+ std::array<u32, MaxSyncPoints> device_syncpoints{};
+ // This is expected to be ordered, therefore we must use a map, not unordered_map
+ std::map<GPUVAddr, BufferMap> buffer_mappings;
+};
+}; // namespace Devices
+} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
index 96e7b7dab..2d06955c0 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
@@ -13,28 +13,44 @@ namespace Service::Nvidia::Devices {
nvhost_nvjpg::nvhost_nvjpg(Core::System& system) : nvdevice(system) {}
nvhost_nvjpg::~nvhost_nvjpg() = default;
-u32 nvhost_nvjpg::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
- command.raw, input.size(), output.size());
-
- switch (static_cast<IoctlCommand>(command.raw)) {
- case IoctlCommand::IocSetNVMAPfdCommand:
- return SetNVMAPfd(input, output);
+NvResult nvhost_nvjpg::Ioctl1(Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output) {
+ switch (command.group) {
+ case 'H':
+ switch (command.cmd) {
+ case 0x1:
+ return SetNVMAPfd(input, output);
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
}
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
-u32 nvhost_nvjpg::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvhost_nvjpg::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvhost_nvjpg::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvhost_nvjpg::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
- return 0;
+ return NvResult::Success;
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
index 98dcac52f..43948d18d 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
@@ -16,23 +16,21 @@ public:
explicit nvhost_nvjpg(Core::System& system);
~nvhost_nvjpg() override;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
private:
- enum class IoctlCommand : u32_le {
- IocSetNVMAPfdCommand = 0x40044801,
- };
-
struct IoctlSetNvmapFD {
- u32_le nvmap_fd;
+ s32_le nvmap_fd{};
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
- u32_le nvmap_fd{};
+ s32_le nvmap_fd{};
- u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
index c695b8863..72499654c 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
@@ -2,39 +2,64 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <cstring>
-
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
+#include "video_core/memory_manager.h"
+#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
+nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
+ SyncpointManager& syncpoint_manager)
+ : nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {}
-nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system) {}
nvhost_vic::~nvhost_vic() = default;
-u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- LOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
- command.raw, input.size(), output.size());
-
- switch (static_cast<IoctlCommand>(command.raw)) {
- case IoctlCommand::IocSetNVMAPfdCommand:
- return SetNVMAPfd(input, output);
+NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+ switch (command.group) {
+ case 0x0:
+ switch (command.cmd) {
+ case 0x1:
+ return Submit(input, output);
+ case 0x2:
+ return GetSyncpoint(input, output);
+ case 0x3:
+ return GetWaitbase(input, output);
+ case 0x9:
+ return MapBuffer(input, output);
+ case 0xa:
+ return UnmapBuffer(input, output);
+ default:
+ break;
+ }
+ break;
+ case 'H':
+ switch (command.cmd) {
+ case 0x1:
+ return SetNVMAPfd(input);
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
}
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
-u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
- IoctlSetNvmapFD params{};
- std::memcpy(&params, input.data(), input.size());
- LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
+NvResult nvhost_vic::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
- nvmap_fd = params.nvmap_fd;
- return 0;
+NvResult nvhost_vic::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
index bec32bea1..f401c61fa 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
@@ -4,35 +4,20 @@
#pragma once
-#include <vector>
-#include "common/common_types.h"
-#include "common/swap.h"
-#include "core/hle/service/nvdrv/devices/nvdevice.h"
+#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
namespace Service::Nvidia::Devices {
-class nvhost_vic final : public nvdevice {
+class nvhost_vic final : public nvhost_nvdec_common {
public:
- explicit nvhost_vic(Core::System& system);
- ~nvhost_vic() override;
-
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
-
-private:
- enum class IoctlCommand : u32_le {
- IocSetNVMAPfdCommand = 0x40044801,
- };
-
- struct IoctlSetNvmapFD {
- u32_le nvmap_fd;
- };
- static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
-
- u32_le nvmap_fd{};
-
- u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
+ explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
+ SyncpointManager& syncpoint_manager);
+ ~nvhost_vic();
+
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
};
-
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp
index 9436e16ad..4015a2740 100644
--- a/src/core/hle/service/nvdrv/devices/nvmap.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp
@@ -11,13 +11,6 @@
namespace Service::Nvidia::Devices {
-namespace NvErrCodes {
-enum {
- OperationNotPermitted = -1,
- InvalidValue = -22,
-};
-}
-
nvmap::nvmap(Core::System& system) : nvdevice(system) {
// Handle 0 appears to be used when remapping, so we create a placeholder empty nvmap object to
// represent this.
@@ -26,6 +19,46 @@ nvmap::nvmap(Core::System& system) : nvdevice(system) {
nvmap::~nvmap() = default;
+NvResult nvmap::Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
+ switch (command.group) {
+ case 0x1:
+ switch (command.cmd) {
+ case 0x1:
+ return IocCreate(input, output);
+ case 0x3:
+ return IocFromId(input, output);
+ case 0x4:
+ return IocAlloc(input, output);
+ case 0x5:
+ return IocFree(input, output);
+ case 0x9:
+ return IocParam(input, output);
+ case 0xe:
+ return IocGetId(input, output);
+ default:
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvmap::Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
+NvResult nvmap::Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) {
+ UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
+ return NvResult::NotImplemented;
+}
+
VAddr nvmap::GetObjectAddress(u32 handle) const {
auto object = GetObject(handle);
ASSERT(object);
@@ -33,28 +66,6 @@ VAddr nvmap::GetObjectAddress(u32 handle) const {
return object->addr;
}
-u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- switch (static_cast<IoctlCommand>(command.raw)) {
- case IoctlCommand::Create:
- return IocCreate(input, output);
- case IoctlCommand::Alloc:
- return IocAlloc(input, output);
- case IoctlCommand::GetId:
- return IocGetId(input, output);
- case IoctlCommand::FromId:
- return IocFromId(input, output);
- case IoctlCommand::Param:
- return IocParam(input, output);
- case IoctlCommand::Free:
- return IocFree(input, output);
- }
-
- UNIMPLEMENTED_MSG("Unimplemented ioctl");
- return 0;
-}
-
u32 nvmap::CreateObject(u32 size) {
// Create a new nvmap object and obtain a handle to it.
auto object = std::make_shared<Object>();
@@ -70,35 +81,35 @@ u32 nvmap::CreateObject(u32 size) {
return handle;
}
-u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
IocCreateParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_DEBUG(Service_NVDRV, "size=0x{:08X}", params.size);
if (!params.size) {
LOG_ERROR(Service_NVDRV, "Size is 0");
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
params.handle = CreateObject(params.size);
std::memcpy(output.data(), &params, sizeof(params));
- return 0;
+ return NvResult::Success;
}
-u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
IocAllocParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_DEBUG(Service_NVDRV, "called, addr={:X}", params.addr);
if (!params.handle) {
LOG_ERROR(Service_NVDRV, "Handle is 0");
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
if ((params.align - 1) & params.align) {
LOG_ERROR(Service_NVDRV, "Incorrect alignment used, alignment={:08X}", params.align);
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
const u32 min_alignment = 0x1000;
@@ -109,12 +120,12 @@ u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
auto object = GetObject(params.handle);
if (!object) {
LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle);
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
if (object->status == Object::Status::Allocated) {
LOG_ERROR(Service_NVDRV, "Object is already allocated, handle={:08X}", params.handle);
- return static_cast<u32>(NvErrCodes::OperationNotPermitted);
+ return NvResult::InsufficientMemory;
}
object->flags = params.flags;
@@ -124,10 +135,10 @@ u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
object->status = Object::Status::Allocated;
std::memcpy(output.data(), &params, sizeof(params));
- return 0;
+ return NvResult::Success;
}
-u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetIdParams params;
std::memcpy(&params, input.data(), sizeof(params));
@@ -135,22 +146,22 @@ u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
if (!params.handle) {
LOG_ERROR(Service_NVDRV, "Handle is zero");
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
auto object = GetObject(params.handle);
if (!object) {
LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle);
- return static_cast<u32>(NvErrCodes::OperationNotPermitted);
+ return NvResult::BadValue;
}
params.id = object->id;
std::memcpy(output.data(), &params, sizeof(params));
- return 0;
+ return NvResult::Success;
}
-u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
IocFromIdParams params;
std::memcpy(&params, input.data(), sizeof(params));
@@ -160,13 +171,13 @@ u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
[&](const auto& entry) { return entry.second->id == params.id; });
if (itr == handles.end()) {
LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle);
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
auto& object = itr->second;
if (object->status != Object::Status::Allocated) {
LOG_ERROR(Service_NVDRV, "Object is not allocated, handle={:08X}", params.handle);
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
itr->second->refcount++;
@@ -175,10 +186,10 @@ u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
params.handle = itr->first;
std::memcpy(output.data(), &params, sizeof(params));
- return 0;
+ return NvResult::Success;
}
-u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
enum class ParamTypes { Size = 1, Alignment = 2, Base = 3, Heap = 4, Kind = 5, Compr = 6 };
IocParamParams params;
@@ -189,12 +200,12 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
auto object = GetObject(params.handle);
if (!object) {
LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle);
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
if (object->status != Object::Status::Allocated) {
LOG_ERROR(Service_NVDRV, "Object is not allocated, handle={:08X}", params.handle);
- return static_cast<u32>(NvErrCodes::OperationNotPermitted);
+ return NvResult::BadValue;
}
switch (static_cast<ParamTypes>(params.param)) {
@@ -216,10 +227,10 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
}
std::memcpy(output.data(), &params, sizeof(params));
- return 0;
+ return NvResult::Success;
}
-u32 nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
+NvResult nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
// TODO(Subv): These flags are unconfirmed.
enum FreeFlags {
Freed = 0,
@@ -234,14 +245,14 @@ u32 nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
auto itr = handles.find(params.handle);
if (itr == handles.end()) {
LOG_ERROR(Service_NVDRV, "Object does not exist, handle={:08X}", params.handle);
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
if (!itr->second->refcount) {
LOG_ERROR(
Service_NVDRV,
"There is no references to this object. The object is already freed. handle={:08X}",
params.handle);
- return static_cast<u32>(NvErrCodes::InvalidValue);
+ return NvResult::BadValue;
}
itr->second->refcount--;
@@ -261,7 +272,7 @@ u32 nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
handles.erase(params.handle);
std::memcpy(output.data(), &params, sizeof(params));
- return 0;
+ return NvResult::Success;
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h
index 84624be00..4484bd79f 100644
--- a/src/core/hle/service/nvdrv/devices/nvmap.h
+++ b/src/core/hle/service/nvdrv/devices/nvmap.h
@@ -19,13 +19,15 @@ public:
explicit nvmap(Core::System& system);
~nvmap() override;
+ NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
+ NvResult Ioctl2(Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) override;
+ NvResult Ioctl3(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output,
+ std::vector<u8>& inline_output) override;
+
/// Returns the allocated address of an nvmap object given its handle.
VAddr GetObjectAddress(u32 handle) const;
- u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) override;
-
/// Represents an nvmap object.
struct Object {
enum class Status { Created, Allocated };
@@ -37,6 +39,7 @@ public:
VAddr addr;
Status status;
u32 refcount;
+ u32 dma_map_addr;
};
std::shared_ptr<Object> GetObject(u32 handle) const {
@@ -57,76 +60,68 @@ private:
/// Mapping of currently allocated handles to the objects they represent.
std::unordered_map<u32, std::shared_ptr<Object>> handles;
- enum class IoctlCommand : u32 {
- Create = 0xC0080101,
- FromId = 0xC0080103,
- Alloc = 0xC0200104,
- Free = 0xC0180105,
- Param = 0xC00C0109,
- GetId = 0xC008010E,
- };
struct IocCreateParams {
// Input
- u32_le size;
+ u32_le size{};
// Output
- u32_le handle;
+ u32_le handle{};
};
static_assert(sizeof(IocCreateParams) == 8, "IocCreateParams has wrong size");
struct IocFromIdParams {
// Input
- u32_le id;
+ u32_le id{};
// Output
- u32_le handle;
+ u32_le handle{};
};
static_assert(sizeof(IocFromIdParams) == 8, "IocFromIdParams has wrong size");
struct IocAllocParams {
// Input
- u32_le handle;
- u32_le heap_mask;
- u32_le flags;
- u32_le align;
- u8 kind;
+ u32_le handle{};
+ u32_le heap_mask{};
+ u32_le flags{};
+ u32_le align{};
+ u8 kind{};
INSERT_PADDING_BYTES(7);
- u64_le addr;
+ u64_le addr{};
};
static_assert(sizeof(IocAllocParams) == 32, "IocAllocParams has wrong size");
struct IocFreeParams {
- u32_le handle;
+ u32_le handle{};
INSERT_PADDING_BYTES(4);
- u64_le address;
- u32_le size;
- u32_le flags;
+ u64_le address{};
+ u32_le size{};
+ u32_le flags{};
};
static_assert(sizeof(IocFreeParams) == 24, "IocFreeParams has wrong size");
struct IocParamParams {
// Input
- u32_le handle;
- u32_le param;
+ u32_le handle{};
+ u32_le param{};
// Output
- u32_le result;
+ u32_le result{};
};
static_assert(sizeof(IocParamParams) == 12, "IocParamParams has wrong size");
struct IocGetIdParams {
// Output
- u32_le id;
+ u32_le id{};
// Input
- u32_le handle;
+ u32_le handle{};
};
static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size");
u32 CreateObject(u32 size);
- u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
- u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
- u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
- u32 IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
- u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
- u32 IocFree(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocParam(const std::vector<u8>& input, std::vector<u8>& output);
+ NvResult IocFree(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp
index 88fbfa9b0..2e1150867 100644
--- a/src/core/hle/service/nvdrv/interface.cpp
+++ b/src/core/hle/service/nvdrv/interface.cpp
@@ -6,10 +6,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"
@@ -23,124 +23,167 @@ void NVDRV::SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NVDRV, "called");
+ if (!is_initialized) {
+ ServiceError(ctx, NvResult::NotInitialized);
+ LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ return;
+ }
+
const auto& buffer = ctx.ReadBuffer();
- std::string device_name(buffer.begin(), buffer.end());
+ const std::string device_name(buffer.begin(), buffer.end());
+ DeviceFD fd = nvdrv->Open(device_name);
- u32 fd = nvdrv->Open(device_name);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(fd);
- rb.Push<u32>(0);
+ rb.Push<DeviceFD>(fd);
+ rb.PushEnum(fd != INVALID_NVDRV_FD ? NvResult::Success : NvResult::FileOperationFailed);
+}
+
+void NVDRV::ServiceError(Kernel::HLERequestContext& ctx, NvResult result) {
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(result);
}
-void NVDRV::IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version) {
+void NVDRV::Ioctl1(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- u32 fd = rp.Pop<u32>();
- u32 command = rp.Pop<u32>();
-
- /// Ioctl 3 has 2 outputs, first in the input params, second is the result
- std::vector<u8> output(ctx.GetWriteBufferSize(0));
- std::vector<u8> output2;
- if (version == IoctlVersion::Version3) {
- output2.resize((ctx.GetWriteBufferSize(1)));
+ const auto fd = rp.Pop<DeviceFD>();
+ const auto command = rp.PopRaw<Ioctl>();
+ LOG_DEBUG(Service_NVDRV, "called fd={}, ioctl=0x{:08X}", fd, command.raw);
+
+ if (!is_initialized) {
+ ServiceError(ctx, NvResult::NotInitialized);
+ LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ return;
}
- /// Ioctl2 has 2 inputs. It's used to pass data directly instead of providing a pointer.
- /// KickOfPB uses this
- auto input = ctx.ReadBuffer(0);
+ // Check device
+ std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0));
+ const auto input_buffer = ctx.ReadBuffer(0);
- std::vector<u8> input2;
- if (version == IoctlVersion::Version2) {
- input2 = ctx.ReadBuffer(1);
+ const auto nv_result = nvdrv->Ioctl1(fd, command, input_buffer, output_buffer);
+ if (command.is_out != 0) {
+ ctx.WriteBuffer(output_buffer);
}
- IoctlCtrl ctrl{};
-
- u32 result = nvdrv->Ioctl(fd, command, input, input2, output, output2, ctrl, version);
-
- if (ctrl.must_delay) {
- ctrl.fresh_call = false;
- ctx.SleepClientThread(
- "NVServices::DelayedResponse", ctrl.timeout,
- [=, this](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx_,
- Kernel::ThreadWakeupReason reason) {
- IoctlCtrl ctrl2{ctrl};
- std::vector<u8> tmp_output = output;
- std::vector<u8> tmp_output2 = output2;
- const u32 ioctl_result = nvdrv->Ioctl(fd, command, input, input2, tmp_output,
- tmp_output2, ctrl2, version);
- ctx_.WriteBuffer(tmp_output, 0);
- if (version == IoctlVersion::Version3) {
- ctx_.WriteBuffer(tmp_output2, 1);
- }
- IPC::ResponseBuilder rb{ctx_, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push(ioctl_result);
- },
- nvdrv->GetEventWriteable(ctrl.event_id));
- } else {
- ctx.WriteBuffer(output);
- if (version == IoctlVersion::Version3) {
- ctx.WriteBuffer(output2, 1);
- }
- }
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(result);
-}
-
-void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_NVDRV, "called");
- IoctlBase(ctx, IoctlVersion::Version1);
+ rb.PushEnum(nv_result);
}
void NVDRV::Ioctl2(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_NVDRV, "called");
- IoctlBase(ctx, IoctlVersion::Version2);
+ IPC::RequestParser rp{ctx};
+ const auto fd = rp.Pop<DeviceFD>();
+ const auto command = rp.PopRaw<Ioctl>();
+ LOG_DEBUG(Service_NVDRV, "called fd={}, ioctl=0x{:08X}", fd, command.raw);
+
+ if (!is_initialized) {
+ ServiceError(ctx, NvResult::NotInitialized);
+ LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ return;
+ }
+
+ const auto input_buffer = ctx.ReadBuffer(0);
+ const auto input_inlined_buffer = ctx.ReadBuffer(1);
+ std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0));
+
+ const auto nv_result =
+ nvdrv->Ioctl2(fd, command, input_buffer, input_inlined_buffer, output_buffer);
+ if (command.is_out != 0) {
+ ctx.WriteBuffer(output_buffer);
+ }
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(nv_result);
}
void NVDRV::Ioctl3(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_NVDRV, "called");
- IoctlBase(ctx, IoctlVersion::Version3);
+ IPC::RequestParser rp{ctx};
+ const auto fd = rp.Pop<DeviceFD>();
+ const auto command = rp.PopRaw<Ioctl>();
+ LOG_DEBUG(Service_NVDRV, "called fd={}, ioctl=0x{:08X}", fd, command.raw);
+
+ if (!is_initialized) {
+ ServiceError(ctx, NvResult::NotInitialized);
+ LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ return;
+ }
+
+ const auto input_buffer = ctx.ReadBuffer(0);
+ std::vector<u8> output_buffer(ctx.GetWriteBufferSize(0));
+ std::vector<u8> output_buffer_inline(ctx.GetWriteBufferSize(1));
+
+ const auto nv_result =
+ nvdrv->Ioctl3(fd, command, input_buffer, output_buffer, output_buffer_inline);
+ if (command.is_out != 0) {
+ ctx.WriteBuffer(output_buffer, 0);
+ ctx.WriteBuffer(output_buffer_inline, 1);
+ }
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(nv_result);
}
void NVDRV::Close(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NVDRV, "called");
- IPC::RequestParser rp{ctx};
- u32 fd = rp.Pop<u32>();
+ if (!is_initialized) {
+ ServiceError(ctx, NvResult::NotInitialized);
+ LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ return;
+ }
- auto result = nvdrv->Close(fd);
+ IPC::RequestParser rp{ctx};
+ const auto fd = rp.Pop<DeviceFD>();
+ const auto result = nvdrv->Close(fd);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(result);
}
void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
+ is_initialized = true;
+
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0);
+ rb.PushEnum(NvResult::Success);
}
void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- u32 fd = rp.Pop<u32>();
- // TODO(Blinkhawk): Figure the meaning of the flag at bit 16
- u32 event_id = rp.Pop<u32>() & 0x000000FF;
+ const auto fd = rp.Pop<DeviceFD>();
+ const auto event_id = rp.Pop<u32>() & 0x00FF;
LOG_WARNING(Service_NVDRV, "(STUBBED) called, fd={:X}, event_id={:X}", fd, event_id);
- IPC::ResponseBuilder rb{ctx, 3, 1};
- rb.Push(RESULT_SUCCESS);
+ if (!is_initialized) {
+ ServiceError(ctx, NvResult::NotInitialized);
+ LOG_ERROR(Service_NVDRV, "NvServices is not initalized!");
+ return;
+ }
+
+ const auto nv_result = nvdrv->VerifyFD(fd);
+ if (nv_result != NvResult::Success) {
+ LOG_ERROR(Service_NVDRV, "Invalid FD specified DeviceFD={}!", fd);
+ ServiceError(ctx, nv_result);
+ return;
+ }
+
if (event_id < MaxNvEvents) {
+ IPC::ResponseBuilder rb{ctx, 3, 1};
+ rb.Push(RESULT_SUCCESS);
auto event = nvdrv->GetEvent(event_id);
event->Clear();
rb.PushCopyObjects(event);
- rb.Push<u32>(NvResult::Success);
+ rb.PushEnum(NvResult::Success);
} else {
- rb.Push<u32>(0);
- rb.Push<u32>(NvResult::BadParameter);
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(NvResult::BadParameter);
}
}
@@ -151,7 +194,7 @@ void NVDRV::SetAruid(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0);
+ rb.PushEnum(NvResult::Success);
}
void NVDRV::SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ctx) {
@@ -164,8 +207,9 @@ void NVDRV::SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ct
void NVDRV::GetStatus(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
- IPC::ResponseBuilder rb{ctx, 2};
+ IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
+ rb.PushEnum(NvResult::Success);
}
void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
@@ -177,11 +221,11 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
-NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
- : ServiceFramework(name), nvdrv(std::move(nvdrv)) {
+NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name)
+ : ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} {
static const FunctionInfo functions[] = {
{0, &NVDRV::Open, "Open"},
- {1, &NVDRV::Ioctl, "Ioctl"},
+ {1, &NVDRV::Ioctl1, "Ioctl"},
{2, &NVDRV::Close, "Close"},
{3, &NVDRV::Initialize, "Initialize"},
{4, &NVDRV::QueryEvent, "QueryEvent"},
diff --git a/src/core/hle/service/nvdrv/interface.h b/src/core/hle/service/nvdrv/interface.h
index 72e17a728..0e764c53f 100644
--- a/src/core/hle/service/nvdrv/interface.h
+++ b/src/core/hle/service/nvdrv/interface.h
@@ -9,21 +9,21 @@
#include "core/hle/service/service.h"
namespace Kernel {
-class WritableEvent;
+class KWritableEvent;
}
namespace Service::Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
public:
- NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
+ explicit NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name);
~NVDRV() override;
- void SignalGPUInterruptSyncpt(const u32 syncpoint_id, const u32 value);
+ void SignalGPUInterruptSyncpt(u32 syncpoint_id, u32 value);
private:
void Open(Kernel::HLERequestContext& ctx);
- void Ioctl(Kernel::HLERequestContext& ctx);
+ void Ioctl1(Kernel::HLERequestContext& ctx);
void Ioctl2(Kernel::HLERequestContext& ctx);
void Ioctl3(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
@@ -33,11 +33,13 @@ private:
void SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ctx);
void GetStatus(Kernel::HLERequestContext& ctx);
void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx);
- void IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version);
+
+ void ServiceError(Kernel::HLERequestContext& ctx, NvResult result);
std::shared_ptr<Module> nvdrv;
u64 pid{};
+ bool is_initialized{};
};
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/nvdata.h b/src/core/hle/service/nvdrv/nvdata.h
index 529b03471..3294bc0e7 100644
--- a/src/core/hle/service/nvdrv/nvdata.h
+++ b/src/core/hle/service/nvdrv/nvdata.h
@@ -1,12 +1,16 @@
#pragma once
#include <array>
+#include "common/bit_field.h"
#include "common/common_types.h"
namespace Service::Nvidia {
constexpr u32 MaxSyncPoints = 192;
constexpr u32 MaxNvEvents = 64;
+using DeviceFD = s32;
+
+constexpr DeviceFD INVALID_NVDRV_FD = -1;
struct Fence {
s32 id;
@@ -20,11 +24,61 @@ struct MultiFence {
std::array<Fence, 4> fences;
};
-enum NvResult : u32 {
- Success = 0,
- BadParameter = 4,
- Timeout = 5,
- ResourceError = 15,
+enum class NvResult : u32 {
+ Success = 0x0,
+ NotImplemented = 0x1,
+ NotSupported = 0x2,
+ NotInitialized = 0x3,
+ BadParameter = 0x4,
+ Timeout = 0x5,
+ InsufficientMemory = 0x6,
+ ReadOnlyAttribute = 0x7,
+ InvalidState = 0x8,
+ InvalidAddress = 0x9,
+ InvalidSize = 0xA,
+ BadValue = 0xB,
+ AlreadyAllocated = 0xD,
+ Busy = 0xE,
+ ResourceError = 0xF,
+ CountMismatch = 0x10,
+ OverFlow = 0x11,
+ InsufficientTransferMemory = 0x1000,
+ InsufficientVideoMemory = 0x10000,
+ BadSurfaceColorScheme = 0x10001,
+ InvalidSurface = 0x10002,
+ SurfaceNotSupported = 0x10003,
+ DispInitFailed = 0x20000,
+ DispAlreadyAttached = 0x20001,
+ DispTooManyDisplays = 0x20002,
+ DispNoDisplaysAttached = 0x20003,
+ DispModeNotSupported = 0x20004,
+ DispNotFound = 0x20005,
+ DispAttachDissallowed = 0x20006,
+ DispTypeNotSupported = 0x20007,
+ DispAuthenticationFailed = 0x20008,
+ DispNotAttached = 0x20009,
+ DispSamePwrState = 0x2000A,
+ DispEdidFailure = 0x2000B,
+ DispDsiReadAckError = 0x2000C,
+ DispDsiReadInvalidResp = 0x2000D,
+ FileWriteFailed = 0x30000,
+ FileReadFailed = 0x30001,
+ EndOfFile = 0x30002,
+ FileOperationFailed = 0x30003,
+ DirOperationFailed = 0x30004,
+ EndOfDirList = 0x30005,
+ ConfigVarNotFound = 0x30006,
+ InvalidConfigVar = 0x30007,
+ LibraryNotFound = 0x30008,
+ SymbolNotFound = 0x30009,
+ MemoryMapFailed = 0x3000A,
+ IoctlFailed = 0x3000F,
+ AccessDenied = 0x30010,
+ DeviceNotFound = 0x30011,
+ KernelDriverNotFound = 0x30012,
+ FileNotFound = 0x30013,
+ PathAlreadyExists = 0x30014,
+ ModuleNotPresent = 0xA000E,
};
enum class EventState {
@@ -34,21 +88,13 @@ enum class EventState {
Busy = 3,
};
-enum class IoctlVersion : u32 {
- Version1,
- Version2,
- Version3,
-};
-
-struct IoctlCtrl {
- // First call done to the servioce for services that call itself again after a call.
- bool fresh_call{true};
- // Tells the Ioctl Wrapper that it must delay the IPC response and send the thread to sleep
- bool must_delay{};
- // Timeout for the delay
- s64 timeout{};
- // NV Event Id
- s32 event_id{-1};
+union Ioctl {
+ u32_le raw;
+ BitField<0, 8, u32> cmd;
+ BitField<8, 8, u32> group;
+ BitField<16, 14, u32> length;
+ BitField<30, 1, u32> is_in;
+ BitField<31, 1, u32> is_out;
};
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp
index 197c77db0..abba80112 100644
--- a/src/core/hle/service/nvdrv/nvdrv.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv.cpp
@@ -5,9 +5,11 @@
#include <utility>
#include <fmt/format.h>
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
@@ -21,6 +23,7 @@
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvmemp.h"
+#include "core/hle/service/nvdrv/syncpoint_manager.h"
#include "core/hle/service/nvflinger/nvflinger.h"
namespace Service::Nvidia {
@@ -28,66 +31,136 @@ namespace Service::Nvidia {
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto module_ = std::make_shared<Module>(system);
- std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
- std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
- std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager);
- std::make_shared<NVDRV>(module_, "nvdrv:t")->InstallAsService(service_manager);
- std::make_shared<NVMEMP>()->InstallAsService(service_manager);
+ std::make_shared<NVDRV>(system, module_, "nvdrv")->InstallAsService(service_manager);
+ std::make_shared<NVDRV>(system, module_, "nvdrv:a")->InstallAsService(service_manager);
+ std::make_shared<NVDRV>(system, module_, "nvdrv:s")->InstallAsService(service_manager);
+ std::make_shared<NVDRV>(system, module_, "nvdrv:t")->InstallAsService(service_manager);
+ std::make_shared<NVMEMP>(system)->InstallAsService(service_manager);
nvflinger.SetNVDrvInstance(module_);
}
-Module::Module(Core::System& system) {
+Module::Module(Core::System& system) : syncpoint_manager{system.GPU()} {
auto& kernel = system.Kernel();
for (u32 i = 0; i < MaxNvEvents; i++) {
std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
- events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(kernel, event_label);
+ events_interface.events[i] = {Kernel::KEvent::Create(kernel, std::move(event_label))};
+ events_interface.events[i].event->Initialize();
events_interface.status[i] = EventState::Free;
events_interface.registered[i] = false;
}
auto nvmap_dev = std::make_shared<Devices::nvmap>(system);
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(system, nvmap_dev);
- devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev);
+ devices["/dev/nvhost-gpu"] =
+ std::make_shared<Devices::nvhost_gpu>(system, nvmap_dev, syncpoint_manager);
devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>(system);
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev);
- devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(system, events_interface);
- devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system);
+ devices["/dev/nvhost-ctrl"] =
+ std::make_shared<Devices::nvhost_ctrl>(system, events_interface, syncpoint_manager);
+ devices["/dev/nvhost-nvdec"] =
+ std::make_shared<Devices::nvhost_nvdec>(system, nvmap_dev, syncpoint_manager);
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
- devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system);
+ devices["/dev/nvhost-vic"] =
+ std::make_shared<Devices::nvhost_vic>(system, nvmap_dev, syncpoint_manager);
}
Module::~Module() = default;
-u32 Module::Open(const std::string& device_name) {
- ASSERT_MSG(devices.find(device_name) != devices.end(), "Trying to open unknown device {}",
- device_name);
+NvResult Module::VerifyFD(DeviceFD fd) const {
+ if (fd < 0) {
+ LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);
+ return NvResult::InvalidState;
+ }
+
+ if (open_files.find(fd) == open_files.end()) {
+ LOG_ERROR(Service_NVDRV, "Could not find DeviceFD={}!", fd);
+ return NvResult::NotImplemented;
+ }
+
+ return NvResult::Success;
+}
+
+DeviceFD Module::Open(const std::string& device_name) {
+ if (devices.find(device_name) == devices.end()) {
+ LOG_ERROR(Service_NVDRV, "Trying to open unknown device {}", device_name);
+ return INVALID_NVDRV_FD;
+ }
auto device = devices[device_name];
- const u32 fd = next_fd++;
+ const DeviceFD fd = next_fd++;
open_files[fd] = std::move(device);
return fd;
}
-u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version) {
- auto itr = open_files.find(fd);
- ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
+NvResult Module::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output) {
+ if (fd < 0) {
+ LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);
+ return NvResult::InvalidState;
+ }
- auto& device = itr->second;
- return device->ioctl({command}, input, input2, output, output2, ctrl, version);
+ const auto itr = open_files.find(fd);
+
+ if (itr == open_files.end()) {
+ LOG_ERROR(Service_NVDRV, "Could not find DeviceFD={}!", fd);
+ return NvResult::NotImplemented;
+ }
+
+ return itr->second->Ioctl1(command, input, output);
}
-ResultCode Module::Close(u32 fd) {
- auto itr = open_files.find(fd);
- ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
+NvResult Module::Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output) {
+ if (fd < 0) {
+ LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);
+ return NvResult::InvalidState;
+ }
+
+ const auto itr = open_files.find(fd);
+
+ if (itr == open_files.end()) {
+ LOG_ERROR(Service_NVDRV, "Could not find DeviceFD={}!", fd);
+ return NvResult::NotImplemented;
+ }
+
+ return itr->second->Ioctl2(command, input, inline_input, output);
+}
+
+NvResult Module::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output, std::vector<u8>& inline_output) {
+ if (fd < 0) {
+ LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);
+ return NvResult::InvalidState;
+ }
+
+ const auto itr = open_files.find(fd);
+
+ if (itr == open_files.end()) {
+ LOG_ERROR(Service_NVDRV, "Could not find DeviceFD={}!", fd);
+ return NvResult::NotImplemented;
+ }
+
+ return itr->second->Ioctl3(command, input, output, inline_output);
+}
+
+NvResult Module::Close(DeviceFD fd) {
+ if (fd < 0) {
+ LOG_ERROR(Service_NVDRV, "Invalid DeviceFD={}!", fd);
+ return NvResult::InvalidState;
+ }
+
+ const auto itr = open_files.find(fd);
+
+ if (itr == open_files.end()) {
+ LOG_ERROR(Service_NVDRV, "Could not find DeviceFD={}!", fd);
+ return NvResult::NotImplemented;
+ }
open_files.erase(itr);
- // TODO(flerovium): return correct result code if operation failed.
- return RESULT_SUCCESS;
+ return NvResult::Success;
}
void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
@@ -95,17 +168,17 @@ void Module::SignalSyncpt(const u32 syncpoint_id, const u32 value) {
if (events_interface.assigned_syncpt[i] == syncpoint_id &&
events_interface.assigned_value[i] == value) {
events_interface.LiberateEvent(i);
- events_interface.events[i].writable->Signal();
+ events_interface.events[i].event->GetWritableEvent()->Signal();
}
}
}
-std::shared_ptr<Kernel::ReadableEvent> Module::GetEvent(const u32 event_id) const {
- return events_interface.events[event_id].readable;
+std::shared_ptr<Kernel::KReadableEvent> Module::GetEvent(const u32 event_id) const {
+ return events_interface.events[event_id].event->GetReadableEvent();
}
-std::shared_ptr<Kernel::WritableEvent> Module::GetEventWriteable(const u32 event_id) const {
- return events_interface.events[event_id].writable;
+std::shared_ptr<Kernel::KWritableEvent> Module::GetEventWriteable(const u32 event_id) const {
+ return events_interface.events[event_id].event->GetWritableEvent();
}
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h
index d7a1bef91..53719aadd 100644
--- a/src/core/hle/service/nvdrv/nvdrv.h
+++ b/src/core/hle/service/nvdrv/nvdrv.h
@@ -7,30 +7,43 @@
#include <memory>
#include <unordered_map>
#include <vector>
+
#include "common/common_types.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/nvdata.h"
+#include "core/hle/service/nvdrv/syncpoint_manager.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
+namespace Kernel {
+class KEvent;
+}
+
namespace Service::NVFlinger {
class NVFlinger;
}
namespace Service::Nvidia {
+class SyncpointManager;
+
namespace Devices {
class nvdevice;
}
+/// Represents an Nvidia event
+struct NvEvent {
+ std::shared_ptr<Kernel::KEvent> event;
+ Fence fence{};
+};
+
struct EventInterface {
// Mask representing currently busy events
u64 events_mask{};
// Each kernel event associated to an NV event
- std::array<Kernel::EventPair, MaxNvEvents> events;
+ std::array<NvEvent, MaxNvEvents> events;
// The status of the current NVEvent
std::array<EventState, MaxNvEvents> status{};
// Tells if an NVEvent is registered or not
@@ -54,7 +67,7 @@ struct EventInterface {
}
mask = mask >> 1;
}
- return {};
+ return std::nullopt;
}
void SetEventStatus(const u32 event_id, EventState new_status) {
EventState old_status = status[event_id];
@@ -91,7 +104,7 @@ struct EventInterface {
class Module final {
public:
- Module(Core::System& system);
+ explicit Module(Core::System& system_);
~Module();
/// Returns a pointer to one of the available devices, identified by its name.
@@ -103,27 +116,39 @@ public:
return std::static_pointer_cast<T>(itr->second);
}
+ NvResult VerifyFD(DeviceFD fd) const;
+
/// Opens a device node and returns a file descriptor to it.
- u32 Open(const std::string& device_name);
+ DeviceFD Open(const std::string& device_name);
+
/// Sends an ioctl command to the specified file descriptor.
- u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, const std::vector<u8>& input2,
- std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
- IoctlVersion version);
+ NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output);
+
+ NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
+ const std::vector<u8>& inline_input, std::vector<u8>& output);
+
+ NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
+ std::vector<u8>& output, std::vector<u8>& inline_output);
+
/// Closes a device file descriptor and returns operation success.
- ResultCode Close(u32 fd);
+ NvResult Close(DeviceFD fd);
void SignalSyncpt(const u32 syncpoint_id, const u32 value);
- std::shared_ptr<Kernel::ReadableEvent> GetEvent(u32 event_id) const;
+ std::shared_ptr<Kernel::KReadableEvent> GetEvent(u32 event_id) const;
- std::shared_ptr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
+ std::shared_ptr<Kernel::KWritableEvent> GetEventWriteable(u32 event_id) const;
private:
+ /// Manages syncpoints on the host
+ SyncpointManager syncpoint_manager;
+
/// Id to use for the next open file descriptor.
- u32 next_fd = 1;
+ DeviceFD next_fd = 1;
/// Mapping of file descriptors to the devices they reference.
- std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
+ std::unordered_map<DeviceFD, std::shared_ptr<Devices::nvdevice>> open_files;
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
diff --git a/src/core/hle/service/nvdrv/nvmemp.cpp b/src/core/hle/service/nvdrv/nvmemp.cpp
index 73b37e805..331c02243 100644
--- a/src/core/hle/service/nvdrv/nvmemp.cpp
+++ b/src/core/hle/service/nvdrv/nvmemp.cpp
@@ -8,7 +8,7 @@
namespace Service::Nvidia {
-NVMEMP::NVMEMP() : ServiceFramework("nvmemp") {
+NVMEMP::NVMEMP(Core::System& system_) : ServiceFramework{system_, "nvmemp"} {
static const FunctionInfo functions[] = {
{0, &NVMEMP::Open, "Open"},
{1, &NVMEMP::GetAruid, "GetAruid"},
diff --git a/src/core/hle/service/nvdrv/nvmemp.h b/src/core/hle/service/nvdrv/nvmemp.h
index c453ee4db..724c27ef9 100644
--- a/src/core/hle/service/nvdrv/nvmemp.h
+++ b/src/core/hle/service/nvdrv/nvmemp.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Nvidia {
class NVMEMP final : public ServiceFramework<NVMEMP> {
public:
- NVMEMP();
+ explicit NVMEMP(Core::System& system_);
~NVMEMP() override;
private:
diff --git a/src/core/hle/service/nvdrv/syncpoint_manager.cpp b/src/core/hle/service/nvdrv/syncpoint_manager.cpp
new file mode 100644
index 000000000..0151a03b7
--- /dev/null
+++ b/src/core/hle/service/nvdrv/syncpoint_manager.cpp
@@ -0,0 +1,39 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "core/hle/service/nvdrv/syncpoint_manager.h"
+#include "video_core/gpu.h"
+
+namespace Service::Nvidia {
+
+SyncpointManager::SyncpointManager(Tegra::GPU& gpu) : gpu{gpu} {}
+
+SyncpointManager::~SyncpointManager() = default;
+
+u32 SyncpointManager::RefreshSyncpoint(u32 syncpoint_id) {
+ syncpoints[syncpoint_id].min = gpu.GetSyncpointValue(syncpoint_id);
+ return GetSyncpointMin(syncpoint_id);
+}
+
+u32 SyncpointManager::AllocateSyncpoint() {
+ for (u32 syncpoint_id = 1; syncpoint_id < MaxSyncPoints; syncpoint_id++) {
+ if (!syncpoints[syncpoint_id].is_allocated) {
+ syncpoints[syncpoint_id].is_allocated = true;
+ return syncpoint_id;
+ }
+ }
+ UNREACHABLE_MSG("No more available syncpoints!");
+ return {};
+}
+
+u32 SyncpointManager::IncreaseSyncpoint(u32 syncpoint_id, u32 value) {
+ for (u32 index = 0; index < value; ++index) {
+ syncpoints[syncpoint_id].max.fetch_add(1, std::memory_order_relaxed);
+ }
+
+ return GetSyncpointMax(syncpoint_id);
+}
+
+} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/syncpoint_manager.h b/src/core/hle/service/nvdrv/syncpoint_manager.h
new file mode 100644
index 000000000..d395c5d0b
--- /dev/null
+++ b/src/core/hle/service/nvdrv/syncpoint_manager.h
@@ -0,0 +1,85 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <atomic>
+
+#include "common/common_types.h"
+#include "core/hle/service/nvdrv/nvdata.h"
+
+namespace Tegra {
+class GPU;
+}
+
+namespace Service::Nvidia {
+
+class SyncpointManager final {
+public:
+ explicit SyncpointManager(Tegra::GPU& gpu);
+ ~SyncpointManager();
+
+ /**
+ * Returns true if the specified syncpoint is expired for the given value.
+ * @param syncpoint_id Syncpoint ID to check.
+ * @param value Value to check against the specified syncpoint.
+ * @returns True if the specified syncpoint is expired for the given value, otherwise False.
+ */
+ bool IsSyncpointExpired(u32 syncpoint_id, u32 value) const {
+ return (GetSyncpointMax(syncpoint_id) - value) >= (GetSyncpointMin(syncpoint_id) - value);
+ }
+
+ /**
+ * Gets the lower bound for the specified syncpoint.
+ * @param syncpoint_id Syncpoint ID to get the lower bound for.
+ * @returns The lower bound for the specified syncpoint.
+ */
+ u32 GetSyncpointMin(u32 syncpoint_id) const {
+ return syncpoints.at(syncpoint_id).min.load(std::memory_order_relaxed);
+ }
+
+ /**
+ * Gets the uper bound for the specified syncpoint.
+ * @param syncpoint_id Syncpoint ID to get the upper bound for.
+ * @returns The upper bound for the specified syncpoint.
+ */
+ u32 GetSyncpointMax(u32 syncpoint_id) const {
+ return syncpoints.at(syncpoint_id).max.load(std::memory_order_relaxed);
+ }
+
+ /**
+ * Refreshes the minimum value for the specified syncpoint.
+ * @param syncpoint_id Syncpoint ID to be refreshed.
+ * @returns The new syncpoint minimum value.
+ */
+ u32 RefreshSyncpoint(u32 syncpoint_id);
+
+ /**
+ * Allocates a new syncoint.
+ * @returns The syncpoint ID for the newly allocated syncpoint.
+ */
+ u32 AllocateSyncpoint();
+
+ /**
+ * Increases the maximum value for the specified syncpoint.
+ * @param syncpoint_id Syncpoint ID to be increased.
+ * @param value Value to increase the specified syncpoint by.
+ * @returns The new syncpoint maximum value.
+ */
+ u32 IncreaseSyncpoint(u32 syncpoint_id, u32 value);
+
+private:
+ struct Syncpoint {
+ std::atomic<u32> min;
+ std::atomic<u32> max;
+ std::atomic<bool> is_allocated;
+ };
+
+ std::array<Syncpoint, MaxSyncPoints> syncpoints{};
+
+ Tegra::GPU& gpu;
+};
+
+} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 637b310d7..7842a82ed 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -7,151 +7,194 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id, u64 layer_id)
: id(id), layer_id(layer_id) {
- buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, "BufferQueue NativeHandle");
+ buffer_wait_event = Kernel::KEvent::Create(kernel, "BufferQueue:WaitEvent");
+ buffer_wait_event->Initialize();
}
BufferQueue::~BufferQueue() = default;
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
+ ASSERT(slot < buffer_slots);
LOG_WARNING(Service, "Adding graphics buffer {}", slot);
- free_buffers.push_back(slot);
- queue.push_back({
+ {
+ std::unique_lock lock{free_buffers_mutex};
+ free_buffers.push_back(slot);
+ }
+ free_buffers_condition.notify_one();
+
+ buffers[slot] = {
.slot = slot,
.status = Buffer::Status::Free,
.igbp_buffer = igbp_buffer,
- });
+ .transform = {},
+ .crop_rect = {},
+ .swap_interval = 0,
+ .multi_fence = {},
+ };
- buffer_wait_event.writable->Signal();
+ buffer_wait_event->GetWritableEvent()->Signal();
}
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
u32 height) {
+ // Wait for first request before trying to dequeue
+ {
+ std::unique_lock lock{free_buffers_mutex};
+ free_buffers_condition.wait(lock, [this] { return !free_buffers.empty() || !is_connect; });
+ }
- if (free_buffers.empty()) {
+ if (!is_connect) {
+ // Buffer was disconnected while the thread was blocked, this is most likely due to
+ // emulation being stopped
return std::nullopt;
}
+ std::unique_lock lock{free_buffers_mutex};
+
auto f_itr = free_buffers.begin();
- auto itr = queue.end();
+ auto slot = buffers.size();
while (f_itr != free_buffers.end()) {
- auto slot = *f_itr;
- itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
- // Only consider free buffers. Buffers become free once again after they've been
- // Acquired and Released by the compositor, see the NVFlinger::Compose method.
- if (buffer.status != Buffer::Status::Free) {
- return false;
- }
-
- if (buffer.slot != slot) {
- return false;
- }
-
- // Make sure that the parameters match.
- return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
- });
-
- if (itr != queue.end()) {
+ const Buffer& buffer = buffers[*f_itr];
+ if (buffer.status == Buffer::Status::Free && buffer.igbp_buffer.width == width &&
+ buffer.igbp_buffer.height == height) {
+ slot = *f_itr;
free_buffers.erase(f_itr);
break;
}
++f_itr;
}
-
- if (itr == queue.end()) {
+ if (slot == buffers.size()) {
return std::nullopt;
}
-
- itr->status = Buffer::Status::Dequeued;
- return {{itr->slot, &itr->multi_fence}};
+ buffers[slot].status = Buffer::Status::Dequeued;
+ return {{buffers[slot].slot, &buffers[slot].multi_fence}};
}
const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
- auto itr = std::find_if(queue.begin(), queue.end(),
- [&](const Buffer& buffer) { return buffer.slot == slot; });
- ASSERT(itr != queue.end());
- ASSERT(itr->status == Buffer::Status::Dequeued);
- return itr->igbp_buffer;
+ ASSERT(slot < buffers.size());
+ ASSERT(buffers[slot].status == Buffer::Status::Dequeued);
+ ASSERT(buffers[slot].slot == slot);
+
+ return buffers[slot].igbp_buffer;
}
void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect, u32 swap_interval,
Service::Nvidia::MultiFence& multi_fence) {
- auto itr = std::find_if(queue.begin(), queue.end(),
- [&](const Buffer& buffer) { return buffer.slot == slot; });
- ASSERT(itr != queue.end());
- ASSERT(itr->status == Buffer::Status::Dequeued);
- itr->status = Buffer::Status::Queued;
- itr->transform = transform;
- itr->crop_rect = crop_rect;
- itr->swap_interval = swap_interval;
- itr->multi_fence = multi_fence;
+ ASSERT(slot < buffers.size());
+ ASSERT(buffers[slot].status == Buffer::Status::Dequeued);
+ ASSERT(buffers[slot].slot == slot);
+
+ buffers[slot].status = Buffer::Status::Queued;
+ buffers[slot].transform = transform;
+ buffers[slot].crop_rect = crop_rect;
+ buffers[slot].swap_interval = swap_interval;
+ buffers[slot].multi_fence = multi_fence;
+ std::unique_lock lock{queue_sequence_mutex};
queue_sequence.push_back(slot);
}
+void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) {
+ ASSERT(slot < buffers.size());
+ ASSERT(buffers[slot].status != Buffer::Status::Free);
+ ASSERT(buffers[slot].slot == slot);
+
+ buffers[slot].status = Buffer::Status::Free;
+ buffers[slot].multi_fence = multi_fence;
+ buffers[slot].swap_interval = 0;
+
+ {
+ std::unique_lock lock{free_buffers_mutex};
+ free_buffers.push_back(slot);
+ }
+ free_buffers_condition.notify_one();
+
+ buffer_wait_event->GetWritableEvent()->Signal();
+}
+
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
- auto itr = queue.end();
+ std::unique_lock lock{queue_sequence_mutex};
+ std::size_t buffer_slot = buffers.size();
// Iterate to find a queued buffer matching the requested slot.
- while (itr == queue.end() && !queue_sequence.empty()) {
- const u32 slot = queue_sequence.front();
- itr = std::find_if(queue.begin(), queue.end(), [&slot](const Buffer& buffer) {
- return buffer.status == Buffer::Status::Queued && buffer.slot == slot;
- });
+ while (buffer_slot == buffers.size() && !queue_sequence.empty()) {
+ const auto slot = static_cast<std::size_t>(queue_sequence.front());
+ ASSERT(slot < buffers.size());
+ if (buffers[slot].status == Buffer::Status::Queued) {
+ ASSERT(buffers[slot].slot == slot);
+ buffer_slot = slot;
+ }
queue_sequence.pop_front();
}
- if (itr == queue.end()) {
+ if (buffer_slot == buffers.size()) {
return std::nullopt;
}
- itr->status = Buffer::Status::Acquired;
- return *itr;
+ buffers[buffer_slot].status = Buffer::Status::Acquired;
+ return {{buffers[buffer_slot]}};
}
void BufferQueue::ReleaseBuffer(u32 slot) {
- auto itr = std::find_if(queue.begin(), queue.end(),
- [&](const Buffer& buffer) { return buffer.slot == slot; });
- ASSERT(itr != queue.end());
- ASSERT(itr->status == Buffer::Status::Acquired);
- itr->status = Buffer::Status::Free;
- free_buffers.push_back(slot);
-
- buffer_wait_event.writable->Signal();
+ ASSERT(slot < buffers.size());
+ ASSERT(buffers[slot].status == Buffer::Status::Acquired);
+ ASSERT(buffers[slot].slot == slot);
+
+ buffers[slot].status = Buffer::Status::Free;
+ {
+ std::unique_lock lock{free_buffers_mutex};
+ free_buffers.push_back(slot);
+ }
+ free_buffers_condition.notify_one();
+
+ buffer_wait_event->GetWritableEvent()->Signal();
}
-void BufferQueue::Disconnect() {
- queue.clear();
+void BufferQueue::Connect() {
+ std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
- id = 1;
- layer_id = 1;
+ is_connect = true;
+}
+
+void BufferQueue::Disconnect() {
+ buffers.fill({});
+ {
+ std::unique_lock lock{queue_sequence_mutex};
+ queue_sequence.clear();
+ }
+ buffer_wait_event->GetWritableEvent()->Signal();
+ is_connect = false;
+ free_buffers_condition.notify_one();
}
u32 BufferQueue::Query(QueryType type) {
- LOG_WARNING(Service, "(STUBBED) called type={}", static_cast<u32>(type));
+ LOG_WARNING(Service, "(STUBBED) called type={}", type);
switch (type) {
case QueryType::NativeWindowFormat:
return static_cast<u32>(PixelFormat::RGBA8888);
+ case QueryType::NativeWindowWidth:
+ case QueryType::NativeWindowHeight:
+ break;
}
-
- UNIMPLEMENTED();
+ UNIMPLEMENTED_MSG("Unimplemented query type={}", type);
return 0;
}
-std::shared_ptr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const {
- return buffer_wait_event.writable;
+std::shared_ptr<Kernel::KWritableEvent> BufferQueue::GetWritableBufferWaitEvent() const {
+ return buffer_wait_event->GetWritableEvent();
}
-std::shared_ptr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const {
- return buffer_wait_event.readable;
+std::shared_ptr<Kernel::KReadableEvent> BufferQueue::GetBufferWaitEvent() const {
+ return buffer_wait_event->GetReadableEvent();
}
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 8a837e5aa..163fa4c54 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -4,7 +4,9 @@
#pragma once
+#include <condition_variable>
#include <list>
+#include <mutex>
#include <optional>
#include <vector>
@@ -12,15 +14,18 @@
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/object.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/nvdata.h"
namespace Kernel {
class KernelCore;
-}
+class KEvent;
+class KReadableEvent;
+class KWritableEvent;
+} // namespace Kernel
namespace Service::NVFlinger {
+constexpr u32 buffer_slots = 0x40;
struct IGBPBuffer {
u32_le magic;
u32_le width;
@@ -95,8 +100,10 @@ public:
void QueueBuffer(u32 slot, BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect, u32 swap_interval,
Service::Nvidia::MultiFence& multi_fence);
+ void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
+ void Connect();
void Disconnect();
u32 Query(QueryType type);
@@ -104,18 +111,30 @@ public:
return id;
}
- std::shared_ptr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const;
+ bool IsConnected() const {
+ return is_connect;
+ }
+
+ std::shared_ptr<Kernel::KWritableEvent> GetWritableBufferWaitEvent() const;
- std::shared_ptr<Kernel::ReadableEvent> GetBufferWaitEvent() const;
+ std::shared_ptr<Kernel::KReadableEvent> GetBufferWaitEvent() const;
private:
- u32 id;
- u64 layer_id;
+ BufferQueue(const BufferQueue&) = delete;
+
+ u32 id{};
+ u64 layer_id{};
+ std::atomic_bool is_connect{};
std::list<u32> free_buffers;
- std::vector<Buffer> queue;
+ std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
- Kernel::EventPair buffer_wait_event;
+ std::shared_ptr<Kernel::KEvent> buffer_wait_event;
+
+ std::mutex free_buffers_mutex;
+ std::condition_variable free_buffers_condition;
+
+ std::mutex queue_sequence_mutex;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index f644a460d..ac2906e5b 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -14,8 +14,8 @@
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
+#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/readable_event.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
@@ -38,6 +38,10 @@ void NVFlinger::SplitVSync() {
system.RegisterHostThread();
std::string name = "yuzu:VSyncThread";
MicroProfileOnThreadCreate(name.c_str());
+
+ // Cleanup
+ SCOPE_EXIT({ MicroProfileOnThreadExit(); });
+
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
s64 delay = 0;
@@ -88,6 +92,10 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
}
NVFlinger::~NVFlinger() {
+ for (auto& buffer_queue : buffer_queues) {
+ buffer_queue->Disconnect();
+ }
+
if (system.IsMulticore()) {
is_running = false;
wait_event->Set();
@@ -104,6 +112,8 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
+ const auto guard = Lock();
+
LOG_DEBUG(Service, "Opening \"{}\" display", name);
// TODO(Subv): Currently we only support the Default display.
@@ -114,43 +124,49 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
[&](const VI::Display& display) { return display.GetName() == name; });
if (itr == displays.end()) {
- return {};
+ return std::nullopt;
}
return itr->GetID();
}
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
+ const auto guard = Lock();
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
- return {};
+ return std::nullopt;
}
const u64 layer_id = next_layer_id++;
const u32 buffer_queue_id = next_buffer_queue_id++;
- buffer_queues.emplace_back(system.Kernel(), buffer_queue_id, layer_id);
- display->CreateLayer(layer_id, buffer_queues.back());
+ buffer_queues.emplace_back(
+ std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id));
+ display->CreateLayer(layer_id, *buffer_queues.back());
return layer_id;
}
void NVFlinger::CloseLayer(u64 layer_id) {
+ const auto guard = Lock();
+
for (auto& display : displays) {
display.CloseLayer(layer_id);
}
}
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
+ const auto guard = Lock();
const auto* const layer = FindLayer(display_id, layer_id);
if (layer == nullptr) {
- return {};
+ return std::nullopt;
}
return layer->GetBufferQueue().GetId();
}
-std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
+std::shared_ptr<Kernel::KReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
+ const auto guard = Lock();
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
@@ -160,20 +176,16 @@ std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id)
return display->GetVSyncEvent();
}
-BufferQueue& NVFlinger::FindBufferQueue(u32 id) {
+BufferQueue* NVFlinger::FindBufferQueue(u32 id) {
+ const auto guard = Lock();
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
- [id](const auto& queue) { return queue.GetId() == id; });
+ [id](const auto& queue) { return queue->GetId() == id; });
- ASSERT(itr != buffer_queues.end());
- return *itr;
-}
-
-const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const {
- const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
- [id](const auto& queue) { return queue.GetId() == id; });
+ if (itr == buffer_queues.end()) {
+ return nullptr;
+ }
- ASSERT(itr != buffer_queues.end());
- return *itr;
+ return itr->get();
}
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
@@ -242,6 +254,10 @@ void NVFlinger::Compose() {
const auto& igbp_buffer = buffer->get().igbp_buffer;
+ if (!system.IsPoweredOn()) {
+ return; // We are likely shutting down
+ }
+
auto& gpu = system.GPU();
const auto& multi_fence = buffer->get().multi_fence;
guard->unlock();
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 1ebe949c0..6fe2c7f2a 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -26,8 +26,8 @@ struct EventType;
} // namespace Core::Timing
namespace Kernel {
-class ReadableEvent;
-class WritableEvent;
+class KReadableEvent;
+class KWritableEvent;
} // namespace Kernel
namespace Service::Nvidia {
@@ -72,13 +72,10 @@ public:
/// Gets the vsync event for the specified display.
///
/// If an invalid display ID is provided, then nullptr is returned.
- [[nodiscard]] std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
+ [[nodiscard]] std::shared_ptr<Kernel::KReadableEvent> FindVsyncEvent(u64 display_id) const;
/// Obtains a buffer queue identified by the ID.
- [[nodiscard]] BufferQueue& FindBufferQueue(u32 id);
-
- /// Obtains a buffer queue identified by the ID.
- [[nodiscard]] const BufferQueue& FindBufferQueue(u32 id) const;
+ [[nodiscard]] BufferQueue* FindBufferQueue(u32 id);
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
@@ -86,11 +83,11 @@ public:
[[nodiscard]] s64 GetNextTicks() const;
+private:
[[nodiscard]] std::unique_lock<std::mutex> Lock() const {
return std::unique_lock{*guard};
}
-private:
/// Finds the display identified by the specified ID.
[[nodiscard]] VI::Display* FindDisplay(u64 display_id);
@@ -110,7 +107,7 @@ private:
std::shared_ptr<Nvidia::Module> nvdrv;
std::vector<VI::Display> displays;
- std::vector<BufferQueue> buffer_queues;
+ std::vector<std::unique_ptr<BufferQueue>> buffer_queues;
/// Id to use for the next layer that is created, this counter is shared among all displays.
u64 next_layer_id = 1;
diff --git a/src/core/hle/service/olsc/olsc.cpp b/src/core/hle/service/olsc/olsc.cpp
new file mode 100644
index 000000000..e2ac71fa1
--- /dev/null
+++ b/src/core/hle/service/olsc/olsc.cpp
@@ -0,0 +1,80 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/service/olsc/olsc.h"
+#include "core/hle/service/service.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service::OLSC {
+
+class OLSC final : public ServiceFramework<OLSC> {
+public:
+ explicit OLSC(Core::System& system_) : ServiceFramework{system_, "olsc:u"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &OLSC::Initialize, "Initialize"},
+ {10, nullptr, "VerifySaveDataBackupLicenseAsync"},
+ {13, &OLSC::GetSaveDataBackupSetting, "GetSaveDataBackupSetting"},
+ {14, &OLSC::SetSaveDataBackupSettingEnabled, "SetSaveDataBackupSettingEnabled"},
+ {15, nullptr, "SetCustomData"},
+ {16, nullptr, "DeleteSaveDataBackupSetting"},
+ {18, nullptr, "GetSaveDataBackupInfoCache"},
+ {19, nullptr, "UpdateSaveDataBackupInfoCacheAsync"},
+ {22, nullptr, "DeleteSaveDataBackupAsync"},
+ {25, nullptr, "ListDownloadableSaveDataBackupInfoAsync"},
+ {26, nullptr, "DownloadSaveDataBackupAsync"},
+ {9010, nullptr, "VerifySaveDataBackupLicenseAsyncForDebug"},
+ {9013, nullptr, "GetSaveDataBackupSettingForDebug"},
+ {9014, nullptr, "SetSaveDataBackupSettingEnabledForDebug"},
+ {9015, nullptr, "SetCustomDataForDebug"},
+ {9016, nullptr, "DeleteSaveDataBackupSettingForDebug"},
+ {9018, nullptr, "GetSaveDataBackupInfoCacheForDebug"},
+ {9019, nullptr, "UpdateSaveDataBackupInfoCacheAsyncForDebug"},
+ {9022, nullptr, "DeleteSaveDataBackupAsyncForDebug"},
+ {9025, nullptr, "ListDownloadableSaveDataBackupInfoAsyncForDebug"},
+ {9026, nullptr, "DownloadSaveDataBackupAsyncForDebug"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
+private:
+ void Initialize(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_OLSC, "(STUBBED) called");
+
+ initialized = true;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetSaveDataBackupSetting(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_OLSC, "(STUBBED) called");
+
+ // backup_setting is set to 0 since real value is unknown
+ constexpr u64 backup_setting = 0;
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(backup_setting);
+ }
+
+ void SetSaveDataBackupSettingEnabled(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_OLSC, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ bool initialized{};
+};
+
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
+ std::make_shared<OLSC>(system)->InstallAsService(service_manager);
+}
+
+} // namespace Service::OLSC
diff --git a/src/core/hle/service/olsc/olsc.h b/src/core/hle/service/olsc/olsc.h
new file mode 100644
index 000000000..24f24ca6b
--- /dev/null
+++ b/src/core/hle/service/olsc/olsc.h
@@ -0,0 +1,20 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Core {
+class System;
+}
+
+namespace Service::SM {
+class ServiceManager;
+}
+
+namespace Service::OLSC {
+
+/// Registers all SSL services with the specified service manager.
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
+
+} // namespace Service::OLSC
diff --git a/src/core/hle/service/pcie/pcie.cpp b/src/core/hle/service/pcie/pcie.cpp
index c568a0adc..f6686fc4d 100644
--- a/src/core/hle/service/pcie/pcie.cpp
+++ b/src/core/hle/service/pcie/pcie.cpp
@@ -12,7 +12,7 @@ namespace Service::PCIe {
class ISession final : public ServiceFramework<ISession> {
public:
- explicit ISession() : ServiceFramework{"ISession"} {
+ explicit ISession(Core::System& system_) : ServiceFramework{system_, "ISession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "QueryFunctions"},
@@ -48,7 +48,7 @@ public:
class PCIe final : public ServiceFramework<PCIe> {
public:
- explicit PCIe() : ServiceFramework{"pcie"} {
+ explicit PCIe(Core::System& system_) : ServiceFramework{system_, "pcie"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RegisterClassDriver"},
@@ -60,8 +60,8 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<PCIe>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<PCIe>(system)->InstallAsService(sm);
}
} // namespace Service::PCIe
diff --git a/src/core/hle/service/pcie/pcie.h b/src/core/hle/service/pcie/pcie.h
index 59c22ca45..e5709a72f 100644
--- a/src/core/hle/service/pcie/pcie.h
+++ b/src/core/hle/service/pcie/pcie.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::PCIe {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::PCIe
diff --git a/src/core/hle/service/pctl/module.cpp b/src/core/hle/service/pctl/module.cpp
index caf14ed61..f9089bf2f 100644
--- a/src/core/hle/service/pctl/module.cpp
+++ b/src/core/hle/service/pctl/module.cpp
@@ -11,7 +11,8 @@ namespace Service::PCTL {
class IParentalControlService final : public ServiceFramework<IParentalControlService> {
public:
- IParentalControlService() : ServiceFramework("IParentalControlService") {
+ explicit IParentalControlService(Core::System& system_)
+ : ServiceFramework{system_, "IParentalControlService"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IParentalControlService::Initialize, "Initialize"},
@@ -49,11 +50,11 @@ public:
{1046, nullptr, "DisableFeaturesForReset"},
{1047, nullptr, "NotifyApplicationDownloadStarted"},
{1048, nullptr, "NotifyNetworkProfileCreated"},
- {1061, nullptr, "ConfirmStereoVisionRestrictionConfigurable"},
- {1062, nullptr, "GetStereoVisionRestriction"},
- {1063, nullptr, "SetStereoVisionRestriction"},
- {1064, nullptr, "ResetConfirmedStereoVisionPermission"},
- {1065, nullptr, "IsStereoVisionPermitted"},
+ {1061, &IParentalControlService::ConfirmStereoVisionRestrictionConfigurable, "ConfirmStereoVisionRestrictionConfigurable"},
+ {1062, &IParentalControlService::GetStereoVisionRestriction, "GetStereoVisionRestriction"},
+ {1063, &IParentalControlService::SetStereoVisionRestriction, "SetStereoVisionRestriction"},
+ {1064, &IParentalControlService::ResetConfirmedStereoVisionPermission, "ResetConfirmedStereoVisionPermission"},
+ {1065, &IParentalControlService::IsStereoVisionPermitted, "IsStereoVisionPermitted"},
{1201, nullptr, "UnlockRestrictionTemporarily"},
{1202, nullptr, "UnlockSystemSettingsRestriction"},
{1203, nullptr, "SetPinCode"},
@@ -113,6 +114,7 @@ public:
{2015, nullptr, "FinishSynchronizeParentalControlSettingsWithLastUpdated"},
{2016, nullptr, "RequestUpdateExemptionListAsync"},
};
+ // clang-format on
RegisterHandlers(functions);
}
@@ -130,6 +132,49 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+
+ void ConfirmStereoVisionRestrictionConfigurable(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_PCTL, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void IsStereoVisionPermitted(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_PCTL, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(true);
+ }
+
+ void SetStereoVisionRestriction(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto can_use = rp.Pop<bool>();
+ LOG_WARNING(Service_PCTL, "(STUBBED) called, can_use={}", can_use);
+
+ can_use_stereo_vision = can_use;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetStereoVisionRestriction(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_PCTL, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(can_use_stereo_vision);
+ }
+
+ void ResetConfirmedStereoVisionPermission(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_PCTL, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ bool can_use_stereo_vision = true;
};
void Module::Interface::CreateService(Kernel::HLERequestContext& ctx) {
@@ -137,7 +182,7 @@ void Module::Interface::CreateService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IParentalControlService>();
+ rb.PushIpcInterface<IParentalControlService>(system);
}
void Module::Interface::CreateServiceWithoutInitialize(Kernel::HLERequestContext& ctx) {
@@ -145,20 +190,21 @@ void Module::Interface::CreateServiceWithoutInitialize(Kernel::HLERequestContext
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IParentalControlService>();
+ rb.PushIpcInterface<IParentalControlService>(system);
}
-Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
- : ServiceFramework(name), module(std::move(module)) {}
+Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> module_,
+ const char* name)
+ : ServiceFramework{system_, name}, module{std::move(module_)} {}
Module::Interface::~Interface() = default;
-void InstallInterfaces(SM::ServiceManager& service_manager) {
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
auto module = std::make_shared<Module>();
- std::make_shared<PCTL>(module, "pctl")->InstallAsService(service_manager);
- std::make_shared<PCTL>(module, "pctl:a")->InstallAsService(service_manager);
- std::make_shared<PCTL>(module, "pctl:r")->InstallAsService(service_manager);
- std::make_shared<PCTL>(module, "pctl:s")->InstallAsService(service_manager);
+ std::make_shared<PCTL>(system, module, "pctl")->InstallAsService(service_manager);
+ std::make_shared<PCTL>(system, module, "pctl:a")->InstallAsService(service_manager);
+ std::make_shared<PCTL>(system, module, "pctl:r")->InstallAsService(service_manager);
+ std::make_shared<PCTL>(system, module, "pctl:s")->InstallAsService(service_manager);
}
} // namespace Service::PCTL
diff --git a/src/core/hle/service/pctl/module.h b/src/core/hle/service/pctl/module.h
index 3e449110d..4c7e09a3b 100644
--- a/src/core/hle/service/pctl/module.h
+++ b/src/core/hle/service/pctl/module.h
@@ -6,13 +6,18 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::PCTL {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
- explicit Interface(std::shared_ptr<Module> module, const char* name);
+ explicit Interface(Core::System& system_, std::shared_ptr<Module> module_,
+ const char* name);
~Interface() override;
void CreateService(Kernel::HLERequestContext& ctx);
@@ -24,6 +29,6 @@ public:
};
/// Registers all PCTL services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::PCTL
diff --git a/src/core/hle/service/pctl/pctl.cpp b/src/core/hle/service/pctl/pctl.cpp
index af9d1433a..16dd34f90 100644
--- a/src/core/hle/service/pctl/pctl.cpp
+++ b/src/core/hle/service/pctl/pctl.cpp
@@ -6,8 +6,8 @@
namespace Service::PCTL {
-PCTL::PCTL(std::shared_ptr<Module> module, const char* name)
- : Module::Interface(std::move(module), name) {
+PCTL::PCTL(Core::System& system_, std::shared_ptr<Module> module_, const char* name)
+ : Interface{system_, std::move(module_), name} {
static const FunctionInfo functions[] = {
{0, &PCTL::CreateService, "CreateService"},
{1, &PCTL::CreateServiceWithoutInitialize, "CreateServiceWithoutInitialize"},
diff --git a/src/core/hle/service/pctl/pctl.h b/src/core/hle/service/pctl/pctl.h
index c33ea80b6..275d23007 100644
--- a/src/core/hle/service/pctl/pctl.h
+++ b/src/core/hle/service/pctl/pctl.h
@@ -6,11 +6,15 @@
#include "core/hle/service/pctl/module.h"
+namespace Core {
+class System;
+}
+
namespace Service::PCTL {
class PCTL final : public Module::Interface {
public:
- explicit PCTL(std::shared_ptr<Module> module, const char* name);
+ explicit PCTL(Core::System& system_, std::shared_ptr<Module> module_, const char* name);
~PCTL() override;
};
diff --git a/src/core/hle/service/pcv/pcv.cpp b/src/core/hle/service/pcv/pcv.cpp
index 8bfc0276e..68b2c4178 100644
--- a/src/core/hle/service/pcv/pcv.cpp
+++ b/src/core/hle/service/pcv/pcv.cpp
@@ -12,7 +12,7 @@ namespace Service::PCV {
class PCV final : public ServiceFramework<PCV> {
public:
- explicit PCV() : ServiceFramework{"pcv"} {
+ explicit PCV(Core::System& system_) : ServiceFramework{system_, "pcv"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetPowerEnabled"},
@@ -54,7 +54,7 @@ public:
class PCV_ARB final : public ServiceFramework<PCV_ARB> {
public:
- explicit PCV_ARB() : ServiceFramework{"pcv:arb"} {
+ explicit PCV_ARB(Core::System& system_) : ServiceFramework{system_, "pcv:arb"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "ReleaseControl"},
@@ -67,7 +67,7 @@ public:
class PCV_IMM final : public ServiceFramework<PCV_IMM> {
public:
- explicit PCV_IMM() : ServiceFramework{"pcv:imm"} {
+ explicit PCV_IMM(Core::System& system_) : ServiceFramework{system_, "pcv:imm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetClockRate"},
@@ -78,10 +78,10 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<PCV>()->InstallAsService(sm);
- std::make_shared<PCV_ARB>()->InstallAsService(sm);
- std::make_shared<PCV_IMM>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<PCV>(system)->InstallAsService(sm);
+ std::make_shared<PCV_ARB>(system)->InstallAsService(sm);
+ std::make_shared<PCV_IMM>(system)->InstallAsService(sm);
}
} // namespace Service::PCV
diff --git a/src/core/hle/service/pcv/pcv.h b/src/core/hle/service/pcv/pcv.h
index 219a893c3..c61a0b591 100644
--- a/src/core/hle/service/pcv/pcv.h
+++ b/src/core/hle/service/pcv/pcv.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::PCV {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::PCV
diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp
index f43122ad2..68736c40c 100644
--- a/src/core/hle/service/pm/pm.cpp
+++ b/src/core/hle/service/pm/pm.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
@@ -43,7 +44,7 @@ void GetApplicationPidGeneric(Kernel::HLERequestContext& ctx,
class BootMode final : public ServiceFramework<BootMode> {
public:
- explicit BootMode() : ServiceFramework{"pm:bm"} {
+ explicit BootMode(Core::System& system_) : ServiceFramework{system_, "pm:bm"} {
static const FunctionInfo functions[] = {
{0, &BootMode::GetBootMode, "GetBootMode"},
{1, &BootMode::SetMaintenanceBoot, "SetMaintenanceBoot"},
@@ -74,8 +75,8 @@ private:
class DebugMonitor final : public ServiceFramework<DebugMonitor> {
public:
- explicit DebugMonitor(const Kernel::KernelCore& kernel)
- : ServiceFramework{"pm:dmnt"}, kernel(kernel) {
+ explicit DebugMonitor(Core::System& system_)
+ : ServiceFramework{system_, "pm:dmnt"}, kernel{system_.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetJitDebugProcessIdList"},
@@ -124,8 +125,9 @@ private:
class Info final : public ServiceFramework<Info> {
public:
- explicit Info(const std::vector<std::shared_ptr<Kernel::Process>>& process_list)
- : ServiceFramework{"pm:info"}, process_list(process_list) {
+ explicit Info(Core::System& system_,
+ const std::vector<std::shared_ptr<Kernel::Process>>& process_list_)
+ : ServiceFramework{system_, "pm:info"}, process_list{process_list_} {
static const FunctionInfo functions[] = {
{0, &Info::GetTitleId, "GetTitleId"},
};
@@ -159,8 +161,8 @@ private:
class Shell final : public ServiceFramework<Shell> {
public:
- explicit Shell(const Kernel::KernelCore& kernel)
- : ServiceFramework{"pm:shell"}, kernel(kernel) {
+ explicit Shell(Core::System& system_)
+ : ServiceFramework{system_, "pm:shell"}, kernel{system_.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "LaunchProgram"},
@@ -189,11 +191,11 @@ private:
};
void InstallInterfaces(Core::System& system) {
- std::make_shared<BootMode>()->InstallAsService(system.ServiceManager());
- std::make_shared<DebugMonitor>(system.Kernel())->InstallAsService(system.ServiceManager());
- std::make_shared<Info>(system.Kernel().GetProcessList())
+ std::make_shared<BootMode>(system)->InstallAsService(system.ServiceManager());
+ std::make_shared<DebugMonitor>(system)->InstallAsService(system.ServiceManager());
+ std::make_shared<Info>(system, system.Kernel().GetProcessList())
->InstallAsService(system.ServiceManager());
- std::make_shared<Shell>(system.Kernel())->InstallAsService(system.ServiceManager());
+ std::make_shared<Shell>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::PM
diff --git a/src/core/hle/service/prepo/prepo.cpp b/src/core/hle/service/prepo/prepo.cpp
index cde3312da..d5b3b17a5 100644
--- a/src/core/hle/service/prepo/prepo.cpp
+++ b/src/core/hle/service/prepo/prepo.cpp
@@ -4,6 +4,7 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/acc/profile_manager.h"
@@ -15,19 +16,18 @@ namespace Service::PlayReport {
class PlayReport final : public ServiceFramework<PlayReport> {
public:
- explicit PlayReport(const char* name, Core::System& system)
- : ServiceFramework{name}, system(system) {
+ explicit PlayReport(const char* name, Core::System& system_) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{10100, &PlayReport::SaveReport<Core::Reporter::PlayReportType::Old>, "SaveReportOld"},
{10101, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old>, "SaveReportWithUserOld"},
{10102, &PlayReport::SaveReport<Core::Reporter::PlayReportType::Old2>, "SaveReportOld2"},
{10103, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old2>, "SaveReportWithUserOld2"},
- {10104, nullptr, "SaveReport"},
- {10105, nullptr, "SaveReportWithUser"},
- {10200, nullptr, "RequestImmediateTransmission"},
- {10300, nullptr, "GetTransmissionStatus"},
- {10400, nullptr, "GetSystemSessionId"},
+ {10104, &PlayReport::SaveReport<Core::Reporter::PlayReportType::New>, "SaveReport"},
+ {10105, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
+ {10200, &PlayReport::RequestImmediateTransmission, "RequestImmediateTransmission"},
+ {10300, &PlayReport::GetTransmissionStatus, "GetTransmissionStatus"},
+ {10400, &PlayReport::GetSystemSessionId, "GetSystemSessionId"},
{20100, &PlayReport::SaveSystemReport, "SaveSystemReport"},
{20101, &PlayReport::SaveSystemReportWithUser, "SaveSystemReportWithUser"},
{20200, nullptr, "SetOperationMode"},
@@ -59,16 +59,22 @@ private:
IPC::RequestParser rp{ctx};
const auto process_id = rp.PopRaw<u64>();
- std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
- if constexpr (Type == Core::Reporter::PlayReportType::Old2) {
- data.emplace_back(ctx.ReadBuffer(1));
- }
+ const auto data1 = ctx.ReadBuffer(0);
+ const auto data2 = [ctx] {
+ if (ctx.CanReadBuffer(1)) {
+ return ctx.ReadBuffer(1);
+ }
- LOG_DEBUG(Service_PREPO, "called, type={:02X}, process_id={:016X}, data1_size={:016X}",
- static_cast<u8>(Type), process_id, data[0].size());
+ return std::vector<u8>{};
+ }();
+
+ LOG_DEBUG(Service_PREPO,
+ "called, type={:02X}, process_id={:016X}, data1_size={:016X}, data2_size={:016X}",
+ Type, process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
- reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id);
+ reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
+ process_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -79,35 +85,67 @@ private:
IPC::RequestParser rp{ctx};
const auto user_id = rp.PopRaw<u128>();
const auto process_id = rp.PopRaw<u64>();
- std::vector<std::vector<u8>> data{ctx.ReadBuffer(0)};
- if constexpr (Type == Core::Reporter::PlayReportType::Old2) {
- const auto read_buffer_count =
- ctx.BufferDescriptorX().size() + ctx.BufferDescriptorA().size();
- if (read_buffer_count > 1) {
- data.emplace_back(ctx.ReadBuffer(1));
+ const auto data1 = ctx.ReadBuffer(0);
+ const auto data2 = [ctx] {
+ if (ctx.CanReadBuffer(1)) {
+ return ctx.ReadBuffer(1);
}
- }
- LOG_DEBUG(
- Service_PREPO,
- "called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}",
- static_cast<u8>(Type), user_id[1], user_id[0], process_id, data[0].size());
+ return std::vector<u8>{};
+ }();
+
+ LOG_DEBUG(Service_PREPO,
+ "called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, "
+ "data1_size={:016X}, data2_size={:016X}",
+ Type, user_id[1], user_id[0], process_id, data1.size(), data2.size());
const auto& reporter{system.GetReporter()};
- reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), data, process_id,
- user_id);
+ reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
+ process_id, user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+ void RequestImmediateTransmission(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_PREPO, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetTransmissionStatus(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_PREPO, "(STUBBED) called");
+
+ constexpr s32 status = 0;
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(status);
+ }
+
+ void GetSystemSessionId(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_PREPO, "(STUBBED) called");
+
+ constexpr u64 system_session_id = 0;
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(system_session_id);
+ }
+
void SaveSystemReport(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto title_id = rp.PopRaw<u64>();
const auto data1 = ctx.ReadBuffer(0);
- const auto data2 = ctx.ReadBuffer(1);
+ const auto data2 = [ctx] {
+ if (ctx.CanReadBuffer(1)) {
+ return ctx.ReadBuffer(1);
+ }
+
+ return std::vector<u8>{};
+ }();
LOG_DEBUG(Service_PREPO, "called, title_id={:016X}, data1_size={:016X}, data2_size={:016X}",
title_id, data1.size(), data2.size());
@@ -125,7 +163,13 @@ private:
const auto title_id = rp.PopRaw<u64>();
const auto data1 = ctx.ReadBuffer(0);
- const auto data2 = ctx.ReadBuffer(1);
+ const auto data2 = [ctx] {
+ if (ctx.CanReadBuffer(1)) {
+ return ctx.ReadBuffer(1);
+ }
+
+ return std::vector<u8>{};
+ }();
LOG_DEBUG(Service_PREPO,
"called, user_id={:016X}{:016X}, title_id={:016X}, data1_size={:016X}, "
@@ -139,8 +183,6 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-
- Core::System& system;
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
diff --git a/src/core/hle/service/prepo/prepo.h b/src/core/hle/service/prepo/prepo.h
index a5682ee26..395b57ead 100644
--- a/src/core/hle/service/prepo/prepo.h
+++ b/src/core/hle/service/prepo/prepo.h
@@ -4,14 +4,14 @@
#pragma once
-namespace Service::SM {
-class ServiceManager;
-}
-
namespace Core {
class System;
}
+namespace Service::SM {
+class ServiceManager;
+}
+
namespace Service::PlayReport {
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
diff --git a/src/core/hle/service/psc/psc.cpp b/src/core/hle/service/psc/psc.cpp
index 99e1c9042..5a52b2b05 100644
--- a/src/core/hle/service/psc/psc.cpp
+++ b/src/core/hle/service/psc/psc.cpp
@@ -14,7 +14,7 @@ namespace Service::PSC {
class PSC_C final : public ServiceFramework<PSC_C> {
public:
- explicit PSC_C() : ServiceFramework{"psc:c"} {
+ explicit PSC_C(Core::System& system_) : ServiceFramework{system_, "psc:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -35,7 +35,7 @@ public:
class IPmModule final : public ServiceFramework<IPmModule> {
public:
- explicit IPmModule() : ServiceFramework{"IPmModule"} {
+ explicit IPmModule(Core::System& system_) : ServiceFramework{system_, "IPmModule"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -52,7 +52,7 @@ public:
class PSC_M final : public ServiceFramework<PSC_M> {
public:
- explicit PSC_M() : ServiceFramework{"psc:m"} {
+ explicit PSC_M(Core::System& system_) : ServiceFramework{system_, "psc:m"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &PSC_M::GetPmModule, "GetPmModule"},
@@ -68,13 +68,13 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IPmModule>();
+ rb.PushIpcInterface<IPmModule>(system);
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<PSC_C>()->InstallAsService(sm);
- std::make_shared<PSC_M>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<PSC_C>(system)->InstallAsService(sm);
+ std::make_shared<PSC_M>(system)->InstallAsService(sm);
}
} // namespace Service::PSC
diff --git a/src/core/hle/service/psc/psc.h b/src/core/hle/service/psc/psc.h
index 5052eb02c..89344f32d 100644
--- a/src/core/hle/service/psc/psc.h
+++ b/src/core/hle/service/psc/psc.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::PSC {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::PSC
diff --git a/src/core/hle/service/ptm/psm.cpp b/src/core/hle/service/ptm/psm.cpp
index 6d9e6bd09..26ed52273 100644
--- a/src/core/hle/service/ptm/psm.cpp
+++ b/src/core/hle/service/ptm/psm.cpp
@@ -5,16 +5,121 @@
#include <memory>
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/service/ptm/psm.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
namespace Service::PSM {
+class IPsmSession final : public ServiceFramework<IPsmSession> {
+public:
+ explicit IPsmSession(Core::System& system_) : ServiceFramework{system_, "IPsmSession"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IPsmSession::BindStateChangeEvent, "BindStateChangeEvent"},
+ {1, &IPsmSession::UnbindStateChangeEvent, "UnbindStateChangeEvent"},
+ {2, &IPsmSession::SetChargerTypeChangeEventEnabled, "SetChargerTypeChangeEventEnabled"},
+ {3, &IPsmSession::SetPowerSupplyChangeEventEnabled, "SetPowerSupplyChangeEventEnabled"},
+ {4, &IPsmSession::SetBatteryVoltageStateChangeEventEnabled, "SetBatteryVoltageStateChangeEventEnabled"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ state_change_event =
+ Kernel::KEvent::Create(system_.Kernel(), "IPsmSession::state_change_event");
+ state_change_event->Initialize();
+ }
+
+ ~IPsmSession() override = default;
+
+ void SignalChargerTypeChanged() {
+ if (should_signal && should_signal_charger_type) {
+ state_change_event->GetWritableEvent()->Signal();
+ }
+ }
+
+ void SignalPowerSupplyChanged() {
+ if (should_signal && should_signal_power_supply) {
+ state_change_event->GetWritableEvent()->Signal();
+ }
+ }
+
+ void SignalBatteryVoltageStateChanged() {
+ if (should_signal && should_signal_battery_voltage) {
+ state_change_event->GetWritableEvent()->Signal();
+ }
+ }
+
+private:
+ void BindStateChangeEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_PSM, "called");
+
+ should_signal = true;
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(state_change_event->GetReadableEvent());
+ }
+
+ void UnbindStateChangeEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_PSM, "called");
+
+ should_signal = false;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void SetChargerTypeChangeEventEnabled(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto state = rp.Pop<bool>();
+ LOG_DEBUG(Service_PSM, "called, state={}", state);
+
+ should_signal_charger_type = state;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void SetPowerSupplyChangeEventEnabled(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto state = rp.Pop<bool>();
+ LOG_DEBUG(Service_PSM, "called, state={}", state);
+
+ should_signal_power_supply = state;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void SetBatteryVoltageStateChangeEventEnabled(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto state = rp.Pop<bool>();
+ LOG_DEBUG(Service_PSM, "called, state={}", state);
+
+ should_signal_battery_voltage = state;
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ bool should_signal_charger_type{};
+ bool should_signal_power_supply{};
+ bool should_signal_battery_voltage{};
+ bool should_signal{};
+ std::shared_ptr<Kernel::KEvent> state_change_event;
+};
+
class PSM final : public ServiceFramework<PSM> {
public:
- explicit PSM() : ServiceFramework{"psm"} {
+ explicit PSM(Core::System& system_) : ServiceFramework{system_, "psm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &PSM::GetBatteryChargePercentage, "GetBatteryChargePercentage"},
@@ -24,7 +129,7 @@ public:
{4, nullptr, "IsBatteryChargingEnabled"},
{5, nullptr, "AcquireControllerPowerSupply"},
{6, nullptr, "ReleaseControllerPowerSupply"},
- {7, nullptr, "OpenSession"},
+ {7, &PSM::OpenSession, "OpenSession"},
{8, nullptr, "EnableEnoughPowerChargeEmulation"},
{9, nullptr, "DisableEnoughPowerChargeEmulation"},
{10, nullptr, "EnableFastBatteryCharging"},
@@ -61,6 +166,14 @@ private:
rb.PushEnum(charger_type);
}
+ void OpenSession(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_PSM, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IPsmSession>(system);
+ }
+
enum class ChargerType : u32 {
Unplugged = 0,
RegularCharger = 1,
@@ -72,8 +185,8 @@ private:
ChargerType charger_type{ChargerType::RegularCharger};
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<PSM>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<PSM>(system)->InstallAsService(sm);
}
} // namespace Service::PSM
diff --git a/src/core/hle/service/ptm/psm.h b/src/core/hle/service/ptm/psm.h
index a286793ae..2930ce26a 100644
--- a/src/core/hle/service/ptm/psm.h
+++ b/src/core/hle/service/ptm/psm.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::PSM {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::PSM
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index fa5347af9..1da56bc27 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -11,10 +11,10 @@
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_port.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
@@ -51,6 +51,7 @@
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/nvflinger.h"
+#include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/module.h"
#include "core/hle/service/pcv/pcv.h"
@@ -89,15 +90,19 @@ namespace Service {
return function_string;
}
-////////////////////////////////////////////////////////////////////////////////////////////////////
+ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
+ u32 max_sessions_, InvokerFn* handler_invoker_)
+ : system{system_}, service_name{service_name_}, max_sessions{max_sessions_},
+ handler_invoker{handler_invoker_} {}
-ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_sessions,
- InvokerFn* handler_invoker)
- : service_name(service_name), max_sessions(max_sessions), handler_invoker(handler_invoker) {}
-
-ServiceFrameworkBase::~ServiceFrameworkBase() = default;
+ServiceFrameworkBase::~ServiceFrameworkBase() {
+ // Wait for other threads to release access before destroying
+ const auto guard = LockService();
+}
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
+ const auto guard = LockService();
+
ASSERT(!port_installed);
auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
@@ -105,10 +110,11 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager)
port_installed = true;
}
-void ServiceFrameworkBase::InstallAsNamedPort() {
+void ServiceFrameworkBase::InstallAsNamedPort(Kernel::KernelCore& kernel) {
+ const auto guard = LockService();
+
ASSERT(!port_installed);
- auto& kernel = Core::System::GetInstance().Kernel();
auto [server_port, client_port] =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
server_port->SetHleHandler(shared_from_this());
@@ -116,18 +122,6 @@ void ServiceFrameworkBase::InstallAsNamedPort() {
port_installed = true;
}
-std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
- ASSERT(!port_installed);
-
- auto& kernel = Core::System::GetInstance().Kernel();
- auto [server_port, client_port] =
- Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
- auto port = MakeResult(std::move(server_port)).Unwrap();
- port->SetHleHandler(shared_from_this());
- port_installed = true;
- return client_port;
-}
-
void ServiceFrameworkBase::RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n) {
handlers.reserve(handlers.size() + n);
for (std::size_t i = 0; i < n; ++i) {
@@ -149,8 +143,8 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
}
buf.push_back('}');
- Core::System::GetInstance().GetReporter().SaveUnimplementedFunctionReport(
- ctx, ctx.GetCommand(), function_name, service_name);
+ system.GetReporter().SaveUnimplementedFunctionReport(ctx, ctx.GetCommand(), function_name,
+ service_name);
UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf));
}
@@ -166,6 +160,8 @@ void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
}
ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& context) {
+ const auto guard = LockService();
+
switch (context.GetCommandType()) {
case IPC::CommandType::Close: {
IPC::ResponseBuilder rb{context, 2};
@@ -174,7 +170,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
}
case IPC::CommandType::ControlWithContext:
case IPC::CommandType::Control: {
- Core::System::GetInstance().ServiceManager().InvokeControlRequest(context);
+ system.ServiceManager().InvokeControlRequest(context);
break;
}
case IPC::CommandType::RequestWithContext:
@@ -183,82 +179,82 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
break;
}
default:
- UNIMPLEMENTED_MSG("command_type={}", static_cast<int>(context.GetCommandType()));
+ UNIMPLEMENTED_MSG("command_type={}", context.GetCommandType());
}
- context.WriteToOutgoingCommandBuffer(context.GetThread());
+ // If emulation was shutdown, we are closing service threads, do not write the response back to
+ // memory that may be shutting down as well.
+ if (system.IsPoweredOn()) {
+ context.WriteToOutgoingCommandBuffer(context.GetThread());
+ }
return RESULT_SUCCESS;
}
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Module interface
+/// Initialize Services
+Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system)
+ : nv_flinger{std::make_unique<NVFlinger::NVFlinger>(system)} {
-/// Initialize ServiceManager
-void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
- auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system);
+
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
- SM::ServiceManager::InstallInterfaces(sm, system.Kernel());
+ SM::ServiceManager::InstallInterfaces(sm, system);
Account::InstallInterfaces(system);
- AM::InstallInterfaces(*sm, nv_flinger, system);
+ AM::InstallInterfaces(*sm, *nv_flinger, system);
AOC::InstallInterfaces(*sm, system);
APM::InstallInterfaces(system);
Audio::InstallInterfaces(*sm, system);
BCAT::InstallInterfaces(system);
- BPC::InstallInterfaces(*sm);
+ BPC::InstallInterfaces(*sm, system);
BtDrv::InstallInterfaces(*sm, system);
BTM::InstallInterfaces(*sm, system);
- Capture::InstallInterfaces(*sm);
- ERPT::InstallInterfaces(*sm);
- ES::InstallInterfaces(*sm);
- EUPLD::InstallInterfaces(*sm);
+ Capture::InstallInterfaces(*sm, system);
+ ERPT::InstallInterfaces(*sm, system);
+ ES::InstallInterfaces(*sm, system);
+ EUPLD::InstallInterfaces(*sm, system);
Fatal::InstallInterfaces(*sm, system);
- FGM::InstallInterfaces(*sm);
+ FGM::InstallInterfaces(*sm, system);
FileSystem::InstallInterfaces(system);
Friend::InstallInterfaces(*sm, system);
Glue::InstallInterfaces(system);
- GRC::InstallInterfaces(*sm);
+ GRC::InstallInterfaces(*sm, system);
HID::InstallInterfaces(*sm, system);
- LBL::InstallInterfaces(*sm);
- LDN::InstallInterfaces(*sm);
+ LBL::InstallInterfaces(*sm, system);
+ LDN::InstallInterfaces(*sm, system);
LDR::InstallInterfaces(*sm, system);
LM::InstallInterfaces(system);
- Migration::InstallInterfaces(*sm);
- Mii::InstallInterfaces(*sm);
- MM::InstallInterfaces(*sm);
- NCM::InstallInterfaces(*sm);
- NFC::InstallInterfaces(*sm);
+ Migration::InstallInterfaces(*sm, system);
+ Mii::InstallInterfaces(*sm, system);
+ MM::InstallInterfaces(*sm, system);
+ NCM::InstallInterfaces(*sm, system);
+ NFC::InstallInterfaces(*sm, system);
NFP::InstallInterfaces(*sm, system);
NIFM::InstallInterfaces(*sm, system);
NIM::InstallInterfaces(*sm, system);
- NPNS::InstallInterfaces(*sm);
+ NPNS::InstallInterfaces(*sm, system);
NS::InstallInterfaces(*sm, system);
Nvidia::InstallInterfaces(*sm, *nv_flinger, system);
- PCIe::InstallInterfaces(*sm);
- PCTL::InstallInterfaces(*sm);
- PCV::InstallInterfaces(*sm);
+ OLSC::InstallInterfaces(*sm, system);
+ PCIe::InstallInterfaces(*sm, system);
+ PCTL::InstallInterfaces(*sm, system);
+ PCV::InstallInterfaces(*sm, system);
PlayReport::InstallInterfaces(*sm, system);
PM::InstallInterfaces(system);
- PSC::InstallInterfaces(*sm);
- PSM::InstallInterfaces(*sm);
- Set::InstallInterfaces(*sm);
- Sockets::InstallInterfaces(*sm);
- SPL::InstallInterfaces(*sm);
- SSL::InstallInterfaces(*sm);
+ PSC::InstallInterfaces(*sm, system);
+ PSM::InstallInterfaces(*sm, system);
+ Set::InstallInterfaces(*sm, system);
+ Sockets::InstallInterfaces(*sm, system);
+ SPL::InstallInterfaces(*sm, system);
+ SSL::InstallInterfaces(*sm, system);
Time::InstallInterfaces(system);
- USB::InstallInterfaces(*sm);
- VI::InstallInterfaces(*sm, nv_flinger);
- WLAN::InstallInterfaces(*sm);
-
- LOG_DEBUG(Service, "initialized OK");
+ USB::InstallInterfaces(*sm, system);
+ VI::InstallInterfaces(*sm, system, *nv_flinger);
+ WLAN::InstallInterfaces(*sm, system);
}
-/// Shutdown ServiceManager
-void Shutdown() {
- LOG_DEBUG(Service, "shutdown OK");
-}
+Services::~Services() = default;
+
} // namespace Service
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 022d885b6..916445517 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -5,9 +5,11 @@
#pragma once
#include <cstddef>
+#include <mutex>
#include <string>
#include <boost/container/flat_map.hpp>
#include "common/common_types.h"
+#include "common/spin_lock.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
@@ -29,7 +31,11 @@ namespace Service {
namespace FileSystem {
class FileSystemController;
-} // namespace FileSystem
+}
+
+namespace NVFlinger {
+class NVFlinger;
+}
namespace SM {
class ServiceManager;
@@ -63,12 +69,10 @@ public:
/// Creates a port pair and registers this service with the given ServiceManager.
void InstallAsService(SM::ServiceManager& service_manager);
/// Creates a port pair and registers it on the kernel's global port registry.
- void InstallAsNamedPort();
- /// Creates and returns an unregistered port for the service.
- std::shared_ptr<Kernel::ClientPort> CreatePort();
-
+ void InstallAsNamedPort(Kernel::KernelCore& kernel);
+ /// Invokes a service request routine.
void InvokeRequest(Kernel::HLERequestContext& ctx);
-
+ /// Handles a synchronization request for the service.
ResultCode HandleSyncRequest(Kernel::HLERequestContext& context) override;
protected:
@@ -76,6 +80,14 @@ protected:
template <typename Self>
using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&);
+ /// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
+ [[nodiscard]] std::scoped_lock<Common::SpinLock> LockService() {
+ return std::scoped_lock{lock_service};
+ }
+
+ /// System context that the service operates under.
+ Core::System& system;
+
private:
template <typename T>
friend class ServiceFramework;
@@ -89,7 +101,8 @@ private:
using InvokerFn = void(ServiceFrameworkBase* object, HandlerFnP<ServiceFrameworkBase> member,
Kernel::HLERequestContext& ctx);
- ServiceFrameworkBase(const char* service_name, u32 max_sessions, InvokerFn* handler_invoker);
+ explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_,
+ u32 max_sessions_, InvokerFn* handler_invoker_);
~ServiceFrameworkBase() override;
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
@@ -107,6 +120,9 @@ private:
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
InvokerFn* handler_invoker;
boost::container::flat_map<u32, FunctionInfoBase> handlers;
+
+ /// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
+ Common::SpinLock lock_service;
};
/**
@@ -147,11 +163,15 @@ protected:
/**
* Initializes the handler with no functions installed.
- * @param max_sessions Maximum number of sessions that can be
- * connected to this service at the same time.
+ *
+ * @param system_ The system context to construct this service under.
+ * @param service_name_ Name of the service.
+ * @param max_sessions_ Maximum number of sessions that can be
+ * connected to this service at the same time.
*/
- explicit ServiceFramework(const char* service_name, u32 max_sessions = DefaultMaxSessions)
- : ServiceFrameworkBase(service_name, max_sessions, Invoker) {}
+ explicit ServiceFramework(Core::System& system_, const char* service_name_,
+ u32 max_sessions_ = DefaultMaxSessions)
+ : ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
/// Registers handlers in the service.
template <std::size_t N>
@@ -181,10 +201,17 @@ private:
}
};
-/// Initialize ServiceManager
-void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system);
+/**
+ * The purpose of this class is to own any objects that need to be shared across the other service
+ * implementations. Will be torn down when the global system instance is shutdown.
+ */
+class Services final {
+public:
+ explicit Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system);
+ ~Services();
-/// Shutdown ServiceManager
-void Shutdown();
+private:
+ std::unique_ptr<NVFlinger::NVFlinger> nv_flinger;
+};
} // namespace Service
diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp
index e64777668..d953b4303 100644
--- a/src/core/hle/service/set/set.cpp
+++ b/src/core/hle/service/set/set.cpp
@@ -188,7 +188,7 @@ void SET::GetKeyCodeMap2(Kernel::HLERequestContext& ctx) {
GetKeyCodeMapImpl(ctx);
}
-SET::SET() : ServiceFramework("set") {
+SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &SET::GetLanguageCode, "GetLanguageCode"},
@@ -202,6 +202,7 @@ SET::SET() : ServiceFramework("set") {
{8, &SET::GetQuestFlag, "GetQuestFlag"},
{9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
{10, nullptr, "GetFirmwareVersionForDebug"},
+ {11, nullptr, "GetDeviceNickName"},
};
// clang-format on
diff --git a/src/core/hle/service/set/set.h b/src/core/hle/service/set/set.h
index 8ac9c169d..d5bd7828d 100644
--- a/src/core/hle/service/set/set.h
+++ b/src/core/hle/service/set/set.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Set {
/// This is "nn::settings::LanguageCode", which is a NUL-terminated string stored in a u64.
@@ -32,7 +36,7 @@ LanguageCode GetLanguageCodeFromIndex(std::size_t idx);
class SET final : public ServiceFramework<SET> {
public:
- explicit SET();
+ explicit SET(Core::System& system_);
~SET() override;
private:
diff --git a/src/core/hle/service/set/set_cal.cpp b/src/core/hle/service/set/set_cal.cpp
index 3fbfecc9e..b2aa7bc0c 100644
--- a/src/core/hle/service/set/set_cal.cpp
+++ b/src/core/hle/service/set/set_cal.cpp
@@ -6,7 +6,7 @@
namespace Service::Set {
-SET_CAL::SET_CAL() : ServiceFramework("set:cal") {
+SET_CAL::SET_CAL(Core::System& system_) : ServiceFramework{system_, "set:cal"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetBluetoothBdAddress"},
diff --git a/src/core/hle/service/set/set_cal.h b/src/core/hle/service/set/set_cal.h
index a0677e815..a29fc3ddd 100644
--- a/src/core/hle/service/set/set_cal.h
+++ b/src/core/hle/service/set/set_cal.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Set {
class SET_CAL final : public ServiceFramework<SET_CAL> {
public:
- explicit SET_CAL();
+ explicit SET_CAL(Core::System& system_);
~SET_CAL() override;
};
diff --git a/src/core/hle/service/set/set_fd.cpp b/src/core/hle/service/set/set_fd.cpp
index 565882a31..f04dc5047 100644
--- a/src/core/hle/service/set/set_fd.cpp
+++ b/src/core/hle/service/set/set_fd.cpp
@@ -6,7 +6,7 @@
namespace Service::Set {
-SET_FD::SET_FD() : ServiceFramework("set:fd") {
+SET_FD::SET_FD(Core::System& system_) : ServiceFramework{system_, "set:fd"} {
// clang-format off
static const FunctionInfo functions[] = {
{2, nullptr, "SetSettingsItemValue"},
diff --git a/src/core/hle/service/set/set_fd.h b/src/core/hle/service/set/set_fd.h
index 216e65f1f..c28cb301e 100644
--- a/src/core/hle/service/set/set_fd.h
+++ b/src/core/hle/service/set/set_fd.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Set {
class SET_FD final : public ServiceFramework<SET_FD> {
public:
- explicit SET_FD();
+ explicit SET_FD(Core::System& system_);
~SET_FD() override;
};
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index 8bd4c7e79..b58b2c8c5 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -34,9 +34,9 @@ void GetFirmwareVersionImpl(Kernel::HLERequestContext& ctx, GetFirmwareVersionTy
// consistence (currently reports as 5.1.0-0.0)
const auto archive = FileSys::SystemArchive::SystemVersion();
- const auto early_exit_failure = [&ctx](const std::string& desc, ResultCode code) {
+ const auto early_exit_failure = [&ctx](std::string_view desc, ResultCode code) {
LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
- desc.c_str());
+ desc);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(code);
};
@@ -103,7 +103,7 @@ void SET_SYS::SetColorSetId(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
-SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
+SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetLanguageCode"},
@@ -300,6 +300,8 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{198, nullptr, "SetButtonConfigRegisteredSettingsEmbedded"},
{199, nullptr, "GetButtonConfigRegisteredSettings"},
{200, nullptr, "SetButtonConfigRegisteredSettings"},
+ {201, nullptr, "GetFieldTestingFlag"},
+ {202, nullptr, "SetFieldTestingFlag"},
};
// clang-format on
diff --git a/src/core/hle/service/set/set_sys.h b/src/core/hle/service/set/set_sys.h
index 13ee2cf46..edb185a68 100644
--- a/src/core/hle/service/set/set_sys.h
+++ b/src/core/hle/service/set/set_sys.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Set {
class SET_SYS final : public ServiceFramework<SET_SYS> {
public:
- explicit SET_SYS();
+ explicit SET_SYS(Core::System& system_);
~SET_SYS() override;
private:
diff --git a/src/core/hle/service/set/settings.cpp b/src/core/hle/service/set/settings.cpp
index cf5541ca8..212ebc427 100644
--- a/src/core/hle/service/set/settings.cpp
+++ b/src/core/hle/service/set/settings.cpp
@@ -7,14 +7,15 @@
#include "core/hle/service/set/set_fd.h"
#include "core/hle/service/set/set_sys.h"
#include "core/hle/service/set/settings.h"
+#include "core/hle/service/sm/sm.h"
namespace Service::Set {
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<SET>()->InstallAsService(service_manager);
- std::make_shared<SET_CAL>()->InstallAsService(service_manager);
- std::make_shared<SET_FD>()->InstallAsService(service_manager);
- std::make_shared<SET_SYS>()->InstallAsService(service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
+ std::make_shared<SET>(system)->InstallAsService(service_manager);
+ std::make_shared<SET_CAL>(system)->InstallAsService(service_manager);
+ std::make_shared<SET_FD>(system)->InstallAsService(service_manager);
+ std::make_shared<SET_SYS>(system)->InstallAsService(service_manager);
}
} // namespace Service::Set
diff --git a/src/core/hle/service/set/settings.h b/src/core/hle/service/set/settings.h
index 6606ce776..7a6950dd0 100644
--- a/src/core/hle/service/set/settings.h
+++ b/src/core/hle/service/set/settings.h
@@ -4,11 +4,17 @@
#pragma once
-#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
+namespace Service::SM {
+class ServiceManager;
+}
namespace Service::Set {
/// Registers all Settings services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::Set
diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp
index 972aaa6d9..916177efd 100644
--- a/src/core/hle/service/sm/controller.cpp
+++ b/src/core/hle/service/sm/controller.cpp
@@ -48,7 +48,7 @@ void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
}
// https://switchbrew.org/wiki/IPC_Marshalling
-Controller::Controller() : ServiceFramework("IpcController") {
+Controller::Controller(Core::System& system_) : ServiceFramework{system_, "IpcController"} {
static const FunctionInfo functions[] = {
{0, &Controller::ConvertCurrentObjectToDomain, "ConvertCurrentObjectToDomain"},
{1, nullptr, "CopyFromCurrentDomain"},
diff --git a/src/core/hle/service/sm/controller.h b/src/core/hle/service/sm/controller.h
index 180c6da50..7494f898d 100644
--- a/src/core/hle/service/sm/controller.h
+++ b/src/core/hle/service/sm/controller.h
@@ -6,11 +6,15 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class Controller final : public ServiceFramework<Controller> {
public:
- Controller();
+ explicit Controller(Core::System& system_);
~Controller() override;
private:
diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp
index d872de16c..2b91a89d1 100644
--- a/src/core/hle/service/sm/sm.cpp
+++ b/src/core/hle/service/sm/sm.cpp
@@ -19,7 +19,7 @@ constexpr ResultCode ERR_ALREADY_REGISTERED(ErrorModule::SM, 4);
constexpr ResultCode ERR_INVALID_NAME(ErrorModule::SM, 6);
constexpr ResultCode ERR_SERVICE_NOT_REGISTERED(ErrorModule::SM, 7);
-ServiceManager::ServiceManager() = default;
+ServiceManager::ServiceManager(Kernel::KernelCore& kernel_) : kernel{kernel_} {}
ServiceManager::~ServiceManager() = default;
void ServiceManager::InvokeControlRequest(Kernel::HLERequestContext& context) {
@@ -27,29 +27,28 @@ void ServiceManager::InvokeControlRequest(Kernel::HLERequestContext& context) {
}
static ResultCode ValidateServiceName(const std::string& name) {
- if (name.size() <= 0 || name.size() > 8) {
+ if (name.empty() || name.size() > 8) {
LOG_ERROR(Service_SM, "Invalid service name! service={}", name);
return ERR_INVALID_NAME;
}
- if (name.find('\0') != std::string::npos) {
+ if (name.rfind('\0') != std::string::npos) {
LOG_ERROR(Service_SM, "A non null terminated service was passed");
return ERR_INVALID_NAME;
}
return RESULT_SUCCESS;
}
-void ServiceManager::InstallInterfaces(std::shared_ptr<ServiceManager> self,
- Kernel::KernelCore& kernel) {
+void ServiceManager::InstallInterfaces(std::shared_ptr<ServiceManager> self, Core::System& system) {
ASSERT(self->sm_interface.expired());
- auto sm = std::make_shared<SM>(self, kernel);
- sm->InstallAsNamedPort();
+ auto sm = std::make_shared<SM>(self, system);
+ sm->InstallAsNamedPort(system.Kernel());
self->sm_interface = sm;
- self->controller_interface = std::make_unique<Controller>();
+ self->controller_interface = std::make_unique<Controller>(system);
}
-ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService(
- std::string name, unsigned int max_sessions) {
+ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService(std::string name,
+ u32 max_sessions) {
CASCADE_CODE(ValidateServiceName(name));
@@ -58,7 +57,6 @@ ResultVal<std::shared_ptr<Kernel::ServerPort>> ServiceManager::RegisterService(
return ERR_ALREADY_REGISTERED;
}
- auto& kernel = Core::System::GetInstance().Kernel();
auto [server_port, client_port] =
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name);
@@ -141,9 +139,6 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
server_port->AppendPendingSession(server);
}
- // Wake the threads waiting on the ServerPort
- server_port->Signal();
-
LOG_DEBUG(Service_SM, "called service={} -> session={}", name, client->GetObjectId());
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);
@@ -191,8 +186,9 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
rb.Push(service_manager->UnregisterService(name));
}
-SM::SM(std::shared_ptr<ServiceManager> service_manager, Kernel::KernelCore& kernel)
- : ServiceFramework{"sm:", 4}, service_manager{std::move(service_manager)}, kernel{kernel} {
+SM::SM(std::shared_ptr<ServiceManager> service_manager_, Core::System& system_)
+ : ServiceFramework{system_, "sm:", 4},
+ service_manager{std::move(service_manager_)}, kernel{system_.Kernel()} {
static const FunctionInfo functions[] = {
{0x00000000, &SM::Initialize, "Initialize"},
{0x00000001, &SM::GetService, "GetService"},
diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h
index aabf166b7..3f46ae44f 100644
--- a/src/core/hle/service/sm/sm.h
+++ b/src/core/hle/service/sm/sm.h
@@ -16,6 +16,10 @@
#include "core/hle/result.h"
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class ClientPort;
class ClientSession;
@@ -31,7 +35,7 @@ class Controller;
/// Interface to "sm:" service
class SM final : public ServiceFramework<SM> {
public:
- explicit SM(std::shared_ptr<ServiceManager> service_manager, Kernel::KernelCore& kernel);
+ explicit SM(std::shared_ptr<ServiceManager> service_manager_, Core::System& system_);
~SM() override;
private:
@@ -46,13 +50,13 @@ private:
class ServiceManager {
public:
- static void InstallInterfaces(std::shared_ptr<ServiceManager> self, Kernel::KernelCore& kernel);
+ static void InstallInterfaces(std::shared_ptr<ServiceManager> self, Core::System& system);
- ServiceManager();
+ explicit ServiceManager(Kernel::KernelCore& kernel_);
~ServiceManager();
ResultVal<std::shared_ptr<Kernel::ServerPort>> RegisterService(std::string name,
- unsigned int max_sessions);
+ u32 max_sessions);
ResultCode UnregisterService(const std::string& name);
ResultVal<std::shared_ptr<Kernel::ClientPort>> GetServicePort(const std::string& name);
ResultVal<std::shared_ptr<Kernel::ClientSession>> ConnectToService(const std::string& name);
@@ -79,6 +83,9 @@ private:
/// Map of registered services, retrieved using GetServicePort or ConnectToService.
std::unordered_map<std::string, std::shared_ptr<Kernel::ClientPort>> registered_services;
+
+ /// Kernel context
+ Kernel::KernelCore& kernel;
};
} // namespace Service::SM
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index 8d4952c0e..78e9cd708 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -2,18 +2,138 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
+#include <memory>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include <fmt/format.h>
+
+#include "common/microprofile.h"
+#include "common/thread.h"
#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/sockets/bsd.h"
+#include "core/hle/service/sockets/sockets_translate.h"
+#include "core/network/network.h"
+#include "core/network/sockets.h"
namespace Service::Sockets {
+namespace {
+
+bool IsConnectionBased(Type type) {
+ switch (type) {
+ case Type::STREAM:
+ return true;
+ case Type::DGRAM:
+ return false;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented type={}", type);
+ return false;
+ }
+}
+
+} // Anonymous namespace
+
+void BSD::PollWork::Execute(BSD* bsd) {
+ std::tie(ret, bsd_errno) = bsd->PollImpl(write_buffer, read_buffer, nfds, timeout);
+}
+
+void BSD::PollWork::Response(Kernel::HLERequestContext& ctx) {
+ ctx.WriteBuffer(write_buffer);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(ret);
+ rb.PushEnum(bsd_errno);
+}
+
+void BSD::AcceptWork::Execute(BSD* bsd) {
+ std::tie(ret, bsd_errno) = bsd->AcceptImpl(fd, write_buffer);
+}
+
+void BSD::AcceptWork::Response(Kernel::HLERequestContext& ctx) {
+ ctx.WriteBuffer(write_buffer);
+
+ IPC::ResponseBuilder rb{ctx, 5};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(ret);
+ rb.PushEnum(bsd_errno);
+ rb.Push<u32>(static_cast<u32>(write_buffer.size()));
+}
+
+void BSD::ConnectWork::Execute(BSD* bsd) {
+ bsd_errno = bsd->ConnectImpl(fd, addr);
+}
+
+void BSD::ConnectWork::Response(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
+ rb.PushEnum(bsd_errno);
+}
+
+void BSD::RecvWork::Execute(BSD* bsd) {
+ std::tie(ret, bsd_errno) = bsd->RecvImpl(fd, flags, message);
+}
+
+void BSD::RecvWork::Response(Kernel::HLERequestContext& ctx) {
+ ctx.WriteBuffer(message);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(ret);
+ rb.PushEnum(bsd_errno);
+}
+
+void BSD::RecvFromWork::Execute(BSD* bsd) {
+ std::tie(ret, bsd_errno) = bsd->RecvFromImpl(fd, flags, message, addr);
+}
+
+void BSD::RecvFromWork::Response(Kernel::HLERequestContext& ctx) {
+ ctx.WriteBuffer(message, 0);
+ if (!addr.empty()) {
+ ctx.WriteBuffer(addr, 1);
+ }
+
+ IPC::ResponseBuilder rb{ctx, 5};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(ret);
+ rb.PushEnum(bsd_errno);
+ rb.Push<u32>(static_cast<u32>(addr.size()));
+}
+
+void BSD::SendWork::Execute(BSD* bsd) {
+ std::tie(ret, bsd_errno) = bsd->SendImpl(fd, flags, message);
+}
+
+void BSD::SendWork::Response(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(ret);
+ rb.PushEnum(bsd_errno);
+}
+
+void BSD::SendToWork::Execute(BSD* bsd) {
+ std::tie(ret, bsd_errno) = bsd->SendToImpl(fd, flags, message, addr);
+}
+
+void BSD::SendToWork::Response(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(ret);
+ rb.PushEnum(bsd_errno);
+}
+
void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // bsd errno
+ rb.Push<s32>(0); // bsd errno
}
void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
@@ -26,20 +146,19 @@ void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
void BSD::Socket(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
+ const u32 domain = rp.Pop<u32>();
+ const u32 type = rp.Pop<u32>();
+ const u32 protocol = rp.Pop<u32>();
- u32 domain = rp.Pop<u32>();
- u32 type = rp.Pop<u32>();
- u32 protocol = rp.Pop<u32>();
-
- LOG_WARNING(Service, "(STUBBED) called domain={} type={} protocol={}", domain, type, protocol);
+ LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
- u32 fd = next_fd++;
+ const auto [fd, bsd_errno] = SocketImpl(static_cast<Domain>(domain), static_cast<Type>(type),
+ static_cast<Protocol>(protocol));
IPC::ResponseBuilder rb{ctx, 4};
-
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(fd);
- rb.Push<u32>(0); // bsd errno
+ rb.Push<s32>(fd);
+ rb.PushEnum(bsd_errno);
}
void BSD::Select(Kernel::HLERequestContext& ctx) {
@@ -52,67 +171,659 @@ void BSD::Select(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
+void BSD::Poll(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 nfds = rp.Pop<s32>();
+ const s32 timeout = rp.Pop<s32>();
+
+ LOG_DEBUG(Service, "called. nfds={} timeout={}", nfds, timeout);
+
+ ExecuteWork(ctx, PollWork{
+ .nfds = nfds,
+ .timeout = timeout,
+ .read_buffer = ctx.ReadBuffer(),
+ .write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
+ });
+}
+
+void BSD::Accept(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+
+ LOG_DEBUG(Service, "called. fd={}", fd);
+
+ ExecuteWork(ctx, AcceptWork{
+ .fd = fd,
+ .write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
+ });
+}
+
void BSD::Bind(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
- IPC::ResponseBuilder rb{ctx, 4};
+ LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
+ BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer()));
}
void BSD::Connect(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
- IPC::ResponseBuilder rb{ctx, 4};
+ LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
+
+ ExecuteWork(ctx, ConnectWork{
+ .fd = fd,
+ .addr = ctx.ReadBuffer(),
+ });
+}
+
+void BSD::GetPeerName(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+ LOG_DEBUG(Service, "called. fd={}", fd);
+
+ std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
+ const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
+
+ ctx.WriteBuffer(write_buffer);
+
+ IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
+ rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
+ rb.PushEnum(bsd_errno);
+ rb.Push<u32>(static_cast<u32>(write_buffer.size()));
+}
+
+void BSD::GetSockName(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+
+ LOG_DEBUG(Service, "called. fd={}", fd);
+
+ std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
+ const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
+
+ ctx.WriteBuffer(write_buffer);
+
+ IPC::ResponseBuilder rb{ctx, 5};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
+ rb.PushEnum(bsd_errno);
+ rb.Push<u32>(static_cast<u32>(write_buffer.size()));
+}
+
+void BSD::GetSockOpt(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+ const u32 level = rp.Pop<u32>();
+ const auto optname = static_cast<OptName>(rp.Pop<u32>());
+
+ LOG_WARNING(Service, "(STUBBED) called. fd={} level={} optname=0x{:x}", fd, level, optname);
+
+ std::vector<u8> optval(ctx.GetWriteBufferSize());
+
+ ctx.WriteBuffer(optval);
+
+ IPC::ResponseBuilder rb{ctx, 5};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push<s32>(-1);
+ rb.PushEnum(Errno::NOTCONN);
+ rb.Push<u32>(static_cast<u32>(optval.size()));
}
void BSD::Listen(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+ const s32 backlog = rp.Pop<s32>();
- IPC::ResponseBuilder rb{ctx, 4};
+ LOG_DEBUG(Service, "called. fd={} backlog={}", fd, backlog);
+ BuildErrnoResponse(ctx, ListenImpl(fd, backlog));
+}
+
+void BSD::Fcntl(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+ const s32 cmd = rp.Pop<s32>();
+ const s32 arg = rp.Pop<s32>();
+
+ LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
+
+ const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
+
+ IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
+ rb.Push<s32>(ret);
+ rb.PushEnum(bsd_errno);
}
void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
- IPC::ResponseBuilder rb{ctx, 4};
+ const s32 fd = rp.Pop<s32>();
+ const u32 level = rp.Pop<u32>();
+ const OptName optname = static_cast<OptName>(rp.Pop<u32>());
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
+ const std::vector<u8> buffer = ctx.ReadBuffer();
+ const u8* optval = buffer.empty() ? nullptr : buffer.data();
+ size_t optlen = buffer.size();
+
+ std::array<u64, 2> values;
+ if ((optname == OptName::SNDTIMEO || optname == OptName::RCVTIMEO) && buffer.size() == 8) {
+ std::memcpy(values.data(), buffer.data(), sizeof(values));
+ optlen = sizeof(values);
+ optval = reinterpret_cast<const u8*>(values.data());
+ }
+
+ LOG_DEBUG(Service, "called. fd={} level={} optname=0x{:x} optlen={}", fd, level,
+ static_cast<u32>(optname), optlen);
+
+ BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optlen, optval));
+}
+
+void BSD::Shutdown(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const s32 fd = rp.Pop<s32>();
+ const s32 how = rp.Pop<s32>();
+
+ LOG_DEBUG(Service, "called. fd={} how={}", fd, how);
+
+ BuildErrnoResponse(ctx, ShutdownImpl(fd, how));
+}
+
+void BSD::Recv(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const s32 fd = rp.Pop<s32>();
+ const u32 flags = rp.Pop<u32>();
+
+ LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetWriteBufferSize());
+
+ ExecuteWork(ctx, RecvWork{
+ .fd = fd,
+ .flags = flags,
+ .message = std::vector<u8>(ctx.GetWriteBufferSize()),
+ });
+}
+
+void BSD::RecvFrom(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const s32 fd = rp.Pop<s32>();
+ const u32 flags = rp.Pop<u32>();
+
+ LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={} addrlen={}", fd, flags,
+ ctx.GetWriteBufferSize(0), ctx.GetWriteBufferSize(1));
+
+ ExecuteWork(ctx, RecvFromWork{
+ .fd = fd,
+ .flags = flags,
+ .message = std::vector<u8>(ctx.GetWriteBufferSize(0)),
+ .addr = std::vector<u8>(ctx.GetWriteBufferSize(1)),
+ });
+}
+
+void BSD::Send(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const s32 fd = rp.Pop<s32>();
+ const u32 flags = rp.Pop<u32>();
+
+ LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetReadBufferSize());
+
+ ExecuteWork(ctx, SendWork{
+ .fd = fd,
+ .flags = flags,
+ .message = ctx.ReadBuffer(),
+ });
}
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+ const u32 flags = rp.Pop<u32>();
+
+ LOG_DEBUG(Service, "called. fd={} flags=0x{} len={} addrlen={}", fd, flags,
+ ctx.GetReadBufferSize(0), ctx.GetReadBufferSize(1));
+
+ ExecuteWork(ctx, SendToWork{
+ .fd = fd,
+ .flags = flags,
+ .message = ctx.ReadBuffer(0),
+ .addr = ctx.ReadBuffer(1),
+ });
+}
- IPC::ResponseBuilder rb{ctx, 4};
+void BSD::Write(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
+ LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetReadBufferSize());
+
+ ExecuteWork(ctx, SendWork{
+ .fd = fd,
+ .flags = 0,
+ .message = ctx.ReadBuffer(),
+ });
}
void BSD::Close(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const s32 fd = rp.Pop<s32>();
+
+ LOG_DEBUG(Service, "called. fd={}", fd);
+
+ BuildErrnoResponse(ctx, CloseImpl(fd));
+}
+
+void BSD::EventFd(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 initval = rp.Pop<u64>();
+ const u32 flags = rp.Pop<u32>();
+
+ LOG_WARNING(Service, "(STUBBED) called. initval={}, flags={}", initval, flags);
+
+ BuildErrnoResponse(ctx, Errno::SUCCESS);
+}
+
+template <typename Work>
+void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, Work work) {
+ work.Execute(this);
+ work.Response(ctx);
+}
+std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
+ if (type == Type::SEQPACKET) {
+ UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
+ } else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) {
+ UNIMPLEMENTED_MSG("SOCK_RAW errno management");
+ }
+
+ [[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
+ UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
+ type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
+
+ const s32 fd = FindFreeFileDescriptorHandle();
+ if (fd < 0) {
+ LOG_ERROR(Service, "No more file descriptors available");
+ return {-1, Errno::MFILE};
+ }
+
+ file_descriptors[fd] = FileDescriptor{};
+ FileDescriptor& descriptor = *file_descriptors[fd];
+ // ENONMEM might be thrown here
+
+ LOG_INFO(Service, "New socket fd={}", fd);
+
+ descriptor.socket = std::make_unique<Network::Socket>();
+ descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol));
+ descriptor.is_connection_based = IsConnectionBased(type);
+
+ return {fd, Errno::SUCCESS};
+}
+
+std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
+ s32 nfds, s32 timeout) {
+ if (write_buffer.size() < nfds * sizeof(PollFD)) {
+ return {-1, Errno::INVAL};
+ }
+
+ if (nfds == 0) {
+ // When no entries are provided, -1 is returned with errno zero
+ return {-1, Errno::SUCCESS};
+ }
+
+ const size_t length = std::min(read_buffer.size(), write_buffer.size());
+ std::vector<PollFD> fds(nfds);
+ std::memcpy(fds.data(), read_buffer.data(), length);
+
+ if (timeout >= 0) {
+ const s64 seconds = timeout / 1000;
+ const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
+
+ if (seconds < 0) {
+ return {-1, Errno::INVAL};
+ }
+ if (nanoseconds > 999'999'999) {
+ return {-1, Errno::INVAL};
+ }
+ } else if (timeout != -1) {
+ return {-1, Errno::INVAL};
+ }
+
+ for (PollFD& pollfd : fds) {
+ ASSERT(False(pollfd.revents));
+
+ if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) {
+ LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
+ pollfd.revents = PollEvents{};
+ return {0, Errno::SUCCESS};
+ }
+
+ const std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
+ if (!descriptor) {
+ LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd);
+ pollfd.revents = PollEvents::Nval;
+ return {0, Errno::SUCCESS};
+ }
+ }
+
+ std::vector<Network::PollFD> host_pollfds(fds.size());
+ std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [this](PollFD pollfd) {
+ Network::PollFD result;
+ result.socket = file_descriptors[pollfd.fd]->socket.get();
+ result.events = TranslatePollEventsToHost(pollfd.events);
+ result.revents = Network::PollEvents{};
+ return result;
+ });
+
+ const auto result = Network::Poll(host_pollfds, timeout);
+
+ const size_t num = host_pollfds.size();
+ for (size_t i = 0; i < num; ++i) {
+ fds[i].revents = TranslatePollEventsToGuest(host_pollfds[i].revents);
+ }
+ std::memcpy(write_buffer.data(), fds.data(), length);
+
+ return Translate(result);
+}
+
+std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
+ if (!IsFileDescriptorValid(fd)) {
+ return {-1, Errno::BADF};
+ }
+
+ const s32 new_fd = FindFreeFileDescriptorHandle();
+ if (new_fd < 0) {
+ LOG_ERROR(Service, "No more file descriptors available");
+ return {-1, Errno::MFILE};
+ }
+
+ FileDescriptor& descriptor = *file_descriptors[fd];
+ auto [result, bsd_errno] = descriptor.socket->Accept();
+ if (bsd_errno != Network::Errno::SUCCESS) {
+ return {-1, Translate(bsd_errno)};
+ }
+
+ file_descriptors[new_fd] = FileDescriptor{};
+ FileDescriptor& new_descriptor = *file_descriptors[new_fd];
+ new_descriptor.socket = std::move(result.socket);
+ new_descriptor.is_connection_based = descriptor.is_connection_based;
+
+ ASSERT(write_buffer.size() == sizeof(SockAddrIn));
+ const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
+ std::memcpy(write_buffer.data(), &guest_addr_in, sizeof(guest_addr_in));
+
+ return {new_fd, Errno::SUCCESS};
+}
+
+Errno BSD::BindImpl(s32 fd, const std::vector<u8>& addr) {
+ if (!IsFileDescriptorValid(fd)) {
+ return Errno::BADF;
+ }
+ ASSERT(addr.size() == sizeof(SockAddrIn));
+ SockAddrIn addr_in;
+ std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
+
+ return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
+}
+
+Errno BSD::ConnectImpl(s32 fd, const std::vector<u8>& addr) {
+ if (!IsFileDescriptorValid(fd)) {
+ return Errno::BADF;
+ }
+
+ UNIMPLEMENTED_IF(addr.size() != sizeof(SockAddrIn));
+ SockAddrIn addr_in;
+ std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
+
+ return Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
+}
+
+Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
+ if (!IsFileDescriptorValid(fd)) {
+ return Errno::BADF;
+ }
+
+ const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
+ if (bsd_errno != Network::Errno::SUCCESS) {
+ return Translate(bsd_errno);
+ }
+ const SockAddrIn guest_addrin = Translate(addr_in);
+
+ ASSERT(write_buffer.size() == sizeof(guest_addrin));
+ std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
+ return Translate(bsd_errno);
+}
+
+Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
+ if (!IsFileDescriptorValid(fd)) {
+ return Errno::BADF;
+ }
+
+ const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
+ if (bsd_errno != Network::Errno::SUCCESS) {
+ return Translate(bsd_errno);
+ }
+ const SockAddrIn guest_addrin = Translate(addr_in);
+
+ ASSERT(write_buffer.size() == sizeof(guest_addrin));
+ std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
+ return Translate(bsd_errno);
+}
+
+Errno BSD::ListenImpl(s32 fd, s32 backlog) {
+ if (!IsFileDescriptorValid(fd)) {
+ return Errno::BADF;
+ }
+ return Translate(file_descriptors[fd]->socket->Listen(backlog));
+}
+
+std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
+ if (!IsFileDescriptorValid(fd)) {
+ return {-1, Errno::BADF};
+ }
+
+ FileDescriptor& descriptor = *file_descriptors[fd];
+
+ switch (cmd) {
+ case FcntlCmd::GETFL:
+ ASSERT(arg == 0);
+ return {descriptor.flags, Errno::SUCCESS};
+ case FcntlCmd::SETFL: {
+ const bool enable = (arg & FLAG_O_NONBLOCK) != 0;
+ const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
+ if (bsd_errno != Errno::SUCCESS) {
+ return {-1, bsd_errno};
+ }
+ descriptor.flags = arg;
+ return {0, Errno::SUCCESS};
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented cmd={}", cmd);
+ return {-1, Errno::SUCCESS};
+ }
+}
+
+Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval) {
+ UNIMPLEMENTED_IF(level != 0xffff); // SOL_SOCKET
+
+ if (!IsFileDescriptorValid(fd)) {
+ return Errno::BADF;
+ }
+
+ Network::Socket* const socket = file_descriptors[fd]->socket.get();
+
+ if (optname == OptName::LINGER) {
+ ASSERT(optlen == sizeof(Linger));
+ Linger linger;
+ std::memcpy(&linger, optval, sizeof(linger));
+ ASSERT(linger.onoff == 0 || linger.onoff == 1);
+
+ return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
+ }
+
+ ASSERT(optlen == sizeof(u32));
+ u32 value;
+ std::memcpy(&value, optval, sizeof(value));
+
+ switch (optname) {
+ case OptName::REUSEADDR:
+ ASSERT(value == 0 || value == 1);
+ return Translate(socket->SetReuseAddr(value != 0));
+ case OptName::BROADCAST:
+ ASSERT(value == 0 || value == 1);
+ return Translate(socket->SetBroadcast(value != 0));
+ case OptName::SNDBUF:
+ return Translate(socket->SetSndBuf(value));
+ case OptName::RCVBUF:
+ return Translate(socket->SetRcvBuf(value));
+ case OptName::SNDTIMEO:
+ return Translate(socket->SetSndTimeo(value));
+ case OptName::RCVTIMEO:
+ return Translate(socket->SetRcvTimeo(value));
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented optname={}", optname);
+ return Errno::SUCCESS;
+ }
+}
+
+Errno BSD::ShutdownImpl(s32 fd, s32 how) {
+ if (!IsFileDescriptorValid(fd)) {
+ return Errno::BADF;
+ }
+ const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
+ return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
+}
+
+std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
+ if (!IsFileDescriptorValid(fd)) {
+ return {-1, Errno::BADF};
+ }
+ return Translate(file_descriptors[fd]->socket->Recv(flags, message));
+}
+
+std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
+ std::vector<u8>& addr) {
+ if (!IsFileDescriptorValid(fd)) {
+ return {-1, Errno::BADF};
+ }
+
+ FileDescriptor& descriptor = *file_descriptors[fd];
+
+ Network::SockAddrIn addr_in{};
+ Network::SockAddrIn* p_addr_in = nullptr;
+ if (descriptor.is_connection_based) {
+ // Connection based file descriptors (e.g. TCP) zero addr
+ addr.clear();
+ } else {
+ p_addr_in = &addr_in;
+ }
+
+ // Apply flags
+ if ((flags & FLAG_MSG_DONTWAIT) != 0) {
+ flags &= ~FLAG_MSG_DONTWAIT;
+ if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
+ descriptor.socket->SetNonBlock(true);
+ }
+ }
+
+ const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
+
+ // Restore original state
+ if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
+ descriptor.socket->SetNonBlock(false);
+ }
+
+ if (p_addr_in) {
+ if (ret < 0) {
+ addr.clear();
+ } else {
+ ASSERT(addr.size() == sizeof(SockAddrIn));
+ const SockAddrIn result = Translate(addr_in);
+ std::memcpy(addr.data(), &result, sizeof(result));
+ }
+ }
+
+ return {ret, bsd_errno};
+}
+
+std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, const std::vector<u8>& message) {
+ if (!IsFileDescriptorValid(fd)) {
+ return {-1, Errno::BADF};
+ }
+ return Translate(file_descriptors[fd]->socket->Send(message, flags));
+}
+
+std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
+ const std::vector<u8>& addr) {
+ if (!IsFileDescriptorValid(fd)) {
+ return {-1, Errno::BADF};
+ }
+
+ Network::SockAddrIn addr_in;
+ Network::SockAddrIn* p_addr_in = nullptr;
+ if (!addr.empty()) {
+ ASSERT(addr.size() == sizeof(SockAddrIn));
+ SockAddrIn guest_addr_in;
+ std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in));
+ addr_in = Translate(guest_addr_in);
+ p_addr_in = &addr_in;
+ }
+
+ return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
+}
+
+Errno BSD::CloseImpl(s32 fd) {
+ if (!IsFileDescriptorValid(fd)) {
+ return Errno::BADF;
+ }
+
+ const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
+ if (bsd_errno != Errno::SUCCESS) {
+ return bsd_errno;
+ }
+
+ LOG_INFO(Service, "Close socket fd={}", fd);
+
+ file_descriptors[fd].reset();
+ return bsd_errno;
+}
+
+s32 BSD::FindFreeFileDescriptorHandle() noexcept {
+ for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
+ if (!file_descriptors[fd]) {
+ return fd;
+ }
+ }
+ return -1;
+}
+
+bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
+ if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
+ LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
+ return false;
+ }
+ if (!file_descriptors[fd]) {
+ LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
+ return false;
+ }
+ return true;
+}
+
+void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0); // ret
- rb.Push<u32>(0); // bsd errno
+ rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
+ rb.PushEnum(bsd_errno);
}
-BSD::BSD(const char* name) : ServiceFramework(name) {
+BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
@@ -121,32 +832,32 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
{3, nullptr, "SocketExempt"},
{4, nullptr, "Open"},
{5, &BSD::Select, "Select"},
- {6, nullptr, "Poll"},
+ {6, &BSD::Poll, "Poll"},
{7, nullptr, "Sysctl"},
- {8, nullptr, "Recv"},
- {9, nullptr, "RecvFrom"},
- {10, nullptr, "Send"},
+ {8, &BSD::Recv, "Recv"},
+ {9, &BSD::RecvFrom, "RecvFrom"},
+ {10, &BSD::Send, "Send"},
{11, &BSD::SendTo, "SendTo"},
- {12, nullptr, "Accept"},
+ {12, &BSD::Accept, "Accept"},
{13, &BSD::Bind, "Bind"},
{14, &BSD::Connect, "Connect"},
- {15, nullptr, "GetPeerName"},
- {16, nullptr, "GetSockName"},
- {17, nullptr, "GetSockOpt"},
+ {15, &BSD::GetPeerName, "GetPeerName"},
+ {16, &BSD::GetSockName, "GetSockName"},
+ {17, &BSD::GetSockOpt, "GetSockOpt"},
{18, &BSD::Listen, "Listen"},
{19, nullptr, "Ioctl"},
- {20, nullptr, "Fcntl"},
+ {20, &BSD::Fcntl, "Fcntl"},
{21, &BSD::SetSockOpt, "SetSockOpt"},
- {22, nullptr, "Shutdown"},
+ {22, &BSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
- {24, nullptr, "Write"},
+ {24, &BSD::Write, "Write"},
{25, nullptr, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},
{28, nullptr, "GetResourceStatistics"},
{29, nullptr, "RecvMMsg"},
{30, nullptr, "SendMMsg"},
- {31, nullptr, "EventFd"},
+ {31, &BSD::EventFd, "EventFd"},
{32, nullptr, "RegisterResourceStatisticsName"},
{33, nullptr, "Initialize2"},
};
@@ -157,7 +868,7 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
BSD::~BSD() = default;
-BSDCFG::BSDCFG() : ServiceFramework{"bsdcfg"} {
+BSDCFG::BSDCFG(Core::System& system_) : ServiceFramework{system_, "bsdcfg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetIfUp"},
diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h
index 3098e3baf..1d2df9c61 100644
--- a/src/core/hle/service/sockets/bsd.h
+++ b/src/core/hle/service/sockets/bsd.h
@@ -4,35 +4,174 @@
#pragma once
+#include <memory>
+#include <string_view>
+#include <vector>
+
+#include "common/common_types.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
+#include "core/hle/service/sockets/sockets.h"
+
+namespace Core {
+class System;
+}
+
+namespace Network {
+class Socket;
+}
namespace Service::Sockets {
class BSD final : public ServiceFramework<BSD> {
public:
- explicit BSD(const char* name);
+ explicit BSD(Core::System& system_, const char* name);
~BSD() override;
private:
+ /// Maximum number of file descriptors
+ static constexpr size_t MAX_FD = 128;
+
+ struct FileDescriptor {
+ std::unique_ptr<Network::Socket> socket;
+ s32 flags = 0;
+ bool is_connection_based = false;
+ };
+
+ struct PollWork {
+ void Execute(BSD* bsd);
+ void Response(Kernel::HLERequestContext& ctx);
+
+ s32 nfds;
+ s32 timeout;
+ std::vector<u8> read_buffer;
+ std::vector<u8> write_buffer;
+ s32 ret{};
+ Errno bsd_errno{};
+ };
+
+ struct AcceptWork {
+ void Execute(BSD* bsd);
+ void Response(Kernel::HLERequestContext& ctx);
+
+ s32 fd;
+ std::vector<u8> write_buffer;
+ s32 ret{};
+ Errno bsd_errno{};
+ };
+
+ struct ConnectWork {
+ void Execute(BSD* bsd);
+ void Response(Kernel::HLERequestContext& ctx);
+
+ s32 fd;
+ std::vector<u8> addr;
+ Errno bsd_errno{};
+ };
+
+ struct RecvWork {
+ void Execute(BSD* bsd);
+ void Response(Kernel::HLERequestContext& ctx);
+
+ s32 fd;
+ u32 flags;
+ std::vector<u8> message;
+ s32 ret{};
+ Errno bsd_errno{};
+ };
+
+ struct RecvFromWork {
+ void Execute(BSD* bsd);
+ void Response(Kernel::HLERequestContext& ctx);
+
+ s32 fd;
+ u32 flags;
+ std::vector<u8> message;
+ std::vector<u8> addr;
+ s32 ret{};
+ Errno bsd_errno{};
+ };
+
+ struct SendWork {
+ void Execute(BSD* bsd);
+ void Response(Kernel::HLERequestContext& ctx);
+
+ s32 fd;
+ u32 flags;
+ std::vector<u8> message;
+ s32 ret{};
+ Errno bsd_errno{};
+ };
+
+ struct SendToWork {
+ void Execute(BSD* bsd);
+ void Response(Kernel::HLERequestContext& ctx);
+
+ s32 fd;
+ u32 flags;
+ std::vector<u8> message;
+ std::vector<u8> addr;
+ s32 ret{};
+ Errno bsd_errno{};
+ };
+
void RegisterClient(Kernel::HLERequestContext& ctx);
void StartMonitoring(Kernel::HLERequestContext& ctx);
void Socket(Kernel::HLERequestContext& ctx);
void Select(Kernel::HLERequestContext& ctx);
+ void Poll(Kernel::HLERequestContext& ctx);
+ void Accept(Kernel::HLERequestContext& ctx);
void Bind(Kernel::HLERequestContext& ctx);
void Connect(Kernel::HLERequestContext& ctx);
+ void GetPeerName(Kernel::HLERequestContext& ctx);
+ void GetSockName(Kernel::HLERequestContext& ctx);
+ void GetSockOpt(Kernel::HLERequestContext& ctx);
void Listen(Kernel::HLERequestContext& ctx);
+ void Fcntl(Kernel::HLERequestContext& ctx);
void SetSockOpt(Kernel::HLERequestContext& ctx);
+ void Shutdown(Kernel::HLERequestContext& ctx);
+ void Recv(Kernel::HLERequestContext& ctx);
+ void RecvFrom(Kernel::HLERequestContext& ctx);
+ void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
+ void Write(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
+ void EventFd(Kernel::HLERequestContext& ctx);
+
+ template <typename Work>
+ void ExecuteWork(Kernel::HLERequestContext& ctx, Work work);
+
+ std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
+ std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
+ s32 nfds, s32 timeout);
+ std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
+ Errno BindImpl(s32 fd, const std::vector<u8>& addr);
+ Errno ConnectImpl(s32 fd, const std::vector<u8>& addr);
+ Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
+ Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
+ Errno ListenImpl(s32 fd, s32 backlog);
+ std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
+ Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval);
+ Errno ShutdownImpl(s32 fd, s32 how);
+ std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
+ std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
+ std::vector<u8>& addr);
+ std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, const std::vector<u8>& message);
+ std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
+ const std::vector<u8>& addr);
+ Errno CloseImpl(s32 fd);
+
+ s32 FindFreeFileDescriptorHandle() noexcept;
+ bool IsFileDescriptorValid(s32 fd) const noexcept;
+
+ void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
- /// Id to use for the next open file descriptor.
- u32 next_fd = 1;
+ std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {
public:
- explicit BSDCFG();
+ explicit BSDCFG(Core::System& system_);
~BSDCFG() override;
};
diff --git a/src/core/hle/service/sockets/ethc.cpp b/src/core/hle/service/sockets/ethc.cpp
index abbeb4c50..05681ca2d 100644
--- a/src/core/hle/service/sockets/ethc.cpp
+++ b/src/core/hle/service/sockets/ethc.cpp
@@ -6,7 +6,7 @@
namespace Service::Sockets {
-ETHC_C::ETHC_C() : ServiceFramework{"ethc:c"} {
+ETHC_C::ETHC_C(Core::System& system_) : ServiceFramework{system_, "ethc:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
@@ -23,7 +23,7 @@ ETHC_C::ETHC_C() : ServiceFramework{"ethc:c"} {
ETHC_C::~ETHC_C() = default;
-ETHC_I::ETHC_I() : ServiceFramework{"ethc:i"} {
+ETHC_I::ETHC_I(Core::System& system_) : ServiceFramework{system_, "ethc:i"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetReadableHandle"},
diff --git a/src/core/hle/service/sockets/ethc.h b/src/core/hle/service/sockets/ethc.h
index da2c7f741..71884182e 100644
--- a/src/core/hle/service/sockets/ethc.h
+++ b/src/core/hle/service/sockets/ethc.h
@@ -6,17 +6,21 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Sockets {
class ETHC_C final : public ServiceFramework<ETHC_C> {
public:
- explicit ETHC_C();
+ explicit ETHC_C(Core::System& system_);
~ETHC_C() override;
};
class ETHC_I final : public ServiceFramework<ETHC_I> {
public:
- explicit ETHC_I();
+ explicit ETHC_I(Core::System& system_);
~ETHC_I() override;
};
diff --git a/src/core/hle/service/sockets/nsd.cpp b/src/core/hle/service/sockets/nsd.cpp
index 40d781124..51c3739bb 100644
--- a/src/core/hle/service/sockets/nsd.cpp
+++ b/src/core/hle/service/sockets/nsd.cpp
@@ -6,7 +6,7 @@
namespace Service::Sockets {
-NSD::NSD(const char* name) : ServiceFramework(name) {
+NSD::NSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{10, nullptr, "GetSettingName"},
diff --git a/src/core/hle/service/sockets/nsd.h b/src/core/hle/service/sockets/nsd.h
index d842e3232..becf93125 100644
--- a/src/core/hle/service/sockets/nsd.h
+++ b/src/core/hle/service/sockets/nsd.h
@@ -4,14 +4,17 @@
#pragma once
-#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Sockets {
class NSD final : public ServiceFramework<NSD> {
public:
- explicit NSD(const char* name);
+ explicit NSD(Core::System& system_, const char* name);
~NSD() override;
};
diff --git a/src/core/hle/service/sockets/sfdnsres.cpp b/src/core/hle/service/sockets/sfdnsres.cpp
index e3017451f..3a6329f56 100644
--- a/src/core/hle/service/sockets/sfdnsres.cpp
+++ b/src/core/hle/service/sockets/sfdnsres.cpp
@@ -7,25 +7,7 @@
namespace Service::Sockets {
-void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
- struct Parameters {
- u8 use_nsd_resolve;
- u32 unknown;
- u64 process_id;
- };
-
- IPC::RequestParser rp{ctx};
- const auto parameters = rp.PopRaw<Parameters>();
-
- LOG_WARNING(Service,
- "(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
- parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
-}
-
-SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
+SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"} {
static const FunctionInfo functions[] = {
{0, nullptr, "SetDnsAddressesPrivate"},
{1, nullptr, "GetDnsAddressPrivate"},
@@ -49,4 +31,22 @@ SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
SFDNSRES::~SFDNSRES() = default;
+void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ u8 use_nsd_resolve;
+ u32 unknown;
+ u64 process_id;
+ };
+
+ IPC::RequestParser rp{ctx};
+ const auto parameters = rp.PopRaw<Parameters>();
+
+ LOG_WARNING(Service,
+ "(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
+ parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
} // namespace Service::Sockets
diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h
index acd3647bb..faa6b7d0d 100644
--- a/src/core/hle/service/sockets/sfdnsres.h
+++ b/src/core/hle/service/sockets/sfdnsres.h
@@ -7,11 +7,15 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Sockets {
class SFDNSRES final : public ServiceFramework<SFDNSRES> {
public:
- explicit SFDNSRES();
+ explicit SFDNSRES(Core::System& system_);
~SFDNSRES() override;
private:
diff --git a/src/core/hle/service/sockets/sockets.cpp b/src/core/hle/service/sockets/sockets.cpp
index 08d2d306a..96f73bce3 100644
--- a/src/core/hle/service/sockets/sockets.cpp
+++ b/src/core/hle/service/sockets/sockets.cpp
@@ -10,18 +10,18 @@
namespace Service::Sockets {
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
- std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
- std::make_shared<BSDCFG>()->InstallAsService(service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
+ std::make_shared<BSD>(system, "bsd:s")->InstallAsService(service_manager);
+ std::make_shared<BSD>(system, "bsd:u")->InstallAsService(service_manager);
+ std::make_shared<BSDCFG>(system)->InstallAsService(service_manager);
- std::make_shared<ETHC_C>()->InstallAsService(service_manager);
- std::make_shared<ETHC_I>()->InstallAsService(service_manager);
+ std::make_shared<ETHC_C>(system)->InstallAsService(service_manager);
+ std::make_shared<ETHC_I>(system)->InstallAsService(service_manager);
- std::make_shared<NSD>("nsd:a")->InstallAsService(service_manager);
- std::make_shared<NSD>("nsd:u")->InstallAsService(service_manager);
+ std::make_shared<NSD>(system, "nsd:a")->InstallAsService(service_manager);
+ std::make_shared<NSD>(system, "nsd:u")->InstallAsService(service_manager);
- std::make_shared<SFDNSRES>()->InstallAsService(service_manager);
+ std::make_shared<SFDNSRES>(system)->InstallAsService(service_manager);
}
} // namespace Service::Sockets
diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h
index ca8a6a7e0..5a65ed2a9 100644
--- a/src/core/hle/service/sockets/sockets.h
+++ b/src/core/hle/service/sockets/sockets.h
@@ -4,11 +4,99 @@
#pragma once
+#include "common/common_types.h"
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Sockets {
+enum class Errno : u32 {
+ SUCCESS = 0,
+ BADF = 9,
+ AGAIN = 11,
+ INVAL = 22,
+ MFILE = 24,
+ NOTCONN = 107,
+};
+
+enum class Domain : u32 {
+ INET = 2,
+};
+
+enum class Type : u32 {
+ STREAM = 1,
+ DGRAM = 2,
+ RAW = 3,
+ SEQPACKET = 5,
+};
+
+enum class Protocol : u32 {
+ UNSPECIFIED = 0,
+ ICMP = 1,
+ TCP = 6,
+ UDP = 17,
+};
+
+enum class OptName : u32 {
+ REUSEADDR = 0x4,
+ BROADCAST = 0x20,
+ LINGER = 0x80,
+ SNDBUF = 0x1001,
+ RCVBUF = 0x1002,
+ SNDTIMEO = 0x1005,
+ RCVTIMEO = 0x1006,
+};
+
+enum class ShutdownHow : s32 {
+ RD = 0,
+ WR = 1,
+ RDWR = 2,
+};
+
+enum class FcntlCmd : s32 {
+ GETFL = 3,
+ SETFL = 4,
+};
+
+struct SockAddrIn {
+ u8 len;
+ u8 family;
+ u16 portno;
+ std::array<u8, 4> ip;
+ std::array<u8, 8> zeroes;
+};
+
+enum class PollEvents : u16 {
+ // Using Pascal case because IN is a macro on Windows.
+ In = 1 << 0,
+ Pri = 1 << 1,
+ Out = 1 << 2,
+ Err = 1 << 3,
+ Hup = 1 << 4,
+ Nval = 1 << 5,
+};
+
+DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
+
+struct PollFD {
+ s32 fd;
+ PollEvents events;
+ PollEvents revents;
+};
+
+struct Linger {
+ u32 onoff;
+ u32 linger;
+};
+
+constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
+
+constexpr u32 FLAG_O_NONBLOCK = 0x800;
+
/// Registers all Sockets services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::Sockets
diff --git a/src/core/hle/service/sockets/sockets_translate.cpp b/src/core/hle/service/sockets/sockets_translate.cpp
new file mode 100644
index 000000000..ca61d72ca
--- /dev/null
+++ b/src/core/hle/service/sockets/sockets_translate.cpp
@@ -0,0 +1,166 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <utility>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "core/hle/service/sockets/sockets.h"
+#include "core/hle/service/sockets/sockets_translate.h"
+#include "core/network/network.h"
+
+namespace Service::Sockets {
+
+Errno Translate(Network::Errno value) {
+ switch (value) {
+ case Network::Errno::SUCCESS:
+ return Errno::SUCCESS;
+ case Network::Errno::BADF:
+ return Errno::BADF;
+ case Network::Errno::AGAIN:
+ return Errno::AGAIN;
+ case Network::Errno::INVAL:
+ return Errno::INVAL;
+ case Network::Errno::MFILE:
+ return Errno::MFILE;
+ case Network::Errno::NOTCONN:
+ return Errno::NOTCONN;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented errno={}", value);
+ return Errno::SUCCESS;
+ }
+}
+
+std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
+ return {value.first, Translate(value.second)};
+}
+
+Network::Domain Translate(Domain domain) {
+ switch (domain) {
+ case Domain::INET:
+ return Network::Domain::INET;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
+ return {};
+ }
+}
+
+Domain Translate(Network::Domain domain) {
+ switch (domain) {
+ case Network::Domain::INET:
+ return Domain::INET;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
+ return {};
+ }
+}
+
+Network::Type Translate(Type type) {
+ switch (type) {
+ case Type::STREAM:
+ return Network::Type::STREAM;
+ case Type::DGRAM:
+ return Network::Type::DGRAM;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented type={}", type);
+ return Network::Type{};
+ }
+}
+
+Network::Protocol Translate(Type type, Protocol protocol) {
+ switch (protocol) {
+ case Protocol::UNSPECIFIED:
+ LOG_WARNING(Service, "Unspecified protocol, assuming protocol from type");
+ switch (type) {
+ case Type::DGRAM:
+ return Network::Protocol::UDP;
+ case Type::STREAM:
+ return Network::Protocol::TCP;
+ default:
+ return Network::Protocol::TCP;
+ }
+ case Protocol::TCP:
+ return Network::Protocol::TCP;
+ case Protocol::UDP:
+ return Network::Protocol::UDP;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
+ return Network::Protocol::TCP;
+ }
+}
+
+Network::PollEvents TranslatePollEventsToHost(PollEvents flags) {
+ Network::PollEvents result{};
+ const auto translate = [&result, &flags](PollEvents from, Network::PollEvents to) {
+ if (True(flags & from)) {
+ flags &= ~from;
+ result |= to;
+ }
+ };
+ translate(PollEvents::In, Network::PollEvents::In);
+ translate(PollEvents::Pri, Network::PollEvents::Pri);
+ translate(PollEvents::Out, Network::PollEvents::Out);
+ translate(PollEvents::Err, Network::PollEvents::Err);
+ translate(PollEvents::Hup, Network::PollEvents::Hup);
+ translate(PollEvents::Nval, Network::PollEvents::Nval);
+
+ UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
+ return result;
+}
+
+PollEvents TranslatePollEventsToGuest(Network::PollEvents flags) {
+ PollEvents result{};
+ const auto translate = [&result, &flags](Network::PollEvents from, PollEvents to) {
+ if (True(flags & from)) {
+ flags &= ~from;
+ result |= to;
+ }
+ };
+
+ translate(Network::PollEvents::In, PollEvents::In);
+ translate(Network::PollEvents::Pri, PollEvents::Pri);
+ translate(Network::PollEvents::Out, PollEvents::Out);
+ translate(Network::PollEvents::Err, PollEvents::Err);
+ translate(Network::PollEvents::Hup, PollEvents::Hup);
+ translate(Network::PollEvents::Nval, PollEvents::Nval);
+
+ UNIMPLEMENTED_IF_MSG((u16)flags != 0, "Unimplemented flags={}", (u16)flags);
+ return result;
+}
+
+Network::SockAddrIn Translate(SockAddrIn value) {
+ ASSERT(value.len == 0 || value.len == sizeof(value));
+
+ return {
+ .family = Translate(static_cast<Domain>(value.family)),
+ .ip = value.ip,
+ .portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
+ };
+}
+
+SockAddrIn Translate(Network::SockAddrIn value) {
+ return {
+ .len = sizeof(SockAddrIn),
+ .family = static_cast<u8>(Translate(value.family)),
+ .portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
+ .ip = value.ip,
+ .zeroes = {},
+ };
+}
+
+Network::ShutdownHow Translate(ShutdownHow how) {
+ switch (how) {
+ case ShutdownHow::RD:
+ return Network::ShutdownHow::RD;
+ case ShutdownHow::WR:
+ return Network::ShutdownHow::WR;
+ case ShutdownHow::RDWR:
+ return Network::ShutdownHow::RDWR;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented how={}", how);
+ return {};
+ }
+}
+
+} // namespace Service::Sockets
diff --git a/src/core/hle/service/sockets/sockets_translate.h b/src/core/hle/service/sockets/sockets_translate.h
new file mode 100644
index 000000000..057d1ff22
--- /dev/null
+++ b/src/core/hle/service/sockets/sockets_translate.h
@@ -0,0 +1,48 @@
+// Copyright 2020 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <utility>
+
+#include "common/common_types.h"
+#include "core/hle/service/sockets/sockets.h"
+#include "core/network/network.h"
+
+namespace Service::Sockets {
+
+/// Translate abstract errno to guest errno
+Errno Translate(Network::Errno value);
+
+/// Translate abstract return value errno pair to guest return value errno pair
+std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
+
+/// Translate guest domain to abstract domain
+Network::Domain Translate(Domain domain);
+
+/// Translate abstract domain to guest domain
+Domain Translate(Network::Domain domain);
+
+/// Translate guest type to abstract type
+Network::Type Translate(Type type);
+
+/// Translate guest protocol to abstract protocol
+Network::Protocol Translate(Type type, Protocol protocol);
+
+/// Translate abstract poll event flags to guest poll event flags
+Network::PollEvents TranslatePollEventsToHost(PollEvents flags);
+
+/// Translate guest poll event flags to abstract poll event flags
+PollEvents TranslatePollEventsToGuest(Network::PollEvents flags);
+
+/// Translate guest socket address structure to abstract socket address structure
+Network::SockAddrIn Translate(SockAddrIn value);
+
+/// Translate abstract socket address structure to guest socket address structure
+SockAddrIn Translate(Network::SockAddrIn value);
+
+/// Translate guest shutdown mode to abstract shutdown mode
+Network::ShutdownHow Translate(ShutdownHow how);
+
+} // namespace Service::Sockets
diff --git a/src/core/hle/service/spl/csrng.cpp b/src/core/hle/service/spl/csrng.cpp
index 674928798..1beca417c 100644
--- a/src/core/hle/service/spl/csrng.cpp
+++ b/src/core/hle/service/spl/csrng.cpp
@@ -6,7 +6,8 @@
namespace Service::SPL {
-CSRNG::CSRNG(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "csrng") {
+CSRNG::CSRNG(Core::System& system_, std::shared_ptr<Module> module_)
+ : Interface(system_, std::move(module_), "csrng") {
static const FunctionInfo functions[] = {
{0, &CSRNG::GetRandomBytes, "GetRandomBytes"},
};
diff --git a/src/core/hle/service/spl/csrng.h b/src/core/hle/service/spl/csrng.h
index 764d5ceb0..5c0bd2199 100644
--- a/src/core/hle/service/spl/csrng.h
+++ b/src/core/hle/service/spl/csrng.h
@@ -6,11 +6,15 @@
#include "core/hle/service/spl/module.h"
+namespace Core {
+class System;
+}
+
namespace Service::SPL {
class CSRNG final : public Module::Interface {
public:
- explicit CSRNG(std::shared_ptr<Module> module);
+ explicit CSRNG(Core::System& system_, std::shared_ptr<Module> module_);
~CSRNG() override;
};
diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp
index 865ed3b91..dea6b0fe0 100644
--- a/src/core/hle/service/spl/module.cpp
+++ b/src/core/hle/service/spl/module.cpp
@@ -17,8 +17,9 @@
namespace Service::SPL {
-Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
- : ServiceFramework(name), module(std::move(module)),
+Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> module_,
+ const char* name)
+ : ServiceFramework{system_, name}, module{std::move(module_)},
rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr))) {}
Module::Interface::~Interface() = default;
@@ -38,10 +39,10 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
}
-void InstallInterfaces(SM::ServiceManager& service_manager) {
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
auto module = std::make_shared<Module>();
- std::make_shared<CSRNG>(module)->InstallAsService(service_manager);
- std::make_shared<SPL>(module)->InstallAsService(service_manager);
+ std::make_shared<CSRNG>(system, module)->InstallAsService(service_manager);
+ std::make_shared<SPL>(system, module)->InstallAsService(service_manager);
}
} // namespace Service::SPL
diff --git a/src/core/hle/service/spl/module.h b/src/core/hle/service/spl/module.h
index afa1f0295..71855c1bf 100644
--- a/src/core/hle/service/spl/module.h
+++ b/src/core/hle/service/spl/module.h
@@ -7,13 +7,18 @@
#include <random>
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::SPL {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
- explicit Interface(std::shared_ptr<Module> module, const char* name);
+ explicit Interface(Core::System& system_, std::shared_ptr<Module> module_,
+ const char* name);
~Interface() override;
void GetRandomBytes(Kernel::HLERequestContext& ctx);
@@ -27,6 +32,6 @@ public:
};
/// Registers all SPL services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::SPL
diff --git a/src/core/hle/service/spl/spl.cpp b/src/core/hle/service/spl/spl.cpp
index 773551464..3fabc2c79 100644
--- a/src/core/hle/service/spl/spl.cpp
+++ b/src/core/hle/service/spl/spl.cpp
@@ -6,7 +6,8 @@
namespace Service::SPL {
-SPL::SPL(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "spl:") {
+SPL::SPL(Core::System& system_, std::shared_ptr<Module> module_)
+ : Interface(system_, std::move(module_), "spl:") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
diff --git a/src/core/hle/service/spl/spl.h b/src/core/hle/service/spl/spl.h
index 3637d1623..d27d16b86 100644
--- a/src/core/hle/service/spl/spl.h
+++ b/src/core/hle/service/spl/spl.h
@@ -6,11 +6,15 @@
#include "core/hle/service/spl/module.h"
+namespace Core {
+class System;
+}
+
namespace Service::SPL {
class SPL final : public Module::Interface {
public:
- explicit SPL(std::shared_ptr<Module> module);
+ explicit SPL(Core::System& system_, std::shared_ptr<Module> module_);
~SPL() override;
};
diff --git a/src/core/hle/service/ssl/ssl.cpp b/src/core/hle/service/ssl/ssl.cpp
index 1ba8c19a0..dc2baca4a 100644
--- a/src/core/hle/service/ssl/ssl.cpp
+++ b/src/core/hle/service/ssl/ssl.cpp
@@ -12,7 +12,7 @@ namespace Service::SSL {
class ISslConnection final : public ServiceFramework<ISslConnection> {
public:
- ISslConnection() : ServiceFramework("ISslConnection") {
+ explicit ISslConnection(Core::System& system_) : ServiceFramework{system_, "ISslConnection"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "SetSocketDescriptor"},
@@ -52,7 +52,7 @@ public:
class ISslContext final : public ServiceFramework<ISslContext> {
public:
- ISslContext() : ServiceFramework("ISslContext") {
+ explicit ISslContext(Core::System& system_) : ServiceFramework{system_, "ISslContext"} {
static const FunctionInfo functions[] = {
{0, &ISslContext::SetOption, "SetOption"},
{1, nullptr, "GetOption"},
@@ -92,13 +92,13 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISslConnection>();
+ rb.PushIpcInterface<ISslConnection>(system);
}
};
class SSL final : public ServiceFramework<SSL> {
public:
- explicit SSL() : ServiceFramework{"ssl"} {
+ explicit SSL(Core::System& system_) : ServiceFramework{system_, "ssl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &SSL::CreateContext, "CreateContext"},
@@ -123,7 +123,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISslContext>();
+ rb.PushIpcInterface<ISslContext>(system);
}
void SetInterfaceVersion(Kernel::HLERequestContext& ctx) {
@@ -137,8 +137,8 @@ private:
}
};
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<SSL>()->InstallAsService(service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
+ std::make_shared<SSL>(system)->InstallAsService(service_manager);
}
} // namespace Service::SSL
diff --git a/src/core/hle/service/ssl/ssl.h b/src/core/hle/service/ssl/ssl.h
index 5cb04c3b9..a3aa4b4b5 100644
--- a/src/core/hle/service/ssl/ssl.h
+++ b/src/core/hle/service/ssl/ssl.h
@@ -4,6 +4,10 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
@@ -11,6 +15,6 @@ class ServiceManager;
namespace Service::SSL {
/// Registers all SSL services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::SSL
diff --git a/src/core/hle/service/time/clock_types.h b/src/core/hle/service/time/clock_types.h
index 72e1921ec..b78892223 100644
--- a/src/core/hle/service/time/clock_types.h
+++ b/src/core/hle/service/time/clock_types.h
@@ -73,19 +73,19 @@ struct TimeSpanType {
static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size");
struct ClockSnapshot {
- SystemClockContext user_context{};
- SystemClockContext network_context{};
- s64 user_time{};
- s64 network_time{};
- TimeZone::CalendarTime user_calendar_time{};
- TimeZone::CalendarTime network_calendar_time{};
- TimeZone::CalendarAdditionalInfo user_calendar_additional_time{};
- TimeZone::CalendarAdditionalInfo network_calendar_additional_time{};
- SteadyClockTimePoint steady_clock_time_point{};
- TimeZone::LocationName location_name{};
- u8 is_automatic_correction_enabled{};
- u8 type{};
- INSERT_PADDING_BYTES(0x2);
+ SystemClockContext user_context;
+ SystemClockContext network_context;
+ s64 user_time;
+ s64 network_time;
+ TimeZone::CalendarTime user_calendar_time;
+ TimeZone::CalendarTime network_calendar_time;
+ TimeZone::CalendarAdditionalInfo user_calendar_additional_time;
+ TimeZone::CalendarAdditionalInfo network_calendar_additional_time;
+ SteadyClockTimePoint steady_clock_time_point;
+ TimeZone::LocationName location_name;
+ u8 is_automatic_correction_enabled;
+ u8 type;
+ INSERT_PADDING_BYTES_NOINIT(0x2);
static ResultCode GetCurrentTime(s64& current_time,
const SteadyClockTimePoint& steady_clock_time_point,
diff --git a/src/core/hle/service/time/interface.cpp b/src/core/hle/service/time/interface.cpp
index ba8fd6152..a01d9e0ff 100644
--- a/src/core/hle/service/time/interface.cpp
+++ b/src/core/hle/service/time/interface.cpp
@@ -7,7 +7,7 @@
namespace Service::Time {
Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* name)
- : Module::Interface(std::move(module), system, name) {
+ : Interface(std::move(module), system, name) {
// clang-format off
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
diff --git a/src/core/hle/service/time/standard_user_system_clock_core.cpp b/src/core/hle/service/time/standard_user_system_clock_core.cpp
index 8af17091c..b9faa474e 100644
--- a/src/core/hle/service/time/standard_user_system_clock_core.cpp
+++ b/src/core/hle/service/time/standard_user_system_clock_core.cpp
@@ -4,7 +4,7 @@
#include "common/assert.h"
#include "core/core.h"
-#include "core/hle/kernel/writable_event.h"
+#include "core/hle/kernel/k_event.h"
#include "core/hle/service/time/standard_local_system_clock_core.h"
#include "core/hle/service/time/standard_network_system_clock_core.h"
#include "core/hle/service/time/standard_user_system_clock_core.h"
@@ -18,8 +18,10 @@ StandardUserSystemClockCore::StandardUserSystemClockCore(
local_system_clock_core{local_system_clock_core},
network_system_clock_core{network_system_clock_core}, auto_correction_enabled{},
auto_correction_time{SteadyClockTimePoint::GetRandom()},
- auto_correction_event{Kernel::WritableEvent::CreateEventPair(
- system.Kernel(), "StandardUserSystemClockCore:AutoCorrectionEvent")} {}
+ auto_correction_event{Kernel::KEvent::Create(
+ system.Kernel(), "StandardUserSystemClockCore:AutoCorrectionEvent")} {
+ auto_correction_event->Initialize();
+}
ResultCode StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system,
bool value) {
diff --git a/src/core/hle/service/time/standard_user_system_clock_core.h b/src/core/hle/service/time/standard_user_system_clock_core.h
index ef3d468b7..aac44d72f 100644
--- a/src/core/hle/service/time/standard_user_system_clock_core.h
+++ b/src/core/hle/service/time/standard_user_system_clock_core.h
@@ -4,7 +4,6 @@
#pragma once
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/system_clock_core.h"
@@ -12,6 +11,10 @@ namespace Core {
class System;
}
+namespace Kernel {
+class KEvent;
+}
+
namespace Service::Time::Clock {
class StandardLocalSystemClockCore;
@@ -51,7 +54,7 @@ private:
StandardNetworkSystemClockCore& network_system_clock_core;
bool auto_correction_enabled{};
SteadyClockTimePoint auto_correction_time;
- Kernel::EventPair auto_correction_event;
+ std::shared_ptr<Kernel::KEvent> auto_correction_event;
};
} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/system_clock_context_update_callback.cpp b/src/core/hle/service/time/system_clock_context_update_callback.cpp
index 5cdb80703..bca7d869e 100644
--- a/src/core/hle/service/time/system_clock_context_update_callback.cpp
+++ b/src/core/hle/service/time/system_clock_context_update_callback.cpp
@@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "core/hle/kernel/writable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/time/errors.h"
#include "core/hle/service/time/system_clock_context_update_callback.h"
@@ -21,7 +21,7 @@ bool SystemClockContextUpdateCallback::NeedUpdate(const SystemClockContext& valu
}
void SystemClockContextUpdateCallback::RegisterOperationEvent(
- std::shared_ptr<Kernel::WritableEvent>&& writable_event) {
+ std::shared_ptr<Kernel::KWritableEvent>&& writable_event) {
operation_event_list.emplace_back(std::move(writable_event));
}
diff --git a/src/core/hle/service/time/system_clock_context_update_callback.h b/src/core/hle/service/time/system_clock_context_update_callback.h
index 2b0fa7e75..797954958 100644
--- a/src/core/hle/service/time/system_clock_context_update_callback.h
+++ b/src/core/hle/service/time/system_clock_context_update_callback.h
@@ -9,7 +9,7 @@
#include "core/hle/service/time/clock_types.h"
namespace Kernel {
-class WritableEvent;
+class KWritableEvent;
}
namespace Service::Time::Clock {
@@ -24,7 +24,7 @@ public:
bool NeedUpdate(const SystemClockContext& value) const;
- void RegisterOperationEvent(std::shared_ptr<Kernel::WritableEvent>&& writable_event);
+ void RegisterOperationEvent(std::shared_ptr<Kernel::KWritableEvent>&& writable_event);
void BroadcastOperationEvent();
@@ -37,7 +37,7 @@ protected:
private:
bool has_context{};
- std::vector<std::shared_ptr<Kernel::WritableEvent>> operation_event_list;
+ std::vector<std::shared_ptr<Kernel::KWritableEvent>> operation_event_list;
};
} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index ee4fa4b48..18629dd7e 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -10,7 +10,8 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
-#include "core/hle/kernel/scheduler.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_sharedmemory.h"
@@ -20,8 +21,8 @@ namespace Service::Time {
class ISystemClock final : public ServiceFramework<ISystemClock> {
public:
- explicit ISystemClock(Clock::SystemClockCore& clock_core, Core::System& system)
- : ServiceFramework("ISystemClock"), clock_core{clock_core}, system{system} {
+ explicit ISystemClock(Clock::SystemClockCore& clock_core_, Core::System& system_)
+ : ServiceFramework{system_, "ISystemClock"}, clock_core{clock_core_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
@@ -81,13 +82,12 @@ private:
}
Clock::SystemClockCore& clock_core;
- Core::System& system;
};
class ISteadyClock final : public ServiceFramework<ISteadyClock> {
public:
- explicit ISteadyClock(Clock::SteadyClockCore& clock_core, Core::System& system)
- : ServiceFramework("ISteadyClock"), clock_core{clock_core}, system{system} {
+ explicit ISteadyClock(Clock::SteadyClockCore& clock_core_, Core::System& system_)
+ : ServiceFramework{system_, "ISteadyClock"}, clock_core{clock_core_} {
static const FunctionInfo functions[] = {
{0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
{2, nullptr, "GetTestOffset"},
@@ -118,14 +118,13 @@ private:
}
Clock::SteadyClockCore& clock_core;
- Core::System& system;
};
ResultCode Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
- Kernel::Thread* thread, Clock::SystemClockContext user_context,
+ Kernel::KThread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type, Clock::ClockSnapshot& clock_snapshot) {
- auto& time_manager{module->GetTimeManager()};
+ auto& time_manager{system.GetTimeManager()};
clock_snapshot.is_automatic_correction_enabled =
time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
@@ -182,7 +181,7 @@ void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ct
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardUserSystemClockCore(),
+ rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardUserSystemClockCore(),
system);
}
@@ -190,7 +189,7 @@ void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext&
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardNetworkSystemClockCore(),
+ rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardNetworkSystemClockCore(),
system);
}
@@ -198,29 +197,29 @@ void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISteadyClock>(module->GetTimeManager().GetStandardSteadyClockCore(),
- system);
+ rb.PushIpcInterface<ISteadyClock>(system.GetTimeManager().GetStandardSteadyClockCore(), system);
}
void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ITimeZoneService>(module->GetTimeManager().GetTimeZoneContentManager());
+ rb.PushIpcInterface<ITimeZoneService>(system,
+ system.GetTimeManager().GetTimeZoneContentManager());
}
void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemClock>(module->GetTimeManager().GetStandardLocalSystemClockCore(),
+ rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardLocalSystemClockCore(),
system);
}
void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
- auto& clock_core{module->GetTimeManager().GetStandardNetworkSystemClockCore()};
+ auto& clock_core{system.GetTimeManager().GetStandardNetworkSystemClockCore()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
@@ -229,7 +228,7 @@ void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(
void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
- auto& steady_clock_core{module->GetTimeManager().GetStandardSteadyClockCore()};
+ auto& steady_clock_core{system.GetTimeManager().GetStandardSteadyClockCore()};
if (!steady_clock_core.IsInitialized()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERROR_UNINITIALIZED_CLOCK);
@@ -262,8 +261,8 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
Clock::SystemClockContext user_context{};
if (const ResultCode result{
- module->GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(
- system, user_context)};
+ system.GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(system,
+ user_context)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
@@ -271,7 +270,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
}
Clock::SystemClockContext network_context{};
if (const ResultCode result{
- module->GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
+ system.GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
system, network_context)};
result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
@@ -372,16 +371,17 @@ void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& c
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(module->GetTimeManager().GetSharedMemory().GetSharedMemoryHolder());
+ rb.PushCopyObjects(SharedFrom(&system.Kernel().GetTimeSharedMem()));
}
-Module::Interface::Interface(std::shared_ptr<Module> module, Core::System& system, const char* name)
- : ServiceFramework(name), module{std::move(module)}, system{system} {}
+Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
+ const char* name)
+ : ServiceFramework{system_, name}, module{std::move(module_)} {}
Module::Interface::~Interface() = default;
void InstallInterfaces(Core::System& system) {
- auto module{std::make_shared<Module>(system)};
+ auto module{std::make_shared<Module>()};
std::make_shared<Time>(module, system, "time:a")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:s")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(module, system, "time:u")->InstallAsService(system.ServiceManager());
diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h
index 41f3002e9..4154c7ee9 100644
--- a/src/core/hle/service/time/time.h
+++ b/src/core/hle/service/time/time.h
@@ -16,11 +16,12 @@ namespace Service::Time {
class Module final {
public:
- Module(Core::System& system) : time_manager{system} {}
+ Module() = default;
class Interface : public ServiceFramework<Interface> {
public:
- explicit Interface(std::shared_ptr<Module> module, Core::System& system, const char* name);
+ explicit Interface(std::shared_ptr<Module> module_, Core::System& system_,
+ const char* name);
~Interface() override;
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
@@ -38,21 +39,13 @@ public:
private:
ResultCode GetClockSnapshotFromSystemClockContextInternal(
- Kernel::Thread* thread, Clock::SystemClockContext user_context,
+ Kernel::KThread* thread, Clock::SystemClockContext user_context,
Clock::SystemClockContext network_context, u8 type,
Clock::ClockSnapshot& cloc_snapshot);
protected:
std::shared_ptr<Module> module;
- Core::System& system;
};
-
- TimeManager& GetTimeManager() {
- return time_manager;
- }
-
-private:
- TimeManager time_manager;
};
/// Registers all Time services with the specified service manager.
diff --git a/src/core/hle/service/time/time_manager.cpp b/src/core/hle/service/time/time_manager.cpp
index b4dfe45e5..858623e2b 100644
--- a/src/core/hle/service/time/time_manager.cpp
+++ b/src/core/hle/service/time/time_manager.cpp
@@ -22,125 +22,282 @@ static std::chrono::seconds GetSecondsSinceEpoch() {
Settings::values.custom_rtc_differential;
}
-static s64 GetExternalTimeZoneOffset() {
- // With "auto" timezone setting, we use the external system's timezone offset
- if (Settings::GetTimeZoneString() == "auto") {
- return Common::TimeZone::GetCurrentOffsetSeconds().count();
- }
- return 0;
-}
-
static s64 GetExternalRtcValue() {
- return GetSecondsSinceEpoch().count() + GetExternalTimeZoneOffset();
-}
-
-TimeManager::TimeManager(Core::System& system)
- : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
- standard_network_system_clock_core{standard_steady_clock_core},
- standard_user_system_clock_core{standard_local_system_clock_core,
- standard_network_system_clock_core, system},
- ephemeral_network_system_clock_core{tick_based_steady_clock_core},
- local_system_clock_context_writer{
- std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
- network_system_clock_context_writer{
- std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
- ephemeral_network_system_clock_context_writer{
- std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
- time_zone_content_manager{*this, system} {
-
- const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
- SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
- SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
- SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
- SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
- SetupEphemeralNetworkSystemClock();
+ return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
}
-TimeManager::~TimeManager() = default;
+struct TimeManager::Impl final {
+ explicit Impl(Core::System& system)
+ : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
+ standard_network_system_clock_core{standard_steady_clock_core},
+ standard_user_system_clock_core{standard_local_system_clock_core,
+ standard_network_system_clock_core, system},
+ ephemeral_network_system_clock_core{tick_based_steady_clock_core},
+ local_system_clock_context_writer{
+ std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
+ network_system_clock_context_writer{
+ std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
+ ephemeral_network_system_clock_context_writer{
+ std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
+ time_zone_content_manager{system} {
-void TimeManager::SetupTimeZoneManager(std::string location_name,
- Clock::SteadyClockTimePoint time_zone_updated_time_point,
- std::size_t total_location_name_count,
- u128 time_zone_rule_version,
- FileSys::VirtualFile& vfs_file) {
- if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
- location_name, vfs_file) != RESULT_SUCCESS) {
- UNREACHABLE();
- return;
- }
-
- time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
- time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
- total_location_name_count);
- time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(time_zone_rule_version);
- time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
-}
-
-void TimeManager::SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
- Clock::TimeSpanType setup_value,
- Clock::TimeSpanType internal_offset,
- bool is_rtc_reset_detected) {
- standard_steady_clock_core.SetClockSourceId(clock_source_id);
- standard_steady_clock_core.SetSetupValue(setup_value);
- standard_steady_clock_core.SetInternalOffset(internal_offset);
- standard_steady_clock_core.MarkAsInitialized();
-
- const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
- shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
-}
-
-void TimeManager::SetupStandardLocalSystemClock(Core::System& system,
- Clock::SystemClockContext clock_context,
- s64 posix_time) {
- standard_local_system_clock_core.SetUpdateCallbackInstance(local_system_clock_context_writer);
-
- const auto current_time_point{
- standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
- if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
- standard_local_system_clock_core.SetSystemClockContext(clock_context);
- } else {
- if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) != RESULT_SUCCESS) {
+ const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
+ SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
+ SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
+ SetupStandardNetworkSystemClock({}, standard_network_clock_accuracy);
+ SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
+ SetupEphemeralNetworkSystemClock();
+ }
+
+ ~Impl() = default;
+
+ Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
+ return standard_steady_clock_core;
+ }
+
+ const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
+ return standard_steady_clock_core;
+ }
+
+ Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
+ return standard_local_system_clock_core;
+ }
+
+ const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
+ return standard_local_system_clock_core;
+ }
+
+ Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
+ return standard_network_system_clock_core;
+ }
+
+ const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
+ return standard_network_system_clock_core;
+ }
+
+ Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
+ return standard_user_system_clock_core;
+ }
+
+ const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
+ return standard_user_system_clock_core;
+ }
+
+ TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
+ return time_zone_content_manager;
+ }
+
+ const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
+ return time_zone_content_manager;
+ }
+
+ SharedMemory& GetSharedMemory() {
+ return shared_memory;
+ }
+
+ const SharedMemory& GetSharedMemory() const {
+ return shared_memory;
+ }
+
+ void SetupTimeZoneManager(std::string location_name,
+ Clock::SteadyClockTimePoint time_zone_updated_time_point,
+ std::size_t total_location_name_count, u128 time_zone_rule_version,
+ FileSys::VirtualFile& vfs_file) {
+ if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
+ location_name, vfs_file) != RESULT_SUCCESS) {
UNREACHABLE();
return;
}
+
+ time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
+ time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
+ total_location_name_count);
+ time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(
+ time_zone_rule_version);
+ time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
}
- standard_local_system_clock_core.MarkAsInitialized();
-}
+ static s64 GetExternalTimeZoneOffset() {
+ // With "auto" timezone setting, we use the external system's timezone offset
+ if (Settings::GetTimeZoneString() == "auto") {
+ return Common::TimeZone::GetCurrentOffsetSeconds().count();
+ }
+ return 0;
+ }
-void TimeManager::SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
- Clock::TimeSpanType sufficient_accuracy) {
- standard_network_system_clock_core.SetUpdateCallbackInstance(
- network_system_clock_context_writer);
+ void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
+ Clock::TimeSpanType setup_value,
+ Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
+ standard_steady_clock_core.SetClockSourceId(clock_source_id);
+ standard_steady_clock_core.SetSetupValue(setup_value);
+ standard_steady_clock_core.SetInternalOffset(internal_offset);
+ standard_steady_clock_core.MarkAsInitialized();
- if (standard_network_system_clock_core.SetSystemClockContext(clock_context) != RESULT_SUCCESS) {
- UNREACHABLE();
- return;
+ const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system)};
+ shared_memory.SetupStandardSteadyClock(system, clock_source_id, current_time_point);
}
- standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
- sufficient_accuracy);
- standard_network_system_clock_core.MarkAsInitialized();
-}
+ void SetupStandardLocalSystemClock(Core::System& system,
+ Clock::SystemClockContext clock_context, s64 posix_time) {
+ standard_local_system_clock_core.SetUpdateCallbackInstance(
+ local_system_clock_context_writer);
+
+ const auto current_time_point{
+ standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system)};
+ if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
+ standard_local_system_clock_core.SetSystemClockContext(clock_context);
+ } else {
+ if (standard_local_system_clock_core.SetCurrentTime(system, posix_time) !=
+ RESULT_SUCCESS) {
+ UNREACHABLE();
+ return;
+ }
+ }
+
+ standard_local_system_clock_core.MarkAsInitialized();
+ }
+
+ void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
+ Clock::TimeSpanType sufficient_accuracy) {
+ standard_network_system_clock_core.SetUpdateCallbackInstance(
+ network_system_clock_context_writer);
-void TimeManager::SetupStandardUserSystemClock(
- Core::System& system, bool is_automatic_correction_enabled,
- Clock::SteadyClockTimePoint steady_clock_time_point) {
- if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
- system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
- UNREACHABLE();
- return;
+ if (standard_network_system_clock_core.SetSystemClockContext(clock_context) !=
+ RESULT_SUCCESS) {
+ UNREACHABLE();
+ return;
+ }
+
+ standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
+ sufficient_accuracy);
+ standard_network_system_clock_core.MarkAsInitialized();
}
- standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
- standard_user_system_clock_core.MarkAsInitialized();
- shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
+ void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
+ Clock::SteadyClockTimePoint steady_clock_time_point) {
+ if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
+ system, is_automatic_correction_enabled) != RESULT_SUCCESS) {
+ UNREACHABLE();
+ return;
+ }
+
+ standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
+ standard_user_system_clock_core.MarkAsInitialized();
+ shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
+ }
+
+ void SetupEphemeralNetworkSystemClock() {
+ ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
+ ephemeral_network_system_clock_context_writer);
+ ephemeral_network_system_clock_core.MarkAsInitialized();
+ }
+
+ void UpdateLocalSystemClockTime(Core::System& system, s64 posix_time) {
+ const auto timespan{Service::Time::Clock::TimeSpanType::FromSeconds(posix_time)};
+ if (GetStandardLocalSystemClockCore()
+ .SetCurrentTime(system, timespan.ToSeconds())
+ .IsError()) {
+ UNREACHABLE();
+ return;
+ }
+ }
+
+ SharedMemory shared_memory;
+
+ Clock::StandardSteadyClockCore standard_steady_clock_core;
+ Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
+ Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
+ Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
+ Clock::StandardUserSystemClockCore standard_user_system_clock_core;
+ Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
+
+ std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
+ std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
+ std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
+ ephemeral_network_system_clock_context_writer;
+
+ TimeZone::TimeZoneContentManager time_zone_content_manager;
+};
+
+TimeManager::TimeManager(Core::System& system) : system{system} {}
+
+TimeManager::~TimeManager() = default;
+
+void TimeManager::Initialize() {
+ impl = std::make_unique<Impl>(system);
+
+ // Time zones can only be initialized after impl is valid
+ impl->time_zone_content_manager.Initialize(*this);
+}
+
+Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() {
+ return impl->standard_steady_clock_core;
+}
+
+const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const {
+ return impl->standard_steady_clock_core;
+}
+
+Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() {
+ return impl->standard_local_system_clock_core;
+}
+
+const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const {
+ return impl->standard_local_system_clock_core;
+}
+
+Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() {
+ return impl->standard_network_system_clock_core;
}
-void TimeManager::SetupEphemeralNetworkSystemClock() {
- ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
- ephemeral_network_system_clock_context_writer);
- ephemeral_network_system_clock_core.MarkAsInitialized();
+const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore()
+ const {
+ return impl->standard_network_system_clock_core;
+}
+
+Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() {
+ return impl->standard_user_system_clock_core;
+}
+
+const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const {
+ return impl->standard_user_system_clock_core;
+}
+
+TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() {
+ return impl->time_zone_content_manager;
+}
+
+const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const {
+ return impl->time_zone_content_manager;
+}
+
+SharedMemory& TimeManager::GetSharedMemory() {
+ return impl->shared_memory;
+}
+
+const SharedMemory& TimeManager::GetSharedMemory() const {
+ return impl->shared_memory;
+}
+
+void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) {
+ impl->UpdateLocalSystemClockTime(system, posix_time);
+}
+
+void TimeManager::SetupTimeZoneManager(std::string location_name,
+ Clock::SteadyClockTimePoint time_zone_updated_time_point,
+ std::size_t total_location_name_count,
+ u128 time_zone_rule_version,
+ FileSys::VirtualFile& vfs_file) {
+ impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point,
+ total_location_name_count, time_zone_rule_version, vfs_file);
+}
+
+/*static*/ s64 TimeManager::GetExternalTimeZoneOffset() {
+ // With "auto" timezone setting, we use the external system's timezone offset
+ if (Settings::GetTimeZoneString() == "auto") {
+ return Common::TimeZone::GetCurrentOffsetSeconds().count();
+ }
+ return 0;
}
} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_manager.h b/src/core/hle/service/time/time_manager.h
index 8e65f0d22..993c7c288 100644
--- a/src/core/hle/service/time/time_manager.h
+++ b/src/core/hle/service/time/time_manager.h
@@ -5,6 +5,7 @@
#pragma once
#include "common/common_types.h"
+#include "common/time_zone.h"
#include "core/file_sys/vfs_types.h"
#include "core/hle/service/time/clock_types.h"
#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
@@ -32,86 +33,46 @@ public:
explicit TimeManager(Core::System& system);
~TimeManager();
- Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
- return standard_steady_clock_core;
- }
+ void Initialize();
- const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
- return standard_steady_clock_core;
- }
+ Clock::StandardSteadyClockCore& GetStandardSteadyClockCore();
- Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
- return standard_local_system_clock_core;
- }
+ const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const;
- const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
- return standard_local_system_clock_core;
- }
+ Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore();
- Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
- return standard_network_system_clock_core;
- }
+ const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const;
- const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
- return standard_network_system_clock_core;
- }
+ Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore();
- Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
- return standard_user_system_clock_core;
- }
+ const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const;
- const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
- return standard_user_system_clock_core;
- }
+ Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore();
- TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
- return time_zone_content_manager;
- }
+ const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const;
- const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
- return time_zone_content_manager;
- }
+ TimeZone::TimeZoneContentManager& GetTimeZoneContentManager();
- SharedMemory& GetSharedMemory() {
- return shared_memory;
- }
+ const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const;
- const SharedMemory& GetSharedMemory() const {
- return shared_memory;
- }
+ void UpdateLocalSystemClockTime(s64 posix_time);
+
+ SharedMemory& GetSharedMemory();
+
+ const SharedMemory& GetSharedMemory() const;
void SetupTimeZoneManager(std::string location_name,
Clock::SteadyClockTimePoint time_zone_updated_time_point,
std::size_t total_location_name_count, u128 time_zone_rule_version,
FileSys::VirtualFile& vfs_file);
+ static s64 GetExternalTimeZoneOffset();
+
private:
- void SetupStandardSteadyClock(Core::System& system, Common::UUID clock_source_id,
- Clock::TimeSpanType setup_value,
- Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected);
- void SetupStandardLocalSystemClock(Core::System& system,
- Clock::SystemClockContext clock_context, s64 posix_time);
- void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
- Clock::TimeSpanType sufficient_accuracy);
- void SetupStandardUserSystemClock(Core::System& system, bool is_automatic_correction_enabled,
- Clock::SteadyClockTimePoint steady_clock_time_point);
- void SetupEphemeralNetworkSystemClock();
-
- SharedMemory shared_memory;
-
- Clock::StandardSteadyClockCore standard_steady_clock_core;
- Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
- Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
- Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
- Clock::StandardUserSystemClockCore standard_user_system_clock_core;
- Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
-
- std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
- std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
- std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
- ephemeral_network_system_clock_context_writer;
-
- TimeZone::TimeZoneContentManager time_zone_content_manager;
+ Core::System& system;
+
+ struct Impl;
+ std::unique_ptr<Impl> impl;
};
} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_sharedmemory.h b/src/core/hle/service/time/time_sharedmemory.h
index 5976b2046..e0c3e63da 100644
--- a/src/core/hle/service/time/time_sharedmemory.h
+++ b/src/core/hle/service/time/time_sharedmemory.h
@@ -6,8 +6,8 @@
#include "common/common_types.h"
#include "common/uuid.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/shared_memory.h"
-#include "core/hle/kernel/thread.h"
#include "core/hle/service/time/clock_types.h"
namespace Service::Time {
diff --git a/src/core/hle/service/time/time_zone_content_manager.cpp b/src/core/hle/service/time/time_zone_content_manager.cpp
index 320672add..4177d0a41 100644
--- a/src/core/hle/service/time/time_zone_content_manager.cpp
+++ b/src/core/hle/service/time/time_zone_content_manager.cpp
@@ -68,9 +68,10 @@ static std::vector<std::string> BuildLocationNameCache(Core::System& system) {
return location_name_cache;
}
-TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core::System& system)
- : system{system}, location_name_cache{BuildLocationNameCache(system)} {
+TimeZoneContentManager::TimeZoneContentManager(Core::System& system)
+ : system{system}, location_name_cache{BuildLocationNameCache(system)} {}
+void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
std::string location_name;
const auto timezone_setting = Settings::GetTimeZoneString();
if (timezone_setting == "auto" || timezone_setting == "default") {
diff --git a/src/core/hle/service/time/time_zone_content_manager.h b/src/core/hle/service/time/time_zone_content_manager.h
index 4f302c3b9..52dd1a020 100644
--- a/src/core/hle/service/time/time_zone_content_manager.h
+++ b/src/core/hle/service/time/time_zone_content_manager.h
@@ -21,7 +21,9 @@ namespace Service::Time::TimeZone {
class TimeZoneContentManager final {
public:
- TimeZoneContentManager(TimeManager& time_manager, Core::System& system);
+ explicit TimeZoneContentManager(Core::System& system);
+
+ void Initialize(TimeManager& time_manager);
TimeZoneManager& GetTimeZoneManager() {
return time_zone_manager;
diff --git a/src/core/hle/service/time/time_zone_manager.cpp b/src/core/hle/service/time/time_zone_manager.cpp
index 69152d0ac..bdf0439f2 100644
--- a/src/core/hle/service/time/time_zone_manager.cpp
+++ b/src/core/hle/service/time/time_zone_manager.cpp
@@ -820,7 +820,10 @@ static ResultCode ToCalendarTimeImpl(const TimeZoneRule& rules, s64 time, Calend
const ResultCode result{
ToCalendarTimeInternal(rules, time, calendar_time, calendar.additiona_info)};
calendar.time.year = static_cast<s16>(calendar_time.year);
- calendar.time.month = calendar_time.month + 1; // Internal impl. uses 0-indexed month
+
+ // Internal impl. uses 0-indexed month
+ calendar.time.month = static_cast<s8>(calendar_time.month + 1);
+
calendar.time.day = calendar_time.day;
calendar.time.hour = calendar_time.hour;
calendar.time.minute = calendar_time.minute;
@@ -872,13 +875,15 @@ ResultCode TimeZoneManager::ToPosixTime(const TimeZoneRule& rules,
const CalendarTime& calendar_time, s64& posix_time) const {
posix_time = 0;
- CalendarTimeInternal internal_time{};
- internal_time.year = calendar_time.year;
- internal_time.month = calendar_time.month - 1; // Internal impl. uses 0-indexed month
- internal_time.day = calendar_time.day;
- internal_time.hour = calendar_time.hour;
- internal_time.minute = calendar_time.minute;
- internal_time.second = calendar_time.second;
+ CalendarTimeInternal internal_time{
+ .year = calendar_time.year,
+ // Internal impl. uses 0-indexed month
+ .month = static_cast<s8>(calendar_time.month - 1),
+ .day = calendar_time.day,
+ .hour = calendar_time.hour,
+ .minute = calendar_time.minute,
+ .second = calendar_time.second,
+ };
s32 hour{internal_time.hour};
s32 minute{internal_time.minute};
diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp
index ff3a10b3e..25cecbc83 100644
--- a/src/core/hle/service/time/time_zone_service.cpp
+++ b/src/core/hle/service/time/time_zone_service.cpp
@@ -10,8 +10,9 @@
namespace Service::Time {
-ITimeZoneService ::ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_content_manager)
- : ServiceFramework("ITimeZoneService"), time_zone_content_manager{time_zone_content_manager} {
+ITimeZoneService ::ITimeZoneService(Core::System& system_,
+ TimeZone::TimeZoneContentManager& time_zone_manager_)
+ : ServiceFramework{system_, "ITimeZoneService"}, time_zone_content_manager{time_zone_manager_} {
static const FunctionInfo functions[] = {
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
{1, nullptr, "SetDeviceLocationName"},
diff --git a/src/core/hle/service/time/time_zone_service.h b/src/core/hle/service/time/time_zone_service.h
index cb495748b..2c9b97603 100644
--- a/src/core/hle/service/time/time_zone_service.h
+++ b/src/core/hle/service/time/time_zone_service.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::Time {
namespace TimeZone {
@@ -14,7 +18,8 @@ class TimeZoneContentManager;
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
public:
- explicit ITimeZoneService(TimeZone::TimeZoneContentManager& time_zone_manager);
+ explicit ITimeZoneService(Core::System& system_,
+ TimeZone::TimeZoneContentManager& time_zone_manager_);
private:
void GetDeviceLocationName(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/time/time_zone_types.h b/src/core/hle/service/time/time_zone_types.h
index 9be15b53e..4a57e036d 100644
--- a/src/core/hle/service/time/time_zone_types.h
+++ b/src/core/hle/service/time/time_zone_types.h
@@ -45,23 +45,23 @@ static_assert(sizeof(TimeZoneRule) == 0x4000, "TimeZoneRule is incorrect size");
/// https://switchbrew.org/wiki/Glue_services#CalendarAdditionalInfo
struct CalendarAdditionalInfo {
- u32 day_of_week{};
- u32 day_of_year{};
+ u32 day_of_week;
+ u32 day_of_year;
std::array<char, 8> timezone_name;
- u32 is_dst{};
- s32 gmt_offset{};
+ u32 is_dst;
+ s32 gmt_offset;
};
static_assert(sizeof(CalendarAdditionalInfo) == 0x18, "CalendarAdditionalInfo is incorrect size");
/// https://switchbrew.org/wiki/Glue_services#CalendarTime
struct CalendarTime {
- s16 year{};
- s8 month{};
- s8 day{};
- s8 hour{};
- s8 minute{};
- s8 second{};
- INSERT_PADDING_BYTES(1);
+ s16 year;
+ s8 month;
+ s8 day;
+ s8 hour;
+ s8 minute;
+ s8 second;
+ INSERT_PADDING_BYTES_NOINIT(1);
};
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime is incorrect size");
diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp
index d033f8603..579de83e4 100644
--- a/src/core/hle/service/usb/usb.cpp
+++ b/src/core/hle/service/usb/usb.cpp
@@ -15,7 +15,7 @@ namespace Service::USB {
class IDsInterface final : public ServiceFramework<IDsInterface> {
public:
- explicit IDsInterface() : ServiceFramework{"IDsInterface"} {
+ explicit IDsInterface(Core::System& system_) : ServiceFramework{system_, "IDsInterface"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetDsEndpoint"},
@@ -40,7 +40,7 @@ public:
class USB_DS final : public ServiceFramework<USB_DS> {
public:
- explicit USB_DS() : ServiceFramework{"usb:ds"} {
+ explicit USB_DS(Core::System& system_) : ServiceFramework{system_, "usb:ds"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindDevice"},
@@ -65,7 +65,8 @@ public:
class IClientEpSession final : public ServiceFramework<IClientEpSession> {
public:
- explicit IClientEpSession() : ServiceFramework{"IClientEpSession"} {
+ explicit IClientEpSession(Core::System& system_)
+ : ServiceFramework{system_, "IClientEpSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Open"},
@@ -86,7 +87,8 @@ public:
class IClientIfSession final : public ServiceFramework<IClientIfSession> {
public:
- explicit IClientIfSession() : ServiceFramework{"IClientIfSession"} {
+ explicit IClientIfSession(Core::System& system_)
+ : ServiceFramework{system_, "IClientIfSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown0"},
@@ -108,7 +110,7 @@ public:
class USB_HS final : public ServiceFramework<USB_HS> {
public:
- explicit USB_HS() : ServiceFramework{"usb:hs"} {
+ explicit USB_HS(Core::System& system_) : ServiceFramework{system_, "usb:hs"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindClientProcess"},
@@ -129,7 +131,7 @@ public:
class IPdSession final : public ServiceFramework<IPdSession> {
public:
- explicit IPdSession() : ServiceFramework{"IPdSession"} {
+ explicit IPdSession(Core::System& system_) : ServiceFramework{system_, "IPdSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindNoticeEvent"},
@@ -148,7 +150,7 @@ public:
class USB_PD final : public ServiceFramework<USB_PD> {
public:
- explicit USB_PD() : ServiceFramework{"usb:pd"} {
+ explicit USB_PD(Core::System& system_) : ServiceFramework{system_, "usb:pd"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &USB_PD::GetPdSession, "GetPdSession"},
@@ -164,13 +166,14 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IPdSession>();
+ rb.PushIpcInterface<IPdSession>(system);
}
};
class IPdCradleSession final : public ServiceFramework<IPdCradleSession> {
public:
- explicit IPdCradleSession() : ServiceFramework{"IPdCradleSession"} {
+ explicit IPdCradleSession(Core::System& system_)
+ : ServiceFramework{system_, "IPdCradleSession"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "VdmUserWrite"},
@@ -191,7 +194,7 @@ public:
class USB_PD_C final : public ServiceFramework<USB_PD_C> {
public:
- explicit USB_PD_C() : ServiceFramework{"usb:pd:c"} {
+ explicit USB_PD_C(Core::System& system_) : ServiceFramework{system_, "usb:pd:c"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &USB_PD_C::GetPdCradleSession, "GetPdCradleSession"},
@@ -205,7 +208,7 @@ private:
void GetPdCradleSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IPdCradleSession>();
+ rb.PushIpcInterface<IPdCradleSession>(system);
LOG_DEBUG(Service_USB, "called");
}
@@ -213,7 +216,7 @@ private:
class USB_PM final : public ServiceFramework<USB_PM> {
public:
- explicit USB_PM() : ServiceFramework{"usb:pm"} {
+ explicit USB_PM(Core::System& system_) : ServiceFramework{system_, "usb:pm"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown0"},
@@ -229,12 +232,12 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<USB_DS>()->InstallAsService(sm);
- std::make_shared<USB_HS>()->InstallAsService(sm);
- std::make_shared<USB_PD>()->InstallAsService(sm);
- std::make_shared<USB_PD_C>()->InstallAsService(sm);
- std::make_shared<USB_PM>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<USB_DS>(system)->InstallAsService(sm);
+ std::make_shared<USB_HS>(system)->InstallAsService(sm);
+ std::make_shared<USB_PD>(system)->InstallAsService(sm);
+ std::make_shared<USB_PD_C>(system)->InstallAsService(sm);
+ std::make_shared<USB_PM>(system)->InstallAsService(sm);
}
} // namespace Service::USB
diff --git a/src/core/hle/service/usb/usb.h b/src/core/hle/service/usb/usb.h
index 970a11fe8..fc366df34 100644
--- a/src/core/hle/service/usb/usb.h
+++ b/src/core/hle/service/usb/usb.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::USB {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::USB
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index 5a202ac81..7f42aa4a0 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -9,7 +9,9 @@
#include "common/assert.h"
#include "core/core.h"
-#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
@@ -17,8 +19,8 @@ namespace Service::VI {
Display::Display(u64 id, std::string name, Core::System& system) : id{id}, name{std::move(name)} {
auto& kernel = system.Kernel();
- vsync_event =
- Kernel::WritableEvent::CreateEventPair(kernel, fmt::format("Display VSync Event {}", id));
+ vsync_event = Kernel::KEvent::Create(kernel, fmt::format("Display VSync Event {}", id));
+ vsync_event->Initialize();
}
Display::~Display() = default;
@@ -31,12 +33,12 @@ const Layer& Display::GetLayer(std::size_t index) const {
return *layers.at(index);
}
-std::shared_ptr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
- return vsync_event.readable;
+std::shared_ptr<Kernel::KReadableEvent> Display::GetVSyncEvent() const {
+ return vsync_event->GetReadableEvent();
}
void Display::SignalVSyncEvent() {
- vsync_event.writable->Signal();
+ vsync_event->GetWritableEvent()->Signal();
}
void Display::CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue) {
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
index a3855d8cd..931c898f6 100644
--- a/src/core/hle/service/vi/display/vi_display.h
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -9,7 +9,10 @@
#include <vector>
#include "common/common_types.h"
-#include "core/hle/kernel/writable_event.h"
+
+namespace Kernel {
+class KEvent;
+}
namespace Service::NVFlinger {
class BufferQueue;
@@ -58,7 +61,7 @@ public:
const Layer& GetLayer(std::size_t index) const;
/// Gets the readable vsync event.
- std::shared_ptr<Kernel::ReadableEvent> GetVSyncEvent() const;
+ std::shared_ptr<Kernel::KReadableEvent> GetVSyncEvent() const;
/// Signals the internal vsync event.
void SignalVSyncEvent();
@@ -99,7 +102,7 @@ private:
std::string name;
std::vector<std::shared_ptr<Layer>> layers;
- Kernel::EventPair vsync_event;
+ std::shared_ptr<Kernel::KEvent> vsync_event;
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 480d34725..8661895ae 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -18,9 +18,9 @@
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/writable_event.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
@@ -159,7 +159,7 @@ public:
header.data_size = static_cast<u32_le>(write_index - sizeof(Header));
header.data_offset = sizeof(Header);
header.objects_size = 4;
- header.objects_offset = sizeof(Header) + header.data_size;
+ header.objects_offset = static_cast<u32>(sizeof(Header) + header.data_size);
std::memcpy(buffer.data(), &header, sizeof(Header));
return buffer;
@@ -215,10 +215,9 @@ public:
explicit IGBPConnectRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPConnectRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -279,23 +278,28 @@ public:
: Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPSetPreallocatedBufferRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
- buffer = Read<NVFlinger::IGBPBuffer>();
+ if (data.contains_object != 0) {
+ buffer_container = Read<BufferContainer>();
+ }
}
struct Data {
u32_le slot;
- INSERT_PADDING_WORDS(1);
+ u32_le contains_object;
+ };
+
+ struct BufferContainer {
u32_le graphic_buffer_length;
INSERT_PADDING_WORDS(1);
+ NVFlinger::IGBPBuffer buffer{};
};
- Data data;
- NVFlinger::IGBPBuffer buffer;
+ Data data{};
+ BufferContainer buffer_container{};
};
class IGBPSetPreallocatedBufferResponseParcel : public Parcel {
@@ -306,15 +310,40 @@ protected:
}
};
+class IGBPCancelBufferRequestParcel : public Parcel {
+public:
+ explicit IGBPCancelBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
+ Deserialize();
+ }
+
+ void DeserializeData() override {
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
+ data = Read<Data>();
+ }
+
+ struct Data {
+ u32_le slot;
+ Service::Nvidia::MultiFence multi_fence;
+ };
+
+ Data data;
+};
+
+class IGBPCancelBufferResponseParcel : public Parcel {
+protected:
+ void SerializeData() override {
+ Write<u32>(0); // Success
+ }
+};
+
class IGBPDequeueBufferRequestParcel : public Parcel {
public:
explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPDequeueBufferRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -333,7 +362,6 @@ class IGBPDequeueBufferResponseParcel : public Parcel {
public:
explicit IGBPDequeueBufferResponseParcel(u32 slot, Service::Nvidia::MultiFence& multi_fence)
: slot(slot), multi_fence(multi_fence) {}
- ~IGBPDequeueBufferResponseParcel() override = default;
protected:
void SerializeData() override {
@@ -352,10 +380,9 @@ public:
explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPRequestBufferRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
slot = Read<u32_le>();
}
@@ -384,10 +411,9 @@ public:
explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPQueueBufferRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -447,10 +473,9 @@ public:
explicit IGBPQueryRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
- ~IGBPQueryRequestParcel() override = default;
void DeserializeData() override {
- std::u16string token = ReadInterfaceToken();
+ [[maybe_unused]] const std::u16string token = ReadInterfaceToken();
type = Read<u32_le>();
}
@@ -473,8 +498,8 @@ private:
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
- explicit IHOSBinderDriver(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework("IHOSBinderDriver"), nv_flinger(std::move(nv_flinger)) {
+ explicit IHOSBinderDriver(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
+ : ServiceFramework{system_, "IHOSBinderDriver"}, nv_flinger(nv_flinger_) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
@@ -509,10 +534,9 @@ private:
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
- static_cast<u32>(transaction), flags);
+ transaction, flags);
- const auto guard = nv_flinger->Lock();
- auto& buffer_queue = nv_flinger->FindBufferQueue(id);
+ auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
switch (transaction) {
case TransactionId::Connect: {
@@ -522,13 +546,16 @@ private:
Settings::values.resolution_factor.GetValue()),
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
Settings::values.resolution_factor.GetValue())};
+
+ buffer_queue.Connect();
+
ctx.WriteBuffer(response.Serialize());
break;
}
case TransactionId::SetPreallocatedBuffer: {
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
- buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer);
+ buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer_container.buffer);
IGBPSetPreallocatedBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
@@ -538,40 +565,25 @@ private:
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
- auto result = buffer_queue.DequeueBuffer(width, height);
-
- if (result) {
- // Buffer is available
- IGBPDequeueBufferResponseParcel response{result->first, *result->second};
- ctx.WriteBuffer(response.Serialize());
- } else {
- // Wait the current thread until a buffer becomes available
- ctx.SleepClientThread(
- "IHOSBinderDriver::DequeueBuffer", UINT64_MAX,
- [=, this](std::shared_ptr<Kernel::Thread> thread,
- Kernel::HLERequestContext& ctx, Kernel::ThreadWakeupReason reason) {
- // Repeat TransactParcel DequeueBuffer when a buffer is available
- const auto guard = nv_flinger->Lock();
- auto& buffer_queue = nv_flinger->FindBufferQueue(id);
- auto result = buffer_queue.DequeueBuffer(width, height);
- ASSERT_MSG(result != std::nullopt, "Could not dequeue buffer.");
-
- IGBPDequeueBufferResponseParcel response{result->first, *result->second};
- ctx.WriteBuffer(response.Serialize());
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- },
- buffer_queue.GetWritableBufferWaitEvent());
- }
+
+ do {
+ if (auto result = buffer_queue.DequeueBuffer(width, height); result) {
+ // Buffer is available
+ IGBPDequeueBufferResponseParcel response{result->first, *result->second};
+ ctx.WriteBuffer(response.Serialize());
+ break;
+ }
+ } while (buffer_queue.IsConnected());
+
break;
}
case TransactionId::RequestBuffer: {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
auto& buffer = buffer_queue.RequestBuffer(request.slot);
-
IGBPRequestBufferResponseParcel response{buffer};
ctx.WriteBuffer(response.Serialize());
+
break;
}
case TransactionId::QueueBuffer: {
@@ -596,7 +608,12 @@ private:
break;
}
case TransactionId::CancelBuffer: {
- LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
+ IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()};
+
+ buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
+
+ IGBPCancelBufferResponseParcel response{};
+ ctx.WriteBuffer(response.Serialize());
break;
}
case TransactionId::Disconnect: {
@@ -652,7 +669,7 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
- const auto& buffer_queue = nv_flinger->FindBufferQueue(id);
+ const auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
// TODO(Subv): Find out what this actually is.
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -660,12 +677,13 @@ private:
rb.PushCopyObjects(buffer_queue.GetBufferWaitEvent());
}
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
-}; // namespace VI
+ NVFlinger::NVFlinger& nv_flinger;
+};
class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
public:
- explicit ISystemDisplayService() : ServiceFramework("ISystemDisplayService") {
+ explicit ISystemDisplayService(Core::System& system_)
+ : ServiceFramework{system_, "ISystemDisplayService"} {
static const FunctionInfo functions[] = {
{1200, nullptr, "GetZOrderCountMin"},
{1202, nullptr, "GetZOrderCountMax"},
@@ -747,7 +765,7 @@ private:
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
- if (Settings::values.use_docked_mode) {
+ if (Settings::values.use_docked_mode.GetValue()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
@@ -766,8 +784,8 @@ private:
class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
public:
- explicit IManagerDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
+ explicit IManagerDisplayService(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
+ : ServiceFramework{system_, "IManagerDisplayService"}, nv_flinger{nv_flinger_} {
// clang-format off
static const FunctionInfo functions[] = {
{200, nullptr, "AllocateProcessHeapBlock"},
@@ -869,7 +887,7 @@ private:
"(STUBBED) called. unknown=0x{:08X}, display=0x{:016X}, aruid=0x{:016X}",
unknown, display, aruid);
- const auto layer_id = nv_flinger->CreateLayer(display);
+ const auto layer_id = nv_flinger.CreateLayer(display);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! display=0x{:016X}", display);
IPC::ResponseBuilder rb{ctx, 2};
@@ -906,12 +924,12 @@ private:
rb.Push(RESULT_SUCCESS);
}
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ NVFlinger::NVFlinger& nv_flinger;
};
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
- explicit IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+ explicit IApplicationDisplayService(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_);
private:
enum class ConvertedScaleMode : u64 {
@@ -935,7 +953,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
+ rb.PushIpcInterface<IHOSBinderDriver>(system, nv_flinger);
}
void GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
@@ -943,7 +961,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISystemDisplayService>();
+ rb.PushIpcInterface<ISystemDisplayService>(system);
}
void GetManagerDisplayService(Kernel::HLERequestContext& ctx) {
@@ -951,7 +969,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
+ rb.PushIpcInterface<IManagerDisplayService>(system, nv_flinger);
}
void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx) {
@@ -959,7 +977,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
+ rb.PushIpcInterface<IHOSBinderDriver>(system, nv_flinger);
}
void OpenDisplay(Kernel::HLERequestContext& ctx) {
@@ -986,7 +1004,7 @@ private:
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
- const auto display_id = nv_flinger->OpenDisplay(name);
+ const auto display_id = nv_flinger.OpenDisplay(name);
if (!display_id) {
LOG_ERROR(Service_VI, "Display not found! display_name={}", name);
IPC::ResponseBuilder rb{ctx, 2};
@@ -1041,8 +1059,8 @@ private:
const auto scaling_mode = rp.PopEnum<NintendoScaleMode>();
const u64 unknown = rp.Pop<u64>();
- LOG_DEBUG(Service_VI, "called. scaling_mode=0x{:08X}, unknown=0x{:016X}",
- static_cast<u32>(scaling_mode), unknown);
+ LOG_DEBUG(Service_VI, "called. scaling_mode=0x{:08X}, unknown=0x{:016X}", scaling_mode,
+ unknown);
IPC::ResponseBuilder rb{ctx, 2};
@@ -1086,7 +1104,7 @@ private:
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid);
- const auto display_id = nv_flinger->OpenDisplay(display_name);
+ const auto display_id = nv_flinger.OpenDisplay(display_name);
if (!display_id) {
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", layer_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -1094,7 +1112,7 @@ private:
return;
}
- const auto buffer_queue_id = nv_flinger->FindBufferQueueId(*display_id, layer_id);
+ const auto buffer_queue_id = nv_flinger.FindBufferQueueId(*display_id, layer_id);
if (!buffer_queue_id) {
LOG_ERROR(Service_VI, "Buffer queue id not found! display_id={}", *display_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -1114,7 +1132,7 @@ private:
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}", layer_id);
- nv_flinger->CloseLayer(layer_id);
+ nv_flinger.CloseLayer(layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -1130,7 +1148,7 @@ private:
// TODO(Subv): What's the difference between a Stray and a Managed layer?
- const auto layer_id = nv_flinger->CreateLayer(display_id);
+ const auto layer_id = nv_flinger.CreateLayer(display_id);
if (!layer_id) {
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", *layer_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -1138,7 +1156,7 @@ private:
return;
}
- const auto buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, *layer_id);
+ const auto buffer_queue_id = nv_flinger.FindBufferQueueId(display_id, *layer_id);
if (!buffer_queue_id) {
LOG_ERROR(Service_VI, "Buffer queue id not found! display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -1169,7 +1187,7 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
- const auto vsync_event = nv_flinger->FindVsyncEvent(display_id);
+ const auto vsync_event = nv_flinger.FindVsyncEvent(display_id);
if (!vsync_event) {
LOG_ERROR(Service_VI, "Vsync event was not found for display_id={}", display_id);
IPC::ResponseBuilder rb{ctx, 2};
@@ -1185,7 +1203,7 @@ private:
void ConvertScalingMode(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto mode = rp.PopEnum<NintendoScaleMode>();
- LOG_DEBUG(Service_VI, "called mode={}", static_cast<u32>(mode));
+ LOG_DEBUG(Service_VI, "called mode={}", mode);
const auto converted_mode = ConvertScalingModeImpl(mode);
@@ -1205,8 +1223,8 @@ private:
const auto height = rp.Pop<u64>();
LOG_DEBUG(Service_VI, "called width={}, height={}", width, height);
- constexpr std::size_t base_size = 0x20000;
- constexpr std::size_t alignment = 0x1000;
+ constexpr u64 base_size = 0x20000;
+ constexpr u64 alignment = 0x1000;
const auto texture_size = width * height * 4;
const auto out_size = (texture_size + base_size - 1) / base_size * base_size;
@@ -1234,12 +1252,12 @@ private:
}
}
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ NVFlinger::NVFlinger& nv_flinger;
};
-IApplicationDisplayService::IApplicationDisplayService(
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework("IApplicationDisplayService"), nv_flinger(std::move(nv_flinger)) {
+IApplicationDisplayService::IApplicationDisplayService(Core::System& system_,
+ NVFlinger::NVFlinger& nv_flinger_)
+ : ServiceFramework{system_, "IApplicationDisplayService"}, nv_flinger{nv_flinger_} {
static const FunctionInfo functions[] = {
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
@@ -1280,14 +1298,13 @@ static bool IsValidServiceAccess(Permission permission, Policy policy) {
return false;
}
-void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger,
- Permission permission) {
+void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx, Core::System& system,
+ NVFlinger::NVFlinger& nv_flinger, Permission permission) {
IPC::RequestParser rp{ctx};
const auto policy = rp.PopEnum<Policy>();
if (!IsValidServiceAccess(permission, policy)) {
- LOG_ERROR(Service_VI, "Permission denied for policy {}", static_cast<u32>(policy));
+ LOG_ERROR(Service_VI, "Permission denied for policy {}", policy);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_PERMISSION_DENIED);
return;
@@ -1295,14 +1312,14 @@ void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationDisplayService>(std::move(nv_flinger));
+ rb.PushIpcInterface<IApplicationDisplayService>(system, nv_flinger);
}
-void InstallInterfaces(SM::ServiceManager& service_manager,
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
- std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
- std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
- std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system,
+ NVFlinger::NVFlinger& nv_flinger) {
+ std::make_shared<VI_M>(system, nv_flinger)->InstallAsService(service_manager);
+ std::make_shared<VI_S>(system, nv_flinger)->InstallAsService(service_manager);
+ std::make_shared<VI_U>(system, nv_flinger)->InstallAsService(service_manager);
}
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.h b/src/core/hle/service/vi/vi.h
index 6b66f8b81..eec531d54 100644
--- a/src/core/hle/service/vi/vi.h
+++ b/src/core/hle/service/vi/vi.h
@@ -7,6 +7,10 @@
#include <memory>
#include "common/common_types.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -43,12 +47,12 @@ enum class Policy {
};
namespace detail {
-void GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger, Permission permission);
+void GetDisplayServiceImpl(Kernel::HLERequestContext& ctx, Core::System& system,
+ NVFlinger::NVFlinger& nv_flinger, Permission permission);
} // namespace detail
/// Registers all VI services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager,
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system,
+ NVFlinger::NVFlinger& nv_flinger);
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_m.cpp b/src/core/hle/service/vi/vi_m.cpp
index 06070087f..87db1c416 100644
--- a/src/core/hle/service/vi/vi_m.cpp
+++ b/src/core/hle/service/vi/vi_m.cpp
@@ -8,8 +8,8 @@
namespace Service::VI {
-VI_M::VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework{"vi:m"}, nv_flinger{std::move(nv_flinger)} {
+VI_M::VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
+ : ServiceFramework{system_, "vi:m"}, nv_flinger{nv_flinger_} {
static const FunctionInfo functions[] = {
{2, &VI_M::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -22,7 +22,7 @@ VI_M::~VI_M() = default;
void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
- detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::Manager);
+ detail::GetDisplayServiceImpl(ctx, system, nv_flinger, Permission::Manager);
}
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_m.h b/src/core/hle/service/vi/vi_m.h
index 290e06689..d79c41beb 100644
--- a/src/core/hle/service/vi/vi_m.h
+++ b/src/core/hle/service/vi/vi_m.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -18,13 +22,13 @@ namespace Service::VI {
class VI_M final : public ServiceFramework<VI_M> {
public:
- explicit VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+ explicit VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_);
~VI_M() override;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ NVFlinger::NVFlinger& nv_flinger;
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_s.cpp b/src/core/hle/service/vi/vi_s.cpp
index 57c596cc4..5cd22f7df 100644
--- a/src/core/hle/service/vi/vi_s.cpp
+++ b/src/core/hle/service/vi/vi_s.cpp
@@ -8,8 +8,8 @@
namespace Service::VI {
-VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework{"vi:s"}, nv_flinger{std::move(nv_flinger)} {
+VI_S::VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
+ : ServiceFramework{system_, "vi:s"}, nv_flinger{nv_flinger_} {
static const FunctionInfo functions[] = {
{1, &VI_S::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -22,7 +22,7 @@ VI_S::~VI_S() = default;
void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
- detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::System);
+ detail::GetDisplayServiceImpl(ctx, system, nv_flinger, Permission::System);
}
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_s.h b/src/core/hle/service/vi/vi_s.h
index 47804dc0b..5f1f8f290 100644
--- a/src/core/hle/service/vi/vi_s.h
+++ b/src/core/hle/service/vi/vi_s.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -18,13 +22,13 @@ namespace Service::VI {
class VI_S final : public ServiceFramework<VI_S> {
public:
- explicit VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+ explicit VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_);
~VI_S() override;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ NVFlinger::NVFlinger& nv_flinger;
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_u.cpp b/src/core/hle/service/vi/vi_u.cpp
index 6b7329345..0079d51f0 100644
--- a/src/core/hle/service/vi/vi_u.cpp
+++ b/src/core/hle/service/vi/vi_u.cpp
@@ -8,8 +8,8 @@
namespace Service::VI {
-VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework{"vi:u"}, nv_flinger{std::move(nv_flinger)} {
+VI_U::VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
+ : ServiceFramework{system_, "vi:u"}, nv_flinger{nv_flinger_} {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
{1, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -22,7 +22,7 @@ VI_U::~VI_U() = default;
void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
- detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::User);
+ detail::GetDisplayServiceImpl(ctx, system, nv_flinger, Permission::User);
}
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_u.h b/src/core/hle/service/vi/vi_u.h
index 19bdb73b0..8e3885c73 100644
--- a/src/core/hle/service/vi/vi_u.h
+++ b/src/core/hle/service/vi/vi_u.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class HLERequestContext;
}
@@ -18,13 +22,13 @@ namespace Service::VI {
class VI_U final : public ServiceFramework<VI_U> {
public:
- explicit VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+ explicit VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_);
~VI_U() override;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
+ NVFlinger::NVFlinger& nv_flinger;
};
} // namespace Service::VI
diff --git a/src/core/hle/service/wlan/wlan.cpp b/src/core/hle/service/wlan/wlan.cpp
index 0260d7dcf..ddbf04069 100644
--- a/src/core/hle/service/wlan/wlan.cpp
+++ b/src/core/hle/service/wlan/wlan.cpp
@@ -12,7 +12,7 @@ namespace Service::WLAN {
class WLANInfra final : public ServiceFramework<WLANInfra> {
public:
- explicit WLANInfra() : ServiceFramework{"wlan:inf"} {
+ explicit WLANInfra(Core::System& system_) : ServiceFramework{system_, "wlan:inf"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenMode"},
@@ -55,7 +55,7 @@ public:
class WLANLocal final : public ServiceFramework<WLANLocal> {
public:
- explicit WLANLocal() : ServiceFramework{"wlan:lcl"} {
+ explicit WLANLocal(Core::System& system_) : ServiceFramework{system_, "wlan:lcl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown0"},
@@ -120,7 +120,7 @@ public:
class WLANLocalGetFrame final : public ServiceFramework<WLANLocalGetFrame> {
public:
- explicit WLANLocalGetFrame() : ServiceFramework{"wlan:lg"} {
+ explicit WLANLocalGetFrame(Core::System& system_) : ServiceFramework{system_, "wlan:lg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown"},
@@ -133,7 +133,7 @@ public:
class WLANSocketGetFrame final : public ServiceFramework<WLANSocketGetFrame> {
public:
- explicit WLANSocketGetFrame() : ServiceFramework{"wlan:sg"} {
+ explicit WLANSocketGetFrame(Core::System& system_) : ServiceFramework{system_, "wlan:sg"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown"},
@@ -146,7 +146,7 @@ public:
class WLANSocketManager final : public ServiceFramework<WLANSocketManager> {
public:
- explicit WLANSocketManager() : ServiceFramework{"wlan:soc"} {
+ explicit WLANSocketManager(Core::System& system_) : ServiceFramework{system_, "wlan:soc"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Unknown0"},
@@ -169,12 +169,12 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& sm) {
- std::make_shared<WLANInfra>()->InstallAsService(sm);
- std::make_shared<WLANLocal>()->InstallAsService(sm);
- std::make_shared<WLANLocalGetFrame>()->InstallAsService(sm);
- std::make_shared<WLANSocketGetFrame>()->InstallAsService(sm);
- std::make_shared<WLANSocketManager>()->InstallAsService(sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
+ std::make_shared<WLANInfra>(system)->InstallAsService(sm);
+ std::make_shared<WLANLocal>(system)->InstallAsService(sm);
+ std::make_shared<WLANLocalGetFrame>(system)->InstallAsService(sm);
+ std::make_shared<WLANSocketGetFrame>(system)->InstallAsService(sm);
+ std::make_shared<WLANSocketManager>(system)->InstallAsService(sm);
}
} // namespace Service::WLAN
diff --git a/src/core/hle/service/wlan/wlan.h b/src/core/hle/service/wlan/wlan.h
index 054ea928a..3899eedbb 100644
--- a/src/core/hle/service/wlan/wlan.h
+++ b/src/core/hle/service/wlan/wlan.h
@@ -4,12 +4,16 @@
#pragma once
+namespace Core {
+class System;
+}
+
namespace Service::SM {
class ServiceManager;
}
namespace Service::WLAN {
-void InstallInterfaces(SM::ServiceManager& sm);
+void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::WLAN
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index 134e83412..79ebf11de 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -12,7 +12,6 @@
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/romfs_factory.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
@@ -89,7 +88,7 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(const FileSys::Virtua
}
AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirectory::Load(
- Kernel::Process& process) {
+ Kernel::Process& process, Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@@ -114,7 +113,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
}
if (override_update) {
- const FileSys::PatchManager patch_manager(metadata.GetTitleID());
+ const FileSys::PatchManager patch_manager(
+ metadata.GetTitleID(), system.GetFileSystemController(), system.GetContentProvider());
dir = patch_manager.PatchExeFS(dir);
}
@@ -141,9 +141,9 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
continue;
}
- const bool should_pass_arguments{std::strcmp(module, "rtld") == 0};
- const auto tentative_next_load_addr{AppLoader_NSO::LoadModule(
- process, *module_file, code_size, should_pass_arguments, false)};
+ const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
+ const auto tentative_next_load_addr = AppLoader_NSO::LoadModule(
+ process, system, *module_file, code_size, should_pass_arguments, false);
if (!tentative_next_load_addr) {
return {ResultStatus::ErrorLoadingNSO, {}};
}
@@ -160,7 +160,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
modules.clear();
const VAddr base_address{process.PageTable().GetCodeRegionStart()};
VAddr next_load_addr{base_address};
- const FileSys::PatchManager pm{metadata.GetTitleID()};
+ const FileSys::PatchManager pm{metadata.GetTitleID(), system.GetFileSystemController(),
+ system.GetContentProvider()};
for (const auto& module : static_modules) {
const FileSys::VirtualFile module_file{dir->GetFile(module)};
if (!module_file) {
@@ -168,9 +169,9 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
}
const VAddr load_addr{next_load_addr};
- const bool should_pass_arguments{std::strcmp(module, "rtld") == 0};
- const auto tentative_next_load_addr{AppLoader_NSO::LoadModule(
- process, *module_file, load_addr, should_pass_arguments, true, pm)};
+ const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
+ const auto tentative_next_load_addr = AppLoader_NSO::LoadModule(
+ process, system, *module_file, load_addr, should_pass_arguments, true, pm);
if (!tentative_next_load_addr) {
return {ResultStatus::ErrorLoadingNSO, {}};
}
@@ -178,8 +179,6 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
next_load_addr = *tentative_next_load_addr;
modules.insert_or_assign(load_addr, module);
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
- // Register module with GDBStub
- GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
}
// Find the RomFS by searching for a ".romfs" file in this directory
@@ -192,8 +191,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
// Register the RomFS if a ".romfs" file was found
if (romfs_iter != files.end() && *romfs_iter != nullptr) {
romfs = *romfs_iter;
- Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
- std::make_unique<FileSys::RomFSFactory>(*this));
+ system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(
+ *this, system.GetContentProvider(), system.GetFileSystemController()));
}
is_loaded = true;
diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h
index 1c0a354a4..3c968580f 100644
--- a/src/core/loader/deconstructed_rom_directory.h
+++ b/src/core/loader/deconstructed_rom_directory.h
@@ -9,6 +9,10 @@
#include "core/file_sys/program_metadata.h"
#include "core/loader/loader.h"
+namespace Core {
+class System;
+}
+
namespace Loader {
/**
@@ -28,7 +32,7 @@ public:
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
@@ -37,7 +41,7 @@ public:
return IdentifyType(file);
}
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index 8f7615115..dca1fcb18 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -383,7 +383,8 @@ FileType AppLoader_ELF::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::Error;
}
-AppLoader_ELF::LoadResult AppLoader_ELF::Load(Kernel::Process& process) {
+AppLoader_ELF::LoadResult AppLoader_ELF::Load(Kernel::Process& process,
+ [[maybe_unused]] Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
index 7ef7770a6..2067932c7 100644
--- a/src/core/loader/elf.h
+++ b/src/core/loader/elf.h
@@ -8,6 +8,10 @@
#include "common/common_types.h"
#include "core/loader/loader.h"
+namespace Core {
+class System;
+}
+
namespace Loader {
/// Loads an ELF/AXF file
@@ -17,7 +21,7 @@ public:
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
@@ -26,7 +30,7 @@ public:
return IdentifyType(file);
}
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
};
} // namespace Loader
diff --git a/src/core/loader/kip.cpp b/src/core/loader/kip.cpp
index 40fa03ad1..e162c4ff0 100644
--- a/src/core/loader/kip.cpp
+++ b/src/core/loader/kip.cpp
@@ -5,7 +5,6 @@
#include <cstring>
#include "core/file_sys/kernel_executable.h"
#include "core/file_sys/program_metadata.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
@@ -16,7 +15,7 @@ namespace Loader {
namespace {
constexpr u32 PageAlignSize(u32 size) {
- return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
+ return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
} // Anonymous namespace
@@ -43,7 +42,8 @@ FileType AppLoader_KIP::GetFileType() const {
: FileType::Error;
}
-AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process) {
+AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process,
+ [[maybe_unused]] Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@@ -90,8 +90,6 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::Process& process) {
program_image.resize(PageAlignSize(kip->GetBSSOffset()) + kip->GetBSSSize());
codeset.DataSegment().size += kip->GetBSSSize();
- GDBStub::RegisterModule(kip->GetName(), base_address, base_address + program_image.size());
-
codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), base_address);
diff --git a/src/core/loader/kip.h b/src/core/loader/kip.h
index 12ca40269..14a85e295 100644
--- a/src/core/loader/kip.h
+++ b/src/core/loader/kip.h
@@ -6,6 +6,10 @@
#include "core/loader/loader.h"
+namespace Core {
+class System;
+}
+
namespace FileSys {
class KIP;
}
@@ -19,14 +23,14 @@ public:
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override;
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
private:
std::unique_ptr<FileSys::KIP> kip;
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 9bc3a8840..e4f5fd40c 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -10,6 +10,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
+#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/elf.h"
@@ -184,6 +185,10 @@ constexpr std::array<const char*, 66> RESULT_MESSAGES{
"The INI file contains more than the maximum allowable number of KIP files.",
};
+std::string GetResultStatusString(ResultStatus status) {
+ return RESULT_MESSAGES.at(static_cast<std::size_t>(status));
+}
+
std::ostream& operator<<(std::ostream& os, ResultStatus status) {
os << RESULT_MESSAGES.at(static_cast<std::size_t>(status));
return os;
@@ -194,15 +199,15 @@ AppLoader::~AppLoader() = default;
/**
* Get a loader for a file with a specific type
- * @param file The file to load
- * @param type The type of the file
- * @param file the file to retrieve the loader for
- * @param type the file type
+ * @param system The system context to use.
+ * @param file The file to retrieve the loader for
+ * @param type The file type
+ * @param program_index Specifies the index within the container of the program to launch.
* @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
*/
-static std::unique_ptr<AppLoader> GetFileLoader(FileSys::VirtualFile file, FileType type) {
+static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::VirtualFile file,
+ FileType type, std::size_t program_index) {
switch (type) {
-
// Standard ELF file format.
case FileType::ELF:
return std::make_unique<AppLoader_ELF>(std::move(file));
@@ -221,7 +226,8 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileSys::VirtualFile file, FileT
// NX XCI (nX Card Image) file format.
case FileType::XCI:
- return std::make_unique<AppLoader_XCI>(std::move(file));
+ return std::make_unique<AppLoader_XCI>(std::move(file), system.GetFileSystemController(),
+ system.GetContentProvider(), program_index);
// NX NAX (NintendoAesXts) file format.
case FileType::NAX:
@@ -229,7 +235,8 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileSys::VirtualFile file, FileT
// NX NSP (Nintendo Submission Package) file format
case FileType::NSP:
- return std::make_unique<AppLoader_NSP>(std::move(file));
+ return std::make_unique<AppLoader_NSP>(std::move(file), system.GetFileSystemController(),
+ system.GetContentProvider(), program_index);
// NX KIP (Kernel Internal Process) file format
case FileType::KIP:
@@ -244,20 +251,22 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileSys::VirtualFile file, FileT
}
}
-std::unique_ptr<AppLoader> GetLoader(FileSys::VirtualFile file) {
+std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file,
+ std::size_t program_index) {
FileType type = IdentifyFile(file);
- FileType filename_type = GuessFromFilename(file->GetName());
+ const FileType filename_type = GuessFromFilename(file->GetName());
// Special case: 00 is either a NCA or NAX.
if (type != filename_type && !(file->GetName() == "00" && type == FileType::NAX)) {
LOG_WARNING(Loader, "File {} has a different type than its extension.", file->GetName());
- if (FileType::Unknown == type)
+ if (FileType::Unknown == type) {
type = filename_type;
+ }
}
LOG_DEBUG(Loader, "Loading file {} as {}...", file->GetName(), GetFileTypeString(type));
- return GetFileLoader(std::move(file), type);
+ return GetFileLoader(system, std::move(file), type, program_index);
}
} // namespace Loader
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 227ecc704..b2e5b13de 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -15,6 +15,10 @@
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/vfs.h"
+namespace Core {
+class System;
+}
+
namespace FileSys {
class NACP;
} // namespace FileSys
@@ -131,6 +135,7 @@ enum class ResultStatus : u16 {
ErrorINITooManyKIPs,
};
+std::string GetResultStatusString(ResultStatus status);
std::ostream& operator<<(std::ostream& os, ResultStatus status);
/// Interface for loading an application
@@ -154,9 +159,10 @@ public:
/**
* Load the application and return the created Process instance
* @param process The newly created process.
+ * @param system The system that this process is being loaded under.
* @return The status result of the operation.
*/
- virtual LoadResult Load(Kernel::Process& process) = 0;
+ virtual LoadResult Load(Kernel::Process& process, Core::System& system) = 0;
/**
* Get the code (typically .code section) of the application
@@ -285,9 +291,14 @@ protected:
/**
* Identifies a bootable file and return a suitable loader
- * @param file The bootable file
- * @return the best loader for this file
+ *
+ * @param system The system context.
+ * @param file The bootable file.
+ * @param program_index Specifies the index within the container of the program to launch.
+ *
+ * @return the best loader for this file.
*/
-std::unique_ptr<AppLoader> GetLoader(FileSys::VirtualFile file);
+std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file,
+ std::size_t program_index = 0);
} // namespace Loader
diff --git a/src/core/loader/nax.cpp b/src/core/loader/nax.cpp
index a152981a0..49028177b 100644
--- a/src/core/loader/nax.cpp
+++ b/src/core/loader/nax.cpp
@@ -41,7 +41,8 @@ FileType AppLoader_NAX::GetFileType() const {
return IdentifyTypeImpl(*nax);
}
-AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process) {
+AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process,
+ [[maybe_unused]] Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@@ -65,7 +66,7 @@ AppLoader_NAX::LoadResult AppLoader_NAX::Load(Kernel::Process& process) {
return {nca_status, {}};
}
- const auto result = nca_loader->Load(process);
+ const auto result = nca_loader->Load(process, system);
if (result.first != ResultStatus::Success) {
return result;
}
diff --git a/src/core/loader/nax.h b/src/core/loader/nax.h
index eaec9bf58..a5b5e2ae1 100644
--- a/src/core/loader/nax.h
+++ b/src/core/loader/nax.h
@@ -8,10 +8,12 @@
#include "common/common_types.h"
#include "core/loader/loader.h"
-namespace FileSys {
+namespace Core {
+class System;
+}
+namespace FileSys {
class NAX;
-
} // namespace FileSys
namespace Loader {
@@ -26,14 +28,14 @@ public:
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override;
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
u64 ReadRomFSIVFCOffset() const override;
diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp
index 5a0469978..fa694de37 100644
--- a/src/core/loader/nca.cpp
+++ b/src/core/loader/nca.cpp
@@ -31,7 +31,7 @@ FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::Error;
}
-AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) {
+AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process, Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@@ -52,14 +52,14 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) {
directory_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(exefs, true);
- const auto load_result = directory_loader->Load(process);
+ const auto load_result = directory_loader->Load(process, system);
if (load_result.first != ResultStatus::Success) {
return load_result;
}
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
- Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
- std::make_unique<FileSys::RomFSFactory>(*this));
+ system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(
+ *this, system.GetContentProvider(), system.GetFileSystemController()));
}
is_loaded = true;
diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h
index e47dc0e47..918792800 100644
--- a/src/core/loader/nca.h
+++ b/src/core/loader/nca.h
@@ -8,6 +8,10 @@
#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
+namespace Core {
+class System;
+}
+
namespace FileSys {
class NCA;
}
@@ -24,7 +28,7 @@ public:
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
@@ -33,7 +37,7 @@ public:
return IdentifyType(file);
}
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
u64 ReadRomFSIVFCOffset() const override;
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 906544bc9..f976d0a9c 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -14,8 +14,8 @@
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/code_set.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -127,7 +127,7 @@ FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) {
}
static constexpr u32 PageAlignSize(u32 size) {
- return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
+ return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
@@ -197,10 +197,6 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), process.PageTable().GetCodeRegionStart());
- // Register module with GDBStub
- GDBStub::RegisterModule(name, process.PageTable().GetCodeRegionStart(),
- process.PageTable().GetCodeRegionEnd());
-
return true;
}
@@ -208,7 +204,7 @@ bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& fi
return LoadNroImpl(process, file.ReadAllBytes(), file.GetName());
}
-AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) {
+AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process, Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@@ -218,13 +214,13 @@ AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) {
}
if (romfs != nullptr) {
- Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
- std::make_unique<FileSys::RomFSFactory>(*this));
+ system.GetFileSystemController().RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(
+ *this, system.GetContentProvider(), system.GetFileSystemController()));
}
is_loaded = true;
- return {ResultStatus::Success,
- LoadParameters{Kernel::THREADPRIO_DEFAULT, Core::Memory::DEFAULT_STACK_SIZE}};
+ return {ResultStatus::Success, LoadParameters{Kernel::KThread::DefaultThreadPriority,
+ Core::Memory::DEFAULT_STACK_SIZE}};
}
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index 4593d48fb..a82b66221 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -10,6 +10,10 @@
#include "common/common_types.h"
#include "core/loader/loader.h"
+namespace Core {
+class System;
+}
+
namespace FileSys {
class NACP;
}
@@ -28,7 +32,7 @@ public:
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
@@ -37,7 +41,7 @@ public:
return IdentifyType(file);
}
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 575330a86..ea347ea83 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -14,8 +14,8 @@
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/patch_manager.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/code_set.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
#include "core/loader/nso.h"
@@ -47,7 +47,7 @@ std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
}
constexpr u32 PageAlignSize(u32 size) {
- return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
+ return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
} // Anonymous namespace
@@ -71,21 +71,21 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::NSO;
}
-std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
+std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, Core::System& system,
const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments, bool load_into_process,
std::optional<FileSys::PatchManager> pm) {
if (file.GetSize() < sizeof(NSOHeader)) {
- return {};
+ return std::nullopt;
}
NSOHeader nso_header{};
if (sizeof(NSOHeader) != file.ReadObject(&nso_header)) {
- return {};
+ return std::nullopt;
}
if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
- return {};
+ return std::nullopt;
}
// Build program image
@@ -148,9 +148,8 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
// Apply cheats if they exist and the program has a valid title ID
if (pm) {
- auto& system = Core::System::GetInstance();
system.SetCurrentProcessBuildID(nso_header.build_id);
- const auto cheats = pm->CreateCheatList(system, nso_header.build_id);
+ const auto cheats = pm->CreateCheatList(nso_header.build_id);
if (!cheats.empty()) {
system.RegisterCheatList(cheats, nso_header.build_id, load_base, image_size);
}
@@ -160,13 +159,10 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), load_base);
- // Register module with GDBStub
- GDBStub::RegisterModule(file.GetName(), load_base, load_base);
-
return load_base + image_size;
}
-AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
+AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process, Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@@ -175,7 +171,7 @@ AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
// Load module
const VAddr base_address = process.PageTable().GetCodeRegionStart();
- if (!LoadModule(process, *file, base_address, true, true)) {
+ if (!LoadModule(process, system, *file, base_address, true, true)) {
return {ResultStatus::ErrorLoadingNSO, {}};
}
@@ -183,8 +179,8 @@ AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);
is_loaded = true;
- return {ResultStatus::Success,
- LoadParameters{Kernel::THREADPRIO_DEFAULT, Core::Memory::DEFAULT_STACK_SIZE}};
+ return {ResultStatus::Success, LoadParameters{Kernel::KThread::DefaultThreadPriority,
+ Core::Memory::DEFAULT_STACK_SIZE}};
}
ResultStatus AppLoader_NSO::ReadNSOModules(Modules& modules) {
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index b210830f0..3af461b5f 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -12,6 +12,10 @@
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
+namespace Core {
+class System;
+}
+
namespace Kernel {
class Process;
}
@@ -55,7 +59,7 @@ struct NSOHeader {
static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
-constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
+constexpr u32 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
struct NSOArgumentHeader {
u32_le allocated_size;
@@ -71,7 +75,7 @@ public:
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
@@ -80,12 +84,12 @@ public:
return IdentifyType(file);
}
- static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file,
- VAddr load_base, bool should_pass_arguments,
- bool load_into_process,
+ static std::optional<VAddr> LoadModule(Kernel::Process& process, Core::System& system,
+ const FileSys::VfsFile& file, VAddr load_base,
+ bool should_pass_arguments, bool load_into_process,
std::optional<FileSys::PatchManager> pm = {});
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
ResultStatus ReadNSOModules(Modules& modules) override;
diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp
index 13950fc08..928f64c8c 100644
--- a/src/core/loader/nsp.cpp
+++ b/src/core/loader/nsp.cpp
@@ -21,26 +21,34 @@
namespace Loader {
-AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file)
- : AppLoader(file), nsp(std::make_unique<FileSys::NSP>(file)),
+AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file,
+ const Service::FileSystem::FileSystemController& fsc,
+ const FileSys::ContentProvider& content_provider,
+ std::size_t program_index)
+ : AppLoader(file), nsp(std::make_unique<FileSys::NSP>(file, program_index)),
title_id(nsp->GetProgramTitleID()) {
- if (nsp->GetStatus() != ResultStatus::Success)
+ if (nsp->GetStatus() != ResultStatus::Success) {
return;
+ }
if (nsp->IsExtractedType()) {
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
} else {
const auto control_nca =
nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
- if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
+ if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success) {
return;
+ }
- std::tie(nacp_file, icon_file) =
- FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
+ std::tie(nacp_file, icon_file) = [this, &content_provider, &control_nca, &fsc] {
+ const FileSys::PatchManager pm{nsp->GetProgramTitleID(), fsc, content_provider};
+ return pm.ParseControlNCA(*control_nca);
+ }();
- if (title_id == 0)
+ if (title_id == 0) {
return;
+ }
secondary_loader = std::make_unique<AppLoader_NCA>(
nsp->GetNCAFile(title_id, FileSys::ContentRecordType::Program));
@@ -71,7 +79,7 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::Error;
}
-AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
+AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process, Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@@ -99,15 +107,14 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
}
- const auto result = secondary_loader->Load(process);
+ const auto result = secondary_loader->Load(process, system);
if (result.first != ResultStatus::Success) {
return result;
}
FileSys::VirtualFile update_raw;
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
- Core::System::GetInstance().GetFileSystemController().SetPackedUpdate(
- std::move(update_raw));
+ system.GetFileSystemController().SetPackedUpdate(std::move(update_raw));
}
is_loaded = true;
diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h
index 868b028d3..d48d87f2c 100644
--- a/src/core/loader/nsp.h
+++ b/src/core/loader/nsp.h
@@ -10,10 +10,15 @@
#include "core/loader/loader.h"
namespace FileSys {
+class ContentProvider;
class NACP;
class NSP;
} // namespace FileSys
+namespace Service::FileSystem {
+class FileSystemController;
+}
+
namespace Loader {
class AppLoader_NCA;
@@ -21,12 +26,15 @@ class AppLoader_NCA;
/// Loads an XCI file
class AppLoader_NSP final : public AppLoader {
public:
- explicit AppLoader_NSP(FileSys::VirtualFile file);
+ explicit AppLoader_NSP(FileSys::VirtualFile file,
+ const Service::FileSystem::FileSystemController& fsc,
+ const FileSys::ContentProvider& content_provider,
+ std::size_t program_index);
~AppLoader_NSP() override;
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
@@ -35,7 +43,7 @@ public:
return IdentifyType(file);
}
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& file) override;
u64 ReadRomFSIVFCOffset() const override;
diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp
index 7186ad1ff..aaa250cea 100644
--- a/src/core/loader/xci.cpp
+++ b/src/core/loader/xci.cpp
@@ -20,18 +20,25 @@
namespace Loader {
-AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file)
- : AppLoader(file), xci(std::make_unique<FileSys::XCI>(file)),
+AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file,
+ const Service::FileSystem::FileSystemController& fsc,
+ const FileSys::ContentProvider& content_provider,
+ std::size_t program_index)
+ : AppLoader(file), xci(std::make_unique<FileSys::XCI>(file, program_index)),
nca_loader(std::make_unique<AppLoader_NCA>(xci->GetProgramNCAFile())) {
- if (xci->GetStatus() != ResultStatus::Success)
+ if (xci->GetStatus() != ResultStatus::Success) {
return;
+ }
const auto control_nca = xci->GetNCAByType(FileSys::NCAContentType::Control);
- if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
+ if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success) {
return;
+ }
- std::tie(nacp_file, icon_file) =
- FileSys::PatchManager(xci->GetProgramTitleID()).ParseControlNCA(*control_nca);
+ std::tie(nacp_file, icon_file) = [this, &content_provider, &control_nca, &fsc] {
+ const FileSys::PatchManager pm{xci->GetProgramTitleID(), fsc, content_provider};
+ return pm.ParseControlNCA(*control_nca);
+ }();
}
AppLoader_XCI::~AppLoader_XCI() = default;
@@ -49,7 +56,7 @@ FileType AppLoader_XCI::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::Error;
}
-AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) {
+AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process, Core::System& system) {
if (is_loaded) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
@@ -66,15 +73,14 @@ AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) {
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
}
- const auto result = nca_loader->Load(process);
+ const auto result = nca_loader->Load(process, system);
if (result.first != ResultStatus::Success) {
return result;
}
FileSys::VirtualFile update_raw;
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
- Core::System::GetInstance().GetFileSystemController().SetPackedUpdate(
- std::move(update_raw));
+ system.GetFileSystemController().SetPackedUpdate(std::move(update_raw));
}
is_loaded = true;
diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h
index 618ae2f47..9f0ceb5ef 100644
--- a/src/core/loader/xci.h
+++ b/src/core/loader/xci.h
@@ -10,10 +10,15 @@
#include "core/loader/loader.h"
namespace FileSys {
+class ContentProvider;
class NACP;
class XCI;
} // namespace FileSys
+namespace Service::FileSystem {
+class FileSystemController;
+}
+
namespace Loader {
class AppLoader_NCA;
@@ -21,12 +26,15 @@ class AppLoader_NCA;
/// Loads an XCI file
class AppLoader_XCI final : public AppLoader {
public:
- explicit AppLoader_XCI(FileSys::VirtualFile file);
+ explicit AppLoader_XCI(FileSys::VirtualFile file,
+ const Service::FileSystem::FileSystemController& fsc,
+ const FileSys::ContentProvider& content_provider,
+ std::size_t program_index);
~AppLoader_XCI() override;
/**
* Returns the type of the file
- * @param file std::shared_ptr<VfsFile> open file
+ * @param file open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
@@ -35,7 +43,7 @@ public:
return IdentifyType(file);
}
- LoadResult Load(Kernel::Process& process) override;
+ LoadResult Load(Kernel::Process& process, Core::System& system) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& file) override;
u64 ReadRomFSIVFCOffset() const override;
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 86d17c6cb..11609682a 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -44,44 +44,16 @@ struct Memory::Impl {
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, Common::PageType::Memory);
}
- void MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer mmio_handler) {
- UNIMPLEMENTED();
- }
-
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, 0, Common::PageType::Unmapped);
}
- void AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer hook) {
- UNIMPLEMENTED();
- }
-
- void RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer hook) {
- UNIMPLEMENTED();
- }
-
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr) const {
const auto& page_table = process.PageTable().PageTableImpl();
-
- const u8* const page_pointer = page_table.pointers[vaddr >> PAGE_BITS];
- if (page_pointer != nullptr) {
- return true;
- }
-
- if (page_table.attributes[vaddr >> PAGE_BITS] == Common::PageType::RasterizerCachedMemory) {
- return true;
- }
-
- if (page_table.attributes[vaddr >> PAGE_BITS] != Common::PageType::Special) {
- return false;
- }
-
- return false;
+ const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
+ return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
}
bool IsValidVirtualAddress(VAddr vaddr) const {
@@ -99,17 +71,15 @@ struct Memory::Impl {
}
u8* GetPointer(const VAddr vaddr) const {
- u8* const page_pointer{current_page_table->pointers[vaddr >> PAGE_BITS]};
- if (page_pointer) {
- return page_pointer + vaddr;
+ const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
+ if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
+ return pointer + vaddr;
}
-
- if (current_page_table->attributes[vaddr >> PAGE_BITS] ==
- Common::PageType::RasterizerCachedMemory) {
+ const auto type = Common::PageTable::PageInfo::ExtractType(raw_pointer);
+ if (type == Common::PageType::RasterizerCachedMemory) {
return GetPointerFromRasterizerCachedMemory(vaddr);
}
-
- return {};
+ return nullptr;
}
u8 Read8(const VAddr addr) {
@@ -120,9 +90,9 @@ struct Memory::Impl {
if ((addr & 1) == 0) {
return Read<u16_le>(addr);
} else {
- const u8 a{Read<u8>(addr)};
- const u8 b{Read<u8>(addr + sizeof(u8))};
- return (static_cast<u16>(b) << 8) | a;
+ const u32 a{Read<u8>(addr)};
+ const u32 b{Read<u8>(addr + sizeof(u8))};
+ return static_cast<u16>((b << 8) | a);
}
}
@@ -130,9 +100,9 @@ struct Memory::Impl {
if ((addr & 3) == 0) {
return Read<u32_le>(addr);
} else {
- const u16 a{Read16(addr)};
- const u16 b{Read16(addr + sizeof(u16))};
- return (static_cast<u32>(b) << 16) | a;
+ const u32 a{Read16(addr)};
+ const u32 b{Read16(addr + sizeof(u16))};
+ return (b << 16) | a;
}
}
@@ -221,7 +191,8 @@ struct Memory::Impl {
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
- switch (page_table.attributes[page_index]) {
+ const auto [pointer, type] = page_table.pointers[page_index].PointerType();
+ switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
@@ -230,10 +201,8 @@ struct Memory::Impl {
break;
}
case Common::PageType::Memory: {
- DEBUG_ASSERT(page_table.pointers[page_index]);
-
- const u8* const src_ptr =
- page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ DEBUG_ASSERT(pointer);
+ const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
@@ -267,7 +236,8 @@ struct Memory::Impl {
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
- switch (page_table.attributes[page_index]) {
+ const auto [pointer, type] = page_table.pointers[page_index].PointerType();
+ switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
@@ -276,10 +246,8 @@ struct Memory::Impl {
break;
}
case Common::PageType::Memory: {
- DEBUG_ASSERT(page_table.pointers[page_index]);
-
- const u8* const src_ptr =
- page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ DEBUG_ASSERT(pointer);
+ const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
@@ -319,7 +287,8 @@ struct Memory::Impl {
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
- switch (page_table.attributes[page_index]) {
+ const auto [pointer, type] = page_table.pointers[page_index].PointerType();
+ switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
@@ -327,10 +296,8 @@ struct Memory::Impl {
break;
}
case Common::PageType::Memory: {
- DEBUG_ASSERT(page_table.pointers[page_index]);
-
- u8* const dest_ptr =
- page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ DEBUG_ASSERT(pointer);
+ u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
@@ -363,7 +330,8 @@ struct Memory::Impl {
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
- switch (page_table.attributes[page_index]) {
+ const auto [pointer, type] = page_table.pointers[page_index].PointerType();
+ switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
@@ -371,10 +339,8 @@ struct Memory::Impl {
break;
}
case Common::PageType::Memory: {
- DEBUG_ASSERT(page_table.pointers[page_index]);
-
- u8* const dest_ptr =
- page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ DEBUG_ASSERT(pointer);
+ u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
@@ -413,7 +379,8 @@ struct Memory::Impl {
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
- switch (page_table.attributes[page_index]) {
+ const auto [pointer, type] = page_table.pointers[page_index].PointerType();
+ switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
@@ -421,10 +388,8 @@ struct Memory::Impl {
break;
}
case Common::PageType::Memory: {
- DEBUG_ASSERT(page_table.pointers[page_index]);
-
- u8* dest_ptr =
- page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ DEBUG_ASSERT(pointer);
+ u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
std::memset(dest_ptr, 0, copy_amount);
break;
}
@@ -460,7 +425,8 @@ struct Memory::Impl {
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
- switch (page_table.attributes[page_index]) {
+ const auto [pointer, type] = page_table.pointers[page_index].PointerType();
+ switch (type) {
case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
@@ -469,9 +435,8 @@ struct Memory::Impl {
break;
}
case Common::PageType::Memory: {
- DEBUG_ASSERT(page_table.pointers[page_index]);
- const u8* src_ptr =
- page_table.pointers[page_index] + page_offset + (page_index << PAGE_BITS);
+ DEBUG_ASSERT(pointer);
+ const u8* src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
WriteBlock(process, dest_addr, src_ptr, copy_amount);
break;
}
@@ -501,16 +466,15 @@ struct Memory::Impl {
if (vaddr == 0) {
return;
}
-
// Iterate over a contiguous CPU address space, which corresponds to the specified GPU
// address space, marking the region as un/cached. The region is marked un/cached at a
// granularity of CPU pages, hence why we iterate on a CPU page basis (note: GPU page size
// is different). This assumes the specified GPU address region is contiguous as well.
- u64 num_pages = ((vaddr + size - 1) >> PAGE_BITS) - (vaddr >> PAGE_BITS) + 1;
- for (unsigned i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
- Common::PageType& page_type{current_page_table->attributes[vaddr >> PAGE_BITS]};
-
+ const u64 num_pages = ((vaddr + size - 1) >> PAGE_BITS) - (vaddr >> PAGE_BITS) + 1;
+ for (u64 i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
+ const Common::PageType page_type{
+ current_page_table->pointers[vaddr >> PAGE_BITS].Type()};
if (cached) {
// Switch page type to cached if now cached
switch (page_type) {
@@ -519,8 +483,8 @@ struct Memory::Impl {
// space, for example, a system module need not have a VRAM mapping.
break;
case Common::PageType::Memory:
- page_type = Common::PageType::RasterizerCachedMemory;
- current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
+ current_page_table->pointers[vaddr >> PAGE_BITS].Store(
+ nullptr, Common::PageType::RasterizerCachedMemory);
break;
case Common::PageType::RasterizerCachedMemory:
// There can be more than one GPU region mapped per CPU region, so it's common
@@ -541,16 +505,16 @@ struct Memory::Impl {
// that this area is already unmarked as cached.
break;
case Common::PageType::RasterizerCachedMemory: {
- u8* pointer{GetPointerFromRasterizerCachedMemory(vaddr & ~PAGE_MASK)};
+ u8* const pointer{GetPointerFromRasterizerCachedMemory(vaddr & ~PAGE_MASK)};
if (pointer == nullptr) {
// It's possible that this function has been called while updating the
// pagetable after unmapping a VMA. In that case the underlying VMA will no
// longer exist, and we should just leave the pagetable entry blank.
- page_type = Common::PageType::Unmapped;
+ current_page_table->pointers[vaddr >> PAGE_BITS].Store(
+ nullptr, Common::PageType::Unmapped);
} else {
- current_page_table->pointers[vaddr >> PAGE_BITS] =
- pointer - (vaddr & ~PAGE_MASK);
- page_type = Common::PageType::Memory;
+ current_page_table->pointers[vaddr >> PAGE_BITS].Store(
+ pointer - (vaddr & ~PAGE_MASK), Common::PageType::Memory);
}
break;
}
@@ -567,7 +531,7 @@ struct Memory::Impl {
* @param page_table The page table to use to perform the mapping.
* @param base The base address to begin mapping at.
* @param size The total size of the range in bytes.
- * @param memory The memory to map.
+ * @param target The target address to begin mapping from.
* @param type The page type to map the memory as.
*/
void MapPages(Common::PageTable& page_table, VAddr base, u64 size, PAddr target,
@@ -580,7 +544,7 @@ struct Memory::Impl {
auto& gpu = system.GPU();
for (u64 i = 0; i < size; i++) {
const auto page = base + i;
- if (page_table.attributes[page] == Common::PageType::RasterizerCachedMemory) {
+ if (page_table.pointers[page].Type() == Common::PageType::RasterizerCachedMemory) {
gpu.FlushAndInvalidateRegion(page << PAGE_BITS, PAGE_SIZE);
}
}
@@ -595,20 +559,18 @@ struct Memory::Impl {
"Mapping memory page without a pointer @ {:016x}", base * PAGE_SIZE);
while (base != end) {
- page_table.attributes[base] = type;
- page_table.pointers[base] = nullptr;
+ page_table.pointers[base].Store(nullptr, type);
page_table.backing_addr[base] = 0;
base += 1;
}
} else {
while (base != end) {
- page_table.pointers[base] =
- system.DeviceMemory().GetPointer(target) - (base << PAGE_BITS);
- page_table.attributes[base] = type;
+ page_table.pointers[base].Store(
+ system.DeviceMemory().GetPointer(target) - (base << PAGE_BITS), type);
page_table.backing_addr[base] = target - (base << PAGE_BITS);
- ASSERT_MSG(page_table.pointers[base],
+ ASSERT_MSG(page_table.pointers[base].Pointer(),
"memory mapping base yield a nullptr within the table");
base += 1;
@@ -630,16 +592,14 @@ struct Memory::Impl {
*/
template <typename T>
T Read(const VAddr vaddr) {
- const u8* const page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
- if (page_pointer != nullptr) {
- // NOTE: Avoid adding any extra logic to this fast-path block
+ // Avoid adding any extra logic to this fast-path block
+ const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
+ if (const u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
T value;
- std::memcpy(&value, &page_pointer[vaddr], sizeof(T));
+ std::memcpy(&value, &pointer[vaddr], sizeof(T));
return value;
}
-
- const Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
- switch (type) {
+ switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
return 0;
@@ -667,20 +627,16 @@ struct Memory::Impl {
* @tparam T The data type to write to memory. This type *must* be
* trivially copyable, otherwise the behavior of this function
* is undefined.
- *
- * @returns The instance of T write to the specified virtual address.
*/
template <typename T>
void Write(const VAddr vaddr, const T data) {
- u8* const page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
- if (page_pointer != nullptr) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- std::memcpy(&page_pointer[vaddr], &data, sizeof(T));
+ // Avoid adding any extra logic to this fast-path block
+ const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
+ if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
+ std::memcpy(&pointer[vaddr], &data, sizeof(T));
return;
}
-
- const Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
- switch (type) {
+ switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
@@ -701,15 +657,13 @@ struct Memory::Impl {
template <typename T>
bool WriteExclusive(const VAddr vaddr, const T data, const T expected) {
- u8* page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
- if (page_pointer != nullptr) {
+ const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
+ if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
// NOTE: Avoid adding any extra logic to this fast-path block
- auto* pointer = reinterpret_cast<volatile T*>(&page_pointer[vaddr]);
- return Common::AtomicCompareAndSwap(pointer, data, expected);
+ const auto volatile_pointer = reinterpret_cast<volatile T*>(&pointer[vaddr]);
+ return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
-
- const Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
- switch (type) {
+ switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
@@ -730,15 +684,13 @@ struct Memory::Impl {
}
bool WriteExclusive128(const VAddr vaddr, const u128 data, const u128 expected) {
- u8* const page_pointer = current_page_table->pointers[vaddr >> PAGE_BITS];
- if (page_pointer != nullptr) {
+ const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
+ if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
// NOTE: Avoid adding any extra logic to this fast-path block
- auto* pointer = reinterpret_cast<volatile u64*>(&page_pointer[vaddr]);
- return Common::AtomicCompareAndSwap(pointer, data, expected);
+ const auto volatile_pointer = reinterpret_cast<volatile u64*>(&pointer[vaddr]);
+ return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
-
- const Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
- switch (type) {
+ switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}{:016X}", sizeof(data) * 8,
static_cast<u64>(data[1]), static_cast<u64>(data[0]), vaddr);
@@ -773,25 +725,10 @@ void Memory::MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size
impl->MapMemoryRegion(page_table, base, size, target);
}
-void Memory::MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer mmio_handler) {
- impl->MapIoRegion(page_table, base, size, std::move(mmio_handler));
-}
-
void Memory::UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
impl->UnmapRegion(page_table, base, size);
}
-void Memory::AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer hook) {
- impl->AddDebugHook(page_table, base, size, std::move(hook));
-}
-
-void Memory::RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer hook) {
- impl->RemoveDebugHook(page_table, base, size, std::move(hook));
-}
-
bool Memory::IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr) const {
return impl->IsValidVirtualAddress(process, vaddr);
}
diff --git a/src/core/memory.h b/src/core/memory.h
index 4a1cc63f4..705ebb23d 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -8,7 +8,6 @@
#include <memory>
#include <string>
#include "common/common_types.h"
-#include "common/memory_hook.h"
namespace Common {
struct PageTable;
@@ -78,17 +77,6 @@ public:
void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, PAddr target);
/**
- * Maps a region of the emulated process address space as a IO region.
- *
- * @param page_table The page table of the emulated process.
- * @param base The address to start mapping at. Must be page-aligned.
- * @param size The amount of bytes to map. Must be page-aligned.
- * @param mmio_handler The handler that backs the mapping.
- */
- void MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer mmio_handler);
-
- /**
* Unmaps a region of the emulated process address space.
*
* @param page_table The page table of the emulated process.
@@ -98,28 +86,6 @@ public:
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size);
/**
- * Adds a memory hook to intercept reads and writes to given region of memory.
- *
- * @param page_table The page table of the emulated process
- * @param base The starting address to apply the hook to.
- * @param size The size of the memory region to apply the hook to, in bytes.
- * @param hook The hook to apply to the region of memory.
- */
- void AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer hook);
-
- /**
- * Removes a memory hook from a given range of memory.
- *
- * @param page_table The page table of the emulated process.
- * @param base The starting address to remove the hook from.
- * @param size The size of the memory region to remove the hook from, in bytes.
- * @param hook The hook to remove from the specified region of memory.
- */
- void RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
- Common::MemoryHookPointer hook);
-
- /**
* Checks whether or not the supplied address is a valid virtual
* address for the given process.
*
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp
index e503118dd..2dd0eb0f8 100644
--- a/src/core/memory/cheat_engine.cpp
+++ b/src/core/memory/cheat_engine.cpp
@@ -19,10 +19,24 @@
#include "core/memory/cheat_engine.h"
namespace Core::Memory {
-
+namespace {
constexpr auto CHEAT_ENGINE_NS = std::chrono::nanoseconds{1000000000 / 12};
constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
+std::string_view ExtractName(std::string_view data, std::size_t start_index, char match) {
+ auto end_index = start_index;
+ while (data[end_index] != match) {
+ ++end_index;
+ if (end_index > data.size() ||
+ (end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) {
+ return {};
+ }
+ }
+
+ return data.substr(start_index, end_index - start_index);
+}
+} // Anonymous namespace
+
StandardVmCallbacks::StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata)
: metadata(metadata), system(system) {}
@@ -82,26 +96,9 @@ CheatParser::~CheatParser() = default;
TextCheatParser::~TextCheatParser() = default;
-namespace {
-template <char match>
-std::string_view ExtractName(std::string_view data, std::size_t start_index) {
- auto end_index = start_index;
- while (data[end_index] != match) {
- ++end_index;
- if (end_index > data.size() ||
- (end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) {
- return {};
- }
- }
-
- return data.substr(start_index, end_index - start_index);
-}
-} // Anonymous namespace
-
-std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
- std::string_view data) const {
+std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
std::vector<CheatEntry> out(1);
- std::optional<u64> current_entry = std::nullopt;
+ std::optional<u64> current_entry;
for (std::size_t i = 0; i < data.size(); ++i) {
if (::isspace(data[i])) {
@@ -115,7 +112,7 @@ std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
return {};
}
- const auto name = ExtractName<'}'>(data, i + 1);
+ const auto name = ExtractName(data, i + 1, '}');
if (name.empty()) {
return {};
}
@@ -132,7 +129,7 @@ std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
current_entry = out.size();
out.emplace_back();
- const auto name = ExtractName<']'>(data, i + 1);
+ const auto name = ExtractName(data, i + 1, ']');
if (name.empty()) {
return {};
}
@@ -156,8 +153,9 @@ std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
return {};
}
+ const auto value = static_cast<u32>(std::stoul(hex, nullptr, 0x10));
out[*current_entry].definition.opcodes[out[*current_entry].definition.num_opcodes++] =
- std::stoul(hex, nullptr, 0x10);
+ value;
i += 8;
} else {
diff --git a/src/core/memory/cheat_engine.h b/src/core/memory/cheat_engine.h
index fa039a831..a31002346 100644
--- a/src/core/memory/cheat_engine.h
+++ b/src/core/memory/cheat_engine.h
@@ -47,8 +47,7 @@ class CheatParser {
public:
virtual ~CheatParser();
- virtual std::vector<CheatEntry> Parse(const Core::System& system,
- std::string_view data) const = 0;
+ [[nodiscard]] virtual std::vector<CheatEntry> Parse(std::string_view data) const = 0;
};
// CheatParser implementation that parses text files
@@ -56,7 +55,7 @@ class TextCheatParser final : public CheatParser {
public:
~TextCheatParser() override;
- std::vector<CheatEntry> Parse(const Core::System& system, std::string_view data) const override;
+ [[nodiscard]] std::vector<CheatEntry> Parse(std::string_view data) const override;
};
// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index 56d173b5e..681e93468 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -11,7 +11,7 @@
#ifdef _WIN32
#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
#include <winsock2.h>
-#elif __unix__
+#elif YUZU_UNIX
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
@@ -54,7 +54,7 @@ constexpr IPv4Address TranslateIPv4(in_addr addr) {
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
-#ifdef __unix__
+#if YUZU_UNIX
result.sin_len = sizeof(result);
#endif
@@ -63,7 +63,7 @@ sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
result.sin_family = AF_INET;
break;
default:
- UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", static_cast<int>(input.family));
+ UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", input.family);
result.sin_family = AF_INET;
break;
}
@@ -99,7 +99,7 @@ bool EnableNonBlock(SOCKET fd, bool enable) {
return ioctlsocket(fd, FIONBIO, &value) != SOCKET_ERROR;
}
-#elif __unix__ // ^ _WIN32 v __unix__
+#elif YUZU_UNIX // ^ _WIN32 v YUZU_UNIX
using SOCKET = int;
using WSAPOLLFD = pollfd;
@@ -133,7 +133,7 @@ sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
result.sin_family = AF_INET;
break;
default:
- UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", static_cast<int>(input.family));
+ UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", input.family);
result.sin_family = AF_INET;
break;
}
@@ -148,7 +148,7 @@ sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
}
int WSAPoll(WSAPOLLFD* fds, ULONG nfds, int timeout) {
- return poll(fds, nfds, timeout);
+ return poll(fds, static_cast<nfds_t>(nfds), timeout);
}
int closesocket(SOCKET fd) {
@@ -186,7 +186,7 @@ int TranslateDomain(Domain domain) {
case Domain::INET:
return AF_INET;
default:
- UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
+ UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return 0;
}
}
@@ -198,7 +198,7 @@ int TranslateType(Type type) {
case Type::DGRAM:
return SOCK_DGRAM;
default:
- UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
+ UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return 0;
}
}
@@ -210,7 +210,7 @@ int TranslateProtocol(Protocol protocol) {
case Protocol::UDP:
return IPPROTO_UDP;
default:
- UNIMPLEMENTED_MSG("Unimplemented protocol={}", static_cast<int>(protocol));
+ UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return 0;
}
}
@@ -238,45 +238,45 @@ SockAddrIn TranslateToSockAddrIn(sockaddr input_) {
return result;
}
-u16 TranslatePollEvents(u16 events) {
- u16 result = 0;
+short TranslatePollEvents(PollEvents events) {
+ short result = 0;
- if (events & POLL_IN) {
- events &= ~POLL_IN;
+ if (True(events & PollEvents::In)) {
+ events &= ~PollEvents::In;
result |= POLLIN;
}
- if (events & POLL_PRI) {
- events &= ~POLL_PRI;
+ if (True(events & PollEvents::Pri)) {
+ events &= ~PollEvents::Pri;
#ifdef _WIN32
LOG_WARNING(Service, "Winsock doesn't support POLLPRI");
#else
- result |= POLL_PRI;
+ result |= POLLPRI;
#endif
}
- if (events & POLL_OUT) {
- events &= ~POLL_OUT;
+ if (True(events & PollEvents::Out)) {
+ events &= ~PollEvents::Out;
result |= POLLOUT;
}
- UNIMPLEMENTED_IF_MSG(events != 0, "Unhandled guest events=0x{:x}", events);
+ UNIMPLEMENTED_IF_MSG((u16)events != 0, "Unhandled guest events=0x{:x}", (u16)events);
return result;
}
-u16 TranslatePollRevents(u16 revents) {
- u16 result = 0;
- const auto translate = [&result, &revents](int host, unsigned guest) {
- if (revents & host) {
- revents &= ~host;
+PollEvents TranslatePollRevents(short revents) {
+ PollEvents result{};
+ const auto translate = [&result, &revents](short host, PollEvents guest) {
+ if ((revents & host) != 0) {
+ revents &= static_cast<short>(~host);
result |= guest;
}
};
- translate(POLLIN, POLL_IN);
- translate(POLLPRI, POLL_PRI);
- translate(POLLOUT, POLL_OUT);
- translate(POLLERR, POLL_ERR);
- translate(POLLHUP, POLL_HUP);
+ translate(POLLIN, PollEvents::In);
+ translate(POLLPRI, PollEvents::Pri);
+ translate(POLLOUT, PollEvents::Out);
+ translate(POLLERR, PollEvents::Err);
+ translate(POLLHUP, PollEvents::Hup);
UNIMPLEMENTED_IF_MSG(revents != 0, "Unhandled host revents=0x{:x}", revents);
@@ -408,7 +408,7 @@ std::pair<Socket::AcceptResult, Errno> Socket::Accept() {
Errno Socket::Connect(SockAddrIn addr_in) {
const sockaddr host_addr_in = TranslateFromSockAddrIn(addr_in);
- if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != INVALID_SOCKET) {
+ if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
@@ -482,7 +482,7 @@ Errno Socket::Shutdown(ShutdownHow how) {
host_how = SD_BOTH;
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented flag how={}", static_cast<int>(how));
+ UNIMPLEMENTED_MSG("Unimplemented flag how={}", how);
return Errno::SUCCESS;
}
if (shutdown(fd, host_how) != SOCKET_ERROR) {
@@ -503,10 +503,10 @@ std::pair<s32, Errno> Socket::Recv(int flags, std::vector<u8>& message) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
- const int result =
+ const auto result =
recv(fd, reinterpret_cast<char*>(message.data()), static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
- return {result, Errno::SUCCESS};
+ return {static_cast<s32>(result), Errno::SUCCESS};
}
switch (const int ec = LastError()) {
@@ -531,14 +531,14 @@ std::pair<s32, Errno> Socket::RecvFrom(int flags, std::vector<u8>& message, Sock
socklen_t* const p_addrlen = addr ? &addrlen : nullptr;
sockaddr* const p_addr_in = addr ? &addr_in : nullptr;
- const int result = recvfrom(fd, reinterpret_cast<char*>(message.data()),
- static_cast<int>(message.size()), 0, p_addr_in, p_addrlen);
+ const auto result = recvfrom(fd, reinterpret_cast<char*>(message.data()),
+ static_cast<int>(message.size()), 0, p_addr_in, p_addrlen);
if (result != SOCKET_ERROR) {
if (addr) {
ASSERT(addrlen == sizeof(addr_in));
*addr = TranslateToSockAddrIn(addr_in);
}
- return {result, Errno::SUCCESS};
+ return {static_cast<s32>(result), Errno::SUCCESS};
}
switch (const int ec = LastError()) {
@@ -558,10 +558,10 @@ std::pair<s32, Errno> Socket::Send(const std::vector<u8>& message, int flags) {
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
ASSERT(flags == 0);
- const int result = send(fd, reinterpret_cast<const char*>(message.data()),
- static_cast<int>(message.size()), 0);
+ const auto result = send(fd, reinterpret_cast<const char*>(message.data()),
+ static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
- return {result, Errno::SUCCESS};
+ return {static_cast<s32>(result), Errno::SUCCESS};
}
const int ec = LastError();
@@ -591,10 +591,10 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
to = &host_addr_in;
}
- const int result = sendto(fd, reinterpret_cast<const char*>(message.data()),
- static_cast<int>(message.size()), 0, to, tolen);
+ const auto result = sendto(fd, reinterpret_cast<const char*>(message.data()),
+ static_cast<int>(message.size()), 0, to, tolen);
if (result != SOCKET_ERROR) {
- return {result, Errno::SUCCESS};
+ return {static_cast<s32>(result), Errno::SUCCESS};
}
const int ec = LastError();
diff --git a/src/core/network/network.h b/src/core/network/network.h
index 0622e4593..76b2821f2 100644
--- a/src/core/network/network.h
+++ b/src/core/network/network.h
@@ -61,19 +61,25 @@ struct SockAddrIn {
};
/// Cross-platform poll fd structure
+
+enum class PollEvents : u16 {
+ // Using Pascal case because IN is a macro on Windows.
+ In = 1 << 0,
+ Pri = 1 << 1,
+ Out = 1 << 2,
+ Err = 1 << 3,
+ Hup = 1 << 4,
+ Nval = 1 << 5,
+};
+
+DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
+
struct PollFD {
Socket* socket;
- u16 events;
- u16 revents;
+ PollEvents events;
+ PollEvents revents;
};
-constexpr u16 POLL_IN = 1 << 0;
-constexpr u16 POLL_PRI = 1 << 1;
-constexpr u16 POLL_OUT = 1 << 2;
-constexpr u16 POLL_ERR = 1 << 3;
-constexpr u16 POLL_HUP = 1 << 4;
-constexpr u16 POLL_NVAL = 1 << 5;
-
class NetworkInstance {
public:
explicit NetworkInstance();
diff --git a/src/core/network/sockets.h b/src/core/network/sockets.h
index 7bdff0fe4..a44393325 100644
--- a/src/core/network/sockets.h
+++ b/src/core/network/sockets.h
@@ -9,7 +9,7 @@
#if defined(_WIN32)
#include <winsock.h>
-#elif !defined(__unix__)
+#elif !YUZU_UNIX
#error "Platform not implemented"
#endif
@@ -84,7 +84,7 @@ public:
#if defined(_WIN32)
SOCKET fd = INVALID_SOCKET;
-#elif defined(__unix__)
+#elif YUZU_UNIX
int fd = -1;
#endif
};
diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp
index 0becdf642..f199c3362 100644
--- a/src/core/reporter.cpp
+++ b/src/core/reporter.cpp
@@ -20,7 +20,6 @@
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/result.h"
-#include "core/hle/service/lm/manager.h"
#include "core/memory.h"
#include "core/reporter.h"
#include "core/settings.h"
@@ -360,55 +359,6 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
}
-void Reporter::SaveLogReport(u32 destination, std::vector<Service::LM::LogMessage> messages) const {
- if (!IsReportingEnabled()) {
- return;
- }
-
- const auto timestamp = GetTimestamp();
- json out;
-
- out["yuzu_version"] = GetYuzuVersionData();
- out["report_common"] =
- GetReportCommonData(system.CurrentProcess()->GetTitleID(), RESULT_SUCCESS, timestamp);
-
- out["log_destination"] =
- fmt::format("{}", static_cast<Service::LM::DestinationFlag>(destination));
-
- auto json_messages = json::array();
- std::transform(messages.begin(), messages.end(), std::back_inserter(json_messages),
- [](const Service::LM::LogMessage& message) {
- json out;
- out["is_head"] = fmt::format("{}", message.header.IsHeadLog());
- out["is_tail"] = fmt::format("{}", message.header.IsTailLog());
- out["pid"] = fmt::format("{:016X}", message.header.pid);
- out["thread_context"] =
- fmt::format("{:016X}", message.header.thread_context);
- out["payload_size"] = fmt::format("{:016X}", message.header.payload_size);
- out["flags"] = fmt::format("{:04X}", message.header.flags.Value());
- out["severity"] = fmt::format("{}", message.header.severity.Value());
- out["verbosity"] = fmt::format("{:02X}", message.header.verbosity);
-
- auto fields = json::array();
- std::transform(message.fields.begin(), message.fields.end(),
- std::back_inserter(fields), [](const auto& kv) {
- json out;
- out["type"] = fmt::format("{}", kv.first);
- out["data"] =
- Service::LM::FormatField(kv.first, kv.second);
- return out;
- });
-
- out["fields"] = std::move(fields);
- return out;
- });
-
- out["log_messages"] = std::move(json_messages);
-
- SaveToFile(std::move(out),
- GetPath("log_report", system.CurrentProcess()->GetTitleID(), timestamp));
-}
-
void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
std::string log_message) const {
if (!IsReportingEnabled())
diff --git a/src/core/reporter.h b/src/core/reporter.h
index 86d760cf0..b2c2d9a2e 100644
--- a/src/core/reporter.h
+++ b/src/core/reporter.h
@@ -72,9 +72,6 @@ public:
void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
std::string log_message) const;
- // Used by lm services
- void SaveLogReport(u32 destination, std::vector<Service::LM::LogMessage> messages) const;
-
// Can be used anywhere to generate a backtrace and general info report at any point during
// execution. Not intended to be used for anything other than debugging or testing.
void SaveUserReport() const;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 28d3f9099..2ae5196e0 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -4,9 +4,10 @@
#include <string_view>
+#include "common/assert.h"
#include "common/file_util.h"
+#include "common/logging/log.h"
#include "core/core.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
@@ -14,7 +15,7 @@
namespace Settings {
Values values = {};
-bool configuring_global = true;
+static bool configuring_global = true;
std::string GetTimeZoneString() {
static constexpr std::array timezones{
@@ -31,13 +32,9 @@ std::string GetTimeZoneString() {
return timezones[time_zone_index];
}
-void Apply() {
- GDBStub::SetServerPort(values.gdbstub_port);
- GDBStub::ToggleServer(values.use_gdbstub);
-
- auto& system_instance = Core::System::GetInstance();
- if (system_instance.IsPoweredOn()) {
- system_instance.Renderer().RefreshBaseSettings();
+void Apply(Core::System& system) {
+ if (system.IsPoweredOn()) {
+ system.Renderer().RefreshBaseSettings();
}
Service::HID::ReloadInputDevices();
@@ -49,13 +46,14 @@ void LogSettings() {
};
LOG_INFO(Config, "yuzu Configuration:");
- log_setting("Controls_UseDockedMode", values.use_docked_mode);
+ log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_CurrentUser", values.current_user);
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
+ log_setting("CPU_Accuracy", values.cpu_accuracy);
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
@@ -63,6 +61,7 @@ void LogSettings() {
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
+ log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
@@ -71,20 +70,22 @@ void LogSettings() {
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
+ log_setting("DataStorage_CacheDir", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir));
+ log_setting("DataStorage_ConfigDir", Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
+ log_setting("DataStorage_LoadDir", Common::FS::GetUserPath(Common::FS::UserPath::LoadDir));
log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir));
log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir));
- log_setting("Debugging_UseGdbstub", values.use_gdbstub);
- log_setting("Debugging_GdbstubPort", values.gdbstub_port);
log_setting("Debugging_ProgramArgs", values.program_args);
log_setting("Services_BCATBackend", values.bcat_backend);
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
}
-float Volume() {
- if (values.audio_muted) {
- return 0.0f;
- }
- return values.volume.GetValue();
+bool IsConfiguringGlobal() {
+ return configuring_global;
+}
+
+void SetConfiguringGlobal(bool is_global) {
+ configuring_global = is_global;
}
bool IsGPULevelExtreme() {
@@ -96,9 +97,16 @@ bool IsGPULevelHigh() {
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
}
-void RestoreGlobalState() {
+float Volume() {
+ if (values.audio_muted) {
+ return 0.0f;
+ }
+ return values.volume.GetValue();
+}
+
+void RestoreGlobalState(bool is_powered_on) {
// If a game is running, DO NOT restore the global settings state
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (is_powered_on) {
return;
}
@@ -119,6 +127,7 @@ void RestoreGlobalState() {
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
+ values.use_nvdec_emulation.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
@@ -134,11 +143,12 @@ void RestoreGlobalState() {
values.rng_seed.SetGlobal(true);
values.custom_rtc.SetGlobal(true);
values.sound_index.SetGlobal(true);
-}
-void Sanitize() {
- values.use_asynchronous_gpu_emulation.SetValue(
- values.use_asynchronous_gpu_emulation.GetValue() || values.use_multi_core.GetValue());
+ // Controls
+ values.players.SetGlobal(true);
+ values.use_docked_mode.SetGlobal(true);
+ values.vibration_enabled.SetGlobal(true);
+ values.motion_enabled.SetGlobal(true);
}
} // namespace Settings
diff --git a/src/core/settings.h b/src/core/settings.h
index 732c6a894..d849dded3 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -14,6 +14,10 @@
#include "common/common_types.h"
#include "input_common/settings.h"
+namespace Core {
+class System;
+}
+
namespace Settings {
enum class RendererBackend {
@@ -33,8 +37,6 @@ enum class CPUAccuracy {
DebugMode = 2,
};
-extern bool configuring_global;
-
template <typename Type>
class Setting final {
public:
@@ -67,6 +69,43 @@ private:
Type local{};
};
+/**
+ * The InputSetting class allows for getting a reference to either the global or local members.
+ * This is required as we cannot easily modify the values of user-defined types within containers
+ * using the SetValue() member function found in the Setting class. The primary purpose of this
+ * class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
+ * setting and allows for easily accessing and modifying both settings.
+ */
+template <typename Type>
+class InputSetting final {
+public:
+ InputSetting() = default;
+ explicit InputSetting(Type val) : global{val} {}
+ ~InputSetting() = default;
+ void SetGlobal(bool to_global) {
+ use_global = to_global;
+ }
+ bool UsingGlobal() const {
+ return use_global;
+ }
+ Type& GetValue(bool need_global = false) {
+ if (use_global || need_global) {
+ return global;
+ }
+ return local;
+ }
+
+private:
+ bool use_global = true;
+ Type global{};
+ Type local{};
+};
+
+struct TouchFromButtonMap {
+ std::string name;
+ std::vector<std::string> buttons;
+};
+
struct Values {
// Audio
std::string audio_device_id;
@@ -92,13 +131,14 @@ struct Values {
bool cpuopt_unsafe_unfuse_fma;
bool cpuopt_unsafe_reduce_fp_error;
+ bool cpuopt_unsafe_inaccurate_nan;
// Renderer
Setting<RendererBackend> renderer_backend;
bool renderer_debug;
Setting<int> vulkan_device;
- Setting<u16> resolution_factor = Setting(static_cast<u16>(1));
+ Setting<u16> resolution_factor{1};
Setting<int> aspect_ratio;
Setting<int> max_anisotropy;
Setting<bool> use_frame_limit;
@@ -106,6 +146,7 @@ struct Values {
Setting<bool> use_disk_shader_cache;
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
+ Setting<bool> use_nvdec_emulation;
Setting<bool> use_vsync;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
@@ -129,14 +170,24 @@ struct Values {
Setting<s32> sound_index;
// Controls
- std::array<PlayerInput, 10> players;
+ InputSetting<std::array<PlayerInput, 10>> players;
+
+ Setting<bool> use_docked_mode;
- bool use_docked_mode;
+ Setting<bool> vibration_enabled;
+ Setting<bool> enable_accurate_vibrations;
+
+ Setting<bool> motion_enabled;
+ std::string motion_device;
+ std::string udp_input_servers;
+ bool mouse_panning;
+ float mouse_panning_sensitivity;
bool mouse_enabled;
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
+ bool emulate_analog_keyboard;
bool keyboard_enabled;
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
@@ -145,15 +196,14 @@ struct Values {
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
- std::string motion_device;
+ TouchscreenInput touchscreen;
- bool vibration_enabled;
+ bool use_touch_from_button;
+ std::string touch_device;
+ int touch_from_button_map_index;
+ std::vector<TouchFromButtonMap> touch_from_button_maps;
- TouchscreenInput touchscreen;
std::atomic_bool is_device_reload_pending{true};
- std::string udp_input_address;
- u16 udp_input_port;
- u8 udp_pad_index;
// Data Storage
bool use_virtual_sd;
@@ -171,8 +221,9 @@ struct Values {
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
+ bool extended_logging;
- // Misceallaneous
+ // Miscellaneous
std::string log_filter;
bool use_dev_keys;
@@ -188,22 +239,24 @@ struct Values {
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;
-} extern values;
+};
-float Volume();
+extern Values values;
+
+bool IsConfiguringGlobal();
+void SetConfiguringGlobal(bool is_global);
bool IsGPULevelExtreme();
bool IsGPULevelHigh();
+float Volume();
+
std::string GetTimeZoneString();
-void Apply();
+void Apply(Core::System& system);
void LogSettings();
// Restore the global state of all applicable settings in the Values struct
-void RestoreGlobalState();
-
-// Fixes settings that are known to cause issues with the emulator
-void Sanitize();
+void RestoreGlobalState(bool is_powered_on);
} // namespace Settings
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index da09c0dbc..d11b15f38 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -147,7 +147,9 @@ TelemetrySession::~TelemetrySession() {
}
}
-void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
+void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
+ const Service::FileSystem::FileSystemController& fsc,
+ const FileSys::ContentProvider& content_provider) {
// Log one-time top-level information
AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
@@ -167,7 +169,10 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
app_loader.ReadTitle(name);
if (name.empty()) {
- const auto metadata = FileSys::PatchManager(program_id).GetControlMetadata();
+ const auto metadata = [&content_provider, &fsc, program_id] {
+ const FileSys::PatchManager pm{program_id, fsc, content_provider};
+ return pm.GetControlMetadata();
+ }();
if (metadata.first != nullptr) {
name = metadata.first->GetApplicationName();
}
@@ -206,12 +211,14 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation.GetValue());
+ AddField(field_type, "Renderer_UseNvdecEmulation",
+ Settings::values.use_nvdec_emulation.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_UseAssemblyShaders",
Settings::values.use_assembly_shaders.GetValue());
AddField(field_type, "Renderer_UseAsynchronousShaders",
Settings::values.use_asynchronous_shaders.GetValue());
- AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
+ AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
}
bool TelemetrySession::SubmitTestcase() {
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h
index 66789d4bd..6f3d45bea 100644
--- a/src/core/telemetry_session.h
+++ b/src/core/telemetry_session.h
@@ -7,10 +7,18 @@
#include <string>
#include "common/telemetry.h"
+namespace FileSys {
+class ContentProvider;
+}
+
namespace Loader {
class AppLoader;
}
+namespace Service::FileSystem {
+class FileSystemController;
+}
+
namespace Core {
/**
@@ -40,10 +48,14 @@ public:
* - Title file format
* - Miscellaneous settings values.
*
- * @param app_loader The application loader to use to retrieve
- * title-specific information.
+ * @param app_loader The application loader to use to retrieve
+ * title-specific information.
+ * @param fsc Filesystem controller to use to retrieve info.
+ * @param content_provider Content provider to use to retrieve info.
*/
- void AddInitialInfo(Loader::AppLoader& app_loader);
+ void AddInitialInfo(Loader::AppLoader& app_loader,
+ const Service::FileSystem::FileSystemController& fsc,
+ const FileSys::ContentProvider& content_provider);
/**
* Wrapper around the Telemetry::FieldCollection::AddField method.
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 56267c8a8..38ab31898 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -5,14 +5,22 @@ add_library(input_common STATIC
keyboard.h
main.cpp
main.h
- motion_emu.cpp
- motion_emu.h
+ motion_from_button.cpp
+ motion_from_button.h
+ motion_input.cpp
+ motion_input.h
settings.cpp
settings.h
+ touch_from_button.cpp
+ touch_from_button.h
gcadapter/gc_adapter.cpp
gcadapter/gc_adapter.h
gcadapter/gc_poller.cpp
gcadapter/gc_poller.h
+ mouse/mouse_input.cpp
+ mouse/mouse_input.h
+ mouse/mouse_poller.cpp
+ mouse/mouse_poller.h
sdl/sdl.cpp
sdl/sdl.h
udp/client.cpp
@@ -23,6 +31,39 @@ add_library(input_common STATIC
udp/udp.h
)
+if (MSVC)
+ target_compile_options(input_common PRIVATE
+ /W4
+ /WX
+
+ # 'expression' : signed/unsigned mismatch
+ /we4018
+ # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
+ /we4244
+ # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
+ /we4245
+ # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
+ /we4254
+ # 'var' : conversion from 'size_t' to 'type', possible loss of data
+ /we4267
+ # 'context' : truncation from 'type1' to 'type2'
+ /we4305
+ )
+else()
+ target_compile_options(input_common PRIVATE
+ -Werror
+ -Werror=conversion
+ -Werror=ignored-qualifiers
+ -Werror=implicit-fallthrough
+ -Werror=reorder
+ -Werror=shadow
+ -Werror=sign-compare
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
+ -Werror=unused-variable
+ )
+endif()
+
if(SDL2_FOUND)
target_sources(input_common PRIVATE
sdl/sdl_impl.cpp
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp
index 6cabdaa3c..770893687 100755
--- a/src/input_common/analog_from_button.cpp
+++ b/src/input_common/analog_from_button.cpp
@@ -2,6 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <atomic>
+#include <chrono>
+#include <cmath>
+#include <thread>
+#include "common/math_util.h"
+#include "core/settings.h"
#include "input_common/analog_from_button.h"
namespace InputCommon {
@@ -11,27 +17,130 @@ public:
using Button = std::unique_ptr<Input::ButtonDevice>;
Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_,
- float modifier_scale_)
+ float modifier_scale_, float modifier_angle_)
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
- right(std::move(right_)), modifier(std::move(modifier_)),
- modifier_scale(modifier_scale_) {}
+ right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
+ modifier_angle(modifier_angle_) {
+ update_thread_running.store(true);
+ update_thread = std::thread(&Analog::UpdateStatus, this);
+ }
+
+ ~Analog() override {
+ if (update_thread_running.load()) {
+ update_thread_running.store(false);
+ if (update_thread.joinable()) {
+ update_thread.join();
+ }
+ }
+ }
+
+ void MoveToDirection(bool enable, float to_angle) {
+ if (!enable) {
+ return;
+ }
+ constexpr float TAU = Common::PI * 2.0f;
+ // Use wider angle to ease the transition.
+ constexpr float aperture = TAU * 0.15f;
+ const float top_limit = to_angle + aperture;
+ const float bottom_limit = to_angle - aperture;
+
+ if ((angle > to_angle && angle <= top_limit) ||
+ (angle + TAU > to_angle && angle + TAU <= top_limit)) {
+ angle -= modifier_angle;
+ if (angle < 0) {
+ angle += TAU;
+ }
+ } else if ((angle >= bottom_limit && angle < to_angle) ||
+ (angle - TAU >= bottom_limit && angle - TAU < to_angle)) {
+ angle += modifier_angle;
+ if (angle >= TAU) {
+ angle -= TAU;
+ }
+ } else {
+ angle = to_angle;
+ }
+ }
+
+ void UpdateStatus() {
+ while (update_thread_running.load()) {
+ const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
+
+ bool r = right->GetStatus();
+ bool l = left->GetStatus();
+ bool u = up->GetStatus();
+ bool d = down->GetStatus();
+
+ // Eliminate contradictory movements
+ if (r && l) {
+ r = false;
+ l = false;
+ }
+ if (u && d) {
+ u = false;
+ d = false;
+ }
+
+ // Move to the right
+ MoveToDirection(r && !u && !d, 0.0f);
+
+ // Move to the upper right
+ MoveToDirection(r && u && !d, Common::PI * 0.25f);
+
+ // Move up
+ MoveToDirection(u && !l && !r, Common::PI * 0.5f);
+
+ // Move to the upper left
+ MoveToDirection(l && u && !d, Common::PI * 0.75f);
+
+ // Move to the left
+ MoveToDirection(l && !u && !d, Common::PI);
+
+ // Move to the bottom left
+ MoveToDirection(l && !u && d, Common::PI * 1.25f);
+
+ // Move down
+ MoveToDirection(d && !l && !r, Common::PI * 1.5f);
+
+ // Move to the bottom right
+ MoveToDirection(r && !u && d, Common::PI * 1.75f);
+
+ // Move if a key is pressed
+ if (r || l || u || d) {
+ amplitude = coef;
+ } else {
+ amplitude = 0;
+ }
+
+ // Delay the update rate to 100hz
+ std::this_thread::sleep_for(std::chrono::milliseconds(10));
+ }
+ }
std::tuple<float, float> GetStatus() const override {
+ if (Settings::values.emulate_analog_keyboard) {
+ return std::make_tuple(std::cos(angle) * amplitude, std::sin(angle) * amplitude);
+ }
constexpr float SQRT_HALF = 0.707106781f;
int x = 0, y = 0;
-
- if (right->GetStatus())
+ if (right->GetStatus()) {
++x;
- if (left->GetStatus())
+ }
+ if (left->GetStatus()) {
--x;
- if (up->GetStatus())
+ }
+ if (up->GetStatus()) {
++y;
- if (down->GetStatus())
+ }
+ if (down->GetStatus()) {
--y;
+ }
+ const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
+ return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF),
+ static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
+ }
- float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
- return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF),
- y * coef * (x == 0 ? 1.0f : SQRT_HALF));
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {modifier_scale, 1.0f, 0.5f};
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
@@ -55,6 +164,11 @@ private:
Button right;
Button modifier;
float modifier_scale;
+ float modifier_angle;
+ float angle{};
+ float amplitude{};
+ std::thread update_thread;
+ std::atomic<bool> update_thread_running{};
};
std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
@@ -65,8 +179,10 @@ std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::Para
auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine));
auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
+ auto modifier_angle = params.Get("modifier_angle", 0.035f);
return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left),
- std::move(right), std::move(modifier), modifier_scale);
+ std::move(right), std::move(modifier), modifier_scale,
+ modifier_angle);
}
} // namespace InputCommon
diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp
index 74759ea7d..d80195c82 100644
--- a/src/input_common/gcadapter/gc_adapter.cpp
+++ b/src/input_common/gcadapter/gc_adapter.cpp
@@ -4,20 +4,23 @@
#include <chrono>
#include <thread>
+
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 4200) // nonstandard extension used : zero-sized array in struct/union
+#endif
#include <libusb.h>
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
#include "common/logging/log.h"
+#include "common/param_package.h"
#include "input_common/gcadapter/gc_adapter.h"
+#include "input_common/settings.h"
namespace GCAdapter {
-/// Used to loop through and assign button in poller
-constexpr std::array<PadButton, 12> PadButtonArray{
- PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT, PadButton::PAD_BUTTON_DOWN,
- PadButton::PAD_BUTTON_UP, PadButton::PAD_TRIGGER_Z, PadButton::PAD_TRIGGER_R,
- PadButton::PAD_TRIGGER_L, PadButton::PAD_BUTTON_A, PadButton::PAD_BUTTON_B,
- PadButton::PAD_BUTTON_X, PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_START,
-};
-
Adapter::Adapter() {
if (usb_adapter_handle != nullptr) {
return;
@@ -26,179 +29,261 @@ Adapter::Adapter() {
const int init_res = libusb_init(&libusb_ctx);
if (init_res == LIBUSB_SUCCESS) {
- Setup();
+ adapter_scan_thread = std::thread(&Adapter::AdapterScanThread, this);
} else {
LOG_ERROR(Input, "libusb could not be initialized. failed with error = {}", init_res);
}
}
-GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload) {
- GCPadStatus pad = {};
- const std::size_t offset = 1 + (9 * port);
+Adapter::~Adapter() {
+ Reset();
+}
- adapter_controllers_status[port] = static_cast<ControllerTypes>(adapter_payload[offset] >> 4);
+void Adapter::AdapterInputThread() {
+ LOG_DEBUG(Input, "GC Adapter input thread started");
+ s32 payload_size{};
+ AdapterPayload adapter_payload{};
- static constexpr std::array<PadButton, 8> b1_buttons{
- PadButton::PAD_BUTTON_A, PadButton::PAD_BUTTON_B, PadButton::PAD_BUTTON_X,
- PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT,
- PadButton::PAD_BUTTON_DOWN, PadButton::PAD_BUTTON_UP,
- };
+ if (adapter_scan_thread.joinable()) {
+ adapter_scan_thread.join();
+ }
- static constexpr std::array<PadButton, 4> b2_buttons{
- PadButton::PAD_BUTTON_START,
- PadButton::PAD_TRIGGER_Z,
- PadButton::PAD_TRIGGER_R,
- PadButton::PAD_TRIGGER_L,
- };
+ while (adapter_input_thread_running) {
+ libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload.data(),
+ static_cast<s32>(adapter_payload.size()), &payload_size, 16);
+ if (IsPayloadCorrect(adapter_payload, payload_size)) {
+ UpdateControllers(adapter_payload);
+ UpdateVibrations();
+ }
+ std::this_thread::yield();
+ }
- static constexpr std::array<PadAxes, 6> axes{
- PadAxes::StickX, PadAxes::StickY, PadAxes::SubstickX,
- PadAxes::SubstickY, PadAxes::TriggerLeft, PadAxes::TriggerRight,
- };
+ if (restart_scan_thread) {
+ adapter_scan_thread = std::thread(&Adapter::AdapterScanThread, this);
+ restart_scan_thread = false;
+ }
+}
- if (adapter_controllers_status[port] == ControllerTypes::None && !get_origin[port]) {
- // Controller may have been disconnected, recalibrate if reconnected.
- get_origin[port] = true;
+bool Adapter::IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size) {
+ if (payload_size != static_cast<s32>(adapter_payload.size()) ||
+ adapter_payload[0] != LIBUSB_DT_HID) {
+ LOG_DEBUG(Input, "Error reading payload (size: {}, type: {:02x})", payload_size,
+ adapter_payload[0]);
+ if (input_error_counter++ > 20) {
+ LOG_ERROR(Input, "GC adapter timeout, Is the adapter connected?");
+ adapter_input_thread_running = false;
+ restart_scan_thread = true;
+ }
+ return false;
}
- if (adapter_controllers_status[port] != ControllerTypes::None) {
- const u8 b1 = adapter_payload[offset + 1];
- const u8 b2 = adapter_payload[offset + 2];
+ input_error_counter = 0;
+ return true;
+}
- for (std::size_t i = 0; i < b1_buttons.size(); ++i) {
- if ((b1 & (1U << i)) != 0) {
- pad.button |= static_cast<u16>(b1_buttons[i]);
+void Adapter::UpdateControllers(const AdapterPayload& adapter_payload) {
+ for (std::size_t port = 0; port < pads.size(); ++port) {
+ const std::size_t offset = 1 + (9 * port);
+ const auto type = static_cast<ControllerTypes>(adapter_payload[offset] >> 4);
+ UpdatePadType(port, type);
+ if (DeviceConnected(port)) {
+ const u8 b1 = adapter_payload[offset + 1];
+ const u8 b2 = adapter_payload[offset + 2];
+ UpdateStateButtons(port, b1, b2);
+ UpdateStateAxes(port, adapter_payload);
+ if (configuring) {
+ UpdateYuzuSettings(port);
}
}
+ }
+}
- for (std::size_t j = 0; j < b2_buttons.size(); ++j) {
- if ((b2 & (1U << j)) != 0) {
- pad.button |= static_cast<u16>(b2_buttons[j]);
- }
- }
- for (PadAxes axis : axes) {
- const std::size_t index = static_cast<std::size_t>(axis);
- pad.axis_values[index] = adapter_payload[offset + 3 + index];
+void Adapter::UpdatePadType(std::size_t port, ControllerTypes pad_type) {
+ if (pads[port].type == pad_type) {
+ return;
+ }
+ // Device changed reset device and set new type
+ ResetDevice(port);
+ pads[port].type = pad_type;
+}
+
+void Adapter::UpdateStateButtons(std::size_t port, u8 b1, u8 b2) {
+ if (port >= pads.size()) {
+ return;
+ }
+
+ static constexpr std::array<PadButton, 8> b1_buttons{
+ PadButton::ButtonA, PadButton::ButtonB, PadButton::ButtonX, PadButton::ButtonY,
+ PadButton::ButtonLeft, PadButton::ButtonRight, PadButton::ButtonDown, PadButton::ButtonUp,
+ };
+
+ static constexpr std::array<PadButton, 4> b2_buttons{
+ PadButton::ButtonStart,
+ PadButton::TriggerZ,
+ PadButton::TriggerR,
+ PadButton::TriggerL,
+ };
+ pads[port].buttons = 0;
+ for (std::size_t i = 0; i < b1_buttons.size(); ++i) {
+ if ((b1 & (1U << i)) != 0) {
+ pads[port].buttons =
+ static_cast<u16>(pads[port].buttons | static_cast<u16>(b1_buttons[i]));
+ pads[port].last_button = b1_buttons[i];
}
+ }
- if (get_origin[port]) {
- origin_status[port].axis_values = pad.axis_values;
- get_origin[port] = false;
+ for (std::size_t j = 0; j < b2_buttons.size(); ++j) {
+ if ((b2 & (1U << j)) != 0) {
+ pads[port].buttons =
+ static_cast<u16>(pads[port].buttons | static_cast<u16>(b2_buttons[j]));
+ pads[port].last_button = b2_buttons[j];
}
}
- return pad;
}
-void Adapter::PadToState(const GCPadStatus& pad, GCState& state) {
- for (const auto& button : PadButtonArray) {
- const u16 button_value = static_cast<u16>(button);
- state.buttons.insert_or_assign(button_value, pad.button & button_value);
+void Adapter::UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload) {
+ if (port >= pads.size()) {
+ return;
}
- for (size_t i = 0; i < pad.axis_values.size(); ++i) {
- state.axes.insert_or_assign(static_cast<u8>(i), pad.axis_values[i]);
+ const std::size_t offset = 1 + (9 * port);
+ static constexpr std::array<PadAxes, 6> axes{
+ PadAxes::StickX, PadAxes::StickY, PadAxes::SubstickX,
+ PadAxes::SubstickY, PadAxes::TriggerLeft, PadAxes::TriggerRight,
+ };
+
+ for (const PadAxes axis : axes) {
+ const auto index = static_cast<std::size_t>(axis);
+ const u8 axis_value = adapter_payload[offset + 3 + index];
+ if (pads[port].axis_origin[index] == 255) {
+ pads[port].axis_origin[index] = axis_value;
+ }
+ pads[port].axis_values[index] =
+ static_cast<s16>(axis_value - pads[port].axis_origin[index]);
}
}
-void Adapter::Read() {
- LOG_DEBUG(Input, "GC Adapter Read() thread started");
+void Adapter::UpdateYuzuSettings(std::size_t port) {
+ if (port >= pads.size()) {
+ return;
+ }
- int payload_size;
- std::array<u8, 37> adapter_payload;
- std::array<GCPadStatus, 4> pads;
+ constexpr u8 axis_threshold = 50;
+ GCPadStatus pad_status = {.port = port};
- while (adapter_thread_running) {
- libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload.data(),
- sizeof(adapter_payload), &payload_size, 16);
-
- if (payload_size != sizeof(adapter_payload) || adapter_payload[0] != LIBUSB_DT_HID) {
- LOG_ERROR(Input,
- "Error reading payload (size: {}, type: {:02x}) Is the adapter connected?",
- payload_size, adapter_payload[0]);
- adapter_thread_running = false; // error reading from adapter, stop reading.
- break;
- }
- for (std::size_t port = 0; port < pads.size(); ++port) {
- pads[port] = GetPadStatus(port, adapter_payload);
- if (DeviceConnected(port) && configuring) {
- if (pads[port].button != 0) {
- pad_queue[port].Push(pads[port]);
- }
+ if (pads[port].buttons != 0) {
+ pad_status.button = pads[port].last_button;
+ pad_queue.Push(pad_status);
+ }
- // Accounting for a threshold here to ensure an intentional press
- for (size_t i = 0; i < pads[port].axis_values.size(); ++i) {
- const u8 value = pads[port].axis_values[i];
- const u8 origin = origin_status[port].axis_values[i];
-
- if (value > origin + pads[port].THRESHOLD ||
- value < origin - pads[port].THRESHOLD) {
- pads[port].axis = static_cast<PadAxes>(i);
- pads[port].axis_value = pads[port].axis_values[i];
- pad_queue[port].Push(pads[port]);
- }
- }
- }
- PadToState(pads[port], state[port]);
+ // Accounting for a threshold here to ensure an intentional press
+ for (std::size_t i = 0; i < pads[port].axis_values.size(); ++i) {
+ const s16 value = pads[port].axis_values[i];
+
+ if (value > axis_threshold || value < -axis_threshold) {
+ pad_status.axis = static_cast<PadAxes>(i);
+ pad_status.axis_value = value;
+ pad_status.axis_threshold = axis_threshold;
+ pad_queue.Push(pad_status);
}
- std::this_thread::yield();
}
}
-void Adapter::Setup() {
- // Initialize all controllers as unplugged
- adapter_controllers_status.fill(ControllerTypes::None);
- // Initialize all ports to store axis origin values
- get_origin.fill(true);
-
- // pointer to list of connected usb devices
- libusb_device** devices{};
-
- // populate the list of devices, get the count
- const ssize_t device_count = libusb_get_device_list(libusb_ctx, &devices);
- if (device_count < 0) {
- LOG_ERROR(Input, "libusb_get_device_list failed with error: {}", device_count);
- return;
+void Adapter::UpdateVibrations() {
+ // Use 8 states to keep the switching between on/off fast enough for
+ // a human to not notice the difference between switching from on/off
+ // More states = more rumble strengths = slower update time
+ constexpr u8 vibration_states = 8;
+
+ vibration_counter = (vibration_counter + 1) % vibration_states;
+
+ for (GCController& pad : pads) {
+ const bool vibrate = pad.rumble_amplitude > vibration_counter;
+ vibration_changed |= vibrate != pad.enable_vibration;
+ pad.enable_vibration = vibrate;
}
+ SendVibrations();
+}
- if (devices != nullptr) {
- for (std::size_t index = 0; index < static_cast<std::size_t>(device_count); ++index) {
- if (CheckDeviceAccess(devices[index])) {
- // GC Adapter found and accessible, registering it
- GetGCEndpoint(devices[index]);
- break;
- }
+void Adapter::SendVibrations() {
+ if (!rumble_enabled || !vibration_changed) {
+ return;
+ }
+ s32 size{};
+ constexpr u8 rumble_command = 0x11;
+ const u8 p1 = pads[0].enable_vibration;
+ const u8 p2 = pads[1].enable_vibration;
+ const u8 p3 = pads[2].enable_vibration;
+ const u8 p4 = pads[3].enable_vibration;
+ std::array<u8, 5> payload = {rumble_command, p1, p2, p3, p4};
+ const int err = libusb_interrupt_transfer(usb_adapter_handle, output_endpoint, payload.data(),
+ static_cast<s32>(payload.size()), &size, 16);
+ if (err) {
+ LOG_DEBUG(Input, "Adapter libusb write failed: {}", libusb_error_name(err));
+ if (output_error_counter++ > 5) {
+ LOG_ERROR(Input, "GC adapter output timeout, Rumble disabled");
+ rumble_enabled = false;
}
- libusb_free_device_list(devices, 1);
+ return;
}
+ output_error_counter = 0;
+ vibration_changed = false;
}
-bool Adapter::CheckDeviceAccess(libusb_device* device) {
- libusb_device_descriptor desc;
- const int get_descriptor_error = libusb_get_device_descriptor(device, &desc);
- if (get_descriptor_error) {
- // could not acquire the descriptor, no point in trying to use it.
- LOG_ERROR(Input, "libusb_get_device_descriptor failed with error: {}",
- get_descriptor_error);
- return false;
+bool Adapter::RumblePlay(std::size_t port, u8 amplitude) {
+ pads[port].rumble_amplitude = amplitude;
+
+ return rumble_enabled;
+}
+
+void Adapter::AdapterScanThread() {
+ adapter_scan_thread_running = true;
+ adapter_input_thread_running = false;
+ if (adapter_input_thread.joinable()) {
+ adapter_input_thread.join();
+ }
+ ClearLibusbHandle();
+ ResetDevices();
+ while (adapter_scan_thread_running && !adapter_input_thread_running) {
+ Setup();
+ std::this_thread::sleep_for(std::chrono::seconds(1));
}
+}
- if (desc.idVendor != 0x057e || desc.idProduct != 0x0337) {
- // This isn't the device we are looking for.
- return false;
+void Adapter::Setup() {
+ usb_adapter_handle = libusb_open_device_with_vid_pid(libusb_ctx, 0x057e, 0x0337);
+
+ if (usb_adapter_handle == NULL) {
+ return;
+ }
+ if (!CheckDeviceAccess()) {
+ ClearLibusbHandle();
+ return;
}
- const int open_error = libusb_open(device, &usb_adapter_handle);
- if (open_error == LIBUSB_ERROR_ACCESS) {
- LOG_ERROR(Input, "Yuzu can not gain access to this device: ID {:04X}:{:04X}.",
- desc.idVendor, desc.idProduct);
- return false;
+ libusb_device* device = libusb_get_device(usb_adapter_handle);
+
+ LOG_INFO(Input, "GC adapter is now connected");
+ // GC Adapter found and accessible, registering it
+ if (GetGCEndpoint(device)) {
+ adapter_scan_thread_running = false;
+ adapter_input_thread_running = true;
+ rumble_enabled = true;
+ input_error_counter = 0;
+ output_error_counter = 0;
+ adapter_input_thread = std::thread(&Adapter::AdapterInputThread, this);
}
- if (open_error) {
- LOG_ERROR(Input, "libusb_open failed to open device with error = {}", open_error);
- return false;
+}
+
+bool Adapter::CheckDeviceAccess() {
+ // This fixes payload problems from offbrand GCAdapters
+ const s32 control_transfer_error =
+ libusb_control_transfer(usb_adapter_handle, 0x21, 11, 0x0001, 0, nullptr, 0, 1000);
+ if (control_transfer_error < 0) {
+ LOG_ERROR(Input, "libusb_control_transfer failed with error= {}", control_transfer_error);
}
- int kernel_driver_error = libusb_kernel_driver_active(usb_adapter_handle, 0);
+ s32 kernel_driver_error = libusb_kernel_driver_active(usb_adapter_handle, 0);
if (kernel_driver_error == 1) {
kernel_driver_error = libusb_detach_kernel_driver(usb_adapter_handle, 0);
if (kernel_driver_error != 0 && kernel_driver_error != LIBUSB_ERROR_NOT_SUPPORTED) {
@@ -224,13 +309,13 @@ bool Adapter::CheckDeviceAccess(libusb_device* device) {
return true;
}
-void Adapter::GetGCEndpoint(libusb_device* device) {
+bool Adapter::GetGCEndpoint(libusb_device* device) {
libusb_config_descriptor* config = nullptr;
const int config_descriptor_return = libusb_get_config_descriptor(device, 0, &config);
if (config_descriptor_return != LIBUSB_SUCCESS) {
LOG_ERROR(Input, "libusb_get_config_descriptor failed with error = {}",
config_descriptor_return);
- return;
+ return false;
}
for (u8 ic = 0; ic < config->bNumInterfaces; ic++) {
@@ -239,7 +324,7 @@ void Adapter::GetGCEndpoint(libusb_device* device) {
const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i];
for (u8 e = 0; e < interface->bNumEndpoints; e++) {
const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e];
- if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) {
+ if ((endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) != 0) {
input_endpoint = endpoint->bEndpointAddress;
} else {
output_endpoint = endpoint->bEndpointAddress;
@@ -252,78 +337,173 @@ void Adapter::GetGCEndpoint(libusb_device* device) {
unsigned char clear_payload = 0x13;
libusb_interrupt_transfer(usb_adapter_handle, output_endpoint, &clear_payload,
sizeof(clear_payload), nullptr, 16);
-
- adapter_thread_running = true;
- adapter_input_thread = std::thread(&Adapter::Read, this);
+ return true;
}
-Adapter::~Adapter() {
- Reset();
-}
+void Adapter::JoinThreads() {
+ restart_scan_thread = false;
+ adapter_input_thread_running = false;
+ adapter_scan_thread_running = false;
-void Adapter::Reset() {
- if (adapter_thread_running) {
- adapter_thread_running = false;
+ if (adapter_scan_thread.joinable()) {
+ adapter_scan_thread.join();
}
+
if (adapter_input_thread.joinable()) {
adapter_input_thread.join();
}
+}
- adapter_controllers_status.fill(ControllerTypes::None);
- get_origin.fill(true);
-
+void Adapter::ClearLibusbHandle() {
if (usb_adapter_handle) {
libusb_release_interface(usb_adapter_handle, 1);
libusb_close(usb_adapter_handle);
usb_adapter_handle = nullptr;
}
+}
+
+void Adapter::ResetDevices() {
+ for (std::size_t i = 0; i < pads.size(); ++i) {
+ ResetDevice(i);
+ }
+}
+
+void Adapter::ResetDevice(std::size_t port) {
+ pads[port].type = ControllerTypes::None;
+ pads[port].enable_vibration = false;
+ pads[port].rumble_amplitude = 0;
+ pads[port].buttons = 0;
+ pads[port].last_button = PadButton::Undefined;
+ pads[port].axis_values.fill(0);
+ pads[port].axis_origin.fill(255);
+}
+
+void Adapter::Reset() {
+ JoinThreads();
+ ClearLibusbHandle();
+ ResetDevices();
if (libusb_ctx) {
libusb_exit(libusb_ctx);
}
}
-bool Adapter::DeviceConnected(std::size_t port) {
- return adapter_controllers_status[port] != ControllerTypes::None;
+std::vector<Common::ParamPackage> Adapter::GetInputDevices() const {
+ std::vector<Common::ParamPackage> devices;
+ for (std::size_t port = 0; port < pads.size(); ++port) {
+ if (!DeviceConnected(port)) {
+ continue;
+ }
+ std::string name = fmt::format("Gamecube Controller {}", port + 1);
+ devices.emplace_back(Common::ParamPackage{
+ {"class", "gcpad"},
+ {"display", std::move(name)},
+ {"port", std::to_string(port)},
+ });
+ }
+ return devices;
}
-void Adapter::ResetDeviceType(std::size_t port) {
- adapter_controllers_status[port] = ControllerTypes::None;
+InputCommon::ButtonMapping Adapter::GetButtonMappingForDevice(
+ const Common::ParamPackage& params) const {
+ // This list is missing ZL/ZR since those are not considered buttons.
+ // We will add those afterwards
+ // This list also excludes any button that can't be really mapped
+ static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 12>
+ switch_to_gcadapter_button = {
+ std::pair{Settings::NativeButton::A, PadButton::ButtonA},
+ {Settings::NativeButton::B, PadButton::ButtonB},
+ {Settings::NativeButton::X, PadButton::ButtonX},
+ {Settings::NativeButton::Y, PadButton::ButtonY},
+ {Settings::NativeButton::Plus, PadButton::ButtonStart},
+ {Settings::NativeButton::DLeft, PadButton::ButtonLeft},
+ {Settings::NativeButton::DUp, PadButton::ButtonUp},
+ {Settings::NativeButton::DRight, PadButton::ButtonRight},
+ {Settings::NativeButton::DDown, PadButton::ButtonDown},
+ {Settings::NativeButton::SL, PadButton::TriggerL},
+ {Settings::NativeButton::SR, PadButton::TriggerR},
+ {Settings::NativeButton::R, PadButton::TriggerZ},
+ };
+ if (!params.Has("port")) {
+ return {};
+ }
+
+ InputCommon::ButtonMapping mapping{};
+ for (const auto& [switch_button, gcadapter_button] : switch_to_gcadapter_button) {
+ Common::ParamPackage button_params({{"engine", "gcpad"}});
+ button_params.Set("port", params.Get("port", 0));
+ button_params.Set("button", static_cast<int>(gcadapter_button));
+ mapping.insert_or_assign(switch_button, std::move(button_params));
+ }
+
+ // Add the missing bindings for ZL/ZR
+ static constexpr std::array<std::pair<Settings::NativeButton::Values, PadAxes>, 2>
+ switch_to_gcadapter_axis = {
+ std::pair{Settings::NativeButton::ZL, PadAxes::TriggerLeft},
+ {Settings::NativeButton::ZR, PadAxes::TriggerRight},
+ };
+ for (const auto& [switch_button, gcadapter_axis] : switch_to_gcadapter_axis) {
+ Common::ParamPackage button_params({{"engine", "gcpad"}});
+ button_params.Set("port", params.Get("port", 0));
+ button_params.Set("button", static_cast<s32>(PadButton::Stick));
+ button_params.Set("axis", static_cast<s32>(gcadapter_axis));
+ button_params.Set("threshold", 0.5f);
+ button_params.Set("direction", "+");
+ mapping.insert_or_assign(switch_button, std::move(button_params));
+ }
+ return mapping;
}
-void Adapter::BeginConfiguration() {
- get_origin.fill(true);
- for (auto& pq : pad_queue) {
- pq.Clear();
+InputCommon::AnalogMapping Adapter::GetAnalogMappingForDevice(
+ const Common::ParamPackage& params) const {
+ if (!params.Has("port")) {
+ return {};
}
+
+ InputCommon::AnalogMapping mapping = {};
+ Common::ParamPackage left_analog_params;
+ left_analog_params.Set("engine", "gcpad");
+ left_analog_params.Set("port", params.Get("port", 0));
+ left_analog_params.Set("axis_x", static_cast<int>(PadAxes::StickX));
+ left_analog_params.Set("axis_y", static_cast<int>(PadAxes::StickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
+ Common::ParamPackage right_analog_params;
+ right_analog_params.Set("engine", "gcpad");
+ right_analog_params.Set("port", params.Get("port", 0));
+ right_analog_params.Set("axis_x", static_cast<int>(PadAxes::SubstickX));
+ right_analog_params.Set("axis_y", static_cast<int>(PadAxes::SubstickY));
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
+ return mapping;
+}
+
+bool Adapter::DeviceConnected(std::size_t port) const {
+ return pads[port].type != ControllerTypes::None;
+}
+
+void Adapter::BeginConfiguration() {
+ pad_queue.Clear();
configuring = true;
}
void Adapter::EndConfiguration() {
- for (auto& pq : pad_queue) {
- pq.Clear();
- }
+ pad_queue.Clear();
configuring = false;
}
-std::array<Common::SPSCQueue<GCPadStatus>, 4>& Adapter::GetPadQueue() {
+Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() {
return pad_queue;
}
-const std::array<Common::SPSCQueue<GCPadStatus>, 4>& Adapter::GetPadQueue() const {
+const Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
return pad_queue;
}
-std::array<GCState, 4>& Adapter::GetPadState() {
- return state;
-}
-
-const std::array<GCState, 4>& Adapter::GetPadState() const {
- return state;
+GCController& Adapter::GetPadState(std::size_t port) {
+ return pads.at(port);
}
-int Adapter::GetOriginValue(int port, int axis) const {
- return origin_status[port].axis_values[axis];
+const GCController& Adapter::GetPadState(std::size_t port) const {
+ return pads.at(port);
}
} // namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h
index bed81915c..7a6c545bd 100644
--- a/src/input_common/gcadapter/gc_adapter.h
+++ b/src/input_common/gcadapter/gc_adapter.h
@@ -10,6 +10,7 @@
#include <unordered_map>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
+#include "input_common/main.h"
struct libusb_context;
struct libusb_device;
@@ -18,24 +19,23 @@ struct libusb_device_handle;
namespace GCAdapter {
enum class PadButton {
- PAD_BUTTON_LEFT = 0x0001,
- PAD_BUTTON_RIGHT = 0x0002,
- PAD_BUTTON_DOWN = 0x0004,
- PAD_BUTTON_UP = 0x0008,
- PAD_TRIGGER_Z = 0x0010,
- PAD_TRIGGER_R = 0x0020,
- PAD_TRIGGER_L = 0x0040,
- PAD_BUTTON_A = 0x0100,
- PAD_BUTTON_B = 0x0200,
- PAD_BUTTON_X = 0x0400,
- PAD_BUTTON_Y = 0x0800,
- PAD_BUTTON_START = 0x1000,
+ Undefined = 0x0000,
+ ButtonLeft = 0x0001,
+ ButtonRight = 0x0002,
+ ButtonDown = 0x0004,
+ ButtonUp = 0x0008,
+ TriggerZ = 0x0010,
+ TriggerR = 0x0020,
+ TriggerL = 0x0040,
+ ButtonA = 0x0100,
+ ButtonB = 0x0200,
+ ButtonX = 0x0400,
+ ButtonY = 0x0800,
+ ButtonStart = 0x1000,
// Below is for compatibility with "AxisButton" type
- PAD_STICK = 0x2000,
+ Stick = 0x2000,
};
-extern const std::array<PadButton, 12> PadButtonArray;
-
enum class PadAxes : u8 {
StickX,
StickY,
@@ -46,85 +46,122 @@ enum class PadAxes : u8 {
Undefined,
};
+enum class ControllerTypes {
+ None,
+ Wired,
+ Wireless,
+};
+
struct GCPadStatus {
- u16 button{}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
+ std::size_t port{};
- std::array<u8, 6> axis_values{}; // Triggers and sticks, following indices defined in PadAxes
- static constexpr u8 THRESHOLD = 50; // Threshold for axis press for polling
+ PadButton button{PadButton::Undefined}; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
- u8 port{};
PadAxes axis{PadAxes::Undefined};
- u8 axis_value{255};
+ s16 axis_value{};
+ u8 axis_threshold{50};
};
-struct GCState {
- std::unordered_map<int, bool> buttons;
- std::unordered_map<int, u16> axes;
+struct GCController {
+ ControllerTypes type{};
+ bool enable_vibration{};
+ u8 rumble_amplitude{};
+ u16 buttons{};
+ PadButton last_button{};
+ std::array<s16, 6> axis_values{};
+ std::array<u8, 6> axis_origin{};
};
-enum class ControllerTypes { None, Wired, Wireless };
-
class Adapter {
public:
- /// Initialize the GC Adapter capture and read sequence
Adapter();
-
- /// Close the adapter read thread and release the adapter
~Adapter();
+
+ /// Request a vibration for a controller
+ bool RumblePlay(std::size_t port, u8 amplitude);
+
/// Used for polling
void BeginConfiguration();
void EndConfiguration();
- /// Returns true if there is a device connected to port
- bool DeviceConnected(std::size_t port);
+ Common::SPSCQueue<GCPadStatus>& GetPadQueue();
+ const Common::SPSCQueue<GCPadStatus>& GetPadQueue() const;
- std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
- const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const;
+ GCController& GetPadState(std::size_t port);
+ const GCController& GetPadState(std::size_t port) const;
- std::array<GCState, 4>& GetPadState();
- const std::array<GCState, 4>& GetPadState() const;
+ /// Returns true if there is a device connected to port
+ bool DeviceConnected(std::size_t port) const;
- int GetOriginValue(int port, int axis) const;
+ /// Used for automapping features
+ std::vector<Common::ParamPackage> GetInputDevices() const;
+ InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const;
+ InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const;
private:
- GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload);
+ using AdapterPayload = std::array<u8, 37>;
+
+ void UpdatePadType(std::size_t port, ControllerTypes pad_type);
+ void UpdateControllers(const AdapterPayload& adapter_payload);
+ void UpdateYuzuSettings(std::size_t port);
+ void UpdateStateButtons(std::size_t port, u8 b1, u8 b2);
+ void UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_payload);
+ void UpdateVibrations();
+
+ void AdapterInputThread();
- void PadToState(const GCPadStatus& pad, GCState& state);
+ void AdapterScanThread();
- void Read();
+ bool IsPayloadCorrect(const AdapterPayload& adapter_payload, s32 payload_size);
- /// Resets status of device connected to port
- void ResetDeviceType(std::size_t port);
+ // Updates vibration state of all controllers
+ void SendVibrations();
+
+ /// For use in initialization, querying devices to find the adapter
+ void Setup();
+
+ /// Resets status of all GC controller devices to a disconnected state
+ void ResetDevices();
+
+ /// Resets status of device connected to a disconnected state
+ void ResetDevice(std::size_t port);
/// Returns true if we successfully gain access to GC Adapter
- bool CheckDeviceAccess(libusb_device* device);
+ bool CheckDeviceAccess();
- /// Captures GC Adapter endpoint address,
- void GetGCEndpoint(libusb_device* device);
+ /// Captures GC Adapter endpoint address
+ /// Returns true if the endpoint was set correctly
+ bool GetGCEndpoint(libusb_device* device);
/// For shutting down, clear all data, join all threads, release usb
void Reset();
- /// For use in initialization, querying devices to find the adapter
- void Setup();
+ // Join all threads
+ void JoinThreads();
+
+ // Release usb handles
+ void ClearLibusbHandle();
libusb_device_handle* usb_adapter_handle = nullptr;
+ std::array<GCController, 4> pads;
+ Common::SPSCQueue<GCPadStatus> pad_queue;
std::thread adapter_input_thread;
- bool adapter_thread_running;
+ std::thread adapter_scan_thread;
+ bool adapter_input_thread_running;
+ bool adapter_scan_thread_running;
+ bool restart_scan_thread;
libusb_context* libusb_ctx;
- u8 input_endpoint = 0;
- u8 output_endpoint = 0;
+ u8 input_endpoint{0};
+ u8 output_endpoint{0};
+ u8 input_error_counter{0};
+ u8 output_error_counter{0};
+ int vibration_counter{0};
- bool configuring = false;
-
- std::array<GCState, 4> state;
- std::array<bool, 4> get_origin;
- std::array<GCPadStatus, 4> origin_status;
- std::array<Common::SPSCQueue<GCPadStatus>, 4> pad_queue;
- std::array<ControllerTypes, 4> adapter_controllers_status{};
+ bool configuring{false};
+ bool rumble_enabled{true};
+ bool vibration_changed{true};
};
-
} // namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
index 71cd85eeb..1b6ded8d6 100644
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -15,35 +15,35 @@ namespace InputCommon {
class GCButton final : public Input::ButtonDevice {
public:
- explicit GCButton(int port_, int button_, GCAdapter::Adapter* adapter)
+ explicit GCButton(u32 port_, s32 button_, const GCAdapter::Adapter* adapter)
: port(port_), button(button_), gcadapter(adapter) {}
~GCButton() override;
bool GetStatus() const override {
if (gcadapter->DeviceConnected(port)) {
- return gcadapter->GetPadState()[port].buttons.at(button);
+ return (gcadapter->GetPadState(port).buttons & button) != 0;
}
return false;
}
private:
- const int port;
- const int button;
- GCAdapter::Adapter* gcadapter;
+ const u32 port;
+ const s32 button;
+ const GCAdapter::Adapter* gcadapter;
};
class GCAxisButton final : public Input::ButtonDevice {
public:
- explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
- GCAdapter::Adapter* adapter)
+ explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_,
+ const GCAdapter::Adapter* adapter)
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
- gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {}
+ gcadapter(adapter) {}
bool GetStatus() const override {
if (gcadapter->DeviceConnected(port)) {
- const float current_axis_value = gcadapter->GetPadState()[port].axes.at(axis);
- const float axis_value = (current_axis_value - origin_value) / 128.0f;
+ const float current_axis_value = gcadapter->GetPadState(port).axis_values.at(axis);
+ const float axis_value = current_axis_value / 128.0f;
if (trigger_if_greater) {
// TODO: Might be worthwile to set a slider for the trigger threshold. It is
// currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
@@ -55,12 +55,11 @@ public:
}
private:
- const int port;
- const int axis;
+ const u32 port;
+ const u32 axis;
float threshold;
bool trigger_if_greater;
- GCAdapter::Adapter* gcadapter;
- const float origin_value;
+ const GCAdapter::Adapter* gcadapter;
};
GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
@@ -69,10 +68,10 @@ GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
GCButton::~GCButton() = default;
std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
- const int button_id = params.Get("button", 0);
- const int port = params.Get("port", 0);
+ const auto button_id = params.Get("button", 0);
+ const auto port = static_cast<u32>(params.Get("port", 0));
- constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK);
+ constexpr s32 PAD_STICK_ID = static_cast<s32>(GCAdapter::PadButton::Stick);
// button is not an axis/stick button
if (button_id != PAD_STICK_ID) {
@@ -97,7 +96,6 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param
adapter.get());
}
- UNREACHABLE();
return nullptr;
}
@@ -105,32 +103,25 @@ Common::ParamPackage GCButtonFactory::GetNextInput() const {
Common::ParamPackage params;
GCAdapter::GCPadStatus pad;
auto& queue = adapter->GetPadQueue();
- for (std::size_t port = 0; port < queue.size(); ++port) {
- while (queue[port].Pop(pad)) {
- // This while loop will break on the earliest detected button
- params.Set("engine", "gcpad");
- params.Set("port", static_cast<int>(port));
- for (const auto& button : GCAdapter::PadButtonArray) {
- const u16 button_value = static_cast<u16>(button);
- if (pad.button & button_value) {
- params.Set("button", button_value);
- break;
- }
- }
+ while (queue.Pop(pad)) {
+ // This while loop will break on the earliest detected button
+ params.Set("engine", "gcpad");
+ params.Set("port", static_cast<s32>(pad.port));
+ if (pad.button != GCAdapter::PadButton::Undefined) {
+ params.Set("button", static_cast<u16>(pad.button));
+ }
- // For Axis button implementation
- if (pad.axis != GCAdapter::PadAxes::Undefined) {
- params.Set("axis", static_cast<u8>(pad.axis));
- params.Set("button", static_cast<u16>(GCAdapter::PadButton::PAD_STICK));
- if (pad.axis_value > 128) {
- params.Set("direction", "+");
- params.Set("threshold", "0.25");
- } else {
- params.Set("direction", "-");
- params.Set("threshold", "-0.25");
- }
- break;
+ // For Axis button implementation
+ if (pad.axis != GCAdapter::PadAxes::Undefined) {
+ params.Set("axis", static_cast<u8>(pad.axis));
+ params.Set("button", static_cast<u16>(GCAdapter::PadButton::Stick));
+ params.Set("threshold", "0.25");
+ if (pad.axis_value > 0) {
+ params.Set("direction", "+");
+ } else {
+ params.Set("direction", "-");
}
+ break;
}
}
return params;
@@ -148,25 +139,30 @@ void GCButtonFactory::EndConfiguration() {
class GCAnalog final : public Input::AnalogDevice {
public:
- GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter,
- float range_)
- : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
- origin_value_x(adapter->GetOriginValue(port_, axis_x_)),
- origin_value_y(adapter->GetOriginValue(port_, axis_y_)), range(range_) {}
+ explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, bool invert_x_, bool invert_y_,
+ float deadzone_, float range_, const GCAdapter::Adapter* adapter)
+ : port(port_), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_), invert_y(invert_y_),
+ deadzone(deadzone_), range(range_), gcadapter(adapter) {}
- float GetAxis(int axis) const {
+ float GetAxis(u32 axis) const {
if (gcadapter->DeviceConnected(port)) {
std::lock_guard lock{mutex};
- const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y;
- return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range);
+ const auto axis_value =
+ static_cast<float>(gcadapter->GetPadState(port).axis_values.at(axis));
+ return (axis_value) / (100.0f * range);
}
return 0.0f;
}
- std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
- float x = GetAxis(axis_x);
- float y = GetAxis(axis_y);
-
+ std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
+ float x = GetAxis(analog_axis_x);
+ float y = GetAxis(analog_axis_y);
+ if (invert_x) {
+ x = -x;
+ }
+ if (invert_y) {
+ y = -y;
+ }
// Make sure the coordinates are in the unit circle,
// otherwise normalize it.
float r = x * x + y * y;
@@ -189,6 +185,16 @@ public:
return {0.0f, 0.0f};
}
+ std::tuple<float, float> GetRawStatus() const override {
+ const float x = GetAxis(axis_x);
+ const float y = GetAxis(axis_y);
+ return {x, y};
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {deadzone, range, 0.5f};
+ }
+
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
const auto [x, y] = GetStatus();
const float directional_deadzone = 0.5f;
@@ -206,14 +212,14 @@ public:
}
private:
- const int port;
- const int axis_x;
- const int axis_y;
+ const u32 port;
+ const u32 axis_x;
+ const u32 axis_y;
+ const bool invert_x;
+ const bool invert_y;
const float deadzone;
- GCAdapter::Adapter* gcadapter;
- const float origin_value_x;
- const float origin_value_y;
const float range;
+ const GCAdapter::Adapter* gcadapter;
mutable std::mutex mutex;
};
@@ -229,13 +235,18 @@ GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
* - "axis_y": the index of the axis to be bind as y-axis
*/
std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
- const int port = params.Get("port", 0);
- const int axis_x = params.Get("axis_x", 0);
- const int axis_y = params.Get("axis_y", 1);
- const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
- const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
-
- return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range);
+ const auto port = static_cast<u32>(params.Get("port", 0));
+ const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
+ const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
+ const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
+ const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
+ const std::string invert_x_value = params.Get("invert_x", "+");
+ const std::string invert_y_value = params.Get("invert_y", "+");
+ const bool invert_x = invert_x_value == "-";
+ const bool invert_y = invert_y_value == "-";
+
+ return std::make_unique<GCAnalog>(port, axis_x, axis_y, invert_x, invert_y, deadzone, range,
+ adapter.get());
}
void GCAnalogFactory::BeginConfiguration() {
@@ -250,31 +261,51 @@ void GCAnalogFactory::EndConfiguration() {
Common::ParamPackage GCAnalogFactory::GetNextInput() {
GCAdapter::GCPadStatus pad;
+ Common::ParamPackage params;
auto& queue = adapter->GetPadQueue();
- for (std::size_t port = 0; port < queue.size(); ++port) {
- while (queue[port].Pop(pad)) {
- if (pad.axis == GCAdapter::PadAxes::Undefined ||
- std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
- continue;
- }
- // An analog device needs two axes, so we need to store the axis for later and wait for
- // a second input event. The axes also must be from the same joystick.
- const u8 axis = static_cast<u8>(pad.axis);
- if (analog_x_axis == -1) {
- analog_x_axis = axis;
- controller_number = static_cast<int>(port);
- } else if (analog_y_axis == -1 && analog_x_axis != axis &&
- controller_number == static_cast<int>(port)) {
- analog_y_axis = axis;
- }
+ while (queue.Pop(pad)) {
+ if (pad.button != GCAdapter::PadButton::Undefined) {
+ params.Set("engine", "gcpad");
+ params.Set("port", static_cast<s32>(pad.port));
+ params.Set("button", static_cast<u16>(pad.button));
+ return params;
+ }
+ if (pad.axis == GCAdapter::PadAxes::Undefined ||
+ std::abs(static_cast<float>(pad.axis_value) / 128.0f) < 0.1f) {
+ continue;
+ }
+ // An analog device needs two axes, so we need to store the axis for later and wait for
+ // a second input event. The axes also must be from the same joystick.
+ const u8 axis = static_cast<u8>(pad.axis);
+ if (axis == 0 || axis == 1) {
+ analog_x_axis = 0;
+ analog_y_axis = 1;
+ controller_number = static_cast<s32>(pad.port);
+ break;
+ }
+ if (axis == 2 || axis == 3) {
+ analog_x_axis = 2;
+ analog_y_axis = 3;
+ controller_number = static_cast<s32>(pad.port);
+ break;
+ }
+
+ if (analog_x_axis == -1) {
+ analog_x_axis = axis;
+ controller_number = static_cast<s32>(pad.port);
+ } else if (analog_y_axis == -1 && analog_x_axis != axis &&
+ controller_number == static_cast<s32>(pad.port)) {
+ analog_y_axis = axis;
+ break;
}
}
- Common::ParamPackage params;
if (analog_x_axis != -1 && analog_y_axis != -1) {
params.Set("engine", "gcpad");
params.Set("port", controller_number);
params.Set("axis_x", analog_x_axis);
params.Set("axis_y", analog_y_axis);
+ params.Set("invert_x", "+");
+ params.Set("invert_y", "+");
analog_x_axis = -1;
analog_y_axis = -1;
controller_number = -1;
@@ -283,4 +314,43 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
return params;
}
+class GCVibration final : public Input::VibrationDevice {
+public:
+ explicit GCVibration(u32 port_, GCAdapter::Adapter* adapter)
+ : port(port_), gcadapter(adapter) {}
+
+ u8 GetStatus() const override {
+ return gcadapter->RumblePlay(port, 0);
+ }
+
+ bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high,
+ [[maybe_unused]] f32 freq_high) const override {
+ const auto mean_amplitude = (amp_low + amp_high) * 0.5f;
+ const auto processed_amplitude =
+ static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
+
+ return gcadapter->RumblePlay(port, processed_amplitude);
+ }
+
+private:
+ const u32 port;
+ GCAdapter::Adapter* gcadapter;
+};
+
+/// An vibration device factory that creates vibration devices from GC Adapter
+GCVibrationFactory::GCVibrationFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
+ : adapter(std::move(adapter_)) {}
+
+/**
+ * Creates a vibration device from a joystick
+ * @param params contains parameters for creating the device:
+ * - "port": the nth gcpad on the adapter
+ */
+std::unique_ptr<Input::VibrationDevice> GCVibrationFactory::Create(
+ const Common::ParamPackage& params) {
+ const auto port = static_cast<u32>(params.Get("port", 0));
+
+ return std::make_unique<GCVibration>(port, adapter.get());
+}
+
} // namespace InputCommon
diff --git a/src/input_common/gcadapter/gc_poller.h b/src/input_common/gcadapter/gc_poller.h
index 0527f328f..d1271e3ea 100644
--- a/src/input_common/gcadapter/gc_poller.h
+++ b/src/input_common/gcadapter/gc_poller.h
@@ -64,4 +64,15 @@ private:
bool polling = false;
};
+/// A vibration device factory creates vibration devices from GC Adapter
+class GCVibrationFactory final : public Input::Factory<Input::VibrationDevice> {
+public:
+ explicit GCVibrationFactory(std::shared_ptr<GCAdapter::Adapter> adapter_);
+
+ std::unique_ptr<Input::VibrationDevice> Create(const Common::ParamPackage& params) override;
+
+private:
+ std::shared_ptr<GCAdapter::Adapter> adapter;
+};
+
} // namespace InputCommon
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index afb8e6612..24a6f7a33 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -49,8 +49,9 @@ public:
void ChangeKeyStatus(int key_code, bool pressed) {
std::lock_guard guard{mutex};
for (const KeyButtonPair& pair : list) {
- if (pair.key_code == key_code)
+ if (pair.key_code == key_code) {
pair.key_button->status.store(pressed);
+ }
}
}
@@ -73,7 +74,7 @@ KeyButton::~KeyButton() {
}
std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
- int key_code = params.Get("code", 0);
+ const int key_code = params.Get("code", 0);
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
key_button_list->AddKeyButton(key_code, button.get());
return button;
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 57e7a25fe..7c4e7dd3b 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -10,7 +10,11 @@
#include "input_common/gcadapter/gc_poller.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
-#include "input_common/motion_emu.h"
+#include "input_common/motion_from_button.h"
+#include "input_common/mouse/mouse_input.h"
+#include "input_common/mouse/mouse_poller.h"
+#include "input_common/touch_from_button.h"
+#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
#ifdef HAVE_SDL2
#include "input_common/sdl/sdl.h"
@@ -20,47 +24,82 @@ namespace InputCommon {
struct InputSubsystem::Impl {
void Initialize() {
- auto gcadapter = std::make_shared<GCAdapter::Adapter>();
+ gcadapter = std::make_shared<GCAdapter::Adapter>();
gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
+ gcvibration = std::make_shared<GCVibrationFactory>(gcadapter);
+ Input::RegisterFactory<Input::VibrationDevice>("gcpad", gcvibration);
keyboard = std::make_shared<Keyboard>();
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
std::make_shared<AnalogFromButton>());
- motion_emu = std::make_shared<MotionEmu>();
- Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
+ Input::RegisterFactory<Input::MotionDevice>("keyboard",
+ std::make_shared<MotionFromButton>());
+ Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
+ std::make_shared<TouchFromButtonFactory>());
#ifdef HAVE_SDL2
sdl = SDL::Init();
#endif
- udp = CemuhookUDP::Init();
+ udp = std::make_shared<InputCommon::CemuhookUDP::Client>();
+ udpmotion = std::make_shared<UDPMotionFactory>(udp);
+ Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", udpmotion);
+ udptouch = std::make_shared<UDPTouchFactory>(udp);
+ Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", udptouch);
+
+ mouse = std::make_shared<MouseInput::Mouse>();
+ mousebuttons = std::make_shared<MouseButtonFactory>(mouse);
+ Input::RegisterFactory<Input::ButtonDevice>("mouse", mousebuttons);
+ mouseanalog = std::make_shared<MouseAnalogFactory>(mouse);
+ Input::RegisterFactory<Input::AnalogDevice>("mouse", mouseanalog);
+ mousemotion = std::make_shared<MouseMotionFactory>(mouse);
+ Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
+ mousetouch = std::make_shared<MouseTouchFactory>(mouse);
+ Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
}
void Shutdown() {
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
+ Input::UnregisterFactory<Input::MotionDevice>("keyboard");
keyboard.reset();
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
- Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
- motion_emu.reset();
+ Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
#ifdef HAVE_SDL2
sdl.reset();
#endif
- udp.reset();
Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
+ Input::UnregisterFactory<Input::VibrationDevice>("gcpad");
gcbuttons.reset();
gcanalog.reset();
+ gcvibration.reset();
+
+ Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
+ Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
+
+ udpmotion.reset();
+ udptouch.reset();
+
+ Input::UnregisterFactory<Input::ButtonDevice>("mouse");
+ Input::UnregisterFactory<Input::AnalogDevice>("mouse");
+ Input::UnregisterFactory<Input::MotionDevice>("mouse");
+ Input::UnregisterFactory<Input::TouchDevice>("mouse");
+
+ mousebuttons.reset();
+ mouseanalog.reset();
+ mousemotion.reset();
+ mousetouch.reset();
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
std::vector<Common::ParamPackage> devices = {
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
- Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
+ Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
};
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
@@ -68,6 +107,8 @@ struct InputSubsystem::Impl {
#endif
auto udp_devices = udp->GetInputDevices();
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
+ auto gcpad_devices = gcadapter->GetInputDevices();
+ devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end());
return devices;
}
@@ -76,9 +117,8 @@ struct InputSubsystem::Impl {
if (!params.Has("class") || params.Get("class", "") == "any") {
return {};
}
- if (params.Get("class", "") == "key") {
- // TODO consider returning the SDL key codes for the default keybindings
- return {};
+ if (params.Get("class", "") == "gcpad") {
+ return gcadapter->GetAnalogMappingForDevice(params);
}
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
@@ -93,9 +133,8 @@ struct InputSubsystem::Impl {
if (!params.Has("class") || params.Get("class", "") == "any") {
return {};
}
- if (params.Get("class", "") == "key") {
- // TODO consider returning the SDL key codes for the default keybindings
- return {};
+ if (params.Get("class", "") == "gcpad") {
+ return gcadapter->GetButtonMappingForDevice(params);
}
#ifdef HAVE_SDL2
if (params.Get("class", "") == "sdl") {
@@ -105,14 +144,34 @@ struct InputSubsystem::Impl {
return {};
}
+ [[nodiscard]] MotionMapping GetMotionMappingForDevice(
+ const Common::ParamPackage& params) const {
+ if (!params.Has("class") || params.Get("class", "") == "any") {
+ return {};
+ }
+ if (params.Get("class", "") == "cemuhookudp") {
+ // TODO return the correct motion device
+ return {};
+ }
+ return {};
+ }
+
std::shared_ptr<Keyboard> keyboard;
- std::shared_ptr<MotionEmu> motion_emu;
#ifdef HAVE_SDL2
std::unique_ptr<SDL::State> sdl;
#endif
- std::unique_ptr<CemuhookUDP::State> udp;
std::shared_ptr<GCButtonFactory> gcbuttons;
std::shared_ptr<GCAnalogFactory> gcanalog;
+ std::shared_ptr<GCVibrationFactory> gcvibration;
+ std::shared_ptr<UDPMotionFactory> udpmotion;
+ std::shared_ptr<UDPTouchFactory> udptouch;
+ std::shared_ptr<MouseButtonFactory> mousebuttons;
+ std::shared_ptr<MouseAnalogFactory> mouseanalog;
+ std::shared_ptr<MouseMotionFactory> mousemotion;
+ std::shared_ptr<MouseTouchFactory> mousetouch;
+ std::shared_ptr<CemuhookUDP::Client> udp;
+ std::shared_ptr<GCAdapter::Adapter> gcadapter;
+ std::shared_ptr<MouseInput::Mouse> mouse;
};
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
@@ -135,12 +194,12 @@ const Keyboard* InputSubsystem::GetKeyboard() const {
return impl->keyboard.get();
}
-MotionEmu* InputSubsystem::GetMotionEmu() {
- return impl->motion_emu.get();
+MouseInput::Mouse* InputSubsystem::GetMouse() {
+ return impl->mouse.get();
}
-const MotionEmu* InputSubsystem::GetMotionEmu() const {
- return impl->motion_emu.get();
+const MouseInput::Mouse* InputSubsystem::GetMouse() const {
+ return impl->mouse.get();
}
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
@@ -155,6 +214,10 @@ ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPacka
return impl->GetButtonMappingForDevice(device);
}
+MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
+ return impl->GetMotionMappingForDevice(device);
+}
+
GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
return impl->gcanalog.get();
}
@@ -171,6 +234,61 @@ const GCButtonFactory* InputSubsystem::GetGCButtons() const {
return impl->gcbuttons.get();
}
+UDPMotionFactory* InputSubsystem::GetUDPMotions() {
+ return impl->udpmotion.get();
+}
+
+const UDPMotionFactory* InputSubsystem::GetUDPMotions() const {
+ return impl->udpmotion.get();
+}
+
+UDPTouchFactory* InputSubsystem::GetUDPTouch() {
+ return impl->udptouch.get();
+}
+
+const UDPTouchFactory* InputSubsystem::GetUDPTouch() const {
+ return impl->udptouch.get();
+}
+
+MouseButtonFactory* InputSubsystem::GetMouseButtons() {
+ return impl->mousebuttons.get();
+}
+
+const MouseButtonFactory* InputSubsystem::GetMouseButtons() const {
+ return impl->mousebuttons.get();
+}
+
+MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() {
+ return impl->mouseanalog.get();
+}
+
+const MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() const {
+ return impl->mouseanalog.get();
+}
+
+MouseMotionFactory* InputSubsystem::GetMouseMotions() {
+ return impl->mousemotion.get();
+}
+
+const MouseMotionFactory* InputSubsystem::GetMouseMotions() const {
+ return impl->mousemotion.get();
+}
+
+MouseTouchFactory* InputSubsystem::GetMouseTouch() {
+ return impl->mousetouch.get();
+}
+
+const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
+ return impl->mousetouch.get();
+}
+
+void InputSubsystem::ReloadInputDevices() {
+ if (!impl->udp) {
+ return;
+ }
+ impl->udp->ReloadSockets();
+}
+
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
Polling::DeviceType type) const {
#ifdef HAVE_SDL2
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 58e5dc250..5d6f26385 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -21,10 +21,18 @@ namespace Settings::NativeButton {
enum Values : int;
}
+namespace Settings::NativeMotion {
+enum Values : int;
+}
+
+namespace MouseInput {
+class Mouse;
+}
+
namespace InputCommon {
namespace Polling {
-enum class DeviceType { Button, AnalogPreferred };
+enum class DeviceType { Button, AnalogPreferred, Motion };
/**
* A class that can be used to get inputs from an input device like controllers without having to
@@ -50,8 +58,13 @@ public:
class GCAnalogFactory;
class GCButtonFactory;
+class UDPMotionFactory;
+class UDPTouchFactory;
+class MouseButtonFactory;
+class MouseAnalogFactory;
+class MouseMotionFactory;
+class MouseTouchFactory;
class Keyboard;
-class MotionEmu;
/**
* Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default
@@ -59,6 +72,7 @@ class MotionEmu;
*/
using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>;
using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>;
+using MotionMapping = std::unordered_map<Settings::NativeMotion::Values, Common::ParamPackage>;
class InputSubsystem {
public:
@@ -83,11 +97,11 @@ public:
/// Retrieves the underlying keyboard device.
[[nodiscard]] const Keyboard* GetKeyboard() const;
- /// Retrieves the underlying motion emulation factory.
- [[nodiscard]] MotionEmu* GetMotionEmu();
+ /// Retrieves the underlying mouse device.
+ [[nodiscard]] MouseInput::Mouse* GetMouse();
- /// Retrieves the underlying motion emulation factory.
- [[nodiscard]] const MotionEmu* GetMotionEmu() const;
+ /// Retrieves the underlying mouse device.
+ [[nodiscard]] const MouseInput::Mouse* GetMouse() const;
/**
* Returns all available input devices that this Factory can create a new device with.
@@ -103,6 +117,9 @@ public:
/// Retrieves the button mappings for the given device.
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& device) const;
+ /// Retrieves the motion mappings for the given device.
+ [[nodiscard]] MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& device) const;
+
/// Retrieves the underlying GameCube analog handler.
[[nodiscard]] GCAnalogFactory* GetGCAnalogs();
@@ -115,6 +132,45 @@ public:
/// Retrieves the underlying GameCube button handler.
[[nodiscard]] const GCButtonFactory* GetGCButtons() const;
+ /// Retrieves the underlying udp motion handler.
+ [[nodiscard]] UDPMotionFactory* GetUDPMotions();
+
+ /// Retrieves the underlying udp motion handler.
+ [[nodiscard]] const UDPMotionFactory* GetUDPMotions() const;
+
+ /// Retrieves the underlying udp touch handler.
+ [[nodiscard]] UDPTouchFactory* GetUDPTouch();
+
+ /// Retrieves the underlying udp touch handler.
+ [[nodiscard]] const UDPTouchFactory* GetUDPTouch() const;
+
+ /// Retrieves the underlying GameCube button handler.
+ [[nodiscard]] MouseButtonFactory* GetMouseButtons();
+
+ /// Retrieves the underlying GameCube button handler.
+ [[nodiscard]] const MouseButtonFactory* GetMouseButtons() const;
+
+ /// Retrieves the underlying udp touch handler.
+ [[nodiscard]] MouseAnalogFactory* GetMouseAnalogs();
+
+ /// Retrieves the underlying udp touch handler.
+ [[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const;
+
+ /// Retrieves the underlying udp motion handler.
+ [[nodiscard]] MouseMotionFactory* GetMouseMotions();
+
+ /// Retrieves the underlying udp motion handler.
+ [[nodiscard]] const MouseMotionFactory* GetMouseMotions() const;
+
+ /// Retrieves the underlying udp touch handler.
+ [[nodiscard]] MouseTouchFactory* GetMouseTouch();
+
+ /// Retrieves the underlying udp touch handler.
+ [[nodiscard]] const MouseTouchFactory* GetMouseTouch() const;
+
+ /// Reloads the input devices
+ void ReloadInputDevices();
+
/// Get all DevicePoller from all backends for a specific device type
[[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
Polling::DeviceType type) const;
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
deleted file mode 100644
index d4cdf76a3..000000000
--- a/src/input_common/motion_emu.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <chrono>
-#include <mutex>
-#include <thread>
-#include <tuple>
-#include "common/math_util.h"
-#include "common/quaternion.h"
-#include "common/thread.h"
-#include "common/vector_math.h"
-#include "input_common/motion_emu.h"
-
-namespace InputCommon {
-
-// Implementation class of the motion emulation device
-class MotionEmuDevice {
-public:
- MotionEmuDevice(int update_millisecond, float sensitivity)
- : update_millisecond(update_millisecond),
- update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
- std::chrono::milliseconds(update_millisecond))),
- sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
-
- ~MotionEmuDevice() {
- if (motion_emu_thread.joinable()) {
- shutdown_event.Set();
- motion_emu_thread.join();
- }
- }
-
- void BeginTilt(int x, int y) {
- mouse_origin = Common::MakeVec(x, y);
- is_tilting = true;
- }
-
- void Tilt(int x, int y) {
- auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
- if (is_tilting) {
- std::lock_guard guard{tilt_mutex};
- if (mouse_move.x == 0 && mouse_move.y == 0) {
- tilt_angle = 0;
- } else {
- tilt_direction = mouse_move.Cast<float>();
- tilt_angle =
- std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
- }
- }
- }
-
- void EndTilt() {
- std::lock_guard guard{tilt_mutex};
- tilt_angle = 0;
- is_tilting = false;
- }
-
- std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() {
- std::lock_guard guard{status_mutex};
- return status;
- }
-
-private:
- const int update_millisecond;
- const std::chrono::steady_clock::duration update_duration;
- const float sensitivity;
-
- Common::Vec2<int> mouse_origin;
-
- std::mutex tilt_mutex;
- Common::Vec2<float> tilt_direction;
- float tilt_angle = 0;
-
- bool is_tilting = false;
-
- Common::Event shutdown_event;
-
- std::tuple<Common::Vec3<float>, Common::Vec3<float>> status;
- std::mutex status_mutex;
-
- // Note: always keep the thread declaration at the end so that other objects are initialized
- // before this!
- std::thread motion_emu_thread;
-
- void MotionEmuThread() {
- auto update_time = std::chrono::steady_clock::now();
- Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0);
- Common::Quaternion<float> old_q;
-
- while (!shutdown_event.WaitUntil(update_time)) {
- update_time += update_duration;
- old_q = q;
-
- {
- std::lock_guard guard{tilt_mutex};
-
- // Find the quaternion describing current 3DS tilting
- q = Common::MakeQuaternion(
- Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle);
- }
-
- auto inv_q = q.Inverse();
-
- // Set the gravity vector in world space
- auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f);
-
- // Find the angular rate vector in world space
- auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
- angular_rate *= 1000 / update_millisecond / Common::PI * 180;
-
- // Transform the two vectors from world space to 3DS space
- gravity = QuaternionRotate(inv_q, gravity);
- angular_rate = QuaternionRotate(inv_q, angular_rate);
-
- // Update the sensor state
- {
- std::lock_guard guard{status_mutex};
- status = std::make_tuple(gravity, angular_rate);
- }
- }
- }
-};
-
-// Interface wrapper held by input receiver as a unique_ptr. It holds the implementation class as
-// a shared_ptr, which is also observed by the factory class as a weak_ptr. In this way the factory
-// can forward all the inputs to the implementation only when it is valid.
-class MotionEmuDeviceWrapper : public Input::MotionDevice {
-public:
- MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
- device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
- }
-
- std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
- return device->GetStatus();
- }
-
- std::shared_ptr<MotionEmuDevice> device;
-};
-
-std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) {
- int update_period = params.Get("update_period", 100);
- float sensitivity = params.Get("sensitivity", 0.01f);
- auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity);
- // Previously created device is disconnected here. Having two motion devices for 3DS is not
- // expected.
- current_device = device_wrapper->device;
- return device_wrapper;
-}
-
-void MotionEmu::BeginTilt(int x, int y) {
- if (auto ptr = current_device.lock()) {
- ptr->BeginTilt(x, y);
- }
-}
-
-void MotionEmu::Tilt(int x, int y) {
- if (auto ptr = current_device.lock()) {
- ptr->Tilt(x, y);
- }
-}
-
-void MotionEmu::EndTilt() {
- if (auto ptr = current_device.lock()) {
- ptr->EndTilt();
- }
-}
-
-} // namespace InputCommon
diff --git a/src/input_common/motion_emu.h b/src/input_common/motion_emu.h
deleted file mode 100644
index 7a7e22467..000000000
--- a/src/input_common/motion_emu.h
+++ /dev/null
@@ -1,46 +0,0 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/frontend/input.h"
-
-namespace InputCommon {
-
-class MotionEmuDevice;
-
-class MotionEmu : public Input::Factory<Input::MotionDevice> {
-public:
- /**
- * Creates a motion device emulated from mouse input
- * @param params contains parameters for creating the device:
- * - "update_period": update period in milliseconds
- * - "sensitivity": the coefficient converting mouse movement to tilting angle
- */
- std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
-
- /**
- * Signals that a motion sensor tilt has begun.
- * @param x the x-coordinate of the cursor
- * @param y the y-coordinate of the cursor
- */
- void BeginTilt(int x, int y);
-
- /**
- * Signals that a motion sensor tilt is occurring.
- * @param x the x-coordinate of the cursor
- * @param y the y-coordinate of the cursor
- */
- void Tilt(int x, int y);
-
- /**
- * Signals that a motion sensor tilt has ended.
- */
- void EndTilt();
-
-private:
- std::weak_ptr<MotionEmuDevice> current_device;
-};
-
-} // namespace InputCommon
diff --git a/src/input_common/motion_from_button.cpp b/src/input_common/motion_from_button.cpp
new file mode 100644
index 000000000..29045a673
--- /dev/null
+++ b/src/input_common/motion_from_button.cpp
@@ -0,0 +1,34 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "input_common/motion_from_button.h"
+#include "input_common/motion_input.h"
+
+namespace InputCommon {
+
+class MotionKey final : public Input::MotionDevice {
+public:
+ using Button = std::unique_ptr<Input::ButtonDevice>;
+
+ explicit MotionKey(Button key_) : key(std::move(key_)) {}
+
+ Input::MotionStatus GetStatus() const override {
+
+ if (key->GetStatus()) {
+ return motion.GetRandomMotion(2, 6);
+ }
+ return motion.GetRandomMotion(0, 0);
+ }
+
+private:
+ Button key;
+ InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
+};
+
+std::unique_ptr<Input::MotionDevice> MotionFromButton::Create(const Common::ParamPackage& params) {
+ auto key = Input::CreateDevice<Input::ButtonDevice>(params.Serialize());
+ return std::make_unique<MotionKey>(std::move(key));
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/motion_from_button.h b/src/input_common/motion_from_button.h
new file mode 100644
index 000000000..a959046fb
--- /dev/null
+++ b/src/input_common/motion_from_button.h
@@ -0,0 +1,25 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/frontend/input.h"
+
+namespace InputCommon {
+
+/**
+ * An motion device factory that takes a keyboard button and uses it as a random
+ * motion device.
+ */
+class MotionFromButton final : public Input::Factory<Input::MotionDevice> {
+public:
+ /**
+ * Creates an motion device from button devices
+ * @param params contains parameters for creating the device:
+ * - "key": a serialized ParamPackage for creating a button device
+ */
+ std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
+};
+
+} // namespace InputCommon
diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp
new file mode 100644
index 000000000..6a65f175e
--- /dev/null
+++ b/src/input_common/motion_input.cpp
@@ -0,0 +1,301 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included
+
+#include <random>
+#include "common/math_util.h"
+#include "input_common/motion_input.h"
+
+namespace InputCommon {
+
+MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) : kp(new_kp), ki(new_ki), kd(new_kd) {}
+
+void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
+ accel = acceleration;
+}
+
+void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
+ gyro = gyroscope - gyro_drift;
+
+ // Auto adjust drift to minimize drift
+ if (!IsMoving(0.1f)) {
+ gyro_drift = (gyro_drift * 0.9999f) + (gyroscope * 0.0001f);
+ }
+
+ if (gyro.Length2() < gyro_threshold) {
+ gyro = {};
+ } else {
+ only_accelerometer = false;
+ }
+}
+
+void MotionInput::SetQuaternion(const Common::Quaternion<f32>& quaternion) {
+ quat = quaternion;
+}
+
+void MotionInput::SetGyroDrift(const Common::Vec3f& drift) {
+ gyro_drift = drift;
+}
+
+void MotionInput::SetGyroThreshold(f32 threshold) {
+ gyro_threshold = threshold;
+}
+
+void MotionInput::EnableReset(bool reset) {
+ reset_enabled = reset;
+}
+
+void MotionInput::ResetRotations() {
+ rotations = {};
+}
+
+bool MotionInput::IsMoving(f32 sensitivity) const {
+ return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f;
+}
+
+bool MotionInput::IsCalibrated(f32 sensitivity) const {
+ return real_error.Length() < sensitivity;
+}
+
+void MotionInput::UpdateRotation(u64 elapsed_time) {
+ const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
+ if (sample_period > 0.1f) {
+ return;
+ }
+ rotations += gyro * sample_period;
+}
+
+void MotionInput::UpdateOrientation(u64 elapsed_time) {
+ if (!IsCalibrated(0.1f)) {
+ ResetOrientation();
+ }
+ // Short name local variable for readability
+ f32 q1 = quat.w;
+ f32 q2 = quat.xyz[0];
+ f32 q3 = quat.xyz[1];
+ f32 q4 = quat.xyz[2];
+ const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
+
+ // Ignore invalid elapsed time
+ if (sample_period > 0.1f) {
+ return;
+ }
+
+ const auto normal_accel = accel.Normalized();
+ auto rad_gyro = gyro * Common::PI * 2;
+ const f32 swap = rad_gyro.x;
+ rad_gyro.x = rad_gyro.y;
+ rad_gyro.y = -swap;
+ rad_gyro.z = -rad_gyro.z;
+
+ // Clear gyro values if there is no gyro present
+ if (only_accelerometer) {
+ rad_gyro.x = 0;
+ rad_gyro.y = 0;
+ rad_gyro.z = 0;
+ }
+
+ // Ignore drift correction if acceleration is not reliable
+ if (accel.Length() >= 0.75f && accel.Length() <= 1.25f) {
+ const f32 ax = -normal_accel.x;
+ const f32 ay = normal_accel.y;
+ const f32 az = -normal_accel.z;
+
+ // Estimated direction of gravity
+ const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
+ const f32 vy = 2.0f * (q1 * q2 + q3 * q4);
+ const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
+
+ // Error is cross product between estimated direction and measured direction of gravity
+ const Common::Vec3f new_real_error = {
+ az * vx - ax * vz,
+ ay * vz - az * vy,
+ ax * vy - ay * vx,
+ };
+
+ derivative_error = new_real_error - real_error;
+ real_error = new_real_error;
+
+ // Prevent integral windup
+ if (ki != 0.0f && !IsCalibrated(0.05f)) {
+ integral_error += real_error;
+ } else {
+ integral_error = {};
+ }
+
+ // Apply feedback terms
+ if (!only_accelerometer) {
+ rad_gyro += kp * real_error;
+ rad_gyro += ki * integral_error;
+ rad_gyro += kd * derivative_error;
+ } else {
+ // Give more weight to accelerometer values to compensate for the lack of gyro
+ rad_gyro += 35.0f * kp * real_error;
+ rad_gyro += 10.0f * ki * integral_error;
+ rad_gyro += 10.0f * kd * derivative_error;
+
+ // Emulate gyro values for games that need them
+ gyro.x = -rad_gyro.y;
+ gyro.y = rad_gyro.x;
+ gyro.z = -rad_gyro.z;
+ UpdateRotation(elapsed_time);
+ }
+ }
+
+ const f32 gx = rad_gyro.y;
+ const f32 gy = rad_gyro.x;
+ const f32 gz = rad_gyro.z;
+
+ // Integrate rate of change of quaternion
+ const f32 pa = q2;
+ const f32 pb = q3;
+ const f32 pc = q4;
+ q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period);
+ q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period);
+ q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
+ q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
+
+ quat.w = q1;
+ quat.xyz[0] = q2;
+ quat.xyz[1] = q3;
+ quat.xyz[2] = q4;
+ quat = quat.Normalized();
+}
+
+std::array<Common::Vec3f, 3> MotionInput::GetOrientation() const {
+ const Common::Quaternion<float> quad{
+ .xyz = {-quat.xyz[1], -quat.xyz[0], -quat.w},
+ .w = -quat.xyz[2],
+ };
+ const std::array<float, 16> matrix4x4 = quad.ToMatrix();
+
+ return {Common::Vec3f(matrix4x4[0], matrix4x4[1], -matrix4x4[2]),
+ Common::Vec3f(matrix4x4[4], matrix4x4[5], -matrix4x4[6]),
+ Common::Vec3f(-matrix4x4[8], -matrix4x4[9], matrix4x4[10])};
+}
+
+Common::Vec3f MotionInput::GetAcceleration() const {
+ return accel;
+}
+
+Common::Vec3f MotionInput::GetGyroscope() const {
+ return gyro;
+}
+
+Common::Quaternion<f32> MotionInput::GetQuaternion() const {
+ return quat;
+}
+
+Common::Vec3f MotionInput::GetRotations() const {
+ return rotations;
+}
+
+Input::MotionStatus MotionInput::GetMotion() const {
+ const Common::Vec3f gyroscope = GetGyroscope();
+ const Common::Vec3f accelerometer = GetAcceleration();
+ const Common::Vec3f rotation = GetRotations();
+ const std::array<Common::Vec3f, 3> orientation = GetOrientation();
+ return {accelerometer, gyroscope, rotation, orientation};
+}
+
+Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_magnitude) const {
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<s16> distribution(-1000, 1000);
+ const Common::Vec3f gyroscope{
+ static_cast<f32>(distribution(gen)) * 0.001f,
+ static_cast<f32>(distribution(gen)) * 0.001f,
+ static_cast<f32>(distribution(gen)) * 0.001f,
+ };
+ const Common::Vec3f accelerometer{
+ static_cast<f32>(distribution(gen)) * 0.001f,
+ static_cast<f32>(distribution(gen)) * 0.001f,
+ static_cast<f32>(distribution(gen)) * 0.001f,
+ };
+ constexpr Common::Vec3f rotation;
+ constexpr std::array orientation{
+ Common::Vec3f{1.0f, 0.0f, 0.0f},
+ Common::Vec3f{0.0f, 1.0f, 0.0f},
+ Common::Vec3f{0.0f, 0.0f, 1.0f},
+ };
+ return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation};
+}
+
+void MotionInput::ResetOrientation() {
+ if (!reset_enabled || only_accelerometer) {
+ return;
+ }
+ if (!IsMoving(0.5f) && accel.z <= -0.9f) {
+ ++reset_counter;
+ if (reset_counter > 900) {
+ quat.w = 0;
+ quat.xyz[0] = 0;
+ quat.xyz[1] = 0;
+ quat.xyz[2] = -1;
+ SetOrientationFromAccelerometer();
+ integral_error = {};
+ reset_counter = 0;
+ }
+ } else {
+ reset_counter = 0;
+ }
+}
+
+void MotionInput::SetOrientationFromAccelerometer() {
+ int iterations = 0;
+ const f32 sample_period = 0.015f;
+
+ const auto normal_accel = accel.Normalized();
+
+ while (!IsCalibrated(0.01f) && ++iterations < 100) {
+ // Short name local variable for readability
+ f32 q1 = quat.w;
+ f32 q2 = quat.xyz[0];
+ f32 q3 = quat.xyz[1];
+ f32 q4 = quat.xyz[2];
+
+ Common::Vec3f rad_gyro;
+ const f32 ax = -normal_accel.x;
+ const f32 ay = normal_accel.y;
+ const f32 az = -normal_accel.z;
+
+ // Estimated direction of gravity
+ const f32 vx = 2.0f * (q2 * q4 - q1 * q3);
+ const f32 vy = 2.0f * (q1 * q2 + q3 * q4);
+ const f32 vz = q1 * q1 - q2 * q2 - q3 * q3 + q4 * q4;
+
+ // Error is cross product between estimated direction and measured direction of gravity
+ const Common::Vec3f new_real_error = {
+ az * vx - ax * vz,
+ ay * vz - az * vy,
+ ax * vy - ay * vx,
+ };
+
+ derivative_error = new_real_error - real_error;
+ real_error = new_real_error;
+
+ rad_gyro += 10.0f * kp * real_error;
+ rad_gyro += 5.0f * ki * integral_error;
+ rad_gyro += 10.0f * kd * derivative_error;
+
+ const f32 gx = rad_gyro.y;
+ const f32 gy = rad_gyro.x;
+ const f32 gz = rad_gyro.z;
+
+ // Integrate rate of change of quaternion
+ const f32 pa = q2;
+ const f32 pb = q3;
+ const f32 pc = q4;
+ q1 = q1 + (-q2 * gx - q3 * gy - q4 * gz) * (0.5f * sample_period);
+ q2 = pa + (q1 * gx + pb * gz - pc * gy) * (0.5f * sample_period);
+ q3 = pb + (q1 * gy - pa * gz + pc * gx) * (0.5f * sample_period);
+ q4 = pc + (q1 * gz + pa * gy - pb * gx) * (0.5f * sample_period);
+
+ quat.w = q1;
+ quat.xyz[0] = q2;
+ quat.xyz[1] = q3;
+ quat.xyz[2] = q4;
+ quat = quat.Normalized();
+ }
+}
+} // namespace InputCommon
diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h
new file mode 100644
index 000000000..efe74cf19
--- /dev/null
+++ b/src/input_common/motion_input.h
@@ -0,0 +1,74 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/quaternion.h"
+#include "common/vector_math.h"
+#include "core/frontend/input.h"
+
+namespace InputCommon {
+
+class MotionInput {
+public:
+ explicit MotionInput(f32 new_kp, f32 new_ki, f32 new_kd);
+
+ MotionInput(const MotionInput&) = default;
+ MotionInput& operator=(const MotionInput&) = default;
+
+ MotionInput(MotionInput&&) = default;
+ MotionInput& operator=(MotionInput&&) = default;
+
+ void SetAcceleration(const Common::Vec3f& acceleration);
+ void SetGyroscope(const Common::Vec3f& gyroscope);
+ void SetQuaternion(const Common::Quaternion<f32>& quaternion);
+ void SetGyroDrift(const Common::Vec3f& drift);
+ void SetGyroThreshold(f32 threshold);
+
+ void EnableReset(bool reset);
+ void ResetRotations();
+
+ void UpdateRotation(u64 elapsed_time);
+ void UpdateOrientation(u64 elapsed_time);
+
+ [[nodiscard]] std::array<Common::Vec3f, 3> GetOrientation() const;
+ [[nodiscard]] Common::Vec3f GetAcceleration() const;
+ [[nodiscard]] Common::Vec3f GetGyroscope() const;
+ [[nodiscard]] Common::Vec3f GetRotations() const;
+ [[nodiscard]] Common::Quaternion<f32> GetQuaternion() const;
+ [[nodiscard]] Input::MotionStatus GetMotion() const;
+ [[nodiscard]] Input::MotionStatus GetRandomMotion(int accel_magnitude,
+ int gyro_magnitude) const;
+
+ [[nodiscard]] bool IsMoving(f32 sensitivity) const;
+ [[nodiscard]] bool IsCalibrated(f32 sensitivity) const;
+
+private:
+ void ResetOrientation();
+ void SetOrientationFromAccelerometer();
+
+ // PID constants
+ f32 kp;
+ f32 ki;
+ f32 kd;
+
+ // PID errors
+ Common::Vec3f real_error;
+ Common::Vec3f integral_error;
+ Common::Vec3f derivative_error;
+
+ Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f};
+ Common::Vec3f rotations;
+ Common::Vec3f accel;
+ Common::Vec3f gyro;
+ Common::Vec3f gyro_drift;
+
+ f32 gyro_threshold = 0.0f;
+ u32 reset_counter = 0;
+ bool reset_enabled = true;
+ bool only_accelerometer = true;
+};
+
+} // namespace InputCommon
diff --git a/src/input_common/mouse/mouse_input.cpp b/src/input_common/mouse/mouse_input.cpp
new file mode 100644
index 000000000..67a584d53
--- /dev/null
+++ b/src/input_common/mouse/mouse_input.cpp
@@ -0,0 +1,159 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "core/settings.h"
+#include "input_common/mouse/mouse_input.h"
+
+namespace MouseInput {
+
+Mouse::Mouse() {
+ update_thread = std::thread(&Mouse::UpdateThread, this);
+}
+
+Mouse::~Mouse() {
+ update_thread_running = false;
+ if (update_thread.joinable()) {
+ update_thread.join();
+ }
+}
+
+void Mouse::UpdateThread() {
+ constexpr int update_time = 10;
+ while (update_thread_running) {
+ for (MouseInfo& info : mouse_info) {
+ const Common::Vec3f angular_direction{
+ -info.tilt_direction.y,
+ 0.0f,
+ -info.tilt_direction.x,
+ };
+
+ info.motion.SetGyroscope(angular_direction * info.tilt_speed);
+ info.motion.UpdateRotation(update_time * 1000);
+ info.motion.UpdateOrientation(update_time * 1000);
+ info.tilt_speed = 0;
+ info.data.motion = info.motion.GetMotion();
+ }
+ if (configuring) {
+ UpdateYuzuSettings();
+ }
+ if (mouse_panning_timout++ > 8) {
+ StopPanning();
+ }
+ std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
+ }
+}
+
+void Mouse::UpdateYuzuSettings() {
+ if (buttons == 0) {
+ return;
+ }
+
+ mouse_queue.Push(MouseStatus{
+ .button = last_button,
+ });
+}
+
+void Mouse::PressButton(int x, int y, int button_) {
+ const auto button_index = static_cast<std::size_t>(button_);
+ if (button_index >= mouse_info.size()) {
+ return;
+ }
+
+ const auto button = 1U << button_index;
+ buttons |= static_cast<u16>(button);
+ last_button = static_cast<MouseButton>(button_index);
+
+ mouse_info[button_index].mouse_origin = Common::MakeVec(x, y);
+ mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y);
+ mouse_info[button_index].data.pressed = true;
+}
+
+void Mouse::StopPanning() {
+ for (MouseInfo& info : mouse_info) {
+ if (Settings::values.mouse_panning) {
+ info.data.axis = {};
+ info.tilt_speed = 0;
+ info.last_mouse_change = {};
+ }
+ }
+}
+
+void Mouse::MouseMove(int x, int y, int center_x, int center_y) {
+ for (MouseInfo& info : mouse_info) {
+ if (Settings::values.mouse_panning) {
+ const auto mouse_change = Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y);
+ mouse_panning_timout = 0;
+
+ if (mouse_change.y == 0 && mouse_change.x == 0) {
+ continue;
+ }
+
+ info.last_mouse_change = (info.last_mouse_change * 0.8f) + (mouse_change * 0.2f);
+ info.data.axis = {static_cast<int>(16 * info.last_mouse_change.x),
+ static_cast<int>(16 * -info.last_mouse_change.y)};
+ info.tilt_direction = info.last_mouse_change;
+ info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity;
+ continue;
+ }
+
+ if (info.data.pressed) {
+ const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin;
+ const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position;
+ info.last_mouse_position = Common::MakeVec(x, y);
+ info.data.axis = {mouse_move.x, -mouse_move.y};
+
+ if (mouse_change.x == 0 && mouse_change.y == 0) {
+ info.tilt_speed = 0;
+ } else {
+ info.tilt_direction = mouse_change.Cast<float>();
+ info.tilt_speed = info.tilt_direction.Normalize() * info.sensitivity;
+ }
+ }
+ }
+}
+
+void Mouse::ReleaseButton(int button_) {
+ const auto button_index = static_cast<std::size_t>(button_);
+ if (button_index >= mouse_info.size()) {
+ return;
+ }
+
+ const auto button = 1U << button_index;
+ buttons &= static_cast<u16>(0xFF - button);
+
+ mouse_info[button_index].tilt_speed = 0;
+ mouse_info[button_index].data.pressed = false;
+ mouse_info[button_index].data.axis = {0, 0};
+}
+
+void Mouse::BeginConfiguration() {
+ buttons = 0;
+ last_button = MouseButton::Undefined;
+ mouse_queue.Clear();
+ configuring = true;
+}
+
+void Mouse::EndConfiguration() {
+ buttons = 0;
+ last_button = MouseButton::Undefined;
+ mouse_queue.Clear();
+ configuring = false;
+}
+
+Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() {
+ return mouse_queue;
+}
+
+const Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() const {
+ return mouse_queue;
+}
+
+MouseData& Mouse::GetMouseState(std::size_t button) {
+ return mouse_info[button].data;
+}
+
+const MouseData& Mouse::GetMouseState(std::size_t button) const {
+ return mouse_info[button].data;
+}
+} // namespace MouseInput
diff --git a/src/input_common/mouse/mouse_input.h b/src/input_common/mouse/mouse_input.h
new file mode 100644
index 000000000..46aa676c1
--- /dev/null
+++ b/src/input_common/mouse/mouse_input.h
@@ -0,0 +1,103 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <mutex>
+#include <thread>
+
+#include "common/common_types.h"
+#include "common/threadsafe_queue.h"
+#include "common/vector_math.h"
+#include "core/frontend/input.h"
+#include "input_common/motion_input.h"
+
+namespace MouseInput {
+
+enum class MouseButton {
+ Left,
+ Wheel,
+ Right,
+ Forward,
+ Backward,
+ Undefined,
+};
+
+struct MouseStatus {
+ MouseButton button{MouseButton::Undefined};
+};
+
+struct MouseData {
+ bool pressed{};
+ std::array<int, 2> axis{};
+ Input::MotionStatus motion{};
+ Input::TouchStatus touch{};
+};
+
+class Mouse {
+public:
+ Mouse();
+ ~Mouse();
+
+ /// Used for polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ /**
+ * Signals that a button is pressed.
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ * @param button_ the button pressed
+ */
+ void PressButton(int x, int y, int button_);
+
+ /**
+ * Signals that mouse has moved.
+ * @param x the x-coordinate of the cursor
+ * @param y the y-coordinate of the cursor
+ * @param center_x the x-coordinate of the middle of the screen
+ * @param center_y the y-coordinate of the middle of the screen
+ */
+ void MouseMove(int x, int y, int center_x, int center_y);
+
+ /**
+ * Signals that a motion sensor tilt has ended.
+ */
+ void ReleaseButton(int button_);
+
+ [[nodiscard]] Common::SPSCQueue<MouseStatus>& GetMouseQueue();
+ [[nodiscard]] const Common::SPSCQueue<MouseStatus>& GetMouseQueue() const;
+
+ [[nodiscard]] MouseData& GetMouseState(std::size_t button);
+ [[nodiscard]] const MouseData& GetMouseState(std::size_t button) const;
+
+private:
+ void UpdateThread();
+ void UpdateYuzuSettings();
+ void StopPanning();
+
+ struct MouseInfo {
+ InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
+ Common::Vec2<int> mouse_origin;
+ Common::Vec2<int> last_mouse_position;
+ Common::Vec2<float> last_mouse_change;
+ bool is_tilting = false;
+ float sensitivity{0.120f};
+
+ float tilt_speed = 0;
+ Common::Vec2<float> tilt_direction;
+ MouseData data;
+ };
+
+ u16 buttons{};
+ std::thread update_thread;
+ MouseButton last_button{MouseButton::Undefined};
+ std::array<MouseInfo, 5> mouse_info;
+ Common::SPSCQueue<MouseStatus> mouse_queue;
+ bool configuring{false};
+ bool update_thread_running{true};
+ int mouse_panning_timout{};
+};
+} // namespace MouseInput
diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp
new file mode 100644
index 000000000..bb56787ee
--- /dev/null
+++ b/src/input_common/mouse/mouse_poller.cpp
@@ -0,0 +1,285 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <mutex>
+#include <utility>
+
+#include "common/threadsafe_queue.h"
+#include "core/settings.h"
+#include "input_common/mouse/mouse_input.h"
+#include "input_common/mouse/mouse_poller.h"
+
+namespace InputCommon {
+
+class MouseButton final : public Input::ButtonDevice {
+public:
+ explicit MouseButton(u32 button_, const MouseInput::Mouse* mouse_input_)
+ : button(button_), mouse_input(mouse_input_) {}
+
+ bool GetStatus() const override {
+ return mouse_input->GetMouseState(button).pressed;
+ }
+
+private:
+ const u32 button;
+ const MouseInput::Mouse* mouse_input;
+};
+
+MouseButtonFactory::MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_)
+ : mouse_input(std::move(mouse_input_)) {}
+
+std::unique_ptr<Input::ButtonDevice> MouseButtonFactory::Create(
+ const Common::ParamPackage& params) {
+ const auto button_id = params.Get("button", 0);
+
+ return std::make_unique<MouseButton>(button_id, mouse_input.get());
+}
+
+Common::ParamPackage MouseButtonFactory::GetNextInput() const {
+ MouseInput::MouseStatus pad;
+ Common::ParamPackage params;
+ auto& queue = mouse_input->GetMouseQueue();
+ while (queue.Pop(pad)) {
+ // This while loop will break on the earliest detected button
+ if (pad.button != MouseInput::MouseButton::Undefined) {
+ params.Set("engine", "mouse");
+ params.Set("button", static_cast<u16>(pad.button));
+ return params;
+ }
+ }
+ return params;
+}
+
+void MouseButtonFactory::BeginConfiguration() {
+ polling = true;
+ mouse_input->BeginConfiguration();
+}
+
+void MouseButtonFactory::EndConfiguration() {
+ polling = false;
+ mouse_input->EndConfiguration();
+}
+
+class MouseAnalog final : public Input::AnalogDevice {
+public:
+ explicit MouseAnalog(u32 port_, u32 axis_x_, u32 axis_y_, bool invert_x_, bool invert_y_,
+ float deadzone_, float range_, const MouseInput::Mouse* mouse_input_)
+ : button(port_), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_), invert_y(invert_y_),
+ deadzone(deadzone_), range(range_), mouse_input(mouse_input_) {}
+
+ float GetAxis(u32 axis) const {
+ std::lock_guard lock{mutex};
+ const auto axis_value =
+ static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
+ return axis_value * Settings::values.mouse_panning_sensitivity / (100.0f * range);
+ }
+
+ std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
+ float x = GetAxis(analog_axis_x);
+ float y = GetAxis(analog_axis_y);
+ if (invert_x) {
+ x = -x;
+ }
+ if (invert_y) {
+ y = -y;
+ }
+
+ // Make sure the coordinates are in the unit circle,
+ // otherwise normalize it.
+ float r = x * x + y * y;
+ if (r > 1.0f) {
+ r = std::sqrt(r);
+ x /= r;
+ y /= r;
+ }
+
+ return {x, y};
+ }
+
+ std::tuple<float, float> GetStatus() const override {
+ const auto [x, y] = GetAnalog(axis_x, axis_y);
+ const float r = std::sqrt((x * x) + (y * y));
+ if (r > deadzone) {
+ return {x / r * (r - deadzone) / (1 - deadzone),
+ y / r * (r - deadzone) / (1 - deadzone)};
+ }
+ return {0.0f, 0.0f};
+ }
+
+ std::tuple<float, float> GetRawStatus() const override {
+ const float x = GetAxis(axis_x);
+ const float y = GetAxis(axis_y);
+ return {x, y};
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {deadzone, range, 0.5f};
+ }
+
+private:
+ const u32 button;
+ const u32 axis_x;
+ const u32 axis_y;
+ const bool invert_x;
+ const bool invert_y;
+ const float deadzone;
+ const float range;
+ const MouseInput::Mouse* mouse_input;
+ mutable std::mutex mutex;
+};
+
+/// An analog device factory that creates analog devices from GC Adapter
+MouseAnalogFactory::MouseAnalogFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_)
+ : mouse_input(std::move(mouse_input_)) {}
+
+/**
+ * Creates analog device from joystick axes
+ * @param params contains parameters for creating the device:
+ * - "port": the nth gcpad on the adapter
+ * - "axis_x": the index of the axis to be bind as x-axis
+ * - "axis_y": the index of the axis to be bind as y-axis
+ */
+std::unique_ptr<Input::AnalogDevice> MouseAnalogFactory::Create(
+ const Common::ParamPackage& params) {
+ const auto port = static_cast<u32>(params.Get("port", 0));
+ const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
+ const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
+ const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
+ const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
+ const std::string invert_x_value = params.Get("invert_x", "+");
+ const std::string invert_y_value = params.Get("invert_y", "+");
+ const bool invert_x = invert_x_value == "-";
+ const bool invert_y = invert_y_value == "-";
+
+ return std::make_unique<MouseAnalog>(port, axis_x, axis_y, invert_x, invert_y, deadzone, range,
+ mouse_input.get());
+}
+
+void MouseAnalogFactory::BeginConfiguration() {
+ polling = true;
+ mouse_input->BeginConfiguration();
+}
+
+void MouseAnalogFactory::EndConfiguration() {
+ polling = false;
+ mouse_input->EndConfiguration();
+}
+
+Common::ParamPackage MouseAnalogFactory::GetNextInput() const {
+ MouseInput::MouseStatus pad;
+ Common::ParamPackage params;
+ auto& queue = mouse_input->GetMouseQueue();
+ while (queue.Pop(pad)) {
+ // This while loop will break on the earliest detected button
+ if (pad.button != MouseInput::MouseButton::Undefined) {
+ params.Set("engine", "mouse");
+ params.Set("port", static_cast<u16>(pad.button));
+ params.Set("axis_x", 0);
+ params.Set("axis_y", 1);
+ params.Set("invert_x", "+");
+ params.Set("invert_y", "+");
+ return params;
+ }
+ }
+ return params;
+}
+
+class MouseMotion final : public Input::MotionDevice {
+public:
+ explicit MouseMotion(u32 button_, const MouseInput::Mouse* mouse_input_)
+ : button(button_), mouse_input(mouse_input_) {}
+
+ Input::MotionStatus GetStatus() const override {
+ return mouse_input->GetMouseState(button).motion;
+ }
+
+private:
+ const u32 button;
+ const MouseInput::Mouse* mouse_input;
+};
+
+MouseMotionFactory::MouseMotionFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_)
+ : mouse_input(std::move(mouse_input_)) {}
+
+std::unique_ptr<Input::MotionDevice> MouseMotionFactory::Create(
+ const Common::ParamPackage& params) {
+ const auto button_id = params.Get("button", 0);
+
+ return std::make_unique<MouseMotion>(button_id, mouse_input.get());
+}
+
+Common::ParamPackage MouseMotionFactory::GetNextInput() const {
+ MouseInput::MouseStatus pad;
+ Common::ParamPackage params;
+ auto& queue = mouse_input->GetMouseQueue();
+ while (queue.Pop(pad)) {
+ // This while loop will break on the earliest detected button
+ if (pad.button != MouseInput::MouseButton::Undefined) {
+ params.Set("engine", "mouse");
+ params.Set("button", static_cast<u16>(pad.button));
+ return params;
+ }
+ }
+ return params;
+}
+
+void MouseMotionFactory::BeginConfiguration() {
+ polling = true;
+ mouse_input->BeginConfiguration();
+}
+
+void MouseMotionFactory::EndConfiguration() {
+ polling = false;
+ mouse_input->EndConfiguration();
+}
+
+class MouseTouch final : public Input::TouchDevice {
+public:
+ explicit MouseTouch(u32 button_, const MouseInput::Mouse* mouse_input_)
+ : button(button_), mouse_input(mouse_input_) {}
+
+ Input::TouchStatus GetStatus() const override {
+ return mouse_input->GetMouseState(button).touch;
+ }
+
+private:
+ const u32 button;
+ const MouseInput::Mouse* mouse_input;
+};
+
+MouseTouchFactory::MouseTouchFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_)
+ : mouse_input(std::move(mouse_input_)) {}
+
+std::unique_ptr<Input::TouchDevice> MouseTouchFactory::Create(const Common::ParamPackage& params) {
+ const auto button_id = params.Get("button", 0);
+
+ return std::make_unique<MouseTouch>(button_id, mouse_input.get());
+}
+
+Common::ParamPackage MouseTouchFactory::GetNextInput() const {
+ MouseInput::MouseStatus pad;
+ Common::ParamPackage params;
+ auto& queue = mouse_input->GetMouseQueue();
+ while (queue.Pop(pad)) {
+ // This while loop will break on the earliest detected button
+ if (pad.button != MouseInput::MouseButton::Undefined) {
+ params.Set("engine", "mouse");
+ params.Set("button", static_cast<u16>(pad.button));
+ return params;
+ }
+ }
+ return params;
+}
+
+void MouseTouchFactory::BeginConfiguration() {
+ polling = true;
+ mouse_input->BeginConfiguration();
+}
+
+void MouseTouchFactory::EndConfiguration() {
+ polling = false;
+ mouse_input->EndConfiguration();
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/mouse/mouse_poller.h b/src/input_common/mouse/mouse_poller.h
new file mode 100644
index 000000000..cf331293b
--- /dev/null
+++ b/src/input_common/mouse/mouse_poller.h
@@ -0,0 +1,109 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+#include "input_common/mouse/mouse_input.h"
+
+namespace InputCommon {
+
+/**
+ * A button device factory representing a mouse. It receives mouse events and forward them
+ * to all button devices it created.
+ */
+class MouseButtonFactory final : public Input::Factory<Input::ButtonDevice> {
+public:
+ explicit MouseButtonFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_);
+
+ /**
+ * Creates a button device from a button press
+ * @param params contains parameters for creating the device:
+ * - "code": the code of the key to bind with the button
+ */
+ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
+
+ Common::ParamPackage GetNextInput() const;
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() const {
+ return polling;
+ }
+
+private:
+ std::shared_ptr<MouseInput::Mouse> mouse_input;
+ bool polling = false;
+};
+
+/// An analog device factory that creates analog devices from mouse
+class MouseAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
+public:
+ explicit MouseAnalogFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_);
+
+ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+
+ Common::ParamPackage GetNextInput() const;
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() const {
+ return polling;
+ }
+
+private:
+ std::shared_ptr<MouseInput::Mouse> mouse_input;
+ bool polling = false;
+};
+
+/// A motion device factory that creates motion devices from mouse
+class MouseMotionFactory final : public Input::Factory<Input::MotionDevice> {
+public:
+ explicit MouseMotionFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_);
+
+ std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
+
+ Common::ParamPackage GetNextInput() const;
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() const {
+ return polling;
+ }
+
+private:
+ std::shared_ptr<MouseInput::Mouse> mouse_input;
+ bool polling = false;
+};
+
+/// An touch device factory that creates touch devices from mouse
+class MouseTouchFactory final : public Input::Factory<Input::TouchDevice> {
+public:
+ explicit MouseTouchFactory(std::shared_ptr<MouseInput::Mouse> mouse_input_);
+
+ std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
+
+ Common::ParamPackage GetNextInput() const;
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() const {
+ return polling;
+ }
+
+private:
+ std::shared_ptr<MouseInput::Mouse> mouse_input;
+ bool polling = false;
+};
+
+} // namespace InputCommon
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h
index f3554be9a..42bbf14d4 100644
--- a/src/input_common/sdl/sdl.h
+++ b/src/input_common/sdl/sdl.h
@@ -23,7 +23,7 @@ public:
/// Unregisters SDL device factories and shut them down.
virtual ~State() = default;
- virtual Pollers GetPollers(Polling::DeviceType type) {
+ virtual Pollers GetPollers(Polling::DeviceType) {
return {};
}
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index e865a6831..a88ae452f 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -3,7 +3,9 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <array>
#include <atomic>
+#include <chrono>
#include <cmath>
#include <functional>
#include <mutex>
@@ -20,6 +22,7 @@
#include "common/param_package.h"
#include "common/threadsafe_queue.h"
#include "core/frontend/input.h"
+#include "input_common/motion_input.h"
#include "input_common/sdl/sdl_impl.h"
#include "input_common/settings.h"
@@ -53,9 +56,9 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
class SDLJoystick {
public:
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
- SDL_GameController* gamecontroller)
+ SDL_GameController* game_controller)
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose},
- sdl_controller{gamecontroller, &SDL_GameControllerClose} {}
+ sdl_controller{game_controller, &SDL_GameControllerClose} {}
void SetButton(int button, bool value) {
std::lock_guard lock{mutex};
@@ -74,7 +77,21 @@ public:
float GetAxis(int axis, float range) const {
std::lock_guard lock{mutex};
- return state.axes.at(axis) / (32767.0f * range);
+ return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
+ }
+
+ bool RumblePlay(u16 amp_low, u16 amp_high) {
+ constexpr u32 rumble_max_duration_ms = 1000;
+
+ if (sdl_controller) {
+ return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high,
+ rumble_max_duration_ms) == 0;
+ } else if (sdl_joystick) {
+ return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high,
+ rumble_max_duration_ms) == 0;
+ }
+
+ return false;
}
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
@@ -94,6 +111,10 @@ public:
return std::make_tuple(x, y);
}
+ const MotionInput& GetMotion() const {
+ return motion;
+ }
+
void SetHat(int hat, Uint8 direction) {
std::lock_guard lock{mutex};
state.hats.insert_or_assign(hat, direction);
@@ -121,15 +142,15 @@ public:
return sdl_joystick.get();
}
- void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
- sdl_controller.reset(controller);
- sdl_joystick.reset(joystick);
- }
-
SDL_GameController* GetSDLGameController() const {
return sdl_controller.get();
}
+ void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
+ sdl_joystick.reset(joystick);
+ sdl_controller.reset(controller);
+ }
+
private:
struct State {
std::unordered_map<int, bool> buttons;
@@ -141,74 +162,66 @@ private:
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
mutable std::mutex mutex;
+
+ // Motion is initialized without PID values as motion input is not aviable for SDL2
+ MotionInput motion{0.0f, 0.0f, 0.0f};
};
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
std::lock_guard lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
+
if (it != joystick_map.end()) {
while (it->second.size() <= static_cast<std::size_t>(port)) {
auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()),
nullptr, nullptr);
it->second.emplace_back(std::move(joystick));
}
- return it->second[port];
+
+ return it->second[static_cast<std::size_t>(port)];
}
+
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr);
+
return joystick_map[guid].emplace_back(std::move(joystick));
}
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
- auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
const auto map_it = joystick_map.find(guid);
- if (map_it != joystick_map.end()) {
- const auto vec_it =
- std::find_if(map_it->second.begin(), map_it->second.end(),
- [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
- return sdl_joystick == joystick->GetSDLJoystick();
- });
- if (vec_it != map_it->second.end()) {
- // This is the common case: There is already an existing SDL_Joystick maped to a
- // SDLJoystick. return the SDLJoystick
- return *vec_it;
- }
-
- // Search for a SDLJoystick without a mapped SDL_Joystick...
- const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
- [](const std::shared_ptr<SDLJoystick>& joystick) {
- return !joystick->GetSDLJoystick();
- });
- if (nullptr_it != map_it->second.end()) {
- // ... and map it
- (*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller);
- return *nullptr_it;
- }
-
- // There is no SDLJoystick without a mapped SDL_Joystick
- // Create a new SDLJoystick
- const int port = static_cast<int>(map_it->second.size());
- auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller);
- return map_it->second.emplace_back(std::move(joystick));
- }
-
- auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller);
- return joystick_map[guid].emplace_back(std::move(joystick));
+
+ if (map_it == joystick_map.end()) {
+ return nullptr;
+ }
+
+ const auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
+ [&sdl_joystick](const auto& joystick) {
+ return joystick->GetSDLJoystick() == sdl_joystick;
+ });
+
+ if (vec_it == map_it->second.end()) {
+ return nullptr;
+ }
+
+ return *vec_it;
}
void SDLState::InitJoystick(int joystick_index) {
SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
SDL_GameController* sdl_gamecontroller = nullptr;
+
if (SDL_IsGameController(joystick_index)) {
sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
}
+
if (!sdl_joystick) {
- LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
+ LOG_ERROR(Input, "Failed to open joystick {}", joystick_index);
return;
}
+
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
@@ -217,14 +230,17 @@ void SDLState::InitJoystick(int joystick_index) {
joystick_map[guid].emplace_back(std::move(joystick));
return;
}
+
auto& joystick_guid_list = joystick_map[guid];
- const auto it = std::find_if(
- joystick_guid_list.begin(), joystick_guid_list.end(),
- [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
- if (it != joystick_guid_list.end()) {
- (*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
+ const auto joystick_it =
+ std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
+ [](const auto& joystick) { return !joystick->GetSDLJoystick(); });
+
+ if (joystick_it != joystick_guid_list.end()) {
+ (*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
return;
}
+
const int port = static_cast<int>(joystick_guid_list.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
joystick_guid_list.emplace_back(std::move(joystick));
@@ -233,22 +249,15 @@ void SDLState::InitJoystick(int joystick_index) {
void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
const std::string guid = GetGUID(sdl_joystick);
- std::shared_ptr<SDLJoystick> joystick;
- {
- std::lock_guard lock{joystick_map_mutex};
- // This call to guid is safe since the joystick is guaranteed to be in the map
- const auto& joystick_guid_list = joystick_map[guid];
- const auto joystick_it =
- std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
- [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
- return joystick->GetSDLJoystick() == sdl_joystick;
- });
- joystick = *joystick_it;
- }
-
- // Destruct SDL_Joystick outside the lock guard because SDL can internally call the
- // event callback which locks the mutex again.
- joystick->SetSDLJoystick(nullptr, nullptr);
+ std::lock_guard lock{joystick_map_mutex};
+ // This call to guid is safe since the joystick is guaranteed to be in the map
+ const auto& joystick_guid_list = joystick_map[guid];
+ const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
+ [&sdl_joystick](const auto& joystick) {
+ return joystick->GetSDLJoystick() == sdl_joystick;
+ });
+
+ (*joystick_it)->SetSDLJoystick(nullptr, nullptr);
}
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
@@ -346,19 +355,36 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
- SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_,
- float range_)
- : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_),
- range(range_) {}
+ explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
+ bool invert_x_, bool invert_y_, float deadzone_, float range_)
+ : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_),
+ invert_y(invert_y_), deadzone(deadzone_), range(range_) {}
std::tuple<float, float> GetStatus() const override {
- const auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);
+ auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);
const float r = std::sqrt((x * x) + (y * y));
+ if (invert_x) {
+ x = -x;
+ }
+ if (invert_y) {
+ y = -y;
+ }
+
if (r > deadzone) {
return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
y / r * (r - deadzone) / (1 - deadzone));
}
- return std::make_tuple<float, float>(0.0f, 0.0f);
+ return {};
+ }
+
+ std::tuple<float, float> GetRawStatus() const override {
+ const float x = joystick->GetAxis(axis_x, range);
+ const float y = joystick->GetAxis(axis_y, range);
+ return {x, -y};
+ }
+
+ Input::AnalogProperties GetAnalogProperties() const override {
+ return {deadzone, range, 0.5f};
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
@@ -381,10 +407,100 @@ private:
std::shared_ptr<SDLJoystick> joystick;
const int axis_x;
const int axis_y;
+ const bool invert_x;
+ const bool invert_y;
const float deadzone;
const float range;
};
+class SDLVibration final : public Input::VibrationDevice {
+public:
+ explicit SDLVibration(std::shared_ptr<SDLJoystick> joystick_)
+ : joystick(std::move(joystick_)) {}
+
+ u8 GetStatus() const override {
+ joystick->RumblePlay(1, 1);
+ return joystick->RumblePlay(0, 0);
+ }
+
+ bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high,
+ [[maybe_unused]] f32 freq_high) const override {
+ const auto process_amplitude = [](f32 amplitude) {
+ return static_cast<u16>((amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF);
+ };
+
+ const auto processed_amp_low = process_amplitude(amp_low);
+ const auto processed_amp_high = process_amplitude(amp_high);
+
+ return joystick->RumblePlay(processed_amp_low, processed_amp_high);
+ }
+
+private:
+ std::shared_ptr<SDLJoystick> joystick;
+};
+
+class SDLDirectionMotion final : public Input::MotionDevice {
+public:
+ explicit SDLDirectionMotion(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
+ : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
+
+ Input::MotionStatus GetStatus() const override {
+ if (joystick->GetHatDirection(hat, direction)) {
+ return joystick->GetMotion().GetRandomMotion(2, 6);
+ }
+ return joystick->GetMotion().GetRandomMotion(0, 0);
+ }
+
+private:
+ std::shared_ptr<SDLJoystick> joystick;
+ int hat;
+ Uint8 direction;
+};
+
+class SDLAxisMotion final : public Input::MotionDevice {
+public:
+ explicit SDLAxisMotion(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
+ bool trigger_if_greater_)
+ : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
+ trigger_if_greater(trigger_if_greater_) {}
+
+ Input::MotionStatus GetStatus() const override {
+ const float axis_value = joystick->GetAxis(axis, 1.0f);
+ bool trigger = axis_value < threshold;
+ if (trigger_if_greater) {
+ trigger = axis_value > threshold;
+ }
+
+ if (trigger) {
+ return joystick->GetMotion().GetRandomMotion(2, 6);
+ }
+ return joystick->GetMotion().GetRandomMotion(0, 0);
+ }
+
+private:
+ std::shared_ptr<SDLJoystick> joystick;
+ int axis;
+ float threshold;
+ bool trigger_if_greater;
+};
+
+class SDLButtonMotion final : public Input::MotionDevice {
+public:
+ explicit SDLButtonMotion(std::shared_ptr<SDLJoystick> joystick_, int button_)
+ : joystick(std::move(joystick_)), button(button_) {}
+
+ Input::MotionStatus GetStatus() const override {
+ if (joystick->GetButton(button)) {
+ return joystick->GetMotion().GetRandomMotion(2, 6);
+ }
+ return joystick->GetMotion().GetRandomMotion(0, 0);
+ }
+
+private:
+ std::shared_ptr<SDLJoystick> joystick;
+ int button;
+};
+
/// A button device factory that creates button devices from SDL joystick
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
public:
@@ -465,7 +581,7 @@ class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
public:
explicit SDLAnalogFactory(SDLState& state_) : state(state_) {}
/**
- * Creates analog device from joystick axes
+ * Creates an analog device from joystick axes
* @param params contains parameters for creating the device:
* - "guid": the guid of the joystick to bind
* - "port": the nth joystick of the same type
@@ -479,12 +595,101 @@ public:
const int axis_y = params.Get("axis_y", 1);
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
+ const std::string invert_x_value = params.Get("invert_x", "+");
+ const std::string invert_y_value = params.Get("invert_y", "+");
+ const bool invert_x = invert_x_value == "-";
+ const bool invert_y = invert_y_value == "-";
auto joystick = state.GetSDLJoystickByGUID(guid, port);
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
joystick->SetAxis(axis_x, 0);
joystick->SetAxis(axis_y, 0);
- return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone, range);
+ return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, invert_x, invert_y, deadzone,
+ range);
+ }
+
+private:
+ SDLState& state;
+};
+
+/// An vibration device factory that creates vibration devices from SDL joystick
+class SDLVibrationFactory final : public Input::Factory<Input::VibrationDevice> {
+public:
+ explicit SDLVibrationFactory(SDLState& state_) : state(state_) {}
+ /**
+ * Creates a vibration device from a joystick
+ * @param params contains parameters for creating the device:
+ * - "guid": the guid of the joystick to bind
+ * - "port": the nth joystick of the same type
+ */
+ std::unique_ptr<Input::VibrationDevice> Create(const Common::ParamPackage& params) override {
+ const std::string guid = params.Get("guid", "0");
+ const int port = params.Get("port", 0);
+ return std::make_unique<SDLVibration>(state.GetSDLJoystickByGUID(guid, port));
+ }
+
+private:
+ SDLState& state;
+};
+
+/// A motion device factory that creates motion devices from SDL joystick
+class SDLMotionFactory final : public Input::Factory<Input::MotionDevice> {
+public:
+ explicit SDLMotionFactory(SDLState& state_) : state(state_) {}
+ /**
+ * Creates motion device from joystick axes
+ * @param params contains parameters for creating the device:
+ * - "guid": the guid of the joystick to bind
+ * - "port": the nth joystick of the same type
+ */
+ std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
+ const std::string guid = params.Get("guid", "0");
+ const int port = params.Get("port", 0);
+
+ auto joystick = state.GetSDLJoystickByGUID(guid, port);
+
+ if (params.Has("hat")) {
+ const int hat = params.Get("hat", 0);
+ const std::string direction_name = params.Get("direction", "");
+ Uint8 direction;
+ if (direction_name == "up") {
+ direction = SDL_HAT_UP;
+ } else if (direction_name == "down") {
+ direction = SDL_HAT_DOWN;
+ } else if (direction_name == "left") {
+ direction = SDL_HAT_LEFT;
+ } else if (direction_name == "right") {
+ direction = SDL_HAT_RIGHT;
+ } else {
+ direction = 0;
+ }
+ // This is necessary so accessing GetHat with hat won't crash
+ joystick->SetHat(hat, SDL_HAT_CENTERED);
+ return std::make_unique<SDLDirectionMotion>(joystick, hat, direction);
+ }
+
+ if (params.Has("axis")) {
+ const int axis = params.Get("axis", 0);
+ const float threshold = params.Get("threshold", 0.5f);
+ const std::string direction_name = params.Get("direction", "");
+ bool trigger_if_greater;
+ if (direction_name == "+") {
+ trigger_if_greater = true;
+ } else if (direction_name == "-") {
+ trigger_if_greater = false;
+ } else {
+ trigger_if_greater = true;
+ LOG_ERROR(Input, "Unknown direction {}", direction_name);
+ }
+ // This is necessary so accessing GetAxis with axis won't crash
+ joystick->SetAxis(axis, 0);
+ return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater);
+ }
+
+ const int button = params.Get("button", 0);
+ // This is necessary so accessing GetButton with button won't crash
+ joystick->SetButton(button, false);
+ return std::make_unique<SDLButtonMotion>(joystick, button);
}
private:
@@ -493,18 +698,22 @@ private:
SDLState::SDLState() {
using namespace Input;
- analog_factory = std::make_shared<SDLAnalogFactory>(*this);
button_factory = std::make_shared<SDLButtonFactory>(*this);
- RegisterFactory<AnalogDevice>("sdl", analog_factory);
+ analog_factory = std::make_shared<SDLAnalogFactory>(*this);
+ vibration_factory = std::make_shared<SDLVibrationFactory>(*this);
+ motion_factory = std::make_shared<SDLMotionFactory>(*this);
RegisterFactory<ButtonDevice>("sdl", button_factory);
+ RegisterFactory<AnalogDevice>("sdl", analog_factory);
+ RegisterFactory<VibrationDevice>("sdl", vibration_factory);
+ RegisterFactory<MotionDevice>("sdl", motion_factory);
- // If the frontend is going to manage the event loop, then we dont start one here
- start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
+ // If the frontend is going to manage the event loop, then we don't start one here
+ start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0;
if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
return;
}
- has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
+ has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) != 0;
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError());
}
@@ -524,7 +733,7 @@ SDLState::SDLState() {
using namespace std::chrono_literals;
while (initialized) {
SDL_PumpEvents();
- std::this_thread::sleep_for(5ms);
+ std::this_thread::sleep_for(1ms);
}
});
}
@@ -539,6 +748,8 @@ SDLState::~SDLState() {
using namespace Input;
UnregisterFactory<ButtonDevice>("sdl");
UnregisterFactory<AnalogDevice>("sdl");
+ UnregisterFactory<VibrationDevice>("sdl");
+ UnregisterFactory<MotionDevice>("sdl");
CloseJoysticks();
SDL_DelEventWatch(&SDLEventWatcher, this);
@@ -555,8 +766,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
std::vector<Common::ParamPackage> devices;
for (const auto& [key, value] : joystick_map) {
for (const auto& joystick : value) {
- auto joy = joystick->GetSDLJoystick();
- if (auto controller = joystick->GetSDLGameController()) {
+ if (auto* const controller = joystick->GetSDLGameController()) {
std::string name =
fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort());
devices.emplace_back(Common::ParamPackage{
@@ -565,7 +775,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
{"guid", joystick->GetGUID()},
{"port", std::to_string(joystick->GetPort())},
});
- } else if (joy) {
+ } else if (auto* const joy = joystick->GetSDLJoystick()) {
std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort());
devices.emplace_back(Common::ParamPackage{
{"class", "sdl"},
@@ -580,11 +790,11 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
}
namespace {
-Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
- float value = 0.1) {
+Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis,
+ float value = 0.1f) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
- params.Set("guid", guid);
+ params.Set("guid", std::move(guid));
params.Set("axis", axis);
if (value > 0) {
params.Set("direction", "+");
@@ -596,19 +806,19 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
return params;
}
-Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
+Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, s32 button) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
- params.Set("guid", guid);
+ params.Set("guid", std::move(guid));
params.Set("button", button);
return params;
}
-Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) {
+Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, s32 value) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
- params.Set("guid", guid);
+ params.Set("guid", std::move(guid));
params.Set("hat", hat);
switch (value) {
case SDL_HAT_UP:
@@ -632,19 +842,56 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u
Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
switch (event.type) {
case SDL_JOYAXISMOTION: {
- const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
- return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
- event.jaxis.axis, event.jaxis.value);
+ if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
+ return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ static_cast<s32>(event.jaxis.axis),
+ event.jaxis.value);
+ }
+ break;
}
case SDL_JOYBUTTONUP: {
- const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
- return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
- event.jbutton.button);
+ if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
+ return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ static_cast<s32>(event.jbutton.button));
+ }
+ break;
}
case SDL_JOYHATMOTION: {
- const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
- return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
- event.jhat.hat, event.jhat.value);
+ if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
+ return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ static_cast<s32>(event.jhat.hat),
+ static_cast<s32>(event.jhat.value));
+ }
+ break;
+ }
+ }
+ return {};
+}
+
+Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) {
+ switch (event.type) {
+ case SDL_JOYAXISMOTION: {
+ if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
+ return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ static_cast<s32>(event.jaxis.axis),
+ event.jaxis.value);
+ }
+ break;
+ }
+ case SDL_JOYBUTTONUP: {
+ if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
+ return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ static_cast<s32>(event.jbutton.button));
+ }
+ break;
+ }
+ case SDL_JOYHATMOTION: {
+ if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
+ return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
+ static_cast<s32>(event.jhat.hat),
+ static_cast<s32>(event.jhat.value));
+ }
+ break;
}
}
return {};
@@ -653,6 +900,8 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid,
const SDL_GameControllerButtonBind& binding) {
switch (binding.bindType) {
+ case SDL_CONTROLLER_BINDTYPE_NONE:
+ break;
case SDL_CONTROLLER_BINDTYPE_AXIS:
return BuildAnalogParamPackageForButton(port, guid, binding.value.axis);
case SDL_CONTROLLER_BINDTYPE_BUTTON:
@@ -672,60 +921,69 @@ Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& gui
params.Set("guid", guid);
params.Set("axis_x", axis_x);
params.Set("axis_y", axis_y);
+ params.Set("invert_x", "+");
+ params.Set("invert_y", "+");
return params;
}
} // Anonymous namespace
ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) {
- // This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
- // We will add those afterwards
- // This list also excludes Screenshot since theres not really a mapping for that
- std::unordered_map<Settings::NativeButton::Values, SDL_GameControllerButton>
- switch_to_sdl_button = {
- {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
- {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
- {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
- {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
- {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
- {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
- {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
- {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
- {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
- {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
- {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
- {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
- {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
- {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
- {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
- {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
- {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
- };
if (!params.Has("guid") || !params.Has("port")) {
return {};
}
const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
- auto controller = joystick->GetSDLGameController();
- if (!controller) {
+ auto* controller = joystick->GetSDLGameController();
+ if (controller == nullptr) {
return {};
}
- ButtonMapping mapping{};
+ // This list is missing ZL/ZR since those are not considered buttons in SDL GameController.
+ // We will add those afterwards
+ // This list also excludes Screenshot since theres not really a mapping for that
+ using ButtonBindings =
+ std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
+ static constexpr ButtonBindings switch_to_sdl_button{{
+ {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
+ {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A},
+ {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y},
+ {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X},
+ {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK},
+ {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK},
+ {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
+ {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
+ {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START},
+ {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK},
+ {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT},
+ {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP},
+ {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT},
+ {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN},
+ {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER},
+ {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER},
+ {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
+ }};
+
+ // Add the missing bindings for ZL/ZR
+ using ZBindings =
+ std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
+ static constexpr ZBindings switch_to_sdl_axis{{
+ {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
+ {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
+ }};
+
+ ButtonMapping mapping;
+ mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size());
+
for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) {
const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button);
- mapping[switch_button] =
- BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding);
+ mapping.insert_or_assign(
+ switch_button,
+ BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
}
-
- // Add the missing bindings for ZL/ZR
- std::unordered_map<Settings::NativeButton::Values, SDL_GameControllerAxis> switch_to_sdl_axis =
- {
- {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT},
- {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT},
- };
for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) {
const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis);
- mapping[switch_button] =
- BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding);
+ mapping.insert_or_assign(
+ switch_button,
+ BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding));
}
return mapping;
@@ -736,8 +994,8 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
return {};
}
const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0));
- auto controller = joystick->GetSDLGameController();
- if (!controller) {
+ auto* controller = joystick->GetSDLGameController();
+ if (controller == nullptr) {
return {};
}
@@ -746,16 +1004,18 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX);
const auto& binding_left_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
- mapping[Settings::NativeAnalog::LStick] =
- BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- binding_left_x.value.axis, binding_left_y.value.axis);
+ mapping.insert_or_assign(Settings::NativeAnalog::LStick,
+ BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
+ binding_left_x.value.axis,
+ binding_left_y.value.axis));
const auto& binding_right_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
const auto& binding_right_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
- mapping[Settings::NativeAnalog::RStick] =
- BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- binding_right_x.value.axis, binding_right_y.value.axis);
+ mapping.insert_or_assign(Settings::NativeAnalog::RStick,
+ BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
+ binding_right_x.value.axis,
+ binding_right_y.value.axis));
return mapping;
}
@@ -764,7 +1024,7 @@ class SDLPoller : public InputCommon::Polling::DevicePoller {
public:
explicit SDLPoller(SDLState& state_) : state(state_) {}
- void Start(const std::string& device_id) override {
+ void Start([[maybe_unused]] const std::string& device_id) override {
state.event_queue.Clear();
state.polling = true;
}
@@ -791,19 +1051,91 @@ public:
}
return {};
}
- std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) {
+ [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(SDL_Event& event) {
switch (event.type) {
case SDL_JOYAXISMOTION:
- if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
+ if (!axis_memory.count(event.jaxis.which) ||
+ !axis_memory[event.jaxis.which].count(event.jaxis.axis)) {
+ axis_memory[event.jaxis.which][event.jaxis.axis] = event.jaxis.value;
+ axis_event_count[event.jaxis.which][event.jaxis.axis] = 1;
break;
+ } else {
+ axis_event_count[event.jaxis.which][event.jaxis.axis]++;
+ // The joystick and axis exist in our map if we take this branch, so no checks
+ // needed
+ if (std::abs(
+ (event.jaxis.value - axis_memory[event.jaxis.which][event.jaxis.axis]) /
+ 32767.0) < 0.5) {
+ break;
+ } else {
+ if (axis_event_count[event.jaxis.which][event.jaxis.axis] == 2 &&
+ IsAxisAtPole(event.jaxis.value) &&
+ IsAxisAtPole(axis_memory[event.jaxis.which][event.jaxis.axis])) {
+ // If we have exactly two events and both are near a pole, this is
+ // likely a digital input masquerading as an analog axis; Instead of
+ // trying to look at the direction the axis travelled, assume the first
+ // event was press and the second was release; This should handle most
+ // digital axes while deferring to the direction of travel for analog
+ // axes
+ event.jaxis.value = static_cast<Sint16>(
+ std::copysign(32767, axis_memory[event.jaxis.which][event.jaxis.axis]));
+ } else {
+ // There are more than two events, so this is likely a true analog axis,
+ // check the direction it travelled
+ event.jaxis.value = static_cast<Sint16>(std::copysign(
+ 32767,
+ event.jaxis.value - axis_memory[event.jaxis.which][event.jaxis.axis]));
+ }
+ axis_memory.clear();
+ axis_event_count.clear();
+ }
}
[[fallthrough]];
case SDL_JOYBUTTONUP:
case SDL_JOYHATMOTION:
return {SDLEventToButtonParamPackage(state, event)};
}
+ return std::nullopt;
+ }
+
+private:
+ // Determine whether an axis value is close to an extreme or center
+ // Some controllers have a digital D-Pad as a pair of analog sticks, with 3 possible values per
+ // axis, which is why the center must be considered a pole
+ bool IsAxisAtPole(int16_t value) const {
+ return std::abs(value) >= 32767 || std::abs(value) < 327;
+ }
+ std::unordered_map<SDL_JoystickID, std::unordered_map<uint8_t, int16_t>> axis_memory;
+ std::unordered_map<SDL_JoystickID, std::unordered_map<uint8_t, uint32_t>> axis_event_count;
+};
+
+class SDLMotionPoller final : public SDLPoller {
+public:
+ explicit SDLMotionPoller(SDLState& state_) : SDLPoller(state_) {}
+
+ Common::ParamPackage GetNextInput() override {
+ SDL_Event event;
+ while (state.event_queue.Pop(event)) {
+ const auto package = FromEvent(event);
+ if (package) {
+ return *package;
+ }
+ }
return {};
}
+ [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const {
+ switch (event.type) {
+ case SDL_JOYAXISMOTION:
+ if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
+ break;
+ }
+ [[fallthrough]];
+ case SDL_JOYBUTTONUP:
+ case SDL_JOYHATMOTION:
+ return {SDLEventToMotionParamPackage(state, event)};
+ }
+ return std::nullopt;
+ }
};
/**
@@ -818,7 +1150,6 @@ public:
void Start(const std::string& device_id) override {
SDLPoller::Start(device_id);
- // Load the game controller
// Reset stored axes
analog_x_axis = -1;
analog_y_axis = -1;
@@ -831,52 +1162,34 @@ public:
if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) {
continue;
}
- // Simplify controller config by testing if game controller support is enabled.
if (event.type == SDL_JOYAXISMOTION) {
const auto axis = event.jaxis.axis;
- const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
- const auto controller = joystick->GetSDLGameController();
- if (controller) {
- const auto axis_left_x =
- SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX)
- .value.axis;
- const auto axis_left_y =
- SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY)
- .value.axis;
- const auto axis_right_x =
- SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX)
- .value.axis;
- const auto axis_right_y =
- SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY)
- .value.axis;
-
- if (axis == axis_left_x || axis == axis_left_y) {
- analog_x_axis = axis_left_x;
- analog_y_axis = axis_left_y;
- break;
- } else if (axis == axis_right_x || axis == axis_right_y) {
- analog_x_axis = axis_right_x;
- analog_y_axis = axis_right_y;
- break;
- }
+ // In order to return a complete analog param, we need inputs for both axes.
+ // First we take the x-axis (horizontal) input, then the y-axis (vertical) input.
+ if (analog_x_axis == -1) {
+ analog_x_axis = axis;
+ } else if (analog_y_axis == -1 && analog_x_axis != axis) {
+ analog_y_axis = axis;
+ }
+ } else {
+ // If the press wasn't accepted as a joy axis, check for a button press
+ auto button_press = button_poller.FromEvent(event);
+ if (button_press) {
+ return *button_press;
}
- }
-
- // If the press wasn't accepted as a joy axis, check for a button press
- auto button_press = button_poller.FromEvent(event);
- if (button_press) {
- return *button_press;
}
}
if (analog_x_axis != -1 && analog_y_axis != -1) {
- const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
- auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- analog_x_axis, analog_y_axis);
- analog_x_axis = -1;
- analog_y_axis = -1;
- return params;
+ if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
+ auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
+ analog_x_axis, analog_y_axis);
+ analog_x_axis = -1;
+ analog_y_axis = -1;
+ return params;
+ }
}
+
return {};
}
@@ -897,6 +1210,9 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) {
case InputCommon::Polling::DeviceType::Button:
pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this));
break;
+ case InputCommon::Polling::DeviceType::Motion:
+ pollers.emplace_back(std::make_unique<Polling::SDLMotionPoller>(*this));
+ break;
}
return pollers;
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h
index bd19ba61d..08044b00d 100644
--- a/src/input_common/sdl/sdl_impl.h
+++ b/src/input_common/sdl/sdl_impl.h
@@ -21,6 +21,8 @@ namespace InputCommon::SDL {
class SDLAnalogFactory;
class SDLButtonFactory;
+class SDLMotionFactory;
+class SDLVibrationFactory;
class SDLJoystick;
class SDLState : public State {
@@ -71,6 +73,8 @@ private:
std::shared_ptr<SDLButtonFactory> button_factory;
std::shared_ptr<SDLAnalogFactory> analog_factory;
+ std::shared_ptr<SDLVibrationFactory> vibration_factory;
+ std::shared_ptr<SDLMotionFactory> motion_factory;
bool start_thread = false;
std::atomic<bool> initialized = false;
diff --git a/src/input_common/settings.cpp b/src/input_common/settings.cpp
index 80c719cf4..557e7a9a0 100644
--- a/src/input_common/settings.cpp
+++ b/src/input_common/settings.cpp
@@ -21,6 +21,20 @@ const std::array<const char*, NumAnalogs> mapping = {{
}};
}
+namespace NativeVibration {
+const std::array<const char*, NumVibrations> mapping = {{
+ "left_vibration_device",
+ "right_vibration_device",
+}};
+}
+
+namespace NativeMotion {
+const std::array<const char*, NumMotions> mapping = {{
+ "motionleft",
+ "motionright",
+}};
+}
+
namespace NativeMouseButton {
const std::array<const char*, NumMouseButtons> mapping = {{
"left",
diff --git a/src/input_common/settings.h b/src/input_common/settings.h
index 2d258960b..a59f5d461 100644
--- a/src/input_common/settings.h
+++ b/src/input_common/settings.h
@@ -66,6 +66,36 @@ constexpr int NUM_STICKS_HID = NumAnalogs;
extern const std::array<const char*, NumAnalogs> mapping;
} // namespace NativeAnalog
+namespace NativeVibration {
+enum Values : int {
+ LeftVibrationDevice,
+ RightVibrationDevice,
+
+ NumVibrations,
+};
+
+constexpr int VIBRATION_HID_BEGIN = LeftVibrationDevice;
+constexpr int VIBRATION_HID_END = NumVibrations;
+constexpr int NUM_VIBRATIONS_HID = NumVibrations;
+
+extern const std::array<const char*, NumVibrations> mapping;
+}; // namespace NativeVibration
+
+namespace NativeMotion {
+enum Values : int {
+ MotionLeft,
+ MotionRight,
+
+ NumMotions,
+};
+
+constexpr int MOTION_HID_BEGIN = MotionLeft;
+constexpr int MOTION_HID_END = NumMotions;
+constexpr int NUM_MOTIONS_HID = NumMotions;
+
+extern const std::array<const char*, NumMotions> mapping;
+} // namespace NativeMotion
+
namespace NativeMouseButton {
enum Values {
Left,
@@ -290,8 +320,11 @@ constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
} // namespace NativeKeyboard
-using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
+using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
+using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
+using VibrationsRaw = std::array<std::string, NativeVibration::NumVibrations>;
+
using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>;
using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>;
using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>;
@@ -307,6 +340,7 @@ enum class ControllerType {
LeftJoycon,
RightJoycon,
Handheld,
+ GameCube,
};
struct PlayerInput {
@@ -314,8 +348,11 @@ struct PlayerInput {
ControllerType controller_type;
ButtonsRaw buttons;
AnalogsRaw analogs;
- std::string lstick_mod;
- std::string rstick_mod;
+ VibrationsRaw vibrations;
+ MotionsRaw motions;
+
+ bool vibration_enabled;
+ int vibration_strength;
u32 body_color_left;
u32 body_color_right;
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
new file mode 100644
index 000000000..ffbe4f2ed
--- /dev/null
+++ b/src/input_common/touch_from_button.cpp
@@ -0,0 +1,52 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/frontend/framebuffer_layout.h"
+#include "core/settings.h"
+#include "input_common/touch_from_button.h"
+
+namespace InputCommon {
+
+class TouchFromButtonDevice final : public Input::TouchDevice {
+public:
+ TouchFromButtonDevice() {
+ const auto button_index =
+ static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
+ const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
+
+ for (const auto& config_entry : buttons) {
+ const Common::ParamPackage package{config_entry};
+ map.emplace_back(
+ Input::CreateDevice<Input::ButtonDevice>(config_entry),
+ std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)),
+ std::clamp(package.Get("y", 0), 0,
+ static_cast<int>(Layout::ScreenUndocked::Height)));
+ }
+ }
+
+ Input::TouchStatus GetStatus() const override {
+ Input::TouchStatus touch_status{};
+ for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
+ const bool state = std::get<0>(map[id])->GetStatus();
+ if (state) {
+ const float x = static_cast<float>(std::get<1>(map[id])) /
+ static_cast<int>(Layout::ScreenUndocked::Width);
+ const float y = static_cast<float>(std::get<2>(map[id])) /
+ static_cast<int>(Layout::ScreenUndocked::Height);
+ touch_status[id] = {x, y, true};
+ }
+ }
+ return touch_status;
+ }
+
+private:
+ // A vector of the mapped button, its x and its y-coordinate
+ std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map;
+};
+
+std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(const Common::ParamPackage&) {
+ return std::make_unique<TouchFromButtonDevice>();
+}
+
+} // namespace InputCommon
diff --git a/src/input_common/touch_from_button.h b/src/input_common/touch_from_button.h
new file mode 100644
index 000000000..8b4d1aa96
--- /dev/null
+++ b/src/input_common/touch_from_button.h
@@ -0,0 +1,23 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+
+namespace InputCommon {
+
+/**
+ * A touch device factory that takes a list of button devices and combines them into a touch device.
+ */
+class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> {
+public:
+ /**
+ * Creates a touch device from a list of button devices
+ */
+ std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
+};
+
+} // namespace InputCommon
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 3f4eaf448..c4afa4174 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -2,14 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
-#include <array>
#include <chrono>
#include <cstring>
#include <functional>
#include <thread>
#include <boost/asio.hpp>
#include "common/logging/log.h"
+#include "core/settings.h"
#include "input_common/udp/client.h"
#include "input_common/udp/protocol.h"
@@ -27,11 +26,11 @@ class Socket {
public:
using clock = std::chrono::system_clock;
- explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
- SocketCallback callback)
- : callback(std::move(callback)), timer(io_service),
- socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id),
- pad_index(pad_index) {
+ explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_,
+ SocketCallback callback_)
+ : callback(std::move(callback_)), timer(io_service),
+ socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_),
+ pad_index(pad_index_) {
boost::system::error_code ec{};
auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
if (ec.value() != boost::system::errc::success) {
@@ -64,7 +63,7 @@ public:
}
private:
- void HandleReceive(const boost::system::error_code& error, std::size_t bytes_transferred) {
+ void HandleReceive(const boost::system::error_code&, std::size_t bytes_transferred) {
if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
switch (*type) {
case Type::Version: {
@@ -91,16 +90,20 @@ private:
StartReceive();
}
- void HandleSend(const boost::system::error_code& error) {
+ void HandleSend(const boost::system::error_code&) {
boost::system::error_code _ignored{};
// Send a request for getting port info for the pad
- Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
+ const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}};
const auto port_message = Request::Create(port_info, client_id);
std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
// Send a request for getting pad data for the pad
- Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
+ const Request::PadData pad_data{
+ Request::PadData::Flags::Id,
+ static_cast<u8>(pad_index),
+ EMPTY_MAC_ADDRESS,
+ };
const auto pad_message = Request::Create(pad_data, client_id);
std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
@@ -113,7 +116,7 @@ private:
udp::socket socket;
u32 client_id{};
- u8 pad_index{};
+ std::size_t pad_index{};
static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
@@ -131,92 +134,301 @@ static void SocketLoop(Socket* socket) {
socket->Loop();
}
-Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port,
- u8 pad_index, u32 client_id)
- : status(std::move(status)) {
- StartCommunication(host, port, pad_index, client_id);
+Client::Client() {
+ LOG_INFO(Input, "Udp Initialization started");
+ finger_id.fill(MAX_TOUCH_FINGERS);
+ ReloadSockets();
}
Client::~Client() {
- socket->Stop();
- thread.join();
+ Reset();
}
-void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
- socket->Stop();
- thread.join();
- StartCommunication(host, port, pad_index, client_id);
+Client::ClientData::ClientData() = default;
+
+Client::ClientData::~ClientData() = default;
+
+std::vector<Common::ParamPackage> Client::GetInputDevices() const {
+ std::vector<Common::ParamPackage> devices;
+ for (std::size_t client = 0; client < clients.size(); client++) {
+ if (!DeviceConnected(client)) {
+ continue;
+ }
+ std::string name = fmt::format("UDP Controller {}", client);
+ devices.emplace_back(Common::ParamPackage{
+ {"class", "cemuhookudp"},
+ {"display", std::move(name)},
+ {"port", std::to_string(client)},
+ });
+ }
+ return devices;
}
-void Client::OnVersion(Response::Version data) {
+bool Client::DeviceConnected(std::size_t client) const {
+ // Use last timestamp to detect if the socket has stopped sending data
+ const auto now = std::chrono::steady_clock::now();
+ const auto time_difference =
+ static_cast<u64>(std::chrono::duration_cast<std::chrono::milliseconds>(
+ now - clients[client].last_motion_update)
+ .count());
+ return time_difference < 1000 && clients[client].active == 1;
+}
+
+void Client::ReloadSockets() {
+ Reset();
+
+ std::stringstream servers_ss(Settings::values.udp_input_servers);
+ std::string server_token;
+ std::size_t client = 0;
+ while (std::getline(servers_ss, server_token, ',')) {
+ if (client == MAX_UDP_CLIENTS) {
+ break;
+ }
+ std::stringstream server_ss(server_token);
+ std::string token;
+ std::getline(server_ss, token, ':');
+ std::string udp_input_address = token;
+ std::getline(server_ss, token, ':');
+ char* temp;
+ const u16 udp_input_port = static_cast<u16>(std::strtol(token.c_str(), &temp, 0));
+ if (*temp != '\0') {
+ LOG_ERROR(Input, "Port number is not valid {}", token);
+ continue;
+ }
+
+ for (std::size_t pad = 0; pad < 4; ++pad) {
+ const std::size_t client_number =
+ GetClientNumber(udp_input_address, udp_input_port, pad);
+ if (client_number != MAX_UDP_CLIENTS) {
+ LOG_ERROR(Input, "Duplicated UDP servers found");
+ continue;
+ }
+ StartCommunication(client++, udp_input_address, udp_input_port, pad, 24872);
+ }
+ }
+}
+
+std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t pad) const {
+ for (std::size_t client = 0; client < clients.size(); client++) {
+ if (clients[client].active == -1) {
+ continue;
+ }
+ if (clients[client].host == host && clients[client].port == port &&
+ clients[client].pad_index == pad) {
+ return client;
+ }
+ }
+ return MAX_UDP_CLIENTS;
+}
+
+void Client::OnVersion([[maybe_unused]] Response::Version data) {
LOG_TRACE(Input, "Version packet received: {}", data.version);
}
-void Client::OnPortInfo(Response::PortInfo data) {
+void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
}
-void Client::OnPadData(Response::PadData data) {
+void Client::OnPadData(Response::PadData data, std::size_t client) {
+ // Accept packets only for the correct pad
+ if (static_cast<u8>(clients[client].pad_index) != data.info.id) {
+ return;
+ }
+
LOG_TRACE(Input, "PadData packet received");
- if (data.packet_counter <= packet_sequence) {
+ if (data.packet_counter == clients[client].packet_sequence) {
LOG_WARNING(
Input,
"PadData packet dropped because its stale info. Current count: {} Packet count: {}",
- packet_sequence, data.packet_counter);
+ clients[client].packet_sequence, data.packet_counter);
return;
}
- packet_sequence = data.packet_counter;
- // TODO: Check how the Switch handles motions and how the CemuhookUDP motion
- // directions correspond to the ones of the Switch
- Common::Vec3f accel = Common::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z);
- Common::Vec3f gyro = Common::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll);
+ clients[client].active = static_cast<s8>(data.info.is_pad_active);
+ clients[client].packet_sequence = data.packet_counter;
+ const auto now = std::chrono::steady_clock::now();
+ const auto time_difference =
+ static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>(
+ now - clients[client].last_motion_update)
+ .count());
+ clients[client].last_motion_update = now;
+ const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
+ clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
+ // Gyroscope values are not it the correct scale from better joy.
+ // Dividing by 312 allows us to make one full turn = 1 turn
+ // This must be a configurable valued called sensitivity
+ clients[client].motion.SetGyroscope(raw_gyroscope / 312.0f);
+ clients[client].motion.UpdateRotation(time_difference);
+ clients[client].motion.UpdateOrientation(time_difference);
+
{
- std::lock_guard guard(status->update_mutex);
+ std::lock_guard guard(clients[client].status.update_mutex);
+ clients[client].status.motion_status = clients[client].motion.GetMotion();
+
+ for (std::size_t id = 0; id < data.touch.size(); ++id) {
+ UpdateTouchInput(data.touch[id], client, id);
+ }
+
+ if (configuring) {
+ const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
+ const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
+ UpdateYuzuSettings(client, accelerometer, gyroscope);
+ }
+ }
+}
- status->motion_status = {accel, gyro};
+void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
+ std::size_t pad_index, u32 client_id) {
+ SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
+ [this](Response::PortInfo info) { OnPortInfo(info); },
+ [this, client](Response::PadData data) { OnPadData(data, client); }};
+ LOG_INFO(Input, "Starting communication with UDP input server on {}:{}:{}", host, port,
+ pad_index);
+ clients[client].host = host;
+ clients[client].port = port;
+ clients[client].pad_index = pad_index;
+ clients[client].active = 0;
+ clients[client].socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
+ clients[client].thread = std::thread{SocketLoop, clients[client].socket.get()};
+ // Set motion parameters
+ // SetGyroThreshold value should be dependent on GyroscopeZeroDriftMode
+ // Real HW values are unknown, 0.0001 is an approximate to Standard
+ clients[client].motion.SetGyroThreshold(0.0001f);
+}
- // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
- // between a simple "tap" and a hard press that causes the touch screen to click.
- const bool is_active = data.touch_1.is_active != 0;
+void Client::Reset() {
+ for (auto& client : clients) {
+ if (client.thread.joinable()) {
+ client.active = -1;
+ client.socket->Stop();
+ client.thread.join();
+ }
+ }
+}
- float x = 0;
- float y = 0;
+void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
+ const Common::Vec3<float>& gyro) {
+ if (gyro.Length() > 0.2f) {
+ LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client,
+ gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
+ }
+ UDPPadStatus pad{
+ .host = clients[client].host,
+ .port = clients[client].port,
+ .pad_index = clients[client].pad_index,
+ };
+ for (std::size_t i = 0; i < 3; ++i) {
+ if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
+ pad.motion = static_cast<PadMotion>(i);
+ pad.motion_value = gyro[i];
+ pad_queue.Push(pad);
+ }
+ if (acc[i] > 1.75f || acc[i] < -1.75f) {
+ pad.motion = static_cast<PadMotion>(i + 3);
+ pad.motion_value = acc[i];
+ pad_queue.Push(pad);
+ }
+ }
+}
- if (is_active && status->touch_calibration) {
- const u16 min_x = status->touch_calibration->min_x;
- const u16 max_x = status->touch_calibration->max_x;
- const u16 min_y = status->touch_calibration->min_y;
- const u16 max_y = status->touch_calibration->max_y;
+std::optional<std::size_t> Client::GetUnusedFingerID() const {
+ std::size_t first_free_id = 0;
+ while (first_free_id < MAX_TOUCH_FINGERS) {
+ if (!std::get<2>(touch_status[first_free_id])) {
+ return first_free_id;
+ } else {
+ first_free_id++;
+ }
+ }
+ return std::nullopt;
+}
- x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
- static_cast<float>(max_x - min_x);
- y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
- static_cast<float>(max_y - min_y);
+void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
+ // TODO: Use custom calibration per device
+ const Common::ParamPackage touch_param(Settings::values.touch_device);
+ const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
+ const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
+ const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
+ const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
+ const std::size_t touch_id = client * 2 + id;
+ if (touch_pad.is_active) {
+ if (finger_id[touch_id] == MAX_TOUCH_FINGERS) {
+ const auto first_free_id = GetUnusedFingerID();
+ if (!first_free_id) {
+ // Invalid finger id skip to next input
+ return;
+ }
+ finger_id[touch_id] = *first_free_id;
}
+ auto& [x, y, pressed] = touch_status[finger_id[touch_id]];
+ x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
+ static_cast<float>(max_x - min_x);
+ y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
+ static_cast<float>(max_y - min_y);
+ pressed = true;
+ return;
+ }
- status->touch_status = {x, y, is_active};
+ if (finger_id[touch_id] != MAX_TOUCH_FINGERS) {
+ touch_status[finger_id[touch_id]] = {};
+ finger_id[touch_id] = MAX_TOUCH_FINGERS;
}
}
-void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
- SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
- [this](Response::PortInfo info) { OnPortInfo(info); },
- [this](Response::PadData data) { OnPadData(data); }};
- LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
- socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
- thread = std::thread{SocketLoop, this->socket.get()};
+void Client::BeginConfiguration() {
+ pad_queue.Clear();
+ configuring = true;
+}
+
+void Client::EndConfiguration() {
+ pad_queue.Clear();
+ configuring = false;
+}
+
+DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
+ const std::size_t client_number = GetClientNumber(host, port, pad);
+ if (client_number == MAX_UDP_CLIENTS) {
+ return clients[0].status;
+ }
+ return clients[client_number].status;
+}
+
+const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
+ const std::size_t client_number = GetClientNumber(host, port, pad);
+ if (client_number == MAX_UDP_CLIENTS) {
+ return clients[0].status;
+ }
+ return clients[client_number].status;
+}
+
+Input::TouchStatus& Client::GetTouchState() {
+ return touch_status;
+}
+
+const Input::TouchStatus& Client::GetTouchState() const {
+ return touch_status;
+}
+
+Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
+ return pad_queue;
+}
+
+const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
+ return pad_queue;
}
-void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
- std::function<void()> success_callback,
- std::function<void()> failure_callback) {
+void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
+ const std::function<void()>& success_callback,
+ const std::function<void()>& failure_callback) {
std::thread([=] {
Common::Event success_event;
- SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
- [&](Response::PadData data) { success_event.Set(); }};
+ SocketCallback callback{
+ .version = [](Response::Version) {},
+ .port_info = [](Response::PortInfo) {},
+ .pad_data = [&](Response::PadData) { success_event.Set(); },
+ };
Socket socket{host, port, pad_index, client_id, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
- bool result = success_event.WaitFor(std::chrono::seconds(8));
+ const bool result = success_event.WaitFor(std::chrono::seconds(5));
socket.Stop();
worker_thread.join();
if (result) {
@@ -228,7 +440,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
}
CalibrationConfigurationJob::CalibrationConfigurationJob(
- const std::string& host, u16 port, u8 pad_index, u32 client_id,
+ const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
@@ -241,31 +453,31 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
u16 max_y{};
Status current_status{Status::Initialized};
- SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
+ SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
[&](Response::PadData data) {
if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now
current_status = Status::Ready;
status_callback(current_status);
}
- if (!data.touch_1.is_active) {
+ if (data.touch[0].is_active == 0) {
return;
}
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
- data.touch_1.y);
- min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
- min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
+ LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
+ data.touch[0].y);
+ min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
+ min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
- if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
- data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
+ if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
+ data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes
// configuration
- max_x = data.touch_1.x;
- max_y = data.touch_1.y;
+ max_x = data.touch[0].x;
+ max_y = data.touch[0].y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index b8c654755..a523f6124 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -12,25 +12,52 @@
#include <thread>
#include <tuple>
#include "common/common_types.h"
+#include "common/param_package.h"
#include "common/thread.h"
+#include "common/threadsafe_queue.h"
#include "common/vector_math.h"
+#include "core/frontend/input.h"
+#include "input_common/motion_input.h"
namespace InputCommon::CemuhookUDP {
-constexpr u16 DEFAULT_PORT = 26760;
-constexpr char DEFAULT_ADDR[] = "127.0.0.1";
+constexpr char DEFAULT_SRV[] = "127.0.0.1:26760";
class Socket;
namespace Response {
struct PadData;
struct PortInfo;
+struct TouchPad;
struct Version;
} // namespace Response
+enum class PadMotion {
+ GyroX,
+ GyroY,
+ GyroZ,
+ AccX,
+ AccY,
+ AccZ,
+ Undefined,
+};
+
+enum class PadTouch {
+ Click,
+ Undefined,
+};
+
+struct UDPPadStatus {
+ std::string host{"127.0.0.1"};
+ u16 port{26760};
+ std::size_t pad_index{};
+ PadMotion motion{PadMotion::Undefined};
+ f32 motion_value{0.0f};
+};
+
struct DeviceStatus {
std::mutex update_mutex;
- std::tuple<Common::Vec3<float>, Common::Vec3<float>> motion_status;
+ Input::MotionStatus motion_status;
std::tuple<float, float, bool> touch_status;
// calibration data for scaling the device's touch area to 3ds
@@ -45,22 +72,81 @@ struct DeviceStatus {
class Client {
public:
- explicit Client(std::shared_ptr<DeviceStatus> status, const std::string& host = DEFAULT_ADDR,
- u16 port = DEFAULT_PORT, u8 pad_index = 0, u32 client_id = 24872);
+ // Initialize the UDP client capture and read sequence
+ Client();
+
+ // Close and release the client
~Client();
- void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0,
- u32 client_id = 24872);
+
+ // Used for polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ std::vector<Common::ParamPackage> GetInputDevices() const;
+
+ bool DeviceConnected(std::size_t client) const;
+ void ReloadSockets();
+
+ Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
+ const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
+
+ DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
+ const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
+
+ Input::TouchStatus& GetTouchState();
+ const Input::TouchStatus& GetTouchState() const;
private:
+ struct ClientData {
+ ClientData();
+ ~ClientData();
+
+ std::string host{"127.0.0.1"};
+ u16 port{26760};
+ std::size_t pad_index{};
+ std::unique_ptr<Socket> socket;
+ DeviceStatus status;
+ std::thread thread;
+ u64 packet_sequence{};
+ s8 active{-1};
+
+ // Realtime values
+ // motion is initalized with PID values for drift correction on joycons
+ InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f};
+ std::chrono::time_point<std::chrono::steady_clock> last_motion_update;
+ };
+
+ // For shutting down, clear all data, join all threads, release usb
+ void Reset();
+
+ // Translates configuration to client number
+ std::size_t GetClientNumber(std::string_view host, u16 port, std::size_t pad) const;
+
void OnVersion(Response::Version);
void OnPortInfo(Response::PortInfo);
- void OnPadData(Response::PadData);
- void StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id);
+ void OnPadData(Response::PadData, std::size_t client);
+ void StartCommunication(std::size_t client, const std::string& host, u16 port,
+ std::size_t pad_index, u32 client_id);
+ void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
+ const Common::Vec3<float>& gyro);
+
+ // Returns an unused finger id, if there is no fingers available std::nullopt will be
+ // returned
+ std::optional<std::size_t> GetUnusedFingerID() const;
+
+ // Merges and updates all touch inputs into the touch_status array
+ void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
+
+ bool configuring = false;
- std::unique_ptr<Socket> socket;
- std::shared_ptr<DeviceStatus> status;
- std::thread thread;
- u64 packet_sequence = 0;
+ // Allocate clients for 8 udp servers
+ static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
+ // Each client can have up 2 touch inputs
+ static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
+ std::array<ClientData, MAX_UDP_CLIENTS> clients{};
+ Common::SPSCQueue<UDPPadStatus> pad_queue{};
+ Input::TouchStatus touch_status{};
+ std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
};
/// An async job allowing configuration of the touchpad calibration.
@@ -78,7 +164,7 @@ public:
* @param status_callback Callback for job status updates
* @param data_callback Called when calibration data is ready
*/
- explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index,
+ explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
u32 client_id, std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback);
~CalibrationConfigurationJob();
@@ -88,8 +174,8 @@ private:
Common::Event complete_event;
};
-void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
- std::function<void()> success_callback,
- std::function<void()> failure_callback);
+void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
+ const std::function<void()>& success_callback,
+ const std::function<void()>& failure_callback);
} // namespace InputCommon::CemuhookUDP
diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h
index 3ba4d1fc8..a3d276697 100644
--- a/src/input_common/udp/protocol.h
+++ b/src/input_common/udp/protocol.h
@@ -7,7 +7,16 @@
#include <array>
#include <optional>
#include <type_traits>
+
+#ifdef _MSC_VER
+#pragma warning(push)
+#pragma warning(disable : 4701)
+#endif
#include <boost/crc.hpp>
+#ifdef _MSC_VER
+#pragma warning(pop)
+#endif
+
#include "common/bit_field.h"
#include "common/swap.h"
@@ -93,7 +102,7 @@ static_assert(std::is_trivially_copyable_v<PadData>,
/**
* Creates a message with the proper header data that can be sent to the server.
- * @param T data Request body to send
+ * @param data Request body to send
* @param client_id ID of the udp client (usually not checked on the server)
*/
template <typename T>
@@ -131,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si
static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Response PortInfo is not trivially copyable");
+struct TouchPad {
+ u8 is_active{};
+ u8 id{};
+ u16_le x{};
+ u16_le y{};
+};
+static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
+
#pragma pack(push, 1)
struct PadData {
PortInfo info{};
@@ -181,12 +198,7 @@ struct PadData {
u8 button_13{};
} analog_button;
- struct TouchPad {
- u8 is_active{};
- u8 id{};
- u16_le x{};
- u16_le y{};
- } touch_1, touch_2;
+ std::array<TouchPad, 2> touch;
u64_le motion_timestamp;
@@ -213,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
static_assert(sizeof(PadData::AnalogButton) == 12,
"UDP Response AnalogButton struct has wrong size ");
-static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
static_assert(sizeof(PadData::Accelerometer) == 12,
"UDP Response Accelerometer struct has wrong size ");
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index 4b347e47e..9829da6f0 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -1,105 +1,110 @@
-// Copyright 2018 Citra Emulator Project
+// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <mutex>
-#include <optional>
-#include <tuple>
-
-#include "common/param_package.h"
-#include "core/frontend/input.h"
-#include "core/settings.h"
+#include <utility>
+#include "common/assert.h"
+#include "common/threadsafe_queue.h"
#include "input_common/udp/client.h"
#include "input_common/udp/udp.h"
-namespace InputCommon::CemuhookUDP {
+namespace InputCommon {
-class UDPTouchDevice final : public Input::TouchDevice {
+class UDPMotion final : public Input::MotionDevice {
public:
- explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
- std::tuple<float, float, bool> GetStatus() const override {
- std::lock_guard guard(status->update_mutex);
- return status->touch_status;
+ explicit UDPMotion(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
+ : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
+
+ Input::MotionStatus GetStatus() const override {
+ return client->GetPadState(ip, port, pad).motion_status;
}
private:
- std::shared_ptr<DeviceStatus> status;
+ const std::string ip;
+ const u16 port;
+ const u16 pad;
+ CemuhookUDP::Client* client;
+ mutable std::mutex mutex;
};
-class UDPMotionDevice final : public Input::MotionDevice {
-public:
- explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
- std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
- std::lock_guard guard(status->update_mutex);
- return status->motion_status;
- }
+/// A motion device factory that creates motion devices from a UDP client
+UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
+ : client(std::move(client_)) {}
+
+/**
+ * Creates motion device
+ * @param params contains parameters for creating the device:
+ * - "port": the UDP port number
+ */
+std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
+ auto ip = params.Get("ip", "127.0.0.1");
+ const auto port = static_cast<u16>(params.Get("port", 26760));
+ const auto pad = static_cast<u16>(params.Get("pad_index", 0));
+
+ return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
+}
-private:
- std::shared_ptr<DeviceStatus> status;
-};
+void UDPMotionFactory::BeginConfiguration() {
+ polling = true;
+ client->BeginConfiguration();
+}
-class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
-public:
- explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
-
- std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
- {
- std::lock_guard guard(status->update_mutex);
- status->touch_calibration = DeviceStatus::CalibrationData{};
- // These default values work well for DS4 but probably not other touch inputs
- status->touch_calibration->min_x = params.Get("min_x", 100);
- status->touch_calibration->min_y = params.Get("min_y", 50);
- status->touch_calibration->max_x = params.Get("max_x", 1800);
- status->touch_calibration->max_y = params.Get("max_y", 850);
+void UDPMotionFactory::EndConfiguration() {
+ polling = false;
+ client->EndConfiguration();
+}
+
+Common::ParamPackage UDPMotionFactory::GetNextInput() {
+ Common::ParamPackage params;
+ CemuhookUDP::UDPPadStatus pad;
+ auto& queue = client->GetPadQueue();
+ while (queue.Pop(pad)) {
+ if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
+ continue;
}
- return std::make_unique<UDPTouchDevice>(status);
+ params.Set("engine", "cemuhookudp");
+ params.Set("ip", pad.host);
+ params.Set("port", static_cast<u16>(pad.port));
+ params.Set("pad_index", static_cast<u16>(pad.pad_index));
+ params.Set("motion", static_cast<u16>(pad.motion));
+ return params;
}
+ return params;
+}
-private:
- std::shared_ptr<DeviceStatus> status;
-};
-
-class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
+class UDPTouch final : public Input::TouchDevice {
public:
- explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
+ explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
+ : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
- std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
- return std::make_unique<UDPMotionDevice>(status);
+ Input::TouchStatus GetStatus() const override {
+ return client->GetTouchState();
}
private:
- std::shared_ptr<DeviceStatus> status;
+ const std::string ip;
+ [[maybe_unused]] const u16 port;
+ [[maybe_unused]] const u16 pad;
+ CemuhookUDP::Client* client;
+ mutable std::mutex mutex;
};
-State::State() {
- auto status = std::make_shared<DeviceStatus>();
- client =
- std::make_unique<Client>(status, Settings::values.udp_input_address,
- Settings::values.udp_input_port, Settings::values.udp_pad_index);
-
- motion_factory = std::make_shared<UDPMotionFactory>(status);
- touch_factory = std::make_shared<UDPTouchFactory>(status);
-
- Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", motion_factory);
- Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", touch_factory);
-}
-
-State::~State() {
- Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
- Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
-}
-
-std::vector<Common::ParamPackage> State::GetInputDevices() const {
- // TODO support binding udp devices
- return {};
+/// A motion device factory that creates motion devices from a UDP client
+UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
+ : client(std::move(client_)) {}
+
+/**
+ * Creates motion device
+ * @param params contains parameters for creating the device:
+ * - "port": the UDP port number
+ */
+std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
+ auto ip = params.Get("ip", "127.0.0.1");
+ const auto port = static_cast<u16>(params.Get("port", 26760));
+ const auto pad = static_cast<u16>(params.Get("pad_index", 0));
+
+ return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
}
-void State::ReloadUDPClient() {
- client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port,
- Settings::values.udp_pad_index);
-}
-
-std::unique_ptr<State> Init() {
- return std::make_unique<State>();
-}
-} // namespace InputCommon::CemuhookUDP
+} // namespace InputCommon
diff --git a/src/input_common/udp/udp.h b/src/input_common/udp/udp.h
index 672a5c812..ea3fd4175 100644
--- a/src/input_common/udp/udp.h
+++ b/src/input_common/udp/udp.h
@@ -1,32 +1,57 @@
-// Copyright 2018 Citra Emulator Project
+// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
-#include <vector>
-#include "common/param_package.h"
+#include "core/frontend/input.h"
+#include "input_common/udp/client.h"
-namespace InputCommon::CemuhookUDP {
+namespace InputCommon {
-class Client;
-class UDPMotionFactory;
-class UDPTouchFactory;
-
-class State {
+/// A motion device factory that creates motion devices from udp clients
+class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
public:
- State();
- ~State();
- void ReloadUDPClient();
- std::vector<Common::ParamPackage> GetInputDevices() const;
+ explicit UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_);
+
+ std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
+
+ Common::ParamPackage GetNextInput();
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() const {
+ return polling;
+ }
private:
- std::unique_ptr<Client> client;
- std::shared_ptr<UDPMotionFactory> motion_factory;
- std::shared_ptr<UDPTouchFactory> touch_factory;
+ std::shared_ptr<CemuhookUDP::Client> client;
+ bool polling = false;
};
-std::unique_ptr<State> Init();
+/// A touch device factory that creates touch devices from udp clients
+class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
+public:
+ explicit UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_);
+
+ std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
+
+ Common::ParamPackage GetNextInput();
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() const {
+ return polling;
+ }
+
+private:
+ std::shared_ptr<CemuhookUDP::Client> client;
+ bool polling = false;
+};
-} // namespace InputCommon::CemuhookUDP
+} // namespace InputCommon
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index 47ef30aa9..6a5c18945 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -1,14 +1,11 @@
add_executable(tests
common/bit_field.cpp
- common/bit_utils.cpp
common/fibers.cpp
- common/multi_level_queue.cpp
common/param_package.cpp
common/ring_buffer.cpp
- core/arm/arm_test_common.cpp
- core/arm/arm_test_common.h
core/core_timing.cpp
tests.cpp
+ video_core/buffer_base.cpp
)
create_target_directory_groups(tests)
diff --git a/src/tests/common/bit_field.cpp b/src/tests/common/bit_field.cpp
index 8ca1889f9..182638000 100644
--- a/src/tests/common/bit_field.cpp
+++ b/src/tests/common/bit_field.cpp
@@ -68,7 +68,7 @@ TEST_CASE("BitField", "[common]") {
}});
// bit fields: 01101100111101'10101110'1011'101100
- REQUIRE(be_bitfield.raw == 0b01101100'11110110'10111010'11101100);
+ REQUIRE(be_bitfield.raw == 0b01101100'11110110'10111010'11101100U);
REQUIRE(be_bitfield.a == 0b101100);
REQUIRE(be_bitfield.b == -5); // 1011 as two's complement
REQUIRE(be_bitfield.c == TestEnum::B);
@@ -80,7 +80,7 @@ TEST_CASE("BitField", "[common]") {
be_bitfield.d.Assign(0b01010101010101);
std::memcpy(&raw, &be_bitfield, sizeof(raw));
// bit fields: 01010101010101'00001111'1111'000111
- REQUIRE(be_bitfield.raw == 0b01010101'01010100'00111111'11000111);
+ REQUIRE(be_bitfield.raw == 0b01010101'01010100'00111111'11000111U);
REQUIRE(raw == std::array<u8, 4>{{
0b01010101,
0b01010100,
diff --git a/src/tests/common/bit_utils.cpp b/src/tests/common/bit_utils.cpp
deleted file mode 100644
index 479b5995a..000000000
--- a/src/tests/common/bit_utils.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <catch2/catch.hpp>
-#include <math.h>
-#include "common/bit_util.h"
-
-namespace Common {
-
-TEST_CASE("BitUtils::CountTrailingZeroes", "[common]") {
- REQUIRE(Common::CountTrailingZeroes32(0) == 32);
- REQUIRE(Common::CountTrailingZeroes64(0) == 64);
- REQUIRE(Common::CountTrailingZeroes32(9) == 0);
- REQUIRE(Common::CountTrailingZeroes32(8) == 3);
- REQUIRE(Common::CountTrailingZeroes32(0x801000) == 12);
- REQUIRE(Common::CountTrailingZeroes64(9) == 0);
- REQUIRE(Common::CountTrailingZeroes64(8) == 3);
- REQUIRE(Common::CountTrailingZeroes64(0x801000) == 12);
- REQUIRE(Common::CountTrailingZeroes64(0x801000000000UL) == 36);
-}
-
-} // namespace Common
diff --git a/src/tests/common/fibers.cpp b/src/tests/common/fibers.cpp
index 4fd92428f..d94492fc6 100644
--- a/src/tests/common/fibers.cpp
+++ b/src/tests/common/fibers.cpp
@@ -6,18 +6,40 @@
#include <cstdlib>
#include <functional>
#include <memory>
+#include <mutex>
+#include <stdexcept>
#include <thread>
#include <unordered_map>
#include <vector>
#include <catch2/catch.hpp>
-#include <math.h>
+
#include "common/common_types.h"
#include "common/fiber.h"
-#include "common/spin_lock.h"
namespace Common {
+class ThreadIds {
+public:
+ void Register(u32 id) {
+ const auto thread_id = std::this_thread::get_id();
+ std::scoped_lock lock{mutex};
+ if (ids.contains(thread_id)) {
+ throw std::logic_error{"Registering the same thread twice"};
+ }
+ ids.emplace(thread_id, id);
+ }
+
+ [[nodiscard]] u32 Get() const {
+ std::scoped_lock lock{mutex};
+ return ids.at(std::this_thread::get_id());
+ }
+
+private:
+ mutable std::mutex mutex;
+ std::unordered_map<std::thread::id, u32> ids;
+};
+
class TestControl1 {
public:
TestControl1() = default;
@@ -26,7 +48,7 @@ public:
void ExecuteThread(u32 id);
- std::unordered_map<std::thread::id, u32> ids;
+ ThreadIds thread_ids;
std::vector<std::shared_ptr<Common::Fiber>> thread_fibers;
std::vector<std::shared_ptr<Common::Fiber>> work_fibers;
std::vector<u32> items;
@@ -39,8 +61,7 @@ static void WorkControl1(void* control) {
}
void TestControl1::DoWork() {
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
u32 value = items[id];
for (u32 i = 0; i < id; i++) {
value++;
@@ -50,8 +71,7 @@ void TestControl1::DoWork() {
}
void TestControl1::ExecuteThread(u32 id) {
- std::thread::id this_id = std::this_thread::get_id();
- ids[this_id] = id;
+ thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
thread_fibers[id] = thread_fiber;
work_fibers[id] = std::make_shared<Fiber>(std::function<void(void*)>{WorkControl1}, this);
@@ -98,8 +118,7 @@ public:
value1 += i;
}
Fiber::YieldTo(fiber1, fiber3);
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
assert1 = id == 1;
value2 += 5000;
Fiber::YieldTo(fiber1, thread_fibers[id]);
@@ -115,8 +134,7 @@ public:
}
void DoWork3() {
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
assert2 = id == 0;
value1 += 1000;
Fiber::YieldTo(fiber3, thread_fibers[id]);
@@ -125,14 +143,12 @@ public:
void ExecuteThread(u32 id);
void CallFiber1() {
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
Fiber::YieldTo(thread_fibers[id], fiber1);
}
void CallFiber2() {
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
Fiber::YieldTo(thread_fibers[id], fiber2);
}
@@ -145,7 +161,7 @@ public:
u32 value2{};
std::atomic<bool> trap{true};
std::atomic<bool> trap2{true};
- std::unordered_map<std::thread::id, u32> ids;
+ ThreadIds thread_ids;
std::vector<std::shared_ptr<Common::Fiber>> thread_fibers;
std::shared_ptr<Common::Fiber> fiber1;
std::shared_ptr<Common::Fiber> fiber2;
@@ -168,15 +184,13 @@ static void WorkControl2_3(void* control) {
}
void TestControl2::ExecuteThread(u32 id) {
- std::thread::id this_id = std::this_thread::get_id();
- ids[this_id] = id;
+ thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
thread_fibers[id] = thread_fiber;
}
void TestControl2::Exit() {
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
thread_fibers[id]->Exit();
}
@@ -193,7 +207,7 @@ static void ThreadStart2_2(u32 id, TestControl2& test_control) {
}
/** This test checks for fiber thread exchange configuration and validates that fibers are
- * that a fiber has been succesfully transfered from one thread to another and that the TLS
+ * that a fiber has been successfully transferred from one thread to another and that the TLS
* region of the thread is kept while changing fibers.
*/
TEST_CASE("Fibers::InterExchange", "[common]") {
@@ -228,24 +242,21 @@ public:
void DoWork1() {
value1 += 1;
Fiber::YieldTo(fiber1, fiber2);
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
value3 += 1;
Fiber::YieldTo(fiber1, thread_fibers[id]);
}
void DoWork2() {
value2 += 1;
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
Fiber::YieldTo(fiber2, thread_fibers[id]);
}
void ExecuteThread(u32 id);
void CallFiber1() {
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
Fiber::YieldTo(thread_fibers[id], fiber1);
}
@@ -254,7 +265,7 @@ public:
u32 value1{};
u32 value2{};
u32 value3{};
- std::unordered_map<std::thread::id, u32> ids;
+ ThreadIds thread_ids;
std::vector<std::shared_ptr<Common::Fiber>> thread_fibers;
std::shared_ptr<Common::Fiber> fiber1;
std::shared_ptr<Common::Fiber> fiber2;
@@ -271,15 +282,13 @@ static void WorkControl3_2(void* control) {
}
void TestControl3::ExecuteThread(u32 id) {
- std::thread::id this_id = std::this_thread::get_id();
- ids[this_id] = id;
+ thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
thread_fibers[id] = thread_fiber;
}
void TestControl3::Exit() {
- std::thread::id this_id = std::this_thread::get_id();
- u32 id = ids[this_id];
+ const u32 id = thread_ids.Get();
thread_fibers[id]->Exit();
}
@@ -290,7 +299,7 @@ static void ThreadStart3(u32 id, TestControl3& test_control) {
}
/** This test checks for one two threads racing for starting the same fiber.
- * It checks execution occured in an ordered manner and by no time there were
+ * It checks execution occurred in an ordered manner and by no time there were
* two contexts at the same time.
*/
TEST_CASE("Fibers::StartRace", "[common]") {
diff --git a/src/tests/common/multi_level_queue.cpp b/src/tests/common/multi_level_queue.cpp
deleted file mode 100644
index cca7ec7da..000000000
--- a/src/tests/common/multi_level_queue.cpp
+++ /dev/null
@@ -1,55 +0,0 @@
-// Copyright 2019 Yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <catch2/catch.hpp>
-#include <math.h>
-#include "common/common_types.h"
-#include "common/multi_level_queue.h"
-
-namespace Common {
-
-TEST_CASE("MultiLevelQueue", "[common]") {
- std::array<f32, 8> values = {0.0, 5.0, 1.0, 9.0, 8.0, 2.0, 6.0, 7.0};
- Common::MultiLevelQueue<f32, 64> mlq;
- REQUIRE(mlq.empty());
- mlq.add(values[2], 2);
- mlq.add(values[7], 7);
- mlq.add(values[3], 3);
- mlq.add(values[4], 4);
- mlq.add(values[0], 0);
- mlq.add(values[5], 5);
- mlq.add(values[6], 6);
- mlq.add(values[1], 1);
- u32 index = 0;
- bool all_set = true;
- for (auto& f : mlq) {
- all_set &= (f == values[index]);
- index++;
- }
- REQUIRE(all_set);
- REQUIRE(!mlq.empty());
- f32 v = 8.0;
- mlq.add(v, 2);
- v = -7.0;
- mlq.add(v, 2, false);
- REQUIRE(mlq.front(2) == -7.0);
- mlq.yield(2);
- REQUIRE(mlq.front(2) == values[2]);
- REQUIRE(mlq.back(2) == -7.0);
- REQUIRE(mlq.empty(8));
- v = 10.0;
- mlq.add(v, 8);
- mlq.adjust(v, 8, 9);
- REQUIRE(mlq.front(9) == v);
- REQUIRE(mlq.empty(8));
- REQUIRE(!mlq.empty(9));
- mlq.adjust(values[0], 0, 9);
- REQUIRE(mlq.highest_priority_set() == 1);
- REQUIRE(mlq.lowest_priority_set() == 9);
- mlq.remove(values[1], 1);
- REQUIRE(mlq.highest_priority_set() == 2);
- REQUIRE(mlq.empty(1));
-}
-
-} // namespace Common
diff --git a/src/tests/common/ring_buffer.cpp b/src/tests/common/ring_buffer.cpp
index c883c4d56..903626e4b 100644
--- a/src/tests/common/ring_buffer.cpp
+++ b/src/tests/common/ring_buffer.cpp
@@ -14,70 +14,70 @@
namespace Common {
TEST_CASE("RingBuffer: Basic Tests", "[common]") {
- RingBuffer<char, 4, 1> buf;
+ RingBuffer<char, 4> buf;
// Pushing values into a ring buffer with space should succeed.
for (std::size_t i = 0; i < 4; i++) {
const char elem = static_cast<char>(i);
const std::size_t count = buf.Push(&elem, 1);
- REQUIRE(count == 1);
+ REQUIRE(count == 1U);
}
- REQUIRE(buf.Size() == 4);
+ REQUIRE(buf.Size() == 4U);
// Pushing values into a full ring buffer should fail.
{
const char elem = static_cast<char>(42);
const std::size_t count = buf.Push(&elem, 1);
- REQUIRE(count == 0);
+ REQUIRE(count == 0U);
}
- REQUIRE(buf.Size() == 4);
+ REQUIRE(buf.Size() == 4U);
// Popping multiple values from a ring buffer with values should succeed.
{
const std::vector<char> popped = buf.Pop(2);
- REQUIRE(popped.size() == 2);
+ REQUIRE(popped.size() == 2U);
REQUIRE(popped[0] == 0);
REQUIRE(popped[1] == 1);
}
- REQUIRE(buf.Size() == 2);
+ REQUIRE(buf.Size() == 2U);
// Popping a single value from a ring buffer with values should succeed.
{
const std::vector<char> popped = buf.Pop(1);
- REQUIRE(popped.size() == 1);
+ REQUIRE(popped.size() == 1U);
REQUIRE(popped[0] == 2);
}
- REQUIRE(buf.Size() == 1);
+ REQUIRE(buf.Size() == 1U);
// Pushing more values than space available should partially suceed.
{
std::vector<char> to_push(6);
std::iota(to_push.begin(), to_push.end(), 88);
const std::size_t count = buf.Push(to_push);
- REQUIRE(count == 3);
+ REQUIRE(count == 3U);
}
- REQUIRE(buf.Size() == 4);
+ REQUIRE(buf.Size() == 4U);
// Doing an unlimited pop should pop all values.
{
const std::vector<char> popped = buf.Pop();
- REQUIRE(popped.size() == 4);
+ REQUIRE(popped.size() == 4U);
REQUIRE(popped[0] == 3);
REQUIRE(popped[1] == 88);
REQUIRE(popped[2] == 89);
REQUIRE(popped[3] == 90);
}
- REQUIRE(buf.Size() == 0);
+ REQUIRE(buf.Size() == 0U);
}
TEST_CASE("RingBuffer: Threaded Test", "[common]") {
- RingBuffer<char, 4, 2> buf;
+ RingBuffer<char, 8> buf;
const char seed = 42;
const std::size_t count = 1000000;
std::size_t full = 0;
@@ -92,8 +92,8 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
std::array<char, 2> value = {seed, seed};
std::size_t i = 0;
while (i < count) {
- if (const std::size_t c = buf.Push(&value[0], 1); c > 0) {
- REQUIRE(c == 1);
+ if (const std::size_t c = buf.Push(&value[0], 2); c > 0) {
+ REQUIRE(c == 2U);
i++;
next_value(value);
} else {
@@ -107,8 +107,8 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
std::array<char, 2> value = {seed, seed};
std::size_t i = 0;
while (i < count) {
- if (const std::vector<char> v = buf.Pop(1); v.size() > 0) {
- REQUIRE(v.size() == 2);
+ if (const std::vector<char> v = buf.Pop(2); v.size() > 0) {
+ REQUIRE(v.size() == 2U);
REQUIRE(v[0] == value[0]);
REQUIRE(v[1] == value[1]);
i++;
@@ -123,7 +123,7 @@ TEST_CASE("RingBuffer: Threaded Test", "[common]") {
producer.join();
consumer.join();
- REQUIRE(buf.Size() == 0);
+ REQUIRE(buf.Size() == 0U);
printf("RingBuffer: Threaded Test: full: %zu, empty: %zu\n", full, empty);
}
diff --git a/src/tests/core/arm/arm_test_common.cpp b/src/tests/core/arm/arm_test_common.cpp
deleted file mode 100644
index e54674d11..000000000
--- a/src/tests/core/arm/arm_test_common.cpp
+++ /dev/null
@@ -1,145 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-
-#include "common/page_table.h"
-#include "core/core.h"
-#include "core/hle/kernel/memory/page_table.h"
-#include "core/hle/kernel/process.h"
-#include "core/memory.h"
-#include "tests/core/arm/arm_test_common.h"
-
-namespace ArmTests {
-
-TestEnvironment::TestEnvironment(bool mutable_memory_)
- : mutable_memory(mutable_memory_),
- test_memory(std::make_shared<TestMemory>(this)), kernel{Core::System::GetInstance()} {
- auto& system = Core::System::GetInstance();
-
- auto process = Kernel::Process::Create(system, "", Kernel::Process::ProcessType::Userland);
- page_table = &process->PageTable().PageTableImpl();
-
- system.Memory().MapIoRegion(*page_table, 0x00000000, 0x80000000, test_memory);
- system.Memory().MapIoRegion(*page_table, 0x80000000, 0x80000000, test_memory);
-
- kernel.MakeCurrentProcess(process.get());
-}
-
-TestEnvironment::~TestEnvironment() {
- auto& system = Core::System::GetInstance();
- system.Memory().UnmapRegion(*page_table, 0x80000000, 0x80000000);
- system.Memory().UnmapRegion(*page_table, 0x00000000, 0x80000000);
-}
-
-void TestEnvironment::SetMemory64(VAddr vaddr, u64 value) {
- SetMemory32(vaddr + 0, static_cast<u32>(value));
- SetMemory32(vaddr + 4, static_cast<u32>(value >> 32));
-}
-
-void TestEnvironment::SetMemory32(VAddr vaddr, u32 value) {
- SetMemory16(vaddr + 0, static_cast<u16>(value));
- SetMemory16(vaddr + 2, static_cast<u16>(value >> 16));
-}
-
-void TestEnvironment::SetMemory16(VAddr vaddr, u16 value) {
- SetMemory8(vaddr + 0, static_cast<u8>(value));
- SetMemory8(vaddr + 1, static_cast<u8>(value >> 8));
-}
-
-void TestEnvironment::SetMemory8(VAddr vaddr, u8 value) {
- test_memory->data[vaddr] = value;
-}
-
-std::vector<WriteRecord> TestEnvironment::GetWriteRecords() const {
- return write_records;
-}
-
-void TestEnvironment::ClearWriteRecords() {
- write_records.clear();
-}
-
-TestEnvironment::TestMemory::~TestMemory() {}
-
-std::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
- return true;
-}
-
-std::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
- const auto iter = data.find(addr);
-
- if (iter == data.end()) {
- // Some arbitrary data
- return static_cast<u8>(addr);
- }
-
- return iter->second;
-}
-
-std::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) {
- return *Read8(addr) | static_cast<u16>(*Read8(addr + 1)) << 8;
-}
-
-std::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) {
- return *Read16(addr) | static_cast<u32>(*Read16(addr + 2)) << 16;
-}
-
-std::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) {
- return *Read32(addr) | static_cast<u64>(*Read32(addr + 4)) << 32;
-}
-
-bool TestEnvironment::TestMemory::ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) {
- VAddr addr = src_addr;
- u8* data = static_cast<u8*>(dest_buffer);
-
- for (std::size_t i = 0; i < size; i++, addr++, data++) {
- *data = *Read8(addr);
- }
-
- return true;
-}
-
-bool TestEnvironment::TestMemory::Write8(VAddr addr, u8 data) {
- env->write_records.emplace_back(8, addr, data);
- if (env->mutable_memory)
- env->SetMemory8(addr, data);
- return true;
-}
-
-bool TestEnvironment::TestMemory::Write16(VAddr addr, u16 data) {
- env->write_records.emplace_back(16, addr, data);
- if (env->mutable_memory)
- env->SetMemory16(addr, data);
- return true;
-}
-
-bool TestEnvironment::TestMemory::Write32(VAddr addr, u32 data) {
- env->write_records.emplace_back(32, addr, data);
- if (env->mutable_memory)
- env->SetMemory32(addr, data);
- return true;
-}
-
-bool TestEnvironment::TestMemory::Write64(VAddr addr, u64 data) {
- env->write_records.emplace_back(64, addr, data);
- if (env->mutable_memory)
- env->SetMemory64(addr, data);
- return true;
-}
-
-bool TestEnvironment::TestMemory::WriteBlock(VAddr dest_addr, const void* src_buffer,
- std::size_t size) {
- VAddr addr = dest_addr;
- const u8* data = static_cast<const u8*>(src_buffer);
-
- for (std::size_t i = 0; i < size; i++, addr++, data++) {
- env->write_records.emplace_back(8, addr, *data);
- if (env->mutable_memory)
- env->SetMemory8(addr, *data);
- }
-
- return true;
-}
-
-} // namespace ArmTests
diff --git a/src/tests/core/arm/arm_test_common.h b/src/tests/core/arm/arm_test_common.h
deleted file mode 100644
index d145dbfcc..000000000
--- a/src/tests/core/arm/arm_test_common.h
+++ /dev/null
@@ -1,93 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <tuple>
-#include <unordered_map>
-#include <vector>
-
-#include "common/common_types.h"
-#include "common/memory_hook.h"
-#include "core/hle/kernel/kernel.h"
-
-namespace Common {
-struct PageTable;
-}
-
-namespace ArmTests {
-
-struct WriteRecord {
- WriteRecord(std::size_t size, VAddr addr, u64 data) : size(size), addr(addr), data(data) {}
- std::size_t size;
- VAddr addr;
- u64 data;
- bool operator==(const WriteRecord& o) const {
- return std::tie(size, addr, data) == std::tie(o.size, o.addr, o.data);
- }
-};
-
-class TestEnvironment final {
-public:
- /*
- * Inititalise test environment
- * @param mutable_memory If false, writes to memory can never be read back.
- * (Memory is immutable.)
- */
- explicit TestEnvironment(bool mutable_memory = false);
-
- /// Shutdown test environment
- ~TestEnvironment();
-
- /// Sets value at memory location vaddr.
- void SetMemory8(VAddr vaddr, u8 value);
- void SetMemory16(VAddr vaddr, u16 value);
- void SetMemory32(VAddr vaddr, u32 value);
- void SetMemory64(VAddr vaddr, u64 value);
-
- /**
- * Whenever Memory::Write{8,16,32,64} is called within the test environment,
- * a new write-record is made.
- * @returns A vector of write records made since they were last cleared.
- */
- std::vector<WriteRecord> GetWriteRecords() const;
-
- /// Empties the internal write-record store.
- void ClearWriteRecords();
-
-private:
- friend struct TestMemory;
- struct TestMemory final : Common::MemoryHook {
- explicit TestMemory(TestEnvironment* env_) : env(env_) {}
- TestEnvironment* env;
-
- ~TestMemory() override;
-
- std::optional<bool> IsValidAddress(VAddr addr) override;
-
- std::optional<u8> Read8(VAddr addr) override;
- std::optional<u16> Read16(VAddr addr) override;
- std::optional<u32> Read32(VAddr addr) override;
- std::optional<u64> Read64(VAddr addr) override;
-
- bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) override;
-
- bool Write8(VAddr addr, u8 data) override;
- bool Write16(VAddr addr, u16 data) override;
- bool Write32(VAddr addr, u32 data) override;
- bool Write64(VAddr addr, u64 data) override;
-
- bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) override;
-
- std::unordered_map<VAddr, u8> data;
- };
-
- bool mutable_memory;
- std::shared_ptr<TestMemory> test_memory;
- std::vector<WriteRecord> write_records;
- Common::PageTable* page_table = nullptr;
- Kernel::KernelCore kernel;
-};
-
-} // namespace ArmTests
diff --git a/src/tests/video_core/buffer_base.cpp b/src/tests/video_core/buffer_base.cpp
new file mode 100644
index 000000000..edced69bb
--- /dev/null
+++ b/src/tests/video_core/buffer_base.cpp
@@ -0,0 +1,549 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <stdexcept>
+#include <unordered_map>
+
+#include <catch2/catch.hpp>
+
+#include "common/alignment.h"
+#include "common/common_types.h"
+#include "video_core/buffer_cache/buffer_base.h"
+
+namespace {
+using VideoCommon::BufferBase;
+using Range = std::pair<u64, u64>;
+
+constexpr u64 PAGE = 4096;
+constexpr u64 WORD = 4096 * 64;
+
+constexpr VAddr c = 0x1328914000;
+
+class RasterizerInterface {
+public:
+ void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
+ const u64 page_start{addr >> Core::Memory::PAGE_BITS};
+ const u64 page_end{(addr + size + Core::Memory::PAGE_SIZE - 1) >> Core::Memory::PAGE_BITS};
+ for (u64 page = page_start; page < page_end; ++page) {
+ int& value = page_table[page];
+ value += delta;
+ if (value < 0) {
+ throw std::logic_error{"negative page"};
+ }
+ if (value == 0) {
+ page_table.erase(page);
+ }
+ }
+ }
+
+ [[nodiscard]] int Count(VAddr addr) const noexcept {
+ const auto it = page_table.find(addr >> Core::Memory::PAGE_BITS);
+ return it == page_table.end() ? 0 : it->second;
+ }
+
+ [[nodiscard]] unsigned Count() const noexcept {
+ unsigned count = 0;
+ for (const auto [index, value] : page_table) {
+ count += value;
+ }
+ return count;
+ }
+
+private:
+ std::unordered_map<u64, int> page_table;
+};
+} // Anonymous namespace
+
+TEST_CASE("BufferBase: Small buffer", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ REQUIRE(rasterizer.Count() == 0);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ REQUIRE(rasterizer.Count() == WORD / PAGE);
+ REQUIRE(buffer.ModifiedCpuRegion(c, WORD) == Range{0, 0});
+
+ buffer.MarkRegionAsCpuModified(c + PAGE, 1);
+ REQUIRE(buffer.ModifiedCpuRegion(c, WORD) == Range{PAGE * 1, PAGE * 2});
+}
+
+TEST_CASE("BufferBase: Large buffer", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 32);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 32);
+ buffer.MarkRegionAsCpuModified(c + 4096, WORD * 4);
+ REQUIRE(buffer.ModifiedCpuRegion(c, WORD + PAGE * 2) == Range{PAGE, WORD + PAGE * 2});
+ REQUIRE(buffer.ModifiedCpuRegion(c + PAGE * 2, PAGE * 6) == Range{PAGE * 2, PAGE * 8});
+ REQUIRE(buffer.ModifiedCpuRegion(c, WORD * 32) == Range{PAGE, WORD * 4 + PAGE});
+ REQUIRE(buffer.ModifiedCpuRegion(c + WORD * 4, PAGE) == Range{WORD * 4, WORD * 4 + PAGE});
+ REQUIRE(buffer.ModifiedCpuRegion(c + WORD * 3 + PAGE * 63, PAGE) ==
+ Range{WORD * 3 + PAGE * 63, WORD * 4});
+
+ buffer.MarkRegionAsCpuModified(c + WORD * 5 + PAGE * 6, PAGE);
+ buffer.MarkRegionAsCpuModified(c + WORD * 5 + PAGE * 8, PAGE);
+ REQUIRE(buffer.ModifiedCpuRegion(c + WORD * 5, WORD) ==
+ Range{WORD * 5 + PAGE * 6, WORD * 5 + PAGE * 9});
+
+ buffer.UnmarkRegionAsCpuModified(c + WORD * 5 + PAGE * 8, PAGE);
+ REQUIRE(buffer.ModifiedCpuRegion(c + WORD * 5, WORD) ==
+ Range{WORD * 5 + PAGE * 6, WORD * 5 + PAGE * 7});
+
+ buffer.MarkRegionAsCpuModified(c + PAGE, WORD * 31 + PAGE * 63);
+ REQUIRE(buffer.ModifiedCpuRegion(c, WORD * 32) == Range{PAGE, WORD * 32});
+
+ buffer.UnmarkRegionAsCpuModified(c + PAGE * 4, PAGE);
+ buffer.UnmarkRegionAsCpuModified(c + PAGE * 6, PAGE);
+
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 32);
+ REQUIRE(buffer.ModifiedCpuRegion(c, WORD * 32) == Range{0, 0});
+}
+
+TEST_CASE("BufferBase: Rasterizer counting", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, PAGE * 2);
+ REQUIRE(rasterizer.Count() == 0);
+ buffer.UnmarkRegionAsCpuModified(c, PAGE);
+ REQUIRE(rasterizer.Count() == 1);
+ buffer.MarkRegionAsCpuModified(c, PAGE * 2);
+ REQUIRE(rasterizer.Count() == 0);
+ buffer.UnmarkRegionAsCpuModified(c, PAGE);
+ buffer.UnmarkRegionAsCpuModified(c + PAGE, PAGE);
+ REQUIRE(rasterizer.Count() == 2);
+ buffer.MarkRegionAsCpuModified(c, PAGE * 2);
+ REQUIRE(rasterizer.Count() == 0);
+}
+
+TEST_CASE("BufferBase: Basic range", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ buffer.MarkRegionAsCpuModified(c, PAGE);
+ int num = 0;
+ buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) {
+ REQUIRE(offset == 0U);
+ REQUIRE(size == PAGE);
+ ++num;
+ });
+ REQUIRE(num == 1U);
+}
+
+TEST_CASE("BufferBase: Border upload", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 2);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 2);
+ buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
+ buffer.ForEachUploadRange(c, WORD * 2, [](u64 offset, u64 size) {
+ REQUIRE(offset == WORD - PAGE);
+ REQUIRE(size == PAGE * 2);
+ });
+}
+
+TEST_CASE("BufferBase: Border upload range", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 2);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 2);
+ buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
+ buffer.ForEachUploadRange(c + WORD - PAGE, PAGE * 2, [](u64 offset, u64 size) {
+ REQUIRE(offset == WORD - PAGE);
+ REQUIRE(size == PAGE * 2);
+ });
+ buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
+ buffer.ForEachUploadRange(c + WORD - PAGE, PAGE, [](u64 offset, u64 size) {
+ REQUIRE(offset == WORD - PAGE);
+ REQUIRE(size == PAGE);
+ });
+ buffer.ForEachUploadRange(c + WORD, PAGE, [](u64 offset, u64 size) {
+ REQUIRE(offset == WORD);
+ REQUIRE(size == PAGE);
+ });
+}
+
+TEST_CASE("BufferBase: Border upload partial range", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 2);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 2);
+ buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
+ buffer.ForEachUploadRange(c + WORD - 1, 2, [](u64 offset, u64 size) {
+ REQUIRE(offset == WORD - PAGE);
+ REQUIRE(size == PAGE * 2);
+ });
+ buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
+ buffer.ForEachUploadRange(c + WORD - 1, 1, [](u64 offset, u64 size) {
+ REQUIRE(offset == WORD - PAGE);
+ REQUIRE(size == PAGE);
+ });
+ buffer.ForEachUploadRange(c + WORD + 50, 1, [](u64 offset, u64 size) {
+ REQUIRE(offset == WORD);
+ REQUIRE(size == PAGE);
+ });
+}
+
+TEST_CASE("BufferBase: Partial word uploads", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, 0x9d000);
+ int num = 0;
+ buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) {
+ REQUIRE(offset == 0U);
+ REQUIRE(size == WORD);
+ ++num;
+ });
+ REQUIRE(num == 1);
+ buffer.ForEachUploadRange(c + WORD, WORD, [&](u64 offset, u64 size) {
+ REQUIRE(offset == WORD);
+ REQUIRE(size == WORD);
+ ++num;
+ });
+ REQUIRE(num == 2);
+ buffer.ForEachUploadRange(c + 0x79000, 0x24000, [&](u64 offset, u64 size) {
+ REQUIRE(offset == WORD * 2);
+ REQUIRE(size == PAGE * 0x1d);
+ ++num;
+ });
+ REQUIRE(num == 3);
+}
+
+TEST_CASE("BufferBase: Partial page upload", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ int num = 0;
+ buffer.MarkRegionAsCpuModified(c + PAGE * 2, PAGE);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 9, PAGE);
+ buffer.ForEachUploadRange(c, PAGE * 3, [&](u64 offset, u64 size) {
+ REQUIRE(offset == PAGE * 2);
+ REQUIRE(size == PAGE);
+ ++num;
+ });
+ REQUIRE(num == 1);
+ buffer.ForEachUploadRange(c + PAGE * 7, PAGE * 3, [&](u64 offset, u64 size) {
+ REQUIRE(offset == PAGE * 9);
+ REQUIRE(size == PAGE);
+ ++num;
+ });
+ REQUIRE(num == 2);
+}
+
+TEST_CASE("BufferBase: Partial page upload with multiple words on the right") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 8);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 8);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 13, WORD * 7);
+ int num = 0;
+ buffer.ForEachUploadRange(c + PAGE * 10, WORD * 7, [&](u64 offset, u64 size) {
+ REQUIRE(offset == PAGE * 13);
+ REQUIRE(size == WORD * 7 - PAGE * 3);
+ ++num;
+ });
+ REQUIRE(num == 1);
+ buffer.ForEachUploadRange(c + PAGE, WORD * 8, [&](u64 offset, u64 size) {
+ REQUIRE(offset == WORD * 7 + PAGE * 10);
+ REQUIRE(size == PAGE * 3);
+ ++num;
+ });
+ REQUIRE(num == 2);
+}
+
+TEST_CASE("BufferBase: Partial page upload with multiple words on the left", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 8);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 8);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 13, WORD * 7);
+ int num = 0;
+ buffer.ForEachUploadRange(c + PAGE * 16, WORD * 7, [&](u64 offset, u64 size) {
+ REQUIRE(offset == PAGE * 16);
+ REQUIRE(size == WORD * 7 - PAGE * 3);
+ ++num;
+ });
+ REQUIRE(num == 1);
+ buffer.ForEachUploadRange(c + PAGE, WORD, [&](u64 offset, u64 size) {
+ REQUIRE(offset == PAGE * 13);
+ REQUIRE(size == PAGE * 3);
+ ++num;
+ });
+ REQUIRE(num == 2);
+}
+
+TEST_CASE("BufferBase: Partial page upload with multiple words in the middle", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 8);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 8);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 13, PAGE * 140);
+ int num = 0;
+ buffer.ForEachUploadRange(c + PAGE * 16, WORD, [&](u64 offset, u64 size) {
+ REQUIRE(offset == PAGE * 16);
+ REQUIRE(size == WORD);
+ ++num;
+ });
+ REQUIRE(num == 1);
+ buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) {
+ REQUIRE(offset == PAGE * 13);
+ REQUIRE(size == PAGE * 3);
+ ++num;
+ });
+ REQUIRE(num == 2);
+ buffer.ForEachUploadRange(c, WORD * 8, [&](u64 offset, u64 size) {
+ REQUIRE(offset == WORD + PAGE * 16);
+ REQUIRE(size == PAGE * 73);
+ ++num;
+ });
+ REQUIRE(num == 3);
+}
+
+TEST_CASE("BufferBase: Empty right bits", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 2048);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 2048);
+ buffer.MarkRegionAsCpuModified(c + WORD - PAGE, PAGE * 2);
+ buffer.ForEachUploadRange(c, WORD * 2048, [](u64 offset, u64 size) {
+ REQUIRE(offset == WORD - PAGE);
+ REQUIRE(size == PAGE * 2);
+ });
+}
+
+TEST_CASE("BufferBase: Out of bound ranges 1", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ buffer.MarkRegionAsCpuModified(c, PAGE);
+ int num = 0;
+ buffer.ForEachUploadRange(c - WORD, WORD, [&](u64 offset, u64 size) { ++num; });
+ buffer.ForEachUploadRange(c + WORD, WORD, [&](u64 offset, u64 size) { ++num; });
+ buffer.ForEachUploadRange(c - PAGE, PAGE, [&](u64 offset, u64 size) { ++num; });
+ REQUIRE(num == 0);
+ buffer.ForEachUploadRange(c - PAGE, PAGE * 2, [&](u64 offset, u64 size) { ++num; });
+ REQUIRE(num == 1);
+ buffer.MarkRegionAsCpuModified(c, WORD);
+ REQUIRE(rasterizer.Count() == 0);
+}
+
+TEST_CASE("BufferBase: Out of bound ranges 2", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, 0x22000);
+ REQUIRE_NOTHROW(buffer.UnmarkRegionAsCpuModified(c + 0x22000, PAGE));
+ REQUIRE_NOTHROW(buffer.UnmarkRegionAsCpuModified(c + 0x28000, PAGE));
+ REQUIRE(rasterizer.Count() == 0);
+ REQUIRE_NOTHROW(buffer.UnmarkRegionAsCpuModified(c + 0x21100, PAGE - 0x100));
+ REQUIRE(rasterizer.Count() == 1);
+ REQUIRE_NOTHROW(buffer.UnmarkRegionAsCpuModified(c - 0x1000, PAGE * 2));
+ buffer.UnmarkRegionAsCpuModified(c - 0x3000, PAGE * 2);
+ buffer.UnmarkRegionAsCpuModified(c - 0x2000, PAGE * 2);
+ REQUIRE(rasterizer.Count() == 2);
+}
+
+TEST_CASE("BufferBase: Out of bound ranges 3", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, 0x310720);
+ buffer.UnmarkRegionAsCpuModified(c, 0x310720);
+ REQUIRE(rasterizer.Count(c) == 1);
+ REQUIRE(rasterizer.Count(c + PAGE) == 1);
+ REQUIRE(rasterizer.Count(c + WORD) == 1);
+ REQUIRE(rasterizer.Count(c + WORD + PAGE) == 1);
+}
+
+TEST_CASE("BufferBase: Sparse regions 1", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 1, PAGE);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 3, PAGE * 4);
+ buffer.ForEachUploadRange(c, WORD, [i = 0](u64 offset, u64 size) mutable {
+ static constexpr std::array<u64, 2> offsets{PAGE, PAGE * 3};
+ static constexpr std::array<u64, 2> sizes{PAGE, PAGE * 4};
+ REQUIRE(offset == offsets.at(i));
+ REQUIRE(size == sizes.at(i));
+ ++i;
+ });
+}
+
+TEST_CASE("BufferBase: Sparse regions 2", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, 0x22000);
+ buffer.UnmarkRegionAsCpuModified(c, 0x22000);
+ REQUIRE(rasterizer.Count() == 0x22);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 0x1B, PAGE);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 0x21, PAGE);
+ buffer.ForEachUploadRange(c, WORD, [i = 0](u64 offset, u64 size) mutable {
+ static constexpr std::array<u64, 2> offsets{PAGE * 0x1B, PAGE * 0x21};
+ static constexpr std::array<u64, 2> sizes{PAGE, PAGE};
+ REQUIRE(offset == offsets.at(i));
+ REQUIRE(size == sizes.at(i));
+ ++i;
+ });
+}
+
+TEST_CASE("BufferBase: Single page modified range", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, PAGE);
+ REQUIRE(buffer.IsRegionCpuModified(c, PAGE));
+ buffer.UnmarkRegionAsCpuModified(c, PAGE);
+ REQUIRE(!buffer.IsRegionCpuModified(c, PAGE));
+}
+
+TEST_CASE("BufferBase: Two page modified range", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, PAGE * 2);
+ REQUIRE(buffer.IsRegionCpuModified(c, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c, PAGE * 2));
+ buffer.UnmarkRegionAsCpuModified(c, PAGE);
+ REQUIRE(!buffer.IsRegionCpuModified(c, PAGE));
+}
+
+TEST_CASE("BufferBase: Multi word modified ranges", "[video_core]") {
+ for (int offset = 0; offset < 4; ++offset) {
+ const VAddr address = c + WORD * offset;
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, address, WORD * 4);
+ REQUIRE(buffer.IsRegionCpuModified(address, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 48, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 56, PAGE));
+
+ buffer.UnmarkRegionAsCpuModified(address + PAGE * 32, PAGE);
+ REQUIRE(buffer.IsRegionCpuModified(address + PAGE, WORD));
+ REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 31, PAGE));
+ REQUIRE(!buffer.IsRegionCpuModified(address + PAGE * 32, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 33, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 31, PAGE * 2));
+ REQUIRE(buffer.IsRegionCpuModified(address + PAGE * 32, PAGE * 2));
+
+ buffer.UnmarkRegionAsCpuModified(address + PAGE * 33, PAGE);
+ REQUIRE(!buffer.IsRegionCpuModified(address + PAGE * 32, PAGE * 2));
+ }
+}
+
+TEST_CASE("BufferBase: Single page in large buffer", "[video_core]") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 16);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 16);
+ REQUIRE(!buffer.IsRegionCpuModified(c, WORD * 16));
+
+ buffer.MarkRegionAsCpuModified(c + WORD * 12 + PAGE * 8, PAGE);
+ REQUIRE(buffer.IsRegionCpuModified(c, WORD * 16));
+ REQUIRE(buffer.IsRegionCpuModified(c + WORD * 10, WORD * 2));
+ REQUIRE(buffer.IsRegionCpuModified(c + WORD * 11, WORD * 2));
+ REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12, WORD * 2));
+ REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 4, PAGE * 8));
+ REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 6, PAGE * 8));
+ REQUIRE(!buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 6, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 7, PAGE * 2));
+ REQUIRE(buffer.IsRegionCpuModified(c + WORD * 12 + PAGE * 8, PAGE * 2));
+}
+
+TEST_CASE("BufferBase: Out of bounds region query") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 16);
+ REQUIRE(!buffer.IsRegionCpuModified(c - PAGE, PAGE));
+ REQUIRE(!buffer.IsRegionCpuModified(c - PAGE * 2, PAGE));
+ REQUIRE(!buffer.IsRegionCpuModified(c + WORD * 16, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + WORD * 16 - PAGE, WORD * 64));
+ REQUIRE(!buffer.IsRegionCpuModified(c + WORD * 16, WORD * 64));
+}
+
+TEST_CASE("BufferBase: Wrap word regions") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD * 2);
+ buffer.UnmarkRegionAsCpuModified(c, WORD * 2);
+ buffer.MarkRegionAsCpuModified(c + PAGE * 63, PAGE * 2);
+ REQUIRE(buffer.IsRegionCpuModified(c, WORD * 2));
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 62, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 63, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 64, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 63, PAGE * 2));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 63, PAGE * 8));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 60, PAGE * 8));
+
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 127, WORD * 16));
+ buffer.MarkRegionAsCpuModified(c + PAGE * 127, PAGE);
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 127, WORD * 16));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 127, PAGE));
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 126, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 126, PAGE * 2));
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 128, WORD * 16));
+}
+
+TEST_CASE("BufferBase: Unaligned page region query") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ buffer.MarkRegionAsCpuModified(c + 4000, 1000);
+ REQUIRE(buffer.IsRegionCpuModified(c, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + 4000, 1000));
+ REQUIRE(buffer.IsRegionCpuModified(c + 4000, 1));
+}
+
+TEST_CASE("BufferBase: Cached write") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ buffer.CachedCpuWrite(c + PAGE, PAGE);
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ buffer.FlushCachedWrites();
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ buffer.MarkRegionAsCpuModified(c, WORD);
+ REQUIRE(rasterizer.Count() == 0);
+}
+
+TEST_CASE("BufferBase: Multiple cached write") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ buffer.CachedCpuWrite(c + PAGE, PAGE);
+ buffer.CachedCpuWrite(c + PAGE * 3, PAGE);
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE * 3, PAGE));
+ buffer.FlushCachedWrites();
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE * 3, PAGE));
+ buffer.MarkRegionAsCpuModified(c, WORD);
+ REQUIRE(rasterizer.Count() == 0);
+}
+
+TEST_CASE("BufferBase: Cached write unmarked") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ buffer.CachedCpuWrite(c + PAGE, PAGE);
+ buffer.UnmarkRegionAsCpuModified(c + PAGE, PAGE);
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ buffer.FlushCachedWrites();
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ buffer.MarkRegionAsCpuModified(c, WORD);
+ REQUIRE(rasterizer.Count() == 0);
+}
+
+TEST_CASE("BufferBase: Cached write iterated") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ buffer.CachedCpuWrite(c + PAGE, PAGE);
+ int num = 0;
+ buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
+ REQUIRE(num == 0);
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ buffer.FlushCachedWrites();
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ buffer.MarkRegionAsCpuModified(c, WORD);
+ REQUIRE(rasterizer.Count() == 0);
+}
+
+TEST_CASE("BufferBase: Cached write downloads") {
+ RasterizerInterface rasterizer;
+ BufferBase buffer(rasterizer, c, WORD);
+ buffer.UnmarkRegionAsCpuModified(c, WORD);
+ REQUIRE(rasterizer.Count() == 64);
+ buffer.CachedCpuWrite(c + PAGE, PAGE);
+ REQUIRE(rasterizer.Count() == 63);
+ buffer.MarkRegionAsGpuModified(c + PAGE, PAGE);
+ int num = 0;
+ buffer.ForEachDownloadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
+ buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
+ REQUIRE(num == 0);
+ REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE));
+ buffer.FlushCachedWrites();
+ REQUIRE(buffer.IsRegionCpuModified(c + PAGE, PAGE));
+ REQUIRE(!buffer.IsRegionGpuModified(c + PAGE, PAGE));
+ buffer.MarkRegionAsCpuModified(c, WORD);
+ REQUIRE(rasterizer.Count() == 0);
+}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index d85f1e9d1..9b931976a 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,12 +1,30 @@
add_subdirectory(host_shaders)
add_library(video_core STATIC
- buffer_cache/buffer_block.h
+ buffer_cache/buffer_base.h
+ buffer_cache/buffer_cache.cpp
buffer_cache/buffer_cache.h
- buffer_cache/map_interval.cpp
- buffer_cache/map_interval.h
+ cdma_pusher.cpp
+ cdma_pusher.h
+ command_classes/codecs/codec.cpp
+ command_classes/codecs/codec.h
+ command_classes/codecs/h264.cpp
+ command_classes/codecs/h264.h
+ command_classes/codecs/vp9.cpp
+ command_classes/codecs/vp9.h
+ command_classes/codecs/vp9_types.h
+ command_classes/host1x.cpp
+ command_classes/host1x.h
+ command_classes/nvdec.cpp
+ command_classes/nvdec.h
+ command_classes/nvdec_common.h
+ command_classes/sync_manager.cpp
+ command_classes/sync_manager.h
+ command_classes/vic.cpp
+ command_classes/vic.h
compatible_formats.cpp
compatible_formats.h
+ delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
@@ -29,6 +47,7 @@ add_library(video_core STATIC
engines/shader_bytecode.h
engines/shader_header.h
engines/shader_type.h
+ framebuffer_config.h
macro/macro.cpp
macro/macro.h
macro/macro_hle.cpp
@@ -40,18 +59,12 @@ add_library(video_core STATIC
fence_manager.h
gpu.cpp
gpu.h
- gpu_asynch.cpp
- gpu_asynch.h
- gpu_synch.cpp
- gpu_synch.h
gpu_thread.cpp
gpu_thread.h
guest_driver.cpp
guest_driver.h
memory_manager.cpp
memory_manager.h
- morton.cpp
- morton.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
@@ -66,14 +79,10 @@ add_library(video_core STATIC
renderer_opengl/gl_device.h
renderer_opengl/gl_fence_manager.cpp
renderer_opengl/gl_fence_manager.h
- renderer_opengl/gl_framebuffer_cache.cpp
- renderer_opengl/gl_framebuffer_cache.h
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_resource_manager.h
- renderer_opengl/gl_sampler_cache.cpp
- renderer_opengl/gl_sampler_cache.h
renderer_opengl/gl_shader_cache.cpp
renderer_opengl/gl_shader_cache.h
renderer_opengl/gl_shader_decompiler.cpp
@@ -95,10 +104,58 @@ add_library(video_core STATIC
renderer_opengl/maxwell_to_gl.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
- renderer_opengl/utils.cpp
- renderer_opengl/utils.h
- sampler_cache.cpp
- sampler_cache.h
+ renderer_opengl/util_shaders.cpp
+ renderer_opengl/util_shaders.h
+ renderer_vulkan/blit_image.cpp
+ renderer_vulkan/blit_image.h
+ renderer_vulkan/fixed_pipeline_state.cpp
+ renderer_vulkan/fixed_pipeline_state.h
+ renderer_vulkan/maxwell_to_vk.cpp
+ renderer_vulkan/maxwell_to_vk.h
+ renderer_vulkan/renderer_vulkan.h
+ renderer_vulkan/renderer_vulkan.cpp
+ renderer_vulkan/vk_blit_screen.cpp
+ renderer_vulkan/vk_blit_screen.h
+ renderer_vulkan/vk_buffer_cache.cpp
+ renderer_vulkan/vk_buffer_cache.h
+ renderer_vulkan/vk_command_pool.cpp
+ renderer_vulkan/vk_command_pool.h
+ renderer_vulkan/vk_compute_pass.cpp
+ renderer_vulkan/vk_compute_pass.h
+ renderer_vulkan/vk_compute_pipeline.cpp
+ renderer_vulkan/vk_compute_pipeline.h
+ renderer_vulkan/vk_descriptor_pool.cpp
+ renderer_vulkan/vk_descriptor_pool.h
+ renderer_vulkan/vk_fence_manager.cpp
+ renderer_vulkan/vk_fence_manager.h
+ renderer_vulkan/vk_graphics_pipeline.cpp
+ renderer_vulkan/vk_graphics_pipeline.h
+ renderer_vulkan/vk_master_semaphore.cpp
+ renderer_vulkan/vk_master_semaphore.h
+ renderer_vulkan/vk_pipeline_cache.cpp
+ renderer_vulkan/vk_pipeline_cache.h
+ renderer_vulkan/vk_query_cache.cpp
+ renderer_vulkan/vk_query_cache.h
+ renderer_vulkan/vk_rasterizer.cpp
+ renderer_vulkan/vk_rasterizer.h
+ renderer_vulkan/vk_resource_pool.cpp
+ renderer_vulkan/vk_resource_pool.h
+ renderer_vulkan/vk_scheduler.cpp
+ renderer_vulkan/vk_scheduler.h
+ renderer_vulkan/vk_shader_decompiler.cpp
+ renderer_vulkan/vk_shader_decompiler.h
+ renderer_vulkan/vk_shader_util.cpp
+ renderer_vulkan/vk_shader_util.h
+ renderer_vulkan/vk_staging_buffer_pool.cpp
+ renderer_vulkan/vk_staging_buffer_pool.h
+ renderer_vulkan/vk_state_tracker.cpp
+ renderer_vulkan/vk_state_tracker.h
+ renderer_vulkan/vk_swapchain.cpp
+ renderer_vulkan/vk_swapchain.h
+ renderer_vulkan/vk_texture_cache.cpp
+ renderer_vulkan/vk_texture_cache.h
+ renderer_vulkan/vk_update_descriptor.cpp
+ renderer_vulkan/vk_update_descriptor.h
shader_cache.h
shader_notify.cpp
shader_notify.h
@@ -155,119 +212,104 @@ add_library(video_core STATIC
shader/transform_feedback.h
surface.cpp
surface.h
+ texture_cache/accelerated_swizzle.cpp
+ texture_cache/accelerated_swizzle.h
+ texture_cache/decode_bc4.cpp
+ texture_cache/decode_bc4.h
+ texture_cache/descriptor_table.h
+ texture_cache/formatter.cpp
+ texture_cache/formatter.h
texture_cache/format_lookup_table.cpp
texture_cache/format_lookup_table.h
- texture_cache/surface_base.cpp
- texture_cache/surface_base.h
- texture_cache/surface_params.cpp
- texture_cache/surface_params.h
- texture_cache/surface_view.cpp
- texture_cache/surface_view.h
+ texture_cache/image_base.cpp
+ texture_cache/image_base.h
+ texture_cache/image_info.cpp
+ texture_cache/image_info.h
+ texture_cache/image_view_base.cpp
+ texture_cache/image_view_base.h
+ texture_cache/image_view_info.cpp
+ texture_cache/image_view_info.h
+ texture_cache/render_targets.h
+ texture_cache/samples_helper.h
+ texture_cache/slot_vector.h
texture_cache/texture_cache.h
+ texture_cache/types.h
+ texture_cache/util.cpp
+ texture_cache/util.h
textures/astc.cpp
textures/astc.h
- textures/convert.cpp
- textures/convert.h
textures/decoders.cpp
textures/decoders.h
textures/texture.cpp
textures/texture.h
video_core.cpp
video_core.h
+ vulkan_common/vulkan_debug_callback.cpp
+ vulkan_common/vulkan_debug_callback.h
+ vulkan_common/vulkan_device.cpp
+ vulkan_common/vulkan_device.h
+ vulkan_common/vulkan_instance.cpp
+ vulkan_common/vulkan_instance.h
+ vulkan_common/vulkan_library.cpp
+ vulkan_common/vulkan_library.h
+ vulkan_common/vulkan_memory_allocator.cpp
+ vulkan_common/vulkan_memory_allocator.h
+ vulkan_common/vulkan_surface.cpp
+ vulkan_common/vulkan_surface.h
+ vulkan_common/vulkan_wrapper.cpp
+ vulkan_common/vulkan_wrapper.h
+ vulkan_common/nsight_aftermath_tracker.cpp
+ vulkan_common/nsight_aftermath_tracker.h
)
-if (ENABLE_VULKAN)
- target_sources(video_core PRIVATE
- renderer_vulkan/fixed_pipeline_state.cpp
- renderer_vulkan/fixed_pipeline_state.h
- renderer_vulkan/maxwell_to_vk.cpp
- renderer_vulkan/maxwell_to_vk.h
- renderer_vulkan/nsight_aftermath_tracker.cpp
- renderer_vulkan/nsight_aftermath_tracker.h
- renderer_vulkan/renderer_vulkan.h
- renderer_vulkan/renderer_vulkan.cpp
- renderer_vulkan/vk_blit_screen.cpp
- renderer_vulkan/vk_blit_screen.h
- renderer_vulkan/vk_buffer_cache.cpp
- renderer_vulkan/vk_buffer_cache.h
- renderer_vulkan/vk_compute_pass.cpp
- renderer_vulkan/vk_compute_pass.h
- renderer_vulkan/vk_compute_pipeline.cpp
- renderer_vulkan/vk_compute_pipeline.h
- renderer_vulkan/vk_descriptor_pool.cpp
- renderer_vulkan/vk_descriptor_pool.h
- renderer_vulkan/vk_device.cpp
- renderer_vulkan/vk_device.h
- renderer_vulkan/vk_fence_manager.cpp
- renderer_vulkan/vk_fence_manager.h
- renderer_vulkan/vk_graphics_pipeline.cpp
- renderer_vulkan/vk_graphics_pipeline.h
- renderer_vulkan/vk_image.cpp
- renderer_vulkan/vk_image.h
- renderer_vulkan/vk_memory_manager.cpp
- renderer_vulkan/vk_memory_manager.h
- renderer_vulkan/vk_pipeline_cache.cpp
- renderer_vulkan/vk_pipeline_cache.h
- renderer_vulkan/vk_query_cache.cpp
- renderer_vulkan/vk_query_cache.h
- renderer_vulkan/vk_rasterizer.cpp
- renderer_vulkan/vk_rasterizer.h
- renderer_vulkan/vk_renderpass_cache.cpp
- renderer_vulkan/vk_renderpass_cache.h
- renderer_vulkan/vk_resource_manager.cpp
- renderer_vulkan/vk_resource_manager.h
- renderer_vulkan/vk_sampler_cache.cpp
- renderer_vulkan/vk_sampler_cache.h
- renderer_vulkan/vk_scheduler.cpp
- renderer_vulkan/vk_scheduler.h
- renderer_vulkan/vk_shader_decompiler.cpp
- renderer_vulkan/vk_shader_decompiler.h
- renderer_vulkan/vk_shader_util.cpp
- renderer_vulkan/vk_shader_util.h
- renderer_vulkan/vk_staging_buffer_pool.cpp
- renderer_vulkan/vk_staging_buffer_pool.h
- renderer_vulkan/vk_state_tracker.cpp
- renderer_vulkan/vk_state_tracker.h
- renderer_vulkan/vk_stream_buffer.cpp
- renderer_vulkan/vk_stream_buffer.h
- renderer_vulkan/vk_swapchain.cpp
- renderer_vulkan/vk_swapchain.h
- renderer_vulkan/vk_texture_cache.cpp
- renderer_vulkan/vk_texture_cache.h
- renderer_vulkan/vk_update_descriptor.cpp
- renderer_vulkan/vk_update_descriptor.h
- renderer_vulkan/wrapper.cpp
- renderer_vulkan/wrapper.h
- )
-endif()
-
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad xbyak)
+if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
+ add_dependencies(video_core ffmpeg-build)
+endif()
+
+target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
+target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
+
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
-
-if (ENABLE_VULKAN)
- target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
- target_compile_definitions(video_core PRIVATE HAS_VULKAN)
- target_link_libraries(video_core PRIVATE sirit)
-endif()
+target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
+target_link_libraries(video_core PRIVATE sirit)
if (ENABLE_NSIGHT_AFTERMATH)
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
- message(ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
+ message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
endif()
if (NOT WIN32)
- message(ERROR "Nsight Aftermath doesn't support non-Windows platforms")
+ message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms")
endif()
target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
endif()
if (MSVC)
- target_compile_options(video_core PRIVATE /we4267)
+ target_compile_options(video_core PRIVATE
+ /we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
+ /we4456 # Declaration of 'identifier' hides previous local declaration
+ /we4457 # Declaration of 'identifier' hides function parameter
+ /we4458 # Declaration of 'identifier' hides class member
+ /we4459 # Declaration of 'identifier' hides global declaration
+ /we4715 # 'function' : not all control paths return a value
+ )
else()
- target_compile_options(video_core PRIVATE -Werror=conversion -Wno-error=sign-conversion)
+ target_compile_options(video_core PRIVATE
+ -Werror=conversion
+ -Wno-error=sign-conversion
+ -Werror=pessimizing-move
+ -Werror=redundant-move
+ -Werror=shadow
+ -Werror=type-limits
+
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
+ $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
+ )
endif()
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
new file mode 100644
index 000000000..0c00ae280
--- /dev/null
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -0,0 +1,590 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <algorithm>
+#include <bit>
+#include <limits>
+#include <utility>
+
+#include "common/alignment.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/div_ceil.h"
+#include "core/memory.h"
+
+namespace VideoCommon {
+
+enum class BufferFlagBits {
+ Picked = 1 << 0,
+ CachedWrites = 1 << 1,
+};
+DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits)
+
+/// Tag for creating null buffers with no storage or size
+struct NullBufferParams {};
+
+/**
+ * Range tracking buffer container.
+ *
+ * It keeps track of the modified CPU and GPU ranges on a CPU page granularity, notifying the given
+ * rasterizer about state changes in the tracking behavior of the buffer.
+ *
+ * The buffer size and address is forcefully aligned to CPU page boundaries.
+ */
+template <class RasterizerInterface>
+class BufferBase {
+ static constexpr u64 PAGES_PER_WORD = 64;
+ static constexpr u64 BYTES_PER_PAGE = Core::Memory::PAGE_SIZE;
+ static constexpr u64 BYTES_PER_WORD = PAGES_PER_WORD * BYTES_PER_PAGE;
+
+ /// Vector tracking modified pages tightly packed with small vector optimization
+ union WordsArray {
+ /// Returns the pointer to the words state
+ [[nodiscard]] const u64* Pointer(bool is_short) const noexcept {
+ return is_short ? &stack : heap;
+ }
+
+ /// Returns the pointer to the words state
+ [[nodiscard]] u64* Pointer(bool is_short) noexcept {
+ return is_short ? &stack : heap;
+ }
+
+ u64 stack = 0; ///< Small buffers storage
+ u64* heap; ///< Not-small buffers pointer to the storage
+ };
+
+ struct Words {
+ explicit Words() = default;
+ explicit Words(u64 size_bytes_) : size_bytes{size_bytes_} {
+ if (IsShort()) {
+ cpu.stack = ~u64{0};
+ gpu.stack = 0;
+ cached_cpu.stack = 0;
+ untracked.stack = ~u64{0};
+ } else {
+ // Share allocation between CPU and GPU pages and set their default values
+ const size_t num_words = NumWords();
+ u64* const alloc = new u64[num_words * 4];
+ cpu.heap = alloc;
+ gpu.heap = alloc + num_words;
+ cached_cpu.heap = alloc + num_words * 2;
+ untracked.heap = alloc + num_words * 3;
+ std::fill_n(cpu.heap, num_words, ~u64{0});
+ std::fill_n(gpu.heap, num_words, 0);
+ std::fill_n(cached_cpu.heap, num_words, 0);
+ std::fill_n(untracked.heap, num_words, ~u64{0});
+ }
+ // Clean up tailing bits
+ const u64 last_word_size = size_bytes % BYTES_PER_WORD;
+ const u64 last_local_page = Common::DivCeil(last_word_size, BYTES_PER_PAGE);
+ const u64 shift = (PAGES_PER_WORD - last_local_page) % PAGES_PER_WORD;
+ const u64 last_word = (~u64{0} << shift) >> shift;
+ cpu.Pointer(IsShort())[NumWords() - 1] = last_word;
+ untracked.Pointer(IsShort())[NumWords() - 1] = last_word;
+ }
+
+ ~Words() {
+ Release();
+ }
+
+ Words& operator=(Words&& rhs) noexcept {
+ Release();
+ size_bytes = rhs.size_bytes;
+ cpu = rhs.cpu;
+ gpu = rhs.gpu;
+ cached_cpu = rhs.cached_cpu;
+ untracked = rhs.untracked;
+ rhs.cpu.heap = nullptr;
+ return *this;
+ }
+
+ Words(Words&& rhs) noexcept
+ : size_bytes{rhs.size_bytes}, cpu{rhs.cpu}, gpu{rhs.gpu},
+ cached_cpu{rhs.cached_cpu}, untracked{rhs.untracked} {
+ rhs.cpu.heap = nullptr;
+ }
+
+ Words& operator=(const Words&) = delete;
+ Words(const Words&) = delete;
+
+ /// Returns true when the buffer fits in the small vector optimization
+ [[nodiscard]] bool IsShort() const noexcept {
+ return size_bytes <= BYTES_PER_WORD;
+ }
+
+ /// Returns the number of words of the buffer
+ [[nodiscard]] size_t NumWords() const noexcept {
+ return Common::DivCeil(size_bytes, BYTES_PER_WORD);
+ }
+
+ /// Release buffer resources
+ void Release() {
+ if (!IsShort()) {
+ // CPU written words is the base for the heap allocation
+ delete[] cpu.heap;
+ }
+ }
+
+ u64 size_bytes = 0;
+ WordsArray cpu;
+ WordsArray gpu;
+ WordsArray cached_cpu;
+ WordsArray untracked;
+ };
+
+ enum class Type {
+ CPU,
+ GPU,
+ CachedCPU,
+ Untracked,
+ };
+
+public:
+ explicit BufferBase(RasterizerInterface& rasterizer_, VAddr cpu_addr_, u64 size_bytes)
+ : rasterizer{&rasterizer_}, cpu_addr{Common::AlignDown(cpu_addr_, BYTES_PER_PAGE)},
+ words(Common::AlignUp(size_bytes + (cpu_addr_ - cpu_addr), BYTES_PER_PAGE)) {}
+
+ explicit BufferBase(NullBufferParams) {}
+
+ BufferBase& operator=(const BufferBase&) = delete;
+ BufferBase(const BufferBase&) = delete;
+
+ BufferBase& operator=(BufferBase&&) = default;
+ BufferBase(BufferBase&&) = default;
+
+ /// Returns the inclusive CPU modified range in a begin end pair
+ [[nodiscard]] std::pair<u64, u64> ModifiedCpuRegion(VAddr query_cpu_addr,
+ u64 query_size) const noexcept {
+ const u64 offset = query_cpu_addr - cpu_addr;
+ return ModifiedRegion<Type::CPU>(offset, query_size);
+ }
+
+ /// Returns the inclusive GPU modified range in a begin end pair
+ [[nodiscard]] std::pair<u64, u64> ModifiedGpuRegion(VAddr query_cpu_addr,
+ u64 query_size) const noexcept {
+ const u64 offset = query_cpu_addr - cpu_addr;
+ return ModifiedRegion<Type::GPU>(offset, query_size);
+ }
+
+ /// Returns true if a region has been modified from the CPU
+ [[nodiscard]] bool IsRegionCpuModified(VAddr query_cpu_addr, u64 query_size) const noexcept {
+ const u64 offset = query_cpu_addr - cpu_addr;
+ return IsRegionModified<Type::CPU>(offset, query_size);
+ }
+
+ /// Returns true if a region has been modified from the GPU
+ [[nodiscard]] bool IsRegionGpuModified(VAddr query_cpu_addr, u64 query_size) const noexcept {
+ const u64 offset = query_cpu_addr - cpu_addr;
+ return IsRegionModified<Type::GPU>(offset, query_size);
+ }
+
+ /// Mark region as CPU modified, notifying the rasterizer about this change
+ void MarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 size) {
+ ChangeRegionState<Type::CPU, true>(dirty_cpu_addr, size);
+ }
+
+ /// Unmark region as CPU modified, notifying the rasterizer about this change
+ void UnmarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 size) {
+ ChangeRegionState<Type::CPU, false>(dirty_cpu_addr, size);
+ }
+
+ /// Mark region as modified from the host GPU
+ void MarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 size) noexcept {
+ ChangeRegionState<Type::GPU, true>(dirty_cpu_addr, size);
+ }
+
+ /// Unmark region as modified from the host GPU
+ void UnmarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 size) noexcept {
+ ChangeRegionState<Type::GPU, false>(dirty_cpu_addr, size);
+ }
+
+ /// Mark region as modified from the CPU
+ /// but don't mark it as modified until FlusHCachedWrites is called.
+ void CachedCpuWrite(VAddr dirty_cpu_addr, u64 size) {
+ flags |= BufferFlagBits::CachedWrites;
+ ChangeRegionState<Type::CachedCPU, true>(dirty_cpu_addr, size);
+ }
+
+ /// Flushes cached CPU writes, and notify the rasterizer about the deltas
+ void FlushCachedWrites() noexcept {
+ flags &= ~BufferFlagBits::CachedWrites;
+ const u64 num_words = NumWords();
+ const u64* const cached_words = Array<Type::CachedCPU>();
+ u64* const untracked_words = Array<Type::Untracked>();
+ u64* const cpu_words = Array<Type::CPU>();
+ for (u64 word_index = 0; word_index < num_words; ++word_index) {
+ const u64 cached_bits = cached_words[word_index];
+ NotifyRasterizer<false>(word_index, untracked_words[word_index], cached_bits);
+ untracked_words[word_index] |= cached_bits;
+ cpu_words[word_index] |= cached_bits;
+ }
+ }
+
+ /// Call 'func' for each CPU modified range and unmark those pages as CPU modified
+ template <typename Func>
+ void ForEachUploadRange(VAddr query_cpu_range, u64 size, Func&& func) {
+ ForEachModifiedRange<Type::CPU>(query_cpu_range, size, func);
+ }
+
+ /// Call 'func' for each GPU modified range and unmark those pages as GPU modified
+ template <typename Func>
+ void ForEachDownloadRange(VAddr query_cpu_range, u64 size, Func&& func) {
+ ForEachModifiedRange<Type::GPU>(query_cpu_range, size, func);
+ }
+
+ /// Call 'func' for each GPU modified range and unmark those pages as GPU modified
+ template <typename Func>
+ void ForEachDownloadRange(Func&& func) {
+ ForEachModifiedRange<Type::GPU>(cpu_addr, SizeBytes(), func);
+ }
+
+ /// Mark buffer as picked
+ void Pick() noexcept {
+ flags |= BufferFlagBits::Picked;
+ }
+
+ /// Unmark buffer as picked
+ void Unpick() noexcept {
+ flags &= ~BufferFlagBits::Picked;
+ }
+
+ /// Increases the likeliness of this being a stream buffer
+ void IncreaseStreamScore(int score) noexcept {
+ stream_score += score;
+ }
+
+ /// Returns the likeliness of this being a stream buffer
+ [[nodiscard]] int StreamScore() const noexcept {
+ return stream_score;
+ }
+
+ /// Returns true when vaddr -> vaddr+size is fully contained in the buffer
+ [[nodiscard]] bool IsInBounds(VAddr addr, u64 size) const noexcept {
+ return addr >= cpu_addr && addr + size <= cpu_addr + SizeBytes();
+ }
+
+ /// Returns true if the buffer has been marked as picked
+ [[nodiscard]] bool IsPicked() const noexcept {
+ return True(flags & BufferFlagBits::Picked);
+ }
+
+ /// Returns true when the buffer has pending cached writes
+ [[nodiscard]] bool HasCachedWrites() const noexcept {
+ return True(flags & BufferFlagBits::CachedWrites);
+ }
+
+ /// Returns the base CPU address of the buffer
+ [[nodiscard]] VAddr CpuAddr() const noexcept {
+ return cpu_addr;
+ }
+
+ /// Returns the offset relative to the given CPU address
+ /// @pre IsInBounds returns true
+ [[nodiscard]] u32 Offset(VAddr other_cpu_addr) const noexcept {
+ return static_cast<u32>(other_cpu_addr - cpu_addr);
+ }
+
+ /// Returns the size in bytes of the buffer
+ [[nodiscard]] u64 SizeBytes() const noexcept {
+ return words.size_bytes;
+ }
+
+private:
+ template <Type type>
+ u64* Array() noexcept {
+ if constexpr (type == Type::CPU) {
+ return words.cpu.Pointer(IsShort());
+ } else if constexpr (type == Type::GPU) {
+ return words.gpu.Pointer(IsShort());
+ } else if constexpr (type == Type::CachedCPU) {
+ return words.cached_cpu.Pointer(IsShort());
+ } else if constexpr (type == Type::Untracked) {
+ return words.untracked.Pointer(IsShort());
+ }
+ }
+
+ template <Type type>
+ const u64* Array() const noexcept {
+ if constexpr (type == Type::CPU) {
+ return words.cpu.Pointer(IsShort());
+ } else if constexpr (type == Type::GPU) {
+ return words.gpu.Pointer(IsShort());
+ } else if constexpr (type == Type::CachedCPU) {
+ return words.cached_cpu.Pointer(IsShort());
+ } else if constexpr (type == Type::Untracked) {
+ return words.untracked.Pointer(IsShort());
+ }
+ }
+
+ /**
+ * Change the state of a range of pages
+ *
+ * @param dirty_addr Base address to mark or unmark as modified
+ * @param size Size in bytes to mark or unmark as modified
+ */
+ template <Type type, bool enable>
+ void ChangeRegionState(u64 dirty_addr, s64 size) noexcept(type == Type::GPU) {
+ const s64 difference = dirty_addr - cpu_addr;
+ const u64 offset = std::max<s64>(difference, 0);
+ size += std::min<s64>(difference, 0);
+ if (offset >= SizeBytes() || size < 0) {
+ return;
+ }
+ u64* const untracked_words = Array<Type::Untracked>();
+ u64* const state_words = Array<type>();
+ const u64 offset_end = std::min(offset + size, SizeBytes());
+ const u64 begin_page_index = offset / BYTES_PER_PAGE;
+ const u64 begin_word_index = begin_page_index / PAGES_PER_WORD;
+ const u64 end_page_index = Common::DivCeil(offset_end, BYTES_PER_PAGE);
+ const u64 end_word_index = Common::DivCeil(end_page_index, PAGES_PER_WORD);
+ u64 page_index = begin_page_index % PAGES_PER_WORD;
+ u64 word_index = begin_word_index;
+ while (word_index < end_word_index) {
+ const u64 next_word_first_page = (word_index + 1) * PAGES_PER_WORD;
+ const u64 left_offset =
+ std::min(next_word_first_page - end_page_index, PAGES_PER_WORD) % PAGES_PER_WORD;
+ const u64 right_offset = page_index;
+ u64 bits = ~u64{0};
+ bits = (bits >> right_offset) << right_offset;
+ bits = (bits << left_offset) >> left_offset;
+ if constexpr (type == Type::CPU || type == Type::CachedCPU) {
+ NotifyRasterizer<!enable>(word_index, untracked_words[word_index], bits);
+ }
+ if constexpr (enable) {
+ state_words[word_index] |= bits;
+ if constexpr (type == Type::CPU || type == Type::CachedCPU) {
+ untracked_words[word_index] |= bits;
+ }
+ } else {
+ state_words[word_index] &= ~bits;
+ if constexpr (type == Type::CPU || type == Type::CachedCPU) {
+ untracked_words[word_index] &= ~bits;
+ }
+ }
+ page_index = 0;
+ ++word_index;
+ }
+ }
+
+ /**
+ * Notify rasterizer about changes in the CPU tracking state of a word in the buffer
+ *
+ * @param word_index Index to the word to notify to the rasterizer
+ * @param current_bits Current state of the word
+ * @param new_bits New state of the word
+ *
+ * @tparam add_to_rasterizer True when the rasterizer should start tracking the new pages
+ */
+ template <bool add_to_rasterizer>
+ void NotifyRasterizer(u64 word_index, u64 current_bits, u64 new_bits) const {
+ u64 changed_bits = (add_to_rasterizer ? current_bits : ~current_bits) & new_bits;
+ VAddr addr = cpu_addr + word_index * BYTES_PER_WORD;
+ while (changed_bits != 0) {
+ const int empty_bits = std::countr_zero(changed_bits);
+ addr += empty_bits * BYTES_PER_PAGE;
+ changed_bits >>= empty_bits;
+
+ const u32 continuous_bits = std::countr_one(changed_bits);
+ const u64 size = continuous_bits * BYTES_PER_PAGE;
+ const VAddr begin_addr = addr;
+ addr += size;
+ changed_bits = continuous_bits < PAGES_PER_WORD ? (changed_bits >> continuous_bits) : 0;
+ rasterizer->UpdatePagesCachedCount(begin_addr, size, add_to_rasterizer ? 1 : -1);
+ }
+ }
+
+ /**
+ * Loop over each page in the given range, turn off those bits and notify the rasterizer if
+ * needed. Call the given function on each turned off range.
+ *
+ * @param query_cpu_range Base CPU address to loop over
+ * @param size Size in bytes of the CPU range to loop over
+ * @param func Function to call for each turned off region
+ */
+ template <Type type, typename Func>
+ void ForEachModifiedRange(VAddr query_cpu_range, s64 size, Func&& func) {
+ static_assert(type != Type::Untracked);
+
+ const s64 difference = query_cpu_range - cpu_addr;
+ const u64 query_begin = std::max<s64>(difference, 0);
+ size += std::min<s64>(difference, 0);
+ if (query_begin >= SizeBytes() || size < 0) {
+ return;
+ }
+ u64* const untracked_words = Array<Type::Untracked>();
+ u64* const state_words = Array<type>();
+ const u64 query_end = query_begin + std::min(static_cast<u64>(size), SizeBytes());
+ u64* const words_begin = state_words + query_begin / BYTES_PER_WORD;
+ u64* const words_end = state_words + Common::DivCeil(query_end, BYTES_PER_WORD);
+
+ const auto modified = [](u64 word) { return word != 0; };
+ const auto first_modified_word = std::find_if(words_begin, words_end, modified);
+ if (first_modified_word == words_end) {
+ // Exit early when the buffer is not modified
+ return;
+ }
+ const auto last_modified_word = std::find_if_not(first_modified_word, words_end, modified);
+
+ const u64 word_index_begin = std::distance(state_words, first_modified_word);
+ const u64 word_index_end = std::distance(state_words, last_modified_word);
+
+ const unsigned local_page_begin = std::countr_zero(*first_modified_word);
+ const unsigned local_page_end =
+ static_cast<unsigned>(PAGES_PER_WORD) - std::countl_zero(last_modified_word[-1]);
+ const u64 word_page_begin = word_index_begin * PAGES_PER_WORD;
+ const u64 word_page_end = (word_index_end - 1) * PAGES_PER_WORD;
+ const u64 query_page_begin = query_begin / BYTES_PER_PAGE;
+ const u64 query_page_end = Common::DivCeil(query_end, BYTES_PER_PAGE);
+ const u64 page_index_begin = std::max(word_page_begin + local_page_begin, query_page_begin);
+ const u64 page_index_end = std::min(word_page_end + local_page_end, query_page_end);
+ const u64 first_word_page_begin = page_index_begin % PAGES_PER_WORD;
+ const u64 last_word_page_end = (page_index_end - 1) % PAGES_PER_WORD + 1;
+
+ u64 page_begin = first_word_page_begin;
+ u64 current_base = 0;
+ u64 current_size = 0;
+ bool on_going = false;
+ for (u64 word_index = word_index_begin; word_index < word_index_end; ++word_index) {
+ const bool is_last_word = word_index + 1 == word_index_end;
+ const u64 page_end = is_last_word ? last_word_page_end : PAGES_PER_WORD;
+ const u64 right_offset = page_begin;
+ const u64 left_offset = PAGES_PER_WORD - page_end;
+ u64 bits = ~u64{0};
+ bits = (bits >> right_offset) << right_offset;
+ bits = (bits << left_offset) >> left_offset;
+
+ const u64 current_word = state_words[word_index] & bits;
+ state_words[word_index] &= ~bits;
+
+ if constexpr (type == Type::CPU) {
+ const u64 current_bits = untracked_words[word_index] & bits;
+ untracked_words[word_index] &= ~bits;
+ NotifyRasterizer<true>(word_index, current_bits, ~u64{0});
+ }
+ // Exclude CPU modified pages when visiting GPU pages
+ const u64 word = current_word & ~(type == Type::GPU ? untracked_words[word_index] : 0);
+ u64 page = page_begin;
+ page_begin = 0;
+
+ while (page < page_end) {
+ const int empty_bits = std::countr_zero(word >> page);
+ if (on_going && empty_bits != 0) {
+ InvokeModifiedRange(func, current_size, current_base);
+ current_size = 0;
+ on_going = false;
+ }
+ page += empty_bits;
+
+ const int continuous_bits = std::countr_one(word >> page);
+ if (!on_going && continuous_bits != 0) {
+ current_base = word_index * PAGES_PER_WORD + page;
+ on_going = true;
+ }
+ current_size += continuous_bits;
+ page += continuous_bits;
+ }
+ }
+ if (on_going && current_size > 0) {
+ InvokeModifiedRange(func, current_size, current_base);
+ }
+ }
+
+ template <typename Func>
+ void InvokeModifiedRange(Func&& func, u64 current_size, u64 current_base) {
+ const u64 current_size_bytes = current_size * BYTES_PER_PAGE;
+ const u64 offset_begin = current_base * BYTES_PER_PAGE;
+ const u64 offset_end = std::min(offset_begin + current_size_bytes, SizeBytes());
+ func(offset_begin, offset_end - offset_begin);
+ }
+
+ /**
+ * Returns true when a region has been modified
+ *
+ * @param offset Offset in bytes from the start of the buffer
+ * @param size Size in bytes of the region to query for modifications
+ */
+ template <Type type>
+ [[nodiscard]] bool IsRegionModified(u64 offset, u64 size) const noexcept {
+ static_assert(type != Type::Untracked);
+
+ const u64* const untracked_words = Array<Type::Untracked>();
+ const u64* const state_words = Array<type>();
+ const u64 num_query_words = size / BYTES_PER_WORD + 1;
+ const u64 word_begin = offset / BYTES_PER_WORD;
+ const u64 word_end = std::min(word_begin + num_query_words, NumWords());
+ const u64 page_limit = Common::DivCeil(offset + size, BYTES_PER_PAGE);
+ u64 page_index = (offset / BYTES_PER_PAGE) % PAGES_PER_WORD;
+ for (u64 word_index = word_begin; word_index < word_end; ++word_index, page_index = 0) {
+ const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0;
+ const u64 word = state_words[word_index] & ~off_word;
+ if (word == 0) {
+ continue;
+ }
+ const u64 page_end = std::min((word_index + 1) * PAGES_PER_WORD, page_limit);
+ const u64 local_page_end = page_end % PAGES_PER_WORD;
+ const u64 page_end_shift = (PAGES_PER_WORD - local_page_end) % PAGES_PER_WORD;
+ if (((word >> page_index) << page_index) << page_end_shift != 0) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ /**
+ * Returns a begin end pair with the inclusive modified region
+ *
+ * @param offset Offset in bytes from the start of the buffer
+ * @param size Size in bytes of the region to query for modifications
+ */
+ template <Type type>
+ [[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept {
+ static_assert(type != Type::Untracked);
+
+ const u64* const untracked_words = Array<Type::Untracked>();
+ const u64* const state_words = Array<type>();
+ const u64 num_query_words = size / BYTES_PER_WORD + 1;
+ const u64 word_begin = offset / BYTES_PER_WORD;
+ const u64 word_end = std::min(word_begin + num_query_words, NumWords());
+ const u64 page_base = offset / BYTES_PER_PAGE;
+ const u64 page_limit = Common::DivCeil(offset + size, BYTES_PER_PAGE);
+ u64 begin = std::numeric_limits<u64>::max();
+ u64 end = 0;
+ for (u64 word_index = word_begin; word_index < word_end; ++word_index) {
+ const u64 off_word = type == Type::GPU ? untracked_words[word_index] : 0;
+ const u64 word = state_words[word_index] & ~off_word;
+ if (word == 0) {
+ continue;
+ }
+ const u64 local_page_begin = std::countr_zero(word);
+ const u64 local_page_end = PAGES_PER_WORD - std::countl_zero(word);
+ const u64 page_index = word_index * PAGES_PER_WORD;
+ const u64 page_begin = std::max(page_index + local_page_begin, page_base);
+ const u64 page_end = std::min(page_index + local_page_end, page_limit);
+ begin = std::min(begin, page_begin);
+ end = std::max(end, page_end);
+ }
+ static constexpr std::pair<u64, u64> EMPTY{0, 0};
+ return begin < end ? std::make_pair(begin * BYTES_PER_PAGE, end * BYTES_PER_PAGE) : EMPTY;
+ }
+
+ /// Returns the number of words of the buffer
+ [[nodiscard]] size_t NumWords() const noexcept {
+ return words.NumWords();
+ }
+
+ /// Returns true when the buffer fits in the small vector optimization
+ [[nodiscard]] bool IsShort() const noexcept {
+ return words.IsShort();
+ }
+
+ RasterizerInterface* rasterizer = nullptr;
+ VAddr cpu_addr = 0;
+ Words words;
+ BufferFlagBits flags{};
+ int stream_score = 0;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/buffer_block.h b/src/video_core/buffer_cache/buffer_block.h
deleted file mode 100644
index e64170e66..000000000
--- a/src/video_core/buffer_cache/buffer_block.h
+++ /dev/null
@@ -1,67 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <unordered_set>
-#include <utility>
-
-#include "common/alignment.h"
-#include "common/common_types.h"
-#include "video_core/gpu.h"
-
-namespace VideoCommon {
-
-class BufferBlock {
-public:
- bool Overlaps(VAddr start, VAddr end) const {
- return (cpu_addr < end) && (cpu_addr_end > start);
- }
-
- bool IsInside(VAddr other_start, VAddr other_end) const {
- return cpu_addr <= other_start && other_end <= cpu_addr_end;
- }
-
- std::size_t Offset(VAddr in_addr) const {
- return static_cast<std::size_t>(in_addr - cpu_addr);
- }
-
- VAddr CpuAddr() const {
- return cpu_addr;
- }
-
- VAddr CpuAddrEnd() const {
- return cpu_addr_end;
- }
-
- void SetCpuAddr(VAddr new_addr) {
- cpu_addr = new_addr;
- cpu_addr_end = new_addr + size;
- }
-
- std::size_t Size() const {
- return size;
- }
-
- u64 Epoch() const {
- return epoch;
- }
-
- void SetEpoch(u64 new_epoch) {
- epoch = new_epoch;
- }
-
-protected:
- explicit BufferBlock(VAddr cpu_addr_, std::size_t size_) : size{size_} {
- SetCpuAddr(cpu_addr_);
- }
-
-private:
- VAddr cpu_addr{};
- VAddr cpu_addr_end{};
- std::size_t size{};
- u64 epoch{};
-};
-
-} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/buffer_cache.cpp b/src/video_core/buffer_cache/buffer_cache.cpp
new file mode 100644
index 000000000..ab32294c8
--- /dev/null
+++ b/src/video_core/buffer_cache/buffer_cache.cpp
@@ -0,0 +1,13 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/microprofile.h"
+
+namespace VideoCommon {
+
+MICROPROFILE_DEFINE(GPU_PrepareBuffers, "GPU", "Prepare buffers", MP_RGB(224, 128, 128));
+MICROPROFILE_DEFINE(GPU_BindUploadBuffers, "GPU", "Bind and upload buffers", MP_RGB(224, 128, 128));
+MICROPROFILE_DEFINE(GPU_DownloadMemory, "GPU", "Download buffers", MP_RGB(224, 128, 128));
+
+} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index b5dc68902..2a6844ab1 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -4,597 +4,1289 @@
#pragma once
-#include <list>
+#include <algorithm>
+#include <array>
+#include <deque>
#include <memory>
#include <mutex>
+#include <span>
#include <unordered_map>
-#include <unordered_set>
-#include <utility>
#include <vector>
#include <boost/container/small_vector.hpp>
-#include <boost/icl/interval_set.hpp>
-#include <boost/intrusive/set.hpp>
-#include "common/alignment.h"
-#include "common/assert.h"
#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "core/core.h"
+#include "common/div_ceil.h"
+#include "common/microprofile.h"
+#include "common/scope_exit.h"
#include "core/memory.h"
#include "core/settings.h"
-#include "video_core/buffer_cache/buffer_block.h"
-#include "video_core/buffer_cache/map_interval.h"
+#include "video_core/buffer_cache/buffer_base.h"
+#include "video_core/delayed_destruction_ring.h"
+#include "video_core/dirty_flags.h"
+#include "video_core/engines/kepler_compute.h"
+#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/texture_cache/slot_vector.h"
+#include "video_core/texture_cache/types.h"
namespace VideoCommon {
-template <typename Buffer, typename BufferType, typename StreamBuffer>
+MICROPROFILE_DECLARE(GPU_PrepareBuffers);
+MICROPROFILE_DECLARE(GPU_BindUploadBuffers);
+MICROPROFILE_DECLARE(GPU_DownloadMemory);
+
+using BufferId = SlotId;
+
+constexpr u32 NUM_VERTEX_BUFFERS = 32;
+constexpr u32 NUM_TRANSFORM_FEEDBACK_BUFFERS = 4;
+constexpr u32 NUM_GRAPHICS_UNIFORM_BUFFERS = 18;
+constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
+constexpr u32 NUM_STORAGE_BUFFERS = 16;
+constexpr u32 NUM_STAGES = 5;
+
+template <typename P>
class BufferCache {
- using IntervalSet = boost::icl::interval_set<VAddr>;
- using IntervalType = typename IntervalSet::interval_type;
- using VectorMapInterval = boost::container::small_vector<MapInterval*, 1>;
+ // Page size for caching purposes.
+ // This is unrelated to the CPU page size and it can be changed as it seems optimal.
+ static constexpr u32 PAGE_BITS = 16;
+ static constexpr u64 PAGE_SIZE = u64{1} << PAGE_BITS;
+
+ static constexpr bool IS_OPENGL = P::IS_OPENGL;
+ static constexpr bool HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS =
+ P::HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS;
+ static constexpr bool HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT =
+ P::HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT;
+ static constexpr bool NEEDS_BIND_UNIFORM_INDEX = P::NEEDS_BIND_UNIFORM_INDEX;
+ static constexpr bool NEEDS_BIND_STORAGE_INDEX = P::NEEDS_BIND_STORAGE_INDEX;
+ static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
+
+ static constexpr BufferId NULL_BUFFER_ID{0};
+
+ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+
+ using Runtime = typename P::Runtime;
+ using Buffer = typename P::Buffer;
+
+ struct Empty {};
+
+ struct OverlapResult {
+ std::vector<BufferId> ids;
+ VAddr begin;
+ VAddr end;
+ bool has_stream_leap = false;
+ };
- static constexpr u64 WRITE_PAGE_BIT = 11;
- static constexpr u64 BLOCK_PAGE_BITS = 21;
- static constexpr u64 BLOCK_PAGE_SIZE = 1ULL << BLOCK_PAGE_BITS;
+ struct Binding {
+ VAddr cpu_addr{};
+ u32 size{};
+ BufferId buffer_id;
+ };
-public:
- struct BufferInfo {
- BufferType handle;
- u64 offset;
- u64 address;
+ static constexpr Binding NULL_BINDING{
+ .cpu_addr = 0,
+ .size = 0,
+ .buffer_id = NULL_BUFFER_ID,
};
- BufferInfo UploadMemory(GPUVAddr gpu_addr, std::size_t size, std::size_t alignment = 4,
- bool is_written = false, bool use_fast_cbuf = false) {
- std::lock_guard lock{mutex};
+public:
+ static constexpr u32 SKIP_CACHE_SIZE = 4096;
- auto& memory_manager = system.GPU().MemoryManager();
- const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
- if (!cpu_addr_opt) {
- return GetEmptyBuffer(size);
- }
- const VAddr cpu_addr = *cpu_addr_opt;
-
- // Cache management is a big overhead, so only cache entries with a given size.
- // TODO: Figure out which size is the best for given games.
- constexpr std::size_t max_stream_size = 0x800;
- if (use_fast_cbuf || size < max_stream_size) {
- if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
- const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
- if (use_fast_cbuf) {
- u8* dest;
- if (is_granular) {
- dest = memory_manager.GetPointer(gpu_addr);
- } else {
- staging_buffer.resize(size);
- dest = staging_buffer.data();
- memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
- }
- return ConstBufferUpload(dest, size);
- }
- if (is_granular) {
- u8* const host_ptr = memory_manager.GetPointer(gpu_addr);
- return StreamBufferUpload(size, alignment, [host_ptr, size](u8* dest) {
- std::memcpy(dest, host_ptr, size);
- });
- } else {
- return StreamBufferUpload(
- size, alignment, [&memory_manager, gpu_addr, size](u8* dest) {
- memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
- });
- }
- }
- }
+ explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_,
+ Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::Engines::KeplerCompute& kepler_compute_,
+ Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
+ Runtime& runtime_);
- Buffer* const block = GetBlock(cpu_addr, size);
- MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
- if (!map) {
- return GetEmptyBuffer(size);
- }
- if (is_written) {
- map->MarkAsModified(true, GetModifiedTicks());
- if (Settings::IsGPULevelHigh() &&
- Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
- MarkForAsyncFlush(map);
- }
- if (!map->is_written) {
- map->is_written = true;
- MarkRegionAsWritten(map->start, map->end - 1);
- }
- }
+ void TickFrame();
- return BufferInfo{block->Handle(), block->Offset(cpu_addr), block->Address()};
- }
+ void WriteMemory(VAddr cpu_addr, u64 size);
- /// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
- BufferInfo UploadHostMemory(const void* raw_pointer, std::size_t size,
- std::size_t alignment = 4) {
- std::lock_guard lock{mutex};
- return StreamBufferUpload(size, alignment, [raw_pointer, size](u8* dest) {
- std::memcpy(dest, raw_pointer, size);
- });
- }
+ void CachedWriteMemory(VAddr cpu_addr, u64 size);
- /// Prepares the buffer cache for data uploading
- /// @param max_size Maximum number of bytes that will be uploaded
- /// @return True when a stream buffer invalidation was required, false otherwise
- bool Map(std::size_t max_size) {
- std::lock_guard lock{mutex};
+ void DownloadMemory(VAddr cpu_addr, u64 size);
- bool invalidated;
- std::tie(buffer_ptr, buffer_offset_base, invalidated) = stream_buffer->Map(max_size, 4);
- buffer_offset = buffer_offset_base;
+ void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size);
- return invalidated;
- }
+ void UpdateGraphicsBuffers(bool is_indexed);
- /// Finishes the upload stream
- void Unmap() {
- std::lock_guard lock{mutex};
- stream_buffer->Unmap(buffer_offset - buffer_offset_base);
- }
+ void UpdateComputeBuffers();
- /// Function called at the end of each frame, inteded for deferred operations
- void TickFrame() {
- ++epoch;
+ void BindHostGeometryBuffers(bool is_indexed);
- while (!pending_destruction.empty()) {
- // Delay at least 4 frames before destruction.
- // This is due to triple buffering happening on some drivers.
- static constexpr u64 epochs_to_destroy = 5;
- if (pending_destruction.front()->Epoch() + epochs_to_destroy > epoch) {
- break;
- }
- pending_destruction.pop();
- }
- }
+ void BindHostStageBuffers(size_t stage);
- /// Write any cached resources overlapping the specified region back to memory
- void FlushRegion(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
+ void BindHostComputeBuffers();
- VectorMapInterval objects = GetMapsInRange(addr, size);
- std::sort(objects.begin(), objects.end(),
- [](MapInterval* lhs, MapInterval* rhs) { return lhs->ticks < rhs->ticks; });
- for (MapInterval* object : objects) {
- if (object->is_modified && object->is_registered) {
- mutex.unlock();
- FlushMap(object);
- mutex.lock();
- }
- }
- }
+ void SetEnabledUniformBuffers(size_t stage, u32 enabled);
- bool MustFlushRegion(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
+ void SetEnabledComputeUniformBuffers(u32 enabled);
- const VectorMapInterval objects = GetMapsInRange(addr, size);
- return std::any_of(objects.cbegin(), objects.cend(), [](const MapInterval* map) {
- return map->is_modified && map->is_registered;
- });
- }
+ void UnbindGraphicsStorageBuffers(size_t stage);
- /// Mark the specified region as being invalidated
- void InvalidateRegion(VAddr addr, u64 size) {
- std::lock_guard lock{mutex};
+ void BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
+ bool is_written);
- for (auto& object : GetMapsInRange(addr, size)) {
- if (object->is_registered) {
- Unregister(object);
- }
- }
- }
+ void UnbindComputeStorageBuffers();
- void OnCPUWrite(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
+ void BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
+ bool is_written);
- for (MapInterval* object : GetMapsInRange(addr, size)) {
- if (object->is_memory_marked && object->is_registered) {
- UnmarkMemory(object);
- object->is_sync_pending = true;
- marked_for_unregister.emplace_back(object);
- }
- }
- }
+ void FlushCachedWrites();
- void SyncGuestHost() {
- std::lock_guard lock{mutex};
+ /// Return true when there are uncommitted buffers to be downloaded
+ [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
- for (auto& object : marked_for_unregister) {
- if (object->is_registered) {
- object->is_sync_pending = false;
- Unregister(object);
- }
+ /// Return true when the caller should wait for async downloads
+ [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
+
+ /// Commit asynchronous downloads
+ void CommitAsyncFlushes();
+
+ /// Pop asynchronous downloads
+ void PopAsyncFlushes();
+
+ /// Return true when a CPU region is modified from the GPU
+ [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+
+ std::mutex mutex;
+
+private:
+ template <typename Func>
+ static void ForEachEnabledBit(u32 enabled_mask, Func&& func) {
+ for (u32 index = 0; enabled_mask != 0; ++index, enabled_mask >>= 1) {
+ const int disabled_bits = std::countr_zero(enabled_mask);
+ index += disabled_bits;
+ enabled_mask >>= disabled_bits;
+ func(index);
}
- marked_for_unregister.clear();
}
- void CommitAsyncFlushes() {
- if (uncommitted_flushes) {
- auto commit_list = std::make_shared<std::list<MapInterval*>>();
- for (MapInterval* map : *uncommitted_flushes) {
- if (map->is_registered && map->is_modified) {
- // TODO(Blinkhawk): Implement backend asynchronous flushing
- // AsyncFlushMap(map)
- commit_list->push_back(map);
- }
- }
- if (!commit_list->empty()) {
- committed_flushes.push_back(commit_list);
- } else {
- committed_flushes.emplace_back();
+ template <typename Func>
+ void ForEachBufferInRange(VAddr cpu_addr, u64 size, Func&& func) {
+ const u64 page_end = Common::DivCeil(cpu_addr + size, PAGE_SIZE);
+ for (u64 page = cpu_addr >> PAGE_BITS; page < page_end;) {
+ const BufferId buffer_id = page_table[page];
+ if (!buffer_id) {
+ ++page;
+ continue;
}
- } else {
- committed_flushes.emplace_back();
+ Buffer& buffer = slot_buffers[buffer_id];
+ func(buffer_id, buffer);
+
+ const VAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes();
+ page = Common::DivCeil(end_addr, PAGE_SIZE);
}
- uncommitted_flushes.reset();
}
- bool ShouldWaitAsyncFlushes() const {
- return !committed_flushes.empty() && committed_flushes.front() != nullptr;
+ static bool IsRangeGranular(VAddr cpu_addr, size_t size) {
+ return (cpu_addr & ~Core::Memory::PAGE_MASK) ==
+ ((cpu_addr + size) & ~Core::Memory::PAGE_MASK);
}
- bool HasUncommittedFlushes() const {
- return uncommitted_flushes != nullptr;
- }
+ void BindHostIndexBuffer();
- void PopAsyncFlushes() {
- if (committed_flushes.empty()) {
- return;
- }
- auto& flush_list = committed_flushes.front();
- if (!flush_list) {
- committed_flushes.pop_front();
- return;
- }
- for (MapInterval* map : *flush_list) {
- if (map->is_registered) {
- // TODO(Blinkhawk): Replace this for reading the asynchronous flush
- FlushMap(map);
- }
- }
- committed_flushes.pop_front();
- }
+ void BindHostVertexBuffers();
- virtual BufferInfo GetEmptyBuffer(std::size_t size) = 0;
+ void BindHostGraphicsUniformBuffers(size_t stage);
-protected:
- explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
- std::unique_ptr<StreamBuffer> stream_buffer)
- : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)} {}
+ void BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind);
- ~BufferCache() = default;
+ void BindHostGraphicsStorageBuffers(size_t stage);
- virtual std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) = 0;
+ void BindHostTransformFeedbackBuffers();
- virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) {
- return {};
- }
+ void BindHostComputeUniformBuffers();
- /// Register an object into the cache
- MapInterval* Register(MapInterval new_map, bool inherit_written = false) {
- const VAddr cpu_addr = new_map.start;
- if (!cpu_addr) {
- LOG_CRITICAL(HW_GPU, "Failed to register buffer with unmapped gpu_address 0x{:016x}",
- new_map.gpu_addr);
- return nullptr;
- }
- const std::size_t size = new_map.end - new_map.start;
- new_map.is_registered = true;
- rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
- new_map.is_memory_marked = true;
- if (inherit_written) {
- MarkRegionAsWritten(new_map.start, new_map.end - 1);
- new_map.is_written = true;
- }
- MapInterval* const storage = mapped_addresses_allocator.Allocate();
- *storage = new_map;
- mapped_addresses.insert(*storage);
- return storage;
- }
+ void BindHostComputeStorageBuffers();
- void UnmarkMemory(MapInterval* map) {
- if (!map->is_memory_marked) {
- return;
- }
- const std::size_t size = map->end - map->start;
- rasterizer.UpdatePagesCachedCount(map->start, size, -1);
- map->is_memory_marked = false;
- }
-
- /// Unregisters an object from the cache
- void Unregister(MapInterval* map) {
- UnmarkMemory(map);
- map->is_registered = false;
- if (map->is_sync_pending) {
- map->is_sync_pending = false;
- marked_for_unregister.remove(map);
+ void DoUpdateGraphicsBuffers(bool is_indexed);
+
+ void DoUpdateComputeBuffers();
+
+ void UpdateIndexBuffer();
+
+ void UpdateVertexBuffers();
+
+ void UpdateVertexBuffer(u32 index);
+
+ void UpdateUniformBuffers(size_t stage);
+
+ void UpdateStorageBuffers(size_t stage);
+
+ void UpdateTransformFeedbackBuffers();
+
+ void UpdateTransformFeedbackBuffer(u32 index);
+
+ void UpdateComputeUniformBuffers();
+
+ void UpdateComputeStorageBuffers();
+
+ void MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size);
+
+ [[nodiscard]] BufferId FindBuffer(VAddr cpu_addr, u32 size);
+
+ [[nodiscard]] OverlapResult ResolveOverlaps(VAddr cpu_addr, u32 wanted_size);
+
+ void JoinOverlap(BufferId new_buffer_id, BufferId overlap_id, bool accumulate_stream_score);
+
+ [[nodiscard]] BufferId CreateBuffer(VAddr cpu_addr, u32 wanted_size);
+
+ void Register(BufferId buffer_id);
+
+ void Unregister(BufferId buffer_id);
+
+ template <bool insert>
+ void ChangeRegister(BufferId buffer_id);
+
+ void SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
+
+ void SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
+
+ void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
+ std::span<BufferCopy> copies);
+
+ void ImmediateUploadMemory(Buffer& buffer, u64 largest_copy,
+ std::span<const BufferCopy> copies);
+
+ void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
+
+ void DeleteBuffer(BufferId buffer_id);
+
+ void ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id);
+
+ void NotifyBufferDeletion();
+
+ [[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr) const;
+
+ [[nodiscard]] std::span<const u8> ImmediateBufferWithData(VAddr cpu_addr, size_t size);
+
+ [[nodiscard]] std::span<u8> ImmediateBuffer(size_t wanted_capacity);
+
+ [[nodiscard]] bool HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept;
+
+ VideoCore::RasterizerInterface& rasterizer;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
+ Tegra::MemoryManager& gpu_memory;
+ Core::Memory::Memory& cpu_memory;
+ Runtime& runtime;
+
+ SlotVector<Buffer> slot_buffers;
+ DelayedDestructionRing<Buffer, 8> delayed_destruction_ring;
+
+ u32 last_index_count = 0;
+
+ Binding index_buffer;
+ std::array<Binding, NUM_VERTEX_BUFFERS> vertex_buffers;
+ std::array<std::array<Binding, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES> uniform_buffers;
+ std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers;
+ std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers;
+
+ std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers;
+ std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers;
+
+ std::array<u32, NUM_STAGES> enabled_uniform_buffers{};
+ u32 enabled_compute_uniform_buffers = 0;
+
+ std::array<u32, NUM_STAGES> enabled_storage_buffers{};
+ std::array<u32, NUM_STAGES> written_storage_buffers{};
+ u32 enabled_compute_storage_buffers = 0;
+ u32 written_compute_storage_buffers = 0;
+
+ std::array<u32, NUM_STAGES> fast_bound_uniform_buffers{};
+
+ bool has_deleted_buffers = false;
+
+ std::conditional_t<HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS, std::array<u32, NUM_STAGES>, Empty>
+ dirty_uniform_buffers{};
+
+ std::vector<BufferId> cached_write_buffer_ids;
+
+ // TODO: This data structure is not optimal and it should be reworked
+ std::vector<BufferId> uncommitted_downloads;
+ std::deque<std::vector<BufferId>> committed_downloads;
+
+ size_t immediate_buffer_capacity = 0;
+ std::unique_ptr<u8[]> immediate_buffer_alloc;
+
+ std::array<BufferId, ((1ULL << 39) >> PAGE_BITS)> page_table;
+};
+
+template <class P>
+BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
+ Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::Engines::KeplerCompute& kepler_compute_,
+ Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
+ Runtime& runtime_)
+ : rasterizer{rasterizer_}, maxwell3d{maxwell3d_}, kepler_compute{kepler_compute_},
+ gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_}, runtime{runtime_} {
+ // Ensure the first slot is used for the null buffer
+ void(slot_buffers.insert(runtime, NullBufferParams{}));
+}
+
+template <class P>
+void BufferCache<P>::TickFrame() {
+ delayed_destruction_ring.Tick();
+}
+
+template <class P>
+void BufferCache<P>::WriteMemory(VAddr cpu_addr, u64 size) {
+ ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {
+ buffer.MarkRegionAsCpuModified(cpu_addr, size);
+ });
+}
+
+template <class P>
+void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
+ ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
+ if (!buffer.HasCachedWrites()) {
+ cached_write_buffer_ids.push_back(buffer_id);
}
- if (map->is_written) {
- UnmarkRegionAsWritten(map->start, map->end - 1);
+ buffer.CachedCpuWrite(cpu_addr, size);
+ });
+}
+
+template <class P>
+void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
+ ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {
+ boost::container::small_vector<BufferCopy, 1> copies;
+ u64 total_size_bytes = 0;
+ u64 largest_copy = 0;
+ buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
+ copies.push_back(BufferCopy{
+ .src_offset = range_offset,
+ .dst_offset = total_size_bytes,
+ .size = range_size,
+ });
+ total_size_bytes += range_size;
+ largest_copy = std::max(largest_copy, range_size);
+ });
+ if (total_size_bytes == 0) {
+ return;
}
- const auto it = mapped_addresses.find(*map);
- ASSERT(it != mapped_addresses.end());
- mapped_addresses.erase(it);
- mapped_addresses_allocator.Release(map);
- }
-
-private:
- MapInterval* MapAddress(Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size) {
- const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
- if (overlaps.empty()) {
- auto& memory_manager = system.GPU().MemoryManager();
- const VAddr cpu_addr_end = cpu_addr + size;
- if (memory_manager.IsGranularRange(gpu_addr, size)) {
- u8* host_ptr = memory_manager.GetPointer(gpu_addr);
- block->Upload(block->Offset(cpu_addr), size, host_ptr);
- } else {
- staging_buffer.resize(size);
- memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
- block->Upload(block->Offset(cpu_addr), size, staging_buffer.data());
+ MICROPROFILE_SCOPE(GPU_DownloadMemory);
+
+ if constexpr (USE_MEMORY_MAPS) {
+ auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
+ const u8* const mapped_memory = download_staging.mapped_span.data();
+ const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
+ for (BufferCopy& copy : copies) {
+ // Modify copies to have the staging offset in mind
+ copy.dst_offset += download_staging.offset;
}
- return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
- }
-
- const VAddr cpu_addr_end = cpu_addr + size;
- if (overlaps.size() == 1) {
- MapInterval* const current_map = overlaps[0];
- if (current_map->IsInside(cpu_addr, cpu_addr_end)) {
- return current_map;
+ runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
+ runtime.Finish();
+ for (const BufferCopy& copy : copies) {
+ const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
+ // Undo the modified offset
+ const u64 dst_offset = copy.dst_offset - download_staging.offset;
+ const u8* copy_mapped_memory = mapped_memory + dst_offset;
+ cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
+ }
+ } else {
+ const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
+ for (const BufferCopy& copy : copies) {
+ buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
+ const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
+ cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
}
}
- VAddr new_start = cpu_addr;
- VAddr new_end = cpu_addr_end;
- bool write_inheritance = false;
- bool modified_inheritance = false;
- // Calculate new buffer parameters
- for (MapInterval* overlap : overlaps) {
- new_start = std::min(overlap->start, new_start);
- new_end = std::max(overlap->end, new_end);
- write_inheritance |= overlap->is_written;
- modified_inheritance |= overlap->is_modified;
+ });
+}
+
+template <class P>
+void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
+ u32 size) {
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
+ uniform_buffers[stage][index] = NULL_BINDING;
+ return;
+ }
+ const Binding binding{
+ .cpu_addr = *cpu_addr,
+ .size = size,
+ .buffer_id = BufferId{},
+ };
+ uniform_buffers[stage][index] = binding;
+}
+
+template <class P>
+void BufferCache<P>::UpdateGraphicsBuffers(bool is_indexed) {
+ MICROPROFILE_SCOPE(GPU_PrepareBuffers);
+ do {
+ has_deleted_buffers = false;
+ DoUpdateGraphicsBuffers(is_indexed);
+ } while (has_deleted_buffers);
+}
+
+template <class P>
+void BufferCache<P>::UpdateComputeBuffers() {
+ MICROPROFILE_SCOPE(GPU_PrepareBuffers);
+ do {
+ has_deleted_buffers = false;
+ DoUpdateComputeBuffers();
+ } while (has_deleted_buffers);
+}
+
+template <class P>
+void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
+ MICROPROFILE_SCOPE(GPU_BindUploadBuffers);
+ if (is_indexed) {
+ BindHostIndexBuffer();
+ } else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
+ const auto& regs = maxwell3d.regs;
+ if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) {
+ runtime.BindQuadArrayIndexBuffer(regs.vertex_buffer.first, regs.vertex_buffer.count);
}
- GPUVAddr new_gpu_addr = gpu_addr + new_start - cpu_addr;
- for (auto& overlap : overlaps) {
- Unregister(overlap);
+ }
+ BindHostVertexBuffers();
+ BindHostTransformFeedbackBuffers();
+}
+
+template <class P>
+void BufferCache<P>::BindHostStageBuffers(size_t stage) {
+ MICROPROFILE_SCOPE(GPU_BindUploadBuffers);
+ BindHostGraphicsUniformBuffers(stage);
+ BindHostGraphicsStorageBuffers(stage);
+}
+
+template <class P>
+void BufferCache<P>::BindHostComputeBuffers() {
+ MICROPROFILE_SCOPE(GPU_BindUploadBuffers);
+ BindHostComputeUniformBuffers();
+ BindHostComputeStorageBuffers();
+}
+
+template <class P>
+void BufferCache<P>::SetEnabledUniformBuffers(size_t stage, u32 enabled) {
+ if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
+ if (enabled_uniform_buffers[stage] != enabled) {
+ dirty_uniform_buffers[stage] = ~u32{0};
}
- UpdateBlock(block, new_start, new_end, overlaps);
-
- const MapInterval new_map{new_start, new_end, new_gpu_addr};
- MapInterval* const map = Register(new_map, write_inheritance);
- if (!map) {
- return nullptr;
+ }
+ enabled_uniform_buffers[stage] = enabled;
+}
+
+template <class P>
+void BufferCache<P>::SetEnabledComputeUniformBuffers(u32 enabled) {
+ enabled_compute_uniform_buffers = enabled;
+}
+
+template <class P>
+void BufferCache<P>::UnbindGraphicsStorageBuffers(size_t stage) {
+ enabled_storage_buffers[stage] = 0;
+ written_storage_buffers[stage] = 0;
+}
+
+template <class P>
+void BufferCache<P>::BindGraphicsStorageBuffer(size_t stage, size_t ssbo_index, u32 cbuf_index,
+ u32 cbuf_offset, bool is_written) {
+ enabled_storage_buffers[stage] |= 1U << ssbo_index;
+ written_storage_buffers[stage] |= (is_written ? 1U : 0U) << ssbo_index;
+
+ const auto& cbufs = maxwell3d.state.shader_stages[stage];
+ const GPUVAddr ssbo_addr = cbufs.const_buffers[cbuf_index].address + cbuf_offset;
+ storage_buffers[stage][ssbo_index] = StorageBufferBinding(ssbo_addr);
+}
+
+template <class P>
+void BufferCache<P>::UnbindComputeStorageBuffers() {
+ enabled_compute_storage_buffers = 0;
+ written_compute_storage_buffers = 0;
+}
+
+template <class P>
+void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset,
+ bool is_written) {
+ enabled_compute_storage_buffers |= 1U << ssbo_index;
+ written_compute_storage_buffers |= (is_written ? 1U : 0U) << ssbo_index;
+
+ const auto& launch_desc = kepler_compute.launch_description;
+ ASSERT(((launch_desc.const_buffer_enable_mask >> cbuf_index) & 1) != 0);
+
+ const auto& cbufs = launch_desc.const_buffer_config;
+ const GPUVAddr ssbo_addr = cbufs[cbuf_index].Address() + cbuf_offset;
+ compute_storage_buffers[ssbo_index] = StorageBufferBinding(ssbo_addr);
+}
+
+template <class P>
+void BufferCache<P>::FlushCachedWrites() {
+ for (const BufferId buffer_id : cached_write_buffer_ids) {
+ slot_buffers[buffer_id].FlushCachedWrites();
+ }
+ cached_write_buffer_ids.clear();
+}
+
+template <class P>
+bool BufferCache<P>::HasUncommittedFlushes() const noexcept {
+ return !uncommitted_downloads.empty();
+}
+
+template <class P>
+bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
+ return !committed_downloads.empty() && !committed_downloads.front().empty();
+}
+
+template <class P>
+void BufferCache<P>::CommitAsyncFlushes() {
+ // This is intentionally passing the value by copy
+ committed_downloads.push_front(uncommitted_downloads);
+ uncommitted_downloads.clear();
+}
+
+template <class P>
+void BufferCache<P>::PopAsyncFlushes() {
+ if (committed_downloads.empty()) {
+ return;
+ }
+ auto scope_exit_pop_download = detail::ScopeExit([this] { committed_downloads.pop_back(); });
+ const std::span<const BufferId> download_ids = committed_downloads.back();
+ if (download_ids.empty()) {
+ return;
+ }
+ MICROPROFILE_SCOPE(GPU_DownloadMemory);
+
+ boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads;
+ u64 total_size_bytes = 0;
+ u64 largest_copy = 0;
+ for (const BufferId buffer_id : download_ids) {
+ slot_buffers[buffer_id].ForEachDownloadRange([&](u64 range_offset, u64 range_size) {
+ downloads.push_back({
+ BufferCopy{
+ .src_offset = range_offset,
+ .dst_offset = total_size_bytes,
+ .size = range_size,
+ },
+ buffer_id,
+ });
+ total_size_bytes += range_size;
+ largest_copy = std::max(largest_copy, range_size);
+ });
+ }
+ if (downloads.empty()) {
+ return;
+ }
+ if constexpr (USE_MEMORY_MAPS) {
+ auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
+ for (auto& [copy, buffer_id] : downloads) {
+ // Have in mind the staging buffer offset for the copy
+ copy.dst_offset += download_staging.offset;
+ const std::array copies{copy};
+ runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies);
}
- if (modified_inheritance) {
- map->MarkAsModified(true, GetModifiedTicks());
- if (Settings::IsGPULevelHigh() &&
- Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
- MarkForAsyncFlush(map);
- }
+ runtime.Finish();
+ for (const auto [copy, buffer_id] : downloads) {
+ const Buffer& buffer = slot_buffers[buffer_id];
+ const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
+ // Undo the modified offset
+ const u64 dst_offset = copy.dst_offset - download_staging.offset;
+ const u8* read_mapped_memory = download_staging.mapped_span.data() + dst_offset;
+ cpu_memory.WriteBlockUnsafe(cpu_addr, read_mapped_memory, copy.size);
+ }
+ } else {
+ const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
+ for (const auto [copy, buffer_id] : downloads) {
+ Buffer& buffer = slot_buffers[buffer_id];
+ buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
+ const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
+ cpu_memory.WriteBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
}
- return map;
}
-
- void UpdateBlock(Buffer* block, VAddr start, VAddr end, const VectorMapInterval& overlaps) {
- const IntervalType base_interval{start, end};
- IntervalSet interval_set{};
- interval_set.add(base_interval);
- for (auto& overlap : overlaps) {
- const IntervalType subtract{overlap->start, overlap->end};
- interval_set.subtract(subtract);
+}
+
+template <class P>
+bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
+ const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE);
+ for (u64 page = addr >> PAGE_BITS; page < page_end;) {
+ const BufferId image_id = page_table[page];
+ if (!image_id) {
+ ++page;
+ continue;
}
- for (auto& interval : interval_set) {
- const std::size_t size = interval.upper() - interval.lower();
- if (size == 0) {
- continue;
- }
- staging_buffer.resize(size);
- system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
- block->Upload(block->Offset(interval.lower()), size, staging_buffer.data());
+ Buffer& buffer = slot_buffers[image_id];
+ if (buffer.IsRegionGpuModified(addr, size)) {
+ return true;
}
+ const VAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes();
+ page = Common::DivCeil(end_addr, PAGE_SIZE);
}
-
- VectorMapInterval GetMapsInRange(VAddr addr, std::size_t size) {
- VectorMapInterval result;
- if (size == 0) {
- return result;
+ return false;
+}
+
+template <class P>
+void BufferCache<P>::BindHostIndexBuffer() {
+ Buffer& buffer = slot_buffers[index_buffer.buffer_id];
+ const u32 offset = buffer.Offset(index_buffer.cpu_addr);
+ const u32 size = index_buffer.size;
+ SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
+ if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
+ runtime.BindIndexBuffer(buffer, offset, size);
+ } else {
+ runtime.BindIndexBuffer(maxwell3d.regs.draw.topology, maxwell3d.regs.index_array.format,
+ maxwell3d.regs.index_array.first, maxwell3d.regs.index_array.count,
+ buffer, offset, size);
+ }
+}
+
+template <class P>
+void BufferCache<P>::BindHostVertexBuffers() {
+ auto& flags = maxwell3d.dirty.flags;
+ for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
+ const Binding& binding = vertex_buffers[index];
+ Buffer& buffer = slot_buffers[binding.buffer_id];
+ SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
+ if (!flags[Dirty::VertexBuffer0 + index]) {
+ continue;
}
+ flags[Dirty::VertexBuffer0 + index] = false;
+
+ const u32 stride = maxwell3d.regs.vertex_array[index].stride;
+ const u32 offset = buffer.Offset(binding.cpu_addr);
+ runtime.BindVertexBuffer(index, buffer, offset, binding.size, stride);
+ }
+}
- const VAddr addr_end = addr + size;
- auto it = mapped_addresses.lower_bound(addr);
- if (it != mapped_addresses.begin()) {
- --it;
+template <class P>
+void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) {
+ u32 dirty = ~0U;
+ if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
+ dirty = std::exchange(dirty_uniform_buffers[stage], 0);
+ }
+ u32 binding_index = 0;
+ ForEachEnabledBit(enabled_uniform_buffers[stage], [&](u32 index) {
+ const bool needs_bind = ((dirty >> index) & 1) != 0;
+ BindHostGraphicsUniformBuffer(stage, index, binding_index, needs_bind);
+ if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
+ ++binding_index;
}
- while (it != mapped_addresses.end() && it->start < addr_end) {
- if (it->Overlaps(addr, addr_end)) {
- result.push_back(&*it);
+ });
+}
+
+template <class P>
+void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index,
+ bool needs_bind) {
+ const Binding& binding = uniform_buffers[stage][index];
+ const VAddr cpu_addr = binding.cpu_addr;
+ const u32 size = binding.size;
+ Buffer& buffer = slot_buffers[binding.buffer_id];
+ if (size <= SKIP_CACHE_SIZE && !buffer.IsRegionGpuModified(cpu_addr, size)) {
+ if constexpr (IS_OPENGL) {
+ if (runtime.HasFastBufferSubData()) {
+ // Fast path for Nvidia
+ if (!HasFastUniformBufferBound(stage, binding_index)) {
+ // We only have to bind when the currently bound buffer is not the fast version
+ runtime.BindFastUniformBuffer(stage, binding_index, size);
+ }
+ const auto span = ImmediateBufferWithData(cpu_addr, size);
+ runtime.PushFastUniformBuffer(stage, binding_index, span);
+ return;
}
- ++it;
}
- return result;
- }
+ fast_bound_uniform_buffers[stage] |= 1U << binding_index;
- /// Returns a ticks counter used for tracking when cached objects were last modified
- u64 GetModifiedTicks() {
- return ++modified_ticks;
+ // Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
+ const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
+ cpu_memory.ReadBlockUnsafe(cpu_addr, span.data(), size);
+ return;
}
-
- void FlushMap(MapInterval* map) {
- const auto it = blocks.find(map->start >> BLOCK_PAGE_BITS);
- ASSERT_OR_EXECUTE(it != blocks.end(), return;);
-
- std::shared_ptr<Buffer> block = it->second;
-
- const std::size_t size = map->end - map->start;
- staging_buffer.resize(size);
- block->Download(block->Offset(map->start), size, staging_buffer.data());
- system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
- map->MarkAsModified(false, 0);
+ // Classic cached path
+ SynchronizeBuffer(buffer, cpu_addr, size);
+ if (!needs_bind && !HasFastUniformBufferBound(stage, binding_index)) {
+ // Skip binding if it's not needed and if the bound buffer is not the fast version
+ // This exists to avoid instances where the fast buffer is bound and a GPU write happens
+ return;
}
+ fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
- template <typename Callable>
- BufferInfo StreamBufferUpload(std::size_t size, std::size_t alignment, Callable&& callable) {
- AlignBuffer(alignment);
- const std::size_t uploaded_offset = buffer_offset;
- callable(buffer_ptr);
-
- buffer_ptr += size;
- buffer_offset += size;
- return BufferInfo{stream_buffer->Handle(), uploaded_offset, stream_buffer->Address()};
+ const u32 offset = buffer.Offset(cpu_addr);
+ if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
+ runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size);
+ } else {
+ runtime.BindUniformBuffer(buffer, offset, size);
}
+}
+
+template <class P>
+void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
+ u32 binding_index = 0;
+ ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
+ const Binding& binding = storage_buffers[stage][index];
+ Buffer& buffer = slot_buffers[binding.buffer_id];
+ const u32 size = binding.size;
+ SynchronizeBuffer(buffer, binding.cpu_addr, size);
+
+ const u32 offset = buffer.Offset(binding.cpu_addr);
+ const bool is_written = ((written_storage_buffers[stage] >> index) & 1) != 0;
+ if constexpr (NEEDS_BIND_STORAGE_INDEX) {
+ runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written);
+ ++binding_index;
+ } else {
+ runtime.BindStorageBuffer(buffer, offset, size, is_written);
+ }
+ });
+}
- void AlignBuffer(std::size_t alignment) {
- // Align the offset, not the mapped pointer
- const std::size_t offset_aligned = Common::AlignUp(buffer_offset, alignment);
- buffer_ptr += offset_aligned - buffer_offset;
- buffer_offset = offset_aligned;
+template <class P>
+void BufferCache<P>::BindHostTransformFeedbackBuffers() {
+ if (maxwell3d.regs.tfb_enabled == 0) {
+ return;
}
+ for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
+ const Binding& binding = transform_feedback_buffers[index];
+ Buffer& buffer = slot_buffers[binding.buffer_id];
+ const u32 size = binding.size;
+ SynchronizeBuffer(buffer, binding.cpu_addr, size);
+
+ const u32 offset = buffer.Offset(binding.cpu_addr);
+ runtime.BindTransformFeedbackBuffer(index, buffer, offset, size);
+ }
+}
- std::shared_ptr<Buffer> EnlargeBlock(std::shared_ptr<Buffer> buffer) {
- const std::size_t old_size = buffer->Size();
- const std::size_t new_size = old_size + BLOCK_PAGE_SIZE;
- const VAddr cpu_addr = buffer->CpuAddr();
- std::shared_ptr<Buffer> new_buffer = CreateBlock(cpu_addr, new_size);
- new_buffer->CopyFrom(*buffer, 0, 0, old_size);
- QueueDestruction(std::move(buffer));
-
- const VAddr cpu_addr_end = cpu_addr + new_size - 1;
- const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
- for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
- blocks.insert_or_assign(page_start, new_buffer);
+template <class P>
+void BufferCache<P>::BindHostComputeUniformBuffers() {
+ if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
+ // Mark all uniform buffers as dirty
+ dirty_uniform_buffers.fill(~u32{0});
+ }
+ u32 binding_index = 0;
+ ForEachEnabledBit(enabled_compute_uniform_buffers, [&](u32 index) {
+ const Binding& binding = compute_uniform_buffers[index];
+ Buffer& buffer = slot_buffers[binding.buffer_id];
+ const u32 size = binding.size;
+ SynchronizeBuffer(buffer, binding.cpu_addr, size);
+
+ const u32 offset = buffer.Offset(binding.cpu_addr);
+ if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
+ runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size);
+ ++binding_index;
+ } else {
+ runtime.BindUniformBuffer(buffer, offset, size);
}
+ });
+}
+
+template <class P>
+void BufferCache<P>::BindHostComputeStorageBuffers() {
+ u32 binding_index = 0;
+ ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
+ const Binding& binding = compute_storage_buffers[index];
+ Buffer& buffer = slot_buffers[binding.buffer_id];
+ const u32 size = binding.size;
+ SynchronizeBuffer(buffer, binding.cpu_addr, size);
+
+ const u32 offset = buffer.Offset(binding.cpu_addr);
+ const bool is_written = ((written_compute_storage_buffers >> index) & 1) != 0;
+ if constexpr (NEEDS_BIND_STORAGE_INDEX) {
+ runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written);
+ ++binding_index;
+ } else {
+ runtime.BindStorageBuffer(buffer, offset, size, is_written);
+ }
+ });
+}
- return new_buffer;
+template <class P>
+void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
+ if (is_indexed) {
+ UpdateIndexBuffer();
}
+ UpdateVertexBuffers();
+ UpdateTransformFeedbackBuffers();
+ for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
+ UpdateUniformBuffers(stage);
+ UpdateStorageBuffers(stage);
+ }
+}
+
+template <class P>
+void BufferCache<P>::DoUpdateComputeBuffers() {
+ UpdateComputeUniformBuffers();
+ UpdateComputeStorageBuffers();
+}
+
+template <class P>
+void BufferCache<P>::UpdateIndexBuffer() {
+ // We have to check for the dirty flags and index count
+ // The index count is currently changed without updating the dirty flags
+ const auto& index_array = maxwell3d.regs.index_array;
+ auto& flags = maxwell3d.dirty.flags;
+ if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) {
+ return;
+ }
+ flags[Dirty::IndexBuffer] = false;
+ last_index_count = index_array.count;
+
+ const GPUVAddr gpu_addr_begin = index_array.StartAddress();
+ const GPUVAddr gpu_addr_end = index_array.EndAddress();
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr_begin);
+ const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
+ const u32 draw_size = index_array.count * index_array.FormatSizeInBytes();
+ const u32 size = std::min(address_size, draw_size);
+ if (size == 0 || !cpu_addr) {
+ index_buffer = NULL_BINDING;
+ return;
+ }
+ index_buffer = Binding{
+ .cpu_addr = *cpu_addr,
+ .size = size,
+ .buffer_id = FindBuffer(*cpu_addr, size),
+ };
+}
- std::shared_ptr<Buffer> MergeBlocks(std::shared_ptr<Buffer> first,
- std::shared_ptr<Buffer> second) {
- const std::size_t size_1 = first->Size();
- const std::size_t size_2 = second->Size();
- const VAddr first_addr = first->CpuAddr();
- const VAddr second_addr = second->CpuAddr();
- const VAddr new_addr = std::min(first_addr, second_addr);
- const std::size_t new_size = size_1 + size_2;
-
- std::shared_ptr<Buffer> new_buffer = CreateBlock(new_addr, new_size);
- new_buffer->CopyFrom(*first, 0, new_buffer->Offset(first_addr), size_1);
- new_buffer->CopyFrom(*second, 0, new_buffer->Offset(second_addr), size_2);
- QueueDestruction(std::move(first));
- QueueDestruction(std::move(second));
+template <class P>
+void BufferCache<P>::UpdateVertexBuffers() {
+ auto& flags = maxwell3d.dirty.flags;
+ if (!maxwell3d.dirty.flags[Dirty::VertexBuffers]) {
+ return;
+ }
+ flags[Dirty::VertexBuffers] = false;
- const VAddr cpu_addr_end = new_addr + new_size - 1;
- const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
- for (u64 page_start = new_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
- blocks.insert_or_assign(page_start, new_buffer);
- }
- return new_buffer;
+ for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
+ UpdateVertexBuffer(index);
}
+}
- Buffer* GetBlock(VAddr cpu_addr, std::size_t size) {
- std::shared_ptr<Buffer> found;
+template <class P>
+void BufferCache<P>::UpdateVertexBuffer(u32 index) {
+ if (!maxwell3d.dirty.flags[Dirty::VertexBuffer0 + index]) {
+ return;
+ }
+ const auto& array = maxwell3d.regs.vertex_array[index];
+ const auto& limit = maxwell3d.regs.vertex_array_limit[index];
+ const GPUVAddr gpu_addr_begin = array.StartAddress();
+ const GPUVAddr gpu_addr_end = limit.LimitAddress() + 1;
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr_begin);
+ const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
+ const u32 size = address_size; // TODO: Analyze stride and number of vertices
+ if (array.enable == 0 || size == 0 || !cpu_addr) {
+ vertex_buffers[index] = NULL_BINDING;
+ return;
+ }
+ vertex_buffers[index] = Binding{
+ .cpu_addr = *cpu_addr,
+ .size = size,
+ .buffer_id = FindBuffer(*cpu_addr, size),
+ };
+}
+
+template <class P>
+void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
+ ForEachEnabledBit(enabled_uniform_buffers[stage], [&](u32 index) {
+ Binding& binding = uniform_buffers[stage][index];
+ if (binding.buffer_id) {
+ // Already updated
+ return;
+ }
+ // Mark as dirty
+ if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
+ dirty_uniform_buffers[stage] |= 1U << index;
+ }
+ // Resolve buffer
+ binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ });
+}
+
+template <class P>
+void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
+ const u32 written_mask = written_storage_buffers[stage];
+ ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
+ // Resolve buffer
+ Binding& binding = storage_buffers[stage][index];
+ const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ binding.buffer_id = buffer_id;
+ // Mark buffer as written if needed
+ if (((written_mask >> index) & 1) != 0) {
+ MarkWrittenBuffer(buffer_id, binding.cpu_addr, binding.size);
+ }
+ });
+}
- const VAddr cpu_addr_end = cpu_addr + size - 1;
- const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS;
- for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) {
- auto it = blocks.find(page_start);
- if (it == blocks.end()) {
- if (found) {
- found = EnlargeBlock(found);
- continue;
- }
- const VAddr start_addr = page_start << BLOCK_PAGE_BITS;
- found = CreateBlock(start_addr, BLOCK_PAGE_SIZE);
- blocks.insert_or_assign(page_start, found);
- continue;
- }
- if (!found) {
- found = it->second;
- continue;
- }
- if (found != it->second) {
- found = MergeBlocks(std::move(found), it->second);
+template <class P>
+void BufferCache<P>::UpdateTransformFeedbackBuffers() {
+ if (maxwell3d.regs.tfb_enabled == 0) {
+ return;
+ }
+ for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
+ UpdateTransformFeedbackBuffer(index);
+ }
+}
+
+template <class P>
+void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) {
+ const auto& binding = maxwell3d.regs.tfb_bindings[index];
+ const GPUVAddr gpu_addr = binding.Address() + binding.buffer_offset;
+ const u32 size = binding.buffer_size;
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ if (binding.buffer_enable == 0 || size == 0 || !cpu_addr) {
+ transform_feedback_buffers[index] = NULL_BINDING;
+ return;
+ }
+ const BufferId buffer_id = FindBuffer(*cpu_addr, size);
+ transform_feedback_buffers[index] = Binding{
+ .cpu_addr = *cpu_addr,
+ .size = size,
+ .buffer_id = buffer_id,
+ };
+ MarkWrittenBuffer(buffer_id, *cpu_addr, size);
+}
+
+template <class P>
+void BufferCache<P>::UpdateComputeUniformBuffers() {
+ ForEachEnabledBit(enabled_compute_uniform_buffers, [&](u32 index) {
+ Binding& binding = compute_uniform_buffers[index];
+ binding = NULL_BINDING;
+ const auto& launch_desc = kepler_compute.launch_description;
+ if (((launch_desc.const_buffer_enable_mask >> index) & 1) != 0) {
+ const auto& cbuf = launch_desc.const_buffer_config[index];
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(cbuf.Address());
+ if (cpu_addr) {
+ binding.cpu_addr = *cpu_addr;
+ binding.size = cbuf.size;
}
}
- return found.get();
+ binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ });
+}
+
+template <class P>
+void BufferCache<P>::UpdateComputeStorageBuffers() {
+ ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
+ // Resolve buffer
+ Binding& binding = compute_storage_buffers[index];
+ const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ binding.buffer_id = buffer_id;
+ // Mark as written if needed
+ if (((written_compute_storage_buffers >> index) & 1) != 0) {
+ MarkWrittenBuffer(buffer_id, binding.cpu_addr, binding.size);
+ }
+ });
+}
+
+template <class P>
+void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size) {
+ Buffer& buffer = slot_buffers[buffer_id];
+ buffer.MarkRegionAsGpuModified(cpu_addr, size);
+
+ const bool is_accuracy_high = Settings::IsGPULevelHigh();
+ const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
+ if (!is_accuracy_high || !is_async) {
+ return;
+ }
+ if (std::ranges::find(uncommitted_downloads, buffer_id) != uncommitted_downloads.end()) {
+ // Already inserted
+ return;
}
+ uncommitted_downloads.push_back(buffer_id);
+}
- void MarkRegionAsWritten(VAddr start, VAddr end) {
- const u64 page_end = end >> WRITE_PAGE_BIT;
- for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
- if (const auto [it, inserted] = written_pages.emplace(page_start, 1); !inserted) {
- ++it->second;
- }
+template <class P>
+BufferId BufferCache<P>::FindBuffer(VAddr cpu_addr, u32 size) {
+ if (cpu_addr == 0) {
+ return NULL_BUFFER_ID;
+ }
+ const u64 page = cpu_addr >> PAGE_BITS;
+ const BufferId buffer_id = page_table[page];
+ if (!buffer_id) {
+ return CreateBuffer(cpu_addr, size);
+ }
+ const Buffer& buffer = slot_buffers[buffer_id];
+ if (buffer.IsInBounds(cpu_addr, size)) {
+ return buffer_id;
+ }
+ return CreateBuffer(cpu_addr, size);
+}
+
+template <class P>
+typename BufferCache<P>::OverlapResult BufferCache<P>::ResolveOverlaps(VAddr cpu_addr,
+ u32 wanted_size) {
+ static constexpr int STREAM_LEAP_THRESHOLD = 16;
+ std::vector<BufferId> overlap_ids;
+ VAddr begin = cpu_addr;
+ VAddr end = cpu_addr + wanted_size;
+ int stream_score = 0;
+ bool has_stream_leap = false;
+ for (; cpu_addr >> PAGE_BITS < Common::DivCeil(end, PAGE_SIZE); cpu_addr += PAGE_SIZE) {
+ const BufferId overlap_id = page_table[cpu_addr >> PAGE_BITS];
+ if (!overlap_id) {
+ continue;
+ }
+ Buffer& overlap = slot_buffers[overlap_id];
+ if (overlap.IsPicked()) {
+ continue;
+ }
+ overlap_ids.push_back(overlap_id);
+ overlap.Pick();
+ const VAddr overlap_cpu_addr = overlap.CpuAddr();
+ if (overlap_cpu_addr < begin) {
+ cpu_addr = begin = overlap_cpu_addr;
+ }
+ end = std::max(end, overlap_cpu_addr + overlap.SizeBytes());
+
+ stream_score += overlap.StreamScore();
+ if (stream_score > STREAM_LEAP_THRESHOLD && !has_stream_leap) {
+ // When this memory region has been joined a bunch of times, we assume it's being used
+ // as a stream buffer. Increase the size to skip constantly recreating buffers.
+ has_stream_leap = true;
+ end += PAGE_SIZE * 256;
}
}
-
- void UnmarkRegionAsWritten(VAddr start, VAddr end) {
- const u64 page_end = end >> WRITE_PAGE_BIT;
- for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
- auto it = written_pages.find(page_start);
- if (it != written_pages.end()) {
- if (it->second > 1) {
- --it->second;
- } else {
- written_pages.erase(it);
- }
- }
+ return OverlapResult{
+ .ids = std::move(overlap_ids),
+ .begin = begin,
+ .end = end,
+ .has_stream_leap = has_stream_leap,
+ };
+}
+
+template <class P>
+void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
+ bool accumulate_stream_score) {
+ Buffer& new_buffer = slot_buffers[new_buffer_id];
+ Buffer& overlap = slot_buffers[overlap_id];
+ if (accumulate_stream_score) {
+ new_buffer.IncreaseStreamScore(overlap.StreamScore() + 1);
+ }
+ std::vector<BufferCopy> copies;
+ const size_t dst_base_offset = overlap.CpuAddr() - new_buffer.CpuAddr();
+ overlap.ForEachDownloadRange([&](u64 begin, u64 range_size) {
+ copies.push_back(BufferCopy{
+ .src_offset = begin,
+ .dst_offset = dst_base_offset + begin,
+ .size = range_size,
+ });
+ new_buffer.UnmarkRegionAsCpuModified(begin, range_size);
+ new_buffer.MarkRegionAsGpuModified(begin, range_size);
+ });
+ if (!copies.empty()) {
+ runtime.CopyBuffer(slot_buffers[new_buffer_id], overlap, copies);
+ }
+ ReplaceBufferDownloads(overlap_id, new_buffer_id);
+ DeleteBuffer(overlap_id);
+}
+
+template <class P>
+BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
+ const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
+ const u32 size = static_cast<u32>(overlap.end - overlap.begin);
+ const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
+ for (const BufferId overlap_id : overlap.ids) {
+ JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
+ }
+ Register(new_buffer_id);
+ return new_buffer_id;
+}
+
+template <class P>
+void BufferCache<P>::Register(BufferId buffer_id) {
+ ChangeRegister<true>(buffer_id);
+}
+
+template <class P>
+void BufferCache<P>::Unregister(BufferId buffer_id) {
+ ChangeRegister<false>(buffer_id);
+}
+
+template <class P>
+template <bool insert>
+void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
+ const Buffer& buffer = slot_buffers[buffer_id];
+ const VAddr cpu_addr_begin = buffer.CpuAddr();
+ const VAddr cpu_addr_end = cpu_addr_begin + buffer.SizeBytes();
+ const u64 page_begin = cpu_addr_begin / PAGE_SIZE;
+ const u64 page_end = Common::DivCeil(cpu_addr_end, PAGE_SIZE);
+ for (u64 page = page_begin; page != page_end; ++page) {
+ if constexpr (insert) {
+ page_table[page] = buffer_id;
+ } else {
+ page_table[page] = BufferId{};
}
}
+}
- bool IsRegionWritten(VAddr start, VAddr end) const {
- const u64 page_end = end >> WRITE_PAGE_BIT;
- for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) {
- if (written_pages.count(page_start) > 0) {
- return true;
+template <class P>
+void BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
+ if (buffer.CpuAddr() == 0) {
+ return;
+ }
+ SynchronizeBufferImpl(buffer, cpu_addr, size);
+}
+
+template <class P>
+void BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size) {
+ boost::container::small_vector<BufferCopy, 4> copies;
+ u64 total_size_bytes = 0;
+ u64 largest_copy = 0;
+ buffer.ForEachUploadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
+ copies.push_back(BufferCopy{
+ .src_offset = total_size_bytes,
+ .dst_offset = range_offset,
+ .size = range_size,
+ });
+ total_size_bytes += range_size;
+ largest_copy = std::max(largest_copy, range_size);
+ });
+ if (total_size_bytes == 0) {
+ return;
+ }
+ const std::span<BufferCopy> copies_span(copies.data(), copies.size());
+ UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
+}
+
+template <class P>
+void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
+ std::span<BufferCopy> copies) {
+ if constexpr (USE_MEMORY_MAPS) {
+ MappedUploadMemory(buffer, total_size_bytes, copies);
+ } else {
+ ImmediateUploadMemory(buffer, largest_copy, copies);
+ }
+}
+
+template <class P>
+void BufferCache<P>::ImmediateUploadMemory(Buffer& buffer, u64 largest_copy,
+ std::span<const BufferCopy> copies) {
+ std::span<u8> immediate_buffer;
+ for (const BufferCopy& copy : copies) {
+ std::span<const u8> upload_span;
+ const VAddr cpu_addr = buffer.CpuAddr() + copy.dst_offset;
+ if (IsRangeGranular(cpu_addr, copy.size)) {
+ upload_span = std::span(cpu_memory.GetPointer(cpu_addr), copy.size);
+ } else {
+ if (immediate_buffer.empty()) {
+ immediate_buffer = ImmediateBuffer(largest_copy);
}
+ cpu_memory.ReadBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
+ upload_span = immediate_buffer.subspan(0, copy.size);
}
- return false;
+ buffer.ImmediateUpload(copy.dst_offset, upload_span);
}
-
- void QueueDestruction(std::shared_ptr<Buffer> buffer) {
- buffer->SetEpoch(epoch);
- pending_destruction.push(std::move(buffer));
+}
+
+template <class P>
+void BufferCache<P>::MappedUploadMemory(Buffer& buffer, u64 total_size_bytes,
+ std::span<BufferCopy> copies) {
+ auto upload_staging = runtime.UploadStagingBuffer(total_size_bytes);
+ const std::span<u8> staging_pointer = upload_staging.mapped_span;
+ for (BufferCopy& copy : copies) {
+ u8* const src_pointer = staging_pointer.data() + copy.src_offset;
+ const VAddr cpu_addr = buffer.CpuAddr() + copy.dst_offset;
+ cpu_memory.ReadBlockUnsafe(cpu_addr, src_pointer, copy.size);
+
+ // Apply the staging offset
+ copy.src_offset += upload_staging.offset;
}
-
- void MarkForAsyncFlush(MapInterval* map) {
- if (!uncommitted_flushes) {
- uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval*>>();
+ runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
+}
+
+template <class P>
+void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
+ const auto scalar_replace = [buffer_id](Binding& binding) {
+ if (binding.buffer_id == buffer_id) {
+ binding.buffer_id = BufferId{};
+ }
+ };
+ const auto replace = [scalar_replace](std::span<Binding> bindings) {
+ std::ranges::for_each(bindings, scalar_replace);
+ };
+ scalar_replace(index_buffer);
+ replace(vertex_buffers);
+ std::ranges::for_each(uniform_buffers, replace);
+ std::ranges::for_each(storage_buffers, replace);
+ replace(transform_feedback_buffers);
+ replace(compute_uniform_buffers);
+ replace(compute_storage_buffers);
+ std::erase(cached_write_buffer_ids, buffer_id);
+
+ // Mark the whole buffer as CPU written to stop tracking CPU writes
+ Buffer& buffer = slot_buffers[buffer_id];
+ buffer.MarkRegionAsCpuModified(buffer.CpuAddr(), buffer.SizeBytes());
+
+ Unregister(buffer_id);
+ delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
+
+ NotifyBufferDeletion();
+}
+
+template <class P>
+void BufferCache<P>::ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id) {
+ const auto replace = [old_buffer_id, new_buffer_id](std::vector<BufferId>& buffers) {
+ std::ranges::replace(buffers, old_buffer_id, new_buffer_id);
+ if (auto it = std::ranges::find(buffers, new_buffer_id); it != buffers.end()) {
+ buffers.erase(std::remove(it + 1, buffers.end(), new_buffer_id), buffers.end());
}
- uncommitted_flushes->insert(map);
+ };
+ replace(uncommitted_downloads);
+ std::ranges::for_each(committed_downloads, replace);
+}
+
+template <class P>
+void BufferCache<P>::NotifyBufferDeletion() {
+ if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
+ dirty_uniform_buffers.fill(~u32{0});
}
+ auto& flags = maxwell3d.dirty.flags;
+ flags[Dirty::IndexBuffer] = true;
+ flags[Dirty::VertexBuffers] = true;
+ for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
+ flags[Dirty::VertexBuffer0 + index] = true;
+ }
+ has_deleted_buffers = true;
+}
+
+template <class P>
+typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr) const {
+ const GPUVAddr gpu_addr = gpu_memory.Read<u64>(ssbo_addr);
+ const u32 size = gpu_memory.Read<u32>(ssbo_addr + 8);
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr || size == 0) {
+ return NULL_BINDING;
+ }
+ // HACK(Rodrigo): This is the number of bytes bound in host beyond the guest API's range.
+ // It exists due to some games like Astral Chain operate out of bounds.
+ // Binding the whole map range would be technically correct, but games have large maps that make
+ // this approach unaffordable for now.
+ static constexpr u32 arbitrary_extra_bytes = 0xc000;
+ const u32 bytes_to_map_end = static_cast<u32>(gpu_memory.BytesToMapEnd(gpu_addr));
+ const Binding binding{
+ .cpu_addr = *cpu_addr,
+ .size = std::min(size + arbitrary_extra_bytes, bytes_to_map_end),
+ .buffer_id = BufferId{},
+ };
+ return binding;
+}
+
+template <class P>
+std::span<const u8> BufferCache<P>::ImmediateBufferWithData(VAddr cpu_addr, size_t size) {
+ u8* const base_pointer = cpu_memory.GetPointer(cpu_addr);
+ if (IsRangeGranular(cpu_addr, size) ||
+ base_pointer + size == cpu_memory.GetPointer(cpu_addr + size)) {
+ return std::span(base_pointer, size);
+ } else {
+ const std::span<u8> span = ImmediateBuffer(size);
+ cpu_memory.ReadBlockUnsafe(cpu_addr, span.data(), size);
+ return span;
+ }
+}
- VideoCore::RasterizerInterface& rasterizer;
- Core::System& system;
-
- std::unique_ptr<StreamBuffer> stream_buffer;
- BufferType stream_buffer_handle;
-
- u8* buffer_ptr = nullptr;
- u64 buffer_offset = 0;
- u64 buffer_offset_base = 0;
-
- MapIntervalAllocator mapped_addresses_allocator;
- boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>>
- mapped_addresses;
-
- std::unordered_map<u64, u32> written_pages;
- std::unordered_map<u64, std::shared_ptr<Buffer>> blocks;
-
- std::queue<std::shared_ptr<Buffer>> pending_destruction;
- u64 epoch = 0;
- u64 modified_ticks = 0;
-
- std::vector<u8> staging_buffer;
-
- std::list<MapInterval*> marked_for_unregister;
-
- std::shared_ptr<std::unordered_set<MapInterval*>> uncommitted_flushes;
- std::list<std::shared_ptr<std::list<MapInterval*>>> committed_flushes;
-
- std::recursive_mutex mutex;
-};
+template <class P>
+std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
+ if (wanted_capacity > immediate_buffer_capacity) {
+ immediate_buffer_capacity = wanted_capacity;
+ immediate_buffer_alloc = std::make_unique<u8[]>(wanted_capacity);
+ }
+ return std::span<u8>(immediate_buffer_alloc.get(), wanted_capacity);
+}
+
+template <class P>
+bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept {
+ if constexpr (IS_OPENGL) {
+ return ((fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0;
+ } else {
+ // Only OpenGL has fast uniform buffers
+ return false;
+ }
+}
} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/map_interval.cpp b/src/video_core/buffer_cache/map_interval.cpp
deleted file mode 100644
index 62587e18a..000000000
--- a/src/video_core/buffer_cache/map_interval.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <array>
-#include <cstddef>
-#include <memory>
-
-#include "video_core/buffer_cache/map_interval.h"
-
-namespace VideoCommon {
-
-MapIntervalAllocator::MapIntervalAllocator() {
- FillFreeList(first_chunk);
-}
-
-MapIntervalAllocator::~MapIntervalAllocator() = default;
-
-void MapIntervalAllocator::AllocateNewChunk() {
- *new_chunk = std::make_unique<Chunk>();
- FillFreeList(**new_chunk);
- new_chunk = &(*new_chunk)->next;
-}
-
-void MapIntervalAllocator::FillFreeList(Chunk& chunk) {
- const std::size_t old_size = free_list.size();
- free_list.resize(old_size + chunk.data.size());
- std::transform(chunk.data.rbegin(), chunk.data.rend(), free_list.begin() + old_size,
- [](MapInterval& interval) { return &interval; });
-}
-
-} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/map_interval.h b/src/video_core/buffer_cache/map_interval.h
deleted file mode 100644
index fe0bcd1d8..000000000
--- a/src/video_core/buffer_cache/map_interval.h
+++ /dev/null
@@ -1,92 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <cstddef>
-#include <memory>
-#include <vector>
-
-#include <boost/intrusive/set_hook.hpp>
-
-#include "common/common_types.h"
-#include "video_core/gpu.h"
-
-namespace VideoCommon {
-
-struct MapInterval : public boost::intrusive::set_base_hook<boost::intrusive::optimize_size<true>> {
- MapInterval() = default;
-
- /*implicit*/ MapInterval(VAddr start_) noexcept : start{start_} {}
-
- explicit MapInterval(VAddr start_, VAddr end_, GPUVAddr gpu_addr_) noexcept
- : start{start_}, end{end_}, gpu_addr{gpu_addr_} {}
-
- bool IsInside(VAddr other_start, VAddr other_end) const noexcept {
- return start <= other_start && other_end <= end;
- }
-
- bool Overlaps(VAddr other_start, VAddr other_end) const noexcept {
- return start < other_end && other_start < end;
- }
-
- void MarkAsModified(bool is_modified_, u64 ticks_) noexcept {
- is_modified = is_modified_;
- ticks = ticks_;
- }
-
- boost::intrusive::set_member_hook<> member_hook_;
- VAddr start = 0;
- VAddr end = 0;
- GPUVAddr gpu_addr = 0;
- u64 ticks = 0;
- bool is_written = false;
- bool is_modified = false;
- bool is_registered = false;
- bool is_memory_marked = false;
- bool is_sync_pending = false;
-};
-
-struct MapIntervalCompare {
- constexpr bool operator()(const MapInterval& lhs, const MapInterval& rhs) const noexcept {
- return lhs.start < rhs.start;
- }
-};
-
-class MapIntervalAllocator {
-public:
- MapIntervalAllocator();
- ~MapIntervalAllocator();
-
- MapInterval* Allocate() {
- if (free_list.empty()) {
- AllocateNewChunk();
- }
- MapInterval* const interval = free_list.back();
- free_list.pop_back();
- return interval;
- }
-
- void Release(MapInterval* interval) {
- free_list.push_back(interval);
- }
-
-private:
- struct Chunk {
- std::unique_ptr<Chunk> next;
- std::array<MapInterval, 0x8000> data;
- };
-
- void AllocateNewChunk();
-
- void FillFreeList(Chunk& chunk);
-
- std::vector<MapInterval*> free_list;
- std::unique_ptr<Chunk>* new_chunk = &first_chunk.next;
-
- Chunk first_chunk;
-};
-
-} // namespace VideoCommon
diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp
new file mode 100644
index 000000000..33b3c060b
--- /dev/null
+++ b/src/video_core/cdma_pusher.cpp
@@ -0,0 +1,170 @@
+// MIT License
+//
+// Copyright (c) Ryujinx Team and Contributors
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
+// associated documentation files (the "Software"), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge, publish, distribute,
+// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all copies or
+// substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
+// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+#include <bit>
+#include "command_classes/host1x.h"
+#include "command_classes/nvdec.h"
+#include "command_classes/vic.h"
+#include "video_core/cdma_pusher.h"
+#include "video_core/command_classes/nvdec_common.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/gpu.h"
+#include "video_core/memory_manager.h"
+
+namespace Tegra {
+CDmaPusher::CDmaPusher(GPU& gpu_)
+ : gpu{gpu_}, nvdec_processor(std::make_shared<Nvdec>(gpu)),
+ vic_processor(std::make_unique<Vic>(gpu, nvdec_processor)),
+ host1x_processor(std::make_unique<Host1x>(gpu)),
+ sync_manager(std::make_unique<SyncptIncrManager>(gpu)) {}
+
+CDmaPusher::~CDmaPusher() = default;
+
+void CDmaPusher::Push(ChCommandHeaderList&& entries) {
+ cdma_queue.push(std::move(entries));
+}
+
+void CDmaPusher::DispatchCalls() {
+ while (!cdma_queue.empty()) {
+ Step();
+ }
+}
+
+void CDmaPusher::Step() {
+ const auto entries{cdma_queue.front()};
+ cdma_queue.pop();
+
+ std::vector<u32> values(entries.size());
+ std::memcpy(values.data(), entries.data(), entries.size() * sizeof(u32));
+
+ for (const u32 value : values) {
+ if (mask != 0) {
+ const auto lbs = static_cast<u32>(std::countr_zero(mask));
+ mask &= ~(1U << lbs);
+ ExecuteCommand(static_cast<u32>(offset + lbs), value);
+ continue;
+ } else if (count != 0) {
+ --count;
+ ExecuteCommand(static_cast<u32>(offset), value);
+ if (incrementing) {
+ ++offset;
+ }
+ continue;
+ }
+ const auto mode = static_cast<ChSubmissionMode>((value >> 28) & 0xf);
+ switch (mode) {
+ case ChSubmissionMode::SetClass: {
+ mask = value & 0x3f;
+ offset = (value >> 16) & 0xfff;
+ current_class = static_cast<ChClassId>((value >> 6) & 0x3ff);
+ break;
+ }
+ case ChSubmissionMode::Incrementing:
+ case ChSubmissionMode::NonIncrementing:
+ count = value & 0xffff;
+ offset = (value >> 16) & 0xfff;
+ incrementing = mode == ChSubmissionMode::Incrementing;
+ break;
+ case ChSubmissionMode::Mask:
+ mask = value & 0xffff;
+ offset = (value >> 16) & 0xfff;
+ break;
+ case ChSubmissionMode::Immediate: {
+ const u32 data = value & 0xfff;
+ offset = (value >> 16) & 0xfff;
+ ExecuteCommand(static_cast<u32>(offset), data);
+ break;
+ }
+ default:
+ UNIMPLEMENTED_MSG("ChSubmission mode {} is not implemented!", static_cast<u32>(mode));
+ break;
+ }
+ }
+}
+
+void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
+ switch (current_class) {
+ case ChClassId::NvDec:
+ ThiStateWrite(nvdec_thi_state, state_offset, {data});
+ switch (static_cast<ThiMethod>(state_offset)) {
+ case ThiMethod::IncSyncpt: {
+ LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method");
+ const auto syncpoint_id = static_cast<u32>(data & 0xFF);
+ const auto cond = static_cast<u32>((data >> 8) & 0xFF);
+ if (cond == 0) {
+ sync_manager->Increment(syncpoint_id);
+ } else {
+ sync_manager->SignalDone(
+ sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
+ }
+ break;
+ }
+ case ThiMethod::SetMethod1:
+ LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}",
+ static_cast<u32>(nvdec_thi_state.method_0));
+ nvdec_processor->ProcessMethod(static_cast<Nvdec::Method>(nvdec_thi_state.method_0),
+ {data});
+ break;
+ default:
+ break;
+ }
+ break;
+ case ChClassId::GraphicsVic:
+ ThiStateWrite(vic_thi_state, static_cast<u32>(state_offset), {data});
+ switch (static_cast<ThiMethod>(state_offset)) {
+ case ThiMethod::IncSyncpt: {
+ LOG_DEBUG(Service_NVDRV, "VIC Class IncSyncpt Method");
+ const auto syncpoint_id = static_cast<u32>(data & 0xFF);
+ const auto cond = static_cast<u32>((data >> 8) & 0xFF);
+ if (cond == 0) {
+ sync_manager->Increment(syncpoint_id);
+ } else {
+ sync_manager->SignalDone(
+ sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
+ }
+ break;
+ }
+ case ThiMethod::SetMethod1:
+ LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})",
+ static_cast<u32>(vic_thi_state.method_0), data);
+ vic_processor->ProcessMethod(static_cast<Vic::Method>(vic_thi_state.method_0), {data});
+ break;
+ default:
+ break;
+ }
+ break;
+ case ChClassId::Host1x:
+ // This device is mainly for syncpoint synchronization
+ LOG_DEBUG(Service_NVDRV, "Host1X Class Method");
+ host1x_processor->ProcessMethod(static_cast<Host1x::Method>(state_offset), {data});
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast<u32>(current_class));
+ break;
+ }
+}
+
+void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset,
+ const std::vector<u32>& arguments) {
+ u8* const state_offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
+ std::memcpy(state_offset_ptr, arguments.data(), sizeof(u32) * arguments.size());
+}
+
+} // namespace Tegra
diff --git a/src/video_core/cdma_pusher.h b/src/video_core/cdma_pusher.h
new file mode 100644
index 000000000..e5f212c1a
--- /dev/null
+++ b/src/video_core/cdma_pusher.h
@@ -0,0 +1,136 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <unordered_map>
+#include <vector>
+#include <queue>
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "video_core/command_classes/sync_manager.h"
+
+namespace Tegra {
+
+class GPU;
+class Nvdec;
+class Vic;
+class Host1x;
+
+enum class ChSubmissionMode : u32 {
+ SetClass = 0,
+ Incrementing = 1,
+ NonIncrementing = 2,
+ Mask = 3,
+ Immediate = 4,
+ Restart = 5,
+ Gather = 6,
+};
+
+enum class ChClassId : u32 {
+ NoClass = 0x0,
+ Host1x = 0x1,
+ VideoEncodeMpeg = 0x20,
+ VideoEncodeNvEnc = 0x21,
+ VideoStreamingVi = 0x30,
+ VideoStreamingIsp = 0x32,
+ VideoStreamingIspB = 0x34,
+ VideoStreamingViI2c = 0x36,
+ GraphicsVic = 0x5d,
+ Graphics3D = 0x60,
+ GraphicsGpu = 0x61,
+ Tsec = 0xe0,
+ TsecB = 0xe1,
+ NvJpg = 0xc0,
+ NvDec = 0xf0
+};
+
+enum class ChMethod : u32 {
+ Empty = 0,
+ SetMethod = 0x10,
+ SetData = 0x11,
+};
+
+union ChCommandHeader {
+ u32 raw;
+ BitField<0, 16, u32> value;
+ BitField<16, 12, ChMethod> method_offset;
+ BitField<28, 4, ChSubmissionMode> submission_mode;
+};
+static_assert(sizeof(ChCommandHeader) == sizeof(u32), "ChCommand header is an invalid size");
+
+struct ChCommand {
+ ChClassId class_id{};
+ int method_offset{};
+ std::vector<u32> arguments;
+};
+
+using ChCommandHeaderList = std::vector<ChCommandHeader>;
+using ChCommandList = std::vector<ChCommand>;
+
+struct ThiRegisters {
+ u32_le increment_syncpt{};
+ INSERT_PADDING_WORDS(1);
+ u32_le increment_syncpt_error{};
+ u32_le ctx_switch_incremement_syncpt{};
+ INSERT_PADDING_WORDS(4);
+ u32_le ctx_switch{};
+ INSERT_PADDING_WORDS(1);
+ u32_le ctx_syncpt_eof{};
+ INSERT_PADDING_WORDS(5);
+ u32_le method_0{};
+ u32_le method_1{};
+ INSERT_PADDING_WORDS(12);
+ u32_le int_status{};
+ u32_le int_mask{};
+};
+
+enum class ThiMethod : u32 {
+ IncSyncpt = offsetof(ThiRegisters, increment_syncpt) / sizeof(u32),
+ SetMethod0 = offsetof(ThiRegisters, method_0) / sizeof(u32),
+ SetMethod1 = offsetof(ThiRegisters, method_1) / sizeof(u32),
+};
+
+class CDmaPusher {
+public:
+ explicit CDmaPusher(GPU& gpu_);
+ ~CDmaPusher();
+
+ /// Push NVDEC command buffer entries into queue
+ void Push(ChCommandHeaderList&& entries);
+
+ /// Process queued command buffer entries
+ void DispatchCalls();
+
+ /// Process one queue element
+ void Step();
+
+ /// Invoke command class devices to execute the command based on the current state
+ void ExecuteCommand(u32 state_offset, u32 data);
+
+private:
+ /// Write arguments value to the ThiRegisters member at the specified offset
+ void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector<u32>& arguments);
+
+ GPU& gpu;
+ std::shared_ptr<Tegra::Nvdec> nvdec_processor;
+ std::unique_ptr<Tegra::Vic> vic_processor;
+ std::unique_ptr<Tegra::Host1x> host1x_processor;
+ std::unique_ptr<SyncptIncrManager> sync_manager;
+ ChClassId current_class{};
+ ThiRegisters vic_thi_state{};
+ ThiRegisters nvdec_thi_state{};
+
+ s32 count{};
+ s32 offset{};
+ u32 mask{};
+ bool incrementing{};
+
+ // Queue of command lists to be processed
+ std::queue<ChCommandHeaderList> cdma_queue;
+};
+
+} // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
new file mode 100644
index 000000000..39bc923a5
--- /dev/null
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -0,0 +1,129 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include <fstream>
+#include <vector>
+#include "common/assert.h"
+#include "video_core/command_classes/codecs/codec.h"
+#include "video_core/command_classes/codecs/h264.h"
+#include "video_core/command_classes/codecs/vp9.h"
+#include "video_core/gpu.h"
+#include "video_core/memory_manager.h"
+
+extern "C" {
+#include <libavutil/opt.h>
+}
+
+namespace Tegra {
+
+void AVFrameDeleter(AVFrame* ptr) {
+ av_frame_unref(ptr);
+ av_free(ptr);
+}
+
+Codec::Codec(GPU& gpu_)
+ : gpu(gpu_), h264_decoder(std::make_unique<Decoder::H264>(gpu)),
+ vp9_decoder(std::make_unique<Decoder::VP9>(gpu)) {}
+
+Codec::~Codec() {
+ if (!initialized) {
+ return;
+ }
+ // Free libav memory
+ AVFrame* av_frame{nullptr};
+ avcodec_send_packet(av_codec_ctx, nullptr);
+ av_frame = av_frame_alloc();
+ avcodec_receive_frame(av_codec_ctx, av_frame);
+ avcodec_flush_buffers(av_codec_ctx);
+
+ av_frame_unref(av_frame);
+ av_free(av_frame);
+ avcodec_close(av_codec_ctx);
+}
+
+void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
+ LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
+ current_codec = codec;
+}
+
+void Codec::StateWrite(u32 offset, u64 arguments) {
+ u8* const state_offset = reinterpret_cast<u8*>(&state) + offset * sizeof(u64);
+ std::memcpy(state_offset, &arguments, sizeof(u64));
+}
+
+void Codec::Decode() {
+ bool is_first_frame = false;
+
+ if (!initialized) {
+ if (current_codec == NvdecCommon::VideoCodec::H264) {
+ av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
+ } else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
+ av_codec = avcodec_find_decoder(AV_CODEC_ID_VP9);
+ } else {
+ LOG_ERROR(Service_NVDRV, "Unknown video codec {}", current_codec);
+ return;
+ }
+
+ av_codec_ctx = avcodec_alloc_context3(av_codec);
+ av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
+
+ // TODO(ameerj): libavcodec gpu hw acceleration
+
+ const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
+ if (av_error < 0) {
+ LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
+ avcodec_close(av_codec_ctx);
+ return;
+ }
+ initialized = true;
+ is_first_frame = true;
+ }
+ bool vp9_hidden_frame = false;
+
+ AVPacket packet{};
+ av_init_packet(&packet);
+ std::vector<u8> frame_data;
+
+ if (current_codec == NvdecCommon::VideoCodec::H264) {
+ frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame);
+ } else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
+ frame_data = vp9_decoder->ComposeFrameHeader(state);
+ vp9_hidden_frame = vp9_decoder->WasFrameHidden();
+ }
+
+ packet.data = frame_data.data();
+ packet.size = static_cast<int>(frame_data.size());
+
+ avcodec_send_packet(av_codec_ctx, &packet);
+
+ if (!vp9_hidden_frame) {
+ // Only receive/store visible frames
+ AVFramePtr frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
+ avcodec_receive_frame(av_codec_ctx, frame.get());
+ av_frames.push(std::move(frame));
+ // Limit queue to 10 frames. Workaround for ZLA decode and queue spam
+ if (av_frames.size() > 10) {
+ av_frames.pop();
+ }
+ }
+}
+
+AVFramePtr Codec::GetCurrentFrame() {
+ // Sometimes VIC will request more frames than have been decoded.
+ // in this case, return a nullptr and don't overwrite previous frame data
+ if (av_frames.empty()) {
+ return AVFramePtr{nullptr, AVFrameDeleter};
+ }
+
+ AVFramePtr frame = std::move(av_frames.front());
+ av_frames.pop();
+ return frame;
+}
+
+NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
+ return current_codec;
+}
+
+} // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/codec.h b/src/video_core/command_classes/codecs/codec.h
new file mode 100644
index 000000000..8a2a6c360
--- /dev/null
+++ b/src/video_core/command_classes/codecs/codec.h
@@ -0,0 +1,70 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <queue>
+#include "common/common_types.h"
+#include "video_core/command_classes/nvdec_common.h"
+
+extern "C" {
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wconversion"
+#endif
+#include <libavcodec/avcodec.h>
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+}
+
+namespace Tegra {
+class GPU;
+struct VicRegisters;
+
+void AVFrameDeleter(AVFrame* ptr);
+using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
+
+namespace Decoder {
+class H264;
+class VP9;
+} // namespace Decoder
+
+class Codec {
+public:
+ explicit Codec(GPU& gpu);
+ ~Codec();
+
+ /// Sets NVDEC video stream codec
+ void SetTargetCodec(NvdecCommon::VideoCodec codec);
+
+ /// Populate NvdecRegisters state with argument value at the provided offset
+ void StateWrite(u32 offset, u64 arguments);
+
+ /// Call decoders to construct headers, decode AVFrame with ffmpeg
+ void Decode();
+
+ /// Returns next decoded frame
+ [[nodiscard]] AVFramePtr GetCurrentFrame();
+
+ /// Returns the value of current_codec
+ [[nodiscard]] NvdecCommon::VideoCodec GetCurrentCodec() const;
+
+private:
+ bool initialized{};
+ NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
+
+ AVCodec* av_codec{nullptr};
+ AVCodecContext* av_codec_ctx{nullptr};
+
+ GPU& gpu;
+ std::unique_ptr<Decoder::H264> h264_decoder;
+ std::unique_ptr<Decoder::VP9> vp9_decoder;
+
+ NvdecCommon::NvdecRegisters state{};
+ std::queue<AVFramePtr> av_frames{};
+};
+
+} // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/h264.cpp b/src/video_core/command_classes/codecs/h264.cpp
new file mode 100644
index 000000000..fea6aed98
--- /dev/null
+++ b/src/video_core/command_classes/codecs/h264.cpp
@@ -0,0 +1,293 @@
+// MIT License
+//
+// Copyright (c) Ryujinx Team and Contributors
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
+// associated documentation files (the "Software"), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge, publish, distribute,
+// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all copies or
+// substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
+// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+#include <array>
+#include <bit>
+#include "video_core/command_classes/codecs/h264.h"
+#include "video_core/gpu.h"
+#include "video_core/memory_manager.h"
+
+namespace Tegra::Decoder {
+namespace {
+// ZigZag LUTs from libavcodec.
+constexpr std::array<u8, 64> zig_zag_direct{
+ 0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
+ 41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
+ 30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
+};
+
+constexpr std::array<u8, 16> zig_zag_scan{
+ 0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
+ 1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
+};
+} // Anonymous namespace
+
+H264::H264(GPU& gpu_) : gpu(gpu_) {}
+
+H264::~H264() = default;
+
+const std::vector<u8>& H264::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state,
+ bool is_first_frame) {
+ H264DecoderContext context{};
+ gpu.MemoryManager().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext));
+
+ const s32 frame_number = static_cast<s32>((context.h264_parameter_set.flags >> 46) & 0x1ffff);
+ if (!is_first_frame && frame_number != 0) {
+ frame.resize(context.frame_data_size);
+
+ gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
+ } else {
+ /// Encode header
+ H264BitWriter writer{};
+ writer.WriteU(1, 24);
+ writer.WriteU(0, 1);
+ writer.WriteU(3, 2);
+ writer.WriteU(7, 5);
+ writer.WriteU(100, 8);
+ writer.WriteU(0, 8);
+ writer.WriteU(31, 8);
+ writer.WriteUe(0);
+ const auto chroma_format_idc =
+ static_cast<u32>((context.h264_parameter_set.flags >> 12) & 3);
+ writer.WriteUe(chroma_format_idc);
+ if (chroma_format_idc == 3) {
+ writer.WriteBit(false);
+ }
+
+ writer.WriteUe(0);
+ writer.WriteUe(0);
+ writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
+ writer.WriteBit(false); // Scaling matrix present flag
+
+ const auto order_cnt_type = static_cast<u32>((context.h264_parameter_set.flags >> 14) & 3);
+ writer.WriteUe(static_cast<u32>((context.h264_parameter_set.flags >> 8) & 0xf));
+ writer.WriteUe(order_cnt_type);
+ if (order_cnt_type == 0) {
+ writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt);
+ } else if (order_cnt_type == 1) {
+ writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
+
+ writer.WriteSe(0);
+ writer.WriteSe(0);
+ writer.WriteUe(0);
+ }
+
+ const s32 pic_height = context.h264_parameter_set.pic_height_in_map_units /
+ (context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
+
+ writer.WriteUe(16);
+ writer.WriteBit(false);
+ writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
+ writer.WriteUe(pic_height - 1);
+ writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0);
+
+ if (!context.h264_parameter_set.frame_mbs_only_flag) {
+ writer.WriteBit(((context.h264_parameter_set.flags >> 0) & 1) != 0);
+ }
+
+ writer.WriteBit(((context.h264_parameter_set.flags >> 1) & 1) != 0);
+ writer.WriteBit(false); // Frame cropping flag
+ writer.WriteBit(false); // VUI parameter present flag
+
+ writer.End();
+
+ // H264 PPS
+ writer.WriteU(1, 24);
+ writer.WriteU(0, 1);
+ writer.WriteU(3, 2);
+ writer.WriteU(8, 5);
+
+ writer.WriteUe(0);
+ writer.WriteUe(0);
+
+ writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
+ writer.WriteBit(false);
+ writer.WriteUe(0);
+ writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
+ writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
+ writer.WriteBit(((context.h264_parameter_set.flags >> 2) & 1) != 0);
+ writer.WriteU(static_cast<s32>((context.h264_parameter_set.flags >> 32) & 0x3), 2);
+ s32 pic_init_qp = static_cast<s32>((context.h264_parameter_set.flags >> 16) & 0x3f);
+ pic_init_qp = (pic_init_qp << 26) >> 26;
+ writer.WriteSe(pic_init_qp);
+ writer.WriteSe(0);
+ s32 chroma_qp_index_offset =
+ static_cast<s32>((context.h264_parameter_set.flags >> 22) & 0x1f);
+ chroma_qp_index_offset = (chroma_qp_index_offset << 27) >> 27;
+
+ writer.WriteSe(chroma_qp_index_offset);
+ writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_flag != 0);
+ writer.WriteBit(((context.h264_parameter_set.flags >> 3) & 1) != 0);
+ writer.WriteBit(context.h264_parameter_set.redundant_pic_count_flag != 0);
+ writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
+
+ writer.WriteBit(true);
+
+ for (s32 index = 0; index < 6; index++) {
+ writer.WriteBit(true);
+ const auto matrix_x4 =
+ std::vector<u8>(context.scaling_matrix_4.begin(), context.scaling_matrix_4.end());
+ writer.WriteScalingList(matrix_x4, index * 16, 16);
+ }
+
+ if (context.h264_parameter_set.transform_8x8_mode_flag) {
+ for (s32 index = 0; index < 2; index++) {
+ writer.WriteBit(true);
+ const auto matrix_x8 = std::vector<u8>(context.scaling_matrix_8.begin(),
+ context.scaling_matrix_8.end());
+
+ writer.WriteScalingList(matrix_x8, index * 64, 64);
+ }
+ }
+
+ s32 chroma_qp_index_offset2 =
+ static_cast<s32>((context.h264_parameter_set.flags >> 27) & 0x1f);
+ chroma_qp_index_offset2 = (chroma_qp_index_offset2 << 27) >> 27;
+
+ writer.WriteSe(chroma_qp_index_offset2);
+
+ writer.End();
+
+ const auto& encoded_header = writer.GetByteArray();
+ frame.resize(encoded_header.size() + context.frame_data_size);
+ std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
+
+ gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset,
+ frame.data() + encoded_header.size(),
+ context.frame_data_size);
+ }
+
+ return frame;
+}
+
+H264BitWriter::H264BitWriter() = default;
+
+H264BitWriter::~H264BitWriter() = default;
+
+void H264BitWriter::WriteU(s32 value, s32 value_sz) {
+ WriteBits(value, value_sz);
+}
+
+void H264BitWriter::WriteSe(s32 value) {
+ WriteExpGolombCodedInt(value);
+}
+
+void H264BitWriter::WriteUe(u32 value) {
+ WriteExpGolombCodedUInt(value);
+}
+
+void H264BitWriter::End() {
+ WriteBit(true);
+ Flush();
+}
+
+void H264BitWriter::WriteBit(bool state) {
+ WriteBits(state ? 1 : 0, 1);
+}
+
+void H264BitWriter::WriteScalingList(const std::vector<u8>& list, s32 start, s32 count) {
+ std::vector<u8> scan(count);
+ if (count == 16) {
+ std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
+ } else {
+ std::memcpy(scan.data(), zig_zag_direct.data(), scan.size());
+ }
+ u8 last_scale = 8;
+
+ for (s32 index = 0; index < count; index++) {
+ const u8 value = list[start + scan[index]];
+ const s32 delta_scale = static_cast<s32>(value - last_scale);
+
+ WriteSe(delta_scale);
+
+ last_scale = value;
+ }
+}
+
+std::vector<u8>& H264BitWriter::GetByteArray() {
+ return byte_array;
+}
+
+const std::vector<u8>& H264BitWriter::GetByteArray() const {
+ return byte_array;
+}
+
+void H264BitWriter::WriteBits(s32 value, s32 bit_count) {
+ s32 value_pos = 0;
+
+ s32 remaining = bit_count;
+
+ while (remaining > 0) {
+ s32 copy_size = remaining;
+
+ const s32 free_bits = GetFreeBufferBits();
+
+ if (copy_size > free_bits) {
+ copy_size = free_bits;
+ }
+
+ const s32 mask = (1 << copy_size) - 1;
+
+ const s32 src_shift = (bit_count - value_pos) - copy_size;
+ const s32 dst_shift = (buffer_size - buffer_pos) - copy_size;
+
+ buffer |= ((value >> src_shift) & mask) << dst_shift;
+
+ value_pos += copy_size;
+ buffer_pos += copy_size;
+ remaining -= copy_size;
+ }
+}
+
+void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
+ const s32 sign = value <= 0 ? 0 : 1;
+ if (value < 0) {
+ value = -value;
+ }
+ value = (value << 1) - sign;
+ WriteExpGolombCodedUInt(value);
+}
+
+void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
+ const s32 size = 32 - std::countl_zero(value + 1);
+ WriteBits(1, size);
+
+ value -= (1U << (size - 1)) - 1;
+ WriteBits(static_cast<s32>(value), size - 1);
+}
+
+s32 H264BitWriter::GetFreeBufferBits() {
+ if (buffer_pos == buffer_size) {
+ Flush();
+ }
+
+ return buffer_size - buffer_pos;
+}
+
+void H264BitWriter::Flush() {
+ if (buffer_pos == 0) {
+ return;
+ }
+ byte_array.push_back(static_cast<u8>(buffer));
+
+ buffer = 0;
+ buffer_pos = 0;
+}
+} // namespace Tegra::Decoder
diff --git a/src/video_core/command_classes/codecs/h264.h b/src/video_core/command_classes/codecs/h264.h
new file mode 100644
index 000000000..0f3a1d9f3
--- /dev/null
+++ b/src/video_core/command_classes/codecs/h264.h
@@ -0,0 +1,118 @@
+// MIT License
+//
+// Copyright (c) Ryujinx Team and Contributors
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
+// associated documentation files (the "Software"), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge, publish, distribute,
+// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all copies or
+// substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
+// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+#pragma once
+
+#include <vector>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/command_classes/nvdec_common.h"
+
+namespace Tegra {
+class GPU;
+namespace Decoder {
+
+class H264BitWriter {
+public:
+ H264BitWriter();
+ ~H264BitWriter();
+
+ /// The following Write methods are based on clause 9.1 in the H.264 specification.
+ /// WriteSe and WriteUe write in the Exp-Golomb-coded syntax
+ void WriteU(s32 value, s32 value_sz);
+ void WriteSe(s32 value);
+ void WriteUe(u32 value);
+
+ /// Finalize the bitstream
+ void End();
+
+ /// append a bit to the stream, equivalent value to the state parameter
+ void WriteBit(bool state);
+
+ /// Based on section 7.3.2.1.1.1 and Table 7-4 in the H.264 specification
+ /// Writes the scaling matrices of the sream
+ void WriteScalingList(const std::vector<u8>& list, s32 start, s32 count);
+
+ /// Return the bitstream as a vector.
+ [[nodiscard]] std::vector<u8>& GetByteArray();
+ [[nodiscard]] const std::vector<u8>& GetByteArray() const;
+
+private:
+ void WriteBits(s32 value, s32 bit_count);
+ void WriteExpGolombCodedInt(s32 value);
+ void WriteExpGolombCodedUInt(u32 value);
+ [[nodiscard]] s32 GetFreeBufferBits();
+ void Flush();
+
+ s32 buffer_size{8};
+
+ s32 buffer{};
+ s32 buffer_pos{};
+ std::vector<u8> byte_array;
+};
+
+class H264 {
+public:
+ explicit H264(GPU& gpu);
+ ~H264();
+
+ /// Compose the H264 header of the frame for FFmpeg decoding
+ [[nodiscard]] const std::vector<u8>& ComposeFrameHeader(
+ const NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
+
+private:
+ struct H264ParameterSet {
+ u32 log2_max_pic_order_cnt{};
+ u32 delta_pic_order_always_zero_flag{};
+ u32 frame_mbs_only_flag{};
+ u32 pic_width_in_mbs{};
+ u32 pic_height_in_map_units{};
+ INSERT_PADDING_WORDS(1);
+ u32 entropy_coding_mode_flag{};
+ u32 bottom_field_pic_order_flag{};
+ u32 num_refidx_l0_default_active{};
+ u32 num_refidx_l1_default_active{};
+ u32 deblocking_filter_control_flag{};
+ u32 redundant_pic_count_flag{};
+ u32 transform_8x8_mode_flag{};
+ INSERT_PADDING_WORDS(9);
+ u64 flags{};
+ u32 frame_number{};
+ u32 frame_number2{};
+ };
+ static_assert(sizeof(H264ParameterSet) == 0x68, "H264ParameterSet is an invalid size");
+
+ struct H264DecoderContext {
+ INSERT_PADDING_BYTES(0x48);
+ u32 frame_data_size{};
+ INSERT_PADDING_BYTES(0xc);
+ H264ParameterSet h264_parameter_set{};
+ INSERT_PADDING_BYTES(0x100);
+ std::array<u8, 0x60> scaling_matrix_4;
+ std::array<u8, 0x80> scaling_matrix_8;
+ };
+ static_assert(sizeof(H264DecoderContext) == 0x2a0, "H264DecoderContext is an invalid size");
+
+ std::vector<u8> frame;
+ GPU& gpu;
+};
+
+} // namespace Decoder
+} // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/vp9.cpp b/src/video_core/command_classes/codecs/vp9.cpp
new file mode 100644
index 000000000..59e586695
--- /dev/null
+++ b/src/video_core/command_classes/codecs/vp9.cpp
@@ -0,0 +1,989 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring> // for std::memcpy
+#include <numeric>
+#include "video_core/command_classes/codecs/vp9.h"
+#include "video_core/gpu.h"
+#include "video_core/memory_manager.h"
+
+namespace Tegra::Decoder {
+namespace {
+// Default compressed header probabilities once frame context resets
+constexpr Vp9EntropyProbs default_probs{
+ .y_mode_prob{
+ 65, 32, 18, 144, 162, 194, 41, 51, 98, 132, 68, 18, 165, 217, 196, 45, 40, 78,
+ 173, 80, 19, 176, 240, 193, 64, 35, 46, 221, 135, 38, 194, 248, 121, 96, 85, 29,
+ },
+ .partition_prob{
+ 199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0,
+ 174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0,
+ 177, 58, 59, 0, 68, 26, 63, 0, 52, 79, 25, 0, 17, 14, 12, 0,
+ 222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0,
+ },
+ .coef_probs{
+ 195, 29, 183, 84, 49, 136, 8, 42, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 31, 107, 169, 35, 99, 159, 17, 82, 140, 8, 66, 114, 2, 44, 76, 1, 19, 32,
+ 40, 132, 201, 29, 114, 187, 13, 91, 157, 7, 75, 127, 3, 58, 95, 1, 28, 47,
+ 69, 142, 221, 42, 122, 201, 15, 91, 159, 6, 67, 121, 1, 42, 77, 1, 17, 31,
+ 102, 148, 228, 67, 117, 204, 17, 82, 154, 6, 59, 114, 2, 39, 75, 1, 15, 29,
+ 156, 57, 233, 119, 57, 212, 58, 48, 163, 29, 40, 124, 12, 30, 81, 3, 12, 31,
+ 191, 107, 226, 124, 117, 204, 25, 99, 155, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 29, 148, 210, 37, 126, 194, 8, 93, 157, 2, 68, 118, 1, 39, 69, 1, 17, 33,
+ 41, 151, 213, 27, 123, 193, 3, 82, 144, 1, 58, 105, 1, 32, 60, 1, 13, 26,
+ 59, 159, 220, 23, 126, 198, 4, 88, 151, 1, 66, 114, 1, 38, 71, 1, 18, 34,
+ 114, 136, 232, 51, 114, 207, 11, 83, 155, 3, 56, 105, 1, 33, 65, 1, 17, 34,
+ 149, 65, 234, 121, 57, 215, 61, 49, 166, 28, 36, 114, 12, 25, 76, 3, 16, 42,
+ 214, 49, 220, 132, 63, 188, 42, 65, 137, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 85, 137, 221, 104, 131, 216, 49, 111, 192, 21, 87, 155, 2, 49, 87, 1, 16, 28,
+ 89, 163, 230, 90, 137, 220, 29, 100, 183, 10, 70, 135, 2, 42, 81, 1, 17, 33,
+ 108, 167, 237, 55, 133, 222, 15, 97, 179, 4, 72, 135, 1, 45, 85, 1, 19, 38,
+ 124, 146, 240, 66, 124, 224, 17, 88, 175, 4, 58, 122, 1, 36, 75, 1, 18, 37,
+ 141, 79, 241, 126, 70, 227, 66, 58, 182, 30, 44, 136, 12, 34, 96, 2, 20, 47,
+ 229, 99, 249, 143, 111, 235, 46, 109, 192, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 82, 158, 236, 94, 146, 224, 25, 117, 191, 9, 87, 149, 3, 56, 99, 1, 33, 57,
+ 83, 167, 237, 68, 145, 222, 10, 103, 177, 2, 72, 131, 1, 41, 79, 1, 20, 39,
+ 99, 167, 239, 47, 141, 224, 10, 104, 178, 2, 73, 133, 1, 44, 85, 1, 22, 47,
+ 127, 145, 243, 71, 129, 228, 17, 93, 177, 3, 61, 124, 1, 41, 84, 1, 21, 52,
+ 157, 78, 244, 140, 72, 231, 69, 58, 184, 31, 44, 137, 14, 38, 105, 8, 23, 61,
+ 125, 34, 187, 52, 41, 133, 6, 31, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 37, 109, 153, 51, 102, 147, 23, 87, 128, 8, 67, 101, 1, 41, 63, 1, 19, 29,
+ 31, 154, 185, 17, 127, 175, 6, 96, 145, 2, 73, 114, 1, 51, 82, 1, 28, 45,
+ 23, 163, 200, 10, 131, 185, 2, 93, 148, 1, 67, 111, 1, 41, 69, 1, 14, 24,
+ 29, 176, 217, 12, 145, 201, 3, 101, 156, 1, 69, 111, 1, 39, 63, 1, 14, 23,
+ 57, 192, 233, 25, 154, 215, 6, 109, 167, 3, 78, 118, 1, 48, 69, 1, 21, 29,
+ 202, 105, 245, 108, 106, 216, 18, 90, 144, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 33, 172, 219, 64, 149, 206, 14, 117, 177, 5, 90, 141, 2, 61, 95, 1, 37, 57,
+ 33, 179, 220, 11, 140, 198, 1, 89, 148, 1, 60, 104, 1, 33, 57, 1, 12, 21,
+ 30, 181, 221, 8, 141, 198, 1, 87, 145, 1, 58, 100, 1, 31, 55, 1, 12, 20,
+ 32, 186, 224, 7, 142, 198, 1, 86, 143, 1, 58, 100, 1, 31, 55, 1, 12, 22,
+ 57, 192, 227, 20, 143, 204, 3, 96, 154, 1, 68, 112, 1, 42, 69, 1, 19, 32,
+ 212, 35, 215, 113, 47, 169, 29, 48, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 74, 129, 203, 106, 120, 203, 49, 107, 178, 19, 84, 144, 4, 50, 84, 1, 15, 25,
+ 71, 172, 217, 44, 141, 209, 15, 102, 173, 6, 76, 133, 2, 51, 89, 1, 24, 42,
+ 64, 185, 231, 31, 148, 216, 8, 103, 175, 3, 74, 131, 1, 46, 81, 1, 18, 30,
+ 65, 196, 235, 25, 157, 221, 5, 105, 174, 1, 67, 120, 1, 38, 69, 1, 15, 30,
+ 65, 204, 238, 30, 156, 224, 7, 107, 177, 2, 70, 124, 1, 42, 73, 1, 18, 34,
+ 225, 86, 251, 144, 104, 235, 42, 99, 181, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 85, 175, 239, 112, 165, 229, 29, 136, 200, 12, 103, 162, 6, 77, 123, 2, 53, 84,
+ 75, 183, 239, 30, 155, 221, 3, 106, 171, 1, 74, 128, 1, 44, 76, 1, 17, 28,
+ 73, 185, 240, 27, 159, 222, 2, 107, 172, 1, 75, 127, 1, 42, 73, 1, 17, 29,
+ 62, 190, 238, 21, 159, 222, 2, 107, 172, 1, 72, 122, 1, 40, 71, 1, 18, 32,
+ 61, 199, 240, 27, 161, 226, 4, 113, 180, 1, 76, 129, 1, 46, 80, 1, 23, 41,
+ 7, 27, 153, 5, 30, 95, 1, 16, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 50, 75, 127, 57, 75, 124, 27, 67, 108, 10, 54, 86, 1, 33, 52, 1, 12, 18,
+ 43, 125, 151, 26, 108, 148, 7, 83, 122, 2, 59, 89, 1, 38, 60, 1, 17, 27,
+ 23, 144, 163, 13, 112, 154, 2, 75, 117, 1, 50, 81, 1, 31, 51, 1, 14, 23,
+ 18, 162, 185, 6, 123, 171, 1, 78, 125, 1, 51, 86, 1, 31, 54, 1, 14, 23,
+ 15, 199, 227, 3, 150, 204, 1, 91, 146, 1, 55, 95, 1, 30, 53, 1, 11, 20,
+ 19, 55, 240, 19, 59, 196, 3, 52, 105, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 41, 166, 207, 104, 153, 199, 31, 123, 181, 14, 101, 152, 5, 72, 106, 1, 36, 52,
+ 35, 176, 211, 12, 131, 190, 2, 88, 144, 1, 60, 101, 1, 36, 60, 1, 16, 28,
+ 28, 183, 213, 8, 134, 191, 1, 86, 142, 1, 56, 96, 1, 30, 53, 1, 12, 20,
+ 20, 190, 215, 4, 135, 192, 1, 84, 139, 1, 53, 91, 1, 28, 49, 1, 11, 20,
+ 13, 196, 216, 2, 137, 192, 1, 86, 143, 1, 57, 99, 1, 32, 56, 1, 13, 24,
+ 211, 29, 217, 96, 47, 156, 22, 43, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 78, 120, 193, 111, 116, 186, 46, 102, 164, 15, 80, 128, 2, 49, 76, 1, 18, 28,
+ 71, 161, 203, 42, 132, 192, 10, 98, 150, 3, 69, 109, 1, 44, 70, 1, 18, 29,
+ 57, 186, 211, 30, 140, 196, 4, 93, 146, 1, 62, 102, 1, 38, 65, 1, 16, 27,
+ 47, 199, 217, 14, 145, 196, 1, 88, 142, 1, 57, 98, 1, 36, 62, 1, 15, 26,
+ 26, 219, 229, 5, 155, 207, 1, 94, 151, 1, 60, 104, 1, 36, 62, 1, 16, 28,
+ 233, 29, 248, 146, 47, 220, 43, 52, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 100, 163, 232, 179, 161, 222, 63, 142, 204, 37, 113, 174, 26, 89, 137, 18, 68, 97,
+ 85, 181, 230, 32, 146, 209, 7, 100, 164, 3, 71, 121, 1, 45, 77, 1, 18, 30,
+ 65, 187, 230, 20, 148, 207, 2, 97, 159, 1, 68, 116, 1, 40, 70, 1, 14, 29,
+ 40, 194, 227, 8, 147, 204, 1, 94, 155, 1, 65, 112, 1, 39, 66, 1, 14, 26,
+ 16, 208, 228, 3, 151, 207, 1, 98, 160, 1, 67, 117, 1, 41, 74, 1, 17, 31,
+ 17, 38, 140, 7, 34, 80, 1, 17, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 37, 75, 128, 41, 76, 128, 26, 66, 116, 12, 52, 94, 2, 32, 55, 1, 10, 16,
+ 50, 127, 154, 37, 109, 152, 16, 82, 121, 5, 59, 85, 1, 35, 54, 1, 13, 20,
+ 40, 142, 167, 17, 110, 157, 2, 71, 112, 1, 44, 72, 1, 27, 45, 1, 11, 17,
+ 30, 175, 188, 9, 124, 169, 1, 74, 116, 1, 48, 78, 1, 30, 49, 1, 11, 18,
+ 10, 222, 223, 2, 150, 194, 1, 83, 128, 1, 48, 79, 1, 27, 45, 1, 11, 17,
+ 36, 41, 235, 29, 36, 193, 10, 27, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 85, 165, 222, 177, 162, 215, 110, 135, 195, 57, 113, 168, 23, 83, 120, 10, 49, 61,
+ 85, 190, 223, 36, 139, 200, 5, 90, 146, 1, 60, 103, 1, 38, 65, 1, 18, 30,
+ 72, 202, 223, 23, 141, 199, 2, 86, 140, 1, 56, 97, 1, 36, 61, 1, 16, 27,
+ 55, 218, 225, 13, 145, 200, 1, 86, 141, 1, 57, 99, 1, 35, 61, 1, 13, 22,
+ 15, 235, 212, 1, 132, 184, 1, 84, 139, 1, 57, 97, 1, 34, 56, 1, 14, 23,
+ 181, 21, 201, 61, 37, 123, 10, 38, 71, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 47, 106, 172, 95, 104, 173, 42, 93, 159, 18, 77, 131, 4, 50, 81, 1, 17, 23,
+ 62, 147, 199, 44, 130, 189, 28, 102, 154, 18, 75, 115, 2, 44, 65, 1, 12, 19,
+ 55, 153, 210, 24, 130, 194, 3, 93, 146, 1, 61, 97, 1, 31, 50, 1, 10, 16,
+ 49, 186, 223, 17, 148, 204, 1, 96, 142, 1, 53, 83, 1, 26, 44, 1, 11, 17,
+ 13, 217, 212, 2, 136, 180, 1, 78, 124, 1, 50, 83, 1, 29, 49, 1, 14, 23,
+ 197, 13, 247, 82, 17, 222, 25, 17, 162, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 126, 186, 247, 234, 191, 243, 176, 177, 234, 104, 158, 220, 66, 128, 186, 55, 90, 137,
+ 111, 197, 242, 46, 158, 219, 9, 104, 171, 2, 65, 125, 1, 44, 80, 1, 17, 91,
+ 104, 208, 245, 39, 168, 224, 3, 109, 162, 1, 79, 124, 1, 50, 102, 1, 43, 102,
+ 84, 220, 246, 31, 177, 231, 2, 115, 180, 1, 79, 134, 1, 55, 77, 1, 60, 79,
+ 43, 243, 240, 8, 180, 217, 1, 115, 166, 1, 84, 121, 1, 51, 67, 1, 16, 6,
+ },
+ .switchable_interp_prob{235, 162, 36, 255, 34, 3, 149, 144},
+ .inter_mode_prob{
+ 2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94,
+ 66, 0, 8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0,
+ },
+ .intra_inter_prob{9, 102, 187, 225},
+ .comp_inter_prob{9, 102, 187, 225, 0},
+ .single_ref_prob{33, 16, 77, 74, 142, 142, 172, 170, 238, 247},
+ .comp_ref_prob{50, 126, 123, 221, 226},
+ .tx_32x32_prob{3, 136, 37, 5, 52, 13},
+ .tx_16x16_prob{20, 152, 15, 101},
+ .tx_8x8_prob{100, 66},
+ .skip_probs{192, 128, 64},
+ .joints{32, 64, 96},
+ .sign{128, 128},
+ .classes{
+ 224, 144, 192, 168, 192, 176, 192, 198, 198, 245,
+ 216, 128, 176, 160, 176, 176, 192, 198, 198, 208,
+ },
+ .class_0{216, 208},
+ .prob_bits{
+ 136, 140, 148, 160, 176, 192, 224, 234, 234, 240,
+ 136, 140, 148, 160, 176, 192, 224, 234, 234, 240,
+ },
+ .class_0_fr{128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64},
+ .fr{64, 96, 64, 64, 96, 64},
+ .class_0_hp{160, 160},
+ .high_precision{128, 128},
+};
+
+constexpr std::array<s32, 256> norm_lut{
+ 0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+
+constexpr std::array<s32, 254> map_lut{
+ 20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37,
+ 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 2, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 3, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
+ 73, 4, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89,
+ 90, 91, 92, 93, 94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107,
+ 108, 109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122, 123, 124,
+ 125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137, 138, 139, 140, 141, 142,
+ 143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 11, 158, 159,
+ 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177,
+ 178, 179, 180, 181, 13, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194,
+ 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211, 212,
+ 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 17,
+ 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 18, 242, 243, 244, 245, 246, 247,
+ 248, 249, 250, 251, 252, 253, 19,
+};
+
+// 6.2.14 Tile size calculation
+
+[[nodiscard]] s32 CalcMinLog2TileCols(s32 frame_width) {
+ const s32 sb64_cols = (frame_width + 63) / 64;
+ s32 min_log2 = 0;
+
+ while ((64 << min_log2) < sb64_cols) {
+ min_log2++;
+ }
+
+ return min_log2;
+}
+
+[[nodiscard]] s32 CalcMaxLog2TileCols(s32 frame_width) {
+ const s32 sb64_cols = (frame_width + 63) / 64;
+ s32 max_log2 = 1;
+
+ while ((sb64_cols >> max_log2) >= 4) {
+ max_log2++;
+ }
+
+ return max_log2 - 1;
+}
+
+// Recenters probability. Based on section 6.3.6 of VP9 Specification
+[[nodiscard]] s32 RecenterNonNeg(s32 new_prob, s32 old_prob) {
+ if (new_prob > old_prob * 2) {
+ return new_prob;
+ }
+
+ if (new_prob >= old_prob) {
+ return (new_prob - old_prob) * 2;
+ }
+
+ return (old_prob - new_prob) * 2 - 1;
+}
+
+// Adjusts old_prob depending on new_prob. Based on section 6.3.5 of VP9 Specification
+[[nodiscard]] s32 RemapProbability(s32 new_prob, s32 old_prob) {
+ new_prob--;
+ old_prob--;
+
+ std::size_t index{};
+
+ if (old_prob * 2 <= 0xff) {
+ index = static_cast<std::size_t>(std::max(0, RecenterNonNeg(new_prob, old_prob) - 1));
+ } else {
+ index = static_cast<std::size_t>(
+ std::max(0, RecenterNonNeg(0xff - 1 - new_prob, 0xff - 1 - old_prob) - 1));
+ }
+
+ return map_lut[index];
+}
+} // Anonymous namespace
+
+VP9::VP9(GPU& gpu_) : gpu{gpu_} {}
+
+VP9::~VP9() = default;
+
+void VP9::WriteProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob) {
+ const bool update = new_prob != old_prob;
+
+ writer.Write(update, diff_update_probability);
+
+ if (update) {
+ WriteProbabilityDelta(writer, new_prob, old_prob);
+ }
+}
+template <typename T, std::size_t N>
+void VP9::WriteProbabilityUpdate(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
+ const std::array<T, N>& old_prob) {
+ for (std::size_t offset = 0; offset < new_prob.size(); ++offset) {
+ WriteProbabilityUpdate(writer, new_prob[offset], old_prob[offset]);
+ }
+}
+
+template <typename T, std::size_t N>
+void VP9::WriteProbabilityUpdateAligned4(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
+ const std::array<T, N>& old_prob) {
+ for (std::size_t offset = 0; offset < new_prob.size(); offset += 4) {
+ WriteProbabilityUpdate(writer, new_prob[offset + 0], old_prob[offset + 0]);
+ WriteProbabilityUpdate(writer, new_prob[offset + 1], old_prob[offset + 1]);
+ WriteProbabilityUpdate(writer, new_prob[offset + 2], old_prob[offset + 2]);
+ }
+}
+
+void VP9::WriteProbabilityDelta(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob) {
+ const int delta = RemapProbability(new_prob, old_prob);
+
+ EncodeTermSubExp(writer, delta);
+}
+
+void VP9::EncodeTermSubExp(VpxRangeEncoder& writer, s32 value) {
+ if (WriteLessThan(writer, value, 16)) {
+ writer.Write(value, 4);
+ } else if (WriteLessThan(writer, value, 32)) {
+ writer.Write(value - 16, 4);
+ } else if (WriteLessThan(writer, value, 64)) {
+ writer.Write(value - 32, 5);
+ } else {
+ value -= 64;
+
+ constexpr s32 size = 8;
+
+ const s32 mask = (1 << size) - 191;
+
+ const s32 delta = value - mask;
+
+ if (delta < 0) {
+ writer.Write(value, size - 1);
+ } else {
+ writer.Write(delta / 2 + mask, size - 1);
+ writer.Write(delta & 1, 1);
+ }
+ }
+}
+
+bool VP9::WriteLessThan(VpxRangeEncoder& writer, s32 value, s32 test) {
+ const bool is_lt = value < test;
+ writer.Write(!is_lt);
+ return is_lt;
+}
+
+void VP9::WriteCoefProbabilityUpdate(VpxRangeEncoder& writer, s32 tx_mode,
+ const std::array<u8, 1728>& new_prob,
+ const std::array<u8, 1728>& old_prob) {
+ constexpr u32 block_bytes = 2 * 2 * 6 * 6 * 3;
+
+ const auto needs_update = [&](u32 base_index) {
+ return !std::equal(new_prob.begin() + base_index,
+ new_prob.begin() + base_index + block_bytes,
+ old_prob.begin() + base_index);
+ };
+
+ for (u32 block_index = 0; block_index < 4; block_index++) {
+ const u32 base_index = block_index * block_bytes;
+ const bool update = needs_update(base_index);
+ writer.Write(update);
+
+ if (update) {
+ u32 index = base_index;
+ for (s32 i = 0; i < 2; i++) {
+ for (s32 j = 0; j < 2; j++) {
+ for (s32 k = 0; k < 6; k++) {
+ for (s32 l = 0; l < 6; l++) {
+ if (k != 0 || l < 3) {
+ WriteProbabilityUpdate(writer, new_prob[index + 0],
+ old_prob[index + 0]);
+ WriteProbabilityUpdate(writer, new_prob[index + 1],
+ old_prob[index + 1]);
+ WriteProbabilityUpdate(writer, new_prob[index + 2],
+ old_prob[index + 2]);
+ }
+ index += 3;
+ }
+ }
+ }
+ }
+ }
+ if (block_index == static_cast<u32>(tx_mode)) {
+ break;
+ }
+ }
+}
+
+void VP9::WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob) {
+ const bool update = new_prob != old_prob;
+ writer.Write(update, diff_update_probability);
+
+ if (update) {
+ writer.Write(new_prob >> 1, 7);
+ }
+}
+
+Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state) {
+ PictureInfo picture_info{};
+ gpu.MemoryManager().ReadBlock(state.picture_info_offset, &picture_info, sizeof(PictureInfo));
+ Vp9PictureInfo vp9_info = picture_info.Convert();
+
+ InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
+
+ // surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
+ // order: last, golden, altref, current. It may be worthwhile to track the updates done here
+ // to avoid buffering frame data needed for reference frame updating in the header composition.
+ std::memcpy(vp9_info.frame_offsets.data(), state.surface_luma_offset.data(), 4 * sizeof(u64));
+
+ return vp9_info;
+}
+
+void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) {
+ EntropyProbs entropy{};
+ gpu.MemoryManager().ReadBlock(offset, &entropy, sizeof(EntropyProbs));
+ entropy.Convert(dst);
+}
+
+Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state) {
+ Vp9FrameContainer current_frame{};
+ {
+ gpu.SyncGuestHost();
+ current_frame.info = GetVp9PictureInfo(state);
+ current_frame.bit_stream.resize(current_frame.info.bitstream_size);
+ gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
+ current_frame.info.bitstream_size);
+ }
+ // Buffer two frames, saving the last show frame info
+ if (!next_next_frame.bit_stream.empty()) {
+ Vp9FrameContainer temp{
+ .info = current_frame.info,
+ .bit_stream = std::move(current_frame.bit_stream),
+ };
+ next_next_frame.info.show_frame = current_frame.info.last_frame_shown;
+ current_frame.info = next_next_frame.info;
+ current_frame.bit_stream = std::move(next_next_frame.bit_stream);
+ next_next_frame = std::move(temp);
+
+ if (!next_frame.bit_stream.empty()) {
+ Vp9FrameContainer temp2{
+ .info = current_frame.info,
+ .bit_stream = std::move(current_frame.bit_stream),
+ };
+ next_frame.info.show_frame = current_frame.info.last_frame_shown;
+ current_frame.info = next_frame.info;
+ current_frame.bit_stream = std::move(next_frame.bit_stream);
+ next_frame = std::move(temp2);
+ } else {
+ next_frame.info = current_frame.info;
+ next_frame.bit_stream = std::move(current_frame.bit_stream);
+ }
+ } else {
+ next_next_frame.info = current_frame.info;
+ next_next_frame.bit_stream = std::move(current_frame.bit_stream);
+ }
+ return current_frame;
+}
+
+std::vector<u8> VP9::ComposeCompressedHeader() {
+ VpxRangeEncoder writer{};
+ const bool update_probs = current_frame_info.show_frame && !current_frame_info.is_key_frame;
+ if (!current_frame_info.lossless) {
+ if (static_cast<u32>(current_frame_info.transform_mode) >= 3) {
+ writer.Write(3, 2);
+ writer.Write(current_frame_info.transform_mode == 4);
+ } else {
+ writer.Write(current_frame_info.transform_mode, 2);
+ }
+ }
+
+ if (current_frame_info.transform_mode == 4) {
+ // tx_mode_probs() in the spec
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.tx_8x8_prob,
+ prev_frame_probs.tx_8x8_prob);
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.tx_16x16_prob,
+ prev_frame_probs.tx_16x16_prob);
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.tx_32x32_prob,
+ prev_frame_probs.tx_32x32_prob);
+ if (update_probs) {
+ prev_frame_probs.tx_8x8_prob = current_frame_info.entropy.tx_8x8_prob;
+ prev_frame_probs.tx_16x16_prob = current_frame_info.entropy.tx_16x16_prob;
+ prev_frame_probs.tx_32x32_prob = current_frame_info.entropy.tx_32x32_prob;
+ }
+ }
+ // read_coef_probs() in the spec
+ WriteCoefProbabilityUpdate(writer, current_frame_info.transform_mode,
+ current_frame_info.entropy.coef_probs, prev_frame_probs.coef_probs);
+ // read_skip_probs() in the spec
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.skip_probs,
+ prev_frame_probs.skip_probs);
+
+ if (update_probs) {
+ prev_frame_probs.coef_probs = current_frame_info.entropy.coef_probs;
+ prev_frame_probs.skip_probs = current_frame_info.entropy.skip_probs;
+ }
+
+ if (!current_frame_info.intra_only) {
+ // read_inter_probs() in the spec
+ WriteProbabilityUpdateAligned4(writer, current_frame_info.entropy.inter_mode_prob,
+ prev_frame_probs.inter_mode_prob);
+
+ if (current_frame_info.interp_filter == 4) {
+ // read_interp_filter_probs() in the spec
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.switchable_interp_prob,
+ prev_frame_probs.switchable_interp_prob);
+ if (update_probs) {
+ prev_frame_probs.switchable_interp_prob =
+ current_frame_info.entropy.switchable_interp_prob;
+ }
+ }
+
+ // read_is_inter_probs() in the spec
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.intra_inter_prob,
+ prev_frame_probs.intra_inter_prob);
+
+ // frame_reference_mode() in the spec
+ if ((current_frame_info.ref_frame_sign_bias[1] & 1) !=
+ (current_frame_info.ref_frame_sign_bias[2] & 1) ||
+ (current_frame_info.ref_frame_sign_bias[1] & 1) !=
+ (current_frame_info.ref_frame_sign_bias[3] & 1)) {
+ if (current_frame_info.reference_mode >= 1) {
+ writer.Write(1, 1);
+ writer.Write(current_frame_info.reference_mode == 2);
+ } else {
+ writer.Write(0, 1);
+ }
+ }
+
+ // frame_reference_mode_probs() in the spec
+ if (current_frame_info.reference_mode == 2) {
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.comp_inter_prob,
+ prev_frame_probs.comp_inter_prob);
+ if (update_probs) {
+ prev_frame_probs.comp_inter_prob = current_frame_info.entropy.comp_inter_prob;
+ }
+ }
+
+ if (current_frame_info.reference_mode != 1) {
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.single_ref_prob,
+ prev_frame_probs.single_ref_prob);
+ if (update_probs) {
+ prev_frame_probs.single_ref_prob = current_frame_info.entropy.single_ref_prob;
+ }
+ }
+
+ if (current_frame_info.reference_mode != 0) {
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.comp_ref_prob,
+ prev_frame_probs.comp_ref_prob);
+ if (update_probs) {
+ prev_frame_probs.comp_ref_prob = current_frame_info.entropy.comp_ref_prob;
+ }
+ }
+
+ // read_y_mode_probs
+ for (std::size_t index = 0; index < current_frame_info.entropy.y_mode_prob.size();
+ ++index) {
+ WriteProbabilityUpdate(writer, current_frame_info.entropy.y_mode_prob[index],
+ prev_frame_probs.y_mode_prob[index]);
+ }
+
+ // read_partition_probs
+ WriteProbabilityUpdateAligned4(writer, current_frame_info.entropy.partition_prob,
+ prev_frame_probs.partition_prob);
+
+ // mv_probs
+ for (s32 i = 0; i < 3; i++) {
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.joints[i],
+ prev_frame_probs.joints[i]);
+ }
+ if (update_probs) {
+ prev_frame_probs.inter_mode_prob = current_frame_info.entropy.inter_mode_prob;
+ prev_frame_probs.intra_inter_prob = current_frame_info.entropy.intra_inter_prob;
+ prev_frame_probs.y_mode_prob = current_frame_info.entropy.y_mode_prob;
+ prev_frame_probs.partition_prob = current_frame_info.entropy.partition_prob;
+ prev_frame_probs.joints = current_frame_info.entropy.joints;
+ }
+
+ for (s32 i = 0; i < 2; i++) {
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.sign[i],
+ prev_frame_probs.sign[i]);
+ for (s32 j = 0; j < 10; j++) {
+ const int index = i * 10 + j;
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.classes[index],
+ prev_frame_probs.classes[index]);
+ }
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.class_0[i],
+ prev_frame_probs.class_0[i]);
+
+ for (s32 j = 0; j < 10; j++) {
+ const int index = i * 10 + j;
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.prob_bits[index],
+ prev_frame_probs.prob_bits[index]);
+ }
+ }
+
+ for (s32 i = 0; i < 2; i++) {
+ for (s32 j = 0; j < 2; j++) {
+ for (s32 k = 0; k < 3; k++) {
+ const int index = i * 2 * 3 + j * 3 + k;
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.class_0_fr[index],
+ prev_frame_probs.class_0_fr[index]);
+ }
+ }
+
+ for (s32 j = 0; j < 3; j++) {
+ const int index = i * 3 + j;
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.fr[index],
+ prev_frame_probs.fr[index]);
+ }
+ }
+
+ if (current_frame_info.allow_high_precision_mv) {
+ for (s32 index = 0; index < 2; index++) {
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.class_0_hp[index],
+ prev_frame_probs.class_0_hp[index]);
+ WriteMvProbabilityUpdate(writer, current_frame_info.entropy.high_precision[index],
+ prev_frame_probs.high_precision[index]);
+ }
+ }
+
+ // save previous probs
+ if (update_probs) {
+ prev_frame_probs.sign = current_frame_info.entropy.sign;
+ prev_frame_probs.classes = current_frame_info.entropy.classes;
+ prev_frame_probs.class_0 = current_frame_info.entropy.class_0;
+ prev_frame_probs.prob_bits = current_frame_info.entropy.prob_bits;
+ prev_frame_probs.class_0_fr = current_frame_info.entropy.class_0_fr;
+ prev_frame_probs.fr = current_frame_info.entropy.fr;
+ prev_frame_probs.class_0_hp = current_frame_info.entropy.class_0_hp;
+ prev_frame_probs.high_precision = current_frame_info.entropy.high_precision;
+ }
+ }
+ writer.End();
+ return writer.GetBuffer();
+}
+
+VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
+ VpxBitStreamWriter uncomp_writer{};
+
+ uncomp_writer.WriteU(2, 2); // Frame marker.
+ uncomp_writer.WriteU(0, 2); // Profile.
+ uncomp_writer.WriteBit(false); // Show existing frame.
+ uncomp_writer.WriteBit(!current_frame_info.is_key_frame); // is key frame?
+ uncomp_writer.WriteBit(current_frame_info.show_frame); // show frame?
+ uncomp_writer.WriteBit(current_frame_info.error_resilient_mode); // error reslience
+
+ if (current_frame_info.is_key_frame) {
+ uncomp_writer.WriteU(frame_sync_code, 24);
+ uncomp_writer.WriteU(0, 3); // Color space.
+ uncomp_writer.WriteU(0, 1); // Color range.
+ uncomp_writer.WriteU(current_frame_info.frame_size.width - 1, 16);
+ uncomp_writer.WriteU(current_frame_info.frame_size.height - 1, 16);
+ uncomp_writer.WriteBit(false); // Render and frame size different.
+
+ // Reset context
+ prev_frame_probs = default_probs;
+ swap_next_golden = false;
+ loop_filter_ref_deltas.fill(0);
+ loop_filter_mode_deltas.fill(0);
+
+ // allow frames offsets to stabilize before checking for golden frames
+ grace_period = 4;
+
+ // On key frames, all frame slots are set to the current frame,
+ // so the value of the selected slot doesn't really matter.
+ frame_ctxs.fill({current_frame_number, false, default_probs});
+
+ // intra only, meaning the frame can be recreated with no other references
+ current_frame_info.intra_only = true;
+
+ } else {
+
+ if (!current_frame_info.show_frame) {
+ uncomp_writer.WriteBit(current_frame_info.intra_only);
+ if (!current_frame_info.last_frame_was_key) {
+ swap_next_golden = !swap_next_golden;
+ }
+ } else {
+ current_frame_info.intra_only = false;
+ }
+ if (!current_frame_info.error_resilient_mode) {
+ uncomp_writer.WriteU(0, 2); // Reset frame context.
+ }
+
+ // Last, Golden, Altref frames
+ std::array<s32, 3> ref_frame_index{0, 1, 2};
+
+ // Set when next frame is hidden
+ // altref and golden references are swapped
+ if (swap_next_golden) {
+ ref_frame_index = std::array<s32, 3>{0, 2, 1};
+ }
+
+ // update Last Frame
+ u64 refresh_frame_flags = 1;
+
+ // golden frame may refresh, determined if the next golden frame offset is changed
+ bool golden_refresh = false;
+ if (grace_period <= 0) {
+ for (s32 index = 1; index < 3; ++index) {
+ if (current_frame_info.frame_offsets[index] !=
+ next_frame.info.frame_offsets[index]) {
+ current_frame_info.refresh_frame[index] = true;
+ golden_refresh = true;
+ grace_period = 3;
+ }
+ }
+ }
+
+ if (current_frame_info.show_frame &&
+ (!next_frame.info.show_frame || next_frame.info.is_key_frame)) {
+ // Update golden frame
+ refresh_frame_flags = swap_next_golden ? 2 : 4;
+ }
+
+ if (!current_frame_info.show_frame) {
+ // Update altref
+ refresh_frame_flags = swap_next_golden ? 2 : 4;
+ } else if (golden_refresh) {
+ refresh_frame_flags = 3;
+ }
+
+ if (current_frame_info.intra_only) {
+ uncomp_writer.WriteU(frame_sync_code, 24);
+ uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8);
+ uncomp_writer.WriteU(current_frame_info.frame_size.width - 1, 16);
+ uncomp_writer.WriteU(current_frame_info.frame_size.height - 1, 16);
+ uncomp_writer.WriteBit(false); // Render and frame size different.
+ } else {
+ uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8);
+
+ for (s32 index = 1; index < 4; index++) {
+ uncomp_writer.WriteU(ref_frame_index[index - 1], 3);
+ uncomp_writer.WriteU(current_frame_info.ref_frame_sign_bias[index], 1);
+ }
+
+ uncomp_writer.WriteBit(true); // Frame size with refs.
+ uncomp_writer.WriteBit(false); // Render and frame size different.
+ uncomp_writer.WriteBit(current_frame_info.allow_high_precision_mv);
+ uncomp_writer.WriteBit(current_frame_info.interp_filter == 4);
+
+ if (current_frame_info.interp_filter != 4) {
+ uncomp_writer.WriteU(current_frame_info.interp_filter, 2);
+ }
+ }
+ }
+
+ if (!current_frame_info.error_resilient_mode) {
+ uncomp_writer.WriteBit(true); // Refresh frame context. where do i get this info from?
+ uncomp_writer.WriteBit(true); // Frame parallel decoding mode.
+ }
+
+ int frame_ctx_idx = 0;
+ if (!current_frame_info.show_frame) {
+ frame_ctx_idx = 1;
+ }
+
+ uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
+ prev_frame_probs =
+ frame_ctxs[frame_ctx_idx].probs; // reference probabilities for compressed header
+ frame_ctxs[frame_ctx_idx] = {current_frame_number, false, current_frame_info.entropy};
+
+ uncomp_writer.WriteU(current_frame_info.first_level, 6);
+ uncomp_writer.WriteU(current_frame_info.sharpness_level, 3);
+ uncomp_writer.WriteBit(current_frame_info.mode_ref_delta_enabled);
+
+ if (current_frame_info.mode_ref_delta_enabled) {
+ // check if ref deltas are different, update accordingly
+ std::array<bool, 4> update_loop_filter_ref_deltas;
+ std::array<bool, 2> update_loop_filter_mode_deltas;
+
+ bool loop_filter_delta_update = false;
+
+ for (std::size_t index = 0; index < current_frame_info.ref_deltas.size(); index++) {
+ const s8 old_deltas = loop_filter_ref_deltas[index];
+ const s8 new_deltas = current_frame_info.ref_deltas[index];
+ const bool differing_delta = old_deltas != new_deltas;
+
+ update_loop_filter_ref_deltas[index] = differing_delta;
+ loop_filter_delta_update |= differing_delta;
+ }
+
+ for (std::size_t index = 0; index < current_frame_info.mode_deltas.size(); index++) {
+ const s8 old_deltas = loop_filter_mode_deltas[index];
+ const s8 new_deltas = current_frame_info.mode_deltas[index];
+ const bool differing_delta = old_deltas != new_deltas;
+
+ update_loop_filter_mode_deltas[index] = differing_delta;
+ loop_filter_delta_update |= differing_delta;
+ }
+
+ uncomp_writer.WriteBit(loop_filter_delta_update);
+
+ if (loop_filter_delta_update) {
+ for (std::size_t index = 0; index < current_frame_info.ref_deltas.size(); index++) {
+ uncomp_writer.WriteBit(update_loop_filter_ref_deltas[index]);
+
+ if (update_loop_filter_ref_deltas[index]) {
+ uncomp_writer.WriteS(current_frame_info.ref_deltas[index], 6);
+ }
+ }
+
+ for (std::size_t index = 0; index < current_frame_info.mode_deltas.size(); index++) {
+ uncomp_writer.WriteBit(update_loop_filter_mode_deltas[index]);
+
+ if (update_loop_filter_mode_deltas[index]) {
+ uncomp_writer.WriteS(current_frame_info.mode_deltas[index], 6);
+ }
+ }
+ // save new deltas
+ loop_filter_ref_deltas = current_frame_info.ref_deltas;
+ loop_filter_mode_deltas = current_frame_info.mode_deltas;
+ }
+ }
+
+ uncomp_writer.WriteU(current_frame_info.base_q_index, 8);
+
+ uncomp_writer.WriteDeltaQ(current_frame_info.y_dc_delta_q);
+ uncomp_writer.WriteDeltaQ(current_frame_info.uv_dc_delta_q);
+ uncomp_writer.WriteDeltaQ(current_frame_info.uv_ac_delta_q);
+
+ uncomp_writer.WriteBit(false); // Segmentation enabled (TODO).
+
+ const s32 min_tile_cols_log2 = CalcMinLog2TileCols(current_frame_info.frame_size.width);
+ const s32 max_tile_cols_log2 = CalcMaxLog2TileCols(current_frame_info.frame_size.width);
+
+ const s32 tile_cols_log2_diff = current_frame_info.log2_tile_cols - min_tile_cols_log2;
+ const s32 tile_cols_log2_inc_mask = (1 << tile_cols_log2_diff) - 1;
+
+ // If it's less than the maximum, we need to add an extra 0 on the bitstream
+ // to indicate that it should stop reading.
+ if (current_frame_info.log2_tile_cols < max_tile_cols_log2) {
+ uncomp_writer.WriteU(tile_cols_log2_inc_mask << 1, tile_cols_log2_diff + 1);
+ } else {
+ uncomp_writer.WriteU(tile_cols_log2_inc_mask, tile_cols_log2_diff);
+ }
+
+ const bool tile_rows_log2_is_nonzero = current_frame_info.log2_tile_rows != 0;
+
+ uncomp_writer.WriteBit(tile_rows_log2_is_nonzero);
+
+ if (tile_rows_log2_is_nonzero) {
+ uncomp_writer.WriteBit(current_frame_info.log2_tile_rows > 1);
+ }
+
+ return uncomp_writer;
+}
+
+const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters& state) {
+ std::vector<u8> bitstream;
+ {
+ Vp9FrameContainer curr_frame = GetCurrentFrame(state);
+ current_frame_info = curr_frame.info;
+ bitstream = std::move(curr_frame.bit_stream);
+ }
+
+ // The uncompressed header routine sets PrevProb parameters needed for the compressed header
+ auto uncomp_writer = ComposeUncompressedHeader();
+ std::vector<u8> compressed_header = ComposeCompressedHeader();
+
+ uncomp_writer.WriteU(static_cast<s32>(compressed_header.size()), 16);
+ uncomp_writer.Flush();
+ std::vector<u8> uncompressed_header = uncomp_writer.GetByteArray();
+
+ // Write headers and frame to buffer
+ frame.resize(uncompressed_header.size() + compressed_header.size() + bitstream.size());
+ std::memcpy(frame.data(), uncompressed_header.data(), uncompressed_header.size());
+ std::memcpy(frame.data() + uncompressed_header.size(), compressed_header.data(),
+ compressed_header.size());
+ std::memcpy(frame.data() + uncompressed_header.size() + compressed_header.size(),
+ bitstream.data(), bitstream.size());
+
+ // keep track of frame number
+ current_frame_number++;
+ grace_period--;
+
+ // don't display hidden frames
+ hidden = !current_frame_info.show_frame;
+ return frame;
+}
+
+VpxRangeEncoder::VpxRangeEncoder() {
+ Write(false);
+}
+
+VpxRangeEncoder::~VpxRangeEncoder() = default;
+
+void VpxRangeEncoder::Write(s32 value, s32 value_size) {
+ for (s32 bit = value_size - 1; bit >= 0; bit--) {
+ Write(((value >> bit) & 1) != 0);
+ }
+}
+
+void VpxRangeEncoder::Write(bool bit) {
+ Write(bit, half_probability);
+}
+
+void VpxRangeEncoder::Write(bool bit, s32 probability) {
+ u32 local_range = range;
+ const u32 split = 1 + (((local_range - 1) * static_cast<u32>(probability)) >> 8);
+ local_range = split;
+
+ if (bit) {
+ low_value += split;
+ local_range = range - split;
+ }
+
+ s32 shift = norm_lut[local_range];
+ local_range <<= shift;
+ count += shift;
+
+ if (count >= 0) {
+ const s32 offset = shift - count;
+
+ if (((low_value << (offset - 1)) >> 31) != 0) {
+ const s32 current_pos = static_cast<s32>(base_stream.GetPosition());
+ base_stream.Seek(-1, Common::SeekOrigin::FromCurrentPos);
+ while (PeekByte() == 0xff) {
+ base_stream.WriteByte(0);
+
+ base_stream.Seek(-2, Common::SeekOrigin::FromCurrentPos);
+ }
+ base_stream.WriteByte(static_cast<u8>((PeekByte() + 1)));
+ base_stream.Seek(current_pos, Common::SeekOrigin::SetOrigin);
+ }
+ base_stream.WriteByte(static_cast<u8>((low_value >> (24 - offset))));
+
+ low_value <<= offset;
+ shift = count;
+ low_value &= 0xffffff;
+ count -= 8;
+ }
+
+ low_value <<= shift;
+ range = local_range;
+}
+
+void VpxRangeEncoder::End() {
+ for (std::size_t index = 0; index < 32; ++index) {
+ Write(false);
+ }
+}
+
+u8 VpxRangeEncoder::PeekByte() {
+ const u8 value = base_stream.ReadByte();
+ base_stream.Seek(-1, Common::SeekOrigin::FromCurrentPos);
+
+ return value;
+}
+
+VpxBitStreamWriter::VpxBitStreamWriter() = default;
+
+VpxBitStreamWriter::~VpxBitStreamWriter() = default;
+
+void VpxBitStreamWriter::WriteU(u32 value, u32 value_size) {
+ WriteBits(value, value_size);
+}
+
+void VpxBitStreamWriter::WriteS(s32 value, u32 value_size) {
+ const bool sign = value < 0;
+ if (sign) {
+ value = -value;
+ }
+
+ WriteBits(static_cast<u32>(value << 1) | (sign ? 1 : 0), value_size + 1);
+}
+
+void VpxBitStreamWriter::WriteDeltaQ(u32 value) {
+ const bool delta_coded = value != 0;
+ WriteBit(delta_coded);
+
+ if (delta_coded) {
+ WriteBits(value, 4);
+ }
+}
+
+void VpxBitStreamWriter::WriteBits(u32 value, u32 bit_count) {
+ s32 value_pos = 0;
+ s32 remaining = bit_count;
+
+ while (remaining > 0) {
+ s32 copy_size = remaining;
+
+ const s32 free = GetFreeBufferBits();
+
+ if (copy_size > free) {
+ copy_size = free;
+ }
+
+ const s32 mask = (1 << copy_size) - 1;
+
+ const s32 src_shift = (bit_count - value_pos) - copy_size;
+ const s32 dst_shift = (buffer_size - buffer_pos) - copy_size;
+
+ buffer |= ((value >> src_shift) & mask) << dst_shift;
+
+ value_pos += copy_size;
+ buffer_pos += copy_size;
+ remaining -= copy_size;
+ }
+}
+
+void VpxBitStreamWriter::WriteBit(bool state) {
+ WriteBits(state ? 1 : 0, 1);
+}
+
+s32 VpxBitStreamWriter::GetFreeBufferBits() {
+ if (buffer_pos == buffer_size) {
+ Flush();
+ }
+
+ return buffer_size - buffer_pos;
+}
+
+void VpxBitStreamWriter::Flush() {
+ if (buffer_pos == 0) {
+ return;
+ }
+ byte_array.push_back(static_cast<u8>(buffer));
+ buffer = 0;
+ buffer_pos = 0;
+}
+
+std::vector<u8>& VpxBitStreamWriter::GetByteArray() {
+ return byte_array;
+}
+
+const std::vector<u8>& VpxBitStreamWriter::GetByteArray() const {
+ return byte_array;
+}
+
+} // namespace Tegra::Decoder
diff --git a/src/video_core/command_classes/codecs/vp9.h b/src/video_core/command_classes/codecs/vp9.h
new file mode 100644
index 000000000..8396c8105
--- /dev/null
+++ b/src/video_core/command_classes/codecs/vp9.h
@@ -0,0 +1,197 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/stream.h"
+#include "video_core/command_classes/codecs/vp9_types.h"
+#include "video_core/command_classes/nvdec_common.h"
+
+namespace Tegra {
+class GPU;
+enum class FrameType { KeyFrame = 0, InterFrame = 1 };
+namespace Decoder {
+
+/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
+/// VP9 header bitstreams.
+
+class VpxRangeEncoder {
+public:
+ VpxRangeEncoder();
+ ~VpxRangeEncoder();
+
+ VpxRangeEncoder(const VpxRangeEncoder&) = delete;
+ VpxRangeEncoder& operator=(const VpxRangeEncoder&) = delete;
+
+ VpxRangeEncoder(VpxRangeEncoder&&) = default;
+ VpxRangeEncoder& operator=(VpxRangeEncoder&&) = default;
+
+ /// Writes the rightmost value_size bits from value into the stream
+ void Write(s32 value, s32 value_size);
+
+ /// Writes a single bit with half probability
+ void Write(bool bit);
+
+ /// Writes a bit to the base_stream encoded with probability
+ void Write(bool bit, s32 probability);
+
+ /// Signal the end of the bitstream
+ void End();
+
+ [[nodiscard]] std::vector<u8>& GetBuffer() {
+ return base_stream.GetBuffer();
+ }
+
+ [[nodiscard]] const std::vector<u8>& GetBuffer() const {
+ return base_stream.GetBuffer();
+ }
+
+private:
+ u8 PeekByte();
+ Common::Stream base_stream{};
+ u32 low_value{};
+ u32 range{0xff};
+ s32 count{-24};
+ s32 half_probability{128};
+};
+
+class VpxBitStreamWriter {
+public:
+ VpxBitStreamWriter();
+ ~VpxBitStreamWriter();
+
+ VpxBitStreamWriter(const VpxBitStreamWriter&) = delete;
+ VpxBitStreamWriter& operator=(const VpxBitStreamWriter&) = delete;
+
+ VpxBitStreamWriter(VpxBitStreamWriter&&) = default;
+ VpxBitStreamWriter& operator=(VpxBitStreamWriter&&) = default;
+
+ /// Write an unsigned integer value
+ void WriteU(u32 value, u32 value_size);
+
+ /// Write a signed integer value
+ void WriteS(s32 value, u32 value_size);
+
+ /// Based on 6.2.10 of VP9 Spec, writes a delta coded value
+ void WriteDeltaQ(u32 value);
+
+ /// Write a single bit.
+ void WriteBit(bool state);
+
+ /// Pushes current buffer into buffer_array, resets buffer
+ void Flush();
+
+ /// Returns byte_array
+ [[nodiscard]] std::vector<u8>& GetByteArray();
+
+ /// Returns const byte_array
+ [[nodiscard]] const std::vector<u8>& GetByteArray() const;
+
+private:
+ /// Write bit_count bits from value into buffer
+ void WriteBits(u32 value, u32 bit_count);
+
+ /// Gets next available position in buffer, invokes Flush() if buffer is full
+ s32 GetFreeBufferBits();
+
+ s32 buffer_size{8};
+
+ s32 buffer{};
+ s32 buffer_pos{};
+ std::vector<u8> byte_array;
+};
+
+class VP9 {
+public:
+ explicit VP9(GPU& gpu_);
+ ~VP9();
+
+ VP9(const VP9&) = delete;
+ VP9& operator=(const VP9&) = delete;
+
+ VP9(VP9&&) = default;
+ VP9& operator=(VP9&&) = delete;
+
+ /// Composes the VP9 frame from the GPU state information. Based on the official VP9 spec
+ /// documentation
+ [[nodiscard]] const std::vector<u8>& ComposeFrameHeader(
+ const NvdecCommon::NvdecRegisters& state);
+
+ /// Returns true if the most recent frame was a hidden frame.
+ [[nodiscard]] bool WasFrameHidden() const {
+ return hidden;
+ }
+
+private:
+ /// Generates compressed header probability updates in the bitstream writer
+ template <typename T, std::size_t N>
+ void WriteProbabilityUpdate(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
+ const std::array<T, N>& old_prob);
+
+ /// Generates compressed header probability updates in the bitstream writer
+ /// If probs are not equal, WriteProbabilityDelta is invoked
+ void WriteProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
+
+ /// Generates compressed header probability deltas in the bitstream writer
+ void WriteProbabilityDelta(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
+
+ /// Inverse of 6.3.4 Decode term subexp
+ void EncodeTermSubExp(VpxRangeEncoder& writer, s32 value);
+
+ /// Writes if the value is less than the test value
+ bool WriteLessThan(VpxRangeEncoder& writer, s32 value, s32 test);
+
+ /// Writes probability updates for the Coef probabilities
+ void WriteCoefProbabilityUpdate(VpxRangeEncoder& writer, s32 tx_mode,
+ const std::array<u8, 1728>& new_prob,
+ const std::array<u8, 1728>& old_prob);
+
+ /// Write probabilities for 4-byte aligned structures
+ template <typename T, std::size_t N>
+ void WriteProbabilityUpdateAligned4(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
+ const std::array<T, N>& old_prob);
+
+ /// Write motion vector probability updates. 6.3.17 in the spec
+ void WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
+
+ /// Returns VP9 information from NVDEC provided offset and size
+ [[nodiscard]] Vp9PictureInfo GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state);
+
+ /// Read and convert NVDEC provided entropy probs to Vp9EntropyProbs struct
+ void InsertEntropy(u64 offset, Vp9EntropyProbs& dst);
+
+ /// Returns frame to be decoded after buffering
+ [[nodiscard]] Vp9FrameContainer GetCurrentFrame(const NvdecCommon::NvdecRegisters& state);
+
+ /// Use NVDEC providied information to compose the headers for the current frame
+ [[nodiscard]] std::vector<u8> ComposeCompressedHeader();
+ [[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader();
+
+ GPU& gpu;
+ std::vector<u8> frame;
+
+ std::array<s8, 4> loop_filter_ref_deltas{};
+ std::array<s8, 2> loop_filter_mode_deltas{};
+
+ bool hidden = false;
+ s64 current_frame_number = -2; // since we buffer 2 frames
+ s32 grace_period = 6; // frame offsets need to stabilize
+ std::array<FrameContexts, 4> frame_ctxs{};
+ Vp9FrameContainer next_frame{};
+ Vp9FrameContainer next_next_frame{};
+ bool swap_next_golden{};
+
+ Vp9PictureInfo current_frame_info{};
+ Vp9EntropyProbs prev_frame_probs{};
+
+ s32 diff_update_probability = 252;
+ s32 frame_sync_code = 0x498342;
+};
+
+} // namespace Decoder
+} // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/vp9_types.h b/src/video_core/command_classes/codecs/vp9_types.h
new file mode 100644
index 000000000..139501a1c
--- /dev/null
+++ b/src/video_core/command_classes/codecs/vp9_types.h
@@ -0,0 +1,302 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstring>
+#include <vector>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace Tegra {
+class GPU;
+
+namespace Decoder {
+struct Vp9FrameDimensions {
+ s16 width{};
+ s16 height{};
+ s16 luma_pitch{};
+ s16 chroma_pitch{};
+};
+static_assert(sizeof(Vp9FrameDimensions) == 0x8, "Vp9 Vp9FrameDimensions is an invalid size");
+
+enum FrameFlags : u32 {
+ IsKeyFrame = 1 << 0,
+ LastFrameIsKeyFrame = 1 << 1,
+ FrameSizeChanged = 1 << 2,
+ ErrorResilientMode = 1 << 3,
+ LastShowFrame = 1 << 4,
+ IntraOnly = 1 << 5,
+};
+
+enum class TxSize {
+ Tx4x4 = 0, // 4x4 transform
+ Tx8x8 = 1, // 8x8 transform
+ Tx16x16 = 2, // 16x16 transform
+ Tx32x32 = 3, // 32x32 transform
+ TxSizes = 4
+};
+
+enum class TxMode {
+ Only4X4 = 0, // Only 4x4 transform used
+ Allow8X8 = 1, // Allow block transform size up to 8x8
+ Allow16X16 = 2, // Allow block transform size up to 16x16
+ Allow32X32 = 3, // Allow block transform size up to 32x32
+ TxModeSelect = 4, // Transform specified for each block
+ TxModes = 5
+};
+
+struct Segmentation {
+ u8 enabled{};
+ u8 update_map{};
+ u8 temporal_update{};
+ u8 abs_delta{};
+ std::array<u32, 8> feature_mask{};
+ std::array<std::array<s16, 4>, 8> feature_data{};
+};
+static_assert(sizeof(Segmentation) == 0x64, "Segmentation is an invalid size");
+
+struct LoopFilter {
+ u8 mode_ref_delta_enabled{};
+ std::array<s8, 4> ref_deltas{};
+ std::array<s8, 2> mode_deltas{};
+};
+static_assert(sizeof(LoopFilter) == 0x7, "LoopFilter is an invalid size");
+
+struct Vp9EntropyProbs {
+ std::array<u8, 36> y_mode_prob{};
+ std::array<u8, 64> partition_prob{};
+ std::array<u8, 1728> coef_probs{};
+ std::array<u8, 8> switchable_interp_prob{};
+ std::array<u8, 28> inter_mode_prob{};
+ std::array<u8, 4> intra_inter_prob{};
+ std::array<u8, 5> comp_inter_prob{};
+ std::array<u8, 10> single_ref_prob{};
+ std::array<u8, 5> comp_ref_prob{};
+ std::array<u8, 6> tx_32x32_prob{};
+ std::array<u8, 4> tx_16x16_prob{};
+ std::array<u8, 2> tx_8x8_prob{};
+ std::array<u8, 3> skip_probs{};
+ std::array<u8, 3> joints{};
+ std::array<u8, 2> sign{};
+ std::array<u8, 20> classes{};
+ std::array<u8, 2> class_0{};
+ std::array<u8, 20> prob_bits{};
+ std::array<u8, 12> class_0_fr{};
+ std::array<u8, 6> fr{};
+ std::array<u8, 2> class_0_hp{};
+ std::array<u8, 2> high_precision{};
+};
+static_assert(sizeof(Vp9EntropyProbs) == 0x7B4, "Vp9EntropyProbs is an invalid size");
+
+struct Vp9PictureInfo {
+ bool is_key_frame{};
+ bool intra_only{};
+ bool last_frame_was_key{};
+ bool frame_size_changed{};
+ bool error_resilient_mode{};
+ bool last_frame_shown{};
+ bool show_frame{};
+ std::array<s8, 4> ref_frame_sign_bias{};
+ s32 base_q_index{};
+ s32 y_dc_delta_q{};
+ s32 uv_dc_delta_q{};
+ s32 uv_ac_delta_q{};
+ bool lossless{};
+ s32 transform_mode{};
+ bool allow_high_precision_mv{};
+ s32 interp_filter{};
+ s32 reference_mode{};
+ s8 comp_fixed_ref{};
+ std::array<s8, 2> comp_var_ref{};
+ s32 log2_tile_cols{};
+ s32 log2_tile_rows{};
+ bool segment_enabled{};
+ bool segment_map_update{};
+ bool segment_map_temporal_update{};
+ s32 segment_abs_delta{};
+ std::array<u32, 8> segment_feature_enable{};
+ std::array<std::array<s16, 4>, 8> segment_feature_data{};
+ bool mode_ref_delta_enabled{};
+ bool use_prev_in_find_mv_refs{};
+ std::array<s8, 4> ref_deltas{};
+ std::array<s8, 2> mode_deltas{};
+ Vp9EntropyProbs entropy{};
+ Vp9FrameDimensions frame_size{};
+ u8 first_level{};
+ u8 sharpness_level{};
+ u32 bitstream_size{};
+ std::array<u64, 4> frame_offsets{};
+ std::array<bool, 4> refresh_frame{};
+};
+
+struct Vp9FrameContainer {
+ Vp9PictureInfo info{};
+ std::vector<u8> bit_stream;
+};
+
+struct PictureInfo {
+ INSERT_PADDING_WORDS(12);
+ u32 bitstream_size{};
+ INSERT_PADDING_WORDS(5);
+ Vp9FrameDimensions last_frame_size{};
+ Vp9FrameDimensions golden_frame_size{};
+ Vp9FrameDimensions alt_frame_size{};
+ Vp9FrameDimensions current_frame_size{};
+ u32 vp9_flags{};
+ std::array<s8, 4> ref_frame_sign_bias{};
+ u8 first_level{};
+ u8 sharpness_level{};
+ u8 base_q_index{};
+ u8 y_dc_delta_q{};
+ u8 uv_ac_delta_q{};
+ u8 uv_dc_delta_q{};
+ u8 lossless{};
+ u8 tx_mode{};
+ u8 allow_high_precision_mv{};
+ u8 interp_filter{};
+ u8 reference_mode{};
+ s8 comp_fixed_ref{};
+ std::array<s8, 2> comp_var_ref{};
+ u8 log2_tile_cols{};
+ u8 log2_tile_rows{};
+ Segmentation segmentation{};
+ LoopFilter loop_filter{};
+ INSERT_PADDING_BYTES(5);
+ u32 surface_params{};
+ INSERT_PADDING_WORDS(3);
+
+ [[nodiscard]] Vp9PictureInfo Convert() const {
+ return {
+ .is_key_frame = (vp9_flags & FrameFlags::IsKeyFrame) != 0,
+ .intra_only = (vp9_flags & FrameFlags::IntraOnly) != 0,
+ .last_frame_was_key = (vp9_flags & FrameFlags::LastFrameIsKeyFrame) != 0,
+ .frame_size_changed = (vp9_flags & FrameFlags::FrameSizeChanged) != 0,
+ .error_resilient_mode = (vp9_flags & FrameFlags::ErrorResilientMode) != 0,
+ .last_frame_shown = (vp9_flags & FrameFlags::LastShowFrame) != 0,
+ .ref_frame_sign_bias = ref_frame_sign_bias,
+ .base_q_index = base_q_index,
+ .y_dc_delta_q = y_dc_delta_q,
+ .uv_dc_delta_q = uv_dc_delta_q,
+ .uv_ac_delta_q = uv_ac_delta_q,
+ .lossless = lossless != 0,
+ .transform_mode = tx_mode,
+ .allow_high_precision_mv = allow_high_precision_mv != 0,
+ .interp_filter = interp_filter,
+ .reference_mode = reference_mode,
+ .comp_fixed_ref = comp_fixed_ref,
+ .comp_var_ref = comp_var_ref,
+ .log2_tile_cols = log2_tile_cols,
+ .log2_tile_rows = log2_tile_rows,
+ .segment_enabled = segmentation.enabled != 0,
+ .segment_map_update = segmentation.update_map != 0,
+ .segment_map_temporal_update = segmentation.temporal_update != 0,
+ .segment_abs_delta = segmentation.abs_delta,
+ .segment_feature_enable = segmentation.feature_mask,
+ .segment_feature_data = segmentation.feature_data,
+ .mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
+ .use_prev_in_find_mv_refs = !(vp9_flags == (FrameFlags::ErrorResilientMode)) &&
+ !(vp9_flags == (FrameFlags::FrameSizeChanged)) &&
+ !(vp9_flags == (FrameFlags::IntraOnly)) &&
+ (vp9_flags == (FrameFlags::LastShowFrame)) &&
+ !(vp9_flags == (FrameFlags::LastFrameIsKeyFrame)),
+ .ref_deltas = loop_filter.ref_deltas,
+ .mode_deltas = loop_filter.mode_deltas,
+ .frame_size = current_frame_size,
+ .first_level = first_level,
+ .sharpness_level = sharpness_level,
+ .bitstream_size = bitstream_size,
+ };
+ }
+};
+static_assert(sizeof(PictureInfo) == 0x100, "PictureInfo is an invalid size");
+
+struct EntropyProbs {
+ INSERT_PADDING_BYTES(1024);
+ std::array<u8, 28> inter_mode_prob{};
+ std::array<u8, 4> intra_inter_prob{};
+ INSERT_PADDING_BYTES(80);
+ std::array<u8, 2> tx_8x8_prob{};
+ std::array<u8, 4> tx_16x16_prob{};
+ std::array<u8, 6> tx_32x32_prob{};
+ std::array<u8, 4> y_mode_prob_e8{};
+ std::array<std::array<u8, 8>, 4> y_mode_prob_e0e7{};
+ INSERT_PADDING_BYTES(64);
+ std::array<u8, 64> partition_prob{};
+ INSERT_PADDING_BYTES(10);
+ std::array<u8, 8> switchable_interp_prob{};
+ std::array<u8, 5> comp_inter_prob{};
+ std::array<u8, 3> skip_probs{};
+ INSERT_PADDING_BYTES(1);
+ std::array<u8, 3> joints{};
+ std::array<u8, 2> sign{};
+ std::array<u8, 2> class_0{};
+ std::array<u8, 6> fr{};
+ std::array<u8, 2> class_0_hp{};
+ std::array<u8, 2> high_precision{};
+ std::array<u8, 20> classes{};
+ std::array<u8, 12> class_0_fr{};
+ std::array<u8, 20> pred_bits{};
+ std::array<u8, 10> single_ref_prob{};
+ std::array<u8, 5> comp_ref_prob{};
+ INSERT_PADDING_BYTES(17);
+ std::array<u8, 2304> coef_probs{};
+
+ void Convert(Vp9EntropyProbs& fc) {
+ fc.inter_mode_prob = inter_mode_prob;
+ fc.intra_inter_prob = intra_inter_prob;
+ fc.tx_8x8_prob = tx_8x8_prob;
+ fc.tx_16x16_prob = tx_16x16_prob;
+ fc.tx_32x32_prob = tx_32x32_prob;
+
+ for (std::size_t i = 0; i < 4; i++) {
+ for (std::size_t j = 0; j < 9; j++) {
+ fc.y_mode_prob[j + 9 * i] = j < 8 ? y_mode_prob_e0e7[i][j] : y_mode_prob_e8[i];
+ }
+ }
+
+ fc.partition_prob = partition_prob;
+ fc.switchable_interp_prob = switchable_interp_prob;
+ fc.comp_inter_prob = comp_inter_prob;
+ fc.skip_probs = skip_probs;
+ fc.joints = joints;
+ fc.sign = sign;
+ fc.class_0 = class_0;
+ fc.fr = fr;
+ fc.class_0_hp = class_0_hp;
+ fc.high_precision = high_precision;
+ fc.classes = classes;
+ fc.class_0_fr = class_0_fr;
+ fc.prob_bits = pred_bits;
+ fc.single_ref_prob = single_ref_prob;
+ fc.comp_ref_prob = comp_ref_prob;
+
+ // Skip the 4th element as it goes unused
+ for (std::size_t i = 0; i < coef_probs.size(); i += 4) {
+ const std::size_t j = i - i / 4;
+ fc.coef_probs[j] = coef_probs[i];
+ fc.coef_probs[j + 1] = coef_probs[i + 1];
+ fc.coef_probs[j + 2] = coef_probs[i + 2];
+ }
+ }
+};
+static_assert(sizeof(EntropyProbs) == 0xEA0, "EntropyProbs is an invalid size");
+
+enum class Ref { Last, Golden, AltRef };
+
+struct RefPoolElement {
+ s64 frame{};
+ Ref ref{};
+ bool refresh{};
+};
+
+struct FrameContexts {
+ s64 from{};
+ bool adapted{};
+ Vp9EntropyProbs probs{};
+};
+
+}; // namespace Decoder
+}; // namespace Tegra
diff --git a/src/video_core/command_classes/host1x.cpp b/src/video_core/command_classes/host1x.cpp
new file mode 100644
index 000000000..b12494528
--- /dev/null
+++ b/src/video_core/command_classes/host1x.cpp
@@ -0,0 +1,30 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "video_core/command_classes/host1x.h"
+#include "video_core/gpu.h"
+
+Tegra::Host1x::Host1x(GPU& gpu_) : gpu(gpu_) {}
+
+Tegra::Host1x::~Host1x() = default;
+
+void Tegra::Host1x::ProcessMethod(Method method, u32 argument) {
+ switch (method) {
+ case Method::LoadSyncptPayload32:
+ syncpoint_value = argument;
+ break;
+ case Method::WaitSyncpt:
+ case Method::WaitSyncpt32:
+ Execute(argument);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Host1x method 0x{:X}", static_cast<u32>(method));
+ break;
+ }
+}
+
+void Tegra::Host1x::Execute(u32 data) {
+ gpu.WaitFence(data, syncpoint_value);
+}
diff --git a/src/video_core/command_classes/host1x.h b/src/video_core/command_classes/host1x.h
new file mode 100644
index 000000000..7e94799dd
--- /dev/null
+++ b/src/video_core/command_classes/host1x.h
@@ -0,0 +1,37 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace Tegra {
+class GPU;
+class Nvdec;
+
+class Host1x {
+public:
+ enum class Method : u32 {
+ WaitSyncpt = 0x8,
+ LoadSyncptPayload32 = 0x4e,
+ WaitSyncpt32 = 0x50,
+ };
+
+ explicit Host1x(GPU& gpu);
+ ~Host1x();
+
+ /// Writes the method into the state, Invoke Execute() if encountered
+ void ProcessMethod(Method method, u32 argument);
+
+private:
+ /// For Host1x, execute is waiting on a syncpoint previously written into the state
+ void Execute(u32 data);
+
+ u32 syncpoint_value{};
+ GPU& gpu;
+};
+
+} // namespace Tegra
diff --git a/src/video_core/command_classes/nvdec.cpp b/src/video_core/command_classes/nvdec.cpp
new file mode 100644
index 000000000..79e1f4e13
--- /dev/null
+++ b/src/video_core/command_classes/nvdec.cpp
@@ -0,0 +1,48 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "video_core/command_classes/nvdec.h"
+#include "video_core/gpu.h"
+
+namespace Tegra {
+
+Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
+
+Nvdec::~Nvdec() = default;
+
+void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) {
+ if (method == Method::SetVideoCodec) {
+ codec->StateWrite(static_cast<u32>(method), arguments[0]);
+ } else {
+ codec->StateWrite(static_cast<u32>(method), static_cast<u64>(arguments[0]) << 8);
+ }
+
+ switch (method) {
+ case Method::SetVideoCodec:
+ codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(arguments[0]));
+ break;
+ case Method::Execute:
+ Execute();
+ break;
+ }
+}
+
+AVFramePtr Nvdec::GetFrame() {
+ return codec->GetCurrentFrame();
+}
+
+void Nvdec::Execute() {
+ switch (codec->GetCurrentCodec()) {
+ case NvdecCommon::VideoCodec::H264:
+ case NvdecCommon::VideoCodec::Vp9:
+ codec->Decode();
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unknown codec {}", static_cast<u32>(codec->GetCurrentCodec()));
+ break;
+ }
+}
+
+} // namespace Tegra
diff --git a/src/video_core/command_classes/nvdec.h b/src/video_core/command_classes/nvdec.h
new file mode 100644
index 000000000..e4877c533
--- /dev/null
+++ b/src/video_core/command_classes/nvdec.h
@@ -0,0 +1,38 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+#include "common/common_types.h"
+#include "video_core/command_classes/codecs/codec.h"
+
+namespace Tegra {
+class GPU;
+
+class Nvdec {
+public:
+ enum class Method : u32 {
+ SetVideoCodec = 0x80,
+ Execute = 0xc0,
+ };
+
+ explicit Nvdec(GPU& gpu);
+ ~Nvdec();
+
+ /// Writes the method into the state, Invoke Execute() if encountered
+ void ProcessMethod(Method method, const std::vector<u32>& arguments);
+
+ /// Return most recently decoded frame
+ [[nodiscard]] AVFramePtr GetFrame();
+
+private:
+ /// Invoke codec to decode a frame
+ void Execute();
+
+ GPU& gpu;
+ std::unique_ptr<Codec> codec;
+};
+} // namespace Tegra
diff --git a/src/video_core/command_classes/nvdec_common.h b/src/video_core/command_classes/nvdec_common.h
new file mode 100644
index 000000000..01b5e086d
--- /dev/null
+++ b/src/video_core/command_classes/nvdec_common.h
@@ -0,0 +1,48 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace Tegra::NvdecCommon {
+
+struct NvdecRegisters {
+ INSERT_PADDING_WORDS(256);
+ u64 set_codec_id{};
+ INSERT_PADDING_WORDS(254);
+ u64 set_platform_id{};
+ u64 picture_info_offset{};
+ u64 frame_bitstream_offset{};
+ u64 frame_number{};
+ u64 h264_slice_data_offsets{};
+ u64 h264_mv_dump_offset{};
+ INSERT_PADDING_WORDS(6);
+ u64 frame_stats_offset{};
+ u64 h264_last_surface_luma_offset{};
+ u64 h264_last_surface_chroma_offset{};
+ std::array<u64, 17> surface_luma_offset{};
+ std::array<u64, 17> surface_chroma_offset{};
+ INSERT_PADDING_WORDS(132);
+ u64 vp9_entropy_probs_offset{};
+ u64 vp9_backward_updates_offset{};
+ u64 vp9_last_frame_segmap_offset{};
+ u64 vp9_curr_frame_segmap_offset{};
+ INSERT_PADDING_WORDS(2);
+ u64 vp9_last_frame_mvs_offset{};
+ u64 vp9_curr_frame_mvs_offset{};
+ INSERT_PADDING_WORDS(2);
+};
+static_assert(sizeof(NvdecRegisters) == (0xBC0), "NvdecRegisters is incorrect size");
+
+enum class VideoCodec : u32 {
+ None = 0x0,
+ H264 = 0x3,
+ Vp8 = 0x5,
+ H265 = 0x7,
+ Vp9 = 0x9,
+};
+
+} // namespace Tegra::NvdecCommon
diff --git a/src/video_core/command_classes/sync_manager.cpp b/src/video_core/command_classes/sync_manager.cpp
new file mode 100644
index 000000000..19dc9e0ab
--- /dev/null
+++ b/src/video_core/command_classes/sync_manager.cpp
@@ -0,0 +1,60 @@
+// MIT License
+//
+// Copyright (c) Ryujinx Team and Contributors
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
+// associated documentation files (the "Software"), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge, publish, distribute,
+// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all copies or
+// substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
+// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+#include <algorithm>
+#include "sync_manager.h"
+#include "video_core/gpu.h"
+
+namespace Tegra {
+SyncptIncrManager::SyncptIncrManager(GPU& gpu_) : gpu(gpu_) {}
+SyncptIncrManager::~SyncptIncrManager() = default;
+
+void SyncptIncrManager::Increment(u32 id) {
+ increments.emplace_back(0, 0, id, true);
+ IncrementAllDone();
+}
+
+u32 SyncptIncrManager::IncrementWhenDone(u32 class_id, u32 id) {
+ const u32 handle = current_id++;
+ increments.emplace_back(handle, class_id, id);
+ return handle;
+}
+
+void SyncptIncrManager::SignalDone(u32 handle) {
+ const auto done_incr =
+ std::find_if(increments.begin(), increments.end(),
+ [handle](const SyncptIncr& incr) { return incr.id == handle; });
+ if (done_incr != increments.cend()) {
+ done_incr->complete = true;
+ }
+ IncrementAllDone();
+}
+
+void SyncptIncrManager::IncrementAllDone() {
+ std::size_t done_count = 0;
+ for (; done_count < increments.size(); ++done_count) {
+ if (!increments[done_count].complete) {
+ break;
+ }
+ gpu.IncrementSyncPoint(increments[done_count].syncpt_id);
+ }
+ increments.erase(increments.begin(), increments.begin() + done_count);
+}
+} // namespace Tegra
diff --git a/src/video_core/command_classes/sync_manager.h b/src/video_core/command_classes/sync_manager.h
new file mode 100644
index 000000000..2c321ec58
--- /dev/null
+++ b/src/video_core/command_classes/sync_manager.h
@@ -0,0 +1,64 @@
+// MIT License
+//
+// Copyright (c) Ryujinx Team and Contributors
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
+// associated documentation files (the "Software"), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge, publish, distribute,
+// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all copies or
+// substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
+// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+#pragma once
+
+#include <mutex>
+#include <vector>
+#include "common/common_types.h"
+
+namespace Tegra {
+class GPU;
+struct SyncptIncr {
+ u32 id;
+ u32 class_id;
+ u32 syncpt_id;
+ bool complete;
+
+ SyncptIncr(u32 id_, u32 class_id_, u32 syncpt_id_, bool done = false)
+ : id(id_), class_id(class_id_), syncpt_id(syncpt_id_), complete(done) {}
+};
+
+class SyncptIncrManager {
+public:
+ explicit SyncptIncrManager(GPU& gpu);
+ ~SyncptIncrManager();
+
+ /// Add syncpoint id and increment all
+ void Increment(u32 id);
+
+ /// Returns a handle to increment later
+ u32 IncrementWhenDone(u32 class_id, u32 id);
+
+ /// IncrememntAllDone, including handle
+ void SignalDone(u32 handle);
+
+ /// Increment all sequential pending increments that are already done.
+ void IncrementAllDone();
+
+private:
+ std::vector<SyncptIncr> increments;
+ std::mutex increment_lock;
+ u32 current_id{};
+
+ GPU& gpu;
+};
+
+} // namespace Tegra
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
new file mode 100644
index 000000000..2b7569335
--- /dev/null
+++ b/src/video_core/command_classes/vic.cpp
@@ -0,0 +1,172 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include "common/assert.h"
+#include "video_core/command_classes/nvdec.h"
+#include "video_core/command_classes/vic.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/gpu.h"
+#include "video_core/memory_manager.h"
+#include "video_core/textures/decoders.h"
+
+extern "C" {
+#include <libswscale/swscale.h>
+}
+
+namespace Tegra {
+
+Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
+ : gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
+Vic::~Vic() = default;
+
+void Vic::VicStateWrite(u32 offset, u32 arguments) {
+ u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
+ std::memcpy(state_offset, &arguments, sizeof(u32));
+}
+
+void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
+ LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
+ VicStateWrite(static_cast<u32>(method), arguments[0]);
+ const u64 arg = static_cast<u64>(arguments[0]) << 8;
+ switch (method) {
+ case Method::Execute:
+ Execute();
+ break;
+ case Method::SetConfigStructOffset:
+ config_struct_address = arg;
+ break;
+ case Method::SetOutputSurfaceLumaOffset:
+ output_surface_luma_address = arg;
+ break;
+ case Method::SetOutputSurfaceChromaUOffset:
+ output_surface_chroma_u_address = arg;
+ break;
+ case Method::SetOutputSurfaceChromaVOffset:
+ output_surface_chroma_v_address = arg;
+ break;
+ default:
+ break;
+ }
+}
+
+void Vic::Execute() {
+ if (output_surface_luma_address == 0) {
+ LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
+ vic_state.output_surface.luma_offset);
+ return;
+ }
+ const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
+ const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
+ const auto* frame = frame_ptr.get();
+ if (!frame || frame->width == 0 || frame->height == 0) {
+ return;
+ }
+ const VideoPixelFormat pixel_format =
+ static_cast<VideoPixelFormat>(config.pixel_format.Value());
+ switch (pixel_format) {
+ case VideoPixelFormat::BGRA8:
+ case VideoPixelFormat::RGBA8: {
+ LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
+
+ if (scaler_ctx == nullptr || frame->width != scaler_width ||
+ frame->height != scaler_height) {
+ const AVPixelFormat target_format =
+ (pixel_format == VideoPixelFormat::RGBA8) ? AV_PIX_FMT_RGBA : AV_PIX_FMT_BGRA;
+
+ sws_freeContext(scaler_ctx);
+ scaler_ctx = nullptr;
+
+ // FFmpeg returns all frames in YUV420, convert it into expected format
+ scaler_ctx =
+ sws_getContext(frame->width, frame->height, AV_PIX_FMT_YUV420P, frame->width,
+ frame->height, target_format, 0, nullptr, nullptr, nullptr);
+
+ scaler_width = frame->width;
+ scaler_height = frame->height;
+ }
+ // Get Converted frame
+ const std::size_t linear_size = frame->width * frame->height * 4;
+
+ using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
+ AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
+
+ const int converted_stride{frame->width * 4};
+ u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
+
+ sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
+ &converted_frame_buf_addr, &converted_stride);
+
+ const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
+ if (blk_kind != 0) {
+ // swizzle pitch linear to block linear
+ const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
+ const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
+ block_height, 0);
+ std::vector<u8> swizzled_data(size);
+ Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
+ frame->width, 4, swizzled_data.data(),
+ converted_frame_buffer.get(), block_height, 0, 0);
+
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
+ } else {
+ // send pitch linear frame
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
+ linear_size);
+ }
+ break;
+ }
+ case VideoPixelFormat::Yuv420: {
+ LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
+
+ const std::size_t surface_width = config.surface_width_minus1 + 1;
+ const std::size_t surface_height = config.surface_height_minus1 + 1;
+ const std::size_t half_width = surface_width / 2;
+ const std::size_t half_height = config.surface_height_minus1 / 2;
+ const std::size_t aligned_width = (surface_width + 0xff) & ~0xff;
+
+ const auto* luma_ptr = frame->data[0];
+ const auto* chroma_b_ptr = frame->data[1];
+ const auto* chroma_r_ptr = frame->data[2];
+ const auto stride = frame->linesize[0];
+ const auto half_stride = frame->linesize[1];
+
+ std::vector<u8> luma_buffer(aligned_width * surface_height);
+ std::vector<u8> chroma_buffer(aligned_width * half_height);
+
+ // Populate luma buffer
+ for (std::size_t y = 0; y < surface_height - 1; ++y) {
+ std::size_t src = y * stride;
+ std::size_t dst = y * aligned_width;
+
+ std::size_t size = surface_width;
+
+ for (std::size_t offset = 0; offset < size; ++offset) {
+ luma_buffer[dst + offset] = luma_ptr[src + offset];
+ }
+ }
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
+ luma_buffer.size());
+
+ // Populate chroma buffer from both channels with interleaving.
+ for (std::size_t y = 0; y < half_height; ++y) {
+ std::size_t src = y * half_stride;
+ std::size_t dst = y * aligned_width;
+
+ for (std::size_t x = 0; x < half_width; ++x) {
+ chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
+ chroma_buffer[dst + x * 2 + 1] = chroma_r_ptr[src + x];
+ }
+ }
+ gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(),
+ chroma_buffer.size());
+ break;
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unknown video pixel format {}", config.pixel_format.Value());
+ break;
+ }
+}
+
+} // namespace Tegra
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
new file mode 100644
index 000000000..8c4e284a1
--- /dev/null
+++ b/src/video_core/command_classes/vic.h
@@ -0,0 +1,110 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <vector>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+struct SwsContext;
+
+namespace Tegra {
+class GPU;
+class Nvdec;
+
+struct PlaneOffsets {
+ u32 luma_offset{};
+ u32 chroma_u_offset{};
+ u32 chroma_v_offset{};
+};
+
+struct VicRegisters {
+ INSERT_PADDING_WORDS(64);
+ u32 nop{};
+ INSERT_PADDING_WORDS(15);
+ u32 pm_trigger{};
+ INSERT_PADDING_WORDS(47);
+ u32 set_application_id{};
+ u32 set_watchdog_timer{};
+ INSERT_PADDING_WORDS(17);
+ u32 context_save_area{};
+ u32 context_switch{};
+ INSERT_PADDING_WORDS(43);
+ u32 execute{};
+ INSERT_PADDING_WORDS(63);
+ std::array<std::array<PlaneOffsets, 8>, 8> surfacex_slots{};
+ u32 picture_index{};
+ u32 control_params{};
+ u32 config_struct_offset{};
+ u32 filter_struct_offset{};
+ u32 palette_offset{};
+ u32 hist_offset{};
+ u32 context_id{};
+ u32 fce_ucode_size{};
+ PlaneOffsets output_surface{};
+ u32 fce_ucode_offset{};
+ INSERT_PADDING_WORDS(4);
+ std::array<u32, 8> slot_context_id{};
+ INSERT_PADDING_WORDS(16);
+};
+static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size");
+
+class Vic {
+public:
+ enum class Method : u32 {
+ Execute = 0xc0,
+ SetControlParams = 0x1c1,
+ SetConfigStructOffset = 0x1c2,
+ SetOutputSurfaceLumaOffset = 0x1c8,
+ SetOutputSurfaceChromaUOffset = 0x1c9,
+ SetOutputSurfaceChromaVOffset = 0x1ca
+ };
+
+ explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor);
+ ~Vic();
+
+ /// Write to the device state.
+ void ProcessMethod(Method method, const std::vector<u32>& arguments);
+
+private:
+ void Execute();
+
+ void VicStateWrite(u32 offset, u32 arguments);
+ VicRegisters vic_state{};
+
+ enum class VideoPixelFormat : u64_le {
+ RGBA8 = 0x1f,
+ BGRA8 = 0x20,
+ Yuv420 = 0x44,
+ };
+
+ union VicConfig {
+ u64_le raw{};
+ BitField<0, 7, u64_le> pixel_format;
+ BitField<7, 2, u64_le> chroma_loc_horiz;
+ BitField<9, 2, u64_le> chroma_loc_vert;
+ BitField<11, 4, u64_le> block_linear_kind;
+ BitField<15, 4, u64_le> block_linear_height_log2;
+ BitField<19, 3, u64_le> reserved0;
+ BitField<22, 10, u64_le> reserved1;
+ BitField<32, 14, u64_le> surface_width_minus1;
+ BitField<46, 14, u64_le> surface_height_minus1;
+ };
+
+ GPU& gpu;
+ std::shared_ptr<Tegra::Nvdec> nvdec_processor;
+
+ GPUVAddr config_struct_address{};
+ GPUVAddr output_surface_luma_address{};
+ GPUVAddr output_surface_chroma_u_address{};
+ GPUVAddr output_surface_chroma_v_address{};
+
+ SwsContext* scaler_ctx{};
+ s32 scaler_width{};
+ s32 scaler_height{};
+};
+
+} // namespace Tegra
diff --git a/src/video_core/compatible_formats.cpp b/src/video_core/compatible_formats.cpp
index b06c32c84..acf2668dc 100644
--- a/src/video_core/compatible_formats.cpp
+++ b/src/video_core/compatible_formats.cpp
@@ -3,33 +3,33 @@
// Refer to the license.txt file included.
#include <array>
-#include <bitset>
#include <cstddef>
+#include "common/common_types.h"
#include "video_core/compatible_formats.h"
#include "video_core/surface.h"
namespace VideoCore::Surface {
-
namespace {
+using Table = std::array<std::array<u64, 2>, MaxPixelFormat>;
// Compatibility table taken from Table 3.X.2 in:
// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_view.txt
-constexpr std::array VIEW_CLASS_128_BITS = {
+constexpr std::array VIEW_CLASS_128_BITS{
PixelFormat::R32G32B32A32_FLOAT,
PixelFormat::R32G32B32A32_UINT,
PixelFormat::R32G32B32A32_SINT,
};
-constexpr std::array VIEW_CLASS_96_BITS = {
+constexpr std::array VIEW_CLASS_96_BITS{
PixelFormat::R32G32B32_FLOAT,
};
// Missing formats:
// PixelFormat::RGB32UI,
// PixelFormat::RGB32I,
-constexpr std::array VIEW_CLASS_64_BITS = {
+constexpr std::array VIEW_CLASS_64_BITS{
PixelFormat::R32G32_FLOAT, PixelFormat::R32G32_UINT,
PixelFormat::R32G32_SINT, PixelFormat::R16G16B16A16_FLOAT,
PixelFormat::R16G16B16A16_UNORM, PixelFormat::R16G16B16A16_SNORM,
@@ -38,7 +38,7 @@ constexpr std::array VIEW_CLASS_64_BITS = {
// TODO: How should we handle 48 bits?
-constexpr std::array VIEW_CLASS_32_BITS = {
+constexpr std::array VIEW_CLASS_32_BITS{
PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
@@ -50,43 +50,105 @@ constexpr std::array VIEW_CLASS_32_BITS = {
// TODO: How should we handle 24 bits?
-constexpr std::array VIEW_CLASS_16_BITS = {
+constexpr std::array VIEW_CLASS_16_BITS{
PixelFormat::R16_FLOAT, PixelFormat::R8G8_UINT, PixelFormat::R16_UINT,
PixelFormat::R16_SINT, PixelFormat::R8G8_UNORM, PixelFormat::R16_UNORM,
PixelFormat::R8G8_SNORM, PixelFormat::R16_SNORM, PixelFormat::R8G8_SINT,
};
-constexpr std::array VIEW_CLASS_8_BITS = {
+constexpr std::array VIEW_CLASS_8_BITS{
PixelFormat::R8_UINT,
PixelFormat::R8_UNORM,
PixelFormat::R8_SINT,
PixelFormat::R8_SNORM,
};
-constexpr std::array VIEW_CLASS_RGTC1_RED = {
+constexpr std::array VIEW_CLASS_RGTC1_RED{
PixelFormat::BC4_UNORM,
PixelFormat::BC4_SNORM,
};
-constexpr std::array VIEW_CLASS_RGTC2_RG = {
+constexpr std::array VIEW_CLASS_RGTC2_RG{
PixelFormat::BC5_UNORM,
PixelFormat::BC5_SNORM,
};
-constexpr std::array VIEW_CLASS_BPTC_UNORM = {
+constexpr std::array VIEW_CLASS_BPTC_UNORM{
PixelFormat::BC7_UNORM,
PixelFormat::BC7_SRGB,
};
-constexpr std::array VIEW_CLASS_BPTC_FLOAT = {
+constexpr std::array VIEW_CLASS_BPTC_FLOAT{
PixelFormat::BC6H_SFLOAT,
PixelFormat::BC6H_UFLOAT,
};
+constexpr std::array VIEW_CLASS_ASTC_4x4_RGBA{
+ PixelFormat::ASTC_2D_4X4_UNORM,
+ PixelFormat::ASTC_2D_4X4_SRGB,
+};
+
+constexpr std::array VIEW_CLASS_ASTC_5x4_RGBA{
+ PixelFormat::ASTC_2D_5X4_UNORM,
+ PixelFormat::ASTC_2D_5X4_SRGB,
+};
+
+constexpr std::array VIEW_CLASS_ASTC_5x5_RGBA{
+ PixelFormat::ASTC_2D_5X5_UNORM,
+ PixelFormat::ASTC_2D_5X5_SRGB,
+};
+
+constexpr std::array VIEW_CLASS_ASTC_6x5_RGBA{
+ PixelFormat::ASTC_2D_6X5_UNORM,
+ PixelFormat::ASTC_2D_6X5_SRGB,
+};
+
+constexpr std::array VIEW_CLASS_ASTC_6x6_RGBA{
+ PixelFormat::ASTC_2D_6X6_UNORM,
+ PixelFormat::ASTC_2D_6X6_SRGB,
+};
+
+constexpr std::array VIEW_CLASS_ASTC_8x5_RGBA{
+ PixelFormat::ASTC_2D_8X5_UNORM,
+ PixelFormat::ASTC_2D_8X5_SRGB,
+};
+
+constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
+ PixelFormat::ASTC_2D_8X8_UNORM,
+ PixelFormat::ASTC_2D_8X8_SRGB,
+};
+
+// Missing formats:
+// PixelFormat::ASTC_2D_10X5_UNORM
+// PixelFormat::ASTC_2D_10X5_SRGB
+
+// Missing formats:
+// PixelFormat::ASTC_2D_10X6_UNORM
+// PixelFormat::ASTC_2D_10X6_SRGB
+
+constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
+ PixelFormat::ASTC_2D_10X8_UNORM,
+ PixelFormat::ASTC_2D_10X8_SRGB,
+};
+
+constexpr std::array VIEW_CLASS_ASTC_10x10_RGBA{
+ PixelFormat::ASTC_2D_10X10_UNORM,
+ PixelFormat::ASTC_2D_10X10_SRGB,
+};
+
+// Missing formats
+// ASTC_2D_12X10_UNORM,
+// ASTC_2D_12X10_SRGB,
+
+constexpr std::array VIEW_CLASS_ASTC_12x12_RGBA{
+ PixelFormat::ASTC_2D_12X12_UNORM,
+ PixelFormat::ASTC_2D_12X12_SRGB,
+};
+
// Compatibility table taken from Table 4.X.1 in:
// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_copy_image.txt
-constexpr std::array COPY_CLASS_128_BITS = {
+constexpr std::array COPY_CLASS_128_BITS{
PixelFormat::R32G32B32A32_UINT, PixelFormat::R32G32B32A32_FLOAT, PixelFormat::R32G32B32A32_SINT,
PixelFormat::BC2_UNORM, PixelFormat::BC2_SRGB, PixelFormat::BC3_UNORM,
PixelFormat::BC3_SRGB, PixelFormat::BC5_UNORM, PixelFormat::BC5_SNORM,
@@ -97,7 +159,7 @@ constexpr std::array COPY_CLASS_128_BITS = {
// PixelFormat::RGBA32I
// COMPRESSED_RG_RGTC2
-constexpr std::array COPY_CLASS_64_BITS = {
+constexpr std::array COPY_CLASS_64_BITS{
PixelFormat::R16G16B16A16_FLOAT, PixelFormat::R16G16B16A16_UINT,
PixelFormat::R16G16B16A16_UNORM, PixelFormat::R16G16B16A16_SNORM,
PixelFormat::R16G16B16A16_SINT, PixelFormat::R32G32_UINT,
@@ -110,32 +172,36 @@ constexpr std::array COPY_CLASS_64_BITS = {
// COMPRESSED_RGBA_S3TC_DXT1_EXT
// COMPRESSED_SIGNED_RED_RGTC1
-void Enable(FormatCompatibility::Table& compatiblity, size_t format_a, size_t format_b) {
- compatiblity[format_a][format_b] = true;
- compatiblity[format_b][format_a] = true;
+constexpr void Enable(Table& table, size_t format_a, size_t format_b) {
+ table[format_a][format_b / 64] |= u64(1) << (format_b % 64);
+ table[format_b][format_a / 64] |= u64(1) << (format_a % 64);
}
-void Enable(FormatCompatibility::Table& compatibility, PixelFormat format_a, PixelFormat format_b) {
- Enable(compatibility, static_cast<size_t>(format_a), static_cast<size_t>(format_b));
+constexpr void Enable(Table& table, PixelFormat format_a, PixelFormat format_b) {
+ Enable(table, static_cast<size_t>(format_a), static_cast<size_t>(format_b));
}
template <typename Range>
-void EnableRange(FormatCompatibility::Table& compatibility, const Range& range) {
+constexpr void EnableRange(Table& table, const Range& range) {
for (auto it_a = range.begin(); it_a != range.end(); ++it_a) {
for (auto it_b = it_a; it_b != range.end(); ++it_b) {
- Enable(compatibility, *it_a, *it_b);
+ Enable(table, *it_a, *it_b);
}
}
}
-} // Anonymous namespace
+constexpr bool IsSupported(const Table& table, PixelFormat format_a, PixelFormat format_b) {
+ const size_t a = static_cast<size_t>(format_a);
+ const size_t b = static_cast<size_t>(format_b);
+ return ((table[a][b / 64] >> (b % 64)) & 1) != 0;
+}
-FormatCompatibility::FormatCompatibility() {
+constexpr Table MakeViewTable() {
+ Table view{};
for (size_t i = 0; i < MaxPixelFormat; ++i) {
// Identity is allowed
Enable(view, i, i);
}
-
EnableRange(view, VIEW_CLASS_128_BITS);
EnableRange(view, VIEW_CLASS_96_BITS);
EnableRange(view, VIEW_CLASS_64_BITS);
@@ -146,10 +212,39 @@ FormatCompatibility::FormatCompatibility() {
EnableRange(view, VIEW_CLASS_RGTC2_RG);
EnableRange(view, VIEW_CLASS_BPTC_UNORM);
EnableRange(view, VIEW_CLASS_BPTC_FLOAT);
+ EnableRange(view, VIEW_CLASS_ASTC_4x4_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_5x4_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_5x5_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_6x5_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
+ return view;
+}
- copy = view;
+constexpr Table MakeCopyTable() {
+ Table copy = MakeViewTable();
EnableRange(copy, COPY_CLASS_128_BITS);
EnableRange(copy, COPY_CLASS_64_BITS);
+ return copy;
+}
+} // Anonymous namespace
+
+bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views) {
+ if (broken_views) {
+ // If format views are broken, only accept formats that are identical.
+ return format_a == format_b;
+ }
+ static constexpr Table TABLE = MakeViewTable();
+ return IsSupported(TABLE, format_a, format_b);
+}
+
+bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b) {
+ static constexpr Table TABLE = MakeCopyTable();
+ return IsSupported(TABLE, format_a, format_b);
}
} // namespace VideoCore::Surface
diff --git a/src/video_core/compatible_formats.h b/src/video_core/compatible_formats.h
index 51766349b..9a0522988 100644
--- a/src/video_core/compatible_formats.h
+++ b/src/video_core/compatible_formats.h
@@ -4,31 +4,12 @@
#pragma once
-#include <array>
-#include <bitset>
-#include <cstddef>
-
#include "video_core/surface.h"
namespace VideoCore::Surface {
-class FormatCompatibility {
-public:
- using Table = std::array<std::bitset<MaxPixelFormat>, MaxPixelFormat>;
-
- explicit FormatCompatibility();
-
- bool TestView(PixelFormat format_a, PixelFormat format_b) const noexcept {
- return view[static_cast<size_t>(format_a)][static_cast<size_t>(format_b)];
- }
-
- bool TestCopy(PixelFormat format_a, PixelFormat format_b) const noexcept {
- return copy[static_cast<size_t>(format_a)][static_cast<size_t>(format_b)];
- }
+bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views);
-private:
- Table view;
- Table copy;
-};
+bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b);
} // namespace VideoCore::Surface
diff --git a/src/video_core/delayed_destruction_ring.h b/src/video_core/delayed_destruction_ring.h
new file mode 100644
index 000000000..4f1d29c04
--- /dev/null
+++ b/src/video_core/delayed_destruction_ring.h
@@ -0,0 +1,32 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <utility>
+#include <vector>
+
+namespace VideoCommon {
+
+/// Container to push objects to be destroyed a few ticks in the future
+template <typename T, size_t TICKS_TO_DESTROY>
+class DelayedDestructionRing {
+public:
+ void Tick() {
+ index = (index + 1) % TICKS_TO_DESTROY;
+ elements[index].clear();
+ }
+
+ void Push(T&& object) {
+ elements[index].push_back(std::move(object));
+ }
+
+private:
+ size_t index = 0;
+ std::array<std::vector<T>, TICKS_TO_DESTROY> elements;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/dirty_flags.cpp b/src/video_core/dirty_flags.cpp
index e16075993..7149af290 100644
--- a/src/video_core/dirty_flags.cpp
+++ b/src/video_core/dirty_flags.cpp
@@ -9,13 +9,33 @@
#include "video_core/dirty_flags.h"
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
-#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / sizeof(u32))
+#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / (sizeof(u32)))
namespace VideoCommon::Dirty {
-
+namespace {
using Tegra::Engines::Maxwell3D;
-void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables) {
+void SetupDirtyVertexBuffers(Maxwell3D::DirtyState::Tables& tables) {
+ static constexpr std::size_t num_array = 3;
+ for (std::size_t i = 0; i < Maxwell3D::Regs::NumVertexArrays; ++i) {
+ const std::size_t array_offset = OFF(vertex_array) + i * NUM(vertex_array[0]);
+ const std::size_t limit_offset = OFF(vertex_array_limit) + i * NUM(vertex_array_limit[0]);
+
+ FillBlock(tables, array_offset, num_array, VertexBuffer0 + i, VertexBuffers);
+ FillBlock(tables, limit_offset, NUM(vertex_array_limit), VertexBuffer0 + i, VertexBuffers);
+ }
+}
+
+void SetupIndexBuffer(Maxwell3D::DirtyState::Tables& tables) {
+ FillBlock(tables[0], OFF(index_array), NUM(index_array), IndexBuffer);
+}
+
+void SetupDirtyDescriptors(Maxwell3D::DirtyState::Tables& tables) {
+ FillBlock(tables[0], OFF(tic), NUM(tic), Descriptors);
+ FillBlock(tables[0], OFF(tsc), NUM(tsc), Descriptors);
+}
+
+void SetupDirtyRenderTargets(Maxwell3D::DirtyState::Tables& tables) {
static constexpr std::size_t num_per_rt = NUM(rt[0]);
static constexpr std::size_t begin = OFF(rt);
static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets;
@@ -23,6 +43,10 @@ void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tabl
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
}
FillBlock(tables[1], begin, num, RenderTargets);
+ FillBlock(tables[0], OFF(render_area), NUM(render_area), RenderTargets);
+
+ tables[0][OFF(rt_control)] = RenderTargets;
+ tables[1][OFF(rt_control)] = RenderTargetControl;
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
@@ -34,5 +58,13 @@ void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tabl
FillBlock(table, OFF(zeta), NUM(zeta), flag);
}
}
+} // Anonymous namespace
+
+void SetupDirtyFlags(Maxwell3D::DirtyState::Tables& tables) {
+ SetupDirtyVertexBuffers(tables);
+ SetupIndexBuffer(tables);
+ SetupDirtyDescriptors(tables);
+ SetupDirtyRenderTargets(tables);
+}
} // namespace VideoCommon::Dirty
diff --git a/src/video_core/dirty_flags.h b/src/video_core/dirty_flags.h
index 3f6c1d83a..702688ace 100644
--- a/src/video_core/dirty_flags.h
+++ b/src/video_core/dirty_flags.h
@@ -16,7 +16,10 @@ namespace VideoCommon::Dirty {
enum : u8 {
NullEntry = 0,
+ Descriptors,
+
RenderTargets,
+ RenderTargetControl,
ColorBuffer0,
ColorBuffer1,
ColorBuffer2,
@@ -27,6 +30,12 @@ enum : u8 {
ColorBuffer7,
ZetaBuffer,
+ VertexBuffers,
+ VertexBuffer0,
+ VertexBuffer31 = VertexBuffer0 + 31,
+
+ IndexBuffer,
+
LastCommonEntry,
};
@@ -44,6 +53,6 @@ void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_
FillBlock(tables[1], begin, num, index_b);
}
-void SetupDirtyRenderTargets(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
+void SetupDirtyFlags(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
} // namespace VideoCommon::Dirty
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index f2f96ac33..8b33c04ab 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/cityhash.h"
#include "common/microprofile.h"
#include "core/core.h"
#include "core/memory.h"
@@ -12,7 +13,7 @@
namespace Tegra {
-DmaPusher::DmaPusher(Core::System& system, GPU& gpu) : gpu{gpu}, system{system} {}
+DmaPusher::DmaPusher(Core::System& system_, GPU& gpu_) : gpu{gpu_}, system{system_} {}
DmaPusher::~DmaPusher() = default;
@@ -22,8 +23,6 @@ void DmaPusher::DispatchCalls() {
MICROPROFILE_SCOPE(DispatchCalls);
gpu.SyncGuestHost();
- // On entering GPU code, assume all memory may be touched by the ARM core.
- gpu.Maxwell3D().OnMemoryWrite();
dma_pushbuffer_subindex = 0;
@@ -45,32 +44,41 @@ bool DmaPusher::Step() {
return false;
}
- const CommandList& command_list{dma_pushbuffer.front()};
- ASSERT_OR_EXECUTE(!command_list.empty(), {
- // Somehow the command_list is empty, in order to avoid a crash
- // We ignore it and assume its size is 0.
- dma_pushbuffer.pop();
- dma_pushbuffer_subindex = 0;
- return true;
- });
- const CommandListHeader command_list_header{command_list[dma_pushbuffer_subindex++]};
- const GPUVAddr dma_get = command_list_header.addr;
-
- if (dma_pushbuffer_subindex >= command_list.size()) {
- // We've gone through the current list, remove it from the queue
- dma_pushbuffer.pop();
- dma_pushbuffer_subindex = 0;
- }
+ CommandList& command_list{dma_pushbuffer.front()};
- if (command_list_header.size == 0) {
- return true;
- }
+ ASSERT_OR_EXECUTE(
+ command_list.command_lists.size() || command_list.prefetch_command_list.size(), {
+ // Somehow the command_list is empty, in order to avoid a crash
+ // We ignore it and assume its size is 0.
+ dma_pushbuffer.pop();
+ dma_pushbuffer_subindex = 0;
+ return true;
+ });
+
+ if (command_list.prefetch_command_list.size()) {
+ // Prefetched command list from nvdrv, used for things like synchronization
+ command_headers = std::move(command_list.prefetch_command_list);
+ dma_pushbuffer.pop();
+ } else {
+ const CommandListHeader command_list_header{
+ command_list.command_lists[dma_pushbuffer_subindex++]};
+ const GPUVAddr dma_get = command_list_header.addr;
+
+ if (dma_pushbuffer_subindex >= command_list.command_lists.size()) {
+ // We've gone through the current list, remove it from the queue
+ dma_pushbuffer.pop();
+ dma_pushbuffer_subindex = 0;
+ }
- // Push buffer non-empty, read a word
- command_headers.resize(command_list_header.size);
- gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
- command_list_header.size * sizeof(u32));
+ if (command_list_header.size == 0) {
+ return true;
+ }
+ // Push buffer non-empty, read a word
+ command_headers.resize(command_list_header.size);
+ gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
+ command_list_header.size * sizeof(u32));
+ }
for (std::size_t index = 0; index < command_headers.size();) {
const CommandHeader& command_header = command_headers[index];
@@ -142,7 +150,12 @@ void DmaPusher::SetState(const CommandHeader& command_header) {
void DmaPusher::CallMethod(u32 argument) const {
if (dma_state.method < non_puller_methods) {
- gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
+ gpu.CallMethod(GPU::MethodCall{
+ dma_state.method,
+ argument,
+ dma_state.subchannel,
+ dma_state.method_count,
+ });
} else {
subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument,
dma_state.is_last_call);
diff --git a/src/video_core/dma_pusher.h b/src/video_core/dma_pusher.h
index efa90d170..19f286fa7 100644
--- a/src/video_core/dma_pusher.h
+++ b/src/video_core/dma_pusher.h
@@ -18,6 +18,8 @@ class System;
namespace Tegra {
+class GPU;
+
enum class SubmissionMode : u32 {
IncreasingOld = 0,
Increasing = 1,
@@ -27,6 +29,31 @@ enum class SubmissionMode : u32 {
IncreaseOnce = 5
};
+// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
+// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
+// So the values you see in docs might be multiplied by 4.
+enum class BufferMethods : u32 {
+ BindObject = 0x0,
+ Nop = 0x2,
+ SemaphoreAddressHigh = 0x4,
+ SemaphoreAddressLow = 0x5,
+ SemaphoreSequence = 0x6,
+ SemaphoreTrigger = 0x7,
+ NotifyIntr = 0x8,
+ WrcacheFlush = 0x9,
+ Unk28 = 0xA,
+ UnkCacheFlush = 0xB,
+ RefCnt = 0x14,
+ SemaphoreAcquire = 0x1A,
+ SemaphoreRelease = 0x1B,
+ FenceValue = 0x1C,
+ FenceAction = 0x1D,
+ WaitForInterrupt = 0x1E,
+ Unk7c = 0x1F,
+ Yield = 0x20,
+ NonPullerMethods = 0x40,
+};
+
struct CommandListHeader {
union {
u64 raw;
@@ -49,9 +76,23 @@ union CommandHeader {
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
-class GPU;
+inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, SubmissionMode mode) {
+ CommandHeader result{};
+ result.method.Assign(static_cast<u32>(method));
+ result.arg_count.Assign(arg_count);
+ result.mode.Assign(mode);
+ return result;
+}
-using CommandList = std::vector<Tegra::CommandListHeader>;
+struct CommandList final {
+ CommandList() = default;
+ explicit CommandList(std::size_t size) : command_lists(size) {}
+ explicit CommandList(std::vector<CommandHeader>&& prefetch_command_list_)
+ : prefetch_command_list{std::move(prefetch_command_list_)} {}
+
+ std::vector<CommandListHeader> command_lists;
+ std::vector<CommandHeader> prefetch_command_list;
+};
/**
* The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the
@@ -60,9 +101,9 @@ using CommandList = std::vector<Tegra::CommandListHeader>;
* See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for
* details on this implementation.
*/
-class DmaPusher {
+class DmaPusher final {
public:
- explicit DmaPusher(Core::System& system, GPU& gpu);
+ explicit DmaPusher(Core::System& system_, GPU& gpu_);
~DmaPusher();
void Push(CommandList&& entries) {
@@ -71,7 +112,7 @@ public:
void DispatchCalls();
- void BindSubchannel(Tegra::Engines::EngineInterface* engine, u32 subchannel_id) {
+ void BindSubchannel(Engines::EngineInterface* engine, u32 subchannel_id) {
subchannels[subchannel_id] = engine;
}
@@ -104,7 +145,7 @@ private:
bool ib_enable{true}; ///< IB mode enabled
- std::array<Tegra::Engines::EngineInterface*, max_subchannels> subchannels{};
+ std::array<Engines::EngineInterface*, max_subchannels> subchannels{};
GPU& gpu;
Core::System& system;
diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp
index d44ad0cd8..71d7e1473 100644
--- a/src/video_core/engines/engine_upload.cpp
+++ b/src/video_core/engines/engine_upload.cpp
@@ -11,16 +11,16 @@
namespace Tegra::Engines::Upload {
-State::State(MemoryManager& memory_manager, Registers& regs)
- : regs{regs}, memory_manager{memory_manager} {}
+State::State(MemoryManager& memory_manager_, Registers& regs_)
+ : regs{regs_}, memory_manager{memory_manager_} {}
State::~State() = default;
-void State::ProcessExec(const bool is_linear) {
+void State::ProcessExec(const bool is_linear_) {
write_offset = 0;
copy_size = regs.line_length_in * regs.line_count;
inner_buffer.resize(copy_size);
- this->is_linear = is_linear;
+ is_linear = is_linear_;
}
void State::ProcessData(const u32 data, const bool is_last_call) {
diff --git a/src/video_core/engines/engine_upload.h b/src/video_core/engines/engine_upload.h
index 462da419e..1c7f1effa 100644
--- a/src/video_core/engines/engine_upload.h
+++ b/src/video_core/engines/engine_upload.h
@@ -54,10 +54,10 @@ struct Registers {
class State {
public:
- State(MemoryManager& memory_manager, Registers& regs);
+ explicit State(MemoryManager& memory_manager_, Registers& regs_);
~State();
- void ProcessExec(bool is_linear);
+ void ProcessExec(bool is_linear_);
void ProcessData(u32 data, bool is_last_call);
private:
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index 6e50661a3..0f640fdae 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -10,90 +10,58 @@
namespace Tegra::Engines {
-Fermi2D::Fermi2D() = default;
+Fermi2D::Fermi2D() {
+ // Nvidia's OpenGL driver seems to assume these values
+ regs.src.depth = 1;
+ regs.dst.depth = 1;
+}
Fermi2D::~Fermi2D() = default;
-void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
- rasterizer = &rasterizer_;
+void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
+ rasterizer = rasterizer_;
}
void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Fermi2D register, increase the size of the Regs structure");
-
regs.reg_array[method] = method_argument;
- switch (method) {
- // Trigger the surface copy on the last register write. This is blit_src_y, but this is 64-bit,
- // so trigger on the second 32-bit write.
- case FERMI2D_REG_INDEX(blit_src_y) + 1: {
- HandleSurfaceCopy();
- break;
- }
+ if (method == FERMI2D_REG_INDEX(pixels_from_memory.src_y0) + 1) {
+ Blit();
}
}
void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
- for (std::size_t i = 0; i < amount; i++) {
- CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
+ for (u32 i = 0; i < amount; ++i) {
+ CallMethod(method, base_start[i], methods_pending - i <= 1);
}
}
-static std::pair<u32, u32> DelimitLine(u32 src_1, u32 src_2, u32 dst_1, u32 dst_2, u32 src_line) {
- const u32 line_a = src_2 - src_1;
- const u32 line_b = dst_2 - dst_1;
- const u32 excess = std::max<s32>(0, line_a - src_line + src_1);
- return {line_b - (excess * line_b) / line_a, excess};
-}
+void Fermi2D::Blit() {
+ LOG_DEBUG(HW_GPU, "called. source address=0x{:x}, destination address=0x{:x}",
+ regs.src.Address(), regs.dst.Address());
-void Fermi2D::HandleSurfaceCopy() {
- LOG_DEBUG(HW_GPU, "Requested a surface copy with operation {}",
- static_cast<u32>(regs.operation));
-
- // TODO(Subv): Only raw copies are implemented.
- ASSERT(regs.operation == Operation::SrcCopy);
-
- const u32 src_blit_x1{static_cast<u32>(regs.blit_src_x >> 32)};
- const u32 src_blit_y1{static_cast<u32>(regs.blit_src_y >> 32)};
- u32 src_blit_x2, src_blit_y2;
- if (regs.blit_control.origin == Origin::Corner) {
- src_blit_x2 =
- static_cast<u32>((regs.blit_src_x + (regs.blit_du_dx * regs.blit_dst_width)) >> 32);
- src_blit_y2 =
- static_cast<u32>((regs.blit_src_y + (regs.blit_dv_dy * regs.blit_dst_height)) >> 32);
- } else {
- src_blit_x2 = static_cast<u32>((regs.blit_src_x >> 32) + regs.blit_dst_width);
- src_blit_y2 = static_cast<u32>((regs.blit_src_y >> 32) + regs.blit_dst_height);
- }
- u32 dst_blit_x2 = regs.blit_dst_x + regs.blit_dst_width;
- u32 dst_blit_y2 = regs.blit_dst_y + regs.blit_dst_height;
- const auto [new_dst_w, src_excess_x] =
- DelimitLine(src_blit_x1, src_blit_x2, regs.blit_dst_x, dst_blit_x2, regs.src.width);
- const auto [new_dst_h, src_excess_y] =
- DelimitLine(src_blit_y1, src_blit_y2, regs.blit_dst_y, dst_blit_y2, regs.src.height);
- dst_blit_x2 = new_dst_w + regs.blit_dst_x;
- src_blit_x2 = src_blit_x2 - src_excess_x;
- dst_blit_y2 = new_dst_h + regs.blit_dst_y;
- src_blit_y2 = src_blit_y2 - src_excess_y;
- const auto [new_src_w, dst_excess_x] =
- DelimitLine(regs.blit_dst_x, dst_blit_x2, src_blit_x1, src_blit_x2, regs.dst.width);
- const auto [new_src_h, dst_excess_y] =
- DelimitLine(regs.blit_dst_y, dst_blit_y2, src_blit_y1, src_blit_y2, regs.dst.height);
- src_blit_x2 = new_src_w + src_blit_x1;
- dst_blit_x2 = dst_blit_x2 - dst_excess_x;
- src_blit_y2 = new_src_h + src_blit_y1;
- dst_blit_y2 = dst_blit_y2 - dst_excess_y;
- const Common::Rectangle<u32> src_rect{src_blit_x1, src_blit_y1, src_blit_x2, src_blit_y2};
- const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y, dst_blit_x2,
- dst_blit_y2};
- Config copy_config;
- copy_config.operation = regs.operation;
- copy_config.filter = regs.blit_control.filter;
- copy_config.src_rect = src_rect;
- copy_config.dst_rect = dst_rect;
+ UNIMPLEMENTED_IF_MSG(regs.operation != Operation::SrcCopy, "Operation is not copy");
+ UNIMPLEMENTED_IF_MSG(regs.src.layer != 0, "Source layer is not zero");
+ UNIMPLEMENTED_IF_MSG(regs.dst.layer != 0, "Destination layer is not zero");
+ UNIMPLEMENTED_IF_MSG(regs.src.depth != 1, "Source depth is not one");
+ UNIMPLEMENTED_IF_MSG(regs.clip_enable != 0, "Clipped blit enabled");
- if (!rasterizer->AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) {
+ const auto& args = regs.pixels_from_memory;
+ const Config config{
+ .operation = regs.operation,
+ .filter = args.sample_mode.filter,
+ .dst_x0 = args.dst_x0,
+ .dst_y0 = args.dst_y0,
+ .dst_x1 = args.dst_x0 + args.dst_width,
+ .dst_y1 = args.dst_y0 + args.dst_height,
+ .src_x0 = static_cast<s32>(args.src_x0 >> 32),
+ .src_y0 = static_cast<s32>(args.src_y0 >> 32),
+ .src_x1 = static_cast<s32>((args.du_dx * args.dst_width + args.src_x0) >> 32),
+ .src_y1 = static_cast<s32>((args.dv_dy * args.dst_height + args.src_y0) >> 32),
+ };
+ if (!rasterizer->AccelerateSurfaceCopy(regs.src, regs.dst, config)) {
UNIMPLEMENTED();
}
}
diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h
index 213abfaae..c808a577d 100644
--- a/src/video_core/engines/fermi_2d.h
+++ b/src/video_core/engines/fermi_2d.h
@@ -38,7 +38,7 @@ public:
~Fermi2D();
/// Binds a rasterizer to this engine.
- void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
+ void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
@@ -53,8 +53,8 @@ public:
};
enum class Filter : u32 {
- PointSample = 0, // Nearest
- Linear = 1,
+ Point = 0,
+ Bilinear = 1,
};
enum class Operation : u32 {
@@ -67,88 +67,235 @@ public:
BlendPremult = 6,
};
- struct Regs {
- static constexpr std::size_t NUM_REGS = 0x258;
+ enum class MemoryLayout : u32 {
+ BlockLinear = 0,
+ Pitch = 1,
+ };
- struct Surface {
- RenderTargetFormat format;
- BitField<0, 1, u32> linear;
- union {
- BitField<0, 4, u32> block_width;
- BitField<4, 4, u32> block_height;
- BitField<8, 4, u32> block_depth;
- };
- u32 depth;
- u32 layer;
- u32 pitch;
- u32 width;
- u32 height;
- u32 address_high;
- u32 address_low;
-
- GPUVAddr Address() const {
- return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
- address_low);
- }
-
- u32 BlockWidth() const {
- return block_width.Value();
- }
-
- u32 BlockHeight() const {
- return block_height.Value();
- }
-
- u32 BlockDepth() const {
- return block_depth.Value();
- }
- };
- static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
+ enum class CpuIndexWrap : u32 {
+ Wrap = 0,
+ NoWrap = 1,
+ };
+ struct Surface {
+ RenderTargetFormat format;
+ MemoryLayout linear;
union {
- struct {
- INSERT_UNION_PADDING_WORDS(0x80);
+ BitField<0, 4, u32> block_width;
+ BitField<4, 4, u32> block_height;
+ BitField<8, 4, u32> block_depth;
+ };
+ u32 depth;
+ u32 layer;
+ u32 pitch;
+ u32 width;
+ u32 height;
+ u32 addr_upper;
+ u32 addr_lower;
+
+ [[nodiscard]] constexpr GPUVAddr Address() const noexcept {
+ return (static_cast<GPUVAddr>(addr_upper) << 32) | static_cast<GPUVAddr>(addr_lower);
+ }
+ };
+ static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
- Surface dst;
+ enum class SectorPromotion : u32 {
+ NoPromotion = 0,
+ PromoteTo2V = 1,
+ PromoteTo2H = 2,
+ PromoteTo4 = 3,
+ };
- INSERT_UNION_PADDING_WORDS(2);
+ enum class NumTpcs : u32 {
+ All = 0,
+ One = 1,
+ };
- Surface src;
+ enum class RenderEnableMode : u32 {
+ False = 0,
+ True = 1,
+ Conditional = 2,
+ RenderIfEqual = 3,
+ RenderIfNotEqual = 4,
+ };
- INSERT_UNION_PADDING_WORDS(0x15);
+ enum class ColorKeyFormat : u32 {
+ A16R56G6B5 = 0,
+ A1R5G55B5 = 1,
+ A8R8G8B8 = 2,
+ A2R10G10B10 = 3,
+ Y8 = 4,
+ Y16 = 5,
+ Y32 = 6,
+ };
- Operation operation;
+ union Beta4 {
+ BitField<0, 8, u32> b;
+ BitField<8, 8, u32> g;
+ BitField<16, 8, u32> r;
+ BitField<24, 8, u32> a;
+ };
- INSERT_UNION_PADDING_WORDS(0x177);
+ struct Point {
+ u32 x;
+ u32 y;
+ };
+ enum class PatternSelect : u32 {
+ MonoChrome8x8 = 0,
+ MonoChrome64x1 = 1,
+ MonoChrome1x64 = 2,
+ Color = 3,
+ };
+
+ enum class NotifyType : u32 {
+ WriteOnly = 0,
+ WriteThenAwaken = 1,
+ };
+
+ enum class MonochromePatternColorFormat : u32 {
+ A8X8R8G6B5 = 0,
+ A1R5G5B5 = 1,
+ A8R8G8B8 = 2,
+ A8Y8 = 3,
+ A8X8Y16 = 4,
+ Y32 = 5,
+ };
+
+ enum class MonochromePatternFormat : u32 {
+ CGA6_M1 = 0,
+ LE_M1 = 1,
+ };
+
+ union Regs {
+ static constexpr std::size_t NUM_REGS = 0x258;
+ struct {
+ u32 object;
+ INSERT_PADDING_WORDS_NOINIT(0x3F);
+ u32 no_operation;
+ NotifyType notify;
+ INSERT_PADDING_WORDS_NOINIT(0x2);
+ u32 wait_for_idle;
+ INSERT_PADDING_WORDS_NOINIT(0xB);
+ u32 pm_trigger;
+ INSERT_PADDING_WORDS_NOINIT(0xF);
+ u32 context_dma_notify;
+ u32 dst_context_dma;
+ u32 src_context_dma;
+ u32 semaphore_context_dma;
+ INSERT_PADDING_WORDS_NOINIT(0x1C);
+ Surface dst;
+ CpuIndexWrap pixels_from_cpu_index_wrap;
+ u32 kind2d_check_enable;
+ Surface src;
+ SectorPromotion pixels_from_memory_sector_promotion;
+ INSERT_PADDING_WORDS_NOINIT(0x1);
+ NumTpcs num_tpcs;
+ u32 render_enable_addr_upper;
+ u32 render_enable_addr_lower;
+ RenderEnableMode render_enable_mode;
+ INSERT_PADDING_WORDS_NOINIT(0x4);
+ u32 clip_x0;
+ u32 clip_y0;
+ u32 clip_width;
+ u32 clip_height;
+ BitField<0, 1, u32> clip_enable;
+ BitField<0, 3, ColorKeyFormat> color_key_format;
+ u32 color_key;
+ BitField<0, 1, u32> color_key_enable;
+ BitField<0, 8, u32> rop;
+ u32 beta1;
+ Beta4 beta4;
+ Operation operation;
+ union {
+ BitField<0, 6, u32> x;
+ BitField<8, 6, u32> y;
+ } pattern_offset;
+ BitField<0, 2, PatternSelect> pattern_select;
+ INSERT_PADDING_WORDS_NOINIT(0xC);
+ struct {
+ BitField<0, 3, MonochromePatternColorFormat> color_format;
+ BitField<0, 1, MonochromePatternFormat> format;
+ u32 color0;
+ u32 color1;
+ u32 pattern0;
+ u32 pattern1;
+ } monochrome_pattern;
+ struct {
+ std::array<u32, 0x40> X8R8G8B8;
+ std::array<u32, 0x20> R5G6B5;
+ std::array<u32, 0x20> X1R5G5B5;
+ std::array<u32, 0x10> Y8;
+ } color_pattern;
+ INSERT_PADDING_WORDS_NOINIT(0x10);
+ struct {
+ u32 prim_mode;
+ u32 prim_color_format;
+ u32 prim_color;
+ u32 line_tie_break_bits;
+ INSERT_PADDING_WORDS_NOINIT(0x14);
+ u32 prim_point_xy;
+ INSERT_PADDING_WORDS_NOINIT(0x7);
+ std::array<Point, 0x40> prim_point;
+ } render_solid;
+ struct {
+ u32 data_type;
+ u32 color_format;
+ u32 index_format;
+ u32 mono_format;
+ u32 wrap;
+ u32 color0;
+ u32 color1;
+ u32 mono_opacity;
+ INSERT_PADDING_WORDS_NOINIT(0x6);
+ u32 src_width;
+ u32 src_height;
+ u32 dx_du_frac;
+ u32 dx_du_int;
+ u32 dx_dv_frac;
+ u32 dy_dv_int;
+ u32 dst_x0_frac;
+ u32 dst_x0_int;
+ u32 dst_y0_frac;
+ u32 dst_y0_int;
+ u32 data;
+ } pixels_from_cpu;
+ INSERT_PADDING_WORDS_NOINIT(0x3);
+ u32 big_endian_control;
+ INSERT_PADDING_WORDS_NOINIT(0x3);
+ struct {
+ BitField<0, 3, u32> block_shape;
+ BitField<0, 5, u32> corral_size;
+ BitField<0, 1, u32> safe_overlap;
union {
- u32 raw;
BitField<0, 1, Origin> origin;
BitField<4, 1, Filter> filter;
- } blit_control;
-
- INSERT_UNION_PADDING_WORDS(0x8);
-
- u32 blit_dst_x;
- u32 blit_dst_y;
- u32 blit_dst_width;
- u32 blit_dst_height;
- u64 blit_du_dx;
- u64 blit_dv_dy;
- u64 blit_src_x;
- u64 blit_src_y;
-
- INSERT_UNION_PADDING_WORDS(0x21);
- };
- std::array<u32, NUM_REGS> reg_array;
+ } sample_mode;
+ INSERT_PADDING_WORDS_NOINIT(0x8);
+ s32 dst_x0;
+ s32 dst_y0;
+ s32 dst_width;
+ s32 dst_height;
+ s64 du_dx;
+ s64 dv_dy;
+ s64 src_x0;
+ s64 src_y0;
+ } pixels_from_memory;
};
+ std::array<u32, NUM_REGS> reg_array;
} regs{};
struct Config {
Operation operation;
Filter filter;
- Common::Rectangle<u32> src_rect;
- Common::Rectangle<u32> dst_rect;
+ s32 dst_x0;
+ s32 dst_y0;
+ s32 dst_x1;
+ s32 dst_y1;
+ s32 src_x0;
+ s32 src_y0;
+ s32 src_x1;
+ s32 src_y1;
};
private:
@@ -156,25 +303,49 @@ private:
/// Performs the copy from the source surface to the destination surface as configured in the
/// registers.
- void HandleSurfaceCopy();
+ void Blit();
};
#define ASSERT_REG_POSITION(field_name, position) \
- static_assert(offsetof(Fermi2D::Regs, field_name) == position * 4, \
+ static_assert(offsetof(Fermi2D::Regs, field_name) == position, \
"Field " #field_name " has invalid position")
-ASSERT_REG_POSITION(dst, 0x80);
-ASSERT_REG_POSITION(src, 0x8C);
-ASSERT_REG_POSITION(operation, 0xAB);
-ASSERT_REG_POSITION(blit_control, 0x223);
-ASSERT_REG_POSITION(blit_dst_x, 0x22c);
-ASSERT_REG_POSITION(blit_dst_y, 0x22d);
-ASSERT_REG_POSITION(blit_dst_width, 0x22e);
-ASSERT_REG_POSITION(blit_dst_height, 0x22f);
-ASSERT_REG_POSITION(blit_du_dx, 0x230);
-ASSERT_REG_POSITION(blit_dv_dy, 0x232);
-ASSERT_REG_POSITION(blit_src_x, 0x234);
-ASSERT_REG_POSITION(blit_src_y, 0x236);
+ASSERT_REG_POSITION(object, 0x0);
+ASSERT_REG_POSITION(no_operation, 0x100);
+ASSERT_REG_POSITION(notify, 0x104);
+ASSERT_REG_POSITION(wait_for_idle, 0x110);
+ASSERT_REG_POSITION(pm_trigger, 0x140);
+ASSERT_REG_POSITION(context_dma_notify, 0x180);
+ASSERT_REG_POSITION(dst_context_dma, 0x184);
+ASSERT_REG_POSITION(src_context_dma, 0x188);
+ASSERT_REG_POSITION(semaphore_context_dma, 0x18C);
+ASSERT_REG_POSITION(dst, 0x200);
+ASSERT_REG_POSITION(pixels_from_cpu_index_wrap, 0x228);
+ASSERT_REG_POSITION(kind2d_check_enable, 0x22C);
+ASSERT_REG_POSITION(src, 0x230);
+ASSERT_REG_POSITION(pixels_from_memory_sector_promotion, 0x258);
+ASSERT_REG_POSITION(num_tpcs, 0x260);
+ASSERT_REG_POSITION(render_enable_addr_upper, 0x264);
+ASSERT_REG_POSITION(render_enable_addr_lower, 0x268);
+ASSERT_REG_POSITION(clip_x0, 0x280);
+ASSERT_REG_POSITION(clip_y0, 0x284);
+ASSERT_REG_POSITION(clip_width, 0x288);
+ASSERT_REG_POSITION(clip_height, 0x28c);
+ASSERT_REG_POSITION(clip_enable, 0x290);
+ASSERT_REG_POSITION(color_key_format, 0x294);
+ASSERT_REG_POSITION(color_key, 0x298);
+ASSERT_REG_POSITION(rop, 0x2A0);
+ASSERT_REG_POSITION(beta1, 0x2A4);
+ASSERT_REG_POSITION(beta4, 0x2A8);
+ASSERT_REG_POSITION(operation, 0x2AC);
+ASSERT_REG_POSITION(pattern_offset, 0x2B0);
+ASSERT_REG_POSITION(pattern_select, 0x2B4);
+ASSERT_REG_POSITION(monochrome_pattern, 0x2E8);
+ASSERT_REG_POSITION(color_pattern, 0x300);
+ASSERT_REG_POSITION(render_solid, 0x580);
+ASSERT_REG_POSITION(pixels_from_cpu, 0x800);
+ASSERT_REG_POSITION(big_endian_control, 0x870);
+ASSERT_REG_POSITION(pixels_from_memory, 0x880);
#undef ASSERT_REG_POSITION
diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp
index 898370739..a9b75091e 100644
--- a/src/video_core/engines/kepler_compute.cpp
+++ b/src/video_core/engines/kepler_compute.cpp
@@ -21,8 +21,8 @@ KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manage
KeplerCompute::~KeplerCompute() = default;
-void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
- rasterizer = &rasterizer_;
+void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
+ rasterizer = rasterizer_;
}
void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
@@ -39,7 +39,6 @@ void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_cal
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
upload_state.ProcessData(method_argument, is_last_call);
if (is_last_call) {
- system.GPU().Maxwell3D().OnMemoryWrite();
}
break;
}
@@ -58,24 +57,6 @@ void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amoun
}
}
-Texture::FullTextureInfo KeplerCompute::GetTexture(std::size_t offset) const {
- const std::bitset<8> cbuf_mask = launch_description.const_buffer_enable_mask.Value();
- ASSERT(cbuf_mask[regs.tex_cb_index]);
-
- const auto& texinfo = launch_description.const_buffer_config[regs.tex_cb_index];
- ASSERT(texinfo.Address() != 0);
-
- const GPUVAddr address = texinfo.Address() + offset * sizeof(Texture::TextureHandle);
- ASSERT(address < texinfo.Address() + texinfo.size);
-
- const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(address)};
- return GetTextureInfo(tex_handle);
-}
-
-Texture::FullTextureInfo KeplerCompute::GetTextureInfo(Texture::TextureHandle tex_handle) const {
- return Texture::FullTextureInfo{GetTICEntry(tex_handle.tic_id), GetTSCEntry(tex_handle.tsc_id)};
-}
-
u32 KeplerCompute::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const {
ASSERT(stage == ShaderType::Compute);
const auto& buffer = launch_description.const_buffer_config[const_buffer];
@@ -98,9 +79,11 @@ SamplerDescriptor KeplerCompute::AccessBindlessSampler(ShaderType stage, u64 con
SamplerDescriptor KeplerCompute::AccessSampler(u32 handle) const {
const Texture::TextureHandle tex_handle{handle};
- const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
- SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
- result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
+ const Texture::TICEntry tic = GetTICEntry(tex_handle.tic_id);
+ const Texture::TSCEntry tsc = GetTSCEntry(tex_handle.tsc_id);
+
+ SamplerDescriptor result = SamplerDescriptor::FromTIC(tic);
+ result.is_shadow.Assign(tsc.depth_compare_enabled.Value());
return result;
}
diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h
index 7f2500aab..7c40cba38 100644
--- a/src/video_core/engines/kepler_compute.h
+++ b/src/video_core/engines/kepler_compute.h
@@ -46,7 +46,7 @@ public:
~KeplerCompute();
/// Binds a rasterizer to this engine.
- void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
+ void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
static constexpr std::size_t NumConstBuffers = 8;
@@ -55,7 +55,7 @@ public:
union {
struct {
- INSERT_UNION_PADDING_WORDS(0x60);
+ INSERT_PADDING_WORDS_NOINIT(0x60);
Upload::Registers upload;
@@ -67,7 +67,7 @@ public:
u32 data_upload;
- INSERT_UNION_PADDING_WORDS(0x3F);
+ INSERT_PADDING_WORDS_NOINIT(0x3F);
struct {
u32 address;
@@ -76,11 +76,11 @@ public:
}
} launch_desc_loc;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 launch;
- INSERT_UNION_PADDING_WORDS(0x4A7);
+ INSERT_PADDING_WORDS_NOINIT(0x4A7);
struct {
u32 address_high;
@@ -92,7 +92,7 @@ public:
}
} tsc;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
struct {
u32 address_high;
@@ -104,7 +104,7 @@ public:
}
} tic;
- INSERT_UNION_PADDING_WORDS(0x22);
+ INSERT_PADDING_WORDS_NOINIT(0x22);
struct {
u32 address_high;
@@ -115,11 +115,11 @@ public:
}
} code_loc;
- INSERT_UNION_PADDING_WORDS(0x3FE);
+ INSERT_PADDING_WORDS_NOINIT(0x3FE);
u32 tex_cb_index;
- INSERT_UNION_PADDING_WORDS(0x374);
+ INSERT_PADDING_WORDS_NOINIT(0x374);
};
std::array<u32, NUM_REGS> reg_array;
};
@@ -209,11 +209,6 @@ public:
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) override;
- Texture::FullTextureInfo GetTexture(std::size_t offset) const;
-
- /// Given a texture handle, returns the TSC and TIC entries.
- Texture::FullTextureInfo GetTextureInfo(Texture::TextureHandle tex_handle) const;
-
u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const override;
SamplerDescriptor AccessBoundSampler(ShaderType stage, u64 offset) const override;
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index dc71b2eec..560551157 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -14,8 +14,8 @@
namespace Tegra::Engines {
-KeplerMemory::KeplerMemory(Core::System& system, MemoryManager& memory_manager)
- : system{system}, upload_state{memory_manager, regs.upload} {}
+KeplerMemory::KeplerMemory(Core::System& system_, MemoryManager& memory_manager)
+ : system{system_}, upload_state{memory_manager, regs.upload} {}
KeplerMemory::~KeplerMemory() = default;
@@ -33,7 +33,6 @@ void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call
case KEPLERMEMORY_REG_INDEX(data): {
upload_state.ProcessData(method_argument, is_last_call);
if (is_last_call) {
- system.GPU().Maxwell3D().OnMemoryWrite();
}
break;
}
diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h
index 5b7f71a00..19808a5c6 100644
--- a/src/video_core/engines/kepler_memory.h
+++ b/src/video_core/engines/kepler_memory.h
@@ -35,7 +35,7 @@ namespace Tegra::Engines {
class KeplerMemory final : public EngineInterface {
public:
- KeplerMemory(Core::System& system, MemoryManager& memory_manager);
+ explicit KeplerMemory(Core::System& system_, MemoryManager& memory_manager);
~KeplerMemory();
/// Write the value to the register identified by method.
@@ -50,7 +50,7 @@ public:
union {
struct {
- INSERT_UNION_PADDING_WORDS(0x60);
+ INSERT_PADDING_WORDS_NOINIT(0x60);
Upload::Registers upload;
@@ -62,7 +62,7 @@ public:
u32 data;
- INSERT_UNION_PADDING_WORDS(0x11);
+ INSERT_PADDING_WORDS_NOINIT(0x11);
};
std::array<u32, NUM_REGS> reg_array;
};
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 33854445f..75517a4f7 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <cinttypes>
#include <cstring>
#include <optional>
#include "common/assert.h"
@@ -31,8 +30,8 @@ Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
Maxwell3D::~Maxwell3D() = default;
-void Maxwell3D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
- rasterizer = &rasterizer_;
+void Maxwell3D::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
+ rasterizer = rasterizer_;
}
void Maxwell3D::InitializeRegisterDefaults() {
@@ -124,6 +123,115 @@ void Maxwell3D::InitializeRegisterDefaults() {
mme_inline[MAXWELL3D_REG_INDEX(index_array.count)] = true;
}
+void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
+ if (executing_macro == 0) {
+ // A macro call must begin by writing the macro method's register, not its argument.
+ ASSERT_MSG((method % 2) == 0,
+ "Can't start macro execution by writing to the ARGS register");
+ executing_macro = method;
+ }
+
+ macro_params.insert(macro_params.end(), base_start, base_start + amount);
+
+ // Call the macro when there are no more parameters in the command buffer
+ if (is_last_call) {
+ CallMacroMethod(executing_macro, macro_params);
+ macro_params.clear();
+ }
+}
+
+u32 Maxwell3D::ProcessShadowRam(u32 method, u32 argument) {
+ // Keep track of the register value in shadow_state when requested.
+ const auto control = shadow_state.shadow_ram_control;
+ if (control == Regs::ShadowRamControl::Track ||
+ control == Regs::ShadowRamControl::TrackWithFilter) {
+ shadow_state.reg_array[method] = argument;
+ return argument;
+ }
+ if (control == Regs::ShadowRamControl::Replay) {
+ return shadow_state.reg_array[method];
+ }
+ return argument;
+}
+
+void Maxwell3D::ProcessDirtyRegisters(u32 method, u32 argument) {
+ if (regs.reg_array[method] == argument) {
+ return;
+ }
+ regs.reg_array[method] = argument;
+
+ for (const auto& table : dirty.tables) {
+ dirty.flags[table[method]] = true;
+ }
+}
+
+void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argument,
+ bool is_last_call) {
+ switch (method) {
+ case MAXWELL3D_REG_INDEX(wait_for_idle):
+ return rasterizer->WaitForIdle();
+ case MAXWELL3D_REG_INDEX(shadow_ram_control):
+ shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(nonshadow_argument);
+ return;
+ case MAXWELL3D_REG_INDEX(macros.data):
+ return macro_engine->AddCode(regs.macros.upload_address, argument);
+ case MAXWELL3D_REG_INDEX(macros.bind):
+ return ProcessMacroBind(argument);
+ case MAXWELL3D_REG_INDEX(firmware[4]):
+ return ProcessFirmwareCall4();
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 1:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 2:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 3:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 4:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 5:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 6:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 7:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 8:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 9:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 10:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 11:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 12:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 13:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 14:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 15:
+ return StartCBData(method);
+ case MAXWELL3D_REG_INDEX(cb_bind[0]):
+ return ProcessCBBind(0);
+ case MAXWELL3D_REG_INDEX(cb_bind[1]):
+ return ProcessCBBind(1);
+ case MAXWELL3D_REG_INDEX(cb_bind[2]):
+ return ProcessCBBind(2);
+ case MAXWELL3D_REG_INDEX(cb_bind[3]):
+ return ProcessCBBind(3);
+ case MAXWELL3D_REG_INDEX(cb_bind[4]):
+ return ProcessCBBind(4);
+ case MAXWELL3D_REG_INDEX(draw.vertex_end_gl):
+ return DrawArrays();
+ case MAXWELL3D_REG_INDEX(clear_buffers):
+ return ProcessClearBuffers();
+ case MAXWELL3D_REG_INDEX(query.query_get):
+ return ProcessQueryGet();
+ case MAXWELL3D_REG_INDEX(condition.mode):
+ return ProcessQueryCondition();
+ case MAXWELL3D_REG_INDEX(counter_reset):
+ return ProcessCounterReset();
+ case MAXWELL3D_REG_INDEX(sync_info):
+ return ProcessSyncPoint();
+ case MAXWELL3D_REG_INDEX(exec_upload):
+ return upload_state.ProcessExec(regs.exec_upload.linear != 0);
+ case MAXWELL3D_REG_INDEX(data_upload):
+ upload_state.ProcessData(argument, is_last_call);
+ if (is_last_call) {
+ }
+ return;
+ case MAXWELL3D_REG_INDEX(fragment_barrier):
+ return rasterizer->FragmentBarrier();
+ case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
+ return rasterizer->TiledCacheBarrier();
+ }
+}
+
void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
// Reset the current macro.
executing_macro = 0;
@@ -157,142 +265,16 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
// Methods after 0xE00 are special, they're actually triggers for some microcode that was
// uploaded to the GPU during initialization.
if (method >= MacroRegistersStart) {
- // We're trying to execute a macro
- if (executing_macro == 0) {
- // A macro call must begin by writing the macro method's register, not its argument.
- ASSERT_MSG((method % 2) == 0,
- "Can't start macro execution by writing to the ARGS register");
- executing_macro = method;
- }
-
- macro_params.push_back(method_argument);
-
- // Call the macro when there are no more parameters in the command buffer
- if (is_last_call) {
- CallMacroMethod(executing_macro, macro_params);
- macro_params.clear();
- }
+ ProcessMacro(method, &method_argument, 1, is_last_call);
return;
}
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
- u32 arg = method_argument;
- // Keep track of the register value in shadow_state when requested.
- if (shadow_state.shadow_ram_control == Regs::ShadowRamControl::Track ||
- shadow_state.shadow_ram_control == Regs::ShadowRamControl::TrackWithFilter) {
- shadow_state.reg_array[method] = arg;
- } else if (shadow_state.shadow_ram_control == Regs::ShadowRamControl::Replay) {
- arg = shadow_state.reg_array[method];
- }
-
- if (regs.reg_array[method] != arg) {
- regs.reg_array[method] = arg;
-
- for (const auto& table : dirty.tables) {
- dirty.flags[table[method]] = true;
- }
- }
-
- switch (method) {
- case MAXWELL3D_REG_INDEX(wait_for_idle): {
- rasterizer->WaitForIdle();
- break;
- }
- case MAXWELL3D_REG_INDEX(shadow_ram_control): {
- shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(method_argument);
- break;
- }
- case MAXWELL3D_REG_INDEX(macros.data): {
- macro_engine->AddCode(regs.macros.upload_address, arg);
- break;
- }
- case MAXWELL3D_REG_INDEX(macros.bind): {
- ProcessMacroBind(arg);
- break;
- }
- case MAXWELL3D_REG_INDEX(firmware[4]): {
- ProcessFirmwareCall4();
- break;
- }
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[3]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[4]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[5]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[6]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[7]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[8]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[9]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[10]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[11]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[12]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): {
- StartCBData(method);
- break;
- }
- case MAXWELL3D_REG_INDEX(cb_bind[0]): {
- ProcessCBBind(0);
- break;
- }
- case MAXWELL3D_REG_INDEX(cb_bind[1]): {
- ProcessCBBind(1);
- break;
- }
- case MAXWELL3D_REG_INDEX(cb_bind[2]): {
- ProcessCBBind(2);
- break;
- }
- case MAXWELL3D_REG_INDEX(cb_bind[3]): {
- ProcessCBBind(3);
- break;
- }
- case MAXWELL3D_REG_INDEX(cb_bind[4]): {
- ProcessCBBind(4);
- break;
- }
- case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): {
- DrawArrays();
- break;
- }
- case MAXWELL3D_REG_INDEX(clear_buffers): {
- ProcessClearBuffers();
- break;
- }
- case MAXWELL3D_REG_INDEX(query.query_get): {
- ProcessQueryGet();
- break;
- }
- case MAXWELL3D_REG_INDEX(condition.mode): {
- ProcessQueryCondition();
- break;
- }
- case MAXWELL3D_REG_INDEX(counter_reset): {
- ProcessCounterReset();
- break;
- }
- case MAXWELL3D_REG_INDEX(sync_info): {
- ProcessSyncPoint();
- break;
- }
- case MAXWELL3D_REG_INDEX(exec_upload): {
- upload_state.ProcessExec(regs.exec_upload.linear != 0);
- break;
- }
- case MAXWELL3D_REG_INDEX(data_upload): {
- upload_state.ProcessData(arg, is_last_call);
- if (is_last_call) {
- OnMemoryWrite();
- }
- break;
- }
- default:
- break;
- }
+ const u32 argument = ProcessShadowRam(method, method_argument);
+ ProcessDirtyRegisters(method, argument);
+ ProcessMethodCall(method, argument, method_argument, is_last_call);
}
void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
@@ -300,50 +282,33 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
// Methods after 0xE00 are special, they're actually triggers for some microcode that was
// uploaded to the GPU during initialization.
if (method >= MacroRegistersStart) {
- // We're trying to execute a macro
- if (executing_macro == 0) {
- // A macro call must begin by writing the macro method's register, not its argument.
- ASSERT_MSG((method % 2) == 0,
- "Can't start macro execution by writing to the ARGS register");
- executing_macro = method;
- }
-
- for (std::size_t i = 0; i < amount; i++) {
- macro_params.push_back(base_start[i]);
- }
-
- // Call the macro when there are no more parameters in the command buffer
- if (amount == methods_pending) {
- CallMacroMethod(executing_macro, macro_params);
- macro_params.clear();
- }
+ ProcessMacro(method, base_start, amount, amount == methods_pending);
return;
}
switch (method) {
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[3]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[4]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[5]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[6]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[7]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[8]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[9]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[10]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[11]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[12]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]):
- case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): {
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data):
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 1:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 2:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 3:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 4:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 5:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 6:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 7:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 8:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 9:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 10:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 11:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 12:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 13:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 14:
+ case MAXWELL3D_REG_INDEX(const_buffer.cb_data) + 15:
ProcessCBMultiData(method, base_start, amount);
break;
- }
- default: {
+ default:
for (std::size_t i = 0; i < amount; i++) {
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
- }
+ break;
}
}
@@ -396,7 +361,7 @@ void Maxwell3D::CallMethodFromMME(u32 method, u32 method_argument) {
}
void Maxwell3D::FlushMMEInlineDraw() {
- LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
+ LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
ASSERT(mme_draw.instance_count == mme_draw.gl_end_count);
@@ -541,8 +506,7 @@ void Maxwell3D::ProcessCounterReset() {
rasterizer->ResetCounter(QueryType::SamplesPassed);
break;
default:
- LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}",
- static_cast<int>(regs.counter_reset));
+ LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", regs.counter_reset);
break;
}
}
@@ -557,7 +521,7 @@ void Maxwell3D::ProcessSyncPoint() {
}
void Maxwell3D::DrawArrays() {
- LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
+ LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
@@ -595,27 +559,28 @@ std::optional<u64> Maxwell3D::GetQueryResult() {
return 0;
case Regs::QuerySelect::SamplesPassed:
// Deferred.
- rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed,
+ rasterizer->Query(regs.query.QueryAddress(), QueryType::SamplesPassed,
system.GPU().GetTicks());
- return {};
+ return std::nullopt;
default:
LOG_DEBUG(HW_GPU, "Unimplemented query select type {}",
- static_cast<u32>(regs.query.query_get.select.Value()));
+ regs.query.query_get.select.Value());
return 1;
}
}
-void Maxwell3D::ProcessCBBind(std::size_t stage_index) {
+void Maxwell3D::ProcessCBBind(size_t stage_index) {
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
- auto& shader = state.shader_stages[stage_index];
- auto& bind_data = regs.cb_bind[stage_index];
-
- ASSERT(bind_data.index < Regs::MaxConstBuffers);
- auto& buffer = shader.const_buffers[bind_data.index];
-
+ const auto& bind_data = regs.cb_bind[stage_index];
+ auto& buffer = state.shader_stages[stage_index].const_buffers[bind_data.index];
buffer.enabled = bind_data.valid.Value() != 0;
buffer.address = regs.const_buffer.BufferAddress();
buffer.size = regs.const_buffer.cb_size;
+
+ const bool is_enabled = bind_data.valid.Value() != 0;
+ const GPUVAddr gpu_addr = is_enabled ? regs.const_buffer.BufferAddress() : 0;
+ const u32 size = is_enabled ? regs.const_buffer.cb_size : 0;
+ rasterizer->BindGraphicsUniformBuffer(stage_index, bind_data.index, gpu_addr, size);
}
void Maxwell3D::ProcessCBData(u32 value) {
@@ -627,7 +592,7 @@ void Maxwell3D::ProcessCBData(u32 value) {
}
void Maxwell3D::StartCBData(u32 method) {
- constexpr u32 first_cb_data = MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]);
+ constexpr u32 first_cb_data = MAXWELL3D_REG_INDEX(const_buffer.cb_data);
cb_data_state.start_pos = regs.const_buffer.cb_pos;
cb_data_state.id = method - first_cb_data;
cb_data_state.current = method;
@@ -640,7 +605,7 @@ void Maxwell3D::ProcessCBMultiData(u32 method, const u32* start_base, u32 amount
if (cb_data_state.current != null_cb_data) {
FinishCBData();
}
- constexpr u32 first_cb_data = MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]);
+ constexpr u32 first_cb_data = MAXWELL3D_REG_INDEX(const_buffer.cb_data);
cb_data_state.start_pos = regs.const_buffer.cb_pos;
cb_data_state.id = method - first_cb_data;
cb_data_state.current = method;
@@ -670,14 +635,13 @@ void Maxwell3D::FinishCBData() {
const u32 id = cb_data_state.id;
memory_manager.WriteBlock(address, cb_data_state.buffer[id].data(), size);
- OnMemoryWrite();
cb_data_state.id = null_cb_data;
cb_data_state.current = null_cb_data;
}
Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
- const GPUVAddr tic_address_gpu{regs.tic.TICAddress() + tic_index * sizeof(Texture::TICEntry)};
+ const GPUVAddr tic_address_gpu{regs.tic.Address() + tic_index * sizeof(Texture::TICEntry)};
Texture::TICEntry tic_entry;
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
@@ -686,43 +650,19 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
}
Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
- const GPUVAddr tsc_address_gpu{regs.tsc.TSCAddress() + tsc_index * sizeof(Texture::TSCEntry)};
+ const GPUVAddr tsc_address_gpu{regs.tsc.Address() + tsc_index * sizeof(Texture::TSCEntry)};
Texture::TSCEntry tsc_entry;
memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
return tsc_entry;
}
-Texture::FullTextureInfo Maxwell3D::GetTextureInfo(Texture::TextureHandle tex_handle) const {
- return Texture::FullTextureInfo{GetTICEntry(tex_handle.tic_id), GetTSCEntry(tex_handle.tsc_id)};
-}
-
-Texture::FullTextureInfo Maxwell3D::GetStageTexture(ShaderType stage, std::size_t offset) const {
- const auto stage_index = static_cast<std::size_t>(stage);
- const auto& shader = state.shader_stages[stage_index];
- const auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index];
- ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
-
- const GPUVAddr tex_info_address =
- tex_info_buffer.address + offset * sizeof(Texture::TextureHandle);
-
- ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
-
- const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
-
- return GetTextureInfo(tex_handle);
-}
-
u32 Maxwell3D::GetRegisterValue(u32 method) const {
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
return regs.reg_array[method];
}
void Maxwell3D::ProcessClearBuffers() {
- ASSERT(regs.clear_buffers.R == regs.clear_buffers.G &&
- regs.clear_buffers.R == regs.clear_buffers.B &&
- regs.clear_buffers.R == regs.clear_buffers.A);
-
rasterizer->Clear();
}
@@ -730,9 +670,7 @@ u32 Maxwell3D::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offse
ASSERT(stage != ShaderType::Compute);
const auto& shader_stage = state.shader_stages[static_cast<std::size_t>(stage)];
const auto& buffer = shader_stage.const_buffers[const_buffer];
- u32 result;
- std::memcpy(&result, memory_manager.GetPointer(buffer.address + offset), sizeof(u32));
- return result;
+ return memory_manager.Read<u32>(buffer.address + offset);
}
SamplerDescriptor Maxwell3D::AccessBoundSampler(ShaderType stage, u64 offset) const {
@@ -750,9 +688,11 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
SamplerDescriptor Maxwell3D::AccessSampler(u32 handle) const {
const Texture::TextureHandle tex_handle{handle};
- const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
- SamplerDescriptor result = SamplerDescriptor::FromTIC(tex_info.tic);
- result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
+ const Texture::TICEntry tic = GetTICEntry(tex_handle.tic_id);
+ const Texture::TSCEntry tsc = GetTSCEntry(tex_handle.tsc_id);
+
+ SamplerDescriptor result = SamplerDescriptor::FromTIC(tic);
+ result.is_shadow.Assign(tsc.depth_compare_enabled.Value());
return result;
}
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index bc289c55d..ffed42a29 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -55,7 +55,7 @@ public:
~Maxwell3D();
/// Binds a rasterizer to this engine.
- void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
+ void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
/// Register structure of the Maxwell3D engine.
/// TODO(Subv): This structure will need to be made bigger as more registers are discovered.
@@ -438,16 +438,6 @@ public:
DecrWrapOGL = 0x8508,
};
- enum class MemoryLayout : u32 {
- Linear = 0,
- BlockLinear = 1,
- };
-
- enum class InvMemoryLayout : u32 {
- BlockLinear = 0,
- Linear = 1,
- };
-
enum class CounterReset : u32 {
SampleCnt = 0x01,
Unk02 = 0x02,
@@ -546,7 +536,7 @@ public:
Equation equation_a;
Factor factor_source_a;
Factor factor_dest_a;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
};
enum class TessellationPrimitive : u32 {
@@ -589,26 +579,36 @@ public:
NegativeW = 7,
};
+ enum class SamplerIndex : u32 {
+ Independently = 0,
+ ViaHeaderIndex = 1,
+ };
+
+ struct TileMode {
+ union {
+ BitField<0, 4, u32> block_width;
+ BitField<4, 4, u32> block_height;
+ BitField<8, 4, u32> block_depth;
+ BitField<12, 1, u32> is_pitch_linear;
+ BitField<16, 1, u32> is_3d;
+ };
+ };
+ static_assert(sizeof(TileMode) == 4);
+
struct RenderTargetConfig {
u32 address_high;
u32 address_low;
u32 width;
u32 height;
Tegra::RenderTargetFormat format;
+ TileMode tile_mode;
union {
- BitField<0, 3, u32> block_width;
- BitField<4, 3, u32> block_height;
- BitField<8, 3, u32> block_depth;
- BitField<12, 1, InvMemoryLayout> type;
- BitField<16, 1, u32> is_3d;
- } memory_layout;
- union {
- BitField<0, 16, u32> layers;
+ BitField<0, 16, u32> depth;
BitField<16, 1, u32> volume;
};
u32 layer_stride;
u32 base_layer;
- INSERT_UNION_PADDING_WORDS(7);
+ INSERT_PADDING_WORDS_NOINIT(7);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
@@ -640,7 +640,7 @@ public:
BitField<8, 3, ViewportSwizzle> z;
BitField<12, 3, ViewportSwizzle> w;
} swizzle;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
Common::Rectangle<f32> GetRect() const {
return {
@@ -700,7 +700,7 @@ public:
u32 address_low;
s32 buffer_size;
s32 buffer_offset;
- INSERT_UNION_PADDING_WORDS(3);
+ INSERT_PADDING_WORDS_NOINIT(3);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
@@ -713,7 +713,7 @@ public:
u32 stream;
u32 varying_count;
u32 stride;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
};
static_assert(sizeof(TransformFeedbackLayout) == 16);
@@ -731,7 +731,7 @@ public:
union {
struct {
- INSERT_UNION_PADDING_WORDS(0x44);
+ INSERT_PADDING_WORDS_NOINIT(0x44);
u32 wait_for_idle;
@@ -744,7 +744,7 @@ public:
ShadowRamControl shadow_ram_control;
- INSERT_UNION_PADDING_WORDS(0x16);
+ INSERT_PADDING_WORDS_NOINIT(0x16);
Upload::Registers upload;
struct {
@@ -755,7 +755,11 @@ public:
u32 data_upload;
- INSERT_UNION_PADDING_WORDS(0x44);
+ INSERT_PADDING_WORDS_NOINIT(0x16);
+
+ u32 force_early_fragment_tests;
+
+ INSERT_PADDING_WORDS_NOINIT(0x2D);
struct {
union {
@@ -765,7 +769,7 @@ public:
};
} sync_info;
- INSERT_UNION_PADDING_WORDS(0x15);
+ INSERT_PADDING_WORDS_NOINIT(0x15);
union {
BitField<0, 2, TessellationPrimitive> prim;
@@ -777,21 +781,21 @@ public:
std::array<f32, 4> tess_level_outer;
std::array<f32, 2> tess_level_inner;
- INSERT_UNION_PADDING_WORDS(0x10);
+ INSERT_PADDING_WORDS_NOINIT(0x10);
u32 rasterize_enable;
std::array<TransformFeedbackBinding, NumTransformFeedbackBuffers> tfb_bindings;
- INSERT_UNION_PADDING_WORDS(0xC0);
+ INSERT_PADDING_WORDS_NOINIT(0xC0);
std::array<TransformFeedbackLayout, NumTransformFeedbackBuffers> tfb_layouts;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 tfb_enabled;
- INSERT_UNION_PADDING_WORDS(0x2E);
+ INSERT_PADDING_WORDS_NOINIT(0x2E);
std::array<RenderTargetConfig, NumRenderTargets> rt;
@@ -799,7 +803,7 @@ public:
std::array<ViewPort, NumViewports> viewports;
- INSERT_UNION_PADDING_WORDS(0x1D);
+ INSERT_PADDING_WORDS_NOINIT(0x1D);
struct {
u32 first;
@@ -811,16 +815,16 @@ public:
float clear_color[4];
float clear_depth;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
s32 clear_stencil;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
PolygonMode polygon_mode_front;
PolygonMode polygon_mode_back;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
u32 polygon_offset_point_enable;
u32 polygon_offset_line_enable;
@@ -828,46 +832,53 @@ public:
u32 patch_vertices;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
+
+ u32 fragment_barrier;
+
+ INSERT_PADDING_WORDS_NOINIT(0x7);
std::array<ScissorTest, NumViewports> scissor_test;
- INSERT_UNION_PADDING_WORDS(0x15);
+ INSERT_PADDING_WORDS_NOINIT(0x15);
s32 stencil_back_func_ref;
u32 stencil_back_mask;
u32 stencil_back_func_mask;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
+
+ u32 invalidate_texture_data_cache;
+
+ INSERT_PADDING_WORDS_NOINIT(0x1);
+
+ u32 tiled_cache_barrier;
+
+ INSERT_PADDING_WORDS_NOINIT(0x4);
u32 color_mask_common;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
f32 depth_bounds[2];
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 rt_separate_frag_data;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 multisample_raster_enable;
u32 multisample_raster_samples;
std::array<u32, 4> multisample_sample_mask;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
struct {
u32 address_high;
u32 address_low;
Tegra::DepthFormat format;
- union {
- BitField<0, 4, u32> block_width;
- BitField<4, 4, u32> block_height;
- BitField<8, 4, u32> block_depth;
- BitField<20, 1, InvMemoryLayout> type;
- } memory_layout;
+ TileMode tile_mode;
u32 layer_stride;
GPUVAddr Address() const {
@@ -876,7 +887,18 @@ public:
}
} zeta;
- INSERT_UNION_PADDING_WORDS(0x41);
+ struct {
+ union {
+ BitField<0, 16, u32> x;
+ BitField<16, 16, u32> width;
+ };
+ union {
+ BitField<0, 16, u32> y;
+ BitField<16, 16, u32> height;
+ };
+ } render_area;
+
+ INSERT_PADDING_WORDS_NOINIT(0x3F);
union {
BitField<0, 4, u32> stencil;
@@ -885,24 +907,24 @@ public:
BitField<12, 4, u32> viewport;
} clear_flags;
- INSERT_UNION_PADDING_WORDS(0x10);
+ INSERT_PADDING_WORDS_NOINIT(0x10);
u32 fill_rectangle;
- INSERT_UNION_PADDING_WORDS(0x8);
+ INSERT_PADDING_WORDS_NOINIT(0x8);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
std::array<MsaaSampleLocation, 4> multisample_sample_locations;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
union {
BitField<0, 1, u32> enable;
BitField<4, 3, u32> target;
} multisample_coverage_to_color;
- INSERT_UNION_PADDING_WORDS(0x8);
+ INSERT_PADDING_WORDS_NOINIT(0x8);
struct {
union {
@@ -917,7 +939,7 @@ public:
BitField<25, 3, u32> map_7;
};
- u32 GetMap(std::size_t index) const {
+ u32 Map(std::size_t index) const {
const std::array<u32, NumRenderTargets> maps{map_0, map_1, map_2, map_3,
map_4, map_5, map_6, map_7};
ASSERT(index < maps.size());
@@ -925,20 +947,22 @@ public:
}
} rt_control;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 zeta_width;
u32 zeta_height;
union {
- BitField<0, 16, u32> zeta_layers;
+ BitField<0, 16, u32> zeta_depth;
BitField<16, 1, u32> zeta_volume;
};
- INSERT_UNION_PADDING_WORDS(0x26);
+ SamplerIndex sampler_index;
+
+ INSERT_PADDING_WORDS_NOINIT(0x25);
u32 depth_test_enable;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
u32 independent_blend_enable;
@@ -946,7 +970,7 @@ public:
u32 alpha_test_enabled;
- INSERT_UNION_PADDING_WORDS(0x6);
+ INSERT_PADDING_WORDS_NOINIT(0x6);
u32 d3d_cull_mode;
@@ -960,7 +984,8 @@ public:
float b;
float a;
} blend_color;
- INSERT_UNION_PADDING_WORDS(0x4);
+
+ INSERT_PADDING_WORDS_NOINIT(0x4);
struct {
u32 separate_alpha;
@@ -969,7 +994,7 @@ public:
Blend::Factor factor_dest_rgb;
Blend::Equation equation_a;
Blend::Factor factor_source_a;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
Blend::Factor factor_dest_a;
u32 enable_common;
@@ -985,7 +1010,7 @@ public:
u32 stencil_front_func_mask;
u32 stencil_front_mask;
- INSERT_UNION_PADDING_WORDS(0x2);
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 frag_color_clamp;
@@ -997,12 +1022,17 @@ public:
float line_width_smooth;
float line_width_aliased;
- INSERT_UNION_PADDING_WORDS(0x1F);
+ INSERT_PADDING_WORDS_NOINIT(0x1B);
+
+ u32 invalidate_sampler_cache_no_wfi;
+ u32 invalidate_texture_header_cache_no_wfi;
+
+ INSERT_PADDING_WORDS_NOINIT(0x2);
u32 vb_element_base;
u32 vb_base_instance;
- INSERT_UNION_PADDING_WORDS(0x35);
+ INSERT_PADDING_WORDS_NOINIT(0x35);
u32 clip_distance_enabled;
@@ -1010,11 +1040,11 @@ public:
float point_size;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 point_sprite_enable;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
CounterReset counter_reset;
@@ -1027,7 +1057,7 @@ public:
BitField<4, 1, u32> alpha_to_one;
} multisample_control;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
struct {
u32 address_high;
@@ -1041,34 +1071,34 @@ public:
} condition;
struct {
- u32 tsc_address_high;
- u32 tsc_address_low;
- u32 tsc_limit;
+ u32 address_high;
+ u32 address_low;
+ u32 limit;
- GPUVAddr TSCAddress() const {
- return static_cast<GPUVAddr>(
- (static_cast<GPUVAddr>(tsc_address_high) << 32) | tsc_address_low);
+ GPUVAddr Address() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
+ address_low);
}
} tsc;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
float polygon_offset_factor;
u32 line_smooth_enable;
struct {
- u32 tic_address_high;
- u32 tic_address_low;
- u32 tic_limit;
+ u32 address_high;
+ u32 address_low;
+ u32 limit;
- GPUVAddr TICAddress() const {
- return static_cast<GPUVAddr>(
- (static_cast<GPUVAddr>(tic_address_high) << 32) | tic_address_low);
+ GPUVAddr Address() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
+ address_low);
}
} tic;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
u32 stencil_two_side_enable;
StencilOp stencil_back_op_fail;
@@ -1076,17 +1106,17 @@ public:
StencilOp stencil_back_op_zpass;
ComparisonOp stencil_back_func_func;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
u32 framebuffer_srgb;
float polygon_offset_units;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
Tegra::Texture::MsaaMode multisample_mode;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_PADDING_WORDS_NOINIT(0xC);
union {
BitField<2, 1, u32> coord_origin;
@@ -1102,7 +1132,7 @@ public:
(static_cast<GPUVAddr>(code_address_high) << 32) | code_address_low);
}
} code_address;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
struct {
u32 vertex_end_gl;
@@ -1114,14 +1144,14 @@ public:
};
} draw;
- INSERT_UNION_PADDING_WORDS(0xA);
+ INSERT_PADDING_WORDS_NOINIT(0xA);
struct {
u32 enabled;
u32 index;
} primitive_restart;
- INSERT_UNION_PADDING_WORDS(0x5F);
+ INSERT_PADDING_WORDS_NOINIT(0x5F);
struct {
u32 start_addr_high;
@@ -1162,9 +1192,9 @@ public:
}
} index_array;
- INSERT_UNION_PADDING_WORDS(0x7);
+ INSERT_PADDING_WORDS_NOINIT(0x7);
- INSERT_UNION_PADDING_WORDS(0x1F);
+ INSERT_PADDING_WORDS_NOINIT(0x1F);
float polygon_offset_clamp;
@@ -1178,14 +1208,14 @@ public:
}
} instanced_arrays;
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
union {
BitField<0, 1, u32> enable;
BitField<4, 8, u32> unk4;
} vp_point_size;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
u32 cull_test_enabled;
FrontFace front_face;
@@ -1193,11 +1223,11 @@ public:
u32 pixel_center_integer;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
u32 viewport_transform_enabled;
- INSERT_UNION_PADDING_WORDS(0x3);
+ INSERT_PADDING_WORDS_NOINIT(0x3);
union {
BitField<0, 1, u32> depth_range_0_1;
@@ -1206,18 +1236,18 @@ public:
BitField<11, 1, u32> depth_clamp_disabled;
} view_volume_clip_control;
- INSERT_UNION_PADDING_WORDS(0x1F);
+ INSERT_PADDING_WORDS_NOINIT(0x1F);
u32 depth_bounds_enable;
- INSERT_UNION_PADDING_WORDS(1);
+ INSERT_PADDING_WORDS_NOINIT(1);
struct {
u32 enable;
LogicOperation operation;
} logic_op;
- INSERT_UNION_PADDING_WORDS(0x1);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
union {
u32 raw;
@@ -1230,9 +1260,9 @@ public:
BitField<6, 4, u32> RT;
BitField<10, 11, u32> layer;
} clear_buffers;
- INSERT_UNION_PADDING_WORDS(0xB);
+ INSERT_PADDING_WORDS_NOINIT(0xB);
std::array<ColorMask, NumRenderTargets> color_mask;
- INSERT_UNION_PADDING_WORDS(0x38);
+ INSERT_PADDING_WORDS_NOINIT(0x38);
struct {
u32 query_address_high;
@@ -1254,7 +1284,7 @@ public:
}
} query;
- INSERT_UNION_PADDING_WORDS(0x3C);
+ INSERT_PADDING_WORDS_NOINIT(0x3C);
struct {
union {
@@ -1284,8 +1314,7 @@ public:
GPUVAddr LimitAddress() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(limit_high) << 32) |
- limit_low) +
- 1;
+ limit_low);
}
} vertex_array_limit[NumVertexArrays];
@@ -1295,10 +1324,10 @@ public:
BitField<4, 4, ShaderProgram> program;
};
u32 offset;
- INSERT_UNION_PADDING_WORDS(14);
+ INSERT_PADDING_WORDS_NOINIT(14);
} shader_config[MaxShaderProgram];
- INSERT_UNION_PADDING_WORDS(0x60);
+ INSERT_PADDING_WORDS_NOINIT(0x60);
u32 firmware[0x20];
@@ -1307,7 +1336,7 @@ public:
u32 cb_address_high;
u32 cb_address_low;
u32 cb_pos;
- u32 cb_data[NumCBData];
+ std::array<u32, NumCBData> cb_data;
GPUVAddr BufferAddress() const {
return static_cast<GPUVAddr>(
@@ -1315,7 +1344,7 @@ public:
}
} const_buffer;
- INSERT_UNION_PADDING_WORDS(0x10);
+ INSERT_PADDING_WORDS_NOINIT(0x10);
struct {
union {
@@ -1323,18 +1352,18 @@ public:
BitField<0, 1, u32> valid;
BitField<4, 5, u32> index;
};
- INSERT_UNION_PADDING_WORDS(7);
+ INSERT_PADDING_WORDS_NOINIT(7);
} cb_bind[MaxShaderStage];
- INSERT_UNION_PADDING_WORDS(0x56);
+ INSERT_PADDING_WORDS_NOINIT(0x56);
u32 tex_cb_index;
- INSERT_UNION_PADDING_WORDS(0x7D);
+ INSERT_PADDING_WORDS_NOINIT(0x7D);
std::array<std::array<u8, 128>, NumTransformFeedbackBuffers> tfb_varying_locs;
- INSERT_UNION_PADDING_WORDS(0x298);
+ INSERT_PADDING_WORDS_NOINIT(0x298);
struct {
/// Compressed address of a buffer that holds information about bound SSBOs.
@@ -1346,14 +1375,14 @@ public:
}
} ssbo_info;
- INSERT_UNION_PADDING_WORDS(0x11);
+ INSERT_PADDING_WORDS_NOINIT(0x11);
struct {
u32 address[MaxShaderStage];
u32 size[MaxShaderStage];
} tex_info_buffers;
- INSERT_UNION_PADDING_WORDS(0xCC);
+ INSERT_PADDING_WORDS_NOINIT(0xCC);
};
std::array<u32, NUM_REGS> reg_array;
};
@@ -1373,6 +1402,7 @@ public:
};
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
+
u32 current_instance = 0; ///< Current instance to be used to simulate instanced rendering.
};
@@ -1393,12 +1423,6 @@ public:
void FlushMMEInlineDraw();
- /// Given a texture handle, returns the TSC and TIC entries.
- Texture::FullTextureInfo GetTextureInfo(Texture::TextureHandle tex_handle) const;
-
- /// Returns the texture information for a specific texture in a specific shader stage.
- Texture::FullTextureInfo GetStageTexture(ShaderType stage, std::size_t offset) const;
-
u32 AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const override;
SamplerDescriptor AccessBoundSampler(ShaderType stage, u64 offset) const override;
@@ -1428,11 +1452,6 @@ public:
return *rasterizer;
}
- /// Notify a memory write has happened.
- void OnMemoryWrite() {
- dirty.flags |= dirty.on_write_stores;
- }
-
enum class MMEDrawMode : u32 {
Undefined,
Array,
@@ -1454,45 +1473,19 @@ public:
using Tables = std::array<Table, 2>;
Flags flags;
- Flags on_write_stores;
Tables tables{};
} dirty;
private:
void InitializeRegisterDefaults();
- Core::System& system;
- MemoryManager& memory_manager;
+ void ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call);
- VideoCore::RasterizerInterface* rasterizer = nullptr;
+ u32 ProcessShadowRam(u32 method, u32 argument);
- /// Start offsets of each macro in macro_memory
- std::array<u32, 0x80> macro_positions = {};
-
- std::array<bool, Regs::NUM_REGS> mme_inline{};
-
- /// Macro method that is currently being executed / being fed parameters.
- u32 executing_macro = 0;
- /// Parameters that have been submitted to the macro call so far.
- std::vector<u32> macro_params;
-
- /// Interpreter for the macro codes uploaded to the GPU.
- std::unique_ptr<MacroEngine> macro_engine;
-
- static constexpr u32 null_cb_data = 0xFFFFFFFF;
- struct {
- std::array<std::array<u32, 0x4000>, 16> buffer;
- u32 current{null_cb_data};
- u32 id{null_cb_data};
- u32 start_pos{};
- u32 counter{};
- } cb_data_state;
+ void ProcessDirtyRegisters(u32 method, u32 argument);
- Upload::State upload_state;
-
- bool execute_on{true};
-
- std::array<u8, Regs::NUM_REGS> dirty_pointers{};
+ void ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argument, bool is_last_call);
/// Retrieves information about a specific TIC entry from the TIC buffer.
Texture::TICEntry GetTICEntry(u32 tic_index) const;
@@ -1502,8 +1495,8 @@ private:
/**
* Call a macro on this engine.
+ *
* @param method Method to call
- * @param num_parameters Number of arguments
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
@@ -1542,7 +1535,7 @@ private:
void FinishCBData();
/// Handles a write to the CB_BIND register.
- void ProcessCBBind(std::size_t stage_index);
+ void ProcessCBBind(size_t stage_index);
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
void DrawArrays();
@@ -1552,6 +1545,38 @@ private:
/// Returns a query's value or an empty object if the value will be deferred through a cache.
std::optional<u64> GetQueryResult();
+
+ Core::System& system;
+ MemoryManager& memory_manager;
+
+ VideoCore::RasterizerInterface* rasterizer = nullptr;
+
+ /// Start offsets of each macro in macro_memory
+ std::array<u32, 0x80> macro_positions{};
+
+ std::array<bool, Regs::NUM_REGS> mme_inline{};
+
+ /// Macro method that is currently being executed / being fed parameters.
+ u32 executing_macro = 0;
+ /// Parameters that have been submitted to the macro call so far.
+ std::vector<u32> macro_params;
+
+ /// Interpreter for the macro codes uploaded to the GPU.
+ std::unique_ptr<MacroEngine> macro_engine;
+
+ static constexpr u32 null_cb_data = 0xFFFFFFFF;
+ struct CBDataState {
+ std::array<std::array<u32, 0x4000>, 16> buffer;
+ u32 current{null_cb_data};
+ u32 id{null_cb_data};
+ u32 start_pos{};
+ u32 counter{};
+ };
+ CBDataState cb_data_state;
+
+ Upload::State upload_state;
+
+ bool execute_on{true};
};
#define ASSERT_REG_POSITION(field_name, position) \
@@ -1564,6 +1589,7 @@ ASSERT_REG_POSITION(shadow_ram_control, 0x49);
ASSERT_REG_POSITION(upload, 0x60);
ASSERT_REG_POSITION(exec_upload, 0x6C);
ASSERT_REG_POSITION(data_upload, 0x6D);
+ASSERT_REG_POSITION(force_early_fragment_tests, 0x84);
ASSERT_REG_POSITION(sync_info, 0xB2);
ASSERT_REG_POSITION(tess_mode, 0xC8);
ASSERT_REG_POSITION(tess_level_outer, 0xC9);
@@ -1586,10 +1612,13 @@ ASSERT_REG_POSITION(polygon_offset_point_enable, 0x370);
ASSERT_REG_POSITION(polygon_offset_line_enable, 0x371);
ASSERT_REG_POSITION(polygon_offset_fill_enable, 0x372);
ASSERT_REG_POSITION(patch_vertices, 0x373);
+ASSERT_REG_POSITION(fragment_barrier, 0x378);
ASSERT_REG_POSITION(scissor_test, 0x380);
ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
+ASSERT_REG_POSITION(invalidate_texture_data_cache, 0x3DD);
+ASSERT_REG_POSITION(tiled_cache_barrier, 0x3DF);
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
ASSERT_REG_POSITION(depth_bounds, 0x3E7);
ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
@@ -1597,6 +1626,7 @@ ASSERT_REG_POSITION(multisample_raster_enable, 0x3ED);
ASSERT_REG_POSITION(multisample_raster_samples, 0x3EE);
ASSERT_REG_POSITION(multisample_sample_mask, 0x3EF);
ASSERT_REG_POSITION(zeta, 0x3F8);
+ASSERT_REG_POSITION(render_area, 0x3FD);
ASSERT_REG_POSITION(clear_flags, 0x43E);
ASSERT_REG_POSITION(fill_rectangle, 0x44F);
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
@@ -1605,7 +1635,8 @@ ASSERT_REG_POSITION(multisample_coverage_to_color, 0x47E);
ASSERT_REG_POSITION(rt_control, 0x487);
ASSERT_REG_POSITION(zeta_width, 0x48a);
ASSERT_REG_POSITION(zeta_height, 0x48b);
-ASSERT_REG_POSITION(zeta_layers, 0x48c);
+ASSERT_REG_POSITION(zeta_depth, 0x48c);
+ASSERT_REG_POSITION(sampler_index, 0x48D);
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
@@ -1629,6 +1660,8 @@ ASSERT_REG_POSITION(frag_color_clamp, 0x4EA);
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
ASSERT_REG_POSITION(line_width_smooth, 0x4EC);
ASSERT_REG_POSITION(line_width_aliased, 0x4ED);
+ASSERT_REG_POSITION(invalidate_sampler_cache_no_wfi, 0x509);
+ASSERT_REG_POSITION(invalidate_texture_header_cache_no_wfi, 0x50A);
ASSERT_REG_POSITION(vb_element_base, 0x50D);
ASSERT_REG_POSITION(vb_base_instance, 0x50E);
ASSERT_REG_POSITION(clip_distance_enabled, 0x544);
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index e88290754..a2f19559f 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -16,8 +16,10 @@ namespace Tegra::Engines {
using namespace Texture;
-MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager)
- : system{system}, memory_manager{memory_manager} {}
+MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_)
+ : system{system_}, memory_manager{memory_manager_} {}
+
+MaxwellDMA::~MaxwellDMA() = default;
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
@@ -58,9 +60,6 @@ void MaxwellDMA::Launch() {
return;
}
- // All copies here update the main memory, so mark all rasterizer states as invalid.
- system.GPU().Maxwell3D().OnMemoryWrite();
-
if (is_src_pitch && is_dst_pitch) {
CopyPitchToPitch();
} else {
@@ -94,6 +93,7 @@ void MaxwellDMA::CopyPitchToPitch() {
}
void MaxwellDMA::CopyBlockLinearToPitch() {
+ UNIMPLEMENTED_IF(regs.src_params.block_size.width != 0);
UNIMPLEMENTED_IF(regs.src_params.block_size.depth != 0);
UNIMPLEMENTED_IF(regs.src_params.layer != 0);
@@ -114,8 +114,6 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
const u32 block_depth = src_params.block_size.depth;
const size_t src_size =
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
- const size_t src_layer_size =
- CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
@@ -135,6 +133,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
}
void MaxwellDMA::CopyPitchToBlockLinear() {
+ UNIMPLEMENTED_IF_MSG(regs.dst_params.block_size.width != 0, "Block width is not one");
+
const auto& dst_params = regs.dst_params;
const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in;
const u32 width = dst_params.width;
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 50f445efc..3c59eeb13 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -72,11 +72,13 @@ public:
struct RenderEnable {
enum class Mode : u32 {
- FALSE = 0,
- TRUE = 1,
- CONDITIONAL = 2,
- RENDER_IF_EQUAL = 3,
- RENDER_IF_NOT_EQUAL = 4,
+ // Note: This uses Pascal case in order to avoid the identifiers
+ // FALSE and TRUE, which are reserved on Darwin.
+ False = 0,
+ True = 1,
+ Conditional = 2,
+ RenderIfEqual = 3,
+ RenderIfNotEqual = 4,
};
PackedGPUVAddr address;
@@ -185,8 +187,8 @@ public:
};
static_assert(sizeof(RemapConst) == 12);
- explicit MaxwellDMA(Core::System& system, MemoryManager& memory_manager);
- ~MaxwellDMA() = default;
+ explicit MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_);
+ ~MaxwellDMA();
/// Write the value to the register identified by method.
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index d374b73cf..8b45f1b62 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -32,31 +32,31 @@ struct Register {
constexpr Register() = default;
- constexpr Register(u64 value) : value(value) {}
+ constexpr Register(u64 value_) : value(value_) {}
- constexpr operator u64() const {
+ [[nodiscard]] constexpr operator u64() const {
return value;
}
template <typename T>
- constexpr u64 operator-(const T& oth) const {
+ [[nodiscard]] constexpr u64 operator-(const T& oth) const {
return value - oth;
}
template <typename T>
- constexpr u64 operator&(const T& oth) const {
+ [[nodiscard]] constexpr u64 operator&(const T& oth) const {
return value & oth;
}
- constexpr u64 operator&(const Register& oth) const {
+ [[nodiscard]] constexpr u64 operator&(const Register& oth) const {
return value & oth.value;
}
- constexpr u64 operator~() const {
+ [[nodiscard]] constexpr u64 operator~() const {
return ~value;
}
- u64 GetSwizzledIndex(u64 elem) const {
+ [[nodiscard]] u64 GetSwizzledIndex(u64 elem) const {
elem = (value + elem) & 3;
return (value & ~3) + elem;
}
@@ -75,7 +75,7 @@ enum class AttributeSize : u64 {
union Attribute {
Attribute() = default;
- constexpr explicit Attribute(u64 value) : value(value) {}
+ constexpr explicit Attribute(u64 value_) : value(value_) {}
enum class Index : u64 {
LayerViewportPointSize = 6,
@@ -107,7 +107,7 @@ union Attribute {
BitField<31, 1, u64> patch;
BitField<47, 3, AttributeSize> size;
- bool IsPhysical() const {
+ [[nodiscard]] bool IsPhysical() const {
return patch == 0 && element == 0 && static_cast<u64>(index.Value()) == 0;
}
} fmt20;
@@ -124,7 +124,7 @@ union Attribute {
union Sampler {
Sampler() = default;
- constexpr explicit Sampler(u64 value) : value(value) {}
+ constexpr explicit Sampler(u64 value_) : value(value_) {}
enum class Index : u64 {
Sampler_0 = 8,
@@ -137,7 +137,7 @@ union Sampler {
union Image {
Image() = default;
- constexpr explicit Image(u64 value) : value{value} {}
+ constexpr explicit Image(u64 value_) : value{value_} {}
BitField<36, 13, u64> index;
u64 value;
@@ -505,14 +505,14 @@ struct IpaMode {
IpaInterpMode interpolation_mode;
IpaSampleMode sampling_mode;
- bool operator==(const IpaMode& a) const {
+ [[nodiscard]] bool operator==(const IpaMode& a) const {
return std::tie(interpolation_mode, sampling_mode) ==
std::tie(a.interpolation_mode, a.sampling_mode);
}
- bool operator!=(const IpaMode& a) const {
+ [[nodiscard]] bool operator!=(const IpaMode& a) const {
return !operator==(a);
}
- bool operator<(const IpaMode& a) const {
+ [[nodiscard]] bool operator<(const IpaMode& a) const {
return std::tie(interpolation_mode, sampling_mode) <
std::tie(a.interpolation_mode, a.sampling_mode);
}
@@ -658,10 +658,10 @@ union Instruction {
return *this;
}
- constexpr Instruction(u64 value) : value{value} {}
+ constexpr Instruction(u64 value_) : value{value_} {}
constexpr Instruction(const Instruction& instr) : value(instr.value) {}
- constexpr bool Bit(u64 offset) const {
+ [[nodiscard]] constexpr bool Bit(u64 offset) const {
return ((value >> offset) & 1) != 0;
}
@@ -746,34 +746,34 @@ union Instruction {
BitField<28, 8, u64> imm_lut28;
BitField<48, 8, u64> imm_lut48;
- u32 GetImmLut28() const {
+ [[nodiscard]] u32 GetImmLut28() const {
return static_cast<u32>(imm_lut28);
}
- u32 GetImmLut48() const {
+ [[nodiscard]] u32 GetImmLut48() const {
return static_cast<u32>(imm_lut48);
}
} lop3;
- u16 GetImm20_16() const {
+ [[nodiscard]] u16 GetImm20_16() const {
return static_cast<u16>(imm20_16);
}
- u32 GetImm20_19() const {
+ [[nodiscard]] u32 GetImm20_19() const {
u32 imm{static_cast<u32>(imm20_19)};
imm <<= 12;
imm |= negate_imm ? 0x80000000 : 0;
return imm;
}
- u32 GetImm20_32() const {
+ [[nodiscard]] u32 GetImm20_32() const {
return static_cast<u32>(imm20_32);
}
- s32 GetSignedImm20_20() const {
- u32 immediate = static_cast<u32>(imm20_19 | (negate_imm << 19));
+ [[nodiscard]] s32 GetSignedImm20_20() const {
+ const auto immediate = static_cast<u32>(imm20_19 | (negate_imm << 19));
// Sign extend the 20-bit value.
- u32 mask = 1U << (20 - 1);
+ const auto mask = 1U << (20 - 1);
return static_cast<s32>((immediate ^ mask) - mask);
}
} alu;
@@ -857,7 +857,7 @@ union Instruction {
BitField<56, 1, u64> second_negate;
BitField<30, 9, u64> second;
- u32 PackImmediates() const {
+ [[nodiscard]] u32 PackImmediates() const {
// Immediates are half floats shifted.
constexpr u32 imm_shift = 6;
return static_cast<u32>((first << imm_shift) | (second << (16 + imm_shift)));
@@ -1033,7 +1033,7 @@ union Instruction {
BitField<28, 2, AtomicType> type;
BitField<30, 22, s64> offset;
- s32 GetImmediateOffset() const {
+ [[nodiscard]] s32 GetImmediateOffset() const {
return static_cast<s32>(offset << 2);
}
} atoms;
@@ -1215,7 +1215,7 @@ union Instruction {
BitField<39, 4, u64> rounding;
// H0, H1 extract for F16 missing
BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value
- F2fRoundingOp GetRoundingMode() const {
+ [[nodiscard]] F2fRoundingOp GetRoundingMode() const {
constexpr u64 rounding_mask = 0x0B;
return static_cast<F2fRoundingOp>(rounding.Value() & rounding_mask);
}
@@ -1239,15 +1239,15 @@ union Instruction {
BitField<54, 1, u64> aoffi_flag;
BitField<55, 3, TextureProcessMode> process_mode;
- bool IsComponentEnabled(std::size_t component) const {
- return ((1ull << component) & component_mask) != 0;
+ [[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
+ return ((1ULL << component) & component_mask) != 0;
}
- TextureProcessMode GetTextureProcessMode() const {
+ [[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
return process_mode;
}
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return dc_flag != 0;
@@ -1271,15 +1271,15 @@ union Instruction {
BitField<36, 1, u64> aoffi_flag;
BitField<37, 3, TextureProcessMode> process_mode;
- bool IsComponentEnabled(std::size_t component) const {
+ [[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
return ((1ULL << component) & component_mask) != 0;
}
- TextureProcessMode GetTextureProcessMode() const {
+ [[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
return process_mode;
}
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return dc_flag != 0;
@@ -1299,7 +1299,7 @@ union Instruction {
BitField<31, 4, u64> component_mask;
BitField<49, 1, u64> nodep_flag;
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NODEP:
return nodep_flag != 0;
@@ -1309,7 +1309,7 @@ union Instruction {
return false;
}
- bool IsComponentEnabled(std::size_t component) const {
+ [[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
return ((1ULL << component) & component_mask) != 0;
}
} txq;
@@ -1321,11 +1321,11 @@ union Instruction {
BitField<35, 1, u64> ndv_flag;
BitField<49, 1, u64> nodep_flag;
- bool IsComponentEnabled(std::size_t component) const {
- return ((1ull << component) & component_mask) != 0;
+ [[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
+ return ((1ULL << component) & component_mask) != 0;
}
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NDV:
return (ndv_flag != 0);
@@ -1347,7 +1347,7 @@ union Instruction {
BitField<54, 2, u64> offset_mode;
BitField<56, 2, u64> component;
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NDV:
return ndv_flag != 0;
@@ -1373,7 +1373,7 @@ union Instruction {
BitField<33, 2, u64> offset_mode;
BitField<37, 2, u64> component;
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NDV:
return ndv_flag != 0;
@@ -1399,7 +1399,7 @@ union Instruction {
BitField<52, 2, u64> component;
BitField<55, 1, u64> fp16_flag;
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return dc_flag != 0;
@@ -1422,24 +1422,27 @@ union Instruction {
BitField<53, 4, u64> texture_info;
BitField<59, 1, u64> fp32_flag;
- TextureType GetTextureType() const {
+ [[nodiscard]] TextureType GetTextureType() const {
// The TEXS instruction has a weird encoding for the texture type.
- if (texture_info == 0)
+ if (texture_info == 0) {
return TextureType::Texture1D;
- if (texture_info >= 1 && texture_info <= 9)
+ }
+ if (texture_info >= 1 && texture_info <= 9) {
return TextureType::Texture2D;
- if (texture_info >= 10 && texture_info <= 11)
+ }
+ if (texture_info >= 10 && texture_info <= 11) {
return TextureType::Texture3D;
- if (texture_info >= 12 && texture_info <= 13)
+ }
+ if (texture_info >= 12 && texture_info <= 13) {
return TextureType::TextureCube;
+ }
- LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
- static_cast<u32>(texture_info.Value()));
+ LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", texture_info.Value());
UNREACHABLE();
return TextureType::Texture1D;
}
- TextureProcessMode GetTextureProcessMode() const {
+ [[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
switch (texture_info) {
case 0:
case 2:
@@ -1458,7 +1461,7 @@ union Instruction {
return TextureProcessMode::None;
}
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return (texture_info >= 4 && texture_info <= 6) || texture_info == 9;
@@ -1470,16 +1473,16 @@ union Instruction {
return false;
}
- bool IsArrayTexture() const {
+ [[nodiscard]] bool IsArrayTexture() const {
// TEXS only supports Texture2D arrays.
return texture_info >= 7 && texture_info <= 9;
}
- bool HasTwoDestinations() const {
+ [[nodiscard]] bool HasTwoDestinations() const {
return gpr28.Value() != Register::ZeroIndex;
}
- bool IsComponentEnabled(std::size_t component) const {
+ [[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
static constexpr std::array<std::array<u32, 8>, 4> mask_lut{{
{},
{0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
@@ -1506,7 +1509,7 @@ union Instruction {
BitField<54, 1, u64> cl;
BitField<55, 1, u64> process_mode;
- TextureProcessMode GetTextureProcessMode() const {
+ [[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
return process_mode == 0 ? TextureProcessMode::LZ : TextureProcessMode::LL;
}
} tld;
@@ -1516,7 +1519,7 @@ union Instruction {
BitField<53, 4, u64> texture_info;
BitField<59, 1, u64> fp32_flag;
- TextureType GetTextureType() const {
+ [[nodiscard]] TextureType GetTextureType() const {
// The TLDS instruction has a weird encoding for the texture type.
if (texture_info <= 1) {
return TextureType::Texture1D;
@@ -1529,19 +1532,19 @@ union Instruction {
return TextureType::Texture3D;
}
- LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}",
- static_cast<u32>(texture_info.Value()));
+ LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", texture_info.Value());
UNREACHABLE();
return TextureType::Texture1D;
}
- TextureProcessMode GetTextureProcessMode() const {
- if (texture_info == 1 || texture_info == 5 || texture_info == 12)
+ [[nodiscard]] TextureProcessMode GetTextureProcessMode() const {
+ if (texture_info == 1 || texture_info == 5 || texture_info == 12) {
return TextureProcessMode::LL;
+ }
return TextureProcessMode::LZ;
}
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::AOFFI:
return texture_info == 12 || texture_info == 4;
@@ -1555,7 +1558,7 @@ union Instruction {
return false;
}
- bool IsArrayTexture() const {
+ [[nodiscard]] bool IsArrayTexture() const {
// TEXS only supports Texture2D arrays.
return texture_info == 8;
}
@@ -1567,7 +1570,7 @@ union Instruction {
BitField<35, 1, u64> aoffi_flag;
BitField<49, 1, u64> nodep_flag;
- bool UsesMiscMode(TextureMiscMode mode) const {
+ [[nodiscard]] bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::AOFFI:
return aoffi_flag != 0;
@@ -1591,7 +1594,7 @@ union Instruction {
BitField<20, 3, StoreType> store_data_layout;
BitField<20, 4, u64> component_mask_selector;
- bool IsComponentEnabled(std::size_t component) const {
+ [[nodiscard]] bool IsComponentEnabled(std::size_t component) const {
ASSERT(mode == SurfaceDataMode::P);
constexpr u8 R = 0b0001;
constexpr u8 G = 0b0010;
@@ -1604,7 +1607,7 @@ union Instruction {
return std::bitset<4>{mask.at(component_mask_selector)}.test(component);
}
- StoreType GetStoreDataLayout() const {
+ [[nodiscard]] StoreType GetStoreDataLayout() const {
ASSERT(mode == SurfaceDataMode::D_BA);
return store_data_layout;
}
@@ -1622,14 +1625,15 @@ union Instruction {
BitField<20, 24, u64> target;
BitField<5, 1, u64> constant_buffer;
- s32 GetBranchTarget() const {
+ [[nodiscard]] s32 GetBranchTarget() const {
// Sign extend the branch target offset
- u32 mask = 1U << (24 - 1);
- u32 value = static_cast<u32>(target);
+ const auto mask = 1U << (24 - 1);
+ const auto target_value = static_cast<u32>(target);
+ constexpr auto instruction_size = static_cast<s32>(sizeof(Instruction));
+
// The branch offset is relative to the next instruction and is stored in bytes, so
// divide it by the size of an instruction and add 1 to it.
- return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
- 1;
+ return static_cast<s32>((target_value ^ mask) - mask) / instruction_size + 1;
}
} bra;
@@ -1637,14 +1641,15 @@ union Instruction {
BitField<20, 24, u64> target;
BitField<5, 1, u64> constant_buffer;
- s32 GetBranchExtend() const {
+ [[nodiscard]] s32 GetBranchExtend() const {
// Sign extend the branch target offset
- u32 mask = 1U << (24 - 1);
- u32 value = static_cast<u32>(target);
+ const auto mask = 1U << (24 - 1);
+ const auto target_value = static_cast<u32>(target);
+ constexpr auto instruction_size = static_cast<s32>(sizeof(Instruction));
+
// The branch offset is relative to the next instruction and is stored in bytes, so
// divide it by the size of an instruction and add 1 to it.
- return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
- 1;
+ return static_cast<s32>((target_value ^ mask) - mask) / instruction_size + 1;
}
} brx;
@@ -1697,7 +1702,7 @@ union Instruction {
BitField<50, 1, u64> is_op_b_register;
BitField<51, 3, VmnmxOperation> operation;
- VmnmxType SourceFormatA() const {
+ [[nodiscard]] VmnmxType SourceFormatA() const {
switch (src_format_a) {
case 0b11:
return VmnmxType::Bits32;
@@ -1708,7 +1713,7 @@ union Instruction {
}
}
- VmnmxType SourceFormatB() const {
+ [[nodiscard]] VmnmxType SourceFormatB() const {
switch (src_format_b) {
case 0b11:
return VmnmxType::Bits32;
@@ -1739,7 +1744,7 @@ union Instruction {
BitField<20, 14, u64> shifted_offset;
BitField<34, 5, u64> index;
- u64 GetOffset() const {
+ [[nodiscard]] u64 GetOffset() const {
return shifted_offset * 4;
}
} cbuf34;
@@ -1748,7 +1753,7 @@ union Instruction {
BitField<20, 16, s64> offset;
BitField<36, 5, u64> index;
- s64 GetOffset() const {
+ [[nodiscard]] s64 GetOffset() const {
return offset;
}
} cbuf36;
@@ -1893,6 +1898,7 @@ public:
ICMP_IMM,
FCMP_RR,
FCMP_RC,
+ FCMP_IMMR,
MUFU, // Multi-Function Operator
RRO_C, // Range Reduction Operator
RRO_R,
@@ -1996,29 +2002,29 @@ public:
/// Returns whether an opcode has an execution predicate field or not (ie, whether it can be
/// conditionally executed).
- static bool IsPredicatedInstruction(Id opcode) {
+ [[nodiscard]] static bool IsPredicatedInstruction(Id opcode) {
// TODO(Subv): Add the rest of unpredicated instructions.
return opcode != Id::SSY && opcode != Id::PBK;
}
class Matcher {
public:
- constexpr Matcher(const char* const name, u16 mask, u16 expected, Id id, Type type)
- : name{name}, mask{mask}, expected{expected}, id{id}, type{type} {}
+ constexpr Matcher(const char* const name_, u16 mask_, u16 expected_, Id id_, Type type_)
+ : name{name_}, mask{mask_}, expected{expected_}, id{id_}, type{type_} {}
- constexpr const char* GetName() const {
+ [[nodiscard]] constexpr const char* GetName() const {
return name;
}
- constexpr u16 GetMask() const {
+ [[nodiscard]] constexpr u16 GetMask() const {
return mask;
}
- constexpr Id GetId() const {
+ [[nodiscard]] constexpr Id GetId() const {
return id;
}
- constexpr Type GetType() const {
+ [[nodiscard]] constexpr Type GetType() const {
return type;
}
@@ -2027,7 +2033,7 @@ public:
* @param instruction The instruction to test
* @returns true if the given instruction matches.
*/
- constexpr bool Matches(u16 instruction) const {
+ [[nodiscard]] constexpr bool Matches(u16 instruction) const {
return (instruction & mask) == expected;
}
@@ -2039,7 +2045,8 @@ public:
Type type;
};
- static std::optional<std::reference_wrapper<const Matcher>> Decode(Instruction instr) {
+ using DecodeResult = std::optional<std::reference_wrapper<const Matcher>>;
+ [[nodiscard]] static DecodeResult Decode(Instruction instr) {
static const auto table{GetDecodeTable()};
const auto matches_instruction = [instr](const auto& matcher) {
@@ -2061,7 +2068,7 @@ private:
* A '0' in a bitstring indicates that a zero must be present at that bit position.
* A '1' in a bitstring indicates that a one must be present at that bit position.
*/
- static constexpr auto GetMaskAndExpect(const char* const bitstring) {
+ [[nodiscard]] static constexpr auto GetMaskAndExpect(const char* const bitstring) {
u16 mask = 0, expect = 0;
for (std::size_t i = 0; i < opcode_bitsize; i++) {
const std::size_t bit_position = opcode_bitsize - i - 1;
@@ -2083,14 +2090,14 @@ private:
public:
/// Creates a matcher that can match and parse instructions based on bitstring.
- static constexpr auto GetMatcher(const char* const bitstring, Id op, Type type,
- const char* const name) {
+ [[nodiscard]] static constexpr auto GetMatcher(const char* const bitstring, Id op,
+ Type type, const char* const name) {
const auto [mask, expected] = GetMaskAndExpect(bitstring);
return Matcher(name, mask, expected, op, type);
}
};
- static std::vector<Matcher> GetDecodeTable() {
+ [[nodiscard]] static std::vector<Matcher> GetDecodeTable() {
std::vector<Matcher> table = {
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
@@ -2205,6 +2212,7 @@ private:
INST("0111110-0-------", Id::HSET2_IMM, Type::HalfSet, "HSET2_IMM"),
INST("010110111010----", Id::FCMP_RR, Type::Arithmetic, "FCMP_RR"),
INST("010010111010----", Id::FCMP_RC, Type::Arithmetic, "FCMP_RC"),
+ INST("0011011-1010----", Id::FCMP_IMMR, Type::Arithmetic, "FCMP_IMMR"),
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h
index 72e2a33d5..e0d7b89c5 100644
--- a/src/video_core/engines/shader_header.h
+++ b/src/video_core/engines/shader_header.h
@@ -41,37 +41,37 @@ struct Header {
BitField<26, 1, u32> does_load_or_store;
BitField<27, 1, u32> does_fp64;
BitField<28, 4, u32> stream_out_mask;
- } common0{};
+ } common0;
union {
BitField<0, 24, u32> shader_local_memory_low_size;
BitField<24, 8, u32> per_patch_attribute_count;
- } common1{};
+ } common1;
union {
BitField<0, 24, u32> shader_local_memory_high_size;
BitField<24, 8, u32> threads_per_input_primitive;
- } common2{};
+ } common2;
union {
BitField<0, 24, u32> shader_local_memory_crs_size;
BitField<24, 4, OutputTopology> output_topology;
BitField<28, 4, u32> reserved;
- } common3{};
+ } common3;
union {
BitField<0, 12, u32> max_output_vertices;
BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
BitField<20, 4, u32> reserved;
BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
- } common4{};
+ } common4;
union {
struct {
- INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
- INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
- INSERT_UNION_PADDING_BYTES(16); // ImapGenericVector[32]
- INSERT_UNION_PADDING_BYTES(2); // ImapColor
+ INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
+ INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
+ INSERT_PADDING_BYTES_NOINIT(16); // ImapGenericVector[32]
+ INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
union {
BitField<0, 8, u16> clip_distances;
BitField<8, 1, u16> point_sprite_s;
@@ -82,20 +82,20 @@ struct Header {
BitField<14, 1, u16> instance_id;
BitField<15, 1, u16> vertex_id;
};
- INSERT_UNION_PADDING_BYTES(5); // ImapFixedFncTexture[10]
- INSERT_UNION_PADDING_BYTES(1); // ImapReserved
- INSERT_UNION_PADDING_BYTES(3); // OmapSystemValuesA
- INSERT_UNION_PADDING_BYTES(1); // OmapSystemValuesB
- INSERT_UNION_PADDING_BYTES(16); // OmapGenericVector[32]
- INSERT_UNION_PADDING_BYTES(2); // OmapColor
- INSERT_UNION_PADDING_BYTES(2); // OmapSystemValuesC
- INSERT_UNION_PADDING_BYTES(5); // OmapFixedFncTexture[10]
- INSERT_UNION_PADDING_BYTES(1); // OmapReserved
+ INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
+ INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
+ INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
+ INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB
+ INSERT_PADDING_BYTES_NOINIT(16); // OmapGenericVector[32]
+ INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
+ INSERT_PADDING_BYTES_NOINIT(2); // OmapSystemValuesC
+ INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
+ INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
} vtg;
struct {
- INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA
- INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB
+ INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
+ INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
union {
BitField<0, 2, PixelImap> x;
@@ -105,10 +105,10 @@ struct Header {
u8 raw;
} imap_generic_vector[32];
- INSERT_UNION_PADDING_BYTES(2); // ImapColor
- INSERT_UNION_PADDING_BYTES(2); // ImapSystemValuesC
- INSERT_UNION_PADDING_BYTES(10); // ImapFixedFncTexture[10]
- INSERT_UNION_PADDING_BYTES(2); // ImapReserved
+ INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
+ INSERT_PADDING_BYTES_NOINIT(2); // ImapSystemValuesC
+ INSERT_PADDING_BYTES_NOINIT(10); // ImapFixedFncTexture[10]
+ INSERT_PADDING_BYTES_NOINIT(2); // ImapReserved
struct {
u32 target;
@@ -145,7 +145,7 @@ struct Header {
}
} ps;
- std::array<u32, 0xF> raw{};
+ std::array<u32, 0xF> raw;
};
u64 GetLocalMemorySize() const {
@@ -153,7 +153,6 @@ struct Header {
(common2.shader_local_memory_high_size << 24));
}
};
-
static_assert(sizeof(Header) == 0x50, "Incorrect structure size");
} // namespace Tegra::Shader
diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h
index 06cc12d5a..f055b61e9 100644
--- a/src/video_core/fence_manager.h
+++ b/src/video_core/fence_manager.h
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "core/core.h"
+#include "video_core/delayed_destruction_ring.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
@@ -17,11 +18,11 @@ namespace VideoCommon {
class FenceBase {
public:
- FenceBase(u32 payload, bool is_stubbed)
- : address{}, payload{payload}, is_semaphore{false}, is_stubbed{is_stubbed} {}
+ explicit FenceBase(u32 payload_, bool is_stubbed_)
+ : address{}, payload{payload_}, is_semaphore{false}, is_stubbed{is_stubbed_} {}
- FenceBase(GPUVAddr address, u32 payload, bool is_stubbed)
- : address{address}, payload{payload}, is_semaphore{true}, is_stubbed{is_stubbed} {}
+ explicit FenceBase(GPUVAddr address_, u32 payload_, bool is_stubbed_)
+ : address{address_}, payload{payload_}, is_semaphore{true}, is_stubbed{is_stubbed_} {}
GPUVAddr GetAddress() const {
return address;
@@ -47,6 +48,11 @@ protected:
template <typename TFence, typename TTextureCache, typename TTBufferCache, typename TQueryCache>
class FenceManager {
public:
+ /// Notify the fence manager about a new frame
+ void TickFrame() {
+ delayed_destruction_ring.Tick();
+ }
+
void SignalSemaphore(GPUVAddr addr, u32 value) {
TryReleasePendingFences();
const bool should_flush = ShouldFlush();
@@ -74,8 +80,6 @@ public:
}
void WaitPendingFences() {
- auto& gpu{system.GPU()};
- auto& memory_manager{gpu.MemoryManager()};
while (!fences.empty()) {
TFence& current_fence = fences.front();
if (ShouldWait()) {
@@ -83,23 +87,23 @@ public:
}
PopAsyncFlushes();
if (current_fence->IsSemaphore()) {
- memory_manager.template Write<u32>(current_fence->GetAddress(),
- current_fence->GetPayload());
+ gpu_memory.template Write<u32>(current_fence->GetAddress(),
+ current_fence->GetPayload());
} else {
gpu.IncrementSyncPoint(current_fence->GetPayload());
}
- fences.pop();
+ PopFence();
}
}
protected:
- FenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- TTextureCache& texture_cache, TTBufferCache& buffer_cache,
- TQueryCache& query_cache)
- : system{system}, rasterizer{rasterizer}, texture_cache{texture_cache},
- buffer_cache{buffer_cache}, query_cache{query_cache} {}
+ explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
+ TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
+ TQueryCache& query_cache_)
+ : rasterizer{rasterizer_}, gpu{gpu_}, gpu_memory{gpu.MemoryManager()},
+ texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
- virtual ~FenceManager() {}
+ virtual ~FenceManager() = default;
/// Creates a Sync Point Fence Interface, does not create a backend fence if 'is_stubbed' is
/// true
@@ -113,16 +117,15 @@ protected:
/// Waits until a fence has been signalled by the host GPU.
virtual void WaitFence(TFence& fence) = 0;
- Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
+ Tegra::GPU& gpu;
+ Tegra::MemoryManager& gpu_memory;
TTextureCache& texture_cache;
TTBufferCache& buffer_cache;
TQueryCache& query_cache;
private:
void TryReleasePendingFences() {
- auto& gpu{system.GPU()};
- auto& memory_manager{gpu.MemoryManager()};
while (!fences.empty()) {
TFence& current_fence = fences.front();
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
@@ -130,38 +133,49 @@ private:
}
PopAsyncFlushes();
if (current_fence->IsSemaphore()) {
- memory_manager.template Write<u32>(current_fence->GetAddress(),
- current_fence->GetPayload());
+ gpu_memory.template Write<u32>(current_fence->GetAddress(),
+ current_fence->GetPayload());
} else {
gpu.IncrementSyncPoint(current_fence->GetPayload());
}
- fences.pop();
+ PopFence();
}
}
bool ShouldWait() const {
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
return texture_cache.ShouldWaitAsyncFlushes() || buffer_cache.ShouldWaitAsyncFlushes() ||
query_cache.ShouldWaitAsyncFlushes();
}
bool ShouldFlush() const {
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
return texture_cache.HasUncommittedFlushes() || buffer_cache.HasUncommittedFlushes() ||
query_cache.HasUncommittedFlushes();
}
void PopAsyncFlushes() {
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
texture_cache.PopAsyncFlushes();
buffer_cache.PopAsyncFlushes();
query_cache.PopAsyncFlushes();
}
void CommitAsyncFlushes() {
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
texture_cache.CommitAsyncFlushes();
buffer_cache.CommitAsyncFlushes();
query_cache.CommitAsyncFlushes();
}
+ void PopFence() {
+ delayed_destruction_ring.Push(std::move(fences.front()));
+ fences.pop();
+ }
+
std::queue<TFence> fences;
+
+ DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
};
} // namespace VideoCommon
diff --git a/src/video_core/framebuffer_config.h b/src/video_core/framebuffer_config.h
new file mode 100644
index 000000000..b86c3a757
--- /dev/null
+++ b/src/video_core/framebuffer_config.h
@@ -0,0 +1,31 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+namespace Tegra {
+
+/**
+ * Struct describing framebuffer configuration
+ */
+struct FramebufferConfig {
+ enum class PixelFormat : u32 {
+ A8B8G8R8_UNORM = 1,
+ RGB565_UNORM = 4,
+ B8G8R8A8_UNORM = 5,
+ };
+
+ VAddr address{};
+ u32 offset{};
+ u32 width{};
+ u32 height{};
+ u32 stride{};
+ PixelFormat pixel_format{};
+
+ using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
+ TransformFlags transform_flags{};
+ Common::Rectangle<int> crop_rect;
+};
+
+} // namespace Tegra
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index acb6e6d46..2a9bd4121 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -10,6 +10,7 @@
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/frontend/emu_window.h"
+#include "core/hardware_interrupt_manager.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/fermi_2d.h"
@@ -27,22 +28,24 @@ namespace Tegra {
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
-GPU::GPU(Core::System& system_, bool is_async_)
- : system{system_}, dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
- memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
+GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_)
+ : system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
+ dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
+ cdma_pusher{std::make_unique<Tegra::CDmaPusher>(*this)}, use_nvdec{use_nvdec_},
maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
fermi_2d{std::make_unique<Engines::Fermi2D>()},
kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)},
kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)},
- shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_} {}
+ shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_},
+ gpu_thread{system_, is_async_} {}
GPU::~GPU() = default;
void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
renderer = std::move(renderer_);
+ rasterizer = renderer->ReadRasterizer();
- VideoCore::RasterizerInterface& rasterizer = renderer->Rasterizer();
memory_manager->BindRasterizer(rasterizer);
maxwell_3d->BindRasterizer(rasterizer);
fermi_2d->BindRasterizer(rasterizer);
@@ -77,31 +80,46 @@ DmaPusher& GPU::DmaPusher() {
return *dma_pusher;
}
+Tegra::CDmaPusher& GPU::CDmaPusher() {
+ return *cdma_pusher;
+}
+
const DmaPusher& GPU::DmaPusher() const {
return *dma_pusher;
}
+const Tegra::CDmaPusher& GPU::CDmaPusher() const {
+ return *cdma_pusher;
+}
+
void GPU::WaitFence(u32 syncpoint_id, u32 value) {
// Synced GPU, is always in sync
if (!is_async) {
return;
}
+ if (syncpoint_id == UINT32_MAX) {
+ // TODO: Research what this does.
+ LOG_ERROR(HW_GPU, "Waiting for syncpoint -1 not implemented");
+ return;
+ }
MICROPROFILE_SCOPE(GPU_wait);
std::unique_lock lock{sync_mutex};
- sync_cv.wait(lock, [=, this] { return syncpoints[syncpoint_id].load() >= value; });
+ sync_cv.wait(lock, [=, this] { return syncpoints.at(syncpoint_id).load() >= value; });
}
void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
- syncpoints[syncpoint_id]++;
+ auto& syncpoint = syncpoints.at(syncpoint_id);
+ syncpoint++;
std::lock_guard lock{sync_mutex};
sync_cv.notify_all();
- if (!syncpt_interrupts[syncpoint_id].empty()) {
- u32 value = syncpoints[syncpoint_id].load();
- auto it = syncpt_interrupts[syncpoint_id].begin();
- while (it != syncpt_interrupts[syncpoint_id].end()) {
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
+ if (!interrupt.empty()) {
+ u32 value = syncpoint.load();
+ auto it = interrupt.begin();
+ while (it != interrupt.end()) {
if (value >= *it) {
TriggerCpuInterrupt(syncpoint_id, *it);
- it = syncpt_interrupts[syncpoint_id].erase(it);
+ it = interrupt.erase(it);
continue;
}
it++;
@@ -110,22 +128,22 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
}
u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
- return syncpoints[syncpoint_id].load();
+ return syncpoints.at(syncpoint_id).load();
}
void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
- auto& interrupt = syncpt_interrupts[syncpoint_id];
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
bool contains = std::any_of(interrupt.begin(), interrupt.end(),
[value](u32 in_value) { return in_value == value; });
if (contains) {
return;
}
- syncpt_interrupts[syncpoint_id].emplace_back(value);
+ interrupt.emplace_back(value);
}
bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
std::lock_guard lock{sync_mutex};
- auto& interrupt = syncpt_interrupts[syncpoint_id];
+ auto& interrupt = syncpt_interrupts.at(syncpoint_id);
const auto iter =
std::find_if(interrupt.begin(), interrupt.end(),
[value](u32 interrupt_value) { return value == interrupt_value; });
@@ -153,7 +171,7 @@ void GPU::TickWork() {
const std::size_t size = request.size;
flush_requests.pop_front();
flush_request_mutex.unlock();
- renderer->Rasterizer().FlushRegion(addr, size);
+ rasterizer->FlushRegion(addr, size);
current_flush_fence.store(fence);
flush_request_mutex.lock();
}
@@ -175,41 +193,13 @@ u64 GPU::GetTicks() const {
}
void GPU::FlushCommands() {
- renderer->Rasterizer().FlushCommands();
+ rasterizer->FlushCommands();
}
void GPU::SyncGuestHost() {
- renderer->Rasterizer().SyncGuestHost();
+ rasterizer->SyncGuestHost();
}
-void GPU::OnCommandListEnd() {
- renderer->Rasterizer().ReleaseFences();
-}
-// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
-// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
-// So the values you see in docs might be multiplied by 4.
-enum class BufferMethods {
- BindObject = 0x0,
- Nop = 0x2,
- SemaphoreAddressHigh = 0x4,
- SemaphoreAddressLow = 0x5,
- SemaphoreSequence = 0x6,
- SemaphoreTrigger = 0x7,
- NotifyIntr = 0x8,
- WrcacheFlush = 0x9,
- Unk28 = 0xA,
- UnkCacheFlush = 0xB,
- RefCnt = 0x14,
- SemaphoreAcquire = 0x1A,
- SemaphoreRelease = 0x1B,
- FenceValue = 0x1C,
- FenceAction = 0x1D,
- Unk78 = 0x1E,
- Unk7c = 0x1F,
- Yield = 0x20,
- NonPullerMethods = 0x40,
-};
-
enum class GpuSemaphoreOperation {
AcquireEqual = 0x1,
WriteLong = 0x2,
@@ -240,8 +230,12 @@ void GPU::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32
CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
} else {
for (std::size_t i = 0; i < amount; i++) {
- CallPullerMethod(
- {method, base_start[i], subchannel, methods_pending - static_cast<u32>(i)});
+ CallPullerMethod(MethodCall{
+ method,
+ base_start[i],
+ subchannel,
+ methods_pending - static_cast<u32>(i),
+ });
}
}
}
@@ -268,7 +262,12 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
case BufferMethods::UnkCacheFlush:
case BufferMethods::WrcacheFlush:
case BufferMethods::FenceValue:
+ break;
case BufferMethods::FenceAction:
+ ProcessFenceActionMethod();
+ break;
+ case BufferMethods::WaitForInterrupt:
+ ProcessWaitForInterruptMethod();
break;
case BufferMethods::SemaphoreTrigger: {
ProcessSemaphoreTriggerMethod();
@@ -298,8 +297,7 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
break;
}
default:
- LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented",
- static_cast<u32>(method));
+ LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
break;
}
}
@@ -378,10 +376,28 @@ void GPU::ProcessBindMethod(const MethodCall& method_call) {
dma_pusher->BindSubchannel(kepler_memory.get(), method_call.subchannel);
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", static_cast<u32>(engine_id));
+ UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
+ }
+}
+
+void GPU::ProcessFenceActionMethod() {
+ switch (regs.fence_action.op) {
+ case FenceOperation::Acquire:
+ WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
+ break;
+ case FenceOperation::Increment:
+ IncrementSyncPoint(regs.fence_action.syncpoint_id);
+ break;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
}
}
+void GPU::ProcessWaitForInterruptMethod() {
+ // TODO(bunnei) ImplementMe
+ LOG_WARNING(HW_GPU, "(STUBBED) called");
+}
+
void GPU::ProcessSemaphoreTriggerMethod() {
const auto semaphoreOperationMask = 0xF;
const auto op =
@@ -443,4 +459,75 @@ void GPU::ProcessSemaphoreAcquire() {
}
}
+void GPU::Start() {
+ gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher, *cdma_pusher);
+ cpu_context = renderer->GetRenderWindow().CreateSharedContext();
+ cpu_context->MakeCurrent();
+}
+
+void GPU::ObtainContext() {
+ cpu_context->MakeCurrent();
+}
+
+void GPU::ReleaseContext() {
+ cpu_context->DoneCurrent();
+}
+
+void GPU::PushGPUEntries(Tegra::CommandList&& entries) {
+ gpu_thread.SubmitList(std::move(entries));
+}
+
+void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
+ if (!use_nvdec) {
+ return;
+ }
+ // This condition fires when a video stream ends, clear all intermediary data
+ if (entries[0].raw == 0xDEADB33F) {
+ cdma_pusher.reset();
+ return;
+ }
+ if (!cdma_pusher) {
+ cdma_pusher = std::make_unique<Tegra::CDmaPusher>(*this);
+ }
+
+ // SubmitCommandBuffer would make the nvdec operations async, this is not currently working
+ // TODO(ameerj): RE proper async nvdec operation
+ // gpu_thread.SubmitCommandBuffer(std::move(entries));
+
+ cdma_pusher->Push(std::move(entries));
+ cdma_pusher->DispatchCalls();
+}
+
+void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
+ gpu_thread.SwapBuffers(framebuffer);
+}
+
+void GPU::FlushRegion(VAddr addr, u64 size) {
+ gpu_thread.FlushRegion(addr, size);
+}
+
+void GPU::InvalidateRegion(VAddr addr, u64 size) {
+ gpu_thread.InvalidateRegion(addr, size);
+}
+
+void GPU::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+ gpu_thread.FlushAndInvalidateRegion(addr, size);
+}
+
+void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
+ auto& interrupt_manager = system.InterruptManager();
+ interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
+}
+
+void GPU::WaitIdle() const {
+ gpu_thread.WaitIdle();
+}
+
+void GPU::OnCommandListEnd() {
+ if (is_async) {
+ // This command only applies to asynchronous GPU mode
+ gpu_thread.OnCommandListEnd();
+ }
+}
+
} // namespace Tegra
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index c7d11deb2..b2ee45496 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -13,14 +13,17 @@
#include "common/common_types.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
+#include "video_core/cdma_pusher.h"
#include "video_core/dma_pusher.h"
+#include "video_core/framebuffer_config.h"
+#include "video_core/gpu_thread.h"
using CacheAddr = std::uintptr_t;
-inline CacheAddr ToCacheAddr(const void* host_ptr) {
+[[nodiscard]] inline CacheAddr ToCacheAddr(const void* host_ptr) {
return reinterpret_cast<CacheAddr>(host_ptr);
}
-inline u8* FromCacheAddr(CacheAddr cache_addr) {
+[[nodiscard]] inline u8* FromCacheAddr(CacheAddr cache_addr) {
return reinterpret_cast<u8*>(cache_addr);
}
@@ -100,28 +103,6 @@ enum class DepthFormat : u32 {
struct CommandListHeader;
class DebugContext;
-/**
- * Struct describing framebuffer configuration
- */
-struct FramebufferConfig {
- enum class PixelFormat : u32 {
- A8B8G8R8_UNORM = 1,
- RGB565_UNORM = 4,
- B8G8R8A8_UNORM = 5,
- };
-
- VAddr address;
- u32 offset;
- u32 width;
- u32 height;
- u32 stride;
- PixelFormat pixel_format;
-
- using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
- TransformFlags transform_flags;
- Common::Rectangle<int> crop_rect;
-};
-
namespace Engines {
class Fermi2D;
class Maxwell3D;
@@ -140,7 +121,7 @@ enum class EngineID {
class MemoryManager;
-class GPU {
+class GPU final {
public:
struct MethodCall {
u32 method{};
@@ -148,17 +129,17 @@ public:
u32 subchannel{};
u32 method_count{};
- bool IsLastCall() const {
+ explicit MethodCall(u32 method_, u32 argument_, u32 subchannel_ = 0, u32 method_count_ = 0)
+ : method(method_), argument(argument_), subchannel(subchannel_),
+ method_count(method_count_) {}
+
+ [[nodiscard]] bool IsLastCall() const {
return method_count <= 1;
}
-
- MethodCall(u32 method, u32 argument, u32 subchannel = 0, u32 method_count = 0)
- : method(method), argument(argument), subchannel(subchannel),
- method_count(method_count) {}
};
- explicit GPU(Core::System& system, bool is_async);
- virtual ~GPU();
+ explicit GPU(Core::System& system_, bool is_async_, bool use_nvdec_);
+ ~GPU();
/// Binds a renderer to the GPU.
void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer);
@@ -175,13 +156,13 @@ public:
/// Synchronizes CPU writes with Host GPU memory.
void SyncGuestHost();
/// Signal the ending of command list.
- virtual void OnCommandListEnd();
+ void OnCommandListEnd();
/// Request a host GPU memory flush from the CPU.
- u64 RequestFlush(VAddr addr, std::size_t size);
+ [[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
/// Obtains current flush request fence id.
- u64 CurrentFlushRequestFence() const {
+ [[nodiscard]] u64 CurrentFlushRequestFence() const {
return current_flush_fence.load(std::memory_order_relaxed);
}
@@ -189,80 +170,112 @@ public:
void TickWork();
/// Returns a reference to the Maxwell3D GPU engine.
- Engines::Maxwell3D& Maxwell3D();
+ [[nodiscard]] Engines::Maxwell3D& Maxwell3D();
/// Returns a const reference to the Maxwell3D GPU engine.
- const Engines::Maxwell3D& Maxwell3D() const;
+ [[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const;
/// Returns a reference to the KeplerCompute GPU engine.
- Engines::KeplerCompute& KeplerCompute();
+ [[nodiscard]] Engines::KeplerCompute& KeplerCompute();
/// Returns a reference to the KeplerCompute GPU engine.
- const Engines::KeplerCompute& KeplerCompute() const;
+ [[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const;
/// Returns a reference to the GPU memory manager.
- Tegra::MemoryManager& MemoryManager();
+ [[nodiscard]] Tegra::MemoryManager& MemoryManager();
/// Returns a const reference to the GPU memory manager.
- const Tegra::MemoryManager& MemoryManager() const;
+ [[nodiscard]] const Tegra::MemoryManager& MemoryManager() const;
/// Returns a reference to the GPU DMA pusher.
- Tegra::DmaPusher& DmaPusher();
+ [[nodiscard]] Tegra::DmaPusher& DmaPusher();
+
+ /// Returns a const reference to the GPU DMA pusher.
+ [[nodiscard]] const Tegra::DmaPusher& DmaPusher() const;
- VideoCore::RendererBase& Renderer() {
+ /// Returns a reference to the GPU CDMA pusher.
+ [[nodiscard]] Tegra::CDmaPusher& CDmaPusher();
+
+ /// Returns a const reference to the GPU CDMA pusher.
+ [[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const;
+
+ /// Returns a reference to the underlying renderer.
+ [[nodiscard]] VideoCore::RendererBase& Renderer() {
return *renderer;
}
- const VideoCore::RendererBase& Renderer() const {
+ /// Returns a const reference to the underlying renderer.
+ [[nodiscard]] const VideoCore::RendererBase& Renderer() const {
return *renderer;
}
- VideoCore::ShaderNotify& ShaderNotify() {
+ /// Returns a reference to the shader notifier.
+ [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() {
return *shader_notify;
}
- const VideoCore::ShaderNotify& ShaderNotify() const {
+ /// Returns a const reference to the shader notifier.
+ [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const {
return *shader_notify;
}
// Waits for the GPU to finish working
- virtual void WaitIdle() const = 0;
+ void WaitIdle() const;
/// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
void WaitFence(u32 syncpoint_id, u32 value);
void IncrementSyncPoint(u32 syncpoint_id);
- u32 GetSyncpointValue(u32 syncpoint_id) const;
+ [[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const;
void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value);
- bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
+ [[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value);
- u64 GetTicks() const;
+ [[nodiscard]] u64 GetTicks() const;
- std::unique_lock<std::mutex> LockSync() {
+ [[nodiscard]] std::unique_lock<std::mutex> LockSync() {
return std::unique_lock{sync_mutex};
}
- bool IsAsync() const {
+ [[nodiscard]] bool IsAsync() const {
return is_async;
}
- /// Returns a const reference to the GPU DMA pusher.
- const Tegra::DmaPusher& DmaPusher() const;
+ [[nodiscard]] bool UseNvdec() const {
+ return use_nvdec;
+ }
+
+ enum class FenceOperation : u32 {
+ Acquire = 0,
+ Increment = 1,
+ };
+
+ union FenceAction {
+ u32 raw;
+ BitField<0, 1, FenceOperation> op;
+ BitField<8, 24, u32> syncpoint_id;
+
+ [[nodiscard]] static CommandHeader Build(FenceOperation op, u32 syncpoint_id) {
+ FenceAction result{};
+ result.op.Assign(op);
+ result.syncpoint_id.Assign(syncpoint_id);
+ return {result.raw};
+ }
+ };
struct Regs {
static constexpr size_t NUM_REGS = 0x40;
union {
struct {
- INSERT_UNION_PADDING_WORDS(0x4);
+ INSERT_PADDING_WORDS_NOINIT(0x4);
struct {
u32 address_high;
u32 address_low;
- GPUVAddr SemaphoreAddress() const {
+ [[nodiscard]] GPUVAddr SemaphoreAddress() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
address_low);
}
@@ -270,21 +283,18 @@ public:
u32 semaphore_sequence;
u32 semaphore_trigger;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_PADDING_WORDS_NOINIT(0xC);
// The pusher and the puller share the reference counter, the pusher only has read
// access
u32 reference_count;
- INSERT_UNION_PADDING_WORDS(0x5);
+ INSERT_PADDING_WORDS_NOINIT(0x5);
u32 semaphore_acquire;
u32 semaphore_release;
u32 fence_value;
- union {
- BitField<4, 4, u32> operation;
- BitField<8, 8, u32> id;
- } fence_action;
- INSERT_UNION_PADDING_WORDS(0xE2);
+ FenceAction fence_action;
+ INSERT_PADDING_WORDS_NOINIT(0xE2);
// Puller state
u32 acquire_mode;
@@ -300,34 +310,39 @@ public:
/// Performs any additional setup necessary in order to begin GPU emulation.
/// This can be used to launch any necessary threads and register any necessary
/// core timing events.
- virtual void Start() = 0;
+ void Start();
/// Obtain the CPU Context
- virtual void ObtainContext() = 0;
+ void ObtainContext();
/// Release the CPU Context
- virtual void ReleaseContext() = 0;
+ void ReleaseContext();
/// Push GPU command entries to be processed
- virtual void PushGPUEntries(Tegra::CommandList&& entries) = 0;
+ void PushGPUEntries(Tegra::CommandList&& entries);
+
+ /// Push GPU command buffer entries to be processed
+ void PushCommandBuffer(Tegra::ChCommandHeaderList& entries);
/// Swap buffers (render frame)
- virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0;
+ void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(VAddr addr, u64 size) = 0;
+ void FlushRegion(VAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
+ void InvalidateRegion(VAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
+ void FlushAndInvalidateRegion(VAddr addr, u64 size);
protected:
- virtual void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const = 0;
+ void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const;
private:
void ProcessBindMethod(const MethodCall& method_call);
+ void ProcessFenceActionMethod();
+ void ProcessWaitForInterruptMethod();
void ProcessSemaphoreTriggerMethod();
void ProcessSemaphoreRelease();
void ProcessSemaphoreAcquire();
@@ -343,16 +358,18 @@ private:
u32 methods_pending);
/// Determines where the method should be executed.
- bool ExecuteMethodOnEngine(u32 method);
+ [[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
protected:
Core::System& system;
+ std::unique_ptr<Tegra::MemoryManager> memory_manager;
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
+ std::unique_ptr<Tegra::CDmaPusher> cdma_pusher;
std::unique_ptr<VideoCore::RendererBase> renderer;
+ VideoCore::RasterizerInterface* rasterizer = nullptr;
+ const bool use_nvdec;
private:
- std::unique_ptr<Tegra::MemoryManager> memory_manager;
-
/// Mapping of command subchannels to their bound engine ids
std::array<EngineID, 8> bound_engines = {};
/// 3D engine
@@ -373,12 +390,13 @@ private:
std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
std::mutex sync_mutex;
+ std::mutex device_mutex;
std::condition_variable sync_cv;
struct FlushRequest {
- FlushRequest(u64 fence, VAddr addr, std::size_t size)
- : fence{fence}, addr{addr}, size{size} {}
+ explicit FlushRequest(u64 fence_, VAddr addr_, std::size_t size_)
+ : fence{fence_}, addr{addr_}, size{size_} {}
u64 fence;
VAddr addr;
std::size_t size;
@@ -390,6 +408,9 @@ private:
std::mutex flush_request_mutex;
const bool is_async;
+
+ VideoCommon::GPUThread::ThreadManager gpu_thread;
+ std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
};
#define ASSERT_REG_POSITION(field_name, position) \
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
deleted file mode 100644
index 70a3d5738..000000000
--- a/src/video_core/gpu_asynch.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "core/core.h"
-#include "core/hardware_interrupt_manager.h"
-#include "video_core/gpu_asynch.h"
-#include "video_core/gpu_thread.h"
-#include "video_core/renderer_base.h"
-
-namespace VideoCommon {
-
-GPUAsynch::GPUAsynch(Core::System& system) : GPU{system, true}, gpu_thread{system} {}
-
-GPUAsynch::~GPUAsynch() = default;
-
-void GPUAsynch::Start() {
- gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher);
- cpu_context = renderer->GetRenderWindow().CreateSharedContext();
- cpu_context->MakeCurrent();
-}
-
-void GPUAsynch::ObtainContext() {
- cpu_context->MakeCurrent();
-}
-
-void GPUAsynch::ReleaseContext() {
- cpu_context->DoneCurrent();
-}
-
-void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
- gpu_thread.SubmitList(std::move(entries));
-}
-
-void GPUAsynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
- gpu_thread.SwapBuffers(framebuffer);
-}
-
-void GPUAsynch::FlushRegion(VAddr addr, u64 size) {
- gpu_thread.FlushRegion(addr, size);
-}
-
-void GPUAsynch::InvalidateRegion(VAddr addr, u64 size) {
- gpu_thread.InvalidateRegion(addr, size);
-}
-
-void GPUAsynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
- gpu_thread.FlushAndInvalidateRegion(addr, size);
-}
-
-void GPUAsynch::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const {
- auto& interrupt_manager = system.InterruptManager();
- interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
-}
-
-void GPUAsynch::WaitIdle() const {
- gpu_thread.WaitIdle();
-}
-
-void GPUAsynch::OnCommandListEnd() {
- gpu_thread.OnCommandListEnd();
-}
-
-} // namespace VideoCommon
diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h
deleted file mode 100644
index f89c855a5..000000000
--- a/src/video_core/gpu_asynch.h
+++ /dev/null
@@ -1,46 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "video_core/gpu.h"
-#include "video_core/gpu_thread.h"
-
-namespace Core::Frontend {
-class GraphicsContext;
-}
-
-namespace VideoCore {
-class RendererBase;
-} // namespace VideoCore
-
-namespace VideoCommon {
-
-/// Implementation of GPU interface that runs the GPU asynchronously
-class GPUAsynch final : public Tegra::GPU {
-public:
- explicit GPUAsynch(Core::System& system);
- ~GPUAsynch() override;
-
- void Start() override;
- void ObtainContext() override;
- void ReleaseContext() override;
- void PushGPUEntries(Tegra::CommandList&& entries) override;
- void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- void FlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
- void WaitIdle() const override;
-
- void OnCommandListEnd() override;
-
-protected:
- void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const override;
-
-private:
- GPUThread::ThreadManager gpu_thread;
- std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
-};
-
-} // namespace VideoCommon
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
deleted file mode 100644
index 1ca47ddef..000000000
--- a/src/video_core/gpu_synch.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "video_core/gpu_synch.h"
-#include "video_core/renderer_base.h"
-
-namespace VideoCommon {
-
-GPUSynch::GPUSynch(Core::System& system) : GPU{system, false} {}
-
-GPUSynch::~GPUSynch() = default;
-
-void GPUSynch::Start() {}
-
-void GPUSynch::ObtainContext() {
- renderer->Context().MakeCurrent();
-}
-
-void GPUSynch::ReleaseContext() {
- renderer->Context().DoneCurrent();
-}
-
-void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
- dma_pusher->Push(std::move(entries));
- dma_pusher->DispatchCalls();
-}
-
-void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
- renderer->SwapBuffers(framebuffer);
-}
-
-void GPUSynch::FlushRegion(VAddr addr, u64 size) {
- renderer->Rasterizer().FlushRegion(addr, size);
-}
-
-void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
- renderer->Rasterizer().InvalidateRegion(addr, size);
-}
-
-void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
- renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
-}
-
-} // namespace VideoCommon
diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h
deleted file mode 100644
index 297258cb1..000000000
--- a/src/video_core/gpu_synch.h
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "video_core/gpu.h"
-
-namespace Core::Frontend {
-class GraphicsContext;
-}
-
-namespace VideoCore {
-class RendererBase;
-} // namespace VideoCore
-
-namespace VideoCommon {
-
-/// Implementation of GPU interface that runs the GPU synchronously
-class GPUSynch final : public Tegra::GPU {
-public:
- explicit GPUSynch(Core::System& system);
- ~GPUSynch() override;
-
- void Start() override;
- void ObtainContext() override;
- void ReleaseContext() override;
- void PushGPUEntries(Tegra::CommandList&& entries) override;
- void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- void FlushRegion(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size) override;
- void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
- void WaitIdle() const override {}
-
-protected:
- void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id,
- [[maybe_unused]] u32 value) const override {}
-};
-
-} // namespace VideoCommon
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index bf761abf2..50319f1d5 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -4,6 +4,7 @@
#include "common/assert.h"
#include "common/microprofile.h"
+#include "common/scope_exit.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
@@ -18,9 +19,11 @@ namespace VideoCommon::GPUThread {
/// Runs the GPU thread
static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher,
- SynchState& state) {
+ SynchState& state, Tegra::CDmaPusher& cdma_pusher) {
std::string name = "yuzu:GPU";
MicroProfileOnThreadCreate(name.c_str());
+ SCOPE_EXIT({ MicroProfileOnThreadExit(); });
+
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
system.RegisterHostThread();
@@ -35,23 +38,28 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
}
auto current_context = context.Acquire();
+ VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
CommandDataContainer next;
while (state.is_running) {
next = state.queue.PopWait();
- if (const auto submit_list = std::get_if<SubmitListCommand>(&next.data)) {
+ if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
dma_pusher.Push(std::move(submit_list->entries));
dma_pusher.DispatchCalls();
- } else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
+ } else if (auto* command_list = std::get_if<SubmitChCommandEntries>(&next.data)) {
+ // NVDEC
+ cdma_pusher.Push(std::move(command_list->entries));
+ cdma_pusher.DispatchCalls();
+ } else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
- renderer.Rasterizer().ReleaseFences();
+ rasterizer->ReleaseFences();
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
system.GPU().TickWork();
- } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
- renderer.Rasterizer().FlushRegion(data->addr, data->size);
- } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
- renderer.Rasterizer().OnCPUWrite(data->addr, data->size);
+ } else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
+ rasterizer->FlushRegion(flush->addr, flush->size);
+ } else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
+ rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
} else if (std::holds_alternative<EndProcessingCommand>(next.data)) {
return;
} else {
@@ -61,7 +69,8 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
}
}
-ThreadManager::ThreadManager(Core::System& system) : system{system} {}
+ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
+ : system{system_}, is_async{is_async_} {}
ThreadManager::~ThreadManager() {
if (!thread.joinable()) {
@@ -75,47 +84,64 @@ ThreadManager::~ThreadManager() {
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
Core::Frontend::GraphicsContext& context,
- Tegra::DmaPusher& dma_pusher) {
- thread = std::thread{RunThread, std::ref(system), std::ref(renderer),
- std::ref(context), std::ref(dma_pusher), std::ref(state)};
+ Tegra::DmaPusher& dma_pusher, Tegra::CDmaPusher& cdma_pusher) {
+ rasterizer = renderer.ReadRasterizer();
+ thread = std::thread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
+ std::ref(dma_pusher), std::ref(state), std::ref(cdma_pusher));
}
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
PushCommand(SubmitListCommand(std::move(entries)));
}
+void ThreadManager::SubmitCommandBuffer(Tegra::ChCommandHeaderList&& entries) {
+ PushCommand(SubmitChCommandEntries(std::move(entries)));
+}
+
void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt));
}
void ThreadManager::FlushRegion(VAddr addr, u64 size) {
- if (!Settings::IsGPULevelHigh()) {
+ if (!is_async) {
+ // Always flush with synchronous GPU mode
PushCommand(FlushRegionCommand(addr, size));
return;
}
- if (!Settings::IsGPULevelExtreme()) {
- return;
- }
- if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) {
+
+ // Asynchronous GPU mode
+ switch (Settings::values.gpu_accuracy.GetValue()) {
+ case Settings::GPUAccuracy::Normal:
+ PushCommand(FlushRegionCommand(addr, size));
+ break;
+ case Settings::GPUAccuracy::High:
+ // TODO(bunnei): Is this right? Preserving existing behavior for now
+ break;
+ case Settings::GPUAccuracy::Extreme: {
auto& gpu = system.GPU();
u64 fence = gpu.RequestFlush(addr, size);
PushCommand(GPUTickCommand());
while (fence > gpu.CurrentFlushRequestFence()) {
}
+ break;
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unsupported gpu_accuracy {}", Settings::values.gpu_accuracy.GetValue());
}
}
void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
- system.Renderer().Rasterizer().OnCPUWrite(addr, size);
+ rasterizer->OnCPUWrite(addr, size);
}
void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
- system.Renderer().Rasterizer().OnCPUWrite(addr, size);
+ rasterizer->OnCPUWrite(addr, size);
}
void ThreadManager::WaitIdle() const {
- while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed)) {
+ while (state.last_fence > state.signaled_fence.load(std::memory_order_relaxed) &&
+ system.IsPoweredOn()) {
}
}
@@ -126,6 +152,12 @@ void ThreadManager::OnCommandListEnd() {
u64 ThreadManager::PushCommand(CommandData&& command_data) {
const u64 fence{++state.last_fence};
state.queue.Push(CommandDataContainer(std::move(command_data), fence));
+
+ if (!is_async) {
+ // In synchronous GPU mode, block the caller until the command has executed
+ WaitIdle();
+ }
+
return fence;
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 5a28335d6..4cd951169 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -10,8 +10,9 @@
#include <optional>
#include <thread>
#include <variant>
+
#include "common/threadsafe_queue.h"
-#include "video_core/gpu.h"
+#include "video_core/framebuffer_config.h"
namespace Tegra {
struct FramebufferConfig;
@@ -25,6 +26,11 @@ class GraphicsContext;
class System;
} // namespace Core
+namespace VideoCore {
+class RasterizerInterface;
+class RendererBase;
+} // namespace VideoCore
+
namespace VideoCommon::GPUThread {
/// Command to signal to the GPU thread that processing has ended
@@ -32,22 +38,30 @@ struct EndProcessingCommand final {};
/// Command to signal to the GPU thread that a command list is ready for processing
struct SubmitListCommand final {
- explicit SubmitListCommand(Tegra::CommandList&& entries) : entries{std::move(entries)} {}
+ explicit SubmitListCommand(Tegra::CommandList&& entries_) : entries{std::move(entries_)} {}
Tegra::CommandList entries;
};
+/// Command to signal to the GPU thread that a cdma command list is ready for processing
+struct SubmitChCommandEntries final {
+ explicit SubmitChCommandEntries(Tegra::ChCommandHeaderList&& entries_)
+ : entries{std::move(entries_)} {}
+
+ Tegra::ChCommandHeaderList entries;
+};
+
/// Command to signal to the GPU thread that a swap buffers is pending
struct SwapBuffersCommand final {
- explicit SwapBuffersCommand(std::optional<const Tegra::FramebufferConfig> framebuffer)
- : framebuffer{std::move(framebuffer)} {}
+ explicit SwapBuffersCommand(std::optional<const Tegra::FramebufferConfig> framebuffer_)
+ : framebuffer{std::move(framebuffer_)} {}
std::optional<Tegra::FramebufferConfig> framebuffer;
};
/// Command to signal to the GPU thread to flush a region
struct FlushRegionCommand final {
- explicit constexpr FlushRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
+ explicit constexpr FlushRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
VAddr addr;
u64 size;
@@ -55,7 +69,7 @@ struct FlushRegionCommand final {
/// Command to signal to the GPU thread to invalidate a region
struct InvalidateRegionCommand final {
- explicit constexpr InvalidateRegionCommand(VAddr addr, u64 size) : addr{addr}, size{size} {}
+ explicit constexpr InvalidateRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
VAddr addr;
u64 size;
@@ -63,8 +77,8 @@ struct InvalidateRegionCommand final {
/// Command to signal to the GPU thread to flush and invalidate a region
struct FlushAndInvalidateRegionCommand final {
- explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr, u64 size)
- : addr{addr}, size{size} {}
+ explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr_, u64 size_)
+ : addr{addr_}, size{size_} {}
VAddr addr;
u64 size;
@@ -77,15 +91,15 @@ struct OnCommandListEndCommand final {};
struct GPUTickCommand final {};
using CommandData =
- std::variant<EndProcessingCommand, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
- InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
- GPUTickCommand>;
+ std::variant<EndProcessingCommand, SubmitListCommand, SubmitChCommandEntries,
+ SwapBuffersCommand, FlushRegionCommand, InvalidateRegionCommand,
+ FlushAndInvalidateRegionCommand, OnCommandListEndCommand, GPUTickCommand>;
struct CommandDataContainer {
CommandDataContainer() = default;
- CommandDataContainer(CommandData&& data, u64 next_fence)
- : data{std::move(data)}, fence{next_fence} {}
+ explicit CommandDataContainer(CommandData&& data_, u64 next_fence_)
+ : data{std::move(data_)}, fence{next_fence_} {}
CommandData data;
u64 fence{};
@@ -104,16 +118,19 @@ struct SynchState final {
/// Class used to manage the GPU thread
class ThreadManager final {
public:
- explicit ThreadManager(Core::System& system);
+ explicit ThreadManager(Core::System& system_, bool is_async_);
~ThreadManager();
/// Creates and starts the GPU thread.
void StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
- Tegra::DmaPusher& dma_pusher);
+ Tegra::DmaPusher& dma_pusher, Tegra::CDmaPusher& cdma_pusher);
/// Push GPU command entries to be processed
void SubmitList(Tegra::CommandList&& entries);
+ /// Push GPU CDMA command buffer entries to be processed
+ void SubmitCommandBuffer(Tegra::ChCommandHeaderList&& entries);
+
/// Swap buffers (render frame)
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
@@ -135,11 +152,12 @@ private:
/// Pushes a command to be executed by the GPU thread
u64 PushCommand(CommandData&& command_data);
-private:
- SynchState state;
Core::System& system;
+ const bool is_async;
+ VideoCore::RasterizerInterface* rasterizer = nullptr;
+
+ SynchState state;
std::thread thread;
- std::thread::id thread_id;
};
} // namespace VideoCommon::GPUThread
diff --git a/src/video_core/guest_driver.h b/src/video_core/guest_driver.h
index 99450777e..21e569ba1 100644
--- a/src/video_core/guest_driver.h
+++ b/src/video_core/guest_driver.h
@@ -19,8 +19,8 @@ namespace VideoCore {
class GuestDriverProfile {
public:
explicit GuestDriverProfile() = default;
- explicit GuestDriverProfile(std::optional<u32> texture_handler_size)
- : texture_handler_size{texture_handler_size} {}
+ explicit GuestDriverProfile(std::optional<u32> texture_handler_size_)
+ : texture_handler_size{texture_handler_size_} {}
void DeduceTextureHandlerSize(std::vector<u32> bound_offsets);
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index aa62363a7..970120acc 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -1,38 +1,83 @@
set(SHADER_FILES
+ block_linear_unswizzle_2d.comp
+ block_linear_unswizzle_3d.comp
+ convert_depth_to_float.frag
+ convert_float_to_depth.frag
+ full_screen_triangle.vert
+ opengl_copy_bc4.comp
opengl_present.frag
opengl_present.vert
+ pitch_unswizzle.comp
+ vulkan_blit_color_float.frag
+ vulkan_blit_depth_stencil.frag
+ vulkan_present.frag
+ vulkan_present.vert
+ vulkan_quad_indexed.comp
+ vulkan_uint8.comp
)
+find_program(GLSLANGVALIDATOR "glslangValidator" REQUIRED)
+
+set(GLSL_FLAGS "")
+set(QUIET_FLAG "--quiet")
+
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
+set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
-set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
-add_custom_command(
- OUTPUT
- ${SHADER_DIR}
+set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
+set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
+
+# Check if `--quiet` is available on host's glslangValidator version
+# glslangValidator prints to STDERR iff an unrecognized flag is passed to it
+execute_process(
COMMAND
- ${CMAKE_COMMAND} -E make_directory ${SHADER_DIR}
+ ${GLSLANGVALIDATOR} ${QUIET_FLAG}
+ ERROR_VARIABLE
+ GLSLANG_ERROR
+ # STDOUT variable defined to silence unnecessary output during CMake configuration
+ OUTPUT_VARIABLE
+ GLSLANG_OUTPUT
)
-set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
-set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
+if (NOT GLSLANG_ERROR STREQUAL "")
+ message(WARNING "Refusing to use unavailable flag `${QUIET_FLAG}` on `${GLSLANGVALIDATOR}`")
+ set(QUIET_FLAG "")
+endif()
foreach(FILENAME IN ITEMS ${SHADER_FILES})
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
- set(HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
- add_custom_command(
- OUTPUT
- ${HEADER_FILE}
- COMMAND
- ${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${HEADER_FILE} ${INPUT_FILE}
- MAIN_DEPENDENCY
- ${SOURCE_FILE}
- DEPENDS
- ${HEADER_GENERATOR}
- ${INPUT_FILE}
- )
- set(SHADER_HEADERS ${SHADER_HEADERS} ${HEADER_FILE})
+ # Skip generating source headers on Vulkan exclusive files
+ if (NOT ${FILENAME} MATCHES "vulkan.*")
+ set(SOURCE_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
+ add_custom_command(
+ OUTPUT
+ ${SOURCE_HEADER_FILE}
+ COMMAND
+ ${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${SOURCE_HEADER_FILE} ${INPUT_FILE}
+ MAIN_DEPENDENCY
+ ${SOURCE_FILE}
+ DEPENDS
+ ${INPUT_FILE}
+ # HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
+ )
+ set(SHADER_HEADERS ${SHADER_HEADERS} ${SOURCE_HEADER_FILE})
+ endif()
+ # Skip compiling to SPIR-V OpenGL exclusive files
+ if (NOT ${FILENAME} MATCHES "opengl.*")
+ string(TOUPPER ${SHADER_NAME}_SPV SPIRV_VARIABLE_NAME)
+ set(SPIRV_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}_spv.h)
+ add_custom_command(
+ OUTPUT
+ ${SPIRV_HEADER_FILE}
+ COMMAND
+ ${GLSLANGVALIDATOR} -V ${QUIET_FLAG} ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
+ MAIN_DEPENDENCY
+ ${SOURCE_FILE}
+ )
+ set(SHADER_HEADERS ${SHADER_HEADERS} ${SPIRV_HEADER_FILE})
+ endif()
endforeach()
add_custom_target(host_shaders
diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake
index 368bce0ed..c0fc49768 100644
--- a/src/video_core/host_shaders/StringShaderHeader.cmake
+++ b/src/video_core/host_shaders/StringShaderHeader.cmake
@@ -8,4 +8,6 @@ string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
file(READ ${SOURCE_FILE} CONTENTS)
+get_filename_component(OUTPUT_DIR ${HEADER_FILE} DIRECTORY)
+make_directory(${OUTPUT_DIR})
configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)
diff --git a/src/video_core/host_shaders/block_linear_unswizzle_2d.comp b/src/video_core/host_shaders/block_linear_unswizzle_2d.comp
new file mode 100644
index 000000000..a131be79e
--- /dev/null
+++ b/src/video_core/host_shaders/block_linear_unswizzle_2d.comp
@@ -0,0 +1,122 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 430
+
+#ifdef VULKAN
+
+#extension GL_EXT_shader_16bit_storage : require
+#extension GL_EXT_shader_8bit_storage : require
+#define HAS_EXTENDED_TYPES 1
+#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
+#define END_PUSH_CONSTANTS };
+#define UNIFORM(n)
+#define BINDING_SWIZZLE_BUFFER 0
+#define BINDING_INPUT_BUFFER 1
+#define BINDING_OUTPUT_IMAGE 2
+
+#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
+
+#extension GL_NV_gpu_shader5 : enable
+#ifdef GL_NV_gpu_shader5
+#define HAS_EXTENDED_TYPES 1
+#else
+#define HAS_EXTENDED_TYPES 0
+#endif
+#define BEGIN_PUSH_CONSTANTS
+#define END_PUSH_CONSTANTS
+#define UNIFORM(n) layout (location = n) uniform
+#define BINDING_SWIZZLE_BUFFER 0
+#define BINDING_INPUT_BUFFER 1
+#define BINDING_OUTPUT_IMAGE 0
+
+#endif
+
+BEGIN_PUSH_CONSTANTS
+UNIFORM(0) uvec3 origin;
+UNIFORM(1) ivec3 destination;
+UNIFORM(2) uint bytes_per_block_log2;
+UNIFORM(3) uint layer_stride;
+UNIFORM(4) uint block_size;
+UNIFORM(5) uint x_shift;
+UNIFORM(6) uint block_height;
+UNIFORM(7) uint block_height_mask;
+END_PUSH_CONSTANTS
+
+layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
+ uint swizzle_table[];
+};
+
+#if HAS_EXTENDED_TYPES
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
+#endif
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
+
+layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly uimage2DArray output_image;
+
+layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
+
+const uint GOB_SIZE_X = 64;
+const uint GOB_SIZE_Y = 8;
+const uint GOB_SIZE_Z = 1;
+const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
+
+const uint GOB_SIZE_X_SHIFT = 6;
+const uint GOB_SIZE_Y_SHIFT = 3;
+const uint GOB_SIZE_Z_SHIFT = 0;
+const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
+
+const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
+
+uint SwizzleOffset(uvec2 pos) {
+ pos = pos & SWIZZLE_MASK;
+ return swizzle_table[pos.y * 64 + pos.x];
+}
+
+uvec4 ReadTexel(uint offset) {
+ switch (bytes_per_block_log2) {
+#if HAS_EXTENDED_TYPES
+ case 0:
+ return uvec4(u8data[offset], 0, 0, 0);
+ case 1:
+ return uvec4(u16data[offset / 2], 0, 0, 0);
+#else
+ case 0:
+ return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
+ case 1:
+ return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
+#endif
+ case 2:
+ return uvec4(u32data[offset / 4], 0, 0, 0);
+ case 3:
+ return uvec4(u64data[offset / 8], 0, 0);
+ case 4:
+ return u128data[offset / 16];
+ }
+ return uvec4(0);
+}
+
+void main() {
+ uvec3 pos = gl_GlobalInvocationID + origin;
+ pos.x <<= bytes_per_block_log2;
+
+ // Read as soon as possible due to its latency
+ const uint swizzle = SwizzleOffset(pos.xy);
+
+ const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
+
+ uint offset = 0;
+ offset += pos.z * layer_stride;
+ offset += (block_y >> block_height) * block_size;
+ offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT;
+ offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
+ offset += swizzle;
+
+ const uvec4 texel = ReadTexel(offset);
+ const ivec3 coord = ivec3(gl_GlobalInvocationID) + destination;
+ imageStore(output_image, coord, texel);
+}
diff --git a/src/video_core/host_shaders/block_linear_unswizzle_3d.comp b/src/video_core/host_shaders/block_linear_unswizzle_3d.comp
new file mode 100644
index 000000000..bb6872e6b
--- /dev/null
+++ b/src/video_core/host_shaders/block_linear_unswizzle_3d.comp
@@ -0,0 +1,125 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 430
+
+#ifdef VULKAN
+
+#extension GL_EXT_shader_16bit_storage : require
+#extension GL_EXT_shader_8bit_storage : require
+#define HAS_EXTENDED_TYPES 1
+#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
+#define END_PUSH_CONSTANTS };
+#define UNIFORM(n)
+#define BINDING_SWIZZLE_BUFFER 0
+#define BINDING_INPUT_BUFFER 1
+#define BINDING_OUTPUT_IMAGE 2
+
+#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
+
+#extension GL_NV_gpu_shader5 : enable
+#ifdef GL_NV_gpu_shader5
+#define HAS_EXTENDED_TYPES 1
+#else
+#define HAS_EXTENDED_TYPES 0
+#endif
+#define BEGIN_PUSH_CONSTANTS
+#define END_PUSH_CONSTANTS
+#define UNIFORM(n) layout (location = n) uniform
+#define BINDING_SWIZZLE_BUFFER 0
+#define BINDING_INPUT_BUFFER 1
+#define BINDING_OUTPUT_IMAGE 0
+
+#endif
+
+BEGIN_PUSH_CONSTANTS
+UNIFORM(0) uvec3 origin;
+UNIFORM(1) ivec3 destination;
+UNIFORM(2) uint bytes_per_block_log2;
+UNIFORM(3) uint slice_size;
+UNIFORM(4) uint block_size;
+UNIFORM(5) uint x_shift;
+UNIFORM(6) uint block_height;
+UNIFORM(7) uint block_height_mask;
+UNIFORM(8) uint block_depth;
+UNIFORM(9) uint block_depth_mask;
+END_PUSH_CONSTANTS
+
+layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
+ uint swizzle_table[];
+};
+
+#if HAS_EXTENDED_TYPES
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
+#endif
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
+
+layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly uimage3D output_image;
+
+layout(local_size_x = 16, local_size_y = 8, local_size_z = 8) in;
+
+const uint GOB_SIZE_X = 64;
+const uint GOB_SIZE_Y = 8;
+const uint GOB_SIZE_Z = 1;
+const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
+
+const uint GOB_SIZE_X_SHIFT = 6;
+const uint GOB_SIZE_Y_SHIFT = 3;
+const uint GOB_SIZE_Z_SHIFT = 0;
+const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
+
+const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
+
+uint SwizzleOffset(uvec2 pos) {
+ pos = pos & SWIZZLE_MASK;
+ return swizzle_table[pos.y * 64 + pos.x];
+}
+
+uvec4 ReadTexel(uint offset) {
+ switch (bytes_per_block_log2) {
+#if HAS_EXTENDED_TYPES
+ case 0:
+ return uvec4(u8data[offset], 0, 0, 0);
+ case 1:
+ return uvec4(u16data[offset / 2], 0, 0, 0);
+#else
+ case 0:
+ return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
+ case 1:
+ return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
+#endif
+ case 2:
+ return uvec4(u32data[offset / 4], 0, 0, 0);
+ case 3:
+ return uvec4(u64data[offset / 8], 0, 0);
+ case 4:
+ return u128data[offset / 16];
+ }
+ return uvec4(0);
+}
+
+void main() {
+ uvec3 pos = gl_GlobalInvocationID + origin;
+ pos.x <<= bytes_per_block_log2;
+
+ // Read as soon as possible due to its latency
+ const uint swizzle = SwizzleOffset(pos.xy);
+
+ const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
+
+ uint offset = 0;
+ offset += (pos.z >> block_depth) * slice_size;
+ offset += (pos.z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height);
+ offset += (block_y >> block_height) * block_size;
+ offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT;
+ offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
+ offset += swizzle;
+
+ const uvec4 texel = ReadTexel(offset);
+ const ivec3 coord = ivec3(gl_GlobalInvocationID) + destination;
+ imageStore(output_image, coord, texel);
+}
diff --git a/src/video_core/host_shaders/convert_depth_to_float.frag b/src/video_core/host_shaders/convert_depth_to_float.frag
new file mode 100644
index 000000000..624c58509
--- /dev/null
+++ b/src/video_core/host_shaders/convert_depth_to_float.frag
@@ -0,0 +1,13 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 450
+
+layout(binding = 0) uniform sampler2D depth_texture;
+layout(location = 0) out float output_color;
+
+void main() {
+ ivec2 coord = ivec2(gl_FragCoord.xy);
+ output_color = texelFetch(depth_texture, coord, 0).r;
+}
diff --git a/src/video_core/host_shaders/convert_float_to_depth.frag b/src/video_core/host_shaders/convert_float_to_depth.frag
new file mode 100644
index 000000000..d86c795f4
--- /dev/null
+++ b/src/video_core/host_shaders/convert_float_to_depth.frag
@@ -0,0 +1,13 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 450
+
+layout(binding = 0) uniform sampler2D color_texture;
+
+void main() {
+ ivec2 coord = ivec2(gl_FragCoord.xy);
+ float color = texelFetch(color_texture, coord, 0).r;
+ gl_FragDepth = color;
+}
diff --git a/src/video_core/host_shaders/full_screen_triangle.vert b/src/video_core/host_shaders/full_screen_triangle.vert
new file mode 100644
index 000000000..452ad6502
--- /dev/null
+++ b/src/video_core/host_shaders/full_screen_triangle.vert
@@ -0,0 +1,29 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 450
+
+#ifdef VULKAN
+#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
+#define END_PUSH_CONSTANTS };
+#define UNIFORM(n)
+#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
+#define BEGIN_PUSH_CONSTANTS
+#define END_PUSH_CONSTANTS
+#define UNIFORM(n) layout (location = n) uniform
+#endif
+
+BEGIN_PUSH_CONSTANTS
+UNIFORM(0) vec2 tex_scale;
+UNIFORM(1) vec2 tex_offset;
+END_PUSH_CONSTANTS
+
+layout(location = 0) out vec2 texcoord;
+
+void main() {
+ float x = float((gl_VertexIndex & 1) << 2);
+ float y = float((gl_VertexIndex & 2) << 1);
+ gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0);
+ texcoord = fma(vec2(x, y) / 2.0, tex_scale, tex_offset);
+}
diff --git a/src/video_core/host_shaders/opengl_copy_bc4.comp b/src/video_core/host_shaders/opengl_copy_bc4.comp
new file mode 100644
index 000000000..7b8e20fbe
--- /dev/null
+++ b/src/video_core/host_shaders/opengl_copy_bc4.comp
@@ -0,0 +1,70 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 430 core
+#extension GL_ARB_gpu_shader_int64 : require
+
+layout (local_size_x = 4, local_size_y = 4) in;
+
+layout(binding = 0, rg32ui) readonly uniform uimage3D bc4_input;
+layout(binding = 1, rgba8ui) writeonly uniform uimage3D bc4_output;
+
+layout(location = 0) uniform uvec3 src_offset;
+layout(location = 1) uniform uvec3 dst_offset;
+
+// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_rgtc.txt
+uint DecompressBlock(uint64_t bits, uvec2 coord) {
+ const uint code_offset = 16 + 3 * (4 * coord.y + coord.x);
+ const uint code = uint(bits >> code_offset) & 7;
+ const uint red0 = uint(bits >> 0) & 0xff;
+ const uint red1 = uint(bits >> 8) & 0xff;
+ if (red0 > red1) {
+ switch (code) {
+ case 0:
+ return red0;
+ case 1:
+ return red1;
+ case 2:
+ return (6 * red0 + 1 * red1) / 7;
+ case 3:
+ return (5 * red0 + 2 * red1) / 7;
+ case 4:
+ return (4 * red0 + 3 * red1) / 7;
+ case 5:
+ return (3 * red0 + 4 * red1) / 7;
+ case 6:
+ return (2 * red0 + 5 * red1) / 7;
+ case 7:
+ return (1 * red0 + 6 * red1) / 7;
+ }
+ } else {
+ switch (code) {
+ case 0:
+ return red0;
+ case 1:
+ return red1;
+ case 2:
+ return (4 * red0 + 1 * red1) / 5;
+ case 3:
+ return (3 * red0 + 2 * red1) / 5;
+ case 4:
+ return (2 * red0 + 3 * red1) / 5;
+ case 5:
+ return (1 * red0 + 4 * red1) / 5;
+ case 6:
+ return 0;
+ case 7:
+ return 0xff;
+ }
+ }
+ return 0;
+}
+
+void main() {
+ uvec2 packed_bits = imageLoad(bc4_input, ivec3(gl_WorkGroupID + src_offset)).rg;
+ uint64_t bits = packUint2x32(packed_bits);
+ uint red = DecompressBlock(bits, gl_LocalInvocationID.xy);
+ uvec4 color = uvec4(red & 0xff, 0, 0, 0xff);
+ imageStore(bc4_output, ivec3(gl_GlobalInvocationID + dst_offset), color);
+}
diff --git a/src/video_core/host_shaders/opengl_present.frag b/src/video_core/host_shaders/opengl_present.frag
index 8a4cb024b..84b818227 100644
--- a/src/video_core/host_shaders/opengl_present.frag
+++ b/src/video_core/host_shaders/opengl_present.frag
@@ -1,3 +1,7 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
#version 430 core
layout (location = 0) in vec2 frag_tex_coord;
diff --git a/src/video_core/host_shaders/opengl_present.vert b/src/video_core/host_shaders/opengl_present.vert
index 2235d31a4..c3b5adbba 100644
--- a/src/video_core/host_shaders/opengl_present.vert
+++ b/src/video_core/host_shaders/opengl_present.vert
@@ -1,3 +1,7 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
#version 430 core
out gl_PerVertex {
diff --git a/src/video_core/host_shaders/pitch_unswizzle.comp b/src/video_core/host_shaders/pitch_unswizzle.comp
new file mode 100644
index 000000000..cb48ec170
--- /dev/null
+++ b/src/video_core/host_shaders/pitch_unswizzle.comp
@@ -0,0 +1,86 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 430
+
+#ifdef VULKAN
+
+#extension GL_EXT_shader_16bit_storage : require
+#extension GL_EXT_shader_8bit_storage : require
+#define HAS_EXTENDED_TYPES 1
+#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
+#define END_PUSH_CONSTANTS };
+#define UNIFORM(n)
+#define BINDING_INPUT_BUFFER 0
+#define BINDING_OUTPUT_IMAGE 1
+
+#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
+
+#extension GL_NV_gpu_shader5 : enable
+#ifdef GL_NV_gpu_shader5
+#define HAS_EXTENDED_TYPES 1
+#else
+#define HAS_EXTENDED_TYPES 0
+#endif
+#define BEGIN_PUSH_CONSTANTS
+#define END_PUSH_CONSTANTS
+#define UNIFORM(n) layout (location = n) uniform
+#define BINDING_INPUT_BUFFER 0
+#define BINDING_OUTPUT_IMAGE 0
+
+#endif
+
+BEGIN_PUSH_CONSTANTS
+UNIFORM(0) uvec2 origin;
+UNIFORM(1) ivec2 destination;
+UNIFORM(2) uint bytes_per_block;
+UNIFORM(3) uint pitch;
+END_PUSH_CONSTANTS
+
+#if HAS_EXTENDED_TYPES
+layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU8 { uint8_t u8data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU16 { uint16_t u16data[]; };
+#endif
+layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 { uint u32data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU64 { uvec2 u64data[]; };
+layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU128 { uvec4 u128data[]; };
+
+layout(binding = BINDING_OUTPUT_IMAGE) writeonly uniform uimage2D output_image;
+
+layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
+
+uvec4 ReadTexel(uint offset) {
+ switch (bytes_per_block) {
+#if HAS_EXTENDED_TYPES
+ case 1:
+ return uvec4(u8data[offset], 0, 0, 0);
+ case 2:
+ return uvec4(u16data[offset / 2], 0, 0, 0);
+#else
+ case 1:
+ return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
+ case 2:
+ return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
+#endif
+ case 4:
+ return uvec4(u32data[offset / 4], 0, 0, 0);
+ case 8:
+ return uvec4(u64data[offset / 8], 0, 0);
+ case 16:
+ return u128data[offset / 16];
+ }
+ return uvec4(0);
+}
+
+void main() {
+ uvec2 pos = gl_GlobalInvocationID.xy + origin;
+
+ uint offset = 0;
+ offset += pos.x * bytes_per_block;
+ offset += pos.y * pitch;
+
+ const uvec4 texel = ReadTexel(offset);
+ const ivec2 coord = ivec2(gl_GlobalInvocationID.xy) + destination;
+ imageStore(output_image, coord, texel);
+}
diff --git a/src/video_core/host_shaders/vulkan_blit_color_float.frag b/src/video_core/host_shaders/vulkan_blit_color_float.frag
new file mode 100644
index 000000000..4a6aae410
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_blit_color_float.frag
@@ -0,0 +1,14 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 450
+
+layout(binding = 0) uniform sampler2D tex;
+
+layout(location = 0) in vec2 texcoord;
+layout(location = 0) out vec4 color;
+
+void main() {
+ color = textureLod(tex, texcoord, 0);
+}
diff --git a/src/video_core/host_shaders/vulkan_blit_depth_stencil.frag b/src/video_core/host_shaders/vulkan_blit_depth_stencil.frag
new file mode 100644
index 000000000..19bb23a5a
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_blit_depth_stencil.frag
@@ -0,0 +1,16 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 450
+#extension GL_ARB_shader_stencil_export : require
+
+layout(binding = 0) uniform sampler2D depth_tex;
+layout(binding = 1) uniform isampler2D stencil_tex;
+
+layout(location = 0) in vec2 texcoord;
+
+void main() {
+ gl_FragDepth = textureLod(depth_tex, texcoord, 0).r;
+ gl_FragStencilRefARB = textureLod(stencil_tex, texcoord, 0).r;
+}
diff --git a/src/video_core/host_shaders/vulkan_present.frag b/src/video_core/host_shaders/vulkan_present.frag
new file mode 100644
index 000000000..0979ff3e6
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_present.frag
@@ -0,0 +1,15 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 460 core
+
+layout (location = 0) in vec2 frag_tex_coord;
+
+layout (location = 0) out vec4 color;
+
+layout (binding = 1) uniform sampler2D color_texture;
+
+void main() {
+ color = texture(color_texture, frag_tex_coord);
+}
diff --git a/src/video_core/host_shaders/vulkan_present.vert b/src/video_core/host_shaders/vulkan_present.vert
new file mode 100644
index 000000000..00b868958
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_present.vert
@@ -0,0 +1,19 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 460 core
+
+layout (location = 0) in vec2 vert_position;
+layout (location = 1) in vec2 vert_tex_coord;
+
+layout (location = 0) out vec2 frag_tex_coord;
+
+layout (set = 0, binding = 0) uniform MatrixBlock {
+ mat4 modelview_matrix;
+};
+
+void main() {
+ gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0);
+ frag_tex_coord = vert_tex_coord;
+}
diff --git a/src/video_core/host_shaders/vulkan_quad_indexed.comp b/src/video_core/host_shaders/vulkan_quad_indexed.comp
new file mode 100644
index 000000000..8655591d0
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_quad_indexed.comp
@@ -0,0 +1,41 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 460 core
+
+layout (local_size_x = 1024) in;
+
+layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
+ uint input_indexes[];
+};
+
+layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
+ uint output_indexes[];
+};
+
+layout (push_constant) uniform PushConstants {
+ uint base_vertex;
+ int index_shift; // 0: uint8, 1: uint16, 2: uint32
+};
+
+void main() {
+ int primitive = int(gl_GlobalInvocationID.x);
+ if (primitive * 6 >= output_indexes.length()) {
+ return;
+ }
+
+ int index_size = 8 << index_shift;
+ int flipped_shift = 2 - index_shift;
+ int mask = (1 << flipped_shift) - 1;
+
+ const int quad_swizzle[6] = int[](0, 1, 2, 0, 2, 3);
+ for (uint vertex = 0; vertex < 6; ++vertex) {
+ int offset = primitive * 4 + quad_swizzle[vertex];
+ int int_offset = offset >> flipped_shift;
+ int bit_offset = (offset & mask) * index_size;
+ uint packed_input = input_indexes[int_offset];
+ uint index = bitfieldExtract(packed_input, bit_offset, index_size);
+ output_indexes[primitive * 6 + vertex] = index + base_vertex;
+ }
+}
diff --git a/src/video_core/host_shaders/vulkan_uint8.comp b/src/video_core/host_shaders/vulkan_uint8.comp
new file mode 100644
index 000000000..872291670
--- /dev/null
+++ b/src/video_core/host_shaders/vulkan_uint8.comp
@@ -0,0 +1,31 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 460 core
+#extension GL_EXT_shader_16bit_storage : require
+#extension GL_EXT_shader_8bit_storage : require
+
+layout (local_size_x = 1024) in;
+
+layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
+ uint8_t input_indexes[];
+};
+
+layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
+ uint16_t output_indexes[];
+};
+
+uint AssembleIndex(uint id) {
+ // Most primitive restart indices are 0xFF
+ // Hardcode this to 0xFF for now
+ uint index = uint(input_indexes[id]);
+ return index == 0xFF ? 0xFFFF : index;
+}
+
+void main() {
+ uint id = gl_GlobalInvocationID.x;
+ if (id < input_indexes.length()) {
+ output_indexes[id] = uint16_t(AssembleIndex(id));
+ }
+}
diff --git a/src/video_core/macro/macro.cpp b/src/video_core/macro/macro.cpp
index a50e7b4e0..cd21a2112 100644
--- a/src/video_core/macro/macro.cpp
+++ b/src/video_core/macro/macro.cpp
@@ -36,7 +36,7 @@ void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method,
}
} else {
// Macro not compiled, check if it's uploaded and if so, compile it
- std::optional<u32> mid_method = std::nullopt;
+ std::optional<u32> mid_method;
const auto macro_code = uploaded_macro_code.find(method);
if (macro_code == uploaded_macro_code.end()) {
for (const auto& [method_base, code] : uploaded_macro_code) {
diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp
index df00b57df..70ac7c620 100644
--- a/src/video_core/macro/macro_hle.cpp
+++ b/src/video_core/macro/macro_hle.cpp
@@ -85,7 +85,7 @@ constexpr std::array<std::pair<u64, HLEFunction>, 3> hle_funcs{{
{0x0217920100488FF7, &HLE_0217920100488FF7},
}};
-HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
+HLEMacro::HLEMacro(Engines::Maxwell3D& maxwell3d_) : maxwell3d{maxwell3d_} {}
HLEMacro::~HLEMacro() = default;
std::optional<std::unique_ptr<CachedMacro>> HLEMacro::GetHLEProgram(u64 hash) const {
@@ -99,8 +99,8 @@ std::optional<std::unique_ptr<CachedMacro>> HLEMacro::GetHLEProgram(u64 hash) co
HLEMacroImpl::~HLEMacroImpl() = default;
-HLEMacroImpl::HLEMacroImpl(Engines::Maxwell3D& maxwell3d, HLEFunction func)
- : maxwell3d(maxwell3d), func(func) {}
+HLEMacroImpl::HLEMacroImpl(Engines::Maxwell3D& maxwell3d_, HLEFunction func_)
+ : maxwell3d{maxwell3d_}, func{func_} {}
void HLEMacroImpl::Execute(const std::vector<u32>& parameters, u32 method) {
func(maxwell3d, parameters);
diff --git a/src/video_core/macro/macro_hle.h b/src/video_core/macro/macro_hle.h
index 37af875a0..cb3bd1600 100644
--- a/src/video_core/macro/macro_hle.h
+++ b/src/video_core/macro/macro_hle.h
@@ -20,7 +20,7 @@ using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector<u3
class HLEMacro {
public:
- explicit HLEMacro(Engines::Maxwell3D& maxwell3d);
+ explicit HLEMacro(Engines::Maxwell3D& maxwell3d_);
~HLEMacro();
std::optional<std::unique_ptr<CachedMacro>> GetHLEProgram(u64 hash) const;
diff --git a/src/video_core/macro/macro_interpreter.cpp b/src/video_core/macro/macro_interpreter.cpp
index bd01fd1f2..8da26fd59 100644
--- a/src/video_core/macro/macro_interpreter.cpp
+++ b/src/video_core/macro/macro_interpreter.cpp
@@ -11,29 +11,29 @@
MICROPROFILE_DEFINE(MacroInterp, "GPU", "Execute macro interpreter", MP_RGB(128, 128, 192));
namespace Tegra {
-MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d)
- : MacroEngine::MacroEngine(maxwell3d), maxwell3d(maxwell3d) {}
+MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d_)
+ : MacroEngine{maxwell3d_}, maxwell3d{maxwell3d_} {}
std::unique_ptr<CachedMacro> MacroInterpreter::Compile(const std::vector<u32>& code) {
return std::make_unique<MacroInterpreterImpl>(maxwell3d, code);
}
-MacroInterpreterImpl::MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d,
- const std::vector<u32>& code)
- : maxwell3d(maxwell3d), code(code) {}
+MacroInterpreterImpl::MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d_,
+ const std::vector<u32>& code_)
+ : maxwell3d{maxwell3d_}, code{code_} {}
-void MacroInterpreterImpl::Execute(const std::vector<u32>& parameters, u32 method) {
+void MacroInterpreterImpl::Execute(const std::vector<u32>& params, u32 method) {
MICROPROFILE_SCOPE(MacroInterp);
Reset();
- registers[1] = parameters[0];
- num_parameters = parameters.size();
+ registers[1] = params[0];
+ num_parameters = params.size();
if (num_parameters > parameters_capacity) {
parameters_capacity = num_parameters;
- this->parameters = std::make_unique<u32[]>(num_parameters);
+ parameters = std::make_unique<u32[]>(num_parameters);
}
- std::memcpy(this->parameters.get(), parameters.data(), num_parameters * sizeof(u32));
+ std::memcpy(parameters.get(), params.data(), num_parameters * sizeof(u32));
// Execute the code until we hit an exit condition.
bool keep_executing = true;
@@ -133,8 +133,7 @@ bool MacroInterpreterImpl::Step(bool is_delay_slot) {
break;
}
default:
- UNIMPLEMENTED_MSG("Unimplemented macro operation {}",
- static_cast<u32>(opcode.operation.Value()));
+ UNIMPLEMENTED_MSG("Unimplemented macro operation {}", opcode.operation.Value());
}
// An instruction with the Exit flag will not actually
@@ -182,7 +181,7 @@ u32 MacroInterpreterImpl::GetALUResult(Macro::ALUOperation operation, u32 src_a,
return ~(src_a & src_b);
default:
- UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation));
+ UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", operation);
return 0;
}
}
@@ -230,7 +229,7 @@ void MacroInterpreterImpl::ProcessResult(Macro::ResultOperation operation, u32 r
Send((result >> 12) & 0b111111);
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented result operation {}", static_cast<u32>(operation));
+ UNIMPLEMENTED_MSG("Unimplemented result operation {}", operation);
}
}
diff --git a/src/video_core/macro/macro_interpreter.h b/src/video_core/macro/macro_interpreter.h
index 90217fc89..d50c619ce 100644
--- a/src/video_core/macro/macro_interpreter.h
+++ b/src/video_core/macro/macro_interpreter.h
@@ -17,7 +17,7 @@ class Maxwell3D;
class MacroInterpreter final : public MacroEngine {
public:
- explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d);
+ explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d_);
protected:
std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) override;
@@ -28,8 +28,8 @@ private:
class MacroInterpreterImpl : public CachedMacro {
public:
- MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& code);
- void Execute(const std::vector<u32>& parameters, u32 method) override;
+ explicit MacroInterpreterImpl(Engines::Maxwell3D& maxwell3d_, const std::vector<u32>& code_);
+ void Execute(const std::vector<u32>& params, u32 method) override;
private:
/// Resets the execution engine state, zeroing registers, etc.
@@ -38,9 +38,9 @@ private:
/**
* Executes a single macro instruction located at the current program counter. Returns whether
* the interpreter should keep running.
- * @param offset Offset to start execution at.
+ *
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
- * previous instruction.
+ * previous instruction.
*/
bool Step(bool is_delay_slot);
diff --git a/src/video_core/macro/macro_jit_x64.cpp b/src/video_core/macro/macro_jit_x64.cpp
index c1b9e4ad9..c6b2b2109 100644
--- a/src/video_core/macro/macro_jit_x64.cpp
+++ b/src/video_core/macro/macro_jit_x64.cpp
@@ -14,11 +14,11 @@ MICROPROFILE_DEFINE(MacroJitCompile, "GPU", "Compile macro JIT", MP_RGB(173, 255
MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255, 0));
namespace Tegra {
-static const Xbyak::Reg64 STATE = Xbyak::util::rbx;
-static const Xbyak::Reg32 RESULT = Xbyak::util::ebp;
-static const Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
-static const Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
-static const Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
+constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx;
+constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp;
+constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
+constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
+constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
STATE,
@@ -28,15 +28,15 @@ static const std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
BRANCH_HOLDER,
});
-MacroJITx64::MacroJITx64(Engines::Maxwell3D& maxwell3d)
- : MacroEngine::MacroEngine(maxwell3d), maxwell3d(maxwell3d) {}
+MacroJITx64::MacroJITx64(Engines::Maxwell3D& maxwell3d_)
+ : MacroEngine{maxwell3d_}, maxwell3d{maxwell3d_} {}
std::unique_ptr<CachedMacro> MacroJITx64::Compile(const std::vector<u32>& code) {
return std::make_unique<MacroJITx64Impl>(maxwell3d, code);
}
-MacroJITx64Impl::MacroJITx64Impl(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& code)
- : Xbyak::CodeGenerator(MAX_CODE_SIZE), code(code), maxwell3d(maxwell3d) {
+MacroJITx64Impl::MacroJITx64Impl(Engines::Maxwell3D& maxwell3d_, const std::vector<u32>& code_)
+ : CodeGenerator{MAX_CODE_SIZE}, code{code_}, maxwell3d{maxwell3d_} {
Compile();
}
@@ -165,8 +165,7 @@ void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
}
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented ALU operation {}",
- static_cast<std::size_t>(opcode.alu_operation.Value()));
+ UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", opcode.alu_operation.Value());
break;
}
Compile_ProcessResult(opcode.result_operation, opcode.dst);
@@ -553,15 +552,15 @@ Xbyak::Reg32 MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg32 dst) {
}
void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u32 reg) {
- const auto SetRegister = [this](u32 reg, const Xbyak::Reg32& result) {
+ const auto SetRegister = [this](u32 reg_index, const Xbyak::Reg32& result) {
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
// register.
- if (reg == 0) {
+ if (reg_index == 0) {
return;
}
- mov(dword[STATE + offsetof(JITState, registers) + reg * sizeof(u32)], result);
+ mov(dword[STATE + offsetof(JITState, registers) + reg_index * sizeof(u32)], result);
};
- const auto SetMethodAddress = [this](const Xbyak::Reg32& reg) { mov(METHOD_ADDRESS, reg); };
+ const auto SetMethodAddress = [this](const Xbyak::Reg32& reg32) { mov(METHOD_ADDRESS, reg32); };
switch (operation) {
case Macro::ResultOperation::IgnoreAndFetch:
@@ -604,7 +603,7 @@ void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u3
Compile_Send(RESULT);
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented macro operation {}", static_cast<std::size_t>(operation));
+ UNIMPLEMENTED_MSG("Unimplemented macro operation {}", operation);
}
}
diff --git a/src/video_core/macro/macro_jit_x64.h b/src/video_core/macro/macro_jit_x64.h
index a180e7428..7f50ac2f8 100644
--- a/src/video_core/macro/macro_jit_x64.h
+++ b/src/video_core/macro/macro_jit_x64.h
@@ -23,7 +23,7 @@ constexpr size_t MAX_CODE_SIZE = 0x10000;
class MacroJITx64 final : public MacroEngine {
public:
- explicit MacroJITx64(Engines::Maxwell3D& maxwell3d);
+ explicit MacroJITx64(Engines::Maxwell3D& maxwell3d_);
protected:
std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) override;
@@ -34,7 +34,7 @@ private:
class MacroJITx64Impl : public Xbyak::CodeGenerator, public CachedMacro {
public:
- MacroJITx64Impl(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& code);
+ explicit MacroJITx64Impl(Engines::Maxwell3D& maxwell3d_, const std::vector<u32>& code_);
~MacroJITx64Impl();
void Execute(const std::vector<u32>& parameters, u32 method) override;
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 16b2aaa27..44240a9c4 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -4,6 +4,7 @@
#include "common/alignment.h"
#include "common/assert.h"
+#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/memory/page_table.h"
#include "core/hle/kernel/process.h"
@@ -11,6 +12,7 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_base.h"
namespace Tegra {
@@ -19,8 +21,8 @@ MemoryManager::MemoryManager(Core::System& system_)
MemoryManager::~MemoryManager() = default;
-void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
- rasterizer = &rasterizer_;
+void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
+ rasterizer = rasterizer_;
}
GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) {
@@ -37,6 +39,12 @@ GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std
}
GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) {
+ const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
+ if (it != map_ranges.end() && it->first == gpu_addr) {
+ it->second = size;
+ } else {
+ map_ranges.insert(it, MapRange{gpu_addr, size});
+ }
return UpdateRange(gpu_addr, cpu_addr, size);
}
@@ -44,13 +52,28 @@ GPUVAddr MemoryManager::MapAllocate(VAddr cpu_addr, std::size_t size, std::size_
return Map(cpu_addr, *FindFreeRange(size, align), size);
}
+GPUVAddr MemoryManager::MapAllocate32(VAddr cpu_addr, std::size_t size) {
+ const std::optional<GPUVAddr> gpu_addr = FindFreeRange(size, 1, true);
+ ASSERT(gpu_addr);
+ return Map(cpu_addr, *gpu_addr, size);
+}
+
void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
- if (!size) {
+ if (size == 0) {
return;
}
-
+ const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
+ if (it != map_ranges.end()) {
+ ASSERT(it->first == gpu_addr);
+ map_ranges.erase(it);
+ } else {
+ UNREACHABLE_MSG("Unmapping non-existent GPU address=0x{:x}", gpu_addr);
+ }
// Flush and invalidate through the GPU interface, to be asynchronous if possible.
- system.GPU().FlushAndInvalidateRegion(*GpuToCpuAddress(gpu_addr), size);
+ const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr);
+ ASSERT(cpu_addr);
+
+ rasterizer->UnmapMemory(*cpu_addr, size);
UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
}
@@ -58,7 +81,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) {
for (u64 offset{}; offset < size; offset += page_size) {
if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) {
- return {};
+ return std::nullopt;
}
}
@@ -108,7 +131,8 @@ void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::s
page_table[PageEntryIndex(gpu_addr)] = page_entry;
}
-std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align) const {
+std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align,
+ bool start_32bit_address) const {
if (!align) {
align = page_size;
} else {
@@ -116,7 +140,7 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
}
u64 available_size{};
- GPUVAddr gpu_addr{address_space_start};
+ GPUVAddr gpu_addr{start_32bit_address ? address_space_start_low : address_space_start};
while (gpu_addr + available_size < address_space_size) {
if (GetPageEntry(gpu_addr + available_size).IsUnmapped()) {
available_size += page_size;
@@ -135,13 +159,13 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
}
}
- return {};
+ return std::nullopt;
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
const auto page_entry{GetPageEntry(gpu_addr)};
if (!page_entry.IsValid()) {
- return {};
+ return std::nullopt;
}
return page_entry.ToAddress() + (gpu_addr & page_mask);
@@ -207,6 +231,12 @@ const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
return system.Memory().GetPointer(*address);
}
+size_t MemoryManager::BytesToMapEnd(GPUVAddr gpu_addr) const noexcept {
+ auto it = std::ranges::upper_bound(map_ranges, gpu_addr, {}, &MapRange::first);
+ --it;
+ return it->second - (gpu_addr - it->first);
+}
+
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
std::size_t remaining_size{size};
std::size_t page_index{gpu_src_addr >> page_bits};
@@ -303,17 +333,29 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buf
}
}
+void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
+ size_t remaining_size{size};
+ size_t page_index{gpu_addr >> page_bits};
+ size_t page_offset{gpu_addr & page_mask};
+ while (remaining_size > 0) {
+ const size_t num_bytes{std::min(page_size - page_offset, remaining_size)};
+ if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
+ rasterizer->FlushRegion(*page_addr + page_offset, num_bytes);
+ }
+ ++page_index;
+ page_offset = 0;
+ remaining_size -= num_bytes;
+ }
+}
+
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size) {
std::vector<u8> tmp_buffer(size);
ReadBlock(gpu_src_addr, tmp_buffer.data(), size);
- WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
-}
-void MemoryManager::CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
- std::size_t size) {
- std::vector<u8> tmp_buffer(size);
- ReadBlockUnsafe(gpu_src_addr, tmp_buffer.data(), size);
- WriteBlockUnsafe(gpu_dest_addr, tmp_buffer.data(), size);
+ // The output block must be flushed in case it has data modified from the GPU.
+ // Fixes NPC geometry in Zombie Panic in Wonderland DX
+ FlushRegion(gpu_dest_addr, size);
+ WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
}
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 53c8d122a..b3538d503 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -28,7 +28,7 @@ public:
};
constexpr PageEntry() = default;
- constexpr PageEntry(State state) : state{state} {}
+ constexpr PageEntry(State state_) : state{state_} {}
constexpr PageEntry(VAddr addr) : state{static_cast<State>(addr >> ShiftBits)} {}
[[nodiscard]] constexpr bool IsUnmapped() const {
@@ -68,11 +68,11 @@ static_assert(sizeof(PageEntry) == 4, "PageEntry is too large");
class MemoryManager final {
public:
- explicit MemoryManager(Core::System& system);
+ explicit MemoryManager(Core::System& system_);
~MemoryManager();
/// Binds a renderer to the memory manager.
- void BindRasterizer(VideoCore::RasterizerInterface& rasterizer);
+ void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
[[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
@@ -85,6 +85,9 @@ public:
[[nodiscard]] u8* GetPointer(GPUVAddr addr);
[[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
+ /// Returns the number of bytes until the end of the memory map containing the given GPU address
+ [[nodiscard]] size_t BytesToMapEnd(GPUVAddr gpu_addr) const noexcept;
+
/**
* ReadBlock and WriteBlock are full read and write operations over virtual
* GPU Memory. It's important to use these when GPU memory may not be continuous
@@ -107,7 +110,6 @@ public:
*/
void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
- void CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
/**
* IsGranularRange checks if a gpu region can be simply read with a pointer.
@@ -116,6 +118,7 @@ public:
[[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size);
[[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align);
+ [[nodiscard]] GPUVAddr MapAllocate32(VAddr cpu_addr, std::size_t size);
[[nodiscard]] std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size);
[[nodiscard]] GPUVAddr Allocate(std::size_t size, std::size_t align);
void Unmap(GPUVAddr gpu_addr, std::size_t size);
@@ -124,17 +127,21 @@ private:
[[nodiscard]] PageEntry GetPageEntry(GPUVAddr gpu_addr) const;
void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size);
GPUVAddr UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size);
- [[nodiscard]] std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const;
+ [[nodiscard]] std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align,
+ bool start_32bit_address = false) const;
void TryLockPage(PageEntry page_entry, std::size_t size);
void TryUnlockPage(PageEntry page_entry, std::size_t size);
+ void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
+
[[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) {
return (gpu_addr >> page_bits) & page_table_mask;
}
static constexpr u64 address_space_size = 1ULL << 40;
static constexpr u64 address_space_start = 1ULL << 32;
+ static constexpr u64 address_space_start_low = 1ULL << 16;
static constexpr u64 page_bits{16};
static constexpr u64 page_size{1 << page_bits};
static constexpr u64 page_mask{page_size - 1};
@@ -147,6 +154,11 @@ private:
VideoCore::RasterizerInterface* rasterizer = nullptr;
std::vector<PageEntry> page_table;
+
+ using MapRange = std::pair<GPUVAddr, size_t>;
+ std::vector<MapRange> map_ranges;
+
+ std::vector<std::pair<VAddr, std::size_t>> cache_invalidate_queue;
};
} // namespace Tegra
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp
deleted file mode 100644
index 9da9fb4ff..000000000
--- a/src/video_core/morton.cpp
+++ /dev/null
@@ -1,250 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <array>
-#include <cstring>
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "video_core/morton.h"
-#include "video_core/surface.h"
-#include "video_core/textures/decoders.h"
-
-namespace VideoCore {
-
-using Surface::GetBytesPerPixel;
-using Surface::PixelFormat;
-
-using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, u8*);
-using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
-
-template <bool morton_to_linear, PixelFormat format>
-static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
- u32 tile_width_spacing, u8* buffer, u8* addr) {
- constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
-
- // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
- // pixel values.
- constexpr u32 tile_size_x{GetDefaultBlockWidth(format)};
- constexpr u32 tile_size_y{GetDefaultBlockHeight(format)};
-
- if constexpr (morton_to_linear) {
- Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
- stride, height, depth, block_height, block_depth,
- tile_width_spacing);
- } else {
- Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
- (height + tile_size_y - 1) / tile_size_y, depth,
- bytes_per_pixel, bytes_per_pixel, addr, buffer, false,
- block_height, block_depth, tile_width_spacing);
- }
-}
-
-static constexpr ConversionArray morton_to_linear_fns = {
- MortonCopy<true, PixelFormat::A8B8G8R8_UNORM>,
- MortonCopy<true, PixelFormat::A8B8G8R8_SNORM>,
- MortonCopy<true, PixelFormat::A8B8G8R8_SINT>,
- MortonCopy<true, PixelFormat::A8B8G8R8_UINT>,
- MortonCopy<true, PixelFormat::R5G6B5_UNORM>,
- MortonCopy<true, PixelFormat::B5G6R5_UNORM>,
- MortonCopy<true, PixelFormat::A1R5G5B5_UNORM>,
- MortonCopy<true, PixelFormat::A2B10G10R10_UNORM>,
- MortonCopy<true, PixelFormat::A2B10G10R10_UINT>,
- MortonCopy<true, PixelFormat::A1B5G5R5_UNORM>,
- MortonCopy<true, PixelFormat::R8_UNORM>,
- MortonCopy<true, PixelFormat::R8_SNORM>,
- MortonCopy<true, PixelFormat::R8_SINT>,
- MortonCopy<true, PixelFormat::R8_UINT>,
- MortonCopy<true, PixelFormat::R16G16B16A16_FLOAT>,
- MortonCopy<true, PixelFormat::R16G16B16A16_UNORM>,
- MortonCopy<true, PixelFormat::R16G16B16A16_SNORM>,
- MortonCopy<true, PixelFormat::R16G16B16A16_SINT>,
- MortonCopy<true, PixelFormat::R16G16B16A16_UINT>,
- MortonCopy<true, PixelFormat::B10G11R11_FLOAT>,
- MortonCopy<true, PixelFormat::R32G32B32A32_UINT>,
- MortonCopy<true, PixelFormat::BC1_RGBA_UNORM>,
- MortonCopy<true, PixelFormat::BC2_UNORM>,
- MortonCopy<true, PixelFormat::BC3_UNORM>,
- MortonCopy<true, PixelFormat::BC4_UNORM>,
- MortonCopy<true, PixelFormat::BC4_SNORM>,
- MortonCopy<true, PixelFormat::BC5_UNORM>,
- MortonCopy<true, PixelFormat::BC5_SNORM>,
- MortonCopy<true, PixelFormat::BC7_UNORM>,
- MortonCopy<true, PixelFormat::BC6H_UFLOAT>,
- MortonCopy<true, PixelFormat::BC6H_SFLOAT>,
- MortonCopy<true, PixelFormat::ASTC_2D_4X4_UNORM>,
- MortonCopy<true, PixelFormat::B8G8R8A8_UNORM>,
- MortonCopy<true, PixelFormat::R32G32B32A32_FLOAT>,
- MortonCopy<true, PixelFormat::R32G32B32A32_SINT>,
- MortonCopy<true, PixelFormat::R32G32_FLOAT>,
- MortonCopy<true, PixelFormat::R32G32_SINT>,
- MortonCopy<true, PixelFormat::R32_FLOAT>,
- MortonCopy<true, PixelFormat::R16_FLOAT>,
- MortonCopy<true, PixelFormat::R16_UNORM>,
- MortonCopy<true, PixelFormat::R16_SNORM>,
- MortonCopy<true, PixelFormat::R16_UINT>,
- MortonCopy<true, PixelFormat::R16_SINT>,
- MortonCopy<true, PixelFormat::R16G16_UNORM>,
- MortonCopy<true, PixelFormat::R16G16_FLOAT>,
- MortonCopy<true, PixelFormat::R16G16_UINT>,
- MortonCopy<true, PixelFormat::R16G16_SINT>,
- MortonCopy<true, PixelFormat::R16G16_SNORM>,
- MortonCopy<true, PixelFormat::R32G32B32_FLOAT>,
- MortonCopy<true, PixelFormat::A8B8G8R8_SRGB>,
- MortonCopy<true, PixelFormat::R8G8_UNORM>,
- MortonCopy<true, PixelFormat::R8G8_SNORM>,
- MortonCopy<true, PixelFormat::R8G8_SINT>,
- MortonCopy<true, PixelFormat::R8G8_UINT>,
- MortonCopy<true, PixelFormat::R32G32_UINT>,
- MortonCopy<true, PixelFormat::R16G16B16X16_FLOAT>,
- MortonCopy<true, PixelFormat::R32_UINT>,
- MortonCopy<true, PixelFormat::R32_SINT>,
- MortonCopy<true, PixelFormat::ASTC_2D_8X8_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_8X5_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_5X4_UNORM>,
- MortonCopy<true, PixelFormat::B8G8R8A8_SRGB>,
- MortonCopy<true, PixelFormat::BC1_RGBA_SRGB>,
- MortonCopy<true, PixelFormat::BC2_SRGB>,
- MortonCopy<true, PixelFormat::BC3_SRGB>,
- MortonCopy<true, PixelFormat::BC7_SRGB>,
- MortonCopy<true, PixelFormat::A4B4G4R4_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_5X5_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_10X8_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_6X6_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_6X6_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_10X10_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_10X10_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_12X12_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_12X12_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_8X6_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_8X6_SRGB>,
- MortonCopy<true, PixelFormat::ASTC_2D_6X5_UNORM>,
- MortonCopy<true, PixelFormat::ASTC_2D_6X5_SRGB>,
- MortonCopy<true, PixelFormat::E5B9G9R9_FLOAT>,
- MortonCopy<true, PixelFormat::D32_FLOAT>,
- MortonCopy<true, PixelFormat::D16_UNORM>,
- MortonCopy<true, PixelFormat::D24_UNORM_S8_UINT>,
- MortonCopy<true, PixelFormat::S8_UINT_D24_UNORM>,
- MortonCopy<true, PixelFormat::D32_FLOAT_S8_UINT>,
-};
-
-static constexpr ConversionArray linear_to_morton_fns = {
- MortonCopy<false, PixelFormat::A8B8G8R8_UNORM>,
- MortonCopy<false, PixelFormat::A8B8G8R8_SNORM>,
- MortonCopy<false, PixelFormat::A8B8G8R8_SINT>,
- MortonCopy<false, PixelFormat::A8B8G8R8_UINT>,
- MortonCopy<false, PixelFormat::R5G6B5_UNORM>,
- MortonCopy<false, PixelFormat::B5G6R5_UNORM>,
- MortonCopy<false, PixelFormat::A1R5G5B5_UNORM>,
- MortonCopy<false, PixelFormat::A2B10G10R10_UNORM>,
- MortonCopy<false, PixelFormat::A2B10G10R10_UINT>,
- MortonCopy<false, PixelFormat::A1B5G5R5_UNORM>,
- MortonCopy<false, PixelFormat::R8_UNORM>,
- MortonCopy<false, PixelFormat::R8_SNORM>,
- MortonCopy<false, PixelFormat::R8_SINT>,
- MortonCopy<false, PixelFormat::R8_UINT>,
- MortonCopy<false, PixelFormat::R16G16B16A16_FLOAT>,
- MortonCopy<false, PixelFormat::R16G16B16A16_SNORM>,
- MortonCopy<false, PixelFormat::R16G16B16A16_SINT>,
- MortonCopy<false, PixelFormat::R16G16B16A16_UNORM>,
- MortonCopy<false, PixelFormat::R16G16B16A16_UINT>,
- MortonCopy<false, PixelFormat::B10G11R11_FLOAT>,
- MortonCopy<false, PixelFormat::R32G32B32A32_UINT>,
- MortonCopy<false, PixelFormat::BC1_RGBA_UNORM>,
- MortonCopy<false, PixelFormat::BC2_UNORM>,
- MortonCopy<false, PixelFormat::BC3_UNORM>,
- MortonCopy<false, PixelFormat::BC4_UNORM>,
- MortonCopy<false, PixelFormat::BC4_SNORM>,
- MortonCopy<false, PixelFormat::BC5_UNORM>,
- MortonCopy<false, PixelFormat::BC5_SNORM>,
- MortonCopy<false, PixelFormat::BC7_UNORM>,
- MortonCopy<false, PixelFormat::BC6H_UFLOAT>,
- MortonCopy<false, PixelFormat::BC6H_SFLOAT>,
- // TODO(Subv): Swizzling ASTC formats are not supported
- nullptr,
- MortonCopy<false, PixelFormat::B8G8R8A8_UNORM>,
- MortonCopy<false, PixelFormat::R32G32B32A32_FLOAT>,
- MortonCopy<false, PixelFormat::R32G32B32A32_SINT>,
- MortonCopy<false, PixelFormat::R32G32_FLOAT>,
- MortonCopy<false, PixelFormat::R32G32_SINT>,
- MortonCopy<false, PixelFormat::R32_FLOAT>,
- MortonCopy<false, PixelFormat::R16_FLOAT>,
- MortonCopy<false, PixelFormat::R16_UNORM>,
- MortonCopy<false, PixelFormat::R16_SNORM>,
- MortonCopy<false, PixelFormat::R16_UINT>,
- MortonCopy<false, PixelFormat::R16_SINT>,
- MortonCopy<false, PixelFormat::R16G16_UNORM>,
- MortonCopy<false, PixelFormat::R16G16_FLOAT>,
- MortonCopy<false, PixelFormat::R16G16_UINT>,
- MortonCopy<false, PixelFormat::R16G16_SINT>,
- MortonCopy<false, PixelFormat::R16G16_SNORM>,
- MortonCopy<false, PixelFormat::R32G32B32_FLOAT>,
- MortonCopy<false, PixelFormat::A8B8G8R8_SRGB>,
- MortonCopy<false, PixelFormat::R8G8_UNORM>,
- MortonCopy<false, PixelFormat::R8G8_SNORM>,
- MortonCopy<false, PixelFormat::R8G8_SINT>,
- MortonCopy<false, PixelFormat::R8G8_UINT>,
- MortonCopy<false, PixelFormat::R32G32_UINT>,
- MortonCopy<false, PixelFormat::R16G16B16X16_FLOAT>,
- MortonCopy<false, PixelFormat::R32_UINT>,
- MortonCopy<false, PixelFormat::R32_SINT>,
- nullptr,
- nullptr,
- nullptr,
- MortonCopy<false, PixelFormat::B8G8R8A8_SRGB>,
- MortonCopy<false, PixelFormat::BC1_RGBA_SRGB>,
- MortonCopy<false, PixelFormat::BC2_SRGB>,
- MortonCopy<false, PixelFormat::BC3_SRGB>,
- MortonCopy<false, PixelFormat::BC7_SRGB>,
- MortonCopy<false, PixelFormat::A4B4G4R4_UNORM>,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- nullptr,
- MortonCopy<false, PixelFormat::E5B9G9R9_FLOAT>,
- MortonCopy<false, PixelFormat::D32_FLOAT>,
- MortonCopy<false, PixelFormat::D16_UNORM>,
- MortonCopy<false, PixelFormat::D24_UNORM_S8_UINT>,
- MortonCopy<false, PixelFormat::S8_UINT_D24_UNORM>,
- MortonCopy<false, PixelFormat::D32_FLOAT_S8_UINT>,
-};
-
-static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) {
- switch (mode) {
- case MortonSwizzleMode::MortonToLinear:
- return morton_to_linear_fns[static_cast<std::size_t>(format)];
- case MortonSwizzleMode::LinearToMorton:
- return linear_to_morton_fns[static_cast<std::size_t>(format)];
- }
- UNREACHABLE();
- return morton_to_linear_fns[static_cast<std::size_t>(format)];
-}
-
-void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
- u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
- u8* buffer, u8* addr) {
- GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth,
- tile_width_spacing, buffer, addr);
-}
-
-} // namespace VideoCore
diff --git a/src/video_core/morton.h b/src/video_core/morton.h
deleted file mode 100644
index b714a7e3f..000000000
--- a/src/video_core/morton.h
+++ /dev/null
@@ -1,18 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-#include "video_core/surface.h"
-
-namespace VideoCore {
-
-enum class MortonSwizzleMode { MortonToLinear, LinearToMorton };
-
-void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride,
- u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
- u8* buffer, u8* addr);
-
-} // namespace VideoCore
diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h
index 0d3a88765..203f2af05 100644
--- a/src/video_core/query_cache.h
+++ b/src/video_core/query_cache.h
@@ -28,8 +28,8 @@ namespace VideoCommon {
template <class QueryCache, class HostCounter>
class CounterStreamBase {
public:
- explicit CounterStreamBase(QueryCache& cache, VideoCore::QueryType type)
- : cache{cache}, type{type} {}
+ explicit CounterStreamBase(QueryCache& cache_, VideoCore::QueryType type_)
+ : cache{cache_}, type{type_} {}
/// Updates the state of the stream, enabling or disabling as needed.
void Update(bool enabled) {
@@ -91,14 +91,15 @@ private:
std::shared_ptr<HostCounter> last;
};
-template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter,
- class QueryPool>
+template <class QueryCache, class CachedQuery, class CounterStream, class HostCounter>
class QueryCacheBase {
public:
- explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
- : system{system}, rasterizer{rasterizer}, streams{{CounterStream{
- static_cast<QueryCache&>(*this),
- VideoCore::QueryType::SamplesPassed}}} {}
+ explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
+ Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::MemoryManager& gpu_memory_)
+ : rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
+ gpu_memory{gpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
+ VideoCore::QueryType::SamplesPassed}}} {}
void InvalidateRegion(VAddr addr, std::size_t size) {
std::unique_lock lock{mutex};
@@ -118,29 +119,27 @@ public:
*/
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) {
std::unique_lock lock{mutex};
- auto& memory_manager = system.GPU().MemoryManager();
- const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
- ASSERT(cpu_addr_opt);
- VAddr cpu_addr = *cpu_addr_opt;
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ ASSERT(cpu_addr);
- CachedQuery* query = TryGet(cpu_addr);
+ CachedQuery* query = TryGet(*cpu_addr);
if (!query) {
- ASSERT_OR_EXECUTE(cpu_addr_opt, return;);
- const auto host_ptr = memory_manager.GetPointer(gpu_addr);
+ ASSERT_OR_EXECUTE(cpu_addr, return;);
+ u8* const host_ptr = gpu_memory.GetPointer(gpu_addr);
- query = Register(type, cpu_addr, host_ptr, timestamp.has_value());
+ query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
}
query->BindCounter(Stream(type).Current(), timestamp);
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
- AsyncFlushQuery(cpu_addr);
+ AsyncFlushQuery(*cpu_addr);
}
}
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
void UpdateCounters() {
std::unique_lock lock{mutex};
- const auto& regs = system.GPU().Maxwell3D().regs;
+ const auto& regs = maxwell3d.regs;
Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable);
}
@@ -206,9 +205,6 @@ public:
committed_flushes.pop_front();
}
-protected:
- std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
-
private:
/// Flushes a memory range to guest memory and removes it from the cache.
void FlushAndRemoveRegion(VAddr addr, std::size_t size) {
@@ -270,8 +266,9 @@ private:
static constexpr std::uintptr_t PAGE_SIZE = 4096;
static constexpr unsigned PAGE_BITS = 12;
- Core::System& system;
VideoCore::RasterizerInterface& rasterizer;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::MemoryManager& gpu_memory;
std::recursive_mutex mutex;
@@ -337,8 +334,8 @@ private:
template <class HostCounter>
class CachedQueryBase {
public:
- explicit CachedQueryBase(VAddr cpu_addr, u8* host_ptr)
- : cpu_addr{cpu_addr}, host_ptr{host_ptr} {}
+ explicit CachedQueryBase(VAddr cpu_addr_, u8* host_ptr_)
+ : cpu_addr{cpu_addr_}, host_ptr{host_ptr_} {}
virtual ~CachedQueryBase() = default;
CachedQueryBase(CachedQueryBase&&) noexcept = default;
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 3cbdac8e7..50491b758 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -7,6 +7,7 @@
#include <atomic>
#include <functional>
#include <optional>
+#include <span>
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h"
@@ -32,7 +33,7 @@ using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size
class RasterizerInterface {
public:
- virtual ~RasterizerInterface() {}
+ virtual ~RasterizerInterface() = default;
/// Dispatches a draw invocation
virtual void Draw(bool is_indexed, bool is_instanced) = 0;
@@ -49,6 +50,10 @@ public:
/// Records a GPU query and caches it
virtual void Query(GPUVAddr gpu_addr, QueryType type, std::optional<u64> timestamp) = 0;
+ /// Signal an uniform buffer binding
+ virtual void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
+ u32 size) = 0;
+
/// Signal a GPU based semaphore as a fence
virtual void SignalSemaphore(GPUVAddr addr, u32 value) = 0;
@@ -76,6 +81,9 @@ public:
/// Sync memory between guest and host.
virtual void SyncGuestHost() = 0;
+ /// Unmap memory range
+ virtual void UnmapMemory(VAddr addr, u64 size) = 0;
+
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
@@ -83,6 +91,12 @@ public:
/// Notify the host renderer to wait for previous primitive and compute operations.
virtual void WaitForIdle() = 0;
+ /// Notify the host renderer to wait for reads and writes to render targets and flush caches.
+ virtual void FragmentBarrier() = 0;
+
+ /// Notify the host renderer to make available previous render target writes.
+ virtual void TiledCacheBarrier() = 0;
+
/// Notify the rasterizer to send all written commands to the host GPU.
virtual void FlushCommands() = 0;
@@ -90,15 +104,15 @@ public:
virtual void TickFrame() = 0;
/// Attempt to use a faster method to perform a surface copy
- virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
- const Tegra::Engines::Fermi2D::Regs::Surface& dst,
- const Tegra::Engines::Fermi2D::Config& copy_config) {
+ [[nodiscard]] virtual bool AccelerateSurfaceCopy(
+ const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Config& copy_config) {
return false;
}
/// Attempt to use a faster method to display the framebuffer to screen
- virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
- u32 pixel_stride) {
+ [[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
+ VAddr framebuffer_addr, u32 pixel_stride) {
return false;
}
@@ -106,19 +120,16 @@ public:
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
/// Initialize disk cached resources for the game being emulated
- virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false,
- const DiskResourceLoadCallback& callback = {}) {}
-
- /// Initializes renderer dirty flags
- virtual void SetupDirtyFlags() {}
+ virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
+ const DiskResourceLoadCallback& callback) {}
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
- GuestDriverProfile& AccessGuestDriverProfile() {
+ [[nodiscard]] GuestDriverProfile& AccessGuestDriverProfile() {
return guest_driver_profile;
}
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
- const GuestDriverProfile& AccessGuestDriverProfile() const {
+ [[nodiscard]] const GuestDriverProfile& AccessGuestDriverProfile() const {
return guest_driver_profile;
}
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 649074acd..320ee8d30 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -37,60 +37,43 @@ public:
std::unique_ptr<Core::Frontend::GraphicsContext> context);
virtual ~RendererBase();
- /// Initialize the renderer
- virtual bool Init() = 0;
-
- /// Shutdown the renderer
- virtual void ShutDown() = 0;
-
/// Finalize rendering the guest frame and draw into the presentation texture
virtual void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) = 0;
- /// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer
- /// specific implementation)
- /// Returns true if a frame was drawn
- virtual bool TryPresent(int timeout_ms) = 0;
+ [[nodiscard]] virtual RasterizerInterface* ReadRasterizer() = 0;
// Getter/setter functions:
// ------------------------
- f32 GetCurrentFPS() const {
+ [[nodiscard]] f32 GetCurrentFPS() const {
return m_current_fps;
}
- int GetCurrentFrame() const {
+ [[nodiscard]] int GetCurrentFrame() const {
return m_current_frame;
}
- RasterizerInterface& Rasterizer() {
- return *rasterizer;
- }
-
- const RasterizerInterface& Rasterizer() const {
- return *rasterizer;
- }
-
- Core::Frontend::GraphicsContext& Context() {
+ [[nodiscard]] Core::Frontend::GraphicsContext& Context() {
return *context;
}
- const Core::Frontend::GraphicsContext& Context() const {
+ [[nodiscard]] const Core::Frontend::GraphicsContext& Context() const {
return *context;
}
- Core::Frontend::EmuWindow& GetRenderWindow() {
+ [[nodiscard]] Core::Frontend::EmuWindow& GetRenderWindow() {
return render_window;
}
- const Core::Frontend::EmuWindow& GetRenderWindow() const {
+ [[nodiscard]] const Core::Frontend::EmuWindow& GetRenderWindow() const {
return render_window;
}
- RendererSettings& Settings() {
+ [[nodiscard]] RendererSettings& Settings() {
return renderer_settings;
}
- const RendererSettings& Settings() const {
+ [[nodiscard]] const RendererSettings& Settings() const {
return renderer_settings;
}
@@ -103,7 +86,6 @@ public:
protected:
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
- std::unique_ptr<RasterizerInterface> rasterizer;
std::unique_ptr<Core::Frontend::GraphicsContext> context;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
diff --git a/src/video_core/renderer_opengl/gl_arb_decompiler.cpp b/src/video_core/renderer_opengl/gl_arb_decompiler.cpp
index b7e9ed2e9..3e4d88c30 100644
--- a/src/video_core/renderer_opengl/gl_arb_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_arb_decompiler.cpp
@@ -39,8 +39,8 @@ using Operation = const OperationNode&;
constexpr std::array INTERNAL_FLAG_NAMES = {"ZERO", "SIGN", "CARRY", "OVERFLOW"};
char Swizzle(std::size_t component) {
- ASSERT(component < 4);
- return component["xyzw"];
+ static constexpr std::string_view SWIZZLE{"xyzw"};
+ return SWIZZLE.at(component);
}
constexpr bool IsGenericAttribute(Attribute::Index index) {
@@ -71,7 +71,7 @@ std::string_view GetInputFlags(PixelImap attribute) {
case PixelImap::Unused:
break;
}
- UNIMPLEMENTED_MSG("Unknown attribute usage index={}", static_cast<int>(attribute));
+ UNIMPLEMENTED_MSG("Unknown attribute usage index={}", attribute);
return {};
}
@@ -123,7 +123,7 @@ std::string_view PrimitiveDescription(Tegra::Engines::Maxwell3D::Regs::Primitive
case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency:
return "TRIANGLES_ADJACENCY";
default:
- UNIMPLEMENTED_MSG("topology={}", static_cast<int>(topology));
+ UNIMPLEMENTED_MSG("topology={}", topology);
return "POINTS";
}
}
@@ -137,7 +137,7 @@ std::string_view TopologyName(Tegra::Shader::OutputTopology topology) {
case Tegra::Shader::OutputTopology::TriangleStrip:
return "TRIANGLE_STRIP";
default:
- UNIMPLEMENTED_MSG("Unknown output topology: {}", static_cast<u32>(topology));
+ UNIMPLEMENTED_MSG("Unknown output topology: {}", topology);
return "points";
}
}
@@ -187,8 +187,8 @@ std::string TextureType(const MetaTexture& meta) {
class ARBDecompiler final {
public:
- explicit ARBDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry,
- ShaderType stage, std::string_view identifier);
+ explicit ARBDecompiler(const Device& device_, const ShaderIR& ir_, const Registry& registry_,
+ ShaderType stage_, std::string_view identifier);
std::string Code() const {
return shader_source;
@@ -224,7 +224,7 @@ private:
std::string Visit(const Node& node);
- std::pair<std::string, std::size_t> BuildCoords(Operation);
+ std::tuple<std::string, std::string, std::size_t> BuildCoords(Operation);
std::string BuildAoffi(Operation);
std::string GlobalMemoryPointer(const GmemNode& gmem);
void Exit();
@@ -376,9 +376,11 @@ private:
std::string temporary = AllocTemporary();
std::string address;
std::string_view opname;
+ bool robust = false;
if (const auto gmem = std::get_if<GmemNode>(&*operation[0])) {
address = GlobalMemoryPointer(*gmem);
opname = "ATOM";
+ robust = true;
} else if (const auto smem = std::get_if<SmemNode>(&*operation[0])) {
address = fmt::format("shared_mem[{}]", Visit(smem->GetAddress()));
opname = "ATOMS";
@@ -386,7 +388,15 @@ private:
UNREACHABLE();
return "{0, 0, 0, 0}";
}
+ if (robust) {
+ AddLine("IF NE.x;");
+ }
AddLine("{}.{}.{} {}, {}, {};", opname, op, type, temporary, Visit(operation[1]), address);
+ if (robust) {
+ AddLine("ELSE;");
+ AddLine("MOV.S {}, 0;", temporary);
+ AddLine("ENDIF;");
+ }
return temporary;
}
@@ -792,9 +802,9 @@ private:
};
};
-ARBDecompiler::ARBDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry,
- ShaderType stage, std::string_view identifier)
- : device{device}, ir{ir}, registry{registry}, stage{stage} {
+ARBDecompiler::ARBDecompiler(const Device& device_, const ShaderIR& ir_, const Registry& registry_,
+ ShaderType stage_, std::string_view identifier)
+ : device{device_}, ir{ir_}, registry{registry_}, stage{stage_} {
DefineGlobalMemory();
AddLine("TEMP RC;");
@@ -980,10 +990,9 @@ void ARBDecompiler::DeclareLocalMemory() {
}
void ARBDecompiler::DeclareGlobalMemory() {
- const std::size_t num_entries = ir.GetGlobalMemory().size();
+ const size_t num_entries = ir.GetGlobalMemory().size();
if (num_entries > 0) {
- const std::size_t num_vectors = Common::AlignUp(num_entries, 2) / 2;
- AddLine("PARAM c[{}] = {{ program.local[0..{}] }};", num_vectors, num_vectors - 1);
+ AddLine("PARAM c[{}] = {{ program.local[0..{}] }};", num_entries, num_entries - 1);
}
}
@@ -1125,44 +1134,44 @@ void ARBDecompiler::VisitAST(const ASTNode& node) {
for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) {
VisitAST(current);
}
- } else if (const auto ast = std::get_if<ASTIfThen>(&*node->GetInnerData())) {
- const std::string condition = VisitExpression(ast->condition);
+ } else if (const auto if_then = std::get_if<ASTIfThen>(&*node->GetInnerData())) {
+ const std::string condition = VisitExpression(if_then->condition);
ResetTemporaries();
AddLine("MOVC.U RC.x, {};", condition);
AddLine("IF NE.x;");
- for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) {
+ for (ASTNode current = if_then->nodes.GetFirst(); current; current = current->GetNext()) {
VisitAST(current);
}
AddLine("ENDIF;");
- } else if (const auto ast = std::get_if<ASTIfElse>(&*node->GetInnerData())) {
+ } else if (const auto if_else = std::get_if<ASTIfElse>(&*node->GetInnerData())) {
AddLine("ELSE;");
- for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) {
+ for (ASTNode current = if_else->nodes.GetFirst(); current; current = current->GetNext()) {
VisitAST(current);
}
- } else if (const auto ast = std::get_if<ASTBlockDecoded>(&*node->GetInnerData())) {
- VisitBlock(ast->nodes);
- } else if (const auto ast = std::get_if<ASTVarSet>(&*node->GetInnerData())) {
- AddLine("MOV.U F{}, {};", ast->index, VisitExpression(ast->condition));
+ } else if (const auto decoded = std::get_if<ASTBlockDecoded>(&*node->GetInnerData())) {
+ VisitBlock(decoded->nodes);
+ } else if (const auto var_set = std::get_if<ASTVarSet>(&*node->GetInnerData())) {
+ AddLine("MOV.U F{}, {};", var_set->index, VisitExpression(var_set->condition));
ResetTemporaries();
- } else if (const auto ast = std::get_if<ASTDoWhile>(&*node->GetInnerData())) {
- const std::string condition = VisitExpression(ast->condition);
+ } else if (const auto do_while = std::get_if<ASTDoWhile>(&*node->GetInnerData())) {
+ const std::string condition = VisitExpression(do_while->condition);
ResetTemporaries();
AddLine("REP;");
- for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) {
+ for (ASTNode current = do_while->nodes.GetFirst(); current; current = current->GetNext()) {
VisitAST(current);
}
AddLine("MOVC.U RC.x, {};", condition);
AddLine("BRK (NE.x);");
AddLine("ENDREP;");
- } else if (const auto ast = std::get_if<ASTReturn>(&*node->GetInnerData())) {
- const bool is_true = ExprIsTrue(ast->condition);
+ } else if (const auto ast_return = std::get_if<ASTReturn>(&*node->GetInnerData())) {
+ const bool is_true = ExprIsTrue(ast_return->condition);
if (!is_true) {
- AddLine("MOVC.U RC.x, {};", VisitExpression(ast->condition));
+ AddLine("MOVC.U RC.x, {};", VisitExpression(ast_return->condition));
AddLine("IF NE.x;");
ResetTemporaries();
}
- if (ast->kills) {
+ if (ast_return->kills) {
AddLine("KIL TR;");
} else {
Exit();
@@ -1170,11 +1179,11 @@ void ARBDecompiler::VisitAST(const ASTNode& node) {
if (!is_true) {
AddLine("ENDIF;");
}
- } else if (const auto ast = std::get_if<ASTBreak>(&*node->GetInnerData())) {
- if (ExprIsTrue(ast->condition)) {
+ } else if (const auto ast_break = std::get_if<ASTBreak>(&*node->GetInnerData())) {
+ if (ExprIsTrue(ast_break->condition)) {
AddLine("BRK;");
} else {
- AddLine("MOVC.U RC.x, {};", VisitExpression(ast->condition));
+ AddLine("MOVC.U RC.x, {};", VisitExpression(ast_break->condition));
AddLine("BRK (NE.x);");
ResetTemporaries();
}
@@ -1342,7 +1351,7 @@ std::string ARBDecompiler::Visit(const Node& node) {
GetGenericAttributeIndex(index), swizzle);
}
}
- UNIMPLEMENTED_MSG("Unimplemented input attribute={}", static_cast<int>(index));
+ UNIMPLEMENTED_MSG("Unimplemented input attribute={}", index);
break;
}
return "{0, 0, 0, 0}.x";
@@ -1363,7 +1372,8 @@ std::string ARBDecompiler::Visit(const Node& node) {
if (const auto gmem = std::get_if<GmemNode>(&*node)) {
std::string temporary = AllocTemporary();
- AddLine("LOAD.U32 {}, {};", temporary, GlobalMemoryPointer(*gmem));
+ AddLine("MOV {}, 0;", temporary);
+ AddLine("LOAD.U32 {} (NE.x), {};", temporary, GlobalMemoryPointer(*gmem));
return temporary;
}
@@ -1406,12 +1416,12 @@ std::string ARBDecompiler::Visit(const Node& node) {
return {};
}
-std::pair<std::string, std::size_t> ARBDecompiler::BuildCoords(Operation operation) {
+std::tuple<std::string, std::string, std::size_t> ARBDecompiler::BuildCoords(Operation operation) {
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
UNIMPLEMENTED_IF(meta.sampler.is_indexed);
- UNIMPLEMENTED_IF(meta.sampler.is_shadow && meta.sampler.is_array &&
- meta.sampler.type == Tegra::Shader::TextureType::TextureCube);
+ const bool is_extended = meta.sampler.is_shadow && meta.sampler.is_array &&
+ meta.sampler.type == Tegra::Shader::TextureType::TextureCube;
const std::size_t count = operation.GetOperandsCount();
std::string temporary = AllocVectorTemporary();
std::size_t i = 0;
@@ -1419,12 +1429,21 @@ std::pair<std::string, std::size_t> ARBDecompiler::BuildCoords(Operation operati
AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i), Visit(operation[i]));
}
if (meta.sampler.is_array) {
- AddLine("I2F.S {}.{}, {};", temporary, Swizzle(i++), Visit(meta.array));
+ AddLine("I2F.S {}.{}, {};", temporary, Swizzle(i), Visit(meta.array));
+ ++i;
}
if (meta.sampler.is_shadow) {
- AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i++), Visit(meta.depth_compare));
+ std::string compare = Visit(meta.depth_compare);
+ if (is_extended) {
+ ASSERT(i == 4);
+ std::string extra_coord = AllocVectorTemporary();
+ AddLine("MOV.F {}.x, {};", extra_coord, compare);
+ return {fmt::format("{}, {}", temporary, extra_coord), extra_coord, 0};
+ }
+ AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i), compare);
+ ++i;
}
- return {std::move(temporary), i};
+ return {temporary, temporary, i};
}
std::string ARBDecompiler::BuildAoffi(Operation operation) {
@@ -1441,18 +1460,21 @@ std::string ARBDecompiler::BuildAoffi(Operation operation) {
}
std::string ARBDecompiler::GlobalMemoryPointer(const GmemNode& gmem) {
+ // Read a bindless SSBO, return its address and set CC accordingly
+ // address = c[binding].xy
+ // length = c[binding].z
const u32 binding = global_memory_names.at(gmem.GetDescriptor());
- const char result_swizzle = binding % 2 == 0 ? 'x' : 'y';
const std::string pointer = AllocLongVectorTemporary();
std::string temporary = AllocTemporary();
- const u32 local_index = binding / 2;
- AddLine("PK64.U {}, c[{}];", pointer, local_index);
+ AddLine("PK64.U {}, c[{}];", pointer, binding);
AddLine("SUB.U {}, {}, {};", temporary, Visit(gmem.GetRealAddress()),
Visit(gmem.GetBaseAddress()));
AddLine("CVT.U64.U32 {}.z, {};", pointer, temporary);
- AddLine("ADD.U64 {}.x, {}.{}, {}.z;", pointer, pointer, result_swizzle, pointer);
+ AddLine("ADD.U64 {}.x, {}.x, {}.z;", pointer, pointer, pointer);
+ // Compare offset to length and set CC
+ AddLine("SLT.U.CC RC.x, {}, c[{}].z;", temporary, binding);
return fmt::format("{}.x", pointer);
}
@@ -1463,9 +1485,7 @@ void ARBDecompiler::Exit() {
}
const auto safe_get_register = [this](u32 reg) -> std::string {
- // TODO(Rodrigo): Replace with contains once C++20 releases
- const auto& used_registers = ir.GetRegisters();
- if (used_registers.find(reg) != used_registers.end()) {
+ if (ir.GetRegisters().contains(reg)) {
return fmt::format("R{}.x", reg);
}
return "{0, 0, 0, 0}.x";
@@ -1552,7 +1572,9 @@ std::string ARBDecompiler::Assign(Operation operation) {
ResetTemporaries();
return {};
} else if (const auto gmem = std::get_if<GmemNode>(&*dest)) {
+ AddLine("IF NE.x;");
AddLine("STORE.U32 {}, {};", Visit(src), GlobalMemoryPointer(*gmem));
+ AddLine("ENDIF;");
ResetTemporaries();
return {};
} else {
@@ -1844,7 +1866,7 @@ std::string ARBDecompiler::LogicalAddCarry(Operation operation) {
std::string ARBDecompiler::Texture(Operation operation) {
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index;
- const auto [temporary, swizzle] = BuildCoords(operation);
+ const auto [coords, temporary, swizzle] = BuildCoords(operation);
std::string_view opcode = "TEX";
std::string extra;
@@ -1873,7 +1895,7 @@ std::string ARBDecompiler::Texture(Operation operation) {
}
}
- AddLine("{}.F {}, {},{} texture[{}], {}{};", opcode, temporary, temporary, extra, sampler_id,
+ AddLine("{}.F {}, {},{} texture[{}], {}{};", opcode, temporary, coords, extra, sampler_id,
TextureType(meta), BuildAoffi(operation));
AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element));
return fmt::format("{}.x", temporary);
@@ -1882,7 +1904,7 @@ std::string ARBDecompiler::Texture(Operation operation) {
std::string ARBDecompiler::TextureGather(Operation operation) {
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index;
- const auto [temporary, swizzle] = BuildCoords(operation);
+ const auto [coords, temporary, swizzle] = BuildCoords(operation);
std::string comp;
if (!meta.sampler.is_shadow) {
@@ -1892,7 +1914,7 @@ std::string ARBDecompiler::TextureGather(Operation operation) {
AddLine("TXG.F {}, {}, texture[{}]{}, {}{};", temporary, temporary, sampler_id, comp,
TextureType(meta), BuildAoffi(operation));
- AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element));
+ AddLine("MOV.U {}.x, {}.{};", temporary, coords, Swizzle(meta.element));
return fmt::format("{}.x", temporary);
}
@@ -1930,13 +1952,13 @@ std::string ARBDecompiler::TextureQueryLod(Operation operation) {
std::string ARBDecompiler::TexelFetch(Operation operation) {
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index;
- const auto [temporary, swizzle] = BuildCoords(operation);
+ const auto [coords, temporary, swizzle] = BuildCoords(operation);
if (!meta.sampler.is_buffer) {
ASSERT(swizzle < 4);
AddLine("MOV.F {}.w, {};", temporary, Visit(meta.lod));
}
- AddLine("TXF.F {}, {}, texture[{}], {}{};", temporary, temporary, sampler_id, TextureType(meta),
+ AddLine("TXF.F {}, {}, texture[{}], {}{};", temporary, coords, sampler_id, TextureType(meta),
BuildAoffi(operation));
AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element));
return fmt::format("{}.x", temporary);
@@ -1947,7 +1969,7 @@ std::string ARBDecompiler::TextureGradient(Operation operation) {
const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index;
const std::string ddx = AllocVectorTemporary();
const std::string ddy = AllocVectorTemporary();
- const std::string coord = BuildCoords(operation).first;
+ const std::string coord = std::get<1>(BuildCoords(operation));
const std::size_t num_components = meta.derivates.size() / 2;
for (std::size_t index = 0; index < num_components; ++index) {
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index e866d8f2f..6da3906a4 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -2,98 +2,208 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <memory>
+#include <span>
-#include <glad/glad.h>
-
-#include "common/assert.h"
-#include "common/microprofile.h"
#include "video_core/buffer_cache/buffer_cache.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
-#include "video_core/renderer_opengl/gl_rasterizer.h"
-#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
+namespace {
+struct BindlessSSBO {
+ GLuint64EXT address;
+ GLsizei length;
+ GLsizei padding;
+};
+static_assert(sizeof(BindlessSSBO) == sizeof(GLuint) * 4);
+
+constexpr std::array PROGRAM_LUT{
+ GL_VERTEX_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_NV,
+ GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV,
+};
+} // Anonymous namespace
+
+Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
+ : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {}
+
+Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
+ VAddr cpu_addr_, u64 size_bytes_)
+ : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_) {
+ buffer.Create();
+ const std::string name = fmt::format("Buffer 0x{:x}", CpuAddr());
+ glObjectLabel(GL_BUFFER, buffer.handle, static_cast<GLsizei>(name.size()), name.data());
+ glNamedBufferData(buffer.handle, SizeBytes(), nullptr, GL_DYNAMIC_DRAW);
+
+ if (runtime.has_unified_vertex_buffers) {
+ glGetNamedBufferParameterui64vNV(buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &address);
+ }
+}
-using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+void Buffer::ImmediateUpload(size_t offset, std::span<const u8> data) noexcept {
+ glNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset),
+ static_cast<GLsizeiptr>(data.size_bytes()), data.data());
+}
-MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128));
+void Buffer::ImmediateDownload(size_t offset, std::span<u8> data) noexcept {
+ glGetNamedBufferSubData(buffer.handle, static_cast<GLintptr>(offset),
+ static_cast<GLsizeiptr>(data.size_bytes()), data.data());
+}
-Buffer::Buffer(const Device& device, VAddr cpu_addr, std::size_t size)
- : VideoCommon::BufferBlock{cpu_addr, size} {
- gl_buffer.Create();
- glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW);
- if (device.UseAssemblyShaders() || device.HasVertexBufferUnifiedMemory()) {
- glMakeNamedBufferResidentNV(gl_buffer.handle, GL_READ_WRITE);
- glGetNamedBufferParameterui64vNV(gl_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &gpu_address);
+void Buffer::MakeResident(GLenum access) noexcept {
+ // Abuse GLenum's order to exit early
+ // GL_NONE (default) < GL_READ_ONLY < GL_READ_WRITE
+ if (access <= current_residency_access || buffer.handle == 0) {
+ return;
+ }
+ if (std::exchange(current_residency_access, access) != GL_NONE) {
+ // If the buffer is already resident, remove its residency before promoting it
+ glMakeNamedBufferNonResidentNV(buffer.handle);
}
+ glMakeNamedBufferResidentNV(buffer.handle, access);
}
-Buffer::~Buffer() = default;
-
-void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) {
- glNamedBufferSubData(Handle(), static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size),
- data);
+BufferCacheRuntime::BufferCacheRuntime(const Device& device_)
+ : device{device_}, has_fast_buffer_sub_data{device.HasFastBufferSubData()},
+ use_assembly_shaders{device.UseAssemblyShaders()},
+ has_unified_vertex_buffers{device.HasVertexBufferUnifiedMemory()},
+ stream_buffer{has_fast_buffer_sub_data ? std::nullopt : std::make_optional<StreamBuffer>()} {
+ GLint gl_max_attributes;
+ glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &gl_max_attributes);
+ max_attributes = static_cast<u32>(gl_max_attributes);
+ for (auto& stage_uniforms : fast_uniforms) {
+ for (OGLBuffer& buffer : stage_uniforms) {
+ buffer.Create();
+ glNamedBufferData(buffer.handle, BufferCache::SKIP_CACHE_SIZE, nullptr, GL_STREAM_DRAW);
+ }
+ }
+ for (auto& stage_uniforms : copy_uniforms) {
+ for (OGLBuffer& buffer : stage_uniforms) {
+ buffer.Create();
+ glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY);
+ }
+ }
+ for (OGLBuffer& buffer : copy_compute_uniforms) {
+ buffer.Create();
+ glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY);
+ }
}
-void Buffer::Download(std::size_t offset, std::size_t size, u8* data) {
- MICROPROFILE_SCOPE(OpenGL_Buffer_Download);
- const GLsizeiptr gl_size = static_cast<GLsizeiptr>(size);
- const GLintptr gl_offset = static_cast<GLintptr>(offset);
- if (read_buffer.handle == 0) {
- read_buffer.Create();
- glNamedBufferData(read_buffer.handle, static_cast<GLsizeiptr>(Size()), nullptr,
- GL_STREAM_READ);
+void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies) {
+ for (const VideoCommon::BufferCopy& copy : copies) {
+ glCopyNamedBufferSubData(
+ src_buffer.Handle(), dst_buffer.Handle(), static_cast<GLintptr>(copy.src_offset),
+ static_cast<GLintptr>(copy.dst_offset), static_cast<GLsizeiptr>(copy.size));
}
- glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
- glCopyNamedBufferSubData(gl_buffer.handle, read_buffer.handle, gl_offset, gl_offset, gl_size);
- glGetNamedBufferSubData(read_buffer.handle, gl_offset, gl_size, data);
}
-void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
- std::size_t size) {
- glCopyNamedBufferSubData(src.Handle(), Handle(), static_cast<GLintptr>(src_offset),
- static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
+void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
+ if (has_unified_vertex_buffers) {
+ buffer.MakeResident(GL_READ_ONLY);
+ glBufferAddressRangeNV(GL_ELEMENT_ARRAY_ADDRESS_NV, 0, buffer.HostGpuAddr() + offset,
+ static_cast<GLsizeiptr>(size));
+ } else {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.Handle());
+ index_buffer_offset = offset;
+ }
}
-OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
- const Device& device_, std::size_t stream_size)
- : GenericBufferCache{rasterizer, system,
- std::make_unique<OGLStreamBuffer>(device_, stream_size, true)},
- device{device_} {
- if (!device.HasFastBufferSubData()) {
+void BufferCacheRuntime::BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size,
+ u32 stride) {
+ if (index >= max_attributes) {
return;
}
-
- static constexpr GLsizeiptr size = static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize);
- glCreateBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
- for (const GLuint cbuf : cbufs) {
- glNamedBufferData(cbuf, size, nullptr, GL_STREAM_DRAW);
+ if (has_unified_vertex_buffers) {
+ buffer.MakeResident(GL_READ_ONLY);
+ glBindVertexBuffer(index, 0, 0, static_cast<GLsizei>(stride));
+ glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, index,
+ buffer.HostGpuAddr() + offset, static_cast<GLsizeiptr>(size));
+ } else {
+ glBindVertexBuffer(index, buffer.Handle(), static_cast<GLintptr>(offset),
+ static_cast<GLsizei>(stride));
}
}
-OGLBufferCache::~OGLBufferCache() {
- glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs));
+void BufferCacheRuntime::BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer,
+ u32 offset, u32 size) {
+ if (use_assembly_shaders) {
+ GLuint handle;
+ if (offset != 0) {
+ handle = copy_uniforms[stage][binding_index].handle;
+ glCopyNamedBufferSubData(buffer.Handle(), handle, offset, 0, size);
+ } else {
+ handle = buffer.Handle();
+ }
+ glBindBufferRangeNV(PABO_LUT[stage], binding_index, handle, 0,
+ static_cast<GLsizeiptr>(size));
+ } else {
+ const GLuint base_binding = device.GetBaseBindings(stage).uniform_buffer;
+ const GLuint binding = base_binding + binding_index;
+ glBindBufferRange(GL_UNIFORM_BUFFER, binding, buffer.Handle(),
+ static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
+ }
}
-std::shared_ptr<Buffer> OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
- return std::make_shared<Buffer>(device, cpu_addr, size);
+void BufferCacheRuntime::BindComputeUniformBuffer(u32 binding_index, Buffer& buffer, u32 offset,
+ u32 size) {
+ if (use_assembly_shaders) {
+ GLuint handle;
+ if (offset != 0) {
+ handle = copy_compute_uniforms[binding_index].handle;
+ glCopyNamedBufferSubData(buffer.Handle(), handle, offset, 0, size);
+ } else {
+ handle = buffer.Handle();
+ }
+ glBindBufferRangeNV(GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV, binding_index, handle, 0,
+ static_cast<GLsizeiptr>(size));
+ } else {
+ glBindBufferRange(GL_UNIFORM_BUFFER, binding_index, buffer.Handle(),
+ static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
+ }
}
-OGLBufferCache::BufferInfo OGLBufferCache::GetEmptyBuffer(std::size_t) {
- return {0, 0, 0};
+void BufferCacheRuntime::BindStorageBuffer(size_t stage, u32 binding_index, Buffer& buffer,
+ u32 offset, u32 size, bool is_written) {
+ if (use_assembly_shaders) {
+ const BindlessSSBO ssbo{
+ .address = buffer.HostGpuAddr() + offset,
+ .length = static_cast<GLsizei>(size),
+ .padding = 0,
+ };
+ buffer.MakeResident(is_written ? GL_READ_WRITE : GL_READ_ONLY);
+ glProgramLocalParametersI4uivNV(PROGRAM_LUT[stage], binding_index, 1,
+ reinterpret_cast<const GLuint*>(&ssbo));
+ } else {
+ const GLuint base_binding = device.GetBaseBindings(stage).shader_storage_buffer;
+ const GLuint binding = base_binding + binding_index;
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding, buffer.Handle(),
+ static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
+ }
}
-OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_pointer,
- std::size_t size) {
- DEBUG_ASSERT(cbuf_cursor < std::size(cbufs));
- const GLuint cbuf = cbufs[cbuf_cursor++];
+void BufferCacheRuntime::BindComputeStorageBuffer(u32 binding_index, Buffer& buffer, u32 offset,
+ u32 size, bool is_written) {
+ if (use_assembly_shaders) {
+ const BindlessSSBO ssbo{
+ .address = buffer.HostGpuAddr() + offset,
+ .length = static_cast<GLsizei>(size),
+ .padding = 0,
+ };
+ buffer.MakeResident(is_written ? GL_READ_WRITE : GL_READ_ONLY);
+ glProgramLocalParametersI4uivNV(GL_COMPUTE_PROGRAM_NV, binding_index, 1,
+ reinterpret_cast<const GLuint*>(&ssbo));
+ } else if (size == 0) {
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding_index, 0, 0, 0);
+ } else {
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding_index, buffer.Handle(),
+ static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
+ }
+}
- glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer);
- return {cbuf, 0, 0};
+void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset,
+ u32 size) {
+ glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, index, buffer.Handle(),
+ static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 88fdc0536..d8b20a9af 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -5,76 +5,157 @@
#pragma once
#include <array>
-#include <memory>
+#include <span>
+#include "common/alignment.h"
#include "common/common_types.h"
+#include "common/dynamic_library.h"
#include "video_core/buffer_cache/buffer_cache.h"
-#include "video_core/engines/maxwell_3d.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
-namespace Core {
-class System;
-}
-
namespace OpenGL {
-class Device;
-class OGLStreamBuffer;
-class RasterizerOpenGL;
+class BufferCacheRuntime;
-class Buffer : public VideoCommon::BufferBlock {
+class Buffer : public VideoCommon::BufferBase<VideoCore::RasterizerInterface> {
public:
- explicit Buffer(const Device& device, VAddr cpu_addr, std::size_t size);
- ~Buffer();
+ explicit Buffer(BufferCacheRuntime&, VideoCore::RasterizerInterface& rasterizer, VAddr cpu_addr,
+ u64 size_bytes);
+ explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams);
- void Upload(std::size_t offset, std::size_t size, const u8* data);
+ void ImmediateUpload(size_t offset, std::span<const u8> data) noexcept;
- void Download(std::size_t offset, std::size_t size, u8* data);
+ void ImmediateDownload(size_t offset, std::span<u8> data) noexcept;
- void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
- std::size_t size);
+ void MakeResident(GLenum access) noexcept;
- GLuint Handle() const noexcept {
- return gl_buffer.handle;
+ [[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
+ return address;
}
- u64 Address() const noexcept {
- return gpu_address;
+ [[nodiscard]] GLuint Handle() const noexcept {
+ return buffer.handle;
}
private:
- OGLBuffer gl_buffer;
- OGLBuffer read_buffer;
- u64 gpu_address = 0;
+ GLuint64EXT address = 0;
+ OGLBuffer buffer;
+ GLenum current_residency_access = GL_NONE;
};
-using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
-class OGLBufferCache final : public GenericBufferCache {
+class BufferCacheRuntime {
+ friend Buffer;
+
public:
- explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
- const Device& device, std::size_t stream_size);
- ~OGLBufferCache();
+ static constexpr u8 INVALID_BINDING = std::numeric_limits<u8>::max();
+
+ explicit BufferCacheRuntime(const Device& device_);
+
+ void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies);
+
+ void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
+
+ void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
+
+ void BindUniformBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size);
+
+ void BindComputeUniformBuffer(u32 binding_index, Buffer& buffer, u32 offset, u32 size);
+
+ void BindStorageBuffer(size_t stage, u32 binding_index, Buffer& buffer, u32 offset, u32 size,
+ bool is_written);
+
+ void BindComputeStorageBuffer(u32 binding_index, Buffer& buffer, u32 offset, u32 size,
+ bool is_written);
+
+ void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size);
+
+ void BindFastUniformBuffer(size_t stage, u32 binding_index, u32 size) {
+ if (use_assembly_shaders) {
+ const GLuint handle = fast_uniforms[stage][binding_index].handle;
+ const GLsizeiptr gl_size = static_cast<GLsizeiptr>(size);
+ glBindBufferRangeNV(PABO_LUT[stage], binding_index, handle, 0, gl_size);
+ } else {
+ const GLuint base_binding = device.GetBaseBindings(stage).uniform_buffer;
+ const GLuint binding = base_binding + binding_index;
+ glBindBufferRange(GL_UNIFORM_BUFFER, binding,
+ fast_uniforms[stage][binding_index].handle, 0,
+ static_cast<GLsizeiptr>(size));
+ }
+ }
- BufferInfo GetEmptyBuffer(std::size_t) override;
+ void PushFastUniformBuffer(size_t stage, u32 binding_index, std::span<const u8> data) {
+ if (use_assembly_shaders) {
+ glProgramBufferParametersIuivNV(
+ PABO_LUT[stage], binding_index, 0,
+ static_cast<GLsizei>(data.size_bytes() / sizeof(GLuint)),
+ reinterpret_cast<const GLuint*>(data.data()));
+ } else {
+ glNamedBufferSubData(fast_uniforms[stage][binding_index].handle, 0,
+ static_cast<GLsizeiptr>(data.size_bytes()), data.data());
+ }
+ }
- void Acquire() noexcept {
- cbuf_cursor = 0;
+ std::span<u8> BindMappedUniformBuffer(size_t stage, u32 binding_index, u32 size) noexcept {
+ const auto [mapped_span, offset] = stream_buffer->Request(static_cast<size_t>(size));
+ const GLuint base_binding = device.GetBaseBindings(stage).uniform_buffer;
+ const GLuint binding = base_binding + binding_index;
+ glBindBufferRange(GL_UNIFORM_BUFFER, binding, stream_buffer->Handle(),
+ static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size));
+ return mapped_span;
}
-protected:
- std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
+ [[nodiscard]] const GLvoid* IndexOffset() const noexcept {
+ return reinterpret_cast<const GLvoid*>(static_cast<uintptr_t>(index_buffer_offset));
+ }
- BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) override;
+ [[nodiscard]] bool HasFastBufferSubData() const noexcept {
+ return has_fast_buffer_sub_data;
+ }
private:
- static constexpr std::size_t NUM_CBUFS = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers *
- Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram;
+ static constexpr std::array PABO_LUT{
+ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
+ GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV,
+ GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV,
+ };
const Device& device;
- std::size_t cbuf_cursor = 0;
- std::array<GLuint, NUM_CBUFS> cbufs{};
+ bool has_fast_buffer_sub_data = false;
+ bool use_assembly_shaders = false;
+ bool has_unified_vertex_buffers = false;
+
+ u32 max_attributes = 0;
+
+ std::optional<StreamBuffer> stream_buffer;
+
+ std::array<std::array<OGLBuffer, VideoCommon::NUM_GRAPHICS_UNIFORM_BUFFERS>,
+ VideoCommon::NUM_STAGES>
+ fast_uniforms;
+ std::array<std::array<OGLBuffer, VideoCommon::NUM_GRAPHICS_UNIFORM_BUFFERS>,
+ VideoCommon::NUM_STAGES>
+ copy_uniforms;
+ std::array<OGLBuffer, VideoCommon::NUM_COMPUTE_UNIFORM_BUFFERS> copy_compute_uniforms;
+
+ u32 index_buffer_offset = 0;
+};
+
+struct BufferCacheParams {
+ using Runtime = OpenGL::BufferCacheRuntime;
+ using Buffer = OpenGL::Buffer;
+
+ static constexpr bool IS_OPENGL = true;
+ static constexpr bool HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS = true;
+ static constexpr bool HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT = true;
+ static constexpr bool NEEDS_BIND_UNIFORM_INDEX = true;
+ static constexpr bool NEEDS_BIND_STORAGE_INDEX = true;
+ static constexpr bool USE_MEMORY_MAPS = false;
};
+using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index e7d95149f..48d5c4a5e 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -5,9 +5,11 @@
#include <algorithm>
#include <array>
#include <cstddef>
+#include <cstdlib>
#include <cstring>
#include <limits>
#include <optional>
+#include <span>
#include <vector>
#include <glad/glad.h>
@@ -19,35 +21,35 @@
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
-
namespace {
-
// One uniform block is reserved for emulation purposes
constexpr u32 ReservedUniformBlocks = 1;
constexpr u32 NumStages = 5;
-constexpr std::array LimitUBOs = {
+constexpr std::array LIMIT_UBOS = {
GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS,
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_BLOCKS,
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_COMPUTE_UNIFORM_BLOCKS};
-
-constexpr std::array LimitSSBOs = {
+ GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_COMPUTE_UNIFORM_BLOCKS,
+};
+constexpr std::array LIMIT_SSBOS = {
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS,
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS,
- GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS};
-
-constexpr std::array LimitSamplers = {GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,
- GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,
- GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,
- GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,
- GL_MAX_TEXTURE_IMAGE_UNITS,
- GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS};
-
-constexpr std::array LimitImages = {
+ GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS,
+};
+constexpr std::array LIMIT_SAMPLERS = {
+ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,
+ GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS,
+ GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS,
+ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,
+ GL_MAX_TEXTURE_IMAGE_UNITS,
+ GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS,
+};
+constexpr std::array LIMIT_IMAGES = {
GL_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS,
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS, GL_MAX_GEOMETRY_IMAGE_UNIFORMS,
- GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMPUTE_IMAGE_UNIFORMS};
+ GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMPUTE_IMAGE_UNIFORMS,
+};
template <typename T>
T GetInteger(GLenum pname) {
@@ -76,8 +78,8 @@ std::vector<std::string_view> GetExtensions() {
return extensions;
}
-bool HasExtension(const std::vector<std::string_view>& images, std::string_view extension) {
- return std::find(images.begin(), images.end(), extension) != images.end();
+bool HasExtension(std::span<const std::string_view> extensions, std::string_view extension) {
+ return std::ranges::find(extensions, extension) != extensions.end();
}
u32 Extract(u32& base, u32& num, u32 amount, std::optional<GLenum> limit = {}) {
@@ -91,8 +93,8 @@ u32 Extract(u32& base, u32& num, u32 amount, std::optional<GLenum> limit = {}) {
std::array<u32, Tegra::Engines::MaxShaderTypes> BuildMaxUniformBuffers() noexcept {
std::array<u32, Tegra::Engines::MaxShaderTypes> max;
- std::transform(LimitUBOs.begin(), LimitUBOs.end(), max.begin(),
- [](GLenum pname) { return GetInteger<u32>(pname); });
+ std::ranges::transform(LIMIT_UBOS, max.begin(),
+ [](GLenum pname) { return GetInteger<u32>(pname); });
return max;
}
@@ -115,9 +117,10 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
for (std::size_t i = 0; i < NumStages; ++i) {
const std::size_t stage = stage_swizzle[i];
bindings[stage] = {
- Extract(base_ubo, num_ubos, total_ubos / NumStages, LimitUBOs[stage]),
- Extract(base_ssbo, num_ssbos, total_ssbos / NumStages, LimitSSBOs[stage]),
- Extract(base_samplers, num_samplers, total_samplers / NumStages, LimitSamplers[stage])};
+ Extract(base_ubo, num_ubos, total_ubos / NumStages, LIMIT_UBOS[stage]),
+ Extract(base_ssbo, num_ssbos, total_ssbos / NumStages, LIMIT_SSBOS[stage]),
+ Extract(base_samplers, num_samplers, total_samplers / NumStages,
+ LIMIT_SAMPLERS[stage])};
}
u32 num_images = GetInteger<u32>(GL_MAX_IMAGE_UNITS);
@@ -130,7 +133,7 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
// Reserve at least 4 image bindings on the fragment stage.
bindings[4].image =
- Extract(base_images, num_images, std::max(4U, num_images / NumStages), LimitImages[4]);
+ Extract(base_images, num_images, std::max(4U, num_images / NumStages), LIMIT_IMAGES[4]);
// This is guaranteed to be at least 1.
const u32 total_extracted_images = num_images / (NumStages - 1);
@@ -142,7 +145,7 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin
continue;
}
bindings[stage].image =
- Extract(base_images, num_images, total_extracted_images, LimitImages[stage]);
+ Extract(base_images, num_images, total_extracted_images, LIMIT_IMAGES[stage]);
}
// Compute doesn't care about any of this.
@@ -188,17 +191,24 @@ bool IsASTCSupported() {
return true;
}
+[[nodiscard]] bool IsDebugToolAttached(std::span<const std::string_view> extensions) {
+ const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
+ return nsight || HasExtension(extensions, "GL_EXT_debug_tool");
+}
} // Anonymous namespace
-Device::Device()
- : max_uniform_buffers{BuildMaxUniformBuffers()}, base_bindings{BuildBaseBindings()} {
+Device::Device() {
+ if (!GLAD_GL_VERSION_4_6) {
+ LOG_ERROR(Render_OpenGL, "OpenGL 4.6 is not available");
+ throw std::runtime_error{"Insufficient version"};
+ }
const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
- const std::string_view renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
const std::string_view version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
const std::vector extensions = GetExtensions();
const bool is_nvidia = vendor == "NVIDIA Corporation";
const bool is_amd = vendor == "ATI Technologies Inc.";
+ const bool is_intel = vendor == "Intel";
bool disable_fast_buffer_sub_data = false;
if (is_nvidia && version == "4.6.0 NVIDIA 443.24") {
@@ -208,8 +218,10 @@ Device::Device()
disable_fast_buffer_sub_data = true;
}
- uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
- shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
+ max_uniform_buffers = BuildMaxUniformBuffers();
+ base_bindings = BuildBaseBindings();
+ uniform_buffer_alignment = GetInteger<size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
+ shader_storage_alignment = GetInteger<size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
max_compute_shared_memory_size = GetInteger<u32>(GL_MAX_COMPUTE_SHARED_MEMORY_SIZE);
@@ -223,8 +235,10 @@ Device::Device()
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
+ has_broken_texture_view_formats = is_amd || is_intel;
has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2;
has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
+ has_debugging_tool_attached = IsDebugToolAttached(extensions);
// At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive
// uniform buffers as "push constants"
@@ -235,10 +249,13 @@ Device::Device()
GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2;
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue();
+ use_driver_cache = is_nvidia;
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug);
+ LOG_INFO(Render_OpenGL, "Renderer_BrokenTextureViewFormats: {}",
+ has_broken_texture_view_formats);
if (Settings::values.use_assembly_shaders.GetValue() && !use_assembly_shaders) {
LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported");
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index 8a4b6b9fc..ee053776d 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -10,11 +10,9 @@
namespace OpenGL {
-static constexpr u32 EmulationUniformBlockBinding = 0;
-
-class Device final {
+class Device {
public:
- struct BaseBindings final {
+ struct BaseBindings {
u32 uniform_buffer{};
u32 shader_storage_buffer{};
u32 sampler{};
@@ -36,11 +34,11 @@ public:
return GetBaseBindings(static_cast<std::size_t>(shader_type));
}
- std::size_t GetUniformBufferAlignment() const {
+ size_t GetUniformBufferAlignment() const {
return uniform_buffer_alignment;
}
- std::size_t GetShaderStorageBufferAlignment() const {
+ size_t GetShaderStorageBufferAlignment() const {
return shader_storage_alignment;
}
@@ -96,6 +94,10 @@ public:
return has_precise_bug;
}
+ bool HasBrokenTextureViewFormats() const {
+ return has_broken_texture_view_formats;
+ }
+
bool HasFastBufferSubData() const {
return has_fast_buffer_sub_data;
}
@@ -104,6 +106,10 @@ public:
return has_nv_viewport_array2;
}
+ bool HasDebuggingToolAttached() const {
+ return has_debugging_tool_attached;
+ }
+
bool UseAssemblyShaders() const {
return use_assembly_shaders;
}
@@ -112,14 +118,18 @@ public:
return use_asynchronous_shaders;
}
+ bool UseDriverCache() const {
+ return use_driver_cache;
+ }
+
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();
std::array<u32, Tegra::Engines::MaxShaderTypes> max_uniform_buffers{};
std::array<BaseBindings, Tegra::Engines::MaxShaderTypes> base_bindings{};
- std::size_t uniform_buffer_alignment{};
- std::size_t shader_storage_alignment{};
+ size_t uniform_buffer_alignment{};
+ size_t shader_storage_alignment{};
u32 max_vertex_attributes{};
u32 max_varyings{};
u32 max_compute_shared_memory_size{};
@@ -133,10 +143,13 @@ private:
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
+ bool has_broken_texture_view_formats{};
bool has_fast_buffer_sub_data{};
bool has_nv_viewport_array2{};
+ bool has_debugging_tool_attached{};
bool use_assembly_shaders{};
bool use_asynchronous_shaders{};
+ bool use_driver_cache{};
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp
index 3d2588dd2..151290101 100644
--- a/src/video_core/renderer_opengl/gl_fence_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp
@@ -11,10 +11,10 @@
namespace OpenGL {
-GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) : FenceBase(payload, is_stubbed) {}
+GLInnerFence::GLInnerFence(u32 payload_, bool is_stubbed_) : FenceBase{payload_, is_stubbed_} {}
-GLInnerFence::GLInnerFence(GPUVAddr address, u32 payload, bool is_stubbed)
- : FenceBase(address, payload, is_stubbed) {}
+GLInnerFence::GLInnerFence(GPUVAddr address_, u32 payload_, bool is_stubbed_)
+ : FenceBase{address_, payload_, is_stubbed_} {}
GLInnerFence::~GLInnerFence() = default;
@@ -45,11 +45,10 @@ void GLInnerFence::Wait() {
glClientWaitSync(sync_object.handle, 0, GL_TIMEOUT_IGNORED);
}
-FenceManagerOpenGL::FenceManagerOpenGL(Core::System& system,
- VideoCore::RasterizerInterface& rasterizer,
- TextureCacheOpenGL& texture_cache,
- OGLBufferCache& buffer_cache, QueryCache& query_cache)
- : GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache) {}
+FenceManagerOpenGL::FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer_,
+ Tegra::GPU& gpu_, TextureCache& texture_cache_,
+ BufferCache& buffer_cache_, QueryCache& query_cache_)
+ : GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_} {}
Fence FenceManagerOpenGL::CreateFence(u32 value, bool is_stubbed) {
return std::make_shared<GLInnerFence>(value, is_stubbed);
diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h
index 1686cf5c8..e714aa115 100644
--- a/src/video_core/renderer_opengl/gl_fence_manager.h
+++ b/src/video_core/renderer_opengl/gl_fence_manager.h
@@ -17,8 +17,8 @@ namespace OpenGL {
class GLInnerFence : public VideoCommon::FenceBase {
public:
- GLInnerFence(u32 payload, bool is_stubbed);
- GLInnerFence(GPUVAddr address, u32 payload, bool is_stubbed);
+ explicit GLInnerFence(u32 payload_, bool is_stubbed_);
+ explicit GLInnerFence(GPUVAddr address_, u32 payload_, bool is_stubbed_);
~GLInnerFence();
void Queue();
@@ -32,14 +32,13 @@ private:
};
using Fence = std::shared_ptr<GLInnerFence>;
-using GenericFenceManager =
- VideoCommon::FenceManager<Fence, TextureCacheOpenGL, OGLBufferCache, QueryCache>;
+using GenericFenceManager = VideoCommon::FenceManager<Fence, TextureCache, BufferCache, QueryCache>;
class FenceManagerOpenGL final : public GenericFenceManager {
public:
- FenceManagerOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- TextureCacheOpenGL& texture_cache, OGLBufferCache& buffer_cache,
- QueryCache& query_cache);
+ explicit FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu,
+ TextureCache& texture_cache, BufferCache& buffer_cache,
+ QueryCache& query_cache);
protected:
Fence CreateFence(u32 value, bool is_stubbed) override;
diff --git a/src/video_core/renderer_opengl/gl_framebuffer_cache.cpp b/src/video_core/renderer_opengl/gl_framebuffer_cache.cpp
deleted file mode 100644
index b8a512cb6..000000000
--- a/src/video_core/renderer_opengl/gl_framebuffer_cache.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <tuple>
-#include <unordered_map>
-#include <utility>
-
-#include <glad/glad.h>
-
-#include "common/common_types.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_opengl/gl_framebuffer_cache.h"
-
-namespace OpenGL {
-
-using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-using VideoCore::Surface::SurfaceType;
-
-FramebufferCacheOpenGL::FramebufferCacheOpenGL() = default;
-
-FramebufferCacheOpenGL::~FramebufferCacheOpenGL() = default;
-
-GLuint FramebufferCacheOpenGL::GetFramebuffer(const FramebufferCacheKey& key) {
- const auto [entry, is_cache_miss] = cache.try_emplace(key);
- auto& framebuffer{entry->second};
- if (is_cache_miss) {
- framebuffer = CreateFramebuffer(key);
- }
- return framebuffer.handle;
-}
-
-OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheKey& key) {
- OGLFramebuffer framebuffer;
- framebuffer.Create();
-
- // TODO(Rodrigo): Use DSA here after Nvidia fixes their framebuffer DSA bugs.
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer.handle);
-
- if (key.zeta) {
- const bool stencil = key.zeta->GetSurfaceParams().type == SurfaceType::DepthStencil;
- const GLenum attach_target = stencil ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT;
- key.zeta->Attach(attach_target, GL_DRAW_FRAMEBUFFER);
- }
-
- std::size_t num_buffers = 0;
- std::array<GLenum, Maxwell::NumRenderTargets> targets;
-
- for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
- if (!key.colors[index]) {
- targets[index] = GL_NONE;
- continue;
- }
- const GLenum attach_target = GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index);
- key.colors[index]->Attach(attach_target, GL_DRAW_FRAMEBUFFER);
-
- const u32 attachment = (key.color_attachments >> (BitsPerAttachment * index)) & 0b1111;
- targets[index] = GL_COLOR_ATTACHMENT0 + attachment;
- num_buffers = index + 1;
- }
-
- if (num_buffers > 0) {
- glDrawBuffers(static_cast<GLsizei>(num_buffers), std::data(targets));
- } else {
- glDrawBuffer(GL_NONE);
- }
-
- return framebuffer;
-}
-
-std::size_t FramebufferCacheKey::Hash() const noexcept {
- std::size_t hash = std::hash<View>{}(zeta);
- for (const auto& color : colors) {
- hash ^= std::hash<View>{}(color);
- }
- hash ^= static_cast<std::size_t>(color_attachments) << 16;
- return hash;
-}
-
-bool FramebufferCacheKey::operator==(const FramebufferCacheKey& rhs) const noexcept {
- return std::tie(colors, zeta, color_attachments) ==
- std::tie(rhs.colors, rhs.zeta, rhs.color_attachments);
-}
-
-} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_framebuffer_cache.h b/src/video_core/renderer_opengl/gl_framebuffer_cache.h
deleted file mode 100644
index 8f698fee0..000000000
--- a/src/video_core/renderer_opengl/gl_framebuffer_cache.h
+++ /dev/null
@@ -1,68 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <cstddef>
-#include <unordered_map>
-
-#include <glad/glad.h>
-
-#include "common/common_types.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_opengl/gl_resource_manager.h"
-#include "video_core/renderer_opengl/gl_texture_cache.h"
-
-namespace OpenGL {
-
-constexpr std::size_t BitsPerAttachment = 4;
-
-struct FramebufferCacheKey {
- View zeta;
- std::array<View, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors;
- u32 color_attachments = 0;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const FramebufferCacheKey& rhs) const noexcept;
-
- bool operator!=(const FramebufferCacheKey& rhs) const noexcept {
- return !operator==(rhs);
- }
-
- void SetAttachment(std::size_t index, u32 attachment) {
- color_attachments |= attachment << (BitsPerAttachment * index);
- }
-};
-
-} // namespace OpenGL
-
-namespace std {
-
-template <>
-struct hash<OpenGL::FramebufferCacheKey> {
- std::size_t operator()(const OpenGL::FramebufferCacheKey& k) const noexcept {
- return k.Hash();
- }
-};
-
-} // namespace std
-
-namespace OpenGL {
-
-class FramebufferCacheOpenGL {
-public:
- FramebufferCacheOpenGL();
- ~FramebufferCacheOpenGL();
-
- GLuint GetFramebuffer(const FramebufferCacheKey& key);
-
-private:
- OGLFramebuffer CreateFramebuffer(const FramebufferCacheKey& key);
-
- std::unordered_map<FramebufferCacheKey, OGLFramebuffer> cache;
-};
-
-} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp
index d7ba57aca..acebbf5f4 100644
--- a/src/video_core/renderer_opengl/gl_query_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_query_cache.cpp
@@ -30,12 +30,9 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
} // Anonymous namespace
-QueryCache::QueryCache(Core::System& system, RasterizerOpenGL& gl_rasterizer)
- : VideoCommon::QueryCacheBase<
- QueryCache, CachedQuery, CounterStream, HostCounter,
- std::vector<OGLQuery>>{system,
- static_cast<VideoCore::RasterizerInterface&>(gl_rasterizer)},
- gl_rasterizer{gl_rasterizer} {}
+QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::MemoryManager& gpu_memory_)
+ : QueryCacheBase(rasterizer_, maxwell3d_, gpu_memory_), gl_rasterizer{rasterizer_} {}
QueryCache::~QueryCache() = default;
@@ -60,10 +57,11 @@ bool QueryCache::AnyCommandQueued() const noexcept {
return gl_rasterizer.AnyCommandQueued();
}
-HostCounter::HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency,
- VideoCore::QueryType type)
- : VideoCommon::HostCounterBase<QueryCache, HostCounter>{std::move(dependency)}, cache{cache},
- type{type}, query{cache.AllocateQuery(type)} {
+HostCounter::HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
+ VideoCore::QueryType type_)
+ : HostCounterBase{std::move(dependency_)}, cache{cache_}, type{type_}, query{
+ cache.AllocateQuery(
+ type)} {
glBeginQuery(GetTarget(type), query.handle);
}
@@ -87,11 +85,14 @@ u64 HostCounter::BlockingQuery() const {
return static_cast<u64>(value);
}
-CachedQuery::CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr)
- : VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr}, cache{&cache}, type{type} {}
+CachedQuery::CachedQuery(QueryCache& cache_, VideoCore::QueryType type_, VAddr cpu_addr_,
+ u8* host_ptr_)
+ : CachedQueryBase{cpu_addr_, host_ptr_}, cache{&cache_}, type{type_} {}
+
+CachedQuery::~CachedQuery() = default;
CachedQuery::CachedQuery(CachedQuery&& rhs) noexcept
- : VideoCommon::CachedQueryBase<HostCounter>(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {}
+ : CachedQueryBase(std::move(rhs)), cache{rhs.cache}, type{rhs.type} {}
CachedQuery& CachedQuery::operator=(CachedQuery&& rhs) noexcept {
cache = rhs.cache;
diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h
index d8e7052a1..7bbe5cfe9 100644
--- a/src/video_core/renderer_opengl/gl_query_cache.h
+++ b/src/video_core/renderer_opengl/gl_query_cache.h
@@ -26,10 +26,11 @@ class RasterizerOpenGL;
using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
-class QueryCache final : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream,
- HostCounter, std::vector<OGLQuery>> {
+class QueryCache final
+ : public VideoCommon::QueryCacheBase<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
- explicit QueryCache(Core::System& system, RasterizerOpenGL& rasterizer);
+ explicit QueryCache(RasterizerOpenGL& rasterizer_, Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::MemoryManager& gpu_memory_);
~QueryCache();
OGLQuery AllocateQuery(VideoCore::QueryType type);
@@ -40,12 +41,13 @@ public:
private:
RasterizerOpenGL& gl_rasterizer;
+ std::array<std::vector<OGLQuery>, VideoCore::NumQueryTypes> query_pools;
};
class HostCounter final : public VideoCommon::HostCounterBase<QueryCache, HostCounter> {
public:
- explicit HostCounter(QueryCache& cache, std::shared_ptr<HostCounter> dependency,
- VideoCore::QueryType type);
+ explicit HostCounter(QueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
+ VideoCore::QueryType type_);
~HostCounter();
void EndQuery();
@@ -60,12 +62,14 @@ private:
class CachedQuery final : public VideoCommon::CachedQueryBase<HostCounter> {
public:
- explicit CachedQuery(QueryCache& cache, VideoCore::QueryType type, VAddr cpu_addr,
- u8* host_ptr);
- CachedQuery(CachedQuery&& rhs) noexcept;
- CachedQuery(const CachedQuery&) = delete;
+ explicit CachedQuery(QueryCache& cache_, VideoCore::QueryType type_, VAddr cpu_addr_,
+ u8* host_ptr_);
+ ~CachedQuery() override;
+ CachedQuery(CachedQuery&& rhs) noexcept;
CachedQuery& operator=(CachedQuery&& rhs) noexcept;
+
+ CachedQuery(const CachedQuery&) = delete;
CachedQuery& operator=(const CachedQuery&) = delete;
void Flush() override;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 4af5824cd..418644108 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -25,48 +25,49 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
#include "video_core/memory_manager.h"
+#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_query_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
+#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/shader_cache.h"
+#include "video_core/texture_cache/texture_cache.h"
namespace OpenGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+using GLvec4 = std::array<GLfloat, 4>;
using Tegra::Engines::ShaderType;
using VideoCore::Surface::PixelFormat;
using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceType;
-MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Format Setup", MP_RGB(128, 128, 192));
-MICROPROFILE_DEFINE(OpenGL_VB, "OpenGL", "Vertex Buffer Setup", MP_RGB(128, 128, 192));
-MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
-MICROPROFILE_DEFINE(OpenGL_UBO, "OpenGL", "Const Buffer Setup", MP_RGB(128, 128, 192));
-MICROPROFILE_DEFINE(OpenGL_Index, "OpenGL", "Index Buffer Setup", MP_RGB(128, 128, 192));
-MICROPROFILE_DEFINE(OpenGL_Texture, "OpenGL", "Texture Setup", MP_RGB(128, 128, 192));
-MICROPROFILE_DEFINE(OpenGL_Framebuffer, "OpenGL", "Framebuffer Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
+MICROPROFILE_DEFINE(OpenGL_Clears, "OpenGL", "Clears", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(128, 128, 192));
-MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
-MICROPROFILE_DEFINE(OpenGL_PrimitiveAssembly, "OpenGL", "Prim Asmbl", MP_RGB(255, 100, 100));
+MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Management", MP_RGB(100, 255, 100));
namespace {
-constexpr std::size_t NUM_CONST_BUFFERS_PER_STAGE = 18;
-constexpr std::size_t NUM_CONST_BUFFERS_BYTES_PER_STAGE =
- NUM_CONST_BUFFERS_PER_STAGE * Maxwell::MaxConstBufferSize;
-constexpr std::size_t TOTAL_CONST_BUFFER_BYTES =
- NUM_CONST_BUFFERS_BYTES_PER_STAGE * Maxwell::MaxShaderStage;
+constexpr size_t NUM_SUPPORTED_VERTEX_ATTRIBUTES = 16;
-constexpr std::size_t NUM_SUPPORTED_VERTEX_ATTRIBUTES = 16;
-constexpr std::size_t NUM_SUPPORTED_VERTEX_BINDINGS = 16;
+struct TextureHandle {
+ constexpr TextureHandle(u32 data, bool via_header_index) {
+ const Tegra::Texture::TextureHandle handle{data};
+ image = handle.tic_id;
+ sampler = via_header_index ? image : handle.tsc_id.Value();
+ }
+
+ u32 image;
+ u32 sampler;
+};
template <typename Engine, typename Entry>
-Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
- ShaderType shader_type, std::size_t index = 0) {
+TextureHandle GetTextureInfo(const Engine& engine, bool via_header_index, const Entry& entry,
+ ShaderType shader_type, size_t index = 0) {
if constexpr (std::is_same_v<Entry, SamplerEntry>) {
if (entry.is_separated) {
const u32 buffer_1 = entry.buffer;
@@ -75,36 +76,16 @@ Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry
const u32 offset_2 = entry.secondary_offset;
const u32 handle_1 = engine.AccessConstBuffer32(shader_type, buffer_1, offset_1);
const u32 handle_2 = engine.AccessConstBuffer32(shader_type, buffer_2, offset_2);
- return engine.GetTextureInfo(handle_1 | handle_2);
+ return TextureHandle(handle_1 | handle_2, via_header_index);
}
}
if (entry.is_bindless) {
- const u32 handle = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
- return engine.GetTextureInfo(handle);
- }
-
- const auto& gpu_profile = engine.AccessGuestDriverProfile();
- const u32 offset = entry.offset + static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
- if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) {
- return engine.GetStageTexture(shader_type, offset);
- } else {
- return engine.GetTexture(offset);
- }
-}
-
-std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer,
- const ConstBufferEntry& entry) {
- if (!entry.IsIndirect()) {
- return entry.GetSize();
+ const u32 raw = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
+ return TextureHandle(raw, via_header_index);
}
-
- if (buffer.size > Maxwell::MaxConstBufferSize) {
- LOG_WARNING(Render_OpenGL, "Indirect constbuffer size {} exceeds maximum {}", buffer.size,
- Maxwell::MaxConstBufferSize);
- return Maxwell::MaxConstBufferSize;
- }
-
- return buffer.size;
+ const u32 buffer = engine.GetBoundBuffer();
+ const u64 offset = (entry.offset + index) * sizeof(u32);
+ return TextureHandle(engine.AccessConstBuffer32(shader_type, buffer, offset), via_header_index);
}
/// Translates hardware transform feedback indices
@@ -131,7 +112,7 @@ std::pair<GLint, GLint> TransformFeedbackEnum(u8 location) {
case 43:
return {GL_BACK_SECONDARY_COLOR_NV, 0};
}
- UNIMPLEMENTED_MSG("index={}", static_cast<int>(index));
+ UNIMPLEMENTED_MSG("index={}", index);
return {GL_POSITION, 0};
}
@@ -139,72 +120,74 @@ void oglEnable(GLenum cap, bool state) {
(state ? glEnable : glDisable)(cap);
}
-void UpdateBindlessPointers(GLenum target, GLuint64EXT* pointers, std::size_t num_entries) {
- if (num_entries == 0) {
- return;
+ImageViewType ImageViewTypeFromEntry(const SamplerEntry& entry) {
+ if (entry.is_buffer) {
+ return ImageViewType::Buffer;
}
- if (num_entries % 2 == 1) {
- pointers[num_entries] = 0;
+ switch (entry.type) {
+ case Tegra::Shader::TextureType::Texture1D:
+ return entry.is_array ? ImageViewType::e1DArray : ImageViewType::e1D;
+ case Tegra::Shader::TextureType::Texture2D:
+ return entry.is_array ? ImageViewType::e2DArray : ImageViewType::e2D;
+ case Tegra::Shader::TextureType::Texture3D:
+ return ImageViewType::e3D;
+ case Tegra::Shader::TextureType::TextureCube:
+ return entry.is_array ? ImageViewType::CubeArray : ImageViewType::Cube;
}
- const GLsizei num_vectors = static_cast<GLsizei>((num_entries + 1) / 2);
- glProgramLocalParametersI4uivNV(target, 0, num_vectors,
- reinterpret_cast<const GLuint*>(pointers));
+ UNREACHABLE();
+ return ImageViewType::e2D;
}
-} // Anonymous namespace
-
-RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
- const Device& device, ScreenInfo& info,
- ProgramManager& program_manager, StateTracker& state_tracker)
- : RasterizerAccelerated{system.Memory()}, device{device}, texture_cache{system, *this, device,
- state_tracker},
- shader_cache{*this, system, emu_window, device}, query_cache{system, *this},
- buffer_cache{*this, system, device, STREAM_BUFFER_SIZE},
- fence_manager{system, *this, texture_cache, buffer_cache, query_cache}, system{system},
- screen_info{info}, program_manager{program_manager}, state_tracker{state_tracker},
- async_shaders{emu_window} {
- CheckExtensions();
-
- unified_uniform_buffer.Create();
- glNamedBufferStorage(unified_uniform_buffer.handle, TOTAL_CONST_BUFFER_BYTES, nullptr, 0);
-
- if (device.UseAssemblyShaders()) {
- glCreateBuffers(static_cast<GLsizei>(staging_cbufs.size()), staging_cbufs.data());
- for (const GLuint cbuf : staging_cbufs) {
- glNamedBufferStorage(cbuf, static_cast<GLsizeiptr>(Maxwell::MaxConstBufferSize),
- nullptr, 0);
- }
+ImageViewType ImageViewTypeFromEntry(const ImageEntry& entry) {
+ switch (entry.type) {
+ case Tegra::Shader::ImageType::Texture1D:
+ return ImageViewType::e1D;
+ case Tegra::Shader::ImageType::Texture1DArray:
+ return ImageViewType::e1DArray;
+ case Tegra::Shader::ImageType::Texture2D:
+ return ImageViewType::e2D;
+ case Tegra::Shader::ImageType::Texture2DArray:
+ return ImageViewType::e2DArray;
+ case Tegra::Shader::ImageType::Texture3D:
+ return ImageViewType::e3D;
+ case Tegra::Shader::ImageType::TextureBuffer:
+ return ImageViewType::Buffer;
}
+ UNREACHABLE();
+ return ImageViewType::e2D;
+}
+
+} // Anonymous namespace
+RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
+ Core::Memory::Memory& cpu_memory_, const Device& device_,
+ ScreenInfo& screen_info_, ProgramManager& program_manager_,
+ StateTracker& state_tracker_)
+ : RasterizerAccelerated(cpu_memory_), gpu(gpu_), maxwell3d(gpu.Maxwell3D()),
+ kepler_compute(gpu.KeplerCompute()), gpu_memory(gpu.MemoryManager()), device(device_),
+ screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_),
+ texture_cache_runtime(device, program_manager, state_tracker),
+ texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
+ buffer_cache_runtime(device),
+ buffer_cache(*this, maxwell3d, kepler_compute, gpu_memory, cpu_memory_, buffer_cache_runtime),
+ shader_cache(*this, emu_window_, gpu, maxwell3d, kepler_compute, gpu_memory, device),
+ query_cache(*this, maxwell3d, gpu_memory),
+ fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
+ async_shaders(emu_window_) {
if (device.UseAsynchronousShaders()) {
async_shaders.AllocateWorkers();
}
}
-RasterizerOpenGL::~RasterizerOpenGL() {
- if (device.UseAssemblyShaders()) {
- glDeleteBuffers(static_cast<GLsizei>(staging_cbufs.size()), staging_cbufs.data());
- }
-}
-
-void RasterizerOpenGL::CheckExtensions() {
- if (!GLAD_GL_ARB_texture_filter_anisotropic && !GLAD_GL_EXT_texture_filter_anisotropic) {
- LOG_WARNING(
- Render_OpenGL,
- "Anisotropic filter is not supported! This can cause graphical issues in some games.");
- }
-}
+RasterizerOpenGL::~RasterizerOpenGL() = default;
-void RasterizerOpenGL::SetupVertexFormat() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+void RasterizerOpenGL::SyncVertexFormats() {
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::VertexFormats]) {
return;
}
flags[Dirty::VertexFormats] = false;
- MICROPROFILE_SCOPE(OpenGL_VAO);
-
// Use the vertex array as-is, assumes that the data is formatted correctly for OpenGL. Enables
// the first 16 vertex attributes always, as we don't know which ones are actually used until
// shader time. Note, Tegra technically supports 32, but we're capping this to 16 for now to
@@ -217,7 +200,7 @@ void RasterizerOpenGL::SetupVertexFormat() {
}
flags[Dirty::VertexFormat0 + index] = false;
- const auto attrib = gpu.regs.vertex_attrib_format[index];
+ const auto attrib = maxwell3d.regs.vertex_attrib_format[index];
const auto gl_index = static_cast<GLuint>(index);
// Disable constant attributes.
@@ -240,64 +223,14 @@ void RasterizerOpenGL::SetupVertexFormat() {
}
}
-void RasterizerOpenGL::SetupVertexBuffer() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
- if (!flags[Dirty::VertexBuffers]) {
- return;
- }
- flags[Dirty::VertexBuffers] = false;
-
- MICROPROFILE_SCOPE(OpenGL_VB);
-
- const bool use_unified_memory = device.HasVertexBufferUnifiedMemory();
-
- // Upload all guest vertex arrays sequentially to our buffer
- const auto& regs = gpu.regs;
- for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_BINDINGS; ++index) {
- if (!flags[Dirty::VertexBuffer0 + index]) {
- continue;
- }
- flags[Dirty::VertexBuffer0 + index] = false;
-
- const auto& vertex_array = regs.vertex_array[index];
- if (!vertex_array.IsEnabled()) {
- continue;
- }
-
- const GPUVAddr start = vertex_array.StartAddress();
- const GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
- ASSERT(end >= start);
-
- const GLuint gl_index = static_cast<GLuint>(index);
- const u64 size = end - start;
- if (size == 0) {
- glBindVertexBuffer(gl_index, 0, 0, vertex_array.stride);
- if (use_unified_memory) {
- glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, gl_index, 0, 0);
- }
- continue;
- }
- const auto info = buffer_cache.UploadMemory(start, size);
- if (use_unified_memory) {
- glBindVertexBuffer(gl_index, 0, 0, vertex_array.stride);
- glBufferAddressRangeNV(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, gl_index,
- info.address + info.offset, size);
- } else {
- glBindVertexBuffer(gl_index, info.handle, info.offset, vertex_array.stride);
- }
- }
-}
-
-void RasterizerOpenGL::SetupVertexInstances() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+void RasterizerOpenGL::SyncVertexInstances() {
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::VertexInstances]) {
return;
}
flags[Dirty::VertexInstances] = false;
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
for (std::size_t index = 0; index < NUM_SUPPORTED_VERTEX_ATTRIBUTES; ++index) {
if (!flags[Dirty::VertexInstance0 + index]) {
continue;
@@ -311,26 +244,21 @@ void RasterizerOpenGL::SetupVertexInstances() {
}
}
-GLintptr RasterizerOpenGL::SetupIndexBuffer() {
- MICROPROFILE_SCOPE(OpenGL_Index);
- const auto& regs = system.GPU().Maxwell3D().regs;
- const std::size_t size = CalculateIndexBufferSize();
- const auto info = buffer_cache.UploadMemory(regs.index_array.IndexStart(), size);
- glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, info.handle);
- return info.offset;
-}
-
-void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
- MICROPROFILE_SCOPE(OpenGL_Shader);
- auto& gpu = system.GPU().Maxwell3D();
+void RasterizerOpenGL::SetupShaders(bool is_indexed) {
u32 clip_distances = 0;
+ std::array<Shader*, Maxwell::MaxShaderStage> shaders{};
+ image_view_indices.clear();
+ sampler_handles.clear();
+
+ texture_cache.SynchronizeGraphicsDescriptors();
+
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
- const auto& shader_config = gpu.regs.shader_config[index];
+ const auto& shader_config = maxwell3d.regs.shader_config[index];
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
// Skip stages that are not enabled
- if (!gpu.regs.IsShaderConfigEnabled(index)) {
+ if (!maxwell3d.regs.IsShaderConfigEnabled(index)) {
switch (program) {
case Maxwell::ShaderProgram::Geometry:
program_manager.UseGeometryShader(0);
@@ -343,7 +271,6 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
}
continue;
}
-
// Currently this stages are not supported in the OpenGL backend.
// TODO(Blinkhawk): Port tesselation shaders from Vulkan to OpenGL
if (program == Maxwell::ShaderProgram::TesselationControl ||
@@ -352,7 +279,6 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
}
Shader* const shader = shader_cache.GetStageProgram(program, async_shaders);
-
const GLuint program_handle = shader->IsBuilt() ? shader->GetHandle() : 0;
switch (program) {
case Maxwell::ShaderProgram::VertexA:
@@ -368,14 +294,25 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
default:
UNIMPLEMENTED_MSG("Unimplemented shader index={}, enable={}, offset=0x{:08X}", index,
shader_config.enable.Value(), shader_config.offset);
+ break;
}
// Stage indices are 0 - 5
- const std::size_t stage = index == 0 ? 0 : index - 1;
- SetupDrawConstBuffers(stage, shader);
- SetupDrawGlobalMemory(stage, shader);
- SetupDrawTextures(stage, shader);
- SetupDrawImages(stage, shader);
+ const size_t stage = index == 0 ? 0 : index - 1;
+ shaders[stage] = shader;
+
+ SetupDrawTextures(shader, stage);
+ SetupDrawImages(shader, stage);
+
+ buffer_cache.SetEnabledUniformBuffers(stage, shader->GetEntries().enabled_uniform_buffers);
+
+ buffer_cache.UnbindGraphicsStorageBuffers(stage);
+ u32 ssbo_index = 0;
+ for (const auto& buffer : shader->GetEntries().global_memory_entries) {
+ buffer_cache.BindGraphicsStorageBuffer(stage, ssbo_index, buffer.cbuf_index,
+ buffer.cbuf_offset, buffer.is_written);
+ ++ssbo_index;
+ }
// Workaround for Intel drivers.
// When a clip distance is enabled but not set in the shader it crops parts of the screen
@@ -389,146 +326,43 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
++index;
}
}
-
SyncClipEnabled(clip_distances);
- gpu.dirty.flags[Dirty::Shaders] = false;
-}
-
-std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
- const auto& regs = system.GPU().Maxwell3D().regs;
-
- std::size_t size = 0;
- for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
- if (!regs.vertex_array[index].IsEnabled())
- continue;
-
- const GPUVAddr start = regs.vertex_array[index].StartAddress();
- const GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
+ maxwell3d.dirty.flags[Dirty::Shaders] = false;
- size += end - start;
- ASSERT(end >= start);
- }
-
- return size;
-}
-
-std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const {
- const auto& regs = system.GPU().Maxwell3D().regs;
-
- return static_cast<std::size_t>(regs.index_array.count) *
- static_cast<std::size_t>(regs.index_array.FormatSizeInBytes());
-}
-
-void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading,
- const VideoCore::DiskResourceLoadCallback& callback) {
- shader_cache.LoadDiskCache(stop_loading, callback);
-}
-
-void RasterizerOpenGL::SetupDirtyFlags() {
- state_tracker.Initialize();
-}
-
-void RasterizerOpenGL::ConfigureFramebuffers() {
- MICROPROFILE_SCOPE(OpenGL_Framebuffer);
- auto& gpu = system.GPU().Maxwell3D();
- if (!gpu.dirty.flags[VideoCommon::Dirty::RenderTargets]) {
- return;
- }
- gpu.dirty.flags[VideoCommon::Dirty::RenderTargets] = false;
+ buffer_cache.UpdateGraphicsBuffers(is_indexed);
- texture_cache.GuardRenderTargets(true);
+ const std::span indices_span(image_view_indices.data(), image_view_indices.size());
+ texture_cache.FillGraphicsImageViews(indices_span, image_view_ids);
- View depth_surface = texture_cache.GetDepthBufferSurface(true);
+ buffer_cache.BindHostGeometryBuffers(is_indexed);
- const auto& regs = gpu.regs;
- UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0);
-
- // Bind the framebuffer surfaces
- FramebufferCacheKey key;
- const auto colors_count = static_cast<std::size_t>(regs.rt_control.count);
- for (std::size_t index = 0; index < colors_count; ++index) {
- View color_surface{texture_cache.GetColorBufferSurface(index, true)};
- if (!color_surface) {
+ size_t image_view_index = 0;
+ size_t texture_index = 0;
+ size_t image_index = 0;
+ for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
+ const Shader* const shader = shaders[stage];
+ if (!shader) {
continue;
}
- // Assume that a surface will be written to if it is used as a framebuffer, even
- // if the shader doesn't actually write to it.
- texture_cache.MarkColorBufferInUse(index);
-
- key.SetAttachment(index, regs.rt_control.GetMap(index));
- key.colors[index] = std::move(color_surface);
+ buffer_cache.BindHostStageBuffers(stage);
+ const auto& base = device.GetBaseBindings(stage);
+ BindTextures(shader->GetEntries(), base.sampler, base.image, image_view_index,
+ texture_index, image_index);
}
-
- if (depth_surface) {
- // Assume that a surface will be written to if it is used as a framebuffer, even if
- // the shader doesn't actually write to it.
- texture_cache.MarkDepthBufferInUse();
- key.zeta = std::move(depth_surface);
- }
-
- texture_cache.GuardRenderTargets(false);
-
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer_cache.GetFramebuffer(key));
}
-void RasterizerOpenGL::ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil) {
- auto& gpu = system.GPU().Maxwell3D();
- const auto& regs = gpu.regs;
-
- texture_cache.GuardRenderTargets(true);
- View color_surface;
-
- if (using_color) {
- // Determine if we have to preserve the contents.
- // First we have to make sure all clear masks are enabled.
- bool preserve_contents = !regs.clear_buffers.R || !regs.clear_buffers.G ||
- !regs.clear_buffers.B || !regs.clear_buffers.A;
- const std::size_t index = regs.clear_buffers.RT;
- if (regs.clear_flags.scissor) {
- // Then we have to confirm scissor testing clears the whole image.
- const auto& scissor = regs.scissor_test[0];
- preserve_contents |= scissor.min_x > 0;
- preserve_contents |= scissor.min_y > 0;
- preserve_contents |= scissor.max_x < regs.rt[index].width;
- preserve_contents |= scissor.max_y < regs.rt[index].height;
- }
-
- color_surface = texture_cache.GetColorBufferSurface(index, preserve_contents);
- texture_cache.MarkColorBufferInUse(index);
- }
-
- View depth_surface;
- if (using_depth_stencil) {
- bool preserve_contents = false;
- if (regs.clear_flags.scissor) {
- // For depth stencil clears we only have to confirm scissor test covers the whole image.
- const auto& scissor = regs.scissor_test[0];
- preserve_contents |= scissor.min_x > 0;
- preserve_contents |= scissor.min_y > 0;
- preserve_contents |= scissor.max_x < regs.zeta_width;
- preserve_contents |= scissor.max_y < regs.zeta_height;
- }
-
- depth_surface = texture_cache.GetDepthBufferSurface(preserve_contents);
- texture_cache.MarkDepthBufferInUse();
- }
- texture_cache.GuardRenderTargets(false);
-
- FramebufferCacheKey key;
- key.colors[0] = std::move(color_surface);
- key.zeta = std::move(depth_surface);
-
- state_tracker.NotifyFramebuffer();
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer_cache.GetFramebuffer(key));
+void RasterizerOpenGL::LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
+ const VideoCore::DiskResourceLoadCallback& callback) {
+ shader_cache.LoadDiskCache(title_id, stop_loading, callback);
}
void RasterizerOpenGL::Clear() {
- const auto& gpu = system.GPU().Maxwell3D();
- if (!gpu.ShouldExecute()) {
+ MICROPROFILE_SCOPE(OpenGL_Clears);
+ if (!maxwell3d.ShouldExecute()) {
return;
}
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
bool use_color{};
bool use_depth{};
bool use_stencil{};
@@ -537,8 +371,9 @@ void RasterizerOpenGL::Clear() {
regs.clear_buffers.A) {
use_color = true;
- state_tracker.NotifyColorMask0();
- glColorMaski(0, regs.clear_buffers.R != 0, regs.clear_buffers.G != 0,
+ const GLuint index = regs.clear_buffers.RT;
+ state_tracker.NotifyColorMask(index);
+ glColorMaski(index, regs.clear_buffers.R != 0, regs.clear_buffers.G != 0,
regs.clear_buffers.B != 0, regs.clear_buffers.A != 0);
// TODO(Rodrigo): Determine if clamping is used on clears
@@ -571,15 +406,15 @@ void RasterizerOpenGL::Clear() {
state_tracker.NotifyScissor0();
glDisablei(GL_SCISSOR_TEST, 0);
}
-
UNIMPLEMENTED_IF(regs.clear_flags.viewport);
- ConfigureClearFramebuffer(use_color, use_depth || use_stencil);
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.UpdateRenderTargets(true);
+ state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle());
if (use_color) {
- glClearBufferfv(GL_COLOR, 0, regs.clear_color);
+ glClearBufferfv(GL_COLOR, regs.clear_buffers.RT, regs.clear_color);
}
-
if (use_depth && use_stencil) {
glClearBufferfi(GL_DEPTH_STENCIL, 0, regs.clear_depth, regs.clear_stencil);
} else if (use_depth) {
@@ -587,115 +422,35 @@ void RasterizerOpenGL::Clear() {
} else if (use_stencil) {
glClearBufferiv(GL_STENCIL, 0, &regs.clear_stencil);
}
-
++num_queued_commands;
}
void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
MICROPROFILE_SCOPE(OpenGL_Drawing);
- auto& gpu = system.GPU().Maxwell3D();
query_cache.UpdateCounters();
- SyncViewport();
- SyncRasterizeEnable();
- SyncPolygonModes();
- SyncColorMask();
- SyncFragmentColorClampState();
- SyncMultiSampleState();
- SyncDepthTestState();
- SyncDepthClamp();
- SyncStencilTestState();
- SyncBlendState();
- SyncLogicOpState();
- SyncCullMode();
- SyncPrimitiveRestart();
- SyncScissorTest();
- SyncPointState();
- SyncLineState();
- SyncPolygonOffset();
- SyncAlphaTest();
- SyncFramebufferSRGB();
-
- buffer_cache.Acquire();
- current_cbuf = 0;
-
- std::size_t buffer_size = CalculateVertexArraysSize();
-
- // Add space for index buffer
- if (is_indexed) {
- buffer_size = Common::AlignUp(buffer_size, 4) + CalculateIndexBufferSize();
- }
-
- // Uniform space for the 5 shader stages
- buffer_size =
- Common::AlignUp<std::size_t>(buffer_size, 4) +
- (sizeof(MaxwellUniformData) + device.GetUniformBufferAlignment()) * Maxwell::MaxShaderStage;
-
- // Add space for at least 18 constant buffers
- buffer_size += Maxwell::MaxConstBuffers *
- (Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment());
-
- // Prepare the vertex array.
- const bool invalidated = buffer_cache.Map(buffer_size);
-
- if (invalidated) {
- // When the stream buffer has been invalidated, we have to consider vertex buffers as dirty
- auto& dirty = gpu.dirty.flags;
- dirty[Dirty::VertexBuffers] = true;
- for (int index = Dirty::VertexBuffer0; index <= Dirty::VertexBuffer31; ++index) {
- dirty[index] = true;
- }
- }
-
- // Prepare vertex array format.
- SetupVertexFormat();
-
- // Upload vertex and index data.
- SetupVertexBuffer();
- SetupVertexInstances();
- GLintptr index_buffer_offset = 0;
- if (is_indexed) {
- index_buffer_offset = SetupIndexBuffer();
- }
-
- // Setup emulation uniform buffer.
- if (!device.UseAssemblyShaders()) {
- MaxwellUniformData ubo;
- ubo.SetFromRegs(gpu);
- const auto info =
- buffer_cache.UploadHostMemory(&ubo, sizeof(ubo), device.GetUniformBufferAlignment());
- glBindBufferRange(GL_UNIFORM_BUFFER, EmulationUniformBlockBinding, info.handle, info.offset,
- static_cast<GLsizeiptr>(sizeof(ubo)));
- }
+ SyncState();
// Setup shaders and their used resources.
- texture_cache.GuardSamplers(true);
- const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(gpu.regs.draw.topology);
- SetupShaders(primitive_mode);
- texture_cache.GuardSamplers(false);
-
- ConfigureFramebuffers();
-
- // Signal the buffer cache that we are not going to upload more things.
- buffer_cache.Unmap();
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ SetupShaders(is_indexed);
+ texture_cache.UpdateRenderTargets(false);
+ state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle());
program_manager.BindGraphicsPipeline();
- if (texture_cache.TextureBarrier()) {
- glTextureBarrier();
- }
-
+ const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d.regs.draw.topology);
BeginTransformFeedback(primitive_mode);
- const GLuint base_instance = static_cast<GLuint>(gpu.regs.vb_base_instance);
+ const GLuint base_instance = static_cast<GLuint>(maxwell3d.regs.vb_base_instance);
const GLsizei num_instances =
- static_cast<GLsizei>(is_instanced ? gpu.mme_draw.instance_count : 1);
+ static_cast<GLsizei>(is_instanced ? maxwell3d.mme_draw.instance_count : 1);
if (is_indexed) {
- const GLint base_vertex = static_cast<GLint>(gpu.regs.vb_element_base);
- const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.index_array.count);
- const GLvoid* offset = reinterpret_cast<const GLvoid*>(index_buffer_offset);
- const GLenum format = MaxwellToGL::IndexFormat(gpu.regs.index_array.format);
+ const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vb_element_base);
+ const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.index_array.count);
+ const GLvoid* const offset = buffer_cache_runtime.IndexOffset();
+ const GLenum format = MaxwellToGL::IndexFormat(maxwell3d.regs.index_array.format);
if (num_instances == 1 && base_instance == 0 && base_vertex == 0) {
glDrawElements(primitive_mode, num_vertices, format, offset);
} else if (num_instances == 1 && base_instance == 0) {
@@ -714,8 +469,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
base_instance);
}
} else {
- const GLint base_vertex = static_cast<GLint>(gpu.regs.vertex_buffer.first);
- const GLsizei num_vertices = static_cast<GLsizei>(gpu.regs.vertex_buffer.count);
+ const GLint base_vertex = static_cast<GLint>(maxwell3d.regs.vertex_buffer.first);
+ const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d.regs.vertex_buffer.count);
if (num_instances == 1 && base_instance == 0) {
glDrawArrays(primitive_mode, base_vertex, num_vertices);
} else if (base_instance == 0) {
@@ -730,30 +485,28 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
++num_queued_commands;
- system.GPU().TickWork();
+ gpu.TickWork();
}
void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
- buffer_cache.Acquire();
- current_cbuf = 0;
-
- auto kernel = shader_cache.GetComputeKernel(code_addr);
- program_manager.BindCompute(kernel->GetHandle());
-
- SetupComputeTextures(kernel);
- SetupComputeImages(kernel);
+ Shader* const kernel = shader_cache.GetComputeKernel(code_addr);
- const std::size_t buffer_size =
- Tegra::Engines::KeplerCompute::NumConstBuffers *
- (Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment());
- buffer_cache.Map(buffer_size);
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
+ BindComputeTextures(kernel);
- SetupComputeConstBuffers(kernel);
- SetupComputeGlobalMemory(kernel);
-
- buffer_cache.Unmap();
-
- const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
+ const auto& entries = kernel->GetEntries();
+ buffer_cache.SetEnabledComputeUniformBuffers(entries.enabled_uniform_buffers);
+ buffer_cache.UnbindComputeStorageBuffers();
+ u32 ssbo_index = 0;
+ for (const auto& buffer : entries.global_memory_entries) {
+ buffer_cache.BindComputeStorageBuffer(ssbo_index, buffer.cbuf_index, buffer.cbuf_offset,
+ buffer.is_written);
+ ++ssbo_index;
+ }
+ buffer_cache.UpdateComputeBuffers();
+ buffer_cache.BindHostComputeBuffers();
+
+ const auto& launch_desc = kepler_compute.launch_description;
glDispatchCompute(launch_desc.grid_dim_x, launch_desc.grid_dim_y, launch_desc.grid_dim_z);
++num_queued_commands;
}
@@ -767,6 +520,12 @@ void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
query_cache.Query(gpu_addr, type, timestamp);
}
+void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
+ u32 size) {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
+}
+
void RasterizerOpenGL::FlushAll() {}
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
@@ -774,16 +533,24 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
- texture_cache.FlushRegion(addr, size);
- buffer_cache.FlushRegion(addr, size);
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.DownloadMemory(addr, size);
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.DownloadMemory(addr, size);
+ }
query_cache.FlushRegion(addr, size);
}
bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size) {
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
if (!Settings::IsGPULevelHigh()) {
- return buffer_cache.MustFlushRegion(addr, size);
+ return buffer_cache.IsRegionGpuModified(addr, size);
}
- return texture_cache.MustFlushRegion(addr, size) || buffer_cache.MustFlushRegion(addr, size);
+ return texture_cache.IsRegionGpuModified(addr, size) ||
+ buffer_cache.IsRegionGpuModified(addr, size);
}
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
@@ -791,9 +558,15 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
- texture_cache.InvalidateRegion(addr, size);
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.WriteMemory(addr, size);
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.WriteMemory(addr, size);
+ }
shader_cache.InvalidateRegion(addr, size);
- buffer_cache.InvalidateRegion(addr, size);
query_cache.InvalidateRegion(addr, size);
}
@@ -802,30 +575,47 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
- texture_cache.OnCPUWrite(addr, size);
shader_cache.OnCPUWrite(addr, size);
- buffer_cache.OnCPUWrite(addr, size);
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.WriteMemory(addr, size);
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.CachedWriteMemory(addr, size);
+ }
}
void RasterizerOpenGL::SyncGuestHost() {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- texture_cache.SyncGuestHost();
- buffer_cache.SyncGuestHost();
shader_cache.SyncGuestHost();
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.FlushCachedWrites();
+ }
+}
+
+void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.UnmapMemory(addr, size);
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.WriteMemory(addr, size);
+ }
+ shader_cache.OnCPUWrite(addr, size);
}
void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) {
- auto& gpu{system.GPU()};
if (!gpu.IsAsync()) {
- auto& memory_manager{gpu.MemoryManager()};
- memory_manager.Write<u32>(addr, value);
+ gpu_memory.Write<u32>(addr, value);
return;
}
fence_manager.SignalSemaphore(addr, value);
}
void RasterizerOpenGL::SignalSyncPoint(u32 value) {
- auto& gpu{system.GPU()};
if (!gpu.IsAsync()) {
gpu.IncrementSyncPoint(value);
return;
@@ -834,7 +624,6 @@ void RasterizerOpenGL::SignalSyncPoint(u32 value) {
}
void RasterizerOpenGL::ReleaseFences() {
- auto& gpu{system.GPU()};
if (!gpu.IsAsync()) {
return;
}
@@ -849,14 +638,15 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
}
void RasterizerOpenGL::WaitForIdle() {
- // Place a barrier on everything that is not framebuffer related.
- // This is related to another flag that is not currently implemented.
- glMemoryBarrier(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | GL_ELEMENT_ARRAY_BARRIER_BIT |
- GL_UNIFORM_BARRIER_BIT | GL_TEXTURE_FETCH_BARRIER_BIT |
- GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | GL_COMMAND_BARRIER_BIT |
- GL_PIXEL_BUFFER_BARRIER_BIT | GL_TEXTURE_UPDATE_BARRIER_BIT |
- GL_BUFFER_UPDATE_BARRIER_BIT | GL_TRANSFORM_FEEDBACK_BARRIER_BIT |
- GL_SHADER_STORAGE_BARRIER_BIT | GL_QUERY_BUFFER_BARRIER_BIT);
+ glMemoryBarrier(GL_ALL_BARRIER_BITS);
+}
+
+void RasterizerOpenGL::FragmentBarrier() {
+ glMemoryBarrier(GL_FRAMEBUFFER_BARRIER_BIT);
+}
+
+void RasterizerOpenGL::TiledCacheBarrier() {
+ glTextureBarrier();
}
void RasterizerOpenGL::FlushCommands() {
@@ -872,288 +662,174 @@ void RasterizerOpenGL::TickFrame() {
// Ticking a frame means that buffers will be swapped, calling glFlush implicitly.
num_queued_commands = 0;
- buffer_cache.TickFrame();
+ fence_manager.TickFrame();
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.TickFrame();
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.TickFrame();
+ }
}
-bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
- const Tegra::Engines::Fermi2D::Regs::Surface& dst,
+bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) {
MICROPROFILE_SCOPE(OpenGL_Blits);
- texture_cache.DoFermiCopy(src, dst, copy_config);
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.BlitImage(dst, src, copy_config);
return true;
}
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
VAddr framebuffer_addr, u32 pixel_stride) {
- if (!framebuffer_addr) {
- return {};
+ if (framebuffer_addr == 0) {
+ return false;
}
-
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
- const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)};
- if (!surface) {
- return {};
+ std::scoped_lock lock{texture_cache.mutex};
+ ImageView* const image_view{texture_cache.TryFindFramebufferImageView(framebuffer_addr)};
+ if (!image_view) {
+ return false;
}
-
// Verify that the cached surface is the same size and format as the requested framebuffer
- const auto& params{surface->GetSurfaceParams()};
- const auto& pixel_format{
- VideoCore::Surface::PixelFormatFromGPUPixelFormat(config.pixel_format)};
- ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
- ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
-
- if (params.pixel_format != pixel_format) {
- LOG_DEBUG(Render_OpenGL, "Framebuffer pixel_format is different");
- }
-
- screen_info.display_texture = surface->GetTexture();
- screen_info.display_srgb = surface->GetSurfaceParams().srgb_conversion;
+ // ASSERT_MSG(image_view->size.width == config.width, "Framebuffer width is different");
+ // ASSERT_MSG(image_view->size.height == config.height, "Framebuffer height is different");
+ screen_info.display_texture = image_view->Handle(ImageViewType::e2D);
+ screen_info.display_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
return true;
}
-void RasterizerOpenGL::SetupDrawConstBuffers(std::size_t stage_index, Shader* shader) {
- static constexpr std::array PARAMETER_LUT = {
- GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
- GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV,
- GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV};
-
- MICROPROFILE_SCOPE(OpenGL_UBO);
- const auto& stages = system.GPU().Maxwell3D().state.shader_stages;
- const auto& shader_stage = stages[stage_index];
- const auto& entries = shader->GetEntries();
- const bool use_unified = entries.use_unified_uniforms;
- const std::size_t base_unified_offset = stage_index * NUM_CONST_BUFFERS_BYTES_PER_STAGE;
-
- const auto base_bindings = device.GetBaseBindings(stage_index);
- u32 binding = device.UseAssemblyShaders() ? 0 : base_bindings.uniform_buffer;
- for (const auto& entry : entries.const_buffers) {
- const u32 index = entry.GetIndex();
- const auto& buffer = shader_stage.const_buffers[index];
- SetupConstBuffer(PARAMETER_LUT[stage_index], binding, buffer, entry, use_unified,
- base_unified_offset + index * Maxwell::MaxConstBufferSize);
- ++binding;
- }
- if (use_unified) {
- const u32 index = static_cast<u32>(base_bindings.shader_storage_buffer +
- entries.global_memory_entries.size());
- glBindBufferRange(GL_SHADER_STORAGE_BUFFER, index, unified_uniform_buffer.handle,
- base_unified_offset, NUM_CONST_BUFFERS_BYTES_PER_STAGE);
- }
-}
-
-void RasterizerOpenGL::SetupComputeConstBuffers(Shader* kernel) {
- MICROPROFILE_SCOPE(OpenGL_UBO);
- const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
- const auto& entries = kernel->GetEntries();
- const bool use_unified = entries.use_unified_uniforms;
-
- u32 binding = 0;
- for (const auto& entry : entries.const_buffers) {
- const auto& config = launch_desc.const_buffer_config[entry.GetIndex()];
- const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value();
- Tegra::Engines::ConstBufferInfo buffer;
- buffer.address = config.Address();
- buffer.size = config.size;
- buffer.enabled = mask[entry.GetIndex()];
- SetupConstBuffer(GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV, binding, buffer, entry,
- use_unified, entry.GetIndex() * Maxwell::MaxConstBufferSize);
- ++binding;
- }
- if (use_unified) {
- const GLuint index = static_cast<GLuint>(entries.global_memory_entries.size());
- glBindBufferRange(GL_SHADER_STORAGE_BUFFER, index, unified_uniform_buffer.handle, 0,
- NUM_CONST_BUFFERS_BYTES_PER_STAGE);
- }
-}
-
-void RasterizerOpenGL::SetupConstBuffer(GLenum stage, u32 binding,
- const Tegra::Engines::ConstBufferInfo& buffer,
- const ConstBufferEntry& entry, bool use_unified,
- std::size_t unified_offset) {
- if (!buffer.enabled) {
- // Set values to zero to unbind buffers
- if (device.UseAssemblyShaders()) {
- glBindBufferRangeNV(stage, entry.GetIndex(), 0, 0, 0);
- } else {
- glBindBufferRange(GL_UNIFORM_BUFFER, binding, 0, 0, sizeof(float));
- }
- return;
- }
+void RasterizerOpenGL::BindComputeTextures(Shader* kernel) {
+ image_view_indices.clear();
+ sampler_handles.clear();
- // Align the actual size so it ends up being a multiple of vec4 to meet the OpenGL std140
- // UBO alignment requirements.
- const std::size_t size = Common::AlignUp(GetConstBufferSize(buffer, entry), sizeof(GLvec4));
+ texture_cache.SynchronizeComputeDescriptors();
- const bool fast_upload = !use_unified && device.HasFastBufferSubData();
+ SetupComputeTextures(kernel);
+ SetupComputeImages(kernel);
- const std::size_t alignment = use_unified ? 4 : device.GetUniformBufferAlignment();
- const GPUVAddr gpu_addr = buffer.address;
- auto info = buffer_cache.UploadMemory(gpu_addr, size, alignment, false, fast_upload);
+ const std::span indices_span(image_view_indices.data(), image_view_indices.size());
+ texture_cache.FillComputeImageViews(indices_span, image_view_ids);
- if (device.UseAssemblyShaders()) {
- UNIMPLEMENTED_IF(use_unified);
- if (info.offset != 0) {
- const GLuint staging_cbuf = staging_cbufs[current_cbuf++];
- glCopyNamedBufferSubData(info.handle, staging_cbuf, info.offset, 0, size);
- info.handle = staging_cbuf;
- info.offset = 0;
+ program_manager.BindCompute(kernel->GetHandle());
+ size_t image_view_index = 0;
+ size_t texture_index = 0;
+ size_t image_index = 0;
+ BindTextures(kernel->GetEntries(), 0, 0, image_view_index, texture_index, image_index);
+}
+
+void RasterizerOpenGL::BindTextures(const ShaderEntries& entries, GLuint base_texture,
+ GLuint base_image, size_t& image_view_index,
+ size_t& texture_index, size_t& image_index) {
+ const GLuint* const samplers = sampler_handles.data() + texture_index;
+ const GLuint* const textures = texture_handles.data() + texture_index;
+ const GLuint* const images = image_handles.data() + image_index;
+
+ const size_t num_samplers = entries.samplers.size();
+ for (const auto& sampler : entries.samplers) {
+ for (size_t i = 0; i < sampler.size; ++i) {
+ const ImageViewId image_view_id = image_view_ids[image_view_index++];
+ const ImageView& image_view = texture_cache.GetImageView(image_view_id);
+ const GLuint handle = image_view.Handle(ImageViewTypeFromEntry(sampler));
+ texture_handles[texture_index++] = handle;
}
- glBindBufferRangeNV(stage, binding, info.handle, info.offset, size);
- return;
}
-
- if (use_unified) {
- glCopyNamedBufferSubData(info.handle, unified_uniform_buffer.handle, info.offset,
- unified_offset, size);
- } else {
- glBindBufferRange(GL_UNIFORM_BUFFER, binding, info.handle, info.offset, size);
+ const size_t num_images = entries.images.size();
+ for (size_t unit = 0; unit < num_images; ++unit) {
+ // TODO: Mark as modified
+ const ImageViewId image_view_id = image_view_ids[image_view_index++];
+ const ImageView& image_view = texture_cache.GetImageView(image_view_id);
+ const GLuint handle = image_view.Handle(ImageViewTypeFromEntry(entries.images[unit]));
+ image_handles[image_index] = handle;
+ ++image_index;
}
-}
-
-void RasterizerOpenGL::SetupDrawGlobalMemory(std::size_t stage_index, Shader* shader) {
- static constexpr std::array TARGET_LUT = {
- GL_VERTEX_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_NV,
- GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV,
- };
-
- auto& gpu{system.GPU()};
- auto& memory_manager{gpu.MemoryManager()};
- const auto& cbufs{gpu.Maxwell3D().state.shader_stages[stage_index]};
- const auto& entries{shader->GetEntries().global_memory_entries};
-
- std::array<GLuint64EXT, 32> pointers;
- ASSERT(entries.size() < pointers.size());
-
- const bool assembly_shaders = device.UseAssemblyShaders();
- u32 binding = assembly_shaders ? 0 : device.GetBaseBindings(stage_index).shader_storage_buffer;
- for (const auto& entry : entries) {
- const GPUVAddr addr{cbufs.const_buffers[entry.cbuf_index].address + entry.cbuf_offset};
- const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)};
- const u32 size{memory_manager.Read<u32>(addr + 8)};
- SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]);
- ++binding;
- }
- if (assembly_shaders) {
- UpdateBindlessPointers(TARGET_LUT[stage_index], pointers.data(), entries.size());
- }
-}
-
-void RasterizerOpenGL::SetupComputeGlobalMemory(Shader* kernel) {
- auto& gpu{system.GPU()};
- auto& memory_manager{gpu.MemoryManager()};
- const auto& cbufs{gpu.KeplerCompute().launch_description.const_buffer_config};
- const auto& entries{kernel->GetEntries().global_memory_entries};
-
- std::array<GLuint64EXT, 32> pointers;
- ASSERT(entries.size() < pointers.size());
-
- u32 binding = 0;
- for (const auto& entry : entries) {
- const GPUVAddr addr{cbufs[entry.cbuf_index].Address() + entry.cbuf_offset};
- const GPUVAddr gpu_addr{memory_manager.Read<u64>(addr)};
- const u32 size{memory_manager.Read<u32>(addr + 8)};
- SetupGlobalMemory(binding, entry, gpu_addr, size, &pointers[binding]);
- ++binding;
- }
- if (device.UseAssemblyShaders()) {
- UpdateBindlessPointers(GL_COMPUTE_PROGRAM_NV, pointers.data(), entries.size());
+ if (num_samplers > 0) {
+ glBindSamplers(base_texture, static_cast<GLsizei>(num_samplers), samplers);
+ glBindTextures(base_texture, static_cast<GLsizei>(num_samplers), textures);
}
-}
-
-void RasterizerOpenGL::SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& entry,
- GPUVAddr gpu_addr, std::size_t size,
- GLuint64EXT* pointer) {
- const std::size_t alignment{device.GetShaderStorageBufferAlignment()};
- const auto info = buffer_cache.UploadMemory(gpu_addr, size, alignment, entry.is_written);
- if (device.UseAssemblyShaders()) {
- *pointer = info.address + info.offset;
- } else {
- glBindBufferRange(GL_SHADER_STORAGE_BUFFER, binding, info.handle, info.offset,
- static_cast<GLsizeiptr>(size));
+ if (num_images > 0) {
+ glBindImageTextures(base_image, static_cast<GLsizei>(num_images), images);
}
}
-void RasterizerOpenGL::SetupDrawTextures(std::size_t stage_index, Shader* shader) {
- MICROPROFILE_SCOPE(OpenGL_Texture);
- const auto& maxwell3d = system.GPU().Maxwell3D();
- u32 binding = device.GetBaseBindings(stage_index).sampler;
+void RasterizerOpenGL::SetupDrawTextures(const Shader* shader, size_t stage_index) {
+ const bool via_header_index =
+ maxwell3d.regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
for (const auto& entry : shader->GetEntries().samplers) {
const auto shader_type = static_cast<ShaderType>(stage_index);
- for (std::size_t i = 0; i < entry.size; ++i) {
- const auto texture = GetTextureInfo(maxwell3d, entry, shader_type, i);
- SetupTexture(binding++, texture, entry);
+ for (size_t index = 0; index < entry.size; ++index) {
+ const auto handle =
+ GetTextureInfo(maxwell3d, via_header_index, entry, shader_type, index);
+ const Sampler* const sampler = texture_cache.GetGraphicsSampler(handle.sampler);
+ sampler_handles.push_back(sampler->Handle());
+ image_view_indices.push_back(handle.image);
}
}
}
-void RasterizerOpenGL::SetupComputeTextures(Shader* kernel) {
- MICROPROFILE_SCOPE(OpenGL_Texture);
- const auto& compute = system.GPU().KeplerCompute();
- u32 binding = 0;
+void RasterizerOpenGL::SetupComputeTextures(const Shader* kernel) {
+ const bool via_header_index = kepler_compute.launch_description.linked_tsc;
for (const auto& entry : kernel->GetEntries().samplers) {
- for (std::size_t i = 0; i < entry.size; ++i) {
- const auto texture = GetTextureInfo(compute, entry, ShaderType::Compute, i);
- SetupTexture(binding++, texture, entry);
+ for (size_t i = 0; i < entry.size; ++i) {
+ const auto handle =
+ GetTextureInfo(kepler_compute, via_header_index, entry, ShaderType::Compute, i);
+ const Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler);
+ sampler_handles.push_back(sampler->Handle());
+ image_view_indices.push_back(handle.image);
}
}
}
-void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
- const SamplerEntry& entry) {
- const auto view = texture_cache.GetTextureSurface(texture.tic, entry);
- if (!view) {
- // Can occur when texture addr is null or its memory is unmapped/invalid
- glBindSampler(binding, 0);
- glBindTextureUnit(binding, 0);
- return;
- }
- const GLuint handle = view->GetTexture(texture.tic.x_source, texture.tic.y_source,
- texture.tic.z_source, texture.tic.w_source);
- glBindTextureUnit(binding, handle);
- if (!view->GetSurfaceParams().IsBuffer()) {
- glBindSampler(binding, sampler_cache.GetSampler(texture.tsc));
- }
-}
-
-void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, Shader* shader) {
- const auto& maxwell3d = system.GPU().Maxwell3D();
- u32 binding = device.GetBaseBindings(stage_index).image;
+void RasterizerOpenGL::SetupDrawImages(const Shader* shader, size_t stage_index) {
+ const bool via_header_index =
+ maxwell3d.regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
for (const auto& entry : shader->GetEntries().images) {
- const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage_index);
- const auto tic = GetTextureInfo(maxwell3d, entry, shader_type).tic;
- SetupImage(binding++, tic, entry);
+ const auto shader_type = static_cast<ShaderType>(stage_index);
+ const auto handle = GetTextureInfo(maxwell3d, via_header_index, entry, shader_type);
+ image_view_indices.push_back(handle.image);
}
}
-void RasterizerOpenGL::SetupComputeImages(Shader* shader) {
- const auto& compute = system.GPU().KeplerCompute();
- u32 binding = 0;
+void RasterizerOpenGL::SetupComputeImages(const Shader* shader) {
+ const bool via_header_index = kepler_compute.launch_description.linked_tsc;
for (const auto& entry : shader->GetEntries().images) {
- const auto tic = GetTextureInfo(compute, entry, Tegra::Engines::ShaderType::Compute).tic;
- SetupImage(binding++, tic, entry);
+ const auto handle =
+ GetTextureInfo(kepler_compute, via_header_index, entry, ShaderType::Compute);
+ image_view_indices.push_back(handle.image);
}
}
-void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic,
- const ImageEntry& entry) {
- const auto view = texture_cache.GetImageSurface(tic, entry);
- if (!view) {
- glBindImageTexture(binding, 0, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8);
- return;
- }
- if (entry.is_written) {
- view->MarkAsModified(texture_cache.Tick());
- }
- const GLuint handle = view->GetTexture(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
- glBindImageTexture(binding, handle, 0, GL_TRUE, 0, GL_READ_WRITE, view->GetFormat());
+void RasterizerOpenGL::SyncState() {
+ SyncViewport();
+ SyncRasterizeEnable();
+ SyncPolygonModes();
+ SyncColorMask();
+ SyncFragmentColorClampState();
+ SyncMultiSampleState();
+ SyncDepthTestState();
+ SyncDepthClamp();
+ SyncStencilTestState();
+ SyncBlendState();
+ SyncLogicOpState();
+ SyncCullMode();
+ SyncPrimitiveRestart();
+ SyncScissorTest();
+ SyncPointState();
+ SyncLineState();
+ SyncPolygonOffset();
+ SyncAlphaTest();
+ SyncFramebufferSRGB();
+ SyncVertexFormats();
+ SyncVertexInstances();
}
void RasterizerOpenGL::SyncViewport() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
- const auto& regs = gpu.regs;
+ auto& flags = maxwell3d.dirty.flags;
+ const auto& regs = maxwell3d.regs;
const bool dirty_viewport = flags[Dirty::Viewports];
const bool dirty_clip_control = flags[Dirty::ClipControl];
@@ -1180,15 +856,17 @@ void RasterizerOpenGL::SyncViewport() {
flags[Dirty::ClipControl] = false;
bool flip_y = false;
- if (regs.viewport_transform[0].scale_y < 0.0) {
+ if (regs.viewport_transform[0].scale_y < 0.0f) {
flip_y = !flip_y;
}
if (regs.screen_y_control.y_negate != 0) {
flip_y = !flip_y;
}
- glClipControl(flip_y ? GL_UPPER_LEFT : GL_LOWER_LEFT,
- regs.depth_mode == Maxwell::DepthMode::ZeroToOne ? GL_ZERO_TO_ONE
- : GL_NEGATIVE_ONE_TO_ONE);
+ const bool is_zero_to_one = regs.depth_mode == Maxwell::DepthMode::ZeroToOne;
+ const GLenum origin = flip_y ? GL_UPPER_LEFT : GL_LOWER_LEFT;
+ const GLenum depth = is_zero_to_one ? GL_ZERO_TO_ONE : GL_NEGATIVE_ONE_TO_ONE;
+ state_tracker.ClipControl(origin, depth);
+ state_tracker.SetYNegate(regs.screen_y_control.y_negate != 0);
}
if (dirty_viewport) {
@@ -1225,25 +903,23 @@ void RasterizerOpenGL::SyncViewport() {
}
void RasterizerOpenGL::SyncDepthClamp() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::DepthClampEnabled]) {
return;
}
flags[Dirty::DepthClampEnabled] = false;
- oglEnable(GL_DEPTH_CLAMP, gpu.regs.view_volume_clip_control.depth_clamp_disabled == 0);
+ oglEnable(GL_DEPTH_CLAMP, maxwell3d.regs.view_volume_clip_control.depth_clamp_disabled == 0);
}
void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::ClipDistances] && !flags[Dirty::Shaders]) {
return;
}
flags[Dirty::ClipDistances] = false;
- clip_mask &= gpu.regs.clip_distance_enabled;
+ clip_mask &= maxwell3d.regs.clip_distance_enabled;
if (clip_mask == last_clip_distance_mask) {
return;
}
@@ -1259,9 +935,8 @@ void RasterizerOpenGL::SyncClipCoef() {
}
void RasterizerOpenGL::SyncCullMode() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
- const auto& regs = gpu.regs;
+ auto& flags = maxwell3d.dirty.flags;
+ const auto& regs = maxwell3d.regs;
if (flags[Dirty::CullTest]) {
flags[Dirty::CullTest] = false;
@@ -1276,26 +951,24 @@ void RasterizerOpenGL::SyncCullMode() {
}
void RasterizerOpenGL::SyncPrimitiveRestart() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::PrimitiveRestart]) {
return;
}
flags[Dirty::PrimitiveRestart] = false;
- if (gpu.regs.primitive_restart.enabled) {
+ if (maxwell3d.regs.primitive_restart.enabled) {
glEnable(GL_PRIMITIVE_RESTART);
- glPrimitiveRestartIndex(gpu.regs.primitive_restart.index);
+ glPrimitiveRestartIndex(maxwell3d.regs.primitive_restart.index);
} else {
glDisable(GL_PRIMITIVE_RESTART);
}
}
void RasterizerOpenGL::SyncDepthTestState() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
+ const auto& regs = maxwell3d.regs;
- const auto& regs = gpu.regs;
if (flags[Dirty::DepthMask]) {
flags[Dirty::DepthMask] = false;
glDepthMask(regs.depth_write_enabled ? GL_TRUE : GL_FALSE);
@@ -1313,14 +986,13 @@ void RasterizerOpenGL::SyncDepthTestState() {
}
void RasterizerOpenGL::SyncStencilTestState() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::StencilTest]) {
return;
}
flags[Dirty::StencilTest] = false;
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
oglEnable(GL_STENCIL_TEST, regs.stencil_enable);
glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func),
@@ -1345,25 +1017,24 @@ void RasterizerOpenGL::SyncStencilTestState() {
}
void RasterizerOpenGL::SyncRasterizeEnable() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::RasterizeEnable]) {
return;
}
flags[Dirty::RasterizeEnable] = false;
- oglEnable(GL_RASTERIZER_DISCARD, gpu.regs.rasterize_enable == 0);
+ oglEnable(GL_RASTERIZER_DISCARD, maxwell3d.regs.rasterize_enable == 0);
}
void RasterizerOpenGL::SyncPolygonModes() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::PolygonModes]) {
return;
}
flags[Dirty::PolygonModes] = false;
- if (gpu.regs.fill_rectangle) {
+ const auto& regs = maxwell3d.regs;
+ if (regs.fill_rectangle) {
if (!GLAD_GL_NV_fill_rectangle) {
LOG_ERROR(Render_OpenGL, "GL_NV_fill_rectangle used and not supported");
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
@@ -1376,27 +1047,26 @@ void RasterizerOpenGL::SyncPolygonModes() {
return;
}
- if (gpu.regs.polygon_mode_front == gpu.regs.polygon_mode_back) {
+ if (regs.polygon_mode_front == regs.polygon_mode_back) {
flags[Dirty::PolygonModeFront] = false;
flags[Dirty::PolygonModeBack] = false;
- glPolygonMode(GL_FRONT_AND_BACK, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_front));
+ glPolygonMode(GL_FRONT_AND_BACK, MaxwellToGL::PolygonMode(regs.polygon_mode_front));
return;
}
if (flags[Dirty::PolygonModeFront]) {
flags[Dirty::PolygonModeFront] = false;
- glPolygonMode(GL_FRONT, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_front));
+ glPolygonMode(GL_FRONT, MaxwellToGL::PolygonMode(regs.polygon_mode_front));
}
if (flags[Dirty::PolygonModeBack]) {
flags[Dirty::PolygonModeBack] = false;
- glPolygonMode(GL_BACK, MaxwellToGL::PolygonMode(gpu.regs.polygon_mode_back));
+ glPolygonMode(GL_BACK, MaxwellToGL::PolygonMode(regs.polygon_mode_back));
}
}
void RasterizerOpenGL::SyncColorMask() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::ColorMasks]) {
return;
}
@@ -1405,7 +1075,7 @@ void RasterizerOpenGL::SyncColorMask() {
const bool force = flags[Dirty::ColorMaskCommon];
flags[Dirty::ColorMaskCommon] = false;
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
if (regs.color_mask_common) {
if (!force && !flags[Dirty::ColorMask0]) {
return;
@@ -1430,33 +1100,30 @@ void RasterizerOpenGL::SyncColorMask() {
}
void RasterizerOpenGL::SyncMultiSampleState() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::MultisampleControl]) {
return;
}
flags[Dirty::MultisampleControl] = false;
- const auto& regs = system.GPU().Maxwell3D().regs;
+ const auto& regs = maxwell3d.regs;
oglEnable(GL_SAMPLE_ALPHA_TO_COVERAGE, regs.multisample_control.alpha_to_coverage);
oglEnable(GL_SAMPLE_ALPHA_TO_ONE, regs.multisample_control.alpha_to_one);
}
void RasterizerOpenGL::SyncFragmentColorClampState() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::FragmentClampColor]) {
return;
}
flags[Dirty::FragmentClampColor] = false;
- glClampColor(GL_CLAMP_FRAGMENT_COLOR, gpu.regs.frag_color_clamp ? GL_TRUE : GL_FALSE);
+ glClampColor(GL_CLAMP_FRAGMENT_COLOR, maxwell3d.regs.frag_color_clamp ? GL_TRUE : GL_FALSE);
}
void RasterizerOpenGL::SyncBlendState() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
- const auto& regs = gpu.regs;
+ auto& flags = maxwell3d.dirty.flags;
+ const auto& regs = maxwell3d.regs;
if (flags[Dirty::BlendColor]) {
flags[Dirty::BlendColor] = false;
@@ -1513,14 +1180,13 @@ void RasterizerOpenGL::SyncBlendState() {
}
void RasterizerOpenGL::SyncLogicOpState() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::LogicOp]) {
return;
}
flags[Dirty::LogicOp] = false;
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
if (regs.logic_op.enable) {
glEnable(GL_COLOR_LOGIC_OP);
glLogicOp(MaxwellToGL::LogicOp(regs.logic_op.operation));
@@ -1530,14 +1196,13 @@ void RasterizerOpenGL::SyncLogicOpState() {
}
void RasterizerOpenGL::SyncScissorTest() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::Scissors]) {
return;
}
flags[Dirty::Scissors] = false;
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
for (std::size_t index = 0; index < Maxwell::NumViewports; ++index) {
if (!flags[Dirty::Scissor0 + index]) {
continue;
@@ -1556,49 +1221,38 @@ void RasterizerOpenGL::SyncScissorTest() {
}
void RasterizerOpenGL::SyncPointState() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::PointSize]) {
return;
}
flags[Dirty::PointSize] = false;
- oglEnable(GL_POINT_SPRITE, gpu.regs.point_sprite_enable);
-
- if (gpu.regs.vp_point_size.enable) {
- // By definition of GL_POINT_SIZE, it only matters if GL_PROGRAM_POINT_SIZE is disabled.
- glEnable(GL_PROGRAM_POINT_SIZE);
- return;
- }
+ oglEnable(GL_POINT_SPRITE, maxwell3d.regs.point_sprite_enable);
+ oglEnable(GL_PROGRAM_POINT_SIZE, maxwell3d.regs.vp_point_size.enable);
- // Limit the point size to 1 since nouveau sometimes sets a point size of 0 (and that's invalid
- // in OpenGL).
- glPointSize(std::max(1.0f, gpu.regs.point_size));
- glDisable(GL_PROGRAM_POINT_SIZE);
+ glPointSize(std::max(1.0f, maxwell3d.regs.point_size));
}
void RasterizerOpenGL::SyncLineState() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::LineWidth]) {
return;
}
flags[Dirty::LineWidth] = false;
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
oglEnable(GL_LINE_SMOOTH, regs.line_smooth_enable);
glLineWidth(regs.line_smooth_enable ? regs.line_width_smooth : regs.line_width_aliased);
}
void RasterizerOpenGL::SyncPolygonOffset() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::PolygonOffset]) {
return;
}
flags[Dirty::PolygonOffset] = false;
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
oglEnable(GL_POLYGON_OFFSET_FILL, regs.polygon_offset_fill_enable);
oglEnable(GL_POLYGON_OFFSET_LINE, regs.polygon_offset_line_enable);
oglEnable(GL_POLYGON_OFFSET_POINT, regs.polygon_offset_point_enable);
@@ -1612,18 +1266,13 @@ void RasterizerOpenGL::SyncPolygonOffset() {
}
void RasterizerOpenGL::SyncAlphaTest() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::AlphaTest]) {
return;
}
flags[Dirty::AlphaTest] = false;
- const auto& regs = gpu.regs;
- if (regs.alpha_test_enabled && regs.rt_control.count > 1) {
- LOG_WARNING(Render_OpenGL, "Alpha testing with more than one render target is not tested");
- }
-
+ const auto& regs = maxwell3d.regs;
if (regs.alpha_test_enabled) {
glEnable(GL_ALPHA_TEST);
glAlphaFunc(MaxwellToGL::ComparisonOp(regs.alpha_test_func), regs.alpha_test_ref);
@@ -1633,20 +1282,19 @@ void RasterizerOpenGL::SyncAlphaTest() {
}
void RasterizerOpenGL::SyncFramebufferSRGB() {
- auto& gpu = system.GPU().Maxwell3D();
- auto& flags = gpu.dirty.flags;
+ auto& flags = maxwell3d.dirty.flags;
if (!flags[Dirty::FramebufferSRGB]) {
return;
}
flags[Dirty::FramebufferSRGB] = false;
- oglEnable(GL_FRAMEBUFFER_SRGB, gpu.regs.framebuffer_srgb);
+ oglEnable(GL_FRAMEBUFFER_SRGB, maxwell3d.regs.framebuffer_srgb);
}
void RasterizerOpenGL::SyncTransformFeedback() {
// TODO(Rodrigo): Inject SKIP_COMPONENTS*_NV when required. An unimplemented message will signal
// when this is required.
- const auto& regs = system.GPU().Maxwell3D().regs;
+ const auto& regs = maxwell3d.regs;
static constexpr std::size_t STRIDE = 3;
std::array<GLint, 128 * STRIDE * Maxwell::NumTransformFeedbackBuffers> attribs;
@@ -1698,40 +1346,17 @@ void RasterizerOpenGL::SyncTransformFeedback() {
}
void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) {
- const auto& regs = system.GPU().Maxwell3D().regs;
+ const auto& regs = maxwell3d.regs;
if (regs.tfb_enabled == 0) {
return;
}
-
if (device.UseAssemblyShaders()) {
SyncTransformFeedback();
}
-
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::TesselationControl) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::TesselationEval) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::Geometry));
-
- for (std::size_t index = 0; index < Maxwell::NumTransformFeedbackBuffers; ++index) {
- const auto& binding = regs.tfb_bindings[index];
- if (!binding.buffer_enable) {
- if (enabled_transform_feedback_buffers[index]) {
- glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, static_cast<GLuint>(index), 0, 0,
- 0);
- }
- enabled_transform_feedback_buffers[index] = false;
- continue;
- }
- enabled_transform_feedback_buffers[index] = true;
-
- auto& tfb_buffer = transform_feedback_buffers[index];
- tfb_buffer.Create();
-
- const GLuint handle = tfb_buffer.handle;
- const std::size_t size = binding.buffer_size;
- glNamedBufferData(handle, static_cast<GLsizeiptr>(size), nullptr, GL_STREAM_COPY);
- glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, static_cast<GLuint>(index), handle, 0,
- static_cast<GLsizeiptr>(size));
- }
+ UNIMPLEMENTED_IF(primitive_mode != GL_POINTS);
// We may have to call BeginTransformFeedbackNV here since they seem to call different
// implementations on Nvidia's driver (the pointer is different) but we are using
@@ -1741,27 +1366,11 @@ void RasterizerOpenGL::BeginTransformFeedback(GLenum primitive_mode) {
}
void RasterizerOpenGL::EndTransformFeedback() {
- const auto& regs = system.GPU().Maxwell3D().regs;
+ const auto& regs = maxwell3d.regs;
if (regs.tfb_enabled == 0) {
return;
}
-
glEndTransformFeedback();
-
- for (std::size_t index = 0; index < Maxwell::NumTransformFeedbackBuffers; ++index) {
- const auto& binding = regs.tfb_bindings[index];
- if (!binding.buffer_enable) {
- continue;
- }
- UNIMPLEMENTED_IF(binding.buffer_offset != 0);
-
- const GLuint handle = transform_feedback_buffers[index].handle;
- const GPUVAddr gpu_addr = binding.Address();
- const std::size_t size = binding.buffer_size;
- const auto info = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
- glCopyNamedBufferSubData(handle, info.handle, 0, info.offset,
- static_cast<GLsizeiptr>(size));
- }
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index ccc6f50f6..3745cf637 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -7,12 +7,13 @@
#include <array>
#include <atomic>
#include <cstddef>
-#include <map>
#include <memory>
#include <optional>
#include <tuple>
#include <utility>
+#include <boost/container/static_vector.hpp>
+
#include <glad/glad.h>
#include "common/common_types.h"
@@ -23,21 +24,18 @@
#include "video_core/renderer_opengl/gl_buffer_cache.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_fence_manager.h"
-#include "video_core/renderer_opengl/gl_framebuffer_cache.h"
#include "video_core/renderer_opengl/gl_query_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
-#include "video_core/renderer_opengl/gl_sampler_cache.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
-#include "video_core/renderer_opengl/utils.h"
#include "video_core/shader/async_shaders.h"
#include "video_core/textures/texture.h"
-namespace Core {
-class System;
+namespace Core::Memory {
+class Memory;
}
namespace Core::Frontend {
@@ -51,13 +49,21 @@ class MemoryManager;
namespace OpenGL {
struct ScreenInfo;
-struct DrawParameters;
+struct ShaderEntries;
+
+struct BindlessSSBO {
+ GLuint64EXT address;
+ GLsizei length;
+ GLsizei padding;
+};
+static_assert(sizeof(BindlessSSBO) * CHAR_BIT == 128);
class RasterizerOpenGL : public VideoCore::RasterizerAccelerated {
public:
- explicit RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
- const Device& device, ScreenInfo& info,
- ProgramManager& program_manager, StateTracker& state_tracker);
+ explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
+ Core::Memory::Memory& cpu_memory_, const Device& device_,
+ ScreenInfo& screen_info_, ProgramManager& program_manager_,
+ StateTracker& state_tracker_);
~RasterizerOpenGL() override;
void Draw(bool is_indexed, bool is_instanced) override;
@@ -65,27 +71,30 @@ public:
void DispatchCompute(GPUVAddr code_addr) override;
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
+ void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void SyncGuestHost() override;
+ void UnmapMemory(VAddr addr, u64 size) override;
void SignalSemaphore(GPUVAddr addr, u32 value) override;
void SignalSyncPoint(u32 value) override;
void ReleaseFences() override;
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void WaitForIdle() override;
+ void FragmentBarrier() override;
+ void TiledCacheBarrier() override;
void FlushCommands() override;
void TickFrame() override;
- bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
- const Tegra::Engines::Fermi2D::Regs::Surface& dst,
+ bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) override;
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
- void LoadDiskResources(const std::atomic_bool& stop_loading,
+ void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) override;
- void SetupDirtyFlags() override;
/// Returns true when there are commands queued to the OpenGL server.
bool AnyCommandQueued() const {
@@ -101,51 +110,29 @@ public:
}
private:
- /// Configures the color and depth framebuffer states.
- void ConfigureFramebuffers();
-
- /// Configures the color and depth framebuffer for clearing.
- void ConfigureClearFramebuffer(bool using_color, bool using_depth_stencil);
-
- /// Configures the current constbuffers to use for the draw command.
- void SetupDrawConstBuffers(std::size_t stage_index, Shader* shader);
-
- /// Configures the current constbuffers to use for the kernel invocation.
- void SetupComputeConstBuffers(Shader* kernel);
-
- /// Configures a constant buffer.
- void SetupConstBuffer(GLenum stage, u32 binding, const Tegra::Engines::ConstBufferInfo& buffer,
- const ConstBufferEntry& entry, bool use_unified,
- std::size_t unified_offset);
+ static constexpr size_t MAX_TEXTURES = 192;
+ static constexpr size_t MAX_IMAGES = 48;
+ static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES;
- /// Configures the current global memory entries to use for the draw command.
- void SetupDrawGlobalMemory(std::size_t stage_index, Shader* shader);
+ void BindComputeTextures(Shader* kernel);
- /// Configures the current global memory entries to use for the kernel invocation.
- void SetupComputeGlobalMemory(Shader* kernel);
-
- /// Configures a global memory buffer.
- void SetupGlobalMemory(u32 binding, const GlobalMemoryEntry& entry, GPUVAddr gpu_addr,
- std::size_t size, GLuint64EXT* pointer);
+ void BindTextures(const ShaderEntries& entries, GLuint base_texture, GLuint base_image,
+ size_t& image_view_index, size_t& texture_index, size_t& image_index);
/// Configures the current textures to use for the draw command.
- void SetupDrawTextures(std::size_t stage_index, Shader* shader);
+ void SetupDrawTextures(const Shader* shader, size_t stage_index);
/// Configures the textures used in a compute shader.
- void SetupComputeTextures(Shader* kernel);
-
- /// Configures a texture.
- void SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture,
- const SamplerEntry& entry);
+ void SetupComputeTextures(const Shader* kernel);
/// Configures images in a graphics shader.
- void SetupDrawImages(std::size_t stage_index, Shader* shader);
+ void SetupDrawImages(const Shader* shader, size_t stage_index);
/// Configures images in a compute shader.
- void SetupComputeImages(Shader* shader);
+ void SetupComputeImages(const Shader* shader);
- /// Configures an image.
- void SetupImage(u32 binding, const Tegra::Texture::TICEntry& tic, const ImageEntry& entry);
+ /// Syncs state to match guest's
+ void SyncState();
/// Syncs the viewport and depth range to match the guest state
void SyncViewport();
@@ -210,6 +197,12 @@ private:
/// Syncs the framebuffer sRGB state to match the guest state
void SyncFramebufferSRGB();
+ /// Syncs vertex formats to match the guest state
+ void SyncVertexFormats();
+
+ /// Syncs vertex instances to match the guest state
+ void SyncVertexInstances();
+
/// Syncs transform feedback state to match guest state
/// @note Only valid on assembly shaders
void SyncTransformFeedback();
@@ -220,56 +213,35 @@ private:
/// End a transform feedback
void EndTransformFeedback();
- /// Check for extension that are not strictly required but are needed for correct emulation
- void CheckExtensions();
-
- std::size_t CalculateVertexArraysSize() const;
-
- std::size_t CalculateIndexBufferSize() const;
+ void SetupShaders(bool is_indexed);
- /// Updates the current vertex format
- void SetupVertexFormat();
-
- void SetupVertexBuffer();
- void SetupVertexInstances();
-
- GLintptr SetupIndexBuffer();
-
- void SetupShaders(GLenum primitive_mode);
+ Tegra::GPU& gpu;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
+ Tegra::MemoryManager& gpu_memory;
const Device& device;
+ ScreenInfo& screen_info;
+ ProgramManager& program_manager;
+ StateTracker& state_tracker;
- TextureCacheOpenGL texture_cache;
+ TextureCacheRuntime texture_cache_runtime;
+ TextureCache texture_cache;
+ BufferCacheRuntime buffer_cache_runtime;
+ BufferCache buffer_cache;
ShaderCacheOpenGL shader_cache;
- SamplerCacheOpenGL sampler_cache;
- FramebufferCacheOpenGL framebuffer_cache;
QueryCache query_cache;
- OGLBufferCache buffer_cache;
FenceManagerOpenGL fence_manager;
- Core::System& system;
- ScreenInfo& screen_info;
- ProgramManager& program_manager;
- StateTracker& state_tracker;
VideoCommon::Shader::AsyncShaders async_shaders;
- static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
-
- GLint vertex_binding = 0;
-
- std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::NumTransformFeedbackBuffers>
- transform_feedback_buffers;
- std::bitset<Tegra::Engines::Maxwell3D::Regs::NumTransformFeedbackBuffers>
- enabled_transform_feedback_buffers;
-
- static constexpr std::size_t NUM_CONSTANT_BUFFERS =
- Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers *
- Tegra::Engines::Maxwell3D::Regs::MaxShaderProgram;
- std::array<GLuint, NUM_CONSTANT_BUFFERS> staging_cbufs{};
- std::size_t current_cbuf = 0;
- OGLBuffer unified_uniform_buffer;
+ boost::container::static_vector<u32, MAX_IMAGE_VIEWS> image_view_indices;
+ std::array<ImageViewId, MAX_IMAGE_VIEWS> image_view_ids;
+ boost::container::static_vector<GLuint, MAX_TEXTURES> sampler_handles;
+ std::array<GLuint, MAX_TEXTURES> texture_handles{};
+ std::array<GLuint, MAX_IMAGES> image_handles{};
- /// Number of commands queued to the OpenGL driver. Reseted on flush.
+ /// Number of commands queued to the OpenGL driver. Resetted on flush.
std::size_t num_queued_commands = 0;
u32 last_clip_distance_mask = 0;
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp
index 0ebcec427..3428e5e21 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp
@@ -71,7 +71,7 @@ void OGLSampler::Create() {
return;
MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
- glGenSamplers(1, &handle);
+ glCreateSamplers(1, &handle);
}
void OGLSampler::Release() {
@@ -171,12 +171,6 @@ void OGLBuffer::Release() {
handle = 0;
}
-void OGLBuffer::MakeStreamCopy(std::size_t buffer_size) {
- ASSERT_OR_EXECUTE((handle != 0 && buffer_size != 0), { return; });
-
- glNamedBufferData(handle, buffer_size, nullptr, GL_STREAM_COPY);
-}
-
void OGLSync::Create() {
if (handle != 0)
return;
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h
index f48398669..552d79db4 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.h
+++ b/src/video_core/renderer_opengl/gl_resource_manager.h
@@ -234,9 +234,6 @@ public:
/// Deletes the internal OpenGL resource
void Release();
- // Converts the buffer into a stream copy buffer with a fixed size
- void MakeStreamCopy(std::size_t buffer_size);
-
GLuint handle = 0;
};
diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.cpp b/src/video_core/renderer_opengl/gl_sampler_cache.cpp
deleted file mode 100644
index 5c174879a..000000000
--- a/src/video_core/renderer_opengl/gl_sampler_cache.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/logging/log.h"
-#include "video_core/renderer_opengl/gl_resource_manager.h"
-#include "video_core/renderer_opengl/gl_sampler_cache.h"
-#include "video_core/renderer_opengl/maxwell_to_gl.h"
-
-namespace OpenGL {
-
-SamplerCacheOpenGL::SamplerCacheOpenGL() = default;
-
-SamplerCacheOpenGL::~SamplerCacheOpenGL() = default;
-
-OGLSampler SamplerCacheOpenGL::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const {
- OGLSampler sampler;
- sampler.Create();
-
- const GLuint sampler_id{sampler.handle};
- glSamplerParameteri(
- sampler_id, GL_TEXTURE_MAG_FILTER,
- MaxwellToGL::TextureFilterMode(tsc.mag_filter, Tegra::Texture::TextureMipmapFilter::None));
- glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER,
- MaxwellToGL::TextureFilterMode(tsc.min_filter, tsc.mipmap_filter));
- glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(tsc.wrap_u));
- glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(tsc.wrap_v));
- glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(tsc.wrap_p));
- glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_MODE,
- tsc.depth_compare_enabled == 1 ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE);
- glSamplerParameteri(sampler_id, GL_TEXTURE_COMPARE_FUNC,
- MaxwellToGL::DepthCompareFunc(tsc.depth_compare_func));
- glSamplerParameterfv(sampler_id, GL_TEXTURE_BORDER_COLOR, tsc.GetBorderColor().data());
- glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, tsc.GetMinLod());
- glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, tsc.GetMaxLod());
- glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, tsc.GetLodBias());
- if (GLAD_GL_ARB_texture_filter_anisotropic) {
- glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy());
- } else if (GLAD_GL_EXT_texture_filter_anisotropic) {
- glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy());
- } else {
- LOG_WARNING(Render_OpenGL, "Anisotropy not supported by host GPU driver");
- }
-
- return sampler;
-}
-
-GLuint SamplerCacheOpenGL::ToSamplerType(const OGLSampler& sampler) const {
- return sampler.handle;
-}
-
-} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_sampler_cache.h b/src/video_core/renderer_opengl/gl_sampler_cache.h
deleted file mode 100644
index 34ee37f00..000000000
--- a/src/video_core/renderer_opengl/gl_sampler_cache.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <glad/glad.h>
-
-#include "video_core/renderer_opengl/gl_resource_manager.h"
-#include "video_core/sampler_cache.h"
-
-namespace OpenGL {
-
-class SamplerCacheOpenGL final : public VideoCommon::SamplerCache<GLuint, OGLSampler> {
-public:
- explicit SamplerCacheOpenGL();
- ~SamplerCacheOpenGL();
-
-protected:
- OGLSampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const override;
-
- GLuint ToSamplerType(const OGLSampler& sampler) const override;
-};
-
-} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index a07d56ef0..529570ff0 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -27,7 +27,6 @@
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
-#include "video_core/renderer_opengl/utils.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
@@ -160,6 +159,10 @@ std::unordered_set<GLenum> GetSupportedFormats() {
ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 unique_identifier,
const ShaderIR& ir, const Registry& registry, bool hint_retrievable) {
+ if (device.UseDriverCache()) {
+ // Ignore hint retrievable if we are using the driver cache
+ hint_retrievable = false;
+ }
const std::string shader_id = MakeShaderID(unique_identifier, shader_type);
LOG_INFO(Render_OpenGL, "{}", shader_id);
@@ -198,10 +201,10 @@ ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 u
return program;
}
-Shader::Shader(std::shared_ptr<VideoCommon::Shader::Registry> registry_, ShaderEntries entries_,
- ProgramSharedPtr program_, bool is_built)
+Shader::Shader(std::shared_ptr<Registry> registry_, ShaderEntries entries_,
+ ProgramSharedPtr program_, bool is_built_)
: registry{std::move(registry_)}, entries{std::move(entries_)}, program{std::move(program_)},
- is_built(is_built) {
+ is_built{is_built_} {
handle = program->assembly_program.handle;
if (handle == 0) {
handle = program->source_program.handle;
@@ -239,12 +242,11 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
ProgramCode code_b, VideoCommon::Shader::AsyncShaders& async_shaders, VAddr cpu_addr) {
const auto shader_type = GetShaderType(program_type);
- auto& gpu = params.system.GPU();
+ auto& gpu = params.gpu;
gpu.ShaderNotify().MarkSharderBuilding();
auto registry = std::make_shared<Registry>(shader_type, gpu.Maxwell3D());
- if (!async_shaders.IsShaderAsync(params.system.GPU()) ||
- !params.device.UseAsynchronousShaders()) {
+ if (!async_shaders.IsShaderAsync(gpu) || !params.device.UseAsynchronousShaders()) {
const ShaderIR ir(code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, *registry);
// TODO(Rodrigo): Handle VertexA shaders
// std::optional<ShaderIR> ir_b;
@@ -287,11 +289,10 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params,
ProgramCode code) {
- auto& gpu = params.system.GPU();
+ auto& gpu = params.gpu;
gpu.ShaderNotify().MarkSharderBuilding();
- auto& engine = gpu.KeplerCompute();
- auto registry = std::make_shared<Registry>(ShaderType::Compute, engine);
+ auto registry = std::make_shared<Registry>(ShaderType::Compute, params.engine);
const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, *registry);
const u64 uid = params.unique_identifier;
auto program = BuildShader(params.device, ShaderType::Compute, uid, ir, *registry);
@@ -320,22 +321,26 @@ std::unique_ptr<Shader> Shader::CreateFromCache(const ShaderParameters& params,
precompiled_shader.registry, precompiled_shader.entries, precompiled_shader.program));
}
-ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
- Core::Frontend::EmuWindow& emu_window, const Device& device)
- : VideoCommon::ShaderCache<Shader>{rasterizer}, system{system},
- emu_window{emu_window}, device{device}, disk_cache{system} {}
+ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer_,
+ Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
+ Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::Engines::KeplerCompute& kepler_compute_,
+ Tegra::MemoryManager& gpu_memory_, const Device& device_)
+ : ShaderCache{rasterizer_}, emu_window{emu_window_}, gpu{gpu_}, gpu_memory{gpu_memory_},
+ maxwell3d{maxwell3d_}, kepler_compute{kepler_compute_}, device{device_} {}
ShaderCacheOpenGL::~ShaderCacheOpenGL() = default;
-void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
+void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) {
+ disk_cache.BindTitleID(title_id);
const std::optional transferable = disk_cache.LoadTransferable();
if (!transferable) {
return;
}
std::vector<ShaderDiskCachePrecompiled> gl_cache;
- if (!device.UseAssemblyShaders()) {
+ if (!device.UseAssemblyShaders() && !device.UseDriverCache()) {
// Only load precompiled cache when we are not using assembly shaders
gl_cache = disk_cache.LoadPrecompiled();
}
@@ -355,8 +360,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
std::atomic_bool gl_cache_failed = false;
const auto find_precompiled = [&gl_cache](u64 id) {
- return std::find_if(gl_cache.begin(), gl_cache.end(),
- [id](const auto& entry) { return entry.unique_identifier == id; });
+ return std::ranges::find(gl_cache, id, &ShaderDiskCachePrecompiled::unique_identifier);
};
const auto worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin,
@@ -431,8 +435,8 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
return;
}
- if (device.UseAssemblyShaders()) {
- // Don't store precompiled binaries for assembly shaders.
+ if (device.UseAssemblyShaders() || device.UseDriverCache()) {
+ // Don't store precompiled binaries for assembly shaders or when using the driver cache
return;
}
@@ -457,7 +461,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
ProgramSharedPtr ShaderCacheOpenGL::GeneratePrecompiledProgram(
const ShaderDiskCacheEntry& entry, const ShaderDiskCachePrecompiled& precompiled_entry,
const std::unordered_set<GLenum>& supported_formats) {
- if (supported_formats.find(precompiled_entry.binary_format) == supported_formats.end()) {
+ if (!supported_formats.contains(precompiled_entry.binary_format)) {
LOG_INFO(Render_OpenGL, "Precompiled cache entry with unsupported format, removing");
return {};
}
@@ -481,21 +485,19 @@ ProgramSharedPtr ShaderCacheOpenGL::GeneratePrecompiledProgram(
Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program,
VideoCommon::Shader::AsyncShaders& async_shaders) {
- if (!system.GPU().Maxwell3D().dirty.flags[Dirty::Shaders]) {
+ if (!maxwell3d.dirty.flags[Dirty::Shaders]) {
auto* last_shader = last_shaders[static_cast<std::size_t>(program)];
if (last_shader->IsBuilt()) {
return last_shader;
}
}
- auto& memory_manager{system.GPU().MemoryManager()};
- const GPUVAddr address{GetShaderAddress(system, program)};
+ const GPUVAddr address{GetShaderAddress(maxwell3d, program)};
if (device.UseAsynchronousShaders() && async_shaders.HasCompletedWork()) {
auto completed_work = async_shaders.GetCompletedWork();
for (auto& work : completed_work) {
Shader* shader = TryGet(work.cpu_address);
- auto& gpu = system.GPU();
gpu.ShaderNotify().MarkShaderComplete();
if (shader == nullptr) {
continue;
@@ -507,14 +509,13 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program,
shader->AsyncGLASMBuilt(std::move(work.program.glasm));
}
+ auto& registry = shader->GetRegistry();
+
ShaderDiskCacheEntry entry;
entry.type = work.shader_type;
entry.code = std::move(work.code);
entry.code_b = std::move(work.code_b);
entry.unique_identifier = work.uid;
-
- auto& registry = shader->GetRegistry();
-
entry.bound_buffer = registry.GetBoundBuffer();
entry.graphics_info = registry.GetGraphicsInfo();
entry.keys = registry.GetKeys();
@@ -525,28 +526,28 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program,
}
// Look up shader in the cache based on address
- const auto cpu_addr{memory_manager.GpuToCpuAddress(address)};
+ const std::optional<VAddr> cpu_addr{gpu_memory.GpuToCpuAddress(address)};
if (Shader* const shader{cpu_addr ? TryGet(*cpu_addr) : null_shader.get()}) {
return last_shaders[static_cast<std::size_t>(program)] = shader;
}
- const auto host_ptr{memory_manager.GetPointer(address)};
+ const u8* const host_ptr{gpu_memory.GetPointer(address)};
// No shader found - create a new one
- ProgramCode code{GetShaderCode(memory_manager, address, host_ptr, false)};
+ ProgramCode code{GetShaderCode(gpu_memory, address, host_ptr, false)};
ProgramCode code_b;
if (program == Maxwell::ShaderProgram::VertexA) {
- const GPUVAddr address_b{GetShaderAddress(system, Maxwell::ShaderProgram::VertexB)};
- const u8* host_ptr_b = memory_manager.GetPointer(address_b);
- code_b = GetShaderCode(memory_manager, address_b, host_ptr_b, false);
+ const GPUVAddr address_b{GetShaderAddress(maxwell3d, Maxwell::ShaderProgram::VertexB)};
+ const u8* host_ptr_b = gpu_memory.GetPointer(address_b);
+ code_b = GetShaderCode(gpu_memory, address_b, host_ptr_b, false);
}
const std::size_t code_size = code.size() * sizeof(u64);
const u64 unique_identifier = GetUniqueIdentifier(
GetShaderType(program), program == Maxwell::ShaderProgram::VertexA, code, code_b);
- const ShaderParameters params{system, disk_cache, device,
- *cpu_addr, host_ptr, unique_identifier};
+ const ShaderParameters params{gpu, maxwell3d, disk_cache, device,
+ *cpu_addr, host_ptr, unique_identifier};
std::unique_ptr<Shader> shader;
const auto found = runtime_cache.find(unique_identifier);
@@ -568,21 +569,20 @@ Shader* ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program,
}
Shader* ShaderCacheOpenGL::GetComputeKernel(GPUVAddr code_addr) {
- auto& memory_manager{system.GPU().MemoryManager()};
- const auto cpu_addr{memory_manager.GpuToCpuAddress(code_addr)};
+ const std::optional<VAddr> cpu_addr{gpu_memory.GpuToCpuAddress(code_addr)};
if (Shader* const kernel = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get()) {
return kernel;
}
- const auto host_ptr{memory_manager.GetPointer(code_addr)};
// No kernel found, create a new one
- ProgramCode code{GetShaderCode(memory_manager, code_addr, host_ptr, true)};
+ const u8* host_ptr{gpu_memory.GetPointer(code_addr)};
+ ProgramCode code{GetShaderCode(gpu_memory, code_addr, host_ptr, true)};
const std::size_t code_size{code.size() * sizeof(u64)};
const u64 unique_identifier{GetUniqueIdentifier(ShaderType::Compute, false, code)};
- const ShaderParameters params{system, disk_cache, device,
- *cpu_addr, host_ptr, unique_identifier};
+ const ShaderParameters params{gpu, kepler_compute, disk_cache, device,
+ *cpu_addr, host_ptr, unique_identifier};
std::unique_ptr<Shader> kernel;
const auto found = runtime_cache.find(unique_identifier);
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 7528ac686..2aed0697e 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -25,8 +25,8 @@
#include "video_core/shader/shader_ir.h"
#include "video_core/shader_cache.h"
-namespace Core {
-class System;
+namespace Tegra {
+class MemoryManager;
}
namespace Core::Frontend {
@@ -57,11 +57,12 @@ struct PrecompiledShader {
};
struct ShaderParameters {
- Core::System& system;
+ Tegra::GPU& gpu;
+ Tegra::Engines::ConstBufferEngineInterface& engine;
ShaderDiskCacheOpenGL& disk_cache;
const Device& device;
VAddr cpu_addr;
- u8* host_ptr;
+ const u8* host_ptr;
u64 unique_identifier;
};
@@ -107,7 +108,7 @@ public:
private:
explicit Shader(std::shared_ptr<VideoCommon::Shader::Registry> registry, ShaderEntries entries,
- ProgramSharedPtr program, bool is_built = true);
+ ProgramSharedPtr program, bool is_built_ = true);
std::shared_ptr<VideoCommon::Shader::Registry> registry;
ShaderEntries entries;
@@ -118,12 +119,15 @@ private:
class ShaderCacheOpenGL final : public VideoCommon::ShaderCache<Shader> {
public:
- explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system,
- Core::Frontend::EmuWindow& emu_window, const Device& device);
+ explicit ShaderCacheOpenGL(RasterizerOpenGL& rasterizer_,
+ Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu,
+ Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::Engines::KeplerCompute& kepler_compute_,
+ Tegra::MemoryManager& gpu_memory_, const Device& device_);
~ShaderCacheOpenGL() override;
/// Loads disk cache for the current game
- void LoadDiskCache(const std::atomic_bool& stop_loading,
+ void LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading,
const VideoCore::DiskResourceLoadCallback& callback);
/// Gets the current specified shader stage program
@@ -138,9 +142,13 @@ private:
const ShaderDiskCacheEntry& entry, const ShaderDiskCachePrecompiled& precompiled_entry,
const std::unordered_set<GLenum>& supported_formats);
- Core::System& system;
Core::Frontend::EmuWindow& emu_window;
+ Tegra::GPU& gpu;
+ Tegra::MemoryManager& gpu_memory;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
const Device& device;
+
ShaderDiskCacheOpenGL disk_cache;
std::unordered_map<u64, PrecompiledShader> runtime_cache;
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 3f75fcd2b..ac78d344c 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -14,6 +14,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/div_ceil.h"
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
@@ -38,11 +39,9 @@ using Tegra::Shader::IpaSampleMode;
using Tegra::Shader::PixelImap;
using Tegra::Shader::Register;
using Tegra::Shader::TextureType;
-using VideoCommon::Shader::BuildTransformFeedback;
-using VideoCommon::Shader::Registry;
-using namespace std::string_literals;
using namespace VideoCommon::Shader;
+using namespace std::string_literals;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using Operation = const OperationNode&;
@@ -65,7 +64,7 @@ using TextureIR = std::variant<TextureOffset, TextureDerivates, TextureArgument>
constexpr u32 MAX_CONSTBUFFER_SCALARS = static_cast<u32>(Maxwell::MaxConstBufferSize) / sizeof(u32);
constexpr u32 MAX_CONSTBUFFER_ELEMENTS = MAX_CONSTBUFFER_SCALARS / sizeof(u32);
-constexpr std::string_view CommonDeclarations = R"(#define ftoi floatBitsToInt
+constexpr std::string_view COMMON_DECLARATIONS = R"(#define ftoi floatBitsToInt
#define ftou floatBitsToUint
#define itof intBitsToFloat
#define utof uintBitsToFloat
@@ -78,10 +77,6 @@ bvec2 HalfFloatNanComparison(bvec2 comparison, vec2 pair1, vec2 pair2) {{
const float fswzadd_modifiers_a[] = float[4](-1.0f, 1.0f, -1.0f, 0.0f );
const float fswzadd_modifiers_b[] = float[4](-1.0f, -1.0f, 1.0f, -1.0f );
-
-layout (std140, binding = {}) uniform vs_config {{
- float y_direction;
-}};
)";
class ShaderWriter final {
@@ -131,7 +126,7 @@ private:
class Expression final {
public:
- Expression(std::string code, Type type) : code{std::move(code)}, type{type} {
+ Expression(std::string code_, Type type_) : code{std::move(code_)}, type{type_} {
ASSERT(type != Type::Void);
}
Expression() : type{Type::Void} {}
@@ -148,8 +143,8 @@ public:
ASSERT(type == Type::Void);
}
- std::string As(Type type) const {
- switch (type) {
+ std::string As(Type type_) const {
+ switch (type_) {
case Type::Bool:
return AsBool();
case Type::Bool2:
@@ -316,7 +311,7 @@ std::pair<const char*, u32> GetPrimitiveDescription(Maxwell::PrimitiveTopology t
case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
return {"triangles_adjacency", 6};
default:
- UNIMPLEMENTED_MSG("topology={}", static_cast<int>(topology));
+ UNIMPLEMENTED_MSG("topology={}", topology);
return {"points", 1};
}
}
@@ -342,7 +337,7 @@ std::string GetTopologyName(Tegra::Shader::OutputTopology topology) {
case Tegra::Shader::OutputTopology::TriangleStrip:
return "triangle_strip";
default:
- UNIMPLEMENTED_MSG("Unknown output topology: {}", static_cast<u32>(topology));
+ UNIMPLEMENTED_MSG("Unknown output topology: {}", topology);
return "points";
}
}
@@ -403,13 +398,6 @@ std::string FlowStackTopName(MetaStackClass stack) {
return fmt::format("{}_flow_stack_top", GetFlowStackPrefix(stack));
}
-bool UseUnifiedUniforms(const Device& device, const ShaderIR& ir, ShaderType stage) {
- const u32 num_ubos = static_cast<u32>(ir.GetConstantBuffers().size());
- // We waste one UBO for emulation
- const u32 num_available_ubos = device.GetMaxUniformBuffers(stage) - 1;
- return num_ubos > num_available_ubos;
-}
-
struct GenericVaryingDescription {
std::string name;
u8 first_element = 0;
@@ -418,11 +406,11 @@ struct GenericVaryingDescription {
class GLSLDecompiler final {
public:
- explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry,
- ShaderType stage, std::string_view identifier, std::string_view suffix)
- : device{device}, ir{ir}, registry{registry}, stage{stage}, identifier{identifier},
- suffix{suffix}, header{ir.GetHeader()}, use_unified_uniforms{
- UseUnifiedUniforms(device, ir, stage)} {
+ explicit GLSLDecompiler(const Device& device_, const ShaderIR& ir_, const Registry& registry_,
+ ShaderType stage_, std::string_view identifier_,
+ std::string_view suffix_)
+ : device{device_}, ir{ir_}, registry{registry_}, stage{stage_},
+ identifier{identifier_}, suffix{suffix_}, header{ir.GetHeader()} {
if (stage != ShaderType::Compute) {
transform_feedback = BuildTransformFeedback(registry.GetGraphicsInfo());
}
@@ -516,7 +504,8 @@ private:
if (!identifier.empty()) {
code.AddLine("// {}", identifier);
}
- code.AddLine("#version 440 {}", ir.UsesLegacyVaryings() ? "compatibility" : "core");
+ const bool use_compatibility = ir.UsesLegacyVaryings() || ir.UsesYNegate();
+ code.AddLine("#version 440 {}", use_compatibility ? "compatibility" : "core");
code.AddLine("#extension GL_ARB_separate_shader_objects : enable");
if (device.HasShaderBallot()) {
code.AddLine("#extension GL_ARB_shader_ballot : require");
@@ -542,7 +531,7 @@ private:
code.AddNewLine();
- code.AddLine(CommonDeclarations, EmulationUniformBlockBinding);
+ code.AddLine(COMMON_DECLARATIONS);
}
void DeclareVertex() {
@@ -744,7 +733,7 @@ private:
case PixelImap::Unused:
break;
}
- UNIMPLEMENTED_MSG("Unknown attribute usage index={}", static_cast<int>(attribute));
+ UNIMPLEMENTED_MSG("Unknown attribute usage index={}", attribute);
return {};
}
@@ -777,16 +766,16 @@ private:
name = "gs_" + name + "[]";
}
- std::string suffix;
+ std::string suffix_;
if (stage == ShaderType::Fragment) {
const auto input_mode{header.ps.GetPixelImap(location)};
if (input_mode == PixelImap::Unused) {
return;
}
- suffix = GetInputFlags(input_mode);
+ suffix_ = GetInputFlags(input_mode);
}
- code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix, name);
+ code.AddLine("layout (location = {}) {} in vec4 {};", location, suffix_, name);
}
void DeclareOutputAttributes() {
@@ -813,7 +802,7 @@ private:
const u8 location = static_cast<u8>(static_cast<u32>(index) * 4 + element);
const auto it = transform_feedback.find(location);
if (it == transform_feedback.end()) {
- return {};
+ return std::nullopt;
}
return it->second.components;
}
@@ -865,20 +854,9 @@ private:
}
void DeclareConstantBuffers() {
- if (use_unified_uniforms) {
- const u32 binding = device.GetBaseBindings(stage).shader_storage_buffer +
- static_cast<u32>(ir.GetGlobalMemory().size());
- code.AddLine("layout (std430, binding = {}) readonly buffer UnifiedUniforms {{",
- binding);
- code.AddLine(" uint cbufs[];");
- code.AddLine("}};");
- code.AddNewLine();
- return;
- }
-
u32 binding = device.GetBaseBindings(stage).uniform_buffer;
- for (const auto [index, info] : ir.GetConstantBuffers()) {
- const u32 num_elements = Common::AlignUp(info.GetSize(), 4) / 4;
+ for (const auto& [index, info] : ir.GetConstantBuffers()) {
+ const u32 num_elements = Common::DivCeil(info.GetSize(), 4 * sizeof(u32));
const u32 size = info.IsIndirect() ? MAX_CONSTBUFFER_ELEMENTS : num_elements;
code.AddLine("layout (std140, binding = {}) uniform {} {{", binding++,
GetConstBufferBlock(index));
@@ -1081,29 +1059,17 @@ private:
if (const auto cbuf = std::get_if<CbufNode>(&*node)) {
const Node offset = cbuf->GetOffset();
- const u32 base_unified_offset = cbuf->GetIndex() * MAX_CONSTBUFFER_SCALARS;
if (const auto immediate = std::get_if<ImmediateNode>(&*offset)) {
// Direct access
const u32 offset_imm = immediate->GetValue();
ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access");
- if (use_unified_uniforms) {
- return {fmt::format("cbufs[{}]", base_unified_offset + offset_imm / 4),
- Type::Uint};
- } else {
- return {fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()),
- offset_imm / (4 * 4), (offset_imm / 4) % 4),
- Type::Uint};
- }
- }
-
- // Indirect access
- if (use_unified_uniforms) {
- return {fmt::format("cbufs[{} + ({} >> 2)]", base_unified_offset,
- Visit(offset).AsUint()),
+ return {fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()),
+ offset_imm / (4 * 4), (offset_imm / 4) % 4),
Type::Uint};
}
+ // Indirect access
const std::string final_offset = code.GenerateTemporary();
code.AddLine("uint {} = {} >> 2;", final_offset, Visit(offset).AsUint());
@@ -1251,7 +1217,7 @@ private:
}
break;
}
- UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
+ UNIMPLEMENTED_MSG("Unhandled input attribute: {}", attribute);
return {"0", Type::Int};
}
@@ -1295,21 +1261,21 @@ private:
switch (element) {
case 0:
UNIMPLEMENTED();
- return {};
+ return std::nullopt;
case 1:
if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) {
- return {};
+ return std::nullopt;
}
return {{"gl_Layer", Type::Int}};
case 2:
if (stage == ShaderType::Vertex && !device.HasVertexViewportLayer()) {
- return {};
+ return std::nullopt;
}
return {{"gl_ViewportIndex", Type::Int}};
case 3:
return {{"gl_PointSize", Type::Float}};
}
- return {};
+ return std::nullopt;
case Attribute::Index::FrontColor:
return {{"gl_FrontColor"s + GetSwizzle(element), Type::Float}};
case Attribute::Index::FrontSecondaryColor:
@@ -1331,8 +1297,8 @@ private:
GetSwizzle(element)),
Type::Float}};
}
- UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute));
- return {};
+ UNIMPLEMENTED_MSG("Unhandled output attribute: {}", attribute);
+ return std::nullopt;
}
}
@@ -1443,8 +1409,10 @@ private:
return expr + ", vec2(0.0), vec2(0.0))";
case TextureType::TextureCube:
return expr + ", vec3(0.0), vec3(0.0))";
+ default:
+ UNREACHABLE();
+ break;
}
- UNREACHABLE();
}
for (const auto& variant : extras) {
@@ -2054,15 +2022,19 @@ private:
}
Expression Texture(Operation operation) {
- const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
- ASSERT(meta);
-
- std::string expr = GenerateTexture(
- operation, "", {TextureOffset{}, TextureArgument{Type::Float, meta->bias}});
- if (meta->sampler.is_shadow) {
- expr = "vec4(" + expr + ')';
+ const auto meta = std::get<MetaTexture>(operation.GetMeta());
+ const bool separate_dc = meta.sampler.type == TextureType::TextureCube &&
+ meta.sampler.is_array && meta.sampler.is_shadow;
+ // TODO: Replace this with an array and make GenerateTexture use C++20 std::span
+ const std::vector<TextureIR> extras{
+ TextureOffset{},
+ TextureArgument{Type::Float, meta.bias},
+ };
+ std::string expr = GenerateTexture(operation, "", extras, separate_dc);
+ if (meta.sampler.is_shadow) {
+ expr = fmt::format("vec4({})", expr);
}
- return {expr + GetSwizzle(meta->element), Type::Float};
+ return {expr + GetSwizzle(meta.element), Type::Float};
}
Expression TextureLod(Operation operation) {
@@ -2094,13 +2066,13 @@ private:
const auto type = meta.sampler.is_shadow ? Type::Float : Type::Int;
const bool separate_dc = meta.sampler.is_shadow;
- std::vector<TextureIR> ir;
+ std::vector<TextureIR> ir_;
if (meta.sampler.is_shadow) {
- ir = {TextureOffset{}};
+ ir_ = {TextureOffset{}};
} else {
- ir = {TextureOffset{}, TextureArgument{type, meta.component}};
+ ir_ = {TextureOffset{}, TextureArgument{type, meta.component}};
}
- return {GenerateTexture(operation, "Gather", ir, separate_dc) + GetSwizzle(meta.element),
+ return {GenerateTexture(operation, "Gather", ir_, separate_dc) + GetSwizzle(meta.element),
Type::Float};
}
@@ -2287,7 +2259,6 @@ private:
}
}
}
-
if (header.ps.omap.depth) {
// The depth output is always 2 registers after the last color output, and current_reg
// already contains one past the last color register.
@@ -2331,7 +2302,8 @@ private:
}
Expression YNegate(Operation operation) {
- return {"y_direction", Type::Float};
+ // Y_NEGATE is mapped to this uniform value
+ return {"gl_FrontMaterial.ambient.a", Type::Float};
}
template <u32 element>
@@ -2746,11 +2718,11 @@ private:
}
}
- std::string GetSampler(const Sampler& sampler) const {
+ std::string GetSampler(const SamplerEntry& sampler) const {
return AppendSuffix(sampler.index, "sampler");
}
- std::string GetImage(const Image& image) const {
+ std::string GetImage(const ImageEntry& image) const {
return AppendSuffix(image.index, "image");
}
@@ -2781,7 +2753,6 @@ private:
const std::string_view identifier;
const std::string_view suffix;
const Header header;
- const bool use_unified_uniforms;
std::unordered_map<u8, VaryingTFB> transform_feedback;
ShaderWriter code;
@@ -2795,7 +2766,7 @@ std::string GetFlowVariable(u32 index) {
class ExprDecompiler {
public:
- explicit ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
+ explicit ExprDecompiler(GLSLDecompiler& decomp_) : decomp{decomp_} {}
void operator()(const ExprAnd& expr) {
inner += '(';
@@ -2850,7 +2821,7 @@ private:
class ASTDecompiler {
public:
- explicit ASTDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
+ explicit ASTDecompiler(GLSLDecompiler& decomp_) : decomp{decomp_} {}
void operator()(const ASTProgram& ast) {
ASTNode current = ast.nodes.GetFirst();
@@ -2997,8 +2968,10 @@ ShaderEntries MakeEntries(const Device& device, const ShaderIR& ir, ShaderType s
for (std::size_t i = 0; i < std::size(clip_distances); ++i) {
entries.clip_distances = (clip_distances[i] ? 1U : 0U) << i;
}
+ for (const auto& buffer : entries.const_buffers) {
+ entries.enabled_uniform_buffers |= 1U << buffer.GetIndex();
+ }
entries.shader_length = ir.GetLength();
- entries.use_unified_uniforms = UseUnifiedUniforms(device, ir, stage);
return entries;
}
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index 451c9689a..0397a000c 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -20,13 +20,13 @@ namespace OpenGL {
class Device;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-using SamplerEntry = VideoCommon::Shader::Sampler;
-using ImageEntry = VideoCommon::Shader::Image;
+using SamplerEntry = VideoCommon::Shader::SamplerEntry;
+using ImageEntry = VideoCommon::Shader::ImageEntry;
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
public:
- explicit ConstBufferEntry(u32 max_offset, bool is_indirect, u32 index)
- : VideoCommon::Shader::ConstBuffer{max_offset, is_indirect}, index{index} {}
+ explicit ConstBufferEntry(u32 max_offset_, bool is_indirect_, u32 index_)
+ : ConstBuffer{max_offset_, is_indirect_}, index{index_} {}
u32 GetIndex() const {
return index;
@@ -37,10 +37,10 @@ private:
};
struct GlobalMemoryEntry {
- constexpr explicit GlobalMemoryEntry(u32 cbuf_index, u32 cbuf_offset, bool is_read,
- bool is_written)
- : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, is_read{is_read}, is_written{
- is_written} {}
+ constexpr explicit GlobalMemoryEntry(u32 cbuf_index_, u32 cbuf_offset_, bool is_read_,
+ bool is_written_)
+ : cbuf_index{cbuf_index_}, cbuf_offset{cbuf_offset_}, is_read{is_read_}, is_written{
+ is_written_} {}
u32 cbuf_index = 0;
u32 cbuf_offset = 0;
@@ -55,7 +55,7 @@ struct ShaderEntries {
std::vector<ImageEntry> images;
std::size_t shader_length{};
u32 clip_distances{};
- bool use_unified_uniforms{};
+ u32 enabled_uniform_buffers{};
};
ShaderEntries MakeEntries(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 40c0877c1..955b2abc4 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -206,13 +206,17 @@ bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const {
flat_bindless_samplers.size();
}
-ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL(Core::System& system) : system{system} {}
+ShaderDiskCacheOpenGL::ShaderDiskCacheOpenGL() = default;
ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default;
+void ShaderDiskCacheOpenGL::BindTitleID(u64 title_id_) {
+ title_id = title_id_;
+}
+
std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTransferable() {
// Skip games without title id
- const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0;
+ const bool has_title_id = title_id != 0;
if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) {
return std::nullopt;
}
@@ -313,8 +317,7 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo
return std::nullopt;
}
}
-
- return std::move(entries);
+ return entries;
}
void ShaderDiskCacheOpenGL::InvalidateTransferable() {
@@ -340,7 +343,7 @@ void ShaderDiskCacheOpenGL::SaveEntry(const ShaderDiskCacheEntry& entry) {
}
const u64 id = entry.unique_identifier;
- if (stored_transferable.find(id) != stored_transferable.end()) {
+ if (stored_transferable.contains(id)) {
// The shader already exists
return;
}
@@ -474,7 +477,7 @@ std::string ShaderDiskCacheOpenGL::GetBaseDir() const {
}
std::string ShaderDiskCacheOpenGL::GetTitleID() const {
- return fmt::format("{:016X}", system.CurrentProcess()->GetTitleID());
+ return fmt::format("{:016X}", title_id);
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
index db2bb73bc..aef841c1d 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
@@ -21,10 +21,6 @@
#include "video_core/engines/shader_type.h"
#include "video_core/shader/registry.h"
-namespace Core {
-class System;
-}
-
namespace Common::FS {
class IOFile;
}
@@ -70,9 +66,12 @@ struct ShaderDiskCachePrecompiled {
class ShaderDiskCacheOpenGL {
public:
- explicit ShaderDiskCacheOpenGL(Core::System& system);
+ explicit ShaderDiskCacheOpenGL();
~ShaderDiskCacheOpenGL();
+ /// Binds a title ID for all future operations.
+ void BindTitleID(u64 title_id);
+
/// Loads transferable cache. If file has a old version or on failure, it deletes the file.
std::optional<std::vector<ShaderDiskCacheEntry>> LoadTransferable();
@@ -157,8 +156,6 @@ private:
return LoadArrayFromPrecompiled(&object, 1);
}
- Core::System& system;
-
// Stores whole precompiled cache which will be read from or saved to the precompiled chache
// file
FileSys::VectorVfsFile precompiled_cache_virtual_file;
@@ -168,8 +165,11 @@ private:
// Stored transferable shaders
std::unordered_set<u64> stored_transferable;
+ /// Title ID to operate on
+ u64 title_id = 0;
+
// The cache has been loaded at boot
- bool is_usable{};
+ bool is_usable = false;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index 691c6c79b..553e6e8d6 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -83,6 +83,21 @@ void ProgramManager::RestoreGuestPipeline() {
}
}
+void ProgramManager::BindHostCompute(GLuint program) {
+ if (use_assembly_programs) {
+ glDisable(GL_COMPUTE_PROGRAM_NV);
+ }
+ glUseProgram(program);
+ is_graphics_bound = false;
+}
+
+void ProgramManager::RestoreGuestCompute() {
+ if (use_assembly_programs) {
+ glEnable(GL_COMPUTE_PROGRAM_NV);
+ glUseProgram(0);
+ }
+}
+
void ProgramManager::UseVertexShader(GLuint program) {
if (use_assembly_programs) {
BindProgram(GL_VERTEX_PROGRAM_NV, program, current_state.vertex, vertex_enabled);
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 950e0dfcb..ad42cce74 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -45,6 +45,12 @@ public:
/// Rewinds BindHostPipeline state changes.
void RestoreGuestPipeline();
+ /// Binds an OpenGL GLSL program object unsynchronized with the guest state.
+ void BindHostCompute(GLuint program);
+
+ /// Rewinds BindHostCompute state changes.
+ void RestoreGuestCompute();
+
void UseVertexShader(GLuint program);
void UseGeometryShader(GLuint program);
void UseFragmentShader(GLuint program);
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.cpp b/src/video_core/renderer_opengl/gl_state_tracker.cpp
index d24fad3de..dbdf5230f 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.cpp
+++ b/src/video_core/renderer_opengl/gl_state_tracker.cpp
@@ -13,7 +13,7 @@
#include "video_core/renderer_opengl/gl_state_tracker.h"
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
-#define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))
+#define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / (sizeof(u32)))
namespace OpenGL {
@@ -36,16 +36,10 @@ void SetupDirtyColorMasks(Tables& tables) {
FillBlock(tables[1], OFF(color_mask), NUM(color_mask), ColorMasks);
}
-void SetupDirtyVertexArrays(Tables& tables) {
- static constexpr std::size_t num_array = 3;
+void SetupDirtyVertexInstances(Tables& tables) {
static constexpr std::size_t instance_base_offset = 3;
for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) {
const std::size_t array_offset = OFF(vertex_array) + i * NUM(vertex_array[0]);
- const std::size_t limit_offset = OFF(vertex_array_limit) + i * NUM(vertex_array_limit[0]);
-
- FillBlock(tables, array_offset, num_array, VertexBuffer0 + i, VertexBuffers);
- FillBlock(tables, limit_offset, NUM(vertex_array_limit), VertexBuffer0 + i, VertexBuffers);
-
const std::size_t instance_array_offset = array_offset + instance_base_offset;
tables[0][instance_array_offset] = static_cast<u8>(VertexInstance0 + i);
tables[1][instance_array_offset] = VertexInstances;
@@ -214,16 +208,14 @@ void SetupDirtyMisc(Tables& tables) {
} // Anonymous namespace
-StateTracker::StateTracker(Core::System& system) : system{system} {}
-
-void StateTracker::Initialize() {
- auto& dirty = system.GPU().Maxwell3D().dirty;
+StateTracker::StateTracker(Tegra::GPU& gpu) : flags{gpu.Maxwell3D().dirty.flags} {
+ auto& dirty = gpu.Maxwell3D().dirty;
auto& tables = dirty.tables;
- SetupDirtyRenderTargets(tables);
+ SetupDirtyFlags(tables);
SetupDirtyColorMasks(tables);
SetupDirtyViewports(tables);
SetupDirtyScissors(tables);
- SetupDirtyVertexArrays(tables);
+ SetupDirtyVertexInstances(tables);
SetupDirtyVertexFormat(tables);
SetupDirtyShaders(tables);
SetupDirtyPolygonModes(tables);
@@ -243,12 +235,6 @@ void StateTracker::Initialize() {
SetupDirtyClipControl(tables);
SetupDirtyDepthClampEnabled(tables);
SetupDirtyMisc(tables);
-
- auto& store = dirty.on_write_stores;
- store[VertexBuffers] = true;
- for (std::size_t i = 0; i < Regs::NumVertexArrays; ++i) {
- store[VertexBuffer0 + i] = true;
- }
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.h b/src/video_core/renderer_opengl/gl_state_tracker.h
index 0f823288e..94c905116 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.h
+++ b/src/video_core/renderer_opengl/gl_state_tracker.h
@@ -13,8 +13,8 @@
#include "video_core/dirty_flags.h"
#include "video_core/engines/maxwell_3d.h"
-namespace Core {
-class System;
+namespace Tegra {
+class GPU;
}
namespace OpenGL {
@@ -28,10 +28,6 @@ enum : u8 {
VertexFormat0,
VertexFormat31 = VertexFormat0 + 31,
- VertexBuffers,
- VertexBuffer0,
- VertexBuffer31 = VertexBuffer0 + 31,
-
VertexInstances,
VertexInstance0,
VertexInstance31 = VertexInstance0 + 31,
@@ -90,9 +86,7 @@ static_assert(Last <= std::numeric_limits<u8>::max());
class StateTracker {
public:
- explicit StateTracker(Core::System& system);
-
- void Initialize();
+ explicit StateTracker(Tegra::GPU& gpu);
void BindIndexBuffer(GLuint new_index_buffer) {
if (index_buffer == new_index_buffer) {
@@ -102,14 +96,40 @@ public:
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, new_index_buffer);
}
+ void BindFramebuffer(GLuint new_framebuffer) {
+ if (framebuffer == new_framebuffer) {
+ return;
+ }
+ framebuffer = new_framebuffer;
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer);
+ }
+
+ void ClipControl(GLenum new_origin, GLenum new_depth) {
+ if (new_origin == origin && new_depth == depth) {
+ return;
+ }
+ origin = new_origin;
+ depth = new_depth;
+ glClipControl(origin, depth);
+ }
+
+ void SetYNegate(bool new_y_negate) {
+ if (new_y_negate == y_negate) {
+ return;
+ }
+ // Y_NEGATE is mapped to gl_FrontMaterial.ambient.a
+ y_negate = new_y_negate;
+ const std::array ambient{0.0f, 0.0f, 0.0f, y_negate ? -1.0f : 1.0f};
+ glMaterialfv(GL_FRONT, GL_AMBIENT, ambient.data());
+ }
+
void NotifyScreenDrawVertexArray() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::VertexFormats] = true;
flags[OpenGL::Dirty::VertexFormat0 + 0] = true;
flags[OpenGL::Dirty::VertexFormat0 + 1] = true;
- flags[OpenGL::Dirty::VertexBuffers] = true;
- flags[OpenGL::Dirty::VertexBuffer0] = true;
+ flags[VideoCommon::Dirty::VertexBuffers] = true;
+ flags[VideoCommon::Dirty::VertexBuffer0] = true;
flags[OpenGL::Dirty::VertexInstances] = true;
flags[OpenGL::Dirty::VertexInstance0 + 0] = true;
@@ -117,100 +137,87 @@ public:
}
void NotifyPolygonModes() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::PolygonModes] = true;
flags[OpenGL::Dirty::PolygonModeFront] = true;
flags[OpenGL::Dirty::PolygonModeBack] = true;
}
void NotifyViewport0() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::Viewports] = true;
flags[OpenGL::Dirty::Viewport0] = true;
}
void NotifyScissor0() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::Scissors] = true;
flags[OpenGL::Dirty::Scissor0] = true;
}
- void NotifyColorMask0() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
+ void NotifyColorMask(size_t index) {
flags[OpenGL::Dirty::ColorMasks] = true;
- flags[OpenGL::Dirty::ColorMask0] = true;
+ flags[OpenGL::Dirty::ColorMask0 + index] = true;
}
void NotifyBlend0() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::BlendStates] = true;
flags[OpenGL::Dirty::BlendState0] = true;
}
void NotifyFramebuffer() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[VideoCommon::Dirty::RenderTargets] = true;
}
void NotifyFrontFace() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::FrontFace] = true;
}
void NotifyCullTest() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::CullTest] = true;
}
void NotifyDepthMask() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::DepthMask] = true;
}
void NotifyDepthTest() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::DepthTest] = true;
}
void NotifyStencilTest() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::StencilTest] = true;
}
void NotifyPolygonOffset() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::PolygonOffset] = true;
}
void NotifyRasterizeEnable() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::RasterizeEnable] = true;
}
void NotifyFramebufferSRGB() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::FramebufferSRGB] = true;
}
void NotifyLogicOp() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::LogicOp] = true;
}
void NotifyClipControl() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::ClipControl] = true;
}
void NotifyAlphaTest() {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
flags[OpenGL::Dirty::AlphaTest] = true;
}
private:
- Core::System& system;
+ Tegra::Engines::Maxwell3D::DirtyState::Flags& flags;
+ GLuint framebuffer = 0;
GLuint index_buffer = 0;
+ GLenum origin = GL_LOWER_LEFT;
+ GLenum depth = GL_NEGATIVE_ONE_TO_ONE;
+ bool y_negate = false;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
index 887995cf4..77b3ee0fe 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
@@ -1,80 +1,64 @@
-// Copyright 2018 Citra Emulator Project
+// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <tuple>
-#include <vector>
+#include <array>
+#include <memory>
+#include <span>
+
+#include <glad/glad.h>
#include "common/alignment.h"
#include "common/assert.h"
-#include "common/microprofile.h"
-#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
-MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning",
- MP_RGB(128, 128, 192));
-
namespace OpenGL {
-OGLStreamBuffer::OGLStreamBuffer(const Device& device, GLsizeiptr size, bool vertex_data_usage)
- : buffer_size(size) {
- gl_buffer.Create();
-
- GLsizeiptr allocate_size = size;
- if (vertex_data_usage) {
- // On AMD GPU there is a strange crash in indexed drawing. The crash happens when the buffer
- // read position is near the end and is an out-of-bound access to the vertex buffer. This is
- // probably a bug in the driver and is related to the usage of vec3<byte> attributes in the
- // vertex array. Doubling the allocation size for the vertex buffer seems to avoid the
- // crash.
- allocate_size *= 2;
- }
-
- static constexpr GLbitfield flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT;
- glNamedBufferStorage(gl_buffer.handle, allocate_size, nullptr, flags);
- mapped_ptr = static_cast<u8*>(
- glMapNamedBufferRange(gl_buffer.handle, 0, buffer_size, flags | GL_MAP_FLUSH_EXPLICIT_BIT));
-
- if (device.UseAssemblyShaders() || device.HasVertexBufferUnifiedMemory()) {
- glMakeNamedBufferResidentNV(gl_buffer.handle, GL_READ_ONLY);
- glGetNamedBufferParameterui64vNV(gl_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV, &gpu_address);
+StreamBuffer::StreamBuffer() {
+ static constexpr GLenum flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
+ buffer.Create();
+ glObjectLabel(GL_BUFFER, buffer.handle, -1, "Stream Buffer");
+ glNamedBufferStorage(buffer.handle, STREAM_BUFFER_SIZE, nullptr, flags);
+ mapped_pointer =
+ static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, STREAM_BUFFER_SIZE, flags));
+ for (OGLSync& sync : fences) {
+ sync.Create();
}
}
-OGLStreamBuffer::~OGLStreamBuffer() {
- glUnmapNamedBuffer(gl_buffer.handle);
- gl_buffer.Release();
-}
-
-std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr alignment) {
- ASSERT(size <= buffer_size);
- ASSERT(alignment <= buffer_size);
- mapped_size = size;
-
- if (alignment > 0) {
- buffer_pos = Common::AlignUp<std::size_t>(buffer_pos, alignment);
+std::pair<std::span<u8>, size_t> StreamBuffer::Request(size_t size) noexcept {
+ ASSERT(size < REGION_SIZE);
+ for (size_t region = Region(used_iterator), region_end = Region(iterator); region < region_end;
+ ++region) {
+ fences[region].Create();
}
+ used_iterator = iterator;
- bool invalidate = false;
- if (buffer_pos + size > buffer_size) {
- MICROPROFILE_SCOPE(OpenGL_StreamBuffer);
- glInvalidateBufferData(gl_buffer.handle);
-
- buffer_pos = 0;
- invalidate = true;
+ for (size_t region = Region(free_iterator) + 1,
+ region_end = std::min(Region(iterator + size) + 1, NUM_SYNCS);
+ region < region_end; ++region) {
+ glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
+ fences[region].Release();
}
-
- return std::make_tuple(mapped_ptr + buffer_pos, buffer_pos, invalidate);
-}
-
-void OGLStreamBuffer::Unmap(GLsizeiptr size) {
- ASSERT(size <= mapped_size);
-
- if (size > 0) {
- glFlushMappedNamedBufferRange(gl_buffer.handle, buffer_pos, size);
+ if (iterator + size >= free_iterator) {
+ free_iterator = iterator + size;
}
-
- buffer_pos += size;
+ if (iterator + size > STREAM_BUFFER_SIZE) {
+ for (size_t region = Region(used_iterator); region < NUM_SYNCS; ++region) {
+ fences[region].Create();
+ }
+ used_iterator = 0;
+ iterator = 0;
+ free_iterator = size;
+
+ for (size_t region = 0, region_end = Region(size); region <= region_end; ++region) {
+ glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
+ fences[region].Release();
+ }
+ }
+ const size_t offset = iterator;
+ iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
+ return {std::span(mapped_pointer + offset, size), offset};
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h
index 307a67113..6dbb6bfba 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.h
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.h
@@ -1,55 +1,50 @@
-// Copyright 2018 Citra Emulator Project
+// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <tuple>
+#include <array>
+#include <memory>
+#include <span>
+#include <utility>
+
#include <glad/glad.h>
+
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace OpenGL {
-class Device;
+class StreamBuffer {
+ static constexpr size_t STREAM_BUFFER_SIZE = 64 * 1024 * 1024;
+ static constexpr size_t NUM_SYNCS = 16;
+ static constexpr size_t REGION_SIZE = STREAM_BUFFER_SIZE / NUM_SYNCS;
+ static constexpr size_t MAX_ALIGNMENT = 256;
+ static_assert(STREAM_BUFFER_SIZE % MAX_ALIGNMENT == 0);
+ static_assert(STREAM_BUFFER_SIZE % NUM_SYNCS == 0);
+ static_assert(REGION_SIZE % MAX_ALIGNMENT == 0);
-class OGLStreamBuffer : private NonCopyable {
public:
- explicit OGLStreamBuffer(const Device& device, GLsizeiptr size, bool vertex_data_usage);
- ~OGLStreamBuffer();
-
- /*
- * Allocates a linear chunk of memory in the GPU buffer with at least "size" bytes
- * and the optional alignment requirement.
- * If the buffer is full, the whole buffer is reallocated which invalidates old chunks.
- * The return values are the pointer to the new chunk, the offset within the buffer,
- * and the invalidation flag for previous chunks.
- * The actual used size must be specified on unmapping the chunk.
- */
- std::tuple<u8*, GLintptr, bool> Map(GLsizeiptr size, GLintptr alignment = 0);
-
- void Unmap(GLsizeiptr size);
-
- GLuint Handle() const {
- return gl_buffer.handle;
- }
+ explicit StreamBuffer();
- u64 Address() const {
- return gpu_address;
- }
+ [[nodiscard]] std::pair<std::span<u8>, size_t> Request(size_t size) noexcept;
- GLsizeiptr Size() const noexcept {
- return buffer_size;
+ [[nodiscard]] GLuint Handle() const noexcept {
+ return buffer.handle;
}
private:
- OGLBuffer gl_buffer;
+ [[nodiscard]] static size_t Region(size_t offset) noexcept {
+ return offset / REGION_SIZE;
+ }
- GLuint64EXT gpu_address = 0;
- GLintptr buffer_pos = 0;
- GLsizeiptr buffer_size = 0;
- GLsizeiptr mapped_size = 0;
- u8* mapped_ptr = nullptr;
+ size_t iterator = 0;
+ size_t used_iterator = 0;
+ size_t free_iterator = 0;
+ u8* mapped_pointer = nullptr;
+ OGLBuffer buffer;
+ std::array<OGLSync, NUM_SYNCS> fences;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index f403f388a..12434db67 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -2,37 +2,60 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/assert.h"
-#include "common/bit_util.h"
-#include "common/common_types.h"
-#include "common/microprofile.h"
-#include "common/scope_exit.h"
-#include "core/core.h"
-#include "video_core/morton.h"
-#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include <algorithm>
+#include <array>
+#include <bit>
+#include <string>
+
+#include <glad/glad.h>
+
+#include "video_core/renderer_opengl/gl_device.h"
+#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
-#include "video_core/renderer_opengl/utils.h"
-#include "video_core/texture_cache/surface_base.h"
+#include "video_core/renderer_opengl/maxwell_to_gl.h"
+#include "video_core/renderer_opengl/util_shaders.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/format_lookup_table.h"
+#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache.h"
-#include "video_core/textures/convert.h"
-#include "video_core/textures/texture.h"
+#include "video_core/textures/decoders.h"
namespace OpenGL {
-using Tegra::Texture::SwizzleSource;
-using VideoCore::MortonSwizzleMode;
+namespace {
+using Tegra::Texture::SwizzleSource;
+using Tegra::Texture::TextureMipmapFilter;
+using Tegra::Texture::TextureType;
+using Tegra::Texture::TICEntry;
+using Tegra::Texture::TSCEntry;
+using VideoCommon::CalculateLevelStrideAlignment;
+using VideoCommon::ImageCopy;
+using VideoCommon::ImageFlagBits;
+using VideoCommon::ImageType;
+using VideoCommon::NUM_RT;
+using VideoCommon::SamplesLog2;
+using VideoCommon::SwizzleParameters;
+using VideoCore::Surface::BytesPerBlock;
+using VideoCore::Surface::IsPixelFormatASTC;
+using VideoCore::Surface::IsPixelFormatSRGB;
+using VideoCore::Surface::MaxPixelFormat;
using VideoCore::Surface::PixelFormat;
-using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceType;
-MICROPROFILE_DEFINE(OpenGL_Texture_Upload, "OpenGL", "Texture Upload", MP_RGB(128, 192, 128));
-MICROPROFILE_DEFINE(OpenGL_Texture_Download, "OpenGL", "Texture Download", MP_RGB(128, 192, 128));
-MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy",
- MP_RGB(128, 192, 128));
+struct CopyOrigin {
+ GLint level;
+ GLint x;
+ GLint y;
+ GLint z;
+};
-namespace {
+struct CopyRegion {
+ GLsizei width;
+ GLsizei height;
+ GLsizei depth;
+};
struct FormatTuple {
GLenum internal_format;
@@ -40,7 +63,7 @@ struct FormatTuple {
GLenum type = GL_NONE;
};
-constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
+constexpr std::array<FormatTuple, MaxPixelFormat> FORMAT_TABLE = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_UNORM
{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // A8B8G8R8_SNORM
{GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // A8B8G8R8_SINT
@@ -103,72 +126,113 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM
- // Compressed sRGB formats
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
- {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
- {GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5_UNORM
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
- {GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8_UNORM
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
- {GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
- {GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
- {GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
- {GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
- {GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5_UNORM
- {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
- {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
-
- // Depth formats
- {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
- {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
-
- // DepthStencil formats
- {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
- {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
+ {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5_UNORM
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8_UNORM
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5_UNORM
+ {GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
+ {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
+ {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
+ {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL,
GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, // D32_FLOAT_S8_UINT
}};
+constexpr std::array ACCELERATED_FORMATS{
+ GL_RGBA32F, GL_RGBA16F, GL_RG32F, GL_RG16F, GL_R11F_G11F_B10F, GL_R32F,
+ GL_R16F, GL_RGBA32UI, GL_RGBA16UI, GL_RGB10_A2UI, GL_RGBA8UI, GL_RG32UI,
+ GL_RG16UI, GL_RG8UI, GL_R32UI, GL_R16UI, GL_R8UI, GL_RGBA32I,
+ GL_RGBA16I, GL_RGBA8I, GL_RG32I, GL_RG16I, GL_RG8I, GL_R32I,
+ GL_R16I, GL_R8I, GL_RGBA16, GL_RGB10_A2, GL_RGBA8, GL_RG16,
+ GL_RG8, GL_R16, GL_R8, GL_RGBA16_SNORM, GL_RGBA8_SNORM, GL_RG16_SNORM,
+ GL_RG8_SNORM, GL_R16_SNORM, GL_R8_SNORM,
+};
+
const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
- ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
- return tex_format_tuples[static_cast<std::size_t>(pixel_format)];
+ ASSERT(static_cast<size_t>(pixel_format) < FORMAT_TABLE.size());
+ return FORMAT_TABLE[static_cast<size_t>(pixel_format)];
}
-GLenum GetTextureTarget(const SurfaceTarget& target) {
- switch (target) {
- case SurfaceTarget::TextureBuffer:
+GLenum ImageTarget(const VideoCommon::ImageInfo& info) {
+ switch (info.type) {
+ case ImageType::e1D:
+ return GL_TEXTURE_1D_ARRAY;
+ case ImageType::e2D:
+ if (info.num_samples > 1) {
+ return GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
+ }
+ return GL_TEXTURE_2D_ARRAY;
+ case ImageType::e3D:
+ return GL_TEXTURE_3D;
+ case ImageType::Linear:
+ return GL_TEXTURE_2D_ARRAY;
+ case ImageType::Buffer:
return GL_TEXTURE_BUFFER;
- case SurfaceTarget::Texture1D:
+ }
+ UNREACHABLE_MSG("Invalid image type={}", info.type);
+ return GL_NONE;
+}
+
+GLenum ImageTarget(ImageViewType type, int num_samples = 1) {
+ const bool is_multisampled = num_samples > 1;
+ switch (type) {
+ case ImageViewType::e1D:
return GL_TEXTURE_1D;
- case SurfaceTarget::Texture2D:
- return GL_TEXTURE_2D;
- case SurfaceTarget::Texture3D:
+ case ImageViewType::e2D:
+ return is_multisampled ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
+ case ImageViewType::Cube:
+ return GL_TEXTURE_CUBE_MAP;
+ case ImageViewType::e3D:
return GL_TEXTURE_3D;
- case SurfaceTarget::Texture1DArray:
+ case ImageViewType::e1DArray:
return GL_TEXTURE_1D_ARRAY;
- case SurfaceTarget::Texture2DArray:
- return GL_TEXTURE_2D_ARRAY;
- case SurfaceTarget::TextureCubemap:
- return GL_TEXTURE_CUBE_MAP;
- case SurfaceTarget::TextureCubeArray:
+ case ImageViewType::e2DArray:
+ return is_multisampled ? GL_TEXTURE_2D_MULTISAMPLE_ARRAY : GL_TEXTURE_2D_ARRAY;
+ case ImageViewType::CubeArray:
return GL_TEXTURE_CUBE_MAP_ARRAY;
+ case ImageViewType::Rect:
+ return GL_TEXTURE_RECTANGLE;
+ case ImageViewType::Buffer:
+ return GL_TEXTURE_BUFFER;
}
- UNREACHABLE();
- return {};
+ UNREACHABLE_MSG("Invalid image view type={}", type);
+ return GL_NONE;
}
-GLint GetSwizzleSource(SwizzleSource source) {
+GLenum TextureMode(PixelFormat format, bool is_first) {
+ switch (format) {
+ case PixelFormat::D24_UNORM_S8_UINT:
+ case PixelFormat::D32_FLOAT_S8_UINT:
+ return is_first ? GL_DEPTH_COMPONENT : GL_STENCIL_INDEX;
+ case PixelFormat::S8_UINT_D24_UNORM:
+ return is_first ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
+ default:
+ UNREACHABLE();
+ return GL_DEPTH_COMPONENT;
+ }
+}
+
+GLint Swizzle(SwizzleSource source) {
switch (source) {
case SwizzleSource::Zero:
return GL_ZERO;
@@ -184,529 +248,844 @@ GLint GetSwizzleSource(SwizzleSource source) {
case SwizzleSource::OneFloat:
return GL_ONE;
}
- UNREACHABLE();
+ UNREACHABLE_MSG("Invalid swizzle source={}", source);
return GL_NONE;
}
-GLenum GetComponent(PixelFormat format, bool is_first) {
- switch (format) {
- case PixelFormat::D24_UNORM_S8_UINT:
- case PixelFormat::D32_FLOAT_S8_UINT:
- return is_first ? GL_DEPTH_COMPONENT : GL_STENCIL_INDEX;
- case PixelFormat::S8_UINT_D24_UNORM:
- return is_first ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
+GLenum AttachmentType(PixelFormat format) {
+ switch (const SurfaceType type = VideoCore::Surface::GetFormatType(format); type) {
+ case SurfaceType::Depth:
+ return GL_DEPTH_ATTACHMENT;
+ case SurfaceType::DepthStencil:
+ return GL_DEPTH_STENCIL_ATTACHMENT;
default:
- UNREACHABLE();
- return GL_DEPTH_COMPONENT;
+ UNIMPLEMENTED_MSG("Unimplemented type={}", type);
+ return GL_NONE;
}
}
-void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
- if (params.IsBuffer()) {
- return;
+[[nodiscard]] bool IsConverted(const Device& device, PixelFormat format, ImageType type) {
+ if (!device.HasASTC() && IsPixelFormatASTC(format)) {
+ return true;
}
- glTextureParameteri(texture, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTextureParameteri(texture, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTextureParameteri(texture, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, static_cast<GLint>(params.num_levels - 1));
- if (params.num_levels == 1) {
- glTextureParameterf(texture, GL_TEXTURE_LOD_BIAS, 1000.0f);
+ switch (format) {
+ case PixelFormat::BC4_UNORM:
+ case PixelFormat::BC5_UNORM:
+ return type == ImageType::e3D;
+ default:
+ break;
}
+ return false;
}
-OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum internal_format,
- OGLBuffer& texture_buffer) {
- OGLTexture texture;
- texture.Create(target);
+[[nodiscard]] constexpr SwizzleSource ConvertGreenRed(SwizzleSource value) {
+ switch (value) {
+ case SwizzleSource::G:
+ return SwizzleSource::R;
+ default:
+ return value;
+ }
+}
- switch (params.target) {
- case SurfaceTarget::Texture1D:
- glTextureStorage1D(texture.handle, params.emulated_levels, internal_format, params.width);
- break;
- case SurfaceTarget::TextureBuffer:
- texture_buffer.Create();
- glNamedBufferStorage(texture_buffer.handle, params.width * params.GetBytesPerPixel(),
- nullptr, GL_DYNAMIC_STORAGE_BIT);
- glTextureBuffer(texture.handle, internal_format, texture_buffer.handle);
+void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4> swizzle) {
+ switch (format) {
+ case PixelFormat::D24_UNORM_S8_UINT:
+ case PixelFormat::D32_FLOAT_S8_UINT:
+ case PixelFormat::S8_UINT_D24_UNORM:
+ UNIMPLEMENTED_IF(swizzle[0] != SwizzleSource::R && swizzle[0] != SwizzleSource::G);
+ glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
+ TextureMode(format, swizzle[0] == SwizzleSource::R));
+ std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed);
break;
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::TextureCubemap:
- glTextureStorage2D(texture.handle, params.emulated_levels, internal_format, params.width,
- params.height);
+ default:
break;
- case SurfaceTarget::Texture3D:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubeArray:
- glTextureStorage3D(texture.handle, params.emulated_levels, internal_format, params.width,
- params.height, params.depth);
+ }
+ std::array<GLint, 4> gl_swizzle;
+ std::ranges::transform(swizzle, gl_swizzle.begin(), Swizzle);
+ glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
+}
+
+[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
+ const VideoCommon::ImageInfo& info) {
+ // Disable accelerated uploads for now as they don't implement swizzled uploads
+ return false;
+ switch (info.type) {
+ case ImageType::e2D:
+ case ImageType::e3D:
+ case ImageType::Linear:
break;
default:
- UNREACHABLE();
+ return false;
+ }
+ const GLenum internal_format = GetFormatTuple(info.format).internal_format;
+ const auto& format_info = runtime.FormatInfo(info.type, internal_format);
+ if (format_info.is_compressed) {
+ return false;
+ }
+ if (std::ranges::find(ACCELERATED_FORMATS, internal_format) == ACCELERATED_FORMATS.end()) {
+ return false;
}
+ if (format_info.compatibility_by_size) {
+ return true;
+ }
+ const GLenum store_format = StoreFormat(BytesPerBlock(info.format));
+ const GLenum store_class = runtime.FormatInfo(info.type, store_format).compatibility_class;
+ return format_info.compatibility_class == store_class;
+}
- ApplyTextureDefaults(params, texture.handle);
+[[nodiscard]] CopyOrigin MakeCopyOrigin(VideoCommon::Offset3D offset,
+ VideoCommon::SubresourceLayers subresource, GLenum target) {
+ switch (target) {
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return CopyOrigin{
+ .level = static_cast<GLint>(subresource.base_level),
+ .x = static_cast<GLint>(offset.x),
+ .y = static_cast<GLint>(offset.y),
+ .z = static_cast<GLint>(subresource.base_layer),
+ };
+ case GL_TEXTURE_3D:
+ return CopyOrigin{
+ .level = static_cast<GLint>(subresource.base_level),
+ .x = static_cast<GLint>(offset.x),
+ .y = static_cast<GLint>(offset.y),
+ .z = static_cast<GLint>(offset.z),
+ };
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented copy target={}", target);
+ return CopyOrigin{.level = 0, .x = 0, .y = 0, .z = 0};
+ }
+}
- return texture;
+[[nodiscard]] CopyRegion MakeCopyRegion(VideoCommon::Extent3D extent,
+ VideoCommon::SubresourceLayers dst_subresource,
+ GLenum target) {
+ switch (target) {
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ return CopyRegion{
+ .width = static_cast<GLsizei>(extent.width),
+ .height = static_cast<GLsizei>(extent.height),
+ .depth = static_cast<GLsizei>(dst_subresource.num_layers),
+ };
+ case GL_TEXTURE_3D:
+ return CopyRegion{
+ .width = static_cast<GLsizei>(extent.width),
+ .height = static_cast<GLsizei>(extent.height),
+ .depth = static_cast<GLsizei>(extent.depth),
+ };
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented copy target={}", target);
+ return CopyRegion{.width = 0, .height = 0, .depth = 0};
+ }
}
-constexpr u32 EncodeSwizzle(SwizzleSource x_source, SwizzleSource y_source, SwizzleSource z_source,
- SwizzleSource w_source) {
- return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) |
- (static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source);
+void AttachTexture(GLuint fbo, GLenum attachment, const ImageView* image_view) {
+ if (False(image_view->flags & VideoCommon::ImageViewFlagBits::Slice)) {
+ const GLuint texture = image_view->DefaultHandle();
+ glNamedFramebufferTexture(fbo, attachment, texture, 0);
+ return;
+ }
+ const GLuint texture = image_view->Handle(ImageViewType::e3D);
+ if (image_view->range.extent.layers > 1) {
+ // TODO: OpenGL doesn't support rendering to a fixed number of slices
+ glNamedFramebufferTexture(fbo, attachment, texture, 0);
+ } else {
+ const u32 slice = image_view->range.base.layer;
+ glNamedFramebufferTextureLayer(fbo, attachment, texture, 0, slice);
+ }
}
} // Anonymous namespace
-CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
- bool is_astc_supported)
- : VideoCommon::SurfaceBase<View>(gpu_addr, params, is_astc_supported) {
- if (is_converted) {
- internal_format = params.srgb_conversion ? GL_SRGB8_ALPHA8 : GL_RGBA8;
- format = GL_RGBA;
- type = GL_UNSIGNED_BYTE;
- } else {
- const auto& tuple{GetFormatTuple(params.pixel_format)};
- internal_format = tuple.internal_format;
- format = tuple.format;
- type = tuple.type;
- is_compressed = params.IsCompressed();
+ImageBufferMap::~ImageBufferMap() {
+ if (sync) {
+ sync->Create();
}
- target = GetTextureTarget(params.target);
- texture = CreateTexture(params, target, internal_format, texture_buffer);
- DecorateSurfaceName();
+}
- u32 num_layers = 1;
- if (params.is_layered || params.target == SurfaceTarget::Texture3D) {
- num_layers = params.depth;
+TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager,
+ StateTracker& state_tracker_)
+ : device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager) {
+ static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D};
+ for (size_t i = 0; i < TARGETS.size(); ++i) {
+ const GLenum target = TARGETS[i];
+ for (const FormatTuple& tuple : FORMAT_TABLE) {
+ const GLenum format = tuple.internal_format;
+ GLint compat_class;
+ GLint compat_type;
+ GLint is_compressed;
+ glGetInternalformativ(target, format, GL_IMAGE_COMPATIBILITY_CLASS, 1, &compat_class);
+ glGetInternalformativ(target, format, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, 1,
+ &compat_type);
+ glGetInternalformativ(target, format, GL_TEXTURE_COMPRESSED, 1, &is_compressed);
+ const FormatProperties properties{
+ .compatibility_class = static_cast<GLenum>(compat_class),
+ .compatibility_by_size = compat_type == GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE,
+ .is_compressed = is_compressed == GL_TRUE,
+ };
+ format_properties[i].emplace(format, properties);
+ }
}
-
- main_view =
- CreateViewInner(ViewParams(params.target, 0, num_layers, 0, params.num_levels), true);
+ has_broken_texture_view_formats = device.HasBrokenTextureViewFormats();
+
+ null_image_1d_array.Create(GL_TEXTURE_1D_ARRAY);
+ null_image_cube_array.Create(GL_TEXTURE_CUBE_MAP_ARRAY);
+ null_image_3d.Create(GL_TEXTURE_3D);
+ null_image_rect.Create(GL_TEXTURE_RECTANGLE);
+ glTextureStorage2D(null_image_1d_array.handle, 1, GL_R8, 1, 1);
+ glTextureStorage3D(null_image_cube_array.handle, 1, GL_R8, 1, 1, 6);
+ glTextureStorage3D(null_image_3d.handle, 1, GL_R8, 1, 1, 1);
+ glTextureStorage2D(null_image_rect.handle, 1, GL_R8, 1, 1);
+
+ std::array<GLuint, 4> new_handles;
+ glGenTextures(static_cast<GLsizei>(new_handles.size()), new_handles.data());
+ null_image_view_1d.handle = new_handles[0];
+ null_image_view_2d.handle = new_handles[1];
+ null_image_view_2d_array.handle = new_handles[2];
+ null_image_view_cube.handle = new_handles[3];
+ glTextureView(null_image_view_1d.handle, GL_TEXTURE_1D, null_image_1d_array.handle, GL_R8, 0, 1,
+ 0, 1);
+ glTextureView(null_image_view_2d.handle, GL_TEXTURE_2D, null_image_cube_array.handle, GL_R8, 0,
+ 1, 0, 1);
+ glTextureView(null_image_view_2d_array.handle, GL_TEXTURE_2D_ARRAY,
+ null_image_cube_array.handle, GL_R8, 0, 1, 0, 1);
+ glTextureView(null_image_view_cube.handle, GL_TEXTURE_CUBE_MAP, null_image_cube_array.handle,
+ GL_R8, 0, 1, 0, 6);
+ const std::array texture_handles{
+ null_image_1d_array.handle, null_image_cube_array.handle, null_image_3d.handle,
+ null_image_rect.handle, null_image_view_1d.handle, null_image_view_2d.handle,
+ null_image_view_2d_array.handle, null_image_view_cube.handle,
+ };
+ for (const GLuint handle : texture_handles) {
+ static constexpr std::array NULL_SWIZZLE{GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO};
+ glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, NULL_SWIZZLE.data());
+ }
+ const auto set_view = [this](ImageViewType type, GLuint handle) {
+ if (device.HasDebuggingToolAttached()) {
+ const std::string name = fmt::format("NullImage {}", type);
+ glObjectLabel(GL_TEXTURE, handle, static_cast<GLsizei>(name.size()), name.data());
+ }
+ null_image_views[static_cast<size_t>(type)] = handle;
+ };
+ set_view(ImageViewType::e1D, null_image_view_1d.handle);
+ set_view(ImageViewType::e2D, null_image_view_2d.handle);
+ set_view(ImageViewType::Cube, null_image_view_cube.handle);
+ set_view(ImageViewType::e3D, null_image_3d.handle);
+ set_view(ImageViewType::e1DArray, null_image_1d_array.handle);
+ set_view(ImageViewType::e2DArray, null_image_view_2d_array.handle);
+ set_view(ImageViewType::CubeArray, null_image_cube_array.handle);
+ set_view(ImageViewType::Rect, null_image_rect.handle);
}
-CachedSurface::~CachedSurface() = default;
-
-void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
- MICROPROFILE_SCOPE(OpenGL_Texture_Download);
+TextureCacheRuntime::~TextureCacheRuntime() = default;
- if (params.IsBuffer()) {
- glGetNamedBufferSubData(texture_buffer.handle, 0,
- static_cast<GLsizeiptr>(params.GetHostSizeInBytes(false)),
- staging_buffer.data());
- return;
- }
+void TextureCacheRuntime::Finish() {
+ glFinish();
+}
- SCOPE_EXIT({ glPixelStorei(GL_PACK_ROW_LENGTH, 0); });
+ImageBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
+ return upload_buffers.RequestMap(size, true);
+}
- for (u32 level = 0; level < params.emulated_levels; ++level) {
- glPixelStorei(GL_PACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level, is_converted)));
- glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
- const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
+ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
+ return download_buffers.RequestMap(size, false);
+}
- u8* const mip_data = staging_buffer.data() + mip_offset;
- const GLsizei size = static_cast<GLsizei>(params.GetHostMipmapSize(level));
- if (is_compressed) {
- glGetCompressedTextureImage(texture.handle, level, size, mip_data);
- } else {
- glGetTextureImage(texture.handle, level, format, type, size, mip_data);
- }
+void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image,
+ std::span<const ImageCopy> copies) {
+ const GLuint dst_name = dst_image.Handle();
+ const GLuint src_name = src_image.Handle();
+ const GLenum dst_target = ImageTarget(dst_image.info);
+ const GLenum src_target = ImageTarget(src_image.info);
+ for (const ImageCopy& copy : copies) {
+ const auto src_origin = MakeCopyOrigin(copy.src_offset, copy.src_subresource, src_target);
+ const auto dst_origin = MakeCopyOrigin(copy.dst_offset, copy.dst_subresource, dst_target);
+ const auto region = MakeCopyRegion(copy.extent, copy.dst_subresource, dst_target);
+ glCopyImageSubData(src_name, src_target, src_origin.level, src_origin.x, src_origin.y,
+ src_origin.z, dst_name, dst_target, dst_origin.level, dst_origin.x,
+ dst_origin.y, dst_origin.z, region.width, region.height, region.depth);
}
}
-void CachedSurface::UploadTexture(const std::vector<u8>& staging_buffer) {
- MICROPROFILE_SCOPE(OpenGL_Texture_Upload);
- SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); });
- for (u32 level = 0; level < params.emulated_levels; ++level) {
- UploadTextureMipmap(level, staging_buffer);
+bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
+ if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
+ return false;
}
+ return true;
}
-void CachedSurface::UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer) {
- glPixelStorei(GL_UNPACK_ALIGNMENT, std::min(8U, params.GetRowAlignment(level, is_converted)));
- glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.GetMipWidth(level)));
-
- const std::size_t mip_offset = params.GetHostMipmapLevelOffset(level, is_converted);
- const u8* buffer{staging_buffer.data() + mip_offset};
- if (is_compressed) {
- const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
- switch (params.target) {
- case SurfaceTarget::Texture2D:
- glCompressedTextureSubImage2D(texture.handle, level, 0, 0,
- static_cast<GLsizei>(params.GetMipWidth(level)),
- static_cast<GLsizei>(params.GetMipHeight(level)),
- internal_format, image_size, buffer);
- break;
- case SurfaceTarget::Texture3D:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubeArray:
- glCompressedTextureSubImage3D(texture.handle, level, 0, 0, 0,
- static_cast<GLsizei>(params.GetMipWidth(level)),
- static_cast<GLsizei>(params.GetMipHeight(level)),
- static_cast<GLsizei>(params.GetMipDepth(level)),
- internal_format, image_size, buffer);
- break;
- case SurfaceTarget::TextureCubemap: {
- const std::size_t layer_size{params.GetHostLayerSize(level)};
- for (std::size_t face = 0; face < params.depth; ++face) {
- glCompressedTextureSubImage3D(texture.handle, level, 0, 0, static_cast<GLint>(face),
- static_cast<GLsizei>(params.GetMipWidth(level)),
- static_cast<GLsizei>(params.GetMipHeight(level)), 1,
- internal_format, static_cast<GLsizei>(layer_size),
- buffer);
- buffer += layer_size;
- }
- break;
- }
- default:
- UNREACHABLE();
- }
+void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
+ std::span<const ImageCopy> copies) {
+ if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
+ ASSERT(src.info.type == ImageType::e3D);
+ util_shaders.CopyBC4(dst, src, copies);
} else {
- switch (params.target) {
- case SurfaceTarget::Texture1D:
- glTextureSubImage1D(texture.handle, level, 0, params.GetMipWidth(level), format, type,
- buffer);
- break;
- case SurfaceTarget::TextureBuffer:
- ASSERT(level == 0);
- glNamedBufferSubData(texture_buffer.handle, 0,
- params.GetMipWidth(level) * params.GetBytesPerPixel(), buffer);
- break;
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2D:
- glTextureSubImage2D(texture.handle, level, 0, 0, params.GetMipWidth(level),
- params.GetMipHeight(level), format, type, buffer);
- break;
- case SurfaceTarget::Texture3D:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubeArray:
- glTextureSubImage3D(
- texture.handle, level, 0, 0, 0, static_cast<GLsizei>(params.GetMipWidth(level)),
- static_cast<GLsizei>(params.GetMipHeight(level)),
- static_cast<GLsizei>(params.GetMipDepth(level)), format, type, buffer);
- break;
- case SurfaceTarget::TextureCubemap:
- for (std::size_t face = 0; face < params.depth; ++face) {
- glTextureSubImage3D(texture.handle, level, 0, 0, static_cast<GLint>(face),
- params.GetMipWidth(level), params.GetMipHeight(level), 1,
- format, type, buffer);
- buffer += params.GetHostLayerSize(level);
- }
- break;
- default:
- UNREACHABLE();
- }
+ UNREACHABLE();
}
}
-void CachedSurface::DecorateSurfaceName() {
- LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr(), params.TargetName());
-}
+void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
+ const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ Tegra::Engines::Fermi2D::Filter filter,
+ Tegra::Engines::Fermi2D::Operation operation) {
+ state_tracker.NotifyScissor0();
+ state_tracker.NotifyRasterizeEnable();
+ state_tracker.NotifyFramebufferSRGB();
-void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix) {
- LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix);
+ ASSERT(dst->BufferBits() == src->BufferBits());
+
+ glEnable(GL_FRAMEBUFFER_SRGB);
+ glDisable(GL_RASTERIZER_DISCARD);
+ glDisablei(GL_SCISSOR_TEST, 0);
+
+ const GLbitfield buffer_bits = dst->BufferBits();
+ const bool has_depth = (buffer_bits & ~GL_COLOR_BUFFER_BIT) != 0;
+ const bool is_linear = !has_depth && filter == Tegra::Engines::Fermi2D::Filter::Bilinear;
+ glBlitNamedFramebuffer(src->Handle(), dst->Handle(), src_region[0].x, src_region[0].y,
+ src_region[1].x, src_region[1].y, dst_region[0].x, dst_region[0].y,
+ dst_region[1].x, dst_region[1].y, buffer_bits,
+ is_linear ? GL_LINEAR : GL_NEAREST);
}
-View CachedSurface::CreateView(const ViewParams& view_key) {
- return CreateViewInner(view_key, false);
+void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferMap& map,
+ std::span<const SwizzleParameters> swizzles) {
+ switch (image.info.type) {
+ case ImageType::e2D:
+ return util_shaders.BlockLinearUpload2D(image, map, swizzles);
+ case ImageType::e3D:
+ return util_shaders.BlockLinearUpload3D(image, map, swizzles);
+ case ImageType::Linear:
+ return util_shaders.PitchUpload(image, map, swizzles);
+ default:
+ UNREACHABLE();
+ break;
+ }
}
-View CachedSurface::CreateViewInner(const ViewParams& view_key, const bool is_proxy) {
- auto view = std::make_shared<CachedSurfaceView>(*this, view_key, is_proxy);
- views[view_key] = view;
- if (!is_proxy)
- view->DecorateViewName(gpu_addr, params.TargetName() + "V:" + std::to_string(view_count++));
- return view;
+void TextureCacheRuntime::InsertUploadMemoryBarrier() {
+ glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
}
-CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& params,
- bool is_proxy)
- : VideoCommon::ViewBase(params), surface{surface}, format{surface.internal_format},
- target{GetTextureTarget(params.target)}, is_proxy{is_proxy} {
- if (!is_proxy) {
- main_view = CreateTextureView();
+FormatProperties TextureCacheRuntime::FormatInfo(ImageType type, GLenum internal_format) const {
+ switch (type) {
+ case ImageType::e1D:
+ return format_properties[0].at(internal_format);
+ case ImageType::e2D:
+ case ImageType::Linear:
+ return format_properties[1].at(internal_format);
+ case ImageType::e3D:
+ return format_properties[2].at(internal_format);
+ default:
+ UNREACHABLE();
+ return FormatProperties{};
}
}
-CachedSurfaceView::~CachedSurfaceView() = default;
+TextureCacheRuntime::StagingBuffers::StagingBuffers(GLenum storage_flags_, GLenum map_flags_)
+ : storage_flags{storage_flags_}, map_flags{map_flags_} {}
-void CachedSurfaceView::Attach(GLenum attachment, GLenum fb_target) const {
- ASSERT(params.num_levels == 1);
+TextureCacheRuntime::StagingBuffers::~StagingBuffers() = default;
- if (params.target == SurfaceTarget::Texture3D) {
- if (params.num_layers > 1) {
- ASSERT(params.base_layer == 0);
- glFramebufferTexture(fb_target, attachment, surface.texture.handle, params.base_level);
- } else {
- glFramebufferTexture3D(fb_target, attachment, target, surface.texture.handle,
- params.base_level, params.base_layer);
- }
- return;
+ImageBufferMap TextureCacheRuntime::StagingBuffers::RequestMap(size_t requested_size,
+ bool insert_fence) {
+ const size_t index = RequestBuffer(requested_size);
+ OGLSync* const sync = insert_fence ? &syncs[index] : nullptr;
+ return ImageBufferMap{
+ .mapped_span = std::span(maps[index], requested_size),
+ .sync = sync,
+ .buffer = buffers[index].handle,
+ };
+}
+
+size_t TextureCacheRuntime::StagingBuffers::RequestBuffer(size_t requested_size) {
+ if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
+ return *index;
}
- if (params.num_layers > 1) {
- UNIMPLEMENTED_IF(params.base_layer != 0);
- glFramebufferTexture(fb_target, attachment, GetTexture(), 0);
- return;
+ OGLBuffer& buffer = buffers.emplace_back();
+ buffer.Create();
+ glNamedBufferStorage(buffer.handle, requested_size, nullptr,
+ storage_flags | GL_MAP_PERSISTENT_BIT);
+ maps.push_back(static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, requested_size,
+ map_flags | GL_MAP_PERSISTENT_BIT)));
+
+ syncs.emplace_back();
+ sizes.push_back(requested_size);
+
+ ASSERT(syncs.size() == buffers.size() && buffers.size() == maps.size() &&
+ maps.size() == sizes.size());
+
+ return buffers.size() - 1;
+}
+
+std::optional<size_t> TextureCacheRuntime::StagingBuffers::FindBuffer(size_t requested_size) {
+ size_t smallest_buffer = std::numeric_limits<size_t>::max();
+ std::optional<size_t> found;
+ const size_t num_buffers = sizes.size();
+ for (size_t index = 0; index < num_buffers; ++index) {
+ const size_t buffer_size = sizes[index];
+ if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
+ continue;
+ }
+ if (syncs[index].handle != 0) {
+ GLint status;
+ glGetSynciv(syncs[index].handle, GL_SYNC_STATUS, 1, nullptr, &status);
+ if (status != GL_SIGNALED) {
+ continue;
+ }
+ syncs[index].Release();
+ }
+ smallest_buffer = buffer_size;
+ found = index;
}
+ return found;
+}
- const GLenum view_target = surface.GetTarget();
- const GLuint texture = surface.GetTexture();
- switch (surface.GetSurfaceParams().target) {
- case SurfaceTarget::Texture1D:
- glFramebufferTexture1D(fb_target, attachment, view_target, texture, params.base_level);
+Image::Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info_, GPUVAddr gpu_addr_,
+ VAddr cpu_addr_)
+ : VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_) {
+ if (CanBeAccelerated(runtime, info)) {
+ flags |= ImageFlagBits::AcceleratedUpload;
+ }
+ if (IsConverted(runtime.device, info.format, info.type)) {
+ flags |= ImageFlagBits::Converted;
+ gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
+ gl_format = GL_RGBA;
+ gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ } else {
+ const auto& tuple = GetFormatTuple(info.format);
+ gl_internal_format = tuple.internal_format;
+ gl_format = tuple.format;
+ gl_type = tuple.type;
+ }
+ const GLenum target = ImageTarget(info);
+ const GLsizei width = info.size.width;
+ const GLsizei height = info.size.height;
+ const GLsizei depth = info.size.depth;
+ const int max_host_mip_levels = std::bit_width(info.size.width);
+ const GLsizei num_levels = std::min(info.resources.levels, max_host_mip_levels);
+ const GLsizei num_layers = info.resources.layers;
+ const GLsizei num_samples = info.num_samples;
+
+ GLuint handle = 0;
+ if (target != GL_TEXTURE_BUFFER) {
+ texture.Create(target);
+ handle = texture.handle;
+ }
+ switch (target) {
+ case GL_TEXTURE_1D_ARRAY:
+ glTextureStorage2D(handle, num_levels, gl_internal_format, width, num_layers);
+ break;
+ case GL_TEXTURE_2D_ARRAY:
+ glTextureStorage3D(handle, num_levels, gl_internal_format, width, height, num_layers);
break;
- case SurfaceTarget::Texture2D:
- glFramebufferTexture2D(fb_target, attachment, view_target, texture, params.base_level);
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: {
+ // TODO: Where should 'fixedsamplelocations' come from?
+ const auto [samples_x, samples_y] = SamplesLog2(info.num_samples);
+ glTextureStorage3DMultisample(handle, num_samples, gl_internal_format, width >> samples_x,
+ height >> samples_y, num_layers, GL_FALSE);
+ break;
+ }
+ case GL_TEXTURE_RECTANGLE:
+ glTextureStorage2D(handle, num_levels, gl_internal_format, width, height);
break;
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- case SurfaceTarget::TextureCubeArray:
- glFramebufferTextureLayer(fb_target, attachment, texture, params.base_level,
- params.base_layer);
+ case GL_TEXTURE_3D:
+ glTextureStorage3D(handle, num_levels, gl_internal_format, width, height, depth);
+ break;
+ case GL_TEXTURE_BUFFER:
+ buffer.Create();
+ glNamedBufferStorage(buffer.handle, guest_size_bytes, nullptr, 0);
break;
default:
- UNIMPLEMENTED();
+ UNREACHABLE_MSG("Invalid target=0x{:x}", target);
+ break;
+ }
+ if (runtime.device.HasDebuggingToolAttached()) {
+ const std::string name = VideoCommon::Name(*this);
+ glObjectLabel(target == GL_TEXTURE_BUFFER ? GL_BUFFER : GL_TEXTURE, handle,
+ static_cast<GLsizei>(name.size()), name.data());
}
}
-GLuint CachedSurfaceView::GetTexture(SwizzleSource x_source, SwizzleSource y_source,
- SwizzleSource z_source, SwizzleSource w_source) {
- if (GetSurfaceParams().IsBuffer()) {
- return GetTexture();
- }
- const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
- if (current_swizzle == new_swizzle) {
- return current_view;
- }
- current_swizzle = new_swizzle;
+void Image::UploadMemory(const ImageBufferMap& map,
+ std::span<const VideoCommon::BufferImageCopy> copies) {
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, map.buffer);
+ glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, map.offset, unswizzled_size_bytes);
- const auto [entry, is_cache_miss] = view_cache.try_emplace(new_swizzle);
- OGLTextureView& view = entry->second;
- if (!is_cache_miss) {
- current_view = view.handle;
- return view.handle;
- }
- view = CreateTextureView();
- current_view = view.handle;
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- std::array swizzle{x_source, y_source, z_source, w_source};
+ u32 current_row_length = std::numeric_limits<u32>::max();
+ u32 current_image_height = std::numeric_limits<u32>::max();
- switch (const PixelFormat format = GetSurfaceParams().pixel_format) {
- case PixelFormat::D24_UNORM_S8_UINT:
- case PixelFormat::D32_FLOAT_S8_UINT:
- case PixelFormat::S8_UINT_D24_UNORM:
- UNIMPLEMENTED_IF(x_source != SwizzleSource::R && x_source != SwizzleSource::G);
- glTextureParameteri(view.handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
- GetComponent(format, x_source == SwizzleSource::R));
-
- // Make sure we sample the first component
- std::transform(swizzle.begin(), swizzle.end(), swizzle.begin(), [](SwizzleSource value) {
- return value == SwizzleSource::G ? SwizzleSource::R : value;
- });
- [[fallthrough]];
- default: {
- const std::array gl_swizzle = {GetSwizzleSource(swizzle[0]), GetSwizzleSource(swizzle[1]),
- GetSwizzleSource(swizzle[2]), GetSwizzleSource(swizzle[3])};
- glTextureParameteriv(view.handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
- break;
- }
+ for (const VideoCommon::BufferImageCopy& copy : copies) {
+ if (current_row_length != copy.buffer_row_length) {
+ current_row_length = copy.buffer_row_length;
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, current_row_length);
+ }
+ if (current_image_height != copy.buffer_image_height) {
+ current_image_height = copy.buffer_image_height;
+ glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, current_image_height);
+ }
+ CopyBufferToImage(copy, map.offset);
}
- return view.handle;
}
-OGLTextureView CachedSurfaceView::CreateTextureView() const {
- OGLTextureView texture_view;
- texture_view.Create();
-
- if (target == GL_TEXTURE_3D) {
- glTextureView(texture_view.handle, target, surface.texture.handle, format,
- params.base_level, params.num_levels, 0, 1);
- } else {
- glTextureView(texture_view.handle, target, surface.texture.handle, format,
- params.base_level, params.num_levels, params.base_layer, params.num_layers);
+void Image::UploadMemory(const ImageBufferMap& map,
+ std::span<const VideoCommon::BufferCopy> copies) {
+ for (const VideoCommon::BufferCopy& copy : copies) {
+ glCopyNamedBufferSubData(map.buffer, buffer.handle, copy.src_offset + map.offset,
+ copy.dst_offset, copy.size);
}
- ApplyTextureDefaults(surface.GetSurfaceParams(), texture_view.handle);
-
- return texture_view;
}
-TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system,
- VideoCore::RasterizerInterface& rasterizer,
- const Device& device, StateTracker& state_tracker)
- : TextureCacheBase{system, rasterizer, device.HasASTC()}, state_tracker{state_tracker} {
- src_framebuffer.Create();
- dst_framebuffer.Create();
-}
+void Image::DownloadMemory(ImageBufferMap& map,
+ std::span<const VideoCommon::BufferImageCopy> copies) {
+ glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API
-TextureCacheOpenGL::~TextureCacheOpenGL() = default;
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, map.buffer);
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
-Surface TextureCacheOpenGL::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) {
- return std::make_shared<CachedSurface>(gpu_addr, params, is_astc_supported);
-}
+ u32 current_row_length = std::numeric_limits<u32>::max();
+ u32 current_image_height = std::numeric_limits<u32>::max();
-void TextureCacheOpenGL::ImageCopy(Surface& src_surface, Surface& dst_surface,
- const VideoCommon::CopyParams& copy_params) {
- const auto& src_params = src_surface->GetSurfaceParams();
- const auto& dst_params = dst_surface->GetSurfaceParams();
- if (src_params.type != dst_params.type) {
- // A fallback is needed
- return;
+ for (const VideoCommon::BufferImageCopy& copy : copies) {
+ if (current_row_length != copy.buffer_row_length) {
+ current_row_length = copy.buffer_row_length;
+ glPixelStorei(GL_PACK_ROW_LENGTH, current_row_length);
+ }
+ if (current_image_height != copy.buffer_image_height) {
+ current_image_height = copy.buffer_image_height;
+ glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
+ }
+ CopyImageToBuffer(copy, map.offset);
}
- const auto src_handle = src_surface->GetTexture();
- const auto src_target = src_surface->GetTarget();
- const auto dst_handle = dst_surface->GetTexture();
- const auto dst_target = dst_surface->GetTarget();
- glCopyImageSubData(src_handle, src_target, copy_params.source_level, copy_params.source_x,
- copy_params.source_y, copy_params.source_z, dst_handle, dst_target,
- copy_params.dest_level, copy_params.dest_x, copy_params.dest_y,
- copy_params.dest_z, copy_params.width, copy_params.height,
- copy_params.depth);
}
-void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
- const Tegra::Engines::Fermi2D::Config& copy_config) {
- const auto& src_params{src_view->GetSurfaceParams()};
- const auto& dst_params{dst_view->GetSurfaceParams()};
- UNIMPLEMENTED_IF(src_params.depth != 1);
- UNIMPLEMENTED_IF(dst_params.depth != 1);
-
- state_tracker.NotifyScissor0();
- state_tracker.NotifyFramebuffer();
- state_tracker.NotifyRasterizeEnable();
- state_tracker.NotifyFramebufferSRGB();
-
- if (dst_params.srgb_conversion) {
- glEnable(GL_FRAMEBUFFER_SRGB);
- } else {
- glDisable(GL_FRAMEBUFFER_SRGB);
+GLuint Image::StorageHandle() noexcept {
+ switch (info.format) {
+ case PixelFormat::A8B8G8R8_SRGB:
+ case PixelFormat::B8G8R8A8_SRGB:
+ case PixelFormat::BC1_RGBA_SRGB:
+ case PixelFormat::BC2_SRGB:
+ case PixelFormat::BC3_SRGB:
+ case PixelFormat::BC7_SRGB:
+ case PixelFormat::ASTC_2D_4X4_SRGB:
+ case PixelFormat::ASTC_2D_8X8_SRGB:
+ case PixelFormat::ASTC_2D_8X5_SRGB:
+ case PixelFormat::ASTC_2D_5X4_SRGB:
+ case PixelFormat::ASTC_2D_5X5_SRGB:
+ case PixelFormat::ASTC_2D_10X8_SRGB:
+ case PixelFormat::ASTC_2D_6X6_SRGB:
+ case PixelFormat::ASTC_2D_10X10_SRGB:
+ case PixelFormat::ASTC_2D_12X12_SRGB:
+ case PixelFormat::ASTC_2D_8X6_SRGB:
+ case PixelFormat::ASTC_2D_6X5_SRGB:
+ if (store_view.handle != 0) {
+ return store_view.handle;
+ }
+ store_view.Create();
+ glTextureView(store_view.handle, ImageTarget(info), texture.handle, GL_RGBA8, 0,
+ info.resources.levels, 0, info.resources.layers);
+ return store_view.handle;
+ default:
+ return texture.handle;
}
- glDisable(GL_RASTERIZER_DISCARD);
- glDisablei(GL_SCISSOR_TEST, 0);
-
- glBindFramebuffer(GL_READ_FRAMEBUFFER, src_framebuffer.handle);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_framebuffer.handle);
-
- GLenum buffers = 0;
- if (src_params.type == SurfaceType::ColorTexture) {
- src_view->Attach(GL_COLOR_ATTACHMENT0, GL_READ_FRAMEBUFFER);
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
- 0);
+}
- dst_view->Attach(GL_COLOR_ATTACHMENT0, GL_DRAW_FRAMEBUFFER);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
- 0);
+void Image::CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset) {
+ // Compressed formats don't have a pixel format or type
+ const bool is_compressed = gl_format == GL_NONE;
+ const void* const offset = reinterpret_cast<const void*>(copy.buffer_offset + buffer_offset);
- buffers = GL_COLOR_BUFFER_BIT;
- } else if (src_params.type == SurfaceType::Depth) {
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
- src_view->Attach(GL_DEPTH_ATTACHMENT, GL_READ_FRAMEBUFFER);
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
+ switch (info.type) {
+ case ImageType::e1D:
+ if (is_compressed) {
+ glCompressedTextureSubImage2D(texture.handle, copy.image_subresource.base_level,
+ copy.image_offset.x, copy.image_subresource.base_layer,
+ copy.image_extent.width,
+ copy.image_subresource.num_layers, gl_internal_format,
+ static_cast<GLsizei>(copy.buffer_size), offset);
+ } else {
+ glTextureSubImage2D(texture.handle, copy.image_subresource.base_level,
+ copy.image_offset.x, copy.image_subresource.base_layer,
+ copy.image_extent.width, copy.image_subresource.num_layers,
+ gl_format, gl_type, offset);
+ }
+ break;
+ case ImageType::e2D:
+ case ImageType::Linear:
+ if (is_compressed) {
+ glCompressedTextureSubImage3D(
+ texture.handle, copy.image_subresource.base_level, copy.image_offset.x,
+ copy.image_offset.y, copy.image_subresource.base_layer, copy.image_extent.width,
+ copy.image_extent.height, copy.image_subresource.num_layers, gl_internal_format,
+ static_cast<GLsizei>(copy.buffer_size), offset);
+ } else {
+ glTextureSubImage3D(texture.handle, copy.image_subresource.base_level,
+ copy.image_offset.x, copy.image_offset.y,
+ copy.image_subresource.base_layer, copy.image_extent.width,
+ copy.image_extent.height, copy.image_subresource.num_layers,
+ gl_format, gl_type, offset);
+ }
+ break;
+ case ImageType::e3D:
+ if (is_compressed) {
+ glCompressedTextureSubImage3D(
+ texture.handle, copy.image_subresource.base_level, copy.image_offset.x,
+ copy.image_offset.y, copy.image_offset.z, copy.image_extent.width,
+ copy.image_extent.height, copy.image_extent.depth, gl_internal_format,
+ static_cast<GLsizei>(copy.buffer_size), offset);
+ } else {
+ glTextureSubImage3D(texture.handle, copy.image_subresource.base_level,
+ copy.image_offset.x, copy.image_offset.y, copy.image_offset.z,
+ copy.image_extent.width, copy.image_extent.height,
+ copy.image_extent.depth, gl_format, gl_type, offset);
+ }
+ break;
+ default:
+ UNREACHABLE();
+ }
+}
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
- dst_view->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
+void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset) {
+ const GLint x_offset = copy.image_offset.x;
+ const GLsizei width = copy.image_extent.width;
- buffers = GL_DEPTH_BUFFER_BIT;
- } else if (src_params.type == SurfaceType::DepthStencil) {
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
- src_view->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_READ_FRAMEBUFFER);
+ const GLint level = copy.image_subresource.base_level;
+ const GLsizei buffer_size = static_cast<GLsizei>(copy.buffer_size);
+ void* const offset = reinterpret_cast<void*>(copy.buffer_offset + buffer_offset);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
- dst_view->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
+ GLint y_offset = 0;
+ GLint z_offset = 0;
+ GLsizei height = 1;
+ GLsizei depth = 1;
- buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
+ switch (info.type) {
+ case ImageType::e1D:
+ y_offset = copy.image_subresource.base_layer;
+ height = copy.image_subresource.num_layers;
+ break;
+ case ImageType::e2D:
+ case ImageType::Linear:
+ y_offset = copy.image_offset.y;
+ z_offset = copy.image_subresource.base_layer;
+ height = copy.image_extent.height;
+ depth = copy.image_subresource.num_layers;
+ break;
+ case ImageType::e3D:
+ y_offset = copy.image_offset.y;
+ z_offset = copy.image_offset.z;
+ height = copy.image_extent.height;
+ depth = copy.image_extent.depth;
+ break;
+ default:
+ UNREACHABLE();
+ }
+ // Compressed formats don't have a pixel format or type
+ const bool is_compressed = gl_format == GL_NONE;
+ if (is_compressed) {
+ glGetCompressedTextureSubImage(texture.handle, level, x_offset, y_offset, z_offset, width,
+ height, depth, buffer_size, offset);
+ } else {
+ glGetTextureSubImage(texture.handle, level, x_offset, y_offset, z_offset, width, height,
+ depth, gl_format, gl_type, buffer_size, offset);
}
-
- const Common::Rectangle<u32>& src_rect = copy_config.src_rect;
- const Common::Rectangle<u32>& dst_rect = copy_config.dst_rect;
- const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
-
- glBlitFramebuffer(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.top),
- static_cast<GLint>(src_rect.right), static_cast<GLint>(src_rect.bottom),
- static_cast<GLint>(dst_rect.left), static_cast<GLint>(dst_rect.top),
- static_cast<GLint>(dst_rect.right), static_cast<GLint>(dst_rect.bottom),
- buffers,
- is_linear && (buffers == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST);
}
-void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface) {
- MICROPROFILE_SCOPE(OpenGL_Texture_Buffer_Copy);
- const auto& src_params = src_surface->GetSurfaceParams();
- const auto& dst_params = dst_surface->GetSurfaceParams();
- UNIMPLEMENTED_IF(src_params.num_levels > 1 || dst_params.num_levels > 1);
+ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
+ ImageId image_id_, Image& image)
+ : VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} {
+ const Device& device = runtime.device;
+ if (True(image.flags & ImageFlagBits::Converted)) {
+ internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
+ } else {
+ internal_format = GetFormatTuple(format).internal_format;
+ }
+ VideoCommon::SubresourceRange flatten_range = info.range;
+ std::array<GLuint, 2> handles;
+ stored_views.reserve(2);
- const auto source_format = GetFormatTuple(src_params.pixel_format);
- const auto dest_format = GetFormatTuple(dst_params.pixel_format);
+ switch (info.type) {
+ case ImageViewType::e1DArray:
+ flatten_range.extent.layers = 1;
+ [[fallthrough]];
+ case ImageViewType::e1D:
+ glGenTextures(2, handles.data());
+ SetupView(device, image, ImageViewType::e1D, handles[0], info, flatten_range);
+ SetupView(device, image, ImageViewType::e1DArray, handles[1], info, info.range);
+ break;
+ case ImageViewType::e2DArray:
+ flatten_range.extent.layers = 1;
+ [[fallthrough]];
+ case ImageViewType::e2D:
+ if (True(flags & VideoCommon::ImageViewFlagBits::Slice)) {
+ // 2D and 2D array views on a 3D textures are used exclusively for render targets
+ ASSERT(info.range.extent.levels == 1);
+ const VideoCommon::SubresourceRange slice_range{
+ .base = {.level = info.range.base.level, .layer = 0},
+ .extent = {.levels = 1, .layers = 1},
+ };
+ glGenTextures(1, handles.data());
+ SetupView(device, image, ImageViewType::e3D, handles[0], info, slice_range);
+ break;
+ }
+ glGenTextures(2, handles.data());
+ SetupView(device, image, ImageViewType::e2D, handles[0], info, flatten_range);
+ SetupView(device, image, ImageViewType::e2DArray, handles[1], info, info.range);
+ break;
+ case ImageViewType::e3D:
+ glGenTextures(1, handles.data());
+ SetupView(device, image, ImageViewType::e3D, handles[0], info, info.range);
+ break;
+ case ImageViewType::CubeArray:
+ flatten_range.extent.layers = 6;
+ [[fallthrough]];
+ case ImageViewType::Cube:
+ glGenTextures(2, handles.data());
+ SetupView(device, image, ImageViewType::Cube, handles[0], info, flatten_range);
+ SetupView(device, image, ImageViewType::CubeArray, handles[1], info, info.range);
+ break;
+ case ImageViewType::Rect:
+ glGenTextures(1, handles.data());
+ SetupView(device, image, ImageViewType::Rect, handles[0], info, info.range);
+ break;
+ case ImageViewType::Buffer:
+ glCreateTextures(GL_TEXTURE_BUFFER, 1, handles.data());
+ SetupView(device, image, ImageViewType::Buffer, handles[0], info, info.range);
+ break;
+ }
+ default_handle = Handle(info.type);
+}
- const std::size_t source_size = src_surface->GetHostSizeInBytes();
- const std::size_t dest_size = dst_surface->GetHostSizeInBytes();
+ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageParams& params)
+ : VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {}
- const std::size_t buffer_size = std::max(source_size, dest_size);
+void ImageView::SetupView(const Device& device, Image& image, ImageViewType view_type,
+ GLuint handle, const VideoCommon::ImageViewInfo& info,
+ VideoCommon::SubresourceRange view_range) {
+ if (info.type == ImageViewType::Buffer) {
+ // TODO: Take offset from buffer cache
+ glTextureBufferRange(handle, internal_format, image.buffer.handle, 0,
+ image.guest_size_bytes);
+ } else {
+ const GLuint parent = image.texture.handle;
+ const GLenum target = ImageTarget(view_type, image.info.num_samples);
+ glTextureView(handle, target, parent, internal_format, view_range.base.level,
+ view_range.extent.levels, view_range.base.layer, view_range.extent.layers);
+ if (!info.IsRenderTarget()) {
+ ApplySwizzle(handle, format, info.Swizzle());
+ }
+ }
+ if (device.HasDebuggingToolAttached()) {
+ const std::string name = VideoCommon::Name(*this, view_type);
+ glObjectLabel(GL_TEXTURE, handle, static_cast<GLsizei>(name.size()), name.data());
+ }
+ stored_views.emplace_back().handle = handle;
+ views[static_cast<size_t>(view_type)] = handle;
+}
- GLuint copy_pbo_handle = FetchPBO(buffer_size);
+Sampler::Sampler(TextureCacheRuntime& runtime, const TSCEntry& config) {
+ const GLenum compare_mode = config.depth_compare_enabled ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE;
+ const GLenum compare_func = MaxwellToGL::DepthCompareFunc(config.depth_compare_func);
+ const GLenum mag = MaxwellToGL::TextureFilterMode(config.mag_filter, TextureMipmapFilter::None);
+ const GLenum min = MaxwellToGL::TextureFilterMode(config.min_filter, config.mipmap_filter);
+ const GLenum reduction_filter = MaxwellToGL::ReductionFilter(config.reduction_filter);
+ const GLint seamless = config.cubemap_interface_filtering ? GL_TRUE : GL_FALSE;
+
+ UNIMPLEMENTED_IF(config.cubemap_anisotropy != 1);
+ UNIMPLEMENTED_IF(config.float_coord_normalization != 0);
+
+ sampler.Create();
+ const GLuint handle = sampler.handle;
+ glSamplerParameteri(handle, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(config.wrap_u));
+ glSamplerParameteri(handle, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(config.wrap_v));
+ glSamplerParameteri(handle, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(config.wrap_p));
+ glSamplerParameteri(handle, GL_TEXTURE_COMPARE_MODE, compare_mode);
+ glSamplerParameteri(handle, GL_TEXTURE_COMPARE_FUNC, compare_func);
+ glSamplerParameteri(handle, GL_TEXTURE_MAG_FILTER, mag);
+ glSamplerParameteri(handle, GL_TEXTURE_MIN_FILTER, min);
+ glSamplerParameterf(handle, GL_TEXTURE_LOD_BIAS, config.LodBias());
+ glSamplerParameterf(handle, GL_TEXTURE_MIN_LOD, config.MinLod());
+ glSamplerParameterf(handle, GL_TEXTURE_MAX_LOD, config.MaxLod());
+ glSamplerParameterfv(handle, GL_TEXTURE_BORDER_COLOR, config.BorderColor().data());
+
+ if (GLAD_GL_ARB_texture_filter_anisotropic || GLAD_GL_EXT_texture_filter_anisotropic) {
+ glSamplerParameterf(handle, GL_TEXTURE_MAX_ANISOTROPY, config.MaxAnisotropy());
+ } else {
+ LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_anisotropic is required");
+ }
+ if (GLAD_GL_ARB_texture_filter_minmax || GLAD_GL_EXT_texture_filter_minmax) {
+ glSamplerParameteri(handle, GL_TEXTURE_REDUCTION_MODE_ARB, reduction_filter);
+ } else if (reduction_filter != GL_WEIGHTED_AVERAGE_ARB) {
+ LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_minmax is required");
+ }
+ if (GLAD_GL_ARB_seamless_cubemap_per_texture || GLAD_GL_AMD_seamless_cubemap_per_texture) {
+ glSamplerParameteri(handle, GL_TEXTURE_CUBE_MAP_SEAMLESS, seamless);
+ } else if (seamless == GL_FALSE) {
+ // We default to false because it's more common
+ LOG_WARNING(Render_OpenGL, "GL_ARB_seamless_cubemap_per_texture is required");
+ }
+}
- glBindBuffer(GL_PIXEL_PACK_BUFFER, copy_pbo_handle);
+Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
+ ImageView* depth_buffer, const VideoCommon::RenderTargets& key) {
+ // Bind to READ_FRAMEBUFFER to stop Nvidia's driver from creating an EXT_framebuffer instead of
+ // a core framebuffer. EXT framebuffer attachments have to match in size and can be shared
+ // across contexts. yuzu doesn't share framebuffers across contexts and we need attachments with
+ // mismatching size, this is why core framebuffers are preferred.
+ GLuint handle;
+ glGenFramebuffers(1, &handle);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, handle);
+
+ GLsizei num_buffers = 0;
+ std::array<GLenum, NUM_RT> gl_draw_buffers;
+ gl_draw_buffers.fill(GL_NONE);
+
+ for (size_t index = 0; index < color_buffers.size(); ++index) {
+ const ImageView* const image_view = color_buffers[index];
+ if (!image_view) {
+ continue;
+ }
+ buffer_bits |= GL_COLOR_BUFFER_BIT;
+ gl_draw_buffers[index] = GL_COLOR_ATTACHMENT0 + key.draw_buffers[index];
+ num_buffers = static_cast<GLsizei>(index + 1);
- if (src_surface->IsCompressed()) {
- glGetCompressedTextureImage(src_surface->GetTexture(), 0, static_cast<GLsizei>(source_size),
- nullptr);
- } else {
- glGetTextureImage(src_surface->GetTexture(), 0, source_format.format, source_format.type,
- static_cast<GLsizei>(source_size), nullptr);
+ const GLenum attachment = static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + index);
+ AttachTexture(handle, attachment, image_view);
}
- glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, copy_pbo_handle);
+ if (const ImageView* const image_view = depth_buffer; image_view) {
+ if (GetFormatType(image_view->format) == SurfaceType::DepthStencil) {
+ buffer_bits |= GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
+ } else {
+ buffer_bits |= GL_DEPTH_BUFFER_BIT;
+ }
+ const GLenum attachment = AttachmentType(image_view->format);
+ AttachTexture(handle, attachment, image_view);
+ }
- const GLsizei width = static_cast<GLsizei>(dst_params.width);
- const GLsizei height = static_cast<GLsizei>(dst_params.height);
- const GLsizei depth = static_cast<GLsizei>(dst_params.depth);
- if (dst_surface->IsCompressed()) {
- LOG_CRITICAL(HW_GPU, "Compressed buffer copy is unimplemented!");
- UNREACHABLE();
+ if (num_buffers > 1) {
+ glNamedFramebufferDrawBuffers(handle, num_buffers, gl_draw_buffers.data());
+ } else if (num_buffers > 0) {
+ glNamedFramebufferDrawBuffer(handle, gl_draw_buffers[0]);
} else {
- switch (dst_params.target) {
- case SurfaceTarget::Texture1D:
- glTextureSubImage1D(dst_surface->GetTexture(), 0, 0, width, dest_format.format,
- dest_format.type, nullptr);
- break;
- case SurfaceTarget::Texture2D:
- glTextureSubImage2D(dst_surface->GetTexture(), 0, 0, 0, width, height,
- dest_format.format, dest_format.type, nullptr);
- break;
- case SurfaceTarget::Texture3D:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubeArray:
- glTextureSubImage3D(dst_surface->GetTexture(), 0, 0, 0, 0, width, height, depth,
- dest_format.format, dest_format.type, nullptr);
- break;
- case SurfaceTarget::TextureCubemap:
- glTextureSubImage3D(dst_surface->GetTexture(), 0, 0, 0, 0, width, height, depth,
- dest_format.format, dest_format.type, nullptr);
- break;
- default:
- LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
- static_cast<u32>(dst_params.target));
- UNREACHABLE();
- }
+ glNamedFramebufferDrawBuffer(handle, GL_NONE);
}
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
- glTextureBarrier();
-}
+ glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_WIDTH, key.size.width);
+ glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_HEIGHT, key.size.height);
+ // TODO
+ // glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_LAYERS, ...);
+ // glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_SAMPLES, ...);
+ // glNamedFramebufferParameteri(handle, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, ...);
-GLuint TextureCacheOpenGL::FetchPBO(std::size_t buffer_size) {
- ASSERT_OR_EXECUTE(buffer_size > 0, { return 0; });
- const u32 l2 = Common::Log2Ceil64(static_cast<u64>(buffer_size));
- OGLBuffer& cp = copy_pbo_cache[l2];
- if (cp.handle == 0) {
- const std::size_t ceil_size = 1ULL << l2;
- cp.Create();
- cp.MakeStreamCopy(ceil_size);
+ if (runtime.device.HasDebuggingToolAttached()) {
+ const std::string name = VideoCommon::Name(key);
+ glObjectLabel(GL_FRAMEBUFFER, handle, static_cast<GLsizei>(name.size()), name.data());
}
- return cp.handle;
+ framebuffer.handle = handle;
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index de8f18489..a6172f009 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -4,154 +4,241 @@
#pragma once
-#include <array>
-#include <functional>
#include <memory>
-#include <unordered_map>
-#include <utility>
-#include <vector>
+#include <span>
#include <glad/glad.h>
-#include "common/common_types.h"
-#include "video_core/engines/shader_bytecode.h"
-#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/texture_cache/texture_cache.h"
namespace OpenGL {
-using VideoCommon::SurfaceParams;
-using VideoCommon::ViewParams;
-
-class CachedSurfaceView;
-class CachedSurface;
-class TextureCacheOpenGL;
+class Device;
+class ProgramManager;
class StateTracker;
-using Surface = std::shared_ptr<CachedSurface>;
-using View = std::shared_ptr<CachedSurfaceView>;
-using TextureCacheBase = VideoCommon::TextureCache<Surface, View>;
+class Framebuffer;
+class Image;
+class ImageView;
+class Sampler;
+
+using VideoCommon::ImageId;
+using VideoCommon::ImageViewId;
+using VideoCommon::ImageViewType;
+using VideoCommon::NUM_RT;
+using VideoCommon::Offset2D;
+using VideoCommon::RenderTargets;
+
+struct ImageBufferMap {
+ ~ImageBufferMap();
+
+ std::span<u8> mapped_span;
+ size_t offset = 0;
+ OGLSync* sync;
+ GLuint buffer;
+};
+
+struct FormatProperties {
+ GLenum compatibility_class;
+ bool compatibility_by_size;
+ bool is_compressed;
+};
-class CachedSurface final : public VideoCommon::SurfaceBase<View> {
- friend CachedSurfaceView;
+class TextureCacheRuntime {
+ friend Framebuffer;
+ friend Image;
+ friend ImageView;
+ friend Sampler;
public:
- explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params, bool is_astc_supported);
- ~CachedSurface();
+ explicit TextureCacheRuntime(const Device& device, ProgramManager& program_manager,
+ StateTracker& state_tracker);
+ ~TextureCacheRuntime();
- void UploadTexture(const std::vector<u8>& staging_buffer) override;
- void DownloadTexture(std::vector<u8>& staging_buffer) override;
+ void Finish();
- GLenum GetTarget() const {
- return target;
- }
+ ImageBufferMap UploadStagingBuffer(size_t size);
- GLuint GetTexture() const {
- return texture.handle;
- }
+ ImageBufferMap DownloadStagingBuffer(size_t size);
+
+ void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
- bool IsCompressed() const {
- return is_compressed;
+ void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {
+ UNIMPLEMENTED();
}
-protected:
- void DecorateSurfaceName() override;
+ bool CanImageBeCopied(const Image& dst, const Image& src);
+
+ void EmulateCopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
+
+ void BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
+ const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ Tegra::Engines::Fermi2D::Filter filter,
+ Tegra::Engines::Fermi2D::Operation operation);
+
+ void AccelerateImageUpload(Image& image, const ImageBufferMap& map,
+ std::span<const VideoCommon::SwizzleParameters> swizzles);
+
+ void InsertUploadMemoryBarrier();
- View CreateView(const ViewParams& view_key) override;
- View CreateViewInner(const ViewParams& view_key, bool is_proxy);
+ FormatProperties FormatInfo(VideoCommon::ImageType type, GLenum internal_format) const;
+
+ bool HasBrokenTextureViewFormats() const noexcept {
+ return has_broken_texture_view_formats;
+ }
private:
- void UploadTextureMipmap(u32 level, const std::vector<u8>& staging_buffer);
+ struct StagingBuffers {
+ explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
+ ~StagingBuffers();
- GLenum internal_format{};
- GLenum format{};
- GLenum type{};
- bool is_compressed{};
- GLenum target{};
- u32 view_count{};
+ ImageBufferMap RequestMap(size_t requested_size, bool insert_fence);
- OGLTexture texture;
- OGLBuffer texture_buffer;
+ size_t RequestBuffer(size_t requested_size);
+
+ std::optional<size_t> FindBuffer(size_t requested_size);
+
+ std::vector<OGLSync> syncs;
+ std::vector<OGLBuffer> buffers;
+ std::vector<u8*> maps;
+ std::vector<size_t> sizes;
+ GLenum storage_flags;
+ GLenum map_flags;
+ };
+
+ const Device& device;
+ StateTracker& state_tracker;
+ UtilShaders util_shaders;
+
+ std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
+ bool has_broken_texture_view_formats = false;
+
+ StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
+ StagingBuffers download_buffers{GL_MAP_READ_BIT, GL_MAP_READ_BIT};
+
+ OGLTexture null_image_1d_array;
+ OGLTexture null_image_cube_array;
+ OGLTexture null_image_3d;
+ OGLTexture null_image_rect;
+ OGLTextureView null_image_view_1d;
+ OGLTextureView null_image_view_2d;
+ OGLTextureView null_image_view_2d_array;
+ OGLTextureView null_image_view_cube;
+
+ std::array<GLuint, VideoCommon::NUM_IMAGE_VIEW_TYPES> null_image_views;
};
-class CachedSurfaceView final : public VideoCommon::ViewBase {
+class Image : public VideoCommon::ImageBase {
+ friend ImageView;
+
public:
- explicit CachedSurfaceView(CachedSurface& surface, const ViewParams& params, bool is_proxy);
- ~CachedSurfaceView();
+ explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
+ VAddr cpu_addr);
- /// @brief Attaches this texture view to the currently bound fb_target framebuffer
- /// @param attachment Attachment to bind textures to
- /// @param fb_target Framebuffer target to attach to (e.g. DRAW_FRAMEBUFFER)
- void Attach(GLenum attachment, GLenum fb_target) const;
+ void UploadMemory(const ImageBufferMap& map,
+ std::span<const VideoCommon::BufferImageCopy> copies);
- GLuint GetTexture(Tegra::Texture::SwizzleSource x_source,
- Tegra::Texture::SwizzleSource y_source,
- Tegra::Texture::SwizzleSource z_source,
- Tegra::Texture::SwizzleSource w_source);
+ void UploadMemory(const ImageBufferMap& map, std::span<const VideoCommon::BufferCopy> copies);
- void DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix);
+ void DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies);
- void MarkAsModified(u64 tick) {
- surface.MarkAsModified(true, tick);
+ GLuint StorageHandle() noexcept;
+
+ GLuint Handle() const noexcept {
+ return texture.handle;
}
- GLuint GetTexture() const {
- if (is_proxy) {
- return surface.GetTexture();
- }
- return main_view.handle;
+private:
+ void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
+
+ void CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
+
+ OGLTexture texture;
+ OGLBuffer buffer;
+ OGLTextureView store_view;
+ GLenum gl_internal_format = GL_NONE;
+ GLenum gl_format = GL_NONE;
+ GLenum gl_type = GL_NONE;
+};
+
+class ImageView : public VideoCommon::ImageViewBase {
+ friend Image;
+
+public:
+ explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&);
+ explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageParams&);
+
+ [[nodiscard]] GLuint Handle(ImageViewType query_type) const noexcept {
+ return views[static_cast<size_t>(query_type)];
}
- GLenum GetFormat() const {
- return format;
+ [[nodiscard]] GLuint DefaultHandle() const noexcept {
+ return default_handle;
}
- const SurfaceParams& GetSurfaceParams() const {
- return surface.GetSurfaceParams();
+ [[nodiscard]] GLenum Format() const noexcept {
+ return internal_format;
}
private:
- OGLTextureView CreateTextureView() const;
+ void SetupView(const Device& device, Image& image, ImageViewType view_type, GLuint handle,
+ const VideoCommon::ImageViewInfo& info,
+ VideoCommon::SubresourceRange view_range);
+
+ std::array<GLuint, VideoCommon::NUM_IMAGE_VIEW_TYPES> views{};
+ std::vector<OGLTextureView> stored_views;
+ GLuint default_handle = 0;
+ GLenum internal_format = GL_NONE;
+};
- CachedSurface& surface;
- const GLenum format;
- const GLenum target;
- const bool is_proxy;
+class ImageAlloc : public VideoCommon::ImageAllocBase {};
- std::unordered_map<u32, OGLTextureView> view_cache;
- OGLTextureView main_view;
+class Sampler {
+public:
+ explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
+
+ GLuint Handle() const noexcept {
+ return sampler.handle;
+ }
- // Use an invalid default so it always fails the comparison test
- u32 current_swizzle = 0xffffffff;
- GLuint current_view = 0;
+private:
+ OGLSampler sampler;
};
-class TextureCacheOpenGL final : public TextureCacheBase {
+class Framebuffer {
public:
- explicit TextureCacheOpenGL(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- const Device& device, StateTracker& state_tracker);
- ~TextureCacheOpenGL();
-
-protected:
- Surface CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) override;
-
- void ImageCopy(Surface& src_surface, Surface& dst_surface,
- const VideoCommon::CopyParams& copy_params) override;
+ explicit Framebuffer(TextureCacheRuntime&, std::span<ImageView*, NUM_RT> color_buffers,
+ ImageView* depth_buffer, const VideoCommon::RenderTargets& key);
- void ImageBlit(View& src_view, View& dst_view,
- const Tegra::Engines::Fermi2D::Config& copy_config) override;
+ [[nodiscard]] GLuint Handle() const noexcept {
+ return framebuffer.handle;
+ }
- void BufferCopy(Surface& src_surface, Surface& dst_surface) override;
+ [[nodiscard]] GLbitfield BufferBits() const noexcept {
+ return buffer_bits;
+ }
private:
- GLuint FetchPBO(std::size_t buffer_size);
-
- StateTracker& state_tracker;
+ OGLFramebuffer framebuffer;
+ GLbitfield buffer_bits = GL_NONE;
+};
- OGLFramebuffer src_framebuffer;
- OGLFramebuffer dst_framebuffer;
- std::unordered_map<u32, OGLBuffer> copy_pbo_cache;
+struct TextureCacheParams {
+ static constexpr bool ENABLE_VALIDATION = true;
+ static constexpr bool FRAMEBUFFER_BLITS = true;
+ static constexpr bool HAS_EMULATED_COPIES = true;
+
+ using Runtime = OpenGL::TextureCacheRuntime;
+ using Image = OpenGL::Image;
+ using ImageAlloc = OpenGL::ImageAlloc;
+ using ImageView = OpenGL::ImageView;
+ using Sampler = OpenGL::Sampler;
+ using Framebuffer = OpenGL::Framebuffer;
};
+using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index fe9bd4b5a..f7ad8f370 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -4,23 +4,10 @@
#pragma once
-#include <array>
#include <glad/glad.h>
-#include "common/common_types.h"
-#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
-namespace OpenGL {
-
-using GLvec2 = std::array<GLfloat, 2>;
-using GLvec3 = std::array<GLfloat, 3>;
-using GLvec4 = std::array<GLfloat, 4>;
-
-using GLuvec2 = std::array<GLuint, 2>;
-using GLuvec3 = std::array<GLuint, 3>;
-using GLuvec4 = std::array<GLuint, 4>;
-
-namespace MaxwellToGL {
+namespace OpenGL::MaxwellToGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
@@ -47,6 +34,8 @@ inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) {
return GL_UNSIGNED_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_UNSIGNED_INT_2_10_10_10_REV;
+ default:
+ break;
}
break;
case Maxwell::VertexAttribute::Type::SignedNorm:
@@ -70,6 +59,8 @@ inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) {
return GL_INT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return GL_INT_2_10_10_10_REV;
+ default:
+ break;
}
break;
case Maxwell::VertexAttribute::Type::Float:
@@ -84,6 +75,8 @@ inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) {
case Maxwell::VertexAttribute::Size::Size_32_32_32:
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
return GL_FLOAT;
+ default:
+ break;
}
break;
}
@@ -101,7 +94,7 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {
case Maxwell::IndexFormat::UnsignedInt:
return GL_UNSIGNED_INT;
}
- UNREACHABLE_MSG("Invalid index_format={}", static_cast<u32>(index_format));
+ UNREACHABLE_MSG("Invalid index_format={}", index_format);
return {};
}
@@ -138,7 +131,7 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
case Maxwell::PrimitiveTopology::Patches:
return GL_PATCHES;
}
- UNREACHABLE_MSG("Invalid topology={}", static_cast<int>(topology));
+ UNREACHABLE_MSG("Invalid topology={}", topology);
return GL_POINTS;
}
@@ -166,8 +159,8 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
}
break;
}
- UNREACHABLE_MSG("Invalid texture filter mode={} and mipmap filter mode={}",
- static_cast<u32>(filter_mode), static_cast<u32>(mipmap_filter_mode));
+ UNREACHABLE_MSG("Invalid texture filter mode={} and mipmap filter mode={}", filter_mode,
+ mipmap_filter_mode);
return GL_NEAREST;
}
@@ -198,7 +191,7 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
return GL_MIRROR_CLAMP_TO_EDGE;
}
}
- UNIMPLEMENTED_MSG("Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
+ UNIMPLEMENTED_MSG("Unimplemented texture wrap mode={}", wrap_mode);
return GL_REPEAT;
}
@@ -221,7 +214,7 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
case Tegra::Texture::DepthCompareFunc::Always:
return GL_ALWAYS;
}
- UNIMPLEMENTED_MSG("Unimplemented texture depth compare function={}", static_cast<u32>(func));
+ UNIMPLEMENTED_MSG("Unimplemented texture depth compare function={}", func);
return GL_GREATER;
}
@@ -243,7 +236,7 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
case Maxwell::Blend::Equation::MaxGL:
return GL_MAX;
}
- UNIMPLEMENTED_MSG("Unimplemented blend equation={}", static_cast<u32>(equation));
+ UNIMPLEMENTED_MSG("Unimplemented blend equation={}", equation);
return GL_FUNC_ADD;
}
@@ -307,27 +300,7 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
return GL_ONE_MINUS_CONSTANT_ALPHA;
}
- UNIMPLEMENTED_MSG("Unimplemented blend factor={}", static_cast<u32>(factor));
- return GL_ZERO;
-}
-
-inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
- switch (source) {
- case Tegra::Texture::SwizzleSource::Zero:
- return GL_ZERO;
- case Tegra::Texture::SwizzleSource::R:
- return GL_RED;
- case Tegra::Texture::SwizzleSource::G:
- return GL_GREEN;
- case Tegra::Texture::SwizzleSource::B:
- return GL_BLUE;
- case Tegra::Texture::SwizzleSource::A:
- return GL_ALPHA;
- case Tegra::Texture::SwizzleSource::OneInt:
- case Tegra::Texture::SwizzleSource::OneFloat:
- return GL_ONE;
- }
- UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", static_cast<u32>(source));
+ UNIMPLEMENTED_MSG("Unimplemented blend factor={}", factor);
return GL_ZERO;
}
@@ -358,7 +331,7 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
case Maxwell::ComparisonOp::AlwaysOld:
return GL_ALWAYS;
}
- UNIMPLEMENTED_MSG("Unimplemented comparison op={}", static_cast<u32>(comparison));
+ UNIMPLEMENTED_MSG("Unimplemented comparison op={}", comparison);
return GL_ALWAYS;
}
@@ -389,7 +362,7 @@ inline GLenum StencilOp(Maxwell::StencilOp stencil) {
case Maxwell::StencilOp::DecrWrapOGL:
return GL_DECR_WRAP;
}
- UNIMPLEMENTED_MSG("Unimplemented stencil op={}", static_cast<u32>(stencil));
+ UNIMPLEMENTED_MSG("Unimplemented stencil op={}", stencil);
return GL_KEEP;
}
@@ -400,7 +373,7 @@ inline GLenum FrontFace(Maxwell::FrontFace front_face) {
case Maxwell::FrontFace::CounterClockWise:
return GL_CCW;
}
- UNIMPLEMENTED_MSG("Unimplemented front face cull={}", static_cast<u32>(front_face));
+ UNIMPLEMENTED_MSG("Unimplemented front face cull={}", front_face);
return GL_CCW;
}
@@ -413,7 +386,7 @@ inline GLenum CullFace(Maxwell::CullFace cull_face) {
case Maxwell::CullFace::FrontAndBack:
return GL_FRONT_AND_BACK;
}
- UNIMPLEMENTED_MSG("Unimplemented cull face={}", static_cast<u32>(cull_face));
+ UNIMPLEMENTED_MSG("Unimplemented cull face={}", cull_face);
return GL_BACK;
}
@@ -452,7 +425,7 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
case Maxwell::LogicOperation::Set:
return GL_SET;
}
- UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(operation));
+ UNIMPLEMENTED_MSG("Unimplemented logic operation={}", operation);
return GL_COPY;
}
@@ -465,14 +438,26 @@ inline GLenum PolygonMode(Maxwell::PolygonMode polygon_mode) {
case Maxwell::PolygonMode::Fill:
return GL_FILL;
}
- UNREACHABLE_MSG("Invalid polygon mode={}", static_cast<int>(polygon_mode));
+ UNREACHABLE_MSG("Invalid polygon mode={}", polygon_mode);
return GL_FILL;
}
+inline GLenum ReductionFilter(Tegra::Texture::SamplerReduction filter) {
+ switch (filter) {
+ case Tegra::Texture::SamplerReduction::WeightedAverage:
+ return GL_WEIGHTED_AVERAGE_ARB;
+ case Tegra::Texture::SamplerReduction::Min:
+ return GL_MIN;
+ case Tegra::Texture::SamplerReduction::Max:
+ return GL_MAX;
+ }
+ UNREACHABLE_MSG("Invalid reduction filter={}", static_cast<int>(filter));
+ return GL_WEIGHTED_AVERAGE_ARB;
+}
+
inline GLenum ViewportSwizzle(Maxwell::ViewportSwizzle swizzle) {
// Enumeration order matches register order. We can convert it arithmetically.
return GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV + static_cast<GLenum>(swizzle);
}
-} // namespace MaxwellToGL
-} // namespace OpenGL
+} // namespace OpenGL::MaxwellToGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index b759c2dba..9d2acd4d9 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -23,29 +23,13 @@
#include "core/telemetry_session.h"
#include "video_core/host_shaders/opengl_present_frag.h"
#include "video_core/host_shaders/opengl_present_vert.h"
-#include "video_core/morton.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
+#include "video_core/textures/decoders.h"
namespace OpenGL {
-
namespace {
-
-constexpr std::size_t SWAP_CHAIN_SIZE = 3;
-
-struct Frame {
- u32 width{}; /// Width of the frame (to detect resize)
- u32 height{}; /// Height of the frame
- bool color_reloaded{}; /// Texture attachment was recreated (ie: resized)
- OpenGL::OGLRenderbuffer color{}; /// Buffer shared between the render/present FBO
- OpenGL::OGLFramebuffer render{}; /// FBO created on the render thread
- OpenGL::OGLFramebuffer present{}; /// FBO created on the present thread
- GLsync render_fence{}; /// Fence created on the render thread
- GLsync present_fence{}; /// Fence created on the presentation thread
- bool is_srgb{}; /// Framebuffer is sRGB or RGB
-};
-
constexpr GLint PositionLocation = 0;
constexpr GLint TexCoordLocation = 1;
constexpr GLint ModelViewMatrixLocation = 0;
@@ -58,24 +42,6 @@ struct ScreenRectVertex {
std::array<GLfloat, 2> tex_coord;
};
-/// Returns true if any debug tool is attached
-bool HasDebugTool() {
- const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
- if (nsight) {
- return true;
- }
-
- GLint num_extensions;
- glGetIntegerv(GL_NUM_EXTENSIONS, &num_extensions);
- for (GLuint index = 0; index < static_cast<GLuint>(num_extensions); ++index) {
- const auto name = reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, index));
- if (!std::strcmp(name, "GL_EXT_debug_tool")) {
- return true;
- }
- }
- return false;
-}
-
/**
* Defines a 1:1 pixel ortographic projection matrix with (0,0) on the top-left
* corner and (width, height) on the lower-bottom.
@@ -156,217 +122,62 @@ void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severit
break;
}
}
-
} // Anonymous namespace
-/**
- * For smooth Vsync rendering, we want to always present the latest frame that the core generates,
- * but also make sure that rendering happens at the pace that the frontend dictates. This is a
- * helper class that the renderer uses to sync frames between the render thread and the presentation
- * thread
- */
-class FrameMailbox {
-public:
- std::mutex swap_chain_lock;
- std::condition_variable present_cv;
- std::array<Frame, SWAP_CHAIN_SIZE> swap_chain{};
- std::queue<Frame*> free_queue;
- std::deque<Frame*> present_queue;
- Frame* previous_frame{};
-
- FrameMailbox() {
- for (auto& frame : swap_chain) {
- free_queue.push(&frame);
- }
- }
-
- ~FrameMailbox() {
- // lock the mutex and clear out the present and free_queues and notify any people who are
- // blocked to prevent deadlock on shutdown
- std::scoped_lock lock{swap_chain_lock};
- std::queue<Frame*>().swap(free_queue);
- present_queue.clear();
- present_cv.notify_all();
- }
-
- void ReloadPresentFrame(Frame* frame, u32 height, u32 width) {
- frame->present.Release();
- frame->present.Create();
- GLint previous_draw_fbo{};
- glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &previous_draw_fbo);
- glBindFramebuffer(GL_FRAMEBUFFER, frame->present.handle);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
- frame->color.handle);
- if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
- LOG_CRITICAL(Render_OpenGL, "Failed to recreate present FBO!");
- }
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, previous_draw_fbo);
- frame->color_reloaded = false;
- }
-
- void ReloadRenderFrame(Frame* frame, u32 width, u32 height) {
- // Recreate the color texture attachment
- frame->color.Release();
- frame->color.Create();
- const GLenum internal_format = frame->is_srgb ? GL_SRGB8 : GL_RGB8;
- glNamedRenderbufferStorage(frame->color.handle, internal_format, width, height);
-
- // Recreate the FBO for the render target
- frame->render.Release();
- frame->render.Create();
- glBindFramebuffer(GL_FRAMEBUFFER, frame->render.handle);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
- frame->color.handle);
- if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
- LOG_CRITICAL(Render_OpenGL, "Failed to recreate render FBO!");
- }
-
- frame->width = width;
- frame->height = height;
- frame->color_reloaded = true;
- }
-
- Frame* GetRenderFrame() {
- std::unique_lock lock{swap_chain_lock};
-
- // If theres no free frames, we will reuse the oldest render frame
- if (free_queue.empty()) {
- auto frame = present_queue.back();
- present_queue.pop_back();
- return frame;
- }
-
- Frame* frame = free_queue.front();
- free_queue.pop();
- return frame;
- }
-
- void ReleaseRenderFrame(Frame* frame) {
- std::unique_lock lock{swap_chain_lock};
- present_queue.push_front(frame);
- present_cv.notify_one();
- }
-
- Frame* TryGetPresentFrame(int timeout_ms) {
- std::unique_lock lock{swap_chain_lock};
- // wait for new entries in the present_queue
- present_cv.wait_for(lock, std::chrono::milliseconds(timeout_ms),
- [&] { return !present_queue.empty(); });
- if (present_queue.empty()) {
- // timed out waiting for a frame to draw so return the previous frame
- return previous_frame;
- }
-
- // free the previous frame and add it back to the free queue
- if (previous_frame) {
- free_queue.push(previous_frame);
- }
-
- // the newest entries are pushed to the front of the queue
- Frame* frame = present_queue.front();
- present_queue.pop_front();
- // remove all old entries from the present queue and move them back to the free_queue
- for (auto f : present_queue) {
- free_queue.push(f);
- }
- present_queue.clear();
- previous_frame = frame;
- return frame;
- }
-};
-
-RendererOpenGL::RendererOpenGL(Core::System& system_, Core::Frontend::EmuWindow& emu_window_,
- Tegra::GPU& gpu_,
+RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
+ Core::Frontend::EmuWindow& emu_window_,
+ Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
- : RendererBase{emu_window_, std::move(context_)}, system{system_},
- emu_window{emu_window_}, gpu{gpu_}, program_manager{device}, has_debug_tool{HasDebugTool()} {}
+ : RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
+ emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{gpu},
+ program_manager{device},
+ rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) {
+ if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
+ glEnable(GL_DEBUG_OUTPUT);
+ glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
+ glDebugMessageCallback(DebugHandler, nullptr);
+ }
+ AddTelemetryFields();
+ InitOpenGLObjects();
+}
RendererOpenGL::~RendererOpenGL() = default;
-MICROPROFILE_DEFINE(OpenGL_RenderFrame, "OpenGL", "Render Frame", MP_RGB(128, 128, 64));
-MICROPROFILE_DEFINE(OpenGL_WaitPresent, "OpenGL", "Wait For Present", MP_RGB(128, 128, 128));
-
void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (!framebuffer) {
return;
}
-
PrepareRendertarget(framebuffer);
RenderScreenshot();
- Frame* frame;
- {
- MICROPROFILE_SCOPE(OpenGL_WaitPresent);
-
- frame = frame_mailbox->GetRenderFrame();
+ state_tracker.BindFramebuffer(0);
+ DrawScreen(emu_window.GetFramebufferLayout());
- // Clean up sync objects before drawing
+ ++m_current_frame;
- // INTEL driver workaround. We can't delete the previous render sync object until we are
- // sure that the presentation is done
- if (frame->present_fence) {
- glClientWaitSync(frame->present_fence, 0, GL_TIMEOUT_IGNORED);
- }
-
- // delete the draw fence if the frame wasn't presented
- if (frame->render_fence) {
- glDeleteSync(frame->render_fence);
- frame->render_fence = 0;
- }
+ rasterizer.TickFrame();
- // wait for the presentation to be done
- if (frame->present_fence) {
- glWaitSync(frame->present_fence, 0, GL_TIMEOUT_IGNORED);
- glDeleteSync(frame->present_fence);
- frame->present_fence = 0;
- }
- }
-
- {
- MICROPROFILE_SCOPE(OpenGL_RenderFrame);
- const auto& layout = render_window.GetFramebufferLayout();
-
- // Recreate the frame if the size of the window has changed
- if (layout.width != frame->width || layout.height != frame->height ||
- screen_info.display_srgb != frame->is_srgb) {
- LOG_DEBUG(Render_OpenGL, "Reloading render frame");
- frame->is_srgb = screen_info.display_srgb;
- frame_mailbox->ReloadRenderFrame(frame, layout.width, layout.height);
- }
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frame->render.handle);
- DrawScreen(layout);
- // Create a fence for the frontend to wait on and swap this frame to OffTex
- frame->render_fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
- glFlush();
- frame_mailbox->ReleaseRenderFrame(frame);
- m_current_frame++;
- rasterizer->TickFrame();
- }
-
- render_window.PollEvents();
- if (has_debug_tool) {
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
- Present(0);
- context->SwapBuffers();
- }
+ context->SwapBuffers();
+ render_window.OnFrameDisplayed();
}
void RendererOpenGL::PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer) {
- if (framebuffer) {
- // If framebuffer is provided, reload it from memory to a texture
- if (screen_info.texture.width != static_cast<GLsizei>(framebuffer->width) ||
- screen_info.texture.height != static_cast<GLsizei>(framebuffer->height) ||
- screen_info.texture.pixel_format != framebuffer->pixel_format ||
- gl_framebuffer_data.empty()) {
- // Reallocate texture if the framebuffer size has changed.
- // This is expected to not happen very often and hence should not be a
- // performance problem.
- ConfigureFramebufferTexture(screen_info.texture, *framebuffer);
- }
-
- // Load the framebuffer from memory, draw it to the screen, and swap buffers
- LoadFBToScreenInfo(*framebuffer);
+ if (!framebuffer) {
+ return;
+ }
+ // If framebuffer is provided, reload it from memory to a texture
+ if (screen_info.texture.width != static_cast<GLsizei>(framebuffer->width) ||
+ screen_info.texture.height != static_cast<GLsizei>(framebuffer->height) ||
+ screen_info.texture.pixel_format != framebuffer->pixel_format ||
+ gl_framebuffer_data.empty()) {
+ // Reallocate texture if the framebuffer size has changed.
+ // This is expected to not happen very often and hence should not be a
+ // performance problem.
+ ConfigureFramebufferTexture(screen_info.texture, *framebuffer);
}
+
+ // Load the framebuffer from memory, draw it to the screen, and swap buffers
+ LoadFBToScreenInfo(*framebuffer);
}
void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) {
@@ -375,26 +186,27 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
framebuffer_crop_rect = framebuffer.crop_rect;
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
- if (rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
+ if (rasterizer.AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) {
return;
}
// Reset the screen info's display texture to its own permanent texture
screen_info.display_texture = screen_info.texture.resource.handle;
- const auto pixel_format{
- VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)};
- const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)};
- const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
- u8* const host_ptr{system.Memory().GetPointer(framebuffer_addr)};
- rasterizer->FlushRegion(ToCacheAddr(host_ptr), size_in_bytes);
-
// TODO(Rodrigo): Read this from HLE
constexpr u32 block_height_log2 = 4;
- VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format,
- framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1,
- gl_framebuffer_data.data(), host_ptr);
-
+ const auto pixel_format{
+ VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)};
+ const u32 bytes_per_pixel{VideoCore::Surface::BytesPerBlock(pixel_format)};
+ const u64 size_in_bytes{Tegra::Texture::CalculateSize(
+ true, bytes_per_pixel, framebuffer.stride, framebuffer.height, 1, block_height_log2, 0)};
+ const u8* const host_ptr{cpu_memory.GetPointer(framebuffer_addr)};
+ const std::span<const u8> input_data(host_ptr, size_in_bytes);
+ Tegra::Texture::UnswizzleTexture(gl_framebuffer_data, input_data, bytes_per_pixel,
+ framebuffer.width, framebuffer.height, 1, block_height_log2,
+ 0);
+
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride));
// Update existing texture
@@ -416,8 +228,6 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color
}
void RendererOpenGL::InitOpenGLObjects() {
- frame_mailbox = std::make_unique<FrameMailbox>();
-
glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue(), 0.0f);
@@ -435,6 +245,10 @@ void RendererOpenGL::InitOpenGLObjects() {
glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vertex_program.handle);
glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fragment_program.handle);
+ // Generate presentation sampler
+ present_sampler.Create();
+ glSamplerParameteri(present_sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+
// Generate VBO handle for drawing
vertex_buffer.Create();
@@ -452,9 +266,15 @@ void RendererOpenGL::InitOpenGLObjects() {
// Clear screen to black
LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture);
+ // Enable seamless cubemaps when per texture parameters are not available
+ if (!GLAD_GL_ARB_seamless_cubemap_per_texture && !GLAD_GL_AMD_seamless_cubemap_per_texture) {
+ glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
+ }
+
// Enable unified vertex attributes and query vertex buffer address when the driver supports it
if (device.HasVertexBufferUnifiedMemory()) {
glEnableClientState(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV);
+ glEnableClientState(GL_ELEMENT_ARRAY_UNIFIED_NV);
glMakeNamedBufferResidentNV(vertex_buffer.handle, GL_READ_ONLY);
glGetNamedBufferParameterui64vNV(vertex_buffer.handle, GL_BUFFER_GPU_ADDRESS_NV,
@@ -471,19 +291,10 @@ void RendererOpenGL::AddTelemetryFields() {
LOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor);
LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model);
- auto& telemetry_session = system.TelemetrySession();
constexpr auto user_system = Common::Telemetry::FieldType::UserSystem;
- telemetry_session.AddField(user_system, "GPU_Vendor", gpu_vendor);
- telemetry_session.AddField(user_system, "GPU_Model", gpu_model);
- telemetry_session.AddField(user_system, "GPU_OpenGL_Version", gl_version);
-}
-
-void RendererOpenGL::CreateRasterizer() {
- if (rasterizer) {
- return;
- }
- rasterizer = std::make_unique<RasterizerOpenGL>(system, emu_window, device, screen_info,
- program_manager, state_tracker);
+ telemetry_session.AddField(user_system, "GPU_Vendor", std::string(gpu_vendor));
+ telemetry_session.AddField(user_system, "GPU_Model", std::string(gpu_model));
+ telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
}
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
@@ -494,7 +305,7 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
const auto pixel_format{
VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)};
- const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)};
+ const u32 bytes_per_pixel{VideoCore::Surface::BytesPerBlock(pixel_format)};
gl_framebuffer_data.resize(texture.width * texture.height * bytes_per_pixel);
GLint internal_format;
@@ -513,8 +324,8 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
internal_format = GL_RGBA8;
texture.gl_format = GL_RGBA;
texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
- static_cast<u32>(framebuffer.pixel_format));
+ // UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
+ // static_cast<u32>(framebuffer.pixel_format));
}
texture.resource.Release();
@@ -546,7 +357,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
} else {
// Other transformations are unsupported
LOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}",
- static_cast<u32>(framebuffer_transform_flags));
+ framebuffer_transform_flags);
UNIMPLEMENTED();
}
}
@@ -580,7 +391,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
state_tracker.NotifyPolygonModes();
state_tracker.NotifyViewport0();
state_tracker.NotifyScissor0();
- state_tracker.NotifyColorMask0();
+ state_tracker.NotifyColorMask(0);
state_tracker.NotifyBlend0();
state_tracker.NotifyFramebuffer();
state_tracker.NotifyFrontFace();
@@ -596,6 +407,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
program_manager.BindHostPipeline(pipeline.handle);
+ state_tracker.ClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE);
glEnable(GL_CULL_FACE);
if (screen_info.display_srgb) {
glEnable(GL_FRAMEBUFFER_SRGB);
@@ -614,7 +426,6 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glCullFace(GL_BACK);
glFrontFace(GL_CW);
glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
- glClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE);
glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(layout.width),
static_cast<GLfloat>(layout.height));
glDepthRangeIndexed(0, 0.0, 0.0);
@@ -638,7 +449,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
}
glBindTextureUnit(0, screen_info.display_texture);
- glBindSampler(0, 0);
+ glBindSampler(0, present_sampler.handle);
glClear(GL_COLOR_BUFFER_BIT);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
@@ -646,51 +457,6 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
program_manager.RestoreGuestPipeline();
}
-bool RendererOpenGL::TryPresent(int timeout_ms) {
- if (has_debug_tool) {
- LOG_DEBUG(Render_OpenGL,
- "Skipping presentation because we are presenting on the main context");
- return false;
- }
- return Present(timeout_ms);
-}
-
-bool RendererOpenGL::Present(int timeout_ms) {
- const auto& layout = render_window.GetFramebufferLayout();
- auto frame = frame_mailbox->TryGetPresentFrame(timeout_ms);
- if (!frame) {
- LOG_DEBUG(Render_OpenGL, "TryGetPresentFrame returned no frame to present");
- return false;
- }
-
- // Clearing before a full overwrite of a fbo can signal to drivers that they can avoid a
- // readback since we won't be doing any blending
- glClear(GL_COLOR_BUFFER_BIT);
-
- // Recreate the presentation FBO if the color attachment was changed
- if (frame->color_reloaded) {
- LOG_DEBUG(Render_OpenGL, "Reloading present frame");
- frame_mailbox->ReloadPresentFrame(frame, layout.width, layout.height);
- }
- glWaitSync(frame->render_fence, 0, GL_TIMEOUT_IGNORED);
- // INTEL workaround.
- // Normally we could just delete the draw fence here, but due to driver bugs, we can just delete
- // it on the emulation thread without too much penalty
- // glDeleteSync(frame.render_sync);
- // frame.render_sync = 0;
-
- glBindFramebuffer(GL_READ_FRAMEBUFFER, frame->present.handle);
- glBlitFramebuffer(0, 0, frame->width, frame->height, 0, 0, layout.width, layout.height,
- GL_COLOR_BUFFER_BIT, GL_LINEAR);
-
- // Insert fence for the main thread to block on
- frame->present_fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
- glFlush();
-
- glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
- return true;
-}
-
void RendererOpenGL::RenderScreenshot() {
if (!renderer_settings.screenshot_requested) {
return;
@@ -705,7 +471,7 @@ void RendererOpenGL::RenderScreenshot() {
screenshot_framebuffer.Create();
glBindFramebuffer(GL_FRAMEBUFFER, screenshot_framebuffer.handle);
- Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
+ const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
GLuint renderbuffer;
glGenRenderbuffers(1, &renderbuffer);
@@ -716,6 +482,8 @@ void RendererOpenGL::RenderScreenshot() {
DrawScreen(layout);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
+ glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
renderer_settings.screenshot_bits);
@@ -729,25 +497,4 @@ void RendererOpenGL::RenderScreenshot() {
renderer_settings.screenshot_requested = false;
}
-bool RendererOpenGL::Init() {
- if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
- glEnable(GL_DEBUG_OUTPUT);
- glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
- glDebugMessageCallback(DebugHandler, nullptr);
- }
-
- AddTelemetryFields();
-
- if (!GLAD_GL_VERSION_4_3) {
- return false;
- }
-
- InitOpenGLObjects();
- CreateRasterizer();
-
- return true;
-}
-
-void RendererOpenGL::ShutDown() {}
-
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 52ea76b7d..cc19a110f 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -10,22 +10,32 @@
#include "common/math_util.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_device.h"
+#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
namespace Core {
class System;
-}
+class TelemetrySession;
+} // namespace Core
namespace Core::Frontend {
class EmuWindow;
}
+namespace Core::Memory {
+class Memory;
+}
+
namespace Layout {
struct FramebufferLayout;
}
+namespace Tegra {
+class GPU;
+}
+
namespace OpenGL {
/// Structure used for storing information about the textures for the Switch screen
@@ -46,25 +56,19 @@ struct ScreenInfo {
TextureInfo texture;
};
-struct PresentationTexture {
- u32 width = 0;
- u32 height = 0;
- OGLTexture texture;
-};
-
-class FrameMailbox;
-
class RendererOpenGL final : public VideoCore::RendererBase {
public:
- explicit RendererOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
- Tegra::GPU& gpu,
- std::unique_ptr<Core::Frontend::GraphicsContext> context);
+ explicit RendererOpenGL(Core::TelemetrySession& telemetry_session_,
+ Core::Frontend::EmuWindow& emu_window_,
+ Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
+ std::unique_ptr<Core::Frontend::GraphicsContext> context_);
~RendererOpenGL() override;
- bool Init() override;
- void ShutDown() override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- bool TryPresent(int timeout_ms) override;
+
+ VideoCore::RasterizerInterface* ReadRasterizer() override {
+ return &rasterizer;
+ }
private:
/// Initializes the OpenGL state and creates persistent objects.
@@ -72,8 +76,6 @@ private:
void AddTelemetryFields();
- void CreateRasterizer();
-
void ConfigureFramebufferTexture(TextureInfo& texture,
const Tegra::FramebufferConfig& framebuffer);
@@ -92,16 +94,18 @@ private:
void PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer);
- bool Present(int timeout_ms);
-
- Core::System& system;
+ Core::TelemetrySession& telemetry_session;
Core::Frontend::EmuWindow& emu_window;
+ Core::Memory::Memory& cpu_memory;
Tegra::GPU& gpu;
- const Device device;
- StateTracker state_tracker{system};
+ Device device;
+ StateTracker state_tracker;
+ ProgramManager program_manager;
+ RasterizerOpenGL rasterizer;
// OpenGL object IDs
+ OGLSampler present_sampler;
OGLBuffer vertex_buffer;
OGLProgram vertex_program;
OGLProgram fragment_program;
@@ -114,20 +118,12 @@ private:
/// Display information for Switch screen
ScreenInfo screen_info;
- /// Global dummy shader pipeline
- ProgramManager program_manager;
-
/// OpenGL framebuffer data
std::vector<u8> gl_framebuffer_data;
/// Used for transforming the framebuffer orientation
Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags{};
Common::Rectangle<int> framebuffer_crop_rect;
-
- /// Frame presentation mailbox
- std::unique_ptr<FrameMailbox> frame_mailbox;
-
- bool has_debug_tool = false;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
new file mode 100644
index 000000000..31ec68505
--- /dev/null
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -0,0 +1,225 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <bit>
+#include <span>
+#include <string_view>
+
+#include <glad/glad.h>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/div_ceil.h"
+#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
+#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
+#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
+#include "video_core/host_shaders/pitch_unswizzle_comp.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_shader_manager.h"
+#include "video_core/renderer_opengl/gl_texture_cache.h"
+#include "video_core/renderer_opengl/util_shaders.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/accelerated_swizzle.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/decoders.h"
+
+namespace OpenGL {
+
+using namespace HostShaders;
+
+using VideoCommon::Extent3D;
+using VideoCommon::ImageCopy;
+using VideoCommon::ImageType;
+using VideoCommon::SwizzleParameters;
+using VideoCommon::Accelerated::MakeBlockLinearSwizzle2DParams;
+using VideoCommon::Accelerated::MakeBlockLinearSwizzle3DParams;
+using VideoCore::Surface::BytesPerBlock;
+
+namespace {
+
+OGLProgram MakeProgram(std::string_view source) {
+ OGLShader shader;
+ shader.Create(source, GL_COMPUTE_SHADER);
+
+ OGLProgram program;
+ program.Create(true, false, shader.handle);
+ return program;
+}
+
+} // Anonymous namespace
+
+UtilShaders::UtilShaders(ProgramManager& program_manager_)
+ : program_manager{program_manager_},
+ block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
+ block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
+ pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
+ copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
+ const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
+ swizzle_table_buffer.Create();
+ glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
+}
+
+UtilShaders::~UtilShaders() = default;
+
+void UtilShaders::BlockLinearUpload2D(Image& image, const ImageBufferMap& map,
+ std::span<const SwizzleParameters> swizzles) {
+ static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
+ static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
+ static constexpr GLuint BINDING_INPUT_BUFFER = 1;
+ static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
+
+ program_manager.BindHostCompute(block_linear_unswizzle_2d_program.handle);
+ glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
+ glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
+
+ const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
+ for (const SwizzleParameters& swizzle : swizzles) {
+ const Extent3D num_tiles = swizzle.num_tiles;
+ const size_t input_offset = swizzle.buffer_offset + map.offset;
+
+ const u32 num_dispatches_x = Common::DivCeil(num_tiles.width, WORKGROUP_SIZE.width);
+ const u32 num_dispatches_y = Common::DivCeil(num_tiles.height, WORKGROUP_SIZE.height);
+
+ const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
+ glUniform3uiv(0, 1, params.origin.data());
+ glUniform3iv(1, 1, params.destination.data());
+ glUniform1ui(2, params.bytes_per_block_log2);
+ glUniform1ui(3, params.layer_stride);
+ glUniform1ui(4, params.block_size);
+ glUniform1ui(5, params.x_shift);
+ glUniform1ui(6, params.block_height);
+ glUniform1ui(7, params.block_height_mask);
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
+ image.guest_size_bytes - swizzle.buffer_offset);
+ glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
+ GL_WRITE_ONLY, store_format);
+ glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers);
+ }
+ program_manager.RestoreGuestCompute();
+}
+
+void UtilShaders::BlockLinearUpload3D(Image& image, const ImageBufferMap& map,
+ std::span<const SwizzleParameters> swizzles) {
+ static constexpr Extent3D WORKGROUP_SIZE{16, 8, 8};
+
+ static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
+ static constexpr GLuint BINDING_INPUT_BUFFER = 1;
+ static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
+
+ glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
+ program_manager.BindHostCompute(block_linear_unswizzle_3d_program.handle);
+ glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
+
+ const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
+ for (const SwizzleParameters& swizzle : swizzles) {
+ const Extent3D num_tiles = swizzle.num_tiles;
+ const size_t input_offset = swizzle.buffer_offset + map.offset;
+
+ const u32 num_dispatches_x = Common::DivCeil(num_tiles.width, WORKGROUP_SIZE.width);
+ const u32 num_dispatches_y = Common::DivCeil(num_tiles.height, WORKGROUP_SIZE.height);
+ const u32 num_dispatches_z = Common::DivCeil(num_tiles.depth, WORKGROUP_SIZE.depth);
+
+ const auto params = MakeBlockLinearSwizzle3DParams(swizzle, image.info);
+ glUniform3uiv(0, 1, params.origin.data());
+ glUniform3iv(1, 1, params.destination.data());
+ glUniform1ui(2, params.bytes_per_block_log2);
+ glUniform1ui(3, params.slice_size);
+ glUniform1ui(4, params.block_size);
+ glUniform1ui(5, params.x_shift);
+ glUniform1ui(6, params.block_height);
+ glUniform1ui(7, params.block_height_mask);
+ glUniform1ui(8, params.block_depth);
+ glUniform1ui(9, params.block_depth_mask);
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
+ image.guest_size_bytes - swizzle.buffer_offset);
+ glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
+ GL_WRITE_ONLY, store_format);
+ glDispatchCompute(num_dispatches_x, num_dispatches_y, num_dispatches_z);
+ }
+ program_manager.RestoreGuestCompute();
+}
+
+void UtilShaders::PitchUpload(Image& image, const ImageBufferMap& map,
+ std::span<const SwizzleParameters> swizzles) {
+ static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
+ static constexpr GLuint BINDING_INPUT_BUFFER = 0;
+ static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
+ static constexpr GLuint LOC_ORIGIN = 0;
+ static constexpr GLuint LOC_DESTINATION = 1;
+ static constexpr GLuint LOC_BYTES_PER_BLOCK = 2;
+ static constexpr GLuint LOC_PITCH = 3;
+
+ const u32 bytes_per_block = BytesPerBlock(image.info.format);
+ const GLenum format = StoreFormat(bytes_per_block);
+ const u32 pitch = image.info.pitch;
+
+ UNIMPLEMENTED_IF_MSG(!std::has_single_bit(bytes_per_block),
+ "Non-power of two images are not implemented");
+
+ program_manager.BindHostCompute(pitch_unswizzle_program.handle);
+ glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
+ glUniform2ui(LOC_ORIGIN, 0, 0);
+ glUniform2i(LOC_DESTINATION, 0, 0);
+ glUniform1ui(LOC_BYTES_PER_BLOCK, bytes_per_block);
+ glUniform1ui(LOC_PITCH, pitch);
+ glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), 0, GL_FALSE, 0, GL_WRITE_ONLY,
+ format);
+ for (const SwizzleParameters& swizzle : swizzles) {
+ const Extent3D num_tiles = swizzle.num_tiles;
+ const size_t input_offset = swizzle.buffer_offset + map.offset;
+
+ const u32 num_dispatches_x = Common::DivCeil(num_tiles.width, WORKGROUP_SIZE.width);
+ const u32 num_dispatches_y = Common::DivCeil(num_tiles.height, WORKGROUP_SIZE.height);
+
+ glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
+ image.guest_size_bytes - swizzle.buffer_offset);
+ glDispatchCompute(num_dispatches_x, num_dispatches_y, 1);
+ }
+ program_manager.RestoreGuestCompute();
+}
+
+void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const ImageCopy> copies) {
+ static constexpr GLuint BINDING_INPUT_IMAGE = 0;
+ static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
+ static constexpr GLuint LOC_SRC_OFFSET = 0;
+ static constexpr GLuint LOC_DST_OFFSET = 1;
+
+ program_manager.BindHostCompute(copy_bc4_program.handle);
+
+ for (const ImageCopy& copy : copies) {
+ ASSERT(copy.src_subresource.base_layer == 0);
+ ASSERT(copy.src_subresource.num_layers == 1);
+ ASSERT(copy.dst_subresource.base_layer == 0);
+ ASSERT(copy.dst_subresource.num_layers == 1);
+
+ glUniform3ui(LOC_SRC_OFFSET, copy.src_offset.x, copy.src_offset.y, copy.src_offset.z);
+ glUniform3ui(LOC_DST_OFFSET, copy.dst_offset.x, copy.dst_offset.y, copy.dst_offset.z);
+ glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
+ copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, GL_RG32UI);
+ glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
+ copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA8UI);
+ glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
+ }
+ program_manager.RestoreGuestCompute();
+}
+
+GLenum StoreFormat(u32 bytes_per_block) {
+ switch (bytes_per_block) {
+ case 1:
+ return GL_R8UI;
+ case 2:
+ return GL_R16UI;
+ case 4:
+ return GL_R32UI;
+ case 8:
+ return GL_RG32UI;
+ case 16:
+ return GL_RGBA32UI;
+ }
+ UNREACHABLE();
+ return GL_R8UI;
+}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
new file mode 100644
index 000000000..7b1d16b09
--- /dev/null
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -0,0 +1,52 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <span>
+
+#include <glad/glad.h>
+
+#include "common/common_types.h"
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/texture_cache/types.h"
+
+namespace OpenGL {
+
+class Image;
+class ProgramManager;
+
+struct ImageBufferMap;
+
+class UtilShaders {
+public:
+ explicit UtilShaders(ProgramManager& program_manager);
+ ~UtilShaders();
+
+ void BlockLinearUpload2D(Image& image, const ImageBufferMap& map,
+ std::span<const VideoCommon::SwizzleParameters> swizzles);
+
+ void BlockLinearUpload3D(Image& image, const ImageBufferMap& map,
+ std::span<const VideoCommon::SwizzleParameters> swizzles);
+
+ void PitchUpload(Image& image, const ImageBufferMap& map,
+ std::span<const VideoCommon::SwizzleParameters> swizzles);
+
+ void CopyBC4(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies);
+
+private:
+ ProgramManager& program_manager;
+
+ OGLBuffer swizzle_table_buffer;
+
+ OGLProgram block_linear_unswizzle_2d_program;
+ OGLProgram block_linear_unswizzle_3d_program;
+ OGLProgram pitch_unswizzle_program;
+ OGLProgram copy_bc4_program;
+};
+
+GLenum StoreFormat(u32 bytes_per_block);
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/utils.cpp b/src/video_core/renderer_opengl/utils.cpp
deleted file mode 100644
index 6d7bb16b2..000000000
--- a/src/video_core/renderer_opengl/utils.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <string>
-#include <vector>
-
-#include <fmt/format.h>
-#include <glad/glad.h>
-
-#include "common/common_types.h"
-#include "video_core/renderer_opengl/gl_state_tracker.h"
-#include "video_core/renderer_opengl/utils.h"
-
-namespace OpenGL {
-
-void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info) {
- if (!GLAD_GL_KHR_debug) {
- // We don't need to throw an error as this is just for debugging
- return;
- }
-
- std::string object_label;
- if (extra_info.empty()) {
- switch (identifier) {
- case GL_TEXTURE:
- object_label = fmt::format("Texture@0x{:016X}", addr);
- break;
- case GL_PROGRAM:
- object_label = fmt::format("Shader@0x{:016X}", addr);
- break;
- default:
- object_label = fmt::format("Object(0x{:X})@0x{:016X}", identifier, addr);
- break;
- }
- } else {
- object_label = fmt::format("{}@0x{:016X}", extra_info, addr);
- }
- glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
-}
-
-} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/utils.h b/src/video_core/renderer_opengl/utils.h
deleted file mode 100644
index 9c09ee12c..000000000
--- a/src/video_core/renderer_opengl/utils.h
+++ /dev/null
@@ -1,16 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string_view>
-#include <vector>
-#include <glad/glad.h>
-#include "common/common_types.h"
-
-namespace OpenGL {
-
-void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info = {});
-
-} // namespace OpenGL
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
new file mode 100644
index 000000000..1f6a169ae
--- /dev/null
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -0,0 +1,624 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+
+#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
+#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
+#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
+#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h"
+#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
+#include "video_core/renderer_vulkan/blit_image.h"
+#include "video_core/renderer_vulkan/maxwell_to_vk.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_shader_util.h"
+#include "video_core/renderer_vulkan/vk_state_tracker.h"
+#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/surface.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+using VideoCommon::ImageViewType;
+
+namespace {
+struct PushConstants {
+ std::array<float, 2> tex_scale;
+ std::array<float, 2> tex_offset;
+};
+
+template <u32 binding>
+inline constexpr VkDescriptorSetLayoutBinding TEXTURE_DESCRIPTOR_SET_LAYOUT_BINDING{
+ .binding = binding,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = nullptr,
+};
+constexpr std::array TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS{
+ TEXTURE_DESCRIPTOR_SET_LAYOUT_BINDING<0>,
+ TEXTURE_DESCRIPTOR_SET_LAYOUT_BINDING<1>,
+};
+constexpr VkDescriptorSetLayoutCreateInfo ONE_TEXTURE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .bindingCount = 1,
+ .pBindings = &TEXTURE_DESCRIPTOR_SET_LAYOUT_BINDING<0>,
+};
+constexpr VkDescriptorSetLayoutCreateInfo TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .bindingCount = static_cast<u32>(TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.size()),
+ .pBindings = TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_BINDINGS.data(),
+};
+constexpr VkPushConstantRange PUSH_CONSTANT_RANGE{
+ .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
+ .offset = 0,
+ .size = sizeof(PushConstants),
+};
+constexpr VkPipelineVertexInputStateCreateInfo PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .vertexBindingDescriptionCount = 0,
+ .pVertexBindingDescriptions = nullptr,
+ .vertexAttributeDescriptionCount = 0,
+ .pVertexAttributeDescriptions = nullptr,
+};
+constexpr VkPipelineInputAssemblyStateCreateInfo PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
+ .primitiveRestartEnable = VK_FALSE,
+};
+constexpr VkPipelineViewportStateCreateInfo PIPELINE_VIEWPORT_STATE_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .viewportCount = 1,
+ .pViewports = nullptr,
+ .scissorCount = 1,
+ .pScissors = nullptr,
+};
+constexpr VkPipelineRasterizationStateCreateInfo PIPELINE_RASTERIZATION_STATE_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .depthClampEnable = VK_FALSE,
+ .rasterizerDiscardEnable = VK_FALSE,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_BACK_BIT,
+ .frontFace = VK_FRONT_FACE_CLOCKWISE,
+ .depthBiasEnable = VK_FALSE,
+ .depthBiasConstantFactor = 0.0f,
+ .depthBiasClamp = 0.0f,
+ .depthBiasSlopeFactor = 0.0f,
+ .lineWidth = 1.0f,
+};
+constexpr VkPipelineMultisampleStateCreateInfo PIPELINE_MULTISAMPLE_STATE_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
+ .sampleShadingEnable = VK_FALSE,
+ .minSampleShading = 0.0f,
+ .pSampleMask = nullptr,
+ .alphaToCoverageEnable = VK_FALSE,
+ .alphaToOneEnable = VK_FALSE,
+};
+constexpr std::array DYNAMIC_STATES{
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+};
+constexpr VkPipelineDynamicStateCreateInfo PIPELINE_DYNAMIC_STATE_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .dynamicStateCount = static_cast<u32>(DYNAMIC_STATES.size()),
+ .pDynamicStates = DYNAMIC_STATES.data(),
+};
+constexpr VkPipelineColorBlendStateCreateInfo PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .logicOpEnable = VK_FALSE,
+ .logicOp = VK_LOGIC_OP_CLEAR,
+ .attachmentCount = 0,
+ .pAttachments = nullptr,
+ .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
+};
+constexpr VkPipelineColorBlendAttachmentState PIPELINE_COLOR_BLEND_ATTACHMENT_STATE{
+ .blendEnable = VK_FALSE,
+ .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .colorBlendOp = VK_BLEND_OP_ADD,
+ .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .alphaBlendOp = VK_BLEND_OP_ADD,
+ .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
+};
+constexpr VkPipelineColorBlendStateCreateInfo PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .logicOpEnable = VK_FALSE,
+ .logicOp = VK_LOGIC_OP_CLEAR,
+ .attachmentCount = 1,
+ .pAttachments = &PIPELINE_COLOR_BLEND_ATTACHMENT_STATE,
+ .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
+};
+constexpr VkPipelineDepthStencilStateCreateInfo PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .depthTestEnable = VK_TRUE,
+ .depthWriteEnable = VK_TRUE,
+ .depthCompareOp = VK_COMPARE_OP_ALWAYS,
+ .depthBoundsTestEnable = VK_FALSE,
+ .stencilTestEnable = VK_FALSE,
+ .front = VkStencilOpState{},
+ .back = VkStencilOpState{},
+ .minDepthBounds = 0.0f,
+ .maxDepthBounds = 0.0f,
+};
+
+template <VkFilter filter>
+inline constexpr VkSamplerCreateInfo SAMPLER_CREATE_INFO{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .magFilter = filter,
+ .minFilter = filter,
+ .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+ .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .mipLodBias = 0.0f,
+ .anisotropyEnable = VK_FALSE,
+ .maxAnisotropy = 0.0f,
+ .compareEnable = VK_FALSE,
+ .compareOp = VK_COMPARE_OP_NEVER,
+ .minLod = 0.0f,
+ .maxLod = 0.0f,
+ .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE,
+ .unnormalizedCoordinates = VK_TRUE,
+};
+
+constexpr VkPipelineLayoutCreateInfo PipelineLayoutCreateInfo(
+ const VkDescriptorSetLayout* set_layout) {
+ return VkPipelineLayoutCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .setLayoutCount = 1,
+ .pSetLayouts = set_layout,
+ .pushConstantRangeCount = 1,
+ .pPushConstantRanges = &PUSH_CONSTANT_RANGE,
+ };
+}
+
+constexpr VkPipelineShaderStageCreateInfo PipelineShaderStageCreateInfo(VkShaderStageFlagBits stage,
+ VkShaderModule shader) {
+ return VkPipelineShaderStageCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = stage,
+ .module = shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ };
+}
+
+constexpr std::array<VkPipelineShaderStageCreateInfo, 2> MakeStages(
+ VkShaderModule vertex_shader, VkShaderModule fragment_shader) {
+ return std::array{
+ PipelineShaderStageCreateInfo(VK_SHADER_STAGE_VERTEX_BIT, vertex_shader),
+ PipelineShaderStageCreateInfo(VK_SHADER_STAGE_FRAGMENT_BIT, fragment_shader),
+ };
+}
+
+void UpdateOneTextureDescriptorSet(const Device& device, VkDescriptorSet descriptor_set,
+ VkSampler sampler, VkImageView image_view) {
+ const VkDescriptorImageInfo image_info{
+ .sampler = sampler,
+ .imageView = image_view,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+ const VkWriteDescriptorSet write_descriptor_set{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_set,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = &image_info,
+ .pBufferInfo = nullptr,
+ .pTexelBufferView = nullptr,
+ };
+ device.GetLogical().UpdateDescriptorSets(write_descriptor_set, nullptr);
+}
+
+void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descriptor_set,
+ VkSampler sampler, VkImageView image_view_0,
+ VkImageView image_view_1) {
+ const VkDescriptorImageInfo image_info_0{
+ .sampler = sampler,
+ .imageView = image_view_0,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+ const VkDescriptorImageInfo image_info_1{
+ .sampler = sampler,
+ .imageView = image_view_1,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+ const std::array write_descriptor_sets{
+ VkWriteDescriptorSet{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_set,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = &image_info_0,
+ .pBufferInfo = nullptr,
+ .pTexelBufferView = nullptr,
+ },
+ VkWriteDescriptorSet{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_set,
+ .dstBinding = 1,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = &image_info_1,
+ .pBufferInfo = nullptr,
+ .pTexelBufferView = nullptr,
+ },
+ };
+ device.GetLogical().UpdateDescriptorSets(write_descriptor_sets, nullptr);
+}
+
+void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout,
+ const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region) {
+ const VkOffset2D offset{
+ .x = std::min(dst_region[0].x, dst_region[1].x),
+ .y = std::min(dst_region[0].y, dst_region[1].y),
+ };
+ const VkExtent2D extent{
+ .width = static_cast<u32>(std::abs(dst_region[1].x - dst_region[0].x)),
+ .height = static_cast<u32>(std::abs(dst_region[1].y - dst_region[0].y)),
+ };
+ const VkViewport viewport{
+ .x = static_cast<float>(offset.x),
+ .y = static_cast<float>(offset.y),
+ .width = static_cast<float>(extent.width),
+ .height = static_cast<float>(extent.height),
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ };
+ // TODO: Support scissored blits
+ const VkRect2D scissor{
+ .offset = offset,
+ .extent = extent,
+ };
+ const float scale_x = static_cast<float>(src_region[1].x - src_region[0].x);
+ const float scale_y = static_cast<float>(src_region[1].y - src_region[0].y);
+ const PushConstants push_constants{
+ .tex_scale = {scale_x, scale_y},
+ .tex_offset = {static_cast<float>(src_region[0].x), static_cast<float>(src_region[0].y)},
+ };
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+ cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
+}
+
+} // Anonymous namespace
+
+BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
+ StateTracker& state_tracker_, VKDescriptorPool& descriptor_pool)
+ : device{device_}, scheduler{scheduler_}, state_tracker{state_tracker_},
+ one_texture_set_layout(device.GetLogical().CreateDescriptorSetLayout(
+ ONE_TEXTURE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)),
+ two_textures_set_layout(device.GetLogical().CreateDescriptorSetLayout(
+ TWO_TEXTURES_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)),
+ one_texture_descriptor_allocator(descriptor_pool, *one_texture_set_layout),
+ two_textures_descriptor_allocator(descriptor_pool, *two_textures_set_layout),
+ one_texture_pipeline_layout(device.GetLogical().CreatePipelineLayout(
+ PipelineLayoutCreateInfo(one_texture_set_layout.address()))),
+ two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout(
+ PipelineLayoutCreateInfo(two_textures_set_layout.address()))),
+ full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
+ blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)),
+ convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
+ convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
+ linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
+ nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {
+ if (device.IsExtShaderStencilExportSupported()) {
+ blit_depth_stencil_frag = BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV);
+ }
+}
+
+BlitImageHelper::~BlitImageHelper() = default;
+
+void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
+ const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ Tegra::Engines::Fermi2D::Filter filter,
+ Tegra::Engines::Fermi2D::Operation operation) {
+ const bool is_linear = filter == Tegra::Engines::Fermi2D::Filter::Bilinear;
+ const BlitImagePipelineKey key{
+ .renderpass = dst_framebuffer->RenderPass(),
+ .operation = operation,
+ };
+ const VkPipelineLayout layout = *one_texture_pipeline_layout;
+ const VkImageView src_view = src_image_view.Handle(ImageViewType::e2D);
+ const VkSampler sampler = is_linear ? *linear_sampler : *nearest_sampler;
+ const VkPipeline pipeline = FindOrEmplacePipeline(key);
+ const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
+ scheduler.RequestRenderpass(dst_framebuffer);
+ scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_view, descriptor_set,
+ &device = device](vk::CommandBuffer cmdbuf) {
+ // TODO: Barriers
+ UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
+ nullptr);
+ BindBlitState(cmdbuf, layout, dst_region, src_region);
+ cmdbuf.Draw(3, 1, 0, 0);
+ });
+ scheduler.InvalidateState();
+}
+
+void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
+ VkImageView src_depth_view, VkImageView src_stencil_view,
+ const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ Tegra::Engines::Fermi2D::Filter filter,
+ Tegra::Engines::Fermi2D::Operation operation) {
+ ASSERT(filter == Tegra::Engines::Fermi2D::Filter::Point);
+ ASSERT(operation == Tegra::Engines::Fermi2D::Operation::SrcCopy);
+
+ const VkPipelineLayout layout = *two_textures_pipeline_layout;
+ const VkSampler sampler = *nearest_sampler;
+ const VkPipeline pipeline = BlitDepthStencilPipeline(dst_framebuffer->RenderPass());
+ const VkDescriptorSet descriptor_set = two_textures_descriptor_allocator.Commit();
+ scheduler.RequestRenderpass(dst_framebuffer);
+ scheduler.Record([dst_region, src_region, pipeline, layout, sampler, src_depth_view,
+ src_stencil_view, descriptor_set,
+ &device = device](vk::CommandBuffer cmdbuf) {
+ // TODO: Barriers
+ UpdateTwoTexturesDescriptorSet(device, descriptor_set, sampler, src_depth_view,
+ src_stencil_view);
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
+ nullptr);
+ BindBlitState(cmdbuf, layout, dst_region, src_region);
+ cmdbuf.Draw(3, 1, 0, 0);
+ });
+ scheduler.InvalidateState();
+}
+
+void BlitImageHelper::ConvertD32ToR32(const Framebuffer* dst_framebuffer,
+ const ImageView& src_image_view) {
+ ConvertDepthToColorPipeline(convert_d32_to_r32_pipeline, dst_framebuffer->RenderPass());
+ Convert(*convert_d32_to_r32_pipeline, dst_framebuffer, src_image_view);
+}
+
+void BlitImageHelper::ConvertR32ToD32(const Framebuffer* dst_framebuffer,
+ const ImageView& src_image_view) {
+
+ ConvertColorToDepthPipeline(convert_r32_to_d32_pipeline, dst_framebuffer->RenderPass());
+ Convert(*convert_r32_to_d32_pipeline, dst_framebuffer, src_image_view);
+}
+
+void BlitImageHelper::ConvertD16ToR16(const Framebuffer* dst_framebuffer,
+ const ImageView& src_image_view) {
+ ConvertDepthToColorPipeline(convert_d16_to_r16_pipeline, dst_framebuffer->RenderPass());
+ Convert(*convert_d16_to_r16_pipeline, dst_framebuffer, src_image_view);
+}
+
+void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer,
+ const ImageView& src_image_view) {
+ ConvertColorToDepthPipeline(convert_r16_to_d16_pipeline, dst_framebuffer->RenderPass());
+ Convert(*convert_r16_to_d16_pipeline, dst_framebuffer, src_image_view);
+}
+
+void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
+ const ImageView& src_image_view) {
+ const VkPipelineLayout layout = *one_texture_pipeline_layout;
+ const VkImageView src_view = src_image_view.Handle(ImageViewType::e2D);
+ const VkSampler sampler = *nearest_sampler;
+ const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
+ const VkExtent2D extent{
+ .width = src_image_view.size.width,
+ .height = src_image_view.size.height,
+ };
+ scheduler.RequestRenderpass(dst_framebuffer);
+ scheduler.Record([pipeline, layout, sampler, src_view, descriptor_set, extent,
+ &device = device](vk::CommandBuffer cmdbuf) {
+ const VkOffset2D offset{
+ .x = 0,
+ .y = 0,
+ };
+ const VkViewport viewport{
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = static_cast<float>(extent.width),
+ .height = static_cast<float>(extent.height),
+ .minDepth = 0.0f,
+ .maxDepth = 0.0f,
+ };
+ const VkRect2D scissor{
+ .offset = offset,
+ .extent = extent,
+ };
+ const PushConstants push_constants{
+ .tex_scale = {viewport.width, viewport.height},
+ .tex_offset = {0.0f, 0.0f},
+ };
+ UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
+
+ // TODO: Barriers
+ cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
+ nullptr);
+ cmdbuf.SetViewport(0, viewport);
+ cmdbuf.SetScissor(0, scissor);
+ cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
+ cmdbuf.Draw(3, 1, 0, 0);
+ });
+ scheduler.InvalidateState();
+}
+
+VkPipeline BlitImageHelper::FindOrEmplacePipeline(const BlitImagePipelineKey& key) {
+ const auto it = std::ranges::find(blit_color_keys, key);
+ if (it != blit_color_keys.end()) {
+ return *blit_color_pipelines[std::distance(blit_color_keys.begin(), it)];
+ }
+ blit_color_keys.push_back(key);
+
+ const std::array stages = MakeStages(*full_screen_vert, *blit_color_to_color_frag);
+ const VkPipelineColorBlendAttachmentState blend_attachment{
+ .blendEnable = VK_FALSE,
+ .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .colorBlendOp = VK_BLEND_OP_ADD,
+ .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .alphaBlendOp = VK_BLEND_OP_ADD,
+ .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
+ };
+ // TODO: programmable blending
+ const VkPipelineColorBlendStateCreateInfo color_blend_create_info{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .logicOpEnable = VK_FALSE,
+ .logicOp = VK_LOGIC_OP_CLEAR,
+ .attachmentCount = 1,
+ .pAttachments = &blend_attachment,
+ .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
+ };
+ blit_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stageCount = static_cast<u32>(stages.size()),
+ .pStages = stages.data(),
+ .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pTessellationState = nullptr,
+ .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pDepthStencilState = nullptr,
+ .pColorBlendState = &color_blend_create_info,
+ .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .layout = *one_texture_pipeline_layout,
+ .renderPass = key.renderpass,
+ .subpass = 0,
+ .basePipelineHandle = VK_NULL_HANDLE,
+ .basePipelineIndex = 0,
+ }));
+ return *blit_color_pipelines.back();
+}
+
+VkPipeline BlitImageHelper::BlitDepthStencilPipeline(VkRenderPass renderpass) {
+ if (blit_depth_stencil_pipeline) {
+ return *blit_depth_stencil_pipeline;
+ }
+ const std::array stages = MakeStages(*full_screen_vert, *blit_depth_stencil_frag);
+ blit_depth_stencil_pipeline = device.GetLogical().CreateGraphicsPipeline({
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stageCount = static_cast<u32>(stages.size()),
+ .pStages = stages.data(),
+ .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pTessellationState = nullptr,
+ .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
+ .pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
+ .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .layout = *two_textures_pipeline_layout,
+ .renderPass = renderpass,
+ .subpass = 0,
+ .basePipelineHandle = VK_NULL_HANDLE,
+ .basePipelineIndex = 0,
+ });
+ return *blit_depth_stencil_pipeline;
+}
+
+void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) {
+ if (pipeline) {
+ return;
+ }
+ const std::array stages = MakeStages(*full_screen_vert, *convert_depth_to_float_frag);
+ pipeline = device.GetLogical().CreateGraphicsPipeline({
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stageCount = static_cast<u32>(stages.size()),
+ .pStages = stages.data(),
+ .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pTessellationState = nullptr,
+ .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pDepthStencilState = nullptr,
+ .pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_GENERIC_CREATE_INFO,
+ .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .layout = *one_texture_pipeline_layout,
+ .renderPass = renderpass,
+ .subpass = 0,
+ .basePipelineHandle = VK_NULL_HANDLE,
+ .basePipelineIndex = 0,
+ });
+}
+
+void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass) {
+ if (pipeline) {
+ return;
+ }
+ const std::array stages = MakeStages(*full_screen_vert, *convert_float_to_depth_frag);
+ pipeline = device.GetLogical().CreateGraphicsPipeline({
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stageCount = static_cast<u32>(stages.size()),
+ .pStages = stages.data(),
+ .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pTessellationState = nullptr,
+ .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pMultisampleState = &PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pDepthStencilState = &PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
+ .pColorBlendState = &PIPELINE_COLOR_BLEND_STATE_EMPTY_CREATE_INFO,
+ .pDynamicState = &PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .layout = *one_texture_pipeline_layout,
+ .renderPass = renderpass,
+ .subpass = 0,
+ .basePipelineHandle = VK_NULL_HANDLE,
+ .basePipelineIndex = 0,
+ });
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
new file mode 100644
index 000000000..43fd3d737
--- /dev/null
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -0,0 +1,96 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <compare>
+
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+using VideoCommon::Offset2D;
+
+class Device;
+class Framebuffer;
+class ImageView;
+class StateTracker;
+class VKScheduler;
+
+struct BlitImagePipelineKey {
+ constexpr auto operator<=>(const BlitImagePipelineKey&) const noexcept = default;
+
+ VkRenderPass renderpass;
+ Tegra::Engines::Fermi2D::Operation operation;
+};
+
+class BlitImageHelper {
+public:
+ explicit BlitImageHelper(const Device& device, VKScheduler& scheduler,
+ StateTracker& state_tracker, VKDescriptorPool& descriptor_pool);
+ ~BlitImageHelper();
+
+ void BlitColor(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
+ const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ Tegra::Engines::Fermi2D::Filter filter,
+ Tegra::Engines::Fermi2D::Operation operation);
+
+ void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view,
+ VkImageView src_stencil_view, const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ Tegra::Engines::Fermi2D::Filter filter,
+ Tegra::Engines::Fermi2D::Operation operation);
+
+ void ConvertD32ToR32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
+
+ void ConvertR32ToD32(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
+
+ void ConvertD16ToR16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
+
+ void ConvertR16ToD16(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
+
+private:
+ void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
+ const ImageView& src_image_view);
+
+ [[nodiscard]] VkPipeline FindOrEmplacePipeline(const BlitImagePipelineKey& key);
+
+ [[nodiscard]] VkPipeline BlitDepthStencilPipeline(VkRenderPass renderpass);
+
+ void ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
+
+ void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
+
+ const Device& device;
+ VKScheduler& scheduler;
+ StateTracker& state_tracker;
+
+ vk::DescriptorSetLayout one_texture_set_layout;
+ vk::DescriptorSetLayout two_textures_set_layout;
+ DescriptorAllocator one_texture_descriptor_allocator;
+ DescriptorAllocator two_textures_descriptor_allocator;
+ vk::PipelineLayout one_texture_pipeline_layout;
+ vk::PipelineLayout two_textures_pipeline_layout;
+ vk::ShaderModule full_screen_vert;
+ vk::ShaderModule blit_color_to_color_frag;
+ vk::ShaderModule blit_depth_stencil_frag;
+ vk::ShaderModule convert_depth_to_float_frag;
+ vk::ShaderModule convert_float_to_depth_frag;
+ vk::Sampler linear_sampler;
+ vk::Sampler nearest_sampler;
+
+ std::vector<BlitImagePipelineKey> blit_color_keys;
+ std::vector<vk::Pipeline> blit_color_pipelines;
+ vk::Pipeline blit_depth_stencil_pipeline;
+ vk::Pipeline convert_d32_to_r32_pipeline;
+ vk::Pipeline convert_r32_to_d32_pipeline;
+ vk::Pipeline convert_d16_to_r16_pipeline;
+ vk::Pipeline convert_r16_to_d16_pipeline;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index 81a39a3b8..362278f01 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -8,17 +8,19 @@
#include <boost/functional/hash.hpp>
+#include "common/bit_cast.h"
#include "common/cityhash.h"
#include "common/common_types.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
+#include "video_core/renderer_vulkan/vk_state_tracker.h"
namespace Vulkan {
namespace {
-constexpr std::size_t POINT = 0;
-constexpr std::size_t LINE = 1;
-constexpr std::size_t POLYGON = 2;
+constexpr size_t POINT = 0;
+constexpr size_t LINE = 1;
+constexpr size_t POLYGON = 2;
constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
POINT, // Points
LINE, // Lines
@@ -39,13 +41,17 @@ constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
} // Anonymous namespace
-void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_state) {
- const std::array enabled_lut = {regs.polygon_offset_point_enable,
- regs.polygon_offset_line_enable,
- regs.polygon_offset_fill_enable};
+void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
+ bool has_extended_dynamic_state) {
+ const Maxwell& regs = maxwell3d.regs;
+ const std::array enabled_lut{
+ regs.polygon_offset_point_enable,
+ regs.polygon_offset_line_enable,
+ regs.polygon_offset_fill_enable,
+ };
const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
- raw = 0;
+ raw1 = 0;
primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
depth_clamp_disabled.Assign(regs.view_volume_clip_control.depth_clamp_disabled.Value());
@@ -58,40 +64,58 @@ void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_sta
logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
logic_op.Assign(PackLogicOp(regs.logic_op.operation));
rasterize_enable.Assign(regs.rasterize_enable != 0 ? 1 : 0);
+ topology.Assign(regs.draw.topology);
+ msaa_mode.Assign(regs.multisample_mode);
- std::memcpy(&point_size, &regs.point_size, sizeof(point_size)); // TODO: C++20 std::bit_cast
-
- for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
- binding_divisors[index] =
- regs.instanced_arrays.IsInstancingEnabled(index) ? regs.vertex_array[index].divisor : 0;
+ raw2 = 0;
+ const auto test_func =
+ regs.alpha_test_enabled != 0 ? regs.alpha_test_func : Maxwell::ComparisonOp::Always;
+ alpha_test_func.Assign(PackComparisonOp(test_func));
+ early_z.Assign(regs.force_early_fragment_tests != 0 ? 1 : 0);
+
+ alpha_test_ref = Common::BitCast<u32>(regs.alpha_test_ref);
+ point_size = Common::BitCast<u32>(regs.point_size);
+
+ if (maxwell3d.dirty.flags[Dirty::InstanceDivisors]) {
+ maxwell3d.dirty.flags[Dirty::InstanceDivisors] = false;
+ for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
+ const bool is_enabled = regs.instanced_arrays.IsInstancingEnabled(index);
+ binding_divisors[index] = is_enabled ? regs.vertex_array[index].divisor : 0;
+ }
}
-
- for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
- const auto& input = regs.vertex_attrib_format[index];
- auto& attribute = attributes[index];
- attribute.raw = 0;
- attribute.enabled.Assign(input.IsConstant() ? 0 : 1);
- attribute.buffer.Assign(input.buffer);
- attribute.offset.Assign(input.offset);
- attribute.type.Assign(static_cast<u32>(input.type.Value()));
- attribute.size.Assign(static_cast<u32>(input.size.Value()));
+ if (maxwell3d.dirty.flags[Dirty::VertexAttributes]) {
+ maxwell3d.dirty.flags[Dirty::VertexAttributes] = false;
+ for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
+ const auto& input = regs.vertex_attrib_format[index];
+ auto& attribute = attributes[index];
+ attribute.raw = 0;
+ attribute.enabled.Assign(input.IsConstant() ? 0 : 1);
+ attribute.buffer.Assign(input.buffer);
+ attribute.offset.Assign(input.offset);
+ attribute.type.Assign(static_cast<u32>(input.type.Value()));
+ attribute.size.Assign(static_cast<u32>(input.size.Value()));
+ }
}
-
- for (std::size_t index = 0; index < std::size(attachments); ++index) {
- attachments[index].Fill(regs, index);
+ if (maxwell3d.dirty.flags[Dirty::Blending]) {
+ maxwell3d.dirty.flags[Dirty::Blending] = false;
+ for (size_t index = 0; index < attachments.size(); ++index) {
+ attachments[index].Refresh(regs, index);
+ }
+ }
+ if (maxwell3d.dirty.flags[Dirty::ViewportSwizzles]) {
+ maxwell3d.dirty.flags[Dirty::ViewportSwizzles] = false;
+ const auto& transform = regs.viewport_transform;
+ std::ranges::transform(transform, viewport_swizzles.begin(), [](const auto& viewport) {
+ return static_cast<u16>(viewport.swizzle.raw);
+ });
}
-
- const auto& transform = regs.viewport_transform;
- std::transform(transform.begin(), transform.end(), viewport_swizzles.begin(),
- [](const auto& viewport) { return static_cast<u16>(viewport.swizzle.raw); });
-
if (!has_extended_dynamic_state) {
no_extended_dynamic_state.Assign(1);
- dynamic_state.Fill(regs);
+ dynamic_state.Refresh(regs);
}
}
-void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size_t index) {
+void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t index) {
const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index];
raw = 0;
@@ -130,8 +154,7 @@ void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size
enable.Assign(1);
}
-void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) {
- const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
+void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
u32 packed_front_face = PackFrontFace(regs.front_face);
if (regs.screen_y_control.triangle_rast_flip != 0) {
// Flip front face
@@ -161,22 +184,16 @@ void FixedPipelineState::DynamicState::Fill(const Maxwell& regs) {
depth_test_enable.Assign(regs.depth_test_enable);
front_face.Assign(packed_front_face);
depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
- topology.Assign(topology_index);
cull_face.Assign(PackCullFace(regs.cull_face));
cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);
-
- for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
- const auto& input = regs.vertex_array[index];
- VertexBinding& binding = vertex_bindings[index];
- binding.raw = 0;
- binding.enabled.Assign(input.IsEnabled() ? 1 : 0);
- binding.stride.Assign(static_cast<u16>(input.stride.Value()));
- }
+ std::ranges::transform(regs.vertex_array, vertex_strides.begin(), [](const auto& array) {
+ return static_cast<u16>(array.stride.Value());
+ });
}
-std::size_t FixedPipelineState::Hash() const noexcept {
+size_t FixedPipelineState::Hash() const noexcept {
const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), Size());
- return static_cast<std::size_t>(hash);
+ return static_cast<size_t>(hash);
}
bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept {
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
index cdcbb65f5..a0eb83a68 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
@@ -58,7 +58,7 @@ struct FixedPipelineState {
BitField<30, 1, u32> enable;
};
- void Fill(const Maxwell& regs, std::size_t index);
+ void Refresh(const Maxwell& regs, size_t index);
constexpr std::array<bool, 4> Mask() const noexcept {
return {mask_r != 0, mask_g != 0, mask_b != 0, mask_a != 0};
@@ -106,7 +106,7 @@ struct FixedPipelineState {
}
};
- template <std::size_t Position>
+ template <size_t Position>
union StencilFace {
BitField<Position + 0, 3, u32> action_stencil_fail;
BitField<Position + 3, 3, u32> action_depth_fail;
@@ -130,12 +130,6 @@ struct FixedPipelineState {
}
};
- union VertexBinding {
- u16 raw;
- BitField<0, 12, u16> stride;
- BitField<12, 1, u16> enabled;
- };
-
struct DynamicState {
union {
u32 raw1;
@@ -150,13 +144,13 @@ struct FixedPipelineState {
};
union {
u32 raw2;
- BitField<0, 4, u32> topology;
- BitField<4, 2, u32> cull_face;
- BitField<6, 1, u32> cull_enable;
+ BitField<0, 2, u32> cull_face;
+ BitField<2, 1, u32> cull_enable;
};
- std::array<VertexBinding, Maxwell::NumVertexArrays> vertex_bindings;
+ // Vertex stride is a 12 bits value, we have 4 bits to spare per element
+ std::array<u16, Maxwell::NumVertexArrays> vertex_strides;
- void Fill(const Maxwell& regs);
+ void Refresh(const Maxwell& regs);
Maxwell::ComparisonOp DepthTestFunc() const noexcept {
return UnpackComparisonOp(depth_test_func);
@@ -169,14 +163,10 @@ struct FixedPipelineState {
Maxwell::FrontFace FrontFace() const noexcept {
return UnpackFrontFace(front_face.Value());
}
-
- constexpr Maxwell::PrimitiveTopology Topology() const noexcept {
- return static_cast<Maxwell::PrimitiveTopology>(topology.Value());
- }
};
union {
- u32 raw;
+ u32 raw1;
BitField<0, 1, u32> no_extended_dynamic_state;
BitField<2, 1, u32> primitive_restart_enable;
BitField<3, 1, u32> depth_bias_enable;
@@ -190,7 +180,16 @@ struct FixedPipelineState {
BitField<18, 1, u32> logic_op_enable;
BitField<19, 4, u32> logic_op;
BitField<23, 1, u32> rasterize_enable;
+ BitField<24, 4, Maxwell::PrimitiveTopology> topology;
+ BitField<28, 4, Tegra::Texture::MsaaMode> msaa_mode;
+ };
+ union {
+ u32 raw2;
+ BitField<0, 3, u32> alpha_test_func;
+ BitField<3, 1, u32> early_z;
};
+
+ u32 alpha_test_ref;
u32 point_size;
std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes;
@@ -198,9 +197,9 @@ struct FixedPipelineState {
std::array<u16, Maxwell::NumViewports> viewport_swizzles;
DynamicState dynamic_state;
- void Fill(const Maxwell& regs, bool has_extended_dynamic_state);
+ void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state);
- std::size_t Hash() const noexcept;
+ size_t Hash() const noexcept;
bool operator==(const FixedPipelineState& rhs) const noexcept;
@@ -208,8 +207,8 @@ struct FixedPipelineState {
return !operator==(rhs);
}
- std::size_t Size() const noexcept {
- const std::size_t total_size = sizeof *this;
+ size_t Size() const noexcept {
+ const size_t total_size = sizeof *this;
return total_size - (no_extended_dynamic_state != 0 ? 0 : sizeof(DynamicState));
}
};
@@ -223,7 +222,7 @@ namespace std {
template <>
struct hash<Vulkan::FixedPipelineState> {
- std::size_t operator()(const Vulkan::FixedPipelineState& k) const noexcept {
+ size_t operator()(const Vulkan::FixedPipelineState& k) const noexcept {
return k.Hash();
}
};
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index f8c77f4fa..19aaf034f 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -9,9 +9,9 @@
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan::MaxwellToVK {
@@ -26,7 +26,7 @@ VkFilter Filter(Tegra::Texture::TextureFilter filter) {
case Tegra::Texture::TextureFilter::Linear:
return VK_FILTER_LINEAR;
}
- UNREACHABLE_MSG("Invalid sampler filter={}", static_cast<u32>(filter));
+ UNREACHABLE_MSG("Invalid sampler filter={}", filter);
return {};
}
@@ -43,11 +43,11 @@ VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter
case Tegra::Texture::TextureMipmapFilter::Linear:
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
}
- UNREACHABLE_MSG("Invalid sampler mipmap mode={}", static_cast<u32>(mipmap_filter));
+ UNREACHABLE_MSG("Invalid sampler mipmap mode={}", mipmap_filter);
return {};
}
-VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
+VkSamplerAddressMode WrapMode(const Device& device, Tegra::Texture::WrapMode wrap_mode,
Tegra::Texture::TextureFilter filter) {
switch (wrap_mode) {
case Tegra::Texture::WrapMode::Wrap:
@@ -78,9 +78,10 @@ VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode w
case Tegra::Texture::WrapMode::MirrorOnceBorder:
UNIMPLEMENTED();
return VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", wrap_mode);
+ return {};
}
- UNIMPLEMENTED_MSG("Unimplemented wrap mode={}", static_cast<u32>(wrap_mode));
- return {};
}
VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func) {
@@ -102,16 +103,15 @@ VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_
case Tegra::Texture::DepthCompareFunc::Always:
return VK_COMPARE_OP_ALWAYS;
}
- UNIMPLEMENTED_MSG("Unimplemented sampler depth compare function={}",
- static_cast<u32>(depth_compare_func));
+ UNIMPLEMENTED_MSG("Unimplemented sampler depth compare function={}", depth_compare_func);
return {};
}
} // namespace Sampler
namespace {
-
-enum : u32 { Attachable = 1, Storage = 2 };
+constexpr u32 Attachable = 1 << 0;
+constexpr u32 Storage = 1 << 1;
struct FormatTuple {
VkFormat format; ///< Vulkan format
@@ -122,7 +122,7 @@ struct FormatTuple {
{VK_FORMAT_A8B8G8R8_SINT_PACK32, Attachable | Storage}, // A8B8G8R8_SINT
{VK_FORMAT_A8B8G8R8_UINT_PACK32, Attachable | Storage}, // A8B8G8R8_UINT
{VK_FORMAT_R5G6B5_UNORM_PACK16, Attachable}, // R5G6B5_UNORM
- {VK_FORMAT_B5G6R5_UNORM_PACK16, Attachable}, // B5G6R5_UNORM
+ {VK_FORMAT_B5G6R5_UNORM_PACK16}, // B5G6R5_UNORM
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1R5G5B5_UNORM
{VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10_UNORM
{VK_FORMAT_A2B10G10R10_UINT_PACK32, Attachable | Storage}, // A2B10G10R10_UINT
@@ -163,7 +163,7 @@ struct FormatTuple {
{VK_FORMAT_R16G16_UNORM, Attachable | Storage}, // R16G16_UNORM
{VK_FORMAT_R16G16_SFLOAT, Attachable | Storage}, // R16G16_FLOAT
{VK_FORMAT_UNDEFINED}, // R16G16_UINT
- {VK_FORMAT_UNDEFINED}, // R16G16_SINT
+ {VK_FORMAT_R16G16_SINT, Attachable | Storage}, // R16G16_SINT
{VK_FORMAT_R16G16_SNORM, Attachable | Storage}, // R16G16_SNORM
{VK_FORMAT_UNDEFINED}, // R32G32B32_FLOAT
{VK_FORMAT_R8G8B8A8_SRGB, Attachable}, // A8B8G8R8_SRGB
@@ -222,30 +222,36 @@ constexpr bool IsZetaFormat(PixelFormat pixel_format) {
} // Anonymous namespace
-FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFormat pixel_format) {
- ASSERT(static_cast<std::size_t>(pixel_format) < std::size(tex_format_tuples));
-
- auto tuple = tex_format_tuples[static_cast<std::size_t>(pixel_format)];
+FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with_srgb,
+ PixelFormat pixel_format) {
+ ASSERT(static_cast<size_t>(pixel_format) < std::size(tex_format_tuples));
+ FormatTuple tuple = tex_format_tuples[static_cast<size_t>(pixel_format)];
if (tuple.format == VK_FORMAT_UNDEFINED) {
- UNIMPLEMENTED_MSG("Unimplemented texture format with pixel format={}",
- static_cast<u32>(pixel_format));
- return {VK_FORMAT_A8B8G8R8_UNORM_PACK32, true, true};
+ UNIMPLEMENTED_MSG("Unimplemented texture format with pixel format={}", pixel_format);
+ return FormatInfo{VK_FORMAT_A8B8G8R8_UNORM_PACK32, true, true};
}
// Use A8B8G8R8_UNORM on hardware that doesn't support ASTC natively
if (!device.IsOptimalAstcSupported() && VideoCore::Surface::IsPixelFormatASTC(pixel_format)) {
- tuple.format = VideoCore::Surface::IsPixelFormatSRGB(pixel_format)
- ? VK_FORMAT_A8B8G8R8_SRGB_PACK32
- : VK_FORMAT_A8B8G8R8_UNORM_PACK32;
+ const bool is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format);
+ if (is_srgb) {
+ tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32;
+ } else {
+ tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
+ tuple.usage |= Storage;
+ }
}
- const bool attachable = tuple.usage & Attachable;
- const bool storage = tuple.usage & Storage;
+ const bool attachable = (tuple.usage & Attachable) != 0;
+ const bool storage = (tuple.usage & Storage) != 0;
- VkFormatFeatureFlags usage;
- if (format_type == FormatType::Buffer) {
+ VkFormatFeatureFlags usage{};
+ switch (format_type) {
+ case FormatType::Buffer:
usage =
VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT | VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
- } else {
+ break;
+ case FormatType::Linear:
+ case FormatType::Optimal:
usage = VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT |
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT;
if (attachable) {
@@ -255,6 +261,7 @@ FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFo
if (storage) {
usage |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT;
}
+ break;
}
return {device.GetSupportedFormat(tuple.format, usage, format_type), attachable, storage};
}
@@ -274,11 +281,11 @@ VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage) {
case Tegra::Engines::ShaderType::Compute:
return VK_SHADER_STAGE_COMPUTE_BIT;
}
- UNIMPLEMENTED_MSG("Unimplemented shader stage={}", static_cast<u32>(stage));
+ UNIMPLEMENTED_MSG("Unimplemented shader stage={}", stage);
return {};
}
-VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
+VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device,
Maxwell::PrimitiveTopology topology) {
switch (topology) {
case Maxwell::PrimitiveTopology::Points:
@@ -298,9 +305,10 @@ VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::Patches:
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented topology={}", topology);
+ return {};
}
- UNIMPLEMENTED_MSG("Unimplemented topology={}", static_cast<u32>(topology));
- return {};
}
VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size) {
@@ -325,6 +333,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib
return VK_FORMAT_R16G16B16A16_UNORM;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return VK_FORMAT_A2B10G10R10_UNORM_PACK32;
+ default:
+ break;
}
break;
case Maxwell::VertexAttribute::Type::SignedNorm:
@@ -347,6 +357,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib
return VK_FORMAT_R16G16B16A16_SNORM;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return VK_FORMAT_A2B10G10R10_SNORM_PACK32;
+ default:
+ break;
}
break;
case Maxwell::VertexAttribute::Type::UnsignedScaled:
@@ -369,6 +381,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib
return VK_FORMAT_R16G16B16A16_USCALED;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return VK_FORMAT_A2B10G10R10_USCALED_PACK32;
+ default:
+ break;
}
break;
case Maxwell::VertexAttribute::Type::SignedScaled:
@@ -391,6 +405,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib
return VK_FORMAT_R16G16B16A16_SSCALED;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return VK_FORMAT_A2B10G10R10_SSCALED_PACK32;
+ default:
+ break;
}
break;
case Maxwell::VertexAttribute::Type::UnsignedInt:
@@ -421,6 +437,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib
return VK_FORMAT_R32G32B32A32_UINT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return VK_FORMAT_A2B10G10R10_UINT_PACK32;
+ default:
+ break;
}
break;
case Maxwell::VertexAttribute::Type::SignedInt:
@@ -451,6 +469,8 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib
return VK_FORMAT_R32G32B32A32_SINT;
case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
return VK_FORMAT_A2B10G10R10_SINT_PACK32;
+ default:
+ break;
}
break;
case Maxwell::VertexAttribute::Type::Float:
@@ -471,11 +491,12 @@ VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttrib
return VK_FORMAT_R32G32B32_SFLOAT;
case Maxwell::VertexAttribute::Size::Size_32_32_32_32:
return VK_FORMAT_R32G32B32A32_SFLOAT;
+ default:
+ break;
}
break;
}
- UNIMPLEMENTED_MSG("Unimplemented vertex format of type={} and size={}", static_cast<u32>(type),
- static_cast<u32>(size));
+ UNIMPLEMENTED_MSG("Unimplemented vertex format of type={} and size={}", type, size);
return {};
}
@@ -506,24 +527,20 @@ VkCompareOp ComparisonOp(Maxwell::ComparisonOp comparison) {
case Maxwell::ComparisonOp::AlwaysOld:
return VK_COMPARE_OP_ALWAYS;
}
- UNIMPLEMENTED_MSG("Unimplemented comparison op={}", static_cast<u32>(comparison));
+ UNIMPLEMENTED_MSG("Unimplemented comparison op={}", comparison);
return {};
}
-VkIndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format) {
+VkIndexType IndexFormat(Maxwell::IndexFormat index_format) {
switch (index_format) {
case Maxwell::IndexFormat::UnsignedByte:
- if (!device.IsExtIndexTypeUint8Supported()) {
- UNIMPLEMENTED_MSG("Native uint8 indices are not supported on this device");
- return VK_INDEX_TYPE_UINT16;
- }
return VK_INDEX_TYPE_UINT8_EXT;
case Maxwell::IndexFormat::UnsignedShort:
return VK_INDEX_TYPE_UINT16;
case Maxwell::IndexFormat::UnsignedInt:
return VK_INDEX_TYPE_UINT32;
}
- UNIMPLEMENTED_MSG("Unimplemented index_format={}", static_cast<u32>(index_format));
+ UNIMPLEMENTED_MSG("Unimplemented index_format={}", index_format);
return {};
}
@@ -554,7 +571,7 @@ VkStencilOp StencilOp(Maxwell::StencilOp stencil_op) {
case Maxwell::StencilOp::DecrWrapOGL:
return VK_STENCIL_OP_DECREMENT_AND_WRAP;
}
- UNIMPLEMENTED_MSG("Unimplemented stencil op={}", static_cast<u32>(stencil_op));
+ UNIMPLEMENTED_MSG("Unimplemented stencil op={}", stencil_op);
return {};
}
@@ -576,7 +593,7 @@ VkBlendOp BlendEquation(Maxwell::Blend::Equation equation) {
case Maxwell::Blend::Equation::MaxGL:
return VK_BLEND_OP_MAX;
}
- UNIMPLEMENTED_MSG("Unimplemented blend equation={}", static_cast<u32>(equation));
+ UNIMPLEMENTED_MSG("Unimplemented blend equation={}", equation);
return {};
}
@@ -640,7 +657,7 @@ VkBlendFactor BlendFactor(Maxwell::Blend::Factor factor) {
case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA;
}
- UNIMPLEMENTED_MSG("Unimplemented blend factor={}", static_cast<u32>(factor));
+ UNIMPLEMENTED_MSG("Unimplemented blend factor={}", factor);
return {};
}
@@ -651,11 +668,11 @@ VkFrontFace FrontFace(Maxwell::FrontFace front_face) {
case Maxwell::FrontFace::CounterClockWise:
return VK_FRONT_FACE_COUNTER_CLOCKWISE;
}
- UNIMPLEMENTED_MSG("Unimplemented front face={}", static_cast<u32>(front_face));
+ UNIMPLEMENTED_MSG("Unimplemented front face={}", front_face);
return {};
}
-VkCullModeFlags CullFace(Maxwell::CullFace cull_face) {
+VkCullModeFlagBits CullFace(Maxwell::CullFace cull_face) {
switch (cull_face) {
case Maxwell::CullFace::Front:
return VK_CULL_MODE_FRONT_BIT;
@@ -664,7 +681,7 @@ VkCullModeFlags CullFace(Maxwell::CullFace cull_face) {
case Maxwell::CullFace::FrontAndBack:
return VK_CULL_MODE_FRONT_AND_BACK;
}
- UNIMPLEMENTED_MSG("Unimplemented cull face={}", static_cast<u32>(cull_face));
+ UNIMPLEMENTED_MSG("Unimplemented cull face={}", cull_face);
return {};
}
@@ -684,7 +701,7 @@ VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle) {
case Tegra::Texture::SwizzleSource::OneFloat:
return VK_COMPONENT_SWIZZLE_ONE;
}
- UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", static_cast<u32>(swizzle));
+ UNIMPLEMENTED_MSG("Unimplemented swizzle source={}", swizzle);
return {};
}
@@ -707,8 +724,21 @@ VkViewportCoordinateSwizzleNV ViewportSwizzle(Maxwell::ViewportSwizzle swizzle)
case Maxwell::ViewportSwizzle::NegativeW:
return VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV;
}
- UNREACHABLE_MSG("Invalid swizzle={}", static_cast<int>(swizzle));
+ UNREACHABLE_MSG("Invalid swizzle={}", swizzle);
return {};
}
+VkSamplerReductionMode SamplerReduction(Tegra::Texture::SamplerReduction reduction) {
+ switch (reduction) {
+ case Tegra::Texture::SamplerReduction::WeightedAverage:
+ return VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT;
+ case Tegra::Texture::SamplerReduction::Min:
+ return VK_SAMPLER_REDUCTION_MODE_MIN_EXT;
+ case Tegra::Texture::SamplerReduction::Max:
+ return VK_SAMPLER_REDUCTION_MODE_MAX_EXT;
+ }
+ UNREACHABLE_MSG("Invalid sampler mode={}", static_cast<int>(reduction));
+ return VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT;
+}
+
} // namespace Vulkan::MaxwellToVK
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.h b/src/video_core/renderer_vulkan/maxwell_to_vk.h
index 7e213452f..e3e06ba38 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.h
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.h
@@ -6,10 +6,10 @@
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
#include "video_core/textures/texture.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan::MaxwellToVK {
@@ -22,7 +22,7 @@ VkFilter Filter(Tegra::Texture::TextureFilter filter);
VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter);
-VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
+VkSamplerAddressMode WrapMode(const Device& device, Tegra::Texture::WrapMode wrap_mode,
Tegra::Texture::TextureFilter filter);
VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func);
@@ -35,17 +35,25 @@ struct FormatInfo {
bool storage;
};
-FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFormat pixel_format);
+/**
+ * Returns format properties supported in the host
+ * @param device Host device
+ * @param format_type Type of image the buffer will use
+ * @param with_srgb True when the format can be sRGB when converted to another format (ASTC)
+ * @param pixel_format Guest pixel format to describe
+ */
+[[nodiscard]] FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with_srgb,
+ PixelFormat pixel_format);
VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage);
-VkPrimitiveTopology PrimitiveTopology(const VKDevice& device, Maxwell::PrimitiveTopology topology);
+VkPrimitiveTopology PrimitiveTopology(const Device& device, Maxwell::PrimitiveTopology topology);
VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size);
VkCompareOp ComparisonOp(Maxwell::ComparisonOp comparison);
-VkIndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format);
+VkIndexType IndexFormat(Maxwell::IndexFormat index_format);
VkStencilOp StencilOp(Maxwell::StencilOp stencil_op);
@@ -55,10 +63,12 @@ VkBlendFactor BlendFactor(Maxwell::Blend::Factor factor);
VkFrontFace FrontFace(Maxwell::FrontFace front_face);
-VkCullModeFlags CullFace(Maxwell::CullFace cull_face);
+VkCullModeFlagBits CullFace(Maxwell::CullFace cull_face);
VkComponentSwizzle SwizzleSource(Tegra::Texture::SwizzleSource swizzle);
VkViewportCoordinateSwizzleNV ViewportSwizzle(Maxwell::ViewportSwizzle swizzle);
+VkSamplerReductionMode SamplerReduction(Tegra::Texture::SamplerReduction reduction);
+
} // namespace Vulkan::MaxwellToVK
diff --git a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
deleted file mode 100644
index 5b01020ec..000000000
--- a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
+++ /dev/null
@@ -1,220 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#ifdef HAS_NSIGHT_AFTERMATH
-
-#include <mutex>
-#include <string>
-#include <string_view>
-#include <utility>
-#include <vector>
-
-#include <fmt/format.h>
-
-#define VK_NO_PROTOTYPES
-#include <vulkan/vulkan.h>
-
-#include <GFSDK_Aftermath.h>
-#include <GFSDK_Aftermath_Defines.h>
-#include <GFSDK_Aftermath_GpuCrashDump.h>
-#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
-
-#include "common/common_paths.h"
-#include "common/common_types.h"
-#include "common/file_util.h"
-#include "common/logging/log.h"
-#include "common/scope_exit.h"
-
-#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
-
-namespace Vulkan {
-
-static constexpr char AFTERMATH_LIB_NAME[] = "GFSDK_Aftermath_Lib.x64.dll";
-
-NsightAftermathTracker::NsightAftermathTracker() = default;
-
-NsightAftermathTracker::~NsightAftermathTracker() {
- if (initialized) {
- (void)GFSDK_Aftermath_DisableGpuCrashDumps();
- }
-}
-
-bool NsightAftermathTracker::Initialize() {
- if (!dl.Open(AFTERMATH_LIB_NAME)) {
- LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath DLL");
- return false;
- }
-
- if (!dl.GetSymbol("GFSDK_Aftermath_DisableGpuCrashDumps",
- &GFSDK_Aftermath_DisableGpuCrashDumps) ||
- !dl.GetSymbol("GFSDK_Aftermath_EnableGpuCrashDumps",
- &GFSDK_Aftermath_EnableGpuCrashDumps) ||
- !dl.GetSymbol("GFSDK_Aftermath_GetShaderDebugInfoIdentifier",
- &GFSDK_Aftermath_GetShaderDebugInfoIdentifier) ||
- !dl.GetSymbol("GFSDK_Aftermath_GetShaderHashSpirv", &GFSDK_Aftermath_GetShaderHashSpirv) ||
- !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_CreateDecoder",
- &GFSDK_Aftermath_GpuCrashDump_CreateDecoder) ||
- !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_DestroyDecoder",
- &GFSDK_Aftermath_GpuCrashDump_DestroyDecoder) ||
- !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GenerateJSON",
- &GFSDK_Aftermath_GpuCrashDump_GenerateJSON) ||
- !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON",
- &GFSDK_Aftermath_GpuCrashDump_GetJSON)) {
- LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
- return false;
- }
-
- dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash";
-
- (void)Common::FS::DeleteDirRecursively(dump_dir);
- if (!Common::FS::CreateDir(dump_dir)) {
- LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
- return false;
- }
-
- if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
- GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
- GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
- ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
- LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
- return false;
- }
-
- LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"", dump_dir);
-
- initialized = true;
- return true;
-}
-
-void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
- if (!initialized) {
- return;
- }
-
- std::vector<u32> spirv_copy = spirv;
- GFSDK_Aftermath_SpirvCode shader;
- shader.pData = spirv_copy.data();
- shader.size = static_cast<u32>(spirv_copy.size() * 4);
-
- std::scoped_lock lock{mutex};
-
- GFSDK_Aftermath_ShaderHash hash;
- if (!GFSDK_Aftermath_SUCCEED(
- GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
- LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
- return;
- }
-
- Common::FS::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
- if (!file.IsOpen()) {
- LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
- return;
- }
- if (file.WriteArray(spirv.data(), spirv.size()) != spirv.size()) {
- LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
- return;
- }
-}
-
-void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
- u32 gpu_crash_dump_size) {
- std::scoped_lock lock{mutex};
-
- LOG_CRITICAL(Render_Vulkan, "called");
-
- GFSDK_Aftermath_GpuCrashDump_Decoder decoder;
- if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_CreateDecoder(
- GFSDK_Aftermath_Version_API, gpu_crash_dump, gpu_crash_dump_size, &decoder))) {
- LOG_ERROR(Render_Vulkan, "Failed to create decoder");
- return;
- }
- SCOPE_EXIT({ GFSDK_Aftermath_GpuCrashDump_DestroyDecoder(decoder); });
-
- u32 json_size = 0;
- if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
- decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
- GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
- this, &json_size))) {
- LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
- return;
- }
- std::vector<char> json(json_size);
- if (!GFSDK_Aftermath_SUCCEED(
- GFSDK_Aftermath_GpuCrashDump_GetJSON(decoder, json_size, json.data()))) {
- LOG_ERROR(Render_Vulkan, "Failed to query JSON");
- return;
- }
-
- const std::string base_name = [this] {
- const int id = dump_id++;
- if (id == 0) {
- return fmt::format("{}/crash.nv-gpudmp", dump_dir);
- } else {
- return fmt::format("{}/crash_{}.nv-gpudmp", dump_dir, id);
- }
- }();
-
- std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
- if (Common::FS::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
- LOG_ERROR(Render_Vulkan, "Failed to write dump file");
- return;
- }
- const std::string_view json_view(json.data(), json.size());
- if (Common::FS::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
- LOG_ERROR(Render_Vulkan, "Failed to write JSON");
- return;
- }
-}
-
-void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_info,
- u32 shader_debug_info_size) {
- std::scoped_lock lock{mutex};
-
- GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier;
- if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GetShaderDebugInfoIdentifier(
- GFSDK_Aftermath_Version_API, shader_debug_info, shader_debug_info_size, &identifier))) {
- LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_GetShaderDebugInfoIdentifier failed");
- return;
- }
-
- const std::string path =
- fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]);
- Common::FS::IOFile file(path, "wb");
- if (!file.IsOpen()) {
- LOG_ERROR(Render_Vulkan, "Failed to create file {}", path);
- return;
- }
- if (file.WriteBytes(static_cast<const u8*>(shader_debug_info), shader_debug_info_size) !=
- shader_debug_info_size) {
- LOG_ERROR(Render_Vulkan, "Failed to write file {}", path);
- return;
- }
-}
-
-void NsightAftermathTracker::OnCrashDumpDescriptionCallback(
- PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description) {
- add_description(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "yuzu");
-}
-
-void NsightAftermathTracker::GpuCrashDumpCallback(const void* gpu_crash_dump,
- u32 gpu_crash_dump_size, void* user_data) {
- static_cast<NsightAftermathTracker*>(user_data)->OnGpuCrashDumpCallback(gpu_crash_dump,
- gpu_crash_dump_size);
-}
-
-void NsightAftermathTracker::ShaderDebugInfoCallback(const void* shader_debug_info,
- u32 shader_debug_info_size, void* user_data) {
- static_cast<NsightAftermathTracker*>(user_data)->OnShaderDebugInfoCallback(
- shader_debug_info, shader_debug_info_size);
-}
-
-void NsightAftermathTracker::CrashDumpDescriptionCallback(
- PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data) {
- static_cast<NsightAftermathTracker*>(user_data)->OnCrashDumpDescriptionCallback(
- add_description);
-}
-
-} // namespace Vulkan
-
-#endif // HAS_NSIGHT_AFTERMATH
diff --git a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.h b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.h
deleted file mode 100644
index afe7ae99e..000000000
--- a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.h
+++ /dev/null
@@ -1,87 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <mutex>
-#include <string>
-#include <vector>
-
-#define VK_NO_PROTOTYPES
-#include <vulkan/vulkan.h>
-
-#ifdef HAS_NSIGHT_AFTERMATH
-#include <GFSDK_Aftermath_Defines.h>
-#include <GFSDK_Aftermath_GpuCrashDump.h>
-#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
-#endif
-
-#include "common/common_types.h"
-#include "common/dynamic_library.h"
-
-namespace Vulkan {
-
-class NsightAftermathTracker {
-public:
- NsightAftermathTracker();
- ~NsightAftermathTracker();
-
- NsightAftermathTracker(const NsightAftermathTracker&) = delete;
- NsightAftermathTracker& operator=(const NsightAftermathTracker&) = delete;
-
- // Delete move semantics because Aftermath initialization uses a pointer to this.
- NsightAftermathTracker(NsightAftermathTracker&&) = delete;
- NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
-
- bool Initialize();
-
- void SaveShader(const std::vector<u32>& spirv) const;
-
-private:
-#ifdef HAS_NSIGHT_AFTERMATH
- static void GpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size,
- void* user_data);
-
- static void ShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size,
- void* user_data);
-
- static void CrashDumpDescriptionCallback(
- PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data);
-
- void OnGpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size);
-
- void OnShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size);
-
- void OnCrashDumpDescriptionCallback(
- PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description);
-
- mutable std::mutex mutex;
-
- std::string dump_dir;
- int dump_id = 0;
-
- bool initialized = false;
-
- Common::DynamicLibrary dl;
- PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps;
- PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps;
- PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier;
- PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv;
- PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder;
- PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder;
- PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON;
- PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON;
-#endif
-};
-
-#ifndef HAS_NSIGHT_AFTERMATH
-inline NsightAftermathTracker::NsightAftermathTracker() = default;
-inline NsightAftermathTracker::~NsightAftermathTracker() = default;
-inline bool NsightAftermathTracker::Initialize() {
- return false;
-}
-inline void NsightAftermathTracker::SaveShader(const std::vector<u32>&) const {}
-#endif
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index ae46e0444..1cc720ddd 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -12,8 +12,6 @@
#include <fmt/format.h>
-#include "common/dynamic_library.h"
-#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
@@ -24,179 +22,27 @@
#include "video_core/gpu.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-// Include these late to avoid polluting previous headers
-#ifdef _WIN32
-#include <windows.h>
-// ensure include order
-#include <vulkan/vulkan_win32.h>
-#endif
-
-#if !defined(_WIN32) && !defined(__APPLE__)
-#include <X11/Xlib.h>
-#include <vulkan/vulkan_wayland.h>
-#include <vulkan/vulkan_xlib.h>
-#endif
+#include "video_core/vulkan_common/vulkan_debug_callback.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_instance.h"
+#include "video_core/vulkan_common/vulkan_library.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_surface.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-
namespace {
-
-using Core::Frontend::WindowSystemType;
-
-VkBool32 DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
- VkDebugUtilsMessageTypeFlagsEXT type,
- const VkDebugUtilsMessengerCallbackDataEXT* data,
- [[maybe_unused]] void* user_data) {
- const char* message{data->pMessage};
-
- if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
- LOG_CRITICAL(Render_Vulkan, "{}", message);
- } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
- LOG_WARNING(Render_Vulkan, "{}", message);
- } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT) {
- LOG_INFO(Render_Vulkan, "{}", message);
- } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) {
- LOG_DEBUG(Render_Vulkan, "{}", message);
- }
- return VK_FALSE;
-}
-
-Common::DynamicLibrary OpenVulkanLibrary() {
- Common::DynamicLibrary library;
-#ifdef __APPLE__
- // Check if a path to a specific Vulkan library has been specified.
- char* libvulkan_env = getenv("LIBVULKAN_PATH");
- if (!libvulkan_env || !library.Open(libvulkan_env)) {
- // Use the libvulkan.dylib from the application bundle.
- const std::string filename =
- Common::FS::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
- library.Open(filename.c_str());
- }
-#else
- std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
- if (!library.Open(filename.c_str())) {
- // Android devices may not have libvulkan.so.1, only libvulkan.so.
- filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
- library.Open(filename.c_str());
- }
-#endif
- return library;
-}
-
-vk::Instance CreateInstance(Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
- WindowSystemType window_type = WindowSystemType::Headless,
- bool enable_layers = false) {
- if (!library.IsOpen()) {
- LOG_ERROR(Render_Vulkan, "Vulkan library not available");
- return {};
- }
- if (!library.GetSymbol("vkGetInstanceProcAddr", &dld.vkGetInstanceProcAddr)) {
- LOG_ERROR(Render_Vulkan, "vkGetInstanceProcAddr not present in Vulkan");
- return {};
- }
- if (!vk::Load(dld)) {
- LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers");
- return {};
- }
-
- std::vector<const char*> extensions;
- extensions.reserve(6);
- switch (window_type) {
- case Core::Frontend::WindowSystemType::Headless:
- break;
-#ifdef _WIN32
- case Core::Frontend::WindowSystemType::Windows:
- extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
- break;
-#endif
-#if !defined(_WIN32) && !defined(__APPLE__)
- case Core::Frontend::WindowSystemType::X11:
- extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
- break;
- case Core::Frontend::WindowSystemType::Wayland:
- extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
- break;
-#endif
- default:
- LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
- break;
- }
- if (window_type != Core::Frontend::WindowSystemType::Headless) {
- extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
- }
- if (enable_layers) {
- extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
- }
- extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
-
- const std::optional properties = vk::EnumerateInstanceExtensionProperties(dld);
- if (!properties) {
- LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
- return {};
- }
-
- for (const char* extension : extensions) {
- const auto it =
- std::find_if(properties->begin(), properties->end(), [extension](const auto& prop) {
- return !std::strcmp(extension, prop.extensionName);
- });
- if (it == properties->end()) {
- LOG_ERROR(Render_Vulkan, "Required instance extension {} is not available", extension);
- return {};
- }
- }
-
- std::vector<const char*> layers;
- layers.reserve(1);
- if (enable_layers) {
- layers.push_back("VK_LAYER_KHRONOS_validation");
- }
-
- const std::optional layer_properties = vk::EnumerateInstanceLayerProperties(dld);
- if (!layer_properties) {
- LOG_ERROR(Render_Vulkan, "Failed to query layer properties, disabling layers");
- layers.clear();
- }
-
- for (auto layer_it = layers.begin(); layer_it != layers.end();) {
- const char* const layer = *layer_it;
- const auto it = std::find_if(
- layer_properties->begin(), layer_properties->end(),
- [layer](const VkLayerProperties& prop) { return !std::strcmp(layer, prop.layerName); });
- if (it == layer_properties->end()) {
- LOG_ERROR(Render_Vulkan, "Layer {} not available, removing it", layer);
- layer_it = layers.erase(layer_it);
- } else {
- ++layer_it;
- }
- }
-
- vk::Instance instance = vk::Instance::Create(layers, extensions, dld);
- if (!instance) {
- LOG_ERROR(Render_Vulkan, "Failed to create Vulkan instance");
- return {};
- }
- if (!vk::Load(*instance, dld)) {
- LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers");
- }
- return instance;
-}
-
std::string GetReadableVersion(u32 version) {
return fmt::format("{}.{}.{}", VK_VERSION_MAJOR(version), VK_VERSION_MINOR(version),
VK_VERSION_PATCH(version));
}
-std::string GetDriverVersion(const VKDevice& device) {
+std::string GetDriverVersion(const Device& device) {
// Extracted from
// https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
const u32 version = device.GetDriverVersion();
@@ -213,7 +59,6 @@ std::string GetDriverVersion(const VKDevice& device) {
const u32 minor = version & 0x3fff;
return fmt::format("{}.{}", major, minor);
}
-
return GetReadableVersion(version);
}
@@ -235,213 +80,98 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext
return separated_extensions;
}
+Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
+ VkSurfaceKHR surface) {
+ const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
+ const s32 device_index = Settings::values.vulkan_device.GetValue();
+ if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
+ LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ const vk::PhysicalDevice physical_device(devices[device_index], dld);
+ return Device(*instance, physical_device, surface, dld);
+}
} // Anonymous namespace
-RendererVulkan::RendererVulkan(Core::System& system_, Core::Frontend::EmuWindow& emu_window,
- Tegra::GPU& gpu_,
- std::unique_ptr<Core::Frontend::GraphicsContext> context)
- : RendererBase{emu_window, std::move(context)}, system{system_}, gpu{gpu_} {}
+RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
+ Core::Frontend::EmuWindow& emu_window,
+ Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
+ std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
+ : RendererBase(emu_window, std::move(context_)),
+ telemetry_session(telemetry_session_),
+ cpu_memory(cpu_memory_),
+ gpu(gpu_),
+ library(OpenLibrary()),
+ instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
+ true, Settings::values.renderer_debug)),
+ debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
+ surface(CreateSurface(instance, render_window)),
+ device(CreateDevice(instance, dld, *surface)),
+ memory_allocator(device, false),
+ state_tracker(gpu),
+ scheduler(device, state_tracker),
+ swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
+ render_window.GetFramebufferLayout().height, false),
+ blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, scheduler,
+ screen_info),
+ rasterizer(render_window, gpu, gpu.MemoryManager(), cpu_memory, screen_info, device,
+ memory_allocator, state_tracker, scheduler) {
+ Report();
+} catch (const vk::Exception& exception) {
+ LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
+ throw std::runtime_error{fmt::format("Vulkan initialization error {}", exception.what())};
+}
RendererVulkan::~RendererVulkan() {
- ShutDown();
+ void(device.GetLogical().WaitIdle());
}
void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
- render_window.PollEvents();
-
if (!framebuffer) {
return;
}
-
const auto& layout = render_window.GetFramebufferLayout();
if (layout.width > 0 && layout.height > 0 && render_window.IsShown()) {
const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
const bool use_accelerated =
- rasterizer->AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
+ rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
const bool is_srgb = use_accelerated && screen_info.is_srgb;
- if (swapchain->HasFramebufferChanged(layout) || swapchain->GetSrgbState() != is_srgb) {
- swapchain->Create(layout.width, layout.height, is_srgb);
- blit_screen->Recreate();
- }
-
- scheduler->WaitWorker();
-
- swapchain->AcquireNextImage();
- const auto [fence, render_semaphore] = blit_screen->Draw(*framebuffer, use_accelerated);
-
- scheduler->Flush(false, render_semaphore);
-
- if (swapchain->Present(render_semaphore, fence)) {
- blit_screen->Recreate();
+ if (swapchain.HasFramebufferChanged(layout) || swapchain.GetSrgbState() != is_srgb) {
+ swapchain.Create(layout.width, layout.height, is_srgb);
+ blit_screen.Recreate();
}
- rasterizer->TickFrame();
- }
-
- render_window.PollEvents();
-}
-
-bool RendererVulkan::TryPresent(int /*timeout_ms*/) {
- // TODO (bunnei): ImplementMe
- return true;
-}
-
-bool RendererVulkan::Init() {
- library = OpenVulkanLibrary();
- instance = CreateInstance(library, dld, render_window.GetWindowInfo().type,
- Settings::values.renderer_debug);
- if (!instance || !CreateDebugCallback() || !CreateSurface() || !PickDevices()) {
- return false;
- }
-
- Report();
-
- memory_manager = std::make_unique<VKMemoryManager>(*device);
-
- resource_manager = std::make_unique<VKResourceManager>(*device);
-
- const auto& framebuffer = render_window.GetFramebufferLayout();
- swapchain = std::make_unique<VKSwapchain>(*surface, *device);
- swapchain->Create(framebuffer.width, framebuffer.height, false);
-
- state_tracker = std::make_unique<StateTracker>(system);
-
- scheduler = std::make_unique<VKScheduler>(*device, *resource_manager, *state_tracker);
-
- rasterizer = std::make_unique<RasterizerVulkan>(system, render_window, screen_info, *device,
- *resource_manager, *memory_manager,
- *state_tracker, *scheduler);
-
- blit_screen = std::make_unique<VKBlitScreen>(system, render_window, *rasterizer, *device,
- *resource_manager, *memory_manager, *swapchain,
- *scheduler, screen_info);
-
- return true;
-}
-
-void RendererVulkan::ShutDown() {
- if (!device) {
- return;
- }
- if (const auto& dev = device->GetLogical()) {
- dev.WaitIdle();
- }
-
- rasterizer.reset();
- blit_screen.reset();
- scheduler.reset();
- swapchain.reset();
- memory_manager.reset();
- resource_manager.reset();
- device.reset();
-}
+ scheduler.WaitWorker();
-bool RendererVulkan::CreateDebugCallback() {
- if (!Settings::values.renderer_debug) {
- return true;
- }
- debug_callback = instance.TryCreateDebugCallback(DebugCallback);
- if (!debug_callback) {
- LOG_ERROR(Render_Vulkan, "Failed to create debug callback");
- return false;
- }
- return true;
-}
+ swapchain.AcquireNextImage();
+ const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
-bool RendererVulkan::CreateSurface() {
- [[maybe_unused]] const auto& window_info = render_window.GetWindowInfo();
- VkSurfaceKHR unsafe_surface = nullptr;
+ scheduler.Flush(render_semaphore);
-#ifdef _WIN32
- if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
- const HWND hWnd = static_cast<HWND>(window_info.render_surface);
- const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
- nullptr, 0, nullptr, hWnd};
- const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
- dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
- if (!vkCreateWin32SurfaceKHR ||
- vkCreateWin32SurfaceKHR(*instance, &win32_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
- LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
- return false;
+ if (swapchain.Present(render_semaphore)) {
+ blit_screen.Recreate();
}
- }
-#endif
-#if !defined(_WIN32) && !defined(__APPLE__)
- if (window_info.type == Core::Frontend::WindowSystemType::X11) {
- const VkXlibSurfaceCreateInfoKHR xlib_ci{
- VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
- static_cast<Display*>(window_info.display_connection),
- reinterpret_cast<Window>(window_info.render_surface)};
- const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
- dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
- if (!vkCreateXlibSurfaceKHR ||
- vkCreateXlibSurfaceKHR(*instance, &xlib_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
- LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
- return false;
- }
- }
- if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
- const VkWaylandSurfaceCreateInfoKHR wayland_ci{
- VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
- static_cast<wl_display*>(window_info.display_connection),
- static_cast<wl_surface*>(window_info.render_surface)};
- const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
- dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
- if (!vkCreateWaylandSurfaceKHR ||
- vkCreateWaylandSurfaceKHR(*instance, &wayland_ci, nullptr, &unsafe_surface) !=
- VK_SUCCESS) {
- LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
- return false;
- }
- }
-#endif
- if (!unsafe_surface) {
- LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
- return false;
+ rasterizer.TickFrame();
}
- surface = vk::SurfaceKHR(unsafe_surface, *instance, dld);
- return true;
-}
-
-bool RendererVulkan::PickDevices() {
- const auto devices = instance.EnumeratePhysicalDevices();
- if (!devices) {
- LOG_ERROR(Render_Vulkan, "Failed to enumerate physical devices");
- return false;
- }
-
- const s32 device_index = Settings::values.vulkan_device.GetValue();
- if (device_index < 0 || device_index >= static_cast<s32>(devices->size())) {
- LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
- return false;
- }
- const vk::PhysicalDevice physical_device((*devices)[static_cast<std::size_t>(device_index)],
- dld);
- if (!VKDevice::IsSuitable(physical_device, *surface)) {
- return false;
- }
-
- device = std::make_unique<VKDevice>(*instance, physical_device, *surface, dld);
- return device->Create();
+ render_window.OnFrameDisplayed();
}
void RendererVulkan::Report() const {
- const std::string vendor_name{device->GetVendorName()};
- const std::string model_name{device->GetModelName()};
- const std::string driver_version = GetDriverVersion(*device);
+ const std::string vendor_name{device.GetVendorName()};
+ const std::string model_name{device.GetModelName()};
+ const std::string driver_version = GetDriverVersion(device);
const std::string driver_name = fmt::format("{} {}", vendor_name, driver_version);
- const std::string api_version = GetReadableVersion(device->GetApiVersion());
+ const std::string api_version = GetReadableVersion(device.ApiVersion());
- const std::string extensions = BuildCommaSeparatedExtensions(device->GetAvailableExtensions());
+ const std::string extensions = BuildCommaSeparatedExtensions(device.GetAvailableExtensions());
LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
LOG_INFO(Render_Vulkan, "Device: {}", model_name);
LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
- auto& telemetry_session = system.TelemetrySession();
- constexpr auto field = Common::Telemetry::FieldType::UserSystem;
+ static constexpr auto field = Common::Telemetry::FieldType::UserSystem;
telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
telemetry_session.AddField(field, "GPU_Model", model_name);
telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name);
@@ -449,25 +179,4 @@ void RendererVulkan::Report() const {
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
-std::vector<std::string> RendererVulkan::EnumerateDevices() {
- vk::InstanceDispatch dld;
- Common::DynamicLibrary library = OpenVulkanLibrary();
- vk::Instance instance = CreateInstance(library, dld);
- if (!instance) {
- return {};
- }
-
- const std::optional physical_devices = instance.EnumeratePhysicalDevices();
- if (!physical_devices) {
- return {};
- }
-
- std::vector<std::string> names;
- names.reserve(physical_devices->size());
- for (const auto& device : *physical_devices) {
- names.push_back(vk::PhysicalDevice(device, dld).GetProperties().deviceName);
- }
- return names;
-}
-
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 13debbbc0..72071316c 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -9,75 +9,67 @@
#include <vector>
#include "common/dynamic_library.h"
-
#include "video_core/renderer_base.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/renderer_vulkan/vk_blit_screen.h"
+#include "video_core/renderer_vulkan/vk_rasterizer.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_state_tracker.h"
+#include "video_core/renderer_vulkan/vk_swapchain.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
-class System;
+class TelemetrySession;
}
-namespace Vulkan {
+namespace Core::Memory {
+class Memory;
+}
-class StateTracker;
-class VKBlitScreen;
-class VKDevice;
-class VKFence;
-class VKMemoryManager;
-class VKResourceManager;
-class VKSwapchain;
-class VKScheduler;
-class VKImage;
-
-struct VKScreenInfo {
- VKImage* image{};
- u32 width{};
- u32 height{};
- bool is_srgb{};
-};
+namespace Tegra {
+class GPU;
+}
+
+namespace Vulkan {
class RendererVulkan final : public VideoCore::RendererBase {
public:
- explicit RendererVulkan(Core::System& system, Core::Frontend::EmuWindow& emu_window,
- Tegra::GPU& gpu,
- std::unique_ptr<Core::Frontend::GraphicsContext> context);
+ explicit RendererVulkan(Core::TelemetrySession& telemtry_session,
+ Core::Frontend::EmuWindow& emu_window,
+ Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
+ std::unique_ptr<Core::Frontend::GraphicsContext> context_);
~RendererVulkan() override;
- bool Init() override;
- void ShutDown() override;
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
- bool TryPresent(int timeout_ms) override;
- static std::vector<std::string> EnumerateDevices();
+ VideoCore::RasterizerInterface* ReadRasterizer() override {
+ return &rasterizer;
+ }
private:
- bool CreateDebugCallback();
-
- bool CreateSurface();
-
- bool PickDevices();
-
void Report() const;
- Core::System& system;
+ Core::TelemetrySession& telemetry_session;
+ Core::Memory::Memory& cpu_memory;
Tegra::GPU& gpu;
Common::DynamicLibrary library;
vk::InstanceDispatch dld;
vk::Instance instance;
+ vk::DebugUtilsMessenger debug_callback;
vk::SurfaceKHR surface;
VKScreenInfo screen_info;
- vk::DebugCallback debug_callback;
- std::unique_ptr<VKDevice> device;
- std::unique_ptr<VKSwapchain> swapchain;
- std::unique_ptr<VKMemoryManager> memory_manager;
- std::unique_ptr<VKResourceManager> resource_manager;
- std::unique_ptr<StateTracker> state_tracker;
- std::unique_ptr<VKScheduler> scheduler;
- std::unique_ptr<VKBlitScreen> blit_screen;
+ Device device;
+ MemoryAllocator memory_allocator;
+ StateTracker state_tracker;
+ VKScheduler scheduler;
+ VKSwapchain swapchain;
+ VKBlitScreen blit_screen;
+ RasterizerVulkan rasterizer;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/shaders/blit.frag b/src/video_core/renderer_vulkan/shaders/blit.frag
deleted file mode 100644
index a06ecd24a..000000000
--- a/src/video_core/renderer_vulkan/shaders/blit.frag
+++ /dev/null
@@ -1,24 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-/*
- * Build instructions:
- * $ glslangValidator -V $THIS_FILE -o output.spv
- * $ spirv-opt -O --strip-debug output.spv -o optimized.spv
- * $ xxd -i optimized.spv
- *
- * Then copy that bytecode to the C++ file
- */
-
-#version 460 core
-
-layout (location = 0) in vec2 frag_tex_coord;
-
-layout (location = 0) out vec4 color;
-
-layout (binding = 1) uniform sampler2D color_texture;
-
-void main() {
- color = texture(color_texture, frag_tex_coord);
-}
diff --git a/src/video_core/renderer_vulkan/shaders/blit.vert b/src/video_core/renderer_vulkan/shaders/blit.vert
deleted file mode 100644
index c64d9235a..000000000
--- a/src/video_core/renderer_vulkan/shaders/blit.vert
+++ /dev/null
@@ -1,28 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-/*
- * Build instructions:
- * $ glslangValidator -V $THIS_FILE -o output.spv
- * $ spirv-opt -O --strip-debug output.spv -o optimized.spv
- * $ xxd -i optimized.spv
- *
- * Then copy that bytecode to the C++ file
- */
-
-#version 460 core
-
-layout (location = 0) in vec2 vert_position;
-layout (location = 1) in vec2 vert_tex_coord;
-
-layout (location = 0) out vec2 frag_tex_coord;
-
-layout (set = 0, binding = 0) uniform MatrixBlock {
- mat4 modelview_matrix;
-};
-
-void main() {
- gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0);
- frag_tex_coord = vert_tex_coord;
-}
diff --git a/src/video_core/renderer_vulkan/shaders/quad_array.comp b/src/video_core/renderer_vulkan/shaders/quad_array.comp
deleted file mode 100644
index 5a5703308..000000000
--- a/src/video_core/renderer_vulkan/shaders/quad_array.comp
+++ /dev/null
@@ -1,37 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-/*
- * Build instructions:
- * $ glslangValidator -V $THIS_FILE -o output.spv
- * $ spirv-opt -O --strip-debug output.spv -o optimized.spv
- * $ xxd -i optimized.spv
- *
- * Then copy that bytecode to the C++ file
- */
-
-#version 460 core
-
-layout (local_size_x = 1024) in;
-
-layout (std430, set = 0, binding = 0) buffer OutputBuffer {
- uint output_indexes[];
-};
-
-layout (push_constant) uniform PushConstants {
- uint first;
-};
-
-void main() {
- uint primitive = gl_GlobalInvocationID.x;
- if (primitive * 6 >= output_indexes.length()) {
- return;
- }
-
- const uint quad_map[6] = uint[](0, 1, 2, 0, 2, 3);
- for (uint vertex = 0; vertex < 6; ++vertex) {
- uint index = first + primitive * 4 + quad_map[vertex];
- output_indexes[primitive * 6 + vertex] = index;
- }
-}
diff --git a/src/video_core/renderer_vulkan/shaders/quad_indexed.comp b/src/video_core/renderer_vulkan/shaders/quad_indexed.comp
deleted file mode 100644
index 5a472ba9b..000000000
--- a/src/video_core/renderer_vulkan/shaders/quad_indexed.comp
+++ /dev/null
@@ -1,50 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-/*
- * Build instructions:
- * $ glslangValidator -V quad_indexed.comp -o output.spv
- * $ spirv-opt -O --strip-debug output.spv -o optimized.spv
- * $ xxd -i optimized.spv
- *
- * Then copy that bytecode to the C++ file
- */
-
-#version 460 core
-
-layout (local_size_x = 1024) in;
-
-layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
- uint input_indexes[];
-};
-
-layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
- uint output_indexes[];
-};
-
-layout (push_constant) uniform PushConstants {
- uint base_vertex;
- int index_shift; // 0: uint8, 1: uint16, 2: uint32
-};
-
-void main() {
- int primitive = int(gl_GlobalInvocationID.x);
- if (primitive * 6 >= output_indexes.length()) {
- return;
- }
-
- int index_size = 8 << index_shift;
- int flipped_shift = 2 - index_shift;
- int mask = (1 << flipped_shift) - 1;
-
- const int quad_swizzle[6] = int[](0, 1, 2, 0, 2, 3);
- for (uint vertex = 0; vertex < 6; ++vertex) {
- int offset = primitive * 4 + quad_swizzle[vertex];
- int int_offset = offset >> flipped_shift;
- int bit_offset = (offset & mask) * index_size;
- uint packed_input = input_indexes[int_offset];
- uint index = bitfieldExtract(packed_input, bit_offset, index_size);
- output_indexes[primitive * 6 + vertex] = index + base_vertex;
- }
-}
diff --git a/src/video_core/renderer_vulkan/shaders/uint8.comp b/src/video_core/renderer_vulkan/shaders/uint8.comp
deleted file mode 100644
index a320f3ae0..000000000
--- a/src/video_core/renderer_vulkan/shaders/uint8.comp
+++ /dev/null
@@ -1,33 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-/*
- * Build instructions:
- * $ glslangValidator -V $THIS_FILE -o output.spv
- * $ spirv-opt -O --strip-debug output.spv -o optimized.spv
- * $ xxd -i optimized.spv
- *
- * Then copy that bytecode to the C++ file
- */
-
-#version 460 core
-#extension GL_EXT_shader_16bit_storage : require
-#extension GL_EXT_shader_8bit_storage : require
-
-layout (local_size_x = 1024) in;
-
-layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
- uint8_t input_indexes[];
-};
-
-layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
- uint16_t output_indexes[];
-};
-
-void main() {
- uint id = gl_GlobalInvocationID.x;
- if (id < input_indexes.length()) {
- output_indexes[id] = uint16_t(input_indexes[id]);
- }
-}
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index a551e3de8..a1a32aabe 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -12,127 +12,28 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/math_util.h"
-
#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "core/memory.h"
-
#include "video_core/gpu.h"
-#include "video_core/morton.h"
-#include "video_core/rasterizer_interface.h"
+#include "video_core/host_shaders/vulkan_present_frag_spv.h"
+#include "video_core/host_shaders/vulkan_present_vert_spv.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_image.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
-#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/surface.h"
+#include "video_core/textures/decoders.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
namespace {
-// Generated from the "shaders/" directory, read the instructions there.
-constexpr u8 blit_vertex_code[] = {
- 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
- 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
- 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x25, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x1d, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
- 0x41, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x3d, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0x3e, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
- 0x38, 0x00, 0x01, 0x00};
-
-constexpr u8 blit_fragment_code[] = {
- 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
- 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
- 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
- 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
-
struct ScreenRectVertex {
ScreenRectVertex() = default;
explicit ScreenRectVertex(f32 x, f32 y, f32 u, f32 v) : position{{x, y}}, tex_coord{{u, v}} {}
@@ -175,9 +76,9 @@ constexpr std::array<f32, 4 * 4> MakeOrthographicMatrix(f32 width, f32 height) {
// clang-format on
}
-std::size_t GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
+u32 GetBytesPerPixel(const Tegra::FramebufferConfig& framebuffer) {
using namespace VideoCore::Surface;
- return GetBytesPerPixel(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
+ return BytesPerBlock(PixelFormatFromGPUPixelFormat(framebuffer.pixel_format));
}
std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
@@ -210,17 +111,14 @@ struct VKBlitScreen::BufferData {
// Unaligned image data goes here
};
-VKBlitScreen::VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
- VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
- VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
- VKSwapchain& swapchain, VKScheduler& scheduler,
- const VKScreenInfo& screen_info)
- : system{system}, render_window{render_window}, rasterizer{rasterizer}, device{device},
- resource_manager{resource_manager}, memory_manager{memory_manager}, swapchain{swapchain},
- scheduler{scheduler}, image_count{swapchain.GetImageCount()}, screen_info{screen_info} {
- watches.resize(image_count);
- std::generate(watches.begin(), watches.end(),
- []() { return std::make_unique<VKFenceWatch>(); });
+VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
+ Core::Frontend::EmuWindow& render_window_, const Device& device_,
+ MemoryAllocator& memory_allocator_, VKSwapchain& swapchain_,
+ VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
+ : cpu_memory{cpu_memory_}, render_window{render_window_}, device{device_},
+ memory_allocator{memory_allocator_}, swapchain{swapchain_}, scheduler{scheduler_},
+ image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
+ resource_ticks.resize(image_count);
CreateStaticResources();
CreateDynamicResources();
@@ -232,44 +130,40 @@ void VKBlitScreen::Recreate() {
CreateDynamicResources();
}
-std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated) {
+VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated) {
RefreshResources(framebuffer);
// Finish any pending renderpass
scheduler.RequestOutsideRenderPassOperationContext();
const std::size_t image_index = swapchain.GetImageIndex();
- watches[image_index]->Watch(scheduler.GetFence());
- VKImage* blit_image = use_accelerated ? screen_info.image : raw_images[image_index].get();
+ scheduler.Wait(resource_ticks[image_index]);
+ resource_ticks[image_index] = scheduler.CurrentTick();
- UpdateDescriptorSet(image_index, blit_image->GetPresentView());
+ UpdateDescriptorSet(image_index,
+ use_accelerated ? screen_info.image_view : *raw_image_views[image_index]);
BufferData data;
SetUniformData(data, framebuffer);
SetVertexData(data, framebuffer);
- auto map = buffer_commit->Map();
- std::memcpy(map.GetAddress(), &data, sizeof(data));
+ const std::span<u8> mapped_span = buffer_commit.Map();
+ std::memcpy(mapped_span.data(), &data, sizeof(data));
if (!use_accelerated) {
const u64 image_offset = GetRawImageOffset(framebuffer, image_index);
- const auto pixel_format =
- VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
- const auto host_ptr = system.Memory().GetPointer(framebuffer_addr);
- rasterizer.FlushRegion(ToCacheAddr(host_ptr), GetSizeInBytes(framebuffer));
+ const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
+ const size_t size_bytes = GetSizeInBytes(framebuffer);
// TODO(Rodrigo): Read this from HLE
constexpr u32 block_height_log2 = 4;
- VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format,
- framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1,
- map.GetAddress() + image_offset, host_ptr);
-
- blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
+ const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
+ Tegra::Texture::UnswizzleTexture(
+ mapped_span.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes),
+ bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
const VkBufferImageCopy copy{
.bufferOffset = image_offset,
@@ -291,15 +185,42 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
},
};
scheduler.Record(
- [buffer = *buffer, image = *blit_image->GetHandle(), copy](vk::CommandBuffer cmdbuf) {
- cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
+ [buffer = *buffer, image = *raw_images[image_index], copy](vk::CommandBuffer cmdbuf) {
+ const VkImageMemoryBarrier base_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = 0,
+ .dstAccessMask = 0,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange =
+ {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ };
+ VkImageMemoryBarrier read_barrier = base_barrier;
+ read_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
+ read_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ read_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+
+ VkImageMemoryBarrier write_barrier = base_barrier;
+ write_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ write_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, read_barrier);
+ cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_GENERAL, copy);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
});
}
- map.Release();
-
- blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
-
scheduler.Record([renderpass = *renderpass, framebuffer = *framebuffers[image_index],
descriptor_set = descriptor_sets[image_index], buffer = *buffer,
size = swapchain.GetSize(), pipeline = *pipeline,
@@ -307,31 +228,31 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
const VkClearValue clear_color{
.color = {.float32 = {0.0f, 0.0f, 0.0f, 0.0f}},
};
-
- VkRenderPassBeginInfo renderpass_bi;
- renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- renderpass_bi.pNext = nullptr;
- renderpass_bi.renderPass = renderpass;
- renderpass_bi.framebuffer = framebuffer;
- renderpass_bi.renderArea.offset.x = 0;
- renderpass_bi.renderArea.offset.y = 0;
- renderpass_bi.renderArea.extent = size;
- renderpass_bi.clearValueCount = 1;
- renderpass_bi.pClearValues = &clear_color;
-
- VkViewport viewport;
- viewport.x = 0.0f;
- viewport.y = 0.0f;
- viewport.width = static_cast<float>(size.width);
- viewport.height = static_cast<float>(size.height);
- viewport.minDepth = 0.0f;
- viewport.maxDepth = 1.0f;
-
- VkRect2D scissor;
- scissor.offset.x = 0;
- scissor.offset.y = 0;
- scissor.extent = size;
-
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = renderpass,
+ .framebuffer = framebuffer,
+ .renderArea =
+ {
+ .offset = {0, 0},
+ .extent = size,
+ },
+ .clearValueCount = 1,
+ .pClearValues = &clear_color,
+ };
+ const VkViewport viewport{
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = static_cast<float>(size.width),
+ .height = static_cast<float>(size.height),
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ };
+ const VkRect2D scissor{
+ .offset = {0, 0},
+ .extent = size,
+ };
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.SetViewport(0, viewport);
@@ -342,8 +263,7 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
cmdbuf.Draw(4, 1, 0, 0);
cmdbuf.EndRenderPass();
});
-
- return {scheduler.GetFence(), *semaphores[image_index]};
+ return *semaphores[image_index];
}
void VKBlitScreen::CreateStaticResources() {
@@ -375,8 +295,8 @@ void VKBlitScreen::RefreshResources(const Tegra::FramebufferConfig& framebuffer)
}
void VKBlitScreen::CreateShaders() {
- vertex_shader = BuildShader(device, sizeof(blit_vertex_code), blit_vertex_code);
- fragment_shader = BuildShader(device, sizeof(blit_fragment_code), blit_fragment_code);
+ vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
+ fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV);
}
void VKBlitScreen::CreateSemaphores() {
@@ -423,7 +343,7 @@ void VKBlitScreen::CreateRenderPass() {
const VkAttachmentReference color_attachment_ref{
.attachment = 0,
- .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
};
const VkSubpassDescription subpass_description{
@@ -711,12 +631,12 @@ void VKBlitScreen::CreateFramebuffers() {
void VKBlitScreen::ReleaseRawImages() {
for (std::size_t i = 0; i < raw_images.size(); ++i) {
- watches[i]->Wait();
+ scheduler.Wait(resource_ticks.at(i));
}
raw_images.clear();
raw_buffer_commits.clear();
buffer.reset();
- buffer_commit.reset();
+ buffer_commit = MemoryCommit{};
}
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
@@ -733,39 +653,61 @@ void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuff
};
buffer = device.GetLogical().CreateBuffer(ci);
- buffer_commit = memory_manager.Commit(buffer, true);
+ buffer_commit = memory_allocator.Commit(buffer, MemoryUsage::Upload);
}
void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
raw_images.resize(image_count);
+ raw_image_views.resize(image_count);
raw_buffer_commits.resize(image_count);
- const VkImageCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .imageType = VK_IMAGE_TYPE_2D,
- .format = GetFormat(framebuffer),
- .extent =
- {
- .width = framebuffer.width,
- .height = framebuffer.height,
- .depth = 1,
- },
- .mipLevels = 1,
- .arrayLayers = 1,
- .samples = VK_SAMPLE_COUNT_1_BIT,
- .tiling = VK_IMAGE_TILING_LINEAR,
- .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
- .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
- .queueFamilyIndexCount = 0,
- .pQueueFamilyIndices = nullptr,
- .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
- };
-
- for (std::size_t i = 0; i < image_count; ++i) {
- raw_images[i] = std::make_unique<VKImage>(device, scheduler, ci, VK_IMAGE_ASPECT_COLOR_BIT);
- raw_buffer_commits[i] = memory_manager.Commit(raw_images[i]->GetHandle(), false);
+ for (size_t i = 0; i < image_count; ++i) {
+ raw_images[i] = device.GetLogical().CreateImage(VkImageCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = GetFormat(framebuffer),
+ .extent =
+ {
+ .width = framebuffer.width,
+ .height = framebuffer.height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ });
+ raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], MemoryUsage::DeviceLocal);
+ raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .image = *raw_images[i],
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = GetFormat(framebuffer),
+ .components =
+ {
+ .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+ },
+ .subresourceRange =
+ {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ });
}
}
@@ -792,7 +734,7 @@ void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView imag
const VkDescriptorImageInfo image_info{
.sampler = *sampler,
.imageView = image_view,
- .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
};
const VkWriteDescriptorSet sampler_write{
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 243640fab..5e3177685 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -5,16 +5,18 @@
#pragma once
#include <memory>
-#include <tuple>
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;
}
+namespace Core::Memory {
+class Memory;
+}
+
namespace Core::Frontend {
class EmuWindow;
}
@@ -30,26 +32,31 @@ class RasterizerInterface;
namespace Vulkan {
struct ScreenInfo;
+
+class Device;
class RasterizerVulkan;
-class VKDevice;
-class VKFence;
-class VKImage;
class VKScheduler;
class VKSwapchain;
-class VKBlitScreen final {
+struct VKScreenInfo {
+ VkImageView image_view{};
+ u32 width{};
+ u32 height{};
+ bool is_srgb{};
+};
+
+class VKBlitScreen {
public:
- explicit VKBlitScreen(Core::System& system, Core::Frontend::EmuWindow& render_window,
- VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
- VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
- VKSwapchain& swapchain, VKScheduler& scheduler,
- const VKScreenInfo& screen_info);
+ explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
+ Core::Frontend::EmuWindow& render_window, const Device& device,
+ MemoryAllocator& memory_manager, VKSwapchain& swapchain,
+ VKScheduler& scheduler, const VKScreenInfo& screen_info);
~VKBlitScreen();
void Recreate();
- std::tuple<VKFence&, VkSemaphore> Draw(const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated);
+ [[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated);
private:
struct BufferData;
@@ -81,12 +88,10 @@ private:
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
std::size_t image_index) const;
- Core::System& system;
+ Core::Memory::Memory& cpu_memory;
Core::Frontend::EmuWindow& render_window;
- VideoCore::RasterizerInterface& rasterizer;
- const VKDevice& device;
- VKResourceManager& resource_manager;
- VKMemoryManager& memory_manager;
+ const Device& device;
+ MemoryAllocator& memory_allocator;
VKSwapchain& swapchain;
VKScheduler& scheduler;
const std::size_t image_count;
@@ -104,13 +109,14 @@ private:
vk::Sampler sampler;
vk::Buffer buffer;
- VKMemoryCommit buffer_commit;
+ MemoryCommit buffer_commit;
- std::vector<std::unique_ptr<VKFenceWatch>> watches;
+ std::vector<u64> resource_ticks;
std::vector<vk::Semaphore> semaphores;
- std::vector<std::unique_ptr<VKImage>> raw_images;
- std::vector<VKMemoryCommit> raw_buffer_commits;
+ std::vector<vk::Image> raw_images;
+ std::vector<vk::ImageView> raw_image_views;
+ std::vector<MemoryCommit> raw_buffer_commits;
u32 raw_width = 0;
u32 raw_height = 0;
};
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 1d2f8b557..848eedd66 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -3,172 +3,308 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <array>
#include <cstring>
-#include <memory>
+#include <span>
+#include <vector>
-#include "core/core.h"
#include "video_core/buffer_cache/buffer_cache.h"
+#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
-#include "video_core/renderer_vulkan/vk_stream_buffer.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
+#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-
namespace {
+VkBufferCopy MakeBufferCopy(const VideoCommon::BufferCopy& copy) {
+ return VkBufferCopy{
+ .srcOffset = copy.src_offset,
+ .dstOffset = copy.dst_offset,
+ .size = copy.size,
+ };
+}
-constexpr VkBufferUsageFlags BUFFER_USAGE =
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
- VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
-
-constexpr VkPipelineStageFlags UPLOAD_PIPELINE_STAGE =
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
- VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
- VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
-
-constexpr VkAccessFlags UPLOAD_ACCESS_BARRIERS =
- VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_UNIFORM_READ_BIT |
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDEX_READ_BIT;
+VkIndexType IndexTypeFromNumElements(const Device& device, u32 num_elements) {
+ if (num_elements <= 0xff && device.IsExtIndexTypeUint8Supported()) {
+ return VK_INDEX_TYPE_UINT8_EXT;
+ }
+ if (num_elements <= 0xffff) {
+ return VK_INDEX_TYPE_UINT16;
+ }
+ return VK_INDEX_TYPE_UINT32;
+}
-std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
- return std::make_unique<VKStreamBuffer>(device, scheduler, BUFFER_USAGE);
+size_t BytesPerIndex(VkIndexType index_type) {
+ switch (index_type) {
+ case VK_INDEX_TYPE_UINT8_EXT:
+ return 1;
+ case VK_INDEX_TYPE_UINT16:
+ return 2;
+ case VK_INDEX_TYPE_UINT32:
+ return 4;
+ default:
+ UNREACHABLE_MSG("Invalid index type={}", index_type);
+ return 1;
+ }
}
+template <typename T>
+std::array<T, 6> MakeQuadIndices(u32 quad, u32 first) {
+ std::array<T, 6> indices{0, 1, 2, 0, 2, 3};
+ std::ranges::transform(indices, indices.begin(),
+ [quad, first](u32 index) { return first + index + quad * 4; });
+ return indices;
+}
} // Anonymous namespace
-Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
- VKStagingBufferPool& staging_pool_, VAddr cpu_addr, std::size_t size)
- : BufferBlock{cpu_addr, size}, scheduler{scheduler_}, staging_pool{staging_pool_} {
- const VkBufferCreateInfo ci{
+Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
+ : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {}
+
+Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
+ VAddr cpu_addr_, u64 size_bytes_)
+ : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_) {
+ buffer = runtime.device.GetLogical().CreateBuffer(VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .size = static_cast<VkDeviceSize>(size),
- .usage = BUFFER_USAGE | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .size = SizeBytes(),
+ .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
+ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
+ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
+ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
- };
+ });
+ if (runtime.device.HasDebuggingToolAttached()) {
+ buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
+ }
+ commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
+}
- buffer.handle = device.GetLogical().CreateBuffer(ci);
- buffer.commit = memory_manager.Commit(buffer.handle, false);
+BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& memory_allocator_,
+ VKScheduler& scheduler_, StagingBufferPool& staging_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_,
+ VKDescriptorPool& descriptor_pool)
+ : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
+ staging_pool{staging_pool_}, update_descriptor_queue{update_descriptor_queue_},
+ uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
+ quad_index_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue) {}
+
+StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
+ return staging_pool.Request(size, MemoryUsage::Upload);
}
-Buffer::~Buffer() = default;
+StagingBufferRef BufferCacheRuntime::DownloadStagingBuffer(size_t size) {
+ return staging_pool.Request(size, MemoryUsage::Download);
+}
-void Buffer::Upload(std::size_t offset, std::size_t size, const u8* data) {
- const auto& staging = staging_pool.GetUnusedBuffer(size, true);
- std::memcpy(staging.commit->Map(size), data, size);
+void BufferCacheRuntime::Finish() {
+ scheduler.Finish();
+}
+void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies) {
+ static constexpr VkMemoryBarrier READ_BARRIER{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
+ };
+ static constexpr VkMemoryBarrier WRITE_BARRIER{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ };
+ // Measuring a popular game, this number never exceeds the specified size once data is warmed up
+ boost::container::small_vector<VkBufferCopy, 3> vk_copies(copies.size());
+ std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy);
scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([src_buffer, dst_buffer, vk_copies](vk::CommandBuffer cmdbuf) {
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, READ_BARRIER);
+ cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, WRITE_BARRIER);
+ });
+}
- const VkBuffer handle = Handle();
- scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
- cmdbuf.CopyBuffer(staging, handle, VkBufferCopy{0, offset, size});
-
- const VkBufferMemoryBarrier barrier{
- .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
- .pNext = nullptr,
- .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
- .dstAccessMask = UPLOAD_ACCESS_BARRIERS,
- .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .buffer = handle,
- .offset = offset,
- .size = size,
- };
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
- barrier, {});
+void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
+ u32 base_vertex, u32 num_indices, VkBuffer buffer,
+ u32 offset, [[maybe_unused]] u32 size) {
+ VkIndexType vk_index_type = MaxwellToVK::IndexFormat(index_format);
+ VkDeviceSize vk_offset = offset;
+ VkBuffer vk_buffer = buffer;
+ if (topology == PrimitiveTopology::Quads) {
+ vk_index_type = VK_INDEX_TYPE_UINT32;
+ std::tie(vk_buffer, vk_offset) =
+ quad_index_pass.Assemble(index_format, num_indices, base_vertex, buffer, offset);
+ } else if (vk_index_type == VK_INDEX_TYPE_UINT8_EXT && !device.IsExtIndexTypeUint8Supported()) {
+ vk_index_type = VK_INDEX_TYPE_UINT16;
+ std::tie(vk_buffer, vk_offset) = uint8_pass.Assemble(num_indices, buffer, offset);
+ }
+ if (vk_buffer == VK_NULL_HANDLE) {
+ // Vulkan doesn't support null index buffers. Replace it with our own null buffer.
+ ReserveNullIndexBuffer();
+ vk_buffer = *null_index_buffer;
+ }
+ scheduler.Record([vk_buffer, vk_offset, vk_index_type](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindIndexBuffer(vk_buffer, vk_offset, vk_index_type);
});
}
-void Buffer::Download(std::size_t offset, std::size_t size, u8* data) {
- const auto& staging = staging_pool.GetUnusedBuffer(size, true);
- scheduler.RequestOutsideRenderPassOperationContext();
+void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) {
+ ReserveQuadArrayLUT(first + count, true);
- const VkBuffer handle = Handle();
- scheduler.Record([staging = *staging.handle, handle, offset, size](vk::CommandBuffer cmdbuf) {
- const VkBufferMemoryBarrier barrier{
- .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
- .pNext = nullptr,
- .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
- .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
- .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
- .buffer = handle,
- .offset = offset,
- .size = size,
- };
-
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
- VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT, 0, {}, barrier, {});
- cmdbuf.CopyBuffer(handle, staging, VkBufferCopy{offset, 0, size});
+ // The LUT has the indices 0, 1, 2, and 3 copied as an array
+ // To apply these 'first' offsets we can apply an offset based on the modulus.
+ const VkIndexType index_type = quad_array_lut_index_type;
+ const size_t sub_first_offset = static_cast<size_t>(first % 4) * (current_num_indices / 4);
+ const size_t offset = (sub_first_offset + first / 4) * 6ULL * BytesPerIndex(index_type);
+ scheduler.Record([buffer = *quad_array_lut, index_type, offset](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindIndexBuffer(buffer, offset, index_type);
});
- scheduler.Finish();
-
- std::memcpy(data, staging.commit->Map(size), size);
}
-void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
- std::size_t size) {
- scheduler.RequestOutsideRenderPassOperationContext();
+void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size,
+ u32 stride) {
+ if (device.IsExtExtendedDynamicStateSupported()) {
+ scheduler.Record([index, buffer, offset, size, stride](vk::CommandBuffer cmdbuf) {
+ const VkDeviceSize vk_offset = offset;
+ const VkDeviceSize vk_size = buffer != VK_NULL_HANDLE ? size : VK_WHOLE_SIZE;
+ const VkDeviceSize vk_stride = stride;
+ cmdbuf.BindVertexBuffers2EXT(index, 1, &buffer, &vk_offset, &vk_size, &vk_stride);
+ });
+ } else {
+ scheduler.Record([index, buffer, offset](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindVertexBuffer(index, buffer, offset);
+ });
+ }
+}
- const VkBuffer dst_buffer = Handle();
- scheduler.Record([src_buffer = src.Handle(), dst_buffer, src_offset, dst_offset,
- size](vk::CommandBuffer cmdbuf) {
- cmdbuf.CopyBuffer(src_buffer, dst_buffer, VkBufferCopy{src_offset, dst_offset, size});
-
- std::array<VkBufferMemoryBarrier, 2> barriers;
- barriers[0].sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
- barriers[0].pNext = nullptr;
- barriers[0].srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- barriers[0].dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
- barriers[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barriers[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barriers[0].buffer = src_buffer;
- barriers[0].offset = src_offset;
- barriers[0].size = size;
- barriers[1].sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
- barriers[1].pNext = nullptr;
- barriers[1].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- barriers[1].dstAccessMask = UPLOAD_ACCESS_BARRIERS;
- barriers[1].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barriers[1].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barriers[1].buffer = dst_buffer;
- barriers[1].offset = dst_offset;
- barriers[1].size = size;
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, UPLOAD_PIPELINE_STAGE, 0, {},
- barriers, {});
+void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset,
+ u32 size) {
+ if (!device.IsExtTransformFeedbackSupported()) {
+ // Already logged in the rasterizer
+ return;
+ }
+ scheduler.Record([index, buffer, offset, size](vk::CommandBuffer cmdbuf) {
+ const VkDeviceSize vk_offset = offset;
+ const VkDeviceSize vk_size = size;
+ cmdbuf.BindTransformFeedbackBuffersEXT(index, 1, &buffer, &vk_offset, &vk_size);
});
}
-VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
- const VKDevice& device, VKMemoryManager& memory_manager,
- VKScheduler& scheduler, VKStagingBufferPool& staging_pool)
- : VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer, system,
- CreateStreamBuffer(device,
- scheduler)},
- device{device}, memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{
- staging_pool} {}
+void BufferCacheRuntime::BindBuffer(VkBuffer buffer, u32 offset, u32 size) {
+ update_descriptor_queue.AddBuffer(buffer, offset, size);
+}
+
+void BufferCacheRuntime::ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle) {
+ if (num_indices <= current_num_indices) {
+ return;
+ }
+ if (wait_for_idle) {
+ scheduler.Finish();
+ }
+ current_num_indices = num_indices;
+ quad_array_lut_index_type = IndexTypeFromNumElements(device, num_indices);
-VKBufferCache::~VKBufferCache() = default;
+ const u32 num_quads = num_indices / 4;
+ const u32 num_triangle_indices = num_quads * 6;
+ const u32 num_first_offset_copies = 4;
+ const size_t bytes_per_index = BytesPerIndex(quad_array_lut_index_type);
+ const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies;
+ quad_array_lut = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = size_bytes,
+ .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ });
+ if (device.HasDebuggingToolAttached()) {
+ quad_array_lut.SetObjectNameEXT("Quad LUT");
+ }
+ quad_array_lut_commit = memory_allocator.Commit(quad_array_lut, MemoryUsage::DeviceLocal);
-std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) {
- return std::make_shared<Buffer>(device, memory_manager, scheduler, staging_pool, cpu_addr,
- size);
+ const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload);
+ u8* staging_data = staging.mapped_span.data();
+ const size_t quad_size = bytes_per_index * 6;
+ for (u32 first = 0; first < num_first_offset_copies; ++first) {
+ for (u32 quad = 0; quad < num_quads; ++quad) {
+ switch (quad_array_lut_index_type) {
+ case VK_INDEX_TYPE_UINT8_EXT:
+ std::memcpy(staging_data, MakeQuadIndices<u8>(quad, first).data(), quad_size);
+ break;
+ case VK_INDEX_TYPE_UINT16:
+ std::memcpy(staging_data, MakeQuadIndices<u16>(quad, first).data(), quad_size);
+ break;
+ case VK_INDEX_TYPE_UINT32:
+ std::memcpy(staging_data, MakeQuadIndices<u32>(quad, first).data(), quad_size);
+ break;
+ default:
+ UNREACHABLE();
+ break;
+ }
+ staging_data += quad_size;
+ }
+ }
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
+ dst_buffer = *quad_array_lut, size_bytes](vk::CommandBuffer cmdbuf) {
+ const VkBufferCopy copy{
+ .srcOffset = src_offset,
+ .dstOffset = 0,
+ .size = size_bytes,
+ };
+ const VkBufferMemoryBarrier write_barrier{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .buffer = dst_buffer,
+ .offset = 0,
+ .size = size_bytes,
+ };
+ cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
+ 0, write_barrier);
+ });
}
-VKBufferCache::BufferInfo VKBufferCache::GetEmptyBuffer(std::size_t size) {
- size = std::max(size, std::size_t(4));
- const auto& empty = staging_pool.GetUnusedBuffer(size, false);
+void BufferCacheRuntime::ReserveNullIndexBuffer() {
+ if (null_index_buffer) {
+ return;
+ }
+ null_index_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = 4,
+ .usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ });
+ if (device.HasDebuggingToolAttached()) {
+ null_index_buffer.SetObjectNameEXT("Null index buffer");
+ }
+ null_index_buffer_commit = memory_allocator.Commit(null_index_buffer, MemoryUsage::DeviceLocal);
+
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([size, buffer = *empty.handle](vk::CommandBuffer cmdbuf) {
- cmdbuf.FillBuffer(buffer, 0, size, 0);
+ scheduler.Record([buffer = *null_index_buffer](vk::CommandBuffer cmdbuf) {
+ cmdbuf.FillBuffer(buffer, 0, VK_WHOLE_SIZE, 0);
});
- return {*empty.handle, 0, 0};
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 991ee451c..041e6515c 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -4,70 +4,124 @@
#pragma once
-#include <memory>
-
-#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
-#include "video_core/renderer_vulkan/vk_stream_buffer.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Core {
-class System;
-}
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-class VKDevice;
-class VKMemoryManager;
+class Device;
+class VKDescriptorPool;
class VKScheduler;
+class VKUpdateDescriptorQueue;
-class Buffer final : public VideoCommon::BufferBlock {
+class BufferCacheRuntime;
+
+class Buffer : public VideoCommon::BufferBase<VideoCore::RasterizerInterface> {
public:
- explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
- VKStagingBufferPool& staging_pool, VAddr cpu_addr, std::size_t size);
- ~Buffer();
+ explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params);
+ explicit Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
+ VAddr cpu_addr_, u64 size_bytes_);
+
+ [[nodiscard]] VkBuffer Handle() const noexcept {
+ return *buffer;
+ }
+
+ operator VkBuffer() const noexcept {
+ return *buffer;
+ }
+
+private:
+ vk::Buffer buffer;
+ MemoryCommit commit;
+};
+
+class BufferCacheRuntime {
+ friend Buffer;
+
+ using PrimitiveTopology = Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology;
+ using IndexFormat = Tegra::Engines::Maxwell3D::Regs::IndexFormat;
+
+public:
+ explicit BufferCacheRuntime(const Device& device_, MemoryAllocator& memory_manager_,
+ VKScheduler& scheduler_, StagingBufferPool& staging_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_,
+ VKDescriptorPool& descriptor_pool);
+
+ void Finish();
- void Upload(std::size_t offset, std::size_t size, const u8* data);
+ [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
- void Download(std::size_t offset, std::size_t size, u8* data);
+ [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
- void CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst_offset,
- std::size_t size);
+ void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
+ std::span<const VideoCommon::BufferCopy> copies);
- VkBuffer Handle() const {
- return *buffer.handle;
+ void BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format, u32 num_indices,
+ u32 base_vertex, VkBuffer buffer, u32 offset, u32 size);
+
+ void BindQuadArrayIndexBuffer(u32 first, u32 count);
+
+ void BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride);
+
+ void BindTransformFeedbackBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size);
+
+ std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
+ [[maybe_unused]] u32 binding_index, u32 size) {
+ const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
+ BindBuffer(ref.buffer, static_cast<u32>(ref.offset), size);
+ return ref.mapped_span;
}
- u64 Address() const {
- return 0;
+ void BindUniformBuffer(VkBuffer buffer, u32 offset, u32 size) {
+ BindBuffer(buffer, offset, size);
+ }
+
+ void BindStorageBuffer(VkBuffer buffer, u32 offset, u32 size,
+ [[maybe_unused]] bool is_written) {
+ BindBuffer(buffer, offset, size);
}
private:
+ void BindBuffer(VkBuffer buffer, u32 offset, u32 size);
+
+ void ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle);
+
+ void ReserveNullIndexBuffer();
+
+ const Device& device;
+ MemoryAllocator& memory_allocator;
VKScheduler& scheduler;
- VKStagingBufferPool& staging_pool;
+ StagingBufferPool& staging_pool;
+ VKUpdateDescriptorQueue& update_descriptor_queue;
- VKBuffer buffer;
-};
+ vk::Buffer quad_array_lut;
+ MemoryCommit quad_array_lut_commit;
+ VkIndexType quad_array_lut_index_type{};
+ u32 current_num_indices = 0;
-class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> {
-public:
- explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
- const VKDevice& device, VKMemoryManager& memory_manager,
- VKScheduler& scheduler, VKStagingBufferPool& staging_pool);
- ~VKBufferCache();
+ vk::Buffer null_index_buffer;
+ MemoryCommit null_index_buffer_commit;
- BufferInfo GetEmptyBuffer(std::size_t size) override;
+ Uint8Pass uint8_pass;
+ QuadIndexedPass quad_index_pass;
+};
-protected:
- std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
+struct BufferCacheParams {
+ using Runtime = Vulkan::BufferCacheRuntime;
+ using Buffer = Vulkan::Buffer;
-private:
- const VKDevice& device;
- VKMemoryManager& memory_manager;
- VKScheduler& scheduler;
- VKStagingBufferPool& staging_pool;
+ static constexpr bool IS_OPENGL = false;
+ static constexpr bool HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS = false;
+ static constexpr bool HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT = false;
+ static constexpr bool NEEDS_BIND_UNIFORM_INDEX = false;
+ static constexpr bool NEEDS_BIND_STORAGE_INDEX = false;
+ static constexpr bool USE_MEMORY_MAPS = true;
};
+using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_command_pool.cpp b/src/video_core/renderer_vulkan/vk_command_pool.cpp
new file mode 100644
index 000000000..a99df9323
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_command_pool.cpp
@@ -0,0 +1,46 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstddef>
+
+#include "video_core/renderer_vulkan/vk_command_pool.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+constexpr size_t COMMAND_BUFFER_POOL_SIZE = 0x1000;
+
+struct CommandPool::Pool {
+ vk::CommandPool handle;
+ vk::CommandBuffers cmdbufs;
+};
+
+CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const Device& device_)
+ : ResourcePool(master_semaphore_, COMMAND_BUFFER_POOL_SIZE), device{device_} {}
+
+CommandPool::~CommandPool() = default;
+
+void CommandPool::Allocate(size_t begin, size_t end) {
+ // Command buffers are going to be commited, recorded, executed every single usage cycle.
+ // They are also going to be reseted when commited.
+ Pool& pool = pools.emplace_back();
+ pool.handle = device.GetLogical().CreateCommandPool({
+ .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags =
+ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
+ .queueFamilyIndex = device.GetGraphicsFamily(),
+ });
+ pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE);
+}
+
+VkCommandBuffer CommandPool::Commit() {
+ const size_t index = CommitResource();
+ const auto pool_index = index / COMMAND_BUFFER_POOL_SIZE;
+ const auto sub_index = index % COMMAND_BUFFER_POOL_SIZE;
+ return pools[pool_index].cmdbufs[sub_index];
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_command_pool.h b/src/video_core/renderer_vulkan/vk_command_pool.h
new file mode 100644
index 000000000..61c26a22a
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_command_pool.h
@@ -0,0 +1,34 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstddef>
+#include <vector>
+
+#include "video_core/renderer_vulkan/vk_resource_pool.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class Device;
+class MasterSemaphore;
+
+class CommandPool final : public ResourcePool {
+public:
+ explicit CommandPool(MasterSemaphore& master_semaphore_, const Device& device_);
+ ~CommandPool() override;
+
+ void Allocate(size_t begin, size_t end) override;
+
+ VkCommandBuffer Commit();
+
+private:
+ struct Pool;
+
+ const Device& device;
+ std::vector<Pool> pools;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 182461ed9..2f9a7b028 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -10,131 +10,19 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/div_ceil.h"
+#include "video_core/host_shaders/vulkan_quad_indexed_comp_spv.h"
+#include "video_core/host_shaders/vulkan_uint8_comp_spv.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-
namespace {
-
-// Quad array SPIR-V module. Generated from the "shaders/" directory, read the instructions there.
-constexpr u8 quad_array[] = {
- 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x54, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
- 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
- 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x14, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x29, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00, 0x13, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x03, 0x00, 0x14, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x02, 0x00,
- 0x1b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x29, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0x3b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x1c, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x2c, 0x00, 0x09, 0x00, 0x34, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
- 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
- 0x37, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x34, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x44, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00,
- 0x00, 0x04, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00,
- 0x49, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00,
- 0x3b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x4c, 0x00, 0x00, 0x00,
- 0xf8, 0x00, 0x02, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x04, 0x00, 0x4b, 0x00, 0x00, 0x00,
- 0x4e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x4d, 0x00, 0x00, 0x00,
- 0xf8, 0x00, 0x02, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x84, 0x00, 0x05, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
- 0x44, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x19, 0x00, 0x00, 0x00, 0xae, 0x00, 0x05, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00,
- 0x4b, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1e, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x21, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x07, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x05, 0x00, 0x1b, 0x00, 0x00, 0x00,
- 0x27, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x04, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00,
- 0x27, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x2f, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x84, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x32, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00,
- 0x3e, 0x00, 0x03, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00,
- 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00,
- 0x80, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
- 0x3d, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x44, 0x00, 0x00, 0x00,
- 0x45, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
- 0x3e, 0x00, 0x03, 0x00, 0x45, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00,
- 0xf9, 0x00, 0x02, 0x00, 0x21, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0xf9, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4e, 0x00, 0x00, 0x00,
- 0xf9, 0x00, 0x02, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00,
- 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
-
-VkDescriptorSetLayoutBinding BuildQuadArrayPassDescriptorSetLayoutBinding() {
- return {
- .binding = 0,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
- .pImmutableSamplers = nullptr,
- };
-}
-
-VkDescriptorUpdateTemplateEntryKHR BuildQuadArrayPassDescriptorUpdateTemplateEntry() {
- return {
- .dstBinding = 0,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .offset = 0,
- .stride = sizeof(DescriptorUpdateEntry),
- };
-}
-
VkPushConstantRange BuildComputePushConstantRange(std::size_t size) {
return {
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
@@ -143,206 +31,6 @@ VkPushConstantRange BuildComputePushConstantRange(std::size_t size) {
};
}
-// Uint8 SPIR-V module. Generated from the "shaders/" directory.
-constexpr u8 uint8_pass[] = {
- 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x2f, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
- 0x51, 0x11, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x61, 0x11, 0x00, 0x00, 0x0a, 0x00, 0x07, 0x00,
- 0x53, 0x50, 0x56, 0x5f, 0x4b, 0x48, 0x52, 0x5f, 0x31, 0x36, 0x62, 0x69, 0x74, 0x5f, 0x73, 0x74,
- 0x6f, 0x72, 0x61, 0x67, 0x65, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x07, 0x00, 0x53, 0x50, 0x56, 0x5f,
- 0x4b, 0x48, 0x52, 0x5f, 0x38, 0x62, 0x69, 0x74, 0x5f, 0x73, 0x74, 0x6f, 0x72, 0x61, 0x67, 0x65,
- 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c,
- 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00,
- 0x0b, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x12, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x02, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00,
- 0x1f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00,
- 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00,
- 0x00, 0x04, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00,
- 0x2c, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x10, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x44, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00,
- 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x05, 0x00,
- 0x1a, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0xf7, 0x00, 0x03, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00,
- 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
- 0x1c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0x08, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0x15, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x71, 0x00, 0x04, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
- 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00,
- 0xf9, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
-
-// Quad indexed SPIR-V module. Generated from the "shaders/" directory.
-constexpr u8 QUAD_INDEXED_SPV[] = {
- 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x7c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30,
- 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x06, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e,
- 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x11, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x05, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x22, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x18, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x57, 0x00, 0x00, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x59, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x59, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x72, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x19, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
- 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0a, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x13, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00,
- 0x20, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
- 0x3b, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x02, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x21, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
- 0x24, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x3b, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x3f, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x42, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x43, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x09, 0x00, 0x41, 0x00, 0x00, 0x00,
- 0x44, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00,
- 0x42, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
- 0x46, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x03, 0x00,
- 0x56, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x57, 0x00, 0x00, 0x00,
- 0x56, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x57, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x58, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x69, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
- 0x00, 0x04, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x06, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00,
- 0x70, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x46, 0x00, 0x00, 0x00,
- 0x47, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x74, 0x00, 0x00, 0x00,
- 0xf8, 0x00, 0x02, 0x00, 0x74, 0x00, 0x00, 0x00, 0xf6, 0x00, 0x04, 0x00, 0x73, 0x00, 0x00, 0x00,
- 0x76, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00, 0x75, 0x00, 0x00, 0x00,
- 0xf8, 0x00, 0x02, 0x00, 0x75, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x0e, 0x00, 0x00, 0x00,
- 0x0f, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x84, 0x00, 0x05, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
- 0x44, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
- 0x19, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x05, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00,
- 0x14, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0xf7, 0x00, 0x03, 0x00, 0x1e, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xfa, 0x00, 0x04, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x02, 0x00,
- 0x73, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
- 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
- 0xc4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
- 0x28, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00,
- 0x2b, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x31, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x82, 0x00, 0x05, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0xf9, 0x00, 0x02, 0x00, 0x35, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x35, 0x00, 0x00, 0x00,
- 0xf5, 0x00, 0x07, 0x00, 0x09, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x1e, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x05, 0x00,
- 0x1b, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00,
- 0xf6, 0x00, 0x04, 0x00, 0x37, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0xfa, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00,
- 0xf8, 0x00, 0x02, 0x00, 0x36, 0x00, 0x00, 0x00, 0x84, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x40, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
- 0x47, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
- 0x48, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
- 0x06, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00,
- 0xc3, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00,
- 0x2e, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00,
- 0x4a, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x84, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
- 0x54, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00,
- 0x5b, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
- 0x4e, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00,
- 0x5c, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00,
- 0x5d, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x04, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00,
- 0x41, 0x00, 0x05, 0x00, 0x69, 0x00, 0x00, 0x00, 0x6a, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
- 0x42, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00,
- 0x6a, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00,
- 0x62, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x5b, 0x00, 0x00, 0x00,
- 0x6d, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x00,
- 0x3e, 0x00, 0x03, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
- 0x09, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
- 0xf9, 0x00, 0x02, 0x00, 0x35, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x37, 0x00, 0x00, 0x00,
- 0xf9, 0x00, 0x02, 0x00, 0x73, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x76, 0x00, 0x00, 0x00,
- 0xf9, 0x00, 0x02, 0x00, 0x74, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x73, 0x00, 0x00, 0x00,
- 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00};
-
std::array<VkDescriptorSetLayoutBinding, 2> BuildInputOutputDescriptorSetBindings() {
return {{
{
@@ -375,11 +63,11 @@ VkDescriptorUpdateTemplateEntryKHR BuildInputOutputDescriptorUpdateTemplate() {
} // Anonymous namespace
-VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
+VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
- vk::Span<VkPushConstantRange> push_constants, std::size_t code_size,
- const u8* code) {
+ vk::Span<VkPushConstantRange> push_constants,
+ std::span<const u32> code) {
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout({
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.pNext = nullptr,
@@ -387,7 +75,6 @@ VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descripto
.bindingCount = bindings.size(),
.pBindings = bindings.data(),
});
-
layout = device.GetLogical().CreatePipelineLayout({
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.pNext = nullptr,
@@ -397,7 +84,6 @@ VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descripto
.pushConstantRangeCount = push_constants.size(),
.pPushConstantRanges = push_constants.data(),
});
-
if (!templates.empty()) {
descriptor_template = device.GetLogical().CreateDescriptorUpdateTemplateKHR({
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR,
@@ -414,18 +100,13 @@ VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descripto
descriptor_allocator.emplace(descriptor_pool, *descriptor_set_layout);
}
-
- auto code_copy = std::make_unique<u32[]>(code_size / sizeof(u32) + 1);
- std::memcpy(code_copy.get(), code, code_size);
-
module = device.GetLogical().CreateShaderModule({
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .codeSize = code_size,
- .pCode = code_copy.get(),
+ .codeSize = static_cast<u32>(code.size_bytes()),
+ .pCode = code.data(),
});
-
pipeline = device.GetLogical().CreateComputePipeline({
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@@ -448,126 +129,70 @@ VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descripto
VKComputePass::~VKComputePass() = default;
-VkDescriptorSet VKComputePass::CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue,
- VKFence& fence) {
+VkDescriptorSet VKComputePass::CommitDescriptorSet(
+ VKUpdateDescriptorQueue& update_descriptor_queue) {
if (!descriptor_template) {
return nullptr;
}
- const auto set = descriptor_allocator->Commit(fence);
+ const VkDescriptorSet set = descriptor_allocator->Commit();
update_descriptor_queue.Send(*descriptor_template, set);
return set;
}
-QuadArrayPass::QuadArrayPass(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKStagingBufferPool& staging_buffer_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue)
- : VKComputePass(device, descriptor_pool, BuildQuadArrayPassDescriptorSetLayoutBinding(),
- BuildQuadArrayPassDescriptorUpdateTemplateEntry(),
- BuildComputePushConstantRange(sizeof(u32)), std::size(quad_array), quad_array),
- scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
- update_descriptor_queue{update_descriptor_queue} {}
-
-QuadArrayPass::~QuadArrayPass() = default;
-
-std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) {
- const u32 num_triangle_vertices = (num_vertices / 4) * 6;
- const std::size_t staging_size = num_triangle_vertices * sizeof(u32);
- auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
-
- update_descriptor_queue.Acquire();
- update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
- const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence());
-
- scheduler.RequestOutsideRenderPassOperationContext();
-
- ASSERT(num_vertices % 4 == 0);
- const u32 num_quads = num_vertices / 4;
- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, num_quads,
- first, set](vk::CommandBuffer cmdbuf) {
- constexpr u32 dispatch_size = 1024;
- cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
- cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(first), &first);
- cmdbuf.Dispatch(Common::AlignUp(num_quads, dispatch_size) / dispatch_size, 1, 1);
-
- VkBufferMemoryBarrier barrier;
- barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
- barrier.pNext = nullptr;
- barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
- barrier.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.buffer = buffer;
- barrier.offset = 0;
- barrier.size = static_cast<VkDeviceSize>(num_quads) * 6 * sizeof(u32);
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, {barrier}, {});
- });
- return {*buffer.handle, 0};
-}
-
-Uint8Pass::Uint8Pass(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue)
+Uint8Pass::Uint8Pass(const Device& device, VKScheduler& scheduler_,
+ VKDescriptorPool& descriptor_pool, StagingBufferPool& staging_buffer_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_)
: VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(),
- BuildInputOutputDescriptorUpdateTemplate(), {}, std::size(uint8_pass),
- uint8_pass),
- scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
- update_descriptor_queue{update_descriptor_queue} {}
+ BuildInputOutputDescriptorUpdateTemplate(), {}, VULKAN_UINT8_COMP_SPV),
+ scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
+ update_descriptor_queue{update_descriptor_queue_} {}
Uint8Pass::~Uint8Pass() = default;
-std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
- u64 src_offset) {
- const auto staging_size = static_cast<u32>(num_vertices * sizeof(u16));
- auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
+std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
+ u32 src_offset) {
+ const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
+ const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
- update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
- const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence());
+ update_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
+ const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
+ scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging.buffer, set,
num_vertices](vk::CommandBuffer cmdbuf) {
- constexpr u32 dispatch_size = 1024;
+ static constexpr u32 DISPATCH_SIZE = 1024;
+ static constexpr VkMemoryBarrier WRITE_BARRIER{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
+ };
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
- cmdbuf.Dispatch(Common::AlignUp(num_vertices, dispatch_size) / dispatch_size, 1, 1);
-
- VkBufferMemoryBarrier barrier;
- barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
- barrier.pNext = nullptr;
- barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
- barrier.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.buffer = buffer;
- barrier.offset = 0;
- barrier.size = static_cast<VkDeviceSize>(num_vertices * sizeof(u16));
+ cmdbuf.Dispatch(Common::DivCeil(num_vertices, DISPATCH_SIZE), 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {});
+ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, WRITE_BARRIER);
});
- return {*buffer.handle, 0};
+ return {staging.buffer, staging.offset};
}
-QuadIndexedPass::QuadIndexedPass(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKStagingBufferPool& staging_buffer_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue)
- : VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(),
+QuadIndexedPass::QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
+ VKDescriptorPool& descriptor_pool_,
+ StagingBufferPool& staging_buffer_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_)
+ : VKComputePass(device_, descriptor_pool_, BuildInputOutputDescriptorSetBindings(),
BuildInputOutputDescriptorUpdateTemplate(),
- BuildComputePushConstantRange(sizeof(u32) * 2), std::size(QUAD_INDEXED_SPV),
- QUAD_INDEXED_SPV),
- scheduler{scheduler}, staging_buffer_pool{staging_buffer_pool},
- update_descriptor_queue{update_descriptor_queue} {}
+ BuildComputePushConstantRange(sizeof(u32) * 2), VULKAN_QUAD_INDEXED_COMP_SPV),
+ scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
+ update_descriptor_queue{update_descriptor_queue_} {}
QuadIndexedPass::~QuadIndexedPass() = default;
-std::pair<VkBuffer, u64> QuadIndexedPass::Assemble(
+std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format, u32 num_vertices, u32 base_vertex,
- VkBuffer src_buffer, u64 src_offset) {
+ VkBuffer src_buffer, u32 src_offset) {
const u32 index_shift = [index_format] {
switch (index_format) {
case Tegra::Engines::Maxwell3D::Regs::IndexFormat::UnsignedByte:
@@ -584,38 +209,33 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble(
const u32 num_tri_vertices = (num_vertices / 4) * 6;
const std::size_t staging_size = num_tri_vertices * sizeof(u32);
- auto& buffer = staging_buffer_pool.GetUnusedBuffer(staging_size, false);
+ const auto staging = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
- update_descriptor_queue.AddBuffer(*buffer.handle, 0, staging_size);
- const auto set = CommitDescriptorSet(update_descriptor_queue, scheduler.GetFence());
+ update_descriptor_queue.AddBuffer(staging.buffer, staging.offset, staging_size);
+ const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = *buffer.handle, set,
+ scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging.buffer, set,
num_tri_vertices, base_vertex, index_shift](vk::CommandBuffer cmdbuf) {
- static constexpr u32 dispatch_size = 1024;
+ static constexpr u32 DISPATCH_SIZE = 1024;
+ static constexpr VkMemoryBarrier WRITE_BARRIER{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
+ };
const std::array push_constants = {base_vertex, index_shift};
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {});
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
&push_constants);
- cmdbuf.Dispatch(Common::AlignUp(num_tri_vertices, dispatch_size) / dispatch_size, 1, 1);
-
- VkBufferMemoryBarrier barrier;
- barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
- barrier.pNext = nullptr;
- barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
- barrier.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.buffer = buffer;
- barrier.offset = 0;
- barrier.size = static_cast<VkDeviceSize>(num_tri_vertices * sizeof(u32));
+ cmdbuf.Dispatch(Common::DivCeil(num_tri_vertices, DISPATCH_SIZE), 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, {}, barrier, {});
+ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, WRITE_BARRIER);
});
- return {*buffer.handle, 0};
+ return {staging.buffer, staging.offset};
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h
index 230b526bc..17d781d99 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.h
@@ -5,33 +5,31 @@
#pragma once
#include <optional>
+#include <span>
#include <utility>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-class VKDevice;
-class VKFence;
+class Device;
+class StagingBufferPool;
class VKScheduler;
-class VKStagingBufferPool;
class VKUpdateDescriptorQueue;
class VKComputePass {
public:
- explicit VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
+ explicit VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
- vk::Span<VkPushConstantRange> push_constants, std::size_t code_size,
- const u8* code);
+ vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code);
~VKComputePass();
protected:
- VkDescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue,
- VKFence& fence);
+ VkDescriptorSet CommitDescriptorSet(VKUpdateDescriptorQueue& update_descriptor_queue);
vk::DescriptorUpdateTemplateKHR descriptor_template;
vk::PipelineLayout layout;
@@ -43,52 +41,39 @@ private:
vk::ShaderModule module;
};
-class QuadArrayPass final : public VKComputePass {
-public:
- explicit QuadArrayPass(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKStagingBufferPool& staging_buffer_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue);
- ~QuadArrayPass();
-
- std::pair<VkBuffer, VkDeviceSize> Assemble(u32 num_vertices, u32 first);
-
-private:
- VKScheduler& scheduler;
- VKStagingBufferPool& staging_buffer_pool;
- VKUpdateDescriptorQueue& update_descriptor_queue;
-};
-
class Uint8Pass final : public VKComputePass {
public:
- explicit Uint8Pass(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue);
+ explicit Uint8Pass(const Device& device_, VKScheduler& scheduler_,
+ VKDescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_);
~Uint8Pass();
- std::pair<VkBuffer, u64> Assemble(u32 num_vertices, VkBuffer src_buffer, u64 src_offset);
+ /// Assemble uint8 indices into an uint16 index buffer
+ /// Returns a pair with the staging buffer, and the offset where the assembled data is
+ std::pair<VkBuffer, VkDeviceSize> Assemble(u32 num_vertices, VkBuffer src_buffer,
+ u32 src_offset);
private:
VKScheduler& scheduler;
- VKStagingBufferPool& staging_buffer_pool;
+ StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
};
class QuadIndexedPass final : public VKComputePass {
public:
- explicit QuadIndexedPass(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKStagingBufferPool& staging_buffer_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue);
+ explicit QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
+ VKDescriptorPool& descriptor_pool_,
+ StagingBufferPool& staging_buffer_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_);
~QuadIndexedPass();
- std::pair<VkBuffer, u64> Assemble(Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format,
- u32 num_vertices, u32 base_vertex, VkBuffer src_buffer,
- u64 src_offset);
+ std::pair<VkBuffer, VkDeviceSize> Assemble(
+ Tegra::Engines::Maxwell3D::Regs::IndexFormat index_format, u32 num_vertices,
+ u32 base_vertex, VkBuffer src_buffer, u32 src_offset);
private:
VKScheduler& scheduler;
- VKStagingBufferPool& staging_buffer_pool;
+ StagingBufferPool& staging_buffer_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
};
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index ed9d2991c..3a48219b7 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -6,25 +6,25 @@
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-VKComputePipeline::VKComputePipeline(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue,
- const SPIRVShader& shader)
- : device{device}, scheduler{scheduler}, entries{shader.entries},
+VKComputePipeline::VKComputePipeline(const Device& device_, VKScheduler& scheduler_,
+ VKDescriptorPool& descriptor_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_,
+ const SPIRVShader& shader_)
+ : device{device_}, scheduler{scheduler_}, entries{shader_.entries},
descriptor_set_layout{CreateDescriptorSetLayout()},
- descriptor_allocator{descriptor_pool, *descriptor_set_layout},
- update_descriptor_queue{update_descriptor_queue}, layout{CreatePipelineLayout()},
+ descriptor_allocator{descriptor_pool_, *descriptor_set_layout},
+ update_descriptor_queue{update_descriptor_queue_}, layout{CreatePipelineLayout()},
descriptor_template{CreateDescriptorUpdateTemplate()},
- shader_module{CreateShaderModule(shader.code)}, pipeline{CreatePipeline()} {}
+ shader_module{CreateShaderModule(shader_.code)}, pipeline{CreatePipeline()} {}
VKComputePipeline::~VKComputePipeline() = default;
@@ -32,7 +32,7 @@ VkDescriptorSet VKComputePipeline::CommitDescriptorSet() {
if (!descriptor_template) {
return {};
}
- const auto set = descriptor_allocator.Commit(scheduler.GetFence());
+ const VkDescriptorSet set = descriptor_allocator.Commit();
update_descriptor_queue.Send(*descriptor_template, set);
return set;
}
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.h b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
index 6e2f22a4a..7e16575ac 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.h
@@ -7,20 +7,20 @@
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-class VKDevice;
+class Device;
class VKScheduler;
class VKUpdateDescriptorQueue;
class VKComputePipeline final {
public:
- explicit VKComputePipeline(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue,
- const SPIRVShader& shader);
+ explicit VKComputePipeline(const Device& device_, VKScheduler& scheduler_,
+ VKDescriptorPool& descriptor_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_,
+ const SPIRVShader& shader_);
~VKComputePipeline();
VkDescriptorSet CommitDescriptorSet();
@@ -48,7 +48,7 @@ private:
vk::Pipeline CreatePipeline() const;
- const VKDevice& device;
+ const Device& device;
VKScheduler& scheduler;
ShaderEntries entries;
diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
index ac4a0884e..ef9fb5910 100644
--- a/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
@@ -6,23 +6,25 @@
#include "common/common_types.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/renderer_vulkan/vk_resource_pool.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
// Prefer small grow rates to avoid saturating the descriptor pool with barely used pipelines.
constexpr std::size_t SETS_GROW_RATE = 0x20;
-DescriptorAllocator::DescriptorAllocator(VKDescriptorPool& descriptor_pool,
- VkDescriptorSetLayout layout)
- : VKFencedPool{SETS_GROW_RATE}, descriptor_pool{descriptor_pool}, layout{layout} {}
+DescriptorAllocator::DescriptorAllocator(VKDescriptorPool& descriptor_pool_,
+ VkDescriptorSetLayout layout_)
+ : ResourcePool(descriptor_pool_.master_semaphore, SETS_GROW_RATE),
+ descriptor_pool{descriptor_pool_}, layout{layout_} {}
DescriptorAllocator::~DescriptorAllocator() = default;
-VkDescriptorSet DescriptorAllocator::Commit(VKFence& fence) {
- const std::size_t index = CommitResource(fence);
+VkDescriptorSet DescriptorAllocator::Commit() {
+ const std::size_t index = CommitResource();
return descriptors_allocations[index / SETS_GROW_RATE][index % SETS_GROW_RATE];
}
@@ -30,8 +32,9 @@ void DescriptorAllocator::Allocate(std::size_t begin, std::size_t end) {
descriptors_allocations.push_back(descriptor_pool.AllocateDescriptors(layout, end - begin));
}
-VKDescriptorPool::VKDescriptorPool(const VKDevice& device)
- : device{device}, active_pool{AllocateNewPool()} {}
+VKDescriptorPool::VKDescriptorPool(const Device& device_, VKScheduler& scheduler)
+ : device{device_}, master_semaphore{scheduler.GetMasterSemaphore()}, active_pool{
+ AllocateNewPool()} {}
VKDescriptorPool::~VKDescriptorPool() = default;
diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.h b/src/video_core/renderer_vulkan/vk_descriptor_pool.h
index 9efa66bef..f892be7be 100644
--- a/src/video_core/renderer_vulkan/vk_descriptor_pool.h
+++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.h
@@ -6,21 +6,24 @@
#include <vector>
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/renderer_vulkan/vk_resource_pool.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
+class Device;
class VKDescriptorPool;
+class VKScheduler;
-class DescriptorAllocator final : public VKFencedPool {
+class DescriptorAllocator final : public ResourcePool {
public:
explicit DescriptorAllocator(VKDescriptorPool& descriptor_pool, VkDescriptorSetLayout layout);
~DescriptorAllocator() override;
+ DescriptorAllocator& operator=(const DescriptorAllocator&) = delete;
DescriptorAllocator(const DescriptorAllocator&) = delete;
- VkDescriptorSet Commit(VKFence& fence);
+ VkDescriptorSet Commit();
protected:
void Allocate(std::size_t begin, std::size_t end) override;
@@ -36,15 +39,19 @@ class VKDescriptorPool final {
friend DescriptorAllocator;
public:
- explicit VKDescriptorPool(const VKDevice& device);
+ explicit VKDescriptorPool(const Device& device, VKScheduler& scheduler);
~VKDescriptorPool();
+ VKDescriptorPool(const VKDescriptorPool&) = delete;
+ VKDescriptorPool& operator=(const VKDescriptorPool&) = delete;
+
private:
vk::DescriptorPool* AllocateNewPool();
vk::DescriptorSets AllocateDescriptors(VkDescriptorSetLayout layout, std::size_t count);
- const VKDevice& device;
+ const Device& device;
+ MasterSemaphore& master_semaphore;
std::vector<vk::DescriptorPool> pools;
vk::DescriptorPool* active_pool;
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
deleted file mode 100644
index 030b4dbd3..000000000
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ /dev/null
@@ -1,790 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <bitset>
-#include <chrono>
-#include <optional>
-#include <string_view>
-#include <thread>
-#include <unordered_set>
-#include <utility>
-#include <vector>
-
-#include "common/assert.h"
-#include "core/settings.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-namespace {
-
-namespace Alternatives {
-
-constexpr std::array Depth24UnormS8_UINT{
- VK_FORMAT_D32_SFLOAT_S8_UINT,
- VK_FORMAT_D16_UNORM_S8_UINT,
- VkFormat{},
-};
-
-constexpr std::array Depth16UnormS8_UINT{
- VK_FORMAT_D24_UNORM_S8_UINT,
- VK_FORMAT_D32_SFLOAT_S8_UINT,
- VkFormat{},
-};
-
-} // namespace Alternatives
-
-constexpr std::array REQUIRED_EXTENSIONS{
- VK_KHR_SWAPCHAIN_EXTENSION_NAME,
- VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
- VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
- VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
- VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME,
- VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
- VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
- VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
- VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
-};
-
-template <typename T>
-void SetNext(void**& next, T& data) {
- *next = &data;
- next = &data.pNext;
-}
-
-constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
- switch (format) {
- case VK_FORMAT_D24_UNORM_S8_UINT:
- return Alternatives::Depth24UnormS8_UINT.data();
- case VK_FORMAT_D16_UNORM_S8_UINT:
- return Alternatives::Depth16UnormS8_UINT.data();
- default:
- return nullptr;
- }
-}
-
-VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType format_type) {
- switch (format_type) {
- case FormatType::Linear:
- return properties.linearTilingFeatures;
- case FormatType::Optimal:
- return properties.optimalTilingFeatures;
- case FormatType::Buffer:
- return properties.bufferFeatures;
- default:
- return {};
- }
-}
-
-std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
- vk::PhysicalDevice physical, const vk::InstanceDispatch& dld) {
- static constexpr std::array formats{
- VK_FORMAT_A8B8G8R8_UNORM_PACK32,
- VK_FORMAT_A8B8G8R8_UINT_PACK32,
- VK_FORMAT_A8B8G8R8_SNORM_PACK32,
- VK_FORMAT_A8B8G8R8_SINT_PACK32,
- VK_FORMAT_A8B8G8R8_SRGB_PACK32,
- VK_FORMAT_B5G6R5_UNORM_PACK16,
- VK_FORMAT_A2B10G10R10_UNORM_PACK32,
- VK_FORMAT_A2B10G10R10_UINT_PACK32,
- VK_FORMAT_A1R5G5B5_UNORM_PACK16,
- VK_FORMAT_R32G32B32A32_SFLOAT,
- VK_FORMAT_R32G32B32A32_SINT,
- VK_FORMAT_R32G32B32A32_UINT,
- VK_FORMAT_R32G32_SFLOAT,
- VK_FORMAT_R32G32_SINT,
- VK_FORMAT_R32G32_UINT,
- VK_FORMAT_R16G16B16A16_SINT,
- VK_FORMAT_R16G16B16A16_UINT,
- VK_FORMAT_R16G16B16A16_SNORM,
- VK_FORMAT_R16G16B16A16_UNORM,
- VK_FORMAT_R16G16_UNORM,
- VK_FORMAT_R16G16_SNORM,
- VK_FORMAT_R16G16_SFLOAT,
- VK_FORMAT_R16_UNORM,
- VK_FORMAT_R16_UINT,
- VK_FORMAT_R8G8B8A8_SRGB,
- VK_FORMAT_R8G8_UNORM,
- VK_FORMAT_R8G8_SNORM,
- VK_FORMAT_R8G8_SINT,
- VK_FORMAT_R8G8_UINT,
- VK_FORMAT_R8_UNORM,
- VK_FORMAT_R8_SNORM,
- VK_FORMAT_R8_SINT,
- VK_FORMAT_R8_UINT,
- VK_FORMAT_B10G11R11_UFLOAT_PACK32,
- VK_FORMAT_R32_SFLOAT,
- VK_FORMAT_R32_UINT,
- VK_FORMAT_R32_SINT,
- VK_FORMAT_R16_SFLOAT,
- VK_FORMAT_R16G16B16A16_SFLOAT,
- VK_FORMAT_B8G8R8A8_UNORM,
- VK_FORMAT_B8G8R8A8_SRGB,
- VK_FORMAT_R4G4B4A4_UNORM_PACK16,
- VK_FORMAT_D32_SFLOAT,
- VK_FORMAT_D16_UNORM,
- VK_FORMAT_D16_UNORM_S8_UINT,
- VK_FORMAT_D24_UNORM_S8_UINT,
- VK_FORMAT_D32_SFLOAT_S8_UINT,
- VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
- VK_FORMAT_BC2_UNORM_BLOCK,
- VK_FORMAT_BC3_UNORM_BLOCK,
- VK_FORMAT_BC4_UNORM_BLOCK,
- VK_FORMAT_BC4_SNORM_BLOCK,
- VK_FORMAT_BC5_UNORM_BLOCK,
- VK_FORMAT_BC5_SNORM_BLOCK,
- VK_FORMAT_BC7_UNORM_BLOCK,
- VK_FORMAT_BC6H_UFLOAT_BLOCK,
- VK_FORMAT_BC6H_SFLOAT_BLOCK,
- VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
- VK_FORMAT_BC2_SRGB_BLOCK,
- VK_FORMAT_BC3_SRGB_BLOCK,
- VK_FORMAT_BC7_SRGB_BLOCK,
- VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
- VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
- VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
- VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
- VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
- VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
- VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
- VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
- VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
- VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
- VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
- VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
- };
- std::unordered_map<VkFormat, VkFormatProperties> format_properties;
- for (const auto format : formats) {
- format_properties.emplace(format, physical.GetFormatProperties(format));
- }
- return format_properties;
-}
-
-} // Anonymous namespace
-
-VKDevice::VKDevice(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
- const vk::InstanceDispatch& dld)
- : dld{dld}, physical{physical}, properties{physical.GetProperties()},
- format_properties{GetFormatProperties(physical, dld)} {
- SetupFamilies(surface);
- SetupFeatures();
-}
-
-VKDevice::~VKDevice() = default;
-
-bool VKDevice::Create() {
- const auto queue_cis = GetDeviceQueueCreateInfos();
- const std::vector extensions = LoadExtensions();
-
- VkPhysicalDeviceFeatures2 features2{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
- .pNext = nullptr,
- };
- const void* first_next = &features2;
- void** next = &features2.pNext;
-
- features2.features = {
- .robustBufferAccess = false,
- .fullDrawIndexUint32 = false,
- .imageCubeArray = false,
- .independentBlend = true,
- .geometryShader = true,
- .tessellationShader = true,
- .sampleRateShading = false,
- .dualSrcBlend = false,
- .logicOp = false,
- .multiDrawIndirect = false,
- .drawIndirectFirstInstance = false,
- .depthClamp = true,
- .depthBiasClamp = true,
- .fillModeNonSolid = false,
- .depthBounds = false,
- .wideLines = false,
- .largePoints = true,
- .alphaToOne = false,
- .multiViewport = true,
- .samplerAnisotropy = true,
- .textureCompressionETC2 = false,
- .textureCompressionASTC_LDR = is_optimal_astc_supported,
- .textureCompressionBC = false,
- .occlusionQueryPrecise = true,
- .pipelineStatisticsQuery = false,
- .vertexPipelineStoresAndAtomics = true,
- .fragmentStoresAndAtomics = true,
- .shaderTessellationAndGeometryPointSize = false,
- .shaderImageGatherExtended = true,
- .shaderStorageImageExtendedFormats = false,
- .shaderStorageImageMultisample = false,
- .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
- .shaderStorageImageWriteWithoutFormat = true,
- .shaderUniformBufferArrayDynamicIndexing = false,
- .shaderSampledImageArrayDynamicIndexing = false,
- .shaderStorageBufferArrayDynamicIndexing = false,
- .shaderStorageImageArrayDynamicIndexing = false,
- .shaderClipDistance = false,
- .shaderCullDistance = false,
- .shaderFloat64 = false,
- .shaderInt64 = false,
- .shaderInt16 = false,
- .shaderResourceResidency = false,
- .shaderResourceMinLod = false,
- .sparseBinding = false,
- .sparseResidencyBuffer = false,
- .sparseResidencyImage2D = false,
- .sparseResidencyImage3D = false,
- .sparseResidency2Samples = false,
- .sparseResidency4Samples = false,
- .sparseResidency8Samples = false,
- .sparseResidency16Samples = false,
- .sparseResidencyAliased = false,
- .variableMultisampleRate = false,
- .inheritedQueries = false,
- };
-
- VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
- .pNext = nullptr,
- .storageBuffer16BitAccess = false,
- .uniformAndStorageBuffer16BitAccess = true,
- .storagePushConstant16 = false,
- .storageInputOutput16 = false,
- };
- SetNext(next, bit16_storage);
-
- VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR,
- .pNext = nullptr,
- .storageBuffer8BitAccess = false,
- .uniformAndStorageBuffer8BitAccess = true,
- .storagePushConstant8 = false,
- };
- SetNext(next, bit8_storage);
-
- VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT,
- .hostQueryReset = true,
- };
- SetNext(next, host_query_reset);
-
- VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
- if (is_float16_supported) {
- float16_int8 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
- .pNext = nullptr,
- .shaderFloat16 = true,
- .shaderInt8 = false,
- };
- SetNext(next, float16_int8);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
- }
-
- if (!nv_viewport_swizzle) {
- LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles");
- }
-
- VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
- if (khr_uniform_buffer_standard_layout) {
- std430_layout = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR,
- .pNext = nullptr,
- .uniformBufferStandardLayout = true,
- };
- SetNext(next, std430_layout);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
- }
-
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
- if (ext_index_type_uint8) {
- index_type_uint8 = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
- .pNext = nullptr,
- .indexTypeUint8 = true,
- };
- SetNext(next, index_type_uint8);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
- }
-
- VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
- if (ext_transform_feedback) {
- transform_feedback = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT,
- .pNext = nullptr,
- .transformFeedback = true,
- .geometryStreams = true,
- };
- SetNext(next, transform_feedback);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
- }
-
- VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border;
- if (ext_custom_border_color) {
- custom_border = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT,
- .pNext = nullptr,
- .customBorderColors = VK_TRUE,
- .customBorderColorWithoutFormat = VK_TRUE,
- };
- SetNext(next, custom_border);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
- }
-
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
- if (ext_extended_dynamic_state) {
- dynamic_state = {
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT,
- .pNext = nullptr,
- .extendedDynamicState = VK_TRUE,
- };
- SetNext(next, dynamic_state);
- } else {
- LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
- }
-
- if (!ext_depth_range_unrestricted) {
- LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
- }
-
- VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
- if (nv_device_diagnostics_config) {
- nsight_aftermath_tracker.Initialize();
-
- diagnostics_nv = {
- .sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV,
- .pNext = &features2,
- .flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
- VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
- VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV,
- };
- first_next = &diagnostics_nv;
- }
-
- logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
- if (!logical) {
- LOG_ERROR(Render_Vulkan, "Failed to create logical device");
- return false;
- }
-
- CollectTelemetryParameters();
-
- graphics_queue = logical.GetQueue(graphics_family);
- present_queue = logical.GetQueue(present_family);
-
- use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue();
- return true;
-}
-
-VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
- FormatType format_type) const {
- if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
- return wanted_format;
- }
- // The wanted format is not supported by hardware, search for alternatives
- const VkFormat* alternatives = GetFormatAlternatives(wanted_format);
- if (alternatives == nullptr) {
- UNREACHABLE_MSG("Format={} with usage={} and type={} has no defined alternatives and host "
- "hardware does not support it",
- wanted_format, wanted_usage, format_type);
- return wanted_format;
- }
-
- std::size_t i = 0;
- for (VkFormat alternative = *alternatives; alternative; alternative = alternatives[++i]) {
- if (!IsFormatSupported(alternative, wanted_usage, format_type)) {
- continue;
- }
- LOG_WARNING(Render_Vulkan,
- "Emulating format={} with alternative format={} with usage={} and type={}",
- wanted_format, alternative, wanted_usage, format_type);
- return alternative;
- }
-
- // No alternatives found, panic
- UNREACHABLE_MSG("Format={} with usage={} and type={} is not supported by the host hardware and "
- "doesn't support any of the alternatives",
- wanted_format, wanted_usage, format_type);
- return wanted_format;
-}
-
-void VKDevice::ReportLoss() const {
- LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
-
- // Wait for the log to flush and for Nsight Aftermath to dump the results
- std::this_thread::sleep_for(std::chrono::seconds{3});
-}
-
-void VKDevice::SaveShader(const std::vector<u32>& spirv) const {
- nsight_aftermath_tracker.SaveShader(spirv);
-}
-
-bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
- // Disable for now to avoid converting ASTC twice.
- static constexpr std::array astc_formats = {
- VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
- VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
- VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_6x5_UNORM_BLOCK, VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_6x6_UNORM_BLOCK, VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x5_UNORM_BLOCK, VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x6_UNORM_BLOCK, VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x8_UNORM_BLOCK, VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x5_UNORM_BLOCK, VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x6_UNORM_BLOCK, VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x8_UNORM_BLOCK, VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x10_UNORM_BLOCK, VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
- VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
- VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
- };
- if (!features.textureCompressionASTC_LDR) {
- return false;
- }
- const auto format_feature_usage{
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT |
- VK_FORMAT_FEATURE_BLIT_DST_BIT | VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
- VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
- for (const auto format : astc_formats) {
- const auto format_properties{physical.GetFormatProperties(format)};
- if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
- return false;
- }
- }
- return true;
-}
-
-bool VKDevice::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
- FormatType format_type) const {
- const auto it = format_properties.find(wanted_format);
- if (it == format_properties.end()) {
- UNIMPLEMENTED_MSG("Unimplemented format query={}", wanted_format);
- return true;
- }
- const auto supported_usage = GetFormatFeatures(it->second, format_type);
- return (supported_usage & wanted_usage) == wanted_usage;
-}
-
-bool VKDevice::IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface) {
- bool is_suitable = true;
- std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
-
- for (const auto& prop : physical.EnumerateDeviceExtensionProperties()) {
- for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
- if (available_extensions[i]) {
- continue;
- }
- const std::string_view name{prop.extensionName};
- available_extensions[i] = name == REQUIRED_EXTENSIONS[i];
- }
- }
- if (!available_extensions.all()) {
- for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
- if (available_extensions[i]) {
- continue;
- }
- LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]);
- is_suitable = false;
- }
- }
-
- bool has_graphics{}, has_present{};
- const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
- for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
- const auto& family = queue_family_properties[i];
- if (family.queueCount == 0) {
- continue;
- }
- has_graphics |= family.queueFlags & VK_QUEUE_GRAPHICS_BIT;
- has_present |= physical.GetSurfaceSupportKHR(i, surface);
- }
- if (!has_graphics || !has_present) {
- LOG_ERROR(Render_Vulkan, "Device lacks a graphics and present queue");
- is_suitable = false;
- }
-
- // TODO(Rodrigo): Check if the device matches all requeriments.
- const auto properties{physical.GetProperties()};
- const auto& limits{properties.limits};
-
- constexpr u32 required_ubo_size = 65536;
- if (limits.maxUniformBufferRange < required_ubo_size) {
- LOG_ERROR(Render_Vulkan, "Device UBO size {} is too small, {} is required",
- limits.maxUniformBufferRange, required_ubo_size);
- is_suitable = false;
- }
-
- constexpr u32 required_num_viewports = 16;
- if (limits.maxViewports < required_num_viewports) {
- LOG_INFO(Render_Vulkan, "Device number of viewports {} is too small, {} is required",
- limits.maxViewports, required_num_viewports);
- is_suitable = false;
- }
-
- const auto features{physical.GetFeatures()};
- const std::array feature_report = {
- std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
- std::make_pair(features.independentBlend, "independentBlend"),
- std::make_pair(features.depthClamp, "depthClamp"),
- std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
- std::make_pair(features.largePoints, "largePoints"),
- std::make_pair(features.multiViewport, "multiViewport"),
- std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
- std::make_pair(features.geometryShader, "geometryShader"),
- std::make_pair(features.tessellationShader, "tessellationShader"),
- std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
- std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
- std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
- std::make_pair(features.shaderStorageImageWriteWithoutFormat,
- "shaderStorageImageWriteWithoutFormat"),
- };
- for (const auto& [supported, name] : feature_report) {
- if (supported) {
- continue;
- }
- LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name);
- is_suitable = false;
- }
-
- if (!is_suitable) {
- LOG_ERROR(Render_Vulkan, "{} is not suitable", properties.deviceName);
- }
-
- return is_suitable;
-}
-
-std::vector<const char*> VKDevice::LoadExtensions() {
- std::vector<const char*> extensions;
- const auto Test = [&](const VkExtensionProperties& extension,
- std::optional<std::reference_wrapper<bool>> status, const char* name,
- bool push) {
- if (extension.extensionName != std::string_view(name)) {
- return;
- }
- if (push) {
- extensions.push_back(name);
- }
- if (status) {
- status->get() = true;
- }
- };
-
- extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
- extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
-
- bool has_khr_shader_float16_int8{};
- bool has_ext_subgroup_size_control{};
- bool has_ext_transform_feedback{};
- bool has_ext_custom_border_color{};
- bool has_ext_extended_dynamic_state{};
- for (const auto& extension : physical.EnumerateDeviceExtensionProperties()) {
- Test(extension, nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
- Test(extension, khr_uniform_buffer_standard_layout,
- VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
- Test(extension, has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME,
- false);
- Test(extension, ext_depth_range_unrestricted,
- VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
- Test(extension, ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
- Test(extension, ext_shader_viewport_index_layer,
- VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME, true);
- Test(extension, has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME,
- false);
- Test(extension, has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME,
- false);
- Test(extension, has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME,
- false);
- Test(extension, has_ext_extended_dynamic_state,
- VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
- if (Settings::values.renderer_debug) {
- Test(extension, nv_device_diagnostics_config,
- VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true);
- }
- }
-
- VkPhysicalDeviceFeatures2KHR features;
- features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
-
- VkPhysicalDeviceProperties2KHR properties;
- properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
-
- if (has_khr_shader_float16_int8) {
- VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8_features;
- float16_int8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
- float16_int8_features.pNext = nullptr;
- features.pNext = &float16_int8_features;
-
- physical.GetFeatures2KHR(features);
- is_float16_supported = float16_int8_features.shaderFloat16;
- extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
- }
-
- if (has_ext_subgroup_size_control) {
- VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_features;
- subgroup_features.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT;
- subgroup_features.pNext = nullptr;
- features.pNext = &subgroup_features;
- physical.GetFeatures2KHR(features);
-
- VkPhysicalDeviceSubgroupSizeControlPropertiesEXT subgroup_properties;
- subgroup_properties.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT;
- subgroup_properties.pNext = nullptr;
- properties.pNext = &subgroup_properties;
- physical.GetProperties2KHR(properties);
-
- is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize;
-
- if (subgroup_features.subgroupSizeControl &&
- subgroup_properties.minSubgroupSize <= GuestWarpSize &&
- subgroup_properties.maxSubgroupSize >= GuestWarpSize) {
- extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
- guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages;
- }
- } else {
- is_warp_potentially_bigger = true;
- }
-
- if (has_ext_transform_feedback) {
- VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features;
- tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
- tfb_features.pNext = nullptr;
- features.pNext = &tfb_features;
- physical.GetFeatures2KHR(features);
-
- VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties;
- tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
- tfb_properties.pNext = nullptr;
- properties.pNext = &tfb_properties;
- physical.GetProperties2KHR(properties);
-
- if (tfb_features.transformFeedback && tfb_features.geometryStreams &&
- tfb_properties.maxTransformFeedbackStreams >= 4 &&
- tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries &&
- tfb_properties.transformFeedbackDraw) {
- extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
- ext_transform_feedback = true;
- }
- }
-
- if (has_ext_custom_border_color) {
- VkPhysicalDeviceCustomBorderColorFeaturesEXT border_features;
- border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
- border_features.pNext = nullptr;
- features.pNext = &border_features;
- physical.GetFeatures2KHR(features);
-
- if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) {
- extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
- ext_custom_border_color = true;
- }
- }
-
- if (has_ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY) {
- // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field
- // seems to be bugged. Blacklisting it for now.
- LOG_WARNING(Render_Vulkan,
- "Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state");
- } else if (has_ext_extended_dynamic_state) {
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
- dynamic_state.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
- dynamic_state.pNext = nullptr;
- features.pNext = &dynamic_state;
- physical.GetFeatures2KHR(features);
-
- if (dynamic_state.extendedDynamicState) {
- extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
- ext_extended_dynamic_state = true;
- }
- }
-
- return extensions;
-}
-
-void VKDevice::SetupFamilies(VkSurfaceKHR surface) {
- std::optional<u32> graphics_family_, present_family_;
-
- const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
- for (u32 i = 0; i < static_cast<u32>(queue_family_properties.size()); ++i) {
- if (graphics_family_ && present_family_)
- break;
-
- const auto& queue_family = queue_family_properties[i];
- if (queue_family.queueCount == 0)
- continue;
-
- if (queue_family.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
- graphics_family_ = i;
- }
- if (physical.GetSurfaceSupportKHR(i, surface)) {
- present_family_ = i;
- }
- }
- ASSERT(graphics_family_ && present_family_);
-
- graphics_family = *graphics_family_;
- present_family = *present_family_;
-}
-
-void VKDevice::SetupFeatures() {
- const auto supported_features{physical.GetFeatures()};
- is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
- is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
-}
-
-void VKDevice::CollectTelemetryParameters() {
- VkPhysicalDeviceDriverPropertiesKHR driver{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
- .pNext = nullptr,
- };
-
- VkPhysicalDeviceProperties2KHR properties{
- .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR,
- .pNext = &driver,
- };
- physical.GetProperties2KHR(properties);
-
- driver_id = driver.driverID;
- vendor_name = driver.driverName;
-
- const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
- reported_extensions.reserve(std::size(extensions));
- for (const auto& extension : extensions) {
- reported_extensions.emplace_back(extension.extensionName);
- }
-}
-
-std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
- static constexpr float QUEUE_PRIORITY = 1.0f;
-
- std::unordered_set<u32> unique_queue_families{graphics_family, present_family};
- std::vector<VkDeviceQueueCreateInfo> queue_cis;
- queue_cis.reserve(unique_queue_families.size());
-
- for (const u32 queue_family : unique_queue_families) {
- auto& ci = queue_cis.emplace_back(VkDeviceQueueCreateInfo{
- .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .queueFamilyIndex = queue_family,
- .queueCount = 1,
- .pQueuePriorities = nullptr,
- });
- ci.pQueuePriorities = &QUEUE_PRIORITY;
- }
-
- return queue_cis;
-}
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h
deleted file mode 100644
index 26a233db1..000000000
--- a/src/video_core/renderer_vulkan/vk_device.h
+++ /dev/null
@@ -1,274 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <string>
-#include <string_view>
-#include <unordered_map>
-#include <vector>
-
-#include "common/common_types.h"
-#include "video_core/renderer_vulkan/nsight_aftermath_tracker.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-/// Format usage descriptor.
-enum class FormatType { Linear, Optimal, Buffer };
-
-/// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup).
-const u32 GuestWarpSize = 32;
-
-/// Handles data specific to a physical device.
-class VKDevice final {
-public:
- explicit VKDevice(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
- const vk::InstanceDispatch& dld);
- ~VKDevice();
-
- /// Initializes the device. Returns true on success.
- bool Create();
-
- /**
- * Returns a format supported by the device for the passed requeriments.
- * @param wanted_format The ideal format to be returned. It may not be the returned format.
- * @param wanted_usage The usage that must be fulfilled even if the format is not supported.
- * @param format_type Format type usage.
- * @returns A format supported by the device.
- */
- VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
- FormatType format_type) const;
-
- /// Reports a device loss.
- void ReportLoss() const;
-
- /// Reports a shader to Nsight Aftermath.
- void SaveShader(const std::vector<u32>& spirv) const;
-
- /// Returns the dispatch loader with direct function pointers of the device.
- const vk::DeviceDispatch& GetDispatchLoader() const {
- return dld;
- }
-
- /// Returns the logical device.
- const vk::Device& GetLogical() const {
- return logical;
- }
-
- /// Returns the physical device.
- vk::PhysicalDevice GetPhysical() const {
- return physical;
- }
-
- /// Returns the main graphics queue.
- vk::Queue GetGraphicsQueue() const {
- return graphics_queue;
- }
-
- /// Returns the main present queue.
- vk::Queue GetPresentQueue() const {
- return present_queue;
- }
-
- /// Returns main graphics queue family index.
- u32 GetGraphicsFamily() const {
- return graphics_family;
- }
-
- /// Returns main present queue family index.
- u32 GetPresentFamily() const {
- return present_family;
- }
-
- /// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
- u32 GetApiVersion() const {
- return properties.apiVersion;
- }
-
- /// Returns the current driver version provided in Vulkan-formatted version numbers.
- u32 GetDriverVersion() const {
- return properties.driverVersion;
- }
-
- /// Returns the device name.
- std::string_view GetModelName() const {
- return properties.deviceName;
- }
-
- /// Returns the driver ID.
- VkDriverIdKHR GetDriverID() const {
- return driver_id;
- }
-
- /// Returns uniform buffer alignment requeriment.
- VkDeviceSize GetUniformBufferAlignment() const {
- return properties.limits.minUniformBufferOffsetAlignment;
- }
-
- /// Returns storage alignment requeriment.
- VkDeviceSize GetStorageBufferAlignment() const {
- return properties.limits.minStorageBufferOffsetAlignment;
- }
-
- /// Returns the maximum range for storage buffers.
- VkDeviceSize GetMaxStorageBufferRange() const {
- return properties.limits.maxStorageBufferRange;
- }
-
- /// Returns the maximum size for push constants.
- VkDeviceSize GetMaxPushConstantsSize() const {
- return properties.limits.maxPushConstantsSize;
- }
-
- /// Returns the maximum size for shared memory.
- u32 GetMaxComputeSharedMemorySize() const {
- return properties.limits.maxComputeSharedMemorySize;
- }
-
- /// Returns true if ASTC is natively supported.
- bool IsOptimalAstcSupported() const {
- return is_optimal_astc_supported;
- }
-
- /// Returns true if the device supports float16 natively
- bool IsFloat16Supported() const {
- return is_float16_supported;
- }
-
- /// Returns true if the device warp size can potentially be bigger than guest's warp size.
- bool IsWarpSizePotentiallyBiggerThanGuest() const {
- return is_warp_potentially_bigger;
- }
-
- /// Returns true if the device can be forced to use the guest warp size.
- bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
- return guest_warp_stages & stage;
- }
-
- /// Returns true if formatless image load is supported.
- bool IsFormatlessImageLoadSupported() const {
- return is_formatless_image_load_supported;
- }
-
- /// Returns true if the device supports VK_NV_viewport_swizzle.
- bool IsNvViewportSwizzleSupported() const {
- return nv_viewport_swizzle;
- }
-
- /// Returns true if the device supports VK_EXT_scalar_block_layout.
- bool IsKhrUniformBufferStandardLayoutSupported() const {
- return khr_uniform_buffer_standard_layout;
- }
-
- /// Returns true if the device supports VK_EXT_index_type_uint8.
- bool IsExtIndexTypeUint8Supported() const {
- return ext_index_type_uint8;
- }
-
- /// Returns true if the device supports VK_EXT_depth_range_unrestricted.
- bool IsExtDepthRangeUnrestrictedSupported() const {
- return ext_depth_range_unrestricted;
- }
-
- /// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
- bool IsExtShaderViewportIndexLayerSupported() const {
- return ext_shader_viewport_index_layer;
- }
-
- /// Returns true if the device supports VK_EXT_transform_feedback.
- bool IsExtTransformFeedbackSupported() const {
- return ext_transform_feedback;
- }
-
- /// Returns true if the device supports VK_EXT_custom_border_color.
- bool IsExtCustomBorderColorSupported() const {
- return ext_custom_border_color;
- }
-
- /// Returns true if the device supports VK_EXT_extended_dynamic_state.
- bool IsExtExtendedDynamicStateSupported() const {
- return ext_extended_dynamic_state;
- }
-
- /// Returns the vendor name reported from Vulkan.
- std::string_view GetVendorName() const {
- return vendor_name;
- }
-
- /// Returns the list of available extensions.
- const std::vector<std::string>& GetAvailableExtensions() const {
- return reported_extensions;
- }
-
- /// Returns true if the setting for async shader compilation is enabled.
- bool UseAsynchronousShaders() const {
- return use_asynchronous_shaders;
- }
-
- /// Checks if the physical device is suitable.
- static bool IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface);
-
-private:
- /// Loads extensions into a vector and stores available ones in this object.
- std::vector<const char*> LoadExtensions();
-
- /// Sets up queue families.
- void SetupFamilies(VkSurfaceKHR surface);
-
- /// Sets up device features.
- void SetupFeatures();
-
- /// Collects telemetry information from the device.
- void CollectTelemetryParameters();
-
- /// Returns a list of queue initialization descriptors.
- std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
-
- /// Returns true if ASTC textures are natively supported.
- bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
-
- /// Returns true if a format is supported.
- bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
- FormatType format_type) const;
-
- vk::DeviceDispatch dld; ///< Device function pointers.
- vk::PhysicalDevice physical; ///< Physical device.
- VkPhysicalDeviceProperties properties; ///< Device properties.
- vk::Device logical; ///< Logical device.
- vk::Queue graphics_queue; ///< Main graphics queue.
- vk::Queue present_queue; ///< Main present queue.
- u32 graphics_family{}; ///< Main graphics queue family index.
- u32 present_family{}; ///< Main present queue family index.
- VkDriverIdKHR driver_id{}; ///< Driver ID.
- VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.ed
- bool is_optimal_astc_supported{}; ///< Support for native ASTC.
- bool is_float16_supported{}; ///< Support for float16 arithmetics.
- bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
- bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
- bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
- bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
- bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
- bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
- bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
- bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
- bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
- bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
- bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
-
- // Asynchronous Graphics Pipeline setting
- bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline
-
- // Telemetry parameters
- std::string vendor_name; ///< Device's driver name.
- std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions.
-
- /// Format properties dictionary.
- std::unordered_map<VkFormat, VkFormatProperties> format_properties;
-
- /// Nsight Aftermath GPU crash tracker
- NsightAftermathTracker nsight_aftermath_tracker;
-};
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
index d7f65d435..3bec48d14 100644
--- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
@@ -3,23 +3,21 @@
// Refer to the license.txt file included.
#include <memory>
-#include <thread>
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-InnerFence::InnerFence(const VKDevice& device, VKScheduler& scheduler, u32 payload, bool is_stubbed)
- : VideoCommon::FenceBase(payload, is_stubbed), device{device}, scheduler{scheduler} {}
+InnerFence::InnerFence(VKScheduler& scheduler_, u32 payload_, bool is_stubbed_)
+ : FenceBase{payload_, is_stubbed_}, scheduler{scheduler_} {}
-InnerFence::InnerFence(const VKDevice& device, VKScheduler& scheduler, GPUVAddr address,
- u32 payload, bool is_stubbed)
- : VideoCommon::FenceBase(address, payload, is_stubbed), device{device}, scheduler{scheduler} {}
+InnerFence::InnerFence(VKScheduler& scheduler_, GPUVAddr address_, u32 payload_, bool is_stubbed_)
+ : FenceBase{address_, payload_, is_stubbed_}, scheduler{scheduler_} {}
InnerFence::~InnerFence() = default;
@@ -27,63 +25,38 @@ void InnerFence::Queue() {
if (is_stubbed) {
return;
}
- ASSERT(!event);
-
- event = device.GetLogical().CreateNewEvent();
- ticks = scheduler.Ticks();
-
- scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([event = *event](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetEvent(event, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
- });
+ // Get the current tick so we can wait for it
+ wait_tick = scheduler.CurrentTick();
+ scheduler.Flush();
}
bool InnerFence::IsSignaled() const {
if (is_stubbed) {
return true;
}
- ASSERT(event);
- return IsEventSignalled();
+ return scheduler.IsFree(wait_tick);
}
void InnerFence::Wait() {
if (is_stubbed) {
return;
}
- ASSERT(event);
-
- if (ticks >= scheduler.Ticks()) {
- scheduler.Flush();
- }
- while (!IsEventSignalled()) {
- std::this_thread::yield();
- }
-}
-
-bool InnerFence::IsEventSignalled() const {
- switch (const VkResult result = event.GetStatus()) {
- case VK_EVENT_SET:
- return true;
- case VK_EVENT_RESET:
- return false;
- default:
- throw vk::Exception(result);
- }
+ scheduler.Wait(wait_tick);
}
-VKFenceManager::VKFenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- const VKDevice& device, VKScheduler& scheduler,
- VKTextureCache& texture_cache, VKBufferCache& buffer_cache,
- VKQueryCache& query_cache)
- : GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache),
- device{device}, scheduler{scheduler} {}
+VKFenceManager::VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
+ TextureCache& texture_cache_, BufferCache& buffer_cache_,
+ VKQueryCache& query_cache_, const Device& device_,
+ VKScheduler& scheduler_)
+ : GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_},
+ scheduler{scheduler_} {}
Fence VKFenceManager::CreateFence(u32 value, bool is_stubbed) {
- return std::make_shared<InnerFence>(device, scheduler, value, is_stubbed);
+ return std::make_shared<InnerFence>(scheduler, value, is_stubbed);
}
Fence VKFenceManager::CreateFence(GPUVAddr addr, u32 value, bool is_stubbed) {
- return std::make_shared<InnerFence>(device, scheduler, addr, value, is_stubbed);
+ return std::make_shared<InnerFence>(scheduler, addr, value, is_stubbed);
}
void VKFenceManager::QueueFence(Fence& fence) {
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.h b/src/video_core/renderer_vulkan/vk_fence_manager.h
index 043fe7947..2f8322d29 100644
--- a/src/video_core/renderer_vulkan/vk_fence_manager.h
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.h
@@ -8,7 +8,8 @@
#include "video_core/fence_manager.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;
@@ -20,18 +21,14 @@ class RasterizerInterface;
namespace Vulkan {
-class VKBufferCache;
-class VKDevice;
+class Device;
class VKQueryCache;
class VKScheduler;
-class VKTextureCache;
class InnerFence : public VideoCommon::FenceBase {
public:
- explicit InnerFence(const VKDevice& device, VKScheduler& scheduler, u32 payload,
- bool is_stubbed);
- explicit InnerFence(const VKDevice& device, VKScheduler& scheduler, GPUVAddr address,
- u32 payload, bool is_stubbed);
+ explicit InnerFence(VKScheduler& scheduler_, u32 payload_, bool is_stubbed_);
+ explicit InnerFence(VKScheduler& scheduler_, GPUVAddr address_, u32 payload_, bool is_stubbed_);
~InnerFence();
void Queue();
@@ -41,24 +38,20 @@ public:
void Wait();
private:
- bool IsEventSignalled() const;
-
- const VKDevice& device;
VKScheduler& scheduler;
- vk::Event event;
- u64 ticks = 0;
+ u64 wait_tick = 0;
};
using Fence = std::shared_ptr<InnerFence>;
using GenericFenceManager =
- VideoCommon::FenceManager<Fence, VKTextureCache, VKBufferCache, VKQueryCache>;
+ VideoCommon::FenceManager<Fence, TextureCache, BufferCache, VKQueryCache>;
class VKFenceManager final : public GenericFenceManager {
public:
- explicit VKFenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- const VKDevice& device, VKScheduler& scheduler,
- VKTextureCache& texture_cache, VKBufferCache& buffer_cache,
- VKQueryCache& query_cache);
+ explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu,
+ TextureCache& texture_cache, BufferCache& buffer_cache,
+ VKQueryCache& query_cache, const Device& device,
+ VKScheduler& scheduler);
protected:
Fence CreateFence(u32 value, bool is_stubbed) override;
@@ -68,7 +61,6 @@ protected:
void WaitFence(Fence& fence) override;
private:
- const VKDevice& device;
VKScheduler& scheduler;
};
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 2e46c6278..fc6dd83eb 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -12,13 +12,12 @@
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
-#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -69,23 +68,45 @@ VkViewportSwizzleNV UnpackViewportSwizzle(u16 swizzle) {
};
}
+VkSampleCountFlagBits ConvertMsaaMode(Tegra::Texture::MsaaMode msaa_mode) {
+ switch (msaa_mode) {
+ case Tegra::Texture::MsaaMode::Msaa1x1:
+ return VK_SAMPLE_COUNT_1_BIT;
+ case Tegra::Texture::MsaaMode::Msaa2x1:
+ case Tegra::Texture::MsaaMode::Msaa2x1_D3D:
+ return VK_SAMPLE_COUNT_2_BIT;
+ case Tegra::Texture::MsaaMode::Msaa2x2:
+ case Tegra::Texture::MsaaMode::Msaa2x2_VC4:
+ case Tegra::Texture::MsaaMode::Msaa2x2_VC12:
+ return VK_SAMPLE_COUNT_4_BIT;
+ case Tegra::Texture::MsaaMode::Msaa4x2:
+ case Tegra::Texture::MsaaMode::Msaa4x2_D3D:
+ case Tegra::Texture::MsaaMode::Msaa4x2_VC8:
+ case Tegra::Texture::MsaaMode::Msaa4x2_VC24:
+ return VK_SAMPLE_COUNT_8_BIT;
+ case Tegra::Texture::MsaaMode::Msaa4x4:
+ return VK_SAMPLE_COUNT_16_BIT;
+ default:
+ UNREACHABLE_MSG("Invalid msaa_mode={}", static_cast<int>(msaa_mode));
+ return VK_SAMPLE_COUNT_1_BIT;
+ }
+}
+
} // Anonymous namespace
-VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue,
- VKRenderPassCache& renderpass_cache,
+VKGraphicsPipeline::VKGraphicsPipeline(const Device& device_, VKScheduler& scheduler_,
+ VKDescriptorPool& descriptor_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_,
const GraphicsPipelineCacheKey& key,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
- const SPIRVProgram& program)
- : device{device}, scheduler{scheduler}, cache_key{key}, hash{cache_key.Hash()},
+ const SPIRVProgram& program, u32 num_color_buffers)
+ : device{device_}, scheduler{scheduler_}, cache_key{key}, hash{cache_key.Hash()},
descriptor_set_layout{CreateDescriptorSetLayout(bindings)},
- descriptor_allocator{descriptor_pool, *descriptor_set_layout},
- update_descriptor_queue{update_descriptor_queue}, layout{CreatePipelineLayout()},
- descriptor_template{CreateDescriptorUpdateTemplate(program)}, modules{CreateShaderModules(
- program)},
- renderpass{renderpass_cache.GetRenderPass(cache_key.renderpass_params)},
- pipeline{CreatePipeline(cache_key.renderpass_params, program)} {}
+ descriptor_allocator{descriptor_pool_, *descriptor_set_layout},
+ update_descriptor_queue{update_descriptor_queue_}, layout{CreatePipelineLayout()},
+ descriptor_template{CreateDescriptorUpdateTemplate(program)},
+ modules(CreateShaderModules(program)),
+ pipeline(CreatePipeline(program, cache_key.renderpass, num_color_buffers)) {}
VKGraphicsPipeline::~VKGraphicsPipeline() = default;
@@ -93,7 +114,7 @@ VkDescriptorSet VKGraphicsPipeline::CommitDescriptorSet() {
if (!descriptor_template) {
return {};
}
- const auto set = descriptor_allocator.Commit(scheduler.GetFence());
+ const VkDescriptorSet set = descriptor_allocator.Commit();
update_descriptor_queue.Send(*descriptor_template, set);
return set;
}
@@ -159,10 +180,12 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
+ .codeSize = 0,
+ .pCode = nullptr,
};
- std::vector<vk::ShaderModule> modules;
- modules.reserve(Maxwell::MaxShaderStage);
+ std::vector<vk::ShaderModule> shader_modules;
+ shader_modules.reserve(Maxwell::MaxShaderStage);
for (std::size_t i = 0; i < Maxwell::MaxShaderStage; ++i) {
const auto& stage = program[i];
if (!stage) {
@@ -173,13 +196,14 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
ci.codeSize = stage->code.size() * sizeof(u32);
ci.pCode = stage->code.data();
- modules.push_back(device.GetLogical().CreateShaderModule(ci));
+ shader_modules.push_back(device.GetLogical().CreateShaderModule(ci));
}
- return modules;
+ return shader_modules;
}
-vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params,
- const SPIRVProgram& program) const {
+vk::Pipeline VKGraphicsPipeline::CreatePipeline(const SPIRVProgram& program,
+ VkRenderPass renderpass,
+ u32 num_color_buffers) const {
const auto& state = cache_key.fixed_state;
const auto& viewport_swizzles = state.viewport_swizzles;
@@ -189,11 +213,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
// state is ignored
dynamic.raw1 = 0;
dynamic.raw2 = 0;
- for (FixedPipelineState::VertexBinding& binding : dynamic.vertex_bindings) {
- // Enable all vertex bindings
- binding.raw = 0;
- binding.enabled.Assign(1);
- }
+ dynamic.vertex_strides.fill(0);
} else {
dynamic = state.dynamic_state;
}
@@ -201,19 +221,13 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
std::vector<VkVertexInputBindingDescription> vertex_bindings;
std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
- const auto& binding = dynamic.vertex_bindings[index];
- if (!binding.enabled) {
- continue;
- }
const bool instanced = state.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
-
vertex_bindings.push_back({
.binding = static_cast<u32>(index),
- .stride = binding.stride,
+ .stride = dynamic.vertex_strides[index],
.inputRate = rate,
});
-
if (instanced) {
vertex_binding_divisors.push_back({
.binding = static_cast<u32>(index),
@@ -229,7 +243,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
if (!attribute.enabled) {
continue;
}
- if (input_attributes.find(static_cast<u32>(index)) == input_attributes.end()) {
+ if (!input_attributes.contains(static_cast<u32>(index))) {
// Skip attributes not used by the vertex shaders.
continue;
}
@@ -261,12 +275,12 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
vertex_input_ci.pNext = &input_divisor_ci;
}
- const auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology());
+ const auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, state.topology);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .topology = MaxwellToVK::PrimitiveTopology(device, dynamic.Topology()),
+ .topology = MaxwellToVK::PrimitiveTopology(device, state.topology),
.primitiveRestartEnable = state.primitive_restart_enable != 0 &&
SupportsPrimitiveRestart(input_assembly_topology),
};
@@ -289,8 +303,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
};
std::array<VkViewportSwizzleNV, Maxwell::NumViewports> swizzles;
- std::transform(viewport_swizzles.begin(), viewport_swizzles.end(), swizzles.begin(),
- UnpackViewportSwizzle);
+ std::ranges::transform(viewport_swizzles, swizzles.begin(), UnpackViewportSwizzle);
VkPipelineViewportSwizzleStateCreateInfoNV swizzle_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV,
.pNext = nullptr,
@@ -311,8 +324,8 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
.rasterizerDiscardEnable =
static_cast<VkBool32>(state.rasterize_enable == 0 ? VK_TRUE : VK_FALSE),
.polygonMode = VK_POLYGON_MODE_FILL,
- .cullMode =
- dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE,
+ .cullMode = static_cast<VkCullModeFlags>(
+ dynamic.cull_enable ? MaxwellToVK::CullFace(dynamic.CullFace()) : VK_CULL_MODE_NONE),
.frontFace = MaxwellToVK::FrontFace(dynamic.FrontFace()),
.depthBiasEnable = state.depth_bias_enable,
.depthBiasConstantFactor = 0.0f,
@@ -325,7 +338,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
+ .rasterizationSamples = ConvertMsaaMode(state.msaa_mode),
.sampleShadingEnable = VK_FALSE,
.minSampleShading = 0.0f,
.pSampleMask = nullptr,
@@ -351,8 +364,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
};
std::array<VkPipelineColorBlendAttachmentState, Maxwell::NumRenderTargets> cb_attachments;
- const auto num_attachments = static_cast<std::size_t>(renderpass_params.num_color_attachments);
- for (std::size_t index = 0; index < num_attachments; ++index) {
+ for (std::size_t index = 0; index < num_color_buffers; ++index) {
static constexpr std::array COMPONENT_TABLE{
VK_COLOR_COMPONENT_R_BIT,
VK_COLOR_COMPONENT_G_BIT,
@@ -386,8 +398,9 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
.flags = 0,
.logicOpEnable = VK_FALSE,
.logicOp = VK_LOGIC_OP_COPY,
- .attachmentCount = static_cast<u32>(num_attachments),
+ .attachmentCount = num_color_buffers,
.pAttachments = cb_attachments.data(),
+ .blendConstants = {},
};
std::vector dynamic_states{
@@ -400,7 +413,6 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
static constexpr std::array extended{
VK_DYNAMIC_STATE_CULL_MODE_EXT,
VK_DYNAMIC_STATE_FRONT_FACE_EXT,
- VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT,
VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT,
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
@@ -446,8 +458,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
stage_ci.pNext = &subgroup_size_ci;
}
}
-
- const VkGraphicsPipelineCreateInfo ci{
+ return device.GetLogical().CreateGraphicsPipeline(VkGraphicsPipelineCreateInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -467,8 +478,7 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
.subpass = 0,
.basePipelineHandle = nullptr,
.basePipelineIndex = 0,
- };
- return device.GetLogical().CreateGraphicsPipeline(ci);
+ });
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
index 58aa35efd..8b6a98fe0 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
@@ -8,20 +8,19 @@
#include <optional>
#include <vector>
+#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
-#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct GraphicsPipelineCacheKey {
- RenderPassParams renderpass_params;
- u32 padding;
+ VkRenderPass renderpass;
std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders;
FixedPipelineState fixed_state;
@@ -34,16 +33,15 @@ struct GraphicsPipelineCacheKey {
}
std::size_t Size() const noexcept {
- return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size();
+ return sizeof(renderpass) + sizeof(shaders) + fixed_state.Size();
}
};
static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>);
static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>);
static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>);
+class Device;
class VKDescriptorPool;
-class VKDevice;
-class VKRenderPassCache;
class VKScheduler;
class VKUpdateDescriptorQueue;
@@ -51,13 +49,12 @@ using SPIRVProgram = std::array<std::optional<SPIRVShader>, Maxwell::MaxShaderSt
class VKGraphicsPipeline final {
public:
- explicit VKGraphicsPipeline(const VKDevice& device, VKScheduler& scheduler,
+ explicit VKGraphicsPipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue,
- VKRenderPassCache& renderpass_cache,
+ VKUpdateDescriptorQueue& update_descriptor_queue_,
const GraphicsPipelineCacheKey& key,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
- const SPIRVProgram& program);
+ const SPIRVProgram& program, u32 num_color_buffers);
~VKGraphicsPipeline();
VkDescriptorSet CommitDescriptorSet();
@@ -70,10 +67,6 @@ public:
return *layout;
}
- VkRenderPass GetRenderPass() const {
- return renderpass;
- }
-
GraphicsPipelineCacheKey GetCacheKey() const {
return cache_key;
}
@@ -89,10 +82,10 @@ private:
std::vector<vk::ShaderModule> CreateShaderModules(const SPIRVProgram& program) const;
- vk::Pipeline CreatePipeline(const RenderPassParams& renderpass_params,
- const SPIRVProgram& program) const;
+ vk::Pipeline CreatePipeline(const SPIRVProgram& program, VkRenderPass renderpass,
+ u32 num_color_buffers) const;
- const VKDevice& device;
+ const Device& device;
VKScheduler& scheduler;
const GraphicsPipelineCacheKey cache_key;
const u64 hash;
@@ -104,7 +97,6 @@ private:
vk::DescriptorUpdateTemplateKHR descriptor_template;
std::vector<vk::ShaderModule> modules;
- VkRenderPass renderpass;
vk::Pipeline pipeline;
};
diff --git a/src/video_core/renderer_vulkan/vk_image.cpp b/src/video_core/renderer_vulkan/vk_image.cpp
deleted file mode 100644
index 1c418ea17..000000000
--- a/src/video_core/renderer_vulkan/vk_image.cpp
+++ /dev/null
@@ -1,135 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <memory>
-#include <vector>
-
-#include "common/assert.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_image.h"
-#include "video_core/renderer_vulkan/vk_scheduler.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-VKImage::VKImage(const VKDevice& device, VKScheduler& scheduler, const VkImageCreateInfo& image_ci,
- VkImageAspectFlags aspect_mask)
- : device{device}, scheduler{scheduler}, format{image_ci.format}, aspect_mask{aspect_mask},
- image_num_layers{image_ci.arrayLayers}, image_num_levels{image_ci.mipLevels} {
- UNIMPLEMENTED_IF_MSG(image_ci.queueFamilyIndexCount != 0,
- "Queue family tracking is not implemented");
-
- image = device.GetLogical().CreateImage(image_ci);
-
- const u32 num_ranges = image_num_layers * image_num_levels;
- barriers.resize(num_ranges);
- subrange_states.resize(num_ranges, {{}, image_ci.initialLayout});
-}
-
-VKImage::~VKImage() = default;
-
-void VKImage::Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
- VkImageLayout new_layout) {
- if (!HasChanged(base_layer, num_layers, base_level, num_levels, new_access, new_layout)) {
- return;
- }
-
- std::size_t cursor = 0;
- for (u32 layer_it = 0; layer_it < num_layers; ++layer_it) {
- for (u32 level_it = 0; level_it < num_levels; ++level_it, ++cursor) {
- const u32 layer = base_layer + layer_it;
- const u32 level = base_level + level_it;
- auto& state = GetSubrangeState(layer, level);
- auto& barrier = barriers[cursor];
- barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- barrier.pNext = nullptr;
- barrier.srcAccessMask = state.access;
- barrier.dstAccessMask = new_access;
- barrier.oldLayout = state.layout;
- barrier.newLayout = new_layout;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.image = *image;
- barrier.subresourceRange.aspectMask = aspect_mask;
- barrier.subresourceRange.baseMipLevel = level;
- barrier.subresourceRange.levelCount = 1;
- barrier.subresourceRange.baseArrayLayer = layer;
- barrier.subresourceRange.layerCount = 1;
- state.access = new_access;
- state.layout = new_layout;
- }
- }
-
- scheduler.RequestOutsideRenderPassOperationContext();
-
- scheduler.Record([barriers = barriers, cursor](vk::CommandBuffer cmdbuf) {
- // TODO(Rodrigo): Implement a way to use the latest stage across subresources.
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
- VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, {}, {},
- vk::Span(barriers.data(), cursor));
- });
-}
-
-bool VKImage::HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- VkAccessFlags new_access, VkImageLayout new_layout) noexcept {
- const bool is_full_range = base_layer == 0 && num_layers == image_num_layers &&
- base_level == 0 && num_levels == image_num_levels;
- if (!is_full_range) {
- state_diverged = true;
- }
-
- if (!state_diverged) {
- auto& state = GetSubrangeState(0, 0);
- if (state.access != new_access || state.layout != new_layout) {
- return true;
- }
- }
-
- for (u32 layer_it = 0; layer_it < num_layers; ++layer_it) {
- for (u32 level_it = 0; level_it < num_levels; ++level_it) {
- const u32 layer = base_layer + layer_it;
- const u32 level = base_level + level_it;
- auto& state = GetSubrangeState(layer, level);
- if (state.access != new_access || state.layout != new_layout) {
- return true;
- }
- }
- }
- return false;
-}
-
-void VKImage::CreatePresentView() {
- // Image type has to be 2D to be presented.
- present_view = device.GetLogical().CreateImageView({
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .image = *image,
- .viewType = VK_IMAGE_VIEW_TYPE_2D,
- .format = format,
- .components =
- {
- .r = VK_COMPONENT_SWIZZLE_IDENTITY,
- .g = VK_COMPONENT_SWIZZLE_IDENTITY,
- .b = VK_COMPONENT_SWIZZLE_IDENTITY,
- .a = VK_COMPONENT_SWIZZLE_IDENTITY,
- },
- .subresourceRange =
- {
- .aspectMask = aspect_mask,
- .baseMipLevel = 0,
- .levelCount = 1,
- .baseArrayLayer = 0,
- .layerCount = 1,
- },
- });
-}
-
-VKImage::SubrangeState& VKImage::GetSubrangeState(u32 layer, u32 level) noexcept {
- return subrange_states[static_cast<std::size_t>(layer * image_num_levels) +
- static_cast<std::size_t>(level)];
-}
-
-} // namespace Vulkan \ No newline at end of file
diff --git a/src/video_core/renderer_vulkan/vk_image.h b/src/video_core/renderer_vulkan/vk_image.h
deleted file mode 100644
index b4d7229e5..000000000
--- a/src/video_core/renderer_vulkan/vk_image.h
+++ /dev/null
@@ -1,84 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <vector>
-
-#include "common/common_types.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-class VKDevice;
-class VKScheduler;
-
-class VKImage {
-public:
- explicit VKImage(const VKDevice& device, VKScheduler& scheduler,
- const VkImageCreateInfo& image_ci, VkImageAspectFlags aspect_mask);
- ~VKImage();
-
- /// Records in the passed command buffer an image transition and updates the state of the image.
- void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
- VkImageLayout new_layout);
-
- /// Returns a view compatible with presentation, the image has to be 2D.
- VkImageView GetPresentView() {
- if (!present_view) {
- CreatePresentView();
- }
- return *present_view;
- }
-
- /// Returns the Vulkan image handler.
- const vk::Image& GetHandle() const {
- return image;
- }
-
- /// Returns the Vulkan format for this image.
- VkFormat GetFormat() const {
- return format;
- }
-
- /// Returns the Vulkan aspect mask.
- VkImageAspectFlags GetAspectMask() const {
- return aspect_mask;
- }
-
-private:
- struct SubrangeState final {
- VkAccessFlags access = 0; ///< Current access bits.
- VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED; ///< Current image layout.
- };
-
- bool HasChanged(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- VkAccessFlags new_access, VkImageLayout new_layout) noexcept;
-
- /// Creates a presentation view.
- void CreatePresentView();
-
- /// Returns the subrange state for a layer and layer.
- SubrangeState& GetSubrangeState(u32 layer, u32 level) noexcept;
-
- const VKDevice& device; ///< Device handler.
- VKScheduler& scheduler; ///< Device scheduler.
-
- const VkFormat format; ///< Vulkan format.
- const VkImageAspectFlags aspect_mask; ///< Vulkan aspect mask.
- const u32 image_num_layers; ///< Number of layers.
- const u32 image_num_levels; ///< Number of mipmap levels.
-
- vk::Image image; ///< Image handle.
- vk::ImageView present_view; ///< Image view compatible with presentation.
-
- std::vector<VkImageMemoryBarrier> barriers; ///< Pool of barriers.
- std::vector<SubrangeState> subrange_states; ///< Current subrange state.
-
- bool state_diverged = false; ///< True when subresources mismatch in layout.
-};
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.cpp b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp
new file mode 100644
index 000000000..56ec5e380
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_master_semaphore.cpp
@@ -0,0 +1,56 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <atomic>
+#include <chrono>
+
+#include "core/settings.h"
+#include "video_core/renderer_vulkan/vk_master_semaphore.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+using namespace std::chrono_literals;
+
+MasterSemaphore::MasterSemaphore(const Device& device) {
+ static constexpr VkSemaphoreTypeCreateInfoKHR semaphore_type_ci{
+ .sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR,
+ .pNext = nullptr,
+ .semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE_KHR,
+ .initialValue = 0,
+ };
+ static constexpr VkSemaphoreCreateInfo semaphore_ci{
+ .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
+ .pNext = &semaphore_type_ci,
+ .flags = 0,
+ };
+ semaphore = device.GetLogical().CreateSemaphore(semaphore_ci);
+
+ if (!Settings::values.renderer_debug) {
+ return;
+ }
+ // Validation layers have a bug where they fail to track resource usage when using timeline
+ // semaphores and synchronizing with GetSemaphoreCounterValueKHR. To workaround this issue, have
+ // a separate thread waiting for each timeline semaphore value.
+ debug_thread = std::thread([this] {
+ u64 counter = 0;
+ while (!shutdown) {
+ if (semaphore.Wait(counter, 10'000'000)) {
+ ++counter;
+ }
+ }
+ });
+}
+
+MasterSemaphore::~MasterSemaphore() {
+ shutdown = true;
+
+ // This thread might not be started
+ if (debug_thread.joinable()) {
+ debug_thread.join();
+ }
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_master_semaphore.h b/src/video_core/renderer_vulkan/vk_master_semaphore.h
new file mode 100644
index 000000000..2c7ed654d
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_master_semaphore.h
@@ -0,0 +1,75 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include <thread>
+
+#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class Device;
+
+class MasterSemaphore {
+public:
+ explicit MasterSemaphore(const Device& device);
+ ~MasterSemaphore();
+
+ /// Returns the current logical tick.
+ [[nodiscard]] u64 CurrentTick() const noexcept {
+ return current_tick.load(std::memory_order_relaxed);
+ }
+
+ /// Returns the last known GPU tick.
+ [[nodiscard]] u64 KnownGpuTick() const noexcept {
+ return gpu_tick.load(std::memory_order_relaxed);
+ }
+
+ /// Returns the timeline semaphore handle.
+ [[nodiscard]] VkSemaphore Handle() const noexcept {
+ return *semaphore;
+ }
+
+ /// Returns true when a tick has been hit by the GPU.
+ [[nodiscard]] bool IsFree(u64 tick) {
+ return gpu_tick.load(std::memory_order_relaxed) >= tick;
+ }
+
+ /// Advance to the logical tick.
+ void NextTick() noexcept {
+ ++current_tick;
+ }
+
+ /// Refresh the known GPU tick
+ void Refresh() {
+ gpu_tick.store(semaphore.GetCounter(), std::memory_order_relaxed);
+ }
+
+ /// Waits for a tick to be hit on the GPU
+ void Wait(u64 tick) {
+ // No need to wait if the GPU is ahead of the tick
+ if (IsFree(tick)) {
+ return;
+ }
+ // Update the GPU tick and try again
+ Refresh();
+ if (IsFree(tick)) {
+ return;
+ }
+ // If none of the above is hit, fallback to a regular wait
+ semaphore.Wait(tick);
+ }
+
+private:
+ vk::Semaphore semaphore; ///< Timeline semaphore.
+ std::atomic<u64> gpu_tick{0}; ///< Current known GPU tick.
+ std::atomic<u64> current_tick{1}; ///< Current logical tick.
+ std::atomic<bool> shutdown{false}; ///< True when the object is being destroyed.
+ std::thread debug_thread; ///< Debug thread to workaround validation layer bugs.
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.cpp b/src/video_core/renderer_vulkan/vk_memory_manager.cpp
deleted file mode 100644
index 24c8960ac..000000000
--- a/src/video_core/renderer_vulkan/vk_memory_manager.cpp
+++ /dev/null
@@ -1,230 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <optional>
-#include <tuple>
-#include <vector>
-
-#include "common/alignment.h"
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-namespace {
-
-u64 GetAllocationChunkSize(u64 required_size) {
- static constexpr u64 sizes[] = {16ULL << 20, 32ULL << 20, 64ULL << 20, 128ULL << 20};
- auto it = std::lower_bound(std::begin(sizes), std::end(sizes), required_size);
- return it != std::end(sizes) ? *it : Common::AlignUp(required_size, 256ULL << 20);
-}
-
-} // Anonymous namespace
-
-class VKMemoryAllocation final {
-public:
- explicit VKMemoryAllocation(const VKDevice& device, vk::DeviceMemory memory,
- VkMemoryPropertyFlags properties, u64 allocation_size, u32 type)
- : device{device}, memory{std::move(memory)}, properties{properties},
- allocation_size{allocation_size}, shifted_type{ShiftType(type)} {}
-
- VKMemoryCommit Commit(VkDeviceSize commit_size, VkDeviceSize alignment) {
- auto found = TryFindFreeSection(free_iterator, allocation_size,
- static_cast<u64>(commit_size), static_cast<u64>(alignment));
- if (!found) {
- found = TryFindFreeSection(0, free_iterator, static_cast<u64>(commit_size),
- static_cast<u64>(alignment));
- if (!found) {
- // Signal out of memory, it'll try to do more allocations.
- return nullptr;
- }
- }
- auto commit = std::make_unique<VKMemoryCommitImpl>(device, this, memory, *found,
- *found + commit_size);
- commits.push_back(commit.get());
-
- // Last commit's address is highly probable to be free.
- free_iterator = *found + commit_size;
-
- return commit;
- }
-
- void Free(const VKMemoryCommitImpl* commit) {
- ASSERT(commit);
-
- const auto it = std::find(std::begin(commits), std::end(commits), commit);
- if (it == commits.end()) {
- UNREACHABLE_MSG("Freeing unallocated commit!");
- return;
- }
- commits.erase(it);
- }
-
- /// Returns whether this allocation is compatible with the arguments.
- bool IsCompatible(VkMemoryPropertyFlags wanted_properties, u32 type_mask) const {
- return (wanted_properties & properties) && (type_mask & shifted_type) != 0;
- }
-
-private:
- static constexpr u32 ShiftType(u32 type) {
- return 1U << type;
- }
-
- /// A memory allocator, it may return a free region between "start" and "end" with the solicited
- /// requirements.
- std::optional<u64> TryFindFreeSection(u64 start, u64 end, u64 size, u64 alignment) const {
- u64 iterator = Common::AlignUp(start, alignment);
- while (iterator + size <= end) {
- const u64 try_left = iterator;
- const u64 try_right = try_left + size;
-
- bool overlap = false;
- for (const auto& commit : commits) {
- const auto [commit_left, commit_right] = commit->interval;
- if (try_left < commit_right && commit_left < try_right) {
- // There's an overlap, continue the search where the overlapping commit ends.
- iterator = Common::AlignUp(commit_right, alignment);
- overlap = true;
- break;
- }
- }
- if (!overlap) {
- // A free address has been found.
- return try_left;
- }
- }
-
- // No free regions where found, return an empty optional.
- return std::nullopt;
- }
-
- const VKDevice& device; ///< Vulkan device.
- const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
- const VkMemoryPropertyFlags properties; ///< Vulkan properties.
- const u64 allocation_size; ///< Size of this allocation.
- const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
-
- /// Hints where the next free region is likely going to be.
- u64 free_iterator{};
-
- /// Stores all commits done from this allocation.
- std::vector<const VKMemoryCommitImpl*> commits;
-};
-
-VKMemoryManager::VKMemoryManager(const VKDevice& device)
- : device{device}, properties{device.GetPhysical().GetMemoryProperties()} {}
-
-VKMemoryManager::~VKMemoryManager() = default;
-
-VKMemoryCommit VKMemoryManager::Commit(const VkMemoryRequirements& requirements,
- bool host_visible) {
- const u64 chunk_size = GetAllocationChunkSize(requirements.size);
-
- // When a host visible commit is asked, search for host visible and coherent, otherwise search
- // for a fast device local type.
- const VkMemoryPropertyFlags wanted_properties =
- host_visible ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
- : VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
-
- if (auto commit = TryAllocCommit(requirements, wanted_properties)) {
- return commit;
- }
-
- // Commit has failed, allocate more memory.
- if (!AllocMemory(wanted_properties, requirements.memoryTypeBits, chunk_size)) {
- // TODO(Rodrigo): Handle these situations in some way like flushing to guest memory.
- // Allocation has failed, panic.
- UNREACHABLE_MSG("Ran out of VRAM!");
- return {};
- }
-
- // Commit again, this time it won't fail since there's a fresh allocation above. If it does,
- // there's a bug.
- auto commit = TryAllocCommit(requirements, wanted_properties);
- ASSERT(commit);
- return commit;
-}
-
-VKMemoryCommit VKMemoryManager::Commit(const vk::Buffer& buffer, bool host_visible) {
- auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), host_visible);
- buffer.BindMemory(commit->GetMemory(), commit->GetOffset());
- return commit;
-}
-
-VKMemoryCommit VKMemoryManager::Commit(const vk::Image& image, bool host_visible) {
- auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), host_visible);
- image.BindMemory(commit->GetMemory(), commit->GetOffset());
- return commit;
-}
-
-bool VKMemoryManager::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
- u64 size) {
- const u32 type = [&] {
- for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
- const auto flags = properties.memoryTypes[type_index].propertyFlags;
- if ((type_mask & (1U << type_index)) && (flags & wanted_properties)) {
- // The type matches in type and in the wanted properties.
- return type_index;
- }
- }
- UNREACHABLE_MSG("Couldn't find a compatible memory type!");
- return 0U;
- }();
-
- // Try to allocate found type.
- vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
- .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
- .pNext = nullptr,
- .allocationSize = size,
- .memoryTypeIndex = type,
- });
- if (!memory) {
- LOG_CRITICAL(Render_Vulkan, "Device allocation failed!");
- return false;
- }
-
- allocations.push_back(std::make_unique<VKMemoryAllocation>(device, std::move(memory),
- wanted_properties, size, type));
- return true;
-}
-
-VKMemoryCommit VKMemoryManager::TryAllocCommit(const VkMemoryRequirements& requirements,
- VkMemoryPropertyFlags wanted_properties) {
- for (auto& allocation : allocations) {
- if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
- continue;
- }
- if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
- return commit;
- }
- }
- return {};
-}
-
-VKMemoryCommitImpl::VKMemoryCommitImpl(const VKDevice& device, VKMemoryAllocation* allocation,
- const vk::DeviceMemory& memory, u64 begin, u64 end)
- : device{device}, memory{memory}, interval{begin, end}, allocation{allocation} {}
-
-VKMemoryCommitImpl::~VKMemoryCommitImpl() {
- allocation->Free(this);
-}
-
-MemoryMap VKMemoryCommitImpl::Map(u64 size, u64 offset_) const {
- return MemoryMap{this, memory.Map(interval.first + offset_, size)};
-}
-
-void VKMemoryCommitImpl::Unmap() const {
- memory.Unmap();
-}
-
-MemoryMap VKMemoryCommitImpl::Map() const {
- return Map(interval.second - interval.first);
-}
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.h b/src/video_core/renderer_vulkan/vk_memory_manager.h
deleted file mode 100644
index 1af88e3d4..000000000
--- a/src/video_core/renderer_vulkan/vk_memory_manager.h
+++ /dev/null
@@ -1,126 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <utility>
-#include <vector>
-#include "common/common_types.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-class MemoryMap;
-class VKDevice;
-class VKMemoryAllocation;
-class VKMemoryCommitImpl;
-
-using VKMemoryCommit = std::unique_ptr<VKMemoryCommitImpl>;
-
-class VKMemoryManager final {
-public:
- explicit VKMemoryManager(const VKDevice& device);
- VKMemoryManager(const VKMemoryManager&) = delete;
- ~VKMemoryManager();
-
- /**
- * Commits a memory with the specified requeriments.
- * @param requirements Requirements returned from a Vulkan call.
- * @param host_visible Signals the allocator that it *must* use host visible and coherent
- * memory. When passing false, it will try to allocate device local memory.
- * @returns A memory commit.
- */
- VKMemoryCommit Commit(const VkMemoryRequirements& requirements, bool host_visible);
-
- /// Commits memory required by the buffer and binds it.
- VKMemoryCommit Commit(const vk::Buffer& buffer, bool host_visible);
-
- /// Commits memory required by the image and binds it.
- VKMemoryCommit Commit(const vk::Image& image, bool host_visible);
-
-private:
- /// Allocates a chunk of memory.
- bool AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
-
- /// Tries to allocate a memory commit.
- VKMemoryCommit TryAllocCommit(const VkMemoryRequirements& requirements,
- VkMemoryPropertyFlags wanted_properties);
-
- const VKDevice& device; ///< Device handler.
- const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
- std::vector<std::unique_ptr<VKMemoryAllocation>> allocations; ///< Current allocations.
-};
-
-class VKMemoryCommitImpl final {
- friend VKMemoryAllocation;
- friend MemoryMap;
-
-public:
- explicit VKMemoryCommitImpl(const VKDevice& device, VKMemoryAllocation* allocation,
- const vk::DeviceMemory& memory, u64 begin, u64 end);
- ~VKMemoryCommitImpl();
-
- /// Maps a memory region and returns a pointer to it.
- /// It's illegal to have more than one memory map at the same time.
- MemoryMap Map(u64 size, u64 offset = 0) const;
-
- /// Maps the whole commit and returns a pointer to it.
- /// It's illegal to have more than one memory map at the same time.
- MemoryMap Map() const;
-
- /// Returns the Vulkan memory handler.
- VkDeviceMemory GetMemory() const {
- return *memory;
- }
-
- /// Returns the start position of the commit relative to the allocation.
- VkDeviceSize GetOffset() const {
- return static_cast<VkDeviceSize>(interval.first);
- }
-
-private:
- /// Unmaps memory.
- void Unmap() const;
-
- const VKDevice& device; ///< Vulkan device.
- const vk::DeviceMemory& memory; ///< Vulkan device memory handler.
- std::pair<u64, u64> interval{}; ///< Interval where the commit exists.
- VKMemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
-};
-
-/// Holds ownership of a memory map.
-class MemoryMap final {
-public:
- explicit MemoryMap(const VKMemoryCommitImpl* commit, u8* address)
- : commit{commit}, address{address} {}
-
- ~MemoryMap() {
- if (commit) {
- commit->Unmap();
- }
- }
-
- /// Prematurely releases the memory map.
- void Release() {
- commit->Unmap();
- commit = nullptr;
- }
-
- /// Returns the address of the memory map.
- u8* GetAddress() const {
- return address;
- }
-
- /// Returns the address of the memory map;
- operator u8*() const {
- return address;
- }
-
-private:
- const VKMemoryCommitImpl* commit{}; ///< Mapped memory commit.
- u8* address{}; ///< Address to the mapped memory.
-};
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index cfdcdd6ab..8991505ca 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -7,6 +7,8 @@
#include <memory>
#include <vector>
+#include "common/bit_cast.h"
+#include "common/cityhash.h"
#include "common/microprofile.h"
#include "core/core.h"
#include "core/memory.h"
@@ -17,18 +19,17 @@
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
-#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
-#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/compiler_settings.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader_cache.h"
#include "video_core/shader_notify.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -51,7 +52,9 @@ constexpr VkDescriptorType STORAGE_TEXEL_BUFFER = VK_DESCRIPTOR_TYPE_STORAGE_TEX
constexpr VkDescriptorType STORAGE_IMAGE = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
constexpr VideoCommon::Shader::CompilerSettings compiler_settings{
- VideoCommon::Shader::CompileDepth::FullDecompile};
+ .depth = VideoCommon::Shader::CompileDepth::FullDecompile,
+ .disable_else_derivation = true,
+};
constexpr std::size_t GetStageFromProgram(std::size_t program) {
return program == 0 ? 0 : program - 1;
@@ -74,7 +77,7 @@ ShaderType GetShaderType(Maxwell::ShaderProgram program) {
case Maxwell::ShaderProgram::Fragment:
return ShaderType::Fragment;
default:
- UNIMPLEMENTED_MSG("program={}", static_cast<u32>(program));
+ UNIMPLEMENTED_MSG("program={}", program);
return ShaderType::Vertex;
}
}
@@ -135,64 +138,54 @@ bool ComputePipelineCacheKey::operator==(const ComputePipelineCacheKey& rhs) con
return std::memcmp(&rhs, this, sizeof *this) == 0;
}
-Shader::Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
- VideoCommon::Shader::ProgramCode program_code, u32 main_offset)
- : gpu_addr{gpu_addr}, program_code{std::move(program_code)},
- registry{stage, GetEngine(system, stage)}, shader_ir{this->program_code, main_offset,
- compiler_settings, registry},
- entries{GenerateShaderEntries(shader_ir)} {}
+Shader::Shader(Tegra::Engines::ConstBufferEngineInterface& engine_, ShaderType stage_,
+ GPUVAddr gpu_addr_, VAddr cpu_addr_, ProgramCode program_code_, u32 main_offset_)
+ : gpu_addr(gpu_addr_), program_code(std::move(program_code_)), registry(stage_, engine_),
+ shader_ir(program_code, main_offset_, compiler_settings, registry),
+ entries(GenerateShaderEntries(shader_ir)) {}
Shader::~Shader() = default;
-Tegra::Engines::ConstBufferEngineInterface& Shader::GetEngine(Core::System& system,
- Tegra::Engines::ShaderType stage) {
- if (stage == ShaderType::Compute) {
- return system.GPU().KeplerCompute();
- } else {
- return system.GPU().Maxwell3D();
- }
-}
-
-VKPipelineCache::VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer,
- const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue,
- VKRenderPassCache& renderpass_cache)
- : VideoCommon::ShaderCache<Shader>{rasterizer}, system{system}, device{device},
- scheduler{scheduler}, descriptor_pool{descriptor_pool},
- update_descriptor_queue{update_descriptor_queue}, renderpass_cache{renderpass_cache} {}
+VKPipelineCache::VKPipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
+ Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::Engines::KeplerCompute& kepler_compute_,
+ Tegra::MemoryManager& gpu_memory_, const Device& device_,
+ VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_,
+ VKUpdateDescriptorQueue& update_descriptor_queue_)
+ : VideoCommon::ShaderCache<Shader>{rasterizer_}, gpu{gpu_}, maxwell3d{maxwell3d_},
+ kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, device{device_},
+ scheduler{scheduler_}, descriptor_pool{descriptor_pool_}, update_descriptor_queue{
+ update_descriptor_queue_} {}
VKPipelineCache::~VKPipelineCache() = default;
std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
- const auto& gpu = system.GPU().Maxwell3D();
-
std::array<Shader*, Maxwell::MaxShaderProgram> shaders{};
+
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
// Skip stages that are not enabled
- if (!gpu.regs.IsShaderConfigEnabled(index)) {
+ if (!maxwell3d.regs.IsShaderConfigEnabled(index)) {
continue;
}
- auto& memory_manager{system.GPU().MemoryManager()};
- const GPUVAddr program_addr{GetShaderAddress(system, program)};
- const std::optional cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
+ const GPUVAddr gpu_addr{GetShaderAddress(maxwell3d, program)};
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
Shader* result = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
if (!result) {
- const auto host_ptr{memory_manager.GetPointer(program_addr)};
+ const u8* const host_ptr{gpu_memory.GetPointer(gpu_addr)};
// No shader found - create a new one
- constexpr u32 stage_offset = STAGE_MAIN_OFFSET;
+ static constexpr u32 stage_offset = STAGE_MAIN_OFFSET;
const auto stage = static_cast<ShaderType>(index == 0 ? 0 : index - 1);
- ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, false);
+ ProgramCode code = GetShaderCode(gpu_memory, gpu_addr, host_ptr, false);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
- auto shader = std::make_unique<Shader>(system, stage, program_addr, std::move(code),
- stage_offset);
+ auto shader = std::make_unique<Shader>(maxwell3d, stage, gpu_addr, *cpu_addr,
+ std::move(code), stage_offset);
result = shader.get();
if (cpu_addr) {
@@ -207,7 +200,8 @@ std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
}
VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline(
- const GraphicsPipelineCacheKey& key, VideoCommon::Shader::AsyncShaders& async_shaders) {
+ const GraphicsPipelineCacheKey& key, u32 num_color_buffers,
+ VideoCommon::Shader::AsyncShaders& async_shaders) {
MICROPROFILE_SCOPE(Vulkan_PipelineCache);
if (last_graphics_pipeline && last_graphics_key == key) {
@@ -215,16 +209,16 @@ VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline(
}
last_graphics_key = key;
- if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(system.GPU())) {
+ if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(gpu)) {
std::unique_lock lock{pipeline_cache};
const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key);
if (is_cache_miss) {
- system.GPU().ShaderNotify().MarkSharderBuilding();
+ gpu.ShaderNotify().MarkSharderBuilding();
LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash());
const auto [program, bindings] = DecompileShaders(key.fixed_state);
async_shaders.QueueVulkanShader(this, device, scheduler, descriptor_pool,
- update_descriptor_queue, renderpass_cache, bindings,
- program, key);
+ update_descriptor_queue, bindings, program, key,
+ num_color_buffers);
}
last_graphics_pipeline = pair->second.get();
return last_graphics_pipeline;
@@ -233,13 +227,13 @@ VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline(
const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key);
auto& entry = pair->second;
if (is_cache_miss) {
- system.GPU().ShaderNotify().MarkSharderBuilding();
+ gpu.ShaderNotify().MarkSharderBuilding();
LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash());
const auto [program, bindings] = DecompileShaders(key.fixed_state);
entry = std::make_unique<VKGraphicsPipeline>(device, scheduler, descriptor_pool,
- update_descriptor_queue, renderpass_cache, key,
- bindings, program);
- system.GPU().ShaderNotify().MarkShaderComplete();
+ update_descriptor_queue, key, bindings,
+ program, num_color_buffers);
+ gpu.ShaderNotify().MarkShaderComplete();
}
last_graphics_pipeline = entry.get();
return last_graphics_pipeline;
@@ -255,22 +249,21 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
}
LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash());
- auto& memory_manager = system.GPU().MemoryManager();
- const auto program_addr = key.shader;
+ const GPUVAddr gpu_addr = key.shader;
- const auto cpu_addr = memory_manager.GpuToCpuAddress(program_addr);
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
Shader* shader = cpu_addr ? TryGet(*cpu_addr) : null_kernel.get();
if (!shader) {
// No shader found - create a new one
- const auto host_ptr = memory_manager.GetPointer(program_addr);
+ const auto host_ptr = gpu_memory.GetPointer(gpu_addr);
- ProgramCode code = GetShaderCode(memory_manager, program_addr, host_ptr, true);
+ ProgramCode code = GetShaderCode(gpu_memory, gpu_addr, host_ptr, true);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
- auto shader_info = std::make_unique<Shader>(system, ShaderType::Compute, program_addr,
- std::move(code), KERNEL_MAIN_OFFSET);
+ auto shader_info = std::make_unique<Shader>(kepler_compute, ShaderType::Compute, gpu_addr,
+ *cpu_addr, std::move(code), KERNEL_MAIN_OFFSET);
shader = shader_info.get();
if (cpu_addr) {
@@ -298,7 +291,7 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
}
void VKPipelineCache::EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline) {
- system.GPU().ShaderNotify().MarkShaderComplete();
+ gpu.ShaderNotify().MarkShaderComplete();
std::unique_lock lock{pipeline_cache};
graphics_cache.at(pipeline->GetCacheKey()) = std::move(pipeline);
}
@@ -339,12 +332,8 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) {
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>>
VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) {
- auto& memory_manager = system.GPU().MemoryManager();
- const auto& gpu = system.GPU().Maxwell3D();
-
Specialization specialization;
- if (fixed_state.dynamic_state.Topology() == Maxwell::PrimitiveTopology::Points ||
- device.IsExtExtendedDynamicStateSupported()) {
+ if (fixed_state.topology == Maxwell::PrimitiveTopology::Points) {
float point_size;
std::memcpy(&point_size, &fixed_state.point_size, sizeof(float));
specialization.point_size = point_size;
@@ -356,20 +345,24 @@ VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) {
specialization.attribute_types[i] = attribute.Type();
}
specialization.ndc_minus_one_to_one = fixed_state.ndc_minus_one_to_one;
+ specialization.early_fragment_tests = fixed_state.early_z;
+
+ // Alpha test
+ specialization.alpha_test_func =
+ FixedPipelineState::UnpackComparisonOp(fixed_state.alpha_test_func.Value());
+ specialization.alpha_test_ref = Common::BitCast<float>(fixed_state.alpha_test_ref);
SPIRVProgram program;
std::vector<VkDescriptorSetLayoutBinding> bindings;
- for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
+ for (std::size_t index = 1; index < Maxwell::MaxShaderProgram; ++index) {
const auto program_enum = static_cast<Maxwell::ShaderProgram>(index);
-
// Skip stages that are not enabled
- if (!gpu.regs.IsShaderConfigEnabled(index)) {
+ if (!maxwell3d.regs.IsShaderConfigEnabled(index)) {
continue;
}
-
- const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
- const std::optional<VAddr> cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
+ const GPUVAddr gpu_addr = GetShaderAddress(maxwell3d, program_enum);
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
Shader* const shader = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
@@ -377,12 +370,8 @@ VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) {
const auto& entries = shader->GetEntries();
program[stage] = {
Decompile(device, shader->GetIR(), program_type, shader->GetRegistry(), specialization),
- entries};
-
- if (program_enum == Maxwell::ShaderProgram::VertexA) {
- // VertexB was combined with VertexA, so we skip the VertexB iteration
- ++index;
- }
+ entries,
+ };
const u32 old_binding = specialization.base_binding;
specialization.base_binding =
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index c04829e77..89d635a3d 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -19,14 +19,13 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
-#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
-#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/async_shaders.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
#include "video_core/shader_cache.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;
@@ -34,11 +33,10 @@ class System;
namespace Vulkan {
+class Device;
class RasterizerVulkan;
class VKComputePipeline;
class VKDescriptorPool;
-class VKDevice;
-class VKFence;
class VKScheduler;
class VKUpdateDescriptorQueue;
@@ -85,8 +83,9 @@ namespace Vulkan {
class Shader {
public:
- explicit Shader(Core::System& system, Tegra::Engines::ShaderType stage, GPUVAddr gpu_addr,
- VideoCommon::Shader::ProgramCode program_code, u32 main_offset);
+ explicit Shader(Tegra::Engines::ConstBufferEngineInterface& engine_,
+ Tegra::Engines::ShaderType stage_, GPUVAddr gpu_addr, VAddr cpu_addr_,
+ VideoCommon::Shader::ProgramCode program_code, u32 main_offset_);
~Shader();
GPUVAddr GetGpuAddr() const {
@@ -97,22 +96,19 @@ public:
return shader_ir;
}
- const VideoCommon::Shader::Registry& GetRegistry() const {
- return registry;
- }
-
const VideoCommon::Shader::ShaderIR& GetIR() const {
return shader_ir;
}
+ const VideoCommon::Shader::Registry& GetRegistry() const {
+ return registry;
+ }
+
const ShaderEntries& GetEntries() const {
return entries;
}
private:
- static Tegra::Engines::ConstBufferEngineInterface& GetEngine(Core::System& system,
- Tegra::Engines::ShaderType stage);
-
GPUVAddr gpu_addr{};
VideoCommon::Shader::ProgramCode program_code;
VideoCommon::Shader::Registry registry;
@@ -122,16 +118,18 @@ private:
class VKPipelineCache final : public VideoCommon::ShaderCache<Shader> {
public:
- explicit VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer,
- const VKDevice& device, VKScheduler& scheduler,
- VKDescriptorPool& descriptor_pool,
- VKUpdateDescriptorQueue& update_descriptor_queue,
- VKRenderPassCache& renderpass_cache);
+ explicit VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu,
+ Tegra::Engines::Maxwell3D& maxwell3d,
+ Tegra::Engines::KeplerCompute& kepler_compute,
+ Tegra::MemoryManager& gpu_memory, const Device& device,
+ VKScheduler& scheduler, VKDescriptorPool& descriptor_pool,
+ VKUpdateDescriptorQueue& update_descriptor_queue);
~VKPipelineCache() override;
std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders();
VKGraphicsPipeline* GetGraphicsPipeline(const GraphicsPipelineCacheKey& key,
+ u32 num_color_buffers,
VideoCommon::Shader::AsyncShaders& async_shaders);
VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key);
@@ -145,12 +143,15 @@ private:
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders(
const FixedPipelineState& fixed_state);
- Core::System& system;
- const VKDevice& device;
+ Tegra::GPU& gpu;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
+ Tegra::MemoryManager& gpu_memory;
+
+ const Device& device;
VKScheduler& scheduler;
VKDescriptorPool& descriptor_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;
- VKRenderPassCache& renderpass_cache;
std::unique_ptr<Shader> null_shader;
std::unique_ptr<Shader> null_kernel;
diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp
index 6cd63d090..7cadd5147 100644
--- a/src/video_core/renderer_vulkan/vk_query_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp
@@ -7,37 +7,35 @@
#include <utility>
#include <vector>
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
+using VideoCore::QueryType;
+
namespace {
constexpr std::array QUERY_TARGETS = {VK_QUERY_TYPE_OCCLUSION};
-constexpr VkQueryType GetTarget(VideoCore::QueryType type) {
+constexpr VkQueryType GetTarget(QueryType type) {
return QUERY_TARGETS[static_cast<std::size_t>(type)];
}
} // Anonymous namespace
-QueryPool::QueryPool() : VKFencedPool{GROW_STEP} {}
+QueryPool::QueryPool(const Device& device_, VKScheduler& scheduler, QueryType type_)
+ : ResourcePool{scheduler.GetMasterSemaphore(), GROW_STEP}, device{device_}, type{type_} {}
QueryPool::~QueryPool() = default;
-void QueryPool::Initialize(const VKDevice& device_, VideoCore::QueryType type_) {
- device = &device_;
- type = type_;
-}
-
-std::pair<VkQueryPool, u32> QueryPool::Commit(VKFence& fence) {
+std::pair<VkQueryPool, u32> QueryPool::Commit() {
std::size_t index;
do {
- index = CommitResource(fence);
+ index = CommitResource();
} while (usage[index]);
usage[index] = true;
@@ -47,7 +45,7 @@ std::pair<VkQueryPool, u32> QueryPool::Commit(VKFence& fence) {
void QueryPool::Allocate(std::size_t begin, std::size_t end) {
usage.resize(end);
- pools.push_back(device->GetLogical().CreateQueryPool({
+ pools.push_back(device.GetLogical().CreateQueryPool({
.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -68,32 +66,39 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
usage[pool_index * GROW_STEP + static_cast<std::ptrdiff_t>(query.second)] = false;
}
-VKQueryCache::VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- const VKDevice& device, VKScheduler& scheduler)
- : VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter,
- QueryPool>{system, rasterizer},
- device{device}, scheduler{scheduler} {
- for (std::size_t i = 0; i < static_cast<std::size_t>(VideoCore::NumQueryTypes); ++i) {
- query_pools[i].Initialize(device, static_cast<VideoCore::QueryType>(i));
+VKQueryCache::VKQueryCache(VideoCore::RasterizerInterface& rasterizer_,
+ Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_,
+ const Device& device_, VKScheduler& scheduler_)
+ : QueryCacheBase{rasterizer_, maxwell3d_, gpu_memory_}, device{device_}, scheduler{scheduler_},
+ query_pools{
+ QueryPool{device_, scheduler_, QueryType::SamplesPassed},
+ } {}
+
+VKQueryCache::~VKQueryCache() {
+ // TODO(Rodrigo): This is a hack to destroy all HostCounter instances before the base class
+ // destructor is called. The query cache should be redesigned to have a proper ownership model
+ // instead of using shared pointers.
+ for (size_t query_type = 0; query_type < VideoCore::NumQueryTypes; ++query_type) {
+ auto& stream = Stream(static_cast<QueryType>(query_type));
+ stream.Update(false);
+ stream.Reset();
}
}
-VKQueryCache::~VKQueryCache() = default;
-
-std::pair<VkQueryPool, u32> VKQueryCache::AllocateQuery(VideoCore::QueryType type) {
- return query_pools[static_cast<std::size_t>(type)].Commit(scheduler.GetFence());
+std::pair<VkQueryPool, u32> VKQueryCache::AllocateQuery(QueryType type) {
+ return query_pools[static_cast<std::size_t>(type)].Commit();
}
-void VKQueryCache::Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query) {
+void VKQueryCache::Reserve(QueryType type, std::pair<VkQueryPool, u32> query) {
query_pools[static_cast<std::size_t>(type)].Reserve(query);
}
-HostCounter::HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency,
- VideoCore::QueryType type)
- : VideoCommon::HostCounterBase<VKQueryCache, HostCounter>{std::move(dependency)}, cache{cache},
- type{type}, query{cache.AllocateQuery(type)}, ticks{cache.Scheduler().Ticks()} {
- const vk::Device* logical = &cache.Device().GetLogical();
- cache.Scheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
+HostCounter::HostCounter(VKQueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
+ QueryType type_)
+ : HostCounterBase{std::move(dependency_)}, cache{cache_}, type{type_},
+ query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} {
+ const vk::Device* logical = &cache.GetDevice().GetLogical();
+ cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
logical->ResetQueryPoolEXT(query.first, query.second, 1);
cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
});
@@ -104,26 +109,28 @@ HostCounter::~HostCounter() {
}
void HostCounter::EndQuery() {
- cache.Scheduler().Record(
+ cache.GetScheduler().Record(
[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
}
u64 HostCounter::BlockingQuery() const {
- if (ticks >= cache.Scheduler().Ticks()) {
- cache.Scheduler().Flush();
+ if (tick >= cache.GetScheduler().CurrentTick()) {
+ cache.GetScheduler().Flush();
}
+
u64 data;
- const VkResult result = cache.Device().GetLogical().GetQueryResults(
+ const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
- switch (result) {
+
+ switch (query_result) {
case VK_SUCCESS:
return data;
case VK_ERROR_DEVICE_LOST:
- cache.Device().ReportLoss();
+ cache.GetDevice().ReportLoss();
[[fallthrough]];
default:
- throw vk::Exception(result);
+ throw vk::Exception(query_result);
}
}
diff --git a/src/video_core/renderer_vulkan/vk_query_cache.h b/src/video_core/renderer_vulkan/vk_query_cache.h
index 40119e6d3..7190946b9 100644
--- a/src/video_core/renderer_vulkan/vk_query_cache.h
+++ b/src/video_core/renderer_vulkan/vk_query_cache.h
@@ -11,8 +11,8 @@
#include "common/common_types.h"
#include "video_core/query_cache.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/renderer_vulkan/vk_resource_pool.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace VideoCore {
class RasterizerInterface;
@@ -21,21 +21,19 @@ class RasterizerInterface;
namespace Vulkan {
class CachedQuery;
+class Device;
class HostCounter;
-class VKDevice;
class VKQueryCache;
class VKScheduler;
using CounterStream = VideoCommon::CounterStreamBase<VKQueryCache, HostCounter>;
-class QueryPool final : public VKFencedPool {
+class QueryPool final : public ResourcePool {
public:
- explicit QueryPool();
+ explicit QueryPool(const Device& device, VKScheduler& scheduler, VideoCore::QueryType type);
~QueryPool() override;
- void Initialize(const VKDevice& device, VideoCore::QueryType type);
-
- std::pair<VkQueryPool, u32> Commit(VKFence& fence);
+ std::pair<VkQueryPool, u32> Commit();
void Reserve(std::pair<VkQueryPool, u32> query);
@@ -45,42 +43,43 @@ protected:
private:
static constexpr std::size_t GROW_STEP = 512;
- const VKDevice* device = nullptr;
- VideoCore::QueryType type = {};
+ const Device& device;
+ const VideoCore::QueryType type;
std::vector<vk::QueryPool> pools;
std::vector<bool> usage;
};
class VKQueryCache final
- : public VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter,
- QueryPool> {
+ : public VideoCommon::QueryCacheBase<VKQueryCache, CachedQuery, CounterStream, HostCounter> {
public:
- explicit VKQueryCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- const VKDevice& device, VKScheduler& scheduler);
+ explicit VKQueryCache(VideoCore::RasterizerInterface& rasterizer_,
+ Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_,
+ const Device& device_, VKScheduler& scheduler_);
~VKQueryCache();
std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type);
void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query);
- const VKDevice& Device() const noexcept {
+ const Device& GetDevice() const noexcept {
return device;
}
- VKScheduler& Scheduler() const noexcept {
+ VKScheduler& GetScheduler() const noexcept {
return scheduler;
}
private:
- const VKDevice& device;
+ const Device& device;
VKScheduler& scheduler;
+ std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
};
class HostCounter final : public VideoCommon::HostCounterBase<VKQueryCache, HostCounter> {
public:
- explicit HostCounter(VKQueryCache& cache, std::shared_ptr<HostCounter> dependency,
- VideoCore::QueryType type);
+ explicit HostCounter(VKQueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
+ VideoCore::QueryType type_);
~HostCounter();
void EndQuery();
@@ -91,13 +90,13 @@ private:
VKQueryCache& cache;
const VideoCore::QueryType type;
const std::pair<VkQueryPool, u32> query;
- const u64 ticks;
+ const u64 tick;
};
class CachedQuery : public VideoCommon::CachedQueryBase<HostCounter> {
public:
- explicit CachedQuery(VKQueryCache&, VideoCore::QueryType, VAddr cpu_addr, u8* host_ptr)
- : VideoCommon::CachedQueryBase<HostCounter>{cpu_addr, host_ptr} {}
+ explicit CachedQuery(VKQueryCache&, VideoCore::QueryType, VAddr cpu_addr_, u8* host_ptr_)
+ : CachedQueryBase{cpu_addr_, host_ptr_} {}
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index ff1b52eab..394a1c4e9 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -8,8 +8,6 @@
#include <mutex>
#include <vector>
-#include <boost/container/static_vector.hpp>
-
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
@@ -19,54 +17,54 @@
#include "core/settings.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
-#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
-#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
-#include "video_core/renderer_vulkan/vk_sampler_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
-#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader_cache.h"
+#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+using VideoCommon::ImageViewId;
+using VideoCommon::ImageViewType;
MICROPROFILE_DEFINE(Vulkan_WaitForWorker, "Vulkan", "Wait for worker", MP_RGB(255, 192, 192));
MICROPROFILE_DEFINE(Vulkan_Drawing, "Vulkan", "Record drawing", MP_RGB(192, 128, 128));
MICROPROFILE_DEFINE(Vulkan_Compute, "Vulkan", "Record compute", MP_RGB(192, 128, 128));
MICROPROFILE_DEFINE(Vulkan_Clearing, "Vulkan", "Record clearing", MP_RGB(192, 128, 128));
-MICROPROFILE_DEFINE(Vulkan_Geometry, "Vulkan", "Setup geometry", MP_RGB(192, 128, 128));
-MICROPROFILE_DEFINE(Vulkan_ConstBuffers, "Vulkan", "Setup constant buffers", MP_RGB(192, 128, 128));
-MICROPROFILE_DEFINE(Vulkan_GlobalBuffers, "Vulkan", "Setup global buffers", MP_RGB(192, 128, 128));
-MICROPROFILE_DEFINE(Vulkan_RenderTargets, "Vulkan", "Setup render targets", MP_RGB(192, 128, 128));
-MICROPROFILE_DEFINE(Vulkan_Textures, "Vulkan", "Setup textures", MP_RGB(192, 128, 128));
-MICROPROFILE_DEFINE(Vulkan_Images, "Vulkan", "Setup images", MP_RGB(192, 128, 128));
MICROPROFILE_DEFINE(Vulkan_PipelineCache, "Vulkan", "Pipeline cache", MP_RGB(192, 128, 128));
namespace {
+struct DrawParams {
+ u32 base_instance;
+ u32 num_instances;
+ u32 base_vertex;
+ u32 num_vertices;
+ bool is_indexed;
+};
-constexpr auto ComputeShaderIndex = static_cast<std::size_t>(Tegra::Engines::ShaderType::Compute);
+constexpr auto COMPUTE_SHADER_INDEX = static_cast<size_t>(Tegra::Engines::ShaderType::Compute);
-VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::size_t index) {
+VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) {
const auto& src = regs.viewport_transform[index];
const float width = src.scale_x * 2.0f;
const float height = src.scale_y * 2.0f;
const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
-
VkViewport viewport{
.x = src.translate_x - src.scale_x,
.y = src.translate_y - src.scale_y,
@@ -75,16 +73,14 @@ VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::si
.minDepth = src.translate_z - src.scale_z * reduce_z,
.maxDepth = src.translate_z + src.scale_z,
};
-
if (!device.IsExtDepthRangeUnrestrictedSupported()) {
viewport.minDepth = std::clamp(viewport.minDepth, 0.0f, 1.0f);
viewport.maxDepth = std::clamp(viewport.maxDepth, 0.0f, 1.0f);
}
-
return viewport;
}
-VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) {
+VkRect2D GetScissorState(const Maxwell& regs, size_t index) {
const auto& src = regs.scissor_test[index];
VkRect2D scissor;
if (src.enable) {
@@ -104,305 +100,157 @@ VkRect2D GetScissorState(const Maxwell& regs, std::size_t index) {
std::array<GPUVAddr, Maxwell::MaxShaderProgram> GetShaderAddresses(
const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
std::array<GPUVAddr, Maxwell::MaxShaderProgram> addresses;
- for (std::size_t i = 0; i < std::size(addresses); ++i) {
+ for (size_t i = 0; i < std::size(addresses); ++i) {
addresses[i] = shaders[i] ? shaders[i]->GetGpuAddr() : 0;
}
return addresses;
}
-void TransitionImages(const std::vector<ImageView>& views, VkPipelineStageFlags pipeline_stage,
- VkAccessFlags access) {
- for (auto& [view, layout] : views) {
- view->Transition(*layout, pipeline_stage, access);
+struct TextureHandle {
+ constexpr TextureHandle(u32 data, bool via_header_index) {
+ const Tegra::Texture::TextureHandle handle{data};
+ image = handle.tic_id;
+ sampler = via_header_index ? image : handle.tsc_id.Value();
}
-}
+
+ u32 image;
+ u32 sampler;
+};
template <typename Engine, typename Entry>
-Tegra::Texture::FullTextureInfo GetTextureInfo(const Engine& engine, const Entry& entry,
- std::size_t stage, std::size_t index = 0) {
- const auto stage_type = static_cast<Tegra::Engines::ShaderType>(stage);
+TextureHandle GetTextureInfo(const Engine& engine, bool via_header_index, const Entry& entry,
+ size_t stage, size_t index = 0) {
+ const auto shader_type = static_cast<Tegra::Engines::ShaderType>(stage);
if constexpr (std::is_same_v<Entry, SamplerEntry>) {
if (entry.is_separated) {
const u32 buffer_1 = entry.buffer;
const u32 buffer_2 = entry.secondary_buffer;
const u32 offset_1 = entry.offset;
const u32 offset_2 = entry.secondary_offset;
- const u32 handle_1 = engine.AccessConstBuffer32(stage_type, buffer_1, offset_1);
- const u32 handle_2 = engine.AccessConstBuffer32(stage_type, buffer_2, offset_2);
- return engine.GetTextureInfo(handle_1 | handle_2);
+ const u32 handle_1 = engine.AccessConstBuffer32(shader_type, buffer_1, offset_1);
+ const u32 handle_2 = engine.AccessConstBuffer32(shader_type, buffer_2, offset_2);
+ return TextureHandle(handle_1 | handle_2, via_header_index);
}
}
if (entry.is_bindless) {
- const auto tex_handle = engine.AccessConstBuffer32(stage_type, entry.buffer, entry.offset);
- return engine.GetTextureInfo(tex_handle);
- }
- const auto& gpu_profile = engine.AccessGuestDriverProfile();
- const u32 entry_offset = static_cast<u32>(index * gpu_profile.GetTextureHandlerSize());
- const u32 offset = entry.offset + entry_offset;
- if constexpr (std::is_same_v<Engine, Tegra::Engines::Maxwell3D>) {
- return engine.GetStageTexture(stage_type, offset);
- } else {
- return engine.GetTexture(offset);
- }
-}
-
-/// @brief Determine if an attachment to be updated has to preserve contents
-/// @param is_clear True when a clear is being executed
-/// @param regs 3D registers
-/// @return True when the contents have to be preserved
-bool HasToPreserveColorContents(bool is_clear, const Maxwell& regs) {
- if (!is_clear) {
- return true;
- }
- // First we have to make sure all clear masks are enabled.
- if (!regs.clear_buffers.R || !regs.clear_buffers.G || !regs.clear_buffers.B ||
- !regs.clear_buffers.A) {
- return true;
- }
- // If scissors are disabled, the whole screen is cleared
- if (!regs.clear_flags.scissor) {
- return false;
- }
- // Then we have to confirm scissor testing clears the whole image
- const std::size_t index = regs.clear_buffers.RT;
- const auto& scissor = regs.scissor_test[0];
- return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.rt[index].width ||
- scissor.max_y < regs.rt[index].height;
-}
-
-/// @brief Determine if an attachment to be updated has to preserve contents
-/// @param is_clear True when a clear is being executed
-/// @param regs 3D registers
-/// @return True when the contents have to be preserved
-bool HasToPreserveDepthContents(bool is_clear, const Maxwell& regs) {
- // If we are not clearing, the contents have to be preserved
- if (!is_clear) {
- return true;
- }
- // For depth stencil clears we only have to confirm scissor test covers the whole image
- if (!regs.clear_flags.scissor) {
- return false;
+ const u32 raw = engine.AccessConstBuffer32(shader_type, entry.buffer, entry.offset);
+ return TextureHandle(raw, via_header_index);
+ }
+ const u32 buffer = engine.GetBoundBuffer();
+ const u64 offset = (entry.offset + index) * sizeof(u32);
+ return TextureHandle(engine.AccessConstBuffer32(shader_type, buffer, offset), via_header_index);
+}
+
+ImageViewType ImageViewTypeFromEntry(const SamplerEntry& entry) {
+ if (entry.is_buffer) {
+ return ImageViewType::e2D;
+ }
+ switch (entry.type) {
+ case Tegra::Shader::TextureType::Texture1D:
+ return entry.is_array ? ImageViewType::e1DArray : ImageViewType::e1D;
+ case Tegra::Shader::TextureType::Texture2D:
+ return entry.is_array ? ImageViewType::e2DArray : ImageViewType::e2D;
+ case Tegra::Shader::TextureType::Texture3D:
+ return ImageViewType::e3D;
+ case Tegra::Shader::TextureType::TextureCube:
+ return entry.is_array ? ImageViewType::CubeArray : ImageViewType::Cube;
+ }
+ UNREACHABLE();
+ return ImageViewType::e2D;
+}
+
+ImageViewType ImageViewTypeFromEntry(const ImageEntry& entry) {
+ switch (entry.type) {
+ case Tegra::Shader::ImageType::Texture1D:
+ return ImageViewType::e1D;
+ case Tegra::Shader::ImageType::Texture1DArray:
+ return ImageViewType::e1DArray;
+ case Tegra::Shader::ImageType::Texture2D:
+ return ImageViewType::e2D;
+ case Tegra::Shader::ImageType::Texture2DArray:
+ return ImageViewType::e2DArray;
+ case Tegra::Shader::ImageType::Texture3D:
+ return ImageViewType::e3D;
+ case Tegra::Shader::ImageType::TextureBuffer:
+ return ImageViewType::Buffer;
+ }
+ UNREACHABLE();
+ return ImageViewType::e2D;
+}
+
+void PushImageDescriptors(const ShaderEntries& entries, TextureCache& texture_cache,
+ VKUpdateDescriptorQueue& update_descriptor_queue,
+ ImageViewId*& image_view_id_ptr, VkSampler*& sampler_ptr) {
+ for ([[maybe_unused]] const auto& entry : entries.uniform_texels) {
+ const ImageViewId image_view_id = *image_view_id_ptr++;
+ const ImageView& image_view = texture_cache.GetImageView(image_view_id);
+ update_descriptor_queue.AddTexelBuffer(image_view.BufferView());
}
- // Make sure the clear cover the whole image
- const auto& scissor = regs.scissor_test[0];
- return scissor.min_x > 0 || scissor.min_y > 0 || scissor.max_x < regs.zeta_width ||
- scissor.max_y < regs.zeta_height;
-}
-
-template <std::size_t N>
-std::array<VkDeviceSize, N> ExpandStrides(const std::array<u16, N>& strides) {
- std::array<VkDeviceSize, N> expanded;
- std::copy(strides.begin(), strides.end(), expanded.begin());
- return expanded;
-}
-
-} // Anonymous namespace
-
-class BufferBindings final {
-public:
- void AddVertexBinding(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize size, u32 stride) {
- vertex.buffers[vertex.num_buffers] = buffer;
- vertex.offsets[vertex.num_buffers] = offset;
- vertex.sizes[vertex.num_buffers] = size;
- vertex.strides[vertex.num_buffers] = static_cast<u16>(stride);
- ++vertex.num_buffers;
- }
-
- void SetIndexBinding(VkBuffer buffer, VkDeviceSize offset, VkIndexType type) {
- index.buffer = buffer;
- index.offset = offset;
- index.type = type;
- }
-
- void Bind(const VKDevice& device, VKScheduler& scheduler) const {
- // Use this large switch case to avoid dispatching more memory in the record lambda than
- // what we need. It looks horrible, but it's the best we can do on standard C++.
- switch (vertex.num_buffers) {
- case 0:
- return BindStatic<0>(device, scheduler);
- case 1:
- return BindStatic<1>(device, scheduler);
- case 2:
- return BindStatic<2>(device, scheduler);
- case 3:
- return BindStatic<3>(device, scheduler);
- case 4:
- return BindStatic<4>(device, scheduler);
- case 5:
- return BindStatic<5>(device, scheduler);
- case 6:
- return BindStatic<6>(device, scheduler);
- case 7:
- return BindStatic<7>(device, scheduler);
- case 8:
- return BindStatic<8>(device, scheduler);
- case 9:
- return BindStatic<9>(device, scheduler);
- case 10:
- return BindStatic<10>(device, scheduler);
- case 11:
- return BindStatic<11>(device, scheduler);
- case 12:
- return BindStatic<12>(device, scheduler);
- case 13:
- return BindStatic<13>(device, scheduler);
- case 14:
- return BindStatic<14>(device, scheduler);
- case 15:
- return BindStatic<15>(device, scheduler);
- case 16:
- return BindStatic<16>(device, scheduler);
- case 17:
- return BindStatic<17>(device, scheduler);
- case 18:
- return BindStatic<18>(device, scheduler);
- case 19:
- return BindStatic<19>(device, scheduler);
- case 20:
- return BindStatic<20>(device, scheduler);
- case 21:
- return BindStatic<21>(device, scheduler);
- case 22:
- return BindStatic<22>(device, scheduler);
- case 23:
- return BindStatic<23>(device, scheduler);
- case 24:
- return BindStatic<24>(device, scheduler);
- case 25:
- return BindStatic<25>(device, scheduler);
- case 26:
- return BindStatic<26>(device, scheduler);
- case 27:
- return BindStatic<27>(device, scheduler);
- case 28:
- return BindStatic<28>(device, scheduler);
- case 29:
- return BindStatic<29>(device, scheduler);
- case 30:
- return BindStatic<30>(device, scheduler);
- case 31:
- return BindStatic<31>(device, scheduler);
- case 32:
- return BindStatic<32>(device, scheduler);
- }
- UNREACHABLE();
- }
-
-private:
- // Some of these fields are intentionally left uninitialized to avoid initializing them twice.
- struct {
- std::size_t num_buffers = 0;
- std::array<VkBuffer, Maxwell::NumVertexArrays> buffers;
- std::array<VkDeviceSize, Maxwell::NumVertexArrays> offsets;
- std::array<VkDeviceSize, Maxwell::NumVertexArrays> sizes;
- std::array<u16, Maxwell::NumVertexArrays> strides;
- } vertex;
-
- struct {
- VkBuffer buffer = nullptr;
- VkDeviceSize offset;
- VkIndexType type;
- } index;
-
- template <std::size_t N>
- void BindStatic(const VKDevice& device, VKScheduler& scheduler) const {
- if (device.IsExtExtendedDynamicStateSupported()) {
- if (index.buffer) {
- BindStatic<N, true, true>(scheduler);
- } else {
- BindStatic<N, false, true>(scheduler);
- }
- } else {
- if (index.buffer) {
- BindStatic<N, true, false>(scheduler);
- } else {
- BindStatic<N, false, false>(scheduler);
- }
+ for (const auto& entry : entries.samplers) {
+ for (size_t i = 0; i < entry.size; ++i) {
+ const VkSampler sampler = *sampler_ptr++;
+ const ImageViewId image_view_id = *image_view_id_ptr++;
+ const ImageView& image_view = texture_cache.GetImageView(image_view_id);
+ const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry));
+ update_descriptor_queue.AddSampledImage(handle, sampler);
}
}
-
- template <std::size_t N, bool is_indexed, bool has_extended_dynamic_state>
- void BindStatic(VKScheduler& scheduler) const {
- static_assert(N <= Maxwell::NumVertexArrays);
- if constexpr (N == 0) {
- return;
- }
-
- std::array<VkBuffer, N> buffers;
- std::array<VkDeviceSize, N> offsets;
- std::copy(vertex.buffers.begin(), vertex.buffers.begin() + N, buffers.begin());
- std::copy(vertex.offsets.begin(), vertex.offsets.begin() + N, offsets.begin());
-
- if constexpr (has_extended_dynamic_state) {
- // With extended dynamic states we can specify the length and stride of a vertex buffer
- std::array<VkDeviceSize, N> sizes;
- std::array<u16, N> strides;
- std::copy(vertex.sizes.begin(), vertex.sizes.begin() + N, sizes.begin());
- std::copy(vertex.strides.begin(), vertex.strides.begin() + N, strides.begin());
-
- if constexpr (is_indexed) {
- scheduler.Record(
- [buffers, offsets, sizes, strides, index = index](vk::CommandBuffer cmdbuf) {
- cmdbuf.BindIndexBuffer(index.buffer, index.offset, index.type);
- cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
- offsets.data(), sizes.data(),
- ExpandStrides(strides).data());
- });
- } else {
- scheduler.Record([buffers, offsets, sizes, strides](vk::CommandBuffer cmdbuf) {
- cmdbuf.BindVertexBuffers2EXT(0, static_cast<u32>(N), buffers.data(),
- offsets.data(), sizes.data(),
- ExpandStrides(strides).data());
- });
- }
- return;
- }
-
- if constexpr (is_indexed) {
- // Indexed draw
- scheduler.Record([buffers, offsets, index = index](vk::CommandBuffer cmdbuf) {
- cmdbuf.BindIndexBuffer(index.buffer, index.offset, index.type);
- cmdbuf.BindVertexBuffers(0, static_cast<u32>(N), buffers.data(), offsets.data());
- });
- } else {
- // Array draw
- scheduler.Record([buffers, offsets](vk::CommandBuffer cmdbuf) {
- cmdbuf.BindVertexBuffers(0, static_cast<u32>(N), buffers.data(), offsets.data());
- });
- }
+ for ([[maybe_unused]] const auto& entry : entries.storage_texels) {
+ const ImageViewId image_view_id = *image_view_id_ptr++;
+ const ImageView& image_view = texture_cache.GetImageView(image_view_id);
+ update_descriptor_queue.AddTexelBuffer(image_view.BufferView());
}
-};
-
-void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
- if (is_indexed) {
- cmdbuf.DrawIndexed(num_vertices, num_instances, 0, base_vertex, base_instance);
- } else {
- cmdbuf.Draw(num_vertices, num_instances, base_vertex, base_instance);
+ for (const auto& entry : entries.images) {
+ // TODO: Mark as modified
+ const ImageViewId image_view_id = *image_view_id_ptr++;
+ const ImageView& image_view = texture_cache.GetImageView(image_view_id);
+ const VkImageView handle = image_view.Handle(ImageViewTypeFromEntry(entry));
+ update_descriptor_queue.AddImage(handle);
+ }
+}
+
+DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_instanced,
+ bool is_indexed) {
+ DrawParams params{
+ .base_instance = regs.vb_base_instance,
+ .num_instances = is_instanced ? num_instances : 1,
+ .base_vertex = is_indexed ? regs.vb_element_base : regs.vertex_buffer.first,
+ .num_vertices = is_indexed ? regs.index_array.count : regs.vertex_buffer.count,
+ .is_indexed = is_indexed,
+ };
+ if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) {
+ // 6 triangle vertices per quad, base vertex is part of the index
+ // See BindQuadArrayIndexBuffer for more details
+ params.num_vertices = (params.num_vertices / 4) * 6;
+ params.base_vertex = 0;
+ params.is_indexed = true;
}
+ return params;
}
+} // Anonymous namespace
-RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& renderer,
- VKScreenInfo& screen_info, const VKDevice& device,
- VKResourceManager& resource_manager,
- VKMemoryManager& memory_manager, StateTracker& state_tracker,
- VKScheduler& scheduler)
- : RasterizerAccelerated{system.Memory()}, system{system}, render_window{renderer},
- screen_info{screen_info}, device{device}, resource_manager{resource_manager},
- memory_manager{memory_manager}, state_tracker{state_tracker}, scheduler{scheduler},
- staging_pool(device, memory_manager, scheduler), descriptor_pool(device),
- update_descriptor_queue(device, scheduler), renderpass_cache(device),
- quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
- quad_indexed_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
- uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
- texture_cache(system, *this, device, resource_manager, memory_manager, scheduler,
- staging_pool),
- pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue,
- renderpass_cache),
- buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool),
- sampler_cache(device),
- fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache),
- query_cache(system, *this, device, scheduler),
- wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} {
+RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
+ Tegra::MemoryManager& gpu_memory_,
+ Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
+ const Device& device_, MemoryAllocator& memory_allocator_,
+ StateTracker& state_tracker_, VKScheduler& scheduler_)
+ : RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
+ gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},
+ screen_info{screen_info_}, device{device_}, memory_allocator{memory_allocator_},
+ state_tracker{state_tracker_}, scheduler{scheduler_},
+ staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
+ update_descriptor_queue(device, scheduler),
+ blit_image(device, scheduler, state_tracker, descriptor_pool),
+ texture_cache_runtime{device, scheduler, memory_allocator, staging_pool, blit_image},
+ texture_cache(texture_cache_runtime, *this, maxwell3d, kepler_compute, gpu_memory),
+ buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
+ update_descriptor_queue, descriptor_pool),
+ buffer_cache(*this, maxwell3d, kepler_compute, gpu_memory, cpu_memory_, buffer_cache_runtime),
+ pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler,
+ descriptor_pool, update_descriptor_queue),
+ query_cache{*this, maxwell3d, gpu_memory, device, scheduler},
+ fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
+ wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) {
scheduler.SetQueryCache(query_cache);
if (device.UseAsynchronousShaders()) {
async_shaders.AllocateWorkers();
@@ -414,64 +262,57 @@ RasterizerVulkan::~RasterizerVulkan() = default;
void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
MICROPROFILE_SCOPE(Vulkan_Drawing);
+ SCOPE_EXIT({ gpu.TickWork(); });
FlushWork();
query_cache.UpdateCounters();
- SCOPE_EXIT({ system.GPU().TickWork(); });
-
- const auto& gpu = system.GPU().Maxwell3D();
- GraphicsPipelineCacheKey key;
- key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported());
-
- buffer_cache.Map(CalculateGraphicsStreamBufferSize(is_indexed));
+ graphics_key.fixed_state.Refresh(maxwell3d, device.IsExtExtendedDynamicStateSupported());
- BufferBindings buffer_bindings;
- const DrawParameters draw_params =
- SetupGeometry(key.fixed_state, buffer_bindings, is_indexed, is_instanced);
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
- update_descriptor_queue.Acquire();
- sampled_views.clear();
- image_views.clear();
+ texture_cache.SynchronizeGraphicsDescriptors();
+ texture_cache.UpdateRenderTargets(false);
const auto shaders = pipeline_cache.GetShaders();
- key.shaders = GetShaderAddresses(shaders);
- SetupShaderDescriptors(shaders);
-
- buffer_cache.Unmap();
+ graphics_key.shaders = GetShaderAddresses(shaders);
- const Texceptions texceptions = UpdateAttachments(false);
- SetupImageTransitions(texceptions, color_attachments, zeta_attachment);
+ graphics_key.shaders = GetShaderAddresses(shaders);
+ SetupShaderDescriptors(shaders, is_indexed);
- key.renderpass_params = GetRenderPassParams(texceptions);
- key.padding = 0;
+ const Framebuffer* const framebuffer = texture_cache.GetFramebuffer();
+ graphics_key.renderpass = framebuffer->RenderPass();
- auto* pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders);
+ VKGraphicsPipeline* const pipeline = pipeline_cache.GetGraphicsPipeline(
+ graphics_key, framebuffer->NumColorBuffers(), async_shaders);
if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) {
// Async graphics pipeline was not ready.
return;
}
- scheduler.BindGraphicsPipeline(pipeline->GetHandle());
-
- const auto renderpass = pipeline->GetRenderPass();
- const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass);
- scheduler.RequestRenderpass(renderpass, framebuffer, render_area);
+ BeginTransformFeedback();
+ scheduler.RequestRenderpass(framebuffer);
+ scheduler.BindGraphicsPipeline(pipeline->GetHandle());
UpdateDynamicStates();
- buffer_bindings.Bind(device, scheduler);
-
- BeginTransformFeedback();
-
- const auto pipeline_layout = pipeline->GetLayout();
- const auto descriptor_set = pipeline->CommitDescriptorSet();
+ const auto& regs = maxwell3d.regs;
+ const u32 num_instances = maxwell3d.mme_draw.instance_count;
+ const DrawParams draw_params = MakeDrawParams(regs, num_instances, is_instanced, is_indexed);
+ const VkPipelineLayout pipeline_layout = pipeline->GetLayout();
+ const VkDescriptorSet descriptor_set = pipeline->CommitDescriptorSet();
scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) {
if (descriptor_set) {
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout,
- DESCRIPTOR_SET, descriptor_set, {});
+ DESCRIPTOR_SET, descriptor_set, nullptr);
+ }
+ if (draw_params.is_indexed) {
+ cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances, 0,
+ draw_params.base_vertex, draw_params.base_instance);
+ } else {
+ cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
+ draw_params.base_vertex, draw_params.base_instance);
}
- draw_params.Draw(cmdbuf);
});
EndTransformFeedback();
@@ -480,17 +321,13 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
void RasterizerVulkan::Clear() {
MICROPROFILE_SCOPE(Vulkan_Clearing);
- const auto& gpu = system.GPU().Maxwell3D();
- if (!system.GPU().Maxwell3D().ShouldExecute()) {
+ if (!maxwell3d.ShouldExecute()) {
return;
}
- sampled_views.clear();
- image_views.clear();
-
query_cache.UpdateCounters();
- const auto& regs = gpu.regs;
+ const auto& regs = maxwell3d.regs;
const bool use_color = regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B ||
regs.clear_buffers.A;
const bool use_depth = regs.clear_buffers.Z;
@@ -499,20 +336,24 @@ void RasterizerVulkan::Clear() {
return;
}
- [[maybe_unused]] const auto texceptions = UpdateAttachments(true);
- DEBUG_ASSERT(texceptions.none());
- SetupImageTransitions(0, color_attachments, zeta_attachment);
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.UpdateRenderTargets(true);
+ const Framebuffer* const framebuffer = texture_cache.GetFramebuffer();
+ const VkExtent2D render_area = framebuffer->RenderArea();
+ scheduler.RequestRenderpass(framebuffer);
- const VkRenderPass renderpass = renderpass_cache.GetRenderPass(GetRenderPassParams(0));
- const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass);
- scheduler.RequestRenderpass(renderpass, framebuffer, render_area);
-
- VkClearRect clear_rect;
- clear_rect.baseArrayLayer = regs.clear_buffers.layer;
- clear_rect.layerCount = 1;
- clear_rect.rect = GetScissorState(regs, 0);
- clear_rect.rect.extent.width = std::min(clear_rect.rect.extent.width, render_area.width);
- clear_rect.rect.extent.height = std::min(clear_rect.rect.extent.height, render_area.height);
+ VkClearRect clear_rect{
+ .rect = GetScissorState(regs, 0),
+ .baseArrayLayer = regs.clear_buffers.layer,
+ .layerCount = 1,
+ };
+ if (clear_rect.rect.extent.width == 0 || clear_rect.rect.extent.height == 0) {
+ return;
+ }
+ clear_rect.rect.extent = VkExtent2D{
+ .width = std::min(clear_rect.rect.extent.width, render_area.width),
+ .height = std::min(clear_rect.rect.extent.height, render_area.height),
+ };
if (use_color) {
VkClearValue clear_value;
@@ -539,7 +380,6 @@ void RasterizerVulkan::Clear() {
if (use_stencil) {
aspect_flags |= VK_IMAGE_ASPECT_STENCIL_BIT;
}
-
scheduler.Record([clear_depth = regs.clear_depth, clear_stencil = regs.clear_stencil,
clear_rect, aspect_flags](vk::CommandBuffer cmdbuf) {
VkClearAttachment attachment;
@@ -553,51 +393,69 @@ void RasterizerVulkan::Clear() {
void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
MICROPROFILE_SCOPE(Vulkan_Compute);
- update_descriptor_queue.Acquire();
- sampled_views.clear();
- image_views.clear();
query_cache.UpdateCounters();
- const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
+ const auto& launch_desc = kepler_compute.launch_description;
auto& pipeline = pipeline_cache.GetComputePipeline({
.shader = code_addr,
.shared_memory_size = launch_desc.shared_alloc,
- .workgroup_size =
- {
- launch_desc.block_dim_x,
- launch_desc.block_dim_y,
- launch_desc.block_dim_z,
- },
+ .workgroup_size{
+ launch_desc.block_dim_x,
+ launch_desc.block_dim_y,
+ launch_desc.block_dim_z,
+ },
});
// Compute dispatches can't be executed inside a renderpass
scheduler.RequestOutsideRenderPassOperationContext();
- buffer_cache.Map(CalculateComputeStreamBufferSize());
+ image_view_indices.clear();
+ sampler_handles.clear();
+
+ std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
const auto& entries = pipeline.GetEntries();
- SetupComputeConstBuffers(entries);
- SetupComputeGlobalBuffers(entries);
+ buffer_cache.SetEnabledComputeUniformBuffers(entries.enabled_uniform_buffers);
+ buffer_cache.UnbindComputeStorageBuffers();
+ u32 ssbo_index = 0;
+ for (const auto& buffer : entries.global_buffers) {
+ buffer_cache.BindComputeStorageBuffer(ssbo_index, buffer.cbuf_index, buffer.cbuf_offset,
+ buffer.is_written);
+ ++ssbo_index;
+ }
+ buffer_cache.UpdateComputeBuffers();
+
+ texture_cache.SynchronizeComputeDescriptors();
+
SetupComputeUniformTexels(entries);
SetupComputeTextures(entries);
SetupComputeStorageTexels(entries);
SetupComputeImages(entries);
- buffer_cache.Unmap();
+ const std::span indices_span(image_view_indices.data(), image_view_indices.size());
+ texture_cache.FillComputeImageViews(indices_span, image_view_ids);
+
+ update_descriptor_queue.Acquire();
- TransitionImages(sampled_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- VK_ACCESS_SHADER_READ_BIT);
- TransitionImages(image_views, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
- VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
+ buffer_cache.BindHostComputeBuffers();
+ ImageViewId* image_view_id_ptr = image_view_ids.data();
+ VkSampler* sampler_ptr = sampler_handles.data();
+ PushImageDescriptors(entries, texture_cache, update_descriptor_queue, image_view_id_ptr,
+ sampler_ptr);
+
+ const VkPipeline pipeline_handle = pipeline.GetHandle();
+ const VkPipelineLayout pipeline_layout = pipeline.GetLayout();
+ const VkDescriptorSet descriptor_set = pipeline.CommitDescriptorSet();
scheduler.Record([grid_x = launch_desc.grid_dim_x, grid_y = launch_desc.grid_dim_y,
- grid_z = launch_desc.grid_dim_z, pipeline_handle = pipeline.GetHandle(),
- layout = pipeline.GetLayout(),
- descriptor_set = pipeline.CommitDescriptorSet()](vk::CommandBuffer cmdbuf) {
+ grid_z = launch_desc.grid_dim_z, pipeline_handle, pipeline_layout,
+ descriptor_set](vk::CommandBuffer cmdbuf) {
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_handle);
- cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, DESCRIPTOR_SET,
- descriptor_set, {});
+ if (descriptor_set) {
+ cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout,
+ DESCRIPTOR_SET, descriptor_set, nullptr);
+ }
cmdbuf.Dispatch(grid_x, grid_y, grid_z);
});
}
@@ -611,31 +469,50 @@ void RasterizerVulkan::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
query_cache.Query(gpu_addr, type, timestamp);
}
+void RasterizerVulkan::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
+ u32 size) {
+ buffer_cache.BindGraphicsUniformBuffer(stage, index, gpu_addr, size);
+}
+
void RasterizerVulkan::FlushAll() {}
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
- texture_cache.FlushRegion(addr, size);
- buffer_cache.FlushRegion(addr, size);
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.DownloadMemory(addr, size);
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.DownloadMemory(addr, size);
+ }
query_cache.FlushRegion(addr, size);
}
bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
+ std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex};
if (!Settings::IsGPULevelHigh()) {
- return buffer_cache.MustFlushRegion(addr, size);
+ return buffer_cache.IsRegionGpuModified(addr, size);
}
- return texture_cache.MustFlushRegion(addr, size) || buffer_cache.MustFlushRegion(addr, size);
+ return texture_cache.IsRegionGpuModified(addr, size) ||
+ buffer_cache.IsRegionGpuModified(addr, size);
}
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
- texture_cache.InvalidateRegion(addr, size);
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.WriteMemory(addr, size);
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.WriteMemory(addr, size);
+ }
pipeline_cache.InvalidateRegion(addr, size);
- buffer_cache.InvalidateRegion(addr, size);
query_cache.InvalidateRegion(addr, size);
}
@@ -643,28 +520,46 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
- texture_cache.OnCPUWrite(addr, size);
pipeline_cache.OnCPUWrite(addr, size);
- buffer_cache.OnCPUWrite(addr, size);
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.WriteMemory(addr, size);
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.CachedWriteMemory(addr, size);
+ }
}
void RasterizerVulkan::SyncGuestHost() {
- texture_cache.SyncGuestHost();
- buffer_cache.SyncGuestHost();
pipeline_cache.SyncGuestHost();
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.FlushCachedWrites();
+ }
+}
+
+void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.UnmapMemory(addr, size);
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.WriteMemory(addr, size);
+ }
+ pipeline_cache.OnCPUWrite(addr, size);
}
void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) {
- auto& gpu{system.GPU()};
if (!gpu.IsAsync()) {
- gpu.MemoryManager().Write<u32>(addr, value);
+ gpu_memory.Write<u32>(addr, value);
return;
}
fence_manager.SignalSemaphore(addr, value);
}
void RasterizerVulkan::SignalSyncPoint(u32 value) {
- auto& gpu{system.GPU()};
if (!gpu.IsAsync()) {
gpu.IncrementSyncPoint(value);
return;
@@ -673,7 +568,6 @@ void RasterizerVulkan::SignalSyncPoint(u32 value) {
}
void RasterizerVulkan::ReleaseFences() {
- auto& gpu{system.GPU()};
if (!gpu.IsAsync()) {
return;
}
@@ -707,6 +601,14 @@ void RasterizerVulkan::WaitForIdle() {
});
}
+void RasterizerVulkan::FragmentBarrier() {
+ // We already put barriers when a render pass finishes
+}
+
+void RasterizerVulkan::TiledCacheBarrier() {
+ // TODO: Implementing tiled barriers requires rewriting a good chunk of the Vulkan backend
+}
+
void RasterizerVulkan::FlushCommands() {
if (draw_counter > 0) {
draw_counter = 0;
@@ -717,14 +619,23 @@ void RasterizerVulkan::FlushCommands() {
void RasterizerVulkan::TickFrame() {
draw_counter = 0;
update_descriptor_queue.TickFrame();
- buffer_cache.TickFrame();
+ fence_manager.TickFrame();
staging_pool.TickFrame();
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.TickFrame();
+ }
+ {
+ std::scoped_lock lock{buffer_cache.mutex};
+ buffer_cache.TickFrame();
+ }
}
-bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
- const Tegra::Engines::Fermi2D::Regs::Surface& dst,
+bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) {
- texture_cache.DoFermiCopy(src, dst, copy_config);
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.BlitImage(dst, src, copy_config);
return true;
}
@@ -733,28 +644,18 @@ bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
if (!framebuffer_addr) {
return false;
}
-
- const auto surface{texture_cache.TryFindFramebufferSurface(framebuffer_addr)};
- if (!surface) {
+ std::scoped_lock lock{texture_cache.mutex};
+ ImageView* const image_view = texture_cache.TryFindFramebufferImageView(framebuffer_addr);
+ if (!image_view) {
return false;
}
-
- // Verify that the cached surface is the same size and format as the requested framebuffer
- const auto& params{surface->GetSurfaceParams()};
- ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
- ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
-
- screen_info.image = &surface->GetImage();
- screen_info.width = params.width;
- screen_info.height = params.height;
- screen_info.is_srgb = surface->GetSurfaceParams().srgb_conversion;
+ screen_info.image_view = image_view->Handle(VideoCommon::ImageViewType::e2D);
+ screen_info.width = image_view->size.width;
+ screen_info.height = image_view->size.height;
+ screen_info.is_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
return true;
}
-void RasterizerVulkan::SetupDirtyFlags() {
- state_tracker.Initialize();
-}
-
void RasterizerVulkan::FlushWork() {
static constexpr u32 DRAWS_TO_DISPATCH = 4096;
@@ -776,178 +677,54 @@ void RasterizerVulkan::FlushWork() {
draw_counter = 0;
}
-RasterizerVulkan::Texceptions RasterizerVulkan::UpdateAttachments(bool is_clear) {
- MICROPROFILE_SCOPE(Vulkan_RenderTargets);
- auto& maxwell3d = system.GPU().Maxwell3D();
- auto& dirty = maxwell3d.dirty.flags;
- auto& regs = maxwell3d.regs;
-
- const bool update_rendertargets = dirty[VideoCommon::Dirty::RenderTargets];
- dirty[VideoCommon::Dirty::RenderTargets] = false;
-
- texture_cache.GuardRenderTargets(true);
-
- Texceptions texceptions;
- for (std::size_t rt = 0; rt < Maxwell::NumRenderTargets; ++rt) {
- if (update_rendertargets) {
- const bool preserve_contents = HasToPreserveColorContents(is_clear, regs);
- color_attachments[rt] = texture_cache.GetColorBufferSurface(rt, preserve_contents);
- }
- if (color_attachments[rt] && WalkAttachmentOverlaps(*color_attachments[rt])) {
- texceptions[rt] = true;
- }
- }
-
- if (update_rendertargets) {
- const bool preserve_contents = HasToPreserveDepthContents(is_clear, regs);
- zeta_attachment = texture_cache.GetDepthBufferSurface(preserve_contents);
- }
- if (zeta_attachment && WalkAttachmentOverlaps(*zeta_attachment)) {
- texceptions[ZETA_TEXCEPTION_INDEX] = true;
- }
-
- texture_cache.GuardRenderTargets(false);
-
- return texceptions;
-}
-
-bool RasterizerVulkan::WalkAttachmentOverlaps(const CachedSurfaceView& attachment) {
- bool overlap = false;
- for (auto& [view, layout] : sampled_views) {
- if (!attachment.IsSameSurface(*view)) {
- continue;
- }
- overlap = true;
- *layout = VK_IMAGE_LAYOUT_GENERAL;
- }
- return overlap;
-}
-
-std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers(
- VkRenderPass renderpass) {
- FramebufferCacheKey key{
- .renderpass = renderpass,
- .width = std::numeric_limits<u32>::max(),
- .height = std::numeric_limits<u32>::max(),
- .layers = std::numeric_limits<u32>::max(),
- .views = {},
- };
-
- const auto try_push = [&key](const View& view) {
- if (!view) {
- return false;
- }
- key.views.push_back(view->GetAttachment());
- key.width = std::min(key.width, view->GetWidth());
- key.height = std::min(key.height, view->GetHeight());
- key.layers = std::min(key.layers, view->GetNumLayers());
- return true;
- };
-
- const auto& regs = system.GPU().Maxwell3D().regs;
- const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count);
- for (std::size_t index = 0; index < num_attachments; ++index) {
- if (try_push(color_attachments[index])) {
- texture_cache.MarkColorBufferInUse(index);
- }
- }
- if (try_push(zeta_attachment)) {
- texture_cache.MarkDepthBufferInUse();
- }
-
- const auto [fbentry, is_cache_miss] = framebuffer_cache.try_emplace(key);
- auto& framebuffer = fbentry->second;
- if (is_cache_miss) {
- framebuffer = device.GetLogical().CreateFramebuffer({
- .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .renderPass = key.renderpass,
- .attachmentCount = static_cast<u32>(key.views.size()),
- .pAttachments = key.views.data(),
- .width = key.width,
- .height = key.height,
- .layers = key.layers,
- });
- }
-
- return {*framebuffer, VkExtent2D{key.width, key.height}};
-}
-
-RasterizerVulkan::DrawParameters RasterizerVulkan::SetupGeometry(FixedPipelineState& fixed_state,
- BufferBindings& buffer_bindings,
- bool is_indexed,
- bool is_instanced) {
- MICROPROFILE_SCOPE(Vulkan_Geometry);
-
- const auto& gpu = system.GPU().Maxwell3D();
- const auto& regs = gpu.regs;
-
- SetupVertexArrays(buffer_bindings);
-
- const u32 base_instance = regs.vb_base_instance;
- const u32 num_instances = is_instanced ? gpu.mme_draw.instance_count : 1;
- const u32 base_vertex = is_indexed ? regs.vb_element_base : regs.vertex_buffer.first;
- const u32 num_vertices = is_indexed ? regs.index_array.count : regs.vertex_buffer.count;
-
- DrawParameters params{base_instance, num_instances, base_vertex, num_vertices, is_indexed};
- SetupIndexBuffer(buffer_bindings, params, is_indexed);
-
- return params;
-}
-
void RasterizerVulkan::SetupShaderDescriptors(
- const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders) {
- texture_cache.GuardSamplers(true);
-
- for (std::size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
- // Skip VertexA stage
+ const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders, bool is_indexed) {
+ image_view_indices.clear();
+ sampler_handles.clear();
+ for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
Shader* const shader = shaders[stage + 1];
if (!shader) {
continue;
}
- const auto& entries = shader->GetEntries();
- SetupGraphicsConstBuffers(entries, stage);
- SetupGraphicsGlobalBuffers(entries, stage);
+ const ShaderEntries& entries = shader->GetEntries();
SetupGraphicsUniformTexels(entries, stage);
SetupGraphicsTextures(entries, stage);
SetupGraphicsStorageTexels(entries, stage);
SetupGraphicsImages(entries, stage);
+
+ buffer_cache.SetEnabledUniformBuffers(stage, entries.enabled_uniform_buffers);
+ buffer_cache.UnbindGraphicsStorageBuffers(stage);
+ u32 ssbo_index = 0;
+ for (const auto& buffer : entries.global_buffers) {
+ buffer_cache.BindGraphicsStorageBuffer(stage, ssbo_index, buffer.cbuf_index,
+ buffer.cbuf_offset, buffer.is_written);
+ ++ssbo_index;
+ }
}
- texture_cache.GuardSamplers(false);
-}
+ const std::span indices_span(image_view_indices.data(), image_view_indices.size());
+ buffer_cache.UpdateGraphicsBuffers(is_indexed);
+ texture_cache.FillGraphicsImageViews(indices_span, image_view_ids);
+
+ buffer_cache.BindHostGeometryBuffers(is_indexed);
-void RasterizerVulkan::SetupImageTransitions(
- Texceptions texceptions, const std::array<View, Maxwell::NumRenderTargets>& color_attachments,
- const View& zeta_attachment) {
- TransitionImages(sampled_views, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
- TransitionImages(image_views, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
- VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
+ update_descriptor_queue.Acquire();
- for (std::size_t rt = 0; rt < std::size(color_attachments); ++rt) {
- const auto color_attachment = color_attachments[rt];
- if (color_attachment == nullptr) {
+ ImageViewId* image_view_id_ptr = image_view_ids.data();
+ VkSampler* sampler_ptr = sampler_handles.data();
+ for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
+ // Skip VertexA stage
+ Shader* const shader = shaders[stage + 1];
+ if (!shader) {
continue;
}
- const auto image_layout =
- texceptions[rt] ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- color_attachment->Transition(image_layout, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT);
- }
-
- if (zeta_attachment != nullptr) {
- const auto image_layout = texceptions[ZETA_TEXCEPTION_INDEX]
- ? VK_IMAGE_LAYOUT_GENERAL
- : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- zeta_attachment->Transition(image_layout, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT);
+ buffer_cache.BindHostStageBuffers(stage);
+ PushImageDescriptors(shader->GetEntries(), texture_cache, update_descriptor_queue,
+ image_view_id_ptr, sampler_ptr);
}
}
void RasterizerVulkan::UpdateDynamicStates() {
- auto& regs = system.GPU().Maxwell3D().regs;
+ auto& regs = maxwell3d.regs;
UpdateViewportsState(regs);
UpdateScissorsState(regs);
UpdateDepthBias(regs);
@@ -961,14 +738,13 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateDepthWriteEnable(regs);
UpdateDepthCompareOp(regs);
UpdateFrontFace(regs);
- UpdatePrimitiveTopology(regs);
UpdateStencilOp(regs);
UpdateStencilTestEnable(regs);
}
}
void RasterizerVulkan::BeginTransformFeedback() {
- const auto& regs = system.GPU().Maxwell3D().regs;
+ const auto& regs = maxwell3d.regs;
if (regs.tfb_enabled == 0) {
return;
}
@@ -976,322 +752,108 @@ void RasterizerVulkan::BeginTransformFeedback() {
LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported");
return;
}
-
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::TesselationControl) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::TesselationEval) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderProgram::Geometry));
-
- UNIMPLEMENTED_IF(regs.tfb_bindings[1].buffer_enable);
- UNIMPLEMENTED_IF(regs.tfb_bindings[2].buffer_enable);
- UNIMPLEMENTED_IF(regs.tfb_bindings[3].buffer_enable);
-
- const auto& binding = regs.tfb_bindings[0];
- UNIMPLEMENTED_IF(binding.buffer_enable == 0);
- UNIMPLEMENTED_IF(binding.buffer_offset != 0);
-
- const GPUVAddr gpu_addr = binding.Address();
- const VkDeviceSize size = static_cast<VkDeviceSize>(binding.buffer_size);
- const auto info = buffer_cache.UploadMemory(gpu_addr, size, 4, true);
-
- scheduler.Record([buffer = info.handle, offset = info.offset, size](vk::CommandBuffer cmdbuf) {
- cmdbuf.BindTransformFeedbackBuffersEXT(0, 1, &buffer, &offset, &size);
- cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr);
- });
+ scheduler.Record(
+ [](vk::CommandBuffer cmdbuf) { cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr); });
}
void RasterizerVulkan::EndTransformFeedback() {
- const auto& regs = system.GPU().Maxwell3D().regs;
+ const auto& regs = maxwell3d.regs;
if (regs.tfb_enabled == 0) {
return;
}
if (!device.IsExtTransformFeedbackSupported()) {
return;
}
-
scheduler.Record(
[](vk::CommandBuffer cmdbuf) { cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr); });
}
-void RasterizerVulkan::SetupVertexArrays(BufferBindings& buffer_bindings) {
- const auto& regs = system.GPU().Maxwell3D().regs;
-
- for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
- const auto& vertex_array = regs.vertex_array[index];
- if (!vertex_array.IsEnabled()) {
- continue;
- }
- const GPUVAddr start{vertex_array.StartAddress()};
- const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()};
-
- ASSERT(end >= start);
- const std::size_t size = end - start;
- if (size == 0) {
- buffer_bindings.AddVertexBinding(DefaultBuffer(), 0, DEFAULT_BUFFER_SIZE, 0);
- continue;
- }
- const auto info = buffer_cache.UploadMemory(start, size);
- buffer_bindings.AddVertexBinding(info.handle, info.offset, size, vertex_array.stride);
- }
-}
-
-void RasterizerVulkan::SetupIndexBuffer(BufferBindings& buffer_bindings, DrawParameters& params,
- bool is_indexed) {
- if (params.num_vertices == 0) {
- return;
- }
- const auto& regs = system.GPU().Maxwell3D().regs;
- switch (regs.draw.topology) {
- case Maxwell::PrimitiveTopology::Quads: {
- if (!params.is_indexed) {
- const auto [buffer, offset] =
- quad_array_pass.Assemble(params.num_vertices, params.base_vertex);
- buffer_bindings.SetIndexBinding(buffer, offset, VK_INDEX_TYPE_UINT32);
- params.base_vertex = 0;
- params.num_vertices = params.num_vertices * 6 / 4;
- params.is_indexed = true;
- break;
- }
- const GPUVAddr gpu_addr = regs.index_array.IndexStart();
- const auto info = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
- VkBuffer buffer = info.handle;
- u64 offset = info.offset;
- std::tie(buffer, offset) = quad_indexed_pass.Assemble(
- regs.index_array.format, params.num_vertices, params.base_vertex, buffer, offset);
-
- buffer_bindings.SetIndexBinding(buffer, offset, VK_INDEX_TYPE_UINT32);
- params.num_vertices = (params.num_vertices / 4) * 6;
- params.base_vertex = 0;
- break;
- }
- default: {
- if (!is_indexed) {
- break;
- }
- const GPUVAddr gpu_addr = regs.index_array.IndexStart();
- const auto info = buffer_cache.UploadMemory(gpu_addr, CalculateIndexBufferSize());
- VkBuffer buffer = info.handle;
- u64 offset = info.offset;
-
- auto format = regs.index_array.format;
- const bool is_uint8 = format == Maxwell::IndexFormat::UnsignedByte;
- if (is_uint8 && !device.IsExtIndexTypeUint8Supported()) {
- std::tie(buffer, offset) = uint8_pass.Assemble(params.num_vertices, buffer, offset);
- format = Maxwell::IndexFormat::UnsignedShort;
- }
-
- buffer_bindings.SetIndexBinding(buffer, offset, MaxwellToVK::IndexFormat(device, format));
- break;
- }
- }
-}
-
-void RasterizerVulkan::SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage) {
- MICROPROFILE_SCOPE(Vulkan_ConstBuffers);
- const auto& gpu = system.GPU().Maxwell3D();
- const auto& shader_stage = gpu.state.shader_stages[stage];
- for (const auto& entry : entries.const_buffers) {
- SetupConstBuffer(entry, shader_stage.const_buffers[entry.GetIndex()]);
- }
-}
-
-void RasterizerVulkan::SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage) {
- MICROPROFILE_SCOPE(Vulkan_GlobalBuffers);
- auto& gpu{system.GPU()};
- const auto cbufs{gpu.Maxwell3D().state.shader_stages[stage]};
-
- for (const auto& entry : entries.global_buffers) {
- const auto addr = cbufs.const_buffers[entry.GetCbufIndex()].address + entry.GetCbufOffset();
- SetupGlobalBuffer(entry, addr);
- }
-}
-
-void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, std::size_t stage) {
- MICROPROFILE_SCOPE(Vulkan_Textures);
- const auto& gpu = system.GPU().Maxwell3D();
+void RasterizerVulkan::SetupGraphicsUniformTexels(const ShaderEntries& entries, size_t stage) {
+ const auto& regs = maxwell3d.regs;
+ const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
for (const auto& entry : entries.uniform_texels) {
- const auto image = GetTextureInfo(gpu, entry, stage).tic;
- SetupUniformTexels(image, entry);
+ const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage);
+ image_view_indices.push_back(handle.image);
}
}
-void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, std::size_t stage) {
- MICROPROFILE_SCOPE(Vulkan_Textures);
- const auto& gpu = system.GPU().Maxwell3D();
+void RasterizerVulkan::SetupGraphicsTextures(const ShaderEntries& entries, size_t stage) {
+ const auto& regs = maxwell3d.regs;
+ const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
for (const auto& entry : entries.samplers) {
- for (std::size_t i = 0; i < entry.size; ++i) {
- const auto texture = GetTextureInfo(gpu, entry, stage, i);
- SetupTexture(texture, entry);
+ for (size_t index = 0; index < entry.size; ++index) {
+ const TextureHandle handle =
+ GetTextureInfo(maxwell3d, via_header_index, entry, stage, index);
+ image_view_indices.push_back(handle.image);
+
+ Sampler* const sampler = texture_cache.GetGraphicsSampler(handle.sampler);
+ sampler_handles.push_back(sampler->Handle());
}
}
}
-void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, std::size_t stage) {
- MICROPROFILE_SCOPE(Vulkan_Textures);
- const auto& gpu = system.GPU().Maxwell3D();
+void RasterizerVulkan::SetupGraphicsStorageTexels(const ShaderEntries& entries, size_t stage) {
+ const auto& regs = maxwell3d.regs;
+ const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
for (const auto& entry : entries.storage_texels) {
- const auto image = GetTextureInfo(gpu, entry, stage).tic;
- SetupStorageTexel(image, entry);
+ const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage);
+ image_view_indices.push_back(handle.image);
}
}
-void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage) {
- MICROPROFILE_SCOPE(Vulkan_Images);
- const auto& gpu = system.GPU().Maxwell3D();
+void RasterizerVulkan::SetupGraphicsImages(const ShaderEntries& entries, size_t stage) {
+ const auto& regs = maxwell3d.regs;
+ const bool via_header_index = regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex;
for (const auto& entry : entries.images) {
- const auto tic = GetTextureInfo(gpu, entry, stage).tic;
- SetupImage(tic, entry);
- }
-}
-
-void RasterizerVulkan::SetupComputeConstBuffers(const ShaderEntries& entries) {
- MICROPROFILE_SCOPE(Vulkan_ConstBuffers);
- const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
- for (const auto& entry : entries.const_buffers) {
- const auto& config = launch_desc.const_buffer_config[entry.GetIndex()];
- const std::bitset<8> mask = launch_desc.const_buffer_enable_mask.Value();
- Tegra::Engines::ConstBufferInfo buffer;
- buffer.address = config.Address();
- buffer.size = config.size;
- buffer.enabled = mask[entry.GetIndex()];
- SetupConstBuffer(entry, buffer);
- }
-}
-
-void RasterizerVulkan::SetupComputeGlobalBuffers(const ShaderEntries& entries) {
- MICROPROFILE_SCOPE(Vulkan_GlobalBuffers);
- const auto cbufs{system.GPU().KeplerCompute().launch_description.const_buffer_config};
- for (const auto& entry : entries.global_buffers) {
- const auto addr{cbufs[entry.GetCbufIndex()].Address() + entry.GetCbufOffset()};
- SetupGlobalBuffer(entry, addr);
+ const TextureHandle handle = GetTextureInfo(maxwell3d, via_header_index, entry, stage);
+ image_view_indices.push_back(handle.image);
}
}
void RasterizerVulkan::SetupComputeUniformTexels(const ShaderEntries& entries) {
- MICROPROFILE_SCOPE(Vulkan_Textures);
- const auto& gpu = system.GPU().KeplerCompute();
+ const bool via_header_index = kepler_compute.launch_description.linked_tsc;
for (const auto& entry : entries.uniform_texels) {
- const auto image = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic;
- SetupUniformTexels(image, entry);
+ const TextureHandle handle =
+ GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX);
+ image_view_indices.push_back(handle.image);
}
}
void RasterizerVulkan::SetupComputeTextures(const ShaderEntries& entries) {
- MICROPROFILE_SCOPE(Vulkan_Textures);
- const auto& gpu = system.GPU().KeplerCompute();
+ const bool via_header_index = kepler_compute.launch_description.linked_tsc;
for (const auto& entry : entries.samplers) {
- for (std::size_t i = 0; i < entry.size; ++i) {
- const auto texture = GetTextureInfo(gpu, entry, ComputeShaderIndex, i);
- SetupTexture(texture, entry);
+ for (size_t index = 0; index < entry.size; ++index) {
+ const TextureHandle handle = GetTextureInfo(kepler_compute, via_header_index, entry,
+ COMPUTE_SHADER_INDEX, index);
+ image_view_indices.push_back(handle.image);
+
+ Sampler* const sampler = texture_cache.GetComputeSampler(handle.sampler);
+ sampler_handles.push_back(sampler->Handle());
}
}
}
void RasterizerVulkan::SetupComputeStorageTexels(const ShaderEntries& entries) {
- MICROPROFILE_SCOPE(Vulkan_Textures);
- const auto& gpu = system.GPU().KeplerCompute();
+ const bool via_header_index = kepler_compute.launch_description.linked_tsc;
for (const auto& entry : entries.storage_texels) {
- const auto image = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic;
- SetupStorageTexel(image, entry);
+ const TextureHandle handle =
+ GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX);
+ image_view_indices.push_back(handle.image);
}
}
void RasterizerVulkan::SetupComputeImages(const ShaderEntries& entries) {
- MICROPROFILE_SCOPE(Vulkan_Images);
- const auto& gpu = system.GPU().KeplerCompute();
+ const bool via_header_index = kepler_compute.launch_description.linked_tsc;
for (const auto& entry : entries.images) {
- const auto tic = GetTextureInfo(gpu, entry, ComputeShaderIndex).tic;
- SetupImage(tic, entry);
+ const TextureHandle handle =
+ GetTextureInfo(kepler_compute, via_header_index, entry, COMPUTE_SHADER_INDEX);
+ image_view_indices.push_back(handle.image);
}
}
-void RasterizerVulkan::SetupConstBuffer(const ConstBufferEntry& entry,
- const Tegra::Engines::ConstBufferInfo& buffer) {
- if (!buffer.enabled) {
- // Set values to zero to unbind buffers
- update_descriptor_queue.AddBuffer(DefaultBuffer(), 0, DEFAULT_BUFFER_SIZE);
- return;
- }
-
- // Align the size to avoid bad std140 interactions
- const std::size_t size =
- Common::AlignUp(CalculateConstBufferSize(entry, buffer), 4 * sizeof(float));
- ASSERT(size <= MaxConstbufferSize);
-
- const auto info =
- buffer_cache.UploadMemory(buffer.address, size, device.GetUniformBufferAlignment());
- update_descriptor_queue.AddBuffer(info.handle, info.offset, size);
-}
-
-void RasterizerVulkan::SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address) {
- auto& memory_manager{system.GPU().MemoryManager()};
- const auto actual_addr = memory_manager.Read<u64>(address);
- const auto size = memory_manager.Read<u32>(address + 8);
-
- if (size == 0) {
- // Sometimes global memory pointers don't have a proper size. Upload a dummy entry
- // because Vulkan doesn't like empty buffers.
- // Note: Do *not* use DefaultBuffer() here, storage buffers can be written breaking the
- // default buffer.
- static constexpr std::size_t dummy_size = 4;
- const auto info = buffer_cache.GetEmptyBuffer(dummy_size);
- update_descriptor_queue.AddBuffer(info.handle, info.offset, dummy_size);
- return;
- }
-
- const auto info = buffer_cache.UploadMemory(
- actual_addr, size, device.GetStorageBufferAlignment(), entry.IsWritten());
- update_descriptor_queue.AddBuffer(info.handle, info.offset, size);
-}
-
-void RasterizerVulkan::SetupUniformTexels(const Tegra::Texture::TICEntry& tic,
- const UniformTexelEntry& entry) {
- const auto view = texture_cache.GetTextureSurface(tic, entry);
- ASSERT(view->IsBufferView());
-
- update_descriptor_queue.AddTexelBuffer(view->GetBufferView());
-}
-
-void RasterizerVulkan::SetupTexture(const Tegra::Texture::FullTextureInfo& texture,
- const SamplerEntry& entry) {
- auto view = texture_cache.GetTextureSurface(texture.tic, entry);
- ASSERT(!view->IsBufferView());
-
- const VkImageView image_view = view->GetImageView(texture.tic.x_source, texture.tic.y_source,
- texture.tic.z_source, texture.tic.w_source);
- const auto sampler = sampler_cache.GetSampler(texture.tsc);
- update_descriptor_queue.AddSampledImage(sampler, image_view);
-
- VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout();
- *image_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- sampled_views.push_back(ImageView{std::move(view), image_layout});
-}
-
-void RasterizerVulkan::SetupStorageTexel(const Tegra::Texture::TICEntry& tic,
- const StorageTexelEntry& entry) {
- const auto view = texture_cache.GetImageSurface(tic, entry);
- ASSERT(view->IsBufferView());
-
- update_descriptor_queue.AddTexelBuffer(view->GetBufferView());
-}
-
-void RasterizerVulkan::SetupImage(const Tegra::Texture::TICEntry& tic, const ImageEntry& entry) {
- auto view = texture_cache.GetImageSurface(tic, entry);
-
- if (entry.is_written) {
- view->MarkAsModified(texture_cache.Tick());
- }
-
- UNIMPLEMENTED_IF(tic.IsBuffer());
-
- const VkImageView image_view =
- view->GetImageView(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
- update_descriptor_queue.AddImage(image_view);
-
- VkImageLayout* const image_layout = update_descriptor_queue.LastImageLayout();
- *image_layout = VK_IMAGE_LAYOUT_GENERAL;
- image_views.push_back(ImageView{std::move(view), image_layout});
-}
-
void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchViewports()) {
return;
@@ -1304,7 +866,8 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
GetViewportState(device, regs, 8), GetViewportState(device, regs, 9),
GetViewportState(device, regs, 10), GetViewportState(device, regs, 11),
GetViewportState(device, regs, 12), GetViewportState(device, regs, 13),
- GetViewportState(device, regs, 14), GetViewportState(device, regs, 15)};
+ GetViewportState(device, regs, 14), GetViewportState(device, regs, 15),
+ };
scheduler.Record([viewports](vk::CommandBuffer cmdbuf) { cmdbuf.SetViewport(0, viewports); });
}
@@ -1312,13 +875,14 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
if (!state_tracker.TouchScissors()) {
return;
}
- const std::array scissors = {
+ const std::array scissors{
GetScissorState(regs, 0), GetScissorState(regs, 1), GetScissorState(regs, 2),
GetScissorState(regs, 3), GetScissorState(regs, 4), GetScissorState(regs, 5),
GetScissorState(regs, 6), GetScissorState(regs, 7), GetScissorState(regs, 8),
GetScissorState(regs, 9), GetScissorState(regs, 10), GetScissorState(regs, 11),
GetScissorState(regs, 12), GetScissorState(regs, 13), GetScissorState(regs, 14),
- GetScissorState(regs, 15)};
+ GetScissorState(regs, 15),
+ };
scheduler.Record([scissors](vk::CommandBuffer cmdbuf) { cmdbuf.SetScissor(0, scissors); });
}
@@ -1442,16 +1006,6 @@ void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) {
[front_face](vk::CommandBuffer cmdbuf) { cmdbuf.SetFrontFaceEXT(front_face); });
}
-void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) {
- const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value();
- if (!state_tracker.ChangePrimitiveTopology(primitive_topology)) {
- return;
- }
- scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) {
- cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology));
- });
-}
-
void RasterizerVulkan::UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchStencilOp()) {
return;
@@ -1493,101 +1047,4 @@ void RasterizerVulkan::UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs&
});
}
-std::size_t RasterizerVulkan::CalculateGraphicsStreamBufferSize(bool is_indexed) const {
- std::size_t size = CalculateVertexArraysSize();
- if (is_indexed) {
- size = Common::AlignUp(size, 4) + CalculateIndexBufferSize();
- }
- size += Maxwell::MaxConstBuffers * (MaxConstbufferSize + device.GetUniformBufferAlignment());
- return size;
-}
-
-std::size_t RasterizerVulkan::CalculateComputeStreamBufferSize() const {
- return Tegra::Engines::KeplerCompute::NumConstBuffers *
- (Maxwell::MaxConstBufferSize + device.GetUniformBufferAlignment());
-}
-
-std::size_t RasterizerVulkan::CalculateVertexArraysSize() const {
- const auto& regs = system.GPU().Maxwell3D().regs;
-
- std::size_t size = 0;
- for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
- // This implementation assumes that all attributes are used in the shader.
- const GPUVAddr start{regs.vertex_array[index].StartAddress()};
- const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()};
- DEBUG_ASSERT(end >= start);
-
- size += (end - start) * regs.vertex_array[index].enable;
- }
- return size;
-}
-
-std::size_t RasterizerVulkan::CalculateIndexBufferSize() const {
- const auto& regs = system.GPU().Maxwell3D().regs;
- return static_cast<std::size_t>(regs.index_array.count) *
- static_cast<std::size_t>(regs.index_array.FormatSizeInBytes());
-}
-
-std::size_t RasterizerVulkan::CalculateConstBufferSize(
- const ConstBufferEntry& entry, const Tegra::Engines::ConstBufferInfo& buffer) const {
- if (entry.IsIndirect()) {
- // Buffer is accessed indirectly, so upload the entire thing
- return buffer.size;
- } else {
- // Buffer is accessed directly, upload just what we use
- return entry.GetSize();
- }
-}
-
-RenderPassParams RasterizerVulkan::GetRenderPassParams(Texceptions texceptions) const {
- const auto& regs = system.GPU().Maxwell3D().regs;
- const std::size_t num_attachments = static_cast<std::size_t>(regs.rt_control.count);
-
- RenderPassParams params;
- params.color_formats = {};
- std::size_t color_texceptions = 0;
-
- std::size_t index = 0;
- for (std::size_t rt = 0; rt < num_attachments; ++rt) {
- const auto& rendertarget = regs.rt[rt];
- if (rendertarget.Address() == 0 || rendertarget.format == Tegra::RenderTargetFormat::NONE) {
- continue;
- }
- params.color_formats[index] = static_cast<u8>(rendertarget.format);
- color_texceptions |= (texceptions[rt] ? 1ULL : 0ULL) << index;
- ++index;
- }
- params.num_color_attachments = static_cast<u8>(index);
- params.texceptions = static_cast<u8>(color_texceptions);
-
- params.zeta_format = regs.zeta_enable ? static_cast<u8>(regs.zeta.format) : 0;
- params.zeta_texception = texceptions[ZETA_TEXCEPTION_INDEX];
- return params;
-}
-
-VkBuffer RasterizerVulkan::DefaultBuffer() {
- if (default_buffer) {
- return *default_buffer;
- }
-
- default_buffer = device.GetLogical().CreateBuffer({
- .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .size = DEFAULT_BUFFER_SIZE,
- .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
- VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
- .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
- .queueFamilyIndexCount = 0,
- .pQueueFamilyIndices = nullptr,
- });
- default_buffer_commit = memory_manager.Commit(default_buffer, false);
-
- scheduler.RequestOutsideRenderPassOperationContext();
- scheduler.Record([buffer = *default_buffer](vk::CommandBuffer cmdbuf) {
- cmdbuf.FillBuffer(buffer, 0, DEFAULT_BUFFER_SIZE, 0);
- });
- return *default_buffer;
-}
-
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index f640ba649..acea1ba2d 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -11,28 +11,25 @@
#include <vector>
#include <boost/container/static_vector.hpp>
-#include <boost/functional/hash.hpp>
#include "common/common_types.h"
#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
-#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
+#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
-#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
-#include "video_core/renderer_vulkan/vk_sampler_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
-#include "video_core/renderer_vulkan/wrapper.h"
#include "video_core/shader/async_shaders.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core {
class System;
@@ -50,66 +47,15 @@ namespace Vulkan {
struct VKScreenInfo;
-using ImageViewsPack = boost::container::static_vector<VkImageView, Maxwell::NumRenderTargets + 1>;
-
-struct FramebufferCacheKey {
- VkRenderPass renderpass{};
- u32 width = 0;
- u32 height = 0;
- u32 layers = 0;
- ImageViewsPack views;
-
- std::size_t Hash() const noexcept {
- std::size_t hash = 0;
- boost::hash_combine(hash, static_cast<VkRenderPass>(renderpass));
- for (const auto& view : views) {
- boost::hash_combine(hash, static_cast<VkImageView>(view));
- }
- boost::hash_combine(hash, width);
- boost::hash_combine(hash, height);
- boost::hash_combine(hash, layers);
- return hash;
- }
-
- bool operator==(const FramebufferCacheKey& rhs) const noexcept {
- return std::tie(renderpass, views, width, height, layers) ==
- std::tie(rhs.renderpass, rhs.views, rhs.width, rhs.height, rhs.layers);
- }
-
- bool operator!=(const FramebufferCacheKey& rhs) const noexcept {
- return !operator==(rhs);
- }
-};
-
-} // namespace Vulkan
-
-namespace std {
-
-template <>
-struct hash<Vulkan::FramebufferCacheKey> {
- std::size_t operator()(const Vulkan::FramebufferCacheKey& k) const noexcept {
- return k.Hash();
- }
-};
-
-} // namespace std
-
-namespace Vulkan {
-
class StateTracker;
-class BufferBindings;
-
-struct ImageView {
- View view;
- VkImageLayout* layout = nullptr;
-};
class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
public:
- explicit RasterizerVulkan(Core::System& system, Core::Frontend::EmuWindow& render_window,
- VKScreenInfo& screen_info, const VKDevice& device,
- VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
- StateTracker& state_tracker, VKScheduler& scheduler);
+ explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
+ Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
+ VKScreenInfo& screen_info_, const Device& device_,
+ MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
+ VKScheduler& scheduler_);
~RasterizerVulkan() override;
void Draw(bool is_indexed, bool is_instanced) override;
@@ -117,25 +63,28 @@ public:
void DispatchCompute(GPUVAddr code_addr) override;
void ResetCounter(VideoCore::QueryType type) override;
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
+ void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void SyncGuestHost() override;
+ void UnmapMemory(VAddr addr, u64 size) override;
void SignalSemaphore(GPUVAddr addr, u32 value) override;
void SignalSyncPoint(u32 value) override;
void ReleaseFences() override;
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void WaitForIdle() override;
+ void FragmentBarrier() override;
+ void TiledCacheBarrier() override;
void FlushCommands() override;
void TickFrame() override;
- bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
- const Tegra::Engines::Fermi2D::Regs::Surface& dst,
+ bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Config& copy_config) override;
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride) override;
- void SetupDirtyFlags() override;
VideoCommon::Shader::AsyncShaders& GetAsyncShaders() {
return async_shaders;
@@ -146,45 +95,22 @@ public:
}
/// Maximum supported size that a constbuffer can have in bytes.
- static constexpr std::size_t MaxConstbufferSize = 0x10000;
+ static constexpr size_t MaxConstbufferSize = 0x10000;
static_assert(MaxConstbufferSize % (4 * sizeof(float)) == 0,
"The maximum size of a constbuffer must be a multiple of the size of GLvec4");
private:
- struct DrawParameters {
- void Draw(vk::CommandBuffer cmdbuf) const;
+ static constexpr size_t MAX_TEXTURES = 192;
+ static constexpr size_t MAX_IMAGES = 48;
+ static constexpr size_t MAX_IMAGE_VIEWS = MAX_TEXTURES + MAX_IMAGES;
- u32 base_instance = 0;
- u32 num_instances = 0;
- u32 base_vertex = 0;
- u32 num_vertices = 0;
- bool is_indexed = 0;
- };
-
- using Texceptions = std::bitset<Maxwell::NumRenderTargets + 1>;
-
- static constexpr std::size_t ZETA_TEXCEPTION_INDEX = 8;
static constexpr VkDeviceSize DEFAULT_BUFFER_SIZE = 4 * sizeof(float);
void FlushWork();
- /// @brief Updates the currently bound attachments
- /// @param is_clear True when the framebuffer is updated as a clear
- /// @return Bitfield of attachments being used as sampled textures
- Texceptions UpdateAttachments(bool is_clear);
-
- std::tuple<VkFramebuffer, VkExtent2D> ConfigureFramebuffers(VkRenderPass renderpass);
-
- /// Setups geometry buffers and state.
- DrawParameters SetupGeometry(FixedPipelineState& fixed_state, BufferBindings& buffer_bindings,
- bool is_indexed, bool is_instanced);
-
/// Setup descriptors in the graphics pipeline.
- void SetupShaderDescriptors(const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders);
-
- void SetupImageTransitions(Texceptions texceptions,
- const std::array<View, Maxwell::NumRenderTargets>& color_attachments,
- const View& zeta_attachment);
+ void SetupShaderDescriptors(const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders,
+ bool is_indexed);
void UpdateDynamicStates();
@@ -192,18 +118,6 @@ private:
void EndTransformFeedback();
- bool WalkAttachmentOverlaps(const CachedSurfaceView& attachment);
-
- void SetupVertexArrays(BufferBindings& buffer_bindings);
-
- void SetupIndexBuffer(BufferBindings& buffer_bindings, DrawParameters& params, bool is_indexed);
-
- /// Setup constant buffers in the graphics pipeline.
- void SetupGraphicsConstBuffers(const ShaderEntries& entries, std::size_t stage);
-
- /// Setup global buffers in the graphics pipeline.
- void SetupGraphicsGlobalBuffers(const ShaderEntries& entries, std::size_t stage);
-
/// Setup uniform texels in the graphics pipeline.
void SetupGraphicsUniformTexels(const ShaderEntries& entries, std::size_t stage);
@@ -216,12 +130,6 @@ private:
/// Setup images in the graphics pipeline.
void SetupGraphicsImages(const ShaderEntries& entries, std::size_t stage);
- /// Setup constant buffers in the compute pipeline.
- void SetupComputeConstBuffers(const ShaderEntries& entries);
-
- /// Setup global buffers in the compute pipeline.
- void SetupComputeGlobalBuffers(const ShaderEntries& entries);
-
/// Setup texel buffers in the compute pipeline.
void SetupComputeUniformTexels(const ShaderEntries& entries);
@@ -234,19 +142,6 @@ private:
/// Setup images in the compute pipeline.
void SetupComputeImages(const ShaderEntries& entries);
- void SetupConstBuffer(const ConstBufferEntry& entry,
- const Tegra::Engines::ConstBufferInfo& buffer);
-
- void SetupGlobalBuffer(const GlobalBufferEntry& entry, GPUVAddr address);
-
- void SetupUniformTexels(const Tegra::Texture::TICEntry& image, const UniformTexelEntry& entry);
-
- void SetupTexture(const Tegra::Texture::FullTextureInfo& texture, const SamplerEntry& entry);
-
- void SetupStorageTexel(const Tegra::Texture::TICEntry& tic, const StorageTexelEntry& entry);
-
- void SetupImage(const Tegra::Texture::TICEntry& tic, const ImageEntry& entry);
-
void UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs);
@@ -260,64 +155,43 @@ private:
void UpdateDepthWriteEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
- void UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);
- std::size_t CalculateGraphicsStreamBufferSize(bool is_indexed) const;
-
- std::size_t CalculateComputeStreamBufferSize() const;
-
- std::size_t CalculateVertexArraysSize() const;
-
- std::size_t CalculateIndexBufferSize() const;
-
- std::size_t CalculateConstBufferSize(const ConstBufferEntry& entry,
- const Tegra::Engines::ConstBufferInfo& buffer) const;
-
- RenderPassParams GetRenderPassParams(Texceptions texceptions) const;
+ Tegra::GPU& gpu;
+ Tegra::MemoryManager& gpu_memory;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
- VkBuffer DefaultBuffer();
-
- Core::System& system;
- Core::Frontend::EmuWindow& render_window;
VKScreenInfo& screen_info;
- const VKDevice& device;
- VKResourceManager& resource_manager;
- VKMemoryManager& memory_manager;
+ const Device& device;
+ MemoryAllocator& memory_allocator;
StateTracker& state_tracker;
VKScheduler& scheduler;
- VKStagingBufferPool staging_pool;
+ StagingBufferPool staging_pool;
VKDescriptorPool descriptor_pool;
VKUpdateDescriptorQueue update_descriptor_queue;
- VKRenderPassCache renderpass_cache;
- QuadArrayPass quad_array_pass;
- QuadIndexedPass quad_indexed_pass;
- Uint8Pass uint8_pass;
+ BlitImageHelper blit_image;
+
+ GraphicsPipelineCacheKey graphics_key;
- VKTextureCache texture_cache;
+ TextureCacheRuntime texture_cache_runtime;
+ TextureCache texture_cache;
+ BufferCacheRuntime buffer_cache_runtime;
+ BufferCache buffer_cache;
VKPipelineCache pipeline_cache;
- VKBufferCache buffer_cache;
- VKSamplerCache sampler_cache;
- VKFenceManager fence_manager;
VKQueryCache query_cache;
+ VKFenceManager fence_manager;
- vk::Buffer default_buffer;
- VKMemoryCommit default_buffer_commit;
vk::Event wfi_event;
VideoCommon::Shader::AsyncShaders async_shaders;
- std::array<View, Maxwell::NumRenderTargets> color_attachments;
- View zeta_attachment;
-
- std::vector<ImageView> sampled_views;
- std::vector<ImageView> image_views;
+ boost::container::static_vector<u32, MAX_IMAGE_VIEWS> image_view_indices;
+ std::array<VideoCommon::ImageViewId, MAX_IMAGE_VIEWS> image_view_ids;
+ boost::container::static_vector<VkSampler, MAX_TEXTURES> sampler_handles;
u32 draw_counter = 0;
-
- // TODO(Rodrigo): Invalidate on image destruction
- std::unordered_map<FramebufferCacheKey, vk::Framebuffer> framebuffer_cache;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp b/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
deleted file mode 100644
index 80284cf92..000000000
--- a/src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
+++ /dev/null
@@ -1,158 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <cstring>
-#include <memory>
-#include <vector>
-
-#include "common/cityhash.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/maxwell_to_vk.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-std::size_t RenderPassParams::Hash() const noexcept {
- const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this);
- return static_cast<std::size_t>(hash);
-}
-
-bool RenderPassParams::operator==(const RenderPassParams& rhs) const noexcept {
- return std::memcmp(&rhs, this, sizeof *this) == 0;
-}
-
-VKRenderPassCache::VKRenderPassCache(const VKDevice& device) : device{device} {}
-
-VKRenderPassCache::~VKRenderPassCache() = default;
-
-VkRenderPass VKRenderPassCache::GetRenderPass(const RenderPassParams& params) {
- const auto [pair, is_cache_miss] = cache.try_emplace(params);
- auto& entry = pair->second;
- if (is_cache_miss) {
- entry = CreateRenderPass(params);
- }
- return *entry;
-}
-
-vk::RenderPass VKRenderPassCache::CreateRenderPass(const RenderPassParams& params) const {
- using namespace VideoCore::Surface;
- const std::size_t num_attachments = static_cast<std::size_t>(params.num_color_attachments);
-
- std::vector<VkAttachmentDescription> descriptors;
- descriptors.reserve(num_attachments);
-
- std::vector<VkAttachmentReference> color_references;
- color_references.reserve(num_attachments);
-
- for (std::size_t rt = 0; rt < num_attachments; ++rt) {
- const auto guest_format = static_cast<Tegra::RenderTargetFormat>(params.color_formats[rt]);
- const PixelFormat pixel_format = PixelFormatFromRenderTargetFormat(guest_format);
- const auto format = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, pixel_format);
- ASSERT_MSG(format.attachable, "Trying to attach a non-attachable format with format={}",
- static_cast<int>(pixel_format));
-
- // TODO(Rodrigo): Add MAY_ALIAS_BIT when it's needed.
- const VkImageLayout color_layout = ((params.texceptions >> rt) & 1) != 0
- ? VK_IMAGE_LAYOUT_GENERAL
- : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- descriptors.push_back({
- .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
- .format = format.format,
- .samples = VK_SAMPLE_COUNT_1_BIT,
- .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
- .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
- .initialLayout = color_layout,
- .finalLayout = color_layout,
- });
-
- color_references.push_back({
- .attachment = static_cast<u32>(rt),
- .layout = color_layout,
- });
- }
-
- VkAttachmentReference zeta_attachment_ref;
- const bool has_zeta = params.zeta_format != 0;
- if (has_zeta) {
- const auto guest_format = static_cast<Tegra::DepthFormat>(params.zeta_format);
- const PixelFormat pixel_format = PixelFormatFromDepthFormat(guest_format);
- const auto format = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, pixel_format);
- ASSERT_MSG(format.attachable, "Trying to attach a non-attachable format with format={}",
- static_cast<int>(pixel_format));
-
- const VkImageLayout zeta_layout = params.zeta_texception != 0
- ? VK_IMAGE_LAYOUT_GENERAL
- : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- descriptors.push_back({
- .flags = 0,
- .format = format.format,
- .samples = VK_SAMPLE_COUNT_1_BIT,
- .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
- .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
- .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
- .initialLayout = zeta_layout,
- .finalLayout = zeta_layout,
- });
-
- zeta_attachment_ref = {
- .attachment = static_cast<u32>(num_attachments),
- .layout = zeta_layout,
- };
- }
-
- const VkSubpassDescription subpass_description{
- .flags = 0,
- .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
- .inputAttachmentCount = 0,
- .pInputAttachments = nullptr,
- .colorAttachmentCount = static_cast<u32>(color_references.size()),
- .pColorAttachments = color_references.data(),
- .pResolveAttachments = nullptr,
- .pDepthStencilAttachment = has_zeta ? &zeta_attachment_ref : nullptr,
- .preserveAttachmentCount = 0,
- .pPreserveAttachments = nullptr,
- };
-
- VkAccessFlags access = 0;
- VkPipelineStageFlags stage = 0;
- if (!color_references.empty()) {
- access |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- stage |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- }
-
- if (has_zeta) {
- access |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
- stage |= VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
- }
-
- const VkSubpassDependency subpass_dependency{
- .srcSubpass = VK_SUBPASS_EXTERNAL,
- .dstSubpass = 0,
- .srcStageMask = stage,
- .dstStageMask = stage,
- .srcAccessMask = 0,
- .dstAccessMask = access,
- .dependencyFlags = 0,
- };
-
- return device.GetLogical().CreateRenderPass({
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .attachmentCount = static_cast<u32>(descriptors.size()),
- .pAttachments = descriptors.data(),
- .subpassCount = 1,
- .pSubpasses = &subpass_description,
- .dependencyCount = 1,
- .pDependencies = &subpass_dependency,
- });
-}
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_renderpass_cache.h b/src/video_core/renderer_vulkan/vk_renderpass_cache.h
deleted file mode 100644
index 8b0fec720..000000000
--- a/src/video_core/renderer_vulkan/vk_renderpass_cache.h
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <type_traits>
-#include <unordered_map>
-
-#include <boost/container/static_vector.hpp>
-#include <boost/functional/hash.hpp>
-
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-#include "video_core/surface.h"
-
-namespace Vulkan {
-
-class VKDevice;
-
-struct RenderPassParams {
- std::array<u8, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> color_formats;
- u8 num_color_attachments;
- u8 texceptions;
-
- u8 zeta_format;
- u8 zeta_texception;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const RenderPassParams& rhs) const noexcept;
-
- bool operator!=(const RenderPassParams& rhs) const noexcept {
- return !operator==(rhs);
- }
-};
-static_assert(std::has_unique_object_representations_v<RenderPassParams>);
-static_assert(std::is_trivially_copyable_v<RenderPassParams>);
-static_assert(std::is_trivially_constructible_v<RenderPassParams>);
-
-} // namespace Vulkan
-
-namespace std {
-
-template <>
-struct hash<Vulkan::RenderPassParams> {
- std::size_t operator()(const Vulkan::RenderPassParams& k) const noexcept {
- return k.Hash();
- }
-};
-
-} // namespace std
-
-namespace Vulkan {
-
-class VKRenderPassCache final {
-public:
- explicit VKRenderPassCache(const VKDevice& device);
- ~VKRenderPassCache();
-
- VkRenderPass GetRenderPass(const RenderPassParams& params);
-
-private:
- vk::RenderPass CreateRenderPass(const RenderPassParams& params) const;
-
- const VKDevice& device;
- std::unordered_map<RenderPassParams, vk::RenderPass> cache;
-};
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.cpp b/src/video_core/renderer_vulkan/vk_resource_manager.cpp
deleted file mode 100644
index f19330a36..000000000
--- a/src/video_core/renderer_vulkan/vk_resource_manager.cpp
+++ /dev/null
@@ -1,311 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <optional>
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-namespace {
-
-// TODO(Rodrigo): Fine tune these numbers.
-constexpr std::size_t COMMAND_BUFFER_POOL_SIZE = 0x1000;
-constexpr std::size_t FENCES_GROW_STEP = 0x40;
-
-constexpr VkFenceCreateInfo BuildFenceCreateInfo() {
- return {
- .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- };
-}
-
-} // Anonymous namespace
-
-class CommandBufferPool final : public VKFencedPool {
-public:
- explicit CommandBufferPool(const VKDevice& device)
- : VKFencedPool(COMMAND_BUFFER_POOL_SIZE), device{device} {}
-
- void Allocate(std::size_t begin, std::size_t end) override {
- // Command buffers are going to be commited, recorded, executed every single usage cycle.
- // They are also going to be reseted when commited.
- Pool& pool = pools.emplace_back();
- pool.handle = device.GetLogical().CreateCommandPool({
- .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
- .pNext = nullptr,
- .flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT |
- VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
- .queueFamilyIndex = device.GetGraphicsFamily(),
- });
- pool.cmdbufs = pool.handle.Allocate(COMMAND_BUFFER_POOL_SIZE);
- }
-
- VkCommandBuffer Commit(VKFence& fence) {
- const std::size_t index = CommitResource(fence);
- const auto pool_index = index / COMMAND_BUFFER_POOL_SIZE;
- const auto sub_index = index % COMMAND_BUFFER_POOL_SIZE;
- return pools[pool_index].cmdbufs[sub_index];
- }
-
-private:
- struct Pool {
- vk::CommandPool handle;
- vk::CommandBuffers cmdbufs;
- };
-
- const VKDevice& device;
- std::vector<Pool> pools;
-};
-
-VKResource::VKResource() = default;
-
-VKResource::~VKResource() = default;
-
-VKFence::VKFence(const VKDevice& device)
- : device{device}, handle{device.GetLogical().CreateFence(BuildFenceCreateInfo())} {}
-
-VKFence::~VKFence() = default;
-
-void VKFence::Wait() {
- switch (const VkResult result = handle.Wait()) {
- case VK_SUCCESS:
- return;
- case VK_ERROR_DEVICE_LOST:
- device.ReportLoss();
- [[fallthrough]];
- default:
- throw vk::Exception(result);
- }
-}
-
-void VKFence::Release() {
- ASSERT(is_owned);
- is_owned = false;
-}
-
-void VKFence::Commit() {
- is_owned = true;
- is_used = true;
-}
-
-bool VKFence::Tick(bool gpu_wait, bool owner_wait) {
- if (!is_used) {
- // If a fence is not used it's always free.
- return true;
- }
- if (is_owned && !owner_wait) {
- // The fence is still being owned (Release has not been called) and ownership wait has
- // not been asked.
- return false;
- }
-
- if (gpu_wait) {
- // Wait for the fence if it has been requested.
- (void)handle.Wait();
- } else {
- if (handle.GetStatus() != VK_SUCCESS) {
- // Vulkan fence is not ready, not much it can do here
- return false;
- }
- }
-
- // Broadcast resources their free state.
- for (auto* resource : protected_resources) {
- resource->OnFenceRemoval(this);
- }
- protected_resources.clear();
-
- // Prepare fence for reusage.
- handle.Reset();
- is_used = false;
- return true;
-}
-
-void VKFence::Protect(VKResource* resource) {
- protected_resources.push_back(resource);
-}
-
-void VKFence::Unprotect(VKResource* resource) {
- const auto it = std::find(protected_resources.begin(), protected_resources.end(), resource);
- ASSERT(it != protected_resources.end());
-
- resource->OnFenceRemoval(this);
- protected_resources.erase(it);
-}
-
-void VKFence::RedirectProtection(VKResource* old_resource, VKResource* new_resource) noexcept {
- std::replace(std::begin(protected_resources), std::end(protected_resources), old_resource,
- new_resource);
-}
-
-VKFenceWatch::VKFenceWatch() = default;
-
-VKFenceWatch::VKFenceWatch(VKFence& initial_fence) {
- Watch(initial_fence);
-}
-
-VKFenceWatch::VKFenceWatch(VKFenceWatch&& rhs) noexcept {
- fence = std::exchange(rhs.fence, nullptr);
- if (fence) {
- fence->RedirectProtection(&rhs, this);
- }
-}
-
-VKFenceWatch& VKFenceWatch::operator=(VKFenceWatch&& rhs) noexcept {
- fence = std::exchange(rhs.fence, nullptr);
- if (fence) {
- fence->RedirectProtection(&rhs, this);
- }
- return *this;
-}
-
-VKFenceWatch::~VKFenceWatch() {
- if (fence) {
- fence->Unprotect(this);
- }
-}
-
-void VKFenceWatch::Wait() {
- if (fence == nullptr) {
- return;
- }
- fence->Wait();
- fence->Unprotect(this);
-}
-
-void VKFenceWatch::Watch(VKFence& new_fence) {
- Wait();
- fence = &new_fence;
- fence->Protect(this);
-}
-
-bool VKFenceWatch::TryWatch(VKFence& new_fence) {
- if (fence) {
- return false;
- }
- fence = &new_fence;
- fence->Protect(this);
- return true;
-}
-
-void VKFenceWatch::OnFenceRemoval(VKFence* signaling_fence) {
- ASSERT_MSG(signaling_fence == fence, "Removing the wrong fence");
- fence = nullptr;
-}
-
-VKFencedPool::VKFencedPool(std::size_t grow_step) : grow_step{grow_step} {}
-
-VKFencedPool::~VKFencedPool() = default;
-
-std::size_t VKFencedPool::CommitResource(VKFence& fence) {
- const auto Search = [&](std::size_t begin, std::size_t end) -> std::optional<std::size_t> {
- for (std::size_t iterator = begin; iterator < end; ++iterator) {
- if (watches[iterator]->TryWatch(fence)) {
- // The resource is now being watched, a free resource was successfully found.
- return iterator;
- }
- }
- return {};
- };
- // Try to find a free resource from the hinted position to the end.
- auto found = Search(free_iterator, watches.size());
- if (!found) {
- // Search from beginning to the hinted position.
- found = Search(0, free_iterator);
- if (!found) {
- // Both searches failed, the pool is full; handle it.
- const std::size_t free_resource = ManageOverflow();
-
- // Watch will wait for the resource to be free.
- watches[free_resource]->Watch(fence);
- found = free_resource;
- }
- }
- // Free iterator is hinted to the resource after the one that's been commited.
- free_iterator = (*found + 1) % watches.size();
- return *found;
-}
-
-std::size_t VKFencedPool::ManageOverflow() {
- const std::size_t old_capacity = watches.size();
- Grow();
-
- // The last entry is guaranted to be free, since it's the first element of the freshly
- // allocated resources.
- return old_capacity;
-}
-
-void VKFencedPool::Grow() {
- const std::size_t old_capacity = watches.size();
- watches.resize(old_capacity + grow_step);
- std::generate(watches.begin() + old_capacity, watches.end(),
- []() { return std::make_unique<VKFenceWatch>(); });
- Allocate(old_capacity, old_capacity + grow_step);
-}
-
-VKResourceManager::VKResourceManager(const VKDevice& device) : device{device} {
- GrowFences(FENCES_GROW_STEP);
- command_buffer_pool = std::make_unique<CommandBufferPool>(device);
-}
-
-VKResourceManager::~VKResourceManager() = default;
-
-VKFence& VKResourceManager::CommitFence() {
- const auto StepFences = [&](bool gpu_wait, bool owner_wait) -> VKFence* {
- const auto Tick = [=](auto& fence) { return fence->Tick(gpu_wait, owner_wait); };
- const auto hinted = fences.begin() + fences_iterator;
-
- auto it = std::find_if(hinted, fences.end(), Tick);
- if (it == fences.end()) {
- it = std::find_if(fences.begin(), hinted, Tick);
- if (it == hinted) {
- return nullptr;
- }
- }
- fences_iterator = std::distance(fences.begin(), it) + 1;
- if (fences_iterator >= fences.size())
- fences_iterator = 0;
-
- auto& fence = *it;
- fence->Commit();
- return fence.get();
- };
-
- VKFence* found_fence = StepFences(false, false);
- if (!found_fence) {
- // Try again, this time waiting.
- found_fence = StepFences(true, false);
-
- if (!found_fence) {
- // Allocate new fences and try again.
- LOG_INFO(Render_Vulkan, "Allocating new fences {} -> {}", fences.size(),
- fences.size() + FENCES_GROW_STEP);
-
- GrowFences(FENCES_GROW_STEP);
- found_fence = StepFences(true, false);
- ASSERT(found_fence != nullptr);
- }
- }
- return *found_fence;
-}
-
-VkCommandBuffer VKResourceManager::CommitCommandBuffer(VKFence& fence) {
- return command_buffer_pool->Commit(fence);
-}
-
-void VKResourceManager::GrowFences(std::size_t new_fences_count) {
- const std::size_t previous_size = fences.size();
- fences.resize(previous_size + new_fences_count);
-
- std::generate(fences.begin() + previous_size, fences.end(),
- [this] { return std::make_unique<VKFence>(device); });
-}
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_resource_manager.h b/src/video_core/renderer_vulkan/vk_resource_manager.h
deleted file mode 100644
index f683d2276..000000000
--- a/src/video_core/renderer_vulkan/vk_resource_manager.h
+++ /dev/null
@@ -1,196 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <cstddef>
-#include <memory>
-#include <vector>
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan {
-
-class VKDevice;
-class VKFence;
-class VKResourceManager;
-
-class CommandBufferPool;
-
-/// Interface for a Vulkan resource
-class VKResource {
-public:
- explicit VKResource();
- virtual ~VKResource();
-
- /**
- * Signals the object that an owning fence has been signaled.
- * @param signaling_fence Fence that signals its usage end.
- */
- virtual void OnFenceRemoval(VKFence* signaling_fence) = 0;
-};
-
-/**
- * Fences take ownership of objects, protecting them from GPU-side or driver-side concurrent access.
- * They must be commited from the resource manager. Their usage flow is: commit the fence from the
- * resource manager, protect resources with it and use them, send the fence to an execution queue
- * and Wait for it if needed and then call Release. Used resources will automatically be signaled
- * when they are free to be reused.
- * @brief Protects resources for concurrent usage and signals its release.
- */
-class VKFence {
- friend class VKResourceManager;
-
-public:
- explicit VKFence(const VKDevice& device);
- ~VKFence();
-
- /**
- * Waits for the fence to be signaled.
- * @warning You must have ownership of the fence and it has to be previously sent to a queue to
- * call this function.
- */
- void Wait();
-
- /**
- * Releases ownership of the fence. Pass after it has been sent to an execution queue.
- * Unmanaged usage of the fence after the call will result in undefined behavior because it may
- * be being used for something else.
- */
- void Release();
-
- /// Protects a resource with this fence.
- void Protect(VKResource* resource);
-
- /// Removes protection for a resource.
- void Unprotect(VKResource* resource);
-
- /// Redirects one protected resource to a new address.
- void RedirectProtection(VKResource* old_resource, VKResource* new_resource) noexcept;
-
- /// Retreives the fence.
- operator VkFence() const {
- return *handle;
- }
-
-private:
- /// Take ownership of the fence.
- void Commit();
-
- /**
- * Updates the fence status.
- * @warning Waiting for the owner might soft lock the execution.
- * @param gpu_wait Wait for the fence to be signaled by the driver.
- * @param owner_wait Wait for the owner to signal its freedom.
- * @returns True if the fence is free. Waiting for gpu and owner will always return true.
- */
- bool Tick(bool gpu_wait, bool owner_wait);
-
- const VKDevice& device; ///< Device handler
- vk::Fence handle; ///< Vulkan fence
- std::vector<VKResource*> protected_resources; ///< List of resources protected by this fence
- bool is_owned = false; ///< The fence has been commited but not released yet.
- bool is_used = false; ///< The fence has been commited but it has not been checked to be free.
-};
-
-/**
- * A fence watch is used to keep track of the usage of a fence and protect a resource or set of
- * resources without having to inherit VKResource from their handlers.
- */
-class VKFenceWatch final : public VKResource {
-public:
- explicit VKFenceWatch();
- VKFenceWatch(VKFence& initial_fence);
- VKFenceWatch(VKFenceWatch&&) noexcept;
- VKFenceWatch(const VKFenceWatch&) = delete;
- ~VKFenceWatch() override;
-
- VKFenceWatch& operator=(VKFenceWatch&&) noexcept;
-
- /// Waits for the fence to be released.
- void Wait();
-
- /**
- * Waits for a previous fence and watches a new one.
- * @param new_fence New fence to wait to.
- */
- void Watch(VKFence& new_fence);
-
- /**
- * Checks if it's currently being watched and starts watching it if it's available.
- * @returns True if a watch has started, false if it's being watched.
- */
- bool TryWatch(VKFence& new_fence);
-
- void OnFenceRemoval(VKFence* signaling_fence) override;
-
- /**
- * Do not use it paired with Watch. Use TryWatch instead.
- * Returns true when the watch is free.
- */
- bool IsUsed() const {
- return fence != nullptr;
- }
-
-private:
- VKFence* fence{}; ///< Fence watching this resource. nullptr when the watch is free.
-};
-
-/**
- * Handles a pool of resources protected by fences. Manages resource overflow allocating more
- * resources.
- */
-class VKFencedPool {
-public:
- explicit VKFencedPool(std::size_t grow_step);
- virtual ~VKFencedPool();
-
-protected:
- /**
- * Commits a free resource and protects it with a fence. It may allocate new resources.
- * @param fence Fence that protects the commited resource.
- * @returns Index of the resource commited.
- */
- std::size_t CommitResource(VKFence& fence);
-
- /// Called when a chunk of resources have to be allocated.
- virtual void Allocate(std::size_t begin, std::size_t end) = 0;
-
-private:
- /// Manages pool overflow allocating new resources.
- std::size_t ManageOverflow();
-
- /// Allocates a new page of resources.
- void Grow();
-
- std::size_t grow_step = 0; ///< Number of new resources created after an overflow
- std::size_t free_iterator = 0; ///< Hint to where the next free resources is likely to be found
- std::vector<std::unique_ptr<VKFenceWatch>> watches; ///< Set of watched resources
-};
-
-/**
- * The resource manager handles all resources that can be protected with a fence avoiding
- * driver-side or GPU-side concurrent usage. Usage is documented in VKFence.
- */
-class VKResourceManager final {
-public:
- explicit VKResourceManager(const VKDevice& device);
- ~VKResourceManager();
-
- /// Commits a fence. It has to be sent to a queue and released.
- VKFence& CommitFence();
-
- /// Commits an unused command buffer and protects it with a fence.
- VkCommandBuffer CommitCommandBuffer(VKFence& fence);
-
-private:
- /// Allocates new fences.
- void GrowFences(std::size_t new_fences_count);
-
- const VKDevice& device; ///< Device handler.
- std::size_t fences_iterator = 0; ///< Index where a free fence is likely to be found.
- std::vector<std::unique_ptr<VKFence>> fences; ///< Pool of fences.
- std::unique_ptr<CommandBufferPool> command_buffer_pool; ///< Pool of command buffers.
-};
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_resource_pool.cpp b/src/video_core/renderer_vulkan/vk_resource_pool.cpp
new file mode 100644
index 000000000..a8bf7bda8
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_resource_pool.cpp
@@ -0,0 +1,63 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <optional>
+
+#include "video_core/renderer_vulkan/vk_master_semaphore.h"
+#include "video_core/renderer_vulkan/vk_resource_pool.h"
+
+namespace Vulkan {
+
+ResourcePool::ResourcePool(MasterSemaphore& master_semaphore_, size_t grow_step_)
+ : master_semaphore{master_semaphore_}, grow_step{grow_step_} {}
+
+ResourcePool::~ResourcePool() = default;
+
+size_t ResourcePool::CommitResource() {
+ // Refresh semaphore to query updated results
+ master_semaphore.Refresh();
+ const u64 gpu_tick = master_semaphore.KnownGpuTick();
+ const auto search = [this, gpu_tick](size_t begin, size_t end) -> std::optional<size_t> {
+ for (size_t iterator = begin; iterator < end; ++iterator) {
+ if (gpu_tick >= ticks[iterator]) {
+ ticks[iterator] = master_semaphore.CurrentTick();
+ return iterator;
+ }
+ }
+ return std::nullopt;
+ };
+ // Try to find a free resource from the hinted position to the end.
+ std::optional<size_t> found = search(hint_iterator, ticks.size());
+ if (!found) {
+ // Search from beginning to the hinted position.
+ found = search(0, hint_iterator);
+ if (!found) {
+ // Both searches failed, the pool is full; handle it.
+ const size_t free_resource = ManageOverflow();
+
+ ticks[free_resource] = master_semaphore.CurrentTick();
+ found = free_resource;
+ }
+ }
+ // Free iterator is hinted to the resource after the one that's been commited.
+ hint_iterator = (*found + 1) % ticks.size();
+ return *found;
+}
+
+size_t ResourcePool::ManageOverflow() {
+ const size_t old_capacity = ticks.size();
+ Grow();
+
+ // The last entry is guaranted to be free, since it's the first element of the freshly
+ // allocated resources.
+ return old_capacity;
+}
+
+void ResourcePool::Grow() {
+ const size_t old_capacity = ticks.size();
+ ticks.resize(old_capacity + grow_step);
+ Allocate(old_capacity, old_capacity + grow_step);
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_resource_pool.h b/src/video_core/renderer_vulkan/vk_resource_pool.h
new file mode 100644
index 000000000..9d0bb3b4d
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_resource_pool.h
@@ -0,0 +1,43 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace Vulkan {
+
+class MasterSemaphore;
+
+/**
+ * Handles a pool of resources protected by fences. Manages resource overflow allocating more
+ * resources.
+ */
+class ResourcePool {
+public:
+ explicit ResourcePool(MasterSemaphore& master_semaphore, size_t grow_step);
+ virtual ~ResourcePool();
+
+protected:
+ size_t CommitResource();
+
+ /// Called when a chunk of resources have to be allocated.
+ virtual void Allocate(size_t begin, size_t end) = 0;
+
+private:
+ /// Manages pool overflow allocating new resources.
+ size_t ManageOverflow();
+
+ /// Allocates a new page of resources.
+ void Grow();
+
+ MasterSemaphore& master_semaphore;
+ size_t grow_step = 0; ///< Number of new resources created after an overflow
+ size_t hint_iterator = 0; ///< Hint to where the next free resources is likely to be found
+ std::vector<u64> ticks; ///< Ticks for each resource
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp b/src/video_core/renderer_vulkan/vk_sampler_cache.cpp
deleted file mode 100644
index b068888f9..000000000
--- a/src/video_core/renderer_vulkan/vk_sampler_cache.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <unordered_map>
-
-#include "video_core/renderer_vulkan/maxwell_to_vk.h"
-#include "video_core/renderer_vulkan/vk_sampler_cache.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-#include "video_core/textures/texture.h"
-
-using Tegra::Texture::TextureMipmapFilter;
-
-namespace Vulkan {
-
-namespace {
-
-VkBorderColor ConvertBorderColor(std::array<float, 4> color) {
- // TODO(Rodrigo): Manage integer border colors
- if (color == std::array<float, 4>{0, 0, 0, 0}) {
- return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
- } else if (color == std::array<float, 4>{0, 0, 0, 1}) {
- return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
- } else if (color == std::array<float, 4>{1, 1, 1, 1}) {
- return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
- }
- if (color[0] + color[1] + color[2] > 1.35f) {
- // If color elements are brighter than roughly 0.5 average, use white border
- return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
- } else if (color[3] > 0.5f) {
- return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
- } else {
- return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
- }
-}
-
-} // Anonymous namespace
-
-VKSamplerCache::VKSamplerCache(const VKDevice& device) : device{device} {}
-
-VKSamplerCache::~VKSamplerCache() = default;
-
-vk::Sampler VKSamplerCache::CreateSampler(const Tegra::Texture::TSCEntry& tsc) const {
- const bool arbitrary_borders = device.IsExtCustomBorderColorSupported();
- const std::array color = tsc.GetBorderColor();
-
- VkSamplerCustomBorderColorCreateInfoEXT border{
- .sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT,
- .pNext = nullptr,
- .customBorderColor = {},
- .format = VK_FORMAT_UNDEFINED,
- };
- std::memcpy(&border.customBorderColor, color.data(), sizeof(color));
-
- return device.GetLogical().CreateSampler({
- .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
- .pNext = arbitrary_borders ? &border : nullptr,
- .flags = 0,
- .magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter),
- .minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter),
- .mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter),
- .addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter),
- .addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter),
- .addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter),
- .mipLodBias = tsc.GetLodBias(),
- .anisotropyEnable =
- static_cast<VkBool32>(tsc.GetMaxAnisotropy() > 1.0f ? VK_TRUE : VK_FALSE),
- .maxAnisotropy = tsc.GetMaxAnisotropy(),
- .compareEnable = tsc.depth_compare_enabled,
- .compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
- .minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.GetMinLod(),
- .maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.GetMaxLod(),
- .borderColor =
- arbitrary_borders ? VK_BORDER_COLOR_INT_CUSTOM_EXT : ConvertBorderColor(color),
- .unnormalizedCoordinates = VK_FALSE,
- });
-}
-
-VkSampler VKSamplerCache::ToSamplerType(const vk::Sampler& sampler) const {
- return *sampler;
-}
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_sampler_cache.h b/src/video_core/renderer_vulkan/vk_sampler_cache.h
deleted file mode 100644
index a33d1c0ee..000000000
--- a/src/video_core/renderer_vulkan/vk_sampler_cache.h
+++ /dev/null
@@ -1,29 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "video_core/renderer_vulkan/wrapper.h"
-#include "video_core/sampler_cache.h"
-#include "video_core/textures/texture.h"
-
-namespace Vulkan {
-
-class VKDevice;
-
-class VKSamplerCache final : public VideoCommon::SamplerCache<VkSampler, vk::Sampler> {
-public:
- explicit VKSamplerCache(const VKDevice& device);
- ~VKSamplerCache();
-
-protected:
- vk::Sampler CreateSampler(const Tegra::Texture::TSCEntry& tsc) const override;
-
- VkSampler ToSamplerType(const vk::Sampler& sampler) const override;
-
-private:
- const VKDevice& device;
-};
-
-} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp
index dbbd0961a..f35c120b0 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.cpp
+++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp
@@ -10,12 +10,14 @@
#include "common/microprofile.h"
#include "common/thread.h"
-#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/vk_command_pool.h"
+#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -35,10 +37,10 @@ void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
last = nullptr;
}
-VKScheduler::VKScheduler(const VKDevice& device, VKResourceManager& resource_manager,
- StateTracker& state_tracker)
- : device{device}, resource_manager{resource_manager}, state_tracker{state_tracker},
- next_fence{&resource_manager.CommitFence()} {
+VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
+ : device{device_}, state_tracker{state_tracker_},
+ master_semaphore{std::make_unique<MasterSemaphore>(device)},
+ command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {
AcquireNewChunk();
AllocateNewContext();
worker_thread = std::thread(&VKScheduler::WorkerThread, this);
@@ -50,20 +52,15 @@ VKScheduler::~VKScheduler() {
worker_thread.join();
}
-void VKScheduler::Flush(bool release_fence, VkSemaphore semaphore) {
+void VKScheduler::Flush(VkSemaphore semaphore) {
SubmitExecution(semaphore);
- if (release_fence) {
- current_fence->Release();
- }
AllocateNewContext();
}
-void VKScheduler::Finish(bool release_fence, VkSemaphore semaphore) {
+void VKScheduler::Finish(VkSemaphore semaphore) {
+ const u64 presubmit_tick = CurrentTick();
SubmitExecution(semaphore);
- current_fence->Wait();
- if (release_fence) {
- current_fence->Release();
- }
+ Wait(presubmit_tick);
AllocateNewContext();
}
@@ -88,38 +85,39 @@ void VKScheduler::DispatchWork() {
AcquireNewChunk();
}
-void VKScheduler::RequestRenderpass(VkRenderPass renderpass, VkFramebuffer framebuffer,
- VkExtent2D render_area) {
- if (renderpass == state.renderpass && framebuffer == state.framebuffer &&
+void VKScheduler::RequestRenderpass(const Framebuffer* framebuffer) {
+ const VkRenderPass renderpass = framebuffer->RenderPass();
+ const VkFramebuffer framebuffer_handle = framebuffer->Handle();
+ const VkExtent2D render_area = framebuffer->RenderArea();
+ if (renderpass == state.renderpass && framebuffer_handle == state.framebuffer &&
render_area.width == state.render_area.width &&
render_area.height == state.render_area.height) {
return;
}
- const bool end_renderpass = state.renderpass != nullptr;
+ EndRenderPass();
state.renderpass = renderpass;
- state.framebuffer = framebuffer;
+ state.framebuffer = framebuffer_handle;
state.render_area = render_area;
- const VkRenderPassBeginInfo renderpass_bi{
- .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
- .pNext = nullptr,
- .renderPass = renderpass,
- .framebuffer = framebuffer,
- .renderArea =
- {
- .offset = {.x = 0, .y = 0},
- .extent = render_area,
- },
- .clearValueCount = 0,
- .pClearValues = nullptr,
- };
-
- Record([renderpass_bi, end_renderpass](vk::CommandBuffer cmdbuf) {
- if (end_renderpass) {
- cmdbuf.EndRenderPass();
- }
+ Record([renderpass, framebuffer_handle, render_area](vk::CommandBuffer cmdbuf) {
+ const VkRenderPassBeginInfo renderpass_bi{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .pNext = nullptr,
+ .renderPass = renderpass,
+ .framebuffer = framebuffer_handle,
+ .renderArea =
+ {
+ .offset = {.x = 0, .y = 0},
+ .extent = render_area,
+ },
+ .clearValueCount = 0,
+ .pClearValues = nullptr,
+ };
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
});
+ num_renderpass_images = framebuffer->NumImages();
+ renderpass_images = framebuffer->Images();
+ renderpass_image_ranges = framebuffer->ImageRanges();
}
void VKScheduler::RequestOutsideRenderPassOperationContext() {
@@ -160,18 +158,38 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
current_cmdbuf.End();
+ const VkSemaphore timeline_semaphore = master_semaphore->Handle();
+ const u32 num_signal_semaphores = semaphore ? 2U : 1U;
+
+ const u64 signal_value = master_semaphore->CurrentTick();
+ const u64 wait_value = signal_value - 1;
+ const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
+
+ master_semaphore->NextTick();
+
+ const std::array signal_values{signal_value, u64(0)};
+ const std::array signal_semaphores{timeline_semaphore, semaphore};
+
+ const VkTimelineSemaphoreSubmitInfoKHR timeline_si{
+ .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
+ .pNext = nullptr,
+ .waitSemaphoreValueCount = 1,
+ .pWaitSemaphoreValues = &wait_value,
+ .signalSemaphoreValueCount = num_signal_semaphores,
+ .pSignalSemaphoreValues = signal_values.data(),
+ };
const VkSubmitInfo submit_info{
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
- .pNext = nullptr,
- .waitSemaphoreCount = 0,
- .pWaitSemaphores = nullptr,
- .pWaitDstStageMask = nullptr,
+ .pNext = &timeline_si,
+ .waitSemaphoreCount = 1,
+ .pWaitSemaphores = &timeline_semaphore,
+ .pWaitDstStageMask = &wait_stage_mask,
.commandBufferCount = 1,
.pCommandBuffers = current_cmdbuf.address(),
- .signalSemaphoreCount = semaphore ? 1U : 0U,
- .pSignalSemaphores = &semaphore,
+ .signalSemaphoreCount = num_signal_semaphores,
+ .pSignalSemaphores = signal_semaphores.data(),
};
- switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info, *current_fence)) {
+ switch (const VkResult result = device.GetGraphicsQueue().Submit(submit_info)) {
case VK_SUCCESS:
break;
case VK_ERROR_DEVICE_LOST:
@@ -183,14 +201,9 @@ void VKScheduler::SubmitExecution(VkSemaphore semaphore) {
}
void VKScheduler::AllocateNewContext() {
- ++ticks;
-
std::unique_lock lock{mutex};
- current_fence = next_fence;
- next_fence = &resource_manager.CommitFence();
- current_cmdbuf = vk::CommandBuffer(resource_manager.CommitCommandBuffer(*current_fence),
- device.GetDispatchLoader());
+ current_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
current_cmdbuf.Begin({
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.pNext = nullptr,
@@ -218,8 +231,37 @@ void VKScheduler::EndRenderPass() {
if (!state.renderpass) {
return;
}
+ Record([num_images = num_renderpass_images, images = renderpass_images,
+ ranges = renderpass_image_ranges](vk::CommandBuffer cmdbuf) {
+ std::array<VkImageMemoryBarrier, 9> barriers;
+ for (size_t i = 0; i < num_images; ++i) {
+ barriers[i] = VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = images[i],
+ .subresourceRange = ranges[i],
+ };
+ }
+ cmdbuf.EndRenderPass();
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
+ VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, nullptr, nullptr,
+ vk::Span(barriers.data(), num_images));
+ });
state.renderpass = nullptr;
- Record([](vk::CommandBuffer cmdbuf) { cmdbuf.EndRenderPass(); });
+ num_renderpass_images = 0;
}
void VKScheduler::AcquireNewChunk() {
diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h
index 970a65566..3ce48e9d2 100644
--- a/src/video_core/renderer_vulkan/vk_scheduler.h
+++ b/src/video_core/renderer_vulkan/vk_scheduler.h
@@ -6,52 +6,37 @@
#include <atomic>
#include <condition_variable>
+#include <cstddef>
#include <memory>
#include <stack>
#include <thread>
#include <utility>
+#include "common/alignment.h"
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/renderer_vulkan/vk_master_semaphore.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
+class CommandPool;
+class Device;
+class Framebuffer;
class StateTracker;
-class VKDevice;
-class VKFence;
class VKQueryCache;
-class VKResourceManager;
-
-class VKFenceView {
-public:
- VKFenceView() = default;
- VKFenceView(VKFence* const& fence) : fence{fence} {}
-
- VKFence* operator->() const noexcept {
- return fence;
- }
-
- operator VKFence&() const noexcept {
- return *fence;
- }
-
-private:
- VKFence* const& fence;
-};
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
/// OpenGL-like operations on Vulkan command buffers.
class VKScheduler {
public:
- explicit VKScheduler(const VKDevice& device, VKResourceManager& resource_manager,
- StateTracker& state_tracker);
+ explicit VKScheduler(const Device& device, StateTracker& state_tracker);
~VKScheduler();
/// Sends the current execution context to the GPU.
- void Flush(bool release_fence = true, VkSemaphore semaphore = nullptr);
+ void Flush(VkSemaphore semaphore = nullptr);
/// Sends the current execution context to the GPU and waits for it to complete.
- void Finish(bool release_fence = true, VkSemaphore semaphore = nullptr);
+ void Finish(VkSemaphore semaphore = nullptr);
/// Waits for the worker thread to finish executing everything. After this function returns it's
/// safe to touch worker resources.
@@ -61,8 +46,7 @@ public:
void DispatchWork();
/// Requests to begin a renderpass.
- void RequestRenderpass(VkRenderPass renderpass, VkFramebuffer framebuffer,
- VkExtent2D render_area);
+ void RequestRenderpass(const Framebuffer* framebuffer);
/// Requests the current executino context to be able to execute operations only allowed outside
/// of a renderpass.
@@ -71,6 +55,9 @@ public:
/// Binds a pipeline to the current execution context.
void BindGraphicsPipeline(VkPipeline pipeline);
+ /// Invalidates current command buffer state except for render passes
+ void InvalidateState();
+
/// Assigns the query cache.
void SetQueryCache(VKQueryCache& query_cache_) {
query_cache = &query_cache_;
@@ -86,14 +73,24 @@ public:
(void)chunk->Record(command);
}
- /// Gets a reference to the current fence.
- VKFenceView GetFence() const {
- return current_fence;
+ /// Returns the current command buffer tick.
+ [[nodiscard]] u64 CurrentTick() const noexcept {
+ return master_semaphore->CurrentTick();
}
- /// Returns the current command buffer tick.
- u64 Ticks() const {
- return ticks;
+ /// Returns true when a tick has been triggered by the GPU.
+ [[nodiscard]] bool IsFree(u64 tick) const noexcept {
+ return master_semaphore->IsFree(tick);
+ }
+
+ /// Waits for the given tick to trigger on the GPU.
+ void Wait(u64 tick) {
+ master_semaphore->Wait(tick);
+ }
+
+ /// Returns the master timeline semaphore.
+ [[nodiscard]] MasterSemaphore& GetMasterSemaphore() const noexcept {
+ return *master_semaphore;
}
private:
@@ -118,7 +115,7 @@ private:
template <typename T>
class TypedCommand final : public Command {
public:
- explicit TypedCommand(T&& command) : command{std::move(command)} {}
+ explicit TypedCommand(T&& command_) : command{std::move(command_)} {}
~TypedCommand() override = default;
TypedCommand(TypedCommand&&) = delete;
@@ -141,12 +138,11 @@ private:
using FuncType = TypedCommand<T>;
static_assert(sizeof(FuncType) < sizeof(data), "Lambda is too large");
+ command_offset = Common::AlignUp(command_offset, alignof(FuncType));
if (command_offset > sizeof(data) - sizeof(FuncType)) {
return false;
}
-
- Command* current_last = last;
-
+ Command* const current_last = last;
last = new (data.data() + command_offset) FuncType(std::move(command));
if (current_last) {
@@ -154,7 +150,6 @@ private:
} else {
first = last;
}
-
command_offset += sizeof(FuncType);
return true;
}
@@ -167,8 +162,15 @@ private:
Command* first = nullptr;
Command* last = nullptr;
- std::size_t command_offset = 0;
- std::array<u8, 0x8000> data{};
+ size_t command_offset = 0;
+ alignas(std::max_align_t) std::array<u8, 0x8000> data{};
+ };
+
+ struct State {
+ VkRenderPass renderpass = nullptr;
+ VkFramebuffer framebuffer = nullptr;
+ VkExtent2D render_area = {0, 0};
+ VkPipeline graphics_pipeline = nullptr;
};
void WorkerThread();
@@ -177,39 +179,35 @@ private:
void AllocateNewContext();
- void InvalidateState();
-
void EndPendingOperations();
void EndRenderPass();
void AcquireNewChunk();
- const VKDevice& device;
- VKResourceManager& resource_manager;
+ const Device& device;
StateTracker& state_tracker;
+ std::unique_ptr<MasterSemaphore> master_semaphore;
+ std::unique_ptr<CommandPool> command_pool;
+
VKQueryCache* query_cache = nullptr;
vk::CommandBuffer current_cmdbuf;
- VKFence* current_fence = nullptr;
- VKFence* next_fence = nullptr;
-
- struct State {
- VkRenderPass renderpass = nullptr;
- VkFramebuffer framebuffer = nullptr;
- VkExtent2D render_area = {0, 0};
- VkPipeline graphics_pipeline = nullptr;
- } state;
std::unique_ptr<CommandChunk> chunk;
std::thread worker_thread;
+ State state;
+
+ u32 num_renderpass_images = 0;
+ std::array<VkImage, 9> renderpass_images{};
+ std::array<VkImageSubresourceRange, 9> renderpass_image_ranges{};
+
Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_queue;
Common::SPSCQueue<std::unique_ptr<CommandChunk>> chunk_reserve;
std::mutex mutex;
std::condition_variable cv;
- std::atomic<u64> ticks = 0;
bool quit = false;
};
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index cd7d7a4e4..40e2e0d38 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -22,11 +22,11 @@
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
#include "video_core/engines/shader_type.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/shader/node.h"
#include "video_core/shader/shader_ir.h"
#include "video_core/shader/transform_feedback.h"
+#include "video_core/vulkan_common/vulkan_device.h"
namespace Vulkan {
@@ -55,8 +55,8 @@ enum class Type { Void, Bool, Bool2, Float, Int, Uint, HalfFloat };
class Expression final {
public:
- Expression(Id id, Type type) : id{id}, type{type} {
- ASSERT(type != Type::Void);
+ Expression(Id id_, Type type_) : id{id_}, type{type_} {
+ ASSERT(type_ != Type::Void);
}
Expression() : type{Type::Void} {}
@@ -102,7 +102,7 @@ struct GenericVaryingDescription {
bool is_scalar = false;
};
-spv::Dim GetSamplerDim(const Sampler& sampler) {
+spv::Dim GetSamplerDim(const SamplerEntry& sampler) {
ASSERT(!sampler.is_buffer);
switch (sampler.type) {
case Tegra::Shader::TextureType::Texture1D:
@@ -114,12 +114,12 @@ spv::Dim GetSamplerDim(const Sampler& sampler) {
case Tegra::Shader::TextureType::TextureCube:
return spv::Dim::Cube;
default:
- UNIMPLEMENTED_MSG("Unimplemented sampler type={}", static_cast<int>(sampler.type));
+ UNIMPLEMENTED_MSG("Unimplemented sampler type={}", sampler.type);
return spv::Dim::Dim2D;
}
}
-std::pair<spv::Dim, bool> GetImageDim(const Image& image) {
+std::pair<spv::Dim, bool> GetImageDim(const ImageEntry& image) {
switch (image.type) {
case Tegra::Shader::ImageType::Texture1D:
return {spv::Dim::Dim1D, false};
@@ -134,7 +134,7 @@ std::pair<spv::Dim, bool> GetImageDim(const Image& image) {
case Tegra::Shader::ImageType::Texture3D:
return {spv::Dim::Dim3D, false};
default:
- UNIMPLEMENTED_MSG("Unimplemented image type={}", static_cast<int>(image.type));
+ UNIMPLEMENTED_MSG("Unimplemented image type={}", image.type);
return {spv::Dim::Dim2D, false};
}
}
@@ -274,12 +274,12 @@ bool IsPrecise(Operation operand) {
class SPIRVDecompiler final : public Sirit::Module {
public:
- explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderType stage,
- const Registry& registry, const Specialization& specialization)
- : Module(0x00010300), device{device}, ir{ir}, stage{stage}, header{ir.GetHeader()},
- registry{registry}, specialization{specialization} {
- if (stage != ShaderType::Compute) {
- transform_feedback = BuildTransformFeedback(registry.GetGraphicsInfo());
+ explicit SPIRVDecompiler(const Device& device_, const ShaderIR& ir_, ShaderType stage_,
+ const Registry& registry_, const Specialization& specialization_)
+ : Module(0x00010300), device{device_}, ir{ir_}, stage{stage_}, header{ir_.GetHeader()},
+ registry{registry_}, specialization{specialization_} {
+ if (stage_ != ShaderType::Compute) {
+ transform_feedback = BuildTransformFeedback(registry_.GetGraphicsInfo());
}
AddCapability(spv::Capability::Shader);
@@ -293,6 +293,7 @@ public:
AddCapability(spv::Capability::DrawParameters);
AddCapability(spv::Capability::SubgroupBallotKHR);
AddCapability(spv::Capability::SubgroupVoteKHR);
+ AddExtension("SPV_KHR_16bit_storage");
AddExtension("SPV_KHR_shader_ballot");
AddExtension("SPV_KHR_subgroup_vote");
AddExtension("SPV_KHR_storage_buffer_storage_class");
@@ -307,7 +308,6 @@ public:
"supported on this device");
}
}
-
if (ir.UsesLayer() || ir.UsesViewportIndex()) {
if (ir.UsesViewportIndex()) {
AddCapability(spv::Capability::MultiViewport);
@@ -317,15 +317,13 @@ public:
AddCapability(spv::Capability::ShaderViewportIndexLayerEXT);
}
}
-
if (device.IsFormatlessImageLoadSupported()) {
AddCapability(spv::Capability::StorageImageReadWithoutFormat);
}
-
if (device.IsFloat16Supported()) {
AddCapability(spv::Capability::Float16);
}
- t_scalar_half = Name(TypeFloat(device.IsFloat16Supported() ? 16 : 32), "scalar_half");
+ t_scalar_half = Name(TypeFloat(device_.IsFloat16Supported() ? 16 : 32), "scalar_half");
t_half = Name(TypeVector(t_scalar_half, 2), "half");
const Id main = Decompile();
@@ -369,6 +367,9 @@ public:
if (header.ps.omap.depth) {
AddExecutionMode(main, spv::ExecutionMode::DepthReplacing);
}
+ if (specialization.early_fragment_tests) {
+ AddExecutionMode(main, spv::ExecutionMode::EarlyFragmentTests);
+ }
break;
case ShaderType::Compute:
const auto workgroup_size = specialization.workgroup_size;
@@ -972,7 +973,7 @@ private:
return binding;
}
- void DeclareImage(const Image& image, u32& binding) {
+ void DeclareImage(const ImageEntry& image, u32& binding) {
const auto [dim, arrayed] = GetImageDim(image);
constexpr int depth = 0;
constexpr bool ms = false;
@@ -1080,9 +1081,9 @@ private:
indices.point_size = AddBuiltIn(t_float, spv::BuiltIn::PointSize, "point_size");
}
- const auto& output_attributes = ir.GetOutputAttributes();
- const bool declare_clip_distances =
- std::any_of(output_attributes.begin(), output_attributes.end(), [](const auto& index) {
+ const auto& ir_output_attributes = ir.GetOutputAttributes();
+ const bool declare_clip_distances = std::any_of(
+ ir_output_attributes.begin(), ir_output_attributes.end(), [](const auto& index) {
return index == Attribute::Index::ClipDistances0123 ||
index == Attribute::Index::ClipDistances4567;
});
@@ -1246,7 +1247,7 @@ private:
const Id pointer = ArrayPass(type_descriptor.scalar, attribute_id, elements);
return {OpLoad(GetTypeDefinition(type), pointer), type};
}
- UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
+ UNIMPLEMENTED_MSG("Unhandled input attribute: {}", attribute);
return {v_float_zero, Type::Float};
}
@@ -1333,7 +1334,10 @@ private:
}
if (const auto comment = std::get_if<CommentNode>(&*node)) {
- Name(OpUndef(t_void), comment->GetText());
+ if (device.HasDebuggingToolAttached()) {
+ // We should insert comments with OpString instead of using named variables
+ Name(OpUndef(t_int), comment->GetText());
+ }
return {};
}
@@ -1882,7 +1886,7 @@ private:
case Tegra::Shader::TextureType::Texture3D:
return 3;
default:
- UNREACHABLE_MSG("Invalid texture type={}", static_cast<int>(type));
+ UNREACHABLE_MSG("Invalid texture type={}", type);
return 2;
}
}();
@@ -2067,6 +2071,46 @@ private:
return {};
}
+ Id MaxwellToSpirvComparison(Maxwell::ComparisonOp compare_op, Id operand_1, Id operand_2) {
+ using Compare = Maxwell::ComparisonOp;
+ switch (compare_op) {
+ case Compare::NeverOld:
+ return v_false; // Never let the test pass
+ case Compare::LessOld:
+ return OpFOrdLessThan(t_bool, operand_1, operand_2);
+ case Compare::EqualOld:
+ return OpFOrdEqual(t_bool, operand_1, operand_2);
+ case Compare::LessEqualOld:
+ return OpFOrdLessThanEqual(t_bool, operand_1, operand_2);
+ case Compare::GreaterOld:
+ return OpFOrdGreaterThan(t_bool, operand_1, operand_2);
+ case Compare::NotEqualOld:
+ return OpFOrdNotEqual(t_bool, operand_1, operand_2);
+ case Compare::GreaterEqualOld:
+ return OpFOrdGreaterThanEqual(t_bool, operand_1, operand_2);
+ default:
+ UNREACHABLE();
+ return v_true;
+ }
+ }
+
+ void AlphaTest(Id pointer) {
+ if (specialization.alpha_test_func == Maxwell::ComparisonOp::AlwaysOld) {
+ return;
+ }
+ const Id true_label = OpLabel();
+ const Id discard_label = OpLabel();
+ const Id alpha_reference = Constant(t_float, specialization.alpha_test_ref);
+ const Id alpha_value = OpLoad(t_float, pointer);
+ const Id condition =
+ MaxwellToSpirvComparison(specialization.alpha_test_func, alpha_value, alpha_reference);
+
+ OpBranchConditional(condition, true_label, discard_label);
+ AddLabel(discard_label);
+ OpKill();
+ AddLabel(true_label);
+ }
+
void PreExit() {
if (stage == ShaderType::Vertex && specialization.ndc_minus_one_to_one) {
const u32 position_index = out_indices.position.value();
@@ -2078,8 +2122,7 @@ private:
OpStore(z_pointer, depth);
}
if (stage == ShaderType::Fragment) {
- const auto SafeGetRegister = [&](u32 reg) {
- // TODO(Rodrigo): Replace with contains once C++20 releases
+ const auto SafeGetRegister = [this](u32 reg) {
if (const auto it = registers.find(reg); it != registers.end()) {
return OpLoad(t_float, it->second);
}
@@ -2089,8 +2132,6 @@ private:
UNIMPLEMENTED_IF_MSG(header.ps.omap.sample_mask != 0,
"Sample mask write is unimplemented");
- // TODO(Rodrigo): Alpha testing
-
// Write the color outputs using the data in the shader registers, disabled
// rendertargets/components are skipped in the register assignment.
u32 current_reg = 0;
@@ -2102,6 +2143,9 @@ private:
}
const Id pointer = AccessElement(t_out_float, frag_colors[rt], component);
OpStore(pointer, SafeGetRegister(current_reg));
+ if (rt == 0 && component == 3) {
+ AlphaTest(pointer);
+ }
++current_reg;
}
}
@@ -2701,7 +2745,7 @@ private:
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
- const VKDevice& device;
+ const Device& device;
const ShaderIR& ir;
const ShaderType stage;
const Tegra::Shader::Header header;
@@ -2843,7 +2887,7 @@ private:
class ExprDecompiler {
public:
- explicit ExprDecompiler(SPIRVDecompiler& decomp) : decomp{decomp} {}
+ explicit ExprDecompiler(SPIRVDecompiler& decomp_) : decomp{decomp_} {}
Id operator()(const ExprAnd& expr) {
const Id type_def = decomp.GetTypeDefinition(Type::Bool);
@@ -2899,7 +2943,7 @@ private:
class ASTDecompiler {
public:
- explicit ASTDecompiler(SPIRVDecompiler& decomp) : decomp{decomp} {}
+ explicit ASTDecompiler(SPIRVDecompiler& decomp_) : decomp{decomp_} {}
void operator()(const ASTProgram& ast) {
ASTNode current = ast.nodes.GetFirst();
@@ -3062,7 +3106,11 @@ ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir) {
entries.const_buffers.emplace_back(cbuf.second, cbuf.first);
}
for (const auto& [base, usage] : ir.GetGlobalMemory()) {
- entries.global_buffers.emplace_back(base.cbuf_index, base.cbuf_offset, usage.is_written);
+ entries.global_buffers.emplace_back(GlobalBufferEntry{
+ .cbuf_index = base.cbuf_index,
+ .cbuf_offset = base.cbuf_offset,
+ .is_written = usage.is_written,
+ });
}
for (const auto& sampler : ir.GetSamplers()) {
if (sampler.is_buffer) {
@@ -3083,13 +3131,16 @@ ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir) {
entries.attributes.insert(GetGenericAttributeLocation(attribute));
}
}
+ for (const auto& buffer : entries.const_buffers) {
+ entries.enabled_uniform_buffers |= 1U << buffer.GetIndex();
+ }
entries.clip_distances = ir.GetClipDistances();
entries.shader_length = ir.GetLength();
entries.uses_warps = ir.UsesWarps();
return entries;
}
-std::vector<u32> Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
+std::vector<u32> Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
ShaderType stage, const VideoCommon::Shader::Registry& registry,
const Specialization& specialization) {
return SPIRVDecompiler(device, ir, stage, registry, specialization).Assemble();
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
index 2b0e90396..5d94132a5 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.h
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h
@@ -15,23 +15,21 @@
#include "video_core/shader/shader_ir.h"
namespace Vulkan {
-class VKDevice;
-}
-namespace Vulkan {
+class Device;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-using UniformTexelEntry = VideoCommon::Shader::Sampler;
-using SamplerEntry = VideoCommon::Shader::Sampler;
-using StorageTexelEntry = VideoCommon::Shader::Image;
-using ImageEntry = VideoCommon::Shader::Image;
+using UniformTexelEntry = VideoCommon::Shader::SamplerEntry;
+using SamplerEntry = VideoCommon::Shader::SamplerEntry;
+using StorageTexelEntry = VideoCommon::Shader::ImageEntry;
+using ImageEntry = VideoCommon::Shader::ImageEntry;
constexpr u32 DESCRIPTOR_SET = 0;
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
public:
- explicit constexpr ConstBufferEntry(const VideoCommon::Shader::ConstBuffer& entry, u32 index)
- : VideoCommon::Shader::ConstBuffer{entry}, index{index} {}
+ explicit constexpr ConstBufferEntry(const ConstBuffer& entry_, u32 index_)
+ : ConstBuffer{entry_}, index{index_} {}
constexpr u32 GetIndex() const {
return index;
@@ -41,24 +39,7 @@ private:
u32 index{};
};
-class GlobalBufferEntry {
-public:
- constexpr explicit GlobalBufferEntry(u32 cbuf_index, u32 cbuf_offset, bool is_written)
- : cbuf_index{cbuf_index}, cbuf_offset{cbuf_offset}, is_written{is_written} {}
-
- constexpr u32 GetCbufIndex() const {
- return cbuf_index;
- }
-
- constexpr u32 GetCbufOffset() const {
- return cbuf_offset;
- }
-
- constexpr bool IsWritten() const {
- return is_written;
- }
-
-private:
+struct GlobalBufferEntry {
u32 cbuf_index{};
u32 cbuf_offset{};
bool is_written{};
@@ -80,6 +61,7 @@ struct ShaderEntries {
std::set<u32> attributes;
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
std::size_t shader_length{};
+ u32 enabled_uniform_buffers{};
bool uses_warps{};
};
@@ -95,6 +77,9 @@ struct Specialization final {
std::bitset<Maxwell::NumVertexAttributes> enabled_attributes;
std::array<Maxwell::VertexAttribute::Type, Maxwell::NumVertexAttributes> attribute_types{};
bool ndc_minus_one_to_one{};
+ bool early_fragment_tests{};
+ float alpha_test_ref{};
+ Maxwell::ComparisonOp alpha_test_func{};
};
// Old gcc versions don't consider this trivially copyable.
// static_assert(std::is_trivially_copyable_v<Specialization>);
@@ -106,7 +91,7 @@ struct SPIRVShader {
ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir);
-std::vector<u32> Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
+std::vector<u32> Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
Tegra::Engines::ShaderType stage,
const VideoCommon::Shader::Registry& registry,
const Specialization& specialization);
diff --git a/src/video_core/renderer_vulkan/vk_shader_util.cpp b/src/video_core/renderer_vulkan/vk_shader_util.cpp
index c1a218d76..aaad4f292 100644
--- a/src/video_core/renderer_vulkan/vk_shader_util.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_util.cpp
@@ -7,24 +7,19 @@
#include "common/assert.h"
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-vk::ShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data) {
- // Avoid undefined behavior by copying to a staging allocation
- ASSERT(code_size % sizeof(u32) == 0);
- const auto data = std::make_unique<u32[]>(code_size / sizeof(u32));
- std::memcpy(data.get(), code_data, code_size);
-
+vk::ShaderModule BuildShader(const Device& device, std::span<const u32> code) {
return device.GetLogical().CreateShaderModule({
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .codeSize = code_size,
- .pCode = data.get(),
+ .codeSize = static_cast<u32>(code.size_bytes()),
+ .pCode = code.data(),
});
}
diff --git a/src/video_core/renderer_vulkan/vk_shader_util.h b/src/video_core/renderer_vulkan/vk_shader_util.h
index d1d3f3cae..9517cbe84 100644
--- a/src/video_core/renderer_vulkan/vk_shader_util.h
+++ b/src/video_core/renderer_vulkan/vk_shader_util.h
@@ -4,13 +4,15 @@
#pragma once
+#include <span>
+
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-class VKDevice;
+class Device;
-vk::ShaderModule BuildShader(const VKDevice& device, std::size_t code_size, const u8* code_data);
+vk::ShaderModule BuildShader(const Device& device, std::span<const u32> code);
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index 5eca0ab91..7a1232497 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -3,76 +3,214 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <unordered_map>
#include <utility>
#include <vector>
+#include <fmt/format.h>
+
+#include "common/alignment.h"
+#include "common/assert.h"
#include "common/bit_util.h"
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
+namespace {
+// Maximum potential alignment of a Vulkan buffer
+constexpr VkDeviceSize MAX_ALIGNMENT = 256;
+// Maximum size to put elements in the stream buffer
+constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8 * 1024 * 1024;
+// Stream buffer size in bytes
+constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
+constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
-VKStagingBufferPool::StagingBuffer::StagingBuffer(std::unique_ptr<VKBuffer> buffer, VKFence& fence,
- u64 last_epoch)
- : buffer{std::move(buffer)}, watch{fence}, last_epoch{last_epoch} {}
+constexpr VkMemoryPropertyFlags HOST_FLAGS =
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
+constexpr VkMemoryPropertyFlags STREAM_FLAGS = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | HOST_FLAGS;
-VKStagingBufferPool::StagingBuffer::StagingBuffer(StagingBuffer&& rhs) noexcept {
- buffer = std::move(rhs.buffer);
- watch = std::move(rhs.watch);
- last_epoch = rhs.last_epoch;
+bool IsStreamHeap(VkMemoryHeap heap) noexcept {
+ return STREAM_BUFFER_SIZE < (heap.size * 2) / 3;
}
-VKStagingBufferPool::StagingBuffer::~StagingBuffer() = default;
+std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask,
+ VkMemoryPropertyFlags flags) noexcept {
+ for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) {
+ if (((type_mask >> type_index) & 1) == 0) {
+ // Memory type is incompatible
+ continue;
+ }
+ const VkMemoryType& memory_type = props.memoryTypes[type_index];
+ if ((memory_type.propertyFlags & flags) != flags) {
+ // Memory type doesn't have the flags we want
+ continue;
+ }
+ if (!IsStreamHeap(props.memoryHeaps[memory_type.heapIndex])) {
+ // Memory heap is not suitable for streaming
+ continue;
+ }
+ // Success!
+ return type_index;
+ }
+ return std::nullopt;
+}
-VKStagingBufferPool::StagingBuffer& VKStagingBufferPool::StagingBuffer::operator=(
- StagingBuffer&& rhs) noexcept {
- buffer = std::move(rhs.buffer);
- watch = std::move(rhs.watch);
- last_epoch = rhs.last_epoch;
- return *this;
+u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask) {
+ // Try to find a DEVICE_LOCAL_BIT type, Nvidia and AMD have a dedicated heap for this
+ std::optional<u32> type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS);
+ if (type) {
+ return *type;
+ }
+ // Otherwise try without the DEVICE_LOCAL_BIT
+ type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS);
+ if (type) {
+ return *type;
+ }
+ // This should never happen, and in case it does, signal it as an out of memory situation
+ throw vk::Exception(VK_ERROR_OUT_OF_DEVICE_MEMORY);
}
-VKStagingBufferPool::VKStagingBufferPool(const VKDevice& device, VKMemoryManager& memory_manager,
- VKScheduler& scheduler)
- : device{device}, memory_manager{memory_manager}, scheduler{scheduler} {}
+size_t Region(size_t iterator) noexcept {
+ return iterator / REGION_SIZE;
+}
+} // Anonymous namespace
-VKStagingBufferPool::~VKStagingBufferPool() = default;
+StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
+ VKScheduler& scheduler_)
+ : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {
+ const vk::Device& dev = device.GetLogical();
+ stream_buffer = dev.CreateBuffer(VkBufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = STREAM_BUFFER_SIZE,
+ .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ });
+ if (device.HasDebuggingToolAttached()) {
+ stream_buffer.SetObjectNameEXT("Stream Buffer");
+ }
+ VkMemoryDedicatedRequirements dedicated_reqs{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS,
+ .pNext = nullptr,
+ .prefersDedicatedAllocation = VK_FALSE,
+ .requiresDedicatedAllocation = VK_FALSE,
+ };
+ const auto requirements = dev.GetBufferMemoryRequirements(*stream_buffer, &dedicated_reqs);
+ const bool make_dedicated = dedicated_reqs.prefersDedicatedAllocation == VK_TRUE ||
+ dedicated_reqs.requiresDedicatedAllocation == VK_TRUE;
+ const VkMemoryDedicatedAllocateInfo dedicated_info{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
+ .pNext = nullptr,
+ .image = nullptr,
+ .buffer = *stream_buffer,
+ };
+ const auto memory_properties = device.GetPhysical().GetMemoryProperties();
+ stream_memory = dev.AllocateMemory(VkMemoryAllocateInfo{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ .pNext = make_dedicated ? &dedicated_info : nullptr,
+ .allocationSize = requirements.size,
+ .memoryTypeIndex = FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits),
+ });
+ if (device.HasDebuggingToolAttached()) {
+ stream_memory.SetObjectNameEXT("Stream Buffer Memory");
+ }
+ stream_buffer.BindMemory(*stream_memory, 0);
+ stream_pointer = stream_memory.Map(0, STREAM_BUFFER_SIZE);
+}
-VKBuffer& VKStagingBufferPool::GetUnusedBuffer(std::size_t size, bool host_visible) {
- if (const auto buffer = TryGetReservedBuffer(size, host_visible)) {
- return *buffer;
+StagingBufferPool::~StagingBufferPool() = default;
+
+StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage) {
+ if (usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) {
+ return GetStreamBuffer(size);
}
- return CreateStagingBuffer(size, host_visible);
+ return GetStagingBuffer(size, usage);
}
-void VKStagingBufferPool::TickFrame() {
- ++epoch;
- current_delete_level = (current_delete_level + 1) % NumLevels;
+void StagingBufferPool::TickFrame() {
+ current_delete_level = (current_delete_level + 1) % NUM_LEVELS;
- ReleaseCache(true);
- ReleaseCache(false);
+ ReleaseCache(MemoryUsage::DeviceLocal);
+ ReleaseCache(MemoryUsage::Upload);
+ ReleaseCache(MemoryUsage::Download);
}
-VKBuffer* VKStagingBufferPool::TryGetReservedBuffer(std::size_t size, bool host_visible) {
- for (auto& entry : GetCache(host_visible)[Common::Log2Ceil64(size)].entries) {
- if (entry.watch.TryWatch(scheduler.GetFence())) {
- entry.last_epoch = epoch;
- return &*entry.buffer;
+StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
+ if (AreRegionsActive(Region(free_iterator) + 1,
+ std::min(Region(iterator + size) + 1, NUM_SYNCS))) {
+ // Avoid waiting for the previous usages to be free
+ return GetStagingBuffer(size, MemoryUsage::Upload);
+ }
+ const u64 current_tick = scheduler.CurrentTick();
+ std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
+ current_tick);
+ used_iterator = iterator;
+ free_iterator = std::max(free_iterator, iterator + size);
+
+ if (iterator + size >= STREAM_BUFFER_SIZE) {
+ std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
+ current_tick);
+ used_iterator = 0;
+ iterator = 0;
+ free_iterator = size;
+
+ if (AreRegionsActive(0, Region(size) + 1)) {
+ // Avoid waiting for the previous usages to be free
+ return GetStagingBuffer(size, MemoryUsage::Upload);
}
}
- return nullptr;
+ const size_t offset = iterator;
+ iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
+ return StagingBufferRef{
+ .buffer = *stream_buffer,
+ .offset = static_cast<VkDeviceSize>(offset),
+ .mapped_span = std::span<u8>(stream_pointer + offset, size),
+ };
}
-VKBuffer& VKStagingBufferPool::CreateStagingBuffer(std::size_t size, bool host_visible) {
- const u32 log2 = Common::Log2Ceil64(size);
+bool StagingBufferPool::AreRegionsActive(size_t region_begin, size_t region_end) const {
+ const u64 gpu_tick = scheduler.GetMasterSemaphore().KnownGpuTick();
+ return std::any_of(sync_ticks.begin() + region_begin, sync_ticks.begin() + region_end,
+ [gpu_tick](u64 sync_tick) { return gpu_tick < sync_tick; });
+};
- auto buffer = std::make_unique<VKBuffer>();
- buffer->handle = device.GetLogical().CreateBuffer({
+StagingBufferRef StagingBufferPool::GetStagingBuffer(size_t size, MemoryUsage usage) {
+ if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage)) {
+ return *ref;
+ }
+ return CreateStagingBuffer(size, usage);
+}
+
+std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
+ MemoryUsage usage) {
+ StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil64(size)];
+
+ const auto is_free = [this](const StagingBuffer& entry) {
+ return scheduler.IsFree(entry.tick);
+ };
+ auto& entries = cache_level.entries;
+ const auto hint_it = entries.begin() + cache_level.iterate_index;
+ auto it = std::find_if(entries.begin() + cache_level.iterate_index, entries.end(), is_free);
+ if (it == entries.end()) {
+ it = std::find_if(entries.begin(), hint_it, is_free);
+ if (it == hint_it) {
+ return std::nullopt;
+ }
+ }
+ cache_level.iterate_index = std::distance(entries.begin(), it) + 1;
+ it->tick = scheduler.CurrentTick();
+ return it->Ref();
+}
+
+StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage) {
+ const u32 log2 = Common::Log2Ceil64(size);
+ vk::Buffer buffer = device.GetLogical().CreateBuffer({
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@@ -84,48 +222,63 @@ VKBuffer& VKStagingBufferPool::CreateStagingBuffer(std::size_t size, bool host_v
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
});
- buffer->commit = memory_manager.Commit(buffer->handle, host_visible);
-
- auto& entries = GetCache(host_visible)[log2].entries;
- return *entries.emplace_back(std::move(buffer), scheduler.GetFence(), epoch).buffer;
-}
+ if (device.HasDebuggingToolAttached()) {
+ ++buffer_index;
+ buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
+ }
+ MemoryCommit commit = memory_allocator.Commit(buffer, usage);
+ const std::span<u8> mapped_span = IsHostVisible(usage) ? commit.Map() : std::span<u8>{};
-VKStagingBufferPool::StagingBuffersCache& VKStagingBufferPool::GetCache(bool host_visible) {
- return host_visible ? host_staging_buffers : device_staging_buffers;
+ StagingBuffer& entry = GetCache(usage)[log2].entries.emplace_back(StagingBuffer{
+ .buffer = std::move(buffer),
+ .commit = std::move(commit),
+ .mapped_span = mapped_span,
+ .tick = scheduler.CurrentTick(),
+ });
+ return entry.Ref();
}
-void VKStagingBufferPool::ReleaseCache(bool host_visible) {
- auto& cache = GetCache(host_visible);
- const u64 size = ReleaseLevel(cache, current_delete_level);
- if (size == 0) {
- return;
+StagingBufferPool::StagingBuffersCache& StagingBufferPool::GetCache(MemoryUsage usage) {
+ switch (usage) {
+ case MemoryUsage::DeviceLocal:
+ return device_local_cache;
+ case MemoryUsage::Upload:
+ return upload_cache;
+ case MemoryUsage::Download:
+ return download_cache;
+ default:
+ UNREACHABLE_MSG("Invalid memory usage={}", usage);
+ return upload_cache;
}
}
-u64 VKStagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, std::size_t log2) {
- static constexpr std::size_t deletions_per_tick = 16;
+void StagingBufferPool::ReleaseCache(MemoryUsage usage) {
+ ReleaseLevel(GetCache(usage), current_delete_level);
+}
+void StagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, size_t log2) {
+ constexpr size_t deletions_per_tick = 16;
auto& staging = cache[log2];
auto& entries = staging.entries;
- const std::size_t old_size = entries.size();
+ const size_t old_size = entries.size();
- const auto is_deleteable = [this](const auto& entry) {
- static constexpr u64 epochs_to_destroy = 180;
- return entry.last_epoch + epochs_to_destroy < epoch && !entry.watch.IsUsed();
+ const auto is_deleteable = [this](const StagingBuffer& entry) {
+ return scheduler.IsFree(entry.tick);
};
- const std::size_t begin_offset = staging.delete_index;
- const std::size_t end_offset = std::min(begin_offset + deletions_per_tick, old_size);
- const auto begin = std::begin(entries) + begin_offset;
- const auto end = std::begin(entries) + end_offset;
+ const size_t begin_offset = staging.delete_index;
+ const size_t end_offset = std::min(begin_offset + deletions_per_tick, old_size);
+ const auto begin = entries.begin() + begin_offset;
+ const auto end = entries.begin() + end_offset;
entries.erase(std::remove_if(begin, end, is_deleteable), end);
- const std::size_t new_size = entries.size();
+ const size_t new_size = entries.size();
staging.delete_index += deletions_per_tick;
if (staging.delete_index >= new_size) {
staging.delete_index = 0;
}
-
- return (1ULL << log2) * (old_size - new_size);
+ if (staging.iterate_index > new_size) {
+ staging.iterate_index = 0;
+ }
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
index 3c4901437..69f7618de 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
@@ -9,73 +9,97 @@
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-class VKDevice;
-class VKFenceWatch;
+class Device;
class VKScheduler;
-struct VKBuffer final {
- vk::Buffer handle;
- VKMemoryCommit commit;
+struct StagingBufferRef {
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ std::span<u8> mapped_span;
};
-class VKStagingBufferPool final {
+class StagingBufferPool {
public:
- explicit VKStagingBufferPool(const VKDevice& device, VKMemoryManager& memory_manager,
- VKScheduler& scheduler);
- ~VKStagingBufferPool();
+ static constexpr size_t NUM_SYNCS = 16;
- VKBuffer& GetUnusedBuffer(std::size_t size, bool host_visible);
+ explicit StagingBufferPool(const Device& device, MemoryAllocator& memory_allocator,
+ VKScheduler& scheduler);
+ ~StagingBufferPool();
+
+ StagingBufferRef Request(size_t size, MemoryUsage usage);
void TickFrame();
private:
- struct StagingBuffer final {
- explicit StagingBuffer(std::unique_ptr<VKBuffer> buffer, VKFence& fence, u64 last_epoch);
- StagingBuffer(StagingBuffer&& rhs) noexcept;
- StagingBuffer(const StagingBuffer&) = delete;
- ~StagingBuffer();
-
- StagingBuffer& operator=(StagingBuffer&& rhs) noexcept;
+ struct StreamBufferCommit {
+ size_t upper_bound;
+ u64 tick;
+ };
- std::unique_ptr<VKBuffer> buffer;
- VKFenceWatch watch;
- u64 last_epoch = 0;
+ struct StagingBuffer {
+ vk::Buffer buffer;
+ MemoryCommit commit;
+ std::span<u8> mapped_span;
+ u64 tick = 0;
+
+ StagingBufferRef Ref() const noexcept {
+ return {
+ .buffer = *buffer,
+ .offset = 0,
+ .mapped_span = mapped_span,
+ };
+ }
};
- struct StagingBuffers final {
+ struct StagingBuffers {
std::vector<StagingBuffer> entries;
- std::size_t delete_index = 0;
+ size_t delete_index = 0;
+ size_t iterate_index = 0;
};
- static constexpr std::size_t NumLevels = sizeof(std::size_t) * CHAR_BIT;
- using StagingBuffersCache = std::array<StagingBuffers, NumLevels>;
+ static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
+ using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
+
+ StagingBufferRef GetStreamBuffer(size_t size);
- VKBuffer* TryGetReservedBuffer(std::size_t size, bool host_visible);
+ bool AreRegionsActive(size_t region_begin, size_t region_end) const;
- VKBuffer& CreateStagingBuffer(std::size_t size, bool host_visible);
+ StagingBufferRef GetStagingBuffer(size_t size, MemoryUsage usage);
- StagingBuffersCache& GetCache(bool host_visible);
+ std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage);
- void ReleaseCache(bool host_visible);
+ StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage);
- u64 ReleaseLevel(StagingBuffersCache& cache, std::size_t log2);
+ StagingBuffersCache& GetCache(MemoryUsage usage);
- const VKDevice& device;
- VKMemoryManager& memory_manager;
+ void ReleaseCache(MemoryUsage usage);
+
+ void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
+
+ const Device& device;
+ MemoryAllocator& memory_allocator;
VKScheduler& scheduler;
- StagingBuffersCache host_staging_buffers;
- StagingBuffersCache device_staging_buffers;
+ vk::Buffer stream_buffer;
+ vk::DeviceMemory stream_memory;
+ u8* stream_pointer = nullptr;
+
+ size_t iterator = 0;
+ size_t used_iterator = 0;
+ size_t free_iterator = 0;
+ std::array<u64, NUM_SYNCS> sync_ticks{};
- u64 epoch = 0;
+ StagingBuffersCache device_local_cache;
+ StagingBuffersCache upload_cache;
+ StagingBuffersCache download_cache;
- std::size_t current_delete_level = 0;
+ size_t current_delete_level = 0;
+ u64 buffer_index = 0;
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
index 4bd1009f9..956f86845 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <array>
#include <cstddef>
#include <iterator>
@@ -14,12 +15,10 @@
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
-#define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))
+#define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / (sizeof(u32)))
namespace Vulkan {
-
namespace {
-
using namespace Dirty;
using namespace VideoCommon::Dirty;
using Tegra::Engines::Maxwell3D;
@@ -29,21 +28,18 @@ using Table = Maxwell3D::DirtyState::Table;
using Flags = Maxwell3D::DirtyState::Flags;
Flags MakeInvalidationFlags() {
+ static constexpr int INVALIDATION_FLAGS[]{
+ Viewports, Scissors, DepthBias, BlendConstants, DepthBounds,
+ StencilProperties, CullMode, DepthBoundsEnable, DepthTestEnable, DepthWriteEnable,
+ DepthCompareOp, FrontFace, StencilOp, StencilTestEnable, VertexBuffers,
+ };
Flags flags{};
- flags[Viewports] = true;
- flags[Scissors] = true;
- flags[DepthBias] = true;
- flags[BlendConstants] = true;
- flags[DepthBounds] = true;
- flags[StencilProperties] = true;
- flags[CullMode] = true;
- flags[DepthBoundsEnable] = true;
- flags[DepthTestEnable] = true;
- flags[DepthWriteEnable] = true;
- flags[DepthCompareOp] = true;
- flags[FrontFace] = true;
- flags[StencilOp] = true;
- flags[StencilTestEnable] = true;
+ for (const int flag : INVALIDATION_FLAGS) {
+ flags[flag] = true;
+ }
+ for (int index = VertexBuffer0; index <= VertexBuffer31; ++index) {
+ flags[index] = true;
+ }
return flags;
}
@@ -130,15 +126,40 @@ void SetupDirtyStencilTestEnable(Tables& tables) {
tables[0][OFF(stencil_enable)] = StencilTestEnable;
}
-} // Anonymous namespace
+void SetupDirtyBlending(Tables& tables) {
+ tables[0][OFF(color_mask_common)] = Blending;
+ tables[0][OFF(independent_blend_enable)] = Blending;
+ FillBlock(tables[0], OFF(color_mask), NUM(color_mask), Blending);
+ FillBlock(tables[0], OFF(blend), NUM(blend), Blending);
+ FillBlock(tables[0], OFF(independent_blend), NUM(independent_blend), Blending);
+}
+
+void SetupDirtyInstanceDivisors(Tables& tables) {
+ static constexpr size_t divisor_offset = 3;
+ for (size_t index = 0; index < Regs::NumVertexArrays; ++index) {
+ tables[0][OFF(instanced_arrays) + index] = InstanceDivisors;
+ tables[0][OFF(vertex_array) + index * NUM(vertex_array[0]) + divisor_offset] =
+ InstanceDivisors;
+ }
+}
-StateTracker::StateTracker(Core::System& system)
- : system{system}, invalidation_flags{MakeInvalidationFlags()} {}
+void SetupDirtyVertexAttributes(Tables& tables) {
+ FillBlock(tables[0], OFF(vertex_attrib_format), NUM(vertex_attrib_format), VertexAttributes);
+}
+
+void SetupDirtyViewportSwizzles(Tables& tables) {
+ static constexpr size_t swizzle_offset = 6;
+ for (size_t index = 0; index < Regs::NumViewports; ++index) {
+ tables[0][OFF(viewport_transform) + index * NUM(viewport_transform[0]) + swizzle_offset] =
+ ViewportSwizzles;
+ }
+}
+} // Anonymous namespace
-void StateTracker::Initialize() {
- auto& dirty = system.GPU().Maxwell3D().dirty;
- auto& tables = dirty.tables;
- SetupDirtyRenderTargets(tables);
+StateTracker::StateTracker(Tegra::GPU& gpu)
+ : flags{gpu.Maxwell3D().dirty.flags}, invalidation_flags{MakeInvalidationFlags()} {
+ auto& tables = gpu.Maxwell3D().dirty.tables;
+ SetupDirtyFlags(tables);
SetupDirtyViewports(tables);
SetupDirtyScissors(tables);
SetupDirtyDepthBias(tables);
@@ -153,11 +174,10 @@ void StateTracker::Initialize() {
SetupDirtyFrontFace(tables);
SetupDirtyStencilOp(tables);
SetupDirtyStencilTestEnable(tables);
-}
-
-void StateTracker::InvalidateCommandBufferState() {
- system.GPU().Maxwell3D().dirty.flags |= invalidation_flags;
- current_topology = INVALID_TOPOLOGY;
+ SetupDirtyBlending(tables);
+ SetupDirtyInstanceDivisors(tables);
+ SetupDirtyVertexAttributes(tables);
+ SetupDirtyViewportSwizzles(tables);
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h
index 13a6ce786..84e918a71 100644
--- a/src/video_core/renderer_vulkan/vk_state_tracker.h
+++ b/src/video_core/renderer_vulkan/vk_state_tracker.h
@@ -35,6 +35,11 @@ enum : u8 {
StencilOp,
StencilTestEnable,
+ Blending,
+ InstanceDivisors,
+ VertexAttributes,
+ ViewportSwizzles,
+
Last
};
static_assert(Last <= std::numeric_limits<u8>::max());
@@ -45,11 +50,20 @@ class StateTracker {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
public:
- explicit StateTracker(Core::System& system);
+ explicit StateTracker(Tegra::GPU& gpu);
- void Initialize();
+ void InvalidateCommandBufferState() {
+ flags |= invalidation_flags;
+ current_topology = INVALID_TOPOLOGY;
+ }
- void InvalidateCommandBufferState();
+ void InvalidateViewports() {
+ flags[Dirty::Viewports] = true;
+ }
+
+ void InvalidateScissors() {
+ flags[Dirty::Scissors] = true;
+ }
bool TouchViewports() {
return Exchange(Dirty::Viewports, false);
@@ -121,13 +135,12 @@ private:
static constexpr auto INVALID_TOPOLOGY = static_cast<Maxwell::PrimitiveTopology>(~0u);
bool Exchange(std::size_t id, bool new_value) const noexcept {
- auto& flags = system.GPU().Maxwell3D().dirty.flags;
const bool is_dirty = flags[id];
flags[id] = new_value;
return is_dirty;
}
- Core::System& system;
+ Tegra::Engines::Maxwell3D::DirtyState::Flags& flags;
Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags;
Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY;
};
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
index a5526a3f5..a09fe084e 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp
@@ -10,16 +10,19 @@
#include "common/alignment.h"
#include "common/assert.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_stream_buffer.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
namespace {
+constexpr VkBufferUsageFlags BUFFER_USAGE =
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
+ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
+
constexpr u64 WATCHES_INITIAL_RESERVE = 0x4000;
constexpr u64 WATCHES_RESERVE_CHUNK = 0x1000;
@@ -57,17 +60,16 @@ u32 GetMemoryType(const VkPhysicalDeviceMemoryProperties& properties,
} // Anonymous namespace
-VKStreamBuffer::VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
- VkBufferUsageFlags usage)
- : device{device}, scheduler{scheduler} {
- CreateBuffers(usage);
+VKStreamBuffer::VKStreamBuffer(const Device& device_, VKScheduler& scheduler_)
+ : device{device_}, scheduler{scheduler_} {
+ CreateBuffers();
ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE);
ReserveWatches(previous_watches, WATCHES_INITIAL_RESERVE);
}
VKStreamBuffer::~VKStreamBuffer() = default;
-std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
+std::pair<u8*, u64> VKStreamBuffer::Map(u64 size, u64 alignment) {
ASSERT(size <= stream_buffer_size);
mapped_size = size;
@@ -77,7 +79,6 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
WaitPendingOperations(offset);
- bool invalidated = false;
if (offset + size > stream_buffer_size) {
// The buffer would overflow, save the amount of used watches and reset the state.
invalidation_mark = current_watch_cursor;
@@ -91,11 +92,9 @@ std::tuple<u8*, u64, bool> VKStreamBuffer::Map(u64 size, u64 alignment) {
// Ensure that we don't wait for uncommitted fences.
scheduler.Flush();
-
- invalidated = true;
}
- return {memory.Map(offset, size), offset, invalidated};
+ return std::make_pair(memory.Map(offset, size), offset);
}
void VKStreamBuffer::Unmap(u64 size) {
@@ -111,23 +110,24 @@ void VKStreamBuffer::Unmap(u64 size) {
}
auto& watch = current_watches[current_watch_cursor++];
watch.upper_bound = offset;
- watch.fence.Watch(scheduler.GetFence());
+ watch.tick = scheduler.CurrentTick();
}
-void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) {
+void VKStreamBuffer::CreateBuffers() {
const auto memory_properties = device.GetPhysical().GetMemoryProperties();
const u32 preferred_type = GetMemoryType(memory_properties);
const u32 preferred_heap = memory_properties.memoryTypes[preferred_type].heapIndex;
// Substract from the preferred heap size some bytes to avoid getting out of memory.
const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size;
- const VkDeviceSize allocable_size = heap_size - 9 * 1024 * 1024;
+ // As per DXVK's example, using `heap_size / 2`
+ const VkDeviceSize allocable_size = heap_size / 2;
buffer = device.GetLogical().CreateBuffer({
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = std::min(PREFERRED_STREAM_BUFFER_SIZE, allocable_size),
- .usage = usage,
+ .usage = BUFFER_USAGE,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@@ -157,7 +157,7 @@ void VKStreamBuffer::WaitPendingOperations(u64 requested_upper_bound) {
while (requested_upper_bound < wait_bound && wait_cursor < *invalidation_mark) {
auto& watch = previous_watches[wait_cursor];
wait_bound = watch.upper_bound;
- watch.fence.Wait();
+ scheduler.Wait(watch.tick);
++wait_cursor;
}
}
diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h
index 689f0d276..2e9c8cb46 100644
--- a/src/video_core/renderer_vulkan/vk_stream_buffer.h
+++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h
@@ -5,32 +5,29 @@
#pragma once
#include <optional>
-#include <tuple>
+#include <utility>
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-class VKDevice;
-class VKFence;
+class Device;
class VKFenceWatch;
class VKScheduler;
class VKStreamBuffer final {
public:
- explicit VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler,
- VkBufferUsageFlags usage);
+ explicit VKStreamBuffer(const Device& device, VKScheduler& scheduler);
~VKStreamBuffer();
/**
* Reserves a region of memory from the stream buffer.
* @param size Size to reserve.
- * @returns A tuple in the following order: Raw memory pointer (with offset added), buffer
- * offset and a boolean that's true when buffer has been invalidated.
+ * @returns A pair of a raw memory pointer (with offset added), and the buffer offset
*/
- std::tuple<u8*, u64, bool> Map(u64 size, u64 alignment);
+ std::pair<u8*, u64> Map(u64 size, u64 alignment);
/// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy.
void Unmap(u64 size);
@@ -44,20 +41,20 @@ public:
}
private:
- struct Watch final {
- VKFenceWatch fence;
+ struct Watch {
+ u64 tick{};
u64 upper_bound{};
};
/// Creates Vulkan buffer handles committing the required the required memory.
- void CreateBuffers(VkBufferUsageFlags usage);
+ void CreateBuffers();
/// Increases the amount of watches available.
void ReserveWatches(std::vector<Watch>& watches, std::size_t grow_size);
void WaitPendingOperations(u64 requested_upper_bound);
- const VKDevice& device; ///< Vulkan device manager.
+ const Device& device; ///< Vulkan device manager.
VKScheduler& scheduler; ///< Command scheduler.
vk::Buffer buffer; ///< Mapped buffer.
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp
index 6bfd2abae..0b63bd6c8 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.cpp
+++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp
@@ -11,10 +11,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_resource_manager.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
@@ -56,8 +56,11 @@ VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 wi
} // Anonymous namespace
-VKSwapchain::VKSwapchain(VkSurfaceKHR surface, const VKDevice& device)
- : surface{surface}, device{device} {}
+VKSwapchain::VKSwapchain(VkSurfaceKHR surface_, const Device& device_, VKScheduler& scheduler_,
+ u32 width, u32 height, bool srgb)
+ : surface{surface_}, device{device_}, scheduler{scheduler_} {
+ Create(width, height, srgb);
+}
VKSwapchain::~VKSwapchain() = default;
@@ -75,21 +78,18 @@ void VKSwapchain::Create(u32 width, u32 height, bool srgb) {
CreateSemaphores();
CreateImageViews();
- fences.resize(image_count, nullptr);
+ resource_ticks.clear();
+ resource_ticks.resize(image_count);
}
void VKSwapchain::AcquireNextImage() {
device.GetLogical().AcquireNextImageKHR(*swapchain, std::numeric_limits<u64>::max(),
*present_semaphores[frame_index], {}, &image_index);
- if (auto& fence = fences[image_index]; fence) {
- fence->Wait();
- fence->Release();
- fence = nullptr;
- }
+ scheduler.Wait(resource_ticks[image_index]);
}
-bool VKSwapchain::Present(VkSemaphore render_semaphore, VKFence& fence) {
+bool VKSwapchain::Present(VkSemaphore render_semaphore) {
const VkSemaphore present_semaphore{*present_semaphores[frame_index]};
const std::array<VkSemaphore, 2> semaphores{present_semaphore, render_semaphore};
const auto present_queue{device.GetPresentQueue()};
@@ -123,8 +123,7 @@ bool VKSwapchain::Present(VkSemaphore render_semaphore, VKFence& fence) {
break;
}
- ASSERT(fences[image_index] == nullptr);
- fences[image_index] = &fence;
+ resource_ticks[image_index] = scheduler.CurrentTick();
frame_index = (frame_index + 1) % static_cast<u32>(image_count);
return recreated;
}
diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h
index a35d61345..a728511e0 100644
--- a/src/video_core/renderer_vulkan/vk_swapchain.h
+++ b/src/video_core/renderer_vulkan/vk_swapchain.h
@@ -7,7 +7,7 @@
#include <vector>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Layout {
struct FramebufferLayout;
@@ -15,12 +15,13 @@ struct FramebufferLayout;
namespace Vulkan {
-class VKDevice;
-class VKFence;
+class Device;
+class VKScheduler;
class VKSwapchain {
public:
- explicit VKSwapchain(VkSurfaceKHR surface, const VKDevice& device);
+ explicit VKSwapchain(VkSurfaceKHR surface, const Device& device, VKScheduler& scheduler,
+ u32 width, u32 height, bool srgb);
~VKSwapchain();
/// Creates (or recreates) the swapchain with a given size.
@@ -31,7 +32,7 @@ public:
/// Presents the rendered image to the swapchain. Returns true when the swapchains had to be
/// recreated. Takes responsability for the ownership of fence.
- bool Present(VkSemaphore render_semaphore, VKFence& fence);
+ bool Present(VkSemaphore render_semaphore);
/// Returns true when the framebuffer layout has changed.
bool HasFramebufferChanged(const Layout::FramebufferLayout& framebuffer) const;
@@ -73,7 +74,8 @@ private:
void Destroy();
const VkSurfaceKHR surface;
- const VKDevice& device;
+ const Device& device;
+ VKScheduler& scheduler;
vk::SwapchainKHR swapchain;
@@ -81,7 +83,7 @@ private:
std::vector<VkImage> images;
std::vector<vk::ImageView> image_views;
std::vector<vk::Framebuffer> framebuffers;
- std::vector<VKFence*> fences;
+ std::vector<u64> resource_ticks;
std::vector<vk::Semaphore> present_semaphores;
u32 image_index{};
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 2c6f54101..22a1014a9 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -4,614 +4,1167 @@
#include <algorithm>
#include <array>
-#include <cstddef>
-#include <cstring>
-#include <memory>
-#include <variant>
+#include <span>
#include <vector>
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "core/core.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/morton.h"
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
-#include "video_core/renderer_vulkan/vk_device.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-#include "video_core/surface.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-using VideoCore::MortonSwizzle;
-using VideoCore::MortonSwizzleMode;
-
+using Tegra::Engines::Fermi2D;
using Tegra::Texture::SwizzleSource;
-using VideoCore::Surface::PixelFormat;
-using VideoCore::Surface::SurfaceTarget;
+using Tegra::Texture::TextureMipmapFilter;
+using VideoCommon::BufferImageCopy;
+using VideoCommon::ImageInfo;
+using VideoCommon::ImageType;
+using VideoCommon::SubresourceRange;
+using VideoCore::Surface::IsPixelFormatASTC;
namespace {
-VkImageType SurfaceTargetToImage(SurfaceTarget target) {
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture1DArray:
+constexpr std::array ATTACHMENT_REFERENCES{
+ VkAttachmentReference{0, VK_IMAGE_LAYOUT_GENERAL},
+ VkAttachmentReference{1, VK_IMAGE_LAYOUT_GENERAL},
+ VkAttachmentReference{2, VK_IMAGE_LAYOUT_GENERAL},
+ VkAttachmentReference{3, VK_IMAGE_LAYOUT_GENERAL},
+ VkAttachmentReference{4, VK_IMAGE_LAYOUT_GENERAL},
+ VkAttachmentReference{5, VK_IMAGE_LAYOUT_GENERAL},
+ VkAttachmentReference{6, VK_IMAGE_LAYOUT_GENERAL},
+ VkAttachmentReference{7, VK_IMAGE_LAYOUT_GENERAL},
+ VkAttachmentReference{8, VK_IMAGE_LAYOUT_GENERAL},
+};
+
+constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
+ if (color == std::array<float, 4>{0, 0, 0, 0}) {
+ return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
+ } else if (color == std::array<float, 4>{0, 0, 0, 1}) {
+ return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
+ } else if (color == std::array<float, 4>{1, 1, 1, 1}) {
+ return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
+ }
+ if (color[0] + color[1] + color[2] > 1.35f) {
+ // If color elements are brighter than roughly 0.5 average, use white border
+ return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
+ } else if (color[3] > 0.5f) {
+ return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
+ } else {
+ return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
+ }
+}
+
+[[nodiscard]] VkImageType ConvertImageType(const ImageType type) {
+ switch (type) {
+ case ImageType::e1D:
return VK_IMAGE_TYPE_1D;
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- case SurfaceTarget::TextureCubeArray:
+ case ImageType::e2D:
+ case ImageType::Linear:
return VK_IMAGE_TYPE_2D;
- case SurfaceTarget::Texture3D:
+ case ImageType::e3D:
return VK_IMAGE_TYPE_3D;
- case SurfaceTarget::TextureBuffer:
- UNREACHABLE();
- return {};
+ case ImageType::Buffer:
+ break;
}
- UNREACHABLE_MSG("Unknown texture target={}", static_cast<u32>(target));
+ UNREACHABLE_MSG("Invalid image type={}", type);
return {};
}
-VkImageAspectFlags PixelFormatToImageAspect(PixelFormat pixel_format) {
- if (pixel_format < PixelFormat::MaxColorFormat) {
- return VK_IMAGE_ASPECT_COLOR_BIT;
- } else if (pixel_format < PixelFormat::MaxDepthFormat) {
- return VK_IMAGE_ASPECT_DEPTH_BIT;
- } else if (pixel_format < PixelFormat::MaxDepthStencilFormat) {
- return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
- } else {
- UNREACHABLE_MSG("Invalid pixel format={}", static_cast<int>(pixel_format));
- return VK_IMAGE_ASPECT_COLOR_BIT;
+[[nodiscard]] VkSampleCountFlagBits ConvertSampleCount(u32 num_samples) {
+ switch (num_samples) {
+ case 1:
+ return VK_SAMPLE_COUNT_1_BIT;
+ case 2:
+ return VK_SAMPLE_COUNT_2_BIT;
+ case 4:
+ return VK_SAMPLE_COUNT_4_BIT;
+ case 8:
+ return VK_SAMPLE_COUNT_8_BIT;
+ case 16:
+ return VK_SAMPLE_COUNT_16_BIT;
+ default:
+ UNREACHABLE_MSG("Invalid number of samples={}", num_samples);
+ return VK_SAMPLE_COUNT_1_BIT;
}
}
-VkImageViewType GetImageViewType(SurfaceTarget target) {
- switch (target) {
- case SurfaceTarget::Texture1D:
- return VK_IMAGE_VIEW_TYPE_1D;
- case SurfaceTarget::Texture2D:
- return VK_IMAGE_VIEW_TYPE_2D;
- case SurfaceTarget::Texture3D:
- return VK_IMAGE_VIEW_TYPE_3D;
- case SurfaceTarget::Texture1DArray:
- return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
- case SurfaceTarget::Texture2DArray:
- return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
- case SurfaceTarget::TextureCubemap:
- return VK_IMAGE_VIEW_TYPE_CUBE;
- case SurfaceTarget::TextureCubeArray:
- return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
- case SurfaceTarget::TextureBuffer:
- break;
+[[nodiscard]] VkImageUsageFlags ImageUsageFlags(const MaxwellToVK::FormatInfo& info,
+ PixelFormat format) {
+ VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_SAMPLED_BIT;
+ if (info.attachable) {
+ switch (VideoCore::Surface::GetFormatType(format)) {
+ case VideoCore::Surface::SurfaceType::ColorTexture:
+ usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+ break;
+ case VideoCore::Surface::SurfaceType::Depth:
+ case VideoCore::Surface::SurfaceType::DepthStencil:
+ usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
+ break;
+ default:
+ UNREACHABLE_MSG("Invalid surface type");
+ }
}
- UNREACHABLE();
- return {};
+ if (info.storage) {
+ usage |= VK_IMAGE_USAGE_STORAGE_BIT;
+ }
+ return usage;
}
-vk::Buffer CreateBuffer(const VKDevice& device, const SurfaceParams& params,
- std::size_t host_memory_size) {
- // TODO(Rodrigo): Move texture buffer creation to the buffer cache
- return device.GetLogical().CreateBuffer({
- .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+/// Returns the preferred format for a VkImage
+[[nodiscard]] PixelFormat StorageFormat(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::A8B8G8R8_SRGB:
+ return PixelFormat::A8B8G8R8_UNORM;
+ default:
+ return format;
+ }
+}
+
+[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) {
+ const PixelFormat format = StorageFormat(info.format);
+ const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
+ VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
+ if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
+ info.size.width == info.size.height) {
+ flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
+ }
+ if (info.type == ImageType::e3D) {
+ flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
+ }
+ const auto [samples_x, samples_y] = VideoCommon::SamplesLog2(info.num_samples);
+ return VkImageCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.pNext = nullptr,
- .flags = 0,
- .size = static_cast<VkDeviceSize>(host_memory_size),
- .usage = VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
- VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
- VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .flags = flags,
+ .imageType = ConvertImageType(info.type),
+ .format = format_info.format,
+ .extent{
+ .width = info.size.width >> samples_x,
+ .height = info.size.height >> samples_y,
+ .depth = info.size.depth,
+ },
+ .mipLevels = static_cast<u32>(info.resources.levels),
+ .arrayLayers = static_cast<u32>(info.resources.layers),
+ .samples = ConvertSampleCount(info.num_samples),
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = ImageUsageFlags(format_info, format),
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
- });
-}
-
-VkBufferViewCreateInfo GenerateBufferViewCreateInfo(const VKDevice& device,
- const SurfaceParams& params, VkBuffer buffer,
- std::size_t host_memory_size) {
- ASSERT(params.IsBuffer());
-
- return {
- .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .buffer = buffer,
- .format =
- MaxwellToVK::SurfaceFormat(device, FormatType::Buffer, params.pixel_format).format,
- .offset = 0,
- .range = static_cast<VkDeviceSize>(host_memory_size),
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
};
}
-VkImageCreateInfo GenerateImageCreateInfo(const VKDevice& device, const SurfaceParams& params) {
- ASSERT(!params.IsBuffer());
-
- const auto [format, attachable, storage] =
- MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, params.pixel_format);
+[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info) {
+ if (info.type == ImageType::Buffer) {
+ return vk::Image{};
+ }
+ return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info));
+}
- VkImageCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+[[nodiscard]] vk::Buffer MakeBuffer(const Device& device, const ImageInfo& info) {
+ if (info.type != ImageType::Buffer) {
+ return vk::Buffer{};
+ }
+ const size_t bytes_per_block = VideoCore::Surface::BytesPerBlock(info.format);
+ return device.GetLogical().CreateBuffer(VkBufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .imageType = SurfaceTargetToImage(params.target),
- .format = format,
- .extent = {},
- .mipLevels = params.num_levels,
- .arrayLayers = static_cast<u32>(params.GetNumLayers()),
- .samples = VK_SAMPLE_COUNT_1_BIT,
- .tiling = VK_IMAGE_TILING_OPTIMAL,
- .usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
- VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
+ .size = info.size.width * bytes_per_block,
+ .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
+ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
+ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
- .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
- };
- if (attachable) {
- ci.usage |= params.IsPixelFormatZeta() ? VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
- : VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- }
- if (storage) {
- ci.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
- }
-
- switch (params.target) {
- case SurfaceTarget::TextureCubemap:
- case SurfaceTarget::TextureCubeArray:
- ci.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
- [[fallthrough]];
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture2DArray:
- ci.extent = {params.width, params.height, 1};
- break;
- case SurfaceTarget::Texture3D:
- ci.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
- ci.extent = {params.width, params.height, params.depth};
- break;
- case SurfaceTarget::TextureBuffer:
- UNREACHABLE();
- }
-
- return ci;
+ });
}
-u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source, Tegra::Texture::SwizzleSource y_source,
- Tegra::Texture::SwizzleSource z_source, Tegra::Texture::SwizzleSource w_source) {
- return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) |
- (static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source);
+[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
+ switch (VideoCore::Surface::GetFormatType(format)) {
+ case VideoCore::Surface::SurfaceType::ColorTexture:
+ return VK_IMAGE_ASPECT_COLOR_BIT;
+ case VideoCore::Surface::SurfaceType::Depth:
+ return VK_IMAGE_ASPECT_DEPTH_BIT;
+ case VideoCore::Surface::SurfaceType::DepthStencil:
+ return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
+ default:
+ UNREACHABLE_MSG("Invalid surface type");
+ return VkImageAspectFlags{};
+ }
}
-} // Anonymous namespace
-
-CachedSurface::CachedSurface(Core::System& system, const VKDevice& device,
- VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
- VKScheduler& scheduler, VKStagingBufferPool& staging_pool,
- GPUVAddr gpu_addr, const SurfaceParams& params)
- : SurfaceBase<View>{gpu_addr, params, device.IsOptimalAstcSupported()}, system{system},
- device{device}, resource_manager{resource_manager},
- memory_manager{memory_manager}, scheduler{scheduler}, staging_pool{staging_pool} {
- if (params.IsBuffer()) {
- buffer = CreateBuffer(device, params, host_memory_size);
- commit = memory_manager.Commit(buffer, false);
-
- const auto buffer_view_ci =
- GenerateBufferViewCreateInfo(device, params, *buffer, host_memory_size);
- format = buffer_view_ci.format;
-
- buffer_view = device.GetLogical().CreateBufferView(buffer_view_ci);
- } else {
- const auto image_ci = GenerateImageCreateInfo(device, params);
- format = image_ci.format;
-
- image.emplace(device, scheduler, image_ci, PixelFormatToImageAspect(params.pixel_format));
- commit = memory_manager.Commit(image->GetHandle(), false);
+[[nodiscard]] VkImageAspectFlags ImageViewAspectMask(const VideoCommon::ImageViewInfo& info) {
+ if (info.IsRenderTarget()) {
+ return ImageAspectMask(info.format);
}
-
- // TODO(Rodrigo): Move this to a virtual function.
- u32 num_layers = 1;
- if (params.is_layered || params.target == SurfaceTarget::Texture3D) {
- num_layers = params.depth;
+ const bool is_first = info.Swizzle()[0] == SwizzleSource::R;
+ switch (info.format) {
+ case PixelFormat::D24_UNORM_S8_UINT:
+ case PixelFormat::D32_FLOAT_S8_UINT:
+ return is_first ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_STENCIL_BIT;
+ case PixelFormat::S8_UINT_D24_UNORM:
+ return is_first ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT;
+ case PixelFormat::D16_UNORM:
+ case PixelFormat::D32_FLOAT:
+ return VK_IMAGE_ASPECT_DEPTH_BIT;
+ default:
+ return VK_IMAGE_ASPECT_COLOR_BIT;
}
- main_view = CreateView(ViewParams(params.target, 0, num_layers, 0, params.num_levels));
}
-CachedSurface::~CachedSurface() = default;
-
-void CachedSurface::UploadTexture(const std::vector<u8>& staging_buffer) {
- // To upload data we have to be outside of a renderpass
- scheduler.RequestOutsideRenderPassOperationContext();
+[[nodiscard]] VkAttachmentDescription AttachmentDescription(const Device& device,
+ const ImageView* image_view) {
+ using MaxwellToVK::SurfaceFormat;
+ const PixelFormat pixel_format = image_view->format;
+ return VkAttachmentDescription{
+ .flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT,
+ .format = SurfaceFormat(device, FormatType::Optimal, true, pixel_format).format,
+ .samples = image_view->Samples(),
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ };
+}
- if (params.IsBuffer()) {
- UploadBuffer(staging_buffer);
- } else {
- UploadImage(staging_buffer);
+[[nodiscard]] VkComponentSwizzle ComponentSwizzle(SwizzleSource swizzle) {
+ switch (swizzle) {
+ case SwizzleSource::Zero:
+ return VK_COMPONENT_SWIZZLE_ZERO;
+ case SwizzleSource::R:
+ return VK_COMPONENT_SWIZZLE_R;
+ case SwizzleSource::G:
+ return VK_COMPONENT_SWIZZLE_G;
+ case SwizzleSource::B:
+ return VK_COMPONENT_SWIZZLE_B;
+ case SwizzleSource::A:
+ return VK_COMPONENT_SWIZZLE_A;
+ case SwizzleSource::OneFloat:
+ case SwizzleSource::OneInt:
+ return VK_COMPONENT_SWIZZLE_ONE;
}
+ UNREACHABLE_MSG("Invalid swizzle={}", swizzle);
+ return VK_COMPONENT_SWIZZLE_ZERO;
}
-void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
- UNIMPLEMENTED_IF(params.IsBuffer());
-
- if (params.pixel_format == VideoCore::Surface::PixelFormat::A1B5G5R5_UNORM) {
- LOG_WARNING(Render_Vulkan, "A1B5G5R5 flushing is stubbed");
+[[nodiscard]] VkImageViewType ImageViewType(VideoCommon::ImageViewType type) {
+ switch (type) {
+ case VideoCommon::ImageViewType::e1D:
+ return VK_IMAGE_VIEW_TYPE_1D;
+ case VideoCommon::ImageViewType::e2D:
+ return VK_IMAGE_VIEW_TYPE_2D;
+ case VideoCommon::ImageViewType::Cube:
+ return VK_IMAGE_VIEW_TYPE_CUBE;
+ case VideoCommon::ImageViewType::e3D:
+ return VK_IMAGE_VIEW_TYPE_3D;
+ case VideoCommon::ImageViewType::e1DArray:
+ return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
+ case VideoCommon::ImageViewType::e2DArray:
+ return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
+ case VideoCommon::ImageViewType::CubeArray:
+ return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
+ case VideoCommon::ImageViewType::Rect:
+ LOG_WARNING(Render_Vulkan, "Unnormalized image view type not supported");
+ return VK_IMAGE_VIEW_TYPE_2D;
+ case VideoCommon::ImageViewType::Buffer:
+ UNREACHABLE_MSG("Texture buffers can't be image views");
+ return VK_IMAGE_VIEW_TYPE_1D;
}
+ UNREACHABLE_MSG("Invalid image view type={}", type);
+ return VK_IMAGE_VIEW_TYPE_2D;
+}
- // We can't copy images to buffers inside a renderpass
- scheduler.RequestOutsideRenderPassOperationContext();
+[[nodiscard]] VkImageSubresourceLayers MakeImageSubresourceLayers(
+ VideoCommon::SubresourceLayers subresource, VkImageAspectFlags aspect_mask) {
+ return VkImageSubresourceLayers{
+ .aspectMask = aspect_mask,
+ .mipLevel = static_cast<u32>(subresource.base_level),
+ .baseArrayLayer = static_cast<u32>(subresource.base_layer),
+ .layerCount = static_cast<u32>(subresource.num_layers),
+ };
+}
- FullTransition(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
+[[nodiscard]] VkOffset3D MakeOffset3D(VideoCommon::Offset3D offset3d) {
+ return VkOffset3D{
+ .x = offset3d.x,
+ .y = offset3d.y,
+ .z = offset3d.z,
+ };
+}
- const auto& buffer = staging_pool.GetUnusedBuffer(host_memory_size, true);
- // TODO(Rodrigo): Do this in a single copy
- for (u32 level = 0; level < params.num_levels; ++level) {
- scheduler.Record([image = *image->GetHandle(), buffer = *buffer.handle,
- copy = GetBufferImageCopy(level)](vk::CommandBuffer cmdbuf) {
- cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, copy);
- });
- }
- scheduler.Finish();
+[[nodiscard]] VkExtent3D MakeExtent3D(VideoCommon::Extent3D extent3d) {
+ return VkExtent3D{
+ .width = static_cast<u32>(extent3d.width),
+ .height = static_cast<u32>(extent3d.height),
+ .depth = static_cast<u32>(extent3d.depth),
+ };
+}
- // TODO(Rodrigo): Use an intern buffer for staging buffers and avoid this unnecessary memcpy.
- std::memcpy(staging_buffer.data(), buffer.commit->Map(host_memory_size), host_memory_size);
+[[nodiscard]] VkImageCopy MakeImageCopy(const VideoCommon::ImageCopy& copy,
+ VkImageAspectFlags aspect_mask) noexcept {
+ return VkImageCopy{
+ .srcSubresource = MakeImageSubresourceLayers(copy.src_subresource, aspect_mask),
+ .srcOffset = MakeOffset3D(copy.src_offset),
+ .dstSubresource = MakeImageSubresourceLayers(copy.dst_subresource, aspect_mask),
+ .dstOffset = MakeOffset3D(copy.dst_offset),
+ .extent = MakeExtent3D(copy.extent),
+ };
}
-void CachedSurface::DecorateSurfaceName() {
- // TODO(Rodrigo): Add name decorations
+[[nodiscard]] std::vector<VkBufferCopy> TransformBufferCopies(
+ std::span<const VideoCommon::BufferCopy> copies, size_t buffer_offset) {
+ std::vector<VkBufferCopy> result(copies.size());
+ std::ranges::transform(
+ copies, result.begin(), [buffer_offset](const VideoCommon::BufferCopy& copy) {
+ return VkBufferCopy{
+ .srcOffset = static_cast<VkDeviceSize>(copy.src_offset + buffer_offset),
+ .dstOffset = static_cast<VkDeviceSize>(copy.dst_offset),
+ .size = static_cast<VkDeviceSize>(copy.size),
+ };
+ });
+ return result;
}
-View CachedSurface::CreateView(const ViewParams& params) {
- // TODO(Rodrigo): Add name decorations
- return views[params] = std::make_shared<CachedSurfaceView>(device, *this, params);
+[[nodiscard]] std::vector<VkBufferImageCopy> TransformBufferImageCopies(
+ std::span<const BufferImageCopy> copies, size_t buffer_offset, VkImageAspectFlags aspect_mask) {
+ struct Maker {
+ VkBufferImageCopy operator()(const BufferImageCopy& copy) const {
+ return VkBufferImageCopy{
+ .bufferOffset = copy.buffer_offset + buffer_offset,
+ .bufferRowLength = copy.buffer_row_length,
+ .bufferImageHeight = copy.buffer_image_height,
+ .imageSubresource =
+ {
+ .aspectMask = aspect_mask,
+ .mipLevel = static_cast<u32>(copy.image_subresource.base_level),
+ .baseArrayLayer = static_cast<u32>(copy.image_subresource.base_layer),
+ .layerCount = static_cast<u32>(copy.image_subresource.num_layers),
+ },
+ .imageOffset =
+ {
+ .x = copy.image_offset.x,
+ .y = copy.image_offset.y,
+ .z = copy.image_offset.z,
+ },
+ .imageExtent =
+ {
+ .width = copy.image_extent.width,
+ .height = copy.image_extent.height,
+ .depth = copy.image_extent.depth,
+ },
+ };
+ }
+ size_t buffer_offset;
+ VkImageAspectFlags aspect_mask;
+ };
+ if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
+ std::vector<VkBufferImageCopy> result(copies.size() * 2);
+ std::ranges::transform(copies, result.begin(),
+ Maker{buffer_offset, VK_IMAGE_ASPECT_DEPTH_BIT});
+ std::ranges::transform(copies, result.begin() + copies.size(),
+ Maker{buffer_offset, VK_IMAGE_ASPECT_STENCIL_BIT});
+ return result;
+ } else {
+ std::vector<VkBufferImageCopy> result(copies.size());
+ std::ranges::transform(copies, result.begin(), Maker{buffer_offset, aspect_mask});
+ return result;
+ }
}
-void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
- const auto& src_buffer = staging_pool.GetUnusedBuffer(host_memory_size, true);
- std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size);
+[[nodiscard]] VkImageSubresourceRange MakeSubresourceRange(VkImageAspectFlags aspect_mask,
+ const SubresourceRange& range) {
+ return VkImageSubresourceRange{
+ .aspectMask = aspect_mask,
+ .baseMipLevel = static_cast<u32>(range.base.level),
+ .levelCount = static_cast<u32>(range.extent.levels),
+ .baseArrayLayer = static_cast<u32>(range.base.layer),
+ .layerCount = static_cast<u32>(range.extent.layers),
+ };
+}
- scheduler.Record([src_buffer = *src_buffer.handle, dst_buffer = *buffer,
- size = host_memory_size](vk::CommandBuffer cmdbuf) {
- VkBufferCopy copy;
- copy.srcOffset = 0;
- copy.dstOffset = 0;
- copy.size = size;
- cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
+[[nodiscard]] VkImageSubresourceRange MakeSubresourceRange(const ImageView* image_view) {
+ SubresourceRange range = image_view->range;
+ if (True(image_view->flags & VideoCommon::ImageViewFlagBits::Slice)) {
+ // Slice image views always affect a single layer, but their subresource range corresponds
+ // to the slice. Override the value to affect a single layer.
+ range.base.layer = 0;
+ range.extent.layers = 1;
+ }
+ return MakeSubresourceRange(ImageAspectMask(image_view->format), range);
+}
- VkBufferMemoryBarrier barrier;
- barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
- barrier.pNext = nullptr;
- barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; // They'll be ignored anyway
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.buffer = dst_buffer;
- barrier.offset = 0;
- barrier.size = size;
- cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
- 0, {}, barrier, {});
- });
+[[nodiscard]] VkImageSubresourceLayers MakeSubresourceLayers(const ImageView* image_view) {
+ return VkImageSubresourceLayers{
+ .aspectMask = ImageAspectMask(image_view->format),
+ .mipLevel = static_cast<u32>(image_view->range.base.level),
+ .baseArrayLayer = static_cast<u32>(image_view->range.base.layer),
+ .layerCount = static_cast<u32>(image_view->range.extent.layers),
+ };
}
-void CachedSurface::UploadImage(const std::vector<u8>& staging_buffer) {
- const auto& src_buffer = staging_pool.GetUnusedBuffer(host_memory_size, true);
- std::memcpy(src_buffer.commit->Map(host_memory_size), staging_buffer.data(), host_memory_size);
-
- FullTransition(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
-
- for (u32 level = 0; level < params.num_levels; ++level) {
- const VkBufferImageCopy copy = GetBufferImageCopy(level);
- if (image->GetAspectMask() == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
- scheduler.Record([buffer = *src_buffer.handle, image = *image->GetHandle(),
- copy](vk::CommandBuffer cmdbuf) {
- std::array<VkBufferImageCopy, 2> copies = {copy, copy};
- copies[0].imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
- copies[1].imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
- cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- copies);
- });
- } else {
- scheduler.Record([buffer = *src_buffer.handle, image = *image->GetHandle(),
- copy](vk::CommandBuffer cmdbuf) {
- cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
- });
- }
+[[nodiscard]] constexpr SwizzleSource ConvertGreenRed(SwizzleSource value) {
+ switch (value) {
+ case SwizzleSource::G:
+ return SwizzleSource::R;
+ default:
+ return value;
}
}
-VkBufferImageCopy CachedSurface::GetBufferImageCopy(u32 level) const {
- return {
- .bufferOffset = params.GetHostMipmapLevelOffset(level, is_converted),
- .bufferRowLength = 0,
- .bufferImageHeight = 0,
- .imageSubresource =
+void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage image,
+ VkImageAspectFlags aspect_mask, bool is_initialized,
+ std::span<const VkBufferImageCopy> copies) {
+ static constexpr VkAccessFlags WRITE_ACCESS_FLAGS =
+ VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
+ static constexpr VkAccessFlags READ_ACCESS_FLAGS = VK_ACCESS_SHADER_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
+ const VkImageMemoryBarrier read_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = WRITE_ACCESS_FLAGS,
+ .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = aspect_mask,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ const VkImageMemoryBarrier write_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = WRITE_ACCESS_FLAGS | READ_ACCESS_FLAGS,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = aspect_mask,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
+ read_barrier);
+ cmdbuf.CopyBufferToImage(src_buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copies);
+ // TODO: Move this to another API
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0,
+ write_barrier);
+}
+
+[[nodiscard]] VkImageBlit MakeImageBlit(const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ const VkImageSubresourceLayers& dst_layers,
+ const VkImageSubresourceLayers& src_layers) {
+ return VkImageBlit{
+ .srcSubresource = src_layers,
+ .srcOffsets =
{
- .aspectMask = image->GetAspectMask(),
- .mipLevel = level,
- .baseArrayLayer = 0,
- .layerCount = static_cast<u32>(params.GetNumLayers()),
+ {
+ .x = src_region[0].x,
+ .y = src_region[0].y,
+ .z = 0,
+ },
+ {
+ .x = src_region[1].x,
+ .y = src_region[1].y,
+ .z = 1,
+ },
},
- .imageOffset = {.x = 0, .y = 0, .z = 0},
- .imageExtent =
+ .dstSubresource = dst_layers,
+ .dstOffsets =
{
- .width = params.GetMipWidth(level),
- .height = params.GetMipHeight(level),
- .depth = params.target == SurfaceTarget::Texture3D ? params.GetMipDepth(level) : 1U,
+ {
+ .x = dst_region[0].x,
+ .y = dst_region[0].y,
+ .z = 0,
+ },
+ {
+ .x = dst_region[1].x,
+ .y = dst_region[1].y,
+ .z = 1,
+ },
},
};
}
-VkImageSubresourceRange CachedSurface::GetImageSubresourceRange() const {
- return {image->GetAspectMask(), 0, params.num_levels, 0,
- static_cast<u32>(params.GetNumLayers())};
+[[nodiscard]] VkImageResolve MakeImageResolve(const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ const VkImageSubresourceLayers& dst_layers,
+ const VkImageSubresourceLayers& src_layers) {
+ return VkImageResolve{
+ .srcSubresource = src_layers,
+ .srcOffset =
+ {
+ .x = src_region[0].x,
+ .y = src_region[0].y,
+ .z = 0,
+ },
+ .dstSubresource = dst_layers,
+ .dstOffset =
+ {
+ .x = dst_region[0].x,
+ .y = dst_region[0].y,
+ .z = 0,
+ },
+ .extent =
+ {
+ .width = static_cast<u32>(dst_region[1].x - dst_region[0].x),
+ .height = static_cast<u32>(dst_region[1].y - dst_region[0].y),
+ .depth = 1,
+ },
+ };
}
-CachedSurfaceView::CachedSurfaceView(const VKDevice& device, CachedSurface& surface,
- const ViewParams& params)
- : VideoCommon::ViewBase{params}, params{surface.GetSurfaceParams()},
- image{surface.GetImageHandle()}, buffer_view{surface.GetBufferViewHandle()},
- aspect_mask{surface.GetAspectMask()}, device{device}, surface{surface},
- base_level{params.base_level}, num_levels{params.num_levels},
- image_view_type{image ? GetImageViewType(params.target) : VK_IMAGE_VIEW_TYPE_1D} {
- if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) {
- base_layer = 0;
- num_layers = 1;
- base_slice = params.base_layer;
- num_slices = params.num_layers;
- } else {
- base_layer = params.base_layer;
- num_layers = params.num_layers;
+struct RangedBarrierRange {
+ u32 min_mip = std::numeric_limits<u32>::max();
+ u32 max_mip = std::numeric_limits<u32>::min();
+ u32 min_layer = std::numeric_limits<u32>::max();
+ u32 max_layer = std::numeric_limits<u32>::min();
+
+ void AddLayers(const VkImageSubresourceLayers& layers) {
+ min_mip = std::min(min_mip, layers.mipLevel);
+ max_mip = std::max(max_mip, layers.mipLevel + 1);
+ min_layer = std::min(min_layer, layers.baseArrayLayer);
+ max_layer = std::max(max_layer, layers.baseArrayLayer + layers.layerCount);
+ }
+
+ VkImageSubresourceRange SubresourceRange(VkImageAspectFlags aspect_mask) const noexcept {
+ return VkImageSubresourceRange{
+ .aspectMask = aspect_mask,
+ .baseMipLevel = min_mip,
+ .levelCount = max_mip - min_mip,
+ .baseArrayLayer = min_layer,
+ .layerCount = max_layer - min_layer,
+ };
}
+};
+
+} // Anonymous namespace
+
+void TextureCacheRuntime::Finish() {
+ scheduler.Finish();
}
-CachedSurfaceView::~CachedSurfaceView() = default;
+StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size) {
+ return staging_buffer_pool.Request(size, MemoryUsage::Upload);
+}
-VkImageView CachedSurfaceView::GetImageView(SwizzleSource x_source, SwizzleSource y_source,
- SwizzleSource z_source, SwizzleSource w_source) {
- const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
- if (last_image_view && last_swizzle == new_swizzle) {
- return last_image_view;
- }
- last_swizzle = new_swizzle;
+StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
+ return staging_buffer_pool.Request(size, MemoryUsage::Download);
+}
- const auto [entry, is_cache_miss] = view_cache.try_emplace(new_swizzle);
- auto& image_view = entry->second;
- if (!is_cache_miss) {
- return last_image_view = *image_view;
+void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
+ const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ Tegra::Engines::Fermi2D::Filter filter,
+ Tegra::Engines::Fermi2D::Operation operation) {
+ const VkImageAspectFlags aspect_mask = ImageAspectMask(src.format);
+ const bool is_dst_msaa = dst.Samples() != VK_SAMPLE_COUNT_1_BIT;
+ const bool is_src_msaa = src.Samples() != VK_SAMPLE_COUNT_1_BIT;
+ ASSERT(aspect_mask == ImageAspectMask(dst.format));
+ if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT && !is_src_msaa && !is_dst_msaa) {
+ blit_image_helper.BlitColor(dst_framebuffer, src, dst_region, src_region, filter,
+ operation);
+ return;
}
-
- std::array swizzle{MaxwellToVK::SwizzleSource(x_source), MaxwellToVK::SwizzleSource(y_source),
- MaxwellToVK::SwizzleSource(z_source), MaxwellToVK::SwizzleSource(w_source)};
- if (params.pixel_format == VideoCore::Surface::PixelFormat::A1B5G5R5_UNORM) {
- // A1B5G5R5 is implemented as A1R5G5B5, we have to change the swizzle here.
- std::swap(swizzle[0], swizzle[2]);
+ if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
+ if (!device.IsBlitDepthStencilSupported()) {
+ UNIMPLEMENTED_IF(is_src_msaa || is_dst_msaa);
+ blit_image_helper.BlitDepthStencil(dst_framebuffer, src.DepthView(), src.StencilView(),
+ dst_region, src_region, filter, operation);
+ return;
+ }
}
-
- // Games can sample depth or stencil values on textures. This is decided by the swizzle value on
- // hardware. To emulate this on Vulkan we specify it in the aspect.
- VkImageAspectFlags aspect = aspect_mask;
- if (aspect == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
- UNIMPLEMENTED_IF(x_source != SwizzleSource::R && x_source != SwizzleSource::G);
- const bool is_first = x_source == SwizzleSource::R;
- switch (params.pixel_format) {
- case VideoCore::Surface::PixelFormat::D24_UNORM_S8_UINT:
- case VideoCore::Surface::PixelFormat::D32_FLOAT_S8_UINT:
- aspect = is_first ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_STENCIL_BIT;
- break;
- case VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM:
- aspect = is_first ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT;
- break;
- default:
- aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
- UNIMPLEMENTED();
+ ASSERT(src.ImageFormat() == dst.ImageFormat());
+ ASSERT(!(is_dst_msaa && !is_src_msaa));
+ ASSERT(operation == Fermi2D::Operation::SrcCopy);
+
+ const VkImage dst_image = dst.ImageHandle();
+ const VkImage src_image = src.ImageHandle();
+ const VkImageSubresourceLayers dst_layers = MakeSubresourceLayers(&dst);
+ const VkImageSubresourceLayers src_layers = MakeSubresourceLayers(&src);
+ const bool is_resolve = is_src_msaa && !is_dst_msaa;
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([filter, dst_region, src_region, dst_image, src_image, dst_layers, src_layers,
+ aspect_mask, is_resolve](vk::CommandBuffer cmdbuf) {
+ const std::array read_barriers{
+ VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = src_image,
+ .subresourceRange{
+ .aspectMask = aspect_mask,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ },
+ VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = dst_image,
+ .subresourceRange{
+ .aspectMask = aspect_mask,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ },
+ };
+ VkImageMemoryBarrier write_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = dst_image,
+ .subresourceRange{
+ .aspectMask = aspect_mask,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, nullptr, nullptr, read_barriers);
+ if (is_resolve) {
+ cmdbuf.ResolveImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ MakeImageResolve(dst_region, src_region, dst_layers, src_layers));
+ } else {
+ const bool is_linear = filter == Fermi2D::Filter::Bilinear;
+ const VkFilter vk_filter = is_linear ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
+ cmdbuf.BlitImage(
+ src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ MakeImageBlit(dst_region, src_region, dst_layers, src_layers), vk_filter);
}
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, write_barrier);
+ });
+}
- // Make sure we sample the first component
- std::transform(
- swizzle.begin(), swizzle.end(), swizzle.begin(), [](VkComponentSwizzle component) {
- return component == VK_COMPONENT_SWIZZLE_G ? VK_COMPONENT_SWIZZLE_R : component;
- });
+void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view) {
+ switch (dst_view.format) {
+ case PixelFormat::R16_UNORM:
+ if (src_view.format == PixelFormat::D16_UNORM) {
+ return blit_image_helper.ConvertD16ToR16(dst, src_view);
+ }
+ break;
+ case PixelFormat::R32_FLOAT:
+ if (src_view.format == PixelFormat::D32_FLOAT) {
+ return blit_image_helper.ConvertD32ToR32(dst, src_view);
+ }
+ break;
+ case PixelFormat::D16_UNORM:
+ if (src_view.format == PixelFormat::R16_UNORM) {
+ return blit_image_helper.ConvertR16ToD16(dst, src_view);
+ }
+ break;
+ case PixelFormat::D32_FLOAT:
+ if (src_view.format == PixelFormat::R32_FLOAT) {
+ return blit_image_helper.ConvertR32ToD32(dst, src_view);
+ }
+ break;
+ default:
+ break;
}
+ UNIMPLEMENTED_MSG("Unimplemented format copy from {} to {}", src_view.format, dst_view.format);
+}
- if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) {
- ASSERT(base_slice == 0);
- ASSERT(num_slices == params.depth);
- }
+void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ std::vector<VkImageCopy> vk_copies(copies.size());
+ const VkImageAspectFlags aspect_mask = dst.AspectMask();
+ ASSERT(aspect_mask == src.AspectMask());
- image_view = device.GetLogical().CreateImageView({
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .image = surface.GetImageHandle(),
- .viewType = image_view_type,
- .format = surface.GetImage().GetFormat(),
- .components =
- {
- .r = swizzle[0],
- .g = swizzle[1],
- .b = swizzle[2],
- .a = swizzle[3],
+ std::ranges::transform(copies, vk_copies.begin(), [aspect_mask](const auto& copy) {
+ return MakeImageCopy(copy, aspect_mask);
+ });
+ const VkImage dst_image = dst.Handle();
+ const VkImage src_image = src.Handle();
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([dst_image, src_image, aspect_mask, vk_copies](vk::CommandBuffer cmdbuf) {
+ RangedBarrierRange dst_range;
+ RangedBarrierRange src_range;
+ for (const VkImageCopy& copy : vk_copies) {
+ dst_range.AddLayers(copy.dstSubresource);
+ src_range.AddLayers(copy.srcSubresource);
+ }
+ const std::array read_barriers{
+ VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = src_image,
+ .subresourceRange = src_range.SubresourceRange(aspect_mask),
},
- .subresourceRange =
- {
- .aspectMask = aspect,
- .baseMipLevel = base_level,
- .levelCount = num_levels,
- .baseArrayLayer = base_layer,
- .layerCount = num_layers,
+ VkImageMemoryBarrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = dst_image,
+ .subresourceRange = dst_range.SubresourceRange(aspect_mask),
},
+ };
+ const VkImageMemoryBarrier write_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = dst_image,
+ .subresourceRange = dst_range.SubresourceRange(aspect_mask),
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, {}, {}, read_barriers);
+ cmdbuf.CopyImage(src_image, VK_IMAGE_LAYOUT_GENERAL, dst_image,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, vk_copies);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, write_barrier);
});
-
- return last_image_view = *image_view;
}
-VkImageView CachedSurfaceView::GetAttachment() {
- if (render_target) {
- return *render_target;
+Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_addr_,
+ VAddr cpu_addr_)
+ : VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime.scheduler},
+ image(MakeImage(runtime.device, info)), buffer(MakeBuffer(runtime.device, info)),
+ aspect_mask(ImageAspectMask(info.format)) {
+ if (image) {
+ commit = runtime.memory_allocator.Commit(image, MemoryUsage::DeviceLocal);
+ } else {
+ commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
+ }
+ if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
+ flags |= VideoCommon::ImageFlagBits::Converted;
+ }
+ if (runtime.device.HasDebuggingToolAttached()) {
+ if (image) {
+ image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
+ } else {
+ buffer.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
+ }
}
+}
- VkImageViewCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .image = surface.GetImageHandle(),
- .viewType = VK_IMAGE_VIEW_TYPE_1D,
- .format = surface.GetImage().GetFormat(),
- .components =
- {
- .r = VK_COMPONENT_SWIZZLE_IDENTITY,
- .g = VK_COMPONENT_SWIZZLE_IDENTITY,
- .b = VK_COMPONENT_SWIZZLE_IDENTITY,
- .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
+ // TODO: Move this to another API
+ scheduler->RequestOutsideRenderPassOperationContext();
+ std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
+ const VkBuffer src_buffer = map.buffer;
+ const VkImage vk_image = *image;
+ const VkImageAspectFlags vk_aspect_mask = aspect_mask;
+ const bool is_initialized = std::exchange(initialized, true);
+ scheduler->Record([src_buffer, vk_image, vk_aspect_mask, is_initialized,
+ vk_copies](vk::CommandBuffer cmdbuf) {
+ CopyBufferToImage(cmdbuf, src_buffer, vk_image, vk_aspect_mask, is_initialized, vk_copies);
+ });
+}
+
+void Image::UploadMemory(const StagingBufferRef& map,
+ std::span<const VideoCommon::BufferCopy> copies) {
+ // TODO: Move this to another API
+ scheduler->RequestOutsideRenderPassOperationContext();
+ std::vector vk_copies = TransformBufferCopies(copies, map.offset);
+ const VkBuffer src_buffer = map.buffer;
+ const VkBuffer dst_buffer = *buffer;
+ scheduler->Record([src_buffer, dst_buffer, vk_copies](vk::CommandBuffer cmdbuf) {
+ // TODO: Barriers
+ cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies);
+ });
+}
+
+void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
+ std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
+ scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask,
+ vk_copies](vk::CommandBuffer cmdbuf) {
+ const VkImageMemoryBarrier read_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
+ .aspectMask = aspect_mask,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
},
- .subresourceRange =
- {
+ };
+ const VkImageMemoryBarrier image_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = image,
+ .subresourceRange{
.aspectMask = aspect_mask,
- .baseMipLevel = base_level,
- .levelCount = num_levels,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
.baseArrayLayer = 0,
- .layerCount = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
},
+ };
+ const VkMemoryBarrier memory_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, read_barrier);
+ cmdbuf.CopyImageToBuffer(image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buffer, vk_copies);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, memory_write_barrier, nullptr, image_write_barrier);
+ });
+}
+
+ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
+ ImageId image_id_, Image& image)
+ : VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device},
+ image_handle{image.Handle()}, image_format{image.info.format}, samples{ConvertSampleCount(
+ image.info.num_samples)} {
+ const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info);
+ std::array<SwizzleSource, 4> swizzle{
+ SwizzleSource::R,
+ SwizzleSource::G,
+ SwizzleSource::B,
+ SwizzleSource::A,
};
- if (image_view_type == VK_IMAGE_VIEW_TYPE_3D) {
- ci.viewType = num_slices > 1 ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
- ci.subresourceRange.baseArrayLayer = base_slice;
- ci.subresourceRange.layerCount = num_slices;
- } else {
- ci.viewType = image_view_type;
- ci.subresourceRange.baseArrayLayer = base_layer;
- ci.subresourceRange.layerCount = num_layers;
+ if (!info.IsRenderTarget()) {
+ swizzle = info.Swizzle();
+ if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) {
+ std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed);
+ }
+ }
+ const auto format_info = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format);
+ const VkFormat vk_format = format_info.format;
+ const VkImageViewUsageCreateInfo image_view_usage{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .usage = ImageUsageFlags(format_info, format),
+ };
+ const VkImageViewCreateInfo create_info{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = &image_view_usage,
+ .flags = 0,
+ .image = image.Handle(),
+ .viewType = VkImageViewType{},
+ .format = vk_format,
+ .components{
+ .r = ComponentSwizzle(swizzle[0]),
+ .g = ComponentSwizzle(swizzle[1]),
+ .b = ComponentSwizzle(swizzle[2]),
+ .a = ComponentSwizzle(swizzle[3]),
+ },
+ .subresourceRange = MakeSubresourceRange(aspect_mask, info.range),
+ };
+ const auto create = [&](VideoCommon::ImageViewType view_type, std::optional<u32> num_layers) {
+ VkImageViewCreateInfo ci{create_info};
+ ci.viewType = ImageViewType(view_type);
+ if (num_layers) {
+ ci.subresourceRange.layerCount = *num_layers;
+ }
+ vk::ImageView handle = device->GetLogical().CreateImageView(ci);
+ if (device->HasDebuggingToolAttached()) {
+ handle.SetObjectNameEXT(VideoCommon::Name(*this, view_type).c_str());
+ }
+ image_views[static_cast<size_t>(view_type)] = std::move(handle);
+ };
+ switch (info.type) {
+ case VideoCommon::ImageViewType::e1D:
+ case VideoCommon::ImageViewType::e1DArray:
+ create(VideoCommon::ImageViewType::e1D, 1);
+ create(VideoCommon::ImageViewType::e1DArray, std::nullopt);
+ render_target = Handle(VideoCommon::ImageViewType::e1DArray);
+ break;
+ case VideoCommon::ImageViewType::e2D:
+ case VideoCommon::ImageViewType::e2DArray:
+ create(VideoCommon::ImageViewType::e2D, 1);
+ create(VideoCommon::ImageViewType::e2DArray, std::nullopt);
+ render_target = Handle(VideoCommon::ImageViewType::e2DArray);
+ break;
+ case VideoCommon::ImageViewType::e3D:
+ create(VideoCommon::ImageViewType::e3D, std::nullopt);
+ render_target = Handle(VideoCommon::ImageViewType::e3D);
+ break;
+ case VideoCommon::ImageViewType::Cube:
+ case VideoCommon::ImageViewType::CubeArray:
+ create(VideoCommon::ImageViewType::Cube, 6);
+ create(VideoCommon::ImageViewType::CubeArray, std::nullopt);
+ break;
+ case VideoCommon::ImageViewType::Rect:
+ UNIMPLEMENTED();
+ break;
+ case VideoCommon::ImageViewType::Buffer:
+ buffer_view = device->GetLogical().CreateBufferView(VkBufferViewCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .buffer = image.Buffer(),
+ .format = vk_format,
+ .offset = 0, // TODO: Redesign buffer cache to support this
+ .range = image.guest_size_bytes,
+ });
+ break;
}
- render_target = device.GetLogical().CreateImageView(ci);
- return *render_target;
}
-VKTextureCache::VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- const VKDevice& device, VKResourceManager& resource_manager,
- VKMemoryManager& memory_manager, VKScheduler& scheduler,
- VKStagingBufferPool& staging_pool)
- : TextureCache(system, rasterizer, device.IsOptimalAstcSupported()), device{device},
- resource_manager{resource_manager}, memory_manager{memory_manager}, scheduler{scheduler},
- staging_pool{staging_pool} {}
-
-VKTextureCache::~VKTextureCache() = default;
+ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageParams& params)
+ : VideoCommon::ImageViewBase{params} {}
-Surface VKTextureCache::CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) {
- return std::make_shared<CachedSurface>(system, device, resource_manager, memory_manager,
- scheduler, staging_pool, gpu_addr, params);
+VkImageView ImageView::DepthView() {
+ if (depth_view) {
+ return *depth_view;
+ }
+ depth_view = MakeDepthStencilView(VK_IMAGE_ASPECT_DEPTH_BIT);
+ return *depth_view;
}
-void VKTextureCache::ImageCopy(Surface& src_surface, Surface& dst_surface,
- const VideoCommon::CopyParams& copy_params) {
- const bool src_3d = src_surface->GetSurfaceParams().target == SurfaceTarget::Texture3D;
- const bool dst_3d = dst_surface->GetSurfaceParams().target == SurfaceTarget::Texture3D;
- UNIMPLEMENTED_IF(src_3d);
-
- // The texture cache handles depth in OpenGL terms, we have to handle it as subresource and
- // dimension respectively.
- const u32 dst_base_layer = dst_3d ? 0 : copy_params.dest_z;
- const u32 dst_offset_z = dst_3d ? copy_params.dest_z : 0;
-
- const u32 extent_z = dst_3d ? copy_params.depth : 1;
- const u32 num_layers = dst_3d ? 1 : copy_params.depth;
-
- // We can't copy inside a renderpass
- scheduler.RequestOutsideRenderPassOperationContext();
-
- src_surface->Transition(copy_params.source_z, copy_params.depth, copy_params.source_level, 1,
- VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
- dst_surface->Transition(dst_base_layer, num_layers, copy_params.dest_level, 1,
- VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
-
- const VkImageCopy copy{
- .srcSubresource =
- {
- .aspectMask = src_surface->GetAspectMask(),
- .mipLevel = copy_params.source_level,
- .baseArrayLayer = copy_params.source_z,
- .layerCount = num_layers,
- },
- .srcOffset =
- {
- .x = static_cast<s32>(copy_params.source_x),
- .y = static_cast<s32>(copy_params.source_y),
- .z = 0,
- },
- .dstSubresource =
- {
- .aspectMask = dst_surface->GetAspectMask(),
- .mipLevel = copy_params.dest_level,
- .baseArrayLayer = dst_base_layer,
- .layerCount = num_layers,
- },
- .dstOffset =
- {
- .x = static_cast<s32>(copy_params.dest_x),
- .y = static_cast<s32>(copy_params.dest_y),
- .z = static_cast<s32>(dst_offset_z),
- },
- .extent =
- {
- .width = copy_params.width,
- .height = copy_params.height,
- .depth = extent_z,
- },
- };
+VkImageView ImageView::StencilView() {
+ if (stencil_view) {
+ return *stencil_view;
+ }
+ stencil_view = MakeDepthStencilView(VK_IMAGE_ASPECT_STENCIL_BIT);
+ return *stencil_view;
+}
- const VkImage src_image = src_surface->GetImageHandle();
- const VkImage dst_image = dst_surface->GetImageHandle();
- scheduler.Record([src_image, dst_image, copy](vk::CommandBuffer cmdbuf) {
- cmdbuf.CopyImage(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
+vk::ImageView ImageView::MakeDepthStencilView(VkImageAspectFlags aspect_mask) {
+ return device->GetLogical().CreateImageView({
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .image = image_handle,
+ .viewType = ImageViewType(type),
+ .format = MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, true, format).format,
+ .components{
+ .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+ },
+ .subresourceRange = MakeSubresourceRange(aspect_mask, range),
});
}
-void VKTextureCache::ImageBlit(View& src_view, View& dst_view,
- const Tegra::Engines::Fermi2D::Config& copy_config) {
- // We can't blit inside a renderpass
- scheduler.RequestOutsideRenderPassOperationContext();
-
- src_view->Transition(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_ACCESS_TRANSFER_READ_BIT);
- dst_view->Transition(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_ACCESS_TRANSFER_WRITE_BIT);
-
- VkImageBlit blit;
- blit.srcSubresource = src_view->GetImageSubresourceLayers();
- blit.srcOffsets[0].x = copy_config.src_rect.left;
- blit.srcOffsets[0].y = copy_config.src_rect.top;
- blit.srcOffsets[0].z = 0;
- blit.srcOffsets[1].x = copy_config.src_rect.right;
- blit.srcOffsets[1].y = copy_config.src_rect.bottom;
- blit.srcOffsets[1].z = 1;
- blit.dstSubresource = dst_view->GetImageSubresourceLayers();
- blit.dstOffsets[0].x = copy_config.dst_rect.left;
- blit.dstOffsets[0].y = copy_config.dst_rect.top;
- blit.dstOffsets[0].z = 0;
- blit.dstOffsets[1].x = copy_config.dst_rect.right;
- blit.dstOffsets[1].y = copy_config.dst_rect.bottom;
- blit.dstOffsets[1].z = 1;
-
- const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
-
- scheduler.Record([src_image = src_view->GetImage(), dst_image = dst_view->GetImage(), blit,
- is_linear](vk::CommandBuffer cmdbuf) {
- cmdbuf.BlitImage(src_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_image,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, blit,
- is_linear ? VK_FILTER_LINEAR : VK_FILTER_NEAREST);
+Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) {
+ const auto& device = runtime.device;
+ const bool arbitrary_borders = runtime.device.IsExtCustomBorderColorSupported();
+ const std::array<float, 4> color = tsc.BorderColor();
+ // C++20 bit_cast
+ VkClearColorValue border_color;
+ std::memcpy(&border_color, &color, sizeof(color));
+ const VkSamplerCustomBorderColorCreateInfoEXT border_ci{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT,
+ .pNext = nullptr,
+ .customBorderColor = border_color,
+ .format = VK_FORMAT_UNDEFINED,
+ };
+ const void* pnext = nullptr;
+ if (arbitrary_borders) {
+ pnext = &border_ci;
+ }
+ const VkSamplerReductionModeCreateInfoEXT reduction_ci{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT,
+ .pNext = pnext,
+ .reductionMode = MaxwellToVK::SamplerReduction(tsc.reduction_filter),
+ };
+ if (runtime.device.IsExtSamplerFilterMinmaxSupported()) {
+ pnext = &reduction_ci;
+ } else if (reduction_ci.reductionMode != VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT) {
+ LOG_WARNING(Render_Vulkan, "VK_EXT_sampler_filter_minmax is required");
+ }
+ // Some games have samplers with garbage. Sanitize them here.
+ const float max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f);
+ sampler = device.GetLogical().CreateSampler(VkSamplerCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = pnext,
+ .flags = 0,
+ .magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter),
+ .minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter),
+ .mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter),
+ .addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter),
+ .addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter),
+ .addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter),
+ .mipLodBias = tsc.LodBias(),
+ .anisotropyEnable = static_cast<VkBool32>(max_anisotropy > 1.0f ? VK_TRUE : VK_FALSE),
+ .maxAnisotropy = max_anisotropy,
+ .compareEnable = tsc.depth_compare_enabled,
+ .compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
+ .minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
+ .maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
+ .borderColor =
+ arbitrary_borders ? VK_BORDER_COLOR_INT_CUSTOM_EXT : ConvertBorderColor(color),
+ .unnormalizedCoordinates = VK_FALSE,
});
}
-void VKTextureCache::BufferCopy(Surface& src_surface, Surface& dst_surface) {
- // Currently unimplemented. PBO copies should be dropped and we should use a render pass to
- // convert from color to depth and viceversa.
- LOG_WARNING(Render_Vulkan, "Unimplemented");
+Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
+ ImageView* depth_buffer, const VideoCommon::RenderTargets& key) {
+ std::vector<VkAttachmentDescription> descriptions;
+ std::vector<VkImageView> attachments;
+ RenderPassKey renderpass_key{};
+ s32 num_layers = 1;
+
+ for (size_t index = 0; index < NUM_RT; ++index) {
+ const ImageView* const color_buffer = color_buffers[index];
+ if (!color_buffer) {
+ renderpass_key.color_formats[index] = PixelFormat::Invalid;
+ continue;
+ }
+ descriptions.push_back(AttachmentDescription(runtime.device, color_buffer));
+ attachments.push_back(color_buffer->RenderTarget());
+ renderpass_key.color_formats[index] = color_buffer->format;
+ num_layers = std::max(num_layers, color_buffer->range.extent.layers);
+ images[num_images] = color_buffer->ImageHandle();
+ image_ranges[num_images] = MakeSubresourceRange(color_buffer);
+ samples = color_buffer->Samples();
+ ++num_images;
+ }
+ const size_t num_colors = attachments.size();
+ const VkAttachmentReference* depth_attachment =
+ depth_buffer ? &ATTACHMENT_REFERENCES[num_colors] : nullptr;
+ if (depth_buffer) {
+ descriptions.push_back(AttachmentDescription(runtime.device, depth_buffer));
+ attachments.push_back(depth_buffer->RenderTarget());
+ renderpass_key.depth_format = depth_buffer->format;
+ num_layers = std::max(num_layers, depth_buffer->range.extent.layers);
+ images[num_images] = depth_buffer->ImageHandle();
+ image_ranges[num_images] = MakeSubresourceRange(depth_buffer);
+ samples = depth_buffer->Samples();
+ ++num_images;
+ } else {
+ renderpass_key.depth_format = PixelFormat::Invalid;
+ }
+ renderpass_key.samples = samples;
+
+ const auto& device = runtime.device.GetLogical();
+ const auto [cache_pair, is_new] = runtime.renderpass_cache.try_emplace(renderpass_key);
+ if (is_new) {
+ const VkSubpassDescription subpass{
+ .flags = 0,
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .pInputAttachments = nullptr,
+ .colorAttachmentCount = static_cast<u32>(num_colors),
+ .pColorAttachments = num_colors != 0 ? ATTACHMENT_REFERENCES.data() : nullptr,
+ .pResolveAttachments = nullptr,
+ .pDepthStencilAttachment = depth_attachment,
+ .preserveAttachmentCount = 0,
+ .pPreserveAttachments = nullptr,
+ };
+ cache_pair->second = device.CreateRenderPass(VkRenderPassCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .attachmentCount = static_cast<u32>(descriptions.size()),
+ .pAttachments = descriptions.data(),
+ .subpassCount = 1,
+ .pSubpasses = &subpass,
+ .dependencyCount = 0,
+ .pDependencies = nullptr,
+ });
+ }
+ renderpass = *cache_pair->second;
+ render_area = VkExtent2D{
+ .width = key.size.width,
+ .height = key.size.height,
+ };
+ num_color_buffers = static_cast<u32>(num_colors);
+ framebuffer = device.CreateFramebuffer(VkFramebufferCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .renderPass = renderpass,
+ .attachmentCount = static_cast<u32>(attachments.size()),
+ .pAttachments = attachments.data(),
+ .width = key.size.width,
+ .height = key.size.height,
+ .layers = static_cast<u32>(std::max(num_layers, 1)),
+ });
+ if (runtime.device.HasDebuggingToolAttached()) {
+ framebuffer.SetObjectNameEXT(VideoCommon::Name(key).c_str());
+ }
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 807e26c8a..b08c23459 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -4,225 +4,253 @@
#pragma once
-#include <memory>
-#include <unordered_map>
-
-#include "common/common_types.h"
-#include "video_core/renderer_vulkan/vk_image.h"
-#include "video_core/renderer_vulkan/vk_memory_manager.h"
-#include "video_core/renderer_vulkan/vk_scheduler.h"
-#include "video_core/renderer_vulkan/wrapper.h"
-#include "video_core/texture_cache/surface_base.h"
-#include "video_core/texture_cache/texture_cache.h"
-
-namespace Core {
-class System;
-}
+#include <compare>
+#include <span>
-namespace VideoCore {
-class RasterizerInterface;
-}
+#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
+#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-class RasterizerVulkan;
-class VKDevice;
-class VKResourceManager;
+using VideoCommon::ImageId;
+using VideoCommon::NUM_RT;
+using VideoCommon::Offset2D;
+using VideoCommon::RenderTargets;
+using VideoCore::Surface::PixelFormat;
+
+class BlitImageHelper;
+class Device;
+class Image;
+class ImageView;
+class Framebuffer;
+class StagingBufferPool;
class VKScheduler;
-class VKStagingBufferPool;
-class CachedSurfaceView;
-class CachedSurface;
+struct RenderPassKey {
+ constexpr auto operator<=>(const RenderPassKey&) const noexcept = default;
-using Surface = std::shared_ptr<CachedSurface>;
-using View = std::shared_ptr<CachedSurfaceView>;
-using TextureCacheBase = VideoCommon::TextureCache<Surface, View>;
+ std::array<PixelFormat, NUM_RT> color_formats;
+ PixelFormat depth_format;
+ VkSampleCountFlagBits samples;
+};
-using VideoCommon::SurfaceParams;
-using VideoCommon::ViewParams;
+} // namespace Vulkan
-class CachedSurface final : public VideoCommon::SurfaceBase<View> {
- friend CachedSurfaceView;
+namespace std {
+template <>
+struct hash<Vulkan::RenderPassKey> {
+ [[nodiscard]] constexpr size_t operator()(const Vulkan::RenderPassKey& key) const noexcept {
+ size_t value = static_cast<size_t>(key.depth_format) << 48;
+ value ^= static_cast<size_t>(key.samples) << 52;
+ for (size_t i = 0; i < key.color_formats.size(); ++i) {
+ value ^= static_cast<size_t>(key.color_formats[i]) << (i * 6);
+ }
+ return value;
+ }
+};
+} // namespace std
-public:
- explicit CachedSurface(Core::System& system, const VKDevice& device,
- VKResourceManager& resource_manager, VKMemoryManager& memory_manager,
- VKScheduler& scheduler, VKStagingBufferPool& staging_pool,
- GPUVAddr gpu_addr, const SurfaceParams& params);
- ~CachedSurface();
+namespace Vulkan {
- void UploadTexture(const std::vector<u8>& staging_buffer) override;
- void DownloadTexture(std::vector<u8>& staging_buffer) override;
+struct TextureCacheRuntime {
+ const Device& device;
+ VKScheduler& scheduler;
+ MemoryAllocator& memory_allocator;
+ StagingBufferPool& staging_buffer_pool;
+ BlitImageHelper& blit_image_helper;
+ std::unordered_map<RenderPassKey, vk::RenderPass> renderpass_cache{};
- void FullTransition(VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
- VkImageLayout new_layout) {
- image->Transition(0, static_cast<u32>(params.GetNumLayers()), 0, params.num_levels,
- new_stage_mask, new_access, new_layout);
- }
+ void Finish();
- void Transition(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels,
- VkPipelineStageFlags new_stage_mask, VkAccessFlags new_access,
- VkImageLayout new_layout) {
- image->Transition(base_layer, num_layers, base_level, num_levels, new_stage_mask,
- new_access, new_layout);
- }
+ [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
- VKImage& GetImage() {
- return *image;
- }
+ [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
- const VKImage& GetImage() const {
- return *image;
- }
+ void BlitImage(Framebuffer* dst_framebuffer, ImageView& dst, ImageView& src,
+ const std::array<Offset2D, 2>& dst_region,
+ const std::array<Offset2D, 2>& src_region,
+ Tegra::Engines::Fermi2D::Filter filter,
+ Tegra::Engines::Fermi2D::Operation operation);
+
+ void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
- VkImage GetImageHandle() const {
- return *image->GetHandle();
+ void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view);
+
+ [[nodiscard]] bool CanAccelerateImageUpload(Image&) const noexcept {
+ return false;
}
- VkImageAspectFlags GetAspectMask() const {
- return image->GetAspectMask();
+ void AccelerateImageUpload(Image&, const StagingBufferRef&,
+ std::span<const VideoCommon::SwizzleParameters>) {
+ UNREACHABLE();
}
- VkBufferView GetBufferViewHandle() const {
- return *buffer_view;
+ void InsertUploadMemoryBarrier() {}
+
+ bool HasBrokenTextureViewFormats() const noexcept {
+ // No known Vulkan driver has broken image views
+ return false;
}
+};
-protected:
- void DecorateSurfaceName();
+class Image : public VideoCommon::ImageBase {
+public:
+ explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
+ VAddr cpu_addr);
- View CreateView(const ViewParams& params) override;
+ void UploadMemory(const StagingBufferRef& map,
+ std::span<const VideoCommon::BufferImageCopy> copies);
-private:
- void UploadBuffer(const std::vector<u8>& staging_buffer);
+ void UploadMemory(const StagingBufferRef& map, std::span<const VideoCommon::BufferCopy> copies);
- void UploadImage(const std::vector<u8>& staging_buffer);
+ void DownloadMemory(const StagingBufferRef& map,
+ std::span<const VideoCommon::BufferImageCopy> copies);
- VkBufferImageCopy GetBufferImageCopy(u32 level) const;
+ [[nodiscard]] VkImage Handle() const noexcept {
+ return *image;
+ }
- VkImageSubresourceRange GetImageSubresourceRange() const;
+ [[nodiscard]] VkBuffer Buffer() const noexcept {
+ return *buffer;
+ }
- Core::System& system;
- const VKDevice& device;
- VKResourceManager& resource_manager;
- VKMemoryManager& memory_manager;
- VKScheduler& scheduler;
- VKStagingBufferPool& staging_pool;
+ [[nodiscard]] VkImageCreateFlags AspectMask() const noexcept {
+ return aspect_mask;
+ }
- std::optional<VKImage> image;
+private:
+ VKScheduler* scheduler;
+ vk::Image image;
vk::Buffer buffer;
- vk::BufferView buffer_view;
- VKMemoryCommit commit;
-
- VkFormat format = VK_FORMAT_UNDEFINED;
+ MemoryCommit commit;
+ VkImageAspectFlags aspect_mask = 0;
+ bool initialized = false;
};
-class CachedSurfaceView final : public VideoCommon::ViewBase {
+class ImageView : public VideoCommon::ImageViewBase {
public:
- explicit CachedSurfaceView(const VKDevice& device, CachedSurface& surface,
- const ViewParams& params);
- ~CachedSurfaceView();
+ explicit ImageView(TextureCacheRuntime&, const VideoCommon::ImageViewInfo&, ImageId, Image&);
+ explicit ImageView(TextureCacheRuntime&, const VideoCommon::NullImageParams&);
- VkImageView GetImageView(Tegra::Texture::SwizzleSource x_source,
- Tegra::Texture::SwizzleSource y_source,
- Tegra::Texture::SwizzleSource z_source,
- Tegra::Texture::SwizzleSource w_source);
+ [[nodiscard]] VkImageView DepthView();
- VkImageView GetAttachment();
+ [[nodiscard]] VkImageView StencilView();
- bool IsSameSurface(const CachedSurfaceView& rhs) const {
- return &surface == &rhs.surface;
+ [[nodiscard]] VkImageView Handle(VideoCommon::ImageViewType query_type) const noexcept {
+ return *image_views[static_cast<size_t>(query_type)];
}
- u32 GetWidth() const {
- return params.GetMipWidth(base_level);
+ [[nodiscard]] VkBufferView BufferView() const noexcept {
+ return *buffer_view;
}
- u32 GetHeight() const {
- return params.GetMipHeight(base_level);
+ [[nodiscard]] VkImage ImageHandle() const noexcept {
+ return image_handle;
}
- u32 GetNumLayers() const {
- return num_layers;
+ [[nodiscard]] VkImageView RenderTarget() const noexcept {
+ return render_target;
}
- bool IsBufferView() const {
- return buffer_view;
+ [[nodiscard]] PixelFormat ImageFormat() const noexcept {
+ return image_format;
}
- VkImage GetImage() const {
- return image;
+ [[nodiscard]] VkSampleCountFlagBits Samples() const noexcept {
+ return samples;
}
- VkBufferView GetBufferView() const {
- return buffer_view;
- }
+private:
+ [[nodiscard]] vk::ImageView MakeDepthStencilView(VkImageAspectFlags aspect_mask);
- VkImageSubresourceRange GetImageSubresourceRange() const {
- return {aspect_mask, base_level, num_levels, base_layer, num_layers};
- }
+ const Device* device = nullptr;
+ std::array<vk::ImageView, VideoCommon::NUM_IMAGE_VIEW_TYPES> image_views;
+ vk::ImageView depth_view;
+ vk::ImageView stencil_view;
+ vk::BufferView buffer_view;
+ VkImage image_handle = VK_NULL_HANDLE;
+ VkImageView render_target = VK_NULL_HANDLE;
+ PixelFormat image_format = PixelFormat::Invalid;
+ VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
+};
- VkImageSubresourceLayers GetImageSubresourceLayers() const {
- return {surface.GetAspectMask(), base_level, base_layer, num_layers};
- }
+class ImageAlloc : public VideoCommon::ImageAllocBase {};
- void Transition(VkImageLayout new_layout, VkPipelineStageFlags new_stage_mask,
- VkAccessFlags new_access) const {
- surface.Transition(base_layer, num_layers, base_level, num_levels, new_stage_mask,
- new_access, new_layout);
- }
+class Sampler {
+public:
+ explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
- void MarkAsModified(u64 tick) {
- surface.MarkAsModified(true, tick);
+ [[nodiscard]] VkSampler Handle() const noexcept {
+ return *sampler;
}
private:
- // Store a copy of these values to avoid double dereference when reading them
- const SurfaceParams params;
- const VkImage image;
- const VkBufferView buffer_view;
- const VkImageAspectFlags aspect_mask;
-
- const VKDevice& device;
- CachedSurface& surface;
- const u32 base_level;
- const u32 num_levels;
- const VkImageViewType image_view_type;
- u32 base_layer = 0;
- u32 num_layers = 0;
- u32 base_slice = 0;
- u32 num_slices = 0;
-
- VkImageView last_image_view = nullptr;
- u32 last_swizzle = 0;
-
- vk::ImageView render_target;
- std::unordered_map<u32, vk::ImageView> view_cache;
+ vk::Sampler sampler;
};
-class VKTextureCache final : public TextureCacheBase {
+class Framebuffer {
public:
- explicit VKTextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- const VKDevice& device, VKResourceManager& resource_manager,
- VKMemoryManager& memory_manager, VKScheduler& scheduler,
- VKStagingBufferPool& staging_pool);
- ~VKTextureCache();
+ explicit Framebuffer(TextureCacheRuntime&, std::span<ImageView*, NUM_RT> color_buffers,
+ ImageView* depth_buffer, const VideoCommon::RenderTargets& key);
-private:
- Surface CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) override;
+ [[nodiscard]] VkFramebuffer Handle() const noexcept {
+ return *framebuffer;
+ }
- void ImageCopy(Surface& src_surface, Surface& dst_surface,
- const VideoCommon::CopyParams& copy_params) override;
+ [[nodiscard]] VkRenderPass RenderPass() const noexcept {
+ return renderpass;
+ }
- void ImageBlit(View& src_view, View& dst_view,
- const Tegra::Engines::Fermi2D::Config& copy_config) override;
+ [[nodiscard]] VkExtent2D RenderArea() const noexcept {
+ return render_area;
+ }
- void BufferCopy(Surface& src_surface, Surface& dst_surface) override;
+ [[nodiscard]] VkSampleCountFlagBits Samples() const noexcept {
+ return samples;
+ }
- const VKDevice& device;
- VKResourceManager& resource_manager;
- VKMemoryManager& memory_manager;
- VKScheduler& scheduler;
- VKStagingBufferPool& staging_pool;
+ [[nodiscard]] u32 NumColorBuffers() const noexcept {
+ return num_color_buffers;
+ }
+
+ [[nodiscard]] u32 NumImages() const noexcept {
+ return num_images;
+ }
+
+ [[nodiscard]] const std::array<VkImage, 9>& Images() const noexcept {
+ return images;
+ }
+
+ [[nodiscard]] const std::array<VkImageSubresourceRange, 9>& ImageRanges() const noexcept {
+ return image_ranges;
+ }
+
+private:
+ vk::Framebuffer framebuffer;
+ VkRenderPass renderpass{};
+ VkExtent2D render_area{};
+ VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
+ u32 num_color_buffers = 0;
+ u32 num_images = 0;
+ std::array<VkImage, 9> images{};
+ std::array<VkImageSubresourceRange, 9> image_ranges{};
};
+struct TextureCacheParams {
+ static constexpr bool ENABLE_VALIDATION = true;
+ static constexpr bool FRAMEBUFFER_BLITS = false;
+ static constexpr bool HAS_EMULATED_COPIES = false;
+
+ using Runtime = Vulkan::TextureCacheRuntime;
+ using Image = Vulkan::Image;
+ using ImageAlloc = Vulkan::ImageAlloc;
+ using ImageView = Vulkan::ImageView;
+ using Sampler = Vulkan::Sampler;
+ using Framebuffer = Vulkan::Framebuffer;
+};
+
+using TextureCache = VideoCommon::TextureCache<TextureCacheParams>;
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
index 351c048d2..f99273c6a 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.cpp
@@ -7,15 +7,15 @@
#include "common/assert.h"
#include "common/logging/log.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-VKUpdateDescriptorQueue::VKUpdateDescriptorQueue(const VKDevice& device, VKScheduler& scheduler)
- : device{device}, scheduler{scheduler} {}
+VKUpdateDescriptorQueue::VKUpdateDescriptorQueue(const Device& device_, VKScheduler& scheduler_)
+ : device{device_}, scheduler{scheduler_} {}
VKUpdateDescriptorQueue::~VKUpdateDescriptorQueue() = default;
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.h b/src/video_core/renderer_vulkan/vk_update_descriptor.h
index 945320c72..e214f7195 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.h
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.h
@@ -8,11 +8,11 @@
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
-#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
-class VKDevice;
+class Device;
class VKScheduler;
struct DescriptorUpdateEntry {
@@ -31,7 +31,7 @@ struct DescriptorUpdateEntry {
class VKUpdateDescriptorQueue final {
public:
- explicit VKUpdateDescriptorQueue(const VKDevice& device, VKScheduler& scheduler);
+ explicit VKUpdateDescriptorQueue(const Device& device_, VKScheduler& scheduler_);
~VKUpdateDescriptorQueue();
void TickFrame();
@@ -40,32 +40,36 @@ public:
void Send(VkDescriptorUpdateTemplateKHR update_template, VkDescriptorSet set);
- void AddSampledImage(VkSampler sampler, VkImageView image_view) {
- payload.emplace_back(VkDescriptorImageInfo{sampler, image_view, {}});
+ void AddSampledImage(VkImageView image_view, VkSampler sampler) {
+ payload.emplace_back(VkDescriptorImageInfo{
+ .sampler = sampler,
+ .imageView = image_view,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ });
}
void AddImage(VkImageView image_view) {
- payload.emplace_back(VkDescriptorImageInfo{{}, image_view, {}});
+ payload.emplace_back(VkDescriptorImageInfo{
+ .sampler = VK_NULL_HANDLE,
+ .imageView = image_view,
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ });
}
- void AddBuffer(VkBuffer buffer, u64 offset, std::size_t size) {
- payload.emplace_back(VkDescriptorBufferInfo{buffer, offset, size});
+ void AddBuffer(VkBuffer buffer, u64 offset, size_t size) {
+ payload.emplace_back(VkDescriptorBufferInfo{
+ .buffer = buffer,
+ .offset = offset,
+ .range = size,
+ });
}
void AddTexelBuffer(VkBufferView texel_buffer) {
payload.emplace_back(texel_buffer);
}
- VkImageLayout* LastImageLayout() {
- return &payload.back().image.imageLayout;
- }
-
- const VkImageLayout* LastImageLayout() const {
- return &payload.back().image.imageLayout;
- }
-
private:
- const VKDevice& device;
+ const Device& device;
VKScheduler& scheduler;
const DescriptorUpdateEntry* upload_start = nullptr;
diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp
deleted file mode 100644
index 013865aa4..000000000
--- a/src/video_core/renderer_vulkan/wrapper.cpp
+++ /dev/null
@@ -1,805 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <exception>
-#include <memory>
-#include <optional>
-#include <utility>
-#include <vector>
-
-#include "common/common_types.h"
-
-#include "video_core/renderer_vulkan/wrapper.h"
-
-namespace Vulkan::vk {
-
-namespace {
-
-void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) {
- std::stable_sort(devices.begin(), devices.end(), [&](auto lhs, auto rhs) {
- // This will call Vulkan more than needed, but these calls are cheap.
- const auto lhs_properties = vk::PhysicalDevice(lhs, dld).GetProperties();
- const auto rhs_properties = vk::PhysicalDevice(rhs, dld).GetProperties();
-
- // Prefer discrete GPUs, Nvidia over AMD, AMD over Intel, Intel over the rest.
- const bool preferred =
- (lhs_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
- rhs_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) ||
- (lhs_properties.vendorID == 0x10DE && rhs_properties.vendorID != 0x10DE) ||
- (lhs_properties.vendorID == 0x1002 && rhs_properties.vendorID != 0x1002) ||
- (lhs_properties.vendorID == 0x8086 && rhs_properties.vendorID != 0x8086);
- return !preferred;
- });
-}
-
-template <typename T>
-bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name,
- VkInstance instance = nullptr) noexcept {
- result = reinterpret_cast<T>(dld.vkGetInstanceProcAddr(instance, proc_name));
- return result != nullptr;
-}
-
-template <typename T>
-void Proc(T& result, const DeviceDispatch& dld, const char* proc_name, VkDevice device) noexcept {
- result = reinterpret_cast<T>(dld.vkGetDeviceProcAddr(device, proc_name));
-}
-
-void Load(VkDevice device, DeviceDispatch& dld) noexcept {
-#define X(name) Proc(dld.name, dld, #name, device)
- X(vkAcquireNextImageKHR);
- X(vkAllocateCommandBuffers);
- X(vkAllocateDescriptorSets);
- X(vkAllocateMemory);
- X(vkBeginCommandBuffer);
- X(vkBindBufferMemory);
- X(vkBindImageMemory);
- X(vkCmdBeginQuery);
- X(vkCmdBeginRenderPass);
- X(vkCmdBeginTransformFeedbackEXT);
- X(vkCmdBindDescriptorSets);
- X(vkCmdBindIndexBuffer);
- X(vkCmdBindPipeline);
- X(vkCmdBindTransformFeedbackBuffersEXT);
- X(vkCmdBindVertexBuffers);
- X(vkCmdBlitImage);
- X(vkCmdClearAttachments);
- X(vkCmdCopyBuffer);
- X(vkCmdCopyBufferToImage);
- X(vkCmdCopyImage);
- X(vkCmdCopyImageToBuffer);
- X(vkCmdDispatch);
- X(vkCmdDraw);
- X(vkCmdDrawIndexed);
- X(vkCmdEndQuery);
- X(vkCmdEndRenderPass);
- X(vkCmdEndTransformFeedbackEXT);
- X(vkCmdFillBuffer);
- X(vkCmdPipelineBarrier);
- X(vkCmdPushConstants);
- X(vkCmdSetBlendConstants);
- X(vkCmdSetDepthBias);
- X(vkCmdSetDepthBounds);
- X(vkCmdSetEvent);
- X(vkCmdSetScissor);
- X(vkCmdSetStencilCompareMask);
- X(vkCmdSetStencilReference);
- X(vkCmdSetStencilWriteMask);
- X(vkCmdSetViewport);
- X(vkCmdWaitEvents);
- X(vkCmdBindVertexBuffers2EXT);
- X(vkCmdSetCullModeEXT);
- X(vkCmdSetDepthBoundsTestEnableEXT);
- X(vkCmdSetDepthCompareOpEXT);
- X(vkCmdSetDepthTestEnableEXT);
- X(vkCmdSetDepthWriteEnableEXT);
- X(vkCmdSetFrontFaceEXT);
- X(vkCmdSetPrimitiveTopologyEXT);
- X(vkCmdSetStencilOpEXT);
- X(vkCmdSetStencilTestEnableEXT);
- X(vkCreateBuffer);
- X(vkCreateBufferView);
- X(vkCreateCommandPool);
- X(vkCreateComputePipelines);
- X(vkCreateDescriptorPool);
- X(vkCreateDescriptorSetLayout);
- X(vkCreateDescriptorUpdateTemplateKHR);
- X(vkCreateEvent);
- X(vkCreateFence);
- X(vkCreateFramebuffer);
- X(vkCreateGraphicsPipelines);
- X(vkCreateImage);
- X(vkCreateImageView);
- X(vkCreatePipelineLayout);
- X(vkCreateQueryPool);
- X(vkCreateRenderPass);
- X(vkCreateSampler);
- X(vkCreateSemaphore);
- X(vkCreateShaderModule);
- X(vkCreateSwapchainKHR);
- X(vkDestroyBuffer);
- X(vkDestroyBufferView);
- X(vkDestroyCommandPool);
- X(vkDestroyDescriptorPool);
- X(vkDestroyDescriptorSetLayout);
- X(vkDestroyDescriptorUpdateTemplateKHR);
- X(vkDestroyEvent);
- X(vkDestroyFence);
- X(vkDestroyFramebuffer);
- X(vkDestroyImage);
- X(vkDestroyImageView);
- X(vkDestroyPipeline);
- X(vkDestroyPipelineLayout);
- X(vkDestroyQueryPool);
- X(vkDestroyRenderPass);
- X(vkDestroySampler);
- X(vkDestroySemaphore);
- X(vkDestroyShaderModule);
- X(vkDestroySwapchainKHR);
- X(vkDeviceWaitIdle);
- X(vkEndCommandBuffer);
- X(vkFreeCommandBuffers);
- X(vkFreeDescriptorSets);
- X(vkFreeMemory);
- X(vkGetBufferMemoryRequirements);
- X(vkGetDeviceQueue);
- X(vkGetEventStatus);
- X(vkGetFenceStatus);
- X(vkGetImageMemoryRequirements);
- X(vkGetQueryPoolResults);
- X(vkMapMemory);
- X(vkQueueSubmit);
- X(vkResetFences);
- X(vkResetQueryPoolEXT);
- X(vkUnmapMemory);
- X(vkUpdateDescriptorSetWithTemplateKHR);
- X(vkUpdateDescriptorSets);
- X(vkWaitForFences);
-#undef X
-}
-
-} // Anonymous namespace
-
-bool Load(InstanceDispatch& dld) noexcept {
-#define X(name) Proc(dld.name, dld, #name)
- return X(vkCreateInstance) && X(vkEnumerateInstanceExtensionProperties) &&
- X(vkEnumerateInstanceLayerProperties);
-#undef X
-}
-
-bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
-#define X(name) Proc(dld.name, dld, #name, instance)
- // These functions may fail to load depending on the enabled extensions.
- // Don't return a failure on these.
- X(vkCreateDebugUtilsMessengerEXT);
- X(vkDestroyDebugUtilsMessengerEXT);
- X(vkDestroySurfaceKHR);
- X(vkGetPhysicalDeviceFeatures2KHR);
- X(vkGetPhysicalDeviceProperties2KHR);
- X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
- X(vkGetPhysicalDeviceSurfaceFormatsKHR);
- X(vkGetPhysicalDeviceSurfacePresentModesKHR);
- X(vkGetPhysicalDeviceSurfaceSupportKHR);
- X(vkGetSwapchainImagesKHR);
- X(vkQueuePresentKHR);
-
- return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
- X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
- X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
- X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
- X(vkGetPhysicalDeviceQueueFamilyProperties);
-#undef X
-}
-
-const char* Exception::what() const noexcept {
- return ToString(result);
-}
-
-const char* ToString(VkResult result) noexcept {
- switch (result) {
- case VkResult::VK_SUCCESS:
- return "VK_SUCCESS";
- case VkResult::VK_NOT_READY:
- return "VK_NOT_READY";
- case VkResult::VK_TIMEOUT:
- return "VK_TIMEOUT";
- case VkResult::VK_EVENT_SET:
- return "VK_EVENT_SET";
- case VkResult::VK_EVENT_RESET:
- return "VK_EVENT_RESET";
- case VkResult::VK_INCOMPLETE:
- return "VK_INCOMPLETE";
- case VkResult::VK_ERROR_OUT_OF_HOST_MEMORY:
- return "VK_ERROR_OUT_OF_HOST_MEMORY";
- case VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY:
- return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
- case VkResult::VK_ERROR_INITIALIZATION_FAILED:
- return "VK_ERROR_INITIALIZATION_FAILED";
- case VkResult::VK_ERROR_DEVICE_LOST:
- return "VK_ERROR_DEVICE_LOST";
- case VkResult::VK_ERROR_MEMORY_MAP_FAILED:
- return "VK_ERROR_MEMORY_MAP_FAILED";
- case VkResult::VK_ERROR_LAYER_NOT_PRESENT:
- return "VK_ERROR_LAYER_NOT_PRESENT";
- case VkResult::VK_ERROR_EXTENSION_NOT_PRESENT:
- return "VK_ERROR_EXTENSION_NOT_PRESENT";
- case VkResult::VK_ERROR_FEATURE_NOT_PRESENT:
- return "VK_ERROR_FEATURE_NOT_PRESENT";
- case VkResult::VK_ERROR_INCOMPATIBLE_DRIVER:
- return "VK_ERROR_INCOMPATIBLE_DRIVER";
- case VkResult::VK_ERROR_TOO_MANY_OBJECTS:
- return "VK_ERROR_TOO_MANY_OBJECTS";
- case VkResult::VK_ERROR_FORMAT_NOT_SUPPORTED:
- return "VK_ERROR_FORMAT_NOT_SUPPORTED";
- case VkResult::VK_ERROR_FRAGMENTED_POOL:
- return "VK_ERROR_FRAGMENTED_POOL";
- case VkResult::VK_ERROR_OUT_OF_POOL_MEMORY:
- return "VK_ERROR_OUT_OF_POOL_MEMORY";
- case VkResult::VK_ERROR_INVALID_EXTERNAL_HANDLE:
- return "VK_ERROR_INVALID_EXTERNAL_HANDLE";
- case VkResult::VK_ERROR_SURFACE_LOST_KHR:
- return "VK_ERROR_SURFACE_LOST_KHR";
- case VkResult::VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
- return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
- case VkResult::VK_SUBOPTIMAL_KHR:
- return "VK_SUBOPTIMAL_KHR";
- case VkResult::VK_ERROR_OUT_OF_DATE_KHR:
- return "VK_ERROR_OUT_OF_DATE_KHR";
- case VkResult::VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
- return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
- case VkResult::VK_ERROR_VALIDATION_FAILED_EXT:
- return "VK_ERROR_VALIDATION_FAILED_EXT";
- case VkResult::VK_ERROR_INVALID_SHADER_NV:
- return "VK_ERROR_INVALID_SHADER_NV";
- case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT:
- return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT";
- case VkResult::VK_ERROR_FRAGMENTATION_EXT:
- return "VK_ERROR_FRAGMENTATION_EXT";
- case VkResult::VK_ERROR_NOT_PERMITTED_EXT:
- return "VK_ERROR_NOT_PERMITTED_EXT";
- case VkResult::VK_ERROR_INVALID_DEVICE_ADDRESS_EXT:
- return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT";
- case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT:
- return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT";
- }
- return "Unknown";
-}
-
-void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept {
- dld.vkDestroyInstance(instance, nullptr);
-}
-
-void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept {
- dld.vkDestroyDevice(device, nullptr);
-}
-
-void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyBuffer(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyBufferView(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyCommandPool(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyDescriptorPool(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyDescriptorSetLayout(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle,
- const DeviceDispatch& dld) noexcept {
- dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept {
- dld.vkFreeMemory(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkEvent handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyEvent(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyFence(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyFramebuffer(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyImage(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyImageView(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyPipeline(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyPipelineLayout(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyQueryPool(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyRenderPass(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroySampler(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroySwapchainKHR(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroySemaphore(device, handle, nullptr);
-}
-
-void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept {
- dld.vkDestroyShaderModule(device, handle, nullptr);
-}
-
-void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle,
- const InstanceDispatch& dld) noexcept {
- dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr);
-}
-
-void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept {
- dld.vkDestroySurfaceKHR(instance, handle, nullptr);
-}
-
-VkResult Free(VkDevice device, VkDescriptorPool handle, Span<VkDescriptorSet> sets,
- const DeviceDispatch& dld) noexcept {
- return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data());
-}
-
-VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffers,
- const DeviceDispatch& dld) noexcept {
- dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data());
- return VK_SUCCESS;
-}
-
-Instance Instance::Create(Span<const char*> layers, Span<const char*> extensions,
- InstanceDispatch& dld) noexcept {
- static constexpr VkApplicationInfo application_info{
- .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
- .pNext = nullptr,
- .pApplicationName = "yuzu Emulator",
- .applicationVersion = VK_MAKE_VERSION(0, 1, 0),
- .pEngineName = "yuzu Emulator",
- .engineVersion = VK_MAKE_VERSION(0, 1, 0),
- .apiVersion = VK_API_VERSION_1_1,
- };
-
- const VkInstanceCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- .pApplicationInfo = &application_info,
- .enabledLayerCount = layers.size(),
- .ppEnabledLayerNames = layers.data(),
- .enabledExtensionCount = extensions.size(),
- .ppEnabledExtensionNames = extensions.data(),
- };
-
- VkInstance instance;
- if (dld.vkCreateInstance(&ci, nullptr, &instance) != VK_SUCCESS) {
- // Failed to create the instance.
- return {};
- }
- if (!Proc(dld.vkDestroyInstance, dld, "vkDestroyInstance", instance)) {
- // We successfully created an instance but the destroy function couldn't be loaded.
- // This is a good moment to panic.
- return {};
- }
-
- return Instance(instance, dld);
-}
-
-std::optional<std::vector<VkPhysicalDevice>> Instance::EnumeratePhysicalDevices() {
- u32 num;
- if (dld->vkEnumeratePhysicalDevices(handle, &num, nullptr) != VK_SUCCESS) {
- return std::nullopt;
- }
- std::vector<VkPhysicalDevice> physical_devices(num);
- if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) {
- return std::nullopt;
- }
- SortPhysicalDevices(physical_devices, *dld);
- return std::make_optional(std::move(physical_devices));
-}
-
-DebugCallback Instance::TryCreateDebugCallback(
- PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept {
- const VkDebugUtilsMessengerCreateInfoEXT ci{
- .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
- .pNext = nullptr,
- .flags = 0,
- .messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
- VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
- VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
- VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT,
- .messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
- VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
- VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT,
- .pfnUserCallback = callback,
- .pUserData = nullptr,
- };
-
- VkDebugUtilsMessengerEXT messenger;
- if (dld->vkCreateDebugUtilsMessengerEXT(handle, &ci, nullptr, &messenger) != VK_SUCCESS) {
- return {};
- }
- return DebugCallback(messenger, handle, *dld);
-}
-
-void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
- Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
-}
-
-void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
- Check(dld->vkBindImageMemory(owner, handle, memory, offset));
-}
-
-DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const {
- const std::size_t num = ai.descriptorSetCount;
- std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num);
- switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) {
- case VK_SUCCESS:
- return DescriptorSets(std::move(sets), num, owner, handle, *dld);
- case VK_ERROR_OUT_OF_POOL_MEMORY:
- return {};
- default:
- throw Exception(result);
- }
-}
-
-CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const {
- const VkCommandBufferAllocateInfo ai{
- .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
- .pNext = nullptr,
- .commandPool = handle,
- .level = level,
- .commandBufferCount = static_cast<u32>(num_buffers),
- };
-
- std::unique_ptr buffers = std::make_unique<VkCommandBuffer[]>(num_buffers);
- switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) {
- case VK_SUCCESS:
- return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld);
- case VK_ERROR_OUT_OF_POOL_MEMORY:
- return {};
- default:
- throw Exception(result);
- }
-}
-
-std::vector<VkImage> SwapchainKHR::GetImages() const {
- u32 num;
- Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr));
- std::vector<VkImage> images(num);
- Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, images.data()));
- return images;
-}
-
-Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
- Span<const char*> enabled_extensions, const void* next,
- DeviceDispatch& dld) noexcept {
- const VkDeviceCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
- .pNext = next,
- .flags = 0,
- .queueCreateInfoCount = queues_ci.size(),
- .pQueueCreateInfos = queues_ci.data(),
- .enabledLayerCount = 0,
- .ppEnabledLayerNames = nullptr,
- .enabledExtensionCount = enabled_extensions.size(),
- .ppEnabledExtensionNames = enabled_extensions.data(),
- .pEnabledFeatures = nullptr,
- };
-
- VkDevice device;
- if (dld.vkCreateDevice(physical_device, &ci, nullptr, &device) != VK_SUCCESS) {
- return {};
- }
- Load(device, dld);
- return Device(device, dld);
-}
-
-Queue Device::GetQueue(u32 family_index) const noexcept {
- VkQueue queue;
- dld->vkGetDeviceQueue(handle, family_index, 0, &queue);
- return Queue(queue, *dld);
-}
-
-Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
- VkBuffer object;
- Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
- return Buffer(object, handle, *dld);
-}
-
-BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
- VkBufferView object;
- Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
- return BufferView(object, handle, *dld);
-}
-
-Image Device::CreateImage(const VkImageCreateInfo& ci) const {
- VkImage object;
- Check(dld->vkCreateImage(handle, &ci, nullptr, &object));
- return Image(object, handle, *dld);
-}
-
-ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const {
- VkImageView object;
- Check(dld->vkCreateImageView(handle, &ci, nullptr, &object));
- return ImageView(object, handle, *dld);
-}
-
-Semaphore Device::CreateSemaphore() const {
- static constexpr VkSemaphoreCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- };
-
- VkSemaphore object;
- Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object));
- return Semaphore(object, handle, *dld);
-}
-
-Fence Device::CreateFence(const VkFenceCreateInfo& ci) const {
- VkFence object;
- Check(dld->vkCreateFence(handle, &ci, nullptr, &object));
- return Fence(object, handle, *dld);
-}
-
-DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const {
- VkDescriptorPool object;
- Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object));
- return DescriptorPool(object, handle, *dld);
-}
-
-RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const {
- VkRenderPass object;
- Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object));
- return RenderPass(object, handle, *dld);
-}
-
-DescriptorSetLayout Device::CreateDescriptorSetLayout(
- const VkDescriptorSetLayoutCreateInfo& ci) const {
- VkDescriptorSetLayout object;
- Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object));
- return DescriptorSetLayout(object, handle, *dld);
-}
-
-PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
- VkPipelineLayout object;
- Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
- return PipelineLayout(object, handle, *dld);
-}
-
-Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
- VkPipeline object;
- Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
- return Pipeline(object, handle, *dld);
-}
-
-Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
- VkPipeline object;
- Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
- return Pipeline(object, handle, *dld);
-}
-
-Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const {
- VkSampler object;
- Check(dld->vkCreateSampler(handle, &ci, nullptr, &object));
- return Sampler(object, handle, *dld);
-}
-
-Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const {
- VkFramebuffer object;
- Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object));
- return Framebuffer(object, handle, *dld);
-}
-
-CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const {
- VkCommandPool object;
- Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object));
- return CommandPool(object, handle, *dld);
-}
-
-DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR(
- const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const {
- VkDescriptorUpdateTemplateKHR object;
- Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object));
- return DescriptorUpdateTemplateKHR(object, handle, *dld);
-}
-
-QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const {
- VkQueryPool object;
- Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object));
- return QueryPool(object, handle, *dld);
-}
-
-ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const {
- VkShaderModule object;
- Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object));
- return ShaderModule(object, handle, *dld);
-}
-
-Event Device::CreateNewEvent() const {
- static constexpr VkEventCreateInfo ci{
- .sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO,
- .pNext = nullptr,
- .flags = 0,
- };
-
- VkEvent object;
- Check(dld->vkCreateEvent(handle, &ci, nullptr, &object));
- return Event(object, handle, *dld);
-}
-
-SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const {
- VkSwapchainKHR object;
- Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object));
- return SwapchainKHR(object, handle, *dld);
-}
-
-DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept {
- VkDeviceMemory memory;
- if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) {
- return {};
- }
- return DeviceMemory(memory, handle, *dld);
-}
-
-DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const {
- VkDeviceMemory memory;
- Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory));
- return DeviceMemory(memory, handle, *dld);
-}
-
-VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer) const noexcept {
- VkMemoryRequirements requirements;
- dld->vkGetBufferMemoryRequirements(handle, buffer, &requirements);
- return requirements;
-}
-
-VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept {
- VkMemoryRequirements requirements;
- dld->vkGetImageMemoryRequirements(handle, image, &requirements);
- return requirements;
-}
-
-void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
- Span<VkCopyDescriptorSet> copies) const noexcept {
- dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
-}
-
-VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept {
- VkPhysicalDeviceProperties properties;
- dld->vkGetPhysicalDeviceProperties(physical_device, &properties);
- return properties;
-}
-
-void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept {
- dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties);
-}
-
-VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept {
- VkPhysicalDeviceFeatures2KHR features2;
- features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
- features2.pNext = nullptr;
- dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2);
- return features2.features;
-}
-
-void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept {
- dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features);
-}
-
-VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept {
- VkFormatProperties properties;
- dld->vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties);
- return properties;
-}
-
-std::vector<VkExtensionProperties> PhysicalDevice::EnumerateDeviceExtensionProperties() const {
- u32 num;
- dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, nullptr);
- std::vector<VkExtensionProperties> properties(num);
- dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, properties.data());
- return properties;
-}
-
-std::vector<VkQueueFamilyProperties> PhysicalDevice::GetQueueFamilyProperties() const {
- u32 num;
- dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, nullptr);
- std::vector<VkQueueFamilyProperties> properties(num);
- dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, properties.data());
- return properties;
-}
-
-bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const {
- VkBool32 supported;
- Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface,
- &supported));
- return supported == VK_TRUE;
-}
-
-VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const {
- VkSurfaceCapabilitiesKHR capabilities;
- Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities));
- return capabilities;
-}
-
-std::vector<VkSurfaceFormatKHR> PhysicalDevice::GetSurfaceFormatsKHR(VkSurfaceKHR surface) const {
- u32 num;
- Check(dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, nullptr));
- std::vector<VkSurfaceFormatKHR> formats(num);
- Check(
- dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, formats.data()));
- return formats;
-}
-
-std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR(
- VkSurfaceKHR surface) const {
- u32 num;
- Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, nullptr));
- std::vector<VkPresentModeKHR> modes(num);
- Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num,
- modes.data()));
- return modes;
-}
-
-VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept {
- VkPhysicalDeviceMemoryProperties properties;
- dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties);
- return properties;
-}
-
-std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
- const InstanceDispatch& dld) {
- u32 num;
- if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, nullptr) != VK_SUCCESS) {
- return std::nullopt;
- }
- std::vector<VkExtensionProperties> properties(num);
- if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, properties.data()) !=
- VK_SUCCESS) {
- return std::nullopt;
- }
- return std::move(properties);
-}
-
-std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
- const InstanceDispatch& dld) {
- u32 num;
- if (dld.vkEnumerateInstanceLayerProperties(&num, nullptr) != VK_SUCCESS) {
- return std::nullopt;
- }
- std::vector<VkLayerProperties> properties(num);
- if (dld.vkEnumerateInstanceLayerProperties(&num, properties.data()) != VK_SUCCESS) {
- return std::nullopt;
- }
- return properties;
-}
-
-} // namespace Vulkan::vk
diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h
deleted file mode 100644
index b9d3fedc1..000000000
--- a/src/video_core/renderer_vulkan/wrapper.h
+++ /dev/null
@@ -1,1057 +0,0 @@
-// Copyright 2020 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <exception>
-#include <iterator>
-#include <limits>
-#include <memory>
-#include <optional>
-#include <type_traits>
-#include <utility>
-#include <vector>
-
-#define VK_NO_PROTOTYPES
-#include <vulkan/vulkan.h>
-
-#include "common/common_types.h"
-
-namespace Vulkan::vk {
-
-/**
- * Span for Vulkan arrays.
- * Based on std::span but optimized for array access instead of iterators.
- * Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
- */
-template <typename T>
-class Span {
-public:
- using value_type = T;
- using size_type = u32;
- using difference_type = std::ptrdiff_t;
- using reference = const T&;
- using const_reference = const T&;
- using pointer = const T*;
- using const_pointer = const T*;
- using iterator = const T*;
- using const_iterator = const T*;
-
- /// Construct an empty span.
- constexpr Span() noexcept = default;
-
- /// Construct a span from a single element.
- constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}
-
- /// Construct a span from a range.
- template <typename Range>
- // requires std::data(const Range&)
- // requires std::size(const Range&)
- constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
-
- /// Construct a span from a pointer and a size.
- /// This is inteded for subranges.
- constexpr Span(const T* ptr, std::size_t num) noexcept : ptr{ptr}, num{num} {}
-
- /// Returns the data pointer by the span.
- constexpr const T* data() const noexcept {
- return ptr;
- }
-
- /// Returns the number of elements in the span.
- /// @note Returns a 32 bits integer because most Vulkan functions expect this type.
- constexpr u32 size() const noexcept {
- return static_cast<u32>(num);
- }
-
- /// Returns true when the span is empty.
- constexpr bool empty() const noexcept {
- return num == 0;
- }
-
- /// Returns a reference to the element in the passed index.
- /// @pre: index < size()
- constexpr const T& operator[](std::size_t index) const noexcept {
- return ptr[index];
- }
-
- /// Returns an iterator to the beginning of the span.
- constexpr const T* begin() const noexcept {
- return ptr;
- }
-
- /// Returns an iterator to the end of the span.
- constexpr const T* end() const noexcept {
- return ptr + num;
- }
-
- /// Returns an iterator to the beginning of the span.
- constexpr const T* cbegin() const noexcept {
- return ptr;
- }
-
- /// Returns an iterator to the end of the span.
- constexpr const T* cend() const noexcept {
- return ptr + num;
- }
-
-private:
- const T* ptr = nullptr;
- std::size_t num = 0;
-};
-
-/// Vulkan exception generated from a VkResult.
-class Exception final : public std::exception {
-public:
- /// Construct the exception with a result.
- /// @pre result != VK_SUCCESS
- explicit Exception(VkResult result_) : result{result_} {}
- virtual ~Exception() = default;
-
- const char* what() const noexcept override;
-
-private:
- VkResult result;
-};
-
-/// Converts a VkResult enum into a rodata string
-const char* ToString(VkResult) noexcept;
-
-/// Throws a Vulkan exception if result is not success.
-inline void Check(VkResult result) {
- if (result != VK_SUCCESS) {
- throw Exception(result);
- }
-}
-
-/// Throws a Vulkan exception if result is an error.
-/// @return result
-inline VkResult Filter(VkResult result) {
- if (result < 0) {
- throw Exception(result);
- }
- return result;
-}
-
-/// Table holding Vulkan instance function pointers.
-struct InstanceDispatch {
- PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
-
- PFN_vkCreateInstance vkCreateInstance;
- PFN_vkDestroyInstance vkDestroyInstance;
- PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
- PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
-
- PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
- PFN_vkCreateDevice vkCreateDevice;
- PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
- PFN_vkDestroyDevice vkDestroyDevice;
- PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
- PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
- PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
- PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
- PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
- PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
- PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
- PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
- PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
- PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
- PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
- PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
- PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
- PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
- PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
- PFN_vkQueuePresentKHR vkQueuePresentKHR;
-};
-
-/// Table holding Vulkan device function pointers.
-struct DeviceDispatch : public InstanceDispatch {
- PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
- PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
- PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
- PFN_vkAllocateMemory vkAllocateMemory;
- PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
- PFN_vkBindBufferMemory vkBindBufferMemory;
- PFN_vkBindImageMemory vkBindImageMemory;
- PFN_vkCmdBeginQuery vkCmdBeginQuery;
- PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
- PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
- PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
- PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
- PFN_vkCmdBindPipeline vkCmdBindPipeline;
- PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
- PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
- PFN_vkCmdBlitImage vkCmdBlitImage;
- PFN_vkCmdClearAttachments vkCmdClearAttachments;
- PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
- PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
- PFN_vkCmdCopyImage vkCmdCopyImage;
- PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
- PFN_vkCmdDispatch vkCmdDispatch;
- PFN_vkCmdDraw vkCmdDraw;
- PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
- PFN_vkCmdEndQuery vkCmdEndQuery;
- PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
- PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
- PFN_vkCmdFillBuffer vkCmdFillBuffer;
- PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
- PFN_vkCmdPushConstants vkCmdPushConstants;
- PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
- PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
- PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
- PFN_vkCmdSetEvent vkCmdSetEvent;
- PFN_vkCmdSetScissor vkCmdSetScissor;
- PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
- PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
- PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
- PFN_vkCmdSetViewport vkCmdSetViewport;
- PFN_vkCmdWaitEvents vkCmdWaitEvents;
- PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
- PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
- PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
- PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
- PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
- PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
- PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
- PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
- PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
- PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
- PFN_vkCreateBuffer vkCreateBuffer;
- PFN_vkCreateBufferView vkCreateBufferView;
- PFN_vkCreateCommandPool vkCreateCommandPool;
- PFN_vkCreateComputePipelines vkCreateComputePipelines;
- PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
- PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
- PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
- PFN_vkCreateEvent vkCreateEvent;
- PFN_vkCreateFence vkCreateFence;
- PFN_vkCreateFramebuffer vkCreateFramebuffer;
- PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
- PFN_vkCreateImage vkCreateImage;
- PFN_vkCreateImageView vkCreateImageView;
- PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
- PFN_vkCreateQueryPool vkCreateQueryPool;
- PFN_vkCreateRenderPass vkCreateRenderPass;
- PFN_vkCreateSampler vkCreateSampler;
- PFN_vkCreateSemaphore vkCreateSemaphore;
- PFN_vkCreateShaderModule vkCreateShaderModule;
- PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
- PFN_vkDestroyBuffer vkDestroyBuffer;
- PFN_vkDestroyBufferView vkDestroyBufferView;
- PFN_vkDestroyCommandPool vkDestroyCommandPool;
- PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
- PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
- PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
- PFN_vkDestroyEvent vkDestroyEvent;
- PFN_vkDestroyFence vkDestroyFence;
- PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
- PFN_vkDestroyImage vkDestroyImage;
- PFN_vkDestroyImageView vkDestroyImageView;
- PFN_vkDestroyPipeline vkDestroyPipeline;
- PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
- PFN_vkDestroyQueryPool vkDestroyQueryPool;
- PFN_vkDestroyRenderPass vkDestroyRenderPass;
- PFN_vkDestroySampler vkDestroySampler;
- PFN_vkDestroySemaphore vkDestroySemaphore;
- PFN_vkDestroyShaderModule vkDestroyShaderModule;
- PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
- PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
- PFN_vkEndCommandBuffer vkEndCommandBuffer;
- PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
- PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
- PFN_vkFreeMemory vkFreeMemory;
- PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
- PFN_vkGetDeviceQueue vkGetDeviceQueue;
- PFN_vkGetEventStatus vkGetEventStatus;
- PFN_vkGetFenceStatus vkGetFenceStatus;
- PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
- PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
- PFN_vkMapMemory vkMapMemory;
- PFN_vkQueueSubmit vkQueueSubmit;
- PFN_vkResetFences vkResetFences;
- PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
- PFN_vkUnmapMemory vkUnmapMemory;
- PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
- PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
- PFN_vkWaitForFences vkWaitForFences;
-};
-
-/// Loads instance agnostic function pointers.
-/// @return True on success, false on error.
-bool Load(InstanceDispatch&) noexcept;
-
-/// Loads instance function pointers.
-/// @return True on success, false on error.
-bool Load(VkInstance, InstanceDispatch&) noexcept;
-
-void Destroy(VkInstance, const InstanceDispatch&) noexcept;
-void Destroy(VkDevice, const InstanceDispatch&) noexcept;
-
-void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkEvent, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
-void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
-void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
-void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
-
-VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
-VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
-
-template <typename Type, typename OwnerType, typename Dispatch>
-class Handle;
-
-/// Handle with an owning type.
-/// Analogue to std::unique_ptr.
-template <typename Type, typename OwnerType, typename Dispatch>
-class Handle {
-public:
- /// Construct a handle and hold it's ownership.
- explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
- : handle{handle_}, owner{owner_}, dld{&dld_} {}
-
- /// Construct an empty handle.
- Handle() = default;
-
- /// Copying Vulkan objects is not supported and will never be.
- Handle(const Handle&) = delete;
- Handle& operator=(const Handle&) = delete;
-
- /// Construct a handle transfering the ownership from another handle.
- Handle(Handle&& rhs) noexcept
- : handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
-
- /// Assign the current handle transfering the ownership from another handle.
- /// Destroys any previously held object.
- Handle& operator=(Handle&& rhs) noexcept {
- Release();
- handle = std::exchange(rhs.handle, nullptr);
- owner = rhs.owner;
- dld = rhs.dld;
- return *this;
- }
-
- /// Destroys the current handle if it existed.
- ~Handle() noexcept {
- Release();
- }
-
- /// Destroys any held object.
- void reset() noexcept {
- Release();
- handle = nullptr;
- }
-
- /// Returns the address of the held object.
- /// Intended for Vulkan structures that expect a pointer to an array.
- const Type* address() const noexcept {
- return std::addressof(handle);
- }
-
- /// Returns the held Vulkan handle.
- Type operator*() const noexcept {
- return handle;
- }
-
- /// Returns true when there's a held object.
- explicit operator bool() const noexcept {
- return handle != nullptr;
- }
-
-protected:
- Type handle = nullptr;
- OwnerType owner = nullptr;
- const Dispatch* dld = nullptr;
-
-private:
- /// Destroys the held object if it exists.
- void Release() noexcept {
- if (handle) {
- Destroy(owner, handle, *dld);
- }
- }
-};
-
-/// Dummy type used to specify a handle has no owner.
-struct NoOwner {};
-
-/// Handle without an owning type.
-/// Analogue to std::unique_ptr
-template <typename Type, typename Dispatch>
-class Handle<Type, NoOwner, Dispatch> {
-public:
- /// Construct a handle and hold it's ownership.
- explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}
-
- /// Construct an empty handle.
- Handle() noexcept = default;
-
- /// Copying Vulkan objects is not supported and will never be.
- Handle(const Handle&) = delete;
- Handle& operator=(const Handle&) = delete;
-
- /// Construct a handle transfering ownership from another handle.
- Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
-
- /// Assign the current handle transfering the ownership from another handle.
- /// Destroys any previously held object.
- Handle& operator=(Handle&& rhs) noexcept {
- Release();
- handle = std::exchange(rhs.handle, nullptr);
- dld = rhs.dld;
- return *this;
- }
-
- /// Destroys the current handle if it existed.
- ~Handle() noexcept {
- Release();
- }
-
- /// Destroys any held object.
- void reset() noexcept {
- Release();
- handle = nullptr;
- }
-
- /// Returns the address of the held object.
- /// Intended for Vulkan structures that expect a pointer to an array.
- const Type* address() const noexcept {
- return std::addressof(handle);
- }
-
- /// Returns the held Vulkan handle.
- Type operator*() const noexcept {
- return handle;
- }
-
- /// Returns true when there's a held object.
- operator bool() const noexcept {
- return handle != nullptr;
- }
-
-protected:
- Type handle = nullptr;
- const Dispatch* dld = nullptr;
-
-private:
- /// Destroys the held object if it exists.
- void Release() noexcept {
- if (handle) {
- Destroy(handle, *dld);
- }
- }
-};
-
-/// Array of a pool allocation.
-/// Analogue to std::vector
-template <typename AllocationType, typename PoolType>
-class PoolAllocations {
-public:
- /// Construct an empty allocation.
- PoolAllocations() = default;
-
- /// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
- explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations, std::size_t num,
- VkDevice device, PoolType pool, const DeviceDispatch& dld) noexcept
- : allocations{std::move(allocations)}, num{num}, device{device}, pool{pool}, dld{&dld} {}
-
- /// Copying Vulkan allocations is not supported and will never be.
- PoolAllocations(const PoolAllocations&) = delete;
- PoolAllocations& operator=(const PoolAllocations&) = delete;
-
- /// Construct an allocation transfering ownership from another allocation.
- PoolAllocations(PoolAllocations&& rhs) noexcept
- : allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
- dld{rhs.dld} {}
-
- /// Assign an allocation transfering ownership from another allocation.
- /// Releases any previously held allocation.
- PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
- Release();
- allocations = std::move(rhs.allocations);
- num = rhs.num;
- device = rhs.device;
- pool = rhs.pool;
- dld = rhs.dld;
- return *this;
- }
-
- /// Destroys any held allocation.
- ~PoolAllocations() {
- Release();
- }
-
- /// Returns the number of allocations.
- std::size_t size() const noexcept {
- return num;
- }
-
- /// Returns a pointer to the array of allocations.
- AllocationType const* data() const noexcept {
- return allocations.get();
- }
-
- /// Returns the allocation in the specified index.
- /// @pre index < size()
- AllocationType operator[](std::size_t index) const noexcept {
- return allocations[index];
- }
-
- /// True when a pool fails to construct.
- bool IsOutOfPoolMemory() const noexcept {
- return !device;
- }
-
-private:
- /// Destroys the held allocations if they exist.
- void Release() noexcept {
- if (!allocations) {
- return;
- }
- const Span<AllocationType> span(allocations.get(), num);
- const VkResult result = Free(device, pool, span, *dld);
- // There's no way to report errors from a destructor.
- if (result != VK_SUCCESS) {
- std::terminate();
- }
- }
-
- std::unique_ptr<AllocationType[]> allocations;
- std::size_t num = 0;
- VkDevice device = nullptr;
- PoolType pool = nullptr;
- const DeviceDispatch* dld = nullptr;
-};
-
-using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>;
-using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
-using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
-using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
-using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>;
-using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>;
-using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
-using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
-using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
-using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
-using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
-using Semaphore = Handle<VkSemaphore, VkDevice, DeviceDispatch>;
-using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>;
-using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
-
-using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
-using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
-
-/// Vulkan instance owning handle.
-class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> {
- using Handle<VkInstance, NoOwner, InstanceDispatch>::Handle;
-
-public:
- /// Creates a Vulkan instance. Use "operator bool" for error handling.
- static Instance Create(Span<const char*> layers, Span<const char*> extensions,
- InstanceDispatch& dld) noexcept;
-
- /// Enumerates physical devices.
- /// @return Physical devices and an empty handle on failure.
- std::optional<std::vector<VkPhysicalDevice>> EnumeratePhysicalDevices();
-
- /// Tries to create a debug callback messenger. Returns an empty handle on failure.
- DebugCallback TryCreateDebugCallback(PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept;
-};
-
-class Queue {
-public:
- /// Construct an empty queue handle.
- constexpr Queue() noexcept = default;
-
- /// Construct a queue handle.
- constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {}
-
- VkResult Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const noexcept {
- return dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence);
- }
-
- VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
- return dld->vkQueuePresentKHR(queue, &present_info);
- }
-
-private:
- VkQueue queue = nullptr;
- const DeviceDispatch* dld = nullptr;
-};
-
-class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
- using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;
-
-public:
- /// Attaches a memory allocation.
- void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
-};
-
-class Image : public Handle<VkImage, VkDevice, DeviceDispatch> {
- using Handle<VkImage, VkDevice, DeviceDispatch>::Handle;
-
-public:
- /// Attaches a memory allocation.
- void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
-};
-
-class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> {
- using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle;
-
-public:
- u8* Map(VkDeviceSize offset, VkDeviceSize size) const {
- void* data;
- Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data));
- return static_cast<u8*>(data);
- }
-
- void Unmap() const noexcept {
- dld->vkUnmapMemory(owner, handle);
- }
-};
-
-class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> {
- using Handle<VkFence, VkDevice, DeviceDispatch>::Handle;
-
-public:
- VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept {
- return dld->vkWaitForFences(owner, 1, &handle, true, timeout);
- }
-
- VkResult GetStatus() const noexcept {
- return dld->vkGetFenceStatus(owner, handle);
- }
-
- void Reset() const {
- Check(dld->vkResetFences(owner, 1, &handle));
- }
-};
-
-class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> {
- using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle;
-
-public:
- DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const;
-};
-
-class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> {
- using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle;
-
-public:
- CommandBuffers Allocate(std::size_t num_buffers,
- VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
-};
-
-class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> {
- using Handle<VkSwapchainKHR, VkDevice, DeviceDispatch>::Handle;
-
-public:
- std::vector<VkImage> GetImages() const;
-};
-
-class Event : public Handle<VkEvent, VkDevice, DeviceDispatch> {
- using Handle<VkEvent, VkDevice, DeviceDispatch>::Handle;
-
-public:
- VkResult GetStatus() const noexcept {
- return dld->vkGetEventStatus(owner, handle);
- }
-};
-
-class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
- using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle;
-
-public:
- static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
- Span<const char*> enabled_extensions, const void* next,
- DeviceDispatch& dld) noexcept;
-
- Queue GetQueue(u32 family_index) const noexcept;
-
- Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;
-
- BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;
-
- Image CreateImage(const VkImageCreateInfo& ci) const;
-
- ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;
-
- Semaphore CreateSemaphore() const;
-
- Fence CreateFence(const VkFenceCreateInfo& ci) const;
-
- DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const;
-
- RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const;
-
- DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
-
- PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
-
- Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
-
- Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
-
- Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
-
- Framebuffer CreateFramebuffer(const VkFramebufferCreateInfo& ci) const;
-
- CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const;
-
- DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR(
- const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const;
-
- QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const;
-
- ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;
-
- Event CreateNewEvent() const;
-
- SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;
-
- DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept;
-
- DeviceMemory AllocateMemory(const VkMemoryAllocateInfo& ai) const;
-
- VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer) const noexcept;
-
- VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
-
- void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
- Span<VkCopyDescriptorSet> copies) const noexcept;
-
- void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template,
- const void* data) const noexcept {
- dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data);
- }
-
- VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore,
- VkFence fence, u32* image_index) const noexcept {
- return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence,
- image_index);
- }
-
- VkResult WaitIdle() const noexcept {
- return dld->vkDeviceWaitIdle(handle);
- }
-
- void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept {
- dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
- }
-
- VkResult GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
- void* data, VkDeviceSize stride,
- VkQueryResultFlags flags) const noexcept {
- return dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
- flags);
- }
-};
-
-class PhysicalDevice {
-public:
- constexpr PhysicalDevice() noexcept = default;
-
- constexpr PhysicalDevice(VkPhysicalDevice physical_device, const InstanceDispatch& dld) noexcept
- : physical_device{physical_device}, dld{&dld} {}
-
- constexpr operator VkPhysicalDevice() const noexcept {
- return physical_device;
- }
-
- VkPhysicalDeviceProperties GetProperties() const noexcept;
-
- void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept;
-
- VkPhysicalDeviceFeatures GetFeatures() const noexcept;
-
- void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept;
-
- VkFormatProperties GetFormatProperties(VkFormat) const noexcept;
-
- std::vector<VkExtensionProperties> EnumerateDeviceExtensionProperties() const;
-
- std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const;
-
- bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;
-
- VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const;
-
- std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;
-
- std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;
-
- VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;
-
-private:
- VkPhysicalDevice physical_device = nullptr;
- const InstanceDispatch* dld = nullptr;
-};
-
-class CommandBuffer {
-public:
- CommandBuffer() noexcept = default;
-
- explicit CommandBuffer(VkCommandBuffer handle, const DeviceDispatch& dld) noexcept
- : handle{handle}, dld{&dld} {}
-
- const VkCommandBuffer* address() const noexcept {
- return &handle;
- }
-
- void Begin(const VkCommandBufferBeginInfo& begin_info) const {
- Check(dld->vkBeginCommandBuffer(handle, &begin_info));
- }
-
- void End() const {
- Check(dld->vkEndCommandBuffer(handle));
- }
-
- void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi,
- VkSubpassContents contents) const noexcept {
- dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents);
- }
-
- void EndRenderPass() const noexcept {
- dld->vkCmdEndRenderPass(handle);
- }
-
- void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept {
- dld->vkCmdBeginQuery(handle, query_pool, query, flags);
- }
-
- void EndQuery(VkQueryPool query_pool, u32 query) const noexcept {
- dld->vkCmdEndQuery(handle, query_pool, query);
- }
-
- void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
- Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
- dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
- dynamic_offsets.size(), dynamic_offsets.data());
- }
-
- void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
- dld->vkCmdBindPipeline(handle, bind_point, pipeline);
- }
-
- void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset,
- VkIndexType index_type) const noexcept {
- dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type);
- }
-
- void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers,
- const VkDeviceSize* offsets) const noexcept {
- dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets);
- }
-
- void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept {
- BindVertexBuffers(binding, 1, &buffer, &offset);
- }
-
- void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex,
- u32 first_instance) const noexcept {
- dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance);
- }
-
- void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset,
- u32 first_instance) const noexcept {
- dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset,
- first_instance);
- }
-
- void ClearAttachments(Span<VkClearAttachment> attachments,
- Span<VkClearRect> rects) const noexcept {
- dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
- rects.data());
- }
-
- void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
- VkImageLayout dst_layout, Span<VkImageBlit> regions,
- VkFilter filter) const noexcept {
- dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
- regions.data(), filter);
- }
-
- void Dispatch(u32 x, u32 y, u32 z) const noexcept {
- dld->vkCmdDispatch(handle, x, y, z);
- }
-
- void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
- VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers,
- Span<VkBufferMemoryBarrier> buffer_barriers,
- Span<VkImageMemoryBarrier> image_barriers) const noexcept {
- dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags,
- memory_barriers.size(), memory_barriers.data(),
- buffer_barriers.size(), buffer_barriers.data(),
- image_barriers.size(), image_barriers.data());
- }
-
- void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
- Span<VkBufferImageCopy> regions) const noexcept {
- dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),
- regions.data());
- }
-
- void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
- Span<VkBufferCopy> regions) const noexcept {
- dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data());
- }
-
- void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
- VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept {
- dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
- regions.data());
- }
-
- void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer,
- Span<VkBufferImageCopy> regions) const noexcept {
- dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(),
- regions.data());
- }
-
- void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size,
- u32 data) const noexcept {
- dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
- }
-
- void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size,
- const void* values) const noexcept {
- dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
- }
-
- void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
- dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
- }
-
- void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept {
- dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data());
- }
-
- void SetBlendConstants(const float blend_constants[4]) const noexcept {
- dld->vkCmdSetBlendConstants(handle, blend_constants);
- }
-
- void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept {
- dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask);
- }
-
- void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept {
- dld->vkCmdSetStencilReference(handle, face_mask, reference);
- }
-
- void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept {
- dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask);
- }
-
- void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept {
- dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
- }
-
- void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
- dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
- }
-
- void SetEvent(VkEvent event, VkPipelineStageFlags stage_flags) const noexcept {
- dld->vkCmdSetEvent(handle, event, stage_flags);
- }
-
- void WaitEvents(Span<VkEvent> events, VkPipelineStageFlags src_stage_mask,
- VkPipelineStageFlags dst_stage_mask, Span<VkMemoryBarrier> memory_barriers,
- Span<VkBufferMemoryBarrier> buffer_barriers,
- Span<VkImageMemoryBarrier> image_barriers) const noexcept {
- dld->vkCmdWaitEvents(handle, events.size(), events.data(), src_stage_mask, dst_stage_mask,
- memory_barriers.size(), memory_barriers.data(), buffer_barriers.size(),
- buffer_barriers.data(), image_barriers.size(), image_barriers.data());
- }
-
- void BindVertexBuffers2EXT(u32 first_binding, u32 binding_count, const VkBuffer* buffers,
- const VkDeviceSize* offsets, const VkDeviceSize* sizes,
- const VkDeviceSize* strides) const noexcept {
- dld->vkCmdBindVertexBuffers2EXT(handle, first_binding, binding_count, buffers, offsets,
- sizes, strides);
- }
-
- void SetCullModeEXT(VkCullModeFlags cull_mode) const noexcept {
- dld->vkCmdSetCullModeEXT(handle, cull_mode);
- }
-
- void SetDepthBoundsTestEnableEXT(bool enable) const noexcept {
- dld->vkCmdSetDepthBoundsTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
- }
-
- void SetDepthCompareOpEXT(VkCompareOp compare_op) const noexcept {
- dld->vkCmdSetDepthCompareOpEXT(handle, compare_op);
- }
-
- void SetDepthTestEnableEXT(bool enable) const noexcept {
- dld->vkCmdSetDepthTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
- }
-
- void SetDepthWriteEnableEXT(bool enable) const noexcept {
- dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
- }
-
- void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
- dld->vkCmdSetFrontFaceEXT(handle, front_face);
- }
-
- void SetPrimitiveTopologyEXT(VkPrimitiveTopology primitive_topology) const noexcept {
- dld->vkCmdSetPrimitiveTopologyEXT(handle, primitive_topology);
- }
-
- void SetStencilOpEXT(VkStencilFaceFlags face_mask, VkStencilOp fail_op, VkStencilOp pass_op,
- VkStencilOp depth_fail_op, VkCompareOp compare_op) const noexcept {
- dld->vkCmdSetStencilOpEXT(handle, face_mask, fail_op, pass_op, depth_fail_op, compare_op);
- }
-
- void SetStencilTestEnableEXT(bool enable) const noexcept {
- dld->vkCmdSetStencilTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
- }
-
- void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
- const VkDeviceSize* offsets,
- const VkDeviceSize* sizes) const noexcept {
- dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes);
- }
-
- void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
- const VkBuffer* counter_buffers,
- const VkDeviceSize* counter_buffer_offsets) const noexcept {
- dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
- counter_buffers, counter_buffer_offsets);
- }
-
- void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
- const VkBuffer* counter_buffers,
- const VkDeviceSize* counter_buffer_offsets) const noexcept {
- dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
- counter_buffers, counter_buffer_offsets);
- }
-
-private:
- VkCommandBuffer handle;
- const DeviceDispatch* dld;
-};
-
-std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
- const InstanceDispatch& dld);
-
-std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
- const InstanceDispatch& dld);
-
-} // namespace Vulkan::vk
diff --git a/src/video_core/sampler_cache.cpp b/src/video_core/sampler_cache.cpp
deleted file mode 100644
index 53c7ef12d..000000000
--- a/src/video_core/sampler_cache.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/cityhash.h"
-#include "common/common_types.h"
-#include "video_core/sampler_cache.h"
-
-namespace VideoCommon {
-
-std::size_t SamplerCacheKey::Hash() const {
- static_assert(sizeof(raw) % sizeof(u64) == 0);
- return static_cast<std::size_t>(
- Common::CityHash64(reinterpret_cast<const char*>(raw.data()), sizeof(raw) / sizeof(u64)));
-}
-
-bool SamplerCacheKey::operator==(const SamplerCacheKey& rhs) const {
- return raw == rhs.raw;
-}
-
-} // namespace VideoCommon
diff --git a/src/video_core/sampler_cache.h b/src/video_core/sampler_cache.h
deleted file mode 100644
index cbe3ad071..000000000
--- a/src/video_core/sampler_cache.h
+++ /dev/null
@@ -1,60 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <cstddef>
-#include <unordered_map>
-
-#include "video_core/textures/texture.h"
-
-namespace VideoCommon {
-
-struct SamplerCacheKey final : public Tegra::Texture::TSCEntry {
- std::size_t Hash() const;
-
- bool operator==(const SamplerCacheKey& rhs) const;
-
- bool operator!=(const SamplerCacheKey& rhs) const {
- return !operator==(rhs);
- }
-};
-
-} // namespace VideoCommon
-
-namespace std {
-
-template <>
-struct hash<VideoCommon::SamplerCacheKey> {
- std::size_t operator()(const VideoCommon::SamplerCacheKey& k) const noexcept {
- return k.Hash();
- }
-};
-
-} // namespace std
-
-namespace VideoCommon {
-
-template <typename SamplerType, typename SamplerStorageType>
-class SamplerCache {
-public:
- SamplerType GetSampler(const Tegra::Texture::TSCEntry& tsc) {
- const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc});
- auto& sampler = entry->second;
- if (is_cache_miss) {
- sampler = CreateSampler(tsc);
- }
- return ToSamplerType(sampler);
- }
-
-protected:
- virtual SamplerStorageType CreateSampler(const Tegra::Texture::TSCEntry& tsc) const = 0;
-
- virtual SamplerType ToSamplerType(const SamplerStorageType& sampler) const = 0;
-
-private:
- std::unordered_map<SamplerCacheKey, SamplerStorageType> cache;
-};
-
-} // namespace VideoCommon \ No newline at end of file
diff --git a/src/video_core/shader/ast.cpp b/src/video_core/shader/ast.cpp
index 3f96d9076..db11144c7 100644
--- a/src/video_core/shader/ast.cpp
+++ b/src/video_core/shader/ast.cpp
@@ -212,16 +212,15 @@ public:
}
void operator()(const ExprPredicate& expr) {
- inner += "P" + std::to_string(expr.predicate);
+ inner += fmt::format("P{}", expr.predicate);
}
void operator()(const ExprCondCode& expr) {
- u32 cc = static_cast<u32>(expr.cc);
- inner += "CC" + std::to_string(cc);
+ inner += fmt::format("CC{}", expr.cc);
}
void operator()(const ExprVar& expr) {
- inner += "V" + std::to_string(expr.var_index);
+ inner += fmt::format("V{}", expr.var_index);
}
void operator()(const ExprBoolean& expr) {
@@ -229,7 +228,7 @@ public:
}
void operator()(const ExprGprEqual& expr) {
- inner += "( gpr_" + std::to_string(expr.gpr) + " == " + std::to_string(expr.value) + ')';
+ inner += fmt::format("(gpr_{} == {})", expr.gpr, expr.value);
}
const std::string& GetResult() const {
@@ -374,8 +373,8 @@ std::string ASTManager::Print() const {
return printer.GetResult();
}
-ASTManager::ASTManager(bool full_decompile, bool disable_else_derivation)
- : full_decompile{full_decompile}, disable_else_derivation{disable_else_derivation} {};
+ASTManager::ASTManager(bool do_full_decompile, bool disable_else_derivation_)
+ : full_decompile{do_full_decompile}, disable_else_derivation{disable_else_derivation_} {}
ASTManager::~ASTManager() {
Clear();
diff --git a/src/video_core/shader/ast.h b/src/video_core/shader/ast.h
index cca13bcde..dc49b369e 100644
--- a/src/video_core/shader/ast.h
+++ b/src/video_core/shader/ast.h
@@ -76,7 +76,7 @@ public:
class ASTIfThen {
public:
- explicit ASTIfThen(Expr condition) : condition{std::move(condition)} {}
+ explicit ASTIfThen(Expr condition_) : condition{std::move(condition_)} {}
Expr condition;
ASTZipper nodes{};
};
@@ -88,63 +88,68 @@ public:
class ASTBlockEncoded {
public:
- explicit ASTBlockEncoded(u32 start, u32 end) : start{start}, end{end} {}
+ explicit ASTBlockEncoded(u32 start_, u32 _) : start{start_}, end{_} {}
u32 start;
u32 end;
};
class ASTBlockDecoded {
public:
- explicit ASTBlockDecoded(NodeBlock&& new_nodes) : nodes(std::move(new_nodes)) {}
+ explicit ASTBlockDecoded(NodeBlock&& new_nodes_) : nodes(std::move(new_nodes_)) {}
NodeBlock nodes;
};
class ASTVarSet {
public:
- explicit ASTVarSet(u32 index, Expr condition) : index{index}, condition{std::move(condition)} {}
+ explicit ASTVarSet(u32 index_, Expr condition_)
+ : index{index_}, condition{std::move(condition_)} {}
+
u32 index;
Expr condition;
};
class ASTLabel {
public:
- explicit ASTLabel(u32 index) : index{index} {}
+ explicit ASTLabel(u32 index_) : index{index_} {}
u32 index;
bool unused{};
};
class ASTGoto {
public:
- explicit ASTGoto(Expr condition, u32 label) : condition{std::move(condition)}, label{label} {}
+ explicit ASTGoto(Expr condition_, u32 label_)
+ : condition{std::move(condition_)}, label{label_} {}
+
Expr condition;
u32 label;
};
class ASTDoWhile {
public:
- explicit ASTDoWhile(Expr condition) : condition{std::move(condition)} {}
+ explicit ASTDoWhile(Expr condition_) : condition{std::move(condition_)} {}
Expr condition;
ASTZipper nodes{};
};
class ASTReturn {
public:
- explicit ASTReturn(Expr condition, bool kills)
- : condition{std::move(condition)}, kills{kills} {}
+ explicit ASTReturn(Expr condition_, bool kills_)
+ : condition{std::move(condition_)}, kills{kills_} {}
+
Expr condition;
bool kills;
};
class ASTBreak {
public:
- explicit ASTBreak(Expr condition) : condition{std::move(condition)} {}
+ explicit ASTBreak(Expr condition_) : condition{std::move(condition_)} {}
Expr condition;
};
class ASTBase {
public:
- explicit ASTBase(ASTNode parent, ASTData data)
- : data{std::move(data)}, parent{std::move(parent)} {}
+ explicit ASTBase(ASTNode parent_, ASTData data_)
+ : data{std::move(data_)}, parent{std::move(parent_)} {}
template <class U, class... Args>
static ASTNode Make(ASTNode parent, Args&&... args) {
@@ -199,55 +204,48 @@ public:
}
std::optional<u32> GetGotoLabel() const {
- auto inner = std::get_if<ASTGoto>(&data);
- if (inner) {
+ if (const auto* inner = std::get_if<ASTGoto>(&data)) {
return {inner->label};
}
- return {};
+ return std::nullopt;
}
Expr GetGotoCondition() const {
- auto inner = std::get_if<ASTGoto>(&data);
- if (inner) {
+ if (const auto* inner = std::get_if<ASTGoto>(&data)) {
return inner->condition;
}
return nullptr;
}
void MarkLabelUnused() {
- auto inner = std::get_if<ASTLabel>(&data);
- if (inner) {
+ if (auto* inner = std::get_if<ASTLabel>(&data)) {
inner->unused = true;
}
}
bool IsLabelUnused() const {
- auto inner = std::get_if<ASTLabel>(&data);
- if (inner) {
+ if (const auto* inner = std::get_if<ASTLabel>(&data)) {
return inner->unused;
}
return true;
}
std::optional<u32> GetLabelIndex() const {
- auto inner = std::get_if<ASTLabel>(&data);
- if (inner) {
+ if (const auto* inner = std::get_if<ASTLabel>(&data)) {
return {inner->index};
}
- return {};
+ return std::nullopt;
}
Expr GetIfCondition() const {
- auto inner = std::get_if<ASTIfThen>(&data);
- if (inner) {
+ if (const auto* inner = std::get_if<ASTIfThen>(&data)) {
return inner->condition;
}
return nullptr;
}
void SetGotoCondition(Expr new_condition) {
- auto inner = std::get_if<ASTGoto>(&data);
- if (inner) {
+ if (auto* inner = std::get_if<ASTGoto>(&data)) {
inner->condition = std::move(new_condition);
}
}
@@ -307,7 +305,7 @@ private:
class ASTManager final {
public:
- ASTManager(bool full_decompile, bool disable_else_derivation);
+ explicit ASTManager(bool do_full_decompile, bool disable_else_derivation_);
~ASTManager();
ASTManager(const ASTManager& o) = delete;
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp
index f815584f7..02adcf9c7 100644
--- a/src/video_core/shader/async_shaders.cpp
+++ b/src/video_core/shader/async_shaders.cpp
@@ -13,21 +13,22 @@
namespace VideoCommon::Shader {
-AsyncShaders::AsyncShaders(Core::Frontend::EmuWindow& emu_window) : emu_window(emu_window) {}
+AsyncShaders::AsyncShaders(Core::Frontend::EmuWindow& emu_window_) : emu_window(emu_window_) {}
AsyncShaders::~AsyncShaders() {
KillWorkers();
}
void AsyncShaders::AllocateWorkers() {
- // Max worker threads we should allow
- constexpr u32 MAX_THREADS = 4;
- // Deduce how many threads we can use
- const u32 threads_used = std::thread::hardware_concurrency() / 4;
- // Always allow at least 1 thread regardless of our settings
- const auto max_worker_count = std::max(1U, threads_used);
- // Don't use more than MAX_THREADS
- const auto num_workers = std::min(max_worker_count, MAX_THREADS);
+ // Use at least one thread
+ u32 num_workers = 1;
+
+ // Deduce how many more threads we can use
+ const u32 thread_count = std::thread::hardware_concurrency();
+ if (thread_count >= 8) {
+ // Increase async workers by 1 for every 2 threads >= 8
+ num_workers += 1 + (thread_count - 8) / 2;
+ }
// If we already have workers queued, ignore
if (num_workers == worker_threads.size()) {
@@ -42,8 +43,8 @@ void AsyncShaders::AllocateWorkers() {
// Create workers
for (std::size_t i = 0; i < num_workers; i++) {
context_list.push_back(emu_window.CreateSharedContext());
- worker_threads.push_back(
- std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()));
+ worker_threads.emplace_back(&AsyncShaders::ShaderCompilerThread, this,
+ context_list[i].get());
}
}
@@ -63,6 +64,7 @@ void AsyncShaders::FreeWorkers() {
void AsyncShaders::KillWorkers() {
is_thread_exiting.store(true);
+ cv.notify_all();
for (auto& thread : worker_threads) {
thread.detach();
}
@@ -73,11 +75,11 @@ void AsyncShaders::KillWorkers() {
worker_threads.clear();
}
-bool AsyncShaders::HasWorkQueued() {
+bool AsyncShaders::HasWorkQueued() const {
return !pending_queue.empty();
}
-bool AsyncShaders::HasCompletedWork() {
+bool AsyncShaders::HasCompletedWork() const {
std::shared_lock lock{completed_mutex};
return !finished_work.empty();
}
@@ -102,11 +104,10 @@ bool AsyncShaders::IsShaderAsync(const Tegra::GPU& gpu) const {
}
std::vector<AsyncShaders::Result> AsyncShaders::GetCompletedWork() {
- std::vector<AsyncShaders::Result> results;
+ std::vector<Result> results;
{
std::unique_lock lock{completed_mutex};
- results.assign(std::make_move_iterator(finished_work.begin()),
- std::make_move_iterator(finished_work.end()));
+ results = std::move(finished_work);
finished_work.clear();
}
return results;
@@ -115,11 +116,10 @@ std::vector<AsyncShaders::Result> AsyncShaders::GetCompletedWork() {
void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device,
Tegra::Engines::ShaderType shader_type, u64 uid,
std::vector<u64> code, std::vector<u64> code_b,
- u32 main_offset,
- VideoCommon::Shader::CompilerSettings compiler_settings,
- const VideoCommon::Shader::Registry& registry,
- VAddr cpu_addr) {
- WorkerParams params{
+ u32 main_offset, CompilerSettings compiler_settings,
+ const Registry& registry, VAddr cpu_addr) {
+ std::unique_lock lock(queue_mutex);
+ pending_queue.push({
.backend = device.UseAssemblyShaders() ? Backend::GLASM : Backend::OpenGL,
.device = &device,
.shader_type = shader_type,
@@ -130,35 +130,48 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device,
.compiler_settings = compiler_settings,
.registry = registry,
.cpu_address = cpu_addr,
- };
- std::unique_lock lock(queue_mutex);
- pending_queue.push(std::move(params));
+ .pp_cache = nullptr,
+ .vk_device = nullptr,
+ .scheduler = nullptr,
+ .descriptor_pool = nullptr,
+ .update_descriptor_queue = nullptr,
+ .bindings{},
+ .program{},
+ .key{},
+ .num_color_buffers = 0,
+ });
cv.notify_one();
}
void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache,
- const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler,
+ const Vulkan::Device& device, Vulkan::VKScheduler& scheduler,
Vulkan::VKDescriptorPool& descriptor_pool,
Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
- Vulkan::VKRenderPassCache& renderpass_cache,
std::vector<VkDescriptorSetLayoutBinding> bindings,
Vulkan::SPIRVProgram program,
- Vulkan::GraphicsPipelineCacheKey key) {
- WorkerParams params{
+ Vulkan::GraphicsPipelineCacheKey key, u32 num_color_buffers) {
+ std::unique_lock lock(queue_mutex);
+ pending_queue.push({
.backend = Backend::Vulkan,
+ .device = nullptr,
+ .shader_type{},
+ .uid = 0,
+ .code{},
+ .code_b{},
+ .main_offset = 0,
+ .compiler_settings{},
+ .registry{},
+ .cpu_address = 0,
.pp_cache = pp_cache,
.vk_device = &device,
.scheduler = &scheduler,
.descriptor_pool = &descriptor_pool,
.update_descriptor_queue = &update_descriptor_queue,
- .renderpass_cache = &renderpass_cache,
- .bindings = bindings,
- .program = program,
+ .bindings = std::move(bindings),
+ .program = std::move(program),
.key = key,
- };
-
- std::unique_lock lock(queue_mutex);
- pending_queue.push(std::move(params));
+ .num_color_buffers = num_color_buffers,
+ });
cv.notify_one();
}
@@ -210,8 +223,8 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context
} else if (work.backend == Backend::Vulkan) {
auto pipeline = std::make_unique<Vulkan::VKGraphicsPipeline>(
*work.vk_device, *work.scheduler, *work.descriptor_pool,
- *work.update_descriptor_queue, *work.renderpass_cache, work.key, work.bindings,
- work.program);
+ *work.update_descriptor_queue, work.key, work.bindings, work.program,
+ work.num_color_buffers);
work.pp_cache->EmplacePipeline(std::move(pipeline));
}
diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h
index d5ae814d5..7fdff6e56 100644
--- a/src/video_core/shader/async_shaders.h
+++ b/src/video_core/shader/async_shaders.h
@@ -5,19 +5,19 @@
#pragma once
#include <condition_variable>
-#include <deque>
#include <memory>
#include <shared_mutex>
#include <thread>
-#include "common/bit_field.h"
+
+#include <glad/glad.h>
+
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
-#include "video_core/renderer_vulkan/vk_device.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
-#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+#include "video_core/vulkan_common/vulkan_device.h"
namespace Core::Frontend {
class EmuWindow;
@@ -57,7 +57,7 @@ public:
Tegra::Engines::ShaderType shader_type;
};
- explicit AsyncShaders(Core::Frontend::EmuWindow& emu_window);
+ explicit AsyncShaders(Core::Frontend::EmuWindow& emu_window_);
~AsyncShaders();
/// Start up shader worker threads
@@ -70,34 +70,34 @@ public:
void KillWorkers();
/// Check to see if any shaders have actually been compiled
- bool HasCompletedWork();
+ [[nodiscard]] bool HasCompletedWork() const;
/// Deduce if a shader can be build on another thread of MUST be built in sync. We cannot build
/// every shader async as some shaders are only built and executed once. We try to "guess" which
/// shader would be used only once
- bool IsShaderAsync(const Tegra::GPU& gpu) const;
+ [[nodiscard]] bool IsShaderAsync(const Tegra::GPU& gpu) const;
/// Pulls completed compiled shaders
- std::vector<Result> GetCompletedWork();
+ [[nodiscard]] std::vector<Result> GetCompletedWork();
void QueueOpenGLShader(const OpenGL::Device& device, Tegra::Engines::ShaderType shader_type,
u64 uid, std::vector<u64> code, std::vector<u64> code_b, u32 main_offset,
- VideoCommon::Shader::CompilerSettings compiler_settings,
- const VideoCommon::Shader::Registry& registry, VAddr cpu_addr);
+ CompilerSettings compiler_settings, const Registry& registry,
+ VAddr cpu_addr);
- void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device,
+ void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::Device& device,
Vulkan::VKScheduler& scheduler,
Vulkan::VKDescriptorPool& descriptor_pool,
Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
- Vulkan::VKRenderPassCache& renderpass_cache,
std::vector<VkDescriptorSetLayoutBinding> bindings,
- Vulkan::SPIRVProgram program, Vulkan::GraphicsPipelineCacheKey key);
+ Vulkan::SPIRVProgram program, Vulkan::GraphicsPipelineCacheKey key,
+ u32 num_color_buffers);
private:
void ShaderCompilerThread(Core::Frontend::GraphicsContext* context);
/// Check our worker queue to see if we have any work queued already
- bool HasWorkQueued();
+ [[nodiscard]] bool HasWorkQueued() const;
struct WorkerParams {
Backend backend;
@@ -108,30 +108,30 @@ private:
std::vector<u64> code;
std::vector<u64> code_b;
u32 main_offset;
- VideoCommon::Shader::CompilerSettings compiler_settings;
- std::optional<VideoCommon::Shader::Registry> registry;
+ CompilerSettings compiler_settings;
+ std::optional<Registry> registry;
VAddr cpu_address;
// For Vulkan
Vulkan::VKPipelineCache* pp_cache;
- const Vulkan::VKDevice* vk_device;
+ const Vulkan::Device* vk_device;
Vulkan::VKScheduler* scheduler;
Vulkan::VKDescriptorPool* descriptor_pool;
Vulkan::VKUpdateDescriptorQueue* update_descriptor_queue;
- Vulkan::VKRenderPassCache* renderpass_cache;
std::vector<VkDescriptorSetLayoutBinding> bindings;
Vulkan::SPIRVProgram program;
Vulkan::GraphicsPipelineCacheKey key;
+ u32 num_color_buffers;
};
std::condition_variable cv;
- std::mutex queue_mutex;
- std::shared_mutex completed_mutex;
+ mutable std::mutex queue_mutex;
+ mutable std::shared_mutex completed_mutex;
std::atomic<bool> is_thread_exiting{};
std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> context_list;
std::vector<std::thread> worker_threads;
std::queue<WorkerParams> pending_queue;
- std::vector<AsyncShaders::Result> finished_work;
+ std::vector<Result> finished_work;
Core::Frontend::EmuWindow& emu_window;
};
diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp
index 336397cdb..43d965f2f 100644
--- a/src/video_core/shader/control_flow.cpp
+++ b/src/video_core/shader/control_flow.cpp
@@ -66,8 +66,8 @@ struct BlockInfo {
};
struct CFGRebuildState {
- explicit CFGRebuildState(const ProgramCode& program_code, u32 start, Registry& registry)
- : program_code{program_code}, registry{registry}, start{start} {}
+ explicit CFGRebuildState(const ProgramCode& program_code_, u32 start_, Registry& registry_)
+ : program_code{program_code_}, registry{registry_}, start{start_} {}
const ProgramCode& program_code;
Registry& registry;
@@ -241,10 +241,10 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
ParseInfo parse_info{};
SingleBranch single_branch{};
- const auto insert_label = [](CFGRebuildState& state, u32 address) {
- const auto pair = state.labels.emplace(address);
+ const auto insert_label = [](CFGRebuildState& rebuild_state, u32 label_address) {
+ const auto pair = rebuild_state.labels.emplace(label_address);
if (pair.second) {
- state.inspect_queries.push_back(address);
+ rebuild_state.inspect_queries.push_back(label_address);
}
};
@@ -257,7 +257,7 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
single_branch.ignore = false;
break;
}
- if (state.registered.count(offset) != 0) {
+ if (state.registered.contains(offset)) {
single_branch.address = offset;
single_branch.ignore = true;
break;
@@ -547,13 +547,13 @@ bool TryQuery(CFGRebuildState& state) {
gather_labels(q2.ssy_stack, state.ssy_labels, block);
gather_labels(q2.pbk_stack, state.pbk_labels, block);
if (std::holds_alternative<SingleBranch>(*block.branch)) {
- const auto branch = std::get_if<SingleBranch>(block.branch.get());
+ auto* branch = std::get_if<SingleBranch>(block.branch.get());
if (!branch->condition.IsUnconditional()) {
q2.address = block.end + 1;
state.queries.push_back(q2);
}
- Query conditional_query{q2};
+ auto& conditional_query = state.queries.emplace_back(q2);
if (branch->is_sync) {
if (branch->address == unassigned_branch) {
branch->address = conditional_query.ssy_stack.top();
@@ -567,21 +567,21 @@ bool TryQuery(CFGRebuildState& state) {
conditional_query.pbk_stack.pop();
}
conditional_query.address = branch->address;
- state.queries.push_back(std::move(conditional_query));
return true;
}
- const auto multi_branch = std::get_if<MultiBranch>(block.branch.get());
+
+ const auto* multi_branch = std::get_if<MultiBranch>(block.branch.get());
for (const auto& branch_case : multi_branch->branches) {
- Query conditional_query{q2};
+ auto& conditional_query = state.queries.emplace_back(q2);
conditional_query.address = branch_case.address;
- state.queries.push_back(std::move(conditional_query));
}
+
return true;
}
void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch_info) {
- const auto get_expr = ([&](const Condition& cond) -> Expr {
- Expr result{};
+ const auto get_expr = [](const Condition& cond) -> Expr {
+ Expr result;
if (cond.cc != ConditionCode::T) {
result = MakeExpr<ExprCondCode>(cond.cc);
}
@@ -594,10 +594,10 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch_info) {
}
Expr extra = MakeExpr<ExprPredicate>(pred);
if (negate) {
- extra = MakeExpr<ExprNot>(extra);
+ extra = MakeExpr<ExprNot>(std::move(extra));
}
if (result) {
- return MakeExpr<ExprAnd>(extra, result);
+ return MakeExpr<ExprAnd>(std::move(extra), std::move(result));
}
return extra;
}
@@ -605,9 +605,10 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch_info) {
return result;
}
return MakeExpr<ExprBoolean>(true);
- });
+ };
+
if (std::holds_alternative<SingleBranch>(*branch_info)) {
- const auto branch = std::get_if<SingleBranch>(branch_info.get());
+ const auto* branch = std::get_if<SingleBranch>(branch_info.get());
if (branch->address < 0) {
if (branch->kill) {
mm.InsertReturn(get_expr(branch->condition), true);
@@ -619,7 +620,7 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch_info) {
mm.InsertGoto(get_expr(branch->condition), branch->address);
return;
}
- const auto multi_branch = std::get_if<MultiBranch>(branch_info.get());
+ const auto* multi_branch = std::get_if<MultiBranch>(branch_info.get());
for (const auto& branch_case : multi_branch->branches) {
mm.InsertGoto(MakeExpr<ExprGprEqual>(multi_branch->gpr, branch_case.cmp_value),
branch_case.address);
@@ -631,12 +632,12 @@ void DecompileShader(CFGRebuildState& state) {
for (auto label : state.labels) {
state.manager->DeclareLabel(label);
}
- for (auto& block : state.block_info) {
- if (state.labels.count(block.start) != 0) {
+ for (const auto& block : state.block_info) {
+ if (state.labels.contains(block.start)) {
state.manager->InsertLabel(block.start);
}
const bool ignore = BlockBranchIsIgnored(block.branch);
- u32 end = ignore ? block.end + 1 : block.end;
+ const u32 end = ignore ? block.end + 1 : block.end;
state.manager->InsertBlock(block.start, end);
if (!ignore) {
InsertBranch(*state.manager, block.branch);
@@ -736,7 +737,7 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
auto back = result_out->blocks.begin();
auto next = std::next(back);
while (next != result_out->blocks.end()) {
- if (state.labels.count(next->start) == 0 && next->start == back->end + 1) {
+ if (!state.labels.contains(next->start) && next->start == back->end + 1) {
back->end = next->end;
next = result_out->blocks.erase(next);
continue;
diff --git a/src/video_core/shader/control_flow.h b/src/video_core/shader/control_flow.h
index 62a3510d8..37bf96492 100644
--- a/src/video_core/shader/control_flow.h
+++ b/src/video_core/shader/control_flow.h
@@ -42,10 +42,10 @@ struct Condition {
class SingleBranch {
public:
SingleBranch() = default;
- SingleBranch(Condition condition, s32 address, bool kill, bool is_sync, bool is_brk,
- bool ignore)
- : condition{condition}, address{address}, kill{kill}, is_sync{is_sync}, is_brk{is_brk},
- ignore{ignore} {}
+ explicit SingleBranch(Condition condition_, s32 address_, bool kill_, bool is_sync_,
+ bool is_brk_, bool ignore_)
+ : condition{condition_}, address{address_}, kill{kill_}, is_sync{is_sync_}, is_brk{is_brk_},
+ ignore{ignore_} {}
bool operator==(const SingleBranch& b) const {
return std::tie(condition, address, kill, is_sync, is_brk, ignore) ==
@@ -65,15 +65,15 @@ public:
};
struct CaseBranch {
- CaseBranch(u32 cmp_value, u32 address) : cmp_value{cmp_value}, address{address} {}
+ explicit CaseBranch(u32 cmp_value_, u32 address_) : cmp_value{cmp_value_}, address{address_} {}
u32 cmp_value;
u32 address;
};
class MultiBranch {
public:
- MultiBranch(u32 gpr, std::vector<CaseBranch>&& branches)
- : gpr{gpr}, branches{std::move(branches)} {}
+ explicit MultiBranch(u32 gpr_, std::vector<CaseBranch>&& branches_)
+ : gpr{gpr_}, branches{std::move(branches_)} {}
u32 gpr{};
std::vector<CaseBranch> branches{};
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index eeac328a6..6576d1208 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -25,7 +25,7 @@ using Tegra::Shader::OpCode;
namespace {
void DeduceTextureHandlerSize(VideoCore::GuestDriverProfile& gpu_driver,
- const std::list<Sampler>& used_samplers) {
+ const std::list<SamplerEntry>& used_samplers) {
if (gpu_driver.IsTextureHandlerSizeKnown() || used_samplers.size() <= 1) {
return;
}
@@ -43,9 +43,9 @@ void DeduceTextureHandlerSize(VideoCore::GuestDriverProfile& gpu_driver,
}
}
-std::optional<u32> TryDeduceSamplerSize(const Sampler& sampler_to_deduce,
+std::optional<u32> TryDeduceSamplerSize(const SamplerEntry& sampler_to_deduce,
VideoCore::GuestDriverProfile& gpu_driver,
- const std::list<Sampler>& used_samplers) {
+ const std::list<SamplerEntry>& used_samplers) {
const u32 base_offset = sampler_to_deduce.offset;
u32 max_offset{std::numeric_limits<u32>::max()};
for (const auto& sampler : used_samplers) {
@@ -66,7 +66,7 @@ std::optional<u32> TryDeduceSamplerSize(const Sampler& sampler_to_deduce,
class ASTDecoder {
public:
- ASTDecoder(ShaderIR& ir) : ir(ir) {}
+ explicit ASTDecoder(ShaderIR& ir_) : ir(ir_) {}
void operator()(ASTProgram& ast) {
ASTNode current = ast.nodes.GetFirst();
@@ -153,8 +153,8 @@ void ShaderIR::Decode() {
const auto& blocks = shader_info.blocks;
NodeBlock current_block;
u32 current_label = static_cast<u32>(exit_branch);
- for (auto& block : blocks) {
- if (shader_info.labels.count(block.start) != 0) {
+ for (const auto& block : blocks) {
+ if (shader_info.labels.contains(block.start)) {
insert_block(current_block, current_label);
current_block.clear();
current_label = block.start;
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp
index 4db329fa5..15eb700e7 100644
--- a/src/video_core/shader/decode/arithmetic.cpp
+++ b/src/video_core/shader/decode/arithmetic.cpp
@@ -110,8 +110,7 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
case SubOp::Sqrt:
return Operation(OperationCode::FSqrt, PRECISE, op_a);
default:
- UNIMPLEMENTED_MSG("Unhandled MUFU sub op={0:x}",
- static_cast<unsigned>(instr.sub_op.Value()));
+ UNIMPLEMENTED_MSG("Unhandled MUFU sub op={0:x}", instr.sub_op.Value());
return Immediate(0);
}
}();
@@ -137,7 +136,8 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::FCMP_RR:
- case OpCode::Id::FCMP_RC: {
+ case OpCode::Id::FCMP_RC:
+ case OpCode::Id::FCMP_IMMR: {
UNIMPLEMENTED_IF(instr.fcmp.ftz == 0);
Node op_c = GetRegister(instr.gpr39);
Node comp = GetPredicateComparisonFloat(instr.fcmp.cond, std::move(op_c), Immediate(0.0f));
diff --git a/src/video_core/shader/decode/arithmetic_half.cpp b/src/video_core/shader/decode/arithmetic_half.cpp
index a276aee44..88103fede 100644
--- a/src/video_core/shader/decode/arithmetic_half.cpp
+++ b/src/video_core/shader/decode/arithmetic_half.cpp
@@ -53,6 +53,9 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) {
absolute_a = ((instr.value >> 44) & 1) != 0;
absolute_b = ((instr.value >> 54) & 1) != 0;
break;
+ default:
+ UNREACHABLE();
+ break;
}
Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half.type_a);
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index 73155966f..7b5bb7003 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -83,7 +83,7 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
case IAdd3Height::UpperHalfWord:
return BitfieldExtract(value, 16, 16);
default:
- UNIMPLEMENTED_MSG("Unhandled IADD3 height: {}", static_cast<u32>(height));
+ UNIMPLEMENTED_MSG("Unhandled IADD3 height: {}", height);
return Immediate(0);
}
};
@@ -258,7 +258,7 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
case OpCode::Id::LEA_IMM:
case OpCode::Id::LEA_RZ:
case OpCode::Id::LEA_HI: {
- auto [op_a, op_b, op_c] = [&]() -> std::tuple<Node, Node, Node> {
+ auto [op_a_, op_b_, op_c_] = [&]() -> std::tuple<Node, Node, Node> {
switch (opcode->get().GetId()) {
case OpCode::Id::LEA_R2: {
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39),
@@ -294,8 +294,9 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex),
"Unhandled LEA Predicate");
- Node value = Operation(OperationCode::ILogicalShiftLeft, std::move(op_a), std::move(op_c));
- value = Operation(OperationCode::IAdd, std::move(op_b), std::move(value));
+ Node value =
+ Operation(OperationCode::ILogicalShiftLeft, std::move(op_a_), std::move(op_c_));
+ value = Operation(OperationCode::IAdd, std::move(op_b_), std::move(value));
SetRegister(bb, instr.gpr0, std::move(value));
break;
diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
index 73880db0e..73580277a 100644
--- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
@@ -28,23 +28,26 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) {
case OpCode::Id::IADD32I: {
UNIMPLEMENTED_IF_MSG(instr.iadd32i.saturate, "IADD32I saturation is not implemented");
- op_a = GetOperandAbsNegInteger(op_a, false, instr.iadd32i.negate_a, true);
+ op_a = GetOperandAbsNegInteger(std::move(op_a), false, instr.iadd32i.negate_a != 0, true);
- const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b);
+ Node value = Operation(OperationCode::IAdd, PRECISE, std::move(op_a), std::move(op_b));
- SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc);
- SetRegister(bb, instr.gpr0, value);
+ SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc != 0);
+ SetRegister(bb, instr.gpr0, std::move(value));
break;
}
case OpCode::Id::LOP32I: {
- if (instr.alu.lop32i.invert_a)
- op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_a);
+ if (instr.alu.lop32i.invert_a) {
+ op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_a));
+ }
- if (instr.alu.lop32i.invert_b)
- op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b);
+ if (instr.alu.lop32i.invert_b) {
+ op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, std::move(op_b));
+ }
- WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
- PredicateResultMode::None, Pred::UnusedIndex, instr.op_32.generates_cc);
+ WriteLogicOperation(bb, instr.gpr0, instr.alu.lop32i.operation, std::move(op_a),
+ std::move(op_b), PredicateResultMode::None, Pred::UnusedIndex,
+ instr.op_32.generates_cc != 0);
break;
}
default:
@@ -58,18 +61,18 @@ u32 ShaderIR::DecodeArithmeticIntegerImmediate(NodeBlock& bb, u32 pc) {
void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation logic_op, Node op_a,
Node op_b, PredicateResultMode predicate_mode, Pred predicate,
bool sets_cc) {
- const Node result = [&]() {
+ Node result = [&] {
switch (logic_op) {
case LogicOperation::And:
- return Operation(OperationCode::IBitwiseAnd, PRECISE, op_a, op_b);
+ return Operation(OperationCode::IBitwiseAnd, PRECISE, std::move(op_a), std::move(op_b));
case LogicOperation::Or:
- return Operation(OperationCode::IBitwiseOr, PRECISE, op_a, op_b);
+ return Operation(OperationCode::IBitwiseOr, PRECISE, std::move(op_a), std::move(op_b));
case LogicOperation::Xor:
- return Operation(OperationCode::IBitwiseXor, PRECISE, op_a, op_b);
+ return Operation(OperationCode::IBitwiseXor, PRECISE, std::move(op_a), std::move(op_b));
case LogicOperation::PassB:
return op_b;
default:
- UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(logic_op));
+ UNIMPLEMENTED_MSG("Unimplemented logic operation={}", logic_op);
return Immediate(0);
}
}();
@@ -84,13 +87,12 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation
return;
case PredicateResultMode::NotZero: {
// Set the predicate to true if the result is not zero.
- const Node compare = Operation(OperationCode::LogicalINotEqual, result, Immediate(0));
- SetPredicate(bb, static_cast<u64>(predicate), compare);
+ Node compare = Operation(OperationCode::LogicalINotEqual, std::move(result), Immediate(0));
+ SetPredicate(bb, static_cast<u64>(predicate), std::move(compare));
break;
}
default:
- UNIMPLEMENTED_MSG("Unimplemented predicate result mode: {}",
- static_cast<u32>(predicate_mode));
+ UNIMPLEMENTED_MSG("Unimplemented predicate result mode: {}", predicate_mode);
}
}
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index b9989c88c..fea7a54df 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -244,7 +244,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
return Operation(OperationCode::FTrunc, value);
default:
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
- static_cast<u32>(instr.conversion.f2f.rounding.Value()));
+ instr.conversion.f2f.rounding.Value());
return value;
}
}();
@@ -300,7 +300,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
return Operation(OperationCode::FTrunc, PRECISE, value);
default:
UNIMPLEMENTED_MSG("Unimplemented F2I rounding mode {}",
- static_cast<u32>(instr.conversion.f2i.rounding.Value()));
+ instr.conversion.f2i.rounding.Value());
return Immediate(0);
}
}();
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
index b2e88fa20..fa83108cd 100644
--- a/src/video_core/shader/decode/half_set.cpp
+++ b/src/video_core/shader/decode/half_set.cpp
@@ -22,13 +22,13 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
- PredCondition cond;
- bool bf;
- bool ftz;
- bool neg_a;
- bool abs_a;
- bool neg_b;
- bool abs_b;
+ PredCondition cond{};
+ bool bf = false;
+ bool ftz = false;
+ bool neg_a = false;
+ bool abs_a = false;
+ bool neg_b = false;
+ bool abs_b = false;
switch (opcode->get().GetId()) {
case OpCode::Id::HSET2_C:
case OpCode::Id::HSET2_IMM:
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index e75ca4fdb..5470e8cf4 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -119,6 +119,8 @@ ComponentType GetComponentType(Tegra::Engines::SamplerDescriptor descriptor,
return descriptor.r_type;
}
break;
+ default:
+ break;
}
UNIMPLEMENTED_MSG("Texture format not implemented={}", format);
return ComponentType::FLOAT;
@@ -210,19 +212,20 @@ u32 GetComponentSize(TextureFormat format, std::size_t component) {
return 0;
case TextureFormat::R8G24:
if (component == 0) {
- return 8;
+ return 24;
}
if (component == 1) {
- return 24;
+ return 8;
}
return 0;
case TextureFormat::R8G8:
return (component == 0 || component == 1) ? 8 : 0;
case TextureFormat::G4R4:
return (component == 0 || component == 1) ? 4 : 0;
+ default:
+ UNIMPLEMENTED_MSG("Texture format not implemented={}", format);
+ return 0;
}
- UNIMPLEMENTED_MSG("Texture format not implemented={}", format);
- return 0;
}
std::size_t GetImageComponentMask(TextureFormat format) {
@@ -257,9 +260,10 @@ std::size_t GetImageComponentMask(TextureFormat format) {
case TextureFormat::R8:
case TextureFormat::R1:
return std::size_t{R};
+ default:
+ UNIMPLEMENTED_MSG("Texture format not implemented={}", format);
+ return std::size_t{R | G | B | A};
}
- UNIMPLEMENTED_MSG("Texture format not implemented={}", format);
- return std::size_t{R | G | B | A};
}
std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
@@ -354,9 +358,9 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
instr.suldst.GetStoreDataLayout() != StoreType::Bits64);
auto descriptor = [this, instr] {
- std::optional<Tegra::Engines::SamplerDescriptor> descriptor;
+ std::optional<Tegra::Engines::SamplerDescriptor> sampler_descriptor;
if (instr.suldst.is_immediate) {
- descriptor =
+ sampler_descriptor =
registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
} else {
const Node image_register = GetRegister(instr.gpr39);
@@ -364,12 +368,12 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
static_cast<s64>(global_code.size()));
const auto buffer = std::get<1>(result);
const auto offset = std::get<2>(result);
- descriptor = registry.ObtainBindlessSampler(buffer, offset);
+ sampler_descriptor = registry.ObtainBindlessSampler(buffer, offset);
}
- if (!descriptor) {
+ if (!sampler_descriptor) {
UNREACHABLE_MSG("Failed to obtain image descriptor");
}
- return *descriptor;
+ return *sampler_descriptor;
}();
const auto comp_mask = GetImageComponentMask(descriptor.format);
@@ -463,7 +467,10 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
return OperationCode::AtomicImageXor;
case Tegra::Shader::ImageAtomicOperation::Exch:
return OperationCode::AtomicImageExchange;
+ default:
+ break;
}
+ break;
default:
break;
}
@@ -490,11 +497,12 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
return pc;
}
-Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
+ImageEntry& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
const auto offset = static_cast<u32>(image.index.Value());
- const auto it = std::find_if(std::begin(used_images), std::end(used_images),
- [offset](const Image& entry) { return entry.offset == offset; });
+ const auto it =
+ std::find_if(std::begin(used_images), std::end(used_images),
+ [offset](const ImageEntry& entry) { return entry.offset == offset; });
if (it != std::end(used_images)) {
ASSERT(!it->is_bindless && it->type == type);
return *it;
@@ -504,7 +512,7 @@ Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType t
return used_images.emplace_back(next_index, offset, type);
}
-Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
+ImageEntry& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
const Node image_register = GetRegister(reg);
const auto result =
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()));
@@ -513,7 +521,7 @@ Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::Im
const auto offset = std::get<2>(result);
const auto it = std::find_if(std::begin(used_images), std::end(used_images),
- [buffer, offset](const Image& entry) {
+ [buffer, offset](const ImageEntry& entry) {
return entry.buffer == buffer && entry.offset == offset;
});
if (it != std::end(used_images)) {
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index e2bba88dd..50f4e7d35 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -47,7 +47,7 @@ OperationCode GetAtomOperation(AtomicOp op) {
case AtomicOp::Exch:
return OperationCode::AtomicIExchange;
default:
- UNIMPLEMENTED_MSG("op={}", static_cast<int>(op));
+ UNIMPLEMENTED_MSG("op={}", op);
return OperationCode::AtomicIAdd;
}
}
@@ -83,7 +83,7 @@ u32 GetMemorySize(Tegra::Shader::UniformType uniform_type) {
case Tegra::Shader::UniformType::UnsignedQuad:
return 128;
default:
- UNIMPLEMENTED_MSG("Unimplemented size={}!", static_cast<u32>(uniform_type));
+ UNIMPLEMENTED_MSG("Unimplemented size={}!", uniform_type);
return 32;
}
}
@@ -175,12 +175,12 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
default:
- UNIMPLEMENTED_MSG("Unhandled type: {}", static_cast<unsigned>(instr.ld_c.type.Value()));
+ UNIMPLEMENTED_MSG("Unhandled type: {}", instr.ld_c.type.Value());
}
break;
}
case OpCode::Id::LD_L:
- LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", static_cast<u64>(instr.ld_l.unknown));
+ LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", instr.ld_l.unknown);
[[fallthrough]];
case OpCode::Id::LD_S: {
const auto GetAddress = [&](s32 offset) {
@@ -224,7 +224,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
default:
UNIMPLEMENTED_MSG("{} Unhandled type: {}", opcode->get().GetName(),
- static_cast<u32>(instr.ldst_sl.type.Value()));
+ instr.ldst_sl.type.Value());
}
break;
}
@@ -306,8 +306,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::ST_L:
- LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}",
- static_cast<u64>(instr.st_l.cache_management.Value()));
+ LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}", instr.st_l.cache_management.Value());
[[fallthrough]];
case OpCode::Id::ST_S: {
const auto GetAddress = [&](s32 offset) {
@@ -340,7 +339,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
default:
UNIMPLEMENTED_MSG("{} unhandled type: {}", opcode->get().GetName(),
- static_cast<u32>(instr.ldst_sl.type.Value()));
+ instr.ldst_sl.type.Value());
}
break;
}
@@ -387,7 +386,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
case OpCode::Id::RED: {
UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32, "type={}",
- static_cast<int>(instr.red.type.Value()));
+ instr.red.type.Value());
const auto [real_address, base_address, descriptor] =
TrackGlobalMemory(bb, instr, true, true);
if (!real_address || !base_address) {
@@ -403,12 +402,12 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.atom.operation == AtomicOp::Inc ||
instr.atom.operation == AtomicOp::Dec ||
instr.atom.operation == AtomicOp::SafeAdd,
- "operation={}", static_cast<int>(instr.atom.operation.Value()));
+ "operation={}", instr.atom.operation.Value());
UNIMPLEMENTED_IF_MSG(instr.atom.type == GlobalAtomicType::S64 ||
instr.atom.type == GlobalAtomicType::U64 ||
instr.atom.type == GlobalAtomicType::F16x2_FTZ_RN ||
instr.atom.type == GlobalAtomicType::F32_FTZ_RN,
- "type={}", static_cast<int>(instr.atom.type.Value()));
+ "type={}", instr.atom.type.Value());
const auto [real_address, base_address, descriptor] =
TrackGlobalMemory(bb, instr, true, true);
@@ -428,10 +427,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
case OpCode::Id::ATOMS: {
UNIMPLEMENTED_IF_MSG(instr.atoms.operation == AtomicOp::Inc ||
instr.atoms.operation == AtomicOp::Dec,
- "operation={}", static_cast<int>(instr.atoms.operation.Value()));
+ "operation={}", instr.atoms.operation.Value());
UNIMPLEMENTED_IF_MSG(instr.atoms.type == AtomicType::S64 ||
instr.atoms.type == AtomicType::U64,
- "type={}", static_cast<int>(instr.atoms.type.Value()));
+ "type={}", instr.atoms.type.Value());
const bool is_signed =
instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
const s32 offset = instr.atoms.GetImmediateOffset();
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 29a7cfbfe..5f88537bc 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -34,14 +34,13 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::EXIT: {
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "EXIT condition code used: {}",
- static_cast<u32>(cc));
+ const ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "EXIT condition code used: {}", cc);
switch (instr.flow.cond) {
case Tegra::Shader::FlowCondition::Always:
bb.push_back(Operation(OperationCode::Exit));
- if (instr.pred.pred_index == static_cast<u64>(Tegra::Shader::Pred::UnusedIndex)) {
+ if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
// If this is an unconditional exit then just end processing here,
// otherwise we have to account for the possibility of the condition
// not being met, so continue processing the next instruction.
@@ -56,17 +55,15 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
default:
- UNIMPLEMENTED_MSG("Unhandled flow condition: {}",
- static_cast<u32>(instr.flow.cond.Value()));
+ UNIMPLEMENTED_MSG("Unhandled flow condition: {}", instr.flow.cond.Value());
}
break;
}
case OpCode::Id::KIL: {
UNIMPLEMENTED_IF(instr.flow.cond != Tegra::Shader::FlowCondition::Always);
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "KIL condition code used: {}",
- static_cast<u32>(cc));
+ const ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "KIL condition code used: {}", cc);
bb.push_back(Operation(OperationCode::Discard));
break;
@@ -79,6 +76,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
case SystemVariable::InvocationId:
return Operation(OperationCode::InvocationId);
case SystemVariable::Ydirection:
+ uses_y_negate = true;
return Operation(OperationCode::YNegate);
case SystemVariable::InvocationInfo:
LOG_WARNING(HW_GPU, "S2R instruction with InvocationInfo is incomplete");
@@ -90,11 +88,11 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_MSG("S2R WscaleFactorZ is not implemented");
return Immediate(0U);
case SystemVariable::Tid: {
- Node value = Immediate(0);
- value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdX), 0, 9);
- value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdY), 16, 9);
- value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdZ), 26, 5);
- return value;
+ Node val = Immediate(0);
+ val = BitfieldInsert(val, Operation(OperationCode::LocalInvocationIdX), 0, 9);
+ val = BitfieldInsert(val, Operation(OperationCode::LocalInvocationIdY), 16, 9);
+ val = BitfieldInsert(val, Operation(OperationCode::LocalInvocationIdZ), 26, 5);
+ return val;
}
case SystemVariable::TidX:
return Operation(OperationCode::LocalInvocationIdX);
@@ -130,8 +128,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
return Immediate(0u);
}
default:
- UNIMPLEMENTED_MSG("Unhandled system move: {}",
- static_cast<u32>(instr.sys20.Value()));
+ UNIMPLEMENTED_MSG("Unhandled system move: {}", instr.sys20.Value());
return Immediate(0u);
}
}();
@@ -181,8 +178,8 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
}
const Node branch = Operation(OperationCode::BranchIndirect, operand);
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- if (cc != Tegra::Shader::ConditionCode::T) {
+ const ConditionCode cc = instr.flow_condition_code;
+ if (cc != ConditionCode::T) {
bb.push_back(Conditional(GetConditionCode(cc), {branch}));
} else {
bb.push_back(branch);
@@ -218,9 +215,8 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::SYNC: {
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}",
- static_cast<u32>(cc));
+ const ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "SYNC condition code used: {}", cc);
if (decompiled) {
break;
@@ -231,9 +227,8 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::BRK: {
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}",
- static_cast<u32>(cc));
+ const ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "BRK condition code used: {}", cc);
if (decompiled) {
break;
}
@@ -306,7 +301,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
case Tegra::Shader::MembarType::GL:
return OperationCode::MemoryBarrierGlobal;
default:
- UNIMPLEMENTED_MSG("MEMBAR type={}", static_cast<int>(instr.membar.type.Value()));
+ UNIMPLEMENTED_MSG("MEMBAR type={}", instr.membar.type.Value());
return OperationCode::MemoryBarrierGlobal;
}
}();
diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp
index d4ffa8014..a53819c15 100644
--- a/src/video_core/shader/decode/shift.cpp
+++ b/src/video_core/shader/decode/shift.cpp
@@ -125,7 +125,7 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
case OpCode::Id::SHF_LEFT_IMM: {
UNIMPLEMENTED_IF(instr.generates_cc);
UNIMPLEMENTED_IF_MSG(instr.shf.xmode != ShfXmode::None, "xmode={}",
- static_cast<int>(instr.shf.xmode.Value()));
+ instr.shf.xmode.Value());
if (instr.is_b_imm) {
op_b = Immediate(static_cast<u32>(instr.shf.immediate));
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 29ebf65ba..833fa2a39 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -34,7 +34,7 @@ static std::size_t GetCoordCount(TextureType texture_type) {
case TextureType::TextureCube:
return 3;
default:
- UNIMPLEMENTED_MSG("Unhandled texture type: {}", static_cast<u32>(texture_type));
+ UNIMPLEMENTED_MSG("Unhandled texture type: {}", texture_type);
return 0;
}
}
@@ -141,7 +141,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
SamplerInfo info;
info.is_shadow = is_depth_compare;
- const std::optional<Sampler> sampler = GetSampler(instr.sampler, info);
+ const std::optional<SamplerEntry> sampler = GetSampler(instr.sampler, info);
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
@@ -173,9 +173,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
SamplerInfo info;
info.type = texture_type;
info.is_array = is_array;
- const std::optional<Sampler> sampler = is_bindless
- ? GetBindlessSampler(base_reg, info, index_var)
- : GetSampler(instr.sampler, info);
+ const std::optional<SamplerEntry> sampler =
+ is_bindless ? GetBindlessSampler(base_reg, info, index_var)
+ : GetSampler(instr.sampler, info);
Node4 values;
if (!sampler) {
std::generate(values.begin(), values.end(), [this] { return Immediate(0); });
@@ -217,9 +217,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
[[fallthrough]];
case OpCode::Id::TXQ: {
Node index_var;
- const std::optional<Sampler> sampler = is_bindless
- ? GetBindlessSampler(instr.gpr8, {}, index_var)
- : GetSampler(instr.sampler, {});
+ const std::optional<SamplerEntry> sampler =
+ is_bindless ? GetBindlessSampler(instr.gpr8, {}, index_var)
+ : GetSampler(instr.sampler, {});
if (!sampler) {
u32 indexer = 0;
@@ -255,8 +255,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
break;
}
default:
- UNIMPLEMENTED_MSG("Unhandled texture query type: {}",
- static_cast<u32>(instr.txq.query_type.Value()));
+ UNIMPLEMENTED_MSG("Unhandled texture query type: {}", instr.txq.query_type.Value());
}
break;
}
@@ -273,7 +272,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
info.type = texture_type;
info.is_array = is_array;
Node index_var;
- const std::optional<Sampler> sampler =
+ const std::optional<SamplerEntry> sampler =
is_bindless ? GetBindlessSampler(instr.gpr20, info, index_var)
: GetSampler(instr.sampler, info);
@@ -292,33 +291,36 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
break;
}
- std::vector<Node> coords;
-
- // TODO: Add coordinates for different samplers once other texture types are implemented.
- switch (texture_type) {
- case TextureType::Texture1D:
- coords.push_back(GetRegister(instr.gpr8));
- break;
- case TextureType::Texture2D:
- coords.push_back(GetRegister(instr.gpr8.Value() + 0));
- coords.push_back(GetRegister(instr.gpr8.Value() + 1));
- break;
- default:
- UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<int>(texture_type));
+ const u64 base_index = is_array ? 1 : 0;
+ const u64 num_components = [texture_type] {
+ switch (texture_type) {
+ case TextureType::Texture1D:
+ return 1;
+ case TextureType::Texture2D:
+ return 2;
+ case TextureType::TextureCube:
+ return 3;
+ default:
+ UNIMPLEMENTED_MSG("Unhandled texture type {}", texture_type);
+ return 2;
+ }
+ }();
+ // TODO: What's the array component used for?
- // Fallback to interpreting as a 2D texture for now
- coords.push_back(GetRegister(instr.gpr8.Value() + 0));
- coords.push_back(GetRegister(instr.gpr8.Value() + 1));
+ std::vector<Node> coords;
+ coords.reserve(num_components);
+ for (u64 component = 0; component < num_components; ++component) {
+ coords.push_back(GetRegister(instr.gpr8.Value() + base_index + component));
}
+
u32 indexer = 0;
for (u32 element = 0; element < 2; ++element) {
if (!instr.tmml.IsComponentEnabled(element)) {
continue;
}
- auto params = coords;
MetaTexture meta{*sampler, {}, {}, {}, {}, {}, {}, {}, {}, element, index_var};
- const Node value = Operation(OperationCode::TextureQueryLod, meta, std::move(params));
- SetTemporary(bb, indexer++, value);
+ Node value = Operation(OperationCode::TextureQueryLod, meta, coords);
+ SetTemporary(bb, indexer++, std::move(value));
}
for (u32 i = 0; i < indexer; ++i) {
SetRegister(bb, instr.gpr0.Value() + i, GetTemporary(i));
@@ -377,14 +379,15 @@ ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(
return info;
}
-std::optional<Sampler> ShaderIR::GetSampler(Tegra::Shader::Sampler sampler,
- SamplerInfo sampler_info) {
+std::optional<SamplerEntry> ShaderIR::GetSampler(Tegra::Shader::Sampler sampler,
+ SamplerInfo sampler_info) {
const u32 offset = static_cast<u32>(sampler.index.Value());
const auto info = GetSamplerInfo(sampler_info, registry.ObtainBoundSampler(offset));
// If this sampler has already been used, return the existing mapping.
- const auto it = std::find_if(used_samplers.begin(), used_samplers.end(),
- [offset](const Sampler& entry) { return entry.offset == offset; });
+ const auto it =
+ std::find_if(used_samplers.begin(), used_samplers.end(),
+ [offset](const SamplerEntry& entry) { return entry.offset == offset; });
if (it != used_samplers.end()) {
ASSERT(!it->is_bindless && it->type == info.type && it->is_array == info.is_array &&
it->is_shadow == info.is_shadow && it->is_buffer == info.is_buffer);
@@ -397,8 +400,8 @@ std::optional<Sampler> ShaderIR::GetSampler(Tegra::Shader::Sampler sampler,
*info.is_shadow, *info.is_buffer, false);
}
-std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg, SamplerInfo info,
- Node& index_var) {
+std::optional<SamplerEntry> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
+ SamplerInfo info, Node& index_var) {
const Node sampler_register = GetRegister(reg);
const auto [base_node, tracked_sampler_info] =
TrackBindlessSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
@@ -414,7 +417,7 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
// If this sampler has already been used, return the existing mapping.
const auto it = std::find_if(used_samplers.begin(), used_samplers.end(),
- [buffer, offset](const Sampler& entry) {
+ [buffer, offset](const SamplerEntry& entry) {
return entry.buffer == buffer && entry.offset == offset;
});
if (it != used_samplers.end()) {
@@ -434,11 +437,12 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
info = GetSamplerInfo(info, registry.ObtainSeparateSampler(indices, offsets));
// Try to use an already created sampler if it exists
- const auto it = std::find_if(
- used_samplers.begin(), used_samplers.end(), [indices, offsets](const Sampler& entry) {
- return offsets == std::pair{entry.offset, entry.secondary_offset} &&
- indices == std::pair{entry.buffer, entry.secondary_buffer};
- });
+ const auto it =
+ std::find_if(used_samplers.begin(), used_samplers.end(),
+ [indices, offsets](const SamplerEntry& entry) {
+ return offsets == std::pair{entry.offset, entry.secondary_offset} &&
+ indices == std::pair{entry.buffer, entry.secondary_buffer};
+ });
if (it != used_samplers.end()) {
ASSERT(it->is_separated && it->type == info.type && it->is_array == info.is_array &&
it->is_shadow == info.is_shadow && it->is_buffer == info.is_buffer);
@@ -458,7 +462,7 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
// If this sampler has already been used, return the existing mapping.
const auto it = std::find_if(
used_samplers.begin(), used_samplers.end(),
- [base_offset](const Sampler& entry) { return entry.offset == base_offset; });
+ [base_offset](const SamplerEntry& entry) { return entry.offset == base_offset; });
if (it != used_samplers.end()) {
ASSERT(!it->is_bindless && it->type == info.type && it->is_array == info.is_array &&
it->is_shadow == info.is_shadow && it->is_buffer == info.is_buffer &&
@@ -553,7 +557,6 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
const bool is_shadow = depth_compare != nullptr;
const bool is_bindless = bindless_reg.has_value();
- UNIMPLEMENTED_IF(texture_type == TextureType::TextureCube && is_array && is_shadow);
ASSERT_MSG(texture_type != TextureType::Texture3D || !is_array || !is_shadow,
"Illegal texture type");
@@ -564,9 +567,9 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
info.is_buffer = false;
Node index_var;
- const std::optional<Sampler> sampler = is_bindless
- ? GetBindlessSampler(*bindless_reg, info, index_var)
- : GetSampler(instr.sampler, info);
+ const std::optional<SamplerEntry> sampler =
+ is_bindless ? GetBindlessSampler(*bindless_reg, info, index_var)
+ : GetSampler(instr.sampler, info);
if (!sampler) {
return {Immediate(0), Immediate(0), Immediate(0), Immediate(0)};
}
@@ -593,7 +596,7 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
lod = GetRegister(instr.gpr20.Value() + bias_offset);
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented process mode={}", static_cast<u32>(process_mode));
+ UNIMPLEMENTED_MSG("Unimplemented process mode={}", process_mode);
break;
}
@@ -723,7 +726,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
info.is_shadow = depth_compare;
Node index_var;
- const std::optional<Sampler> sampler =
+ const std::optional<SamplerEntry> sampler =
is_bindless ? GetBindlessSampler(parameter_register++, info, index_var)
: GetSampler(instr.sampler, info);
Node4 values;
@@ -763,7 +766,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) {
const auto texture_type{instr.tld.texture_type};
- const bool is_array{instr.tld.is_array};
+ const bool is_array{instr.tld.is_array != 0};
const bool lod_enabled{instr.tld.GetTextureProcessMode() == TextureProcessMode::LL};
const std::size_t coord_count{GetCoordCount(texture_type)};
@@ -782,7 +785,7 @@ Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) {
// const Node aoffi_register{is_aoffi ? GetRegister(gpr20_cursor++) : nullptr};
// const Node multisample{is_multisample ? GetRegister(gpr20_cursor++) : nullptr};
- const std::optional<Sampler> sampler = GetSampler(instr.sampler, {});
+ const std::optional<SamplerEntry> sampler = GetSampler(instr.sampler, {});
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
@@ -799,7 +802,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
info.type = texture_type;
info.is_array = is_array;
info.is_shadow = false;
- const std::optional<Sampler> sampler = GetSampler(instr.sampler, info);
+ const std::optional<SamplerEntry> sampler = GetSampler(instr.sampler, info);
const std::size_t type_coord_count = GetCoordCount(texture_type);
const bool lod_enabled = instr.tlds.GetTextureProcessMode() == TextureProcessMode::LL;
diff --git a/src/video_core/shader/decode/warp.cpp b/src/video_core/shader/decode/warp.cpp
index 11b77f795..37433d783 100644
--- a/src/video_core/shader/decode/warp.cpp
+++ b/src/video_core/shader/decode/warp.cpp
@@ -27,7 +27,7 @@ OperationCode GetOperationCode(VoteOperation vote_op) {
case VoteOperation::Eq:
return OperationCode::VoteEqual;
default:
- UNREACHABLE_MSG("Invalid vote operation={}", static_cast<u64>(vote_op));
+ UNREACHABLE_MSG("Invalid vote operation={}", vote_op);
return OperationCode::VoteAll;
}
}
diff --git a/src/video_core/shader/expr.h b/src/video_core/shader/expr.h
index 4e8264367..cda284c72 100644
--- a/src/video_core/shader/expr.h
+++ b/src/video_core/shader/expr.h
@@ -76,7 +76,7 @@ public:
class ExprPredicate final {
public:
- explicit ExprPredicate(u32 predicate) : predicate{predicate} {}
+ explicit ExprPredicate(u32 predicate_) : predicate{predicate_} {}
bool operator==(const ExprPredicate& b) const {
return predicate == b.predicate;
@@ -91,7 +91,7 @@ public:
class ExprCondCode final {
public:
- explicit ExprCondCode(ConditionCode cc) : cc{cc} {}
+ explicit ExprCondCode(ConditionCode condition_code) : cc{condition_code} {}
bool operator==(const ExprCondCode& b) const {
return cc == b.cc;
@@ -121,7 +121,7 @@ public:
class ExprGprEqual final {
public:
- ExprGprEqual(u32 gpr, u32 value) : gpr{gpr}, value{value} {}
+ explicit ExprGprEqual(u32 gpr_, u32 value_) : gpr{gpr_}, value{value_} {}
bool operator==(const ExprGprEqual& b) const {
return gpr == b.gpr && value == b.value;
diff --git a/src/video_core/shader/memory_util.cpp b/src/video_core/shader/memory_util.cpp
index 5071c83ca..e18ccba8e 100644
--- a/src/video_core/shader/memory_util.cpp
+++ b/src/video_core/shader/memory_util.cpp
@@ -16,11 +16,10 @@
namespace VideoCommon::Shader {
-GPUVAddr GetShaderAddress(Core::System& system,
+GPUVAddr GetShaderAddress(Tegra::Engines::Maxwell3D& maxwell3d,
Tegra::Engines::Maxwell3D::Regs::ShaderProgram program) {
- const auto& gpu{system.GPU().Maxwell3D()};
- const auto& shader_config{gpu.regs.shader_config[static_cast<std::size_t>(program)]};
- return gpu.regs.code_address.CodeAddress() + shader_config.offset;
+ const auto& shader_config{maxwell3d.regs.shader_config[static_cast<std::size_t>(program)]};
+ return maxwell3d.regs.code_address.CodeAddress() + shader_config.offset;
}
bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) {
diff --git a/src/video_core/shader/memory_util.h b/src/video_core/shader/memory_util.h
index be90d24fd..4624d38e6 100644
--- a/src/video_core/shader/memory_util.h
+++ b/src/video_core/shader/memory_util.h
@@ -11,10 +11,6 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
-namespace Core {
-class System;
-}
-
namespace Tegra {
class MemoryManager;
}
@@ -27,7 +23,7 @@ constexpr u32 STAGE_MAIN_OFFSET = 10;
constexpr u32 KERNEL_MAIN_OFFSET = 0;
/// Gets the address for the specified shader stage program
-GPUVAddr GetShaderAddress(Core::System& system,
+GPUVAddr GetShaderAddress(Tegra::Engines::Maxwell3D& maxwell3d,
Tegra::Engines::Maxwell3D::Regs::ShaderProgram program);
/// Gets if the current instruction offset is a scheduler instruction
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 8f230d57a..b54d33763 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -282,26 +282,27 @@ struct SeparateSamplerNode;
using TrackSamplerData = std::variant<BindlessSamplerNode, SeparateSamplerNode, ArraySamplerNode>;
using TrackSampler = std::shared_ptr<TrackSamplerData>;
-struct Sampler {
+struct SamplerEntry {
/// Bound samplers constructor
- constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
- : index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow},
- is_buffer{is_buffer}, is_indexed{is_indexed} {}
+ explicit SamplerEntry(u32 index_, u32 offset_, Tegra::Shader::TextureType type_, bool is_array_,
+ bool is_shadow_, bool is_buffer_, bool is_indexed_)
+ : index{index_}, offset{offset_}, type{type_}, is_array{is_array_}, is_shadow{is_shadow_},
+ is_buffer{is_buffer_}, is_indexed{is_indexed_} {}
/// Separate sampler constructor
- constexpr explicit Sampler(u32 index, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers,
- Tegra::Shader::TextureType type, bool is_array, bool is_shadow,
- bool is_buffer)
- : index{index}, offset{offsets.first}, secondary_offset{offsets.second},
- buffer{buffers.first}, secondary_buffer{buffers.second}, type{type}, is_array{is_array},
- is_shadow{is_shadow}, is_buffer{is_buffer}, is_separated{true} {}
+ explicit SamplerEntry(u32 index_, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers,
+ Tegra::Shader::TextureType type_, bool is_array_, bool is_shadow_,
+ bool is_buffer_)
+ : index{index_}, offset{offsets.first}, secondary_offset{offsets.second},
+ buffer{buffers.first}, secondary_buffer{buffers.second}, type{type_}, is_array{is_array_},
+ is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_separated{true} {}
/// Bindless samplers constructor
- constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type,
- bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
- : index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array},
- is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true}, is_indexed{is_indexed} {}
+ explicit SamplerEntry(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::TextureType type_,
+ bool is_array_, bool is_shadow_, bool is_buffer_, bool is_indexed_)
+ : index{index_}, offset{offset_}, buffer{buffer_}, type{type_}, is_array{is_array_},
+ is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_bindless{true}, is_indexed{is_indexed_} {
+ }
u32 index = 0; ///< Emulated index given for the this sampler.
u32 offset = 0; ///< Offset in the const buffer from where the sampler is being read.
@@ -338,15 +339,15 @@ struct BindlessSamplerNode {
u32 offset;
};
-struct Image {
+struct ImageEntry {
public:
/// Bound images constructor
- constexpr explicit Image(u32 index, u32 offset, Tegra::Shader::ImageType type)
- : index{index}, offset{offset}, type{type} {}
+ explicit ImageEntry(u32 index_, u32 offset_, Tegra::Shader::ImageType type_)
+ : index{index_}, offset{offset_}, type{type_} {}
/// Bindless samplers constructor
- constexpr explicit Image(u32 index, u32 offset, u32 buffer, Tegra::Shader::ImageType type)
- : index{index}, offset{offset}, buffer{buffer}, type{type}, is_bindless{true} {}
+ explicit ImageEntry(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::ImageType type_)
+ : index{index_}, offset{offset_}, buffer{buffer_}, type{type_}, is_bindless{true} {}
void MarkWrite() {
is_written = true;
@@ -377,7 +378,7 @@ struct GlobalMemoryBase {
u32 cbuf_index = 0;
u32 cbuf_offset = 0;
- bool operator<(const GlobalMemoryBase& rhs) const {
+ [[nodiscard]] bool operator<(const GlobalMemoryBase& rhs) const {
return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset);
}
};
@@ -389,7 +390,7 @@ struct MetaArithmetic {
/// Parameters describing a texture sampler
struct MetaTexture {
- Sampler sampler;
+ SamplerEntry sampler;
Node array;
Node depth_compare;
std::vector<Node> aoffi;
@@ -403,7 +404,7 @@ struct MetaTexture {
};
struct MetaImage {
- const Image& image;
+ const ImageEntry& image;
std::vector<Node> values;
u32 element{};
};
@@ -414,7 +415,7 @@ using Meta =
class AmendNode {
public:
- std::optional<std::size_t> GetAmendIndex() const {
+ [[nodiscard]] std::optional<std::size_t> GetAmendIndex() const {
if (amend_index == amend_null_index) {
return std::nullopt;
}
@@ -437,34 +438,34 @@ private:
/// Holds any kind of operation that can be done in the IR
class OperationNode final : public AmendNode {
public:
- explicit OperationNode(OperationCode code) : OperationNode(code, Meta{}) {}
+ explicit OperationNode(OperationCode code_) : OperationNode(code_, Meta{}) {}
- explicit OperationNode(OperationCode code, Meta meta)
- : OperationNode(code, std::move(meta), std::vector<Node>{}) {}
+ explicit OperationNode(OperationCode code_, Meta meta_)
+ : OperationNode(code_, std::move(meta_), std::vector<Node>{}) {}
- explicit OperationNode(OperationCode code, std::vector<Node> operands)
- : OperationNode(code, Meta{}, std::move(operands)) {}
+ explicit OperationNode(OperationCode code_, std::vector<Node> operands_)
+ : OperationNode(code_, Meta{}, std::move(operands_)) {}
- explicit OperationNode(OperationCode code, Meta meta, std::vector<Node> operands)
- : code{code}, meta{std::move(meta)}, operands{std::move(operands)} {}
+ explicit OperationNode(OperationCode code_, Meta meta_, std::vector<Node> operands_)
+ : code{code_}, meta{std::move(meta_)}, operands{std::move(operands_)} {}
template <typename... Args>
- explicit OperationNode(OperationCode code, Meta meta, Args&&... operands)
- : code{code}, meta{std::move(meta)}, operands{operands...} {}
+ explicit OperationNode(OperationCode code_, Meta meta_, Args&&... operands_)
+ : code{code_}, meta{std::move(meta_)}, operands{operands_...} {}
- OperationCode GetCode() const {
+ [[nodiscard]] OperationCode GetCode() const {
return code;
}
- const Meta& GetMeta() const {
+ [[nodiscard]] const Meta& GetMeta() const {
return meta;
}
- std::size_t GetOperandsCount() const {
+ [[nodiscard]] std::size_t GetOperandsCount() const {
return operands.size();
}
- const Node& operator[](std::size_t operand_index) const {
+ [[nodiscard]] const Node& operator[](std::size_t operand_index) const {
return operands.at(operand_index);
}
@@ -477,14 +478,14 @@ private:
/// Encloses inside any kind of node that returns a boolean conditionally-executed code
class ConditionalNode final : public AmendNode {
public:
- explicit ConditionalNode(Node condition, std::vector<Node>&& code)
- : condition{std::move(condition)}, code{std::move(code)} {}
+ explicit ConditionalNode(Node condition_, std::vector<Node>&& code_)
+ : condition{std::move(condition_)}, code{std::move(code_)} {}
- const Node& GetCondition() const {
+ [[nodiscard]] const Node& GetCondition() const {
return condition;
}
- const std::vector<Node>& GetCode() const {
+ [[nodiscard]] const std::vector<Node>& GetCode() const {
return code;
}
@@ -496,9 +497,9 @@ private:
/// A general purpose register
class GprNode final {
public:
- explicit constexpr GprNode(Tegra::Shader::Register index) : index{index} {}
+ explicit constexpr GprNode(Tegra::Shader::Register index_) : index{index_} {}
- u32 GetIndex() const {
+ [[nodiscard]] constexpr u32 GetIndex() const {
return static_cast<u32>(index);
}
@@ -509,9 +510,9 @@ private:
/// A custom variable
class CustomVarNode final {
public:
- explicit constexpr CustomVarNode(u32 index) : index{index} {}
+ explicit constexpr CustomVarNode(u32 index_) : index{index_} {}
- constexpr u32 GetIndex() const {
+ [[nodiscard]] constexpr u32 GetIndex() const {
return index;
}
@@ -522,9 +523,9 @@ private:
/// A 32-bits value that represents an immediate value
class ImmediateNode final {
public:
- explicit constexpr ImmediateNode(u32 value) : value{value} {}
+ explicit constexpr ImmediateNode(u32 value_) : value{value_} {}
- u32 GetValue() const {
+ [[nodiscard]] constexpr u32 GetValue() const {
return value;
}
@@ -535,9 +536,9 @@ private:
/// One of Maxwell's internal flags
class InternalFlagNode final {
public:
- explicit constexpr InternalFlagNode(InternalFlag flag) : flag{flag} {}
+ explicit constexpr InternalFlagNode(InternalFlag flag_) : flag{flag_} {}
- InternalFlag GetFlag() const {
+ [[nodiscard]] constexpr InternalFlag GetFlag() const {
return flag;
}
@@ -548,14 +549,14 @@ private:
/// A predicate register, it can be negated without additional nodes
class PredicateNode final {
public:
- explicit constexpr PredicateNode(Tegra::Shader::Pred index, bool negated)
- : index{index}, negated{negated} {}
+ explicit constexpr PredicateNode(Tegra::Shader::Pred index_, bool negated_)
+ : index{index_}, negated{negated_} {}
- Tegra::Shader::Pred GetIndex() const {
+ [[nodiscard]] constexpr Tegra::Shader::Pred GetIndex() const {
return index;
}
- bool IsNegated() const {
+ [[nodiscard]] constexpr bool IsNegated() const {
return negated;
}
@@ -568,30 +569,30 @@ private:
class AbufNode final {
public:
// Initialize for standard attributes (index is explicit).
- explicit AbufNode(Tegra::Shader::Attribute::Index index, u32 element, Node buffer = {})
- : buffer{std::move(buffer)}, index{index}, element{element} {}
+ explicit AbufNode(Tegra::Shader::Attribute::Index index_, u32 element_, Node buffer_ = {})
+ : buffer{std::move(buffer_)}, index{index_}, element{element_} {}
// Initialize for physical attributes (index is a variable value).
- explicit AbufNode(Node physical_address, Node buffer = {})
- : physical_address{std::move(physical_address)}, buffer{std::move(buffer)} {}
+ explicit AbufNode(Node physical_address_, Node buffer_ = {})
+ : physical_address{std::move(physical_address_)}, buffer{std::move(buffer_)} {}
- Tegra::Shader::Attribute::Index GetIndex() const {
+ [[nodiscard]] Tegra::Shader::Attribute::Index GetIndex() const {
return index;
}
- u32 GetElement() const {
+ [[nodiscard]] u32 GetElement() const {
return element;
}
- const Node& GetBuffer() const {
+ [[nodiscard]] const Node& GetBuffer() const {
return buffer;
}
- bool IsPhysicalBuffer() const {
+ [[nodiscard]] bool IsPhysicalBuffer() const {
return static_cast<bool>(physical_address);
}
- const Node& GetPhysicalAddress() const {
+ [[nodiscard]] const Node& GetPhysicalAddress() const {
return physical_address;
}
@@ -605,9 +606,9 @@ private:
/// Patch memory (used to communicate tessellation stages).
class PatchNode final {
public:
- explicit PatchNode(u32 offset) : offset{offset} {}
+ explicit constexpr PatchNode(u32 offset_) : offset{offset_} {}
- u32 GetOffset() const {
+ [[nodiscard]] constexpr u32 GetOffset() const {
return offset;
}
@@ -618,13 +619,13 @@ private:
/// Constant buffer node, usually mapped to uniform buffers in GLSL
class CbufNode final {
public:
- explicit CbufNode(u32 index, Node offset) : index{index}, offset{std::move(offset)} {}
+ explicit CbufNode(u32 index_, Node offset_) : index{index_}, offset{std::move(offset_)} {}
- u32 GetIndex() const {
+ [[nodiscard]] u32 GetIndex() const {
return index;
}
- const Node& GetOffset() const {
+ [[nodiscard]] const Node& GetOffset() const {
return offset;
}
@@ -636,9 +637,9 @@ private:
/// Local memory node
class LmemNode final {
public:
- explicit LmemNode(Node address) : address{std::move(address)} {}
+ explicit LmemNode(Node address_) : address{std::move(address_)} {}
- const Node& GetAddress() const {
+ [[nodiscard]] const Node& GetAddress() const {
return address;
}
@@ -649,9 +650,9 @@ private:
/// Shared memory node
class SmemNode final {
public:
- explicit SmemNode(Node address) : address{std::move(address)} {}
+ explicit SmemNode(Node address_) : address{std::move(address_)} {}
- const Node& GetAddress() const {
+ [[nodiscard]] const Node& GetAddress() const {
return address;
}
@@ -662,19 +663,19 @@ private:
/// Global memory node
class GmemNode final {
public:
- explicit GmemNode(Node real_address, Node base_address, const GlobalMemoryBase& descriptor)
- : real_address{std::move(real_address)}, base_address{std::move(base_address)},
- descriptor{descriptor} {}
+ explicit GmemNode(Node real_address_, Node base_address_, const GlobalMemoryBase& descriptor_)
+ : real_address{std::move(real_address_)}, base_address{std::move(base_address_)},
+ descriptor{descriptor_} {}
- const Node& GetRealAddress() const {
+ [[nodiscard]] const Node& GetRealAddress() const {
return real_address;
}
- const Node& GetBaseAddress() const {
+ [[nodiscard]] const Node& GetBaseAddress() const {
return base_address;
}
- const GlobalMemoryBase& GetDescriptor() const {
+ [[nodiscard]] const GlobalMemoryBase& GetDescriptor() const {
return descriptor;
}
@@ -687,9 +688,9 @@ private:
/// Commentary, can be dropped
class CommentNode final {
public:
- explicit CommentNode(std::string text) : text{std::move(text)} {}
+ explicit CommentNode(std::string text_) : text{std::move(text_)} {}
- const std::string& GetText() const {
+ [[nodiscard]] const std::string& GetText() const {
return text;
}
diff --git a/src/video_core/shader/node_helper.cpp b/src/video_core/shader/node_helper.cpp
index 7bf4ff387..6a5b6940d 100644
--- a/src/video_core/shader/node_helper.cpp
+++ b/src/video_core/shader/node_helper.cpp
@@ -107,7 +107,7 @@ OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed)
UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
return {};
default:
- UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
+ UNREACHABLE_MSG("Unknown signed operation with code={}", operation_code);
return {};
}
}
diff --git a/src/video_core/shader/registry.cpp b/src/video_core/shader/registry.cpp
index cdf274e54..148d91fcb 100644
--- a/src/video_core/shader/registry.cpp
+++ b/src/video_core/shader/registry.cpp
@@ -24,44 +24,45 @@ GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterfac
if (shader_stage == ShaderType::Compute) {
return {};
}
- auto& graphics = static_cast<Tegra::Engines::Maxwell3D&>(engine);
-
- GraphicsInfo info;
- info.tfb_layouts = graphics.regs.tfb_layouts;
- info.tfb_varying_locs = graphics.regs.tfb_varying_locs;
- info.primitive_topology = graphics.regs.draw.topology;
- info.tessellation_primitive = graphics.regs.tess_mode.prim;
- info.tessellation_spacing = graphics.regs.tess_mode.spacing;
- info.tfb_enabled = graphics.regs.tfb_enabled;
- info.tessellation_clockwise = graphics.regs.tess_mode.cw;
- return info;
+
+ auto& graphics = dynamic_cast<Tegra::Engines::Maxwell3D&>(engine);
+
+ return {
+ .tfb_layouts = graphics.regs.tfb_layouts,
+ .tfb_varying_locs = graphics.regs.tfb_varying_locs,
+ .primitive_topology = graphics.regs.draw.topology,
+ .tessellation_primitive = graphics.regs.tess_mode.prim,
+ .tessellation_spacing = graphics.regs.tess_mode.spacing,
+ .tfb_enabled = graphics.regs.tfb_enabled != 0,
+ .tessellation_clockwise = graphics.regs.tess_mode.cw.Value() != 0,
+ };
}
ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) {
if (shader_stage != ShaderType::Compute) {
return {};
}
- auto& compute = static_cast<Tegra::Engines::KeplerCompute&>(engine);
+
+ auto& compute = dynamic_cast<Tegra::Engines::KeplerCompute&>(engine);
const auto& launch = compute.launch_description;
- ComputeInfo info;
- info.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z};
- info.local_memory_size_in_words = launch.local_pos_alloc;
- info.shared_memory_size_in_words = launch.shared_alloc;
- return info;
+ return {
+ .workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z},
+ .shared_memory_size_in_words = launch.shared_alloc,
+ .local_memory_size_in_words = launch.local_pos_alloc,
+ };
}
} // Anonymous namespace
-Registry::Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info)
+Registry::Registry(ShaderType shader_stage, const SerializedRegistryInfo& info)
: stage{shader_stage}, stored_guest_driver_profile{info.guest_driver_profile},
bound_buffer{info.bound_buffer}, graphics_info{info.graphics}, compute_info{info.compute} {}
-Registry::Registry(Tegra::Engines::ShaderType shader_stage,
- Tegra::Engines::ConstBufferEngineInterface& engine)
- : stage{shader_stage}, engine{&engine}, bound_buffer{engine.GetBoundBuffer()},
- graphics_info{MakeGraphicsInfo(shader_stage, engine)}, compute_info{MakeComputeInfo(
- shader_stage, engine)} {}
+Registry::Registry(ShaderType shader_stage, ConstBufferEngineInterface& engine_)
+ : stage{shader_stage}, engine{&engine_}, bound_buffer{engine_.GetBoundBuffer()},
+ graphics_info{MakeGraphicsInfo(shader_stage, engine_)}, compute_info{MakeComputeInfo(
+ shader_stage, engine_)} {}
Registry::~Registry() = default;
@@ -113,8 +114,7 @@ std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainSeparateSampler
return value;
}
-std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer,
- u32 offset) {
+std::optional<SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, u32 offset) {
const std::pair key = {buffer, offset};
const auto iter = bindless_samplers.find(key);
if (iter != bindless_samplers.end()) {
diff --git a/src/video_core/shader/registry.h b/src/video_core/shader/registry.h
index 231206765..4bebefdde 100644
--- a/src/video_core/shader/registry.h
+++ b/src/video_core/shader/registry.h
@@ -94,7 +94,7 @@ public:
explicit Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info);
explicit Registry(Tegra::Engines::ShaderType shader_stage,
- Tegra::Engines::ConstBufferEngineInterface& engine);
+ Tegra::Engines::ConstBufferEngineInterface& engine_);
~Registry();
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index 29d794b34..a4987ffc6 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -25,9 +25,10 @@ using Tegra::Shader::PredCondition;
using Tegra::Shader::PredOperation;
using Tegra::Shader::Register;
-ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
- Registry& registry)
- : program_code{program_code}, main_offset{main_offset}, settings{settings}, registry{registry} {
+ShaderIR::ShaderIR(const ProgramCode& program_code_, u32 main_offset_, CompilerSettings settings_,
+ Registry& registry_)
+ : program_code{program_code_}, main_offset{main_offset_}, settings{settings_}, registry{
+ registry_} {
Decode();
PostDecode();
}
@@ -170,7 +171,7 @@ Node ShaderIR::ConvertIntegerSize(Node value, Register::Size size, bool is_signe
// Default - do nothing
return value;
default:
- UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
+ UNREACHABLE_MSG("Unimplemented conversion size: {}", size);
return value;
}
}
@@ -335,15 +336,15 @@ OperationCode ShaderIR::GetPredicateCombiner(PredOperation operation) {
return operation_table[index];
}
-Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) const {
+Node ShaderIR::GetConditionCode(ConditionCode cc) const {
switch (cc) {
- case Tegra::Shader::ConditionCode::NEU:
+ case ConditionCode::NEU:
return GetInternalFlag(InternalFlag::Zero, true);
- case Tegra::Shader::ConditionCode::FCSM_TR:
+ case ConditionCode::FCSM_TR:
UNIMPLEMENTED_MSG("EXIT.FCSM_TR is not implemented");
return MakeNode<PredicateNode>(Pred::NeverExecute, false);
default:
- UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc));
+ UNIMPLEMENTED_MSG("Unimplemented condition code: {}", cc);
return MakeNode<PredicateNode>(Pred::NeverExecute, false);
}
}
@@ -451,8 +452,8 @@ void ShaderIR::MarkAttributeUsage(Attribute::Index index, u64 element) {
}
std::size_t ShaderIR::DeclareAmend(Node new_amend) {
- const std::size_t id = amend_code.size();
- amend_code.push_back(new_amend);
+ const auto id = amend_code.size();
+ amend_code.push_back(std::move(new_amend));
return id;
}
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 3a98b2104..1cd7c14d7 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -29,8 +29,8 @@ struct ShaderBlock;
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
struct ConstBuffer {
- constexpr explicit ConstBuffer(u32 max_offset, bool is_indirect)
- : max_offset{max_offset}, is_indirect{is_indirect} {}
+ constexpr explicit ConstBuffer(u32 max_offset_, bool is_indirect_)
+ : max_offset{max_offset_}, is_indirect{is_indirect_} {}
constexpr ConstBuffer() = default;
@@ -66,8 +66,8 @@ struct GlobalMemoryUsage {
class ShaderIR final {
public:
- explicit ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
- Registry& registry);
+ explicit ShaderIR(const ProgramCode& program_code_, u32 main_offset_,
+ CompilerSettings settings_, Registry& registry_);
~ShaderIR();
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
@@ -94,11 +94,11 @@ public:
return used_cbufs;
}
- const std::list<Sampler>& GetSamplers() const {
+ const std::list<SamplerEntry>& GetSamplers() const {
return used_samplers;
}
- const std::list<Image>& GetImages() const {
+ const std::list<ImageEntry>& GetImages() const {
return used_images;
}
@@ -139,6 +139,10 @@ public:
return uses_legacy_varyings;
}
+ bool UsesYNegate() const {
+ return uses_y_negate;
+ }
+
bool UsesWarps() const {
return uses_warps;
}
@@ -334,17 +338,17 @@ private:
std::optional<Tegra::Engines::SamplerDescriptor> sampler);
/// Accesses a texture sampler.
- std::optional<Sampler> GetSampler(Tegra::Shader::Sampler sampler, SamplerInfo info);
+ std::optional<SamplerEntry> GetSampler(Tegra::Shader::Sampler sampler, SamplerInfo info);
/// Accesses a texture sampler for a bindless texture.
- std::optional<Sampler> GetBindlessSampler(Tegra::Shader::Register reg, SamplerInfo info,
- Node& index_var);
+ std::optional<SamplerEntry> GetBindlessSampler(Tegra::Shader::Register reg, SamplerInfo info,
+ Node& index_var);
/// Accesses an image.
- Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
+ ImageEntry& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
/// Access a bindless image sampler.
- Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
+ ImageEntry& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -454,8 +458,8 @@ private:
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
std::map<u32, ConstBuffer> used_cbufs;
- std::list<Sampler> used_samplers;
- std::list<Image> used_images;
+ std::list<SamplerEntry> used_samplers;
+ std::list<ImageEntry> used_images;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
bool uses_layer{};
@@ -465,6 +469,7 @@ private:
bool uses_instance_id{};
bool uses_vertex_id{};
bool uses_legacy_varyings{};
+ bool uses_y_negate{};
bool uses_warps{};
bool uses_indexed_samplers{};
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index d5ed81442..6be3ea92b 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -205,12 +205,12 @@ std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code,
const auto result = TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
const auto& found = result.first;
if (!found) {
- return {};
+ return std::nullopt;
}
if (const auto immediate = std::get_if<ImmediateNode>(&*found)) {
return immediate->GetValue();
}
- return {};
+ return std::nullopt;
}
std::pair<Node, s64> ShaderIR::TrackRegister(const GprNode* tracked, const NodeBlock& code,
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 1688267bb..6308aef94 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -28,7 +28,7 @@ SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_t
case Tegra::Texture::TextureType::Texture2DArray:
return SurfaceTarget::Texture2DArray;
default:
- LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
+ LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", texture_type);
UNREACHABLE();
return SurfaceTarget::Texture2D;
}
@@ -47,7 +47,7 @@ bool SurfaceTargetIsLayered(SurfaceTarget target) {
case SurfaceTarget::TextureCubeArray:
return true;
default:
- LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
+ LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", target);
UNREACHABLE();
return false;
}
@@ -66,7 +66,7 @@ bool SurfaceTargetIsArray(SurfaceTarget target) {
case SurfaceTarget::TextureCubeArray:
return true;
default:
- LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
+ LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", target);
UNREACHABLE();
return false;
}
@@ -85,7 +85,7 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
case Tegra::DepthFormat::D32_FLOAT_S8X24_UINT:
return PixelFormat::D32_FLOAT_S8_UINT;
default:
- UNIMPLEMENTED_MSG("Unimplemented format={}", static_cast<u32>(format));
+ UNIMPLEMENTED_MSG("Unimplemented format={}", format);
return PixelFormat::S8_UINT_D24_UNORM;
}
}
@@ -183,7 +183,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
case Tegra::RenderTargetFormat::R8_UINT:
return PixelFormat::R8_UINT;
default:
- UNIMPLEMENTED_MSG("Unimplemented format={}", static_cast<int>(format));
+ UNIMPLEMENTED_MSG("Unimplemented format={}", format);
return PixelFormat::A8B8G8R8_UNORM;
}
}
@@ -197,7 +197,7 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
case Tegra::FramebufferConfig::PixelFormat::B8G8R8A8_UNORM:
return PixelFormat::B8G8R8A8_UNORM;
default:
- UNIMPLEMENTED_MSG("Unimplemented format={}", static_cast<u32>(format));
+ UNIMPLEMENTED_MSG("Unimplemented format={}", format);
return PixelFormat::A8B8G8R8_UNORM;
}
}
@@ -280,7 +280,7 @@ bool IsPixelFormatSRGB(PixelFormat format) {
}
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
- return {GetDefaultBlockWidth(format), GetDefaultBlockHeight(format)};
+ return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
}
} // namespace VideoCore::Surface
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index cfd12fa61..c40ab89d0 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -120,7 +120,7 @@ enum class PixelFormat {
Max = MaxDepthStencilFormat,
Invalid = 255,
};
-static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
+constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
enum class SurfaceType {
ColorTexture = 0,
@@ -140,117 +140,7 @@ enum class SurfaceTarget {
TextureCubeArray,
};
-constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
- 0, // A8B8G8R8_UNORM
- 0, // A8B8G8R8_SNORM
- 0, // A8B8G8R8_SINT
- 0, // A8B8G8R8_UINT
- 0, // R5G6B5_UNORM
- 0, // B5G6R5_UNORM
- 0, // A1R5G5B5_UNORM
- 0, // A2B10G10R10_UNORM
- 0, // A2B10G10R10_UINT
- 0, // A1B5G5R5_UNORM
- 0, // R8_UNORM
- 0, // R8_SNORM
- 0, // R8_SINT
- 0, // R8_UINT
- 0, // R16G16B16A16_FLOAT
- 0, // R16G16B16A16_UNORM
- 0, // R16G16B16A16_SNORM
- 0, // R16G16B16A16_SINT
- 0, // R16G16B16A16_UINT
- 0, // B10G11R11_FLOAT
- 0, // R32G32B32A32_UINT
- 2, // BC1_RGBA_UNORM
- 2, // BC2_UNORM
- 2, // BC3_UNORM
- 2, // BC4_UNORM
- 2, // BC4_SNORM
- 2, // BC5_UNORM
- 2, // BC5_SNORM
- 2, // BC7_UNORM
- 2, // BC6H_UFLOAT
- 2, // BC6H_SFLOAT
- 2, // ASTC_2D_4X4_UNORM
- 0, // B8G8R8A8_UNORM
- 0, // R32G32B32A32_FLOAT
- 0, // R32G32B32A32_SINT
- 0, // R32G32_FLOAT
- 0, // R32G32_SINT
- 0, // R32_FLOAT
- 0, // R16_FLOAT
- 0, // R16_UNORM
- 0, // R16_SNORM
- 0, // R16_UINT
- 0, // R16_SINT
- 0, // R16G16_UNORM
- 0, // R16G16_FLOAT
- 0, // R16G16_UINT
- 0, // R16G16_SINT
- 0, // R16G16_SNORM
- 0, // R32G32B32_FLOAT
- 0, // A8B8G8R8_SRGB
- 0, // R8G8_UNORM
- 0, // R8G8_SNORM
- 0, // R8G8_SINT
- 0, // R8G8_UINT
- 0, // R32G32_UINT
- 0, // R16G16B16X16_FLOAT
- 0, // R32_UINT
- 0, // R32_SINT
- 2, // ASTC_2D_8X8_UNORM
- 2, // ASTC_2D_8X5_UNORM
- 2, // ASTC_2D_5X4_UNORM
- 0, // B8G8R8A8_SRGB
- 2, // BC1_RGBA_SRGB
- 2, // BC2_SRGB
- 2, // BC3_SRGB
- 2, // BC7_SRGB
- 0, // A4B4G4R4_UNORM
- 2, // ASTC_2D_4X4_SRGB
- 2, // ASTC_2D_8X8_SRGB
- 2, // ASTC_2D_8X5_SRGB
- 2, // ASTC_2D_5X4_SRGB
- 2, // ASTC_2D_5X5_UNORM
- 2, // ASTC_2D_5X5_SRGB
- 2, // ASTC_2D_10X8_UNORM
- 2, // ASTC_2D_10X8_SRGB
- 2, // ASTC_2D_6X6_UNORM
- 2, // ASTC_2D_6X6_SRGB
- 2, // ASTC_2D_10X10_UNORM
- 2, // ASTC_2D_10X10_SRGB
- 2, // ASTC_2D_12X12_UNORM
- 2, // ASTC_2D_12X12_SRGB
- 2, // ASTC_2D_8X6_UNORM
- 2, // ASTC_2D_8X6_SRGB
- 2, // ASTC_2D_6X5_UNORM
- 2, // ASTC_2D_6X5_SRGB
- 0, // E5B9G9R9_FLOAT
- 0, // D32_FLOAT
- 0, // D16_UNORM
- 0, // D24_UNORM_S8_UINT
- 0, // S8_UINT_D24_UNORM
- 0, // D32_FLOAT_S8_UINT
-}};
-
-/**
- * Gets the compression factor for the specified PixelFormat. This applies to just the
- * "compressed width" and "compressed height", not the overall compression factor of a
- * compressed image. This is used for maintaining proper surface sizes for compressed
- * texture formats.
- */
-inline constexpr u32 GetCompressionFactorShift(PixelFormat format) {
- DEBUG_ASSERT(format != PixelFormat::Invalid);
- DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_factor_shift_table.size());
- return compression_factor_shift_table[static_cast<std::size_t>(format)];
-}
-
-inline constexpr u32 GetCompressionFactor(PixelFormat format) {
- return 1U << GetCompressionFactorShift(format);
-}
-
-constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
+constexpr std::array<u32, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
1, // A8B8G8R8_UNORM
1, // A8B8G8R8_SNORM
1, // A8B8G8R8_SINT
@@ -344,15 +234,12 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
1, // D32_FLOAT_S8_UINT
}};
-static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
-
- ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
- return block_width_table[static_cast<std::size_t>(format)];
+constexpr u32 DefaultBlockWidth(PixelFormat format) {
+ ASSERT(static_cast<std::size_t>(format) < BLOCK_WIDTH_TABLE.size());
+ return BLOCK_WIDTH_TABLE[static_cast<std::size_t>(format)];
}
-constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
+constexpr std::array<u32, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
1, // A8B8G8R8_UNORM
1, // A8B8G8R8_SNORM
1, // A8B8G8R8_SINT
@@ -446,15 +333,12 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // D32_FLOAT_S8_UINT
}};
-static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
-
- ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
- return block_height_table[static_cast<std::size_t>(format)];
+constexpr u32 DefaultBlockHeight(PixelFormat format) {
+ ASSERT(static_cast<std::size_t>(format) < BLOCK_HEIGHT_TABLE.size());
+ return BLOCK_HEIGHT_TABLE[static_cast<std::size_t>(format)];
}
-constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
+constexpr std::array<u32, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
32, // A8B8G8R8_UNORM
32, // A8B8G8R8_SNORM
32, // A8B8G8R8_SINT
@@ -548,20 +432,14 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
64, // D32_FLOAT_S8_UINT
}};
-static constexpr u32 GetFormatBpp(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
-
- ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
- return bpp_table[static_cast<std::size_t>(format)];
+constexpr u32 BitsPerBlock(PixelFormat format) {
+ ASSERT(static_cast<std::size_t>(format) < BITS_PER_BLOCK_TABLE.size());
+ return BITS_PER_BLOCK_TABLE[static_cast<std::size_t>(format)];
}
/// Returns the sizer in bytes of the specified pixel format
-static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
- if (pixel_format == PixelFormat::Invalid) {
- return 0;
- }
- return GetFormatBpp(pixel_format) / CHAR_BIT;
+constexpr u32 BytesPerBlock(PixelFormat pixel_format) {
+ return BitsPerBlock(pixel_format) / CHAR_BIT;
}
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
diff --git a/src/video_core/texture_cache/accelerated_swizzle.cpp b/src/video_core/texture_cache/accelerated_swizzle.cpp
new file mode 100644
index 000000000..15585caeb
--- /dev/null
+++ b/src/video_core/texture_cache/accelerated_swizzle.cpp
@@ -0,0 +1,70 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <bit>
+
+#include "common/alignment.h"
+#include "common/common_types.h"
+#include "common/div_ceil.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/accelerated_swizzle.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/decoders.h"
+
+namespace VideoCommon::Accelerated {
+
+using Tegra::Texture::GOB_SIZE_SHIFT;
+using Tegra::Texture::GOB_SIZE_X;
+using Tegra::Texture::GOB_SIZE_X_SHIFT;
+using Tegra::Texture::GOB_SIZE_Y_SHIFT;
+using VideoCore::Surface::BytesPerBlock;
+
+BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(const SwizzleParameters& swizzle,
+ const ImageInfo& info) {
+ const Extent3D block = swizzle.block;
+ const Extent3D num_tiles = swizzle.num_tiles;
+ const u32 bytes_per_block = BytesPerBlock(info.format);
+ const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
+ const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
+ const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
+ return BlockLinearSwizzle2DParams{
+ .origin{0, 0, 0},
+ .destination{0, 0, 0},
+ .bytes_per_block_log2 = static_cast<u32>(std::countr_zero(bytes_per_block)),
+ .layer_stride = info.layer_stride,
+ .block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth),
+ .x_shift = GOB_SIZE_SHIFT + block.height + block.depth,
+ .block_height = block.height,
+ .block_height_mask = (1U << block.height) - 1,
+ };
+}
+
+BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameters& swizzle,
+ const ImageInfo& info) {
+ const Extent3D block = swizzle.block;
+ const Extent3D num_tiles = swizzle.num_tiles;
+ const u32 bytes_per_block = BytesPerBlock(info.format);
+ const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
+ const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
+
+ const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) >> GOB_SIZE_X_SHIFT;
+ const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth);
+ const u32 slice_size =
+ Common::DivCeilLog2(num_tiles.height, block.height + GOB_SIZE_Y_SHIFT) * block_size;
+ return BlockLinearSwizzle3DParams{
+ .origin{0, 0, 0},
+ .destination{0, 0, 0},
+ .bytes_per_block_log2 = static_cast<u32>(std::countr_zero(bytes_per_block)),
+ .slice_size = slice_size,
+ .block_size = block_size,
+ .x_shift = GOB_SIZE_SHIFT + block.height + block.depth,
+ .block_height = block.height,
+ .block_height_mask = (1U << block.height) - 1,
+ .block_depth = block.depth,
+ .block_depth_mask = (1U << block.depth) - 1,
+ };
+}
+
+} // namespace VideoCommon::Accelerated \ No newline at end of file
diff --git a/src/video_core/texture_cache/accelerated_swizzle.h b/src/video_core/texture_cache/accelerated_swizzle.h
new file mode 100644
index 000000000..6ec5c78c4
--- /dev/null
+++ b/src/video_core/texture_cache/accelerated_swizzle.h
@@ -0,0 +1,45 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/types.h"
+
+namespace VideoCommon::Accelerated {
+
+struct BlockLinearSwizzle2DParams {
+ std::array<u32, 3> origin;
+ std::array<s32, 3> destination;
+ u32 bytes_per_block_log2;
+ u32 layer_stride;
+ u32 block_size;
+ u32 x_shift;
+ u32 block_height;
+ u32 block_height_mask;
+};
+
+struct BlockLinearSwizzle3DParams {
+ std::array<u32, 3> origin;
+ std::array<s32, 3> destination;
+ u32 bytes_per_block_log2;
+ u32 slice_size;
+ u32 block_size;
+ u32 x_shift;
+ u32 block_height;
+ u32 block_height_mask;
+ u32 block_depth;
+ u32 block_depth_mask;
+};
+
+[[nodiscard]] BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(
+ const SwizzleParameters& swizzle, const ImageInfo& info);
+
+[[nodiscard]] BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(
+ const SwizzleParameters& swizzle, const ImageInfo& info);
+
+} // namespace VideoCommon::Accelerated
diff --git a/src/video_core/texture_cache/copy_params.h b/src/video_core/texture_cache/copy_params.h
deleted file mode 100644
index 9c21a0649..000000000
--- a/src/video_core/texture_cache/copy_params.h
+++ /dev/null
@@ -1,36 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-
-namespace VideoCommon {
-
-struct CopyParams {
- constexpr CopyParams(u32 source_x, u32 source_y, u32 source_z, u32 dest_x, u32 dest_y,
- u32 dest_z, u32 source_level, u32 dest_level, u32 width, u32 height,
- u32 depth)
- : source_x{source_x}, source_y{source_y}, source_z{source_z}, dest_x{dest_x},
- dest_y{dest_y}, dest_z{dest_z}, source_level{source_level},
- dest_level{dest_level}, width{width}, height{height}, depth{depth} {}
-
- constexpr CopyParams(u32 width, u32 height, u32 depth, u32 level)
- : source_x{}, source_y{}, source_z{}, dest_x{}, dest_y{}, dest_z{}, source_level{level},
- dest_level{level}, width{width}, height{height}, depth{depth} {}
-
- u32 source_x;
- u32 source_y;
- u32 source_z;
- u32 dest_x;
- u32 dest_y;
- u32 dest_z;
- u32 source_level;
- u32 dest_level;
- u32 width;
- u32 height;
- u32 depth;
-};
-
-} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/decode_bc4.cpp b/src/video_core/texture_cache/decode_bc4.cpp
new file mode 100644
index 000000000..017327975
--- /dev/null
+++ b/src/video_core/texture_cache/decode_bc4.cpp
@@ -0,0 +1,97 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <array>
+#include <span>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "video_core/texture_cache/decode_bc4.h"
+#include "video_core/texture_cache/types.h"
+
+namespace VideoCommon {
+
+// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_rgtc.txt
+[[nodiscard]] constexpr u32 DecompressBlock(u64 bits, u32 x, u32 y) {
+ const u32 code_offset = 16 + 3 * (4 * y + x);
+ const u32 code = (bits >> code_offset) & 7;
+ const u32 red0 = (bits >> 0) & 0xff;
+ const u32 red1 = (bits >> 8) & 0xff;
+ if (red0 > red1) {
+ switch (code) {
+ case 0:
+ return red0;
+ case 1:
+ return red1;
+ case 2:
+ return (6 * red0 + 1 * red1) / 7;
+ case 3:
+ return (5 * red0 + 2 * red1) / 7;
+ case 4:
+ return (4 * red0 + 3 * red1) / 7;
+ case 5:
+ return (3 * red0 + 4 * red1) / 7;
+ case 6:
+ return (2 * red0 + 5 * red1) / 7;
+ case 7:
+ return (1 * red0 + 6 * red1) / 7;
+ }
+ } else {
+ switch (code) {
+ case 0:
+ return red0;
+ case 1:
+ return red1;
+ case 2:
+ return (4 * red0 + 1 * red1) / 5;
+ case 3:
+ return (3 * red0 + 2 * red1) / 5;
+ case 4:
+ return (2 * red0 + 3 * red1) / 5;
+ case 5:
+ return (1 * red0 + 4 * red1) / 5;
+ case 6:
+ return 0;
+ case 7:
+ return 0xff;
+ }
+ }
+ return 0;
+}
+
+void DecompressBC4(std::span<const u8> input, Extent3D extent, std::span<u8> output) {
+ UNIMPLEMENTED_IF_MSG(extent.width % 4 != 0, "Unaligned width={}", extent.width);
+ UNIMPLEMENTED_IF_MSG(extent.height % 4 != 0, "Unaligned height={}", extent.height);
+ static constexpr u32 BLOCK_SIZE = 4;
+ size_t input_offset = 0;
+ for (u32 slice = 0; slice < extent.depth; ++slice) {
+ for (u32 block_y = 0; block_y < extent.height / 4; ++block_y) {
+ for (u32 block_x = 0; block_x < extent.width / 4; ++block_x) {
+ u64 bits;
+ std::memcpy(&bits, &input[input_offset], sizeof(bits));
+ input_offset += sizeof(bits);
+
+ for (u32 y = 0; y < BLOCK_SIZE; ++y) {
+ for (u32 x = 0; x < BLOCK_SIZE; ++x) {
+ const u32 linear_z = slice;
+ const u32 linear_y = block_y * BLOCK_SIZE + y;
+ const u32 linear_x = block_x * BLOCK_SIZE + x;
+ const u32 offset_z = linear_z * extent.width * extent.height;
+ const u32 offset_y = linear_y * extent.width;
+ const u32 offset_x = linear_x;
+ const u32 output_offset = (offset_z + offset_y + offset_x) * 4ULL;
+ const u32 color = DecompressBlock(bits, x, y);
+ output[output_offset + 0] = static_cast<u8>(color);
+ output[output_offset + 1] = 0;
+ output[output_offset + 2] = 0;
+ output[output_offset + 3] = 0xff;
+ }
+ }
+ }
+ }
+ }
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/decode_bc4.h b/src/video_core/texture_cache/decode_bc4.h
new file mode 100644
index 000000000..63fb23508
--- /dev/null
+++ b/src/video_core/texture_cache/decode_bc4.h
@@ -0,0 +1,16 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <span>
+
+#include "common/common_types.h"
+#include "video_core/texture_cache/types.h"
+
+namespace VideoCommon {
+
+void DecompressBC4(std::span<const u8> data, Extent3D extent, std::span<u8> output);
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/descriptor_table.h b/src/video_core/texture_cache/descriptor_table.h
new file mode 100644
index 000000000..3a03b786f
--- /dev/null
+++ b/src/video_core/texture_cache/descriptor_table.h
@@ -0,0 +1,82 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <algorithm>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/div_ceil.h"
+#include "common/logging/log.h"
+#include "video_core/memory_manager.h"
+#include "video_core/rasterizer_interface.h"
+
+namespace VideoCommon {
+
+template <typename Descriptor>
+class DescriptorTable {
+public:
+ explicit DescriptorTable(Tegra::MemoryManager& gpu_memory_) : gpu_memory{gpu_memory_} {}
+
+ [[nodiscard]] bool Synchornize(GPUVAddr gpu_addr, u32 limit) {
+ [[likely]] if (current_gpu_addr == gpu_addr && current_limit == limit) {
+ return false;
+ }
+ Refresh(gpu_addr, limit);
+ return true;
+ }
+
+ void Invalidate() noexcept {
+ std::ranges::fill(read_descriptors, 0);
+ }
+
+ [[nodiscard]] std::pair<Descriptor, bool> Read(u32 index) {
+ DEBUG_ASSERT(index <= current_limit);
+ const GPUVAddr gpu_addr = current_gpu_addr + index * sizeof(Descriptor);
+ std::pair<Descriptor, bool> result;
+ gpu_memory.ReadBlockUnsafe(gpu_addr, &result.first, sizeof(Descriptor));
+ if (IsDescriptorRead(index)) {
+ result.second = result.first != descriptors[index];
+ } else {
+ MarkDescriptorAsRead(index);
+ result.second = true;
+ }
+ if (result.second) {
+ descriptors[index] = result.first;
+ }
+ return result;
+ }
+
+ [[nodiscard]] u32 Limit() const noexcept {
+ return current_limit;
+ }
+
+private:
+ void Refresh(GPUVAddr gpu_addr, u32 limit) {
+ current_gpu_addr = gpu_addr;
+ current_limit = limit;
+
+ const size_t num_descriptors = static_cast<size_t>(limit) + 1;
+ read_descriptors.clear();
+ read_descriptors.resize(Common::DivCeil(num_descriptors, 64U), 0);
+ descriptors.resize(num_descriptors);
+ }
+
+ void MarkDescriptorAsRead(u32 index) noexcept {
+ read_descriptors[index / 64] |= 1ULL << (index % 64);
+ }
+
+ [[nodiscard]] bool IsDescriptorRead(u32 index) const noexcept {
+ return (read_descriptors[index / 64] & (1ULL << (index % 64))) != 0;
+ }
+
+ Tegra::MemoryManager& gpu_memory;
+ GPUVAddr current_gpu_addr{};
+ u32 current_limit{};
+ std::vector<u64> read_descriptors;
+ std::vector<Descriptor> descriptors;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
index 7d5a75648..ddfb726fe 100644
--- a/src/video_core/texture_cache/format_lookup_table.cpp
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <array>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "video_core/texture_cache/format_lookup_table.h"
@@ -20,198 +19,207 @@ constexpr auto UNORM = ComponentType::UNORM;
constexpr auto SINT = ComponentType::SINT;
constexpr auto UINT = ComponentType::UINT;
constexpr auto FLOAT = ComponentType::FLOAT;
-constexpr bool C = false; // Normal color
-constexpr bool S = true; // Srgb
-
-struct Table {
- constexpr Table(TextureFormat texture_format, bool is_srgb, ComponentType red_component,
- ComponentType green_component, ComponentType blue_component,
- ComponentType alpha_component, PixelFormat pixel_format)
- : texture_format{texture_format}, pixel_format{pixel_format}, red_component{red_component},
- green_component{green_component}, blue_component{blue_component},
- alpha_component{alpha_component}, is_srgb{is_srgb} {}
-
- TextureFormat texture_format;
- PixelFormat pixel_format;
- ComponentType red_component;
- ComponentType green_component;
- ComponentType blue_component;
- ComponentType alpha_component;
- bool is_srgb;
-};
-constexpr std::array<Table, 86> DefinitionTable = {{
- {TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A8B8G8R8_UNORM},
- {TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::A8B8G8R8_SNORM},
- {TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::A8B8G8R8_UINT},
- {TextureFormat::A8R8G8B8, C, SINT, SINT, SINT, SINT, PixelFormat::A8B8G8R8_SINT},
- {TextureFormat::A8R8G8B8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::A8B8G8R8_SRGB},
-
- {TextureFormat::B5G6R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::B5G6R5_UNORM},
-
- {TextureFormat::A2B10G10R10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A2B10G10R10_UNORM},
- {TextureFormat::A2B10G10R10, C, UINT, UINT, UINT, UINT, PixelFormat::A2B10G10R10_UINT},
-
- {TextureFormat::A1B5G5R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A1B5G5R5_UNORM},
-
- {TextureFormat::A4B4G4R4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A4B4G4R4_UNORM},
-
- {TextureFormat::R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R8_UNORM},
- {TextureFormat::R8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R8_SNORM},
- {TextureFormat::R8, C, UINT, UINT, UINT, UINT, PixelFormat::R8_UINT},
- {TextureFormat::R8, C, SINT, SINT, SINT, SINT, PixelFormat::R8_SINT},
-
- {TextureFormat::R8G8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R8G8_UNORM},
- {TextureFormat::R8G8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R8G8_SNORM},
- {TextureFormat::R8G8, C, UINT, UINT, UINT, UINT, PixelFormat::R8G8_UINT},
- {TextureFormat::R8G8, C, SINT, SINT, SINT, SINT, PixelFormat::R8G8_SINT},
-
- {TextureFormat::R16G16B16A16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16G16B16A16_SNORM},
- {TextureFormat::R16G16B16A16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16G16B16A16_UNORM},
- {TextureFormat::R16G16B16A16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16G16B16A16_FLOAT},
- {TextureFormat::R16G16B16A16, C, UINT, UINT, UINT, UINT, PixelFormat::R16G16B16A16_UINT},
- {TextureFormat::R16G16B16A16, C, SINT, SINT, SINT, SINT, PixelFormat::R16G16B16A16_SINT},
-
- {TextureFormat::R16G16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16G16_FLOAT},
- {TextureFormat::R16G16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16G16_UNORM},
- {TextureFormat::R16G16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16G16_SNORM},
- {TextureFormat::R16G16, C, UINT, UINT, UINT, UINT, PixelFormat::R16G16_UINT},
- {TextureFormat::R16G16, C, SINT, SINT, SINT, SINT, PixelFormat::R16G16_SINT},
-
- {TextureFormat::R16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16_FLOAT},
- {TextureFormat::R16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16_UNORM},
- {TextureFormat::R16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16_SNORM},
- {TextureFormat::R16, C, UINT, UINT, UINT, UINT, PixelFormat::R16_UINT},
- {TextureFormat::R16, C, SINT, SINT, SINT, SINT, PixelFormat::R16_SINT},
-
- {TextureFormat::B10G11R11, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::B10G11R11_FLOAT},
-
- {TextureFormat::R32G32B32A32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32G32B32A32_FLOAT},
- {TextureFormat::R32G32B32A32, C, UINT, UINT, UINT, UINT, PixelFormat::R32G32B32A32_UINT},
- {TextureFormat::R32G32B32A32, C, SINT, SINT, SINT, SINT, PixelFormat::R32G32B32A32_SINT},
-
- {TextureFormat::R32G32B32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32G32B32_FLOAT},
-
- {TextureFormat::R32G32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32G32_FLOAT},
- {TextureFormat::R32G32, C, UINT, UINT, UINT, UINT, PixelFormat::R32G32_UINT},
- {TextureFormat::R32G32, C, SINT, SINT, SINT, SINT, PixelFormat::R32G32_SINT},
-
- {TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32_FLOAT},
- {TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32_UINT},
- {TextureFormat::R32, C, SINT, SINT, SINT, SINT, PixelFormat::R32_SINT},
-
- {TextureFormat::E5B9G9R9, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9_FLOAT},
-
- {TextureFormat::D32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::D32_FLOAT},
- {TextureFormat::D16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::D16_UNORM},
- {TextureFormat::S8D24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8_UINT_D24_UNORM},
- {TextureFormat::R8G24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8_UINT_D24_UNORM},
- {TextureFormat::D32S8, C, FLOAT, UINT, UNORM, UNORM, PixelFormat::D32_FLOAT_S8_UINT},
-
- {TextureFormat::BC1_RGBA, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC1_RGBA_UNORM},
- {TextureFormat::BC1_RGBA, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC1_RGBA_SRGB},
-
- {TextureFormat::BC2, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC2_UNORM},
- {TextureFormat::BC2, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC2_SRGB},
-
- {TextureFormat::BC3, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC3_UNORM},
- {TextureFormat::BC3, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC3_SRGB},
-
- {TextureFormat::BC4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC4_UNORM},
- {TextureFormat::BC4, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::BC4_SNORM},
-
- {TextureFormat::BC5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC5_UNORM},
- {TextureFormat::BC5, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::BC5_SNORM},
-
- {TextureFormat::BC7, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7_UNORM},
- {TextureFormat::BC7, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7_SRGB},
-
- {TextureFormat::BC6H_SFLOAT, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_SFLOAT},
- {TextureFormat::BC6H_UFLOAT, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_UFLOAT},
-
- {TextureFormat::ASTC_2D_4X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4_UNORM},
- {TextureFormat::ASTC_2D_4X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4_SRGB},
-
- {TextureFormat::ASTC_2D_5X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4_UNORM},
- {TextureFormat::ASTC_2D_5X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4_SRGB},
-
- {TextureFormat::ASTC_2D_5X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5_UNORM},
- {TextureFormat::ASTC_2D_5X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5_SRGB},
-
- {TextureFormat::ASTC_2D_8X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8_UNORM},
- {TextureFormat::ASTC_2D_8X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8_SRGB},
-
- {TextureFormat::ASTC_2D_8X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5_UNORM},
- {TextureFormat::ASTC_2D_8X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5_SRGB},
-
- {TextureFormat::ASTC_2D_10X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8_UNORM},
- {TextureFormat::ASTC_2D_10X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8_SRGB},
-
- {TextureFormat::ASTC_2D_6X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6_UNORM},
- {TextureFormat::ASTC_2D_6X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6_SRGB},
-
- {TextureFormat::ASTC_2D_10X10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10_UNORM},
- {TextureFormat::ASTC_2D_10X10, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10_SRGB},
-
- {TextureFormat::ASTC_2D_12X12, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12_UNORM},
- {TextureFormat::ASTC_2D_12X12, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12_SRGB},
-
- {TextureFormat::ASTC_2D_8X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6_UNORM},
- {TextureFormat::ASTC_2D_8X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6_SRGB},
+constexpr bool LINEAR = false;
+constexpr bool SRGB = true;
+
+constexpr u32 Hash(TextureFormat format, ComponentType red_component, ComponentType green_component,
+ ComponentType blue_component, ComponentType alpha_component, bool is_srgb) {
+ u32 hash = is_srgb ? 1 : 0;
+ hash |= static_cast<u32>(red_component) << 1;
+ hash |= static_cast<u32>(green_component) << 4;
+ hash |= static_cast<u32>(blue_component) << 7;
+ hash |= static_cast<u32>(alpha_component) << 10;
+ hash |= static_cast<u32>(format) << 13;
+ return hash;
+}
- {TextureFormat::ASTC_2D_6X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5_UNORM},
- {TextureFormat::ASTC_2D_6X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5_SRGB},
-}};
+constexpr u32 Hash(TextureFormat format, ComponentType component, bool is_srgb = LINEAR) {
+ return Hash(format, component, component, component, component, is_srgb);
+}
} // Anonymous namespace
-FormatLookupTable::FormatLookupTable() {
- table.fill(static_cast<u8>(PixelFormat::Invalid));
-
- for (const auto& entry : DefinitionTable) {
- table[CalculateIndex(entry.texture_format, entry.is_srgb != 0, entry.red_component,
- entry.green_component, entry.blue_component, entry.alpha_component)] =
- static_cast<u8>(entry.pixel_format);
- }
-}
-
-PixelFormat FormatLookupTable::GetPixelFormat(TextureFormat format, bool is_srgb,
- ComponentType red_component,
- ComponentType green_component,
- ComponentType blue_component,
- ComponentType alpha_component) const noexcept {
- const auto pixel_format = static_cast<PixelFormat>(table[CalculateIndex(
- format, is_srgb, red_component, green_component, blue_component, alpha_component)]);
- // [[likely]]
- if (pixel_format != PixelFormat::Invalid) {
- return pixel_format;
+PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red, ComponentType green,
+ ComponentType blue, ComponentType alpha,
+ bool is_srgb) noexcept {
+ switch (Hash(format, red, green, blue, alpha, is_srgb)) {
+ case Hash(TextureFormat::A8R8G8B8, UNORM):
+ return PixelFormat::A8B8G8R8_UNORM;
+ case Hash(TextureFormat::A8R8G8B8, SNORM):
+ return PixelFormat::A8B8G8R8_SNORM;
+ case Hash(TextureFormat::A8R8G8B8, UINT):
+ return PixelFormat::A8B8G8R8_UINT;
+ case Hash(TextureFormat::A8R8G8B8, SINT):
+ return PixelFormat::A8B8G8R8_SINT;
+ case Hash(TextureFormat::A8R8G8B8, UNORM, SRGB):
+ return PixelFormat::A8B8G8R8_SRGB;
+ case Hash(TextureFormat::B5G6R5, UNORM):
+ return PixelFormat::B5G6R5_UNORM;
+ case Hash(TextureFormat::A2B10G10R10, UNORM):
+ return PixelFormat::A2B10G10R10_UNORM;
+ case Hash(TextureFormat::A2B10G10R10, UINT):
+ return PixelFormat::A2B10G10R10_UINT;
+ case Hash(TextureFormat::A1B5G5R5, UNORM):
+ return PixelFormat::A1B5G5R5_UNORM;
+ case Hash(TextureFormat::A4B4G4R4, UNORM):
+ return PixelFormat::A4B4G4R4_UNORM;
+ case Hash(TextureFormat::R8, UNORM):
+ return PixelFormat::R8_UNORM;
+ case Hash(TextureFormat::R8, SNORM):
+ return PixelFormat::R8_SNORM;
+ case Hash(TextureFormat::R8, UINT):
+ return PixelFormat::R8_UINT;
+ case Hash(TextureFormat::R8, SINT):
+ return PixelFormat::R8_SINT;
+ case Hash(TextureFormat::R8G8, UNORM):
+ return PixelFormat::R8G8_UNORM;
+ case Hash(TextureFormat::R8G8, SNORM):
+ return PixelFormat::R8G8_SNORM;
+ case Hash(TextureFormat::R8G8, UINT):
+ return PixelFormat::R8G8_UINT;
+ case Hash(TextureFormat::R8G8, SINT):
+ return PixelFormat::R8G8_SINT;
+ case Hash(TextureFormat::R16G16B16A16, FLOAT):
+ return PixelFormat::R16G16B16A16_FLOAT;
+ case Hash(TextureFormat::R16G16B16A16, UNORM):
+ return PixelFormat::R16G16B16A16_UNORM;
+ case Hash(TextureFormat::R16G16B16A16, SNORM):
+ return PixelFormat::R16G16B16A16_SNORM;
+ case Hash(TextureFormat::R16G16B16A16, UINT):
+ return PixelFormat::R16G16B16A16_UINT;
+ case Hash(TextureFormat::R16G16B16A16, SINT):
+ return PixelFormat::R16G16B16A16_SINT;
+ case Hash(TextureFormat::R16G16, FLOAT):
+ return PixelFormat::R16G16_FLOAT;
+ case Hash(TextureFormat::R16G16, UNORM):
+ return PixelFormat::R16G16_UNORM;
+ case Hash(TextureFormat::R16G16, SNORM):
+ return PixelFormat::R16G16_SNORM;
+ case Hash(TextureFormat::R16G16, UINT):
+ return PixelFormat::R16G16_UINT;
+ case Hash(TextureFormat::R16G16, SINT):
+ return PixelFormat::R16G16_SINT;
+ case Hash(TextureFormat::R16, FLOAT):
+ return PixelFormat::R16_FLOAT;
+ case Hash(TextureFormat::R16, UNORM):
+ return PixelFormat::R16_UNORM;
+ case Hash(TextureFormat::R16, SNORM):
+ return PixelFormat::R16_SNORM;
+ case Hash(TextureFormat::R16, UINT):
+ return PixelFormat::R16_UINT;
+ case Hash(TextureFormat::R16, SINT):
+ return PixelFormat::R16_SINT;
+ case Hash(TextureFormat::B10G11R11, FLOAT):
+ return PixelFormat::B10G11R11_FLOAT;
+ case Hash(TextureFormat::R32G32B32A32, FLOAT):
+ return PixelFormat::R32G32B32A32_FLOAT;
+ case Hash(TextureFormat::R32G32B32A32, UINT):
+ return PixelFormat::R32G32B32A32_UINT;
+ case Hash(TextureFormat::R32G32B32A32, SINT):
+ return PixelFormat::R32G32B32A32_SINT;
+ case Hash(TextureFormat::R32G32B32, FLOAT):
+ return PixelFormat::R32G32B32_FLOAT;
+ case Hash(TextureFormat::R32G32, FLOAT):
+ return PixelFormat::R32G32_FLOAT;
+ case Hash(TextureFormat::R32G32, UINT):
+ return PixelFormat::R32G32_UINT;
+ case Hash(TextureFormat::R32G32, SINT):
+ return PixelFormat::R32G32_SINT;
+ case Hash(TextureFormat::R32, FLOAT):
+ return PixelFormat::R32_FLOAT;
+ case Hash(TextureFormat::R32, UINT):
+ return PixelFormat::R32_UINT;
+ case Hash(TextureFormat::R32, SINT):
+ return PixelFormat::R32_SINT;
+ case Hash(TextureFormat::E5B9G9R9, FLOAT):
+ return PixelFormat::E5B9G9R9_FLOAT;
+ case Hash(TextureFormat::D32, FLOAT):
+ return PixelFormat::D32_FLOAT;
+ case Hash(TextureFormat::D16, UNORM):
+ return PixelFormat::D16_UNORM;
+ case Hash(TextureFormat::S8D24, UINT, UNORM, UNORM, UNORM, LINEAR):
+ return PixelFormat::S8_UINT_D24_UNORM;
+ case Hash(TextureFormat::R8G24, UINT, UNORM, UNORM, UNORM, LINEAR):
+ return PixelFormat::S8_UINT_D24_UNORM;
+ case Hash(TextureFormat::D32S8, FLOAT, UINT, UNORM, UNORM, LINEAR):
+ return PixelFormat::D32_FLOAT_S8_UINT;
+ case Hash(TextureFormat::BC1_RGBA, UNORM, LINEAR):
+ return PixelFormat::BC1_RGBA_UNORM;
+ case Hash(TextureFormat::BC1_RGBA, UNORM, SRGB):
+ return PixelFormat::BC1_RGBA_SRGB;
+ case Hash(TextureFormat::BC2, UNORM, LINEAR):
+ return PixelFormat::BC2_UNORM;
+ case Hash(TextureFormat::BC2, UNORM, SRGB):
+ return PixelFormat::BC2_SRGB;
+ case Hash(TextureFormat::BC3, UNORM, LINEAR):
+ return PixelFormat::BC3_UNORM;
+ case Hash(TextureFormat::BC3, UNORM, SRGB):
+ return PixelFormat::BC3_SRGB;
+ case Hash(TextureFormat::BC4, UNORM):
+ return PixelFormat::BC4_UNORM;
+ case Hash(TextureFormat::BC4, SNORM):
+ return PixelFormat::BC4_SNORM;
+ case Hash(TextureFormat::BC5, UNORM):
+ return PixelFormat::BC5_UNORM;
+ case Hash(TextureFormat::BC5, SNORM):
+ return PixelFormat::BC5_SNORM;
+ case Hash(TextureFormat::BC7, UNORM, LINEAR):
+ return PixelFormat::BC7_UNORM;
+ case Hash(TextureFormat::BC7, UNORM, SRGB):
+ return PixelFormat::BC7_SRGB;
+ case Hash(TextureFormat::BC6H_SFLOAT, FLOAT):
+ return PixelFormat::BC6H_SFLOAT;
+ case Hash(TextureFormat::BC6H_UFLOAT, FLOAT):
+ return PixelFormat::BC6H_UFLOAT;
+ case Hash(TextureFormat::ASTC_2D_4X4, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_4X4_UNORM;
+ case Hash(TextureFormat::ASTC_2D_4X4, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_4X4_SRGB;
+ case Hash(TextureFormat::ASTC_2D_5X4, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_5X4_UNORM;
+ case Hash(TextureFormat::ASTC_2D_5X4, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_5X4_SRGB;
+ case Hash(TextureFormat::ASTC_2D_5X5, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_5X5_UNORM;
+ case Hash(TextureFormat::ASTC_2D_5X5, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_5X5_SRGB;
+ case Hash(TextureFormat::ASTC_2D_8X8, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_8X8_UNORM;
+ case Hash(TextureFormat::ASTC_2D_8X8, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_8X8_SRGB;
+ case Hash(TextureFormat::ASTC_2D_8X5, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_8X5_UNORM;
+ case Hash(TextureFormat::ASTC_2D_8X5, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_8X5_SRGB;
+ case Hash(TextureFormat::ASTC_2D_10X8, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_10X8_UNORM;
+ case Hash(TextureFormat::ASTC_2D_10X8, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_10X8_SRGB;
+ case Hash(TextureFormat::ASTC_2D_6X6, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_6X6_UNORM;
+ case Hash(TextureFormat::ASTC_2D_6X6, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_6X6_SRGB;
+ case Hash(TextureFormat::ASTC_2D_10X10, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_10X10_UNORM;
+ case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_10X10_SRGB;
+ case Hash(TextureFormat::ASTC_2D_12X12, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_12X12_UNORM;
+ case Hash(TextureFormat::ASTC_2D_12X12, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_12X12_SRGB;
+ case Hash(TextureFormat::ASTC_2D_8X6, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_8X6_UNORM;
+ case Hash(TextureFormat::ASTC_2D_8X6, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_8X6_SRGB;
+ case Hash(TextureFormat::ASTC_2D_6X5, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_6X5_UNORM;
+ case Hash(TextureFormat::ASTC_2D_6X5, UNORM, SRGB):
+ return PixelFormat::ASTC_2D_6X5_SRGB;
}
UNIMPLEMENTED_MSG("texture format={} srgb={} components={{{} {} {} {}}}",
- static_cast<int>(format), is_srgb, static_cast<int>(red_component),
- static_cast<int>(green_component), static_cast<int>(blue_component),
- static_cast<int>(alpha_component));
+ static_cast<int>(format), is_srgb, static_cast<int>(red),
+ static_cast<int>(green), static_cast<int>(blue), static_cast<int>(alpha));
return PixelFormat::A8B8G8R8_UNORM;
}
-void FormatLookupTable::Set(TextureFormat format, bool is_srgb, ComponentType red_component,
- ComponentType green_component, ComponentType blue_component,
- ComponentType alpha_component, PixelFormat pixel_format) {}
-
-std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb,
- ComponentType red_component,
- ComponentType green_component,
- ComponentType blue_component,
- ComponentType alpha_component) noexcept {
- const auto format_index = static_cast<std::size_t>(format);
- const auto red_index = static_cast<std::size_t>(red_component);
- const auto green_index = static_cast<std::size_t>(green_component);
- const auto blue_index = static_cast<std::size_t>(blue_component);
- const auto alpha_index = static_cast<std::size_t>(alpha_component);
- const std::size_t srgb_index = is_srgb ? 1 : 0;
-
- return format_index * PerFormat +
- srgb_index * PerComponent * PerComponent * PerComponent * PerComponent +
- alpha_index * PerComponent * PerComponent * PerComponent +
- blue_index * PerComponent * PerComponent + green_index * PerComponent + red_index;
-}
-
} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/format_lookup_table.h b/src/video_core/texture_cache/format_lookup_table.h
index aa77e0a5a..729533999 100644
--- a/src/video_core/texture_cache/format_lookup_table.h
+++ b/src/video_core/texture_cache/format_lookup_table.h
@@ -4,48 +4,14 @@
#pragma once
-#include <array>
-#include <limits>
#include "video_core/surface.h"
#include "video_core/textures/texture.h"
namespace VideoCommon {
-class FormatLookupTable {
-public:
- explicit FormatLookupTable();
-
- VideoCore::Surface::PixelFormat GetPixelFormat(
- Tegra::Texture::TextureFormat format, bool is_srgb,
- Tegra::Texture::ComponentType red_component, Tegra::Texture::ComponentType green_component,
- Tegra::Texture::ComponentType blue_component,
- Tegra::Texture::ComponentType alpha_component) const noexcept;
-
-private:
- static_assert(VideoCore::Surface::MaxPixelFormat <= std::numeric_limits<u8>::max());
-
- static constexpr std::size_t NumTextureFormats = 128;
-
- static constexpr std::size_t PerComponent = 8;
- static constexpr std::size_t PerComponents2 = PerComponent * PerComponent;
- static constexpr std::size_t PerComponents3 = PerComponents2 * PerComponent;
- static constexpr std::size_t PerComponents4 = PerComponents3 * PerComponent;
- static constexpr std::size_t PerFormat = PerComponents4 * 2;
-
- static std::size_t CalculateIndex(Tegra::Texture::TextureFormat format, bool is_srgb,
- Tegra::Texture::ComponentType red_component,
- Tegra::Texture::ComponentType green_component,
- Tegra::Texture::ComponentType blue_component,
- Tegra::Texture::ComponentType alpha_component) noexcept;
-
- void Set(Tegra::Texture::TextureFormat format, bool is_srgb,
- Tegra::Texture::ComponentType red_component,
- Tegra::Texture::ComponentType green_component,
- Tegra::Texture::ComponentType blue_component,
- Tegra::Texture::ComponentType alpha_component,
- VideoCore::Surface::PixelFormat pixel_format);
-
- std::array<u8, NumTextureFormats * PerFormat> table;
-};
+VideoCore::Surface::PixelFormat PixelFormatFromTextureInfo(
+ Tegra::Texture::TextureFormat format, Tegra::Texture::ComponentType red_component,
+ Tegra::Texture::ComponentType green_component, Tegra::Texture::ComponentType blue_component,
+ Tegra::Texture::ComponentType alpha_component, bool is_srgb) noexcept;
} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/formatter.cpp b/src/video_core/texture_cache/formatter.cpp
new file mode 100644
index 000000000..d10ba4ccd
--- /dev/null
+++ b/src/video_core/texture_cache/formatter.cpp
@@ -0,0 +1,95 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <string>
+
+#include "video_core/texture_cache/formatter.h"
+#include "video_core/texture_cache/image_base.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/image_view_base.h"
+#include "video_core/texture_cache/render_targets.h"
+
+namespace VideoCommon {
+
+std::string Name(const ImageBase& image) {
+ const GPUVAddr gpu_addr = image.gpu_addr;
+ const ImageInfo& info = image.info;
+ const u32 width = info.size.width;
+ const u32 height = info.size.height;
+ const u32 depth = info.size.depth;
+ const u32 num_layers = image.info.resources.layers;
+ const u32 num_levels = image.info.resources.levels;
+ std::string resource;
+ if (num_layers > 1) {
+ resource += fmt::format(":L{}", num_layers);
+ }
+ if (num_levels > 1) {
+ resource += fmt::format(":M{}", num_levels);
+ }
+ switch (image.info.type) {
+ case ImageType::e1D:
+ return fmt::format("Image 1D 0x{:x} {}{}", gpu_addr, width, resource);
+ case ImageType::e2D:
+ return fmt::format("Image 2D 0x{:x} {}x{}{}", gpu_addr, width, height, resource);
+ case ImageType::e3D:
+ return fmt::format("Image 2D 0x{:x} {}x{}x{}{}", gpu_addr, width, height, depth, resource);
+ case ImageType::Linear:
+ return fmt::format("Image Linear 0x{:x} {}x{}", gpu_addr, width, height);
+ case ImageType::Buffer:
+ return fmt::format("Buffer 0x{:x} {}", image.gpu_addr, image.info.size.width);
+ }
+ return "Invalid";
+}
+
+std::string Name(const ImageViewBase& image_view, std::optional<ImageViewType> type) {
+ const u32 width = image_view.size.width;
+ const u32 height = image_view.size.height;
+ const u32 depth = image_view.size.depth;
+ const u32 num_levels = image_view.range.extent.levels;
+ const u32 num_layers = image_view.range.extent.layers;
+
+ const std::string level = num_levels > 1 ? fmt::format(":{}", num_levels) : "";
+ switch (type.value_or(image_view.type)) {
+ case ImageViewType::e1D:
+ return fmt::format("ImageView 1D {}{}", width, level);
+ case ImageViewType::e2D:
+ return fmt::format("ImageView 2D {}x{}{}", width, height, level);
+ case ImageViewType::Cube:
+ return fmt::format("ImageView Cube {}x{}{}", width, height, level);
+ case ImageViewType::e3D:
+ return fmt::format("ImageView 3D {}x{}x{}{}", width, height, depth, level);
+ case ImageViewType::e1DArray:
+ return fmt::format("ImageView 1DArray {}{}|{}", width, level, num_layers);
+ case ImageViewType::e2DArray:
+ return fmt::format("ImageView 2DArray {}x{}{}|{}", width, height, level, num_layers);
+ case ImageViewType::CubeArray:
+ return fmt::format("ImageView CubeArray {}x{}{}|{}", width, height, level, num_layers);
+ case ImageViewType::Rect:
+ return fmt::format("ImageView Rect {}x{}{}", width, height, level);
+ case ImageViewType::Buffer:
+ return fmt::format("BufferView {}", width);
+ }
+ return "Invalid";
+}
+
+std::string Name(const RenderTargets& render_targets) {
+ std::string_view debug_prefix;
+ const auto num_color = std::ranges::count_if(
+ render_targets.color_buffer_ids, [](ImageViewId id) { return static_cast<bool>(id); });
+ if (render_targets.depth_buffer_id) {
+ debug_prefix = num_color > 0 ? "R" : "Z";
+ } else {
+ debug_prefix = num_color > 0 ? "C" : "X";
+ }
+ const Extent2D size = render_targets.size;
+ if (num_color > 0) {
+ return fmt::format("Framebuffer {}{} {}x{}", debug_prefix, num_color, size.width,
+ size.height);
+ } else {
+ return fmt::format("Framebuffer {} {}x{}", debug_prefix, size.width, size.height);
+ }
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/formatter.h b/src/video_core/texture_cache/formatter.h
new file mode 100644
index 000000000..a48413983
--- /dev/null
+++ b/src/video_core/texture_cache/formatter.h
@@ -0,0 +1,263 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+#include <fmt/format.h>
+
+#include "video_core/surface.h"
+#include "video_core/texture_cache/types.h"
+
+template <>
+struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::string_view> {
+ template <typename FormatContext>
+ auto format(VideoCore::Surface::PixelFormat format, FormatContext& ctx) {
+ using VideoCore::Surface::PixelFormat;
+ const string_view name = [format] {
+ switch (format) {
+ case PixelFormat::A8B8G8R8_UNORM:
+ return "A8B8G8R8_UNORM";
+ case PixelFormat::A8B8G8R8_SNORM:
+ return "A8B8G8R8_SNORM";
+ case PixelFormat::A8B8G8R8_SINT:
+ return "A8B8G8R8_SINT";
+ case PixelFormat::A8B8G8R8_UINT:
+ return "A8B8G8R8_UINT";
+ case PixelFormat::R5G6B5_UNORM:
+ return "R5G6B5_UNORM";
+ case PixelFormat::B5G6R5_UNORM:
+ return "B5G6R5_UNORM";
+ case PixelFormat::A1R5G5B5_UNORM:
+ return "A1R5G5B5_UNORM";
+ case PixelFormat::A2B10G10R10_UNORM:
+ return "A2B10G10R10_UNORM";
+ case PixelFormat::A2B10G10R10_UINT:
+ return "A2B10G10R10_UINT";
+ case PixelFormat::A1B5G5R5_UNORM:
+ return "A1B5G5R5_UNORM";
+ case PixelFormat::R8_UNORM:
+ return "R8_UNORM";
+ case PixelFormat::R8_SNORM:
+ return "R8_SNORM";
+ case PixelFormat::R8_SINT:
+ return "R8_SINT";
+ case PixelFormat::R8_UINT:
+ return "R8_UINT";
+ case PixelFormat::R16G16B16A16_FLOAT:
+ return "R16G16B16A16_FLOAT";
+ case PixelFormat::R16G16B16A16_UNORM:
+ return "R16G16B16A16_UNORM";
+ case PixelFormat::R16G16B16A16_SNORM:
+ return "R16G16B16A16_SNORM";
+ case PixelFormat::R16G16B16A16_SINT:
+ return "R16G16B16A16_SINT";
+ case PixelFormat::R16G16B16A16_UINT:
+ return "R16G16B16A16_UINT";
+ case PixelFormat::B10G11R11_FLOAT:
+ return "B10G11R11_FLOAT";
+ case PixelFormat::R32G32B32A32_UINT:
+ return "R32G32B32A32_UINT";
+ case PixelFormat::BC1_RGBA_UNORM:
+ return "BC1_RGBA_UNORM";
+ case PixelFormat::BC2_UNORM:
+ return "BC2_UNORM";
+ case PixelFormat::BC3_UNORM:
+ return "BC3_UNORM";
+ case PixelFormat::BC4_UNORM:
+ return "BC4_UNORM";
+ case PixelFormat::BC4_SNORM:
+ return "BC4_SNORM";
+ case PixelFormat::BC5_UNORM:
+ return "BC5_UNORM";
+ case PixelFormat::BC5_SNORM:
+ return "BC5_SNORM";
+ case PixelFormat::BC7_UNORM:
+ return "BC7_UNORM";
+ case PixelFormat::BC6H_UFLOAT:
+ return "BC6H_UFLOAT";
+ case PixelFormat::BC6H_SFLOAT:
+ return "BC6H_SFLOAT";
+ case PixelFormat::ASTC_2D_4X4_UNORM:
+ return "ASTC_2D_4X4_UNORM";
+ case PixelFormat::B8G8R8A8_UNORM:
+ return "B8G8R8A8_UNORM";
+ case PixelFormat::R32G32B32A32_FLOAT:
+ return "R32G32B32A32_FLOAT";
+ case PixelFormat::R32G32B32A32_SINT:
+ return "R32G32B32A32_SINT";
+ case PixelFormat::R32G32_FLOAT:
+ return "R32G32_FLOAT";
+ case PixelFormat::R32G32_SINT:
+ return "R32G32_SINT";
+ case PixelFormat::R32_FLOAT:
+ return "R32_FLOAT";
+ case PixelFormat::R16_FLOAT:
+ return "R16_FLOAT";
+ case PixelFormat::R16_UNORM:
+ return "R16_UNORM";
+ case PixelFormat::R16_SNORM:
+ return "R16_SNORM";
+ case PixelFormat::R16_UINT:
+ return "R16_UINT";
+ case PixelFormat::R16_SINT:
+ return "R16_SINT";
+ case PixelFormat::R16G16_UNORM:
+ return "R16G16_UNORM";
+ case PixelFormat::R16G16_FLOAT:
+ return "R16G16_FLOAT";
+ case PixelFormat::R16G16_UINT:
+ return "R16G16_UINT";
+ case PixelFormat::R16G16_SINT:
+ return "R16G16_SINT";
+ case PixelFormat::R16G16_SNORM:
+ return "R16G16_SNORM";
+ case PixelFormat::R32G32B32_FLOAT:
+ return "R32G32B32_FLOAT";
+ case PixelFormat::A8B8G8R8_SRGB:
+ return "A8B8G8R8_SRGB";
+ case PixelFormat::R8G8_UNORM:
+ return "R8G8_UNORM";
+ case PixelFormat::R8G8_SNORM:
+ return "R8G8_SNORM";
+ case PixelFormat::R8G8_SINT:
+ return "R8G8_SINT";
+ case PixelFormat::R8G8_UINT:
+ return "R8G8_UINT";
+ case PixelFormat::R32G32_UINT:
+ return "R32G32_UINT";
+ case PixelFormat::R16G16B16X16_FLOAT:
+ return "R16G16B16X16_FLOAT";
+ case PixelFormat::R32_UINT:
+ return "R32_UINT";
+ case PixelFormat::R32_SINT:
+ return "R32_SINT";
+ case PixelFormat::ASTC_2D_8X8_UNORM:
+ return "ASTC_2D_8X8_UNORM";
+ case PixelFormat::ASTC_2D_8X5_UNORM:
+ return "ASTC_2D_8X5_UNORM";
+ case PixelFormat::ASTC_2D_5X4_UNORM:
+ return "ASTC_2D_5X4_UNORM";
+ case PixelFormat::B8G8R8A8_SRGB:
+ return "B8G8R8A8_SRGB";
+ case PixelFormat::BC1_RGBA_SRGB:
+ return "BC1_RGBA_SRGB";
+ case PixelFormat::BC2_SRGB:
+ return "BC2_SRGB";
+ case PixelFormat::BC3_SRGB:
+ return "BC3_SRGB";
+ case PixelFormat::BC7_SRGB:
+ return "BC7_SRGB";
+ case PixelFormat::A4B4G4R4_UNORM:
+ return "A4B4G4R4_UNORM";
+ case PixelFormat::ASTC_2D_4X4_SRGB:
+ return "ASTC_2D_4X4_SRGB";
+ case PixelFormat::ASTC_2D_8X8_SRGB:
+ return "ASTC_2D_8X8_SRGB";
+ case PixelFormat::ASTC_2D_8X5_SRGB:
+ return "ASTC_2D_8X5_SRGB";
+ case PixelFormat::ASTC_2D_5X4_SRGB:
+ return "ASTC_2D_5X4_SRGB";
+ case PixelFormat::ASTC_2D_5X5_UNORM:
+ return "ASTC_2D_5X5_UNORM";
+ case PixelFormat::ASTC_2D_5X5_SRGB:
+ return "ASTC_2D_5X5_SRGB";
+ case PixelFormat::ASTC_2D_10X8_UNORM:
+ return "ASTC_2D_10X8_UNORM";
+ case PixelFormat::ASTC_2D_10X8_SRGB:
+ return "ASTC_2D_10X8_SRGB";
+ case PixelFormat::ASTC_2D_6X6_UNORM:
+ return "ASTC_2D_6X6_UNORM";
+ case PixelFormat::ASTC_2D_6X6_SRGB:
+ return "ASTC_2D_6X6_SRGB";
+ case PixelFormat::ASTC_2D_10X10_UNORM:
+ return "ASTC_2D_10X10_UNORM";
+ case PixelFormat::ASTC_2D_10X10_SRGB:
+ return "ASTC_2D_10X10_SRGB";
+ case PixelFormat::ASTC_2D_12X12_UNORM:
+ return "ASTC_2D_12X12_UNORM";
+ case PixelFormat::ASTC_2D_12X12_SRGB:
+ return "ASTC_2D_12X12_SRGB";
+ case PixelFormat::ASTC_2D_8X6_UNORM:
+ return "ASTC_2D_8X6_UNORM";
+ case PixelFormat::ASTC_2D_8X6_SRGB:
+ return "ASTC_2D_8X6_SRGB";
+ case PixelFormat::ASTC_2D_6X5_UNORM:
+ return "ASTC_2D_6X5_UNORM";
+ case PixelFormat::ASTC_2D_6X5_SRGB:
+ return "ASTC_2D_6X5_SRGB";
+ case PixelFormat::E5B9G9R9_FLOAT:
+ return "E5B9G9R9_FLOAT";
+ case PixelFormat::D32_FLOAT:
+ return "D32_FLOAT";
+ case PixelFormat::D16_UNORM:
+ return "D16_UNORM";
+ case PixelFormat::D24_UNORM_S8_UINT:
+ return "D24_UNORM_S8_UINT";
+ case PixelFormat::S8_UINT_D24_UNORM:
+ return "S8_UINT_D24_UNORM";
+ case PixelFormat::D32_FLOAT_S8_UINT:
+ return "D32_FLOAT_S8_UINT";
+ case PixelFormat::MaxDepthStencilFormat:
+ case PixelFormat::Invalid:
+ return "Invalid";
+ }
+ return "Invalid";
+ }();
+ return formatter<string_view>::format(name, ctx);
+ }
+};
+
+template <>
+struct fmt::formatter<VideoCommon::ImageType> : fmt::formatter<fmt::string_view> {
+ template <typename FormatContext>
+ auto format(VideoCommon::ImageType type, FormatContext& ctx) {
+ const string_view name = [type] {
+ using VideoCommon::ImageType;
+ switch (type) {
+ case ImageType::e1D:
+ return "1D";
+ case ImageType::e2D:
+ return "2D";
+ case ImageType::e3D:
+ return "3D";
+ case ImageType::Linear:
+ return "Linear";
+ case ImageType::Buffer:
+ return "Buffer";
+ }
+ return "Invalid";
+ }();
+ return formatter<string_view>::format(name, ctx);
+ }
+};
+
+template <>
+struct fmt::formatter<VideoCommon::Extent3D> {
+ constexpr auto parse(fmt::format_parse_context& ctx) {
+ return ctx.begin();
+ }
+
+ template <typename FormatContext>
+ auto format(const VideoCommon::Extent3D& extent, FormatContext& ctx) {
+ return fmt::format_to(ctx.out(), "{{{}, {}, {}}}", extent.width, extent.height,
+ extent.depth);
+ }
+};
+
+namespace VideoCommon {
+
+struct ImageBase;
+struct ImageViewBase;
+struct RenderTargets;
+
+[[nodiscard]] std::string Name(const ImageBase& image);
+
+[[nodiscard]] std::string Name(const ImageViewBase& image_view,
+ std::optional<ImageViewType> type = std::nullopt);
+
+[[nodiscard]] std::string Name(const RenderTargets& render_targets);
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_base.cpp b/src/video_core/texture_cache/image_base.cpp
new file mode 100644
index 000000000..959b3f115
--- /dev/null
+++ b/src/video_core/texture_cache/image_base.cpp
@@ -0,0 +1,218 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <optional>
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/formatter.h"
+#include "video_core/texture_cache/image_base.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/util.h"
+
+namespace VideoCommon {
+
+using VideoCore::Surface::DefaultBlockHeight;
+using VideoCore::Surface::DefaultBlockWidth;
+
+namespace {
+/// Returns the base layer and mip level offset
+[[nodiscard]] std::pair<s32, s32> LayerMipOffset(s32 diff, u32 layer_stride) {
+ if (layer_stride == 0) {
+ return {0, diff};
+ } else {
+ return {diff / layer_stride, diff % layer_stride};
+ }
+}
+
+[[nodiscard]] bool ValidateLayers(const SubresourceLayers& layers, const ImageInfo& info) {
+ return layers.base_level < info.resources.levels &&
+ layers.base_layer + layers.num_layers <= info.resources.layers;
+}
+
+[[nodiscard]] bool ValidateCopy(const ImageCopy& copy, const ImageInfo& dst, const ImageInfo& src) {
+ const Extent3D src_size = MipSize(src.size, copy.src_subresource.base_level);
+ const Extent3D dst_size = MipSize(dst.size, copy.dst_subresource.base_level);
+ if (!ValidateLayers(copy.src_subresource, src)) {
+ return false;
+ }
+ if (!ValidateLayers(copy.dst_subresource, dst)) {
+ return false;
+ }
+ if (copy.src_offset.x + copy.extent.width > src_size.width ||
+ copy.src_offset.y + copy.extent.height > src_size.height ||
+ copy.src_offset.z + copy.extent.depth > src_size.depth) {
+ return false;
+ }
+ if (copy.dst_offset.x + copy.extent.width > dst_size.width ||
+ copy.dst_offset.y + copy.extent.height > dst_size.height ||
+ copy.dst_offset.z + copy.extent.depth > dst_size.depth) {
+ return false;
+ }
+ return true;
+}
+} // Anonymous namespace
+
+ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_)
+ : info{info_}, guest_size_bytes{CalculateGuestSizeInBytes(info)},
+ unswizzled_size_bytes{CalculateUnswizzledSizeBytes(info)},
+ converted_size_bytes{CalculateConvertedSizeBytes(info)}, gpu_addr{gpu_addr_},
+ cpu_addr{cpu_addr_}, cpu_addr_end{cpu_addr + guest_size_bytes},
+ mip_level_offsets{CalculateMipLevelOffsets(info)} {
+ if (info.type == ImageType::e3D) {
+ slice_offsets = CalculateSliceOffsets(info);
+ slice_subresources = CalculateSliceSubresources(info);
+ }
+}
+
+std::optional<SubresourceBase> ImageBase::TryFindBase(GPUVAddr other_addr) const noexcept {
+ if (other_addr < gpu_addr) {
+ // Subresource address can't be lower than the base
+ return std::nullopt;
+ }
+ const u32 diff = static_cast<u32>(other_addr - gpu_addr);
+ if (diff > guest_size_bytes) {
+ // This can happen when two CPU addresses are used for different GPU addresses
+ return std::nullopt;
+ }
+ if (info.type != ImageType::e3D) {
+ const auto [layer, mip_offset] = LayerMipOffset(diff, info.layer_stride);
+ const auto end = mip_level_offsets.begin() + info.resources.levels;
+ const auto it = std::find(mip_level_offsets.begin(), end, mip_offset);
+ if (layer > info.resources.layers || it == end) {
+ return std::nullopt;
+ }
+ return SubresourceBase{
+ .level = static_cast<s32>(std::distance(mip_level_offsets.begin(), it)),
+ .layer = layer,
+ };
+ } else {
+ // TODO: Consider using binary_search after a threshold
+ const auto it = std::ranges::find(slice_offsets, diff);
+ if (it == slice_offsets.cend()) {
+ return std::nullopt;
+ }
+ return slice_subresources[std::distance(slice_offsets.begin(), it)];
+ }
+}
+
+ImageViewId ImageBase::FindView(const ImageViewInfo& view_info) const noexcept {
+ const auto it = std::ranges::find(image_view_infos, view_info);
+ if (it == image_view_infos.end()) {
+ return ImageViewId{};
+ }
+ return image_view_ids[std::distance(image_view_infos.begin(), it)];
+}
+
+void ImageBase::InsertView(const ImageViewInfo& view_info, ImageViewId image_view_id) {
+ image_view_infos.push_back(view_info);
+ image_view_ids.push_back(image_view_id);
+}
+
+void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
+ static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format;
+ ASSERT(lhs.info.type == rhs.info.type);
+ std::optional<SubresourceBase> base;
+ if (lhs.info.type == ImageType::Linear) {
+ base = SubresourceBase{.level = 0, .layer = 0};
+ } else {
+ // We are passing relaxed formats as an option, having broken views or not won't matter
+ static constexpr bool broken_views = false;
+ base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views);
+ }
+ if (!base) {
+ LOG_ERROR(HW_GPU, "Image alias should have been flipped");
+ return;
+ }
+ const PixelFormat lhs_format = lhs.info.format;
+ const PixelFormat rhs_format = rhs.info.format;
+ const Extent2D lhs_block{
+ .width = DefaultBlockWidth(lhs_format),
+ .height = DefaultBlockHeight(lhs_format),
+ };
+ const Extent2D rhs_block{
+ .width = DefaultBlockWidth(rhs_format),
+ .height = DefaultBlockHeight(rhs_format),
+ };
+ const bool is_lhs_compressed = lhs_block.width > 1 || lhs_block.height > 1;
+ const bool is_rhs_compressed = rhs_block.width > 1 || rhs_block.height > 1;
+ if (is_lhs_compressed && is_rhs_compressed) {
+ LOG_ERROR(HW_GPU, "Compressed to compressed image aliasing is not implemented");
+ return;
+ }
+ const s32 lhs_mips = lhs.info.resources.levels;
+ const s32 rhs_mips = rhs.info.resources.levels;
+ const s32 num_mips = std::min(lhs_mips - base->level, rhs_mips);
+ AliasedImage lhs_alias;
+ AliasedImage rhs_alias;
+ lhs_alias.id = rhs_id;
+ rhs_alias.id = lhs_id;
+ lhs_alias.copies.reserve(num_mips);
+ rhs_alias.copies.reserve(num_mips);
+ for (s32 mip_level = 0; mip_level < num_mips; ++mip_level) {
+ Extent3D lhs_size = MipSize(lhs.info.size, base->level + mip_level);
+ Extent3D rhs_size = MipSize(rhs.info.size, mip_level);
+ if (is_lhs_compressed) {
+ lhs_size.width /= lhs_block.width;
+ lhs_size.height /= lhs_block.height;
+ }
+ if (is_rhs_compressed) {
+ rhs_size.width /= rhs_block.width;
+ rhs_size.height /= rhs_block.height;
+ }
+ const Extent3D copy_size{
+ .width = std::min(lhs_size.width, rhs_size.width),
+ .height = std::min(lhs_size.height, rhs_size.height),
+ .depth = std::min(lhs_size.depth, rhs_size.depth),
+ };
+ if (copy_size.width == 0 || copy_size.height == 0) {
+ LOG_WARNING(HW_GPU, "Copy size is smaller than block size. Mip cannot be aliased.");
+ continue;
+ }
+ const bool is_lhs_3d = lhs.info.type == ImageType::e3D;
+ const bool is_rhs_3d = rhs.info.type == ImageType::e3D;
+ const Offset3D lhs_offset{0, 0, 0};
+ const Offset3D rhs_offset{0, 0, is_rhs_3d ? base->layer : 0};
+ const s32 lhs_layers = is_lhs_3d ? 1 : lhs.info.resources.layers - base->layer;
+ const s32 rhs_layers = is_rhs_3d ? 1 : rhs.info.resources.layers;
+ const s32 num_layers = std::min(lhs_layers, rhs_layers);
+ const SubresourceLayers lhs_subresource{
+ .base_level = mip_level,
+ .base_layer = 0,
+ .num_layers = num_layers,
+ };
+ const SubresourceLayers rhs_subresource{
+ .base_level = base->level + mip_level,
+ .base_layer = is_rhs_3d ? 0 : base->layer,
+ .num_layers = num_layers,
+ };
+ [[maybe_unused]] const ImageCopy& to_lhs_copy = lhs_alias.copies.emplace_back(ImageCopy{
+ .src_subresource = lhs_subresource,
+ .dst_subresource = rhs_subresource,
+ .src_offset = lhs_offset,
+ .dst_offset = rhs_offset,
+ .extent = copy_size,
+ });
+ [[maybe_unused]] const ImageCopy& to_rhs_copy = rhs_alias.copies.emplace_back(ImageCopy{
+ .src_subresource = rhs_subresource,
+ .dst_subresource = lhs_subresource,
+ .src_offset = rhs_offset,
+ .dst_offset = lhs_offset,
+ .extent = copy_size,
+ });
+ ASSERT_MSG(ValidateCopy(to_lhs_copy, lhs.info, rhs.info), "Invalid RHS to LHS copy");
+ ASSERT_MSG(ValidateCopy(to_rhs_copy, rhs.info, lhs.info), "Invalid LHS to RHS copy");
+ }
+ ASSERT(lhs_alias.copies.empty() == rhs_alias.copies.empty());
+ if (lhs_alias.copies.empty()) {
+ return;
+ }
+ lhs.aliased_images.push_back(std::move(lhs_alias));
+ rhs.aliased_images.push_back(std::move(rhs_alias));
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h
new file mode 100644
index 000000000..b7f3b7e43
--- /dev/null
+++ b/src/video_core/texture_cache/image_base.h
@@ -0,0 +1,83 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <optional>
+#include <vector>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/types.h"
+
+namespace VideoCommon {
+
+enum class ImageFlagBits : u32 {
+ AcceleratedUpload = 1 << 0, ///< Upload can be accelerated in the GPU
+ Converted = 1 << 1, ///< Guest format is not supported natively and it has to be converted
+ CpuModified = 1 << 2, ///< Contents have been modified from the CPU
+ GpuModified = 1 << 3, ///< Contents have been modified from the GPU
+ Tracked = 1 << 4, ///< Writes and reads are being hooked from the CPU JIT
+ Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted
+ Registered = 1 << 6, ///< True when the image is registered
+ Picked = 1 << 7, ///< Temporary flag to mark the image as picked
+};
+DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
+
+struct ImageViewInfo;
+
+struct AliasedImage {
+ std::vector<ImageCopy> copies;
+ ImageId id;
+};
+
+struct ImageBase {
+ explicit ImageBase(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
+
+ [[nodiscard]] std::optional<SubresourceBase> TryFindBase(GPUVAddr other_addr) const noexcept;
+
+ [[nodiscard]] ImageViewId FindView(const ImageViewInfo& view_info) const noexcept;
+
+ void InsertView(const ImageViewInfo& view_info, ImageViewId image_view_id);
+
+ [[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
+ const VAddr overlap_end = overlap_cpu_addr + overlap_size;
+ return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
+ }
+
+ ImageInfo info;
+
+ u32 guest_size_bytes = 0;
+ u32 unswizzled_size_bytes = 0;
+ u32 converted_size_bytes = 0;
+ ImageFlagBits flags = ImageFlagBits::CpuModified;
+
+ GPUVAddr gpu_addr = 0;
+ VAddr cpu_addr = 0;
+ VAddr cpu_addr_end = 0;
+
+ u64 modification_tick = 0;
+ u64 frame_tick = 0;
+
+ std::array<u32, MAX_MIP_LEVELS> mip_level_offsets{};
+
+ std::vector<ImageViewInfo> image_view_infos;
+ std::vector<ImageViewId> image_view_ids;
+
+ std::vector<u32> slice_offsets;
+ std::vector<SubresourceBase> slice_subresources;
+
+ std::vector<AliasedImage> aliased_images;
+};
+
+struct ImageAllocBase {
+ std::vector<ImageId> images;
+};
+
+void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id);
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_info.cpp b/src/video_core/texture_cache/image_info.cpp
new file mode 100644
index 000000000..64fd7010a
--- /dev/null
+++ b/src/video_core/texture_cache/image_info.cpp
@@ -0,0 +1,189 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/format_lookup_table.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/samples_helper.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::TextureType;
+using Tegra::Texture::TICEntry;
+using VideoCore::Surface::PixelFormat;
+
+ImageInfo::ImageInfo(const TICEntry& config) noexcept {
+ format = PixelFormatFromTextureInfo(config.format, config.r_type, config.g_type, config.b_type,
+ config.a_type, config.srgb_conversion);
+ num_samples = NumSamples(config.msaa_mode);
+ resources.levels = config.max_mip_level + 1;
+ if (config.IsPitchLinear()) {
+ pitch = config.Pitch();
+ } else if (config.IsBlockLinear()) {
+ block = Extent3D{
+ .width = config.block_width,
+ .height = config.block_height,
+ .depth = config.block_depth,
+ };
+ }
+ tile_width_spacing = config.tile_width_spacing;
+ if (config.texture_type != TextureType::Texture2D &&
+ config.texture_type != TextureType::Texture2DNoMipmap) {
+ ASSERT(!config.IsPitchLinear());
+ }
+ switch (config.texture_type) {
+ case TextureType::Texture1D:
+ ASSERT(config.BaseLayer() == 0);
+ type = ImageType::e1D;
+ size.width = config.Width();
+ break;
+ case TextureType::Texture1DArray:
+ UNIMPLEMENTED_IF(config.BaseLayer() != 0);
+ type = ImageType::e1D;
+ size.width = config.Width();
+ resources.layers = config.Depth();
+ break;
+ case TextureType::Texture2D:
+ case TextureType::Texture2DNoMipmap:
+ ASSERT(config.Depth() == 1);
+ type = config.IsPitchLinear() ? ImageType::Linear : ImageType::e2D;
+ size.width = config.Width();
+ size.height = config.Height();
+ resources.layers = config.BaseLayer() + 1;
+ break;
+ case TextureType::Texture2DArray:
+ type = ImageType::e2D;
+ size.width = config.Width();
+ size.height = config.Height();
+ resources.layers = config.BaseLayer() + config.Depth();
+ break;
+ case TextureType::TextureCubemap:
+ ASSERT(config.Depth() == 1);
+ type = ImageType::e2D;
+ size.width = config.Width();
+ size.height = config.Height();
+ resources.layers = config.BaseLayer() + 6;
+ break;
+ case TextureType::TextureCubeArray:
+ UNIMPLEMENTED_IF(config.load_store_hint != 0);
+ type = ImageType::e2D;
+ size.width = config.Width();
+ size.height = config.Height();
+ resources.layers = config.BaseLayer() + config.Depth() * 6;
+ break;
+ case TextureType::Texture3D:
+ ASSERT(config.BaseLayer() == 0);
+ type = ImageType::e3D;
+ size.width = config.Width();
+ size.height = config.Height();
+ size.depth = config.Depth();
+ break;
+ case TextureType::Texture1DBuffer:
+ type = ImageType::Buffer;
+ size.width = config.Width();
+ break;
+ default:
+ UNREACHABLE_MSG("Invalid texture_type={}", static_cast<int>(config.texture_type.Value()));
+ break;
+ }
+ if (type != ImageType::Linear) {
+ // FIXME: Call this without passing *this
+ layer_stride = CalculateLayerStride(*this);
+ maybe_unaligned_layer_stride = CalculateLayerSize(*this);
+ }
+}
+
+ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index) noexcept {
+ const auto& rt = regs.rt[index];
+ format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(rt.format);
+ if (rt.tile_mode.is_pitch_linear) {
+ ASSERT(rt.tile_mode.is_3d == 0);
+ type = ImageType::Linear;
+ pitch = rt.width;
+ size = Extent3D{
+ .width = pitch / BytesPerBlock(format),
+ .height = rt.height,
+ .depth = 1,
+ };
+ return;
+ }
+ size.width = rt.width;
+ size.height = rt.height;
+ layer_stride = rt.layer_stride * 4;
+ maybe_unaligned_layer_stride = layer_stride;
+ num_samples = NumSamples(regs.multisample_mode);
+ block = Extent3D{
+ .width = rt.tile_mode.block_width,
+ .height = rt.tile_mode.block_height,
+ .depth = rt.tile_mode.block_depth,
+ };
+ if (rt.tile_mode.is_3d) {
+ type = ImageType::e3D;
+ size.depth = rt.depth;
+ } else {
+ type = ImageType::e2D;
+ resources.layers = rt.depth;
+ }
+}
+
+ImageInfo::ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept {
+ format = VideoCore::Surface::PixelFormatFromDepthFormat(regs.zeta.format);
+ size.width = regs.zeta_width;
+ size.height = regs.zeta_height;
+ resources.levels = 1;
+ layer_stride = regs.zeta.layer_stride * 4;
+ maybe_unaligned_layer_stride = layer_stride;
+ num_samples = NumSamples(regs.multisample_mode);
+ block = Extent3D{
+ .width = regs.zeta.tile_mode.block_width,
+ .height = regs.zeta.tile_mode.block_height,
+ .depth = regs.zeta.tile_mode.block_depth,
+ };
+ if (regs.zeta.tile_mode.is_pitch_linear) {
+ ASSERT(regs.zeta.tile_mode.is_3d == 0);
+ type = ImageType::Linear;
+ pitch = size.width * BytesPerBlock(format);
+ } else if (regs.zeta.tile_mode.is_3d) {
+ ASSERT(regs.zeta.tile_mode.is_pitch_linear == 0);
+ type = ImageType::e3D;
+ size.depth = regs.zeta_depth;
+ } else {
+ type = ImageType::e2D;
+ resources.layers = regs.zeta_depth;
+ }
+}
+
+ImageInfo::ImageInfo(const Tegra::Engines::Fermi2D::Surface& config) noexcept {
+ UNIMPLEMENTED_IF_MSG(config.layer != 0, "Surface layer is not zero");
+ format = VideoCore::Surface::PixelFormatFromRenderTargetFormat(config.format);
+ if (config.linear == Tegra::Engines::Fermi2D::MemoryLayout::Pitch) {
+ type = ImageType::Linear;
+ size = Extent3D{
+ .width = config.pitch / VideoCore::Surface::BytesPerBlock(format),
+ .height = config.height,
+ .depth = 1,
+ };
+ pitch = config.pitch;
+ } else {
+ type = config.block_depth > 0 ? ImageType::e3D : ImageType::e2D;
+ block = Extent3D{
+ .width = config.block_width,
+ .height = config.block_height,
+ .depth = config.block_depth,
+ };
+ // 3D blits with more than once slice are not implemented for now
+ // Render to individual slices
+ size = Extent3D{
+ .width = config.width,
+ .height = config.height,
+ .depth = 1,
+ };
+ }
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_info.h b/src/video_core/texture_cache/image_info.h
new file mode 100644
index 000000000..5049fc36e
--- /dev/null
+++ b/src/video_core/texture_cache/image_info.h
@@ -0,0 +1,38 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/types.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::TICEntry;
+using VideoCore::Surface::PixelFormat;
+
+struct ImageInfo {
+ explicit ImageInfo() = default;
+ explicit ImageInfo(const TICEntry& config) noexcept;
+ explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index) noexcept;
+ explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept;
+ explicit ImageInfo(const Tegra::Engines::Fermi2D::Surface& config) noexcept;
+
+ PixelFormat format = PixelFormat::Invalid;
+ ImageType type = ImageType::e1D;
+ SubresourceExtent resources;
+ Extent3D size{1, 1, 1};
+ union {
+ Extent3D block{0, 0, 0};
+ u32 pitch;
+ };
+ u32 layer_stride = 0;
+ u32 maybe_unaligned_layer_stride = 0;
+ u32 num_samples = 1;
+ u32 tile_width_spacing = 0;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_view_base.cpp b/src/video_core/texture_cache/image_view_base.cpp
new file mode 100644
index 000000000..18f72e508
--- /dev/null
+++ b/src/video_core/texture_cache/image_view_base.cpp
@@ -0,0 +1,41 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+
+#include "common/assert.h"
+#include "core/settings.h"
+#include "video_core/compatible_formats.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/formatter.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/image_view_base.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/types.h"
+
+namespace VideoCommon {
+
+ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info,
+ ImageId image_id_)
+ : image_id{image_id_}, format{info.format}, type{info.type}, range{info.range},
+ size{
+ .width = std::max(image_info.size.width >> range.base.level, 1u),
+ .height = std::max(image_info.size.height >> range.base.level, 1u),
+ .depth = std::max(image_info.size.depth >> range.base.level, 1u),
+ } {
+ ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false),
+ "Image view format {} is incompatible with image format {}", info.format,
+ image_info.format);
+ const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
+ if (image_info.type == ImageType::Linear && is_async) {
+ flags |= ImageViewFlagBits::PreemtiveDownload;
+ }
+ if (image_info.type == ImageType::e3D && info.type != ImageViewType::e3D) {
+ flags |= ImageViewFlagBits::Slice;
+ }
+}
+
+ImageViewBase::ImageViewBase(const NullImageParams&) {}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_view_base.h b/src/video_core/texture_cache/image_view_base.h
new file mode 100644
index 000000000..73954167e
--- /dev/null
+++ b/src/video_core/texture_cache/image_view_base.h
@@ -0,0 +1,47 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/types.h"
+
+namespace VideoCommon {
+
+using VideoCore::Surface::PixelFormat;
+
+struct ImageViewInfo;
+struct ImageInfo;
+
+struct NullImageParams {};
+
+enum class ImageViewFlagBits : u16 {
+ PreemtiveDownload = 1 << 0,
+ Strong = 1 << 1,
+ Slice = 1 << 2,
+};
+DECLARE_ENUM_FLAG_OPERATORS(ImageViewFlagBits)
+
+struct ImageViewBase {
+ explicit ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info,
+ ImageId image_id);
+ explicit ImageViewBase(const NullImageParams&);
+
+ [[nodiscard]] bool IsBuffer() const noexcept {
+ return type == ImageViewType::Buffer;
+ }
+
+ ImageId image_id{};
+ PixelFormat format{};
+ ImageViewType type{};
+ SubresourceRange range;
+ Extent3D size{0, 0, 0};
+ ImageViewFlagBits flags{};
+
+ u64 invalidation_tick = 0;
+ u64 modification_tick = 0;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_view_info.cpp b/src/video_core/texture_cache/image_view_info.cpp
new file mode 100644
index 000000000..faf5b151f
--- /dev/null
+++ b/src/video_core/texture_cache/image_view_info.cpp
@@ -0,0 +1,88 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <limits>
+
+#include "common/assert.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+namespace {
+
+constexpr u8 RENDER_TARGET_SWIZZLE = std::numeric_limits<u8>::max();
+
+[[nodiscard]] u8 CastSwizzle(SwizzleSource source) {
+ const u8 casted = static_cast<u8>(source);
+ ASSERT(static_cast<SwizzleSource>(casted) == source);
+ return casted;
+}
+
+} // Anonymous namespace
+
+ImageViewInfo::ImageViewInfo(const TICEntry& config, s32 base_layer) noexcept
+ : format{PixelFormatFromTIC(config)}, x_source{CastSwizzle(config.x_source)},
+ y_source{CastSwizzle(config.y_source)}, z_source{CastSwizzle(config.z_source)},
+ w_source{CastSwizzle(config.w_source)} {
+ range.base = SubresourceBase{
+ .level = static_cast<s32>(config.res_min_mip_level),
+ .layer = base_layer,
+ };
+ range.extent.levels = config.res_max_mip_level - config.res_min_mip_level + 1;
+
+ switch (config.texture_type) {
+ case TextureType::Texture1D:
+ ASSERT(config.Height() == 1);
+ ASSERT(config.Depth() == 1);
+ type = ImageViewType::e1D;
+ break;
+ case TextureType::Texture2D:
+ case TextureType::Texture2DNoMipmap:
+ ASSERT(config.Depth() == 1);
+ type = config.normalized_coords ? ImageViewType::e2D : ImageViewType::Rect;
+ break;
+ case TextureType::Texture3D:
+ type = ImageViewType::e3D;
+ break;
+ case TextureType::TextureCubemap:
+ ASSERT(config.Depth() == 1);
+ type = ImageViewType::Cube;
+ range.extent.layers = 6;
+ break;
+ case TextureType::Texture1DArray:
+ type = ImageViewType::e1DArray;
+ range.extent.layers = config.Depth();
+ break;
+ case TextureType::Texture2DArray:
+ type = ImageViewType::e2DArray;
+ range.extent.layers = config.Depth();
+ break;
+ case TextureType::Texture1DBuffer:
+ type = ImageViewType::Buffer;
+ break;
+ case TextureType::TextureCubeArray:
+ type = ImageViewType::CubeArray;
+ range.extent.layers = config.Depth() * 6;
+ break;
+ default:
+ UNREACHABLE_MSG("Invalid texture_type={}", static_cast<int>(config.texture_type.Value()));
+ break;
+ }
+}
+
+ImageViewInfo::ImageViewInfo(ImageViewType type_, PixelFormat format_,
+ SubresourceRange range_) noexcept
+ : type{type_}, format{format_}, range{range_}, x_source{RENDER_TARGET_SWIZZLE},
+ y_source{RENDER_TARGET_SWIZZLE}, z_source{RENDER_TARGET_SWIZZLE},
+ w_source{RENDER_TARGET_SWIZZLE} {}
+
+bool ImageViewInfo::IsRenderTarget() const noexcept {
+ return x_source == RENDER_TARGET_SWIZZLE && y_source == RENDER_TARGET_SWIZZLE &&
+ z_source == RENDER_TARGET_SWIZZLE && w_source == RENDER_TARGET_SWIZZLE;
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_view_info.h b/src/video_core/texture_cache/image_view_info.h
new file mode 100644
index 000000000..0c1f99117
--- /dev/null
+++ b/src/video_core/texture_cache/image_view_info.h
@@ -0,0 +1,50 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <type_traits>
+
+#include "video_core/surface.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::SwizzleSource;
+using Tegra::Texture::TICEntry;
+using VideoCore::Surface::PixelFormat;
+
+/// Properties used to determine a image view
+struct ImageViewInfo {
+ explicit ImageViewInfo() noexcept = default;
+ explicit ImageViewInfo(const TICEntry& config, s32 base_layer) noexcept;
+ explicit ImageViewInfo(ImageViewType type, PixelFormat format,
+ SubresourceRange range = {}) noexcept;
+
+ auto operator<=>(const ImageViewInfo&) const noexcept = default;
+
+ [[nodiscard]] bool IsRenderTarget() const noexcept;
+
+ [[nodiscard]] std::array<SwizzleSource, 4> Swizzle() const noexcept {
+ return std::array{
+ static_cast<SwizzleSource>(x_source),
+ static_cast<SwizzleSource>(y_source),
+ static_cast<SwizzleSource>(z_source),
+ static_cast<SwizzleSource>(w_source),
+ };
+ }
+
+ ImageViewType type{};
+ PixelFormat format{};
+ SubresourceRange range;
+ u8 x_source = static_cast<u8>(SwizzleSource::R);
+ u8 y_source = static_cast<u8>(SwizzleSource::G);
+ u8 z_source = static_cast<u8>(SwizzleSource::B);
+ u8 w_source = static_cast<u8>(SwizzleSource::A);
+};
+static_assert(std::has_unique_object_representations_v<ImageViewInfo>);
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/render_targets.h b/src/video_core/texture_cache/render_targets.h
new file mode 100644
index 000000000..9b9544b07
--- /dev/null
+++ b/src/video_core/texture_cache/render_targets.h
@@ -0,0 +1,51 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <algorithm>
+#include <span>
+#include <utility>
+
+#include "common/bit_cast.h"
+#include "video_core/texture_cache/types.h"
+
+namespace VideoCommon {
+
+/// Framebuffer properties used to lookup a framebuffer
+struct RenderTargets {
+ constexpr auto operator<=>(const RenderTargets&) const noexcept = default;
+
+ constexpr bool Contains(std::span<const ImageViewId> elements) const noexcept {
+ const auto contains = [elements](ImageViewId item) {
+ return std::ranges::find(elements, item) != elements.end();
+ };
+ return std::ranges::any_of(color_buffer_ids, contains) || contains(depth_buffer_id);
+ }
+
+ std::array<ImageViewId, NUM_RT> color_buffer_ids;
+ ImageViewId depth_buffer_id;
+ std::array<u8, NUM_RT> draw_buffers{};
+ Extent2D size;
+};
+
+} // namespace VideoCommon
+
+namespace std {
+
+template <>
+struct hash<VideoCommon::RenderTargets> {
+ size_t operator()(const VideoCommon::RenderTargets& rt) const noexcept {
+ using VideoCommon::ImageViewId;
+ size_t value = std::hash<ImageViewId>{}(rt.depth_buffer_id);
+ for (const ImageViewId color_buffer_id : rt.color_buffer_ids) {
+ value ^= std::hash<ImageViewId>{}(color_buffer_id);
+ }
+ value ^= Common::BitCast<u64>(rt.draw_buffers);
+ value ^= Common::BitCast<u64>(rt.size);
+ return value;
+ }
+};
+
+} // namespace std
diff --git a/src/video_core/texture_cache/samples_helper.h b/src/video_core/texture_cache/samples_helper.h
new file mode 100644
index 000000000..04539a43c
--- /dev/null
+++ b/src/video_core/texture_cache/samples_helper.h
@@ -0,0 +1,55 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <utility>
+
+#include "common/assert.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+[[nodiscard]] inline std::pair<int, int> SamplesLog2(int num_samples) {
+ switch (num_samples) {
+ case 1:
+ return {0, 0};
+ case 2:
+ return {1, 0};
+ case 4:
+ return {1, 1};
+ case 8:
+ return {2, 1};
+ case 16:
+ return {2, 2};
+ }
+ UNREACHABLE_MSG("Invalid number of samples={}", num_samples);
+ return {1, 1};
+}
+
+[[nodiscard]] inline int NumSamples(Tegra::Texture::MsaaMode msaa_mode) {
+ using Tegra::Texture::MsaaMode;
+ switch (msaa_mode) {
+ case MsaaMode::Msaa1x1:
+ return 1;
+ case MsaaMode::Msaa2x1:
+ case MsaaMode::Msaa2x1_D3D:
+ return 2;
+ case MsaaMode::Msaa2x2:
+ case MsaaMode::Msaa2x2_VC4:
+ case MsaaMode::Msaa2x2_VC12:
+ return 4;
+ case MsaaMode::Msaa4x2:
+ case MsaaMode::Msaa4x2_D3D:
+ case MsaaMode::Msaa4x2_VC8:
+ case MsaaMode::Msaa4x2_VC24:
+ return 8;
+ case MsaaMode::Msaa4x4:
+ return 16;
+ }
+ UNREACHABLE_MSG("Invalid MSAA mode={}", static_cast<int>(msaa_mode));
+ return 1;
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/slot_vector.h b/src/video_core/texture_cache/slot_vector.h
new file mode 100644
index 000000000..eae3be6ea
--- /dev/null
+++ b/src/video_core/texture_cache/slot_vector.h
@@ -0,0 +1,156 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <concepts>
+#include <numeric>
+#include <type_traits>
+#include <utility>
+#include <vector>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+
+namespace VideoCommon {
+
+struct SlotId {
+ static constexpr u32 INVALID_INDEX = std::numeric_limits<u32>::max();
+
+ constexpr auto operator<=>(const SlotId&) const noexcept = default;
+
+ constexpr explicit operator bool() const noexcept {
+ return index != INVALID_INDEX;
+ }
+
+ u32 index = INVALID_INDEX;
+};
+
+template <class T>
+requires std::is_nothrow_move_assignable_v<T>&&
+ std::is_nothrow_move_constructible_v<T> class SlotVector {
+public:
+ ~SlotVector() noexcept {
+ size_t index = 0;
+ for (u64 bits : stored_bitset) {
+ for (size_t bit = 0; bits; ++bit, bits >>= 1) {
+ if ((bits & 1) != 0) {
+ values[index + bit].object.~T();
+ }
+ }
+ index += 64;
+ }
+ delete[] values;
+ }
+
+ [[nodiscard]] T& operator[](SlotId id) noexcept {
+ ValidateIndex(id);
+ return values[id.index].object;
+ }
+
+ [[nodiscard]] const T& operator[](SlotId id) const noexcept {
+ ValidateIndex(id);
+ return values[id.index].object;
+ }
+
+ template <typename... Args>
+ [[nodiscard]] SlotId insert(Args&&... args) noexcept {
+ const u32 index = FreeValueIndex();
+ new (&values[index].object) T(std::forward<Args>(args)...);
+ SetStorageBit(index);
+
+ return SlotId{index};
+ }
+
+ void erase(SlotId id) noexcept {
+ values[id.index].object.~T();
+ free_list.push_back(id.index);
+ ResetStorageBit(id.index);
+ }
+
+private:
+ struct NonTrivialDummy {
+ NonTrivialDummy() noexcept {}
+ };
+
+ union Entry {
+ Entry() noexcept : dummy{} {}
+ ~Entry() noexcept {}
+
+ NonTrivialDummy dummy;
+ T object;
+ };
+
+ void SetStorageBit(u32 index) noexcept {
+ stored_bitset[index / 64] |= u64(1) << (index % 64);
+ }
+
+ void ResetStorageBit(u32 index) noexcept {
+ stored_bitset[index / 64] &= ~(u64(1) << (index % 64));
+ }
+
+ bool ReadStorageBit(u32 index) noexcept {
+ return ((stored_bitset[index / 64] >> (index % 64)) & 1) != 0;
+ }
+
+ void ValidateIndex(SlotId id) const noexcept {
+ DEBUG_ASSERT(id);
+ DEBUG_ASSERT(id.index / 64 < stored_bitset.size());
+ DEBUG_ASSERT(((stored_bitset[id.index / 64] >> (id.index % 64)) & 1) != 0);
+ }
+
+ [[nodiscard]] u32 FreeValueIndex() noexcept {
+ if (free_list.empty()) {
+ Reserve(values_capacity ? (values_capacity << 1) : 1);
+ }
+ const u32 free_index = free_list.back();
+ free_list.pop_back();
+ return free_index;
+ }
+
+ void Reserve(size_t new_capacity) noexcept {
+ Entry* const new_values = new Entry[new_capacity];
+ size_t index = 0;
+ for (u64 bits : stored_bitset) {
+ for (size_t bit = 0; bits; ++bit, bits >>= 1) {
+ const size_t i = index + bit;
+ if ((bits & 1) == 0) {
+ continue;
+ }
+ T& old_value = values[i].object;
+ new (&new_values[i].object) T(std::move(old_value));
+ old_value.~T();
+ }
+ index += 64;
+ }
+
+ stored_bitset.resize((new_capacity + 63) / 64);
+
+ const size_t old_free_size = free_list.size();
+ free_list.resize(old_free_size + (new_capacity - values_capacity));
+ std::iota(free_list.begin() + old_free_size, free_list.end(),
+ static_cast<u32>(values_capacity));
+
+ delete[] values;
+ values = new_values;
+ values_capacity = new_capacity;
+ }
+
+ Entry* values = nullptr;
+ size_t values_capacity = 0;
+ size_t values_size = 0;
+
+ std::vector<u64> stored_bitset;
+ std::vector<u32> free_list;
+};
+
+} // namespace VideoCommon
+
+template <>
+struct std::hash<VideoCommon::SlotId> {
+ size_t operator()(const VideoCommon::SlotId& id) const noexcept {
+ return std::hash<u32>{}(id.index);
+ }
+};
diff --git a/src/video_core/texture_cache/surface_base.cpp b/src/video_core/texture_cache/surface_base.cpp
deleted file mode 100644
index dfcf36e0b..000000000
--- a/src/video_core/texture_cache/surface_base.cpp
+++ /dev/null
@@ -1,294 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "common/algorithm.h"
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/microprofile.h"
-#include "video_core/memory_manager.h"
-#include "video_core/texture_cache/surface_base.h"
-#include "video_core/texture_cache/surface_params.h"
-#include "video_core/textures/convert.h"
-
-namespace VideoCommon {
-
-MICROPROFILE_DEFINE(GPU_Load_Texture, "GPU", "Texture Load", MP_RGB(128, 192, 128));
-MICROPROFILE_DEFINE(GPU_Flush_Texture, "GPU", "Texture Flush", MP_RGB(128, 192, 128));
-
-using Tegra::Texture::ConvertFromGuestToHost;
-using VideoCore::MortonSwizzleMode;
-using VideoCore::Surface::IsPixelFormatASTC;
-using VideoCore::Surface::PixelFormat;
-
-StagingCache::StagingCache() = default;
-
-StagingCache::~StagingCache() = default;
-
-SurfaceBaseImpl::SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params,
- bool is_astc_supported)
- : params{params}, gpu_addr{gpu_addr}, mipmap_sizes(params.num_levels),
- mipmap_offsets(params.num_levels) {
- is_converted = IsPixelFormatASTC(params.pixel_format) && !is_astc_supported;
- host_memory_size = params.GetHostSizeInBytes(is_converted);
-
- std::size_t offset = 0;
- for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t mipmap_size{params.GetGuestMipmapSize(level)};
- mipmap_sizes[level] = mipmap_size;
- mipmap_offsets[level] = offset;
- offset += mipmap_size;
- }
- layer_size = offset;
- if (params.is_layered) {
- if (params.is_tiled) {
- layer_size =
- SurfaceParams::AlignLayered(layer_size, params.block_height, params.block_depth);
- }
- guest_memory_size = layer_size * params.depth;
- } else {
- guest_memory_size = layer_size;
- }
-}
-
-MatchTopologyResult SurfaceBaseImpl::MatchesTopology(const SurfaceParams& rhs) const {
- const u32 src_bpp{params.GetBytesPerPixel()};
- const u32 dst_bpp{rhs.GetBytesPerPixel()};
- const bool ib1 = params.IsBuffer();
- const bool ib2 = rhs.IsBuffer();
- if (std::tie(src_bpp, params.is_tiled, ib1) == std::tie(dst_bpp, rhs.is_tiled, ib2)) {
- const bool cb1 = params.IsCompressed();
- const bool cb2 = rhs.IsCompressed();
- if (cb1 == cb2) {
- return MatchTopologyResult::FullMatch;
- }
- return MatchTopologyResult::CompressUnmatch;
- }
- return MatchTopologyResult::None;
-}
-
-MatchStructureResult SurfaceBaseImpl::MatchesStructure(const SurfaceParams& rhs) const {
- // Buffer surface Check
- if (params.IsBuffer()) {
- const std::size_t wd1 = params.width * params.GetBytesPerPixel();
- const std::size_t wd2 = rhs.width * rhs.GetBytesPerPixel();
- if (wd1 == wd2) {
- return MatchStructureResult::FullMatch;
- }
- return MatchStructureResult::None;
- }
-
- // Linear Surface check
- if (!params.is_tiled) {
- if (std::tie(params.height, params.pitch) == std::tie(rhs.height, rhs.pitch)) {
- if (params.width == rhs.width) {
- return MatchStructureResult::FullMatch;
- } else {
- return MatchStructureResult::SemiMatch;
- }
- }
- return MatchStructureResult::None;
- }
-
- // Tiled Surface check
- if (std::tie(params.depth, params.block_width, params.block_height, params.block_depth,
- params.tile_width_spacing, params.num_levels) ==
- std::tie(rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
- rhs.tile_width_spacing, rhs.num_levels)) {
- if (std::tie(params.width, params.height) == std::tie(rhs.width, rhs.height)) {
- return MatchStructureResult::FullMatch;
- }
- const u32 ws = SurfaceParams::ConvertWidth(rhs.GetBlockAlignedWidth(), params.pixel_format,
- rhs.pixel_format);
- const u32 hs =
- SurfaceParams::ConvertHeight(rhs.height, params.pixel_format, rhs.pixel_format);
- const u32 w1 = params.GetBlockAlignedWidth();
- if (std::tie(w1, params.height) == std::tie(ws, hs)) {
- return MatchStructureResult::SemiMatch;
- }
- }
- return MatchStructureResult::None;
-}
-
-std::optional<std::pair<u32, u32>> SurfaceBaseImpl::GetLayerMipmap(
- const GPUVAddr candidate_gpu_addr) const {
- if (gpu_addr == candidate_gpu_addr) {
- return {{0, 0}};
- }
- if (candidate_gpu_addr < gpu_addr) {
- return {};
- }
- const auto relative_address{static_cast<GPUVAddr>(candidate_gpu_addr - gpu_addr)};
- const auto layer{static_cast<u32>(relative_address / layer_size)};
- if (layer >= params.depth) {
- return {};
- }
- const GPUVAddr mipmap_address = relative_address - layer_size * layer;
- const auto mipmap_it =
- Common::BinaryFind(mipmap_offsets.begin(), mipmap_offsets.end(), mipmap_address);
- if (mipmap_it == mipmap_offsets.end()) {
- return {};
- }
- const auto level{static_cast<u32>(std::distance(mipmap_offsets.begin(), mipmap_it))};
- return std::make_pair(layer, level);
-}
-
-std::vector<CopyParams> SurfaceBaseImpl::BreakDownLayered(const SurfaceParams& in_params) const {
- const u32 layers{params.depth};
- const u32 mipmaps{params.num_levels};
- std::vector<CopyParams> result;
- result.reserve(static_cast<std::size_t>(layers) * static_cast<std::size_t>(mipmaps));
-
- for (u32 layer = 0; layer < layers; layer++) {
- for (u32 level = 0; level < mipmaps; level++) {
- const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
- const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
- result.emplace_back(0, 0, layer, 0, 0, layer, level, level, width, height, 1);
- }
- }
- return result;
-}
-
-std::vector<CopyParams> SurfaceBaseImpl::BreakDownNonLayered(const SurfaceParams& in_params) const {
- const u32 mipmaps{params.num_levels};
- std::vector<CopyParams> result;
- result.reserve(mipmaps);
-
- for (u32 level = 0; level < mipmaps; level++) {
- const u32 width = SurfaceParams::IntersectWidth(params, in_params, level, level);
- const u32 height = SurfaceParams::IntersectHeight(params, in_params, level, level);
- const u32 depth{std::min(params.GetMipDepth(level), in_params.GetMipDepth(level))};
- result.emplace_back(width, height, depth, level);
- }
- return result;
-}
-
-void SurfaceBaseImpl::SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params,
- u8* buffer, u32 level) {
- const u32 width{params.GetMipWidth(level)};
- const u32 height{params.GetMipHeight(level)};
- const u32 block_height{params.GetMipBlockHeight(level)};
- const u32 block_depth{params.GetMipBlockDepth(level)};
-
- std::size_t guest_offset{mipmap_offsets[level]};
- if (params.is_layered) {
- std::size_t host_offset = 0;
- const std::size_t guest_stride = layer_size;
- const std::size_t host_stride = params.GetHostLayerSize(level);
- for (u32 layer = 0; layer < params.depth; ++layer) {
- MortonSwizzle(mode, params.pixel_format, width, block_height, height, block_depth, 1,
- params.tile_width_spacing, buffer + host_offset, memory + guest_offset);
- guest_offset += guest_stride;
- host_offset += host_stride;
- }
- } else {
- MortonSwizzle(mode, params.pixel_format, width, block_height, height, block_depth,
- params.GetMipDepth(level), params.tile_width_spacing, buffer,
- memory + guest_offset);
- }
-}
-
-void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
- StagingCache& staging_cache) {
- MICROPROFILE_SCOPE(GPU_Load_Texture);
- auto& staging_buffer = staging_cache.GetBuffer(0);
- u8* host_ptr;
- // Use an extra temporal buffer
- auto& tmp_buffer = staging_cache.GetBuffer(1);
- tmp_buffer.resize(guest_memory_size);
- host_ptr = tmp_buffer.data();
- memory_manager.ReadBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
-
- if (params.is_tiled) {
- ASSERT_MSG(params.block_width == 0, "Block width is defined as {} on texture target {}",
- params.block_width, static_cast<u32>(params.target));
- for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t host_offset{params.GetHostMipmapLevelOffset(level, false)};
- SwizzleFunc(MortonSwizzleMode::MortonToLinear, host_ptr, params,
- staging_buffer.data() + host_offset, level);
- }
- } else {
- ASSERT_MSG(params.num_levels == 1, "Linear mipmap loading is not implemented");
- const u32 bpp{params.GetBytesPerPixel()};
- const u32 block_width{params.GetDefaultBlockWidth()};
- const u32 block_height{params.GetDefaultBlockHeight()};
- const u32 width{(params.width + block_width - 1) / block_width};
- const u32 height{(params.height + block_height - 1) / block_height};
- const u32 copy_size{width * bpp};
- if (params.pitch == copy_size) {
- std::memcpy(staging_buffer.data(), host_ptr, params.GetHostSizeInBytes(false));
- } else {
- const u8* start{host_ptr};
- u8* write_to{staging_buffer.data()};
- for (u32 h = height; h > 0; --h) {
- std::memcpy(write_to, start, copy_size);
- start += params.pitch;
- write_to += copy_size;
- }
- }
- }
-
- if (!is_converted && params.pixel_format != PixelFormat::S8_UINT_D24_UNORM) {
- return;
- }
-
- for (u32 level = params.num_levels; level--;) {
- const std::size_t in_host_offset{params.GetHostMipmapLevelOffset(level, false)};
- const std::size_t out_host_offset{params.GetHostMipmapLevelOffset(level, is_converted)};
- u8* const in_buffer = staging_buffer.data() + in_host_offset;
- u8* const out_buffer = staging_buffer.data() + out_host_offset;
- ConvertFromGuestToHost(in_buffer, out_buffer, params.pixel_format,
- params.GetMipWidth(level), params.GetMipHeight(level),
- params.GetMipDepth(level), true, true);
- }
-}
-
-void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
- StagingCache& staging_cache) {
- MICROPROFILE_SCOPE(GPU_Flush_Texture);
- auto& staging_buffer = staging_cache.GetBuffer(0);
- u8* host_ptr;
-
- // Use an extra temporal buffer
- auto& tmp_buffer = staging_cache.GetBuffer(1);
- tmp_buffer.resize(guest_memory_size);
- host_ptr = tmp_buffer.data();
-
- if (params.target == SurfaceTarget::Texture3D) {
- // Special case for 3D texture segments
- memory_manager.ReadBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
- }
-
- if (params.is_tiled) {
- ASSERT_MSG(params.block_width == 0, "Block width is defined as {}", params.block_width);
- for (u32 level = 0; level < params.num_levels; ++level) {
- const std::size_t host_offset{params.GetHostMipmapLevelOffset(level, false)};
- SwizzleFunc(MortonSwizzleMode::LinearToMorton, host_ptr, params,
- staging_buffer.data() + host_offset, level);
- }
- } else if (params.IsBuffer()) {
- // Buffers don't have pitch or any fancy layout property. We can just memcpy them to guest
- // memory.
- std::memcpy(host_ptr, staging_buffer.data(), guest_memory_size);
- } else {
- ASSERT(params.target == SurfaceTarget::Texture2D);
- ASSERT(params.num_levels == 1);
-
- const u32 bpp{params.GetBytesPerPixel()};
- const u32 copy_size{params.width * bpp};
- if (params.pitch == copy_size) {
- std::memcpy(host_ptr, staging_buffer.data(), guest_memory_size);
- } else {
- u8* start{host_ptr};
- const u8* read_to{staging_buffer.data()};
- for (u32 h = params.height; h > 0; --h) {
- std::memcpy(start, read_to, copy_size);
- start += params.pitch;
- read_to += copy_size;
- }
- }
- }
- memory_manager.WriteBlockUnsafe(gpu_addr, host_ptr, guest_memory_size);
-}
-
-} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h
deleted file mode 100644
index 173f2edba..000000000
--- a/src/video_core/texture_cache/surface_base.h
+++ /dev/null
@@ -1,333 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <optional>
-#include <tuple>
-#include <unordered_map>
-#include <vector>
-
-#include "common/common_types.h"
-#include "video_core/gpu.h"
-#include "video_core/morton.h"
-#include "video_core/texture_cache/copy_params.h"
-#include "video_core/texture_cache/surface_params.h"
-#include "video_core/texture_cache/surface_view.h"
-
-namespace Tegra {
-class MemoryManager;
-}
-
-namespace VideoCommon {
-
-using VideoCore::MortonSwizzleMode;
-using VideoCore::Surface::SurfaceTarget;
-
-enum class MatchStructureResult : u32 {
- FullMatch = 0,
- SemiMatch = 1,
- None = 2,
-};
-
-enum class MatchTopologyResult : u32 {
- FullMatch = 0,
- CompressUnmatch = 1,
- None = 2,
-};
-
-class StagingCache {
-public:
- explicit StagingCache();
- ~StagingCache();
-
- std::vector<u8>& GetBuffer(std::size_t index) {
- return staging_buffer[index];
- }
-
- const std::vector<u8>& GetBuffer(std::size_t index) const {
- return staging_buffer[index];
- }
-
- void SetSize(std::size_t size) {
- staging_buffer.resize(size);
- }
-
-private:
- std::vector<std::vector<u8>> staging_buffer;
-};
-
-class SurfaceBaseImpl {
-public:
- void LoadBuffer(Tegra::MemoryManager& memory_manager, StagingCache& staging_cache);
-
- void FlushBuffer(Tegra::MemoryManager& memory_manager, StagingCache& staging_cache);
-
- GPUVAddr GetGpuAddr() const {
- return gpu_addr;
- }
-
- bool Overlaps(const VAddr start, const VAddr end) const {
- return (cpu_addr < end) && (cpu_addr_end > start);
- }
-
- bool IsInside(const GPUVAddr other_start, const GPUVAddr other_end) const {
- const GPUVAddr gpu_addr_end = gpu_addr + guest_memory_size;
- return gpu_addr <= other_start && other_end <= gpu_addr_end;
- }
-
- // Use only when recycling a surface
- void SetGpuAddr(const GPUVAddr new_addr) {
- gpu_addr = new_addr;
- }
-
- VAddr GetCpuAddr() const {
- return cpu_addr;
- }
-
- VAddr GetCpuAddrEnd() const {
- return cpu_addr_end;
- }
-
- void SetCpuAddr(const VAddr new_addr) {
- cpu_addr = new_addr;
- cpu_addr_end = new_addr + guest_memory_size;
- }
-
- const SurfaceParams& GetSurfaceParams() const {
- return params;
- }
-
- std::size_t GetSizeInBytes() const {
- return guest_memory_size;
- }
-
- std::size_t GetHostSizeInBytes() const {
- return host_memory_size;
- }
-
- std::size_t GetMipmapSize(const u32 level) const {
- return mipmap_sizes[level];
- }
-
- bool IsLinear() const {
- return !params.is_tiled;
- }
-
- bool IsConverted() const {
- return is_converted;
- }
-
- bool MatchFormat(VideoCore::Surface::PixelFormat pixel_format) const {
- return params.pixel_format == pixel_format;
- }
-
- VideoCore::Surface::PixelFormat GetFormat() const {
- return params.pixel_format;
- }
-
- bool MatchTarget(VideoCore::Surface::SurfaceTarget target) const {
- return params.target == target;
- }
-
- MatchTopologyResult MatchesTopology(const SurfaceParams& rhs) const;
-
- MatchStructureResult MatchesStructure(const SurfaceParams& rhs) const;
-
- bool MatchesSubTexture(const SurfaceParams& rhs, const GPUVAddr other_gpu_addr) const {
- return std::tie(gpu_addr, params.target, params.num_levels) ==
- std::tie(other_gpu_addr, rhs.target, rhs.num_levels) &&
- params.target == SurfaceTarget::Texture2D && params.num_levels == 1;
- }
-
- std::optional<std::pair<u32, u32>> GetLayerMipmap(const GPUVAddr candidate_gpu_addr) const;
-
- std::vector<CopyParams> BreakDown(const SurfaceParams& in_params) const {
- return params.is_layered ? BreakDownLayered(in_params) : BreakDownNonLayered(in_params);
- }
-
-protected:
- explicit SurfaceBaseImpl(GPUVAddr gpu_addr, const SurfaceParams& params,
- bool is_astc_supported);
- ~SurfaceBaseImpl() = default;
-
- virtual void DecorateSurfaceName() = 0;
-
- const SurfaceParams params;
- std::size_t layer_size;
- std::size_t guest_memory_size;
- std::size_t host_memory_size;
- GPUVAddr gpu_addr{};
- VAddr cpu_addr{};
- VAddr cpu_addr_end{};
- bool is_converted{};
-
- std::vector<std::size_t> mipmap_sizes;
- std::vector<std::size_t> mipmap_offsets;
-
-private:
- void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, u8* buffer,
- u32 level);
-
- std::vector<CopyParams> BreakDownLayered(const SurfaceParams& in_params) const;
-
- std::vector<CopyParams> BreakDownNonLayered(const SurfaceParams& in_params) const;
-};
-
-template <typename TView>
-class SurfaceBase : public SurfaceBaseImpl {
-public:
- virtual void UploadTexture(const std::vector<u8>& staging_buffer) = 0;
-
- virtual void DownloadTexture(std::vector<u8>& staging_buffer) = 0;
-
- void MarkAsModified(bool is_modified_, u64 tick) {
- is_modified = is_modified_ || is_target;
- modification_tick = tick;
- }
-
- void MarkAsRenderTarget(bool is_target_, u32 index_) {
- is_target = is_target_;
- index = index_;
- }
-
- void SetMemoryMarked(bool is_memory_marked_) {
- is_memory_marked = is_memory_marked_;
- }
-
- bool IsMemoryMarked() const {
- return is_memory_marked;
- }
-
- void SetSyncPending(bool is_sync_pending_) {
- is_sync_pending = is_sync_pending_;
- }
-
- bool IsSyncPending() const {
- return is_sync_pending;
- }
-
- void MarkAsPicked(bool is_picked_) {
- is_picked = is_picked_;
- }
-
- bool IsModified() const {
- return is_modified;
- }
-
- bool IsProtected() const {
- // Only 3D slices are to be protected
- return is_target && params.target == SurfaceTarget::Texture3D;
- }
-
- bool IsRenderTarget() const {
- return is_target;
- }
-
- u32 GetRenderTarget() const {
- return index;
- }
-
- bool IsRegistered() const {
- return is_registered;
- }
-
- bool IsPicked() const {
- return is_picked;
- }
-
- void MarkAsRegistered(bool is_reg) {
- is_registered = is_reg;
- }
-
- u64 GetModificationTick() const {
- return modification_tick;
- }
-
- TView EmplaceOverview(const SurfaceParams& overview_params) {
- const u32 num_layers{(params.is_layered && !overview_params.is_layered) ? 1 : params.depth};
- return GetView(ViewParams(overview_params.target, 0, num_layers, 0, params.num_levels));
- }
-
- TView Emplace3DView(u32 slice, u32 depth, u32 base_level, u32 num_levels) {
- return GetView(ViewParams(VideoCore::Surface::SurfaceTarget::Texture3D, slice, depth,
- base_level, num_levels));
- }
-
- std::optional<TView> EmplaceIrregularView(const SurfaceParams& view_params,
- const GPUVAddr view_addr,
- const std::size_t candidate_size, const u32 mipmap,
- const u32 layer) {
- const auto layer_mipmap{GetLayerMipmap(view_addr + candidate_size)};
- if (!layer_mipmap) {
- return {};
- }
- const auto [end_layer, end_mipmap] = *layer_mipmap;
- if (layer != end_layer) {
- if (mipmap == 0 && end_mipmap == 0) {
- return GetView(ViewParams(view_params.target, layer, end_layer - layer, 0, 1));
- }
- return {};
- } else {
- return GetView(ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap));
- }
- }
-
- std::optional<TView> EmplaceView(const SurfaceParams& view_params, const GPUVAddr view_addr,
- const std::size_t candidate_size) {
- if (params.target == SurfaceTarget::Texture3D ||
- view_params.target == SurfaceTarget::Texture3D ||
- (params.num_levels == 1 && !params.is_layered)) {
- return {};
- }
- const auto layer_mipmap{GetLayerMipmap(view_addr)};
- if (!layer_mipmap) {
- return {};
- }
- const auto [layer, mipmap] = *layer_mipmap;
- if (GetMipmapSize(mipmap) != candidate_size) {
- return EmplaceIrregularView(view_params, view_addr, candidate_size, mipmap, layer);
- }
- return GetView(ViewParams(view_params.target, layer, 1, mipmap, 1));
- }
-
- TView GetMainView() const {
- return main_view;
- }
-
-protected:
- explicit SurfaceBase(const GPUVAddr gpu_addr, const SurfaceParams& params,
- bool is_astc_supported)
- : SurfaceBaseImpl(gpu_addr, params, is_astc_supported) {}
-
- ~SurfaceBase() = default;
-
- virtual TView CreateView(const ViewParams& view_key) = 0;
-
- TView main_view;
- std::unordered_map<ViewParams, TView> views;
-
-private:
- TView GetView(const ViewParams& key) {
- const auto [entry, is_cache_miss] = views.try_emplace(key);
- auto& view{entry->second};
- if (is_cache_miss) {
- view = CreateView(key);
- }
- return view;
- }
-
- static constexpr u32 NO_RT = 0xFFFFFFFF;
-
- bool is_modified{};
- bool is_target{};
- bool is_registered{};
- bool is_picked{};
- bool is_memory_marked{};
- bool is_sync_pending{};
- u32 index{NO_RT};
- u64 modification_tick{};
-};
-
-} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
deleted file mode 100644
index e614a92df..000000000
--- a/src/video_core/texture_cache/surface_params.cpp
+++ /dev/null
@@ -1,445 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <string>
-#include <tuple>
-
-#include "common/alignment.h"
-#include "common/bit_util.h"
-#include "core/core.h"
-#include "video_core/engines/shader_bytecode.h"
-#include "video_core/surface.h"
-#include "video_core/texture_cache/format_lookup_table.h"
-#include "video_core/texture_cache/surface_params.h"
-
-namespace VideoCommon {
-
-using VideoCore::Surface::PixelFormat;
-using VideoCore::Surface::PixelFormatFromDepthFormat;
-using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
-using VideoCore::Surface::SurfaceTarget;
-using VideoCore::Surface::SurfaceTargetFromTextureType;
-using VideoCore::Surface::SurfaceType;
-
-namespace {
-
-SurfaceTarget TextureTypeToSurfaceTarget(Tegra::Shader::TextureType type, bool is_array) {
- switch (type) {
- case Tegra::Shader::TextureType::Texture1D:
- return is_array ? SurfaceTarget::Texture1DArray : SurfaceTarget::Texture1D;
- case Tegra::Shader::TextureType::Texture2D:
- return is_array ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D;
- case Tegra::Shader::TextureType::Texture3D:
- ASSERT(!is_array);
- return SurfaceTarget::Texture3D;
- case Tegra::Shader::TextureType::TextureCube:
- return is_array ? SurfaceTarget::TextureCubeArray : SurfaceTarget::TextureCubemap;
- default:
- UNREACHABLE();
- return SurfaceTarget::Texture2D;
- }
-}
-
-SurfaceTarget ImageTypeToSurfaceTarget(Tegra::Shader::ImageType type) {
- switch (type) {
- case Tegra::Shader::ImageType::Texture1D:
- return SurfaceTarget::Texture1D;
- case Tegra::Shader::ImageType::TextureBuffer:
- return SurfaceTarget::TextureBuffer;
- case Tegra::Shader::ImageType::Texture1DArray:
- return SurfaceTarget::Texture1DArray;
- case Tegra::Shader::ImageType::Texture2D:
- return SurfaceTarget::Texture2D;
- case Tegra::Shader::ImageType::Texture2DArray:
- return SurfaceTarget::Texture2DArray;
- case Tegra::Shader::ImageType::Texture3D:
- return SurfaceTarget::Texture3D;
- default:
- UNREACHABLE();
- return SurfaceTarget::Texture2D;
- }
-}
-
-constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
- return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
-}
-
-} // Anonymous namespace
-
-SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_table,
- const Tegra::Texture::TICEntry& tic,
- const VideoCommon::Shader::Sampler& entry) {
- SurfaceParams params;
- params.is_tiled = tic.IsTiled();
- params.srgb_conversion = tic.IsSrgbConversionEnabled();
- params.block_width = params.is_tiled ? tic.BlockWidth() : 0;
- params.block_height = params.is_tiled ? tic.BlockHeight() : 0;
- params.block_depth = params.is_tiled ? tic.BlockDepth() : 0;
- params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
- params.pixel_format = lookup_table.GetPixelFormat(
- tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
- params.type = GetFormatType(params.pixel_format);
- if (entry.is_shadow && params.type == SurfaceType::ColorTexture) {
- switch (params.pixel_format) {
- case PixelFormat::R16_UNORM:
- case PixelFormat::R16_FLOAT:
- params.pixel_format = PixelFormat::D16_UNORM;
- break;
- case PixelFormat::R32_FLOAT:
- params.pixel_format = PixelFormat::D32_FLOAT;
- break;
- default:
- UNIMPLEMENTED_MSG("Unimplemented shadow convert format: {}",
- static_cast<u32>(params.pixel_format));
- }
- params.type = GetFormatType(params.pixel_format);
- }
- // TODO: on 1DBuffer we should use the tic info.
- if (tic.IsBuffer()) {
- params.target = SurfaceTarget::TextureBuffer;
- params.width = tic.Width();
- params.pitch = params.width * params.GetBytesPerPixel();
- params.height = 1;
- params.depth = 1;
- params.num_levels = 1;
- params.emulated_levels = 1;
- params.is_layered = false;
- } else {
- params.target = TextureTypeToSurfaceTarget(entry.type, entry.is_array);
- params.width = tic.Width();
- params.height = tic.Height();
- params.depth = tic.Depth();
- params.pitch = params.is_tiled ? 0 : tic.Pitch();
- if (params.target == SurfaceTarget::TextureCubemap ||
- params.target == SurfaceTarget::TextureCubeArray) {
- params.depth *= 6;
- }
- params.num_levels = tic.max_mip_level + 1;
- params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
- params.is_layered = params.IsLayered();
- }
- return params;
-}
-
-SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_table,
- const Tegra::Texture::TICEntry& tic,
- const VideoCommon::Shader::Image& entry) {
- SurfaceParams params;
- params.is_tiled = tic.IsTiled();
- params.srgb_conversion = tic.IsSrgbConversionEnabled();
- params.block_width = params.is_tiled ? tic.BlockWidth() : 0;
- params.block_height = params.is_tiled ? tic.BlockHeight() : 0;
- params.block_depth = params.is_tiled ? tic.BlockDepth() : 0;
- params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
- params.pixel_format = lookup_table.GetPixelFormat(
- tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
- params.type = GetFormatType(params.pixel_format);
- params.target = ImageTypeToSurfaceTarget(entry.type);
- // TODO: on 1DBuffer we should use the tic info.
- if (tic.IsBuffer()) {
- params.target = SurfaceTarget::TextureBuffer;
- params.width = tic.Width();
- params.pitch = params.width * params.GetBytesPerPixel();
- params.height = 1;
- params.depth = 1;
- params.num_levels = 1;
- params.emulated_levels = 1;
- params.is_layered = false;
- } else {
- params.width = tic.Width();
- params.height = tic.Height();
- params.depth = tic.Depth();
- params.pitch = params.is_tiled ? 0 : tic.Pitch();
- if (params.target == SurfaceTarget::TextureCubemap ||
- params.target == SurfaceTarget::TextureCubeArray) {
- params.depth *= 6;
- }
- params.num_levels = tic.max_mip_level + 1;
- params.emulated_levels = std::min(params.num_levels, params.MaxPossibleMipmap());
- params.is_layered = params.IsLayered();
- }
- return params;
-}
-
-SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) {
- const auto& regs = system.GPU().Maxwell3D().regs;
-
- const auto block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U);
- const bool is_layered = regs.zeta_layers > 1 && block_depth == 0;
- const auto pixel_format = PixelFormatFromDepthFormat(regs.zeta.format);
-
- return {
- .is_tiled = regs.zeta.memory_layout.type ==
- Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear,
- .srgb_conversion = false,
- .is_layered = is_layered,
- .block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U),
- .block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U),
- .block_depth = block_depth,
- .tile_width_spacing = 1,
- .width = regs.zeta_width,
- .height = regs.zeta_height,
- .depth = is_layered ? regs.zeta_layers.Value() : 1U,
- .pitch = 0,
- .num_levels = 1,
- .emulated_levels = 1,
- .pixel_format = pixel_format,
- .type = GetFormatType(pixel_format),
- .target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D,
- };
-}
-
-SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) {
- const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
- SurfaceParams params;
- params.is_tiled =
- config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
- params.srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB ||
- config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB;
- params.block_width = config.memory_layout.block_width;
- params.block_height = config.memory_layout.block_height;
- params.block_depth = config.memory_layout.block_depth;
- params.tile_width_spacing = 1;
- params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
- params.type = GetFormatType(params.pixel_format);
- if (params.is_tiled) {
- params.pitch = 0;
- params.width = config.width;
- } else {
- const u32 bpp = GetFormatBpp(params.pixel_format) / CHAR_BIT;
- params.pitch = config.width;
- params.width = params.pitch / bpp;
- }
- params.height = config.height;
- params.num_levels = 1;
- params.emulated_levels = 1;
-
- if (config.memory_layout.is_3d != 0) {
- params.depth = config.layers.Value();
- params.is_layered = false;
- params.target = SurfaceTarget::Texture3D;
- } else if (config.layers > 1) {
- params.depth = config.layers.Value();
- params.is_layered = true;
- params.target = SurfaceTarget::Texture2DArray;
- } else {
- params.depth = 1;
- params.is_layered = false;
- params.target = SurfaceTarget::Texture2D;
- }
- return params;
-}
-
-SurfaceParams SurfaceParams::CreateForFermiCopySurface(
- const Tegra::Engines::Fermi2D::Regs::Surface& config) {
- const bool is_tiled = !config.linear;
- const auto pixel_format = PixelFormatFromRenderTargetFormat(config.format);
-
- SurfaceParams params{
- .is_tiled = is_tiled,
- .srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB ||
- config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB,
- .block_width = is_tiled ? std::min(config.BlockWidth(), 5U) : 0U,
- .block_height = is_tiled ? std::min(config.BlockHeight(), 5U) : 0U,
- .block_depth = is_tiled ? std::min(config.BlockDepth(), 5U) : 0U,
- .tile_width_spacing = 1,
- .width = config.width,
- .height = config.height,
- .depth = 1,
- .pitch = config.pitch,
- .num_levels = 1,
- .emulated_levels = 1,
- .pixel_format = pixel_format,
- .type = GetFormatType(pixel_format),
- // TODO(Rodrigo): Try to guess texture arrays from parameters
- .target = SurfaceTarget::Texture2D,
- };
-
- params.is_layered = params.IsLayered();
- return params;
-}
-
-VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
- const VideoCommon::Shader::Sampler& entry) {
- return TextureTypeToSurfaceTarget(entry.type, entry.is_array);
-}
-
-VideoCore::Surface::SurfaceTarget SurfaceParams::ExpectedTarget(
- const VideoCommon::Shader::Image& entry) {
- return ImageTypeToSurfaceTarget(entry.type);
-}
-
-bool SurfaceParams::IsLayered() const {
- switch (target) {
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- case SurfaceTarget::TextureCubeArray:
- return true;
- default:
- return false;
- }
-}
-
-// Auto block resizing algorithm from:
-// https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
-u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
- if (level == 0) {
- return this->block_height;
- }
-
- const u32 height_new{GetMipHeight(level)};
- const u32 default_block_height{GetDefaultBlockHeight()};
- const u32 blocks_in_y{(height_new + default_block_height - 1) / default_block_height};
- const u32 block_height_new = Common::Log2Ceil32(blocks_in_y);
- return std::clamp(block_height_new, 3U, 7U) - 3U;
-}
-
-u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
- if (level == 0) {
- return this->block_depth;
- }
- if (is_layered) {
- return 0;
- }
-
- const u32 depth_new{GetMipDepth(level)};
- const u32 block_depth_new = Common::Log2Ceil32(depth_new);
- if (block_depth_new > 4) {
- return 5 - (GetMipBlockHeight(level) >= 2);
- }
- return block_depth_new;
-}
-
-std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
- std::size_t offset = 0;
- for (u32 i = 0; i < level; i++) {
- offset += GetInnerMipmapMemorySize(i, false, false);
- }
- return offset;
-}
-
-std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level, bool is_converted) const {
- std::size_t offset = 0;
- if (is_converted) {
- for (u32 i = 0; i < level; ++i) {
- offset += GetConvertedMipmapSize(i) * GetNumLayers();
- }
- } else {
- for (u32 i = 0; i < level; ++i) {
- offset += GetInnerMipmapMemorySize(i, true, false) * GetNumLayers();
- }
- }
- return offset;
-}
-
-std::size_t SurfaceParams::GetConvertedMipmapSize(u32 level) const {
- constexpr std::size_t rgba8_bpp = 4ULL;
- const std::size_t mip_width = GetMipWidth(level);
- const std::size_t mip_height = GetMipHeight(level);
- const std::size_t mip_depth = is_layered ? 1 : GetMipDepth(level);
- return mip_width * mip_height * mip_depth * rgba8_bpp;
-}
-
-std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) const {
- std::size_t size = 0;
- for (u32 level = 0; level < num_levels; ++level) {
- size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
- }
- if (is_tiled && is_layered) {
- return Common::AlignBits(size, Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
- }
- return size;
-}
-
-std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size,
- bool uncompressed) const {
- const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), GetDefaultBlockWidth())};
- const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())};
- const u32 depth{is_layered ? 1U : GetMipDepth(level)};
- if (is_tiled) {
- return Tegra::Texture::CalculateSize(!as_host_size, GetBytesPerPixel(), width, height,
- depth, GetMipBlockHeight(level),
- GetMipBlockDepth(level));
- } else if (as_host_size || IsBuffer()) {
- return GetBytesPerPixel() * width * height * depth;
- } else {
- // Linear Texture Case
- return pitch * height * depth;
- }
-}
-
-bool SurfaceParams::operator==(const SurfaceParams& rhs) const {
- return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
- height, depth, pitch, num_levels, pixel_format, type, target) ==
- std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
- rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
- rhs.num_levels, rhs.pixel_format, rhs.type, rhs.target);
-}
-
-std::string SurfaceParams::TargetName() const {
- switch (target) {
- case SurfaceTarget::Texture1D:
- return "1D";
- case SurfaceTarget::TextureBuffer:
- return "TexBuffer";
- case SurfaceTarget::Texture2D:
- return "2D";
- case SurfaceTarget::Texture3D:
- return "3D";
- case SurfaceTarget::Texture1DArray:
- return "1DArray";
- case SurfaceTarget::Texture2DArray:
- return "2DArray";
- case SurfaceTarget::TextureCubemap:
- return "Cube";
- case SurfaceTarget::TextureCubeArray:
- return "CubeArray";
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
- UNREACHABLE();
- return fmt::format("TUK({})", static_cast<u32>(target));
- }
-}
-
-u32 SurfaceParams::GetBlockSize() const {
- const u32 x = 64U << block_width;
- const u32 y = 8U << block_height;
- const u32 z = 1U << block_depth;
- return x * y * z;
-}
-
-std::pair<u32, u32> SurfaceParams::GetBlockXY() const {
- const u32 x_pixels = 64U / GetBytesPerPixel();
- const u32 x = x_pixels << block_width;
- const u32 y = 8U << block_height;
- return {x, y};
-}
-
-std::tuple<u32, u32, u32> SurfaceParams::GetBlockOffsetXYZ(u32 offset) const {
- const auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
- const u32 block_size = GetBlockSize();
- const u32 block_index = offset / block_size;
- const u32 gob_offset = offset % block_size;
- const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GOB_SIZE);
- const u32 x_gob_pixels = 64U / GetBytesPerPixel();
- const u32 x_block_pixels = x_gob_pixels << block_width;
- const u32 y_block_pixels = 8U << block_height;
- const u32 z_block_pixels = 1U << block_depth;
- const u32 x_blocks = div_ceil(width, x_block_pixels);
- const u32 y_blocks = div_ceil(height, y_block_pixels);
- const u32 z_blocks = div_ceil(depth, z_block_pixels);
- const u32 base_x = block_index % x_blocks;
- const u32 base_y = (block_index / x_blocks) % y_blocks;
- const u32 base_z = (block_index / (x_blocks * y_blocks)) % z_blocks;
- u32 x = base_x * x_block_pixels;
- u32 y = base_y * y_block_pixels;
- u32 z = base_z * z_block_pixels;
- z += gob_index >> block_height;
- y += (gob_index * 8U) % y_block_pixels;
- return {x, y, z};
-}
-
-} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h
deleted file mode 100644
index 118aa689e..000000000
--- a/src/video_core/texture_cache/surface_params.h
+++ /dev/null
@@ -1,293 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <utility>
-
-#include "common/alignment.h"
-#include "common/bit_util.h"
-#include "common/cityhash.h"
-#include "common/common_types.h"
-#include "video_core/engines/fermi_2d.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/shader/shader_ir.h"
-#include "video_core/surface.h"
-#include "video_core/textures/decoders.h"
-
-namespace VideoCommon {
-
-class FormatLookupTable;
-
-class SurfaceParams {
-public:
- /// Creates SurfaceCachedParams from a texture configuration.
- static SurfaceParams CreateForTexture(const FormatLookupTable& lookup_table,
- const Tegra::Texture::TICEntry& tic,
- const VideoCommon::Shader::Sampler& entry);
-
- /// Creates SurfaceCachedParams from an image configuration.
- static SurfaceParams CreateForImage(const FormatLookupTable& lookup_table,
- const Tegra::Texture::TICEntry& tic,
- const VideoCommon::Shader::Image& entry);
-
- /// Creates SurfaceCachedParams for a depth buffer configuration.
- static SurfaceParams CreateForDepthBuffer(Core::System& system);
-
- /// Creates SurfaceCachedParams from a framebuffer configuration.
- static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index);
-
- /// Creates SurfaceCachedParams from a Fermi2D surface configuration.
- static SurfaceParams CreateForFermiCopySurface(
- const Tegra::Engines::Fermi2D::Regs::Surface& config);
-
- /// Obtains the texture target from a shader's sampler entry.
- static VideoCore::Surface::SurfaceTarget ExpectedTarget(
- const VideoCommon::Shader::Sampler& entry);
-
- /// Obtains the texture target from a shader's sampler entry.
- static VideoCore::Surface::SurfaceTarget ExpectedTarget(
- const VideoCommon::Shader::Image& entry);
-
- std::size_t Hash() const {
- return static_cast<std::size_t>(
- Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
- }
-
- bool operator==(const SurfaceParams& rhs) const;
-
- bool operator!=(const SurfaceParams& rhs) const {
- return !operator==(rhs);
- }
-
- std::size_t GetGuestSizeInBytes() const {
- return GetInnerMemorySize(false, false, false);
- }
-
- std::size_t GetHostSizeInBytes(bool is_converted) const {
- if (!is_converted) {
- return GetInnerMemorySize(true, false, false);
- }
- // ASTC is uncompressed in software, in emulated as RGBA8
- std::size_t host_size_in_bytes = 0;
- for (u32 level = 0; level < num_levels; ++level) {
- host_size_in_bytes += GetConvertedMipmapSize(level) * GetNumLayers();
- }
- return host_size_in_bytes;
- }
-
- u32 GetBlockAlignedWidth() const {
- return Common::AlignUp(width, 64 / GetBytesPerPixel());
- }
-
- /// Returns the width of a given mipmap level.
- u32 GetMipWidth(u32 level) const {
- return std::max(1U, width >> level);
- }
-
- /// Returns the height of a given mipmap level.
- u32 GetMipHeight(u32 level) const {
- return std::max(1U, height >> level);
- }
-
- /// Returns the depth of a given mipmap level.
- u32 GetMipDepth(u32 level) const {
- return is_layered ? depth : std::max(1U, depth >> level);
- }
-
- /// Returns the block height of a given mipmap level.
- u32 GetMipBlockHeight(u32 level) const;
-
- /// Returns the block depth of a given mipmap level.
- u32 GetMipBlockDepth(u32 level) const;
-
- /// Returns the best possible row/pitch alignment for the surface.
- u32 GetRowAlignment(u32 level, bool is_converted) const {
- const u32 bpp = is_converted ? 4 : GetBytesPerPixel();
- return 1U << Common::CountTrailingZeroes32(GetMipWidth(level) * bpp);
- }
-
- /// Returns the offset in bytes in guest memory of a given mipmap level.
- std::size_t GetGuestMipmapLevelOffset(u32 level) const;
-
- /// Returns the offset in bytes in host memory (linear) of a given mipmap level.
- std::size_t GetHostMipmapLevelOffset(u32 level, bool is_converted) const;
-
- /// Returns the size in bytes in guest memory of a given mipmap level.
- std::size_t GetGuestMipmapSize(u32 level) const {
- return GetInnerMipmapMemorySize(level, false, false);
- }
-
- /// Returns the size in bytes in host memory (linear) of a given mipmap level.
- std::size_t GetHostMipmapSize(u32 level) const {
- return GetInnerMipmapMemorySize(level, true, false) * GetNumLayers();
- }
-
- std::size_t GetConvertedMipmapSize(u32 level) const;
-
- /// Get this texture Tegra Block size in guest memory layout
- u32 GetBlockSize() const;
-
- /// Get X, Y coordinates max sizes of a single block.
- std::pair<u32, u32> GetBlockXY() const;
-
- /// Get the offset in x, y, z coordinates from a memory offset
- std::tuple<u32, u32, u32> GetBlockOffsetXYZ(u32 offset) const;
-
- /// Returns the size of a layer in bytes in guest memory.
- std::size_t GetGuestLayerSize() const {
- return GetLayerSize(false, false);
- }
-
- /// Returns the size of a layer in bytes in host memory for a given mipmap level.
- std::size_t GetHostLayerSize(u32 level) const {
- ASSERT(target != VideoCore::Surface::SurfaceTarget::Texture3D);
- return GetInnerMipmapMemorySize(level, true, false);
- }
-
- /// Returns the max possible mipmap that the texture can have in host gpu
- u32 MaxPossibleMipmap() const {
- const u32 max_mipmap_w = Common::Log2Ceil32(width) + 1U;
- const u32 max_mipmap_h = Common::Log2Ceil32(height) + 1U;
- const u32 max_mipmap = std::max(max_mipmap_w, max_mipmap_h);
- if (target != VideoCore::Surface::SurfaceTarget::Texture3D)
- return max_mipmap;
- return std::max(max_mipmap, Common::Log2Ceil32(depth) + 1U);
- }
-
- /// Returns if the guest surface is a compressed surface.
- bool IsCompressed() const {
- return GetDefaultBlockHeight() > 1 || GetDefaultBlockWidth() > 1;
- }
-
- /// Returns the default block width.
- u32 GetDefaultBlockWidth() const {
- return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
- }
-
- /// Returns the default block height.
- u32 GetDefaultBlockHeight() const {
- return VideoCore::Surface::GetDefaultBlockHeight(pixel_format);
- }
-
- /// Returns the bits per pixel.
- u32 GetBitsPerPixel() const {
- return VideoCore::Surface::GetFormatBpp(pixel_format);
- }
-
- /// Returns the bytes per pixel.
- u32 GetBytesPerPixel() const {
- return VideoCore::Surface::GetBytesPerPixel(pixel_format);
- }
-
- /// Returns true if the pixel format is a depth and/or stencil format.
- bool IsPixelFormatZeta() const {
- return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
- pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
- }
-
- /// Returns is the surface is a TextureBuffer type of surface.
- bool IsBuffer() const {
- return target == VideoCore::Surface::SurfaceTarget::TextureBuffer;
- }
-
- /// Returns the number of layers in the surface.
- std::size_t GetNumLayers() const {
- return is_layered ? depth : 1;
- }
-
- /// Returns the debug name of the texture for use in graphic debuggers.
- std::string TargetName() const;
-
- // Helper used for out of class size calculations
- static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height,
- const u32 block_depth) {
- return Common::AlignBits(out_size,
- Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
- }
-
- /// Converts a width from a type of surface into another. This helps represent the
- /// equivalent value between compressed/non-compressed textures.
- static u32 ConvertWidth(u32 width, VideoCore::Surface::PixelFormat pixel_format_from,
- VideoCore::Surface::PixelFormat pixel_format_to) {
- const u32 bw1 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_from);
- const u32 bw2 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_to);
- return (width * bw2 + bw1 - 1) / bw1;
- }
-
- /// Converts a height from a type of surface into another. This helps represent the
- /// equivalent value between compressed/non-compressed textures.
- static u32 ConvertHeight(u32 height, VideoCore::Surface::PixelFormat pixel_format_from,
- VideoCore::Surface::PixelFormat pixel_format_to) {
- const u32 bh1 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_from);
- const u32 bh2 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_to);
- return (height * bh2 + bh1 - 1) / bh1;
- }
-
- // Finds the maximun possible width between 2 2D layers of different formats
- static u32 IntersectWidth(const SurfaceParams& src_params, const SurfaceParams& dst_params,
- const u32 src_level, const u32 dst_level) {
- const u32 bw1 = src_params.GetDefaultBlockWidth();
- const u32 bw2 = dst_params.GetDefaultBlockWidth();
- const u32 t_src_width = (src_params.GetMipWidth(src_level) * bw2 + bw1 - 1) / bw1;
- const u32 t_dst_width = (dst_params.GetMipWidth(dst_level) * bw1 + bw2 - 1) / bw2;
- return std::min(t_src_width, t_dst_width);
- }
-
- // Finds the maximun possible height between 2 2D layers of different formats
- static u32 IntersectHeight(const SurfaceParams& src_params, const SurfaceParams& dst_params,
- const u32 src_level, const u32 dst_level) {
- const u32 bh1 = src_params.GetDefaultBlockHeight();
- const u32 bh2 = dst_params.GetDefaultBlockHeight();
- const u32 t_src_height = (src_params.GetMipHeight(src_level) * bh2 + bh1 - 1) / bh1;
- const u32 t_dst_height = (dst_params.GetMipHeight(dst_level) * bh1 + bh2 - 1) / bh2;
- return std::min(t_src_height, t_dst_height);
- }
-
- bool is_tiled;
- bool srgb_conversion;
- bool is_layered;
- u32 block_width;
- u32 block_height;
- u32 block_depth;
- u32 tile_width_spacing;
- u32 width;
- u32 height;
- u32 depth;
- u32 pitch;
- u32 num_levels;
- u32 emulated_levels;
- VideoCore::Surface::PixelFormat pixel_format;
- VideoCore::Surface::SurfaceType type;
- VideoCore::Surface::SurfaceTarget target;
-
-private:
- /// Returns the size of a given mipmap level inside a layer.
- std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool uncompressed) const;
-
- /// Returns the size of all mipmap levels and aligns as needed.
- std::size_t GetInnerMemorySize(bool as_host_size, bool layer_only, bool uncompressed) const {
- return GetLayerSize(as_host_size, uncompressed) *
- (layer_only ? 1U : (is_layered ? depth : 1U));
- }
-
- /// Returns the size of a layer
- std::size_t GetLayerSize(bool as_host_size, bool uncompressed) const;
-
- /// Returns true if these parameters are from a layered surface.
- bool IsLayered() const;
-};
-
-} // namespace VideoCommon
-
-namespace std {
-
-template <>
-struct hash<VideoCommon::SurfaceParams> {
- std::size_t operator()(const VideoCommon::SurfaceParams& k) const noexcept {
- return k.Hash();
- }
-};
-
-} // namespace std
diff --git a/src/video_core/texture_cache/surface_view.cpp b/src/video_core/texture_cache/surface_view.cpp
deleted file mode 100644
index 6b5f5984b..000000000
--- a/src/video_core/texture_cache/surface_view.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <tuple>
-
-#include "common/common_types.h"
-#include "video_core/texture_cache/surface_view.h"
-
-namespace VideoCommon {
-
-std::size_t ViewParams::Hash() const {
- return static_cast<std::size_t>(base_layer) ^ (static_cast<std::size_t>(num_layers) << 16) ^
- (static_cast<std::size_t>(base_level) << 24) ^
- (static_cast<std::size_t>(num_levels) << 32) ^ (static_cast<std::size_t>(target) << 36);
-}
-
-bool ViewParams::operator==(const ViewParams& rhs) const {
- return std::tie(base_layer, num_layers, base_level, num_levels, target) ==
- std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels, rhs.target);
-}
-
-bool ViewParams::operator!=(const ViewParams& rhs) const {
- return !operator==(rhs);
-}
-
-} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/surface_view.h b/src/video_core/texture_cache/surface_view.h
deleted file mode 100644
index 90a8bb0ae..000000000
--- a/src/video_core/texture_cache/surface_view.h
+++ /dev/null
@@ -1,68 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <functional>
-
-#include "common/common_types.h"
-#include "video_core/surface.h"
-#include "video_core/texture_cache/surface_params.h"
-
-namespace VideoCommon {
-
-struct ViewParams {
- constexpr explicit ViewParams(VideoCore::Surface::SurfaceTarget target, u32 base_layer,
- u32 num_layers, u32 base_level, u32 num_levels)
- : target{target}, base_layer{base_layer}, num_layers{num_layers}, base_level{base_level},
- num_levels{num_levels} {}
-
- std::size_t Hash() const;
-
- bool operator==(const ViewParams& rhs) const;
- bool operator!=(const ViewParams& rhs) const;
-
- bool IsLayered() const {
- switch (target) {
- case VideoCore::Surface::SurfaceTarget::Texture1DArray:
- case VideoCore::Surface::SurfaceTarget::Texture2DArray:
- case VideoCore::Surface::SurfaceTarget::TextureCubemap:
- case VideoCore::Surface::SurfaceTarget::TextureCubeArray:
- return true;
- default:
- return false;
- }
- }
-
- VideoCore::Surface::SurfaceTarget target{};
- u32 base_layer{};
- u32 num_layers{};
- u32 base_level{};
- u32 num_levels{};
-};
-
-class ViewBase {
-public:
- constexpr explicit ViewBase(const ViewParams& params) : params{params} {}
-
- constexpr const ViewParams& GetViewParams() const {
- return params;
- }
-
-protected:
- ViewParams params;
-};
-
-} // namespace VideoCommon
-
-namespace std {
-
-template <>
-struct hash<VideoCommon::ViewParams> {
- std::size_t operator()(const VideoCommon::ViewParams& k) const noexcept {
- return k.Hash();
- }
-};
-
-} // namespace std
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 96c4e4cc2..b1da69971 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -6,1304 +6,1446 @@
#include <algorithm>
#include <array>
-#include <list>
+#include <bit>
#include <memory>
#include <mutex>
-#include <set>
-#include <tuple>
+#include <optional>
+#include <span>
+#include <type_traits>
#include <unordered_map>
+#include <utility>
#include <vector>
#include <boost/container/small_vector.hpp>
-#include <boost/icl/interval_map.hpp>
-#include <boost/range/iterator_range.hpp>
-#include "common/assert.h"
+#include "common/alignment.h"
+#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "common/math_util.h"
-#include "core/core.h"
-#include "core/memory.h"
-#include "core/settings.h"
+#include "common/logging/log.h"
#include "video_core/compatible_formats.h"
+#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
-#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
-#include "video_core/texture_cache/copy_params.h"
+#include "video_core/texture_cache/descriptor_table.h"
#include "video_core/texture_cache/format_lookup_table.h"
-#include "video_core/texture_cache/surface_base.h"
-#include "video_core/texture_cache/surface_params.h"
-#include "video_core/texture_cache/surface_view.h"
-
-namespace Tegra::Texture {
-struct FullTextureInfo;
-}
-
-namespace VideoCore {
-class RasterizerInterface;
-}
+#include "video_core/texture_cache/formatter.h"
+#include "video_core/texture_cache/image_base.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/image_view_base.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/render_targets.h"
+#include "video_core/texture_cache/samples_helper.h"
+#include "video_core/texture_cache/slot_vector.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/texture.h"
namespace VideoCommon {
-using VideoCore::Surface::FormatCompatibility;
+using Tegra::Texture::SwizzleSource;
+using Tegra::Texture::TextureType;
+using Tegra::Texture::TICEntry;
+using Tegra::Texture::TSCEntry;
+using VideoCore::Surface::GetFormatType;
+using VideoCore::Surface::IsCopyCompatible;
using VideoCore::Surface::PixelFormat;
-using VideoCore::Surface::SurfaceTarget;
-using RenderTargetConfig = Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using VideoCore::Surface::SurfaceType;
-template <typename TSurface, typename TView>
+template <class P>
class TextureCache {
- using VectorSurface = boost::container::small_vector<TSurface, 1>;
+ /// Address shift for caching images into a hash table
+ static constexpr u64 PAGE_BITS = 20;
+
+ /// Enables debugging features to the texture cache
+ static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
+ /// Implement blits as copies between framebuffers
+ static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
+ /// True when some copies have to be emulated
+ static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
+
+ /// Image view ID for null descriptors
+ static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
+ /// Sampler ID for bugged sampler ids
+ static constexpr SamplerId NULL_SAMPLER_ID{0};
+
+ using Runtime = typename P::Runtime;
+ using Image = typename P::Image;
+ using ImageAlloc = typename P::ImageAlloc;
+ using ImageView = typename P::ImageView;
+ using Sampler = typename P::Sampler;
+ using Framebuffer = typename P::Framebuffer;
+
+ struct BlitImages {
+ ImageId dst_id;
+ ImageId src_id;
+ PixelFormat dst_format;
+ PixelFormat src_format;
+ };
+
+ template <typename T>
+ struct IdentityHash {
+ [[nodiscard]] size_t operator()(T value) const noexcept {
+ return static_cast<size_t>(value);
+ }
+ };
public:
- void InvalidateRegion(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
+ explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
+ Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
- for (const auto& surface : GetSurfacesInRegion(addr, size)) {
- Unregister(surface);
- }
- }
+ /// Notify the cache that a new frame has been queued
+ void TickFrame();
- void OnCPUWrite(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
+ /// Return a constant reference to the given image view id
+ [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
- for (const auto& surface : GetSurfacesInRegion(addr, size)) {
- if (surface->IsMemoryMarked()) {
- UnmarkMemory(surface);
- surface->SetSyncPending(true);
- marked_for_unregister.emplace_back(surface);
- }
- }
- }
+ /// Return a reference to the given image view id
+ [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
- void SyncGuestHost() {
- std::lock_guard lock{mutex};
+ /// Fill image_view_ids with the graphics images in indices
+ void FillGraphicsImageViews(std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
- for (const auto& surface : marked_for_unregister) {
- if (surface->IsRegistered()) {
- surface->SetSyncPending(false);
- Unregister(surface);
- }
- }
- marked_for_unregister.clear();
- }
+ /// Fill image_view_ids with the compute images in indices
+ void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
- /**
- * Guarantees that rendertargets don't unregister themselves if the
- * collide. Protection is currently only done on 3D slices.
- */
- void GuardRenderTargets(bool new_guard) {
- guard_render_targets = new_guard;
- }
+ /// Get the sampler from the graphics descriptor table in the specified index
+ Sampler* GetGraphicsSampler(u32 index);
- void GuardSamplers(bool new_guard) {
- guard_samplers = new_guard;
- }
+ /// Get the sampler from the compute descriptor table in the specified index
+ Sampler* GetComputeSampler(u32 index);
- void FlushRegion(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
+ /// Refresh the state for graphics image view and sampler descriptors
+ void SynchronizeGraphicsDescriptors();
- auto surfaces = GetSurfacesInRegion(addr, size);
- if (surfaces.empty()) {
- return;
- }
- std::sort(surfaces.begin(), surfaces.end(), [](const TSurface& a, const TSurface& b) {
- return a->GetModificationTick() < b->GetModificationTick();
- });
- for (const auto& surface : surfaces) {
- mutex.unlock();
- FlushSurface(surface);
- mutex.lock();
- }
- }
+ /// Refresh the state for compute image view and sampler descriptors
+ void SynchronizeComputeDescriptors();
- bool MustFlushRegion(VAddr addr, std::size_t size) {
- std::lock_guard lock{mutex};
+ /// Update bound render targets and upload memory if necessary
+ /// @param is_clear True when the render targets are being used for clears
+ void UpdateRenderTargets(bool is_clear);
- const auto surfaces = GetSurfacesInRegion(addr, size);
- return std::any_of(surfaces.cbegin(), surfaces.cend(),
- [](const TSurface& surface) { return surface->IsModified(); });
- }
+ /// Find a framebuffer with the currently bound render targets
+ /// UpdateRenderTargets should be called before this
+ Framebuffer* GetFramebuffer();
- TView GetTextureSurface(const Tegra::Texture::TICEntry& tic,
- const VideoCommon::Shader::Sampler& entry) {
- std::lock_guard lock{mutex};
- const auto gpu_addr{tic.Address()};
- if (!gpu_addr) {
- return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
- }
+ /// Mark images in a range as modified from the CPU
+ void WriteMemory(VAddr cpu_addr, size_t size);
- const std::optional<VAddr> cpu_addr =
- system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
- return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
- }
+ /// Download contents of host images to guest memory in a region
+ void DownloadMemory(VAddr cpu_addr, size_t size);
- if (!IsTypeCompatible(tic.texture_type, entry)) {
- return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
- }
+ /// Remove images in a region
+ void UnmapMemory(VAddr cpu_addr, size_t size);
- const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
- const auto [surface, view] = GetSurface(gpu_addr, *cpu_addr, params, true, false);
- if (guard_samplers) {
- sampled_textures.push_back(surface);
- }
- return view;
- }
+ /// Blit an image with the given parameters
+ void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Config& copy);
- TView GetImageSurface(const Tegra::Texture::TICEntry& tic,
- const VideoCommon::Shader::Image& entry) {
- std::lock_guard lock{mutex};
- const auto gpu_addr{tic.Address()};
- if (!gpu_addr) {
- return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
- }
- const std::optional<VAddr> cpu_addr =
- system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
- return GetNullSurface(SurfaceParams::ExpectedTarget(entry));
- }
- const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
- const auto [surface, view] = GetSurface(gpu_addr, *cpu_addr, params, true, false);
- if (guard_samplers) {
- sampled_textures.push_back(surface);
- }
- return view;
- }
+ /// Invalidate the contents of the color buffer index
+ /// These contents become unspecified, the cache can assume aggressive optimizations.
+ void InvalidateColorBuffer(size_t index);
- bool TextureBarrier() {
- const bool any_rt =
- std::any_of(sampled_textures.begin(), sampled_textures.end(),
- [](const auto& surface) { return surface->IsRenderTarget(); });
- sampled_textures.clear();
- return any_rt;
- }
+ /// Invalidate the contents of the depth buffer
+ /// These contents become unspecified, the cache can assume aggressive optimizations.
+ void InvalidateDepthBuffer();
- TView GetDepthBufferSurface(bool preserve_contents) {
- std::lock_guard lock{mutex};
- auto& maxwell3d = system.GPU().Maxwell3D();
- if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer]) {
- return depth_buffer.view;
- }
- maxwell3d.dirty.flags[VideoCommon::Dirty::ZetaBuffer] = false;
+ /// Try to find a cached image view in the given CPU address
+ [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
- const auto& regs{maxwell3d.regs};
- const auto gpu_addr{regs.zeta.Address()};
- if (!gpu_addr || !regs.zeta_enable) {
- SetEmptyDepthBuffer();
- return {};
- }
- const std::optional<VAddr> cpu_addr =
- system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
- SetEmptyDepthBuffer();
- return {};
- }
- const auto depth_params{SurfaceParams::CreateForDepthBuffer(system)};
- auto surface_view = GetSurface(gpu_addr, *cpu_addr, depth_params, preserve_contents, true);
- if (depth_buffer.target)
- depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
- depth_buffer.target = surface_view.first;
- depth_buffer.view = surface_view.second;
- if (depth_buffer.target)
- depth_buffer.target->MarkAsRenderTarget(true, DEPTH_RT);
- return surface_view.second;
- }
-
- TView GetColorBufferSurface(std::size_t index, bool preserve_contents) {
- std::lock_guard lock{mutex};
- ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);
- auto& maxwell3d = system.GPU().Maxwell3D();
- if (!maxwell3d.dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index]) {
- return render_targets[index].view;
- }
- maxwell3d.dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index] = false;
+ /// Return true when there are uncommitted images to be downloaded
+ [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
- const auto& regs{maxwell3d.regs};
- if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 ||
- regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
- SetEmptyColorBuffer(index);
- return {};
- }
+ /// Return true when the caller should wait for async downloads
+ [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
- const auto& config{regs.rt[index]};
- const auto gpu_addr{config.Address()};
- if (!gpu_addr) {
- SetEmptyColorBuffer(index);
- return {};
- }
+ /// Commit asynchronous downloads
+ void CommitAsyncFlushes();
- const std::optional<VAddr> cpu_addr =
- system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
- SetEmptyColorBuffer(index);
- return {};
- }
+ /// Pop asynchronous downloads
+ void PopAsyncFlushes();
+
+ /// Return true when a CPU region is modified from the GPU
+ [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
- auto surface_view =
- GetSurface(gpu_addr, *cpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
- preserve_contents, true);
- if (render_targets[index].target) {
- auto& surface = render_targets[index].target;
- surface->MarkAsRenderTarget(false, NO_RT);
- const auto& cr_params = surface->GetSurfaceParams();
- if (!cr_params.is_tiled && Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
- AsyncFlushSurface(surface);
+ std::mutex mutex;
+
+private:
+ /// Iterate over all page indices in a range
+ template <typename Func>
+ static void ForEachPage(VAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
}
}
- render_targets[index].target = surface_view.first;
- render_targets[index].view = surface_view.second;
- if (render_targets[index].target)
- render_targets[index].target->MarkAsRenderTarget(true, static_cast<u32>(index));
- return surface_view.second;
}
- void MarkColorBufferInUse(std::size_t index) {
- if (auto& render_target = render_targets[index].target) {
- render_target->MarkAsModified(true, Tick());
- }
- }
+ /// Fills image_view_ids in the image views in indices
+ void FillImageViews(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
- void MarkDepthBufferInUse() {
- if (depth_buffer.target) {
- depth_buffer.target->MarkAsModified(true, Tick());
- }
- }
+ /// Find or create an image view in the guest descriptor table
+ ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, u32 index);
- void SetEmptyDepthBuffer() {
- if (depth_buffer.target == nullptr) {
- return;
- }
- depth_buffer.target->MarkAsRenderTarget(false, NO_RT);
- depth_buffer.target = nullptr;
- depth_buffer.view = nullptr;
- }
+ /// Find or create a framebuffer with the given render target parameters
+ FramebufferId GetFramebufferId(const RenderTargets& key);
- void SetEmptyColorBuffer(std::size_t index) {
- if (render_targets[index].target == nullptr) {
- return;
- }
- render_targets[index].target->MarkAsRenderTarget(false, NO_RT);
- render_targets[index].target = nullptr;
- render_targets[index].view = nullptr;
- }
-
- void DoFermiCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
- const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
- const Tegra::Engines::Fermi2D::Config& copy_config) {
- std::lock_guard lock{mutex};
- SurfaceParams src_params = SurfaceParams::CreateForFermiCopySurface(src_config);
- SurfaceParams dst_params = SurfaceParams::CreateForFermiCopySurface(dst_config);
- const GPUVAddr src_gpu_addr = src_config.Address();
- const GPUVAddr dst_gpu_addr = dst_config.Address();
- DeduceBestBlit(src_params, dst_params, src_gpu_addr, dst_gpu_addr);
-
- const auto& memory_manager = system.GPU().MemoryManager();
- const std::optional<VAddr> dst_cpu_addr = memory_manager.GpuToCpuAddress(dst_gpu_addr);
- const std::optional<VAddr> src_cpu_addr = memory_manager.GpuToCpuAddress(src_gpu_addr);
- std::pair dst_surface = GetSurface(dst_gpu_addr, *dst_cpu_addr, dst_params, true, false);
- TView src_surface = GetSurface(src_gpu_addr, *src_cpu_addr, src_params, true, false).second;
- ImageBlit(src_surface, dst_surface.second, copy_config);
- dst_surface.first->MarkAsModified(true, Tick());
- }
-
- TSurface TryFindFramebufferSurface(VAddr addr) const {
- if (!addr) {
- return nullptr;
- }
- const VAddr page = addr >> registry_page_bits;
- const auto it = registry.find(page);
- if (it == registry.end()) {
- return nullptr;
- }
- const auto& list = it->second;
- const auto found = std::find_if(list.begin(), list.end(), [addr](const auto& surface) {
- return surface->GetCpuAddr() == addr;
- });
- return found != list.end() ? *found : nullptr;
- }
+ /// Refresh the contents (pixel data) of an image
+ void RefreshContents(Image& image);
- u64 Tick() {
- return ++ticks;
- }
+ /// Upload data from guest to an image
+ template <typename StagingBuffer>
+ void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
- void CommitAsyncFlushes() {
- committed_flushes.push_back(uncommitted_flushes);
- uncommitted_flushes.reset();
- }
+ /// Find or create an image view from a guest descriptor
+ [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
- bool HasUncommittedFlushes() const {
- return uncommitted_flushes != nullptr;
- }
+ /// Create a new image view from a guest descriptor
+ [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
- bool ShouldWaitAsyncFlushes() const {
- return !committed_flushes.empty() && committed_flushes.front() != nullptr;
- }
+ /// Find or create an image from the given parameters
+ [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options = RelaxedOptions{});
- void PopAsyncFlushes() {
- if (committed_flushes.empty()) {
- return;
- }
- auto& flush_list = committed_flushes.front();
- if (!flush_list) {
- committed_flushes.pop_front();
- return;
- }
- for (TSurface& surface : *flush_list) {
- FlushSurface(surface);
- }
- committed_flushes.pop_front();
- }
+ /// Find an image from the given parameters
+ [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
-protected:
- explicit TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
- bool is_astc_supported)
- : system{system}, is_astc_supported{is_astc_supported}, rasterizer{rasterizer} {
- for (std::size_t i = 0; i < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; i++) {
- SetEmptyColorBuffer(i);
- }
+ /// Create an image from the given parameters
+ [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
- SetEmptyDepthBuffer();
- staging_cache.SetSize(2);
+ /// Create a new image and join perfectly matching existing images
+ /// Remove joined images from the cache
+ [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
- const auto make_siblings = [this](PixelFormat a, PixelFormat b) {
- siblings_table[static_cast<std::size_t>(a)] = b;
- siblings_table[static_cast<std::size_t>(b)] = a;
- };
- std::fill(siblings_table.begin(), siblings_table.end(), PixelFormat::Invalid);
- make_siblings(PixelFormat::D16_UNORM, PixelFormat::R16_UNORM);
- make_siblings(PixelFormat::D32_FLOAT, PixelFormat::R32_FLOAT);
- make_siblings(PixelFormat::D32_FLOAT_S8_UINT, PixelFormat::R32G32_FLOAT);
+ /// Return a blit image pair from the given guest blit parameters
+ [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src);
- sampled_textures.reserve(64);
- }
+ /// Find or create a sampler from a guest descriptor sampler
+ [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
- ~TextureCache() = default;
+ /// Find or create an image view for the given color buffer index
+ [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
- virtual TSurface CreateSurface(GPUVAddr gpu_addr, const SurfaceParams& params) = 0;
+ /// Find or create an image view for the depth buffer
+ [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
- virtual void ImageCopy(TSurface& src_surface, TSurface& dst_surface,
- const CopyParams& copy_params) = 0;
+ /// Find or create a view for a render target with the given image parameters
+ [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
+ bool is_clear);
- virtual void ImageBlit(TView& src_view, TView& dst_view,
- const Tegra::Engines::Fermi2D::Config& copy_config) = 0;
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
- // Depending on the backend, a buffer copy can be slow as it means deoptimizing the texture
- // and reading it from a separate buffer.
- virtual void BufferCopy(TSurface& src_surface, TSurface& dst_surface) = 0;
+ /// Find or create an image view in the given image with the passed parameters
+ [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
- void ManageRenderTargetUnregister(TSurface& surface) {
- auto& dirty = system.GPU().Maxwell3D().dirty;
- const u32 index = surface->GetRenderTarget();
- if (index == DEPTH_RT) {
- dirty.flags[VideoCommon::Dirty::ZetaBuffer] = true;
- } else {
- dirty.flags[VideoCommon::Dirty::ColorBuffer0 + index] = true;
- }
- dirty.flags[VideoCommon::Dirty::RenderTargets] = true;
+ /// Register image in the page table
+ void RegisterImage(ImageId image);
+
+ /// Unregister image from the page table
+ void UnregisterImage(ImageId image);
+
+ /// Track CPU reads and writes for image
+ void TrackImage(ImageBase& image);
+
+ /// Stop tracking CPU reads and writes for image
+ void UntrackImage(ImageBase& image);
+
+ /// Delete image from the cache
+ void DeleteImage(ImageId image);
+
+ /// Remove image views references from the cache
+ void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
+
+ /// Remove framebuffers using the given image views from the cache
+ void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageBase& image) noexcept;
+
+ /// Synchronize image aliases, copying data if needed
+ void SynchronizeAliases(ImageId image_id);
+
+ /// Prepare an image to be used
+ void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
+
+ /// Prepare an image view to be used
+ void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
+
+ /// Execute copies from one image to the other, even if they are incompatible
+ void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
+
+ /// Bind an image view as render target, downloading resources preemtively if needed
+ void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
+
+ /// Create a render target from a given image and image view parameters
+ [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
+ ImageId, const ImageViewInfo& view_info);
+
+ /// Returns true if the current clear parameters clear the whole image of a given image view
+ [[nodiscard]] bool IsFullClear(ImageViewId id);
+
+ Runtime& runtime;
+ VideoCore::RasterizerInterface& rasterizer;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
+ Tegra::MemoryManager& gpu_memory;
+
+ DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
+ std::vector<SamplerId> graphics_sampler_ids;
+ std::vector<ImageViewId> graphics_image_view_ids;
+
+ DescriptorTable<TICEntry> compute_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
+ std::vector<SamplerId> compute_sampler_ids;
+ std::vector<ImageViewId> compute_image_view_ids;
+
+ RenderTargets render_targets;
+
+ std::unordered_map<TICEntry, ImageViewId> image_views;
+ std::unordered_map<TSCEntry, SamplerId> samplers;
+ std::unordered_map<RenderTargets, FramebufferId> framebuffers;
+
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> page_table;
+
+ bool has_deleted_images = false;
+
+ SlotVector<Image> slot_images;
+ SlotVector<ImageView> slot_image_views;
+ SlotVector<ImageAlloc> slot_image_allocs;
+ SlotVector<Sampler> slot_samplers;
+ SlotVector<Framebuffer> slot_framebuffers;
+
+ // TODO: This data structure is not optimal and it should be reworked
+ std::vector<ImageId> uncommitted_downloads;
+ std::queue<std::vector<ImageId>> committed_downloads;
+
+ static constexpr size_t TICKS_TO_DESTROY = 6;
+ DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
+ DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
+ DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
+
+ std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
+
+ u64 modification_tick = 0;
+ u64 frame_tick = 0;
+};
+
+template <class P>
+TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_,
+ Tegra::Engines::Maxwell3D& maxwell3d_,
+ Tegra::Engines::KeplerCompute& kepler_compute_,
+ Tegra::MemoryManager& gpu_memory_)
+ : runtime{runtime_}, rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
+ kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_} {
+ // Configure null sampler
+ TSCEntry sampler_descriptor{};
+ sampler_descriptor.min_filter.Assign(Tegra::Texture::TextureFilter::Linear);
+ sampler_descriptor.mag_filter.Assign(Tegra::Texture::TextureFilter::Linear);
+ sampler_descriptor.mipmap_filter.Assign(Tegra::Texture::TextureMipmapFilter::Linear);
+ sampler_descriptor.cubemap_anisotropy.Assign(1);
+
+ // Make sure the first index is reserved for the null resources
+ // This way the null resource becomes a compile time constant
+ void(slot_image_views.insert(runtime, NullImageParams{}));
+ void(slot_samplers.insert(runtime, sampler_descriptor));
+}
+
+template <class P>
+void TextureCache<P>::TickFrame() {
+ // Tick sentenced resources in this order to ensure they are destroyed in the right order
+ sentenced_images.Tick();
+ sentenced_framebuffers.Tick();
+ sentenced_image_view.Tick();
+ ++frame_tick;
+}
+
+template <class P>
+const typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) const noexcept {
+ return slot_image_views[id];
+}
+
+template <class P>
+typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) noexcept {
+ return slot_image_views[id];
+}
+
+template <class P>
+void TextureCache<P>::FillGraphicsImageViews(std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids) {
+ FillImageViews(graphics_image_table, graphics_image_view_ids, indices, image_view_ids);
+}
+
+template <class P>
+void TextureCache<P>::FillComputeImageViews(std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids) {
+ FillImageViews(compute_image_table, compute_image_view_ids, indices, image_view_ids);
+}
+
+template <class P>
+typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
+ [[unlikely]] if (index > graphics_sampler_table.Limit()) {
+ LOG_ERROR(HW_GPU, "Invalid sampler index={}", index);
+ return &slot_samplers[NULL_SAMPLER_ID];
+ }
+ const auto [descriptor, is_new] = graphics_sampler_table.Read(index);
+ SamplerId& id = graphics_sampler_ids[index];
+ [[unlikely]] if (is_new) {
+ id = FindSampler(descriptor);
}
+ return &slot_samplers[id];
+}
- void Register(TSurface surface) {
- const GPUVAddr gpu_addr = surface->GetGpuAddr();
- const std::size_t size = surface->GetSizeInBytes();
- const std::optional<VAddr> cpu_addr =
- system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
- LOG_CRITICAL(HW_GPU, "Failed to register surface with unmapped gpu_address 0x{:016x}",
- gpu_addr);
- return;
- }
- surface->SetCpuAddr(*cpu_addr);
- RegisterInnerCache(surface);
- surface->MarkAsRegistered(true);
- surface->SetMemoryMarked(true);
- rasterizer.UpdatePagesCachedCount(*cpu_addr, size, 1);
+template <class P>
+typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
+ [[unlikely]] if (index > compute_sampler_table.Limit()) {
+ LOG_ERROR(HW_GPU, "Invalid sampler index={}", index);
+ return &slot_samplers[NULL_SAMPLER_ID];
}
+ const auto [descriptor, is_new] = compute_sampler_table.Read(index);
+ SamplerId& id = compute_sampler_ids[index];
+ [[unlikely]] if (is_new) {
+ id = FindSampler(descriptor);
+ }
+ return &slot_samplers[id];
+}
- void UnmarkMemory(TSurface surface) {
- if (!surface->IsMemoryMarked()) {
- return;
- }
- const std::size_t size = surface->GetSizeInBytes();
- const VAddr cpu_addr = surface->GetCpuAddr();
- rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
- surface->SetMemoryMarked(false);
+template <class P>
+void TextureCache<P>::SynchronizeGraphicsDescriptors() {
+ using SamplerIndex = Tegra::Engines::Maxwell3D::Regs::SamplerIndex;
+ const bool linked_tsc = maxwell3d.regs.sampler_index == SamplerIndex::ViaHeaderIndex;
+ const u32 tic_limit = maxwell3d.regs.tic.limit;
+ const u32 tsc_limit = linked_tsc ? tic_limit : maxwell3d.regs.tsc.limit;
+ if (graphics_sampler_table.Synchornize(maxwell3d.regs.tsc.Address(), tsc_limit)) {
+ graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
+ }
+ if (graphics_image_table.Synchornize(maxwell3d.regs.tic.Address(), tic_limit)) {
+ graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
}
+}
- void Unregister(TSurface surface) {
- if (guard_render_targets && surface->IsProtected()) {
- return;
- }
- if (!guard_render_targets && surface->IsRenderTarget()) {
- ManageRenderTargetUnregister(surface);
- }
- UnmarkMemory(surface);
- if (surface->IsSyncPending()) {
- marked_for_unregister.remove(surface);
- surface->SetSyncPending(false);
- }
- UnregisterInnerCache(surface);
- surface->MarkAsRegistered(false);
- ReserveSurface(surface->GetSurfaceParams(), surface);
+template <class P>
+void TextureCache<P>::SynchronizeComputeDescriptors() {
+ const bool linked_tsc = kepler_compute.launch_description.linked_tsc;
+ const u32 tic_limit = kepler_compute.regs.tic.limit;
+ const u32 tsc_limit = linked_tsc ? tic_limit : kepler_compute.regs.tsc.limit;
+ const GPUVAddr tsc_gpu_addr = kepler_compute.regs.tsc.Address();
+ if (compute_sampler_table.Synchornize(tsc_gpu_addr, tsc_limit)) {
+ compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID);
+ }
+ if (compute_image_table.Synchornize(kepler_compute.regs.tic.Address(), tic_limit)) {
+ compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID);
}
+}
- TSurface GetUncachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) {
- if (const auto surface = TryGetReservedSurface(params); surface) {
- surface->SetGpuAddr(gpu_addr);
- return surface;
- }
- // No reserved surface available, create a new one and reserve it
- auto new_surface{CreateSurface(gpu_addr, params)};
- return new_surface;
+template <class P>
+void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
+ using namespace VideoCommon::Dirty;
+ auto& flags = maxwell3d.dirty.flags;
+ if (!flags[Dirty::RenderTargets]) {
+ return;
}
+ flags[Dirty::RenderTargets] = false;
- Core::System& system;
- const bool is_astc_supported;
+ // Render target control is used on all render targets, so force look ups when this one is up
+ const bool force = flags[Dirty::RenderTargetControl];
+ flags[Dirty::RenderTargetControl] = false;
-private:
- enum class RecycleStrategy : u32 {
- Ignore = 0,
- Flush = 1,
- BufferCopy = 3,
- };
+ for (size_t index = 0; index < NUM_RT; ++index) {
+ ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
+ if (flags[Dirty::ColorBuffer0 + index] || force) {
+ flags[Dirty::ColorBuffer0 + index] = false;
+ BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
+ }
+ PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
+ }
+ if (flags[Dirty::ZetaBuffer] || force) {
+ flags[Dirty::ZetaBuffer] = false;
+ BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
+ }
+ const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
+ PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
- enum class DeductionType : u32 {
- DeductionComplete,
- DeductionIncomplete,
- DeductionFailed,
+ for (size_t index = 0; index < NUM_RT; ++index) {
+ render_targets.draw_buffers[index] = static_cast<u8>(maxwell3d.regs.rt_control.Map(index));
+ }
+ render_targets.size = Extent2D{
+ maxwell3d.regs.render_area.width,
+ maxwell3d.regs.render_area.height,
};
+}
- struct Deduction {
- DeductionType type{DeductionType::DeductionFailed};
- TSurface surface{};
+template <class P>
+typename P::Framebuffer* TextureCache<P>::GetFramebuffer() {
+ return &slot_framebuffers[GetFramebufferId(render_targets)];
+}
- bool Failed() const {
- return type == DeductionType::DeductionFailed;
- }
+template <class P>
+void TextureCache<P>::FillImageViews(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids,
+ std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids) {
+ ASSERT(indices.size() <= image_view_ids.size());
+ do {
+ has_deleted_images = false;
+ std::ranges::transform(indices, image_view_ids.begin(), [&](u32 index) {
+ return VisitImageView(table, cached_image_view_ids, index);
+ });
+ } while (has_deleted_images);
+}
- bool Incomplete() const {
- return type == DeductionType::DeductionIncomplete;
- }
+template <class P>
+ImageViewId TextureCache<P>::VisitImageView(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids,
+ u32 index) {
+ if (index > table.Limit()) {
+ LOG_ERROR(HW_GPU, "Invalid image view index={}", index);
+ return NULL_IMAGE_VIEW_ID;
+ }
+ const auto [descriptor, is_new] = table.Read(index);
+ ImageViewId& image_view_id = cached_image_view_ids[index];
+ if (is_new) {
+ image_view_id = FindImageView(descriptor);
+ }
+ if (image_view_id != NULL_IMAGE_VIEW_ID) {
+ PrepareImageView(image_view_id, false, false);
+ }
+ return image_view_id;
+}
- bool IsDepth() const {
- return surface->GetSurfaceParams().IsPixelFormatZeta();
- }
- };
+template <class P>
+FramebufferId TextureCache<P>::GetFramebufferId(const RenderTargets& key) {
+ const auto [pair, is_new] = framebuffers.try_emplace(key);
+ FramebufferId& framebuffer_id = pair->second;
+ if (!is_new) {
+ return framebuffer_id;
+ }
+ std::array<ImageView*, NUM_RT> color_buffers;
+ std::ranges::transform(key.color_buffer_ids, color_buffers.begin(),
+ [this](ImageViewId id) { return id ? &slot_image_views[id] : nullptr; });
+ ImageView* const depth_buffer =
+ key.depth_buffer_id ? &slot_image_views[key.depth_buffer_id] : nullptr;
+ framebuffer_id = slot_framebuffers.insert(runtime, color_buffers, depth_buffer, key);
+ return framebuffer_id;
+}
- /**
- * Takes care of selecting a proper strategy to deal with a texture recycle.
- *
- * @param overlaps The overlapping surfaces registered in the cache.
- * @param params The parameters on the new surface.
- * @param gpu_addr The starting address of the new surface.
- * @param untopological Indicates to the recycler that the texture has no way
- * to match the overlaps due to topological reasons.
- **/
- RecycleStrategy PickStrategy(VectorSurface& overlaps, const SurfaceParams& params,
- const GPUVAddr gpu_addr, const MatchTopologyResult untopological) {
- if (Settings::IsGPULevelExtreme()) {
- return RecycleStrategy::Flush;
- }
- // 3D Textures decision
- if (params.target == SurfaceTarget::Texture3D) {
- return RecycleStrategy::Flush;
- }
- for (const auto& s : overlaps) {
- const auto& s_params = s->GetSurfaceParams();
- if (s_params.target == SurfaceTarget::Texture3D) {
- return RecycleStrategy::Flush;
- }
- }
- // Untopological decision
- if (untopological == MatchTopologyResult::CompressUnmatch) {
- return RecycleStrategy::Flush;
- }
- if (untopological == MatchTopologyResult::FullMatch && !params.is_tiled) {
- return RecycleStrategy::Flush;
- }
- return RecycleStrategy::Ignore;
- }
-
- /**
- * Used to decide what to do with textures we can't resolve in the cache It has 2 implemented
- * strategies: Ignore and Flush.
- *
- * - Ignore: Just unregisters all the overlaps and loads the new texture.
- * - Flush: Flushes all the overlaps into memory and loads the new surface from that data.
- *
- * @param overlaps The overlapping surfaces registered in the cache.
- * @param params The parameters for the new surface.
- * @param gpu_addr The starting address of the new surface.
- * @param preserve_contents Indicates that the new surface should be loaded from memory or left
- * blank.
- * @param untopological Indicates to the recycler that the texture has no way to match the
- * overlaps due to topological reasons.
- **/
- std::pair<TSurface, TView> RecycleSurface(VectorSurface& overlaps, const SurfaceParams& params,
- const GPUVAddr gpu_addr, const bool preserve_contents,
- const MatchTopologyResult untopological) {
- const bool do_load = preserve_contents && Settings::IsGPULevelExtreme();
- for (auto& surface : overlaps) {
- Unregister(surface);
- }
- switch (PickStrategy(overlaps, params, gpu_addr, untopological)) {
- case RecycleStrategy::Ignore: {
- return InitializeSurface(gpu_addr, params, do_load);
- }
- case RecycleStrategy::Flush: {
- std::sort(overlaps.begin(), overlaps.end(),
- [](const TSurface& a, const TSurface& b) -> bool {
- return a->GetModificationTick() < b->GetModificationTick();
- });
- for (auto& surface : overlaps) {
- FlushSurface(surface);
- }
- return InitializeSurface(gpu_addr, params, preserve_contents);
+template <class P>
+void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
+ ForEachImageInRegion(cpu_addr, size, [this](ImageId image_id, Image& image) {
+ if (True(image.flags & ImageFlagBits::CpuModified)) {
+ return;
}
- case RecycleStrategy::BufferCopy: {
- auto new_surface = GetUncachedSurface(gpu_addr, params);
- BufferCopy(overlaps[0], new_surface);
- return {new_surface, new_surface->GetMainView()};
+ image.flags |= ImageFlagBits::CpuModified;
+ UntrackImage(image);
+ });
+}
+
+template <class P>
+void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
+ std::vector<ImageId> images;
+ ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
+ // Skip images that were not modified from the GPU
+ if (False(image.flags & ImageFlagBits::GpuModified)) {
+ return;
}
- default: {
- UNIMPLEMENTED_MSG("Unimplemented Texture Cache Recycling Strategy!");
- return InitializeSurface(gpu_addr, params, do_load);
+ // Skip images that .are. modified from the CPU
+ // We don't want to write sensitive data from the guest
+ if (True(image.flags & ImageFlagBits::CpuModified)) {
+ return;
}
+ if (image.info.num_samples > 1) {
+ LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
+ return;
}
+ image.flags &= ~ImageFlagBits::GpuModified;
+ images.push_back(image_id);
+ });
+ if (images.empty()) {
+ return;
}
+ std::ranges::sort(images, [this](ImageId lhs, ImageId rhs) {
+ return slot_images[lhs].modification_tick < slot_images[rhs].modification_tick;
+ });
+ for (const ImageId image_id : images) {
+ Image& image = slot_images[image_id];
+ auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
+ const auto copies = FullDownloadCopies(image.info);
+ image.DownloadMemory(map, copies);
+ runtime.Finish();
+ SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
+ }
+}
- /**
- * Takes a single surface and recreates into another that may differ in
- * format, target or width alignment.
- *
- * @param current_surface The registered surface in the cache which we want to convert.
- * @param params The new surface params which we'll use to recreate the surface.
- * @param is_render Whether or not the surface is a render target.
- **/
- std::pair<TSurface, TView> RebuildSurface(TSurface current_surface, const SurfaceParams& params,
- bool is_render) {
- const auto gpu_addr = current_surface->GetGpuAddr();
- const auto& cr_params = current_surface->GetSurfaceParams();
- TSurface new_surface;
- if (cr_params.pixel_format != params.pixel_format && !is_render &&
- GetSiblingFormat(cr_params.pixel_format) == params.pixel_format) {
- SurfaceParams new_params = params;
- new_params.pixel_format = cr_params.pixel_format;
- new_params.type = cr_params.type;
- new_surface = GetUncachedSurface(gpu_addr, new_params);
- } else {
- new_surface = GetUncachedSurface(gpu_addr, params);
- }
- const SurfaceParams& final_params = new_surface->GetSurfaceParams();
- if (cr_params.type != final_params.type) {
- if (Settings::IsGPULevelExtreme()) {
- BufferCopy(current_surface, new_surface);
- }
- } else {
- std::vector<CopyParams> bricks = current_surface->BreakDown(final_params);
- for (auto& brick : bricks) {
- TryCopyImage(current_surface, new_surface, brick);
- }
- }
- Unregister(current_surface);
- Register(new_surface);
- new_surface->MarkAsModified(current_surface->IsModified(), Tick());
- return {new_surface, new_surface->GetMainView()};
- }
-
- /**
- * Takes a single surface and checks with the new surface's params if it's an exact
- * match, we return the main view of the registered surface. If its formats don't
- * match, we rebuild the surface. We call this last method a `Mirage`. If formats
- * match but the targets don't, we create an overview View of the registered surface.
- *
- * @param current_surface The registered surface in the cache which we want to convert.
- * @param params The new surface params which we want to check.
- * @param is_render Whether or not the surface is a render target.
- **/
- std::pair<TSurface, TView> ManageStructuralMatch(TSurface current_surface,
- const SurfaceParams& params, bool is_render) {
- const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
- const bool matches_target = current_surface->MatchTarget(params.target);
- const auto match_check = [&]() -> std::pair<TSurface, TView> {
- if (matches_target) {
- return {current_surface, current_surface->GetMainView()};
- }
- return {current_surface, current_surface->EmplaceOverview(params)};
- };
- if (!is_mirage) {
- return match_check();
- }
- if (!is_render && GetSiblingFormat(current_surface->GetFormat()) == params.pixel_format) {
- return match_check();
- }
- return RebuildSurface(current_surface, params, is_render);
- }
-
- /**
- * Unlike RebuildSurface where we know whether or not registered surfaces match the candidate
- * in some way, we have no guarantees here. We try to see if the overlaps are sublayers/mipmaps
- * of the new surface, if they all match we end up recreating a surface for them,
- * else we return nothing.
- *
- * @param overlaps The overlapping surfaces registered in the cache.
- * @param params The parameters on the new surface.
- * @param gpu_addr The starting address of the new surface.
- **/
- std::optional<std::pair<TSurface, TView>> TryReconstructSurface(VectorSurface& overlaps,
- const SurfaceParams& params,
- GPUVAddr gpu_addr) {
- if (params.target == SurfaceTarget::Texture3D) {
- return std::nullopt;
- }
- const auto test_modified = [](TSurface& surface) { return surface->IsModified(); };
- TSurface new_surface = GetUncachedSurface(gpu_addr, params);
+template <class P>
+void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
+ std::vector<ImageId> deleted_images;
+ ForEachImageInRegion(cpu_addr, size, [&](ImageId id, Image&) { deleted_images.push_back(id); });
+ for (const ImageId id : deleted_images) {
+ Image& image = slot_images[id];
+ if (True(image.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(image);
+ }
+ UnregisterImage(id);
+ DeleteImage(id);
+ }
+}
- if (std::none_of(overlaps.begin(), overlaps.end(), test_modified)) {
- LoadSurface(new_surface);
- for (const auto& surface : overlaps) {
- Unregister(surface);
- }
- Register(new_surface);
- return {{new_surface, new_surface->GetMainView()}};
- }
+template <class P>
+void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Config& copy) {
+ const BlitImages images = GetBlitImages(dst, src);
+ const ImageId dst_id = images.dst_id;
+ const ImageId src_id = images.src_id;
+ PrepareImage(src_id, false, false);
+ PrepareImage(dst_id, true, false);
+
+ ImageBase& dst_image = slot_images[dst_id];
+ const ImageBase& src_image = slot_images[src_id];
+
+ // TODO: Deduplicate
+ const std::optional dst_base = dst_image.TryFindBase(dst.Address());
+ const SubresourceRange dst_range{.base = dst_base.value(), .extent = {1, 1}};
+ const ImageViewInfo dst_view_info(ImageViewType::e2D, images.dst_format, dst_range);
+ const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
+ const auto [src_samples_x, src_samples_y] = SamplesLog2(src_image.info.num_samples);
+ const std::array src_region{
+ Offset2D{.x = copy.src_x0 >> src_samples_x, .y = copy.src_y0 >> src_samples_y},
+ Offset2D{.x = copy.src_x1 >> src_samples_x, .y = copy.src_y1 >> src_samples_y},
+ };
- std::size_t passed_tests = 0;
- for (auto& surface : overlaps) {
- const SurfaceParams& src_params = surface->GetSurfaceParams();
- const auto mipmap_layer{new_surface->GetLayerMipmap(surface->GetGpuAddr())};
- if (!mipmap_layer) {
- continue;
- }
- const auto [base_layer, base_mipmap] = *mipmap_layer;
- if (new_surface->GetMipmapSize(base_mipmap) != surface->GetMipmapSize(0)) {
- continue;
- }
- ++passed_tests;
-
- // Copy all mipmaps and layers
- const u32 block_width = params.GetDefaultBlockWidth();
- const u32 block_height = params.GetDefaultBlockHeight();
- for (u32 mipmap = base_mipmap; mipmap < base_mipmap + src_params.num_levels; ++mipmap) {
- const u32 width = SurfaceParams::IntersectWidth(src_params, params, 0, mipmap);
- const u32 height = SurfaceParams::IntersectHeight(src_params, params, 0, mipmap);
- if (width < block_width || height < block_height) {
- // Current APIs forbid copying small compressed textures, avoid errors
- break;
- }
- const CopyParams copy_params(0, 0, 0, 0, 0, base_layer, 0, mipmap, width, height,
- src_params.depth);
- TryCopyImage(surface, new_surface, copy_params);
- }
- }
- if (passed_tests == 0) {
- return std::nullopt;
- }
- if (Settings::IsGPULevelExtreme() && passed_tests != overlaps.size()) {
- // In Accurate GPU all tests should pass, else we recycle
- return std::nullopt;
- }
+ const std::optional src_base = src_image.TryFindBase(src.Address());
+ const SubresourceRange src_range{.base = src_base.value(), .extent = {1, 1}};
+ const ImageViewInfo src_view_info(ImageViewType::e2D, images.src_format, src_range);
+ const auto [src_framebuffer_id, src_view_id] = RenderTargetFromImage(src_id, src_view_info);
+ const auto [dst_samples_x, dst_samples_y] = SamplesLog2(dst_image.info.num_samples);
+ const std::array dst_region{
+ Offset2D{.x = copy.dst_x0 >> dst_samples_x, .y = copy.dst_y0 >> dst_samples_y},
+ Offset2D{.x = copy.dst_x1 >> dst_samples_x, .y = copy.dst_y1 >> dst_samples_y},
+ };
- const bool modified = std::any_of(overlaps.begin(), overlaps.end(), test_modified);
- for (const auto& surface : overlaps) {
- Unregister(surface);
- }
+ // Always call this after src_framebuffer_id was queried, as the address might be invalidated.
+ Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
+ if constexpr (FRAMEBUFFER_BLITS) {
+ // OpenGL blits from framebuffers, not images
+ Framebuffer* const src_framebuffer = &slot_framebuffers[src_framebuffer_id];
+ runtime.BlitFramebuffer(dst_framebuffer, src_framebuffer, dst_region, src_region,
+ copy.filter, copy.operation);
+ } else {
+ // Vulkan can blit images, but it lacks format reinterpretations
+ // Provide a framebuffer in case it's necessary
+ ImageView& dst_view = slot_image_views[dst_view_id];
+ ImageView& src_view = slot_image_views[src_view_id];
+ runtime.BlitImage(dst_framebuffer, dst_view, src_view, dst_region, src_region, copy.filter,
+ copy.operation);
+ }
+}
- new_surface->MarkAsModified(modified, Tick());
- Register(new_surface);
- return {{new_surface, new_surface->GetMainView()}};
- }
-
- /**
- * Takes care of managing 3D textures and its slices. Does HLE methods for reconstructing the 3D
- * textures within the GPU if possible. Falls back to LLE when it isn't possible to use any of
- * the HLE methods.
- *
- * @param overlaps The overlapping surfaces registered in the cache.
- * @param params The parameters on the new surface.
- * @param gpu_addr The starting address of the new surface.
- * @param cpu_addr The starting address of the new surface on physical memory.
- * @param preserve_contents Indicates that the new surface should be loaded from memory or
- * left blank.
- */
- std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(VectorSurface& overlaps,
- const SurfaceParams& params,
- GPUVAddr gpu_addr, VAddr cpu_addr,
- bool preserve_contents) {
- if (params.target != SurfaceTarget::Texture3D) {
- for (const auto& surface : overlaps) {
- if (!surface->MatchTarget(params.target)) {
- if (overlaps.size() == 1 && surface->GetCpuAddr() == cpu_addr) {
- if (Settings::IsGPULevelExtreme()) {
- return std::nullopt;
- }
- Unregister(surface);
- return InitializeSurface(gpu_addr, params, preserve_contents);
- }
- return std::nullopt;
- }
- if (surface->GetCpuAddr() != cpu_addr) {
- continue;
- }
- if (surface->MatchesStructure(params) == MatchStructureResult::FullMatch) {
- return std::make_pair(surface, surface->GetMainView());
- }
- }
- return InitializeSurface(gpu_addr, params, preserve_contents);
- }
+template <class P>
+void TextureCache<P>::InvalidateColorBuffer(size_t index) {
+ ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
+ color_buffer_id = FindColorBuffer(index, false);
+ if (!color_buffer_id) {
+ LOG_ERROR(HW_GPU, "Invalidating invalid color buffer in index={}", index);
+ return;
+ }
+ // When invalidating a color buffer, the old contents are no longer relevant
+ ImageView& color_buffer = slot_image_views[color_buffer_id];
+ Image& image = slot_images[color_buffer.image_id];
+ image.flags &= ~ImageFlagBits::CpuModified;
+ image.flags &= ~ImageFlagBits::GpuModified;
- if (params.num_levels > 1) {
- // We can't handle mipmaps in 3D textures yet, better fallback to LLE approach
- return std::nullopt;
- }
+ runtime.InvalidateColorBuffer(color_buffer, index);
+}
- if (overlaps.size() == 1) {
- const auto& surface = overlaps[0];
- const SurfaceParams& overlap_params = surface->GetSurfaceParams();
- // Don't attempt to render to textures with more than one level for now
- // The texture has to be to the right or the sample address if we want to render to it
- if (overlap_params.num_levels == 1 && cpu_addr >= surface->GetCpuAddr()) {
- const u32 offset = static_cast<u32>(cpu_addr - surface->GetCpuAddr());
- const u32 slice = std::get<2>(params.GetBlockOffsetXYZ(offset));
- if (slice < overlap_params.depth) {
- auto view = surface->Emplace3DView(slice, params.depth, 0, 1);
- return std::make_pair(std::move(surface), std::move(view));
- }
- }
- }
+template <class P>
+void TextureCache<P>::InvalidateDepthBuffer() {
+ ImageViewId& depth_buffer_id = render_targets.depth_buffer_id;
+ depth_buffer_id = FindDepthBuffer(false);
+ if (!depth_buffer_id) {
+ LOG_ERROR(HW_GPU, "Invalidating invalid depth buffer");
+ return;
+ }
+ // When invalidating the depth buffer, the old contents are no longer relevant
+ ImageBase& image = slot_images[slot_image_views[depth_buffer_id].image_id];
+ image.flags &= ~ImageFlagBits::CpuModified;
+ image.flags &= ~ImageFlagBits::GpuModified;
- TSurface new_surface = GetUncachedSurface(gpu_addr, params);
- bool modified = false;
+ ImageView& depth_buffer = slot_image_views[depth_buffer_id];
+ runtime.InvalidateDepthBuffer(depth_buffer);
+}
- for (auto& surface : overlaps) {
- const SurfaceParams& src_params = surface->GetSurfaceParams();
- if (src_params.target != SurfaceTarget::Texture2D ||
- src_params.height != params.height ||
- src_params.block_depth != params.block_depth ||
- src_params.block_height != params.block_height) {
- return std::nullopt;
- }
- modified |= surface->IsModified();
-
- const u32 offset = static_cast<u32>(surface->GetCpuAddr() - cpu_addr);
- const u32 slice = std::get<2>(params.GetBlockOffsetXYZ(offset));
- const u32 width = params.width;
- const u32 height = params.height;
- const CopyParams copy_params(0, 0, 0, 0, 0, slice, 0, 0, width, height, 1);
- TryCopyImage(surface, new_surface, copy_params);
+template <class P>
+typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_addr) {
+ // TODO: Properly implement this
+ const auto it = page_table.find(cpu_addr >> PAGE_BITS);
+ if (it == page_table.end()) {
+ return nullptr;
+ }
+ const auto& image_ids = it->second;
+ for (const ImageId image_id : image_ids) {
+ const ImageBase& image = slot_images[image_id];
+ if (image.cpu_addr != cpu_addr) {
+ continue;
}
- for (const auto& surface : overlaps) {
- Unregister(surface);
+ if (image.image_view_ids.empty()) {
+ continue;
}
- new_surface->MarkAsModified(modified, Tick());
- Register(new_surface);
-
- TView view = new_surface->GetMainView();
- return std::make_pair(std::move(new_surface), std::move(view));
- }
-
- /**
- * Gets the starting address and parameters of a candidate surface and tries
- * to find a matching surface within the cache. This is done in 3 big steps:
- *
- * 1. Check the 1st Level Cache in order to find an exact match, if we fail, we move to step 2.
- *
- * 2. Check if there are any overlaps at all, if there are none, we just load the texture from
- * memory else we move to step 3.
- *
- * 3. Consists of figuring out the relationship between the candidate texture and the
- * overlaps. We divide the scenarios depending if there's 1 or many overlaps. If
- * there's many, we just try to reconstruct a new surface out of them based on the
- * candidate's parameters, if we fail, we recycle. When there's only 1 overlap then we
- * have to check if the candidate is a view (layer/mipmap) of the overlap or if the
- * registered surface is a mipmap/layer of the candidate. In this last case we reconstruct
- * a new surface.
- *
- * @param gpu_addr The starting address of the candidate surface.
- * @param params The parameters on the candidate surface.
- * @param preserve_contents Indicates that the new surface should be loaded from memory or
- * left blank.
- * @param is_render Whether or not the surface is a render target.
- **/
- std::pair<TSurface, TView> GetSurface(const GPUVAddr gpu_addr, const VAddr cpu_addr,
- const SurfaceParams& params, bool preserve_contents,
- bool is_render) {
- // Step 1
- // Check Level 1 Cache for a fast structural match. If candidate surface
- // matches at certain level we are pretty much done.
- if (const auto iter = l1_cache.find(cpu_addr); iter != l1_cache.end()) {
- TSurface& current_surface = iter->second;
- const auto topological_result = current_surface->MatchesTopology(params);
- if (topological_result != MatchTopologyResult::FullMatch) {
- VectorSurface overlaps{current_surface};
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
- topological_result);
- }
+ return &slot_image_views[image.image_view_ids.at(0)];
+ }
+ return nullptr;
+}
- const auto struct_result = current_surface->MatchesStructure(params);
- if (struct_result != MatchStructureResult::None) {
- const auto& old_params = current_surface->GetSurfaceParams();
- const bool not_3d = params.target != SurfaceTarget::Texture3D &&
- old_params.target != SurfaceTarget::Texture3D;
- if (not_3d || current_surface->MatchTarget(params.target)) {
- if (struct_result == MatchStructureResult::FullMatch) {
- return ManageStructuralMatch(current_surface, params, is_render);
- } else {
- return RebuildSurface(current_surface, params, is_render);
- }
- }
- }
- }
+template <class P>
+bool TextureCache<P>::HasUncommittedFlushes() const noexcept {
+ return !uncommitted_downloads.empty();
+}
- // Step 2
- // Obtain all possible overlaps in the memory region
- const std::size_t candidate_size = params.GetGuestSizeInBytes();
- auto overlaps{GetSurfacesInRegion(cpu_addr, candidate_size)};
+template <class P>
+bool TextureCache<P>::ShouldWaitAsyncFlushes() const noexcept {
+ return !committed_downloads.empty() && !committed_downloads.front().empty();
+}
- // If none are found, we are done. we just load the surface and create it.
- if (overlaps.empty()) {
- return InitializeSurface(gpu_addr, params, preserve_contents);
- }
+template <class P>
+void TextureCache<P>::CommitAsyncFlushes() {
+ // This is intentionally passing the value by copy
+ committed_downloads.push(uncommitted_downloads);
+ uncommitted_downloads.clear();
+}
- // Step 3
- // Now we need to figure the relationship between the texture and its overlaps
- // we do a topological test to ensure we can find some relationship. If it fails
- // immediately recycle the texture
- for (const auto& surface : overlaps) {
- const auto topological_result = surface->MatchesTopology(params);
- if (topological_result != MatchTopologyResult::FullMatch) {
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
- topological_result);
- }
- }
+template <class P>
+void TextureCache<P>::PopAsyncFlushes() {
+ if (committed_downloads.empty()) {
+ return;
+ }
+ const std::span<const ImageId> download_ids = committed_downloads.front();
+ if (download_ids.empty()) {
+ committed_downloads.pop();
+ return;
+ }
+ size_t total_size_bytes = 0;
+ for (const ImageId image_id : download_ids) {
+ total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
+ }
+ auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
+ const size_t original_offset = download_map.offset;
+ for (const ImageId image_id : download_ids) {
+ Image& image = slot_images[image_id];
+ const auto copies = FullDownloadCopies(image.info);
+ image.DownloadMemory(download_map, copies);
+ download_map.offset += image.unswizzled_size_bytes;
+ }
+ // Wait for downloads to finish
+ runtime.Finish();
+
+ download_map.offset = original_offset;
+ std::span<u8> download_span = download_map.mapped_span;
+ for (const ImageId image_id : download_ids) {
+ const ImageBase& image = slot_images[image_id];
+ const auto copies = FullDownloadCopies(image.info);
+ SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, download_span);
+ download_map.offset += image.unswizzled_size_bytes;
+ download_span = download_span.subspan(image.unswizzled_size_bytes);
+ }
+ committed_downloads.pop();
+}
- // Manage 3D textures
- if (params.block_depth > 0) {
- auto surface =
- Manage3DSurfaces(overlaps, params, gpu_addr, cpu_addr, preserve_contents);
- if (surface) {
- return *surface;
- }
+template <class P>
+bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
+ bool is_modified = false;
+ ForEachImageInRegion(addr, size, [&is_modified](ImageId, ImageBase& image) {
+ if (False(image.flags & ImageFlagBits::GpuModified)) {
+ return false;
}
+ is_modified = true;
+ return true;
+ });
+ return is_modified;
+}
- // Split cases between 1 overlap or many.
- if (overlaps.size() == 1) {
- TSurface current_surface = overlaps[0];
- // First check if the surface is within the overlap. If not, it means
- // two things either the candidate surface is a supertexture of the overlap
- // or they don't match in any known way.
- if (!current_surface->IsInside(gpu_addr, gpu_addr + candidate_size)) {
- const std::optional view = TryReconstructSurface(overlaps, params, gpu_addr);
- if (view) {
- return *view;
- }
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
- MatchTopologyResult::FullMatch);
- }
- // Now we check if the candidate is a mipmap/layer of the overlap
- std::optional<TView> view =
- current_surface->EmplaceView(params, gpu_addr, candidate_size);
- if (view) {
- const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
- if (is_mirage) {
- // On a mirage view, we need to recreate the surface under this new view
- // and then obtain a view again.
- SurfaceParams new_params = current_surface->GetSurfaceParams();
- const u32 wh = SurfaceParams::ConvertWidth(
- new_params.width, new_params.pixel_format, params.pixel_format);
- const u32 hh = SurfaceParams::ConvertHeight(
- new_params.height, new_params.pixel_format, params.pixel_format);
- new_params.width = wh;
- new_params.height = hh;
- new_params.pixel_format = params.pixel_format;
- std::pair<TSurface, TView> pair =
- RebuildSurface(current_surface, new_params, is_render);
- std::optional<TView> mirage_view =
- pair.first->EmplaceView(params, gpu_addr, candidate_size);
- if (mirage_view)
- return {pair.first, *mirage_view};
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
- MatchTopologyResult::FullMatch);
- }
- return {current_surface, *view};
- }
- } else {
- // If there are many overlaps, odds are they are subtextures of the candidate
- // surface. We try to construct a new surface based on the candidate parameters,
- // using the overlaps. If a single overlap fails, this will fail.
- std::optional<std::pair<TSurface, TView>> view =
- TryReconstructSurface(overlaps, params, gpu_addr);
- if (view) {
- return *view;
- }
- }
- // We failed all the tests, recycle the overlaps into a new texture.
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
- MatchTopologyResult::FullMatch);
- }
-
- /**
- * Gets the starting address and parameters of a candidate surface and tries to find a
- * matching surface within the cache that's similar to it. If there are many textures
- * or the texture found if entirely incompatible, it will fail. If no texture is found, the
- * blit will be unsuccessful.
- *
- * @param gpu_addr The starting address of the candidate surface.
- * @param params The parameters on the candidate surface.
- **/
- Deduction DeduceSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) {
- const std::optional<VAddr> cpu_addr =
- system.GPU().MemoryManager().GpuToCpuAddress(gpu_addr);
-
- if (!cpu_addr) {
- Deduction result{};
- result.type = DeductionType::DeductionFailed;
- return result;
- }
+template <class P>
+void TextureCache<P>::RefreshContents(Image& image) {
+ if (False(image.flags & ImageFlagBits::CpuModified)) {
+ // Only upload modified images
+ return;
+ }
+ image.flags &= ~ImageFlagBits::CpuModified;
+ TrackImage(image);
- if (const auto iter = l1_cache.find(*cpu_addr); iter != l1_cache.end()) {
- TSurface& current_surface = iter->second;
- const auto topological_result = current_surface->MatchesTopology(params);
- if (topological_result != MatchTopologyResult::FullMatch) {
- Deduction result{};
- result.type = DeductionType::DeductionFailed;
- return result;
- }
- const auto struct_result = current_surface->MatchesStructure(params);
- if (struct_result != MatchStructureResult::None &&
- current_surface->MatchTarget(params.target)) {
- Deduction result{};
- result.type = DeductionType::DeductionComplete;
- result.surface = current_surface;
- return result;
- }
- }
+ if (image.info.num_samples > 1) {
+ LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
+ return;
+ }
+ auto staging = runtime.UploadStagingBuffer(MapSizeBytes(image));
+ UploadImageContents(image, staging);
+ runtime.InsertUploadMemoryBarrier();
+}
- const std::size_t candidate_size = params.GetGuestSizeInBytes();
- auto overlaps{GetSurfacesInRegion(*cpu_addr, candidate_size)};
+template <class P>
+template <typename StagingBuffer>
+void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging) {
+ const std::span<u8> mapped_span = staging.mapped_span;
+ const GPUVAddr gpu_addr = image.gpu_addr;
+
+ if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
+ gpu_memory.ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes());
+ const auto uploads = FullUploadSwizzles(image.info);
+ runtime.AccelerateImageUpload(image, staging, uploads);
+ } else if (True(image.flags & ImageFlagBits::Converted)) {
+ std::vector<u8> unswizzled_data(image.unswizzled_size_bytes);
+ auto copies = UnswizzleImage(gpu_memory, gpu_addr, image.info, unswizzled_data);
+ ConvertImage(unswizzled_data, image.info, mapped_span, copies);
+ image.UploadMemory(staging, copies);
+ } else if (image.info.type == ImageType::Buffer) {
+ const std::array copies{UploadBufferCopy(gpu_memory, gpu_addr, image, mapped_span)};
+ image.UploadMemory(staging, copies);
+ } else {
+ const auto copies = UnswizzleImage(gpu_memory, gpu_addr, image.info, mapped_span);
+ image.UploadMemory(staging, copies);
+ }
+}
- if (overlaps.empty()) {
- Deduction result{};
- result.type = DeductionType::DeductionIncomplete;
- return result;
- }
+template <class P>
+ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) {
+ if (!IsValidAddress(gpu_memory, config)) {
+ return NULL_IMAGE_VIEW_ID;
+ }
+ const auto [pair, is_new] = image_views.try_emplace(config);
+ ImageViewId& image_view_id = pair->second;
+ if (is_new) {
+ image_view_id = CreateImageView(config);
+ }
+ return image_view_id;
+}
- if (overlaps.size() > 1) {
- Deduction result{};
- result.type = DeductionType::DeductionFailed;
- return result;
- } else {
- Deduction result{};
- result.type = DeductionType::DeductionComplete;
- result.surface = overlaps[0];
- return result;
- }
+template <class P>
+ImageViewId TextureCache<P>::CreateImageView(const TICEntry& config) {
+ const ImageInfo info(config);
+ const GPUVAddr image_gpu_addr = config.Address() - config.BaseLayer() * info.layer_stride;
+ const ImageId image_id = FindOrInsertImage(info, image_gpu_addr);
+ if (!image_id) {
+ return NULL_IMAGE_VIEW_ID;
}
+ ImageBase& image = slot_images[image_id];
+ const SubresourceBase base = image.TryFindBase(config.Address()).value();
+ ASSERT(base.level == 0);
+ const ImageViewInfo view_info(config, base.layer);
+ const ImageViewId image_view_id = FindOrEmplaceImageView(image_id, view_info);
+ ImageViewBase& image_view = slot_image_views[image_view_id];
+ image_view.flags |= ImageViewFlagBits::Strong;
+ image.flags |= ImageFlagBits::Strong;
+ return image_view_id;
+}
- /**
- * Gets a null surface based on a target texture.
- * @param target The target of the null surface.
- */
- TView GetNullSurface(SurfaceTarget target) {
- const u32 i_target = static_cast<u32>(target);
- if (const auto it = invalid_cache.find(i_target); it != invalid_cache.end()) {
- return it->second->GetMainView();
- }
- SurfaceParams params{};
- params.target = target;
- params.is_tiled = false;
- params.srgb_conversion = false;
- params.is_layered =
- target == SurfaceTarget::Texture1DArray || target == SurfaceTarget::Texture2DArray ||
- target == SurfaceTarget::TextureCubemap || target == SurfaceTarget::TextureCubeArray;
- params.block_width = 0;
- params.block_height = 0;
- params.block_depth = 0;
- params.tile_width_spacing = 1;
- params.width = 1;
- params.height = 1;
- params.depth = 1;
- if (target == SurfaceTarget::TextureCubemap || target == SurfaceTarget::TextureCubeArray) {
- params.depth = 6;
- }
- params.pitch = 4;
- params.num_levels = 1;
- params.emulated_levels = 1;
- params.pixel_format = VideoCore::Surface::PixelFormat::R8_UNORM;
- params.type = VideoCore::Surface::SurfaceType::ColorTexture;
- auto surface = CreateSurface(0ULL, params);
- invalid_memory.resize(surface->GetHostSizeInBytes(), 0U);
- surface->UploadTexture(invalid_memory);
- surface->MarkAsModified(false, Tick());
- invalid_cache.emplace(i_target, surface);
- return surface->GetMainView();
- }
-
- /**
- * Gets the a source and destination starting address and parameters,
- * and tries to deduce if they are supposed to be depth textures. If so, their
- * parameters are modified and fixed into so.
- *
- * @param src_params The parameters of the candidate surface.
- * @param dst_params The parameters of the destination surface.
- * @param src_gpu_addr The starting address of the candidate surface.
- * @param dst_gpu_addr The starting address of the destination surface.
- **/
- void DeduceBestBlit(SurfaceParams& src_params, SurfaceParams& dst_params,
- const GPUVAddr src_gpu_addr, const GPUVAddr dst_gpu_addr) {
- auto deduced_src = DeduceSurface(src_gpu_addr, src_params);
- auto deduced_dst = DeduceSurface(dst_gpu_addr, dst_params);
- if (deduced_src.Failed() || deduced_dst.Failed()) {
- return;
+template <class P>
+ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options) {
+ if (const ImageId image_id = FindImage(info, gpu_addr, options); image_id) {
+ return image_id;
+ }
+ return InsertImage(info, gpu_addr, options);
+}
+
+template <class P>
+ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options) {
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
+ return ImageId{};
+ }
+ const bool broken_views = runtime.HasBrokenTextureViewFormats();
+ ImageId image_id;
+ const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
+ if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
+ const bool strict_size = False(options & RelaxedOptions::Size) &&
+ True(existing_image.flags & ImageFlagBits::Strong);
+ const ImageInfo& existing = existing_image.info;
+ if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
+ existing.pitch == info.pitch &&
+ IsPitchLinearSameSize(existing, info, strict_size) &&
+ IsViewCompatible(existing.format, info.format, broken_views)) {
+ image_id = existing_image_id;
+ return true;
+ }
+ } else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views)) {
+ image_id = existing_image_id;
+ return true;
}
+ return false;
+ };
+ ForEachImageInRegion(*cpu_addr, CalculateGuestSizeInBytes(info), lambda);
+ return image_id;
+}
- const bool incomplete_src = deduced_src.Incomplete();
- const bool incomplete_dst = deduced_dst.Incomplete();
+template <class P>
+ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options) {
+ const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
+ const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
+ const Image& image = slot_images[image_id];
+ // Using "image.gpu_addr" instead of "gpu_addr" is important because it might be different
+ const auto [it, is_new] = image_allocs_table.try_emplace(image.gpu_addr);
+ if (is_new) {
+ it->second = slot_image_allocs.insert();
+ }
+ slot_image_allocs[it->second].images.push_back(image_id);
+ return image_id;
+}
- if (incomplete_src && incomplete_dst) {
+template <class P>
+ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr) {
+ ImageInfo new_info = info;
+ const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
+ const bool broken_views = runtime.HasBrokenTextureViewFormats();
+ std::vector<ImageId> overlap_ids;
+ std::vector<ImageId> left_aliased_ids;
+ std::vector<ImageId> right_aliased_ids;
+ ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
+ if (info.type != overlap.info.type) {
return;
}
-
- const bool any_incomplete = incomplete_src || incomplete_dst;
-
- if (!any_incomplete) {
- if (!(deduced_src.IsDepth() && deduced_dst.IsDepth())) {
- return;
- }
- } else {
- if (incomplete_src && !(deduced_dst.IsDepth())) {
- return;
- }
-
- if (incomplete_dst && !(deduced_src.IsDepth())) {
- return;
+ if (info.type == ImageType::Linear) {
+ if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
+ // Alias linear images with the same pitch
+ left_aliased_ids.push_back(overlap_id);
}
+ return;
}
-
- const auto inherit_format = [](SurfaceParams& to, TSurface from) {
- const SurfaceParams& params = from->GetSurfaceParams();
- to.pixel_format = params.pixel_format;
- to.type = params.type;
- };
- // Now we got the cases where one or both is Depth and the other is not known
- if (!incomplete_src) {
- inherit_format(src_params, deduced_src.surface);
- } else {
- inherit_format(src_params, deduced_dst.surface);
+ static constexpr bool strict_size = true;
+ const std::optional<OverlapResult> solution =
+ ResolveOverlap(new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views);
+ if (solution) {
+ gpu_addr = solution->gpu_addr;
+ cpu_addr = solution->cpu_addr;
+ new_info.resources = solution->resources;
+ overlap_ids.push_back(overlap_id);
+ return;
}
- if (!incomplete_dst) {
- inherit_format(dst_params, deduced_dst.surface);
+ static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
+ const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
+ if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views)) {
+ left_aliased_ids.push_back(overlap_id);
+ } else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
+ broken_views)) {
+ right_aliased_ids.push_back(overlap_id);
+ }
+ });
+ const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
+ Image& new_image = slot_images[new_image_id];
+
+ // TODO: Only upload what we need
+ RefreshContents(new_image);
+
+ for (const ImageId overlap_id : overlap_ids) {
+ Image& overlap = slot_images[overlap_id];
+ if (overlap.info.num_samples != new_image.info.num_samples) {
+ LOG_WARNING(HW_GPU, "Copying between images with different samples is not implemented");
} else {
- inherit_format(dst_params, deduced_src.surface);
+ const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
+ const auto copies = MakeShrinkImageCopies(new_info, overlap.info, base);
+ runtime.CopyImage(new_image, overlap, copies);
+ }
+ if (True(overlap.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(overlap);
}
+ UnregisterImage(overlap_id);
+ DeleteImage(overlap_id);
+ }
+ ImageBase& new_image_base = new_image;
+ for (const ImageId aliased_id : right_aliased_ids) {
+ ImageBase& aliased = slot_images[aliased_id];
+ AddImageAlias(new_image_base, aliased, new_image_id, aliased_id);
}
+ for (const ImageId aliased_id : left_aliased_ids) {
+ ImageBase& aliased = slot_images[aliased_id];
+ AddImageAlias(aliased, new_image_base, aliased_id, new_image_id);
+ }
+ RegisterImage(new_image_id);
+ return new_image_id;
+}
- std::pair<TSurface, TView> InitializeSurface(GPUVAddr gpu_addr, const SurfaceParams& params,
- bool preserve_contents) {
- auto new_surface{GetUncachedSurface(gpu_addr, params)};
- Register(new_surface);
- if (preserve_contents) {
- LoadSurface(new_surface);
- }
- return {new_surface, new_surface->GetMainView()};
+template <class P>
+typename TextureCache<P>::BlitImages TextureCache<P>::GetBlitImages(
+ const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Surface& src) {
+ static constexpr auto FIND_OPTIONS = RelaxedOptions::Format | RelaxedOptions::Samples;
+ const GPUVAddr dst_addr = dst.Address();
+ const GPUVAddr src_addr = src.Address();
+ ImageInfo dst_info(dst);
+ ImageInfo src_info(src);
+ ImageId dst_id;
+ ImageId src_id;
+ do {
+ has_deleted_images = false;
+ dst_id = FindImage(dst_info, dst_addr, FIND_OPTIONS);
+ src_id = FindImage(src_info, src_addr, FIND_OPTIONS);
+ const ImageBase* const dst_image = dst_id ? &slot_images[dst_id] : nullptr;
+ const ImageBase* const src_image = src_id ? &slot_images[src_id] : nullptr;
+ DeduceBlitImages(dst_info, src_info, dst_image, src_image);
+ if (GetFormatType(dst_info.format) != GetFormatType(src_info.format)) {
+ continue;
+ }
+ if (!dst_id) {
+ dst_id = InsertImage(dst_info, dst_addr, RelaxedOptions{});
+ }
+ if (!src_id) {
+ src_id = InsertImage(src_info, src_addr, RelaxedOptions{});
+ }
+ } while (has_deleted_images);
+ return BlitImages{
+ .dst_id = dst_id,
+ .src_id = src_id,
+ .dst_format = dst_info.format,
+ .src_format = src_info.format,
+ };
+}
+
+template <class P>
+SamplerId TextureCache<P>::FindSampler(const TSCEntry& config) {
+ if (std::ranges::all_of(config.raw, [](u64 value) { return value == 0; })) {
+ return NULL_SAMPLER_ID;
}
+ const auto [pair, is_new] = samplers.try_emplace(config);
+ if (is_new) {
+ pair->second = slot_samplers.insert(runtime, config);
+ }
+ return pair->second;
+}
- void LoadSurface(const TSurface& surface) {
- staging_cache.GetBuffer(0).resize(surface->GetHostSizeInBytes());
- surface->LoadBuffer(system.GPU().MemoryManager(), staging_cache);
- surface->UploadTexture(staging_cache.GetBuffer(0));
- surface->MarkAsModified(false, Tick());
+template <class P>
+ImageViewId TextureCache<P>::FindColorBuffer(size_t index, bool is_clear) {
+ const auto& regs = maxwell3d.regs;
+ if (index >= regs.rt_control.count) {
+ return ImageViewId{};
+ }
+ const auto& rt = regs.rt[index];
+ const GPUVAddr gpu_addr = rt.Address();
+ if (gpu_addr == 0) {
+ return ImageViewId{};
}
+ if (rt.format == Tegra::RenderTargetFormat::NONE) {
+ return ImageViewId{};
+ }
+ const ImageInfo info(regs, index);
+ return FindRenderTargetView(info, gpu_addr, is_clear);
+}
- void FlushSurface(const TSurface& surface) {
- if (!surface->IsModified()) {
- return;
- }
- staging_cache.GetBuffer(0).resize(surface->GetHostSizeInBytes());
- surface->DownloadTexture(staging_cache.GetBuffer(0));
- surface->FlushBuffer(system.GPU().MemoryManager(), staging_cache);
- surface->MarkAsModified(false, Tick());
- }
-
- void RegisterInnerCache(TSurface& surface) {
- const VAddr cpu_addr = surface->GetCpuAddr();
- VAddr start = cpu_addr >> registry_page_bits;
- const VAddr end = (surface->GetCpuAddrEnd() - 1) >> registry_page_bits;
- l1_cache[cpu_addr] = surface;
- while (start <= end) {
- registry[start].push_back(surface);
- start++;
- }
+template <class P>
+ImageViewId TextureCache<P>::FindDepthBuffer(bool is_clear) {
+ const auto& regs = maxwell3d.regs;
+ if (!regs.zeta_enable) {
+ return ImageViewId{};
+ }
+ const GPUVAddr gpu_addr = regs.zeta.Address();
+ if (gpu_addr == 0) {
+ return ImageViewId{};
}
+ const ImageInfo info(regs);
+ return FindRenderTargetView(info, gpu_addr, is_clear);
+}
- void UnregisterInnerCache(TSurface& surface) {
- const VAddr cpu_addr = surface->GetCpuAddr();
- VAddr start = cpu_addr >> registry_page_bits;
- const VAddr end = (surface->GetCpuAddrEnd() - 1) >> registry_page_bits;
- l1_cache.erase(cpu_addr);
- while (start <= end) {
- auto& reg{registry[start]};
- reg.erase(std::find(reg.begin(), reg.end(), surface));
- start++;
- }
+template <class P>
+ImageViewId TextureCache<P>::FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
+ bool is_clear) {
+ const auto options = is_clear ? RelaxedOptions::Samples : RelaxedOptions{};
+ const ImageId image_id = FindOrInsertImage(info, gpu_addr, options);
+ if (!image_id) {
+ return NULL_IMAGE_VIEW_ID;
+ }
+ Image& image = slot_images[image_id];
+ const ImageViewType view_type = RenderTargetImageViewType(info);
+ SubresourceBase base;
+ if (image.info.type == ImageType::Linear) {
+ base = SubresourceBase{.level = 0, .layer = 0};
+ } else {
+ base = image.TryFindBase(gpu_addr).value();
}
+ const s32 layers = image.info.type == ImageType::e3D ? info.size.depth : info.resources.layers;
+ const SubresourceRange range{
+ .base = base,
+ .extent = {.levels = 1, .layers = layers},
+ };
+ return FindOrEmplaceImageView(image_id, ImageViewInfo(view_type, info.format, range));
+}
- VectorSurface GetSurfacesInRegion(const VAddr cpu_addr, const std::size_t size) {
- if (size == 0) {
- return {};
+template <class P>
+template <typename Func>
+void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func) {
+ using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
+ static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
+ boost::container::small_vector<ImageId, 32> images;
+ ForEachPage(cpu_addr, size, [this, &images, cpu_addr, size, func](u64 page) {
+ const auto it = page_table.find(page);
+ if (it == page_table.end()) {
+ if constexpr (BOOL_BREAK) {
+ return false;
+ } else {
+ return;
+ }
}
- const VAddr cpu_addr_end = cpu_addr + size;
- const VAddr end = (cpu_addr_end - 1) >> registry_page_bits;
- VectorSurface surfaces;
- for (VAddr start = cpu_addr >> registry_page_bits; start <= end; ++start) {
- const auto it = registry.find(start);
- if (it == registry.end()) {
+ for (const ImageId image_id : it->second) {
+ Image& image = slot_images[image_id];
+ if (True(image.flags & ImageFlagBits::Picked)) {
+ continue;
+ }
+ if (!image.Overlaps(cpu_addr, size)) {
continue;
}
- for (auto& surface : it->second) {
- if (surface->IsPicked() || !surface->Overlaps(cpu_addr, cpu_addr_end)) {
- continue;
+ image.flags |= ImageFlagBits::Picked;
+ images.push_back(image_id);
+ if constexpr (BOOL_BREAK) {
+ if (func(image_id, image)) {
+ return true;
}
- surface->MarkAsPicked(true);
- surfaces.push_back(surface);
+ } else {
+ func(image_id, image);
}
}
- for (auto& surface : surfaces) {
- surface->MarkAsPicked(false);
+ if constexpr (BOOL_BREAK) {
+ return false;
}
- return surfaces;
+ });
+ for (const ImageId image_id : images) {
+ slot_images[image_id].flags &= ~ImageFlagBits::Picked;
}
+}
- void ReserveSurface(const SurfaceParams& params, TSurface surface) {
- surface_reserve[params].push_back(std::move(surface));
+template <class P>
+ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info) {
+ Image& image = slot_images[image_id];
+ if (const ImageViewId image_view_id = image.FindView(info); image_view_id) {
+ return image_view_id;
}
+ const ImageViewId image_view_id = slot_image_views.insert(runtime, info, image_id, image);
+ image.InsertView(info, image_view_id);
+ return image_view_id;
+}
+
+template <class P>
+void TextureCache<P>::RegisterImage(ImageId image_id) {
+ ImageBase& image = slot_images[image_id];
+ ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
+ "Trying to register an already registered image");
+ image.flags |= ImageFlagBits::Registered;
+ ForEachPage(image.cpu_addr, image.guest_size_bytes,
+ [this, image_id](u64 page) { page_table[page].push_back(image_id); });
+}
- TSurface TryGetReservedSurface(const SurfaceParams& params) {
- auto search{surface_reserve.find(params)};
- if (search == surface_reserve.end()) {
- return {};
+template <class P>
+void TextureCache<P>::UnregisterImage(ImageId image_id) {
+ Image& image = slot_images[image_id];
+ ASSERT_MSG(True(image.flags & ImageFlagBits::Registered),
+ "Trying to unregister an already registered image");
+ image.flags &= ~ImageFlagBits::Registered;
+ ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
+ const auto page_it = page_table.find(page);
+ if (page_it == page_table.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
+ return;
}
- for (auto& surface : search->second) {
- if (!surface->IsRegistered()) {
- return surface;
- }
+ std::vector<ImageId>& image_ids = page_it->second;
+ const auto vector_it = std::ranges::find(image_ids, image_id);
+ if (vector_it == image_ids.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_BITS);
+ return;
}
- return {};
- }
+ image_ids.erase(vector_it);
+ });
+}
- /// Try to do an image copy logging when formats are incompatible.
- void TryCopyImage(TSurface& src, TSurface& dst, const CopyParams& copy) {
- const SurfaceParams& src_params = src->GetSurfaceParams();
- const SurfaceParams& dst_params = dst->GetSurfaceParams();
- if (!format_compatibility.TestCopy(src_params.pixel_format, dst_params.pixel_format)) {
- LOG_ERROR(HW_GPU, "Illegal copy between formats={{{}, {}}}",
- static_cast<int>(dst_params.pixel_format),
- static_cast<int>(src_params.pixel_format));
- return;
+template <class P>
+void TextureCache<P>::TrackImage(ImageBase& image) {
+ ASSERT(False(image.flags & ImageFlagBits::Tracked));
+ image.flags |= ImageFlagBits::Tracked;
+ rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
+}
+
+template <class P>
+void TextureCache<P>::UntrackImage(ImageBase& image) {
+ ASSERT(True(image.flags & ImageFlagBits::Tracked));
+ image.flags &= ~ImageFlagBits::Tracked;
+ rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
+}
+
+template <class P>
+void TextureCache<P>::DeleteImage(ImageId image_id) {
+ ImageBase& image = slot_images[image_id];
+ const GPUVAddr gpu_addr = image.gpu_addr;
+ const auto alloc_it = image_allocs_table.find(gpu_addr);
+ if (alloc_it == image_allocs_table.end()) {
+ UNREACHABLE_MSG("Trying to delete an image alloc that does not exist in address 0x{:x}",
+ gpu_addr);
+ return;
+ }
+ const ImageAllocId alloc_id = alloc_it->second;
+ std::vector<ImageId>& alloc_images = slot_image_allocs[alloc_id].images;
+ const auto alloc_image_it = std::ranges::find(alloc_images, image_id);
+ if (alloc_image_it == alloc_images.end()) {
+ UNREACHABLE_MSG("Trying to delete an image that does not exist");
+ return;
+ }
+ ASSERT_MSG(False(image.flags & ImageFlagBits::Tracked), "Image was not untracked");
+ ASSERT_MSG(False(image.flags & ImageFlagBits::Registered), "Image was not unregistered");
+
+ // Mark render targets as dirty
+ auto& dirty = maxwell3d.dirty.flags;
+ dirty[Dirty::RenderTargets] = true;
+ dirty[Dirty::ZetaBuffer] = true;
+ for (size_t rt = 0; rt < NUM_RT; ++rt) {
+ dirty[Dirty::ColorBuffer0 + rt] = true;
+ }
+ const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
+ for (const ImageViewId image_view_id : image_view_ids) {
+ std::ranges::replace(render_targets.color_buffer_ids, image_view_id, ImageViewId{});
+ if (render_targets.depth_buffer_id == image_view_id) {
+ render_targets.depth_buffer_id = ImageViewId{};
}
- ImageCopy(src, dst, copy);
}
+ RemoveImageViewReferences(image_view_ids);
+ RemoveFramebuffers(image_view_ids);
+
+ for (const AliasedImage& alias : image.aliased_images) {
+ ImageBase& other_image = slot_images[alias.id];
+ [[maybe_unused]] const size_t num_removed_aliases =
+ std::erase_if(other_image.aliased_images, [image_id](const AliasedImage& other_alias) {
+ return other_alias.id == image_id;
+ });
+ ASSERT_MSG(num_removed_aliases == 1, "Invalid number of removed aliases: {}",
+ num_removed_aliases);
+ }
+ for (const ImageViewId image_view_id : image_view_ids) {
+ sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
+ slot_image_views.erase(image_view_id);
+ }
+ sentenced_images.Push(std::move(slot_images[image_id]));
+ slot_images.erase(image_id);
- constexpr PixelFormat GetSiblingFormat(PixelFormat format) const {
- return siblings_table[static_cast<std::size_t>(format)];
+ alloc_images.erase(alloc_image_it);
+ if (alloc_images.empty()) {
+ image_allocs_table.erase(alloc_it);
+ }
+ if constexpr (ENABLE_VALIDATION) {
+ std::ranges::fill(graphics_image_view_ids, CORRUPT_ID);
+ std::ranges::fill(compute_image_view_ids, CORRUPT_ID);
}
+ graphics_image_table.Invalidate();
+ compute_image_table.Invalidate();
+ has_deleted_images = true;
+}
- /// Returns true the shader sampler entry is compatible with the TIC texture type.
- static bool IsTypeCompatible(Tegra::Texture::TextureType tic_type,
- const VideoCommon::Shader::Sampler& entry) {
- const auto shader_type = entry.type;
- switch (tic_type) {
- case Tegra::Texture::TextureType::Texture1D:
- case Tegra::Texture::TextureType::Texture1DArray:
- return shader_type == Tegra::Shader::TextureType::Texture1D;
- case Tegra::Texture::TextureType::Texture1DBuffer:
- // TODO(Rodrigo): Assume as valid for now
- return true;
- case Tegra::Texture::TextureType::Texture2D:
- case Tegra::Texture::TextureType::Texture2DNoMipmap:
- return shader_type == Tegra::Shader::TextureType::Texture2D;
- case Tegra::Texture::TextureType::Texture2DArray:
- return shader_type == Tegra::Shader::TextureType::Texture2D ||
- shader_type == Tegra::Shader::TextureType::TextureCube;
- case Tegra::Texture::TextureType::Texture3D:
- return shader_type == Tegra::Shader::TextureType::Texture3D;
- case Tegra::Texture::TextureType::TextureCubeArray:
- case Tegra::Texture::TextureType::TextureCubemap:
- if (shader_type == Tegra::Shader::TextureType::TextureCube) {
- return true;
- }
- return shader_type == Tegra::Shader::TextureType::Texture2D && entry.is_array;
+template <class P>
+void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> removed_views) {
+ auto it = image_views.begin();
+ while (it != image_views.end()) {
+ const auto found = std::ranges::find(removed_views, it->second);
+ if (found != removed_views.end()) {
+ it = image_views.erase(it);
+ } else {
+ ++it;
}
- UNREACHABLE();
- return true;
}
+}
- struct FramebufferTargetInfo {
- TSurface target;
- TView view;
- };
-
- void AsyncFlushSurface(TSurface& surface) {
- if (!uncommitted_flushes) {
- uncommitted_flushes = std::make_shared<std::list<TSurface>>();
+template <class P>
+void TextureCache<P>::RemoveFramebuffers(std::span<const ImageViewId> removed_views) {
+ auto it = framebuffers.begin();
+ while (it != framebuffers.end()) {
+ if (it->first.Contains(removed_views)) {
+ it = framebuffers.erase(it);
+ } else {
+ ++it;
}
- uncommitted_flushes->push_back(surface);
}
+}
- VideoCore::RasterizerInterface& rasterizer;
-
- FormatLookupTable format_lookup_table;
- FormatCompatibility format_compatibility;
-
- u64 ticks{};
-
- // Guards the cache for protection conflicts.
- bool guard_render_targets{};
- bool guard_samplers{};
-
- // The siblings table is for formats that can inter exchange with one another
- // without causing issues. This is only valid when a conflict occurs on a non
- // rendering use.
- std::array<PixelFormat, static_cast<std::size_t>(PixelFormat::Max)> siblings_table;
-
- // The internal Cache is different for the Texture Cache. It's based on buckets
- // of 1MB. This fits better for the purpose of this cache as textures are normaly
- // large in size.
- static constexpr u64 registry_page_bits{20};
- static constexpr u64 registry_page_size{1 << registry_page_bits};
- std::unordered_map<VAddr, std::vector<TSurface>> registry;
+template <class P>
+void TextureCache<P>::MarkModification(ImageBase& image) noexcept {
+ image.flags |= ImageFlagBits::GpuModified;
+ image.modification_tick = ++modification_tick;
+}
- static constexpr u32 DEPTH_RT = 8;
- static constexpr u32 NO_RT = 0xFFFFFFFF;
+template <class P>
+void TextureCache<P>::SynchronizeAliases(ImageId image_id) {
+ boost::container::small_vector<const AliasedImage*, 1> aliased_images;
+ ImageBase& image = slot_images[image_id];
+ u64 most_recent_tick = image.modification_tick;
+ for (const AliasedImage& aliased : image.aliased_images) {
+ ImageBase& aliased_image = slot_images[aliased.id];
+ if (image.modification_tick < aliased_image.modification_tick) {
+ most_recent_tick = std::max(most_recent_tick, aliased_image.modification_tick);
+ aliased_images.push_back(&aliased);
+ }
+ }
+ if (aliased_images.empty()) {
+ return;
+ }
+ image.modification_tick = most_recent_tick;
+ std::ranges::sort(aliased_images, [this](const AliasedImage* lhs, const AliasedImage* rhs) {
+ const ImageBase& lhs_image = slot_images[lhs->id];
+ const ImageBase& rhs_image = slot_images[rhs->id];
+ return lhs_image.modification_tick < rhs_image.modification_tick;
+ });
+ for (const AliasedImage* const aliased : aliased_images) {
+ CopyImage(image_id, aliased->id, aliased->copies);
+ }
+}
- // The L1 Cache is used for fast texture lookup before checking the overlaps
- // This avoids calculating size and other stuffs.
- std::unordered_map<VAddr, TSurface> l1_cache;
+template <class P>
+void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool invalidate) {
+ Image& image = slot_images[image_id];
+ if (invalidate) {
+ image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
+ if (False(image.flags & ImageFlagBits::Tracked)) {
+ TrackImage(image);
+ }
+ } else {
+ RefreshContents(image);
+ SynchronizeAliases(image_id);
+ }
+ if (is_modification) {
+ MarkModification(image);
+ }
+ image.frame_tick = frame_tick;
+}
- /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
- /// previously been used. This is to prevent surfaces from being constantly created and
- /// destroyed when used with different surface parameters.
- std::unordered_map<SurfaceParams, std::vector<TSurface>> surface_reserve;
- std::array<FramebufferTargetInfo, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets>
- render_targets;
- FramebufferTargetInfo depth_buffer;
+template <class P>
+void TextureCache<P>::PrepareImageView(ImageViewId image_view_id, bool is_modification,
+ bool invalidate) {
+ if (!image_view_id) {
+ return;
+ }
+ const ImageViewBase& image_view = slot_image_views[image_view_id];
+ PrepareImage(image_view.image_id, is_modification, invalidate);
+}
- std::vector<TSurface> sampled_textures;
+template <class P>
+void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies) {
+ Image& dst = slot_images[dst_id];
+ Image& src = slot_images[src_id];
+ const auto dst_format_type = GetFormatType(dst.info.format);
+ const auto src_format_type = GetFormatType(src.info.format);
+ if (src_format_type == dst_format_type) {
+ if constexpr (HAS_EMULATED_COPIES) {
+ if (!runtime.CanImageBeCopied(dst, src)) {
+ return runtime.EmulateCopyImage(dst, src, copies);
+ }
+ }
+ return runtime.CopyImage(dst, src, copies);
+ }
+ UNIMPLEMENTED_IF(dst.info.type != ImageType::e2D);
+ UNIMPLEMENTED_IF(src.info.type != ImageType::e2D);
+ for (const ImageCopy& copy : copies) {
+ UNIMPLEMENTED_IF(copy.dst_subresource.num_layers != 1);
+ UNIMPLEMENTED_IF(copy.src_subresource.num_layers != 1);
+ UNIMPLEMENTED_IF(copy.src_offset != Offset3D{});
+ UNIMPLEMENTED_IF(copy.dst_offset != Offset3D{});
+
+ const SubresourceBase dst_base{
+ .level = copy.dst_subresource.base_level,
+ .layer = copy.dst_subresource.base_layer,
+ };
+ const SubresourceBase src_base{
+ .level = copy.src_subresource.base_level,
+ .layer = copy.src_subresource.base_layer,
+ };
+ const SubresourceExtent dst_extent{.levels = 1, .layers = 1};
+ const SubresourceExtent src_extent{.levels = 1, .layers = 1};
+ const SubresourceRange dst_range{.base = dst_base, .extent = dst_extent};
+ const SubresourceRange src_range{.base = src_base, .extent = src_extent};
+ const ImageViewInfo dst_view_info(ImageViewType::e2D, dst.info.format, dst_range);
+ const ImageViewInfo src_view_info(ImageViewType::e2D, src.info.format, src_range);
+ const auto [dst_framebuffer_id, dst_view_id] = RenderTargetFromImage(dst_id, dst_view_info);
+ Framebuffer* const dst_framebuffer = &slot_framebuffers[dst_framebuffer_id];
+ const ImageViewId src_view_id = FindOrEmplaceImageView(src_id, src_view_info);
+ ImageView& dst_view = slot_image_views[dst_view_id];
+ ImageView& src_view = slot_image_views[src_view_id];
+ [[maybe_unused]] const Extent3D expected_size{
+ .width = std::min(dst_view.size.width, src_view.size.width),
+ .height = std::min(dst_view.size.height, src_view.size.height),
+ .depth = std::min(dst_view.size.depth, src_view.size.depth),
+ };
+ UNIMPLEMENTED_IF(copy.extent != expected_size);
- /// This cache stores null surfaces in order to be used as a placeholder
- /// for invalid texture calls.
- std::unordered_map<u32, TSurface> invalid_cache;
- std::vector<u8> invalid_memory;
+ runtime.ConvertImage(dst_framebuffer, dst_view, src_view);
+ }
+}
- std::list<TSurface> marked_for_unregister;
+template <class P>
+void TextureCache<P>::BindRenderTarget(ImageViewId* old_id, ImageViewId new_id) {
+ if (*old_id == new_id) {
+ return;
+ }
+ if (*old_id) {
+ const ImageViewBase& old_view = slot_image_views[*old_id];
+ if (True(old_view.flags & ImageViewFlagBits::PreemtiveDownload)) {
+ uncommitted_downloads.push_back(old_view.image_id);
+ }
+ }
+ *old_id = new_id;
+}
- std::shared_ptr<std::list<TSurface>> uncommitted_flushes{};
- std::list<std::shared_ptr<std::list<TSurface>>> committed_flushes;
+template <class P>
+std::pair<FramebufferId, ImageViewId> TextureCache<P>::RenderTargetFromImage(
+ ImageId image_id, const ImageViewInfo& view_info) {
+ const ImageViewId view_id = FindOrEmplaceImageView(image_id, view_info);
+ const ImageBase& image = slot_images[image_id];
+ const bool is_color = GetFormatType(image.info.format) == SurfaceType::ColorTexture;
+ const ImageViewId color_view_id = is_color ? view_id : ImageViewId{};
+ const ImageViewId depth_view_id = is_color ? ImageViewId{} : view_id;
+ const Extent3D extent = MipSize(image.info.size, view_info.range.base.level);
+ const u32 num_samples = image.info.num_samples;
+ const auto [samples_x, samples_y] = SamplesLog2(num_samples);
+ const FramebufferId framebuffer_id = GetFramebufferId(RenderTargets{
+ .color_buffer_ids = {color_view_id},
+ .depth_buffer_id = depth_view_id,
+ .size = {extent.width >> samples_x, extent.height >> samples_y},
+ });
+ return {framebuffer_id, view_id};
+}
- StagingCache staging_cache;
- std::recursive_mutex mutex;
-};
+template <class P>
+bool TextureCache<P>::IsFullClear(ImageViewId id) {
+ if (!id) {
+ return true;
+ }
+ const ImageViewBase& image_view = slot_image_views[id];
+ const ImageBase& image = slot_images[image_view.image_id];
+ const Extent3D size = image_view.size;
+ const auto& regs = maxwell3d.regs;
+ const auto& scissor = regs.scissor_test[0];
+ if (image.info.resources.levels > 1 || image.info.resources.layers > 1) {
+ // Images with multiple resources can't be cleared in a single call
+ return false;
+ }
+ if (regs.clear_flags.scissor == 0) {
+ // If scissor testing is disabled, the clear is always full
+ return true;
+ }
+ // Make sure the clear covers all texels in the subresource
+ return scissor.min_x == 0 && scissor.min_y == 0 && scissor.max_x >= size.width &&
+ scissor.max_y >= size.height;
+}
} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/types.h b/src/video_core/texture_cache/types.h
new file mode 100644
index 000000000..2ad2d72a6
--- /dev/null
+++ b/src/video_core/texture_cache/types.h
@@ -0,0 +1,140 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/texture_cache/slot_vector.h"
+
+namespace VideoCommon {
+
+constexpr size_t NUM_RT = 8;
+constexpr size_t MAX_MIP_LEVELS = 14;
+
+constexpr SlotId CORRUPT_ID{0xfffffffe};
+
+using ImageId = SlotId;
+using ImageViewId = SlotId;
+using ImageAllocId = SlotId;
+using SamplerId = SlotId;
+using FramebufferId = SlotId;
+
+enum class ImageType : u32 {
+ e1D,
+ e2D,
+ e3D,
+ Linear,
+ Buffer,
+};
+
+enum class ImageViewType : u32 {
+ e1D,
+ e2D,
+ Cube,
+ e3D,
+ e1DArray,
+ e2DArray,
+ CubeArray,
+ Rect,
+ Buffer,
+};
+constexpr size_t NUM_IMAGE_VIEW_TYPES = 9;
+
+enum class RelaxedOptions : u32 {
+ Size = 1 << 0,
+ Format = 1 << 1,
+ Samples = 1 << 2,
+};
+DECLARE_ENUM_FLAG_OPERATORS(RelaxedOptions)
+
+struct Offset2D {
+ constexpr auto operator<=>(const Offset2D&) const noexcept = default;
+
+ s32 x;
+ s32 y;
+};
+
+struct Offset3D {
+ constexpr auto operator<=>(const Offset3D&) const noexcept = default;
+
+ s32 x;
+ s32 y;
+ s32 z;
+};
+
+struct Extent2D {
+ constexpr auto operator<=>(const Extent2D&) const noexcept = default;
+
+ u32 width;
+ u32 height;
+};
+
+struct Extent3D {
+ constexpr auto operator<=>(const Extent3D&) const noexcept = default;
+
+ u32 width;
+ u32 height;
+ u32 depth;
+};
+
+struct SubresourceLayers {
+ s32 base_level = 0;
+ s32 base_layer = 0;
+ s32 num_layers = 1;
+};
+
+struct SubresourceBase {
+ constexpr auto operator<=>(const SubresourceBase&) const noexcept = default;
+
+ s32 level = 0;
+ s32 layer = 0;
+};
+
+struct SubresourceExtent {
+ constexpr auto operator<=>(const SubresourceExtent&) const noexcept = default;
+
+ s32 levels = 1;
+ s32 layers = 1;
+};
+
+struct SubresourceRange {
+ constexpr auto operator<=>(const SubresourceRange&) const noexcept = default;
+
+ SubresourceBase base;
+ SubresourceExtent extent;
+};
+
+struct ImageCopy {
+ SubresourceLayers src_subresource;
+ SubresourceLayers dst_subresource;
+ Offset3D src_offset;
+ Offset3D dst_offset;
+ Extent3D extent;
+};
+
+struct BufferImageCopy {
+ size_t buffer_offset;
+ size_t buffer_size;
+ u32 buffer_row_length;
+ u32 buffer_image_height;
+ SubresourceLayers image_subresource;
+ Offset3D image_offset;
+ Extent3D image_extent;
+};
+
+struct BufferCopy {
+ size_t src_offset;
+ size_t dst_offset;
+ size_t size;
+};
+
+struct SwizzleParameters {
+ Extent3D num_tiles;
+ Extent3D block;
+ size_t buffer_offset;
+ s32 level;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
new file mode 100644
index 000000000..a0bc1f7b6
--- /dev/null
+++ b/src/video_core/texture_cache/util.cpp
@@ -0,0 +1,1210 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+// This files contains code from Ryujinx
+// A copy of the code can be obtained from https://github.com/Ryujinx/Ryujinx
+// The sections using code from Ryujinx are marked with a link to the original version
+
+// MIT License
+//
+// Copyright (c) Ryujinx Team and Contributors
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
+// associated documentation files (the "Software"), to deal in the Software without restriction,
+// including without limitation the rights to use, copy, modify, merge, publish, distribute,
+// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all copies or
+// substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
+// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+//
+
+#include <algorithm>
+#include <array>
+#include <numeric>
+#include <optional>
+#include <span>
+#include <vector>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/bit_util.h"
+#include "common/common_types.h"
+#include "common/div_ceil.h"
+#include "video_core/compatible_formats.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/decode_bc4.h"
+#include "video_core/texture_cache/format_lookup_table.h"
+#include "video_core/texture_cache/formatter.h"
+#include "video_core/texture_cache/samples_helper.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/astc.h"
+#include "video_core/textures/decoders.h"
+
+namespace VideoCommon {
+
+namespace {
+
+using Tegra::Texture::GOB_SIZE;
+using Tegra::Texture::GOB_SIZE_SHIFT;
+using Tegra::Texture::GOB_SIZE_X;
+using Tegra::Texture::GOB_SIZE_X_SHIFT;
+using Tegra::Texture::GOB_SIZE_Y;
+using Tegra::Texture::GOB_SIZE_Y_SHIFT;
+using Tegra::Texture::GOB_SIZE_Z;
+using Tegra::Texture::GOB_SIZE_Z_SHIFT;
+using Tegra::Texture::MsaaMode;
+using Tegra::Texture::SwizzleTexture;
+using Tegra::Texture::TextureFormat;
+using Tegra::Texture::TextureType;
+using Tegra::Texture::TICEntry;
+using Tegra::Texture::UnswizzleTexture;
+using VideoCore::Surface::BytesPerBlock;
+using VideoCore::Surface::DefaultBlockHeight;
+using VideoCore::Surface::DefaultBlockWidth;
+using VideoCore::Surface::IsCopyCompatible;
+using VideoCore::Surface::IsPixelFormatASTC;
+using VideoCore::Surface::IsViewCompatible;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using VideoCore::Surface::SurfaceType;
+
+constexpr u32 CONVERTED_BYTES_PER_BLOCK = BytesPerBlock(PixelFormat::A8B8G8R8_UNORM);
+
+struct LevelInfo {
+ Extent3D size;
+ Extent3D block;
+ Extent2D tile_size;
+ u32 bpp_log2;
+ u32 tile_width_spacing;
+};
+
+[[nodiscard]] constexpr u32 AdjustTileSize(u32 shift, u32 unit_factor, u32 dimension) {
+ if (shift == 0) {
+ return 0;
+ }
+ u32 x = unit_factor << (shift - 1);
+ if (x >= dimension) {
+ while (--shift) {
+ x >>= 1;
+ if (x < dimension) {
+ break;
+ }
+ }
+ }
+ return shift;
+}
+
+[[nodiscard]] constexpr u32 AdjustMipSize(u32 size, u32 level) {
+ return std::max<u32>(size >> level, 1);
+}
+
+[[nodiscard]] constexpr Extent3D AdjustMipSize(Extent3D size, s32 level) {
+ return Extent3D{
+ .width = AdjustMipSize(size.width, level),
+ .height = AdjustMipSize(size.height, level),
+ .depth = AdjustMipSize(size.depth, level),
+ };
+}
+
+[[nodiscard]] Extent3D AdjustSamplesSize(Extent3D size, s32 num_samples) {
+ const auto [samples_x, samples_y] = SamplesLog2(num_samples);
+ return Extent3D{
+ .width = size.width >> samples_x,
+ .height = size.height >> samples_y,
+ .depth = size.depth,
+ };
+}
+
+template <u32 GOB_EXTENT>
+[[nodiscard]] constexpr u32 AdjustMipBlockSize(u32 num_tiles, u32 block_size, u32 level) {
+ do {
+ while (block_size > 0 && num_tiles <= (1U << (block_size - 1)) * GOB_EXTENT) {
+ --block_size;
+ }
+ } while (level--);
+ return block_size;
+}
+
+[[nodiscard]] constexpr Extent3D AdjustMipBlockSize(Extent3D num_tiles, Extent3D block_size,
+ u32 level) {
+ return {
+ .width = AdjustMipBlockSize<GOB_SIZE_X>(num_tiles.width, block_size.width, level),
+ .height = AdjustMipBlockSize<GOB_SIZE_Y>(num_tiles.height, block_size.height, level),
+ .depth = AdjustMipBlockSize<GOB_SIZE_Z>(num_tiles.depth, block_size.depth, level),
+ };
+}
+
+[[nodiscard]] constexpr Extent3D AdjustTileSize(Extent3D size, Extent2D tile_size) {
+ return {
+ .width = Common::DivCeil(size.width, tile_size.width),
+ .height = Common::DivCeil(size.height, tile_size.height),
+ .depth = size.depth,
+ };
+}
+
+[[nodiscard]] constexpr u32 BytesPerBlockLog2(u32 bytes_per_block) {
+ return std::countl_zero(bytes_per_block) ^ 0x1F;
+}
+
+[[nodiscard]] constexpr u32 BytesPerBlockLog2(PixelFormat format) {
+ return BytesPerBlockLog2(BytesPerBlock(format));
+}
+
+[[nodiscard]] constexpr u32 NumBlocks(Extent3D size, Extent2D tile_size) {
+ const Extent3D num_blocks = AdjustTileSize(size, tile_size);
+ return num_blocks.width * num_blocks.height * num_blocks.depth;
+}
+
+[[nodiscard]] constexpr u32 AdjustSize(u32 size, u32 level, u32 block_size) {
+ return Common::DivCeil(AdjustMipSize(size, level), block_size);
+}
+
+[[nodiscard]] constexpr std::pair<int, int> Samples(int num_samples) {
+ switch (num_samples) {
+ case 1:
+ return {1, 1};
+ case 2:
+ return {2, 1};
+ case 4:
+ return {2, 2};
+ case 8:
+ return {4, 2};
+ case 16:
+ return {4, 4};
+ }
+ UNREACHABLE_MSG("Invalid number of samples={}", num_samples);
+ return {1, 1};
+}
+
+[[nodiscard]] constexpr Extent2D DefaultBlockSize(PixelFormat format) {
+ return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
+}
+
+[[nodiscard]] constexpr Extent3D NumLevelBlocks(const LevelInfo& info, u32 level) {
+ return Extent3D{
+ .width = AdjustSize(info.size.width, level, info.tile_size.width) << info.bpp_log2,
+ .height = AdjustSize(info.size.height, level, info.tile_size.height),
+ .depth = AdjustMipSize(info.size.depth, level),
+ };
+}
+
+[[nodiscard]] constexpr Extent3D TileShift(const LevelInfo& info, u32 level) {
+ const Extent3D blocks = NumLevelBlocks(info, level);
+ return Extent3D{
+ .width = AdjustTileSize(info.block.width, GOB_SIZE_X, blocks.width),
+ .height = AdjustTileSize(info.block.height, GOB_SIZE_Y, blocks.height),
+ .depth = AdjustTileSize(info.block.depth, GOB_SIZE_Z, blocks.depth),
+ };
+}
+
+[[nodiscard]] constexpr Extent2D GobSize(u32 bpp_log2, u32 block_height, u32 tile_width_spacing) {
+ return Extent2D{
+ .width = GOB_SIZE_X_SHIFT - bpp_log2 + tile_width_spacing,
+ .height = GOB_SIZE_Y_SHIFT + block_height,
+ };
+}
+
+[[nodiscard]] constexpr bool IsSmallerThanGobSize(Extent3D num_tiles, Extent2D gob,
+ u32 block_depth) {
+ return num_tiles.width <= (1U << gob.width) || num_tiles.height <= (1U << gob.height) ||
+ num_tiles.depth < (1U << block_depth);
+}
+
+[[nodiscard]] constexpr u32 StrideAlignment(Extent3D num_tiles, Extent3D block, Extent2D gob,
+ u32 bpp_log2) {
+ if (IsSmallerThanGobSize(num_tiles, gob, block.depth)) {
+ return GOB_SIZE_X_SHIFT - bpp_log2;
+ } else {
+ return gob.width;
+ }
+}
+
+[[nodiscard]] constexpr u32 StrideAlignment(Extent3D num_tiles, Extent3D block, u32 bpp_log2,
+ u32 tile_width_spacing) {
+ const Extent2D gob = GobSize(bpp_log2, block.height, tile_width_spacing);
+ return StrideAlignment(num_tiles, block, gob, bpp_log2);
+}
+
+[[nodiscard]] constexpr Extent2D NumGobs(const LevelInfo& info, u32 level) {
+ const Extent3D blocks = NumLevelBlocks(info, level);
+ const Extent2D gobs{
+ .width = Common::DivCeilLog2(blocks.width, GOB_SIZE_X_SHIFT),
+ .height = Common::DivCeilLog2(blocks.height, GOB_SIZE_Y_SHIFT),
+ };
+ const Extent2D gob = GobSize(info.bpp_log2, info.block.height, info.tile_width_spacing);
+ const bool is_small = IsSmallerThanGobSize(blocks, gob, info.block.depth);
+ const u32 alignment = is_small ? 0 : info.tile_width_spacing;
+ return Extent2D{
+ .width = Common::AlignUpLog2(gobs.width, alignment),
+ .height = gobs.height,
+ };
+}
+
+[[nodiscard]] constexpr Extent3D LevelTiles(const LevelInfo& info, u32 level) {
+ const Extent3D blocks = NumLevelBlocks(info, level);
+ const Extent3D tile_shift = TileShift(info, level);
+ const Extent2D gobs = NumGobs(info, level);
+ return Extent3D{
+ .width = Common::DivCeilLog2(gobs.width, tile_shift.width),
+ .height = Common::DivCeilLog2(gobs.height, tile_shift.height),
+ .depth = Common::DivCeilLog2(blocks.depth, tile_shift.depth),
+ };
+}
+
+[[nodiscard]] constexpr u32 CalculateLevelSize(const LevelInfo& info, u32 level) {
+ const Extent3D tile_shift = TileShift(info, level);
+ const Extent3D tiles = LevelTiles(info, level);
+ const u32 num_tiles = tiles.width * tiles.height * tiles.depth;
+ const u32 shift = GOB_SIZE_SHIFT + tile_shift.width + tile_shift.height + tile_shift.depth;
+ return num_tiles << shift;
+}
+
+[[nodiscard]] constexpr std::array<u32, MAX_MIP_LEVELS> CalculateLevelSizes(const LevelInfo& info,
+ u32 num_levels) {
+ ASSERT(num_levels <= MAX_MIP_LEVELS);
+ std::array<u32, MAX_MIP_LEVELS> sizes{};
+ for (u32 level = 0; level < num_levels; ++level) {
+ sizes[level] = CalculateLevelSize(info, level);
+ }
+ return sizes;
+}
+
+[[nodiscard]] constexpr LevelInfo MakeLevelInfo(PixelFormat format, Extent3D size, Extent3D block,
+ u32 num_samples, u32 tile_width_spacing) {
+ const auto [samples_x, samples_y] = Samples(num_samples);
+ const u32 bytes_per_block = BytesPerBlock(format);
+ return {
+ .size =
+ {
+ .width = size.width * samples_x,
+ .height = size.height * samples_y,
+ .depth = size.depth,
+ },
+ .block = block,
+ .tile_size = DefaultBlockSize(format),
+ .bpp_log2 = BytesPerBlockLog2(bytes_per_block),
+ .tile_width_spacing = tile_width_spacing,
+ };
+}
+
+[[nodiscard]] constexpr LevelInfo MakeLevelInfo(const ImageInfo& info) {
+ return MakeLevelInfo(info.format, info.size, info.block, info.num_samples,
+ info.tile_width_spacing);
+}
+
+[[nodiscard]] constexpr u32 CalculateLevelOffset(PixelFormat format, Extent3D size, Extent3D block,
+ u32 num_samples, u32 tile_width_spacing,
+ u32 level) {
+ const LevelInfo info = MakeLevelInfo(format, size, block, num_samples, tile_width_spacing);
+ u32 offset = 0;
+ for (u32 current_level = 0; current_level < level; ++current_level) {
+ offset += CalculateLevelSize(info, current_level);
+ }
+ return offset;
+}
+
+[[nodiscard]] constexpr u32 AlignLayerSize(u32 size_bytes, Extent3D size, Extent3D block,
+ u32 tile_size_y, u32 tile_width_spacing) {
+ // https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L134
+ if (tile_width_spacing > 0) {
+ const u32 alignment_log2 = GOB_SIZE_SHIFT + tile_width_spacing + block.height + block.depth;
+ return Common::AlignUpLog2(size_bytes, alignment_log2);
+ }
+ const u32 aligned_height = Common::AlignUp(size.height, tile_size_y);
+ while (block.height != 0 && aligned_height <= (1U << (block.height - 1)) * GOB_SIZE_Y) {
+ --block.height;
+ }
+ while (block.depth != 0 && size.depth <= (1U << (block.depth - 1))) {
+ --block.depth;
+ }
+ const u32 block_shift = GOB_SIZE_SHIFT + block.height + block.depth;
+ const u32 num_blocks = size_bytes >> block_shift;
+ if (size_bytes != num_blocks << block_shift) {
+ return (num_blocks + 1) << block_shift;
+ }
+ return size_bytes;
+}
+
+[[nodiscard]] std::optional<SubresourceExtent> ResolveOverlapEqualAddress(const ImageInfo& new_info,
+ const ImageBase& overlap,
+ bool strict_size) {
+ const ImageInfo& info = overlap.info;
+ if (!IsBlockLinearSizeCompatible(new_info, info, 0, 0, strict_size)) {
+ return std::nullopt;
+ }
+ if (new_info.block != info.block) {
+ return std::nullopt;
+ }
+ const SubresourceExtent resources = new_info.resources;
+ return SubresourceExtent{
+ .levels = std::max(resources.levels, info.resources.levels),
+ .layers = std::max(resources.layers, info.resources.layers),
+ };
+}
+
+[[nodiscard]] std::optional<SubresourceExtent> ResolveOverlapRightAddress3D(
+ const ImageInfo& new_info, GPUVAddr gpu_addr, const ImageBase& overlap, bool strict_size) {
+ const std::vector<u32> slice_offsets = CalculateSliceOffsets(new_info);
+ const u32 diff = static_cast<u32>(overlap.gpu_addr - gpu_addr);
+ const auto it = std::ranges::find(slice_offsets, diff);
+ if (it == slice_offsets.end()) {
+ return std::nullopt;
+ }
+ const std::vector subresources = CalculateSliceSubresources(new_info);
+ const SubresourceBase base = subresources[std::distance(slice_offsets.begin(), it)];
+ const ImageInfo& info = overlap.info;
+ if (!IsBlockLinearSizeCompatible(new_info, info, base.level, 0, strict_size)) {
+ return std::nullopt;
+ }
+ const u32 mip_depth = std::max(1U, new_info.size.depth << base.level);
+ if (mip_depth < info.size.depth + base.layer) {
+ return std::nullopt;
+ }
+ if (MipBlockSize(new_info, base.level) != info.block) {
+ return std::nullopt;
+ }
+ return SubresourceExtent{
+ .levels = std::max(new_info.resources.levels, info.resources.levels + base.level),
+ .layers = 1,
+ };
+}
+
+[[nodiscard]] std::optional<SubresourceExtent> ResolveOverlapRightAddress2D(
+ const ImageInfo& new_info, GPUVAddr gpu_addr, const ImageBase& overlap, bool strict_size) {
+ const u32 layer_stride = new_info.layer_stride;
+ const s32 new_size = layer_stride * new_info.resources.layers;
+ const s32 diff = static_cast<s32>(overlap.gpu_addr - gpu_addr);
+ if (diff > new_size) {
+ return std::nullopt;
+ }
+ const s32 base_layer = diff / layer_stride;
+ const s32 mip_offset = diff % layer_stride;
+ const std::array offsets = CalculateMipLevelOffsets(new_info);
+ const auto end = offsets.begin() + new_info.resources.levels;
+ const auto it = std::find(offsets.begin(), end, mip_offset);
+ if (it == end) {
+ // Mipmap is not aligned to any valid size
+ return std::nullopt;
+ }
+ const SubresourceBase base{
+ .level = static_cast<s32>(std::distance(offsets.begin(), it)),
+ .layer = base_layer,
+ };
+ const ImageInfo& info = overlap.info;
+ if (!IsBlockLinearSizeCompatible(new_info, info, base.level, 0, strict_size)) {
+ return std::nullopt;
+ }
+ if (MipBlockSize(new_info, base.level) != info.block) {
+ return std::nullopt;
+ }
+ return SubresourceExtent{
+ .levels = std::max(new_info.resources.levels, info.resources.levels + base.level),
+ .layers = std::max(new_info.resources.layers, info.resources.layers + base.layer),
+ };
+}
+
+[[nodiscard]] std::optional<OverlapResult> ResolveOverlapRightAddress(const ImageInfo& new_info,
+ GPUVAddr gpu_addr,
+ VAddr cpu_addr,
+ const ImageBase& overlap,
+ bool strict_size) {
+ std::optional<SubresourceExtent> resources;
+ if (new_info.type != ImageType::e3D) {
+ resources = ResolveOverlapRightAddress2D(new_info, gpu_addr, overlap, strict_size);
+ } else {
+ resources = ResolveOverlapRightAddress3D(new_info, gpu_addr, overlap, strict_size);
+ }
+ if (!resources) {
+ return std::nullopt;
+ }
+ return OverlapResult{
+ .gpu_addr = gpu_addr,
+ .cpu_addr = cpu_addr,
+ .resources = *resources,
+ };
+}
+
+[[nodiscard]] std::optional<OverlapResult> ResolveOverlapLeftAddress(const ImageInfo& new_info,
+ GPUVAddr gpu_addr,
+ VAddr cpu_addr,
+ const ImageBase& overlap,
+ bool strict_size) {
+ const std::optional<SubresourceBase> base = overlap.TryFindBase(gpu_addr);
+ if (!base) {
+ return std::nullopt;
+ }
+ const ImageInfo& info = overlap.info;
+ if (!IsBlockLinearSizeCompatible(new_info, info, base->level, 0, strict_size)) {
+ return std::nullopt;
+ }
+ if (new_info.block != MipBlockSize(info, base->level)) {
+ return std::nullopt;
+ }
+ const SubresourceExtent resources = new_info.resources;
+ s32 layers = 1;
+ if (info.type != ImageType::e3D) {
+ layers = std::max(resources.layers, info.resources.layers + base->layer);
+ }
+ return OverlapResult{
+ .gpu_addr = overlap.gpu_addr,
+ .cpu_addr = overlap.cpu_addr,
+ .resources =
+ {
+ .levels = std::max(resources.levels + base->level, info.resources.levels),
+ .layers = layers,
+ },
+ };
+}
+
+[[nodiscard]] Extent2D PitchLinearAlignedSize(const ImageInfo& info) {
+ // https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L212
+ static constexpr u32 STRIDE_ALIGNMENT = 32;
+ ASSERT(info.type == ImageType::Linear);
+ const Extent2D num_tiles{
+ .width = Common::DivCeil(info.size.width, DefaultBlockWidth(info.format)),
+ .height = Common::DivCeil(info.size.height, DefaultBlockHeight(info.format)),
+ };
+ const u32 width_alignment = STRIDE_ALIGNMENT / BytesPerBlock(info.format);
+ return Extent2D{
+ .width = Common::AlignUp(num_tiles.width, width_alignment),
+ .height = num_tiles.height,
+ };
+}
+
+[[nodiscard]] Extent3D BlockLinearAlignedSize(const ImageInfo& info, u32 level) {
+ // https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L176
+ ASSERT(info.type != ImageType::Linear);
+ const Extent3D size = AdjustMipSize(info.size, level);
+ const Extent3D num_tiles{
+ .width = Common::DivCeil(size.width, DefaultBlockWidth(info.format)),
+ .height = Common::DivCeil(size.height, DefaultBlockHeight(info.format)),
+ .depth = size.depth,
+ };
+ const u32 bpp_log2 = BytesPerBlockLog2(info.format);
+ const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
+ const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0);
+ return Extent3D{
+ .width = Common::AlignUpLog2(num_tiles.width, alignment),
+ .height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
+ .depth = Common::AlignUpLog2(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
+ };
+}
+
+[[nodiscard]] constexpr u32 NumBlocksPerLayer(const ImageInfo& info, Extent2D tile_size) noexcept {
+ u32 num_blocks = 0;
+ for (s32 level = 0; level < info.resources.levels; ++level) {
+ const Extent3D mip_size = AdjustMipSize(info.size, level);
+ num_blocks += NumBlocks(mip_size, tile_size);
+ }
+ return num_blocks;
+}
+
+[[nodiscard]] u32 NumSlices(const ImageInfo& info) noexcept {
+ ASSERT(info.type == ImageType::e3D);
+ u32 num_slices = 0;
+ for (s32 level = 0; level < info.resources.levels; ++level) {
+ num_slices += AdjustMipSize(info.size.depth, level);
+ }
+ return num_slices;
+}
+
+void SwizzlePitchLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
+ const ImageInfo& info, const BufferImageCopy& copy,
+ std::span<const u8> memory) {
+ ASSERT(copy.image_offset.z == 0);
+ ASSERT(copy.image_extent.depth == 1);
+ ASSERT(copy.image_subresource.base_level == 0);
+ ASSERT(copy.image_subresource.base_layer == 0);
+ ASSERT(copy.image_subresource.num_layers == 1);
+
+ const u32 bytes_per_block = BytesPerBlock(info.format);
+ const u32 row_length = copy.image_extent.width * bytes_per_block;
+ const u32 guest_offset_x = copy.image_offset.x * bytes_per_block;
+
+ for (u32 line = 0; line < copy.image_extent.height; ++line) {
+ const u32 host_offset_y = line * info.pitch;
+ const u32 guest_offset_y = (copy.image_offset.y + line) * info.pitch;
+ const u32 guest_offset = guest_offset_x + guest_offset_y;
+ gpu_memory.WriteBlockUnsafe(gpu_addr + guest_offset, memory.data() + host_offset_y,
+ row_length);
+ }
+}
+
+void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
+ const ImageInfo& info, const BufferImageCopy& copy,
+ std::span<const u8> input) {
+ const Extent3D size = info.size;
+ const LevelInfo level_info = MakeLevelInfo(info);
+ const Extent2D tile_size = DefaultBlockSize(info.format);
+ const u32 bytes_per_block = BytesPerBlock(info.format);
+
+ const s32 level = copy.image_subresource.base_level;
+ const Extent3D level_size = AdjustMipSize(size, level);
+ const u32 num_blocks_per_layer = NumBlocks(level_size, tile_size);
+ const u32 host_bytes_per_layer = num_blocks_per_layer * bytes_per_block;
+
+ UNIMPLEMENTED_IF(info.tile_width_spacing > 0);
+
+ UNIMPLEMENTED_IF(copy.image_offset.x != 0);
+ UNIMPLEMENTED_IF(copy.image_offset.y != 0);
+ UNIMPLEMENTED_IF(copy.image_offset.z != 0);
+ UNIMPLEMENTED_IF(copy.image_extent != level_size);
+
+ const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
+ const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
+
+ size_t host_offset = copy.buffer_offset;
+
+ const u32 num_levels = info.resources.levels;
+ const std::array sizes = CalculateLevelSizes(level_info, num_levels);
+ size_t guest_offset = std::reduce(sizes.begin(), sizes.begin() + level, 0);
+ const size_t layer_stride =
+ AlignLayerSize(std::reduce(sizes.begin(), sizes.begin() + num_levels, 0), size,
+ level_info.block, tile_size.height, info.tile_width_spacing);
+ const size_t subresource_size = sizes[level];
+
+ const auto dst_data = std::make_unique<u8[]>(subresource_size);
+ const std::span<u8> dst(dst_data.get(), subresource_size);
+
+ for (s32 layer = 0; layer < info.resources.layers; ++layer) {
+ const std::span<const u8> src = input.subspan(host_offset);
+ SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height,
+ num_tiles.depth, block.height, block.depth);
+
+ gpu_memory.WriteBlockUnsafe(gpu_addr + guest_offset, dst.data(), dst.size_bytes());
+
+ host_offset += host_bytes_per_layer;
+ guest_offset += layer_stride;
+ }
+ ASSERT(host_offset - copy.buffer_offset == copy.buffer_size);
+}
+
+} // Anonymous namespace
+
+u32 CalculateGuestSizeInBytes(const ImageInfo& info) noexcept {
+ if (info.type == ImageType::Buffer) {
+ return info.size.width * BytesPerBlock(info.format);
+ }
+ if (info.type == ImageType::Linear) {
+ return info.pitch * Common::DivCeil(info.size.height, DefaultBlockHeight(info.format));
+ }
+ if (info.resources.layers > 1) {
+ ASSERT(info.layer_stride != 0);
+ return info.layer_stride * info.resources.layers;
+ } else {
+ return CalculateLayerSize(info);
+ }
+}
+
+u32 CalculateUnswizzledSizeBytes(const ImageInfo& info) noexcept {
+ if (info.type == ImageType::Buffer) {
+ return info.size.width * BytesPerBlock(info.format);
+ }
+ if (info.num_samples > 1) {
+ // Multisample images can't be uploaded or downloaded to the host
+ return 0;
+ }
+ if (info.type == ImageType::Linear) {
+ return info.pitch * Common::DivCeil(info.size.height, DefaultBlockHeight(info.format));
+ }
+ const Extent2D tile_size = DefaultBlockSize(info.format);
+ return NumBlocksPerLayer(info, tile_size) * info.resources.layers * BytesPerBlock(info.format);
+}
+
+u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept {
+ if (info.type == ImageType::Buffer) {
+ return info.size.width * BytesPerBlock(info.format);
+ }
+ static constexpr Extent2D TILE_SIZE{1, 1};
+ return NumBlocksPerLayer(info, TILE_SIZE) * info.resources.layers * CONVERTED_BYTES_PER_BLOCK;
+}
+
+u32 CalculateLayerStride(const ImageInfo& info) noexcept {
+ ASSERT(info.type != ImageType::Linear);
+ const u32 layer_size = CalculateLayerSize(info);
+ const Extent3D size = info.size;
+ const Extent3D block = info.block;
+ const u32 tile_size_y = DefaultBlockHeight(info.format);
+ return AlignLayerSize(layer_size, size, block, tile_size_y, info.tile_width_spacing);
+}
+
+u32 CalculateLayerSize(const ImageInfo& info) noexcept {
+ ASSERT(info.type != ImageType::Linear);
+ return CalculateLevelOffset(info.format, info.size, info.block, info.num_samples,
+ info.tile_width_spacing, info.resources.levels);
+}
+
+std::array<u32, MAX_MIP_LEVELS> CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
+ ASSERT(info.resources.levels <= static_cast<s32>(MAX_MIP_LEVELS));
+ const LevelInfo level_info = MakeLevelInfo(info);
+ std::array<u32, MAX_MIP_LEVELS> offsets{};
+ u32 offset = 0;
+ for (s32 level = 0; level < info.resources.levels; ++level) {
+ offsets[level] = offset;
+ offset += CalculateLevelSize(level_info, level);
+ }
+ return offsets;
+}
+
+std::vector<u32> CalculateSliceOffsets(const ImageInfo& info) {
+ ASSERT(info.type == ImageType::e3D);
+ std::vector<u32> offsets;
+ offsets.reserve(NumSlices(info));
+
+ const LevelInfo level_info = MakeLevelInfo(info);
+ u32 mip_offset = 0;
+ for (s32 level = 0; level < info.resources.levels; ++level) {
+ const Extent3D tile_shift = TileShift(level_info, level);
+ const Extent3D tiles = LevelTiles(level_info, level);
+ const u32 gob_size_shift = tile_shift.height + GOB_SIZE_SHIFT;
+ const u32 slice_size = (tiles.width * tiles.height) << gob_size_shift;
+ const u32 z_mask = (1U << tile_shift.depth) - 1;
+ const u32 depth = AdjustMipSize(info.size.depth, level);
+ for (u32 slice = 0; slice < depth; ++slice) {
+ const u32 z_low = slice & z_mask;
+ const u32 z_high = slice & ~z_mask;
+ offsets.push_back(mip_offset + (z_low << gob_size_shift) + (z_high * slice_size));
+ }
+ mip_offset += CalculateLevelSize(level_info, level);
+ }
+ return offsets;
+}
+
+std::vector<SubresourceBase> CalculateSliceSubresources(const ImageInfo& info) {
+ ASSERT(info.type == ImageType::e3D);
+ std::vector<SubresourceBase> subresources;
+ subresources.reserve(NumSlices(info));
+ for (s32 level = 0; level < info.resources.levels; ++level) {
+ const s32 depth = AdjustMipSize(info.size.depth, level);
+ for (s32 slice = 0; slice < depth; ++slice) {
+ subresources.emplace_back(SubresourceBase{
+ .level = level,
+ .layer = slice,
+ });
+ }
+ }
+ return subresources;
+}
+
+u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level) {
+ const Extent2D tile_size = DefaultBlockSize(info.format);
+ const Extent3D level_size = AdjustMipSize(info.size, level);
+ const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
+ const Extent3D block = AdjustMipBlockSize(num_tiles, info.block, level);
+ const u32 bpp_log2 = BytesPerBlockLog2(info.format);
+ return StrideAlignment(num_tiles, block, bpp_log2, info.tile_width_spacing);
+}
+
+PixelFormat PixelFormatFromTIC(const TICEntry& config) noexcept {
+ return PixelFormatFromTextureInfo(config.format, config.r_type, config.g_type, config.b_type,
+ config.a_type, config.srgb_conversion);
+}
+
+ImageViewType RenderTargetImageViewType(const ImageInfo& info) noexcept {
+ switch (info.type) {
+ case ImageType::e2D:
+ return info.resources.layers > 1 ? ImageViewType::e2DArray : ImageViewType::e2D;
+ case ImageType::e3D:
+ return ImageViewType::e2DArray;
+ case ImageType::Linear:
+ return ImageViewType::e2D;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented image type={}", static_cast<int>(info.type));
+ return ImageViewType{};
+ }
+}
+
+std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst, const ImageInfo& src,
+ SubresourceBase base) {
+ ASSERT(dst.resources.levels >= src.resources.levels);
+ ASSERT(dst.num_samples == src.num_samples);
+
+ const bool is_dst_3d = dst.type == ImageType::e3D;
+ if (is_dst_3d) {
+ ASSERT(src.type == ImageType::e3D);
+ ASSERT(src.resources.levels == 1);
+ }
+
+ std::vector<ImageCopy> copies;
+ copies.reserve(src.resources.levels);
+ for (s32 level = 0; level < src.resources.levels; ++level) {
+ ImageCopy& copy = copies.emplace_back();
+ copy.src_subresource = SubresourceLayers{
+ .base_level = level,
+ .base_layer = 0,
+ .num_layers = src.resources.layers,
+ };
+ copy.dst_subresource = SubresourceLayers{
+ .base_level = base.level + level,
+ .base_layer = is_dst_3d ? 0 : base.layer,
+ .num_layers = is_dst_3d ? 1 : src.resources.layers,
+ };
+ copy.src_offset = Offset3D{
+ .x = 0,
+ .y = 0,
+ .z = 0,
+ };
+ copy.dst_offset = Offset3D{
+ .x = 0,
+ .y = 0,
+ .z = is_dst_3d ? base.layer : 0,
+ };
+ const Extent3D mip_size = AdjustMipSize(dst.size, base.level + level);
+ copy.extent = AdjustSamplesSize(mip_size, dst.num_samples);
+ if (is_dst_3d) {
+ copy.extent.depth = src.size.depth;
+ }
+ }
+ return copies;
+}
+
+bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
+ if (config.Address() == 0) {
+ return false;
+ }
+ if (config.Address() > (u64(1) << 48)) {
+ return false;
+ }
+ return gpu_memory.GpuToCpuAddress(config.Address()).has_value();
+}
+
+std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
+ const ImageInfo& info, std::span<u8> output) {
+ const size_t guest_size_bytes = CalculateGuestSizeInBytes(info);
+ const u32 bpp_log2 = BytesPerBlockLog2(info.format);
+ const Extent3D size = info.size;
+
+ if (info.type == ImageType::Linear) {
+ gpu_memory.ReadBlockUnsafe(gpu_addr, output.data(), guest_size_bytes);
+
+ ASSERT((info.pitch >> bpp_log2) << bpp_log2 == info.pitch);
+ return {{
+ .buffer_offset = 0,
+ .buffer_size = guest_size_bytes,
+ .buffer_row_length = info.pitch >> bpp_log2,
+ .buffer_image_height = size.height,
+ .image_subresource =
+ {
+ .base_level = 0,
+ .base_layer = 0,
+ .num_layers = 1,
+ },
+ .image_offset = {0, 0, 0},
+ .image_extent = size,
+ }};
+ }
+ const auto input_data = std::make_unique<u8[]>(guest_size_bytes);
+ gpu_memory.ReadBlockUnsafe(gpu_addr, input_data.get(), guest_size_bytes);
+ const std::span<const u8> input(input_data.get(), guest_size_bytes);
+
+ const LevelInfo level_info = MakeLevelInfo(info);
+ const s32 num_layers = info.resources.layers;
+ const s32 num_levels = info.resources.levels;
+ const Extent2D tile_size = DefaultBlockSize(info.format);
+ const std::array level_sizes = CalculateLevelSizes(level_info, num_levels);
+ const Extent2D gob = GobSize(bpp_log2, info.block.height, info.tile_width_spacing);
+ const u32 layer_size = std::reduce(level_sizes.begin(), level_sizes.begin() + num_levels, 0);
+ const u32 layer_stride = AlignLayerSize(layer_size, size, level_info.block, tile_size.height,
+ info.tile_width_spacing);
+ size_t guest_offset = 0;
+ u32 host_offset = 0;
+ std::vector<BufferImageCopy> copies(num_levels);
+
+ for (s32 level = 0; level < num_levels; ++level) {
+ const Extent3D level_size = AdjustMipSize(size, level);
+ const u32 num_blocks_per_layer = NumBlocks(level_size, tile_size);
+ const u32 host_bytes_per_layer = num_blocks_per_layer << bpp_log2;
+ copies[level] = BufferImageCopy{
+ .buffer_offset = host_offset,
+ .buffer_size = static_cast<size_t>(host_bytes_per_layer) * num_layers,
+ .buffer_row_length = Common::AlignUp(level_size.width, tile_size.width),
+ .buffer_image_height = Common::AlignUp(level_size.height, tile_size.height),
+ .image_subresource =
+ {
+ .base_level = level,
+ .base_layer = 0,
+ .num_layers = info.resources.layers,
+ },
+ .image_offset = {0, 0, 0},
+ .image_extent = level_size,
+ };
+ const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
+ const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
+ const u32 stride_alignment = StrideAlignment(num_tiles, info.block, gob, bpp_log2);
+ size_t guest_layer_offset = 0;
+
+ for (s32 layer = 0; layer < info.resources.layers; ++layer) {
+ const std::span<u8> dst = output.subspan(host_offset);
+ const std::span<const u8> src = input.subspan(guest_offset + guest_layer_offset);
+ UnswizzleTexture(dst, src, 1U << bpp_log2, num_tiles.width, num_tiles.height,
+ num_tiles.depth, block.height, block.depth, stride_alignment);
+ guest_layer_offset += layer_stride;
+ host_offset += host_bytes_per_layer;
+ }
+ guest_offset += level_sizes[level];
+ }
+ return copies;
+}
+
+BufferCopy UploadBufferCopy(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
+ const ImageBase& image, std::span<u8> output) {
+ gpu_memory.ReadBlockUnsafe(gpu_addr, output.data(), image.guest_size_bytes);
+ return BufferCopy{
+ .src_offset = 0,
+ .dst_offset = 0,
+ .size = image.guest_size_bytes,
+ };
+}
+
+void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output,
+ std::span<BufferImageCopy> copies) {
+ u32 output_offset = 0;
+
+ const Extent2D tile_size = DefaultBlockSize(info.format);
+ for (BufferImageCopy& copy : copies) {
+ const u32 level = copy.image_subresource.base_level;
+ const Extent3D mip_size = AdjustMipSize(info.size, level);
+ ASSERT(copy.image_offset == Offset3D{});
+ ASSERT(copy.image_subresource.base_layer == 0);
+ ASSERT(copy.image_extent == mip_size);
+ ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width));
+ ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height));
+
+ if (IsPixelFormatASTC(info.format)) {
+ ASSERT(copy.image_extent.depth == 1);
+ Tegra::Texture::ASTC::Decompress(input.subspan(copy.buffer_offset),
+ copy.image_extent.width, copy.image_extent.height,
+ copy.image_subresource.num_layers, tile_size.width,
+ tile_size.height, output.subspan(output_offset));
+ } else {
+ DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
+ output.subspan(output_offset));
+ }
+ copy.buffer_offset = output_offset;
+ copy.buffer_row_length = mip_size.width;
+ copy.buffer_image_height = mip_size.height;
+
+ output_offset += copy.image_extent.width * copy.image_extent.height *
+ copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK;
+ }
+}
+
+std::vector<BufferImageCopy> FullDownloadCopies(const ImageInfo& info) {
+ const Extent3D size = info.size;
+ const u32 bytes_per_block = BytesPerBlock(info.format);
+ if (info.type == ImageType::Linear) {
+ ASSERT(info.pitch % bytes_per_block == 0);
+ return {{
+ .buffer_offset = 0,
+ .buffer_size = static_cast<size_t>(info.pitch) * size.height,
+ .buffer_row_length = info.pitch / bytes_per_block,
+ .buffer_image_height = size.height,
+ .image_subresource =
+ {
+ .base_level = 0,
+ .base_layer = 0,
+ .num_layers = 1,
+ },
+ .image_offset = {0, 0, 0},
+ .image_extent = size,
+ }};
+ }
+ UNIMPLEMENTED_IF(info.tile_width_spacing > 0);
+
+ const s32 num_layers = info.resources.layers;
+ const s32 num_levels = info.resources.levels;
+ const Extent2D tile_size = DefaultBlockSize(info.format);
+
+ u32 host_offset = 0;
+
+ std::vector<BufferImageCopy> copies(num_levels);
+ for (s32 level = 0; level < num_levels; ++level) {
+ const Extent3D level_size = AdjustMipSize(size, level);
+ const u32 num_blocks_per_layer = NumBlocks(level_size, tile_size);
+ const u32 host_bytes_per_level = num_blocks_per_layer * bytes_per_block * num_layers;
+ copies[level] = BufferImageCopy{
+ .buffer_offset = host_offset,
+ .buffer_size = host_bytes_per_level,
+ .buffer_row_length = level_size.width,
+ .buffer_image_height = level_size.height,
+ .image_subresource =
+ {
+ .base_level = level,
+ .base_layer = 0,
+ .num_layers = info.resources.layers,
+ },
+ .image_offset = {0, 0, 0},
+ .image_extent = level_size,
+ };
+ host_offset += host_bytes_per_level;
+ }
+ return copies;
+}
+
+Extent3D MipSize(Extent3D size, u32 level) {
+ return AdjustMipSize(size, level);
+}
+
+Extent3D MipBlockSize(const ImageInfo& info, u32 level) {
+ const LevelInfo level_info = MakeLevelInfo(info);
+ const Extent2D tile_size = DefaultBlockSize(info.format);
+ const Extent3D level_size = AdjustMipSize(info.size, level);
+ const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
+ return AdjustMipBlockSize(num_tiles, level_info.block, level);
+}
+
+std::vector<SwizzleParameters> FullUploadSwizzles(const ImageInfo& info) {
+ const Extent2D tile_size = DefaultBlockSize(info.format);
+ if (info.type == ImageType::Linear) {
+ return std::vector{SwizzleParameters{
+ .num_tiles = AdjustTileSize(info.size, tile_size),
+ .block = {},
+ .buffer_offset = 0,
+ .level = 0,
+ }};
+ }
+ const LevelInfo level_info = MakeLevelInfo(info);
+ const Extent3D size = info.size;
+ const s32 num_levels = info.resources.levels;
+
+ u32 guest_offset = 0;
+ std::vector<SwizzleParameters> params(num_levels);
+ for (s32 level = 0; level < num_levels; ++level) {
+ const Extent3D level_size = AdjustMipSize(size, level);
+ const Extent3D num_tiles = AdjustTileSize(level_size, tile_size);
+ const Extent3D block = AdjustMipBlockSize(num_tiles, level_info.block, level);
+ params[level] = SwizzleParameters{
+ .num_tiles = num_tiles,
+ .block = block,
+ .buffer_offset = guest_offset,
+ .level = level,
+ };
+ guest_offset += CalculateLevelSize(level_info, level);
+ }
+ return params;
+}
+
+void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
+ std::span<const BufferImageCopy> copies, std::span<const u8> memory) {
+ const bool is_pitch_linear = info.type == ImageType::Linear;
+ for (const BufferImageCopy& copy : copies) {
+ if (is_pitch_linear) {
+ SwizzlePitchLinearImage(gpu_memory, gpu_addr, info, copy, memory);
+ } else {
+ SwizzleBlockLinearImage(gpu_memory, gpu_addr, info, copy, memory);
+ }
+ }
+}
+
+bool IsBlockLinearSizeCompatible(const ImageInfo& lhs, const ImageInfo& rhs, u32 lhs_level,
+ u32 rhs_level, bool strict_size) noexcept {
+ ASSERT(lhs.type != ImageType::Linear);
+ ASSERT(rhs.type != ImageType::Linear);
+ if (strict_size) {
+ const Extent3D lhs_size = AdjustMipSize(lhs.size, lhs_level);
+ const Extent3D rhs_size = AdjustMipSize(rhs.size, rhs_level);
+ return lhs_size.width == rhs_size.width && lhs_size.height == rhs_size.height;
+ } else {
+ const Extent3D lhs_size = BlockLinearAlignedSize(lhs, lhs_level);
+ const Extent3D rhs_size = BlockLinearAlignedSize(rhs, rhs_level);
+ return lhs_size.width == rhs_size.width && lhs_size.height == rhs_size.height;
+ }
+}
+
+bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs, bool strict_size) noexcept {
+ ASSERT(lhs.type == ImageType::Linear);
+ ASSERT(rhs.type == ImageType::Linear);
+ if (strict_size) {
+ return lhs.size.width == rhs.size.width && lhs.size.height == rhs.size.height;
+ } else {
+ const Extent2D lhs_size = PitchLinearAlignedSize(lhs);
+ const Extent2D rhs_size = PitchLinearAlignedSize(rhs);
+ return lhs_size == rhs_size;
+ }
+}
+
+std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info, GPUVAddr gpu_addr,
+ VAddr cpu_addr, const ImageBase& overlap,
+ bool strict_size, bool broken_views) {
+ ASSERT(new_info.type != ImageType::Linear);
+ ASSERT(overlap.info.type != ImageType::Linear);
+ if (!IsLayerStrideCompatible(new_info, overlap.info)) {
+ return std::nullopt;
+ }
+ if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views)) {
+ return std::nullopt;
+ }
+ if (gpu_addr == overlap.gpu_addr) {
+ const std::optional solution = ResolveOverlapEqualAddress(new_info, overlap, strict_size);
+ if (!solution) {
+ return std::nullopt;
+ }
+ return OverlapResult{
+ .gpu_addr = gpu_addr,
+ .cpu_addr = cpu_addr,
+ .resources = *solution,
+ };
+ }
+ if (overlap.gpu_addr > gpu_addr) {
+ return ResolveOverlapRightAddress(new_info, gpu_addr, cpu_addr, overlap, strict_size);
+ }
+ // if overlap.gpu_addr < gpu_addr
+ return ResolveOverlapLeftAddress(new_info, gpu_addr, cpu_addr, overlap, strict_size);
+}
+
+bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs) {
+ // If either of the layer strides is zero, we can assume they are compatible
+ // These images generally come from rendertargets
+ if (lhs.layer_stride == 0) {
+ return true;
+ }
+ if (rhs.layer_stride == 0) {
+ return true;
+ }
+ // It's definitely compatible if the layer stride matches
+ if (lhs.layer_stride == rhs.layer_stride) {
+ return true;
+ }
+ // Although we also have to compare for cases where it can be unaligned
+ // This can happen if the image doesn't have layers, so the stride is not aligned
+ if (lhs.maybe_unaligned_layer_stride == rhs.maybe_unaligned_layer_stride) {
+ return true;
+ }
+ return false;
+}
+
+std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const ImageBase& image,
+ GPUVAddr candidate_addr, RelaxedOptions options,
+ bool broken_views) {
+ const std::optional<SubresourceBase> base = image.TryFindBase(candidate_addr);
+ if (!base) {
+ return std::nullopt;
+ }
+ const ImageInfo& existing = image.info;
+ if (False(options & RelaxedOptions::Format)) {
+ if (!IsViewCompatible(existing.format, candidate.format, broken_views)) {
+ return std::nullopt;
+ }
+ }
+ if (!IsLayerStrideCompatible(existing, candidate)) {
+ return std::nullopt;
+ }
+ if (existing.type != candidate.type) {
+ return std::nullopt;
+ }
+ if (False(options & RelaxedOptions::Samples)) {
+ if (existing.num_samples != candidate.num_samples) {
+ return std::nullopt;
+ }
+ }
+ if (existing.resources.levels < candidate.resources.levels + base->level) {
+ return std::nullopt;
+ }
+ if (existing.type == ImageType::e3D) {
+ const u32 mip_depth = std::max(1U, existing.size.depth << base->level);
+ if (mip_depth < candidate.size.depth + base->layer) {
+ return std::nullopt;
+ }
+ } else {
+ if (existing.resources.layers < candidate.resources.layers + base->layer) {
+ return std::nullopt;
+ }
+ }
+ const bool strict_size = False(options & RelaxedOptions::Size);
+ if (!IsBlockLinearSizeCompatible(existing, candidate, base->level, 0, strict_size)) {
+ return std::nullopt;
+ }
+ // TODO: compare block sizes
+ return base;
+}
+
+bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr,
+ RelaxedOptions options, bool broken_views) {
+ return FindSubresource(candidate, image, candidate_addr, options, broken_views).has_value();
+}
+
+void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
+ const ImageBase* src) {
+ if (src && GetFormatType(src->info.format) != SurfaceType::ColorTexture) {
+ src_info.format = src->info.format;
+ }
+ if (dst && GetFormatType(dst->info.format) != SurfaceType::ColorTexture) {
+ dst_info.format = dst->info.format;
+ }
+ if (!dst && src && GetFormatType(src->info.format) != SurfaceType::ColorTexture) {
+ dst_info.format = src->info.format;
+ }
+ if (!src && dst && GetFormatType(dst->info.format) != SurfaceType::ColorTexture) {
+ src_info.format = src->info.format;
+ }
+}
+
+u32 MapSizeBytes(const ImageBase& image) {
+ if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
+ return image.guest_size_bytes;
+ } else if (True(image.flags & ImageFlagBits::Converted)) {
+ return image.converted_size_bytes;
+ } else {
+ return image.unswizzled_size_bytes;
+ }
+}
+
+static_assert(CalculateLevelSize(LevelInfo{{1920, 1080, 1}, {0, 2, 0}, {1, 1}, 2, 0}, 0) ==
+ 0x7f8000);
+static_assert(CalculateLevelSize(LevelInfo{{32, 32, 1}, {0, 0, 4}, {1, 1}, 4, 0}, 0) == 0x4000);
+
+static_assert(CalculateLevelOffset(PixelFormat::R8_SINT, {1920, 1080, 1}, {0, 2, 0}, 1, 0, 7) ==
+ 0x2afc00);
+static_assert(CalculateLevelOffset(PixelFormat::ASTC_2D_12X12_UNORM, {8192, 4096, 1}, {0, 2, 0}, 1,
+ 0, 12) == 0x50d200);
+
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 0) == 0);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 1) == 0x400000);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 2) == 0x500000);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 3) == 0x540000);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 4) == 0x550000);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 5) == 0x554000);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 6) == 0x555000);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 7) == 0x555400);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 8) == 0x555600);
+static_assert(CalculateLevelOffset(PixelFormat::A8B8G8R8_UNORM, {1024, 1024, 1}, {0, 4, 0}, 1, 0,
+ 9) == 0x555800);
+
+constexpr u32 ValidateLayerSize(PixelFormat format, u32 width, u32 height, u32 block_height,
+ u32 tile_width_spacing, u32 level) {
+ const Extent3D size{width, height, 1};
+ const Extent3D block{0, block_height, 0};
+ const u32 offset = CalculateLevelOffset(format, size, block, 1, tile_width_spacing, level);
+ return AlignLayerSize(offset, size, block, DefaultBlockHeight(format), tile_width_spacing);
+}
+
+static_assert(ValidateLayerSize(PixelFormat::ASTC_2D_12X12_UNORM, 8192, 4096, 2, 0, 12) ==
+ 0x50d800);
+static_assert(ValidateLayerSize(PixelFormat::A8B8G8R8_UNORM, 1024, 1024, 2, 0, 10) == 0x556000);
+static_assert(ValidateLayerSize(PixelFormat::BC3_UNORM, 128, 128, 2, 0, 8) == 0x6000);
+
+static_assert(ValidateLayerSize(PixelFormat::A8B8G8R8_UNORM, 518, 572, 4, 3, 1) == 0x190000,
+ "Tile width spacing is not working");
+static_assert(ValidateLayerSize(PixelFormat::BC5_UNORM, 1024, 1024, 3, 4, 11) == 0x160000,
+ "Compressed tile width spacing is not working");
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/util.h b/src/video_core/texture_cache/util.h
new file mode 100644
index 000000000..52a9207d6
--- /dev/null
+++ b/src/video_core/texture_cache/util.h
@@ -0,0 +1,109 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <optional>
+#include <span>
+
+#include "common/common_types.h"
+
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/image_base.h"
+#include "video_core/texture_cache/image_view_base.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::TICEntry;
+
+struct OverlapResult {
+ GPUVAddr gpu_addr;
+ VAddr cpu_addr;
+ SubresourceExtent resources;
+};
+
+[[nodiscard]] u32 CalculateGuestSizeInBytes(const ImageInfo& info) noexcept;
+
+[[nodiscard]] u32 CalculateUnswizzledSizeBytes(const ImageInfo& info) noexcept;
+
+[[nodiscard]] u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept;
+
+[[nodiscard]] u32 CalculateLayerStride(const ImageInfo& info) noexcept;
+
+[[nodiscard]] u32 CalculateLayerSize(const ImageInfo& info) noexcept;
+
+[[nodiscard]] std::array<u32, MAX_MIP_LEVELS> CalculateMipLevelOffsets(
+ const ImageInfo& info) noexcept;
+
+[[nodiscard]] std::vector<u32> CalculateSliceOffsets(const ImageInfo& info);
+
+[[nodiscard]] std::vector<SubresourceBase> CalculateSliceSubresources(const ImageInfo& info);
+
+[[nodiscard]] u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level);
+
+[[nodiscard]] VideoCore::Surface::PixelFormat PixelFormatFromTIC(
+ const Tegra::Texture::TICEntry& config) noexcept;
+
+[[nodiscard]] ImageViewType RenderTargetImageViewType(const ImageInfo& info) noexcept;
+
+[[nodiscard]] std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst,
+ const ImageInfo& src,
+ SubresourceBase base);
+
+[[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
+
+[[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory,
+ GPUVAddr gpu_addr, const ImageInfo& info,
+ std::span<u8> output);
+
+[[nodiscard]] BufferCopy UploadBufferCopy(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
+ const ImageBase& image, std::span<u8> output);
+
+void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output,
+ std::span<BufferImageCopy> copies);
+
+[[nodiscard]] std::vector<BufferImageCopy> FullDownloadCopies(const ImageInfo& info);
+
+[[nodiscard]] Extent3D MipSize(Extent3D size, u32 level);
+
+[[nodiscard]] Extent3D MipBlockSize(const ImageInfo& info, u32 level);
+
+[[nodiscard]] std::vector<SwizzleParameters> FullUploadSwizzles(const ImageInfo& info);
+
+void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
+ std::span<const BufferImageCopy> copies, std::span<const u8> memory);
+
+[[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info,
+ const ImageInfo& overlap_info, u32 new_level,
+ u32 overlap_level, bool strict_size) noexcept;
+
+[[nodiscard]] bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs,
+ bool strict_size) noexcept;
+
+[[nodiscard]] std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info,
+ GPUVAddr gpu_addr, VAddr cpu_addr,
+ const ImageBase& overlap,
+ bool strict_size, bool broken_views);
+
+[[nodiscard]] bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs);
+
+[[nodiscard]] std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate,
+ const ImageBase& image,
+ GPUVAddr candidate_addr,
+ RelaxedOptions options,
+ bool broken_views);
+
+[[nodiscard]] bool IsSubresource(const ImageInfo& candidate, const ImageBase& image,
+ GPUVAddr candidate_addr, RelaxedOptions options,
+ bool broken_views);
+
+void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
+ const ImageBase* src);
+
+[[nodiscard]] u32 MapSizeBytes(const ImageBase& image);
+
+} // namespace VideoCommon
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 365bde2f1..3625b666c 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -18,6 +18,7 @@
#include <algorithm>
#include <cassert>
#include <cstring>
+#include <span>
#include <vector>
#include <boost/container/static_vector.hpp>
@@ -41,21 +42,24 @@ constexpr u32 Popcnt(u32 n) {
class InputBitStream {
public:
- constexpr explicit InputBitStream(const u8* ptr, std::size_t start_offset = 0)
- : cur_byte{ptr}, next_bit{start_offset % 8} {}
+ constexpr explicit InputBitStream(std::span<const u8> data, size_t start_offset = 0)
+ : cur_byte{data.data()}, total_bits{data.size()}, next_bit{start_offset % 8} {}
- constexpr std::size_t GetBitsRead() const {
+ constexpr size_t GetBitsRead() const {
return bits_read;
}
constexpr bool ReadBit() {
- const bool bit = (*cur_byte >> next_bit++) & 1;
+ if (bits_read >= total_bits * 8) {
+ return 0;
+ }
+ const bool bit = ((*cur_byte >> next_bit) & 1) != 0;
+ ++next_bit;
while (next_bit >= 8) {
next_bit -= 8;
- cur_byte++;
+ ++cur_byte;
}
-
- bits_read++;
+ ++bits_read;
return bit;
}
@@ -78,8 +82,9 @@ public:
private:
const u8* cur_byte;
- std::size_t next_bit = 0;
- std::size_t bits_read = 0;
+ size_t total_bits = 0;
+ size_t next_bit = 0;
+ size_t bits_read = 0;
};
class OutputBitStream {
@@ -192,15 +197,15 @@ struct IntegerEncodedValue {
};
};
using IntegerEncodedVector = boost::container::static_vector<
- IntegerEncodedValue, 64,
+ IntegerEncodedValue, 256,
boost::container::static_vector_options<
boost::container::inplace_alignment<alignof(IntegerEncodedValue)>,
boost::container::throw_on_overflow<false>>::type>;
static void DecodeTritBlock(InputBitStream& bits, IntegerEncodedVector& result, u32 nBitsPerValue) {
// Implement the algorithm in section C.2.12
- u32 m[5];
- u32 t[5];
+ std::array<u32, 5> m;
+ std::array<u32, 5> t;
u32 T;
// Read the trit encoded block according to
@@ -600,7 +605,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
return params;
}
-static void FillVoidExtentLDR(InputBitStream& strm, u32* const outBuf, u32 blockWidth,
+static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
u32 blockHeight) {
// Don't actually care about the void extent, just read the bits...
for (s32 i = 0; i < 4; ++i) {
@@ -623,7 +628,7 @@ static void FillVoidExtentLDR(InputBitStream& strm, u32* const outBuf, u32 block
}
}
-static void FillError(u32* outBuf, u32 blockWidth, u32 blockHeight) {
+static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
for (u32 j = 0; j < blockHeight; j++) {
for (u32 i = 0; i < blockWidth; i++) {
outBuf[j * blockWidth + i] = 0xFFFF00FF;
@@ -865,7 +870,7 @@ public:
}
};
-static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nPartitions,
+static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, const u32 nPartitions,
const u32 nBitsForColorData) {
// First figure out how many color values we have
u32 nValues = 0;
@@ -897,7 +902,7 @@ static void DecodeColorValues(u32* out, u8* data, const u32* modes, const u32 nP
// We now have enough to decode our integer sequence.
IntegerEncodedVector decodedColorValues;
- InputBitStream colorStream(data);
+ InputBitStream colorStream(data, 0);
DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues);
// Once we have the decoded values, we need to dequantize them to the 0-255 range
@@ -1438,8 +1443,8 @@ static void ComputeEndpos32s(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
#undef READ_INT_VALUES
}
-static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 blockHeight,
- u32* outBuf) {
+static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
+ const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
InputBitStream strm(inBuf);
TexelWeightParams weightParams = DecodeBlockInfo(strm);
@@ -1601,8 +1606,8 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
}
// Read the texel weight data..
- u8 texelWeightData[16];
- memcpy(texelWeightData, inBuf, sizeof(texelWeightData));
+ std::array<u8, 16> texelWeightData;
+ std::ranges::copy(inBuf, texelWeightData.begin());
// Reverse everything
for (u32 i = 0; i < 8; i++) {
@@ -1618,10 +1623,12 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
// Make sure that higher non-texel bits are set to zero
const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1;
- texelWeightData[clearByteStart - 1] =
- texelWeightData[clearByteStart - 1] &
- static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
- memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart);
+ if (clearByteStart > 0 && clearByteStart <= texelWeightData.size()) {
+ texelWeightData[clearByteStart - 1] &=
+ static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1);
+ std::memset(texelWeightData.data() + clearByteStart, 0,
+ std::min(16U - clearByteStart, 16U));
+ }
IntegerEncodedVector texelWeightValues;
@@ -1672,36 +1679,32 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32
namespace Tegra::Texture::ASTC {
-std::vector<u8> Decompress(const u8* data, u32 width, u32 height, u32 depth, u32 block_width,
- u32 block_height) {
- u32 blockIdx = 0;
+void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
+ uint32_t block_width, uint32_t block_height, std::span<uint8_t> output) {
+ u32 block_index = 0;
std::size_t depth_offset = 0;
- std::vector<u8> outData(height * width * depth * 4);
- for (u32 k = 0; k < depth; k++) {
- for (u32 j = 0; j < height; j += block_height) {
- for (u32 i = 0; i < width; i += block_width) {
-
- const u8* blockPtr = data + blockIdx * 16;
+ for (u32 z = 0; z < depth; z++) {
+ for (u32 y = 0; y < height; y += block_height) {
+ for (u32 x = 0; x < width; x += block_width) {
+ const std::span<const u8, 16> blockPtr{data.subspan(block_index * 16, 16)};
// Blocks can be at most 12x12
- u32 uncompData[144];
+ std::array<u32, 12 * 12> uncompData;
ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData);
- u32 decompWidth = std::min(block_width, width - i);
- u32 decompHeight = std::min(block_height, height - j);
+ u32 decompWidth = std::min(block_width, width - x);
+ u32 decompHeight = std::min(block_height, height - y);
- u8* outRow = depth_offset + outData.data() + (j * width + i) * 4;
+ const std::span<u8> outRow = output.subspan(depth_offset + (y * width + x) * 4);
for (u32 jj = 0; jj < decompHeight; jj++) {
- memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4);
+ std::memcpy(outRow.data() + jj * width * 4,
+ uncompData.data() + jj * block_width, decompWidth * 4);
}
-
- blockIdx++;
+ ++block_index;
}
}
depth_offset += height * width * 4;
}
-
- return outData;
}
} // namespace Tegra::Texture::ASTC
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index 991cdba72..9105119bc 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -5,11 +5,10 @@
#pragma once
#include <cstdint>
-#include <vector>
namespace Tegra::Texture::ASTC {
-std::vector<uint8_t> Decompress(const uint8_t* data, uint32_t width, uint32_t height,
- uint32_t depth, uint32_t block_width, uint32_t block_height);
+void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
+ uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
} // namespace Tegra::Texture::ASTC
diff --git a/src/video_core/textures/convert.cpp b/src/video_core/textures/convert.cpp
deleted file mode 100644
index 962921483..000000000
--- a/src/video_core/textures/convert.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <cstring>
-#include <tuple>
-#include <vector>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "video_core/surface.h"
-#include "video_core/textures/astc.h"
-#include "video_core/textures/convert.h"
-
-namespace Tegra::Texture {
-
-using VideoCore::Surface::PixelFormat;
-
-template <bool reverse>
-void SwapS8Z24ToZ24S8(u8* data, u32 width, u32 height) {
- union S8Z24 {
- BitField<0, 24, u32> z24;
- BitField<24, 8, u32> s8;
- };
- static_assert(sizeof(S8Z24) == 4, "S8Z24 is incorrect size");
-
- union Z24S8 {
- BitField<0, 8, u32> s8;
- BitField<8, 24, u32> z24;
- };
- static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size");
-
- S8Z24 s8z24_pixel{};
- Z24S8 z24s8_pixel{};
- constexpr auto bpp{
- VideoCore::Surface::GetBytesPerPixel(VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM)};
- for (std::size_t y = 0; y < height; ++y) {
- for (std::size_t x = 0; x < width; ++x) {
- const std::size_t offset{bpp * (y * width + x)};
- if constexpr (reverse) {
- std::memcpy(&z24s8_pixel, &data[offset], sizeof(Z24S8));
- s8z24_pixel.s8.Assign(z24s8_pixel.s8);
- s8z24_pixel.z24.Assign(z24s8_pixel.z24);
- std::memcpy(&data[offset], &s8z24_pixel, sizeof(S8Z24));
- } else {
- std::memcpy(&s8z24_pixel, &data[offset], sizeof(S8Z24));
- z24s8_pixel.s8.Assign(s8z24_pixel.s8);
- z24s8_pixel.z24.Assign(s8z24_pixel.z24);
- std::memcpy(&data[offset], &z24s8_pixel, sizeof(Z24S8));
- }
- }
- }
-}
-
-static void ConvertS8Z24ToZ24S8(u8* data, u32 width, u32 height) {
- SwapS8Z24ToZ24S8<false>(data, width, height);
-}
-
-static void ConvertZ24S8ToS8Z24(u8* data, u32 width, u32 height) {
- SwapS8Z24ToZ24S8<true>(data, width, height);
-}
-
-void ConvertFromGuestToHost(u8* in_data, u8* out_data, PixelFormat pixel_format, u32 width,
- u32 height, u32 depth, bool convert_astc, bool convert_s8z24) {
- if (convert_astc && IsPixelFormatASTC(pixel_format)) {
- // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
- u32 block_width{};
- u32 block_height{};
- std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
- const std::vector<u8> rgba8_data = Tegra::Texture::ASTC::Decompress(
- in_data, width, height, depth, block_width, block_height);
- std::copy(rgba8_data.begin(), rgba8_data.end(), out_data);
-
- } else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) {
- Tegra::Texture::ConvertS8Z24ToZ24S8(in_data, width, height);
- }
-}
-
-void ConvertFromHostToGuest(u8* data, PixelFormat pixel_format, u32 width, u32 height, u32 depth,
- bool convert_astc, bool convert_s8z24) {
- if (convert_astc && IsPixelFormatASTC(pixel_format)) {
- LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented",
- static_cast<u32>(pixel_format));
- UNREACHABLE();
-
- } else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) {
- Tegra::Texture::ConvertZ24S8ToS8Z24(data, width, height);
- }
-}
-
-} // namespace Tegra::Texture
diff --git a/src/video_core/textures/convert.h b/src/video_core/textures/convert.h
deleted file mode 100644
index d5d6c77bb..000000000
--- a/src/video_core/textures/convert.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/common_types.h"
-
-namespace VideoCore::Surface {
-enum class PixelFormat;
-}
-
-namespace Tegra::Texture {
-
-void ConvertFromGuestToHost(u8* in_data, u8* out_data, VideoCore::Surface::PixelFormat pixel_format,
- u32 width, u32 height, u32 depth, bool convert_astc,
- bool convert_s8z24);
-
-void ConvertFromHostToGuest(u8* data, VideoCore::Surface::PixelFormat pixel_format, u32 width,
- u32 height, u32 depth, bool convert_astc, bool convert_s8z24);
-
-} // namespace Tegra::Texture
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 16d46a018..62685a183 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -2,204 +2,111 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
#include <cmath>
#include <cstring>
+#include <span>
+#include <utility>
+
#include "common/alignment.h"
#include "common/assert.h"
#include "common/bit_util.h"
+#include "common/div_ceil.h"
#include "video_core/gpu.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
namespace Tegra::Texture {
-namespace {
+namespace {
/**
- * This table represents the internal swizzle of a gob,
- * in format 16 bytes x 2 sector packing.
+ * This table represents the internal swizzle of a gob, in format 16 bytes x 2 sector packing.
* Calculates the offset of an (x, y) position within a swizzled texture.
* Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188
*/
-template <std::size_t N, std::size_t M, u32 Align>
-struct alignas(64) SwizzleTable {
- static_assert(M * Align == 64, "Swizzle Table does not align to GOB");
- constexpr SwizzleTable() {
- for (u32 y = 0; y < N; ++y) {
- for (u32 x = 0; x < M; ++x) {
- const u32 x2 = x * Align;
- values[y][x] = static_cast<u16>(((x2 % 64) / 32) * 256 + ((y % 8) / 2) * 64 +
- ((x2 % 32) / 16) * 32 + (y % 2) * 16 + (x2 % 16));
- }
+constexpr SwizzleTable MakeSwizzleTableConst() {
+ SwizzleTable table{};
+ for (u32 y = 0; y < table.size(); ++y) {
+ for (u32 x = 0; x < table[0].size(); ++x) {
+ table[y][x] = ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
+ (y % 2) * 16 + (x % 16);
}
}
- const std::array<u16, M>& operator[](std::size_t index) const {
- return values[index];
- }
- std::array<std::array<u16, M>, N> values{};
-};
+ return table;
+}
-constexpr u32 FAST_SWIZZLE_ALIGN = 16;
+constexpr SwizzleTable SWIZZLE_TABLE = MakeSwizzleTableConst();
-constexpr auto LEGACY_SWIZZLE_TABLE = SwizzleTable<GOB_SIZE_X, GOB_SIZE_X, GOB_SIZE_Z>();
-constexpr auto FAST_SWIZZLE_TABLE = SwizzleTable<GOB_SIZE_Y, 4, FAST_SWIZZLE_ALIGN>();
+template <bool TO_LINEAR>
+void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
+ // The origin of the transformation can be configured here, leave it as zero as the current API
+ // doesn't expose it.
+ static constexpr u32 origin_x = 0;
+ static constexpr u32 origin_y = 0;
+ static constexpr u32 origin_z = 0;
-/**
- * This function manages ALL the GOBs(Group of Bytes) Inside a single block.
- * Instead of going gob by gob, we map the coordinates inside a block and manage from
- * those. Block_Width is assumed to be 1.
- */
-void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle,
- const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end,
- const u32 y_end, const u32 z_end, const u32 tile_offset,
- const u32 xy_block_size, const u32 layer_z, const u32 stride_x,
- const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) {
- std::array<u8*, 2> data_ptrs;
- u32 z_address = tile_offset;
-
- for (u32 z = z_start; z < z_end; z++) {
- u32 y_address = z_address;
- u32 pixel_base = layer_z * z + y_start * stride_x;
- for (u32 y = y_start; y < y_end; y++) {
- const auto& table = LEGACY_SWIZZLE_TABLE[y % GOB_SIZE_Y];
- for (u32 x = x_start; x < x_end; x++) {
- const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % GOB_SIZE_X]};
- const u32 pixel_index{x * out_bytes_per_pixel + pixel_base};
- data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
- data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
- std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
- }
- pixel_base += stride_x;
- if ((y + 1) % GOB_SIZE_Y == 0)
- y_address += GOB_SIZE;
- }
- z_address += xy_block_size;
- }
-}
+ // We can configure here a custom pitch
+ // As it's not exposed 'width * bpp' will be the expected pitch.
+ const u32 pitch = width * bytes_per_pixel;
+ const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel;
-/**
- * This function manages ALL the GOBs(Group of Bytes) Inside a single block.
- * Instead of going gob by gob, we map the coordinates inside a block and manage from
- * those. Block_Width is assumed to be 1.
- */
-void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle,
- const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end,
- const u32 y_end, const u32 z_end, const u32 tile_offset,
- const u32 xy_block_size, const u32 layer_z, const u32 stride_x,
- const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) {
- std::array<u8*, 2> data_ptrs;
- u32 z_address = tile_offset;
- const u32 x_startb = x_start * bytes_per_pixel;
- const u32 x_endb = x_end * bytes_per_pixel;
-
- for (u32 z = z_start; z < z_end; z++) {
- u32 y_address = z_address;
- u32 pixel_base = layer_z * z + y_start * stride_x;
- for (u32 y = y_start; y < y_end; y++) {
- const auto& table = FAST_SWIZZLE_TABLE[y % GOB_SIZE_Y];
- for (u32 xb = x_startb; xb < x_endb; xb += FAST_SWIZZLE_ALIGN) {
- const u32 swizzle_offset{y_address + table[(xb / FAST_SWIZZLE_ALIGN) % 4]};
- const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
- const u32 pixel_index{out_x + pixel_base};
- data_ptrs[unswizzle ? 1 : 0] = swizzled_data + swizzle_offset;
- data_ptrs[unswizzle ? 0 : 1] = unswizzled_data + pixel_index;
- std::memcpy(data_ptrs[0], data_ptrs[1], FAST_SWIZZLE_ALIGN);
- }
- pixel_base += stride_x;
- if ((y + 1) % GOB_SIZE_Y == 0)
- y_address += GOB_SIZE;
- }
- z_address += xy_block_size;
- }
-}
+ const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
+ const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
+ const u32 slice_size =
+ Common::DivCeilLog2(height, block_height + GOB_SIZE_Y_SHIFT) * block_size;
-/**
- * This function unswizzles or swizzles a texture by mapping Linear to BlockLinear Textue.
- * The body of this function takes care of splitting the swizzled texture into blocks,
- * and managing the extents of it. Once all the parameters of a single block are obtained,
- * the function calls 'ProcessBlock' to process that particular Block.
- *
- * Documentation for the memory layout and decoding can be found at:
- * https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#blocklinear-surfaces
- */
-template <bool fast>
-void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle,
- const u32 width, const u32 height, const u32 depth, const u32 bytes_per_pixel,
- const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth,
- const u32 width_spacing) {
- auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
- const u32 stride_x = width * out_bytes_per_pixel;
- const u32 layer_z = height * stride_x;
- const u32 gob_elements_x = GOB_SIZE_X / bytes_per_pixel;
- constexpr u32 gob_elements_y = GOB_SIZE_Y;
- constexpr u32 gob_elements_z = GOB_SIZE_Z;
- const u32 block_x_elements = gob_elements_x;
- const u32 block_y_elements = gob_elements_y * block_height;
- const u32 block_z_elements = gob_elements_z * block_depth;
- const u32 aligned_width = Common::AlignUp(width, gob_elements_x * width_spacing);
- const u32 blocks_on_x = div_ceil(aligned_width, block_x_elements);
- const u32 blocks_on_y = div_ceil(height, block_y_elements);
- const u32 blocks_on_z = div_ceil(depth, block_z_elements);
- const u32 xy_block_size = GOB_SIZE * block_height;
- const u32 block_size = xy_block_size * block_depth;
- u32 tile_offset = 0;
- for (u32 zb = 0; zb < blocks_on_z; zb++) {
- const u32 z_start = zb * block_z_elements;
- const u32 z_end = std::min(depth, z_start + block_z_elements);
- for (u32 yb = 0; yb < blocks_on_y; yb++) {
- const u32 y_start = yb * block_y_elements;
- const u32 y_end = std::min(height, y_start + block_y_elements);
- for (u32 xb = 0; xb < blocks_on_x; xb++) {
- const u32 x_start = xb * block_x_elements;
- const u32 x_end = std::min(width, x_start + block_x_elements);
- if constexpr (fast) {
- FastProcessBlock(swizzled_data, unswizzled_data, unswizzle, x_start, y_start,
- z_start, x_end, y_end, z_end, tile_offset, xy_block_size,
- layer_z, stride_x, bytes_per_pixel, out_bytes_per_pixel);
- } else {
- PreciseProcessBlock(swizzled_data, unswizzled_data, unswizzle, x_start, y_start,
- z_start, x_end, y_end, z_end, tile_offset, xy_block_size,
- layer_z, stride_x, bytes_per_pixel, out_bytes_per_pixel);
- }
- tile_offset += block_size;
+ const u32 block_height_mask = (1U << block_height) - 1;
+ const u32 block_depth_mask = (1U << block_depth) - 1;
+ const u32 x_shift = GOB_SIZE_SHIFT + block_height + block_depth;
+
+ for (u32 slice = 0; slice < depth; ++slice) {
+ const u32 z = slice + origin_z;
+ const u32 offset_z = (z >> block_depth) * slice_size +
+ ((z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height));
+ for (u32 line = 0; line < height; ++line) {
+ const u32 y = line + origin_y;
+ const auto& table = SWIZZLE_TABLE[y % GOB_SIZE_Y];
+
+ const u32 block_y = y >> GOB_SIZE_Y_SHIFT;
+ const u32 offset_y = (block_y >> block_height) * block_size +
+ ((block_y & block_height_mask) << GOB_SIZE_SHIFT);
+
+ for (u32 column = 0; column < width; ++column) {
+ const u32 x = (column + origin_x) * bytes_per_pixel;
+ const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
+
+ const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
+ const u32 swizzled_offset = base_swizzled_offset + table[x % GOB_SIZE_X];
+
+ const u32 unswizzled_offset =
+ slice * pitch * height + line * pitch + column * bytes_per_pixel;
+
+ u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
+ const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];
+ std::memcpy(dst, src, bytes_per_pixel);
}
}
}
}
-
} // Anonymous namespace
-void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
- u32 out_bytes_per_pixel, u8* const swizzled_data, u8* const unswizzled_data,
- bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing) {
- const u32 block_height_size{1U << block_height};
- const u32 block_depth_size{1U << block_depth};
- if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % FAST_SWIZZLE_ALIGN == 0) {
- SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
- bytes_per_pixel, out_bytes_per_pixel, block_height_size,
- block_depth_size, width_spacing);
- } else {
- SwizzledData<false>(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
- bytes_per_pixel, out_bytes_per_pixel, block_height_size,
- block_depth_size, width_spacing);
- }
+SwizzleTable MakeSwizzleTable() {
+ return SWIZZLE_TABLE;
}
-void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
- u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height,
- u32 block_depth, u32 width_spacing) {
- CopySwizzledData((width + tile_size_x - 1) / tile_size_x,
- (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel,
- bytes_per_pixel, address, unswizzled_data, true, block_height, block_depth,
- width_spacing);
+void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
+ u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment) {
+ Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+ stride_alignment);
}
-std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel,
- u32 width, u32 height, u32 depth, u32 block_height,
- u32 block_depth, u32 width_spacing) {
- std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel);
- UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel,
- width, height, depth, block_height, block_depth, width_spacing);
- return unswizzled_data;
+void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment) {
+ Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+ stride_alignment);
}
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
@@ -213,7 +120,7 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
const u32 gob_address_y =
(dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
- const auto& table = LEGACY_SWIZZLE_TABLE[dst_y % GOB_SIZE_Y];
+ const auto& table = SWIZZLE_TABLE[dst_y % GOB_SIZE_Y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 dst_x = x + offset_x;
const u32 gob_address =
@@ -235,11 +142,11 @@ void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width,
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height);
const u32 block_height_mask = (1U << block_height) - 1;
- const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height;
+ const u32 x_shift = GOB_SIZE_SHIFT + block_height;
for (u32 line = 0; line < line_count; ++line) {
const u32 src_y = line + origin_y;
- const auto& table = LEGACY_SWIZZLE_TABLE[src_y % GOB_SIZE_Y];
+ const auto& table = SWIZZLE_TABLE[src_y % GOB_SIZE_Y];
const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT;
const u32 src_offset_y = (block_y >> block_height) * block_size +
@@ -270,7 +177,7 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt
const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth;
for (u32 line = 0; line < line_count; ++line) {
- const auto& table = LEGACY_SWIZZLE_TABLE[line % GOB_SIZE_Y];
+ const auto& table = SWIZZLE_TABLE[line % GOB_SIZE_Y];
const u32 block_y = line / GOB_SIZE_Y;
const u32 dst_offset_y =
(block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE;
@@ -293,7 +200,7 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
const std::size_t gob_address_y =
(y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
((y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
- const auto& table = LEGACY_SWIZZLE_TABLE[y % GOB_SIZE_Y];
+ const auto& table = SWIZZLE_TABLE[y % GOB_SIZE_Y];
for (std::size_t x = dst_x; x < width && count < copy_size; ++x) {
const std::size_t gob_address =
gob_address_y + (x / GOB_SIZE_X) * GOB_SIZE * block_height;
@@ -310,9 +217,9 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {
- const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
- const u32 aligned_height = Common::AlignBits(height, GOB_SIZE_Y_SHIFT + block_height);
- const u32 aligned_depth = Common::AlignBits(depth, GOB_SIZE_Z_SHIFT + block_depth);
+ const u32 aligned_width = Common::AlignUpLog2(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
+ const u32 aligned_height = Common::AlignUpLog2(height, GOB_SIZE_Y_SHIFT + block_height);
+ const u32 aligned_depth = Common::AlignUpLog2(depth, GOB_SIZE_Z_SHIFT + block_depth);
return aligned_width * aligned_height * aligned_depth;
} else {
return width * height * depth * bytes_per_pixel;
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 01e156bc8..d7cdc81e8 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -4,7 +4,8 @@
#pragma once
-#include <vector>
+#include <span>
+
#include "common/common_types.h"
#include "video_core/textures/texture.h"
@@ -15,28 +16,25 @@ constexpr u32 GOB_SIZE_Y = 8;
constexpr u32 GOB_SIZE_Z = 1;
constexpr u32 GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
-constexpr std::size_t GOB_SIZE_X_SHIFT = 6;
-constexpr std::size_t GOB_SIZE_Y_SHIFT = 3;
-constexpr std::size_t GOB_SIZE_Z_SHIFT = 0;
-constexpr std::size_t GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
-
-/// Unswizzles a swizzled texture without changing its format.
-void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
- u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
- u32 block_height = TICEntry::DefaultBlockHeight,
- u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0);
-
-/// Unswizzles a swizzled texture without changing its format.
-std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel,
- u32 width, u32 height, u32 depth,
- u32 block_height = TICEntry::DefaultBlockHeight,
- u32 block_depth = TICEntry::DefaultBlockHeight,
- u32 width_spacing = 0);
-
-/// Copies texture data from a buffer and performs swizzling/unswizzling as necessary.
-void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
- u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
- bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing);
+constexpr u32 GOB_SIZE_X_SHIFT = 6;
+constexpr u32 GOB_SIZE_Y_SHIFT = 3;
+constexpr u32 GOB_SIZE_Z_SHIFT = 0;
+constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
+
+using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
+
+/// Returns a z-order swizzle table
+SwizzleTable MakeSwizzleTable();
+
+/// Unswizzles a block linear texture into linear memory.
+void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
+ u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment = 1);
+
+/// Swizzles linear memory into a block linear texture.
+void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment = 1);
/// This function calculates the correct size of a texture depending if it's tiled or not.
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp
index 4171e3ef2..ae5621a7d 100644
--- a/src/video_core/textures/texture.cpp
+++ b/src/video_core/textures/texture.cpp
@@ -5,9 +5,13 @@
#include <algorithm>
#include <array>
+#include "common/cityhash.h"
#include "core/settings.h"
#include "video_core/textures/texture.h"
+using Tegra::Texture::TICEntry;
+using Tegra::Texture::TSCEntry;
+
namespace Tegra::Texture {
namespace {
@@ -65,7 +69,7 @@ unsigned SettingsMinimumAnisotropy() noexcept {
} // Anonymous namespace
-std::array<float, 4> TSCEntry::GetBorderColor() const noexcept {
+std::array<float, 4> TSCEntry::BorderColor() const noexcept {
if (!srgb_conversion) {
return border_color;
}
@@ -73,8 +77,16 @@ std::array<float, 4> TSCEntry::GetBorderColor() const noexcept {
SRGB_CONVERSION_LUT[srgb_border_color_b], border_color[3]};
}
-float TSCEntry::GetMaxAnisotropy() const noexcept {
+float TSCEntry::MaxAnisotropy() const noexcept {
return static_cast<float>(std::max(1U << max_anisotropy, SettingsMinimumAnisotropy()));
}
} // namespace Tegra::Texture
+
+size_t std::hash<TICEntry>::operator()(const TICEntry& tic) const noexcept {
+ return Common::CityHash64(reinterpret_cast<const char*>(&tic), sizeof tic);
+}
+
+size_t std::hash<TSCEntry>::operator()(const TSCEntry& tsc) const noexcept {
+ return Common::CityHash64(reinterpret_cast<const char*>(&tsc), sizeof tsc);
+}
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 0574fef12..c1d14335e 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -53,27 +53,27 @@ enum class TextureFormat : u32 {
BC4 = 0x27,
BC5 = 0x28,
S8D24 = 0x29,
- X8Z24 = 0x2a,
+ X8D24 = 0x2a,
D24S8 = 0x2b,
- X4V4Z24__COV4R4V = 0x2c,
- X4V4Z24__COV8R8V = 0x2d,
- V8Z24__COV4R12V = 0x2e,
+ X4V4D24__COV4R4V = 0x2c,
+ X4V4D24__COV8R8V = 0x2d,
+ V8D24__COV4R12V = 0x2e,
D32 = 0x2f,
D32S8 = 0x30,
- X8Z24_X20V4S8__COV4R4V = 0x31,
- X8Z24_X20V4S8__COV8R8V = 0x32,
- ZF32_X20V4X8__COV4R4V = 0x33,
- ZF32_X20V4X8__COV8R8V = 0x34,
- ZF32_X20V4S8__COV4R4V = 0x35,
- ZF32_X20V4S8__COV8R8V = 0x36,
- X8Z24_X16V8S8__COV4R12V = 0x37,
- ZF32_X16V8X8__COV4R12V = 0x38,
- ZF32_X16V8S8__COV4R12V = 0x39,
+ X8D24_X20V4S8__COV4R4V = 0x31,
+ X8D24_X20V4S8__COV8R8V = 0x32,
+ D32_X20V4X8__COV4R4V = 0x33,
+ D32_X20V4X8__COV8R8V = 0x34,
+ D32_X20V4S8__COV4R4V = 0x35,
+ D32_X20V4S8__COV8R8V = 0x36,
+ X8D24_X16V8S8__COV4R12V = 0x37,
+ D32_X16V8X8__COV4R12V = 0x38,
+ D32_X16V8S8__COV4R12V = 0x39,
D16 = 0x3a,
- V8Z24__COV8R24V = 0x3b,
- X8Z24_X16V8S8__COV8R24V = 0x3c,
- ZF32_X16V8X8__COV8R24V = 0x3d,
- ZF32_X16V8S8__COV8R24V = 0x3e,
+ V8D24__COV8R24V = 0x3b,
+ X8D24_X16V8S8__COV8R24V = 0x3c,
+ D32_X16V8X8__COV8R24V = 0x3d,
+ D32_X16V8S8__COV8R24V = 0x3e,
ASTC_2D_4X4 = 0x40,
ASTC_2D_5X5 = 0x41,
ASTC_2D_6X6 = 0x42,
@@ -146,7 +146,7 @@ enum class MsaaMode : u32 {
};
union TextureHandle {
- TextureHandle(u32 raw) : raw{raw} {}
+ /* implicit */ constexpr TextureHandle(u32 raw_) : raw{raw_} {}
u32 raw;
BitField<0, 20, u32> tic_id;
@@ -155,124 +155,124 @@ union TextureHandle {
static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
struct TICEntry {
- static constexpr u32 DefaultBlockHeight = 16;
- static constexpr u32 DefaultBlockDepth = 1;
-
- union {
- u32 raw;
- BitField<0, 7, TextureFormat> format;
- BitField<7, 3, ComponentType> r_type;
- BitField<10, 3, ComponentType> g_type;
- BitField<13, 3, ComponentType> b_type;
- BitField<16, 3, ComponentType> a_type;
-
- BitField<19, 3, SwizzleSource> x_source;
- BitField<22, 3, SwizzleSource> y_source;
- BitField<25, 3, SwizzleSource> z_source;
- BitField<28, 3, SwizzleSource> w_source;
- };
- u32 address_low;
union {
- BitField<0, 16, u32> address_high;
- BitField<21, 3, TICHeaderVersion> header_version;
- };
- union {
- BitField<0, 3, u32> block_width;
- BitField<3, 3, u32> block_height;
- BitField<6, 3, u32> block_depth;
+ struct {
+ union {
+ BitField<0, 7, TextureFormat> format;
+ BitField<7, 3, ComponentType> r_type;
+ BitField<10, 3, ComponentType> g_type;
+ BitField<13, 3, ComponentType> b_type;
+ BitField<16, 3, ComponentType> a_type;
+
+ BitField<19, 3, SwizzleSource> x_source;
+ BitField<22, 3, SwizzleSource> y_source;
+ BitField<25, 3, SwizzleSource> z_source;
+ BitField<28, 3, SwizzleSource> w_source;
+ };
+ u32 address_low;
+ union {
+ BitField<0, 16, u32> address_high;
+ BitField<16, 5, u32> layer_base_3_7;
+ BitField<21, 3, TICHeaderVersion> header_version;
+ BitField<24, 1, u32> load_store_hint;
+ BitField<25, 4, u32> view_coherency_hash;
+ BitField<29, 3, u32> layer_base_8_10;
+ };
+ union {
+ BitField<0, 3, u32> block_width;
+ BitField<3, 3, u32> block_height;
+ BitField<6, 3, u32> block_depth;
- BitField<10, 3, u32> tile_width_spacing;
+ BitField<10, 3, u32> tile_width_spacing;
- // High 16 bits of the pitch value
- BitField<0, 16, u32> pitch_high;
- BitField<26, 1, u32> use_header_opt_control;
- BitField<27, 1, u32> depth_texture;
- BitField<28, 4, u32> max_mip_level;
+ // High 16 bits of the pitch value
+ BitField<0, 16, u32> pitch_high;
+ BitField<26, 1, u32> use_header_opt_control;
+ BitField<27, 1, u32> depth_texture;
+ BitField<28, 4, u32> max_mip_level;
- BitField<0, 16, u32> buffer_high_width_minus_one;
- };
- union {
- BitField<0, 16, u32> width_minus_1;
- BitField<22, 1, u32> srgb_conversion;
- BitField<23, 4, TextureType> texture_type;
- BitField<29, 3, u32> border_size;
+ BitField<0, 16, u32> buffer_high_width_minus_one;
+ };
+ union {
+ BitField<0, 16, u32> width_minus_one;
+ BitField<16, 3, u32> layer_base_0_2;
+ BitField<22, 1, u32> srgb_conversion;
+ BitField<23, 4, TextureType> texture_type;
+ BitField<29, 3, u32> border_size;
- BitField<0, 16, u32> buffer_low_width_minus_one;
- };
- union {
- BitField<0, 16, u32> height_minus_1;
- BitField<16, 14, u32> depth_minus_1;
- };
- union {
- BitField<6, 13, u32> mip_lod_bias;
- BitField<27, 3, u32> max_anisotropy;
+ BitField<0, 16, u32> buffer_low_width_minus_one;
+ };
+ union {
+ BitField<0, 16, u32> height_minus_1;
+ BitField<16, 14, u32> depth_minus_1;
+ BitField<30, 1, u32> is_sparse;
+ BitField<31, 1, u32> normalized_coords;
+ };
+ union {
+ BitField<6, 13, u32> mip_lod_bias;
+ BitField<27, 3, u32> max_anisotropy;
+ };
+ union {
+ BitField<0, 4, u32> res_min_mip_level;
+ BitField<4, 4, u32> res_max_mip_level;
+ BitField<8, 4, MsaaMode> msaa_mode;
+ BitField<12, 12, u32> min_lod_clamp;
+ };
+ };
+ std::array<u64, 4> raw;
};
- union {
- BitField<0, 4, u32> res_min_mip_level;
- BitField<4, 4, u32> res_max_mip_level;
- BitField<8, 4, MsaaMode> msaa_mode;
- BitField<12, 12, u32> min_lod_clamp;
- };
+ constexpr bool operator==(const TICEntry& rhs) const noexcept {
+ return raw == rhs.raw;
+ }
- GPUVAddr Address() const {
+ constexpr bool operator!=(const TICEntry& rhs) const noexcept {
+ return raw != rhs.raw;
+ }
+
+ constexpr GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
}
- u32 Pitch() const {
+ constexpr u32 Pitch() const {
ASSERT(header_version == TICHeaderVersion::Pitch ||
header_version == TICHeaderVersion::PitchColorKey);
// The pitch value is 21 bits, and is 32B aligned.
return pitch_high << 5;
}
- u32 Width() const {
+ constexpr u32 Width() const {
if (header_version != TICHeaderVersion::OneDBuffer) {
- return width_minus_1 + 1;
+ return width_minus_one + 1;
}
- return ((buffer_high_width_minus_one << 16) | buffer_low_width_minus_one) + 1;
+ return (buffer_high_width_minus_one << 16 | buffer_low_width_minus_one) + 1;
}
- u32 Height() const {
+ constexpr u32 Height() const {
return height_minus_1 + 1;
}
- u32 Depth() const {
+ constexpr u32 Depth() const {
return depth_minus_1 + 1;
}
- u32 BlockWidth() const {
- ASSERT(IsTiled());
- return block_width;
- }
-
- u32 BlockHeight() const {
- ASSERT(IsTiled());
- return block_height;
- }
-
- u32 BlockDepth() const {
- ASSERT(IsTiled());
- return block_depth;
+ constexpr u32 BaseLayer() const {
+ return layer_base_0_2 | layer_base_3_7 << 3 | layer_base_8_10 << 8;
}
- bool IsTiled() const {
+ constexpr bool IsBlockLinear() const {
return header_version == TICHeaderVersion::BlockLinear ||
header_version == TICHeaderVersion::BlockLinearColorKey;
}
- bool IsLineal() const {
+ constexpr bool IsPitchLinear() const {
return header_version == TICHeaderVersion::Pitch ||
header_version == TICHeaderVersion::PitchColorKey;
}
- bool IsBuffer() const {
+ constexpr bool IsBuffer() const {
return header_version == TICHeaderVersion::OneDBuffer;
}
-
- bool IsSrgbConversionEnabled() const {
- return srgb_conversion != 0;
- }
};
static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
@@ -309,6 +309,12 @@ enum class TextureMipmapFilter : u32 {
Linear = 3,
};
+enum class SamplerReduction : u32 {
+ WeightedAverage = 0,
+ Min = 1,
+ Max = 2,
+};
+
enum class Anisotropy {
Default,
Filter2x,
@@ -333,8 +339,12 @@ struct TSCEntry {
BitField<0, 2, TextureFilter> mag_filter;
BitField<4, 2, TextureFilter> min_filter;
BitField<6, 2, TextureMipmapFilter> mipmap_filter;
+ BitField<8, 1, u32> cubemap_anisotropy;
BitField<9, 1, u32> cubemap_interface_filtering;
+ BitField<10, 2, SamplerReduction> reduction_filter;
BitField<12, 13, u32> mip_lod_bias;
+ BitField<25, 1, u32> float_coord_normalization;
+ BitField<26, 5, u32> trilin_opt;
};
union {
BitField<0, 12, u32> min_lod_clamp;
@@ -347,32 +357,45 @@ struct TSCEntry {
};
std::array<f32, 4> border_color;
};
- std::array<u8, 0x20> raw;
+ std::array<u64, 4> raw;
};
- std::array<float, 4> GetBorderColor() const noexcept;
+ constexpr bool operator==(const TSCEntry& rhs) const noexcept {
+ return raw == rhs.raw;
+ }
+
+ constexpr bool operator!=(const TSCEntry& rhs) const noexcept {
+ return raw != rhs.raw;
+ }
+
+ std::array<float, 4> BorderColor() const noexcept;
- float GetMaxAnisotropy() const noexcept;
+ float MaxAnisotropy() const noexcept;
- float GetMinLod() const {
+ float MinLod() const {
return static_cast<float>(min_lod_clamp) / 256.0f;
}
- float GetMaxLod() const {
+ float MaxLod() const {
return static_cast<float>(max_lod_clamp) / 256.0f;
}
- float GetLodBias() const {
+ float LodBias() const {
// Sign extend the 13-bit value.
- constexpr u32 mask = 1U << (13 - 1);
+ static constexpr u32 mask = 1U << (13 - 1);
return static_cast<float>(static_cast<s32>((mip_lod_bias ^ mask) - mask)) / 256.0f;
}
};
static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
-struct FullTextureInfo {
- TICEntry tic;
- TSCEntry tsc;
+} // namespace Tegra::Texture
+
+template <>
+struct std::hash<Tegra::Texture::TICEntry> {
+ size_t operator()(const Tegra::Texture::TICEntry& tic) const noexcept;
};
-} // namespace Tegra::Texture
+template <>
+struct std::hash<Tegra::Texture::TSCEntry> {
+ size_t operator()(const Tegra::Texture::TSCEntry& tsc) const noexcept;
+};
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 4e3a092c7..e1b38c6ac 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -7,13 +7,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/settings.h"
-#include "video_core/gpu_asynch.h"
-#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
-#ifdef HAS_VULKAN
#include "video_core/renderer_vulkan/renderer_vulkan.h"
-#endif
#include "video_core/video_core.h"
namespace {
@@ -21,15 +17,16 @@ namespace {
std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
std::unique_ptr<Core::Frontend::GraphicsContext> context) {
+ auto& telemetry_session = system.TelemetrySession();
+ auto& cpu_memory = system.Memory();
+
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
- return std::make_unique<OpenGL::RendererOpenGL>(system, emu_window, gpu,
- std::move(context));
-#ifdef HAS_VULKAN
+ return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory,
+ gpu, std::move(context));
case Settings::RendererBackend::Vulkan:
- return std::make_unique<Vulkan::RendererVulkan>(system, emu_window, gpu,
- std::move(context));
-#endif
+ return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
+ gpu, std::move(context));
default:
return nullptr;
}
@@ -40,23 +37,19 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
namespace VideoCore {
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) {
- std::unique_ptr<Tegra::GPU> gpu;
- if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
- gpu = std::make_unique<VideoCommon::GPUAsynch>(system);
- } else {
- gpu = std::make_unique<VideoCommon::GPUSynch>(system);
- }
-
+ const bool use_nvdec = Settings::values.use_nvdec_emulation.GetValue();
+ const bool use_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
+ auto gpu = std::make_unique<Tegra::GPU>(system, use_async, use_nvdec);
auto context = emu_window.CreateSharedContext();
- const auto scope = context->Acquire();
-
- auto renderer = CreateRenderer(system, emu_window, *gpu, std::move(context));
- if (!renderer->Init()) {
+ auto scope = context->Acquire();
+ try {
+ auto renderer = CreateRenderer(system, emu_window, *gpu, std::move(context));
+ gpu->BindRenderer(std::move(renderer));
+ return gpu;
+ } catch (const std::runtime_error& exception) {
+ LOG_ERROR(HW_GPU, "Failed to initialize GPU: {}", exception.what());
return nullptr;
}
-
- gpu->BindRenderer(std::move(renderer));
- return gpu;
}
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
diff --git a/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp b/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp
new file mode 100644
index 000000000..7a9d00d4f
--- /dev/null
+++ b/src/video_core/vulkan_common/nsight_aftermath_tracker.cpp
@@ -0,0 +1,203 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#ifdef HAS_NSIGHT_AFTERMATH
+
+#include <mutex>
+#include <string>
+#include <string_view>
+#include <utility>
+#include <vector>
+
+#include <fmt/format.h>
+
+#include "common/common_paths.h"
+#include "common/common_types.h"
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/scope_exit.h"
+#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
+
+namespace Vulkan {
+
+static constexpr char AFTERMATH_LIB_NAME[] = "GFSDK_Aftermath_Lib.x64.dll";
+
+NsightAftermathTracker::NsightAftermathTracker() {
+ if (!dl.Open(AFTERMATH_LIB_NAME)) {
+ LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath DLL");
+ return;
+ }
+ if (!dl.GetSymbol("GFSDK_Aftermath_DisableGpuCrashDumps",
+ &GFSDK_Aftermath_DisableGpuCrashDumps) ||
+ !dl.GetSymbol("GFSDK_Aftermath_EnableGpuCrashDumps",
+ &GFSDK_Aftermath_EnableGpuCrashDumps) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GetShaderDebugInfoIdentifier",
+ &GFSDK_Aftermath_GetShaderDebugInfoIdentifier) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GetShaderHashSpirv", &GFSDK_Aftermath_GetShaderHashSpirv) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_CreateDecoder",
+ &GFSDK_Aftermath_GpuCrashDump_CreateDecoder) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_DestroyDecoder",
+ &GFSDK_Aftermath_GpuCrashDump_DestroyDecoder) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GenerateJSON",
+ &GFSDK_Aftermath_GpuCrashDump_GenerateJSON) ||
+ !dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON",
+ &GFSDK_Aftermath_GpuCrashDump_GetJSON)) {
+ LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
+ return;
+ }
+ dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash";
+
+ void(Common::FS::DeleteDirRecursively(dump_dir));
+ if (!Common::FS::CreateDir(dump_dir)) {
+ LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
+ return;
+ }
+ if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
+ GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
+ GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
+ ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
+ LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
+ return;
+ }
+ LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"", dump_dir);
+ initialized = true;
+}
+
+NsightAftermathTracker::~NsightAftermathTracker() {
+ if (initialized) {
+ (void)GFSDK_Aftermath_DisableGpuCrashDumps();
+ }
+}
+
+void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
+ if (!initialized) {
+ return;
+ }
+
+ std::vector<u32> spirv_copy = spirv;
+ GFSDK_Aftermath_SpirvCode shader;
+ shader.pData = spirv_copy.data();
+ shader.size = static_cast<u32>(spirv_copy.size() * 4);
+
+ std::scoped_lock lock{mutex};
+
+ GFSDK_Aftermath_ShaderHash hash;
+ if (!GFSDK_Aftermath_SUCCEED(
+ GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
+ LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
+ return;
+ }
+
+ Common::FS::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
+ if (!file.IsOpen()) {
+ LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
+ return;
+ }
+ if (file.WriteArray(spirv.data(), spirv.size()) != spirv.size()) {
+ LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
+ return;
+ }
+}
+
+void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
+ u32 gpu_crash_dump_size) {
+ std::scoped_lock lock{mutex};
+
+ LOG_CRITICAL(Render_Vulkan, "called");
+
+ GFSDK_Aftermath_GpuCrashDump_Decoder decoder;
+ if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_CreateDecoder(
+ GFSDK_Aftermath_Version_API, gpu_crash_dump, gpu_crash_dump_size, &decoder))) {
+ LOG_ERROR(Render_Vulkan, "Failed to create decoder");
+ return;
+ }
+ SCOPE_EXIT({ GFSDK_Aftermath_GpuCrashDump_DestroyDecoder(decoder); });
+
+ u32 json_size = 0;
+ if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
+ decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
+ GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
+ this, &json_size))) {
+ LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
+ return;
+ }
+ std::vector<char> json(json_size);
+ if (!GFSDK_Aftermath_SUCCEED(
+ GFSDK_Aftermath_GpuCrashDump_GetJSON(decoder, json_size, json.data()))) {
+ LOG_ERROR(Render_Vulkan, "Failed to query JSON");
+ return;
+ }
+
+ const std::string base_name = [this] {
+ const int id = dump_id++;
+ if (id == 0) {
+ return fmt::format("{}/crash.nv-gpudmp", dump_dir);
+ } else {
+ return fmt::format("{}/crash_{}.nv-gpudmp", dump_dir, id);
+ }
+ }();
+
+ std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
+ if (Common::FS::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
+ LOG_ERROR(Render_Vulkan, "Failed to write dump file");
+ return;
+ }
+ const std::string_view json_view(json.data(), json.size());
+ if (Common::FS::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
+ LOG_ERROR(Render_Vulkan, "Failed to write JSON");
+ return;
+ }
+}
+
+void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_info,
+ u32 shader_debug_info_size) {
+ std::scoped_lock lock{mutex};
+
+ GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier;
+ if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GetShaderDebugInfoIdentifier(
+ GFSDK_Aftermath_Version_API, shader_debug_info, shader_debug_info_size, &identifier))) {
+ LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_GetShaderDebugInfoIdentifier failed");
+ return;
+ }
+
+ const std::string path =
+ fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]);
+ Common::FS::IOFile file(path, "wb");
+ if (!file.IsOpen()) {
+ LOG_ERROR(Render_Vulkan, "Failed to create file {}", path);
+ return;
+ }
+ if (file.WriteBytes(static_cast<const u8*>(shader_debug_info), shader_debug_info_size) !=
+ shader_debug_info_size) {
+ LOG_ERROR(Render_Vulkan, "Failed to write file {}", path);
+ return;
+ }
+}
+
+void NsightAftermathTracker::OnCrashDumpDescriptionCallback(
+ PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description) {
+ add_description(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "yuzu");
+}
+
+void NsightAftermathTracker::GpuCrashDumpCallback(const void* gpu_crash_dump,
+ u32 gpu_crash_dump_size, void* user_data) {
+ static_cast<NsightAftermathTracker*>(user_data)->OnGpuCrashDumpCallback(gpu_crash_dump,
+ gpu_crash_dump_size);
+}
+
+void NsightAftermathTracker::ShaderDebugInfoCallback(const void* shader_debug_info,
+ u32 shader_debug_info_size, void* user_data) {
+ static_cast<NsightAftermathTracker*>(user_data)->OnShaderDebugInfoCallback(
+ shader_debug_info, shader_debug_info_size);
+}
+
+void NsightAftermathTracker::CrashDumpDescriptionCallback(
+ PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data) {
+ static_cast<NsightAftermathTracker*>(user_data)->OnCrashDumpDescriptionCallback(
+ add_description);
+}
+
+} // namespace Vulkan
+
+#endif // HAS_NSIGHT_AFTERMATH
diff --git a/src/video_core/vulkan_common/nsight_aftermath_tracker.h b/src/video_core/vulkan_common/nsight_aftermath_tracker.h
new file mode 100644
index 000000000..1ce8d4e8e
--- /dev/null
+++ b/src/video_core/vulkan_common/nsight_aftermath_tracker.h
@@ -0,0 +1,80 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <mutex>
+#include <string>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/dynamic_library.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+#ifdef HAS_NSIGHT_AFTERMATH
+#include <GFSDK_Aftermath_Defines.h>
+#include <GFSDK_Aftermath_GpuCrashDump.h>
+#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
+#endif
+
+namespace Vulkan {
+
+class NsightAftermathTracker {
+public:
+ NsightAftermathTracker();
+ ~NsightAftermathTracker();
+
+ NsightAftermathTracker(const NsightAftermathTracker&) = delete;
+ NsightAftermathTracker& operator=(const NsightAftermathTracker&) = delete;
+
+ // Delete move semantics because Aftermath initialization uses a pointer to this.
+ NsightAftermathTracker(NsightAftermathTracker&&) = delete;
+ NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
+
+ void SaveShader(const std::vector<u32>& spirv) const;
+
+private:
+#ifdef HAS_NSIGHT_AFTERMATH
+ static void GpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size,
+ void* user_data);
+
+ static void ShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size,
+ void* user_data);
+
+ static void CrashDumpDescriptionCallback(
+ PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data);
+
+ void OnGpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size);
+
+ void OnShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size);
+
+ void OnCrashDumpDescriptionCallback(
+ PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description);
+
+ mutable std::mutex mutex;
+
+ std::string dump_dir;
+ int dump_id = 0;
+
+ bool initialized = false;
+
+ Common::DynamicLibrary dl;
+ PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps;
+ PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps;
+ PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier;
+ PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv;
+ PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder;
+ PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder;
+ PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON;
+ PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON;
+#endif
+};
+
+#ifndef HAS_NSIGHT_AFTERMATH
+inline NsightAftermathTracker::NsightAftermathTracker() = default;
+inline NsightAftermathTracker::~NsightAftermathTracker() = default;
+inline void NsightAftermathTracker::SaveShader(const std::vector<u32>&) const {}
+#endif
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_debug_callback.cpp b/src/video_core/vulkan_common/vulkan_debug_callback.cpp
new file mode 100644
index 000000000..5c64c9bf7
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_debug_callback.cpp
@@ -0,0 +1,46 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <string_view>
+#include "common/logging/log.h"
+#include "video_core/vulkan_common/vulkan_debug_callback.h"
+
+namespace Vulkan {
+namespace {
+VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
+ VkDebugUtilsMessageTypeFlagsEXT type,
+ const VkDebugUtilsMessengerCallbackDataEXT* data,
+ [[maybe_unused]] void* user_data) {
+ const std::string_view message{data->pMessage};
+ if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
+ LOG_CRITICAL(Render_Vulkan, "{}", message);
+ } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
+ LOG_WARNING(Render_Vulkan, "{}", message);
+ } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT) {
+ LOG_INFO(Render_Vulkan, "{}", message);
+ } else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) {
+ LOG_DEBUG(Render_Vulkan, "{}", message);
+ }
+ return VK_FALSE;
+}
+} // Anonymous namespace
+
+vk::DebugUtilsMessenger CreateDebugCallback(const vk::Instance& instance) {
+ return instance.CreateDebugUtilsMessenger(VkDebugUtilsMessengerCreateInfoEXT{
+ .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
+ .pNext = nullptr,
+ .flags = 0,
+ .messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT,
+ .messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
+ VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT,
+ .pfnUserCallback = Callback,
+ .pUserData = nullptr,
+ });
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_debug_callback.h b/src/video_core/vulkan_common/vulkan_debug_callback.h
new file mode 100644
index 000000000..b0519f132
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_debug_callback.h
@@ -0,0 +1,13 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+vk::DebugUtilsMessenger CreateDebugCallback(const vk::Instance& instance);
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
new file mode 100644
index 000000000..34d396434
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -0,0 +1,860 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <bitset>
+#include <chrono>
+#include <optional>
+#include <string_view>
+#include <thread>
+#include <unordered_set>
+#include <utility>
+#include <vector>
+
+#include "common/assert.h"
+#include "core/settings.h"
+#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+namespace {
+namespace Alternatives {
+constexpr std::array DEPTH24_UNORM_STENCIL8_UINT{
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_D16_UNORM_S8_UINT,
+ VK_FORMAT_UNDEFINED,
+};
+
+constexpr std::array DEPTH16_UNORM_STENCIL8_UINT{
+ VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_UNDEFINED,
+};
+} // namespace Alternatives
+
+constexpr std::array REQUIRED_EXTENSIONS{
+ VK_KHR_MAINTENANCE1_EXTENSION_NAME,
+ VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME,
+ VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
+ VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
+ VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
+ VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME,
+ VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME,
+ VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME,
+ VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME,
+ VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME,
+ VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
+ VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
+ VK_EXT_ROBUSTNESS_2_EXTENSION_NAME,
+ VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
+#ifdef _WIN32
+ VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME,
+#endif
+#ifdef __linux__
+ VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
+#endif
+};
+
+template <typename T>
+void SetNext(void**& next, T& data) {
+ *next = &data;
+ next = &data.pNext;
+}
+
+constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
+ switch (format) {
+ case VK_FORMAT_D24_UNORM_S8_UINT:
+ return Alternatives::DEPTH24_UNORM_STENCIL8_UINT.data();
+ case VK_FORMAT_D16_UNORM_S8_UINT:
+ return Alternatives::DEPTH16_UNORM_STENCIL8_UINT.data();
+ default:
+ return nullptr;
+ }
+}
+
+VkFormatFeatureFlags GetFormatFeatures(VkFormatProperties properties, FormatType format_type) {
+ switch (format_type) {
+ case FormatType::Linear:
+ return properties.linearTilingFeatures;
+ case FormatType::Optimal:
+ return properties.optimalTilingFeatures;
+ case FormatType::Buffer:
+ return properties.bufferFeatures;
+ default:
+ return {};
+ }
+}
+
+std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::PhysicalDevice physical) {
+ static constexpr std::array formats{
+ VK_FORMAT_A8B8G8R8_UNORM_PACK32,
+ VK_FORMAT_A8B8G8R8_UINT_PACK32,
+ VK_FORMAT_A8B8G8R8_SNORM_PACK32,
+ VK_FORMAT_A8B8G8R8_SINT_PACK32,
+ VK_FORMAT_A8B8G8R8_SRGB_PACK32,
+ VK_FORMAT_B5G6R5_UNORM_PACK16,
+ VK_FORMAT_A2B10G10R10_UNORM_PACK32,
+ VK_FORMAT_A2B10G10R10_UINT_PACK32,
+ VK_FORMAT_A1R5G5B5_UNORM_PACK16,
+ VK_FORMAT_R32G32B32A32_SFLOAT,
+ VK_FORMAT_R32G32B32A32_SINT,
+ VK_FORMAT_R32G32B32A32_UINT,
+ VK_FORMAT_R32G32_SFLOAT,
+ VK_FORMAT_R32G32_SINT,
+ VK_FORMAT_R32G32_UINT,
+ VK_FORMAT_R16G16B16A16_SINT,
+ VK_FORMAT_R16G16B16A16_UINT,
+ VK_FORMAT_R16G16B16A16_SNORM,
+ VK_FORMAT_R16G16B16A16_UNORM,
+ VK_FORMAT_R16G16_UNORM,
+ VK_FORMAT_R16G16_SNORM,
+ VK_FORMAT_R16G16_SFLOAT,
+ VK_FORMAT_R16G16_SINT,
+ VK_FORMAT_R16_UNORM,
+ VK_FORMAT_R16_UINT,
+ VK_FORMAT_R8G8B8A8_SRGB,
+ VK_FORMAT_R8G8_UNORM,
+ VK_FORMAT_R8G8_SNORM,
+ VK_FORMAT_R8G8_SINT,
+ VK_FORMAT_R8G8_UINT,
+ VK_FORMAT_R8_UNORM,
+ VK_FORMAT_R8_SNORM,
+ VK_FORMAT_R8_SINT,
+ VK_FORMAT_R8_UINT,
+ VK_FORMAT_B10G11R11_UFLOAT_PACK32,
+ VK_FORMAT_R32_SFLOAT,
+ VK_FORMAT_R32_UINT,
+ VK_FORMAT_R32_SINT,
+ VK_FORMAT_R16_SFLOAT,
+ VK_FORMAT_R16G16B16A16_SFLOAT,
+ VK_FORMAT_B8G8R8A8_UNORM,
+ VK_FORMAT_B8G8R8A8_SRGB,
+ VK_FORMAT_R4G4B4A4_UNORM_PACK16,
+ VK_FORMAT_D32_SFLOAT,
+ VK_FORMAT_D16_UNORM,
+ VK_FORMAT_D16_UNORM_S8_UINT,
+ VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
+ VK_FORMAT_BC2_UNORM_BLOCK,
+ VK_FORMAT_BC3_UNORM_BLOCK,
+ VK_FORMAT_BC4_UNORM_BLOCK,
+ VK_FORMAT_BC4_SNORM_BLOCK,
+ VK_FORMAT_BC5_UNORM_BLOCK,
+ VK_FORMAT_BC5_SNORM_BLOCK,
+ VK_FORMAT_BC7_UNORM_BLOCK,
+ VK_FORMAT_BC6H_UFLOAT_BLOCK,
+ VK_FORMAT_BC6H_SFLOAT_BLOCK,
+ VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
+ VK_FORMAT_BC2_SRGB_BLOCK,
+ VK_FORMAT_BC3_SRGB_BLOCK,
+ VK_FORMAT_BC7_SRGB_BLOCK,
+ VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
+ VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
+ VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
+ VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
+ VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
+ VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
+ VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
+ VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
+ VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
+ VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
+ VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
+ VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
+ VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
+ VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
+ VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
+ VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
+ };
+ std::unordered_map<VkFormat, VkFormatProperties> format_properties;
+ for (const auto format : formats) {
+ format_properties.emplace(format, physical.GetFormatProperties(format));
+ }
+ return format_properties;
+}
+
+} // Anonymous namespace
+
+Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
+ const vk::InstanceDispatch& dld_)
+ : instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
+ format_properties{GetFormatProperties(physical)} {
+ CheckSuitability(surface != nullptr);
+ SetupFamilies(surface);
+ SetupFeatures();
+
+ const auto queue_cis = GetDeviceQueueCreateInfos();
+ const std::vector extensions = LoadExtensions(surface != nullptr);
+
+ VkPhysicalDeviceFeatures2 features2{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
+ .pNext = nullptr,
+ .features{
+ .robustBufferAccess = true,
+ .fullDrawIndexUint32 = false,
+ .imageCubeArray = true,
+ .independentBlend = true,
+ .geometryShader = true,
+ .tessellationShader = true,
+ .sampleRateShading = false,
+ .dualSrcBlend = false,
+ .logicOp = false,
+ .multiDrawIndirect = false,
+ .drawIndirectFirstInstance = false,
+ .depthClamp = true,
+ .depthBiasClamp = true,
+ .fillModeNonSolid = false,
+ .depthBounds = false,
+ .wideLines = false,
+ .largePoints = true,
+ .alphaToOne = false,
+ .multiViewport = true,
+ .samplerAnisotropy = true,
+ .textureCompressionETC2 = false,
+ .textureCompressionASTC_LDR = is_optimal_astc_supported,
+ .textureCompressionBC = false,
+ .occlusionQueryPrecise = true,
+ .pipelineStatisticsQuery = false,
+ .vertexPipelineStoresAndAtomics = true,
+ .fragmentStoresAndAtomics = true,
+ .shaderTessellationAndGeometryPointSize = false,
+ .shaderImageGatherExtended = true,
+ .shaderStorageImageExtendedFormats = false,
+ .shaderStorageImageMultisample = is_shader_storage_image_multisample,
+ .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
+ .shaderStorageImageWriteWithoutFormat = true,
+ .shaderUniformBufferArrayDynamicIndexing = false,
+ .shaderSampledImageArrayDynamicIndexing = false,
+ .shaderStorageBufferArrayDynamicIndexing = false,
+ .shaderStorageImageArrayDynamicIndexing = false,
+ .shaderClipDistance = false,
+ .shaderCullDistance = false,
+ .shaderFloat64 = false,
+ .shaderInt64 = false,
+ .shaderInt16 = false,
+ .shaderResourceResidency = false,
+ .shaderResourceMinLod = false,
+ .sparseBinding = false,
+ .sparseResidencyBuffer = false,
+ .sparseResidencyImage2D = false,
+ .sparseResidencyImage3D = false,
+ .sparseResidency2Samples = false,
+ .sparseResidency4Samples = false,
+ .sparseResidency8Samples = false,
+ .sparseResidency16Samples = false,
+ .sparseResidencyAliased = false,
+ .variableMultisampleRate = false,
+ .inheritedQueries = false,
+ },
+ };
+ const void* first_next = &features2;
+ void** next = &features2.pNext;
+
+ VkPhysicalDeviceTimelineSemaphoreFeaturesKHR timeline_semaphore{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR,
+ .pNext = nullptr,
+ .timelineSemaphore = true,
+ };
+ SetNext(next, timeline_semaphore);
+
+ VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
+ .pNext = nullptr,
+ .storageBuffer16BitAccess = false,
+ .uniformAndStorageBuffer16BitAccess = true,
+ .storagePushConstant16 = false,
+ .storageInputOutput16 = false,
+ };
+ SetNext(next, bit16_storage);
+
+ VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR,
+ .pNext = nullptr,
+ .storageBuffer8BitAccess = false,
+ .uniformAndStorageBuffer8BitAccess = true,
+ .storagePushConstant8 = false,
+ };
+ SetNext(next, bit8_storage);
+
+ VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT,
+ .pNext = nullptr,
+ .hostQueryReset = true,
+ };
+ SetNext(next, host_query_reset);
+
+ VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
+ if (is_float16_supported) {
+ float16_int8 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
+ .pNext = nullptr,
+ .shaderFloat16 = true,
+ .shaderInt8 = false,
+ };
+ SetNext(next, float16_int8);
+ } else {
+ LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
+ }
+
+ if (!nv_viewport_swizzle) {
+ LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles");
+ }
+
+ VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
+ if (khr_uniform_buffer_standard_layout) {
+ std430_layout = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR,
+ .pNext = nullptr,
+ .uniformBufferStandardLayout = true,
+ };
+ SetNext(next, std430_layout);
+ } else {
+ LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
+ }
+
+ VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
+ if (ext_index_type_uint8) {
+ index_type_uint8 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
+ .pNext = nullptr,
+ .indexTypeUint8 = true,
+ };
+ SetNext(next, index_type_uint8);
+ } else {
+ LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
+ }
+
+ VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
+ if (ext_transform_feedback) {
+ transform_feedback = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT,
+ .pNext = nullptr,
+ .transformFeedback = true,
+ .geometryStreams = true,
+ };
+ SetNext(next, transform_feedback);
+ } else {
+ LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
+ }
+
+ VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border;
+ if (ext_custom_border_color) {
+ custom_border = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT,
+ .pNext = nullptr,
+ .customBorderColors = VK_TRUE,
+ .customBorderColorWithoutFormat = VK_TRUE,
+ };
+ SetNext(next, custom_border);
+ } else {
+ LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
+ }
+
+ VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
+ if (ext_extended_dynamic_state) {
+ dynamic_state = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT,
+ .pNext = nullptr,
+ .extendedDynamicState = VK_TRUE,
+ };
+ SetNext(next, dynamic_state);
+ } else {
+ LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
+ }
+
+ if (!ext_depth_range_unrestricted) {
+ LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted");
+ }
+
+ VkDeviceDiagnosticsConfigCreateInfoNV diagnostics_nv;
+ if (nv_device_diagnostics_config) {
+ nsight_aftermath_tracker = std::make_unique<NsightAftermathTracker>();
+
+ diagnostics_nv = {
+ .sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV,
+ .pNext = &features2,
+ .flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV,
+ };
+ first_next = &diagnostics_nv;
+ }
+ logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld);
+
+ CollectTelemetryParameters();
+ CollectToolingInfo();
+
+ if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_MESA_RADV) {
+ LOG_WARNING(
+ Render_Vulkan,
+ "Blacklisting RADV for VK_EXT_extended_dynamic state, likely due to a bug in yuzu");
+ ext_extended_dynamic_state = false;
+ }
+ if (is_float16_supported && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
+ // Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
+ LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math");
+ is_float16_supported = false;
+ }
+
+ graphics_queue = logical.GetQueue(graphics_family);
+ present_queue = logical.GetQueue(present_family);
+
+ use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue();
+}
+
+Device::~Device() = default;
+
+VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
+ FormatType format_type) const {
+ if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
+ return wanted_format;
+ }
+ // The wanted format is not supported by hardware, search for alternatives
+ const VkFormat* alternatives = GetFormatAlternatives(wanted_format);
+ if (alternatives == nullptr) {
+ UNREACHABLE_MSG("Format={} with usage={} and type={} has no defined alternatives and host "
+ "hardware does not support it",
+ wanted_format, wanted_usage, format_type);
+ return wanted_format;
+ }
+
+ std::size_t i = 0;
+ for (VkFormat alternative = *alternatives; alternative; alternative = alternatives[++i]) {
+ if (!IsFormatSupported(alternative, wanted_usage, format_type)) {
+ continue;
+ }
+ LOG_WARNING(Render_Vulkan,
+ "Emulating format={} with alternative format={} with usage={} and type={}",
+ wanted_format, alternative, wanted_usage, format_type);
+ return alternative;
+ }
+
+ // No alternatives found, panic
+ UNREACHABLE_MSG("Format={} with usage={} and type={} is not supported by the host hardware and "
+ "doesn't support any of the alternatives",
+ wanted_format, wanted_usage, format_type);
+ return wanted_format;
+}
+
+void Device::ReportLoss() const {
+ LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
+
+ // Wait for the log to flush and for Nsight Aftermath to dump the results
+ std::this_thread::sleep_for(std::chrono::seconds{15});
+}
+
+void Device::SaveShader(const std::vector<u32>& spirv) const {
+ if (nsight_aftermath_tracker) {
+ nsight_aftermath_tracker->SaveShader(spirv);
+ }
+}
+
+bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
+ // Disable for now to avoid converting ASTC twice.
+ static constexpr std::array astc_formats = {
+ VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
+ VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x5_UNORM_BLOCK, VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_6x6_UNORM_BLOCK, VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x5_UNORM_BLOCK, VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x6_UNORM_BLOCK, VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_8x8_UNORM_BLOCK, VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x5_UNORM_BLOCK, VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x6_UNORM_BLOCK, VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x8_UNORM_BLOCK, VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
+ VK_FORMAT_ASTC_10x10_UNORM_BLOCK, VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
+ VK_FORMAT_ASTC_12x10_UNORM_BLOCK, VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
+ VK_FORMAT_ASTC_12x12_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
+ };
+ if (!features.textureCompressionASTC_LDR) {
+ return false;
+ }
+ const auto format_feature_usage{
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT |
+ VK_FORMAT_FEATURE_BLIT_DST_BIT | VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
+ VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
+ for (const auto format : astc_formats) {
+ const auto physical_format_properties{physical.GetFormatProperties(format)};
+ if ((physical_format_properties.optimalTilingFeatures & format_feature_usage) == 0) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool Device::TestDepthStencilBlits() const {
+ static constexpr VkFormatFeatureFlags required_features =
+ VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
+ const auto test_features = [](VkFormatProperties props) {
+ return (props.optimalTilingFeatures & required_features) == required_features;
+ };
+ return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) &&
+ test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT));
+}
+
+bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
+ FormatType format_type) const {
+ const auto it = format_properties.find(wanted_format);
+ if (it == format_properties.end()) {
+ UNIMPLEMENTED_MSG("Unimplemented format query={}", wanted_format);
+ return true;
+ }
+ const auto supported_usage = GetFormatFeatures(it->second, format_type);
+ return (supported_usage & wanted_usage) == wanted_usage;
+}
+
+void Device::CheckSuitability(bool requires_swapchain) const {
+ std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
+ bool has_swapchain = false;
+ for (const VkExtensionProperties& property : physical.EnumerateDeviceExtensionProperties()) {
+ const std::string_view name{property.extensionName};
+ for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
+ if (available_extensions[i]) {
+ continue;
+ }
+ available_extensions[i] = name == REQUIRED_EXTENSIONS[i];
+ }
+ has_swapchain = has_swapchain || name == VK_KHR_SWAPCHAIN_EXTENSION_NAME;
+ }
+ for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
+ if (available_extensions[i]) {
+ continue;
+ }
+ LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]);
+ throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+ if (requires_swapchain && !has_swapchain) {
+ LOG_ERROR(Render_Vulkan, "Missing required extension: VK_KHR_swapchain");
+ throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+
+ struct LimitTuple {
+ u32 minimum;
+ u32 value;
+ const char* name;
+ };
+ const VkPhysicalDeviceLimits& limits{properties.limits};
+ const std::array limits_report{
+ LimitTuple{65536, limits.maxUniformBufferRange, "maxUniformBufferRange"},
+ LimitTuple{16, limits.maxViewports, "maxViewports"},
+ LimitTuple{8, limits.maxColorAttachments, "maxColorAttachments"},
+ LimitTuple{8, limits.maxClipDistances, "maxClipDistances"},
+ };
+ for (const auto& tuple : limits_report) {
+ if (tuple.value < tuple.minimum) {
+ LOG_ERROR(Render_Vulkan, "{} has to be {} or greater but it is {}", tuple.name,
+ tuple.minimum, tuple.value);
+ throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
+ }
+ }
+ VkPhysicalDeviceRobustness2FeaturesEXT robustness2{};
+ robustness2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT;
+
+ VkPhysicalDeviceFeatures2 features2{};
+ features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
+ features2.pNext = &robustness2;
+
+ physical.GetFeatures2KHR(features2);
+
+ const VkPhysicalDeviceFeatures& features{features2.features};
+ const std::array feature_report{
+ std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
+ std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
+ std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
+ std::make_pair(features.imageCubeArray, "imageCubeArray"),
+ std::make_pair(features.independentBlend, "independentBlend"),
+ std::make_pair(features.depthClamp, "depthClamp"),
+ std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
+ std::make_pair(features.largePoints, "largePoints"),
+ std::make_pair(features.multiViewport, "multiViewport"),
+ std::make_pair(features.depthBiasClamp, "depthBiasClamp"),
+ std::make_pair(features.geometryShader, "geometryShader"),
+ std::make_pair(features.tessellationShader, "tessellationShader"),
+ std::make_pair(features.occlusionQueryPrecise, "occlusionQueryPrecise"),
+ std::make_pair(features.fragmentStoresAndAtomics, "fragmentStoresAndAtomics"),
+ std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
+ std::make_pair(features.shaderStorageImageWriteWithoutFormat,
+ "shaderStorageImageWriteWithoutFormat"),
+ std::make_pair(robustness2.robustBufferAccess2, "robustBufferAccess2"),
+ std::make_pair(robustness2.robustImageAccess2, "robustImageAccess2"),
+ std::make_pair(robustness2.nullDescriptor, "nullDescriptor"),
+ };
+ for (const auto& [is_supported, name] : feature_report) {
+ if (is_supported) {
+ continue;
+ }
+ LOG_ERROR(Render_Vulkan, "Missing required feature: {}", name);
+ throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
+ }
+}
+
+std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
+ std::vector<const char*> extensions;
+ extensions.reserve(8 + REQUIRED_EXTENSIONS.size());
+ extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
+ if (requires_surface) {
+ extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+ }
+
+ bool has_khr_shader_float16_int8{};
+ bool has_ext_subgroup_size_control{};
+ bool has_ext_transform_feedback{};
+ bool has_ext_custom_border_color{};
+ bool has_ext_extended_dynamic_state{};
+ for (const VkExtensionProperties& extension : physical.EnumerateDeviceExtensionProperties()) {
+ const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
+ bool push) {
+ if (extension.extensionName != std::string_view(name)) {
+ return;
+ }
+ if (push) {
+ extensions.push_back(name);
+ }
+ if (status) {
+ status->get() = true;
+ }
+ };
+ test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true);
+ test(khr_uniform_buffer_standard_layout,
+ VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true);
+ test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
+ test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
+ test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
+ test(ext_sampler_filter_minmax, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, true);
+ test(ext_shader_viewport_index_layer, VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME,
+ true);
+ test(ext_tooling_info, VK_EXT_TOOLING_INFO_EXTENSION_NAME, true);
+ test(ext_shader_stencil_export, VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, true);
+ test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
+ test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
+ test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
+ test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
+ if (Settings::values.renderer_debug) {
+ test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME,
+ true);
+ }
+ }
+ VkPhysicalDeviceFeatures2KHR features;
+ features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
+
+ VkPhysicalDeviceProperties2KHR physical_properties;
+ physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
+
+ if (has_khr_shader_float16_int8) {
+ VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8_features;
+ float16_int8_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
+ float16_int8_features.pNext = nullptr;
+ features.pNext = &float16_int8_features;
+
+ physical.GetFeatures2KHR(features);
+ is_float16_supported = float16_int8_features.shaderFloat16;
+ extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
+ }
+ if (has_ext_subgroup_size_control) {
+ VkPhysicalDeviceSubgroupSizeControlFeaturesEXT subgroup_features;
+ subgroup_features.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT;
+ subgroup_features.pNext = nullptr;
+ features.pNext = &subgroup_features;
+ physical.GetFeatures2KHR(features);
+
+ VkPhysicalDeviceSubgroupSizeControlPropertiesEXT subgroup_properties;
+ subgroup_properties.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT;
+ subgroup_properties.pNext = nullptr;
+ physical_properties.pNext = &subgroup_properties;
+ physical.GetProperties2KHR(physical_properties);
+
+ is_warp_potentially_bigger = subgroup_properties.maxSubgroupSize > GuestWarpSize;
+
+ if (subgroup_features.subgroupSizeControl &&
+ subgroup_properties.minSubgroupSize <= GuestWarpSize &&
+ subgroup_properties.maxSubgroupSize >= GuestWarpSize) {
+ extensions.push_back(VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
+ guest_warp_stages = subgroup_properties.requiredSubgroupSizeStages;
+ }
+ } else {
+ is_warp_potentially_bigger = true;
+ }
+ if (has_ext_transform_feedback) {
+ VkPhysicalDeviceTransformFeedbackFeaturesEXT tfb_features;
+ tfb_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
+ tfb_features.pNext = nullptr;
+ features.pNext = &tfb_features;
+ physical.GetFeatures2KHR(features);
+
+ VkPhysicalDeviceTransformFeedbackPropertiesEXT tfb_properties;
+ tfb_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
+ tfb_properties.pNext = nullptr;
+ physical_properties.pNext = &tfb_properties;
+ physical.GetProperties2KHR(physical_properties);
+
+ if (tfb_features.transformFeedback && tfb_features.geometryStreams &&
+ tfb_properties.maxTransformFeedbackStreams >= 4 &&
+ tfb_properties.maxTransformFeedbackBuffers && tfb_properties.transformFeedbackQueries &&
+ tfb_properties.transformFeedbackDraw) {
+ extensions.push_back(VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
+ ext_transform_feedback = true;
+ }
+ }
+ if (has_ext_custom_border_color) {
+ VkPhysicalDeviceCustomBorderColorFeaturesEXT border_features;
+ border_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
+ border_features.pNext = nullptr;
+ features.pNext = &border_features;
+ physical.GetFeatures2KHR(features);
+
+ if (border_features.customBorderColors && border_features.customBorderColorWithoutFormat) {
+ extensions.push_back(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
+ ext_custom_border_color = true;
+ }
+ }
+ if (has_ext_extended_dynamic_state) {
+ VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
+ dynamic_state.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
+ dynamic_state.pNext = nullptr;
+ features.pNext = &dynamic_state;
+ physical.GetFeatures2KHR(features);
+
+ if (dynamic_state.extendedDynamicState) {
+ extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
+ ext_extended_dynamic_state = true;
+ }
+ }
+ return extensions;
+}
+
+void Device::SetupFamilies(VkSurfaceKHR surface) {
+ const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
+ std::optional<u32> graphics;
+ std::optional<u32> present;
+ for (u32 index = 0; index < static_cast<u32>(queue_family_properties.size()); ++index) {
+ if (graphics && (present || !surface)) {
+ break;
+ }
+ const VkQueueFamilyProperties& queue_family = queue_family_properties[index];
+ if (queue_family.queueCount == 0) {
+ continue;
+ }
+ if (queue_family.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
+ graphics = index;
+ }
+ if (surface && physical.GetSurfaceSupportKHR(index, surface)) {
+ present = index;
+ }
+ }
+ if (!graphics) {
+ LOG_ERROR(Render_Vulkan, "Device lacks a graphics queue");
+ throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
+ }
+ if (surface && !present) {
+ LOG_ERROR(Render_Vulkan, "Device lacks a present queue");
+ throw vk::Exception(VK_ERROR_FEATURE_NOT_PRESENT);
+ }
+ graphics_family = *graphics;
+ present_family = *present;
+}
+
+void Device::SetupFeatures() {
+ const auto supported_features{physical.GetFeatures()};
+ is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
+ is_shader_storage_image_multisample = supported_features.shaderStorageImageMultisample;
+ is_blit_depth_stencil_supported = TestDepthStencilBlits();
+ is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
+}
+
+void Device::CollectTelemetryParameters() {
+ VkPhysicalDeviceDriverPropertiesKHR driver{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
+ .pNext = nullptr,
+ .driverID = {},
+ .driverName = {},
+ .driverInfo = {},
+ .conformanceVersion = {},
+ };
+
+ VkPhysicalDeviceProperties2KHR device_properties{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR,
+ .pNext = &driver,
+ .properties = {},
+ };
+ physical.GetProperties2KHR(device_properties);
+
+ driver_id = driver.driverID;
+ vendor_name = driver.driverName;
+
+ const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
+ reported_extensions.reserve(std::size(extensions));
+ for (const auto& extension : extensions) {
+ reported_extensions.emplace_back(extension.extensionName);
+ }
+}
+
+void Device::CollectToolingInfo() {
+ if (!ext_tooling_info) {
+ return;
+ }
+ const auto vkGetPhysicalDeviceToolPropertiesEXT =
+ reinterpret_cast<PFN_vkGetPhysicalDeviceToolPropertiesEXT>(
+ dld.vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceToolPropertiesEXT"));
+ if (!vkGetPhysicalDeviceToolPropertiesEXT) {
+ return;
+ }
+ u32 tool_count = 0;
+ if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, nullptr) != VK_SUCCESS) {
+ return;
+ }
+ std::vector<VkPhysicalDeviceToolPropertiesEXT> tools(tool_count);
+ if (vkGetPhysicalDeviceToolPropertiesEXT(physical, &tool_count, tools.data()) != VK_SUCCESS) {
+ return;
+ }
+ for (const VkPhysicalDeviceToolPropertiesEXT& tool : tools) {
+ const std::string_view name = tool.name;
+ LOG_INFO(Render_Vulkan, "{}", name);
+ has_renderdoc = has_renderdoc || name == "RenderDoc";
+ has_nsight_graphics = has_nsight_graphics || name == "NVIDIA Nsight Graphics";
+ }
+}
+
+std::vector<VkDeviceQueueCreateInfo> Device::GetDeviceQueueCreateInfos() const {
+ static constexpr float QUEUE_PRIORITY = 1.0f;
+
+ std::unordered_set<u32> unique_queue_families{graphics_family, present_family};
+ std::vector<VkDeviceQueueCreateInfo> queue_cis;
+ queue_cis.reserve(unique_queue_families.size());
+
+ for (const u32 queue_family : unique_queue_families) {
+ auto& ci = queue_cis.emplace_back(VkDeviceQueueCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .queueFamilyIndex = queue_family,
+ .queueCount = 1,
+ .pQueuePriorities = nullptr,
+ });
+ ci.pQueuePriorities = &QUEUE_PRIORITY;
+ }
+
+ return queue_cis;
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
new file mode 100644
index 000000000..67d70cd22
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -0,0 +1,307 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include <string_view>
+#include <unordered_map>
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class NsightAftermathTracker;
+
+/// Format usage descriptor.
+enum class FormatType { Linear, Optimal, Buffer };
+
+/// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup).
+const u32 GuestWarpSize = 32;
+
+/// Handles data specific to a physical device.
+class Device {
+public:
+ explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
+ const vk::InstanceDispatch& dld);
+ ~Device();
+
+ /**
+ * Returns a format supported by the device for the passed requeriments.
+ * @param wanted_format The ideal format to be returned. It may not be the returned format.
+ * @param wanted_usage The usage that must be fulfilled even if the format is not supported.
+ * @param format_type Format type usage.
+ * @returns A format supported by the device.
+ */
+ VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
+ FormatType format_type) const;
+
+ /// Reports a device loss.
+ void ReportLoss() const;
+
+ /// Reports a shader to Nsight Aftermath.
+ void SaveShader(const std::vector<u32>& spirv) const;
+
+ /// Returns the dispatch loader with direct function pointers of the device.
+ const vk::DeviceDispatch& GetDispatchLoader() const {
+ return dld;
+ }
+
+ /// Returns the logical device.
+ const vk::Device& GetLogical() const {
+ return logical;
+ }
+
+ /// Returns the physical device.
+ vk::PhysicalDevice GetPhysical() const {
+ return physical;
+ }
+
+ /// Returns the main graphics queue.
+ vk::Queue GetGraphicsQueue() const {
+ return graphics_queue;
+ }
+
+ /// Returns the main present queue.
+ vk::Queue GetPresentQueue() const {
+ return present_queue;
+ }
+
+ /// Returns main graphics queue family index.
+ u32 GetGraphicsFamily() const {
+ return graphics_family;
+ }
+
+ /// Returns main present queue family index.
+ u32 GetPresentFamily() const {
+ return present_family;
+ }
+
+ /// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
+ u32 ApiVersion() const {
+ return properties.apiVersion;
+ }
+
+ /// Returns the current driver version provided in Vulkan-formatted version numbers.
+ u32 GetDriverVersion() const {
+ return properties.driverVersion;
+ }
+
+ /// Returns the device name.
+ std::string_view GetModelName() const {
+ return properties.deviceName;
+ }
+
+ /// Returns the driver ID.
+ VkDriverIdKHR GetDriverID() const {
+ return driver_id;
+ }
+
+ /// Returns uniform buffer alignment requeriment.
+ VkDeviceSize GetUniformBufferAlignment() const {
+ return properties.limits.minUniformBufferOffsetAlignment;
+ }
+
+ /// Returns storage alignment requeriment.
+ VkDeviceSize GetStorageBufferAlignment() const {
+ return properties.limits.minStorageBufferOffsetAlignment;
+ }
+
+ /// Returns the maximum range for storage buffers.
+ VkDeviceSize GetMaxStorageBufferRange() const {
+ return properties.limits.maxStorageBufferRange;
+ }
+
+ /// Returns the maximum size for push constants.
+ VkDeviceSize GetMaxPushConstantsSize() const {
+ return properties.limits.maxPushConstantsSize;
+ }
+
+ /// Returns the maximum size for shared memory.
+ u32 GetMaxComputeSharedMemorySize() const {
+ return properties.limits.maxComputeSharedMemorySize;
+ }
+
+ /// Returns true if ASTC is natively supported.
+ bool IsOptimalAstcSupported() const {
+ return is_optimal_astc_supported;
+ }
+
+ /// Returns true if the device supports float16 natively
+ bool IsFloat16Supported() const {
+ return is_float16_supported;
+ }
+
+ /// Returns true if the device warp size can potentially be bigger than guest's warp size.
+ bool IsWarpSizePotentiallyBiggerThanGuest() const {
+ return is_warp_potentially_bigger;
+ }
+
+ /// Returns true if the device can be forced to use the guest warp size.
+ bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
+ return guest_warp_stages & stage;
+ }
+
+ /// Returns true if formatless image load is supported.
+ bool IsFormatlessImageLoadSupported() const {
+ return is_formatless_image_load_supported;
+ }
+
+ /// Returns true when blitting from and to depth stencil images is supported.
+ bool IsBlitDepthStencilSupported() const {
+ return is_blit_depth_stencil_supported;
+ }
+
+ /// Returns true if the device supports VK_NV_viewport_swizzle.
+ bool IsNvViewportSwizzleSupported() const {
+ return nv_viewport_swizzle;
+ }
+
+ /// Returns true if the device supports VK_EXT_scalar_block_layout.
+ bool IsKhrUniformBufferStandardLayoutSupported() const {
+ return khr_uniform_buffer_standard_layout;
+ }
+
+ /// Returns true if the device supports VK_EXT_index_type_uint8.
+ bool IsExtIndexTypeUint8Supported() const {
+ return ext_index_type_uint8;
+ }
+
+ /// Returns true if the device supports VK_EXT_sampler_filter_minmax.
+ bool IsExtSamplerFilterMinmaxSupported() const {
+ return ext_sampler_filter_minmax;
+ }
+
+ /// Returns true if the device supports VK_EXT_depth_range_unrestricted.
+ bool IsExtDepthRangeUnrestrictedSupported() const {
+ return ext_depth_range_unrestricted;
+ }
+
+ /// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
+ bool IsExtShaderViewportIndexLayerSupported() const {
+ return ext_shader_viewport_index_layer;
+ }
+
+ /// Returns true if the device supports VK_EXT_transform_feedback.
+ bool IsExtTransformFeedbackSupported() const {
+ return ext_transform_feedback;
+ }
+
+ /// Returns true if the device supports VK_EXT_custom_border_color.
+ bool IsExtCustomBorderColorSupported() const {
+ return ext_custom_border_color;
+ }
+
+ /// Returns true if the device supports VK_EXT_extended_dynamic_state.
+ bool IsExtExtendedDynamicStateSupported() const {
+ return ext_extended_dynamic_state;
+ }
+
+ /// Returns true if the device supports VK_EXT_shader_stencil_export.
+ bool IsExtShaderStencilExportSupported() const {
+ return ext_shader_stencil_export;
+ }
+
+ /// Returns true when a known debugging tool is attached.
+ bool HasDebuggingToolAttached() const {
+ return has_renderdoc || has_nsight_graphics;
+ }
+
+ /// Returns the vendor name reported from Vulkan.
+ std::string_view GetVendorName() const {
+ return vendor_name;
+ }
+
+ /// Returns the list of available extensions.
+ const std::vector<std::string>& GetAvailableExtensions() const {
+ return reported_extensions;
+ }
+
+ /// Returns true if the setting for async shader compilation is enabled.
+ bool UseAsynchronousShaders() const {
+ return use_asynchronous_shaders;
+ }
+
+private:
+ /// Checks if the physical device is suitable.
+ void CheckSuitability(bool requires_swapchain) const;
+
+ /// Loads extensions into a vector and stores available ones in this object.
+ std::vector<const char*> LoadExtensions(bool requires_surface);
+
+ /// Sets up queue families.
+ void SetupFamilies(VkSurfaceKHR surface);
+
+ /// Sets up device features.
+ void SetupFeatures();
+
+ /// Collects telemetry information from the device.
+ void CollectTelemetryParameters();
+
+ /// Collects information about attached tools.
+ void CollectToolingInfo();
+
+ /// Returns a list of queue initialization descriptors.
+ std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
+
+ /// Returns true if ASTC textures are natively supported.
+ bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
+
+ /// Returns true if the device natively supports blitting depth stencil images.
+ bool TestDepthStencilBlits() const;
+
+ /// Returns true if a format is supported.
+ bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
+ FormatType format_type) const;
+
+ VkInstance instance; ///< Vulkan instance.
+ vk::DeviceDispatch dld; ///< Device function pointers.
+ vk::PhysicalDevice physical; ///< Physical device.
+ VkPhysicalDeviceProperties properties; ///< Device properties.
+ vk::Device logical; ///< Logical device.
+ vk::Queue graphics_queue; ///< Main graphics queue.
+ vk::Queue present_queue; ///< Main present queue.
+ u32 instance_version{}; ///< Vulkan onstance version.
+ u32 graphics_family{}; ///< Main graphics queue family index.
+ u32 present_family{}; ///< Main present queue family index.
+ VkDriverIdKHR driver_id{}; ///< Driver ID.
+ VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.ed
+ bool is_optimal_astc_supported{}; ///< Support for native ASTC.
+ bool is_float16_supported{}; ///< Support for float16 arithmetics.
+ bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
+ bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
+ bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
+ bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
+ bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
+ bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs.
+ bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
+ bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
+ bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
+ bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
+ bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
+ bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
+ bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
+ bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
+ bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
+ bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
+ bool has_renderdoc{}; ///< Has RenderDoc attached
+ bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+
+ // Asynchronous Graphics Pipeline setting
+ bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline
+
+ // Telemetry parameters
+ std::string vendor_name; ///< Device's driver name.
+ std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions.
+
+ /// Format properties dictionary.
+ std::unordered_map<VkFormat, VkFormatProperties> format_properties;
+
+ /// Nsight Aftermath GPU crash tracker
+ std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
+};
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_instance.cpp b/src/video_core/vulkan_common/vulkan_instance.cpp
new file mode 100644
index 000000000..bfd6e6add
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_instance.cpp
@@ -0,0 +1,155 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <future>
+#include <optional>
+#include <span>
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/dynamic_library.h"
+#include "common/logging/log.h"
+#include "core/frontend/emu_window.h"
+#include "video_core/vulkan_common/vulkan_instance.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+// Include these late to avoid polluting previous headers
+#ifdef _WIN32
+#include <windows.h>
+// ensure include order
+#include <vulkan/vulkan_win32.h>
+#endif
+
+#if !defined(_WIN32) && !defined(__APPLE__)
+#include <X11/Xlib.h>
+#include <vulkan/vulkan_wayland.h>
+#include <vulkan/vulkan_xlib.h>
+#endif
+
+namespace Vulkan {
+namespace {
+[[nodiscard]] std::vector<const char*> RequiredExtensions(
+ Core::Frontend::WindowSystemType window_type, bool enable_debug_utils) {
+ std::vector<const char*> extensions;
+ extensions.reserve(6);
+ switch (window_type) {
+ case Core::Frontend::WindowSystemType::Headless:
+ break;
+#ifdef _WIN32
+ case Core::Frontend::WindowSystemType::Windows:
+ extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
+ break;
+#endif
+#if !defined(_WIN32) && !defined(__APPLE__)
+ case Core::Frontend::WindowSystemType::X11:
+ extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
+ break;
+ case Core::Frontend::WindowSystemType::Wayland:
+ extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
+ break;
+#endif
+ default:
+ LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
+ break;
+ }
+ if (window_type != Core::Frontend::WindowSystemType::Headless) {
+ extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
+ }
+ if (enable_debug_utils) {
+ extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
+ }
+ extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
+ return extensions;
+}
+
+[[nodiscard]] bool AreExtensionsSupported(const vk::InstanceDispatch& dld,
+ std::span<const char* const> extensions) {
+ const std::optional properties = vk::EnumerateInstanceExtensionProperties(dld);
+ if (!properties) {
+ LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
+ return false;
+ }
+ for (const char* extension : extensions) {
+ const auto it = std::ranges::find_if(*properties, [extension](const auto& prop) {
+ return std::strcmp(extension, prop.extensionName) == 0;
+ });
+ if (it == properties->end()) {
+ LOG_ERROR(Render_Vulkan, "Required instance extension {} is not available", extension);
+ return false;
+ }
+ }
+ return true;
+}
+
+[[nodiscard]] std::vector<const char*> Layers(bool enable_layers) {
+ std::vector<const char*> layers;
+ if (enable_layers) {
+ layers.push_back("VK_LAYER_KHRONOS_validation");
+ }
+ return layers;
+}
+
+void RemoveUnavailableLayers(const vk::InstanceDispatch& dld, std::vector<const char*>& layers) {
+ const std::optional layer_properties = vk::EnumerateInstanceLayerProperties(dld);
+ if (!layer_properties) {
+ LOG_ERROR(Render_Vulkan, "Failed to query layer properties, disabling layers");
+ layers.clear();
+ }
+ std::erase_if(layers, [&layer_properties](const char* layer) {
+ const auto comp = [layer](const VkLayerProperties& layer_property) {
+ return std::strcmp(layer, layer_property.layerName) == 0;
+ };
+ const auto it = std::ranges::find_if(*layer_properties, comp);
+ if (it == layer_properties->end()) {
+ LOG_ERROR(Render_Vulkan, "Layer {} not available, removing it", layer);
+ return true;
+ }
+ return false;
+ });
+}
+} // Anonymous namespace
+
+vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
+ u32 required_version, Core::Frontend::WindowSystemType window_type,
+ bool enable_debug_utils, bool enable_layers) {
+ if (!library.IsOpen()) {
+ LOG_ERROR(Render_Vulkan, "Vulkan library not available");
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ if (!library.GetSymbol("vkGetInstanceProcAddr", &dld.vkGetInstanceProcAddr)) {
+ LOG_ERROR(Render_Vulkan, "vkGetInstanceProcAddr not present in Vulkan");
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ if (!vk::Load(dld)) {
+ LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers");
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_debug_utils);
+ if (!AreExtensionsSupported(dld, extensions)) {
+ throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+ std::vector<const char*> layers = Layers(enable_layers);
+ RemoveUnavailableLayers(dld, layers);
+
+ const u32 available_version = vk::AvailableVersion(dld);
+ if (available_version < required_version) {
+ LOG_ERROR(Render_Vulkan, "Vulkan {}.{} is not supported, {}.{} is required",
+ VK_VERSION_MAJOR(available_version), VK_VERSION_MINOR(available_version),
+ VK_VERSION_MAJOR(required_version), VK_VERSION_MINOR(required_version));
+ throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER);
+ }
+ vk::Instance instance =
+ std::async([&] {
+ return vk::Instance::Create(required_version, layers, extensions, dld);
+ }).get();
+ if (!vk::Load(*instance, dld)) {
+ LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers");
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ return instance;
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_instance.h b/src/video_core/vulkan_common/vulkan_instance.h
new file mode 100644
index 000000000..e5e3a7144
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_instance.h
@@ -0,0 +1,32 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/dynamic_library.h"
+#include "core/frontend/emu_window.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+/**
+ * Create a Vulkan instance
+ *
+ * @param library Dynamic library to load the Vulkan instance from
+ * @param dld Dispatch table to load function pointers into
+ * @param required_version Required Vulkan version (for example, VK_API_VERSION_1_1)
+ * @param window_type Window system type's enabled extension
+ * @param enable_debug_utils Whether to enable VK_EXT_debug_utils_extension_name or not
+ * @param enable_layers Whether to enable Vulkan validation layers or not
+ *
+ * @return A new Vulkan instance
+ * @throw vk::Exception on failure
+ */
+[[nodiscard]] vk::Instance CreateInstance(
+ const Common::DynamicLibrary& library, vk::InstanceDispatch& dld, u32 required_version,
+ Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless,
+ bool enable_debug_utils = false, bool enable_layers = false);
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_library.cpp b/src/video_core/vulkan_common/vulkan_library.cpp
new file mode 100644
index 000000000..557871d81
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_library.cpp
@@ -0,0 +1,36 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstdlib>
+#include <string>
+
+#include "common/dynamic_library.h"
+#include "common/file_util.h"
+#include "video_core/vulkan_common/vulkan_library.h"
+
+namespace Vulkan {
+
+Common::DynamicLibrary OpenLibrary() {
+ Common::DynamicLibrary library;
+#ifdef __APPLE__
+ // Check if a path to a specific Vulkan library has been specified.
+ char* const libvulkan_env = std::getenv("LIBVULKAN_PATH");
+ if (!libvulkan_env || !library.Open(libvulkan_env)) {
+ // Use the libvulkan.dylib from the application bundle.
+ const std::string filename =
+ Common::FS::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
+ void(library.Open(filename.c_str()));
+ }
+#else
+ std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
+ if (!library.Open(filename.c_str())) {
+ // Android devices may not have libvulkan.so.1, only libvulkan.so.
+ filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
+ void(library.Open(filename.c_str()));
+ }
+#endif
+ return library;
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_library.h b/src/video_core/vulkan_common/vulkan_library.h
new file mode 100644
index 000000000..8b28b0e17
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_library.h
@@ -0,0 +1,13 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/dynamic_library.h"
+
+namespace Vulkan {
+
+Common::DynamicLibrary OpenLibrary();
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
new file mode 100644
index 000000000..2a8b7a907
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -0,0 +1,326 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <bit>
+#include <optional>
+#include <vector>
+
+#include <glad/glad.h>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/vulkan_common/vulkan_device.h"
+#include "video_core/vulkan_common/vulkan_memory_allocator.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+namespace {
+struct Range {
+ u64 begin;
+ u64 end;
+
+ [[nodiscard]] bool Contains(u64 iterator, u64 size) const noexcept {
+ return iterator < end && begin < iterator + size;
+ }
+};
+
+[[nodiscard]] u64 AllocationChunkSize(u64 required_size) {
+ static constexpr std::array sizes{
+ 0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10,
+ 0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10,
+ 0x10000ULL << 10, 0x18000ULL << 10, 0x20000ULL << 10,
+ };
+ static_assert(std::is_sorted(sizes.begin(), sizes.end()));
+
+ const auto it = std::ranges::lower_bound(sizes, required_size);
+ return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20);
+}
+
+[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
+ switch (usage) {
+ case MemoryUsage::DeviceLocal:
+ return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
+ case MemoryUsage::Upload:
+ return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
+ case MemoryUsage::Download:
+ return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
+ VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
+ }
+ UNREACHABLE_MSG("Invalid memory usage={}", usage);
+ return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
+}
+} // Anonymous namespace
+
+class MemoryAllocation {
+public:
+ explicit MemoryAllocation(vk::DeviceMemory memory_, VkMemoryPropertyFlags properties,
+ u64 allocation_size_, u32 type)
+ : memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties},
+ shifted_memory_type{1U << type} {}
+
+#if defined(_WIN32) || defined(__linux__)
+ ~MemoryAllocation() {
+ if (owning_opengl_handle != 0) {
+ glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
+ }
+ }
+#endif
+
+ MemoryAllocation& operator=(const MemoryAllocation&) = delete;
+ MemoryAllocation(const MemoryAllocation&) = delete;
+
+ MemoryAllocation& operator=(MemoryAllocation&&) = delete;
+ MemoryAllocation(MemoryAllocation&&) = delete;
+
+ [[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
+ const std::optional<u64> alloc = FindFreeRegion(size, alignment);
+ if (!alloc) {
+ // Signal out of memory, it'll try to do more allocations.
+ return std::nullopt;
+ }
+ const Range range{
+ .begin = *alloc,
+ .end = *alloc + size,
+ };
+ commits.insert(std::ranges::upper_bound(commits, *alloc, {}, &Range::begin), range);
+ return std::make_optional<MemoryCommit>(this, *memory, *alloc, *alloc + size);
+ }
+
+ void Free(u64 begin) {
+ const auto it = std::ranges::find(commits, begin, &Range::begin);
+ ASSERT_MSG(it != commits.end(), "Invalid commit");
+ commits.erase(it);
+ }
+
+ [[nodiscard]] std::span<u8> Map() {
+ if (memory_mapped_span.empty()) {
+ u8* const raw_pointer = memory.Map(0, allocation_size);
+ memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
+ }
+ return memory_mapped_span;
+ }
+
+#ifdef _WIN32
+ [[nodiscard]] u32 ExportOpenGLHandle() {
+ if (!owning_opengl_handle) {
+ glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
+ glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
+ GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
+ memory.GetMemoryWin32HandleKHR());
+ }
+ return owning_opengl_handle;
+ }
+#elif __linux__
+ [[nodiscard]] u32 ExportOpenGLHandle() {
+ if (!owning_opengl_handle) {
+ glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
+ glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
+ memory.GetMemoryFdKHR());
+ }
+ return owning_opengl_handle;
+ }
+#else
+ [[nodiscard]] u32 ExportOpenGLHandle() {
+ return 0;
+ }
+#endif
+
+ /// Returns whether this allocation is compatible with the arguments.
+ [[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
+ return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
+ }
+
+private:
+ [[nodiscard]] static constexpr u32 ShiftType(u32 type) {
+ return 1U << type;
+ }
+
+ [[nodiscard]] std::optional<u64> FindFreeRegion(u64 size, u64 alignment) noexcept {
+ ASSERT(std::has_single_bit(alignment));
+ const u64 alignment_log2 = std::countr_zero(alignment);
+ std::optional<u64> candidate;
+ u64 iterator = 0;
+ auto commit = commits.begin();
+ while (iterator + size <= allocation_size) {
+ candidate = candidate.value_or(iterator);
+ if (commit == commits.end()) {
+ break;
+ }
+ if (commit->Contains(*candidate, size)) {
+ candidate = std::nullopt;
+ }
+ iterator = Common::AlignUpLog2(commit->end, alignment_log2);
+ ++commit;
+ }
+ return candidate;
+ }
+
+ const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
+ const u64 allocation_size; ///< Size of this allocation.
+ const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
+ const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
+ std::vector<Range> commits; ///< All commit ranges done from this allocation.
+ std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
+#if defined(_WIN32) || defined(__linux__)
+ u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
+#endif
+};
+
+MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
+ u64 end_) noexcept
+ : allocation{allocation_}, memory{memory_}, begin{begin_}, end{end_} {}
+
+MemoryCommit::~MemoryCommit() {
+ Release();
+}
+
+MemoryCommit& MemoryCommit::operator=(MemoryCommit&& rhs) noexcept {
+ Release();
+ allocation = std::exchange(rhs.allocation, nullptr);
+ memory = rhs.memory;
+ begin = rhs.begin;
+ end = rhs.end;
+ span = std::exchange(rhs.span, std::span<u8>{});
+ return *this;
+}
+
+MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept
+ : allocation{std::exchange(rhs.allocation, nullptr)}, memory{rhs.memory}, begin{rhs.begin},
+ end{rhs.end}, span{std::exchange(rhs.span, std::span<u8>{})} {}
+
+std::span<u8> MemoryCommit::Map() {
+ if (span.empty()) {
+ span = allocation->Map().subspan(begin, end - begin);
+ }
+ return span;
+}
+
+u32 MemoryCommit::ExportOpenGLHandle() const {
+ return allocation->ExportOpenGLHandle();
+}
+
+void MemoryCommit::Release() {
+ if (allocation) {
+ allocation->Free(begin);
+ }
+}
+
+MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
+ : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
+ export_allocations{export_allocations_} {}
+
+MemoryAllocator::~MemoryAllocator() = default;
+
+MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
+ // Find the fastest memory flags we can afford with the current requirements
+ const VkMemoryPropertyFlags flags = MemoryPropertyFlags(requirements.memoryTypeBits, usage);
+ if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) {
+ return std::move(*commit);
+ }
+ // Commit has failed, allocate more memory.
+ // TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory.
+ AllocMemory(flags, requirements.memoryTypeBits, AllocationChunkSize(requirements.size));
+
+ // Commit again, this time it won't fail since there's a fresh allocation above.
+ // If it does, there's a bug.
+ return TryCommit(requirements, flags).value();
+}
+
+MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
+ auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
+ buffer.BindMemory(commit.Memory(), commit.Offset());
+ return commit;
+}
+
+MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
+ auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), usage);
+ image.BindMemory(commit.Memory(), commit.Offset());
+ return commit;
+}
+
+void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
+ const u32 type = FindType(flags, type_mask).value();
+ const VkExportMemoryAllocateInfo export_allocate_info{
+ .sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
+ .pNext = nullptr,
+#ifdef _WIN32
+ .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+#elif __linux__
+ .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
+#else
+ .handleTypes = 0,
+#endif
+ };
+ vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ .pNext = export_allocations ? &export_allocate_info : nullptr,
+ .allocationSize = size,
+ .memoryTypeIndex = type,
+ });
+ allocations.push_back(std::make_unique<MemoryAllocation>(std::move(memory), flags, size, type));
+}
+
+std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
+ VkMemoryPropertyFlags flags) {
+ for (auto& allocation : allocations) {
+ if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) {
+ continue;
+ }
+ if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
+ return commit;
+ }
+ }
+ return std::nullopt;
+}
+
+VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const {
+ return MemoryPropertyFlags(type_mask, MemoryUsagePropertyFlags(usage));
+}
+
+VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask,
+ VkMemoryPropertyFlags flags) const {
+ if (FindType(flags, type_mask)) {
+ // Found a memory type with those requirements
+ return flags;
+ }
+ if (flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) {
+ // Remove host cached bit in case it's not supported
+ return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
+ }
+ if (flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
+ // Remove device local, if it's not supported by the requested resource
+ return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
+ }
+ UNREACHABLE_MSG("No compatible memory types found");
+ return 0;
+}
+
+std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const {
+ for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
+ const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags;
+ if ((type_mask & (1U << type_index)) && (type_flags & flags)) {
+ // The type matches in type and in the wanted properties.
+ return type_index;
+ }
+ }
+ // Failed to find index
+ return std::nullopt;
+}
+
+bool IsHostVisible(MemoryUsage usage) noexcept {
+ switch (usage) {
+ case MemoryUsage::DeviceLocal:
+ return false;
+ case MemoryUsage::Upload:
+ case MemoryUsage::Download:
+ return true;
+ }
+ UNREACHABLE_MSG("Invalid memory usage={}", usage);
+ return false;
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
new file mode 100644
index 000000000..d1ce29450
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -0,0 +1,129 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <span>
+#include <utility>
+#include <vector>
+#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan {
+
+class Device;
+class MemoryMap;
+class MemoryAllocation;
+
+/// Hints and requirements for the backing memory type of a commit
+enum class MemoryUsage {
+ DeviceLocal, ///< Hints device local usages, fastest memory type to read and write from the GPU
+ Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
+ Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
+};
+
+/// Ownership handle of a memory commitment.
+/// Points to a subregion of a memory allocation.
+class MemoryCommit {
+public:
+ explicit MemoryCommit() noexcept = default;
+ explicit MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
+ u64 end_) noexcept;
+ ~MemoryCommit();
+
+ MemoryCommit& operator=(MemoryCommit&&) noexcept;
+ MemoryCommit(MemoryCommit&&) noexcept;
+
+ MemoryCommit& operator=(const MemoryCommit&) = delete;
+ MemoryCommit(const MemoryCommit&) = delete;
+
+ /// Returns a host visible memory map.
+ /// It will map the backing allocation if it hasn't been mapped before.
+ std::span<u8> Map();
+
+ /// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
+ u32 ExportOpenGLHandle() const;
+
+ /// Returns the Vulkan memory handler.
+ VkDeviceMemory Memory() const {
+ return memory;
+ }
+
+ /// Returns the start position of the commit relative to the allocation.
+ VkDeviceSize Offset() const {
+ return static_cast<VkDeviceSize>(begin);
+ }
+
+private:
+ void Release();
+
+ MemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
+ VkDeviceMemory memory{}; ///< Vulkan device memory handler.
+ u64 begin{}; ///< Beginning offset in bytes to where the commit exists.
+ u64 end{}; ///< Offset in bytes where the commit ends.
+ std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
+};
+
+/// Memory allocator container.
+/// Allocates and releases memory allocations on demand.
+class MemoryAllocator {
+public:
+ /**
+ * Construct memory allocator
+ *
+ * @param device_ Device to allocate from
+ * @param export_allocations_ True when allocations have to be exported
+ *
+ * @throw vk::Exception on failure
+ */
+ explicit MemoryAllocator(const Device& device_, bool export_allocations_);
+ ~MemoryAllocator();
+
+ MemoryAllocator& operator=(const MemoryAllocator&) = delete;
+ MemoryAllocator(const MemoryAllocator&) = delete;
+
+ /**
+ * Commits a memory with the specified requirements.
+ *
+ * @param requirements Requirements returned from a Vulkan call.
+ * @param usage Indicates how the memory will be used.
+ *
+ * @returns A memory commit.
+ */
+ MemoryCommit Commit(const VkMemoryRequirements& requirements, MemoryUsage usage);
+
+ /// Commits memory required by the buffer and binds it.
+ MemoryCommit Commit(const vk::Buffer& buffer, MemoryUsage usage);
+
+ /// Commits memory required by the image and binds it.
+ MemoryCommit Commit(const vk::Image& image, MemoryUsage usage);
+
+private:
+ /// Allocates a chunk of memory.
+ void AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
+
+ /// Tries to allocate a memory commit.
+ std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
+ VkMemoryPropertyFlags flags);
+
+ /// Returns the fastest compatible memory property flags from a wanted usage.
+ VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const;
+
+ /// Returns the fastest compatible memory property flags from the wanted flags.
+ VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const;
+
+ /// Returns index to the fastest memory type compatible with the passed requirements.
+ std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
+
+ const Device& device; ///< Device handle.
+ const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
+ const bool export_allocations; ///< True when memory allocations have to be exported.
+ std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
+};
+
+/// Returns true when a memory usage is guaranteed to be host visible.
+bool IsHostVisible(MemoryUsage usage) noexcept;
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_surface.cpp b/src/video_core/vulkan_common/vulkan_surface.cpp
new file mode 100644
index 000000000..3c3238f96
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_surface.cpp
@@ -0,0 +1,81 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/logging/log.h"
+#include "core/frontend/emu_window.h"
+#include "video_core/vulkan_common/vulkan_surface.h"
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+// Include these late to avoid polluting previous headers
+#ifdef _WIN32
+#include <windows.h>
+// ensure include order
+#include <vulkan/vulkan_win32.h>
+#endif
+
+#if !defined(_WIN32) && !defined(__APPLE__)
+#include <X11/Xlib.h>
+#include <vulkan/vulkan_wayland.h>
+#include <vulkan/vulkan_xlib.h>
+#endif
+
+namespace Vulkan {
+
+vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
+ const Core::Frontend::EmuWindow& emu_window) {
+ [[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
+ [[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
+ VkSurfaceKHR unsafe_surface = nullptr;
+
+#ifdef _WIN32
+ if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
+ const HWND hWnd = static_cast<HWND>(window_info.render_surface);
+ const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
+ nullptr, 0, nullptr, hWnd};
+ const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
+ dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
+ if (!vkCreateWin32SurfaceKHR ||
+ vkCreateWin32SurfaceKHR(*instance, &win32_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
+ LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ }
+#endif
+#if !defined(_WIN32) && !defined(__APPLE__)
+ if (window_info.type == Core::Frontend::WindowSystemType::X11) {
+ const VkXlibSurfaceCreateInfoKHR xlib_ci{
+ VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
+ static_cast<Display*>(window_info.display_connection),
+ reinterpret_cast<Window>(window_info.render_surface)};
+ const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
+ dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
+ if (!vkCreateXlibSurfaceKHR ||
+ vkCreateXlibSurfaceKHR(*instance, &xlib_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
+ LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ }
+ if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
+ const VkWaylandSurfaceCreateInfoKHR wayland_ci{
+ VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
+ static_cast<wl_display*>(window_info.display_connection),
+ static_cast<wl_surface*>(window_info.render_surface)};
+ const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
+ dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
+ if (!vkCreateWaylandSurfaceKHR ||
+ vkCreateWaylandSurfaceKHR(*instance, &wayland_ci, nullptr, &unsafe_surface) !=
+ VK_SUCCESS) {
+ LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ }
+#endif
+ if (!unsafe_surface) {
+ LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ return vk::SurfaceKHR(unsafe_surface, *instance, dld);
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_surface.h b/src/video_core/vulkan_common/vulkan_surface.h
new file mode 100644
index 000000000..05a169e32
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_surface.h
@@ -0,0 +1,18 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Core::Frontend {
+class EmuWindow;
+}
+
+namespace Vulkan {
+
+[[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
+ const Core::Frontend::EmuWindow& emu_window);
+
+} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp
new file mode 100644
index 000000000..2aa0ffbe6
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp
@@ -0,0 +1,940 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <exception>
+#include <memory>
+#include <optional>
+#include <string_view>
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+namespace Vulkan::vk {
+
+namespace {
+
+template <typename Func>
+void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld,
+ Func&& func) {
+ // Calling GetProperties calls Vulkan more than needed. But they are supposed to be cheap
+ // functions.
+ std::stable_sort(devices.begin(), devices.end(),
+ [&dld, &func](VkPhysicalDevice lhs, VkPhysicalDevice rhs) {
+ return func(vk::PhysicalDevice(lhs, dld).GetProperties(),
+ vk::PhysicalDevice(rhs, dld).GetProperties());
+ });
+}
+
+void SortPhysicalDevicesPerVendor(std::vector<VkPhysicalDevice>& devices,
+ const InstanceDispatch& dld,
+ std::initializer_list<u32> vendor_ids) {
+ for (auto it = vendor_ids.end(); it != vendor_ids.begin();) {
+ --it;
+ SortPhysicalDevices(devices, dld, [id = *it](const auto& lhs, const auto& rhs) {
+ return lhs.vendorID == id && rhs.vendorID != id;
+ });
+ }
+}
+
+void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) {
+ // Sort by name, this will set a base and make GPUs with higher numbers appear first
+ // (e.g. GTX 1650 will intentionally be listed before a GTX 1080).
+ SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) {
+ return std::string_view{lhs.deviceName} > std::string_view{rhs.deviceName};
+ });
+ // Prefer discrete over non-discrete
+ SortPhysicalDevices(devices, dld, [](const auto& lhs, const auto& rhs) {
+ return lhs.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
+ rhs.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
+ });
+ // Prefer Nvidia over AMD, AMD over Intel, Intel over the rest.
+ SortPhysicalDevicesPerVendor(devices, dld, {0x10DE, 0x1002, 0x8086});
+}
+
+template <typename T>
+bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name,
+ VkInstance instance = nullptr) noexcept {
+ result = reinterpret_cast<T>(dld.vkGetInstanceProcAddr(instance, proc_name));
+ return result != nullptr;
+}
+
+template <typename T>
+void Proc(T& result, const DeviceDispatch& dld, const char* proc_name, VkDevice device) noexcept {
+ result = reinterpret_cast<T>(dld.vkGetDeviceProcAddr(device, proc_name));
+}
+
+void Load(VkDevice device, DeviceDispatch& dld) noexcept {
+#define X(name) Proc(dld.name, dld, #name, device)
+ X(vkAcquireNextImageKHR);
+ X(vkAllocateCommandBuffers);
+ X(vkAllocateDescriptorSets);
+ X(vkAllocateMemory);
+ X(vkBeginCommandBuffer);
+ X(vkBindBufferMemory);
+ X(vkBindImageMemory);
+ X(vkCmdBeginQuery);
+ X(vkCmdBeginRenderPass);
+ X(vkCmdBeginTransformFeedbackEXT);
+ X(vkCmdBeginDebugUtilsLabelEXT);
+ X(vkCmdBindDescriptorSets);
+ X(vkCmdBindIndexBuffer);
+ X(vkCmdBindPipeline);
+ X(vkCmdBindTransformFeedbackBuffersEXT);
+ X(vkCmdBindVertexBuffers);
+ X(vkCmdBlitImage);
+ X(vkCmdClearAttachments);
+ X(vkCmdCopyBuffer);
+ X(vkCmdCopyBufferToImage);
+ X(vkCmdCopyImage);
+ X(vkCmdCopyImageToBuffer);
+ X(vkCmdDispatch);
+ X(vkCmdDraw);
+ X(vkCmdDrawIndexed);
+ X(vkCmdEndQuery);
+ X(vkCmdEndRenderPass);
+ X(vkCmdEndTransformFeedbackEXT);
+ X(vkCmdEndDebugUtilsLabelEXT);
+ X(vkCmdFillBuffer);
+ X(vkCmdPipelineBarrier);
+ X(vkCmdPushConstants);
+ X(vkCmdSetBlendConstants);
+ X(vkCmdSetDepthBias);
+ X(vkCmdSetDepthBounds);
+ X(vkCmdSetEvent);
+ X(vkCmdSetScissor);
+ X(vkCmdSetStencilCompareMask);
+ X(vkCmdSetStencilReference);
+ X(vkCmdSetStencilWriteMask);
+ X(vkCmdSetViewport);
+ X(vkCmdWaitEvents);
+ X(vkCmdBindVertexBuffers2EXT);
+ X(vkCmdSetCullModeEXT);
+ X(vkCmdSetDepthBoundsTestEnableEXT);
+ X(vkCmdSetDepthCompareOpEXT);
+ X(vkCmdSetDepthTestEnableEXT);
+ X(vkCmdSetDepthWriteEnableEXT);
+ X(vkCmdSetFrontFaceEXT);
+ X(vkCmdSetPrimitiveTopologyEXT);
+ X(vkCmdSetStencilOpEXT);
+ X(vkCmdSetStencilTestEnableEXT);
+ X(vkCmdResolveImage);
+ X(vkCreateBuffer);
+ X(vkCreateBufferView);
+ X(vkCreateCommandPool);
+ X(vkCreateComputePipelines);
+ X(vkCreateDescriptorPool);
+ X(vkCreateDescriptorSetLayout);
+ X(vkCreateDescriptorUpdateTemplateKHR);
+ X(vkCreateEvent);
+ X(vkCreateFence);
+ X(vkCreateFramebuffer);
+ X(vkCreateGraphicsPipelines);
+ X(vkCreateImage);
+ X(vkCreateImageView);
+ X(vkCreatePipelineLayout);
+ X(vkCreateQueryPool);
+ X(vkCreateRenderPass);
+ X(vkCreateSampler);
+ X(vkCreateSemaphore);
+ X(vkCreateShaderModule);
+ X(vkCreateSwapchainKHR);
+ X(vkDestroyBuffer);
+ X(vkDestroyBufferView);
+ X(vkDestroyCommandPool);
+ X(vkDestroyDescriptorPool);
+ X(vkDestroyDescriptorSetLayout);
+ X(vkDestroyDescriptorUpdateTemplateKHR);
+ X(vkDestroyEvent);
+ X(vkDestroyFence);
+ X(vkDestroyFramebuffer);
+ X(vkDestroyImage);
+ X(vkDestroyImageView);
+ X(vkDestroyPipeline);
+ X(vkDestroyPipelineLayout);
+ X(vkDestroyQueryPool);
+ X(vkDestroyRenderPass);
+ X(vkDestroySampler);
+ X(vkDestroySemaphore);
+ X(vkDestroyShaderModule);
+ X(vkDestroySwapchainKHR);
+ X(vkDeviceWaitIdle);
+ X(vkEndCommandBuffer);
+ X(vkFreeCommandBuffers);
+ X(vkFreeDescriptorSets);
+ X(vkFreeMemory);
+ X(vkGetBufferMemoryRequirements2);
+ X(vkGetDeviceQueue);
+ X(vkGetEventStatus);
+ X(vkGetFenceStatus);
+ X(vkGetImageMemoryRequirements);
+ X(vkGetMemoryFdKHR);
+#ifdef _WIN32
+ X(vkGetMemoryWin32HandleKHR);
+#endif
+ X(vkGetQueryPoolResults);
+ X(vkGetSemaphoreCounterValueKHR);
+ X(vkMapMemory);
+ X(vkQueueSubmit);
+ X(vkResetFences);
+ X(vkResetQueryPoolEXT);
+ X(vkSetDebugUtilsObjectNameEXT);
+ X(vkSetDebugUtilsObjectTagEXT);
+ X(vkUnmapMemory);
+ X(vkUpdateDescriptorSetWithTemplateKHR);
+ X(vkUpdateDescriptorSets);
+ X(vkWaitForFences);
+ X(vkWaitSemaphoresKHR);
+#undef X
+}
+
+template <typename T>
+void SetObjectName(const DeviceDispatch* dld, VkDevice device, T handle, VkObjectType type,
+ const char* name) {
+ const VkDebugUtilsObjectNameInfoEXT name_info{
+ .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT,
+ .pNext = nullptr,
+ .objectType = VK_OBJECT_TYPE_IMAGE,
+ .objectHandle = reinterpret_cast<u64>(handle),
+ .pObjectName = name,
+ };
+ Check(dld->vkSetDebugUtilsObjectNameEXT(device, &name_info));
+}
+
+} // Anonymous namespace
+
+bool Load(InstanceDispatch& dld) noexcept {
+#define X(name) Proc(dld.name, dld, #name)
+ return X(vkCreateInstance) && X(vkEnumerateInstanceExtensionProperties) &&
+ X(vkEnumerateInstanceLayerProperties);
+#undef X
+}
+
+bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
+#define X(name) Proc(dld.name, dld, #name, instance)
+ // These functions may fail to load depending on the enabled extensions.
+ // Don't return a failure on these.
+ X(vkCreateDebugUtilsMessengerEXT);
+ X(vkDestroyDebugUtilsMessengerEXT);
+ X(vkDestroySurfaceKHR);
+ X(vkGetPhysicalDeviceFeatures2KHR);
+ X(vkGetPhysicalDeviceProperties2KHR);
+ X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
+ X(vkGetPhysicalDeviceSurfaceFormatsKHR);
+ X(vkGetPhysicalDeviceSurfacePresentModesKHR);
+ X(vkGetPhysicalDeviceSurfaceSupportKHR);
+ X(vkGetSwapchainImagesKHR);
+ X(vkQueuePresentKHR);
+
+ return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
+ X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
+ X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
+ X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
+ X(vkGetPhysicalDeviceQueueFamilyProperties);
+#undef X
+}
+
+const char* Exception::what() const noexcept {
+ return ToString(result);
+}
+
+const char* ToString(VkResult result) noexcept {
+ switch (result) {
+ case VkResult::VK_SUCCESS:
+ return "VK_SUCCESS";
+ case VkResult::VK_NOT_READY:
+ return "VK_NOT_READY";
+ case VkResult::VK_TIMEOUT:
+ return "VK_TIMEOUT";
+ case VkResult::VK_EVENT_SET:
+ return "VK_EVENT_SET";
+ case VkResult::VK_EVENT_RESET:
+ return "VK_EVENT_RESET";
+ case VkResult::VK_INCOMPLETE:
+ return "VK_INCOMPLETE";
+ case VkResult::VK_ERROR_OUT_OF_HOST_MEMORY:
+ return "VK_ERROR_OUT_OF_HOST_MEMORY";
+ case VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY:
+ return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
+ case VkResult::VK_ERROR_INITIALIZATION_FAILED:
+ return "VK_ERROR_INITIALIZATION_FAILED";
+ case VkResult::VK_ERROR_DEVICE_LOST:
+ return "VK_ERROR_DEVICE_LOST";
+ case VkResult::VK_ERROR_MEMORY_MAP_FAILED:
+ return "VK_ERROR_MEMORY_MAP_FAILED";
+ case VkResult::VK_ERROR_LAYER_NOT_PRESENT:
+ return "VK_ERROR_LAYER_NOT_PRESENT";
+ case VkResult::VK_ERROR_EXTENSION_NOT_PRESENT:
+ return "VK_ERROR_EXTENSION_NOT_PRESENT";
+ case VkResult::VK_ERROR_FEATURE_NOT_PRESENT:
+ return "VK_ERROR_FEATURE_NOT_PRESENT";
+ case VkResult::VK_ERROR_INCOMPATIBLE_DRIVER:
+ return "VK_ERROR_INCOMPATIBLE_DRIVER";
+ case VkResult::VK_ERROR_TOO_MANY_OBJECTS:
+ return "VK_ERROR_TOO_MANY_OBJECTS";
+ case VkResult::VK_ERROR_FORMAT_NOT_SUPPORTED:
+ return "VK_ERROR_FORMAT_NOT_SUPPORTED";
+ case VkResult::VK_ERROR_FRAGMENTED_POOL:
+ return "VK_ERROR_FRAGMENTED_POOL";
+ case VkResult::VK_ERROR_OUT_OF_POOL_MEMORY:
+ return "VK_ERROR_OUT_OF_POOL_MEMORY";
+ case VkResult::VK_ERROR_INVALID_EXTERNAL_HANDLE:
+ return "VK_ERROR_INVALID_EXTERNAL_HANDLE";
+ case VkResult::VK_ERROR_SURFACE_LOST_KHR:
+ return "VK_ERROR_SURFACE_LOST_KHR";
+ case VkResult::VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
+ return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
+ case VkResult::VK_SUBOPTIMAL_KHR:
+ return "VK_SUBOPTIMAL_KHR";
+ case VkResult::VK_ERROR_OUT_OF_DATE_KHR:
+ return "VK_ERROR_OUT_OF_DATE_KHR";
+ case VkResult::VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
+ return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
+ case VkResult::VK_ERROR_VALIDATION_FAILED_EXT:
+ return "VK_ERROR_VALIDATION_FAILED_EXT";
+ case VkResult::VK_ERROR_INVALID_SHADER_NV:
+ return "VK_ERROR_INVALID_SHADER_NV";
+ case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT:
+ return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT";
+ case VkResult::VK_ERROR_FRAGMENTATION_EXT:
+ return "VK_ERROR_FRAGMENTATION_EXT";
+ case VkResult::VK_ERROR_NOT_PERMITTED_EXT:
+ return "VK_ERROR_NOT_PERMITTED_EXT";
+ case VkResult::VK_ERROR_INVALID_DEVICE_ADDRESS_EXT:
+ return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT";
+ case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT:
+ return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT";
+ case VkResult::VK_ERROR_UNKNOWN:
+ return "VK_ERROR_UNKNOWN";
+ case VkResult::VK_ERROR_INCOMPATIBLE_VERSION_KHR:
+ return "VK_ERROR_INCOMPATIBLE_VERSION_KHR";
+ case VkResult::VK_THREAD_IDLE_KHR:
+ return "VK_THREAD_IDLE_KHR";
+ case VkResult::VK_THREAD_DONE_KHR:
+ return "VK_THREAD_DONE_KHR";
+ case VkResult::VK_OPERATION_DEFERRED_KHR:
+ return "VK_OPERATION_DEFERRED_KHR";
+ case VkResult::VK_OPERATION_NOT_DEFERRED_KHR:
+ return "VK_OPERATION_NOT_DEFERRED_KHR";
+ case VkResult::VK_PIPELINE_COMPILE_REQUIRED_EXT:
+ return "VK_PIPELINE_COMPILE_REQUIRED_EXT";
+ case VkResult::VK_RESULT_MAX_ENUM:
+ return "VK_RESULT_MAX_ENUM";
+ }
+ return "Unknown";
+}
+
+void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept {
+ dld.vkDestroyInstance(instance, nullptr);
+}
+
+void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept {
+ dld.vkDestroyDevice(device, nullptr);
+}
+
+void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyBuffer(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyBufferView(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyCommandPool(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyDescriptorPool(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyDescriptorSetLayout(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle,
+ const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept {
+ dld.vkFreeMemory(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkEvent handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyEvent(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyFence(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyFramebuffer(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyImage(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyImageView(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyPipeline(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyPipelineLayout(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyQueryPool(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyRenderPass(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroySampler(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroySwapchainKHR(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroySemaphore(device, handle, nullptr);
+}
+
+void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept {
+ dld.vkDestroyShaderModule(device, handle, nullptr);
+}
+
+void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle,
+ const InstanceDispatch& dld) noexcept {
+ dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr);
+}
+
+void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept {
+ dld.vkDestroySurfaceKHR(instance, handle, nullptr);
+}
+
+VkResult Free(VkDevice device, VkDescriptorPool handle, Span<VkDescriptorSet> sets,
+ const DeviceDispatch& dld) noexcept {
+ return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data());
+}
+
+VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffers,
+ const DeviceDispatch& dld) noexcept {
+ dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data());
+ return VK_SUCCESS;
+}
+
+Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char*> extensions,
+ InstanceDispatch& dispatch) {
+ const VkApplicationInfo application_info{
+ .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
+ .pNext = nullptr,
+ .pApplicationName = "yuzu Emulator",
+ .applicationVersion = VK_MAKE_VERSION(0, 1, 0),
+ .pEngineName = "yuzu Emulator",
+ .engineVersion = VK_MAKE_VERSION(0, 1, 0),
+ .apiVersion = version,
+ };
+ const VkInstanceCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .pApplicationInfo = &application_info,
+ .enabledLayerCount = layers.size(),
+ .ppEnabledLayerNames = layers.data(),
+ .enabledExtensionCount = extensions.size(),
+ .ppEnabledExtensionNames = extensions.data(),
+ };
+ VkInstance instance;
+ Check(dispatch.vkCreateInstance(&ci, nullptr, &instance));
+ if (!Proc(dispatch.vkDestroyInstance, dispatch, "vkDestroyInstance", instance)) {
+ // We successfully created an instance but the destroy function couldn't be loaded.
+ // This is a good moment to panic.
+ throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
+ }
+ return Instance(instance, dispatch);
+}
+
+std::vector<VkPhysicalDevice> Instance::EnumeratePhysicalDevices() const {
+ u32 num;
+ Check(dld->vkEnumeratePhysicalDevices(handle, &num, nullptr));
+ std::vector<VkPhysicalDevice> physical_devices(num);
+ Check(dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()));
+ SortPhysicalDevices(physical_devices, *dld);
+ return physical_devices;
+}
+
+DebugUtilsMessenger Instance::CreateDebugUtilsMessenger(
+ const VkDebugUtilsMessengerCreateInfoEXT& create_info) const {
+ VkDebugUtilsMessengerEXT object;
+ Check(dld->vkCreateDebugUtilsMessengerEXT(handle, &create_info, nullptr, &object));
+ return DebugUtilsMessenger(object, handle, *dld);
+}
+
+void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
+ Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
+}
+
+void Buffer::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER, name);
+}
+
+void BufferView::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_BUFFER_VIEW, name);
+}
+
+void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
+ Check(dld->vkBindImageMemory(owner, handle, memory, offset));
+}
+
+void Image::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE, name);
+}
+
+void ImageView::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE_VIEW, name);
+}
+
+int DeviceMemory::GetMemoryFdKHR() const {
+ const VkMemoryGetFdInfoKHR get_fd_info{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR,
+ .pNext = nullptr,
+ .memory = handle,
+ .handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR,
+ };
+ int fd;
+ Check(dld->vkGetMemoryFdKHR(owner, &get_fd_info, &fd));
+ return fd;
+}
+
+#ifdef _WIN32
+HANDLE DeviceMemory::GetMemoryWin32HandleKHR() const {
+ const VkMemoryGetWin32HandleInfoKHR get_win32_handle_info{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR,
+ .pNext = nullptr,
+ .memory = handle,
+ .handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR,
+ };
+ HANDLE win32_handle;
+ Check(dld->vkGetMemoryWin32HandleKHR(owner, &get_win32_handle_info, &win32_handle));
+ return win32_handle;
+}
+#endif
+
+void DeviceMemory::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_DEVICE_MEMORY, name);
+}
+
+void Fence::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_FENCE, name);
+}
+
+void Framebuffer::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_FRAMEBUFFER, name);
+}
+
+DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const {
+ const std::size_t num = ai.descriptorSetCount;
+ std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num);
+ switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) {
+ case VK_SUCCESS:
+ return DescriptorSets(std::move(sets), num, owner, handle, *dld);
+ case VK_ERROR_OUT_OF_POOL_MEMORY:
+ return {};
+ default:
+ throw Exception(result);
+ }
+}
+
+void DescriptorPool::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_DESCRIPTOR_POOL, name);
+}
+
+CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const {
+ const VkCommandBufferAllocateInfo ai{
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
+ .pNext = nullptr,
+ .commandPool = handle,
+ .level = level,
+ .commandBufferCount = static_cast<u32>(num_buffers),
+ };
+
+ std::unique_ptr buffers = std::make_unique<VkCommandBuffer[]>(num_buffers);
+ switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) {
+ case VK_SUCCESS:
+ return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld);
+ case VK_ERROR_OUT_OF_POOL_MEMORY:
+ return {};
+ default:
+ throw Exception(result);
+ }
+}
+
+void CommandPool::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_COMMAND_POOL, name);
+}
+
+std::vector<VkImage> SwapchainKHR::GetImages() const {
+ u32 num;
+ Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr));
+ std::vector<VkImage> images(num);
+ Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, images.data()));
+ return images;
+}
+
+void Event::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_EVENT, name);
+}
+
+void ShaderModule::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SHADER_MODULE, name);
+}
+
+void Semaphore::SetObjectNameEXT(const char* name) const {
+ SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_SEMAPHORE, name);
+}
+
+Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
+ Span<const char*> enabled_extensions, const void* next,
+ DeviceDispatch& dispatch) {
+ const VkDeviceCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
+ .pNext = next,
+ .flags = 0,
+ .queueCreateInfoCount = queues_ci.size(),
+ .pQueueCreateInfos = queues_ci.data(),
+ .enabledLayerCount = 0,
+ .ppEnabledLayerNames = nullptr,
+ .enabledExtensionCount = enabled_extensions.size(),
+ .ppEnabledExtensionNames = enabled_extensions.data(),
+ .pEnabledFeatures = nullptr,
+ };
+ VkDevice device;
+ Check(dispatch.vkCreateDevice(physical_device, &ci, nullptr, &device));
+ Load(device, dispatch);
+ return Device(device, dispatch);
+}
+
+Queue Device::GetQueue(u32 family_index) const noexcept {
+ VkQueue queue;
+ dld->vkGetDeviceQueue(handle, family_index, 0, &queue);
+ return Queue(queue, *dld);
+}
+
+Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
+ VkBuffer object;
+ Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
+ return Buffer(object, handle, *dld);
+}
+
+BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
+ VkBufferView object;
+ Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
+ return BufferView(object, handle, *dld);
+}
+
+Image Device::CreateImage(const VkImageCreateInfo& ci) const {
+ VkImage object;
+ Check(dld->vkCreateImage(handle, &ci, nullptr, &object));
+ return Image(object, handle, *dld);
+}
+
+ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const {
+ VkImageView object;
+ Check(dld->vkCreateImageView(handle, &ci, nullptr, &object));
+ return ImageView(object, handle, *dld);
+}
+
+Semaphore Device::CreateSemaphore() const {
+ static constexpr VkSemaphoreCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ };
+ return CreateSemaphore(ci);
+}
+
+Semaphore Device::CreateSemaphore(const VkSemaphoreCreateInfo& ci) const {
+ VkSemaphore object;
+ Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object));
+ return Semaphore(object, handle, *dld);
+}
+
+Fence Device::CreateFence(const VkFenceCreateInfo& ci) const {
+ VkFence object;
+ Check(dld->vkCreateFence(handle, &ci, nullptr, &object));
+ return Fence(object, handle, *dld);
+}
+
+DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const {
+ VkDescriptorPool object;
+ Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object));
+ return DescriptorPool(object, handle, *dld);
+}
+
+RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const {
+ VkRenderPass object;
+ Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object));
+ return RenderPass(object, handle, *dld);
+}
+
+DescriptorSetLayout Device::CreateDescriptorSetLayout(
+ const VkDescriptorSetLayoutCreateInfo& ci) const {
+ VkDescriptorSetLayout object;
+ Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object));
+ return DescriptorSetLayout(object, handle, *dld);
+}
+
+PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
+ VkPipelineLayout object;
+ Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
+ return PipelineLayout(object, handle, *dld);
+}
+
+Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
+ VkPipeline object;
+ Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
+ return Pipeline(object, handle, *dld);
+}
+
+Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
+ VkPipeline object;
+ Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
+ return Pipeline(object, handle, *dld);
+}
+
+Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const {
+ VkSampler object;
+ Check(dld->vkCreateSampler(handle, &ci, nullptr, &object));
+ return Sampler(object, handle, *dld);
+}
+
+Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const {
+ VkFramebuffer object;
+ Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object));
+ return Framebuffer(object, handle, *dld);
+}
+
+CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const {
+ VkCommandPool object;
+ Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object));
+ return CommandPool(object, handle, *dld);
+}
+
+DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR(
+ const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const {
+ VkDescriptorUpdateTemplateKHR object;
+ Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object));
+ return DescriptorUpdateTemplateKHR(object, handle, *dld);
+}
+
+QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const {
+ VkQueryPool object;
+ Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object));
+ return QueryPool(object, handle, *dld);
+}
+
+ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const {
+ VkShaderModule object;
+ Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object));
+ return ShaderModule(object, handle, *dld);
+}
+
+Event Device::CreateEvent() const {
+ static constexpr VkEventCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ };
+
+ VkEvent object;
+ Check(dld->vkCreateEvent(handle, &ci, nullptr, &object));
+ return Event(object, handle, *dld);
+}
+
+SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const {
+ VkSwapchainKHR object;
+ Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object));
+ return SwapchainKHR(object, handle, *dld);
+}
+
+DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept {
+ VkDeviceMemory memory;
+ if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) {
+ return {};
+ }
+ return DeviceMemory(memory, handle, *dld);
+}
+
+DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const {
+ VkDeviceMemory memory;
+ Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory));
+ return DeviceMemory(memory, handle, *dld);
+}
+
+VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer,
+ void* pnext) const noexcept {
+ const VkBufferMemoryRequirementsInfo2 info{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
+ .pNext = nullptr,
+ .buffer = buffer,
+ };
+ VkMemoryRequirements2 requirements{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
+ .pNext = pnext,
+ .memoryRequirements{},
+ };
+ dld->vkGetBufferMemoryRequirements2(handle, &info, &requirements);
+ return requirements.memoryRequirements;
+}
+
+VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept {
+ VkMemoryRequirements requirements;
+ dld->vkGetImageMemoryRequirements(handle, image, &requirements);
+ return requirements;
+}
+
+void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
+ Span<VkCopyDescriptorSet> copies) const noexcept {
+ dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
+}
+
+VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept {
+ VkPhysicalDeviceProperties properties;
+ dld->vkGetPhysicalDeviceProperties(physical_device, &properties);
+ return properties;
+}
+
+void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept {
+ dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties);
+}
+
+VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept {
+ VkPhysicalDeviceFeatures2KHR features2;
+ features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
+ features2.pNext = nullptr;
+ dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2);
+ return features2.features;
+}
+
+void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept {
+ dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features);
+}
+
+VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept {
+ VkFormatProperties properties;
+ dld->vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties);
+ return properties;
+}
+
+std::vector<VkExtensionProperties> PhysicalDevice::EnumerateDeviceExtensionProperties() const {
+ u32 num;
+ dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, nullptr);
+ std::vector<VkExtensionProperties> properties(num);
+ dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, properties.data());
+ return properties;
+}
+
+std::vector<VkQueueFamilyProperties> PhysicalDevice::GetQueueFamilyProperties() const {
+ u32 num;
+ dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, nullptr);
+ std::vector<VkQueueFamilyProperties> properties(num);
+ dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, properties.data());
+ return properties;
+}
+
+bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const {
+ VkBool32 supported;
+ Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface,
+ &supported));
+ return supported == VK_TRUE;
+}
+
+VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const {
+ VkSurfaceCapabilitiesKHR capabilities;
+ Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities));
+ return capabilities;
+}
+
+std::vector<VkSurfaceFormatKHR> PhysicalDevice::GetSurfaceFormatsKHR(VkSurfaceKHR surface) const {
+ u32 num;
+ Check(dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, nullptr));
+ std::vector<VkSurfaceFormatKHR> formats(num);
+ Check(
+ dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, formats.data()));
+ return formats;
+}
+
+std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR(
+ VkSurfaceKHR surface) const {
+ u32 num;
+ Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, nullptr));
+ std::vector<VkPresentModeKHR> modes(num);
+ Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num,
+ modes.data()));
+ return modes;
+}
+
+VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept {
+ VkPhysicalDeviceMemoryProperties properties;
+ dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties);
+ return properties;
+}
+
+u32 AvailableVersion(const InstanceDispatch& dld) noexcept {
+ PFN_vkEnumerateInstanceVersion vkEnumerateInstanceVersion;
+ if (!Proc(vkEnumerateInstanceVersion, dld, "vkEnumerateInstanceVersion")) {
+ // If the procedure is not found, Vulkan 1.0 is assumed
+ return VK_API_VERSION_1_0;
+ }
+ u32 version;
+ if (const VkResult result = vkEnumerateInstanceVersion(&version); result != VK_SUCCESS) {
+ LOG_ERROR(Render_Vulkan, "vkEnumerateInstanceVersion returned {}, assuming Vulkan 1.1",
+ ToString(result));
+ return VK_API_VERSION_1_1;
+ }
+ return version;
+}
+
+std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
+ const InstanceDispatch& dld) {
+ u32 num;
+ if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, nullptr) != VK_SUCCESS) {
+ return std::nullopt;
+ }
+ std::vector<VkExtensionProperties> properties(num);
+ if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, properties.data()) !=
+ VK_SUCCESS) {
+ return std::nullopt;
+ }
+ return properties;
+}
+
+std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
+ const InstanceDispatch& dld) {
+ u32 num;
+ if (dld.vkEnumerateInstanceLayerProperties(&num, nullptr) != VK_SUCCESS) {
+ return std::nullopt;
+ }
+ std::vector<VkLayerProperties> properties(num);
+ if (dld.vkEnumerateInstanceLayerProperties(&num, properties.data()) != VK_SUCCESS) {
+ return std::nullopt;
+ }
+ return properties;
+}
+
+} // namespace Vulkan::vk
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
new file mode 100644
index 000000000..3e36d356a
--- /dev/null
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -0,0 +1,1253 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <exception>
+#include <iterator>
+#include <limits>
+#include <memory>
+#include <optional>
+#include <span>
+#include <type_traits>
+#include <utility>
+#include <vector>
+
+#define VK_NO_PROTOTYPES
+#ifdef _WIN32
+#define VK_USE_PLATFORM_WIN32_KHR
+#endif
+#include <vulkan/vulkan.h>
+
+// Sanitize macros
+#ifdef CreateEvent
+#undef CreateEvent
+#endif
+#ifdef CreateSemaphore
+#undef CreateSemaphore
+#endif
+
+#include "common/common_types.h"
+
+#ifdef _MSC_VER
+#pragma warning(disable : 26812) // Disable prefer enum class over enum
+#endif
+
+namespace Vulkan::vk {
+
+/**
+ * Span for Vulkan arrays.
+ * Based on std::span but optimized for array access instead of iterators.
+ * Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
+ */
+template <typename T>
+class Span {
+public:
+ using value_type = T;
+ using size_type = u32;
+ using difference_type = std::ptrdiff_t;
+ using reference = const T&;
+ using const_reference = const T&;
+ using pointer = const T*;
+ using const_pointer = const T*;
+ using iterator = const T*;
+ using const_iterator = const T*;
+
+ /// Construct an empty span.
+ constexpr Span() noexcept = default;
+
+ /// Construct an empty span
+ constexpr Span(std::nullptr_t) noexcept {}
+
+ /// Construct a span from a single element.
+ constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}
+
+ /// Construct a span from a range.
+ template <typename Range>
+ // requires std::data(const Range&)
+ // requires std::size(const Range&)
+ constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
+
+ /// Construct a span from a pointer and a size.
+ /// This is inteded for subranges.
+ constexpr Span(const T* ptr_, std::size_t num_) noexcept : ptr{ptr_}, num{num_} {}
+
+ /// Returns the data pointer by the span.
+ constexpr const T* data() const noexcept {
+ return ptr;
+ }
+
+ /// Returns the number of elements in the span.
+ /// @note Returns a 32 bits integer because most Vulkan functions expect this type.
+ constexpr u32 size() const noexcept {
+ return static_cast<u32>(num);
+ }
+
+ /// Returns true when the span is empty.
+ constexpr bool empty() const noexcept {
+ return num == 0;
+ }
+
+ /// Returns a reference to the element in the passed index.
+ /// @pre: index < size()
+ constexpr const T& operator[](std::size_t index) const noexcept {
+ return ptr[index];
+ }
+
+ /// Returns an iterator to the beginning of the span.
+ constexpr const T* begin() const noexcept {
+ return ptr;
+ }
+
+ /// Returns an iterator to the end of the span.
+ constexpr const T* end() const noexcept {
+ return ptr + num;
+ }
+
+ /// Returns an iterator to the beginning of the span.
+ constexpr const T* cbegin() const noexcept {
+ return ptr;
+ }
+
+ /// Returns an iterator to the end of the span.
+ constexpr const T* cend() const noexcept {
+ return ptr + num;
+ }
+
+private:
+ const T* ptr = nullptr;
+ std::size_t num = 0;
+};
+
+/// Vulkan exception generated from a VkResult.
+class Exception final : public std::exception {
+public:
+ /// Construct the exception with a result.
+ /// @pre result != VK_SUCCESS
+ explicit Exception(VkResult result_) : result{result_} {}
+ virtual ~Exception() = default;
+
+ const char* what() const noexcept override;
+
+private:
+ VkResult result;
+};
+
+/// Converts a VkResult enum into a rodata string
+const char* ToString(VkResult) noexcept;
+
+/// Throws a Vulkan exception if result is not success.
+inline void Check(VkResult result) {
+ if (result != VK_SUCCESS) {
+ throw Exception(result);
+ }
+}
+
+/// Throws a Vulkan exception if result is an error.
+/// @return result
+inline VkResult Filter(VkResult result) {
+ if (result < 0) {
+ throw Exception(result);
+ }
+ return result;
+}
+
+/// Table holding Vulkan instance function pointers.
+struct InstanceDispatch {
+ PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
+
+ PFN_vkCreateInstance vkCreateInstance{};
+ PFN_vkDestroyInstance vkDestroyInstance{};
+ PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties{};
+ PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties{};
+
+ PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT{};
+ PFN_vkCreateDevice vkCreateDevice{};
+ PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT{};
+ PFN_vkDestroyDevice vkDestroyDevice{};
+ PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR{};
+ PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties{};
+ PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices{};
+ PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr{};
+ PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR{};
+ PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties{};
+ PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties{};
+ PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties{};
+ PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR{};
+ PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties{};
+ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR{};
+ PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR{};
+ PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR{};
+ PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR{};
+ PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR{};
+ PFN_vkQueuePresentKHR vkQueuePresentKHR{};
+};
+
+/// Table holding Vulkan device function pointers.
+struct DeviceDispatch : InstanceDispatch {
+ PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR{};
+ PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers{};
+ PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets{};
+ PFN_vkAllocateMemory vkAllocateMemory{};
+ PFN_vkBeginCommandBuffer vkBeginCommandBuffer{};
+ PFN_vkBindBufferMemory vkBindBufferMemory{};
+ PFN_vkBindImageMemory vkBindImageMemory{};
+ PFN_vkCmdBeginQuery vkCmdBeginQuery{};
+ PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass{};
+ PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT{};
+ PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT{};
+ PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets{};
+ PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer{};
+ PFN_vkCmdBindPipeline vkCmdBindPipeline{};
+ PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT{};
+ PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers{};
+ PFN_vkCmdBlitImage vkCmdBlitImage{};
+ PFN_vkCmdClearAttachments vkCmdClearAttachments{};
+ PFN_vkCmdCopyBuffer vkCmdCopyBuffer{};
+ PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage{};
+ PFN_vkCmdCopyImage vkCmdCopyImage{};
+ PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer{};
+ PFN_vkCmdDispatch vkCmdDispatch{};
+ PFN_vkCmdDraw vkCmdDraw{};
+ PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
+ PFN_vkCmdEndQuery vkCmdEndQuery{};
+ PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
+ PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT{};
+ PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
+ PFN_vkCmdFillBuffer vkCmdFillBuffer{};
+ PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier{};
+ PFN_vkCmdPushConstants vkCmdPushConstants{};
+ PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants{};
+ PFN_vkCmdSetDepthBias vkCmdSetDepthBias{};
+ PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds{};
+ PFN_vkCmdSetEvent vkCmdSetEvent{};
+ PFN_vkCmdSetScissor vkCmdSetScissor{};
+ PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask{};
+ PFN_vkCmdSetStencilReference vkCmdSetStencilReference{};
+ PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
+ PFN_vkCmdSetViewport vkCmdSetViewport{};
+ PFN_vkCmdWaitEvents vkCmdWaitEvents{};
+ PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT{};
+ PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT{};
+ PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT{};
+ PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
+ PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{};
+ PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
+ PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
+ PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{};
+ PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT{};
+ PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT{};
+ PFN_vkCmdResolveImage vkCmdResolveImage{};
+ PFN_vkCreateBuffer vkCreateBuffer{};
+ PFN_vkCreateBufferView vkCreateBufferView{};
+ PFN_vkCreateCommandPool vkCreateCommandPool{};
+ PFN_vkCreateComputePipelines vkCreateComputePipelines{};
+ PFN_vkCreateDescriptorPool vkCreateDescriptorPool{};
+ PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout{};
+ PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR{};
+ PFN_vkCreateEvent vkCreateEvent{};
+ PFN_vkCreateFence vkCreateFence{};
+ PFN_vkCreateFramebuffer vkCreateFramebuffer{};
+ PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines{};
+ PFN_vkCreateImage vkCreateImage{};
+ PFN_vkCreateImageView vkCreateImageView{};
+ PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
+ PFN_vkCreateQueryPool vkCreateQueryPool{};
+ PFN_vkCreateRenderPass vkCreateRenderPass{};
+ PFN_vkCreateSampler vkCreateSampler{};
+ PFN_vkCreateSemaphore vkCreateSemaphore{};
+ PFN_vkCreateShaderModule vkCreateShaderModule{};
+ PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR{};
+ PFN_vkDestroyBuffer vkDestroyBuffer{};
+ PFN_vkDestroyBufferView vkDestroyBufferView{};
+ PFN_vkDestroyCommandPool vkDestroyCommandPool{};
+ PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool{};
+ PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout{};
+ PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR{};
+ PFN_vkDestroyEvent vkDestroyEvent{};
+ PFN_vkDestroyFence vkDestroyFence{};
+ PFN_vkDestroyFramebuffer vkDestroyFramebuffer{};
+ PFN_vkDestroyImage vkDestroyImage{};
+ PFN_vkDestroyImageView vkDestroyImageView{};
+ PFN_vkDestroyPipeline vkDestroyPipeline{};
+ PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout{};
+ PFN_vkDestroyQueryPool vkDestroyQueryPool{};
+ PFN_vkDestroyRenderPass vkDestroyRenderPass{};
+ PFN_vkDestroySampler vkDestroySampler{};
+ PFN_vkDestroySemaphore vkDestroySemaphore{};
+ PFN_vkDestroyShaderModule vkDestroyShaderModule{};
+ PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR{};
+ PFN_vkDeviceWaitIdle vkDeviceWaitIdle{};
+ PFN_vkEndCommandBuffer vkEndCommandBuffer{};
+ PFN_vkFreeCommandBuffers vkFreeCommandBuffers{};
+ PFN_vkFreeDescriptorSets vkFreeDescriptorSets{};
+ PFN_vkFreeMemory vkFreeMemory{};
+ PFN_vkGetBufferMemoryRequirements2 vkGetBufferMemoryRequirements2{};
+ PFN_vkGetDeviceQueue vkGetDeviceQueue{};
+ PFN_vkGetEventStatus vkGetEventStatus{};
+ PFN_vkGetFenceStatus vkGetFenceStatus{};
+ PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
+ PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
+#ifdef _WIN32
+ PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
+#endif
+ PFN_vkGetQueryPoolResults vkGetQueryPoolResults{};
+ PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR{};
+ PFN_vkMapMemory vkMapMemory{};
+ PFN_vkQueueSubmit vkQueueSubmit{};
+ PFN_vkResetFences vkResetFences{};
+ PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT{};
+ PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT{};
+ PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT{};
+ PFN_vkUnmapMemory vkUnmapMemory{};
+ PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR{};
+ PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets{};
+ PFN_vkWaitForFences vkWaitForFences{};
+ PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR{};
+};
+
+/// Loads instance agnostic function pointers.
+/// @return True on success, false on error.
+bool Load(InstanceDispatch&) noexcept;
+
+/// Loads instance function pointers.
+/// @return True on success, false on error.
+bool Load(VkInstance, InstanceDispatch&) noexcept;
+
+void Destroy(VkInstance, const InstanceDispatch&) noexcept;
+void Destroy(VkDevice, const InstanceDispatch&) noexcept;
+
+void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkEvent, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
+void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
+void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
+void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
+
+VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
+VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
+
+template <typename Type, typename OwnerType, typename Dispatch>
+class Handle;
+
+/// Handle with an owning type.
+/// Analogue to std::unique_ptr.
+template <typename Type, typename OwnerType, typename Dispatch>
+class Handle {
+public:
+ /// Construct a handle and hold it's ownership.
+ explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
+ : handle{handle_}, owner{owner_}, dld{&dld_} {}
+
+ /// Construct an empty handle.
+ Handle() = default;
+
+ /// Construct an empty handle.
+ Handle(std::nullptr_t) {}
+
+ /// Copying Vulkan objects is not supported and will never be.
+ Handle(const Handle&) = delete;
+ Handle& operator=(const Handle&) = delete;
+
+ /// Construct a handle transfering the ownership from another handle.
+ Handle(Handle&& rhs) noexcept
+ : handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
+
+ /// Assign the current handle transfering the ownership from another handle.
+ /// Destroys any previously held object.
+ Handle& operator=(Handle&& rhs) noexcept {
+ Release();
+ handle = std::exchange(rhs.handle, nullptr);
+ owner = rhs.owner;
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys the current handle if it existed.
+ ~Handle() noexcept {
+ Release();
+ }
+
+ /// Destroys any held object.
+ void reset() noexcept {
+ Release();
+ handle = nullptr;
+ }
+
+ /// Returns the address of the held object.
+ /// Intended for Vulkan structures that expect a pointer to an array.
+ const Type* address() const noexcept {
+ return std::addressof(handle);
+ }
+
+ /// Returns the held Vulkan handle.
+ Type operator*() const noexcept {
+ return handle;
+ }
+
+ /// Returns true when there's a held object.
+ explicit operator bool() const noexcept {
+ return handle != nullptr;
+ }
+
+protected:
+ Type handle = nullptr;
+ OwnerType owner = nullptr;
+ const Dispatch* dld = nullptr;
+
+private:
+ /// Destroys the held object if it exists.
+ void Release() noexcept {
+ if (handle) {
+ Destroy(owner, handle, *dld);
+ }
+ }
+};
+
+/// Dummy type used to specify a handle has no owner.
+struct NoOwner {};
+
+/// Handle without an owning type.
+/// Analogue to std::unique_ptr
+template <typename Type, typename Dispatch>
+class Handle<Type, NoOwner, Dispatch> {
+public:
+ /// Construct a handle and hold it's ownership.
+ explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}
+
+ /// Construct an empty handle.
+ Handle() noexcept = default;
+
+ /// Copying Vulkan objects is not supported and will never be.
+ Handle(const Handle&) = delete;
+ Handle& operator=(const Handle&) = delete;
+
+ /// Construct a handle transfering ownership from another handle.
+ Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
+
+ /// Assign the current handle transfering the ownership from another handle.
+ /// Destroys any previously held object.
+ Handle& operator=(Handle&& rhs) noexcept {
+ Release();
+ handle = std::exchange(rhs.handle, nullptr);
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys the current handle if it existed.
+ ~Handle() noexcept {
+ Release();
+ }
+
+ /// Destroys any held object.
+ void reset() noexcept {
+ Release();
+ handle = nullptr;
+ }
+
+ /// Returns the address of the held object.
+ /// Intended for Vulkan structures that expect a pointer to an array.
+ const Type* address() const noexcept {
+ return std::addressof(handle);
+ }
+
+ /// Returns the held Vulkan handle.
+ Type operator*() const noexcept {
+ return handle;
+ }
+
+ /// Returns true when there's a held object.
+ operator bool() const noexcept {
+ return handle != nullptr;
+ }
+
+protected:
+ Type handle = nullptr;
+ const Dispatch* dld = nullptr;
+
+private:
+ /// Destroys the held object if it exists.
+ void Release() noexcept {
+ if (handle) {
+ Destroy(handle, *dld);
+ }
+ }
+};
+
+/// Array of a pool allocation.
+/// Analogue to std::vector
+template <typename AllocationType, typename PoolType>
+class PoolAllocations {
+public:
+ /// Construct an empty allocation.
+ PoolAllocations() = default;
+
+ /// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
+ explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations_, std::size_t num_,
+ VkDevice device_, PoolType pool_, const DeviceDispatch& dld_) noexcept
+ : allocations{std::move(allocations_)}, num{num_}, device{device_}, pool{pool_},
+ dld{&dld_} {}
+
+ /// Copying Vulkan allocations is not supported and will never be.
+ PoolAllocations(const PoolAllocations&) = delete;
+ PoolAllocations& operator=(const PoolAllocations&) = delete;
+
+ /// Construct an allocation transfering ownership from another allocation.
+ PoolAllocations(PoolAllocations&& rhs) noexcept
+ : allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
+ dld{rhs.dld} {}
+
+ /// Assign an allocation transfering ownership from another allocation.
+ /// Releases any previously held allocation.
+ PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
+ Release();
+ allocations = std::move(rhs.allocations);
+ num = rhs.num;
+ device = rhs.device;
+ pool = rhs.pool;
+ dld = rhs.dld;
+ return *this;
+ }
+
+ /// Destroys any held allocation.
+ ~PoolAllocations() {
+ Release();
+ }
+
+ /// Returns the number of allocations.
+ std::size_t size() const noexcept {
+ return num;
+ }
+
+ /// Returns a pointer to the array of allocations.
+ AllocationType const* data() const noexcept {
+ return allocations.get();
+ }
+
+ /// Returns the allocation in the specified index.
+ /// @pre index < size()
+ AllocationType operator[](std::size_t index) const noexcept {
+ return allocations[index];
+ }
+
+ /// True when a pool fails to construct.
+ bool IsOutOfPoolMemory() const noexcept {
+ return !device;
+ }
+
+private:
+ /// Destroys the held allocations if they exist.
+ void Release() noexcept {
+ if (!allocations) {
+ return;
+ }
+ const Span<AllocationType> span(allocations.get(), num);
+ const VkResult result = Free(device, pool, span, *dld);
+ // There's no way to report errors from a destructor.
+ if (result != VK_SUCCESS) {
+ std::terminate();
+ }
+ }
+
+ std::unique_ptr<AllocationType[]> allocations;
+ std::size_t num = 0;
+ VkDevice device = nullptr;
+ PoolType pool = nullptr;
+ const DeviceDispatch* dld = nullptr;
+};
+
+using DebugUtilsMessenger = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
+using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
+using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
+using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
+using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
+using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
+using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
+using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
+using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
+
+using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
+using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
+
+/// Vulkan instance owning handle.
+class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> {
+ using Handle<VkInstance, NoOwner, InstanceDispatch>::Handle;
+
+public:
+ /// Creates a Vulkan instance.
+ /// @throw Exception on initialization error.
+ static Instance Create(u32 version, Span<const char*> layers, Span<const char*> extensions,
+ InstanceDispatch& dispatch);
+
+ /// Enumerates physical devices.
+ /// @return Physical devices and an empty handle on failure.
+ /// @throw Exception on Vulkan error.
+ std::vector<VkPhysicalDevice> EnumeratePhysicalDevices() const;
+
+ /// Creates a debug callback messenger.
+ /// @throw Exception on creation failure.
+ DebugUtilsMessenger CreateDebugUtilsMessenger(
+ const VkDebugUtilsMessengerCreateInfoEXT& create_info) const;
+
+ /// Returns dispatch table.
+ const InstanceDispatch& Dispatch() const noexcept {
+ return *dld;
+ }
+};
+
+class Queue {
+public:
+ /// Construct an empty queue handle.
+ constexpr Queue() noexcept = default;
+
+ /// Construct a queue handle.
+ constexpr Queue(VkQueue queue_, const DeviceDispatch& dld_) noexcept
+ : queue{queue_}, dld{&dld_} {}
+
+ VkResult Submit(Span<VkSubmitInfo> submit_infos,
+ VkFence fence = VK_NULL_HANDLE) const noexcept {
+ return dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence);
+ }
+
+ VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
+ return dld->vkQueuePresentKHR(queue, &present_info);
+ }
+
+private:
+ VkQueue queue = nullptr;
+ const DeviceDispatch* dld = nullptr;
+};
+
+class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
+ using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Attaches a memory allocation.
+ void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
+
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+};
+
+class BufferView : public Handle<VkBufferView, VkDevice, DeviceDispatch> {
+ using Handle<VkBufferView, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+};
+
+class Image : public Handle<VkImage, VkDevice, DeviceDispatch> {
+ using Handle<VkImage, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Attaches a memory allocation.
+ void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
+
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+};
+
+class ImageView : public Handle<VkImageView, VkDevice, DeviceDispatch> {
+ using Handle<VkImageView, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+};
+
+class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> {
+ using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ int GetMemoryFdKHR() const;
+
+#ifdef _WIN32
+ HANDLE GetMemoryWin32HandleKHR() const;
+#endif
+
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+
+ u8* Map(VkDeviceSize offset, VkDeviceSize size) const {
+ void* data;
+ Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data));
+ return static_cast<u8*>(data);
+ }
+
+ void Unmap() const noexcept {
+ dld->vkUnmapMemory(owner, handle);
+ }
+};
+
+class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> {
+ using Handle<VkFence, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+
+ VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept {
+ return dld->vkWaitForFences(owner, 1, &handle, true, timeout);
+ }
+
+ VkResult GetStatus() const noexcept {
+ return dld->vkGetFenceStatus(owner, handle);
+ }
+
+ void Reset() const {
+ Check(dld->vkResetFences(owner, 1, &handle));
+ }
+};
+
+class Framebuffer : public Handle<VkFramebuffer, VkDevice, DeviceDispatch> {
+ using Handle<VkFramebuffer, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+};
+
+class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> {
+ using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const;
+
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+};
+
+class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> {
+ using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ CommandBuffers Allocate(std::size_t num_buffers,
+ VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
+
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+};
+
+class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> {
+ using Handle<VkSwapchainKHR, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ std::vector<VkImage> GetImages() const;
+};
+
+class Event : public Handle<VkEvent, VkDevice, DeviceDispatch> {
+ using Handle<VkEvent, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+
+ VkResult GetStatus() const noexcept {
+ return dld->vkGetEventStatus(owner, handle);
+ }
+};
+
+class ShaderModule : public Handle<VkShaderModule, VkDevice, DeviceDispatch> {
+ using Handle<VkShaderModule, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+};
+
+class Semaphore : public Handle<VkSemaphore, VkDevice, DeviceDispatch> {
+ using Handle<VkSemaphore, VkDevice, DeviceDispatch>::Handle;
+
+public:
+ /// Set object name.
+ void SetObjectNameEXT(const char* name) const;
+
+ [[nodiscard]] u64 GetCounter() const {
+ u64 value;
+ Check(dld->vkGetSemaphoreCounterValueKHR(owner, handle, &value));
+ return value;
+ }
+
+ /**
+ * Waits for a timeline semaphore on the host.
+ *
+ * @param value Value to wait
+ * @param timeout Time in nanoseconds to timeout
+ * @return True on successful wait, false on timeout
+ */
+ bool Wait(u64 value, u64 timeout = std::numeric_limits<u64>::max()) const {
+ const VkSemaphoreWaitInfoKHR wait_info{
+ .sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR,
+ .pNext = nullptr,
+ .flags = 0,
+ .semaphoreCount = 1,
+ .pSemaphores = &handle,
+ .pValues = &value,
+ };
+ const VkResult result = dld->vkWaitSemaphoresKHR(owner, &wait_info, timeout);
+ switch (result) {
+ case VK_SUCCESS:
+ return true;
+ case VK_TIMEOUT:
+ return false;
+ default:
+ throw Exception(result);
+ }
+ }
+};
+
+class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
+ using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle;
+
+public:
+ static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
+ Span<const char*> enabled_extensions, const void* next,
+ DeviceDispatch& dispatch);
+
+ Queue GetQueue(u32 family_index) const noexcept;
+
+ Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;
+
+ BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;
+
+ Image CreateImage(const VkImageCreateInfo& ci) const;
+
+ ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;
+
+ Semaphore CreateSemaphore() const;
+
+ Semaphore CreateSemaphore(const VkSemaphoreCreateInfo& ci) const;
+
+ Fence CreateFence(const VkFenceCreateInfo& ci) const;
+
+ DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const;
+
+ RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const;
+
+ DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
+
+ PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
+
+ Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
+
+ Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
+
+ Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
+
+ Framebuffer CreateFramebuffer(const VkFramebufferCreateInfo& ci) const;
+
+ CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const;
+
+ DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR(
+ const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const;
+
+ QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const;
+
+ ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;
+
+ Event CreateEvent() const;
+
+ SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;
+
+ DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept;
+
+ DeviceMemory AllocateMemory(const VkMemoryAllocateInfo& ai) const;
+
+ VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer,
+ void* pnext = nullptr) const noexcept;
+
+ VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
+
+ void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
+ Span<VkCopyDescriptorSet> copies) const noexcept;
+
+ void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template,
+ const void* data) const noexcept {
+ dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data);
+ }
+
+ VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore,
+ VkFence fence, u32* image_index) const noexcept {
+ return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence,
+ image_index);
+ }
+
+ VkResult WaitIdle() const noexcept {
+ return dld->vkDeviceWaitIdle(handle);
+ }
+
+ void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept {
+ dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
+ }
+
+ VkResult GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
+ void* data, VkDeviceSize stride,
+ VkQueryResultFlags flags) const noexcept {
+ return dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
+ flags);
+ }
+};
+
+class PhysicalDevice {
+public:
+ constexpr PhysicalDevice() noexcept = default;
+
+ constexpr PhysicalDevice(VkPhysicalDevice physical_device_,
+ const InstanceDispatch& dld_) noexcept
+ : physical_device{physical_device_}, dld{&dld_} {}
+
+ constexpr operator VkPhysicalDevice() const noexcept {
+ return physical_device;
+ }
+
+ VkPhysicalDeviceProperties GetProperties() const noexcept;
+
+ void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept;
+
+ VkPhysicalDeviceFeatures GetFeatures() const noexcept;
+
+ void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept;
+
+ VkFormatProperties GetFormatProperties(VkFormat) const noexcept;
+
+ std::vector<VkExtensionProperties> EnumerateDeviceExtensionProperties() const;
+
+ std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const;
+
+ bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;
+
+ VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const;
+
+ std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;
+
+ std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;
+
+ VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;
+
+private:
+ VkPhysicalDevice physical_device = nullptr;
+ const InstanceDispatch* dld = nullptr;
+};
+
+class CommandBuffer {
+public:
+ CommandBuffer() noexcept = default;
+
+ explicit CommandBuffer(VkCommandBuffer handle_, const DeviceDispatch& dld_) noexcept
+ : handle{handle_}, dld{&dld_} {}
+
+ const VkCommandBuffer* address() const noexcept {
+ return &handle;
+ }
+
+ void Begin(const VkCommandBufferBeginInfo& begin_info) const {
+ Check(dld->vkBeginCommandBuffer(handle, &begin_info));
+ }
+
+ void End() const {
+ Check(dld->vkEndCommandBuffer(handle));
+ }
+
+ void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi,
+ VkSubpassContents contents) const noexcept {
+ dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents);
+ }
+
+ void EndRenderPass() const noexcept {
+ dld->vkCmdEndRenderPass(handle);
+ }
+
+ void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept {
+ dld->vkCmdBeginQuery(handle, query_pool, query, flags);
+ }
+
+ void EndQuery(VkQueryPool query_pool, u32 query) const noexcept {
+ dld->vkCmdEndQuery(handle, query_pool, query);
+ }
+
+ void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
+ Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
+ dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
+ dynamic_offsets.size(), dynamic_offsets.data());
+ }
+
+ void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
+ dld->vkCmdBindPipeline(handle, bind_point, pipeline);
+ }
+
+ void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset,
+ VkIndexType index_type) const noexcept {
+ dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type);
+ }
+
+ void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers,
+ const VkDeviceSize* offsets) const noexcept {
+ dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets);
+ }
+
+ void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept {
+ BindVertexBuffers(binding, 1, &buffer, &offset);
+ }
+
+ void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex,
+ u32 first_instance) const noexcept {
+ dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance);
+ }
+
+ void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset,
+ u32 first_instance) const noexcept {
+ dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset,
+ first_instance);
+ }
+
+ void ClearAttachments(Span<VkClearAttachment> attachments,
+ Span<VkClearRect> rects) const noexcept {
+ dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
+ rects.data());
+ }
+
+ void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
+ VkImageLayout dst_layout, Span<VkImageBlit> regions,
+ VkFilter filter) const noexcept {
+ dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
+ regions.data(), filter);
+ }
+
+ void ResolveImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
+ VkImageLayout dst_layout, Span<VkImageResolve> regions) {
+ dld->vkCmdResolveImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
+ regions.data());
+ }
+
+ void Dispatch(u32 x, u32 y, u32 z) const noexcept {
+ dld->vkCmdDispatch(handle, x, y, z);
+ }
+
+ void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
+ VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers,
+ Span<VkBufferMemoryBarrier> buffer_barriers,
+ Span<VkImageMemoryBarrier> image_barriers) const noexcept {
+ dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags,
+ memory_barriers.size(), memory_barriers.data(),
+ buffer_barriers.size(), buffer_barriers.data(),
+ image_barriers.size(), image_barriers.data());
+ }
+
+ void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
+ VkDependencyFlags dependency_flags = 0) const noexcept {
+ PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, {}, {}, {});
+ }
+
+ void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
+ VkDependencyFlags dependency_flags,
+ const VkMemoryBarrier& memory_barrier) const noexcept {
+ PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, memory_barrier, {}, {});
+ }
+
+ void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
+ VkDependencyFlags dependency_flags,
+ const VkBufferMemoryBarrier& buffer_barrier) const noexcept {
+ PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, {}, buffer_barrier, {});
+ }
+
+ void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
+ VkDependencyFlags dependency_flags,
+ const VkImageMemoryBarrier& image_barrier) const noexcept {
+ PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, {}, {}, image_barrier);
+ }
+
+ void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
+ Span<VkBufferImageCopy> regions) const noexcept {
+ dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),
+ regions.data());
+ }
+
+ void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
+ Span<VkBufferCopy> regions) const noexcept {
+ dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data());
+ }
+
+ void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
+ VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept {
+ dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
+ regions.data());
+ }
+
+ void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer,
+ Span<VkBufferImageCopy> regions) const noexcept {
+ dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(),
+ regions.data());
+ }
+
+ void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size,
+ u32 data) const noexcept {
+ dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
+ }
+
+ void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size,
+ const void* values) const noexcept {
+ dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
+ }
+
+ template <typename T>
+ void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags,
+ const T& data) const noexcept {
+ static_assert(std::is_trivially_copyable_v<T>, "<data> is not trivially copyable");
+ dld->vkCmdPushConstants(handle, layout, flags, 0, static_cast<u32>(sizeof(T)), &data);
+ }
+
+ void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
+ dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
+ }
+
+ void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept {
+ dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data());
+ }
+
+ void SetBlendConstants(const float blend_constants[4]) const noexcept {
+ dld->vkCmdSetBlendConstants(handle, blend_constants);
+ }
+
+ void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept {
+ dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask);
+ }
+
+ void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept {
+ dld->vkCmdSetStencilReference(handle, face_mask, reference);
+ }
+
+ void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept {
+ dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask);
+ }
+
+ void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept {
+ dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
+ }
+
+ void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
+ dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
+ }
+
+ void SetEvent(VkEvent event, VkPipelineStageFlags stage_flags) const noexcept {
+ dld->vkCmdSetEvent(handle, event, stage_flags);
+ }
+
+ void WaitEvents(Span<VkEvent> events, VkPipelineStageFlags src_stage_mask,
+ VkPipelineStageFlags dst_stage_mask, Span<VkMemoryBarrier> memory_barriers,
+ Span<VkBufferMemoryBarrier> buffer_barriers,
+ Span<VkImageMemoryBarrier> image_barriers) const noexcept {
+ dld->vkCmdWaitEvents(handle, events.size(), events.data(), src_stage_mask, dst_stage_mask,
+ memory_barriers.size(), memory_barriers.data(), buffer_barriers.size(),
+ buffer_barriers.data(), image_barriers.size(), image_barriers.data());
+ }
+
+ void BindVertexBuffers2EXT(u32 first_binding, u32 binding_count, const VkBuffer* buffers,
+ const VkDeviceSize* offsets, const VkDeviceSize* sizes,
+ const VkDeviceSize* strides) const noexcept {
+ dld->vkCmdBindVertexBuffers2EXT(handle, first_binding, binding_count, buffers, offsets,
+ sizes, strides);
+ }
+
+ void SetCullModeEXT(VkCullModeFlags cull_mode) const noexcept {
+ dld->vkCmdSetCullModeEXT(handle, cull_mode);
+ }
+
+ void SetDepthBoundsTestEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetDepthBoundsTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
+ void SetDepthCompareOpEXT(VkCompareOp compare_op) const noexcept {
+ dld->vkCmdSetDepthCompareOpEXT(handle, compare_op);
+ }
+
+ void SetDepthTestEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetDepthTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
+ void SetDepthWriteEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
+ void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
+ dld->vkCmdSetFrontFaceEXT(handle, front_face);
+ }
+
+ void SetPrimitiveTopologyEXT(VkPrimitiveTopology primitive_topology) const noexcept {
+ dld->vkCmdSetPrimitiveTopologyEXT(handle, primitive_topology);
+ }
+
+ void SetStencilOpEXT(VkStencilFaceFlags face_mask, VkStencilOp fail_op, VkStencilOp pass_op,
+ VkStencilOp depth_fail_op, VkCompareOp compare_op) const noexcept {
+ dld->vkCmdSetStencilOpEXT(handle, face_mask, fail_op, pass_op, depth_fail_op, compare_op);
+ }
+
+ void SetStencilTestEnableEXT(bool enable) const noexcept {
+ dld->vkCmdSetStencilTestEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
+ }
+
+ void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
+ const VkDeviceSize* offsets,
+ const VkDeviceSize* sizes) const noexcept {
+ dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes);
+ }
+
+ void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
+ const VkBuffer* counter_buffers,
+ const VkDeviceSize* counter_buffer_offsets) const noexcept {
+ dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
+ counter_buffers, counter_buffer_offsets);
+ }
+
+ void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
+ const VkBuffer* counter_buffers,
+ const VkDeviceSize* counter_buffer_offsets) const noexcept {
+ dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
+ counter_buffers, counter_buffer_offsets);
+ }
+
+ void BeginDebugUtilsLabelEXT(const char* label, std::span<float, 4> color) const noexcept {
+ const VkDebugUtilsLabelEXT label_info{
+ .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT,
+ .pNext = nullptr,
+ .pLabelName = label,
+ .color{color[0], color[1], color[2], color[3]},
+ };
+ dld->vkCmdBeginDebugUtilsLabelEXT(handle, &label_info);
+ }
+
+ void EndDebugUtilsLabelEXT() const noexcept {
+ dld->vkCmdEndDebugUtilsLabelEXT(handle);
+ }
+
+private:
+ VkCommandBuffer handle;
+ const DeviceDispatch* dld;
+};
+
+u32 AvailableVersion(const InstanceDispatch& dld) noexcept;
+
+std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
+ const InstanceDispatch& dld);
+
+std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
+ const InstanceDispatch& dld);
+
+} // namespace Vulkan::vk
diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt
index 7e484b906..ae85a72ea 100644
--- a/src/web_service/CMakeLists.txt
+++ b/src/web_service/CMakeLists.txt
@@ -9,4 +9,4 @@ add_library(web_service STATIC
)
create_target_directory_groups(web_service)
-target_link_libraries(web_service PRIVATE common nlohmann_json::nlohmann_json httplib lurlparser)
+target_link_libraries(web_service PRIVATE common nlohmann_json::nlohmann_json httplib)
diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp
index 74e287045..67183e64c 100644
--- a/src/web_service/web_backend.cpp
+++ b/src/web_service/web_backend.cpp
@@ -7,7 +7,6 @@
#include <mutex>
#include <string>
-#include <LUrlParser.h>
#include <fmt/format.h>
#include <httplib.h>
@@ -19,9 +18,6 @@ namespace WebService {
constexpr std::array<const char, 1> API_VERSION{'1'};
-constexpr int HTTP_PORT = 80;
-constexpr int HTTPS_PORT = 443;
-
constexpr std::size_t TIMEOUT_SECONDS = 30;
struct Client::Impl {
@@ -67,28 +63,17 @@ struct Client::Impl {
const std::string& jwt = "", const std::string& username = "",
const std::string& token = "") {
if (cli == nullptr) {
- auto parsedUrl = LUrlParser::clParseURL::ParseURL(host);
- int port;
- if (parsedUrl.m_Scheme == "http") {
- if (!parsedUrl.GetPort(&port)) {
- port = HTTP_PORT;
- }
- cli = std::make_unique<httplib::Client>(parsedUrl.m_Host.c_str(), port);
- } else if (parsedUrl.m_Scheme == "https") {
- if (!parsedUrl.GetPort(&port)) {
- port = HTTPS_PORT;
- }
- cli = std::make_unique<httplib::SSLClient>(parsedUrl.m_Host.c_str(), port);
- } else {
- LOG_ERROR(WebService, "Bad URL scheme {}", parsedUrl.m_Scheme);
- return WebResult{WebResult::Code::InvalidURL, "Bad URL scheme", ""};
- }
+ cli = std::make_unique<httplib::Client>(host.c_str());
}
- if (cli == nullptr) {
- LOG_ERROR(WebService, "Invalid URL {}", host + path);
- return WebResult{WebResult::Code::InvalidURL, "Invalid URL", ""};
+
+ if (!cli->is_valid()) {
+ LOG_ERROR(WebService, "Client is invalid, skipping request!");
+ return {};
}
- cli->set_timeout_sec(TIMEOUT_SECONDS);
+
+ cli->set_connection_timeout(TIMEOUT_SECONDS);
+ cli->set_read_timeout(TIMEOUT_SECONDS);
+ cli->set_write_timeout(TIMEOUT_SECONDS);
httplib::Headers params;
if (!jwt.empty()) {
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 6987e85e1..b025ced1c 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -9,6 +9,9 @@ add_executable(yuzu
about_dialog.cpp
about_dialog.h
aboutdialog.ui
+ applets/controller.cpp
+ applets/controller.h
+ applets/controller.ui
applets/error.cpp
applets/error.h
applets/profile_select.cpp
@@ -62,12 +65,20 @@ add_executable(yuzu
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_input.ui
- configuration/configure_input_player.cpp
- configuration/configure_input_player.h
- configuration/configure_input_player.ui
configuration/configure_input_advanced.cpp
configuration/configure_input_advanced.h
configuration/configure_input_advanced.ui
+ configuration/configure_input_player.cpp
+ configuration/configure_input_player.h
+ configuration/configure_input_player.ui
+ configuration/configure_input_player_widget.cpp
+ configuration/configure_input_player_widget.h
+ configuration/configure_input_profile_dialog.cpp
+ configuration/configure_input_profile_dialog.h
+ configuration/configure_input_profile_dialog.ui
+ configuration/configure_motion_touch.cpp
+ configuration/configure_motion_touch.h
+ configuration/configure_motion_touch.ui
configuration/configure_mouse_advanced.cpp
configuration/configure_mouse_advanced.h
configuration/configure_mouse_advanced.ui
@@ -86,17 +97,28 @@ add_executable(yuzu
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
+ configuration/configure_touch_from_button.cpp
+ configuration/configure_touch_from_button.h
+ configuration/configure_touch_from_button.ui
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
configuration/configure_touchscreen_advanced.ui
+ configuration/configure_touch_widget.h
configuration/configure_ui.cpp
configuration/configure_ui.h
configuration/configure_ui.ui
+ configuration/configure_vibration.cpp
+ configuration/configure_vibration.h
+ configuration/configure_vibration.ui
configuration/configure_web.cpp
configuration/configure_web.h
configuration/configure_web.ui
+ configuration/input_profiles.cpp
+ configuration/input_profiles.h
debugger/console.cpp
debugger/console.h
+ debugger/controller.cpp
+ debugger/controller.h
debugger/profiler.cpp
debugger/profiler.h
debugger/wait_tree.cpp
@@ -123,10 +145,13 @@ add_executable(yuzu
util/limitable_input_dialog.h
util/sequence_dialog/sequence_dialog.cpp
util/sequence_dialog/sequence_dialog.h
+ util/url_request_interceptor.cpp
+ util/url_request_interceptor.h
util/util.cpp
util/util.h
compatdb.cpp
compatdb.h
+ yuzu.qrc
yuzu.rc
)
@@ -199,7 +224,8 @@ target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
-if (ENABLE_VULKAN AND NOT WIN32)
+target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
+if (NOT WIN32)
target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
endif()
@@ -251,17 +277,12 @@ endif()
if (MSVC)
include(CopyYuzuQt5Deps)
include(CopyYuzuSDLDeps)
- include(CopyYuzuUnicornDeps)
+ include(CopyYuzuFFmpegDeps)
copy_yuzu_Qt5_deps(yuzu)
copy_yuzu_SDL_deps(yuzu)
- copy_yuzu_unicorn_deps(yuzu)
+ copy_yuzu_FFmpeg_deps(yuzu)
endif()
if (NOT APPLE)
target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
endif()
-
-if (ENABLE_VULKAN)
- target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
- target_compile_definitions(yuzu PRIVATE HAS_VULKAN)
-endif()
diff --git a/src/yuzu/aboutdialog.ui b/src/yuzu/aboutdialog.ui
index f122ba39d..1b320630c 100644
--- a/src/yuzu/aboutdialog.ui
+++ b/src/yuzu/aboutdialog.ui
@@ -160,32 +160,12 @@ p, li { white-space: pre-wrap; }
<signal>accepted()</signal>
<receiver>AboutDialog</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>248</x>
- <y>254</y>
- </hint>
- <hint type="destinationlabel">
- <x>157</x>
- <y>274</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>AboutDialog</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>316</x>
- <y>260</y>
- </hint>
- <hint type="destinationlabel">
- <x>286</x>
- <y>274</y>
- </hint>
- </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp
new file mode 100644
index 000000000..b92cd6886
--- /dev/null
+++ b/src/yuzu/applets/controller.cpp
@@ -0,0 +1,679 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <thread>
+
+#include "common/assert.h"
+#include "common/string_util.h"
+#include "core/core.h"
+#include "core/hle/lock.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+#include "ui_controller.h"
+#include "yuzu/applets/controller.h"
+#include "yuzu/configuration/configure_input.h"
+#include "yuzu/configuration/configure_input_profile_dialog.h"
+#include "yuzu/configuration/configure_vibration.h"
+#include "yuzu/configuration/input_profiles.h"
+#include "yuzu/main.h"
+
+namespace {
+
+constexpr std::size_t HANDHELD_INDEX = 8;
+
+constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
+ {true, false, false, false},
+ {true, true, false, false},
+ {true, true, true, false},
+ {true, true, true, true},
+ {true, false, false, true},
+ {true, false, true, false},
+ {true, false, true, true},
+ {false, true, true, false},
+}};
+
+void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
+ bool connected) {
+ Core::System& system{Core::System::GetInstance()};
+
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+
+ Service::SM::ServiceManager& sm = system.ServiceManager();
+
+ auto& npad =
+ sm.GetService<Service::HID::Hid>("hid")
+ ->GetAppletResource()
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+
+ npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
+}
+
+// Returns true if the given controller type is compatible with the given parameters.
+bool IsControllerCompatible(Settings::ControllerType controller_type,
+ Core::Frontend::ControllerParameters parameters) {
+ switch (controller_type) {
+ case Settings::ControllerType::ProController:
+ return parameters.allow_pro_controller;
+ case Settings::ControllerType::DualJoyconDetached:
+ return parameters.allow_dual_joycons;
+ case Settings::ControllerType::LeftJoycon:
+ return parameters.allow_left_joycon;
+ case Settings::ControllerType::RightJoycon:
+ return parameters.allow_right_joycon;
+ case Settings::ControllerType::Handheld:
+ return parameters.enable_single_mode && parameters.allow_handheld;
+ case Settings::ControllerType::GameCube:
+ return parameters.allow_gamecube_controller;
+ default:
+ return false;
+ }
+}
+
+} // namespace
+
+QtControllerSelectorDialog::QtControllerSelectorDialog(
+ QWidget* parent, Core::Frontend::ControllerParameters parameters_,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
+ parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
+ input_profiles(std::make_unique<InputProfiles>()) {
+ ui->setupUi(this);
+
+ player_widgets = {
+ ui->widgetPlayer1, ui->widgetPlayer2, ui->widgetPlayer3, ui->widgetPlayer4,
+ ui->widgetPlayer5, ui->widgetPlayer6, ui->widgetPlayer7, ui->widgetPlayer8,
+ };
+
+ player_groupboxes = {
+ ui->groupPlayer1Connected, ui->groupPlayer2Connected, ui->groupPlayer3Connected,
+ ui->groupPlayer4Connected, ui->groupPlayer5Connected, ui->groupPlayer6Connected,
+ ui->groupPlayer7Connected, ui->groupPlayer8Connected,
+ };
+
+ connected_controller_icons = {
+ ui->controllerPlayer1, ui->controllerPlayer2, ui->controllerPlayer3, ui->controllerPlayer4,
+ ui->controllerPlayer5, ui->controllerPlayer6, ui->controllerPlayer7, ui->controllerPlayer8,
+ };
+
+ led_patterns_boxes = {{
+ {ui->checkboxPlayer1LED1, ui->checkboxPlayer1LED2, ui->checkboxPlayer1LED3,
+ ui->checkboxPlayer1LED4},
+ {ui->checkboxPlayer2LED1, ui->checkboxPlayer2LED2, ui->checkboxPlayer2LED3,
+ ui->checkboxPlayer2LED4},
+ {ui->checkboxPlayer3LED1, ui->checkboxPlayer3LED2, ui->checkboxPlayer3LED3,
+ ui->checkboxPlayer3LED4},
+ {ui->checkboxPlayer4LED1, ui->checkboxPlayer4LED2, ui->checkboxPlayer4LED3,
+ ui->checkboxPlayer4LED4},
+ {ui->checkboxPlayer5LED1, ui->checkboxPlayer5LED2, ui->checkboxPlayer5LED3,
+ ui->checkboxPlayer5LED4},
+ {ui->checkboxPlayer6LED1, ui->checkboxPlayer6LED2, ui->checkboxPlayer6LED3,
+ ui->checkboxPlayer6LED4},
+ {ui->checkboxPlayer7LED1, ui->checkboxPlayer7LED2, ui->checkboxPlayer7LED3,
+ ui->checkboxPlayer7LED4},
+ {ui->checkboxPlayer8LED1, ui->checkboxPlayer8LED2, ui->checkboxPlayer8LED3,
+ ui->checkboxPlayer8LED4},
+ }};
+
+ explain_text_labels = {
+ ui->labelPlayer1Explain, ui->labelPlayer2Explain, ui->labelPlayer3Explain,
+ ui->labelPlayer4Explain, ui->labelPlayer5Explain, ui->labelPlayer6Explain,
+ ui->labelPlayer7Explain, ui->labelPlayer8Explain,
+ };
+
+ emulated_controllers = {
+ ui->comboPlayer1Emulated, ui->comboPlayer2Emulated, ui->comboPlayer3Emulated,
+ ui->comboPlayer4Emulated, ui->comboPlayer5Emulated, ui->comboPlayer6Emulated,
+ ui->comboPlayer7Emulated, ui->comboPlayer8Emulated,
+ };
+
+ player_labels = {
+ ui->labelPlayer1, ui->labelPlayer2, ui->labelPlayer3, ui->labelPlayer4,
+ ui->labelPlayer5, ui->labelPlayer6, ui->labelPlayer7, ui->labelPlayer8,
+ };
+
+ connected_controller_labels = {
+ ui->labelConnectedPlayer1, ui->labelConnectedPlayer2, ui->labelConnectedPlayer3,
+ ui->labelConnectedPlayer4, ui->labelConnectedPlayer5, ui->labelConnectedPlayer6,
+ ui->labelConnectedPlayer7, ui->labelConnectedPlayer8,
+ };
+
+ connected_controller_checkboxes = {
+ ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected,
+ ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected,
+ ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected,
+ };
+
+ // Setup/load everything prior to setting up connections.
+ // This avoids unintentionally changing the states of elements while loading them in.
+ SetSupportedControllers();
+ DisableUnsupportedPlayers();
+
+ for (std::size_t player_index = 0; player_index < NUM_PLAYERS; ++player_index) {
+ SetEmulatedControllers(player_index);
+ }
+
+ LoadConfiguration();
+
+ for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ SetExplainText(i);
+ UpdateControllerIcon(i);
+ UpdateLEDPattern(i);
+ UpdateBorderColor(i);
+
+ connect(player_groupboxes[i], &QGroupBox::toggled, [this, i](bool checked) {
+ if (checked) {
+ for (std::size_t index = 0; index <= i; ++index) {
+ connected_controller_checkboxes[index]->setChecked(checked);
+ }
+ } else {
+ for (std::size_t index = i; index < NUM_PLAYERS; ++index) {
+ connected_controller_checkboxes[index]->setChecked(checked);
+ }
+ }
+ });
+
+ connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
+ [this, i](int) {
+ UpdateControllerIcon(i);
+ UpdateControllerState(i);
+ UpdateLEDPattern(i);
+ CheckIfParametersMet();
+ });
+
+ connect(connected_controller_checkboxes[i], &QCheckBox::stateChanged, [this, i](int state) {
+ player_groupboxes[i]->setChecked(state == Qt::Checked);
+ UpdateControllerIcon(i);
+ UpdateControllerState(i);
+ UpdateLEDPattern(i);
+ UpdateBorderColor(i);
+ CheckIfParametersMet();
+ });
+
+ if (i == 0) {
+ connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
+ [this, i](int index) {
+ UpdateDockedState(GetControllerTypeFromIndex(index, i) ==
+ Settings::ControllerType::Handheld);
+ });
+ }
+ }
+
+ connect(ui->vibrationButton, &QPushButton::clicked, this,
+ &QtControllerSelectorDialog::CallConfigureVibrationDialog);
+
+ connect(ui->inputConfigButton, &QPushButton::clicked, this,
+ &QtControllerSelectorDialog::CallConfigureInputProfileDialog);
+
+ connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
+ &QtControllerSelectorDialog::ApplyConfiguration);
+
+ // Enhancement: Check if the parameters have already been met before disconnecting controllers.
+ // If all the parameters are met AND only allows a single player,
+ // stop the constructor here as we do not need to continue.
+ if (CheckIfParametersMet() && parameters.enable_single_mode) {
+ return;
+ }
+
+ // If keep_controllers_connected is false, forcefully disconnect all controllers
+ if (!parameters.keep_controllers_connected) {
+ for (auto player : player_groupboxes) {
+ player->setChecked(false);
+ }
+ }
+
+ resize(0, 0);
+}
+
+QtControllerSelectorDialog::~QtControllerSelectorDialog() = default;
+
+int QtControllerSelectorDialog::exec() {
+ if (parameters_met && parameters.enable_single_mode) {
+ return QDialog::Accepted;
+ }
+ return QDialog::exec();
+}
+
+void QtControllerSelectorDialog::ApplyConfiguration() {
+ const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
+ Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
+
+ Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
+ Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
+}
+
+void QtControllerSelectorDialog::LoadConfiguration() {
+ for (std::size_t index = 0; index < NUM_PLAYERS; ++index) {
+ const auto connected =
+ Settings::values.players.GetValue()[index].connected ||
+ (index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
+ player_groupboxes[index]->setChecked(connected);
+ connected_controller_checkboxes[index]->setChecked(connected);
+ emulated_controllers[index]->setCurrentIndex(GetIndexFromControllerType(
+ Settings::values.players.GetValue()[index].controller_type, index));
+ }
+
+ UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
+
+ ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue());
+ ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue());
+}
+
+void QtControllerSelectorDialog::CallConfigureVibrationDialog() {
+ ConfigureVibration dialog(this);
+
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+ Qt::WindowSystemMenuHint);
+ dialog.setWindowModality(Qt::WindowModal);
+
+ if (dialog.exec() == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+ }
+}
+
+void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
+ ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get());
+
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+ Qt::WindowSystemMenuHint);
+ dialog.setWindowModality(Qt::WindowModal);
+ dialog.exec();
+}
+
+bool QtControllerSelectorDialog::CheckIfParametersMet() {
+ // Here, we check and validate the current configuration against all applicable parameters.
+ const auto num_connected_players = static_cast<int>(
+ std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
+ [this](const QGroupBox* player) { return player->isChecked(); }));
+
+ const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players;
+ const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;
+
+ // First, check against the number of connected players.
+ if (num_connected_players < min_supported_players ||
+ num_connected_players > max_supported_players) {
+ parameters_met = false;
+ ui->buttonBox->setEnabled(parameters_met);
+ return parameters_met;
+ }
+
+ // Next, check against all connected controllers.
+ const auto all_controllers_compatible = [this] {
+ for (std::size_t index = 0; index < NUM_PLAYERS; ++index) {
+ // Skip controllers that are not used, we only care about the currently connected ones.
+ if (!player_groupboxes[index]->isChecked() || !player_groupboxes[index]->isEnabled()) {
+ continue;
+ }
+
+ const auto compatible = IsControllerCompatible(
+ GetControllerTypeFromIndex(emulated_controllers[index]->currentIndex(), index),
+ parameters);
+
+ // If any controller is found to be incompatible, return false early.
+ if (!compatible) {
+ return false;
+ }
+ }
+
+ // Reaching here means all currently connected controllers are compatible.
+ return true;
+ }();
+
+ parameters_met = all_controllers_compatible;
+ ui->buttonBox->setEnabled(parameters_met);
+ return parameters_met;
+}
+
+void QtControllerSelectorDialog::SetSupportedControllers() {
+ const QString theme = [] {
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ return QStringLiteral("_dark");
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ return QStringLiteral("_midnight");
+ } else {
+ return QString{};
+ }
+ }();
+
+ if (parameters.enable_single_mode && parameters.allow_handheld) {
+ ui->controllerSupported1->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_handheld%0); ").arg(theme));
+ } else {
+ ui->controllerSupported1->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_handheld%0_disabled); ").arg(theme));
+ }
+
+ if (parameters.allow_dual_joycons) {
+ ui->controllerSupported2->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ").arg(theme));
+ } else {
+ ui->controllerSupported2->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_dual_joycon%0_disabled); ").arg(theme));
+ }
+
+ if (parameters.allow_left_joycon) {
+ ui->controllerSupported3->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_joycon_left%0); ").arg(theme));
+ } else {
+ ui->controllerSupported3->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_joycon_left%0_disabled); ").arg(theme));
+ }
+
+ if (parameters.allow_right_joycon) {
+ ui->controllerSupported4->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_joycon_right%0); ").arg(theme));
+ } else {
+ ui->controllerSupported4->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_joycon_right%0_disabled); ").arg(theme));
+ }
+
+ if (parameters.allow_pro_controller || parameters.allow_gamecube_controller) {
+ ui->controllerSupported5->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_pro_controller%0); ").arg(theme));
+ } else {
+ ui->controllerSupported5->setStyleSheet(
+ QStringLiteral("image: url(:/controller/applet_pro_controller%0_disabled); ")
+ .arg(theme));
+ }
+
+ // enable_single_mode overrides min_players and max_players.
+ if (parameters.enable_single_mode) {
+ ui->numberSupportedLabel->setText(QStringLiteral("1"));
+ return;
+ }
+
+ if (parameters.min_players == parameters.max_players) {
+ ui->numberSupportedLabel->setText(QStringLiteral("%1").arg(parameters.max_players));
+ } else {
+ ui->numberSupportedLabel->setText(
+ QStringLiteral("%1 - %2").arg(parameters.min_players).arg(parameters.max_players));
+ }
+}
+
+void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index) {
+ auto& pairs = index_controller_type_pairs[player_index];
+
+ pairs.clear();
+ emulated_controllers[player_index]->clear();
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::ProController);
+ emulated_controllers[player_index]->addItem(tr("Pro Controller"));
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::DualJoyconDetached);
+ emulated_controllers[player_index]->addItem(tr("Dual Joycons"));
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::LeftJoycon);
+ emulated_controllers[player_index]->addItem(tr("Left Joycon"));
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::RightJoycon);
+ emulated_controllers[player_index]->addItem(tr("Right Joycon"));
+
+ if (player_index == 0) {
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::Handheld);
+ emulated_controllers[player_index]->addItem(tr("Handheld"));
+ }
+
+ pairs.emplace_back(emulated_controllers[player_index]->count(),
+ Settings::ControllerType::GameCube);
+ emulated_controllers[player_index]->addItem(tr("GameCube Controller"));
+}
+
+Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex(
+ int index, std::size_t player_index) const {
+ const auto& pairs = index_controller_type_pairs[player_index];
+
+ const auto it = std::find_if(pairs.begin(), pairs.end(),
+ [index](const auto& pair) { return pair.first == index; });
+
+ if (it == pairs.end()) {
+ return Settings::ControllerType::ProController;
+ }
+
+ return it->second;
+}
+
+int QtControllerSelectorDialog::GetIndexFromControllerType(Settings::ControllerType type,
+ std::size_t player_index) const {
+ const auto& pairs = index_controller_type_pairs[player_index];
+
+ const auto it = std::find_if(pairs.begin(), pairs.end(),
+ [type](const auto& pair) { return pair.second == type; });
+
+ if (it == pairs.end()) {
+ return 0;
+ }
+
+ return it->first;
+}
+
+void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index) {
+ if (!player_groupboxes[player_index]->isChecked()) {
+ connected_controller_icons[player_index]->setStyleSheet(QString{});
+ player_labels[player_index]->show();
+ return;
+ }
+
+ const QString stylesheet = [this, player_index] {
+ switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
+ player_index)) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::GameCube:
+ return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
+ case Settings::ControllerType::DualJoyconDetached:
+ return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ");
+ case Settings::ControllerType::LeftJoycon:
+ return QStringLiteral("image: url(:/controller/applet_joycon_left%0); ");
+ case Settings::ControllerType::RightJoycon:
+ return QStringLiteral("image: url(:/controller/applet_joycon_right%0); ");
+ case Settings::ControllerType::Handheld:
+ return QStringLiteral("image: url(:/controller/applet_handheld%0); ");
+ default:
+ return QString{};
+ }
+ }();
+
+ if (stylesheet.isEmpty()) {
+ connected_controller_icons[player_index]->setStyleSheet(QString{});
+ player_labels[player_index]->show();
+ return;
+ }
+
+ const QString theme = [] {
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ return QStringLiteral("_dark");
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ return QStringLiteral("_midnight");
+ } else {
+ return QString{};
+ }
+ }();
+
+ connected_controller_icons[player_index]->setStyleSheet(stylesheet.arg(theme));
+ player_labels[player_index]->hide();
+}
+
+void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) {
+ auto& player = Settings::values.players.GetValue()[player_index];
+
+ const auto controller_type = GetControllerTypeFromIndex(
+ emulated_controllers[player_index]->currentIndex(), player_index);
+ const auto player_connected = player_groupboxes[player_index]->isChecked() &&
+ controller_type != Settings::ControllerType::Handheld;
+
+ if (player.controller_type == controller_type && player.connected == player_connected) {
+ // Set vibration devices in the event that the input device has changed.
+ ConfigureVibration::SetVibrationDevices(player_index);
+ return;
+ }
+
+ // Disconnect the controller first.
+ UpdateController(controller_type, player_index, false);
+
+ player.controller_type = controller_type;
+ player.connected = player_connected;
+
+ ConfigureVibration::SetVibrationDevices(player_index);
+
+ // Handheld
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ if (controller_type == Settings::ControllerType::Handheld) {
+ handheld = player;
+ }
+ handheld.connected = player_groupboxes[player_index]->isChecked() &&
+ controller_type == Settings::ControllerType::Handheld;
+ UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected);
+ }
+
+ if (!player.connected) {
+ return;
+ }
+
+ // This emulates a delay between disconnecting and reconnecting controllers as some games
+ // do not respond to a change in controller type if it was instantaneous.
+ using namespace std::chrono_literals;
+ std::this_thread::sleep_for(60ms);
+
+ UpdateController(controller_type, player_index, player_connected);
+}
+
+void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
+ if (!player_groupboxes[player_index]->isChecked() ||
+ GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
+ player_index) == Settings::ControllerType::Handheld) {
+ led_patterns_boxes[player_index][0]->setChecked(false);
+ led_patterns_boxes[player_index][1]->setChecked(false);
+ led_patterns_boxes[player_index][2]->setChecked(false);
+ led_patterns_boxes[player_index][3]->setChecked(false);
+ return;
+ }
+
+ led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]);
+ led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]);
+ led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]);
+ led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]);
+}
+
+void QtControllerSelectorDialog::UpdateBorderColor(std::size_t player_index) {
+ if (!parameters.enable_border_color ||
+ player_index >= static_cast<std::size_t>(parameters.max_players) ||
+ player_groupboxes[player_index]->styleSheet().contains(QStringLiteral("QGroupBox"))) {
+ return;
+ }
+
+ player_groupboxes[player_index]->setStyleSheet(
+ player_groupboxes[player_index]->styleSheet().append(
+ QStringLiteral("QGroupBox#groupPlayer%1Connected:checked "
+ "{ border: 1px solid rgba(%2, %3, %4, %5); }")
+ .arg(player_index + 1)
+ .arg(parameters.border_colors[player_index][0])
+ .arg(parameters.border_colors[player_index][1])
+ .arg(parameters.border_colors[player_index][2])
+ .arg(parameters.border_colors[player_index][3])));
+}
+
+void QtControllerSelectorDialog::SetExplainText(std::size_t player_index) {
+ if (!parameters.enable_explain_text ||
+ player_index >= static_cast<std::size_t>(parameters.max_players)) {
+ return;
+ }
+
+ explain_text_labels[player_index]->setText(QString::fromStdString(
+ Common::StringFromFixedZeroTerminatedBuffer(parameters.explain_text[player_index].data(),
+ parameters.explain_text[player_index].size())));
+}
+
+void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) {
+ // Disallow changing the console mode if the controller type is handheld.
+ ui->radioDocked->setEnabled(!is_handheld);
+ ui->radioUndocked->setEnabled(!is_handheld);
+
+ ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
+ ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
+
+ // Also force into undocked mode if the controller type is handheld.
+ if (is_handheld) {
+ ui->radioUndocked->setChecked(true);
+ }
+}
+
+void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
+ const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;
+
+ switch (max_supported_players) {
+ case 0:
+ default:
+ UNREACHABLE();
+ return;
+ case 1:
+ ui->widgetSpacer->hide();
+ ui->widgetSpacer2->hide();
+ ui->widgetSpacer3->hide();
+ ui->widgetSpacer4->hide();
+ break;
+ case 2:
+ ui->widgetSpacer->hide();
+ ui->widgetSpacer2->hide();
+ ui->widgetSpacer3->hide();
+ break;
+ case 3:
+ ui->widgetSpacer->hide();
+ ui->widgetSpacer2->hide();
+ break;
+ case 4:
+ ui->widgetSpacer->hide();
+ break;
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ break;
+ }
+
+ for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
+ // Disconnect any unsupported players here and disable or hide them if applicable.
+ Settings::values.players.GetValue()[index].connected = false;
+ UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false);
+ // Hide the player widgets when max_supported_controllers is less than or equal to 4.
+ if (max_supported_players <= 4) {
+ player_widgets[index]->hide();
+ }
+
+ // Disable and hide the following to prevent these from interaction.
+ player_widgets[index]->setDisabled(true);
+ connected_controller_checkboxes[index]->setDisabled(true);
+ connected_controller_labels[index]->hide();
+ connected_controller_checkboxes[index]->hide();
+ }
+}
+
+QtControllerSelector::QtControllerSelector(GMainWindow& parent) {
+ connect(this, &QtControllerSelector::MainWindowReconfigureControllers, &parent,
+ &GMainWindow::ControllerSelectorReconfigureControllers, Qt::QueuedConnection);
+ connect(&parent, &GMainWindow::ControllerSelectorReconfigureFinished, this,
+ &QtControllerSelector::MainWindowReconfigureFinished, Qt::QueuedConnection);
+}
+
+QtControllerSelector::~QtControllerSelector() = default;
+
+void QtControllerSelector::ReconfigureControllers(
+ std::function<void()> callback_, const Core::Frontend::ControllerParameters& parameters) const {
+ callback = std::move(callback_);
+ emit MainWindowReconfigureControllers(parameters);
+}
+
+void QtControllerSelector::MainWindowReconfigureFinished() {
+ // Acquire the HLE mutex
+ std::lock_guard lock(HLE::g_hle_lock);
+ callback();
+}
diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h
new file mode 100644
index 000000000..3518eed56
--- /dev/null
+++ b/src/yuzu/applets/controller.h
@@ -0,0 +1,161 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <QDialog>
+#include "core/frontend/applets/controller.h"
+
+class GMainWindow;
+class QCheckBox;
+class QComboBox;
+class QDialogButtonBox;
+class QGroupBox;
+class QLabel;
+
+class InputProfiles;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace Settings {
+enum class ControllerType;
+}
+
+namespace Ui {
+class QtControllerSelectorDialog;
+}
+
+class QtControllerSelectorDialog final : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit QtControllerSelectorDialog(QWidget* parent,
+ Core::Frontend::ControllerParameters parameters_,
+ InputCommon::InputSubsystem* input_subsystem_);
+ ~QtControllerSelectorDialog() override;
+
+ int exec() override;
+
+private:
+ // Applies the current configuration.
+ void ApplyConfiguration();
+
+ // Loads the current input configuration into the frontend applet.
+ void LoadConfiguration();
+
+ // Initializes the "Configure Vibration" Dialog.
+ void CallConfigureVibrationDialog();
+
+ // Initializes the "Create Input Profile" Dialog.
+ void CallConfigureInputProfileDialog();
+
+ // Checks the current configuration against the given parameters.
+ // This sets and returns the value of parameters_met.
+ bool CheckIfParametersMet();
+
+ // Sets the controller icons for "Supported Controller Types".
+ void SetSupportedControllers();
+
+ // Sets the emulated controllers per player.
+ void SetEmulatedControllers(std::size_t player_index);
+
+ // Gets the Controller Type for a given controller combobox index per player.
+ Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
+
+ // Gets the controller combobox index for a given Controller Type per player.
+ int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const;
+
+ // Updates the controller icons per player.
+ void UpdateControllerIcon(std::size_t player_index);
+
+ // Updates the controller state (type and connection status) per player.
+ void UpdateControllerState(std::size_t player_index);
+
+ // Updates the LED pattern per player.
+ void UpdateLEDPattern(std::size_t player_index);
+
+ // Updates the border color per player.
+ void UpdateBorderColor(std::size_t player_index);
+
+ // Sets the "Explain Text" per player.
+ void SetExplainText(std::size_t player_index);
+
+ // Updates the console mode.
+ void UpdateDockedState(bool is_handheld);
+
+ // Disables and disconnects unsupported players based on the given parameters.
+ void DisableUnsupportedPlayers();
+
+ std::unique_ptr<Ui::QtControllerSelectorDialog> ui;
+
+ // Parameters sent in from the backend HLE applet.
+ Core::Frontend::ControllerParameters parameters;
+
+ InputCommon::InputSubsystem* input_subsystem;
+
+ std::unique_ptr<InputProfiles> input_profiles;
+
+ // This is true if and only if all parameters are met. Otherwise, this is false.
+ // This determines whether the "OK" button can be clicked to exit the applet.
+ bool parameters_met{false};
+
+ static constexpr std::size_t NUM_PLAYERS = 8;
+
+ // Widgets encapsulating the groupboxes and comboboxes per player.
+ std::array<QWidget*, NUM_PLAYERS> player_widgets;
+
+ // Groupboxes encapsulating the controller icons and LED patterns per player.
+ std::array<QGroupBox*, NUM_PLAYERS> player_groupboxes;
+
+ // Icons for currently connected controllers/players.
+ std::array<QWidget*, NUM_PLAYERS> connected_controller_icons;
+
+ // Labels that represent the player numbers in place of the controller icons.
+ std::array<QLabel*, NUM_PLAYERS> player_labels;
+
+ // LED patterns for currently connected controllers/players.
+ std::array<std::array<QCheckBox*, 4>, NUM_PLAYERS> led_patterns_boxes;
+
+ // Labels representing additional information known as "Explain Text" per player.
+ std::array<QLabel*, NUM_PLAYERS> explain_text_labels;
+
+ // Comboboxes with a list of emulated controllers per player.
+ std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
+
+ /// Pairs of emulated controller index and Controller Type enum per player.
+ std::array<std::vector<std::pair<int, Settings::ControllerType>>, NUM_PLAYERS>
+ index_controller_type_pairs;
+
+ // Labels representing the number of connected controllers
+ // above the "Connected Controllers" checkboxes.
+ std::array<QLabel*, NUM_PLAYERS> connected_controller_labels;
+
+ // Checkboxes representing the "Connected Controllers".
+ std::array<QCheckBox*, NUM_PLAYERS> connected_controller_checkboxes;
+};
+
+class QtControllerSelector final : public QObject, public Core::Frontend::ControllerApplet {
+ Q_OBJECT
+
+public:
+ explicit QtControllerSelector(GMainWindow& parent);
+ ~QtControllerSelector() override;
+
+ void ReconfigureControllers(
+ std::function<void()> callback_,
+ const Core::Frontend::ControllerParameters& parameters) const override;
+
+signals:
+ void MainWindowReconfigureControllers(
+ const Core::Frontend::ControllerParameters& parameters) const;
+
+private:
+ void MainWindowReconfigureFinished();
+
+ mutable std::function<void()> callback;
+};
diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/controller.ui
new file mode 100644
index 000000000..c8cb6bcf3
--- /dev/null
+++ b/src/yuzu/applets/controller.ui
@@ -0,0 +1,2653 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>QtControllerSelectorDialog</class>
+ <widget class="QDialog" name="QtControllerSelectorDialog">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>839</width>
+ <height>630</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Controller Applet</string>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout" stretch="0">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="mainControllerApplet" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_2" stretch="0,3,0">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="topControllerApplet" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="spacing">
+ <number>10</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>10</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>10</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllersSupported" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_21">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="controllersSupportedLabel">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="text">
+ <string>Supported Controller Types:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported1" native="true">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported2" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported3" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported4" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="controllerSupported5" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="playersSupported" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>70</width>
+ <height>70</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_20">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>16</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="maxSupportedLabel">
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="text">
+ <string>Players:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="numberSupportedLabel">
+ <property name="font">
+ <font>
+ <pointsize>14</pointsize>
+ </font>
+ </property>
+ <property name="text">
+ <string>1 - 8</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer3">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="middleControllerApplet" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QGridLayout" name="gridLayout">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <item row="1" column="7">
+ <widget class="QWidget" name="widgetPlayer4" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_27">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer4Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_7" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer4" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_15">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer4">
+ <property name="text">
+ <string>P4</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player4LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_10">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer4LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer4LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer4LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer4LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player4Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_39">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer4Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer4Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer4Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QWidget" name="widgetPlayer2" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_29">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer2Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_5" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer2" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_13">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer2">
+ <property name="text">
+ <string>P2</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player2LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_8">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer2LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer2LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer2LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer2LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player2Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_37">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer2Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer2Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer2Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QWidget" name="widgetPlayer1" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_30">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer1Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_4" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer1" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_12">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer1">
+ <property name="text">
+ <string>P1</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player1LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer1LED1">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer1LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer1LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer1LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player1Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_36">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer1Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer1Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Handheld</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer1Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="8">
+ <widget class="QWidget" name="widgetSpacer2" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>25</width>
+ <height>0</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_31">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer8">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>25</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QWidget" name="widgetSpacer4" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_33">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer6">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="6">
+ <widget class="QWidget" name="widgetSpacer3" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_32">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer7">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="5">
+ <widget class="QWidget" name="widgetPlayer3" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_28">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer3Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_6" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer3" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_14">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer3">
+ <property name="text">
+ <string>P3</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player3LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_9">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer3LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer3LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer3LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer3LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player3Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_38">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer3Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer3Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer3Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QWidget" name="widgetSpacer5" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>25</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_34">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletVerticalSpacer3">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>25</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="6" column="5">
+ <widget class="QWidget" name="widgetPlayer7" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_25">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer7Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_10" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer7" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_18">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer7">
+ <property name="text">
+ <string>P7</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player7LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_13">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer7LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer7LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer7LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer7LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player7Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_42">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer7Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer7Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer7Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="6" column="7">
+ <widget class="QWidget" name="widgetPlayer8" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_26">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer8Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_11" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer8" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_19">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer8">
+ <property name="text">
+ <string>P8</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player8LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_14">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer8LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer8LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer8LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer8LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player8Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_35">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer8Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer8Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer8Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="6" column="1">
+ <widget class="QWidget" name="widgetPlayer5" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_23">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer5Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_8" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer5" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_16">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer5">
+ <property name="text">
+ <string>P5</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player5LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer5LED1">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer5LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer5LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer5LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player5Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_40">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer5Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer5Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer5Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="6" column="3">
+ <widget class="QWidget" name="widgetPlayer6" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_24">
+ <property name="spacing">
+ <number>5</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QGroupBox" name="groupPlayer6Connected">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>100</width>
+ <height>100</height>
+ </size>
+ </property>
+ <property name="title">
+ <string/>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_9" stretch="1,0">
+ <property name="spacing">
+ <number>7</number>
+ </property>
+ <property name="leftMargin">
+ <number>14</number>
+ </property>
+ <property name="topMargin">
+ <number>7</number>
+ </property>
+ <property name="rightMargin">
+ <number>14</number>
+ </property>
+ <property name="bottomMargin">
+ <number>4</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="controllerPlayer6" native="true">
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_17">
+ <property name="topMargin">
+ <number>16</number>
+ </property>
+ <item alignment="Qt::AlignHCenter|Qt::AlignVCenter">
+ <widget class="QLabel" name="labelPlayer6">
+ <property name="text">
+ <string>P6</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item alignment="Qt::AlignHCenter">
+ <widget class="QWidget" name="Player6LEDs" native="true">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_12">
+ <property name="spacing">
+ <number>4</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer6LED1"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer6LED2"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer6LED3"/>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="checkboxPlayer6LED4"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="Player6Explain" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>10</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_41">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="labelPlayer6Explain">
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer6Emulated">
+ <item>
+ <property name="text">
+ <string>Pro Controller</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Dual Joycons</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Left Joycon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right Joycon</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="comboPlayer6Profile">
+ <item>
+ <property name="text">
+ <string>Use Current Config</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="10" column="1">
+ <widget class="QWidget" name="widgetSpacer" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>25</height>
+ </size>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_22">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletVerticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>25</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QWidget" name="widgetSpacer6" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_15">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer5">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QWidget" name="widgetSpacer7" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>25</width>
+ <height>0</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_16">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer4">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>25</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QWidget" name="widgetSpacer9" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>25</height>
+ </size>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_17">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="controllerAppletVerticalSpacer2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>25</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="bottomControllerApplet" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="spacing">
+ <number>15</number>
+ </property>
+ <property name="leftMargin">
+ <number>15</number>
+ </property>
+ <property name="topMargin">
+ <number>8</number>
+ </property>
+ <property name="rightMargin">
+ <number>15</number>
+ </property>
+ <property name="bottomMargin">
+ <number>15</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="handheldGroup">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Console Mode</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="leftMargin">
+ <number>8</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QRadioButton" name="radioDocked">
+ <property name="text">
+ <string>Docked</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QRadioButton" name="radioUndocked">
+ <property name="text">
+ <string>Undocked</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroup">
+ <property name="title">
+ <string>Vibration</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="vibrationButton">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="motionGroup">
+ <property name="title">
+ <string>Motion</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="motionButton">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="inputConfigGroup">
+ <property name="title">
+ <string>Profiles</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_7">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="inputConfigButton">
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Create</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="connectedControllers" native="true">
+ <layout class="QGridLayout" name="gridLayout_2">
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item row="1" column="4">
+ <widget class="QCheckBox" name="checkboxPlayer4Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="labelControllers">
+ <property name="text">
+ <string>Controllers</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QCheckBox" name="checkboxPlayer2Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLabel" name="labelConnectedPlayer1">
+ <property name="text">
+ <string>1</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QCheckBox" name="checkboxPlayer3Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QCheckBox" name="checkboxPlayer1Connected">
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="labelConnectedPlayer2">
+ <property name="text">
+ <string>2</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QLabel" name="labelConnectedPlayer4">
+ <property name="text">
+ <string>4</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QLabel" name="labelConnectedPlayer3">
+ <property name="text">
+ <string>3</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="labelConnected">
+ <property name="text">
+ <string>Connected</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="7">
+ <widget class="QCheckBox" name="checkboxPlayer7Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QLabel" name="labelConnectedPlayer5">
+ <property name="text">
+ <string>5</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="6">
+ <widget class="QCheckBox" name="checkboxPlayer6Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="7">
+ <widget class="QLabel" name="labelConnectedPlayer7">
+ <property name="text">
+ <string>7</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="5">
+ <widget class="QCheckBox" name="checkboxPlayer5Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="6">
+ <widget class="QLabel" name="labelConnectedPlayer6">
+ <property name="text">
+ <string>6</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="8">
+ <widget class="QLabel" name="labelConnectedPlayer8">
+ <property name="text">
+ <string>8</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="8">
+ <widget class="QCheckBox" name="checkboxPlayer8Connected">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="controllerAppletHorizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item alignment="Qt::AlignBottom">
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>QtControllerSelectorDialog</receiver>
+ <slot>accept()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/applets/error.cpp b/src/yuzu/applets/error.cpp
index 08ed57355..8ee03ddb3 100644
--- a/src/yuzu/applets/error.cpp
+++ b/src/yuzu/applets/error.cpp
@@ -17,9 +17,9 @@ QtErrorDisplay::QtErrorDisplay(GMainWindow& parent) {
QtErrorDisplay::~QtErrorDisplay() = default;
void QtErrorDisplay::ShowError(ResultCode error, std::function<void()> finished) const {
- this->callback = std::move(finished);
+ callback = std::move(finished);
emit MainWindowDisplayError(
- tr("An error has occured.\nPlease try again or contact the developer of the "
+ tr("An error has occurred.\nPlease try again or contact the developer of the "
"software.\n\nError Code: %1-%2 (0x%3)")
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
@@ -28,11 +28,11 @@ void QtErrorDisplay::ShowError(ResultCode error, std::function<void()> finished)
void QtErrorDisplay::ShowErrorWithTimestamp(ResultCode error, std::chrono::seconds time,
std::function<void()> finished) const {
- this->callback = std::move(finished);
+ callback = std::move(finished);
const QDateTime date_time = QDateTime::fromSecsSinceEpoch(time.count());
emit MainWindowDisplayError(
- tr("An error occured on %1 at %2.\nPlease try again or contact the "
+ tr("An error occurred on %1 at %2.\nPlease try again or contact the "
"developer of the software.\n\nError Code: %3-%4 (0x%5)")
.arg(date_time.toString(QStringLiteral("dddd, MMMM d, yyyy")))
.arg(date_time.toString(QStringLiteral("h:mm:ss A")))
@@ -44,9 +44,9 @@ void QtErrorDisplay::ShowErrorWithTimestamp(ResultCode error, std::chrono::secon
void QtErrorDisplay::ShowCustomErrorText(ResultCode error, std::string dialog_text,
std::string fullscreen_text,
std::function<void()> finished) const {
- this->callback = std::move(finished);
+ callback = std::move(finished);
emit MainWindowDisplayError(
- tr("An error has occured.\nError Code: %1-%2 (0x%3)\n\n%4\n\n%5")
+ tr("An error has occurred.\nError Code: %1-%2 (0x%3)\n\n%4\n\n%5")
.arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
.arg(error.description, 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0'))
diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp
index dca8835ed..0a4c48b3d 100644
--- a/src/yuzu/applets/profile_select.cpp
+++ b/src/yuzu/applets/profile_select.cpp
@@ -93,7 +93,7 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
const auto& profiles = profile_manager->GetAllUsers();
for (const auto& user : profiles) {
- Service::Account::ProfileBase profile;
+ Service::Account::ProfileBase profile{};
if (!profile_manager->GetProfileBase(user, profile))
continue;
@@ -114,6 +114,15 @@ QtProfileSelectionDialog::QtProfileSelectionDialog(QWidget* parent)
QtProfileSelectionDialog::~QtProfileSelectionDialog() = default;
+int QtProfileSelectionDialog::exec() {
+ // Skip profile selection when there's only one.
+ if (profile_manager->GetUserCount() == 1) {
+ user_index = 0;
+ return QDialog::Accepted;
+ }
+ return QDialog::exec();
+}
+
void QtProfileSelectionDialog::accept() {
QDialog::accept();
}
@@ -141,8 +150,8 @@ QtProfileSelector::QtProfileSelector(GMainWindow& parent) {
QtProfileSelector::~QtProfileSelector() = default;
void QtProfileSelector::SelectProfile(
- std::function<void(std::optional<Common::UUID>)> callback) const {
- this->callback = std::move(callback);
+ std::function<void(std::optional<Common::UUID>)> callback_) const {
+ callback = std::move(callback_);
emit MainWindowSelectProfile();
}
diff --git a/src/yuzu/applets/profile_select.h b/src/yuzu/applets/profile_select.h
index cee886a77..4e9037488 100644
--- a/src/yuzu/applets/profile_select.h
+++ b/src/yuzu/applets/profile_select.h
@@ -27,6 +27,7 @@ public:
explicit QtProfileSelectionDialog(QWidget* parent);
~QtProfileSelectionDialog() override;
+ int exec() override;
void accept() override;
void reject() override;
@@ -59,7 +60,7 @@ public:
explicit QtProfileSelector(GMainWindow& parent);
~QtProfileSelector() override;
- void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const override;
+ void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback_) const override;
signals:
void MainWindowSelectProfile() const;
diff --git a/src/yuzu/applets/software_keyboard.cpp b/src/yuzu/applets/software_keyboard.cpp
index af36f07c6..ab8cfd8ee 100644
--- a/src/yuzu/applets/software_keyboard.cpp
+++ b/src/yuzu/applets/software_keyboard.cpp
@@ -135,8 +135,8 @@ void QtSoftwareKeyboard::RequestText(std::function<void(std::optional<std::u16st
}
void QtSoftwareKeyboard::SendTextCheckDialog(std::u16string error_message,
- std::function<void()> finished_check) const {
- this->finished_check = std::move(finished_check);
+ std::function<void()> finished_check_) const {
+ finished_check = std::move(finished_check_);
emit MainWindowTextCheckDialog(error_message);
}
diff --git a/src/yuzu/applets/software_keyboard.h b/src/yuzu/applets/software_keyboard.h
index 44bcece75..9e1094cce 100644
--- a/src/yuzu/applets/software_keyboard.h
+++ b/src/yuzu/applets/software_keyboard.h
@@ -61,7 +61,7 @@ public:
void RequestText(std::function<void(std::optional<std::u16string>)> out,
Core::Frontend::SoftwareKeyboardParameters parameters) const override;
void SendTextCheckDialog(std::u16string error_message,
- std::function<void()> finished_check) const override;
+ std::function<void()> finished_check_) const override;
signals:
void MainWindowGetText(Core::Frontend::SoftwareKeyboardParameters parameters) const;
diff --git a/src/yuzu/applets/web_browser.cpp b/src/yuzu/applets/web_browser.cpp
index 33f1c385d..e482ba029 100644
--- a/src/yuzu/applets/web_browser.cpp
+++ b/src/yuzu/applets/web_browser.cpp
@@ -1,115 +1,414 @@
-// Copyright 2018 yuzu Emulator Project
+// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <mutex>
-
+#ifdef YUZU_USE_QT_WEB_ENGINE
#include <QKeyEvent>
-#include "core/hle/lock.h"
+#include <QWebEngineProfile>
+#include <QWebEngineScript>
+#include <QWebEngineScriptCollection>
+#include <QWebEngineSettings>
+#include <QWebEngineUrlScheme>
+#endif
+
+#include "common/file_util.h"
+#include "core/core.h"
+#include "core/frontend/input_interpreter.h"
+#include "input_common/keyboard.h"
+#include "input_common/main.h"
#include "yuzu/applets/web_browser.h"
+#include "yuzu/applets/web_browser_scripts.h"
#include "yuzu/main.h"
+#include "yuzu/util/url_request_interceptor.h"
#ifdef YUZU_USE_QT_WEB_ENGINE
-constexpr char NX_SHIM_INJECT_SCRIPT[] = R"(
- window.nx = {};
- window.nx.playReport = {};
- window.nx.playReport.setCounterSetIdentifier = function () {
- console.log("nx.playReport.setCounterSetIdentifier called - unimplemented");
- };
+namespace {
- window.nx.playReport.incrementCounter = function () {
- console.log("nx.playReport.incrementCounter called - unimplemented");
- };
+constexpr int HIDButtonToKey(HIDButton button) {
+ switch (button) {
+ case HIDButton::DLeft:
+ case HIDButton::LStickLeft:
+ return Qt::Key_Left;
+ case HIDButton::DUp:
+ case HIDButton::LStickUp:
+ return Qt::Key_Up;
+ case HIDButton::DRight:
+ case HIDButton::LStickRight:
+ return Qt::Key_Right;
+ case HIDButton::DDown:
+ case HIDButton::LStickDown:
+ return Qt::Key_Down;
+ default:
+ return 0;
+ }
+}
+
+} // Anonymous namespace
+
+QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : QWebEngineView(parent), input_subsystem{input_subsystem_},
+ url_interceptor(std::make_unique<UrlRequestInterceptor>()),
+ input_interpreter(std::make_unique<InputInterpreter>(system)),
+ default_profile{QWebEngineProfile::defaultProfile()},
+ global_settings{QWebEngineSettings::globalSettings()} {
+ QWebEngineScript gamepad;
+ QWebEngineScript window_nx;
+
+ gamepad.setName(QStringLiteral("gamepad_script.js"));
+ window_nx.setName(QStringLiteral("window_nx_script.js"));
+
+ gamepad.setSourceCode(QString::fromStdString(GAMEPAD_SCRIPT));
+ window_nx.setSourceCode(QString::fromStdString(WINDOW_NX_SCRIPT));
+
+ gamepad.setInjectionPoint(QWebEngineScript::DocumentCreation);
+ window_nx.setInjectionPoint(QWebEngineScript::DocumentCreation);
+
+ gamepad.setWorldId(QWebEngineScript::MainWorld);
+ window_nx.setWorldId(QWebEngineScript::MainWorld);
+
+ gamepad.setRunsOnSubFrames(true);
+ window_nx.setRunsOnSubFrames(true);
+
+ default_profile->scripts()->insert(gamepad);
+ default_profile->scripts()->insert(window_nx);
+
+ default_profile->setRequestInterceptor(url_interceptor.get());
+
+ global_settings->setAttribute(QWebEngineSettings::LocalContentCanAccessRemoteUrls, true);
+ global_settings->setAttribute(QWebEngineSettings::FullScreenSupportEnabled, true);
+ global_settings->setAttribute(QWebEngineSettings::AllowRunningInsecureContent, true);
+ global_settings->setAttribute(QWebEngineSettings::FocusOnNavigationEnabled, true);
+ global_settings->setAttribute(QWebEngineSettings::AllowWindowActivationFromJavaScript, true);
+ global_settings->setAttribute(QWebEngineSettings::ShowScrollBars, false);
+
+ global_settings->setFontFamily(QWebEngineSettings::StandardFont, QStringLiteral("Roboto"));
+
+ connect(
+ page(), &QWebEnginePage::windowCloseRequested, page(),
+ [this] {
+ if (page()->url() == url_interceptor->GetRequestedURL()) {
+ SetFinished(true);
+ SetExitReason(Service::AM::Applets::WebExitReason::WindowClosed);
+ }
+ },
+ Qt::QueuedConnection);
+}
+
+QtNXWebEngineView::~QtNXWebEngineView() {
+ SetFinished(true);
+ StopInputThread();
+}
+
+void QtNXWebEngineView::LoadLocalWebPage(std::string_view main_url,
+ std::string_view additional_args) {
+ is_local = true;
+
+ LoadExtractedFonts();
+ SetUserAgent(UserAgent::WebApplet);
+ SetFinished(false);
+ SetExitReason(Service::AM::Applets::WebExitReason::EndButtonPressed);
+ SetLastURL("http://localhost/");
+ StartInputThread();
+
+ load(QUrl(QUrl::fromLocalFile(QString::fromStdString(std::string(main_url))).toString() +
+ QString::fromStdString(std::string(additional_args))));
+}
+
+void QtNXWebEngineView::LoadExternalWebPage(std::string_view main_url,
+ std::string_view additional_args) {
+ is_local = false;
+
+ SetUserAgent(UserAgent::WebApplet);
+ SetFinished(false);
+ SetExitReason(Service::AM::Applets::WebExitReason::EndButtonPressed);
+ SetLastURL("http://localhost/");
+ StartInputThread();
+
+ load(QUrl(QString::fromStdString(std::string(main_url)) +
+ QString::fromStdString(std::string(additional_args))));
+}
+
+void QtNXWebEngineView::SetUserAgent(UserAgent user_agent) {
+ const QString user_agent_str = [user_agent] {
+ switch (user_agent) {
+ case UserAgent::WebApplet:
+ default:
+ return QStringLiteral("WebApplet");
+ case UserAgent::ShopN:
+ return QStringLiteral("ShopN");
+ case UserAgent::LoginApplet:
+ return QStringLiteral("LoginApplet");
+ case UserAgent::ShareApplet:
+ return QStringLiteral("ShareApplet");
+ case UserAgent::LobbyApplet:
+ return QStringLiteral("LobbyApplet");
+ case UserAgent::WifiWebAuthApplet:
+ return QStringLiteral("WifiWebAuthApplet");
+ }
+ }();
+
+ QWebEngineProfile::defaultProfile()->setHttpUserAgent(
+ QStringLiteral("Mozilla/5.0 (Nintendo Switch; %1) AppleWebKit/606.4 "
+ "(KHTML, like Gecko) NF/6.0.1.15.4 NintendoBrowser/5.1.0.20389")
+ .arg(user_agent_str));
+}
+
+bool QtNXWebEngineView::IsFinished() const {
+ return finished;
+}
+
+void QtNXWebEngineView::SetFinished(bool finished_) {
+ finished = finished_;
+}
+
+Service::AM::Applets::WebExitReason QtNXWebEngineView::GetExitReason() const {
+ return exit_reason;
+}
+
+void QtNXWebEngineView::SetExitReason(Service::AM::Applets::WebExitReason exit_reason_) {
+ exit_reason = exit_reason_;
+}
+
+const std::string& QtNXWebEngineView::GetLastURL() const {
+ return last_url;
+}
+
+void QtNXWebEngineView::SetLastURL(std::string last_url_) {
+ last_url = std::move(last_url_);
+}
+
+QString QtNXWebEngineView::GetCurrentURL() const {
+ return url_interceptor->GetRequestedURL().toString();
+}
+
+void QtNXWebEngineView::hide() {
+ SetFinished(true);
+ StopInputThread();
- window.nx.footer = {};
- window.nx.footer.unsetAssign = function () {
- console.log("nx.footer.unsetAssign called - unimplemented");
+ QWidget::hide();
+}
+
+void QtNXWebEngineView::keyPressEvent(QKeyEvent* event) {
+ if (is_local) {
+ input_subsystem->GetKeyboard()->PressKey(event->key());
+ }
+}
+
+void QtNXWebEngineView::keyReleaseEvent(QKeyEvent* event) {
+ if (is_local) {
+ input_subsystem->GetKeyboard()->ReleaseKey(event->key());
+ }
+}
+
+template <HIDButton... T>
+void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
+ const auto f = [this](HIDButton button) {
+ if (input_interpreter->IsButtonPressedOnce(button)) {
+ page()->runJavaScript(
+ QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(static_cast<u8>(button)),
+ [&](const QVariant& variant) {
+ if (variant.toBool()) {
+ switch (button) {
+ case HIDButton::A:
+ SendMultipleKeyPressEvents<Qt::Key_A, Qt::Key_Space, Qt::Key_Return>();
+ break;
+ case HIDButton::B:
+ SendKeyPressEvent(Qt::Key_B);
+ break;
+ case HIDButton::X:
+ SendKeyPressEvent(Qt::Key_X);
+ break;
+ case HIDButton::Y:
+ SendKeyPressEvent(Qt::Key_Y);
+ break;
+ default:
+ break;
+ }
+ }
+ });
+
+ page()->runJavaScript(
+ QStringLiteral("if (yuzu_key_callbacks[%1] != null) { yuzu_key_callbacks[%1](); }")
+ .arg(static_cast<u8>(button)));
+ }
};
- var yuzu_key_callbacks = [];
- window.nx.footer.setAssign = function(key, discard1, func, discard2) {
- switch (key) {
- case 'A':
- yuzu_key_callbacks[0] = func;
- break;
- case 'B':
- yuzu_key_callbacks[1] = func;
- break;
- case 'X':
- yuzu_key_callbacks[2] = func;
- break;
- case 'Y':
- yuzu_key_callbacks[3] = func;
- break;
- case 'L':
- yuzu_key_callbacks[6] = func;
- break;
- case 'R':
- yuzu_key_callbacks[7] = func;
- break;
+ (f(T), ...);
+}
+
+template <HIDButton... T>
+void QtNXWebEngineView::HandleWindowKeyButtonPressedOnce() {
+ const auto f = [this](HIDButton button) {
+ if (input_interpreter->IsButtonPressedOnce(button)) {
+ SendKeyPressEvent(HIDButtonToKey(button));
}
};
- var applet_done = false;
- window.nx.endApplet = function() {
- applet_done = true;
+ (f(T), ...);
+}
+
+template <HIDButton... T>
+void QtNXWebEngineView::HandleWindowKeyButtonHold() {
+ const auto f = [this](HIDButton button) {
+ if (input_interpreter->IsButtonHeld(button)) {
+ SendKeyPressEvent(HIDButtonToKey(button));
+ }
};
- window.onkeypress = function(e) { if (e.keyCode === 13) { applet_done = true; } };
-)";
+ (f(T), ...);
+}
+
+void QtNXWebEngineView::SendKeyPressEvent(int key) {
+ if (key == 0) {
+ return;
+ }
+
+ QCoreApplication::postEvent(focusProxy(),
+ new QKeyEvent(QKeyEvent::KeyPress, key, Qt::NoModifier));
+ QCoreApplication::postEvent(focusProxy(),
+ new QKeyEvent(QKeyEvent::KeyRelease, key, Qt::NoModifier));
+}
+
+void QtNXWebEngineView::StartInputThread() {
+ if (input_thread_running) {
+ return;
+ }
+
+ input_thread_running = true;
+ input_thread = std::thread(&QtNXWebEngineView::InputThread, this);
+}
+
+void QtNXWebEngineView::StopInputThread() {
+ if (is_local) {
+ QWidget::releaseKeyboard();
+ }
-QString GetNXShimInjectionScript() {
- return QString::fromStdString(NX_SHIM_INJECT_SCRIPT);
+ input_thread_running = false;
+ if (input_thread.joinable()) {
+ input_thread.join();
+ }
}
-NXInputWebEngineView::NXInputWebEngineView(QWidget* parent) : QWebEngineView(parent) {}
+void QtNXWebEngineView::InputThread() {
+ // Wait for 1 second before allowing any inputs to be processed.
+ std::this_thread::sleep_for(std::chrono::seconds(1));
+
+ if (is_local) {
+ QWidget::grabKeyboard();
+ }
+
+ while (input_thread_running) {
+ input_interpreter->PollInput();
+
+ HandleWindowFooterButtonPressedOnce<HIDButton::A, HIDButton::B, HIDButton::X, HIDButton::Y,
+ HIDButton::L, HIDButton::R>();
+
+ HandleWindowKeyButtonPressedOnce<HIDButton::DLeft, HIDButton::DUp, HIDButton::DRight,
+ HIDButton::DDown, HIDButton::LStickLeft,
+ HIDButton::LStickUp, HIDButton::LStickRight,
+ HIDButton::LStickDown>();
-void NXInputWebEngineView::keyPressEvent(QKeyEvent* event) {
- parent()->event(event);
+ HandleWindowKeyButtonHold<HIDButton::DLeft, HIDButton::DUp, HIDButton::DRight,
+ HIDButton::DDown, HIDButton::LStickLeft, HIDButton::LStickUp,
+ HIDButton::LStickRight, HIDButton::LStickDown>();
+
+ std::this_thread::sleep_for(std::chrono::milliseconds(50));
+ }
}
-void NXInputWebEngineView::keyReleaseEvent(QKeyEvent* event) {
- parent()->event(event);
+void QtNXWebEngineView::LoadExtractedFonts() {
+ QWebEngineScript nx_font_css;
+ QWebEngineScript load_nx_font;
+
+ const QString fonts_dir = QString::fromStdString(Common::FS::SanitizePath(
+ fmt::format("{}/fonts", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir))));
+
+ nx_font_css.setName(QStringLiteral("nx_font_css.js"));
+ load_nx_font.setName(QStringLiteral("load_nx_font.js"));
+
+ nx_font_css.setSourceCode(
+ QString::fromStdString(NX_FONT_CSS)
+ .arg(fonts_dir + QStringLiteral("/FontStandard.ttf"))
+ .arg(fonts_dir + QStringLiteral("/FontChineseSimplified.ttf"))
+ .arg(fonts_dir + QStringLiteral("/FontExtendedChineseSimplified.ttf"))
+ .arg(fonts_dir + QStringLiteral("/FontChineseTraditional.ttf"))
+ .arg(fonts_dir + QStringLiteral("/FontKorean.ttf"))
+ .arg(fonts_dir + QStringLiteral("/FontNintendoExtended.ttf"))
+ .arg(fonts_dir + QStringLiteral("/FontNintendoExtended2.ttf")));
+ load_nx_font.setSourceCode(QString::fromStdString(LOAD_NX_FONT));
+
+ nx_font_css.setInjectionPoint(QWebEngineScript::DocumentReady);
+ load_nx_font.setInjectionPoint(QWebEngineScript::Deferred);
+
+ nx_font_css.setWorldId(QWebEngineScript::MainWorld);
+ load_nx_font.setWorldId(QWebEngineScript::MainWorld);
+
+ nx_font_css.setRunsOnSubFrames(true);
+ load_nx_font.setRunsOnSubFrames(true);
+
+ default_profile->scripts()->insert(nx_font_css);
+ default_profile->scripts()->insert(load_nx_font);
+
+ connect(
+ url_interceptor.get(), &UrlRequestInterceptor::FrameChanged, url_interceptor.get(),
+ [this] {
+ std::this_thread::sleep_for(std::chrono::milliseconds(50));
+ page()->runJavaScript(QString::fromStdString(LOAD_NX_FONT));
+ },
+ Qt::QueuedConnection);
}
#endif
QtWebBrowser::QtWebBrowser(GMainWindow& main_window) {
- connect(this, &QtWebBrowser::MainWindowOpenPage, &main_window, &GMainWindow::WebBrowserOpenPage,
- Qt::QueuedConnection);
- connect(&main_window, &GMainWindow::WebBrowserUnpackRomFS, this,
- &QtWebBrowser::MainWindowUnpackRomFS, Qt::QueuedConnection);
- connect(&main_window, &GMainWindow::WebBrowserFinishedBrowsing, this,
- &QtWebBrowser::MainWindowFinishedBrowsing, Qt::QueuedConnection);
+ connect(this, &QtWebBrowser::MainWindowOpenWebPage, &main_window,
+ &GMainWindow::WebBrowserOpenWebPage, Qt::QueuedConnection);
+ connect(&main_window, &GMainWindow::WebBrowserExtractOfflineRomFS, this,
+ &QtWebBrowser::MainWindowExtractOfflineRomFS, Qt::QueuedConnection);
+ connect(&main_window, &GMainWindow::WebBrowserClosed, this,
+ &QtWebBrowser::MainWindowWebBrowserClosed, Qt::QueuedConnection);
}
QtWebBrowser::~QtWebBrowser() = default;
-void QtWebBrowser::OpenPageLocal(std::string_view url, std::function<void()> unpack_romfs_callback,
- std::function<void()> finished_callback) {
- this->unpack_romfs_callback = std::move(unpack_romfs_callback);
- this->finished_callback = std::move(finished_callback);
+void QtWebBrowser::OpenLocalWebPage(
+ std::string_view local_url, std::function<void()> extract_romfs_callback_,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback_) const {
+ extract_romfs_callback = std::move(extract_romfs_callback_);
+ callback = std::move(callback_);
+
+ const auto index = local_url.find('?');
+
+ if (index == std::string::npos) {
+ emit MainWindowOpenWebPage(local_url, "", true);
+ } else {
+ emit MainWindowOpenWebPage(local_url.substr(0, index), local_url.substr(index), true);
+ }
+}
+
+void QtWebBrowser::OpenExternalWebPage(
+ std::string_view external_url,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback_) const {
+ callback = std::move(callback_);
+
+ const auto index = external_url.find('?');
- const auto index = url.find('?');
if (index == std::string::npos) {
- emit MainWindowOpenPage(url, "");
+ emit MainWindowOpenWebPage(external_url, "", false);
} else {
- const auto front = url.substr(0, index);
- const auto back = url.substr(index);
- emit MainWindowOpenPage(front, back);
+ emit MainWindowOpenWebPage(external_url.substr(0, index), external_url.substr(index),
+ false);
}
}
-void QtWebBrowser::MainWindowUnpackRomFS() {
- // Acquire the HLE mutex
- std::lock_guard lock{HLE::g_hle_lock};
- unpack_romfs_callback();
+void QtWebBrowser::MainWindowExtractOfflineRomFS() {
+ extract_romfs_callback();
}
-void QtWebBrowser::MainWindowFinishedBrowsing() {
- // Acquire the HLE mutex
- std::lock_guard lock{HLE::g_hle_lock};
- finished_callback();
+void QtWebBrowser::MainWindowWebBrowserClosed(Service::AM::Applets::WebExitReason exit_reason,
+ std::string last_url) {
+ callback(exit_reason, last_url);
}
diff --git a/src/yuzu/applets/web_browser.h b/src/yuzu/applets/web_browser.h
index b38437e46..47f960d69 100644
--- a/src/yuzu/applets/web_browser.h
+++ b/src/yuzu/applets/web_browser.h
@@ -1,10 +1,13 @@
-// Copyright 2018 yuzu Emulator Project
+// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <functional>
+#include <atomic>
+#include <memory>
+#include <thread>
+
#include <QObject>
#ifdef YUZU_USE_QT_WEB_ENGINE
@@ -13,19 +16,172 @@
#include "core/frontend/applets/web_browser.h"
+enum class HIDButton : u8;
+
class GMainWindow;
+class InputInterpreter;
+class UrlRequestInterceptor;
+
+namespace Core {
+class System;
+}
+
+namespace InputCommon {
+class InputSubsystem;
+}
#ifdef YUZU_USE_QT_WEB_ENGINE
-QString GetNXShimInjectionScript();
+enum class UserAgent {
+ WebApplet,
+ ShopN,
+ LoginApplet,
+ ShareApplet,
+ LobbyApplet,
+ WifiWebAuthApplet,
+};
+
+class QWebEngineProfile;
+class QWebEngineSettings;
+
+class QtNXWebEngineView : public QWebEngineView {
+ Q_OBJECT
-class NXInputWebEngineView : public QWebEngineView {
public:
- explicit NXInputWebEngineView(QWidget* parent = nullptr);
+ explicit QtNXWebEngineView(QWidget* parent, Core::System& system,
+ InputCommon::InputSubsystem* input_subsystem_);
+ ~QtNXWebEngineView() override;
+
+ /**
+ * Loads a HTML document that exists locally. Cannot be used to load external websites.
+ *
+ * @param main_url The url to the file.
+ * @param additional_args Additional arguments appended to the main url.
+ */
+ void LoadLocalWebPage(std::string_view main_url, std::string_view additional_args);
+
+ /**
+ * Loads an external website. Cannot be used to load local urls.
+ *
+ * @param main_url The url to the website.
+ * @param additional_args Additional arguments appended to the main url.
+ */
+ void LoadExternalWebPage(std::string_view main_url, std::string_view additional_args);
+
+ /**
+ * Sets the background color of the web page.
+ *
+ * @param color The color to set.
+ */
+ void SetBackgroundColor(QColor color);
+
+ /**
+ * Sets the user agent of the web browser.
+ *
+ * @param user_agent The user agent enum.
+ */
+ void SetUserAgent(UserAgent user_agent);
+
+ [[nodiscard]] bool IsFinished() const;
+ void SetFinished(bool finished_);
+
+ [[nodiscard]] Service::AM::Applets::WebExitReason GetExitReason() const;
+ void SetExitReason(Service::AM::Applets::WebExitReason exit_reason_);
+
+ [[nodiscard]] const std::string& GetLastURL() const;
+ void SetLastURL(std::string last_url_);
+
+ /**
+ * This gets the current URL that has been requested by the webpage.
+ * This only applies to the main frame. Sub frames and other resources are ignored.
+ *
+ * @return Currently requested URL
+ */
+ [[nodiscard]] QString GetCurrentURL() const;
+
+public slots:
+ void hide();
protected:
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;
+
+private:
+ /**
+ * Handles button presses to execute functions assigned in yuzu_key_callbacks.
+ * yuzu_key_callbacks contains specialized functions for the buttons in the window footer
+ * that can be overriden by games to achieve desired functionality.
+ *
+ * @tparam HIDButton The list of buttons contained in yuzu_key_callbacks
+ */
+ template <HIDButton... T>
+ void HandleWindowFooterButtonPressedOnce();
+
+ /**
+ * Handles button presses and converts them into keyboard input.
+ * This should only be used to convert D-Pad or Analog Stick input into arrow keys.
+ *
+ * @tparam HIDButton The list of buttons that can be converted into keyboard input.
+ */
+ template <HIDButton... T>
+ void HandleWindowKeyButtonPressedOnce();
+
+ /**
+ * Handles button holds and converts them into keyboard input.
+ * This should only be used to convert D-Pad or Analog Stick input into arrow keys.
+ *
+ * @tparam HIDButton The list of buttons that can be converted into keyboard input.
+ */
+ template <HIDButton... T>
+ void HandleWindowKeyButtonHold();
+
+ /**
+ * Sends a key press event to QWebEngineView.
+ *
+ * @param key Qt key code.
+ */
+ void SendKeyPressEvent(int key);
+
+ /**
+ * Sends multiple key press events to QWebEngineView.
+ *
+ * @tparam int Qt key code.
+ */
+ template <int... T>
+ void SendMultipleKeyPressEvents() {
+ (SendKeyPressEvent(T), ...);
+ }
+
+ void StartInputThread();
+ void StopInputThread();
+
+ /// The thread where input is being polled and processed.
+ void InputThread();
+
+ /// Loads the extracted fonts using JavaScript.
+ void LoadExtractedFonts();
+
+ InputCommon::InputSubsystem* input_subsystem;
+
+ std::unique_ptr<UrlRequestInterceptor> url_interceptor;
+
+ std::unique_ptr<InputInterpreter> input_interpreter;
+
+ std::thread input_thread;
+
+ std::atomic<bool> input_thread_running{};
+
+ std::atomic<bool> finished{};
+
+ Service::AM::Applets::WebExitReason exit_reason{
+ Service::AM::Applets::WebExitReason::EndButtonPressed};
+
+ std::string last_url{"http://localhost/"};
+
+ bool is_local{};
+
+ QWebEngineProfile* default_profile;
+ QWebEngineSettings* global_settings;
};
#endif
@@ -34,19 +190,28 @@ class QtWebBrowser final : public QObject, public Core::Frontend::WebBrowserAppl
Q_OBJECT
public:
- explicit QtWebBrowser(GMainWindow& main_window);
+ explicit QtWebBrowser(GMainWindow& parent);
~QtWebBrowser() override;
- void OpenPageLocal(std::string_view url, std::function<void()> unpack_romfs_callback,
- std::function<void()> finished_callback) override;
+ void OpenLocalWebPage(std::string_view local_url, std::function<void()> extract_romfs_callback_,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)>
+ callback_) const override;
+
+ void OpenExternalWebPage(std::string_view external_url,
+ std::function<void(Service::AM::Applets::WebExitReason, std::string)>
+ callback_) const override;
signals:
- void MainWindowOpenPage(std::string_view filename, std::string_view additional_args) const;
+ void MainWindowOpenWebPage(std::string_view main_url, std::string_view additional_args,
+ bool is_local) const;
private:
- void MainWindowUnpackRomFS();
- void MainWindowFinishedBrowsing();
+ void MainWindowExtractOfflineRomFS();
+
+ void MainWindowWebBrowserClosed(Service::AM::Applets::WebExitReason exit_reason,
+ std::string last_url);
+
+ mutable std::function<void()> extract_romfs_callback;
- std::function<void()> unpack_romfs_callback;
- std::function<void()> finished_callback;
+ mutable std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback;
};
diff --git a/src/yuzu/applets/web_browser_scripts.h b/src/yuzu/applets/web_browser_scripts.h
new file mode 100644
index 000000000..992837a85
--- /dev/null
+++ b/src/yuzu/applets/web_browser_scripts.h
@@ -0,0 +1,193 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+constexpr char NX_FONT_CSS[] = R"(
+(function() {
+ css = document.createElement('style');
+ css.type = 'text/css';
+ css.id = 'nx_font';
+ css.innerText = `
+/* FontStandard */
+@font-face {
+ font-family: 'FontStandard';
+ src: url('%1') format('truetype');
+}
+
+/* FontChineseSimplified */
+@font-face {
+ font-family: 'FontChineseSimplified';
+ src: url('%2') format('truetype');
+}
+
+/* FontExtendedChineseSimplified */
+@font-face {
+ font-family: 'FontExtendedChineseSimplified';
+ src: url('%3') format('truetype');
+}
+
+/* FontChineseTraditional */
+@font-face {
+ font-family: 'FontChineseTraditional';
+ src: url('%4') format('truetype');
+}
+
+/* FontKorean */
+@font-face {
+ font-family: 'FontKorean';
+ src: url('%5') format('truetype');
+}
+
+/* FontNintendoExtended */
+@font-face {
+ font-family: 'NintendoExt003';
+ src: url('%6') format('truetype');
+}
+
+/* FontNintendoExtended2 */
+@font-face {
+ font-family: 'NintendoExt003';
+ src: url('%7') format('truetype');
+}
+`;
+
+ document.head.appendChild(css);
+})();
+)";
+
+constexpr char LOAD_NX_FONT[] = R"(
+(function() {
+ var elements = document.querySelectorAll("*");
+
+ for (var i = 0; i < elements.length; i++) {
+ var style = window.getComputedStyle(elements[i], null);
+ if (style.fontFamily.includes("Arial") || style.fontFamily.includes("Calibri") ||
+ style.fontFamily.includes("Century") || style.fontFamily.includes("Times New Roman")) {
+ elements[i].style.fontFamily = "FontStandard, FontChineseSimplified, FontExtendedChineseSimplified, FontChineseTraditional, FontKorean, NintendoExt003";
+ } else {
+ elements[i].style.fontFamily = style.fontFamily + ", FontStandard, FontChineseSimplified, FontExtendedChineseSimplified, FontChineseTraditional, FontKorean, NintendoExt003";
+ }
+ }
+})();
+)";
+
+constexpr char GAMEPAD_SCRIPT[] = R"(
+window.addEventListener("gamepadconnected", function(e) {
+ console.log("Gamepad connected at index %d: %s. %d buttons, %d axes.",
+ e.gamepad.index, e.gamepad.id, e.gamepad.buttons.length, e.gamepad.axes.length);
+});
+
+window.addEventListener("gamepaddisconnected", function(e) {
+ console.log("Gamepad disconnected from index %d: %s", e.gamepad.index, e.gamepad.id);
+});
+)";
+
+constexpr char WINDOW_NX_SCRIPT[] = R"(
+var end_applet = false;
+var yuzu_key_callbacks = [];
+
+(function() {
+ class WindowNX {
+ constructor() {
+ yuzu_key_callbacks[1] = function() { window.history.back(); };
+ yuzu_key_callbacks[2] = function() { window.nx.endApplet(); };
+ }
+
+ addEventListener(type, listener, options) {
+ console.log("nx.addEventListener called, type=%s", type);
+
+ window.addEventListener(type, listener, options);
+ }
+
+ endApplet() {
+ console.log("nx.endApplet called");
+
+ end_applet = true;
+ }
+
+ playSystemSe(system_se) {
+ console.log("nx.playSystemSe is not implemented, system_se=%s", system_se);
+ }
+
+ sendMessage(message) {
+ console.log("nx.sendMessage is not implemented, message=%s", message);
+ }
+
+ setCursorScrollSpeed(scroll_speed) {
+ console.log("nx.setCursorScrollSpeed is not implemented, scroll_speed=%d", scroll_speed);
+ }
+ }
+
+ class WindowNXFooter {
+ setAssign(key, label, func, option) {
+ console.log("nx.footer.setAssign called, key=%s", key);
+
+ switch (key) {
+ case "A":
+ yuzu_key_callbacks[0] = func;
+ break;
+ case "B":
+ yuzu_key_callbacks[1] = func;
+ break;
+ case "X":
+ yuzu_key_callbacks[2] = func;
+ break;
+ case "Y":
+ yuzu_key_callbacks[3] = func;
+ break;
+ case "L":
+ yuzu_key_callbacks[6] = func;
+ break;
+ case "R":
+ yuzu_key_callbacks[7] = func;
+ break;
+ }
+ }
+
+ setFixed(kind) {
+ console.log("nx.footer.setFixed is not implemented, kind=%s", kind);
+ }
+
+ unsetAssign(key) {
+ console.log("nx.footer.unsetAssign called, key=%s", key);
+
+ switch (key) {
+ case "A":
+ yuzu_key_callbacks[0] = function() {};
+ break;
+ case "B":
+ yuzu_key_callbacks[1] = function() {};
+ break;
+ case "X":
+ yuzu_key_callbacks[2] = function() {};
+ break;
+ case "Y":
+ yuzu_key_callbacks[3] = function() {};
+ break;
+ case "L":
+ yuzu_key_callbacks[6] = function() {};
+ break;
+ case "R":
+ yuzu_key_callbacks[7] = function() {};
+ break;
+ }
+ }
+ }
+
+ class WindowNXPlayReport {
+ incrementCounter(counter_id) {
+ console.log("nx.playReport.incrementCounter is not implemented, counter_id=%d", counter_id);
+ }
+
+ setCounterSetIdentifier(counter_id) {
+ console.log("nx.playReport.setCounterSetIdentifier is not implemented, counter_id=%d", counter_id);
+ }
+ }
+
+ window.nx = new WindowNX();
+ window.nx.footer = new WindowNXFooter();
+ window.nx.playReport = new WindowNXPlayReport();
+})();
+)";
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 32b548c56..1c61d419d 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -10,6 +10,7 @@
#include <QMessageBox>
#include <QPainter>
#include <QScreen>
+#include <QString>
#include <QStringList>
#include <QWindow>
@@ -18,7 +19,7 @@
#include <QOpenGLContext>
#endif
-#if !defined(WIN32) && HAS_VULKAN
+#if !defined(WIN32)
#include <qpa/qplatformnativeinterface.h>
#endif
@@ -30,10 +31,11 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
+#include "core/hle/kernel/process.h"
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
-#include "input_common/motion_emu.h"
+#include "input_common/mouse/mouse_input.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "yuzu/bootmanager.h"
@@ -62,8 +64,9 @@ void EmuThread::run() {
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
- system.Renderer().Rasterizer().LoadDiskResources(
- stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
+ system.Renderer().ReadRasterizer()->LoadDiskResources(
+ system.CurrentProcess()->GetTitleID(), stop_run,
+ [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
emit LoadProgress(stage, value, total);
});
@@ -123,7 +126,7 @@ public:
/// Create the original context that should be shared from
explicit OpenGLSharedContext(QSurface* surface) : surface(surface) {
QSurfaceFormat format;
- format.setVersion(4, 3);
+ format.setVersion(4, 6);
format.setProfile(QSurfaceFormat::CompatibilityProfile);
format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
if (Settings::values.renderer_debug) {
@@ -216,15 +219,6 @@ public:
virtual ~RenderWidget() = default;
- /// Called on the UI thread when this Widget is ready to draw
- /// Dervied classes can override this to draw the latest frame.
- virtual void Present() {}
-
- void paintEvent(QPaintEvent* event) override {
- Present();
- update();
- }
-
QPaintEngine* paintEngine() const override {
return nullptr;
}
@@ -243,30 +237,16 @@ public:
context = std::move(context_);
}
- void Present() override {
- if (!isVisible()) {
- return;
- }
-
- context->MakeCurrent();
- if (Core::System::GetInstance().Renderer().TryPresent(100)) {
- context->SwapBuffers();
- glFinish();
- }
- }
-
private:
- std::unique_ptr<Core::Frontend::GraphicsContext> context{};
+ std::unique_ptr<Core::Frontend::GraphicsContext> context;
};
-#ifdef HAS_VULKAN
class VulkanRenderWidget : public RenderWidget {
public:
explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
windowHandle()->setSurfaceType(QWindow::VulkanSurface);
}
};
-#endif
static Core::Frontend::WindowSystemType GetWindowSystemType() {
// Determine WSI type based on Qt platform.
@@ -286,7 +266,6 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
Core::Frontend::EmuWindow::WindowSystemInfo wsi;
wsi.type = GetWindowSystemType();
-#ifdef HAS_VULKAN
// Our Win32 Qt external doesn't have the private API.
#if defined(WIN32) || defined(__APPLE__)
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
@@ -299,7 +278,6 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#endif
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
-#endif
return wsi;
}
@@ -312,21 +290,27 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
QString::fromUtf8(Common::g_scm_branch),
QString::fromUtf8(Common::g_scm_desc)));
setAttribute(Qt::WA_AcceptTouchEvents);
- auto layout = new QHBoxLayout(this);
- layout->setMargin(0);
+ auto* layout = new QHBoxLayout(this);
+ layout->setContentsMargins(0, 0, 0, 0);
setLayout(layout);
input_subsystem->Initialize();
this->setMouseTracking(true);
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
+ connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
+ Qt::QueuedConnection);
+}
+
+void GRenderWindow::ExecuteProgram(std::size_t program_index) {
+ emit ExecuteProgramSignal(program_index);
}
GRenderWindow::~GRenderWindow() {
input_subsystem->Shutdown();
}
-void GRenderWindow::PollEvents() {
+void GRenderWindow::OnFrameDisplayed() {
if (!first_frame) {
first_frame = true;
emit FirstFrameDisplayed();
@@ -400,73 +384,116 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
}
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
- // touch input is handled in TouchBeginEvent
+ // Touch input is handled in TouchBeginEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
auto pos = event->pos();
+ const auto [x, y] = ScaleTouch(pos);
+ input_subsystem->GetMouse()->PressButton(x, y, event->button());
+
if (event->button() == Qt::LeftButton) {
- const auto [x, y] = ScaleTouch(pos);
- this->TouchPressed(x, y);
- } else if (event->button() == Qt::RightButton) {
- input_subsystem->GetMotionEmu()->BeginTilt(pos.x(), pos.y());
+ this->TouchPressed(x, y, 0);
}
- QWidget::mousePressEvent(event);
+
+ emit MouseActivity();
}
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
- // touch input is handled in TouchUpdateEvent
+ // Touch input is handled in TouchUpdateEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
-
auto pos = event->pos();
const auto [x, y] = ScaleTouch(pos);
- this->TouchMoved(x, y);
- input_subsystem->GetMotionEmu()->Tilt(pos.x(), pos.y());
- QWidget::mouseMoveEvent(event);
+ const int center_x = width() / 2;
+ const int center_y = height() / 2;
+ input_subsystem->GetMouse()->MouseMove(x, y, center_x, center_y);
+ this->TouchMoved(x, y, 0);
+
+ if (Settings::values.mouse_panning) {
+ QCursor::setPos(mapToGlobal({center_x, center_y}));
+ }
+
+ emit MouseActivity();
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
- // touch input is handled in TouchEndEvent
+ // Touch input is handled in TouchEndEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
+ input_subsystem->GetMouse()->ReleaseButton(event->button());
+
if (event->button() == Qt::LeftButton) {
- this->TouchReleased();
- } else if (event->button() == Qt::RightButton) {
- input_subsystem->GetMotionEmu()->EndTilt();
+ this->TouchReleased(0);
}
}
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
- // TouchBegin always has exactly one touch point, so take the .first()
- const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
- this->TouchPressed(x, y);
+ QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+ for (const auto& touch_point : touch_points) {
+ if (!TouchUpdate(touch_point)) {
+ TouchStart(touch_point);
+ }
+ }
}
void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
- QPointF pos;
- int active_points = 0;
-
- // average all active touch points
- for (const auto tp : event->touchPoints()) {
- if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
- active_points++;
- pos += tp.pos();
+ QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+ for (const auto& touch_point : touch_points) {
+ if (!TouchUpdate(touch_point)) {
+ TouchStart(touch_point);
}
}
+ // Release all inactive points
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (!TouchExist(touch_ids[id], touch_points)) {
+ touch_ids[id] = 0;
+ this->TouchReleased(id + 1);
+ }
+ }
+}
- pos /= active_points;
+void GRenderWindow::TouchEndEvent() {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] != 0) {
+ touch_ids[id] = 0;
+ this->TouchReleased(id + 1);
+ }
+ }
+}
- const auto [x, y] = ScaleTouch(pos);
- this->TouchMoved(x, y);
+bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] == 0) {
+ touch_ids[id] = touch_point.id() + 1;
+ const auto [x, y] = ScaleTouch(touch_point.pos());
+ this->TouchPressed(x, y, id + 1);
+ return true;
+ }
+ }
+ return false;
}
-void GRenderWindow::TouchEndEvent() {
- this->TouchReleased();
+bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
+ for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+ if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
+ const auto [x, y] = ScaleTouch(touch_point.pos());
+ this->TouchMoved(x, y, id + 1);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool GRenderWindow::TouchExist(std::size_t id,
+ const QList<QTouchEvent::TouchPoint>& touch_points) const {
+ return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
+ return id == static_cast<std::size_t>(point.id() + 1);
+ });
}
bool GRenderWindow::event(QEvent* event) {
@@ -579,6 +606,10 @@ void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_p
layout);
}
+bool GRenderWindow::IsLoadingComplete() const {
+ return first_frame;
+}
+
void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
setMinimumSize(minimal_size.first, minimal_size.second);
}
@@ -604,37 +635,45 @@ bool GRenderWindow::InitializeOpenGL() {
}
bool GRenderWindow::InitializeVulkan() {
-#ifdef HAS_VULKAN
auto child = new VulkanRenderWidget(this);
child_widget = child;
child_widget->windowHandle()->create();
main_context = std::make_unique<DummyContext>();
return true;
-#else
- QMessageBox::critical(this, tr("Vulkan not available!"),
- tr("yuzu has not been compiled with Vulkan support."));
- return false;
-#endif
}
bool GRenderWindow::LoadOpenGL() {
auto context = CreateSharedContext();
auto scope = context->Acquire();
if (!gladLoadGL()) {
- QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
- tr("Your GPU may not support OpenGL 4.3, or you do not have the "
- "latest graphics driver."));
+ QMessageBox::warning(
+ this, tr("Error while initializing OpenGL!"),
+ tr("Your GPU may not support OpenGL, or you do not have the latest graphics driver."));
+ return false;
+ }
+
+ const QString renderer =
+ QString::fromUtf8(reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
+
+ if (!GLAD_GL_VERSION_4_6) {
+ LOG_ERROR(Frontend, "GPU does not support OpenGL 4.6: {}", renderer.toStdString());
+ QMessageBox::warning(this, tr("Error while initializing OpenGL 4.6!"),
+ tr("Your GPU may not support OpenGL 4.6, or you do not have the "
+ "latest graphics driver.<br><br>GL Renderer:<br>%1")
+ .arg(renderer));
return false;
}
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
if (!unsupported_gl_extensions.empty()) {
- QMessageBox::critical(
+ QMessageBox::warning(
this, tr("Error while initializing OpenGL!"),
tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
- "have the latest graphics driver.<br><br>Unsupported extensions:<br>") +
- unsupported_gl_extensions.join(QStringLiteral("<br>")));
+ "have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported "
+ "extensions:<br>%2")
+ .arg(renderer)
+ .arg(unsupported_gl_extensions.join(QStringLiteral("<br>"))));
return false;
}
return true;
@@ -643,29 +682,21 @@ bool GRenderWindow::LoadOpenGL() {
QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
QStringList unsupported_ext;
- if (!GLAD_GL_ARB_buffer_storage)
- unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
- if (!GLAD_GL_ARB_direct_state_access)
- unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
- if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
- unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
- if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
- unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
- if (!GLAD_GL_ARB_multi_bind)
- unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
- if (!GLAD_GL_ARB_clip_control)
- unsupported_ext.append(QStringLiteral("ARB_clip_control"));
-
// Extensions required to support some texture formats.
- if (!GLAD_GL_EXT_texture_compression_s3tc)
+ if (!GLAD_GL_EXT_texture_compression_s3tc) {
unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
- if (!GLAD_GL_ARB_texture_compression_rgtc)
+ }
+ if (!GLAD_GL_ARB_texture_compression_rgtc) {
unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
- if (!GLAD_GL_ARB_depth_buffer_float)
- unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
+ }
- for (const QString& ext : unsupported_ext)
- LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
+ if (!unsupported_ext.empty()) {
+ LOG_ERROR(Frontend, "GPU does not support all required extensions: {}",
+ glGetString(GL_RENDERER));
+ }
+ for (const QString& ext : unsupported_ext) {
+ LOG_ERROR(Frontend, "Unsupported GL extension: {}", ext.toStdString());
+ }
return unsupported_ext;
}
@@ -685,3 +716,15 @@ void GRenderWindow::showEvent(QShowEvent* event) {
connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
Qt::UniqueConnection);
}
+
+bool GRenderWindow::eventFilter(QObject* object, QEvent* event) {
+ if (event->type() == QEvent::HoverMove) {
+ if (Settings::values.mouse_panning) {
+ auto* hover_event = static_cast<QMouseEvent*>(event);
+ mouseMoveEvent(hover_event);
+ return false;
+ }
+ emit MouseActivity();
+ }
+ return false;
+}
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index ca35cf831..b5ec7de07 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -11,6 +11,7 @@
#include <QImage>
#include <QThread>
+#include <QTouchEvent>
#include <QWidget>
#include <QWindow>
@@ -21,7 +22,6 @@
class GRenderWindow;
class GMainWindow;
class QKeyEvent;
-class QTouchEvent;
class QStringList;
namespace InputCommon {
@@ -131,7 +131,7 @@ public:
~GRenderWindow() override;
// EmuWindow implementation.
- void PollEvents() override;
+ void OnFrameDisplayed() override;
bool IsShown() const override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
@@ -162,10 +162,18 @@ public:
/// Destroy the previous run's child_widget which should also destroy the child_window
void ReleaseRenderTarget();
+ bool IsLoadingComplete() const;
+
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
+ /**
+ * Instructs the window to re-launch the application using the specified program_index.
+ * @param program_index Specifies the index within the application of the program to launch.
+ */
+ void ExecuteProgram(std::size_t program_index);
+
public slots:
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
@@ -175,12 +183,18 @@ signals:
/// Emitted when the window is closed
void Closed();
void FirstFrameDisplayed();
+ void ExecuteProgramSignal(std::size_t program_index);
+ void MouseActivity();
private:
void TouchBeginEvent(const QTouchEvent* event);
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
+ bool TouchStart(const QTouchEvent::TouchPoint& touch_point);
+ bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
+ bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;
+
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
bool InitializeOpenGL();
@@ -205,6 +219,9 @@ private:
bool first_frame = false;
+ std::array<std::size_t, 16> touch_ids{};
+
protected:
void showEvent(QShowEvent* event) override;
+ bool eventFilter(QObject* object, QEvent* event) override;
};
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index 649912557..a470056ef 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -72,7 +72,7 @@ void CompatDB::Submit() {
void CompatDB::OnTestcaseSubmitted() {
if (!testcase_watcher.result()) {
QMessageBox::critical(this, tr("Communication error"),
- tr("An error occured while sending the Testcase"));
+ tr("An error occurred while sending the Testcase"));
button(NextButton)->setEnabled(true);
button(NextButton)->setText(tr("Next"));
button(CancelButton)->setVisible(true);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 588bbd677..0635d13d0 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -5,7 +5,9 @@
#include <array>
#include <QKeySequence>
#include <QSettings>
+#include "common/common_paths.h"
#include "common/file_util.h"
+#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
@@ -14,14 +16,10 @@
namespace FS = Common::FS;
-Config::Config(const std::string& config_file, bool is_global) {
- // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- qt_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + config_file;
- FS::CreateFullPath(qt_config_loc);
- qt_config =
- std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
- global = is_global;
- Reload();
+Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
+ global = config_type == ConfigType::GlobalConfig;
+
+ Initialize(config_name);
}
Config::~Config() {
@@ -36,6 +34,11 @@ const std::array<int, Settings::NativeButton::NumButtons> Config::default_button
Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
};
+const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
+ Qt::Key_7,
+ Qt::Key_8,
+};
+
const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
{
Qt::Key_Up,
@@ -217,7 +220,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
-const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
+const std::array<UISettings::Shortcut, 17> Config::default_hotkeys{{
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
@@ -232,73 +235,158 @@ const std::array<UISettings::Shortcut, 16> Config::default_hotkeys{{
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
+ {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("F9"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), Qt::WindowShortcut}},
}};
// clang-format on
-void Config::ReadPlayerValues() {
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- auto& player = Settings::values.players[p];
+void Config::Initialize(const std::string& config_name) {
+ switch (type) {
+ case ConfigType::GlobalConfig:
+ qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir),
+ config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ Reload();
+ break;
+ case ConfigType::PerGameConfig:
+ qt_config_loc = fmt::format("{}custom" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ Reload();
+ break;
+ case ConfigType::InputProfile:
+ qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ break;
+ }
+}
+
+void Config::ReadPlayerValue(std::size_t player_index) {
+ const QString player_prefix = [this, player_index] {
+ if (type == ConfigType::InputProfile) {
+ return QString{};
+ } else {
+ return QStringLiteral("player_%1_").arg(player_index);
+ }
+ }();
+
+ auto& player = Settings::values.players.GetValue()[player_index];
+
+ if (player_prefix.isEmpty()) {
+ const auto controller = static_cast<Settings::ControllerType>(
+ qt_config
+ ->value(QStringLiteral("%1type").arg(player_prefix),
+ static_cast<u8>(Settings::ControllerType::ProController))
+ .toUInt());
+ if (controller == Settings::ControllerType::LeftJoycon ||
+ controller == Settings::ControllerType::RightJoycon) {
+ player.controller_type = controller;
+ }
+ } else {
player.connected =
- ReadSetting(QStringLiteral("player_%1_connected").arg(p), false).toBool();
+ ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
+ .toBool();
player.controller_type = static_cast<Settings::ControllerType>(
qt_config
- ->value(QStringLiteral("player_%1_type").arg(p),
+ ->value(QStringLiteral("%1type").arg(player_prefix),
static_cast<u8>(Settings::ControllerType::ProController))
.toUInt());
+ player.vibration_enabled =
+ qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
+ .toBool();
+
+ player.vibration_strength =
+ qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
+ .toInt();
+
player.body_color_left = qt_config
- ->value(QStringLiteral("player_%1_body_color_left").arg(p),
+ ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
Settings::JOYCON_BODY_NEON_BLUE)
.toUInt();
- player.body_color_right = qt_config
- ->value(QStringLiteral("player_%1_body_color_right").arg(p),
- Settings::JOYCON_BODY_NEON_RED)
- .toUInt();
- player.button_color_left = qt_config
- ->value(QStringLiteral("player_%1_button_color_left").arg(p),
- Settings::JOYCON_BUTTONS_NEON_BLUE)
- .toUInt();
+ player.body_color_right =
+ qt_config
+ ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
+ Settings::JOYCON_BODY_NEON_RED)
+ .toUInt();
+ player.button_color_left =
+ qt_config
+ ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
+ Settings::JOYCON_BUTTONS_NEON_BLUE)
+ .toUInt();
player.button_color_right =
qt_config
- ->value(QStringLiteral("player_%1_button_color_right").arg(p),
+ ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
Settings::JOYCON_BUTTONS_NEON_RED)
.toUInt();
+ }
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_buttons[i]);
- auto& player_buttons = player.buttons[i];
-
- player_buttons = qt_config
- ->value(QStringLiteral("player_%1_").arg(p) +
- QString::fromUtf8(Settings::NativeButton::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_buttons.empty()) {
- player_buttons = default_param;
- }
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ auto& player_buttons = player.buttons[i];
+
+ player_buttons = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_buttons.empty()) {
+ player_buttons = default_param;
+ }
+ }
+
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ auto& player_analogs = player.analogs[i];
+
+ player_analogs = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_analogs.empty()) {
+ player_analogs = default_param;
}
+ }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- auto& player_analogs = player.analogs[i];
-
- player_analogs = qt_config
- ->value(QStringLiteral("player_%1_").arg(p) +
- QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_analogs.empty()) {
- player_analogs = default_param;
- }
+ for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
+ auto& player_vibrations = player.vibrations[i];
+
+ player_vibrations =
+ qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeVibration::mapping[i]),
+ QString{})
+ .toString()
+ .toStdString();
+ }
+
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ auto& player_motions = player.motions[i];
+
+ player_motions = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeMotion::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_motions.empty()) {
+ player_motions = default_param;
}
}
}
@@ -377,13 +465,7 @@ void Config::ReadMouseValues() {
void Config::ReadTouchscreenValues() {
Settings::values.touchscreen.enabled =
ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
- Settings::values.touchscreen.device =
- ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
- .toString()
- .toStdString();
- Settings::values.touchscreen.finger =
- ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
Settings::values.touchscreen.rotation_angle =
ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
Settings::values.touchscreen.diameter_x =
@@ -415,39 +497,91 @@ void Config::ReadAudioValues() {
void Config::ReadControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
- ReadPlayerValues();
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ ReadPlayerValue(p);
+ }
ReadDebugValues();
ReadKeyboardValues();
ReadMouseValues();
ReadTouchscreenValues();
+ ReadMotionTouchValues();
+
+ Settings::values.emulate_analog_keyboard =
+ ReadSetting(QStringLiteral("emulate_analog_keyboard"), false).toBool();
+ Settings::values.mouse_panning = ReadSetting(QStringLiteral("mouse_panning"), false).toBool();
+ Settings::values.mouse_panning_sensitivity =
+ ReadSetting(QStringLiteral("mouse_panning_sensitivity"), 1).toFloat();
+
+ ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true);
+ ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
+ true);
+ ReadSettingGlobal(Settings::values.enable_accurate_vibrations,
+ QStringLiteral("enable_accurate_vibrations"), false);
+ ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true);
+
+ qt_config->endGroup();
+}
+
+void Config::ReadMotionTouchValues() {
+ int num_touch_from_button_maps =
+ qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
+
+ if (num_touch_from_button_maps > 0) {
+ const auto append_touch_from_button_map = [this] {
+ Settings::TouchFromButtonMap map;
+ map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
+ .toString()
+ .toStdString();
+ const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
+ map.buttons.reserve(num_touch_maps);
+ for (int i = 0; i < num_touch_maps; i++) {
+ qt_config->setArrayIndex(i);
+ std::string touch_mapping =
+ ReadSetting(QStringLiteral("bind")).toString().toStdString();
+ map.buttons.emplace_back(std::move(touch_mapping));
+ }
+ qt_config->endArray(); // entries
+ Settings::values.touch_from_button_maps.emplace_back(std::move(map));
+ };
+
+ for (int i = 0; i < num_touch_from_button_maps; ++i) {
+ qt_config->setArrayIndex(i);
+ append_touch_from_button_map();
+ }
+ } else {
+ Settings::values.touch_from_button_maps.emplace_back(
+ Settings::TouchFromButtonMap{"default", {}});
+ num_touch_from_button_maps = 1;
+ }
+ qt_config->endArray();
- Settings::values.vibration_enabled =
- ReadSetting(QStringLiteral("vibration_enabled"), true).toBool();
Settings::values.motion_device =
ReadSetting(QStringLiteral("motion_device"),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"))
.toString()
.toStdString();
- Settings::values.udp_input_address =
- ReadSetting(QStringLiteral("udp_input_address"),
- QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR))
+ Settings::values.touch_device =
+ ReadSetting(QStringLiteral("touch_device"),
+ QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850"))
+ .toString()
+ .toStdString();
+ Settings::values.use_touch_from_button =
+ ReadSetting(QStringLiteral("use_touch_from_button"), false).toBool();
+ Settings::values.touch_from_button_map_index =
+ ReadSetting(QStringLiteral("touch_from_button_map"), 0).toInt();
+ Settings::values.touch_from_button_map_index =
+ std::clamp(Settings::values.touch_from_button_map_index, 0, num_touch_from_button_maps - 1);
+ Settings::values.udp_input_servers =
+ ReadSetting(QStringLiteral("udp_input_servers"),
+ QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_SRV))
.toString()
.toStdString();
- Settings::values.udp_input_port = static_cast<u16>(
- ReadSetting(QStringLiteral("udp_input_port"), InputCommon::CemuhookUDP::DEFAULT_PORT)
- .toInt());
- Settings::values.udp_pad_index =
- static_cast<u8>(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt());
- Settings::values.use_docked_mode =
- ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
-
- qt_config->endGroup();
}
void Config::ReadCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
- ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), false);
+ ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), true);
qt_config->endGroup();
}
@@ -502,8 +636,6 @@ void Config::ReadDebuggingValues() {
// Intentionally not using the QT default setting as this is intended to be changed in the ini
Settings::values.record_frame_times =
qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
- Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool();
- Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt();
Settings::values.program_args =
ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString();
Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool();
@@ -513,6 +645,8 @@ void Config::ReadDebuggingValues() {
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
Settings::values.disable_macro_jit =
ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
+ Settings::values.extended_logging =
+ ReadSetting(QStringLiteral("extended_logging"), false).toBool();
qt_config->endGroup();
}
@@ -629,6 +763,8 @@ void Config::ReadCpuValues() {
ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool();
Settings::values.cpuopt_unsafe_reduce_fp_error =
ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool();
+ Settings::values.cpuopt_unsafe_inaccurate_nan =
+ ReadSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true).toBool();
}
qt_config->endGroup();
@@ -646,9 +782,11 @@ void Config::ReadRendererValues() {
ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100);
ReadSettingGlobal(Settings::values.use_disk_shader_cache,
QStringLiteral("use_disk_shader_cache"), true);
- ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0);
+ ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 1);
ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation,
- QStringLiteral("use_asynchronous_gpu_emulation"), false);
+ QStringLiteral("use_asynchronous_gpu_emulation"), true);
+ ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"),
+ true);
ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
false);
@@ -850,41 +988,65 @@ void Config::ReadValues() {
ReadSystemValues();
}
-void Config::SavePlayerValues() {
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- const auto& player = Settings::values.players[p];
-
- WriteSetting(QStringLiteral("player_%1_connected").arg(p), player.connected, false);
- WriteSetting(QStringLiteral("player_%1_type").arg(p),
- static_cast<u8>(player.controller_type),
- static_cast<u8>(Settings::ControllerType::ProController));
-
- WriteSetting(QStringLiteral("player_%1_body_color_left").arg(p), player.body_color_left,
+void Config::SavePlayerValue(std::size_t player_index) {
+ const QString player_prefix = [this, player_index] {
+ if (type == ConfigType::InputProfile) {
+ return QString{};
+ } else {
+ return QStringLiteral("player_%1_").arg(player_index);
+ }
+ }();
+
+ const auto& player = Settings::values.players.GetValue()[player_index];
+
+ WriteSetting(QStringLiteral("%1type").arg(player_prefix),
+ static_cast<u8>(player.controller_type),
+ static_cast<u8>(Settings::ControllerType::ProController));
+
+ if (!player_prefix.isEmpty()) {
+ WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
+ player_index == 0);
+ WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
+ player.vibration_enabled, true);
+ WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
+ player.vibration_strength, 100);
+ WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
Settings::JOYCON_BODY_NEON_BLUE);
- WriteSetting(QStringLiteral("player_%1_body_color_right").arg(p), player.body_color_right,
- Settings::JOYCON_BODY_NEON_RED);
- WriteSetting(QStringLiteral("player_%1_button_color_left").arg(p), player.button_color_left,
- Settings::JOYCON_BUTTONS_NEON_BLUE);
- WriteSetting(QStringLiteral("player_%1_button_color_right").arg(p),
+ WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
+ player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
+ WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
+ player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
+ WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
+ }
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_buttons[i]);
- WriteSetting(QStringLiteral("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(player.buttons[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- WriteSetting(QStringLiteral("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(player.analogs[i]),
- QString::fromStdString(default_param));
- }
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(player.buttons[i]),
+ QString::fromStdString(default_param));
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(player.analogs[i]),
+ QString::fromStdString(default_param));
+ }
+ for (int i = 0; i < Settings::NativeVibration::NumVibrations; ++i) {
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeVibration::mapping[i]),
+ QString::fromStdString(player.vibrations[i]), QString{});
+ }
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeMotion::mapping[i]),
+ QString::fromStdString(player.motions[i]),
+ QString::fromStdString(default_param));
}
}
@@ -925,15 +1087,46 @@ void Config::SaveTouchscreenValues() {
const auto& touchscreen = Settings::values.touchscreen;
WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
- WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device),
- QStringLiteral("engine:emu_window"));
- WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0);
WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
}
+void Config::SaveMotionTouchValues() {
+ WriteSetting(QStringLiteral("motion_device"),
+ QString::fromStdString(Settings::values.motion_device),
+ QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
+ WriteSetting(QStringLiteral("touch_device"),
+ QString::fromStdString(Settings::values.touch_device),
+ QStringLiteral("engine:emu_window"));
+ WriteSetting(QStringLiteral("use_touch_from_button"), Settings::values.use_touch_from_button,
+ false);
+ WriteSetting(QStringLiteral("touch_from_button_map"),
+ Settings::values.touch_from_button_map_index, 0);
+ WriteSetting(QStringLiteral("udp_input_servers"),
+ QString::fromStdString(Settings::values.udp_input_servers),
+ QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_SRV));
+
+ qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
+ for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
+ qt_config->setArrayIndex(static_cast<int>(p));
+ WriteSetting(QStringLiteral("name"),
+ QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
+ QStringLiteral("default"));
+ qt_config->beginWriteArray(QStringLiteral("entries"));
+ for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
+ ++q) {
+ qt_config->setArrayIndex(static_cast<int>(q));
+ WriteSetting(
+ QStringLiteral("bind"),
+ QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
+ }
+ qt_config->endArray();
+ }
+ qt_config->endArray();
+}
+
void Config::SaveValues() {
if (global) {
SaveControlValues();
@@ -972,31 +1165,39 @@ void Config::SaveAudioValues() {
void Config::SaveControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
- SavePlayerValues();
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
+ SavePlayerValue(p);
+ }
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
+ SaveMotionTouchValues();
- WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true);
+ WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true);
+ WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
+ true);
+ WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"),
+ Settings::values.enable_accurate_vibrations, false);
+ WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
+ WriteSetting(QStringLiteral("touch_device"),
+ QString::fromStdString(Settings::values.touch_device),
+ QStringLiteral("engine:emu_window"));
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
- WriteSetting(QStringLiteral("udp_input_address"),
- QString::fromStdString(Settings::values.udp_input_address),
- QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR));
- WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port,
- InputCommon::CemuhookUDP::DEFAULT_PORT);
- WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0);
- WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
-
+ WriteSetting(QStringLiteral("emulate_analog_keyboard"),
+ Settings::values.emulate_analog_keyboard, false);
+ WriteSetting(QStringLiteral("mouse_panning"), Settings::values.mouse_panning, false);
+ WriteSetting(QStringLiteral("mouse_panning_sensitivity"),
+ Settings::values.mouse_panning_sensitivity, 1.0f);
qt_config->endGroup();
}
void Config::SaveCoreValues() {
qt_config->beginGroup(QStringLiteral("Core"));
- WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false);
+ WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, true);
qt_config->endGroup();
}
@@ -1034,8 +1235,6 @@ void Config::SaveDebuggingValues() {
// Intentionally not using the QT default setting as this is intended to be changed in the ini
qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
- WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false);
- WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689);
WriteSetting(QStringLiteral("program_args"),
QString::fromStdString(Settings::values.program_args), QString{});
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
@@ -1129,6 +1328,8 @@ void Config::SaveCpuValues() {
Settings::values.cpuopt_unsafe_unfuse_fma, true);
WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"),
Settings::values.cpuopt_unsafe_reduce_fp_error, true);
+ WriteSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"),
+ Settings::values.cpuopt_unsafe_inaccurate_nan, true);
}
qt_config->endGroup();
@@ -1150,9 +1351,11 @@ void Config::SaveRendererValues() {
Settings::values.use_disk_shader_cache, true);
WriteSettingGlobal(QStringLiteral("gpu_accuracy"),
static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)),
- Settings::values.gpu_accuracy.UsingGlobal(), 0);
+ Settings::values.gpu_accuracy.UsingGlobal(), 1);
WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"),
- Settings::values.use_asynchronous_gpu_emulation, false);
+ Settings::values.use_asynchronous_gpu_emulation, true);
+ WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation,
+ true);
WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
Settings::values.use_assembly_shaders, false);
@@ -1389,13 +1592,27 @@ void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool
void Config::Reload() {
ReadValues();
- Settings::Sanitize();
// To apply default value changes
SaveValues();
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
}
void Config::Save() {
- Settings::Sanitize();
SaveValues();
}
+
+void Config::ReadControlPlayerValue(std::size_t player_index) {
+ qt_config->beginGroup(QStringLiteral("Controls"));
+ ReadPlayerValue(player_index);
+ qt_config->endGroup();
+}
+
+void Config::SaveControlPlayerValue(std::size_t player_index) {
+ qt_config->beginGroup(QStringLiteral("Controls"));
+ SavePlayerValue(player_index);
+ qt_config->endGroup();
+}
+
+const std::string& Config::GetConfigFilePath() const {
+ return qt_config_loc;
+}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index aa929d134..949c4eb13 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -16,28 +16,44 @@ class QSettings;
class Config {
public:
- explicit Config(const std::string& config_loc = "qt-config.ini", bool is_global = true);
+ enum class ConfigType {
+ GlobalConfig,
+ PerGameConfig,
+ InputProfile,
+ };
+
+ explicit Config(const std::string& config_name = "qt-config",
+ ConfigType config_type = ConfigType::GlobalConfig);
~Config();
void Reload();
void Save();
+ void ReadControlPlayerValue(std::size_t player_index);
+ void SaveControlPlayerValue(std::size_t player_index);
+
+ const std::string& GetConfigFilePath() const;
+
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
+ static const std::array<int, Settings::NativeMotion::NumMotions> default_motions;
static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs;
static const std::array<int, 2> default_stick_mod;
static const std::array<int, Settings::NativeMouseButton::NumMouseButtons>
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
- static const std::array<UISettings::Shortcut, 16> default_hotkeys;
+ static const std::array<UISettings::Shortcut, 17> default_hotkeys;
private:
+ void Initialize(const std::string& config_name);
+
void ReadValues();
- void ReadPlayerValues();
+ void ReadPlayerValue(std::size_t player_index);
void ReadDebugValues();
void ReadKeyboardValues();
void ReadMouseValues();
void ReadTouchscreenValues();
+ void ReadMotionTouchValues();
// Read functions bases off the respective config section names.
void ReadAudioValues();
@@ -60,10 +76,11 @@ private:
void ReadWebServiceValues();
void SaveValues();
- void SavePlayerValues();
+ void SavePlayerValue(std::size_t player_index);
void SaveDebugValues();
void SaveMouseValues();
void SaveTouchscreenValues();
+ void SaveMotionTouchValues();
// Save functions based off the respective config section names.
void SaveAudioValues();
@@ -108,9 +125,9 @@ private:
void WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global,
const QVariant& default_value);
+ ConfigType type;
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
-
bool global;
};
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index fcf42cdcb..f92c3aff3 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -275,32 +275,12 @@
<signal>accepted()</signal>
<receiver>ConfigureDialog</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>220</x>
- <y>380</y>
- </hint>
- <hint type="destinationlabel">
- <x>220</x>
- <y>200</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureDialog</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>220</x>
- <y>380</y>
- </hint>
- <hint type="destinationlabel">
- <x>220</x>
- <y>200</y>
- </hint>
- </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index fa9124ecf..db9518798 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -25,8 +25,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
connect(ui->output_sink_combo_box, qOverload<int>(&QComboBox::currentIndexChanged), this,
&ConfigureAudio::UpdateAudioDevices);
- ui->volume_label->setVisible(Settings::configuring_global);
- ui->volume_combo_box->setVisible(!Settings::configuring_global);
+ ui->volume_label->setVisible(Settings::IsConfiguringGlobal());
+ ui->volume_combo_box->setVisible(!Settings::IsConfiguringGlobal());
SetupPerGameUI();
@@ -51,7 +51,7 @@ void ConfigureAudio::SetConfiguration() {
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching.GetValue());
- if (!Settings::configuring_global) {
+ if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.volume.UsingGlobal()) {
ui->volume_combo_box->setCurrentIndex(0);
ui->volume_slider->setEnabled(false);
@@ -99,7 +99,7 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
@@ -165,7 +165,7 @@ void ConfigureAudio::RetranslateUI() {
}
void ConfigureAudio::SetupPerGameUI() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
ui->toggle_audio_stretching->setEnabled(
Settings::values.enable_audio_stretching.UsingGlobal());
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
index 37fcd6adc..d055cbd60 100644
--- a/src/yuzu/configuration/configure_cpu.cpp
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -36,6 +36,8 @@ void ConfigureCpu::SetConfiguration() {
ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma);
ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock);
ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error);
+ ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock);
+ ui->cpuopt_unsafe_inaccurate_nan->setChecked(Settings::values.cpuopt_unsafe_inaccurate_nan);
}
void ConfigureCpu::AccuracyUpdated(int index) {
@@ -61,6 +63,7 @@ void ConfigureCpu::ApplyConfiguration() {
static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex());
Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked();
Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked();
+ Settings::values.cpuopt_unsafe_inaccurate_nan = ui->cpuopt_unsafe_inaccurate_nan->isChecked();
}
void ConfigureCpu::changeEvent(QEvent* event) {
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
index ebdd2e6e9..bcd0962e9 100644
--- a/src/yuzu/configuration/configure_cpu.ui
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -109,6 +109,18 @@
</property>
</widget>
</item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_unsafe_inaccurate_nan">
+ <property name="text">
+ <string>Inaccurate NaN handling</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 2bfe2c306..121873f95 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -28,9 +28,6 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::SetConfiguration() {
- ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);
- ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub);
- ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port);
ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
@@ -41,11 +38,10 @@ void ConfigureDebug::SetConfiguration() {
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit);
+ ui->extended_logging->setChecked(Settings::values.extended_logging);
}
void ConfigureDebug::ApplyConfiguration() {
- Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked();
- Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
@@ -53,6 +49,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
+ Settings::values.extended_logging = ui->extended_logging->isChecked();
Debugger::ToggleConsole();
Log::Filter filter;
filter.ParseFilterString(Settings::values.log_filter);
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 9d6feb9f7..9186aa732 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>400</width>
- <height>467</height>
+ <height>486</height>
</rect>
</property>
<property name="windowTitle">
@@ -15,57 +15,6 @@
</property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
- <layout class="QVBoxLayout" name="verticalLayout_2">
- <item>
- <widget class="QGroupBox" name="groupBox">
- <property name="title">
- <string>GDB</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_3">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_1">
- <item>
- <widget class="QCheckBox" name="toggle_gdbstub">
- <property name="text">
- <string>Enable GDB Stub</string>
- </property>
- </widget>
- </item>
- <item>
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <widget class="QLabel" name="label_1">
- <property name="text">
- <string>Port:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="gdbport_spinbox">
- <property name="maximum">
- <number>65536</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- </layout>
- </item>
- <item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Logging</string>
@@ -90,7 +39,7 @@
<item>
<widget class="QCheckBox" name="toggle_console">
<property name="text">
- <string>Show Log Console (Windows Only)</string>
+ <string>Show Log in Console</string>
</property>
</widget>
</item>
@@ -103,6 +52,34 @@
</item>
</layout>
</item>
+ <item>
+ <widget class="QCheckBox" name="extended_logging">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="toolTip">
+ <string>When checked, the max size of the log increases from 100 MB to 1 GB</string>
+ </property>
+ <property name="text">
+ <string>Enable Extended Logging</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="font">
+ <font>
+ <italic>true</italic>
+ </font>
+ </property>
+ <property name="text">
+ <string>This will be reset automatically when yuzu closes.</string>
+ </property>
+ <property name="indent">
+ <number>20</number>
+ </property>
+ </widget>
+ </item>
</layout>
</widget>
</item>
@@ -115,7 +92,7 @@
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
- <widget class="QLabel" name="label_3">
+ <widget class="QLabel" name="label_4">
<property name="text">
<string>Arguments String</string>
</property>
@@ -140,8 +117,8 @@
<property name="enabled">
<bool>true</bool>
</property>
- <property name="whatsThis">
- <string>When checked, the graphics API enters in a slower debugging mode</string>
+ <property name="toolTip">
+ <string>When checked, the graphics API enters a slower debugging mode</string>
</property>
<property name="text">
<string>Enable Graphics Debugging</string>
@@ -153,8 +130,8 @@
<property name="enabled">
<bool>true</bool>
</property>
- <property name="whatsThis">
- <string>When checked, it disables the macro Just In Time compiler. Enabled this makes games run slower</string>
+ <property name="toolTip">
+ <string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
</property>
<property name="text">
<string>Disable Macro JIT</string>
@@ -169,7 +146,7 @@
<property name="title">
<string>Dump</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_6">
+ <layout class="QVBoxLayout" name="verticalLayout_7">
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
@@ -178,7 +155,7 @@
</widget>
</item>
<item>
- <widget class="QLabel" name="label">
+ <widget class="QLabel" name="label_5">
<property name="font">
<font>
<italic>true</italic>
@@ -200,7 +177,7 @@
<property name="title">
<string>Advanced</string>
</property>
- <layout class="QVBoxLayout" name="verticalLayout_7">
+ <layout class="QVBoxLayout" name="verticalLayout_8">
<item>
<widget class="QCheckBox" name="quest_flag">
<property name="text">
@@ -230,8 +207,6 @@
</layout>
</widget>
<tabstops>
- <tabstop>toggle_gdbstub</tabstop>
- <tabstop>gdbport_spinbox</tabstop>
<tabstop>log_filter_edit</tabstop>
<tabstop>toggle_console</tabstop>
<tabstop>open_log_button</tabstop>
@@ -241,22 +216,5 @@
<tabstop>quest_flag</tabstop>
</tabstops>
<resources/>
- <connections>
- <connection>
- <sender>toggle_gdbstub</sender>
- <signal>toggled(bool)</signal>
- <receiver>gdbport_spinbox</receiver>
- <slot>setEnabled(bool)</slot>
- <hints>
- <hint type="sourcelabel">
- <x>84</x>
- <y>157</y>
- </hint>
- <hint type="destinationlabel">
- <x>342</x>
- <y>158</y>
- </hint>
- </hints>
- </connection>
- </connections>
+ <connections/>
</ui>
diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp
index 0097c9a29..a878ef9c6 100644
--- a/src/yuzu/configuration/configure_debug_controller.cpp
+++ b/src/yuzu/configuration/configure_debug_controller.cpp
@@ -4,11 +4,14 @@
#include "ui_configure_debug_controller.h"
#include "yuzu/configuration/configure_debug_controller.h"
+#include "yuzu/configuration/configure_input_player.h"
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
- InputCommon::InputSubsystem* input_subsystem)
+ InputCommon::InputSubsystem* input_subsystem,
+ InputProfiles* profiles)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
- debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, true)) {
+ debug_controller(
+ new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, true)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(debug_controller);
diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h
index 34dcf705f..b4f53fad5 100644
--- a/src/yuzu/configuration/configure_debug_controller.h
+++ b/src/yuzu/configuration/configure_debug_controller.h
@@ -6,10 +6,13 @@
#include <memory>
#include <QDialog>
-#include "yuzu/configuration/configure_input_player.h"
class QPushButton;
+class ConfigureInputPlayer;
+
+class InputProfiles;
+
namespace InputCommon {
class InputSubsystem;
}
@@ -22,8 +25,8 @@ class ConfigureDebugController : public QDialog {
Q_OBJECT
public:
- explicit ConfigureDebugController(QWidget* parent,
- InputCommon::InputSubsystem* input_subsystem);
+ explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
+ InputProfiles* profiles);
~ConfigureDebugController() override;
void ApplyConfiguration();
diff --git a/src/yuzu/configuration/configure_debug_controller.ui b/src/yuzu/configuration/configure_debug_controller.ui
index a95ed50ff..7b7e6582c 100644
--- a/src/yuzu/configuration/configure_debug_controller.ui
+++ b/src/yuzu/configuration/configure_debug_controller.ui
@@ -66,32 +66,12 @@
<signal>accepted()</signal>
<receiver>ConfigureDebugController</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>140</x>
- <y>318</y>
- </hint>
- <hint type="destinationlabel">
- <x>140</x>
- <y>169</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureDebugController</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>140</x>
- <y>318</y>
- </hint>
- <hint type="destinationlabel">
- <x>140</x>
- <y>169</y>
- </hint>
- </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 8186929a6..d6b17a28d 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -5,6 +5,7 @@
#include <QHash>
#include <QListWidgetItem>
#include <QSignalBlocker>
+#include "core/core.h"
#include "core/settings.h"
#include "ui_configure.h"
#include "yuzu/configuration/config.h"
@@ -15,7 +16,7 @@
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
InputCommon::InputSubsystem* input_subsystem)
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
- Settings::configuring_global = true;
+ Settings::SetConfiguringGlobal(true);
ui->setupUi(this);
ui->hotkeysTab->Populate(registry);
@@ -54,7 +55,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
ui->serviceTab->ApplyConfiguration();
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
Settings::LogSettings();
}
@@ -116,31 +117,13 @@ void ConfigureDialog::UpdateVisibleTabs() {
return;
}
- const std::map<QWidget*, QString> widgets = {
- {ui->generalTab, tr("General")},
- {ui->systemTab, tr("System")},
- {ui->profileManagerTab, tr("Profiles")},
- {ui->inputTab, tr("Controls")},
- {ui->hotkeysTab, tr("Hotkeys")},
- {ui->cpuTab, tr("CPU")},
- {ui->cpuDebugTab, tr("Debug")},
- {ui->graphicsTab, tr("Graphics")},
- {ui->graphicsAdvancedTab, tr("Advanced")},
- {ui->audioTab, tr("Audio")},
- {ui->debugTab, tr("Debug")},
- {ui->webTab, tr("Web")},
- {ui->uiTab, tr("UI")},
- {ui->filesystemTab, tr("Filesystem")},
- {ui->serviceTab, tr("Services")},
- };
-
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
ui->tabWidget->clear();
- const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
+ const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
- for (const auto tab : tabs) {
+ for (auto* const tab : tabs) {
ui->tabWidget->addTab(tab, tab->accessibleName());
}
}
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 830096ea0..d4d29d422 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -19,7 +19,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
SetConfiguration();
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit,
[this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); });
}
@@ -41,7 +41,7 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue());
} else {
ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() &&
@@ -50,7 +50,7 @@ void ConfigureGeneral::SetConfiguration() {
}
void ConfigureGeneral::ApplyConfiguration() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
@@ -93,7 +93,7 @@ void ConfigureGeneral::RetranslateUI() {
}
void ConfigureGeneral::SetupPerGameUI() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->toggle_frame_limit->setEnabled(Settings::values.use_frame_limit.UsingGlobal());
ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal());
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 07d818548..9ff32aec4 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -2,24 +2,23 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+// Include this early to include Vulkan headers how we want to
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
#include <QColorDialog>
#include <QComboBox>
-#ifdef HAS_VULKAN
#include <QVulkanInstance>
-#endif
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_graphics.h"
+#include "video_core/vulkan_common/vulkan_instance.h"
+#include "video_core/vulkan_common/vulkan_library.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h"
-#ifdef HAS_VULKAN
-#include "video_core/renderer_vulkan/renderer_vulkan.h"
-#endif
-
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
vulkan_device = Settings::values.vulkan_device.GetValue();
@@ -33,7 +32,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateDeviceComboBox();
- if (!Settings::configuring_global) {
+ if (!Settings::IsConfiguringGlobal()) {
ConfigurationShared::SetHighlight(
ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
}
@@ -49,8 +48,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
UpdateBackgroundColorButton(new_bg_color);
});
- ui->bg_label->setVisible(Settings::configuring_global);
- ui->bg_combobox->setVisible(!Settings::configuring_global);
+ ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
+ ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
}
void ConfigureGraphics::UpdateDeviceSelection(int device) {
@@ -70,11 +69,13 @@ void ConfigureGraphics::SetConfiguration() {
ui->api->setEnabled(runtime_lock);
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setEnabled(runtime_lock);
+ ui->use_nvdec_emulation->setEnabled(runtime_lock);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue());
+ ui->use_nvdec_emulation->setChecked(Settings::values.use_nvdec_emulation.GetValue());
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->api->setCurrentIndex(static_cast<int>(Settings::values.renderer_backend.GetValue()));
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
@@ -98,7 +99,7 @@ void ConfigureGraphics::SetConfiguration() {
}
void ConfigureGraphics::ApplyConfiguration() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
if (Settings::values.renderer_backend.UsingGlobal()) {
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
@@ -116,6 +117,9 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.use_asynchronous_gpu_emulation.SetValue(
ui->use_asynchronous_gpu_emulation->isChecked());
}
+ if (Settings::values.use_nvdec_emulation.UsingGlobal()) {
+ Settings::values.use_nvdec_emulation.SetValue(ui->use_nvdec_emulation->isChecked());
+ }
if (Settings::values.bg_red.UsingGlobal()) {
Settings::values.bg_red.SetValue(static_cast<float>(bg_color.redF()));
Settings::values.bg_green.SetValue(static_cast<float>(bg_color.greenF()));
@@ -144,6 +148,8 @@ void ConfigureGraphics::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation,
ui->use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation,
+ ui->use_nvdec_emulation, use_nvdec_emulation);
if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.bg_red.SetGlobal(true);
@@ -187,7 +193,7 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
bool enabled = false;
- if (!Settings::configuring_global &&
+ if (!Settings::IsConfiguringGlobal() &&
ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
vulkan_device = Settings::values.vulkan_device.GetValue();
}
@@ -205,22 +211,32 @@ void ConfigureGraphics::UpdateDeviceComboBox() {
break;
}
// If in per-game config and use global is selected, don't enable.
- enabled &= !(!Settings::configuring_global &&
+ enabled &= !(!Settings::IsConfiguringGlobal() &&
ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX);
ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn());
}
-void ConfigureGraphics::RetrieveVulkanDevices() {
-#ifdef HAS_VULKAN
+void ConfigureGraphics::RetrieveVulkanDevices() try {
+ using namespace Vulkan;
+
+ vk::InstanceDispatch dld;
+ const Common::DynamicLibrary library = OpenLibrary();
+ const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_0);
+ const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
+
vulkan_devices.clear();
- for (auto& name : Vulkan::RendererVulkan::EnumerateDevices()) {
+ vulkan_devices.reserve(physical_devices.size());
+ for (const VkPhysicalDevice device : physical_devices) {
+ const char* const name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
vulkan_devices.push_back(QString::fromStdString(name));
}
-#endif
+
+} catch (const Vulkan::vk::Exception& exception) {
+ LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
return static_cast<Settings::RendererBackend>(ui->api->currentIndex());
}
@@ -234,12 +250,13 @@ Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
}
void ConfigureGraphics::SetupPerGameUI() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal());
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
+ ui->use_nvdec_emulation->setEnabled(Settings::values.use_nvdec_emulation.UsingGlobal());
ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
@@ -253,6 +270,8 @@ void ConfigureGraphics::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(
ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
+ ConfigurationShared::SetColoredTristate(
+ ui->use_nvdec_emulation, Settings::values.use_nvdec_emulation, use_nvdec_emulation);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
Settings::values.use_asynchronous_gpu_emulation,
use_asynchronous_gpu_emulation);
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index b4961f719..1fefc88eb 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -46,6 +46,7 @@ private:
std::unique_ptr<Ui::ConfigureGraphics> ui;
QColor bg_color;
+ ConfigurationShared::CheckState use_nvdec_emulation;
ConfigurationShared::CheckState use_disk_shader_cache;
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 62aa337e7..58486eb1e 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -98,6 +98,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="use_nvdec_emulation">
+ <property name="text">
+ <string>Use NVDEC emulation</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="aspect_ratio_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_6">
<property name="leftMargin">
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 73f276949..383c7bac8 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -32,7 +32,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
static_cast<int>(Settings::values.gpu_accuracy.GetValue()));
ui->anisotropic_filtering_combobox->setCurrentIndex(
@@ -52,9 +52,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
// Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots)
const auto gpu_accuracy = static_cast<Settings::GPUAccuracy>(
ui->gpu_accuracy->currentIndex() -
- ((Settings::configuring_global) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
+ ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET));
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
// Must guard in case of a during-game configuration when set to be game-specific.
if (Settings::values.gpu_accuracy.UsingGlobal()) {
Settings::values.gpu_accuracy.SetValue(gpu_accuracy);
@@ -118,7 +118,7 @@ void ConfigureGraphicsAdvanced::RetranslateUI() {
void ConfigureGraphicsAdvanced::SetupPerGameUI() {
// Disable if not global (only happens during game)
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal());
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 5223eed1d..422022d02 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -4,6 +4,7 @@
#include <algorithm>
#include <memory>
+#include <thread>
#include <QSignalBlocker>
#include <QTimer>
@@ -20,8 +21,11 @@
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_advanced.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_motion_touch.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
#include "yuzu/configuration/configure_touchscreen_advanced.h"
+#include "yuzu/configuration/configure_vibration.h"
+#include "yuzu/configuration/input_profiles.h"
namespace {
template <typename Dialog, typename... Args>
@@ -63,22 +67,32 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
}
ConfigureInput::ConfigureInput(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) {
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
+ profiles(std::make_unique<InputProfiles>()) {
ui->setupUi(this);
}
ConfigureInput::~ConfigureInput() = default;
-void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) {
+void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
+ std::size_t max_players) {
player_controllers = {
- new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
};
player_tabs = {
@@ -92,6 +106,11 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) {
ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected,
};
+ std::array<QLabel*, 8> player_connected_labels = {
+ ui->label, ui->label_3, ui->label_4, ui->label_5,
+ ui->label_6, ui->label_7, ui->label_8, ui->label_9,
+ };
+
for (std::size_t i = 0; i < player_tabs.size(); ++i) {
player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i]));
player_tabs[i]->layout()->addWidget(player_controllers[i]);
@@ -106,11 +125,20 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) {
}
}
});
- connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices,
- [this] { UpdateAllInputDevices(); });
+ connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, this,
+ &ConfigureInput::UpdateAllInputDevices);
+ connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputProfiles, this,
+ &ConfigureInput::UpdateAllInputProfiles, Qt::QueuedConnection);
connect(player_connected[i], &QCheckBox::stateChanged, [this, i](int state) {
player_controllers[i]->ConnectPlayer(state == Qt::Checked);
});
+
+ // Remove/hide all the elements that exceed max_players, if applicable.
+ if (i >= max_players) {
+ ui->tabWidget->removeTab(static_cast<int>(max_players));
+ player_connected[i]->hide();
+ player_connected_labels[i]->hide();
+ }
}
// Only the first player can choose handheld mode so connect the signal just to player 1
connect(player_controllers[0], &ConfigureInputPlayer::HandheldStateChanged,
@@ -120,13 +148,24 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) {
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
ui->tabAdvanced->layout()->addWidget(advanced);
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
- CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem);
+ CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get());
});
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
});
connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog,
[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
+ connect(advanced, &ConfigureInputAdvanced::CallMotionTouchConfigDialog,
+ [this, input_subsystem] {
+ CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem);
+ });
+
+ connect(ui->vibrationButton, &QPushButton::clicked,
+ [this] { CallConfigureDialog<ConfigureVibration>(*this); });
+
+ connect(ui->motionButton, &QPushButton::clicked, [this, input_subsystem] {
+ CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem);
+ });
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); });
@@ -143,17 +182,32 @@ QList<QWidget*> ConfigureInput::GetSubTabs() const {
}
void ConfigureInput::ApplyConfiguration() {
- for (auto controller : player_controllers) {
+ for (auto* controller : player_controllers) {
controller->ApplyConfiguration();
+ controller->TryDisconnectSelectedController();
+ }
+
+ // This emulates a delay between disconnecting and reconnecting controllers as some games
+ // do not respond to a change in controller type if it was instantaneous.
+ using namespace std::chrono_literals;
+ std::this_thread::sleep_for(150ms);
+
+ for (auto* controller : player_controllers) {
+ controller->TryConnectSelectedController();
}
+ // This emulates a delay between disconnecting and reconnecting controllers as some games
+ // do not respond to a change in controller type if it was instantaneous.
+ std::this_thread::sleep_for(150ms);
+
advanced->ApplyConfiguration();
- const bool pre_docked_mode = Settings::values.use_docked_mode;
- Settings::values.use_docked_mode = ui->radioDocked->isChecked();
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
+ const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
+ Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
- Settings::values.vibration_enabled = ui->vibrationGroup->isChecked();
+ Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
+ Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
}
void ConfigureInput::changeEvent(QEvent* event) {
@@ -170,16 +224,16 @@ void ConfigureInput::RetranslateUI() {
void ConfigureInput::LoadConfiguration() {
LoadPlayerControllerIndices();
- UpdateDockedState(Settings::values.players[0].controller_type ==
- Settings::ControllerType::Handheld);
+ UpdateDockedState(Settings::values.players.GetValue()[8].connected);
- ui->vibrationGroup->setChecked(Settings::values.vibration_enabled);
+ ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue());
+ ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue());
}
void ConfigureInput::LoadPlayerControllerIndices() {
for (std::size_t i = 0; i < player_connected.size(); ++i) {
- const auto connected = Settings::values.players[i].connected ||
- (i == 0 && Settings::values.players[8].connected);
+ const auto connected = Settings::values.players.GetValue()[i].connected ||
+ (i == 0 && Settings::values.players.GetValue()[8].connected);
player_connected[i]->setChecked(connected);
}
}
@@ -200,17 +254,18 @@ void ConfigureInput::RestoreDefaults() {
ui->radioDocked->setChecked(true);
ui->radioUndocked->setChecked(false);
ui->vibrationGroup->setChecked(true);
+ ui->motionGroup->setChecked(true);
}
void ConfigureInput::UpdateDockedState(bool is_handheld) {
- // If the controller type is handheld only, disallow changing docked mode
+ // Disallow changing the console mode if the controller type is handheld.
ui->radioDocked->setEnabled(!is_handheld);
ui->radioUndocked->setEnabled(!is_handheld);
- ui->radioDocked->setChecked(Settings::values.use_docked_mode);
- ui->radioUndocked->setChecked(!Settings::values.use_docked_mode);
+ ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
+ ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
- // If its handheld only, force docked mode off (since you can't play handheld in a dock)
+ // Also force into undocked mode if the controller type is handheld.
if (is_handheld) {
ui->radioUndocked->setChecked(true);
}
@@ -218,6 +273,16 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) {
void ConfigureInput::UpdateAllInputDevices() {
for (const auto& player : player_controllers) {
- player->UpdateInputDevices();
+ player->UpdateInputDeviceCombobox();
+ }
+}
+
+void ConfigureInput::UpdateAllInputProfiles(std::size_t player_index) {
+ for (std::size_t i = 0; i < player_controllers.size(); ++i) {
+ if (i == player_index) {
+ continue;
+ }
+
+ player_controllers[i]->UpdateInputProfiles();
}
}
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index d08a24f96..f4eb0d78b 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -8,17 +8,18 @@
#include <memory>
#include <QKeyEvent>
+#include <QList>
#include <QWidget>
-#include "yuzu/configuration/configure_input_advanced.h"
-#include "yuzu/configuration/configure_input_player.h"
-
-#include "ui_configure_input.h"
-
class QCheckBox;
class QString;
class QTimer;
+class ConfigureInputAdvanced;
+class ConfigureInputPlayer;
+
+class InputProfiles;
+
namespace InputCommon {
class InputSubsystem;
}
@@ -37,7 +38,7 @@ public:
~ConfigureInput() override;
/// Initializes the input dialog with the given input subsystem.
- void Initialize(InputCommon::InputSubsystem* input_subsystem_);
+ void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8);
/// Save all button configurations to settings file.
void ApplyConfiguration();
@@ -51,6 +52,7 @@ private:
void UpdateDockedState(bool is_handheld);
void UpdateAllInputDevices();
+ void UpdateAllInputProfiles(std::size_t player_index);
/// Load configuration settings.
void LoadConfiguration();
@@ -61,6 +63,8 @@ private:
std::unique_ptr<Ui::ConfigureInput> ui;
+ std::unique_ptr<InputProfiles> profiles;
+
std::array<ConfigureInputPlayer*, 8> player_controllers;
std::array<QWidget*, 8> player_tabs;
std::array<QCheckBox*, 8> player_connected;
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
index 136955224..2707025e7 100644
--- a/src/yuzu/configuration/configure_input.ui
+++ b/src/yuzu/configuration/configure_input.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>700</width>
+ <width>680</width>
<height>540</height>
</rect>
</property>
@@ -142,7 +142,7 @@
<number>6</number>
</property>
<property name="leftMargin">
- <number>3</number>
+ <number>8</number>
</property>
<property name="topMargin">
<number>6</number>
@@ -195,30 +195,24 @@
<number>3</number>
</property>
<item>
- <widget class="QSpinBox" name="vibrationSpin">
+ <widget class="QPushButton" name="vibrationButton">
<property name="minimumSize">
<size>
- <width>65</width>
- <height>21</height>
+ <width>68</width>
+ <height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>65</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
- <property name="suffix">
- <string>%</string>
- </property>
- <property name="minimum">
- <number>1</number>
- </property>
- <property name="maximum">
- <number>200</number>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
</property>
- <property name="value">
- <number>100</number>
+ <property name="text">
+ <string>Configure</string>
</property>
</widget>
</item>
@@ -250,18 +244,18 @@
<widget class="QPushButton" name="motionButton">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Configure</string>
@@ -272,7 +266,7 @@
</widget>
</item>
<item alignment="Qt::AlignVCenter">
- <widget class="QWidget" name="widget" native="true">
+ <widget class="QWidget" name="connectedControllers" native="true">
<layout class="QGridLayout" name="gridLayout_2">
<property name="leftMargin">
<number>5</number>
@@ -468,13 +462,13 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -494,7 +488,7 @@
<enum>Qt::LeftToRight</enum>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Defaults</string>
@@ -511,13 +505,13 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -537,7 +531,7 @@
<enum>Qt::LeftToRight</enum>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Clear</string>
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index db42b826b..a1a0eb676 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -68,8 +68,7 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) {
connect(color_buttons[button_idx], &QPushButton::clicked, this,
[this, player_idx, button_idx] {
- OnControllerButtonClick(static_cast<int>(player_idx),
- static_cast<int>(button_idx));
+ OnControllerButtonClick(player_idx, button_idx);
});
}
}
@@ -86,26 +85,29 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); });
connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
[this] { CallTouchscreenConfigDialog(); });
+ connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
+ &ConfigureInputAdvanced::CallMotionTouchConfigDialog);
LoadConfiguration();
}
ConfigureInputAdvanced::~ConfigureInputAdvanced() = default;
-void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_idx) {
+void ConfigureInputAdvanced::OnControllerButtonClick(std::size_t player_idx,
+ std::size_t button_idx) {
const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]);
if (!new_bg_color.isValid()) {
return;
}
controllers_colors[player_idx][button_idx] = new_bg_color;
controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
- QStringLiteral("background-color: %1; min-width: 55px;")
+ QStringLiteral("background-color: %1; min-width: 60px;")
.arg(controllers_colors[player_idx][button_idx].name()));
}
void ConfigureInputAdvanced::ApplyConfiguration() {
for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
- auto& player = Settings::values.players[player_idx];
+ auto& player = Settings::values.players.GetValue()[player_idx];
std::array<u32, 4> colors{};
std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(),
colors.begin(), [](QColor color) { return color.rgb(); });
@@ -119,12 +121,16 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
+ Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
+ Settings::values.mouse_panning = ui->mouse_panning->isChecked();
+ Settings::values.mouse_panning_sensitivity =
+ static_cast<float>(ui->mouse_panning_sensitivity->value());
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
}
void ConfigureInputAdvanced::LoadConfiguration() {
for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
- auto& player = Settings::values.players[player_idx];
+ auto& player = Settings::values.players.GetValue()[player_idx];
std::array<u32, 4> colors = {
player.body_color_left,
player.button_color_left,
@@ -137,7 +143,7 @@ void ConfigureInputAdvanced::LoadConfiguration() {
for (std::size_t button_idx = 0; button_idx < colors.size(); ++button_idx) {
controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
- QStringLiteral("background-color: %1; min-width: 55px;")
+ QStringLiteral("background-color: %1; min-width: 60px;")
.arg(controllers_colors[player_idx][button_idx].name()));
}
}
@@ -145,6 +151,9 @@ void ConfigureInputAdvanced::LoadConfiguration() {
ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
+ ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard);
+ ui->mouse_panning->setChecked(Settings::values.mouse_panning);
+ ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity);
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
UpdateUIEnabled();
diff --git a/src/yuzu/configuration/configure_input_advanced.h b/src/yuzu/configuration/configure_input_advanced.h
index d8fcec52d..3083d55c1 100644
--- a/src/yuzu/configuration/configure_input_advanced.h
+++ b/src/yuzu/configuration/configure_input_advanced.h
@@ -28,13 +28,14 @@ signals:
void CallDebugControllerDialog();
void CallMouseConfigDialog();
void CallTouchscreenConfigDialog();
+ void CallMotionTouchConfigDialog();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void UpdateUIEnabled();
- void OnControllerButtonClick(int player_idx, int button_idx);
+ void OnControllerButtonClick(std::size_t player_idx, std::size_t button_idx);
void LoadConfiguration();
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
index 5958435fc..173130d8d 100644
--- a/src/yuzu/configuration/configure_input_advanced.ui
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -192,18 +192,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -247,18 +247,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -323,18 +323,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -378,18 +378,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -478,18 +478,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -533,18 +533,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -609,18 +609,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -664,18 +664,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -782,18 +782,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -837,18 +837,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -913,18 +913,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -968,18 +968,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1068,18 +1068,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1123,18 +1123,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1199,18 +1199,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1254,18 +1254,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1393,18 +1393,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1448,18 +1448,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1524,18 +1524,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1579,18 +1579,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1679,18 +1679,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1734,18 +1734,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1810,18 +1810,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1865,18 +1865,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -1983,18 +1983,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -2038,18 +2038,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -2114,18 +2114,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -2169,18 +2169,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -2269,18 +2269,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -2324,18 +2324,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -2400,18 +2400,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -2455,18 +2455,18 @@
</property>
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string/>
@@ -2546,14 +2546,65 @@
</property>
</widget>
</item>
- <item row="4" column="2">
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="emulate_analog_keyboard">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Emulate Analog with Keyboard Input</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="mouse_panning">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>23</height>
+ </size>
+ </property>
+ <property name="text">
+ <string>Enable mouse panning</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QDoubleSpinBox" name="mouse_panning_sensitivity">
+ <property name="toolTip">
+ <string>Mouse sensitivity</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="decimals">
+ <number>2</number>
+ </property>
+ <property name="minimum">
+ <double>0.100000000000000</double>
+ </property>
+ <property name="maximum">
+ <double>16.000000000000000</double>
+ </property>
+ <property name="singleStep">
+ <double>0.010000000000000</double>
+ </property>
+ <property name="value">
+ <double>1.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="2">
<widget class="QPushButton" name="touchscreen_advanced">
<property name="text">
<string>Advanced</string>
</property>
</widget>
</item>
- <item row="1" column="1">
+ <item row="3" column="1">
<spacer name="horizontalSpacer_8">
<property name="orientation">
<enum>Qt::Horizontal</enum>
@@ -2569,21 +2620,21 @@
</property>
</spacer>
</item>
- <item row="1" column="2">
+ <item row="3" column="2">
<widget class="QPushButton" name="mouse_advanced">
<property name="text">
<string>Advanced</string>
</property>
</widget>
</item>
- <item row="4" column="0">
+ <item row="6" column="0">
<widget class="QCheckBox" name="touchscreen_enabled">
<property name="text">
<string>Touchscreen</string>
</property>
</widget>
</item>
- <item row="1" column="0">
+ <item row="3" column="0">
<widget class="QCheckBox" name="mouse_enabled">
<property name="minimumSize">
<size>
@@ -2596,28 +2647,28 @@
</property>
</widget>
</item>
- <item row="6" column="0">
+ <item row="8" column="0">
<widget class="QLabel" name="motion_touch">
<property name="text">
<string>Motion / Touch</string>
</property>
</widget>
</item>
- <item row="6" column="2">
+ <item row="8" column="2">
<widget class="QPushButton" name="buttonMotionTouch">
<property name="text">
<string>Configure</string>
</property>
</widget>
</item>
- <item row="5" column="0">
+ <item row="7" column="0">
<widget class="QCheckBox" name="debug_enabled">
<property name="text">
<string>Debug Controller</string>
</property>
</widget>
</item>
- <item row="5" column="2">
+ <item row="7" column="2">
<widget class="QPushButton" name="debug_configure">
<property name="text">
<string>Configure</string>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 13ecb3dc5..21d0d3449 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -18,11 +18,17 @@
#include "core/hle/service/sm/sm.h"
#include "input_common/gcadapter/gc_poller.h"
#include "input_common/main.h"
+#include "input_common/mouse/mouse_poller.h"
+#include "input_common/udp/udp.h"
#include "ui_configure_input_player.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_input_player_widget.h"
+#include "yuzu/configuration/configure_vibration.h"
+#include "yuzu/configuration/input_profiles.h"
+#include "yuzu/util/limitable_input_dialog.h"
-constexpr std::size_t HANDHELD_INDEX = 8;
+using namespace Service::HID;
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
ConfigureInputPlayer::analog_sub_buttons{{
@@ -34,6 +40,8 @@ const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
namespace {
+constexpr std::size_t HANDHELD_INDEX = 8;
+
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
bool connected) {
Core::System& system{Core::System::GetInstance()};
@@ -42,48 +50,12 @@ void UpdateController(Settings::ControllerType controller_type, std::size_t npad
}
Service::SM::ServiceManager& sm = system.ServiceManager();
- auto& npad =
- sm.GetService<Service::HID::Hid>("hid")
- ->GetAppletResource()
- ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
+ auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>(
+ HidController::NPad);
npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
}
-/// Maps the controller type combobox index to Controller Type enum
-constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) {
- switch (index) {
- case 0:
- default:
- return Settings::ControllerType::ProController;
- case 1:
- return Settings::ControllerType::DualJoyconDetached;
- case 2:
- return Settings::ControllerType::LeftJoycon;
- case 3:
- return Settings::ControllerType::RightJoycon;
- case 4:
- return Settings::ControllerType::Handheld;
- }
-}
-
-/// Maps the Controller Type enum to controller type combobox index
-constexpr int GetIndexFromControllerType(Settings::ControllerType type) {
- switch (type) {
- case Settings::ControllerType::ProController:
- default:
- return 0;
- case Settings::ControllerType::DualJoyconDetached:
- return 1;
- case Settings::ControllerType::LeftJoycon:
- return 2;
- case Settings::ControllerType::RightJoycon:
- return 3;
- case Settings::ControllerType::Handheld:
- return 4;
- }
-}
-
QString GetKeyName(int key_code) {
switch (key_code) {
case Qt::LeftButton:
@@ -149,6 +121,14 @@ QString ButtonToText(const Common::ParamPackage& param) {
return GetKeyName(param.Get("code", 0));
}
+ if (param.Get("engine", "") == "cemuhookudp") {
+ if (param.Has("pad_index")) {
+ const QString motion_str = QString::fromStdString(param.Get("pad_index", ""));
+ return QObject::tr("Motion %1").arg(motion_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
if (param.Get("engine", "") == "sdl") {
if (param.Has("hat")) {
const QString hat_str = QString::fromStdString(param.Get("hat", ""));
@@ -173,6 +153,14 @@ QString ButtonToText(const Common::ParamPackage& param) {
return {};
}
+ if (param.Get("engine", "") == "mouse") {
+ if (param.Has("button")) {
+ const QString button_str = QString::number(int(param.Get("button", 0)));
+ return QObject::tr("Click %1").arg(button_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
return QObject::tr("[unknown]");
}
@@ -185,41 +173,31 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
}
- if (param.Get("engine", "") == "sdl") {
+ const auto engine_str = param.Get("engine", "");
+ const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
+ const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
+ const bool invert_x = param.Get("invert_x", "+") == "-";
+ const bool invert_y = param.Get("invert_y", "+") == "-";
+ if (engine_str == "sdl" || engine_str == "gcpad" || engine_str == "mouse") {
if (dir == "modifier") {
return QObject::tr("[unused]");
}
- if (dir == "left" || dir == "right") {
- const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
-
- return QObject::tr("Axis %1").arg(axis_x_str);
+ if (dir == "left") {
+ const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-");
+ return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str);
}
-
- if (dir == "up" || dir == "down") {
- const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
-
- return QObject::tr("Axis %1").arg(axis_y_str);
+ if (dir == "right") {
+ const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+");
+ return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str);
}
-
- return {};
- }
-
- if (param.Get("engine", "") == "gcpad") {
- if (dir == "modifier") {
- return QObject::tr("[unused]");
- }
-
- if (dir == "left" || dir == "right") {
- const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
-
- return QObject::tr("GC Axis %1").arg(axis_x_str);
+ if (dir == "up") {
+ const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+");
+ return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str);
}
-
- if (dir == "up" || dir == "down") {
- const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
-
- return QObject::tr("GC Axis %1").arg(axis_y_str);
+ if (dir == "down") {
+ const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-");
+ return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str);
}
return {};
@@ -231,10 +209,11 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- bool debug)
+ InputProfiles* profiles_, bool debug)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
- debug(debug), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()),
- poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row) {
+ debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
+ timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
+ bottom_row(bottom_row) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@@ -262,19 +241,26 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
},
}};
+ motion_map = {
+ ui->buttonMotionLeft,
+ ui->buttonMotionRight,
+ };
+
analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup};
+ analog_map_modifier_button = {ui->buttonLStickMod, ui->buttonRStickMod};
analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange};
analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange};
analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup};
analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange};
- const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param,
- int default_val) {
+ const auto ConfigureButtonClick = [&](QPushButton* button, std::size_t button_id,
+ Common::ParamPackage* param, int default_val,
+ InputCommon::Polling::DeviceType type) {
connect(button, &QPushButton::clicked, [=, this] {
HandleClick(
- button,
+ button, button_id,
[=, this](Common::ParamPackage params) {
// Workaround for ZL & ZR for analog triggers like on XBOX
// controllers. Analog triggers (from controllers like the XBOX
@@ -291,22 +277,56 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
*param = std::move(params);
},
- InputCommon::Polling::DeviceType::Button);
+ type);
});
};
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
auto* const button = button_map[button_id];
+
if (button == nullptr) {
continue;
}
- ConfigureButtonClick(button_map[button_id], &buttons_param[button_id],
- Config::default_buttons[button_id]);
+
+ ConfigureButtonClick(button_map[button_id], button_id, &buttons_param[button_id],
+ Config::default_buttons[button_id],
+ InputCommon::Polling::DeviceType::Button);
+
+ button->setContextMenuPolicy(Qt::CustomContextMenu);
+ connect(button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ buttons_param[button_id].Clear();
+ button_map[button_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
+ });
}
- // Handle clicks for the modifier buttons as well.
- ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_stick_mod[0]);
- ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_stick_mod[1]);
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ auto* const button = motion_map[motion_id];
+ if (button == nullptr) {
+ continue;
+ }
+
+ ConfigureButtonClick(motion_map[motion_id], motion_id, &motions_param[motion_id],
+ Config::default_motions[motion_id],
+ InputCommon::Polling::DeviceType::Motion);
+
+ button->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ connect(button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ motions_param[motion_id].Clear();
+ motion_map[motion_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location));
+ });
+ }
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
@@ -317,26 +337,97 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
connect(analog_button, &QPushButton::clicked, [=, this] {
+ if (!map_analog_stick_accepted) {
+ map_analog_stick_accepted =
+ QMessageBox::information(
+ this, tr("Map Analog Stick"),
+ tr("After pressing OK, first move your joystick horizontally, and then "
+ "vertically.\nTo invert the axes, first move your joystick "
+ "vertically, and then horizontally."),
+ QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok;
+ if (!map_analog_stick_accepted) {
+ return;
+ }
+ }
HandleClick(
- analog_map_buttons[analog_id][sub_button_id],
+ analog_map_buttons[analog_id][sub_button_id], analog_id,
[=, this](const Common::ParamPackage& params) {
SetAnalogParam(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
},
InputCommon::Polling::DeviceType::AnalogPreferred);
});
+
+ analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ connect(
+ analog_button, &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ analogs_param[analog_id].Clear();
+ analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
+ });
+ context_menu.addAction(tr("Invert axis"), [&] {
+ if (sub_button_id == 2 || sub_button_id == 3) {
+ const bool invert_value =
+ analogs_param[analog_id].Get("invert_x", "+") == "-";
+ const std::string invert_str = invert_value ? "+" : "-";
+ analogs_param[analog_id].Set("invert_x", invert_str);
+ }
+ if (sub_button_id == 0 || sub_button_id == 1) {
+ const bool invert_value =
+ analogs_param[analog_id].Get("invert_y", "+") == "-";
+ const std::string invert_str = invert_value ? "+" : "-";
+ analogs_param[analog_id].Set("invert_y", invert_str);
+ }
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM;
+ ++sub_button_id) {
+ analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
+ analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
+ }
+ });
+ context_menu.exec(
+ analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(menu_location));
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
+ });
}
+ // Handle clicks for the modifier buttons as well.
+ connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] {
+ HandleClick(
+ analog_map_modifier_button[analog_id], analog_id,
+ [=, this](const Common::ParamPackage& params) {
+ analogs_param[analog_id].Set("modifier", params.Serialize());
+ },
+ InputCommon::Polling::DeviceType::Button);
+ });
+
+ analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ connect(analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested,
+ [=, this](const QPoint& menu_location) {
+ QMenu context_menu;
+ context_menu.addAction(tr("Clear"), [&] {
+ analogs_param[analog_id].Set("modifier", "");
+ analog_map_modifier_button[analog_id]->setText(tr("[not set]"));
+ });
+ context_menu.exec(
+ analog_map_modifier_button[analog_id]->mapToGlobal(menu_location));
+ });
+
connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
[=, this] {
const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
analogs_param[analog_id].Set("range", spinbox_value / 100.0f);
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
});
connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] {
const auto slider_value = analog_map_deadzone_slider[analog_id]->value();
analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value));
analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
});
connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] {
@@ -348,21 +439,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
// Player Connected checkbox
- connect(ui->groupConnectedController, &QGroupBox::toggled,
- [this](bool checked) { emit Connected(checked); });
-
- // Set up controller type. Only Player 1 can choose Handheld.
- ui->comboControllerType->clear();
-
- QStringList controller_types = {
- tr("Pro Controller"),
- tr("Dual Joycons"),
- tr("Left Joycon"),
- tr("Right Joycon"),
- };
+ connect(ui->groupConnectedController, &QGroupBox::toggled, [this](bool checked) {
+ emit Connected(checked);
+ ui->controllerFrame->SetConnectedStatus(checked);
+ });
if (player_index == 0) {
- controller_types.append(tr("Handheld"));
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
[this](int index) {
emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
@@ -370,31 +452,38 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
});
}
+ if (debug || player_index == 9) {
+ ui->groupConnectedController->setCheckable(false);
+ }
+
// The Debug Controller can only choose the Pro Controller.
if (debug) {
ui->buttonScreenshot->setEnabled(false);
ui->buttonHome->setEnabled(false);
- ui->groupConnectedController->setCheckable(false);
- QStringList debug_controller_types = {
- tr("Pro Controller"),
- };
- ui->comboControllerType->addItems(debug_controller_types);
+ ui->comboControllerType->addItem(tr("Pro Controller"));
} else {
- ui->comboControllerType->addItems(controller_types);
+ SetConnectableControllers();
}
UpdateControllerIcon();
UpdateControllerAvailableButtons();
+ UpdateControllerEnabledButtons();
+ UpdateControllerButtonNames();
+ UpdateMotionButtons();
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
UpdateControllerIcon();
UpdateControllerAvailableButtons();
+ UpdateControllerEnabledButtons();
+ UpdateControllerButtonNames();
+ UpdateMotionButtons();
});
- connect(ui->comboDevices, qOverload<int>(&QComboBox::currentIndexChanged), this,
+ connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
&ConfigureInputPlayer::UpdateMappingWithDefaults);
+ ui->comboDevices->setCurrentIndex(-1);
+
ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh")));
- UpdateInputDevices();
connect(ui->buttonRefreshDevices, &QPushButton::clicked,
[this] { emit RefreshInputDevices(); });
@@ -405,37 +494,82 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
Common::ParamPackage params;
if (input_subsystem->GetGCButtons()->IsPolling()) {
params = input_subsystem->GetGCButtons()->GetNextInput();
- if (params.Has("engine")) {
+ if (params.Has("engine") && IsInputAcceptable(params)) {
SetPollingResult(params, false);
return;
}
}
if (input_subsystem->GetGCAnalogs()->IsPolling()) {
params = input_subsystem->GetGCAnalogs()->GetNextInput();
+ if (params.Has("engine") && IsInputAcceptable(params)) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ if (input_subsystem->GetUDPMotions()->IsPolling()) {
+ params = input_subsystem->GetUDPMotions()->GetNextInput();
if (params.Has("engine")) {
SetPollingResult(params, false);
return;
}
}
+ if (input_subsystem->GetMouseButtons()->IsPolling()) {
+ params = input_subsystem->GetMouseButtons()->GetNextInput();
+ if (params.Has("engine") && IsInputAcceptable(params)) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ if (input_subsystem->GetMouseAnalogs()->IsPolling()) {
+ params = input_subsystem->GetMouseAnalogs()->GetNextInput();
+ if (params.Has("engine") && IsInputAcceptable(params)) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ if (input_subsystem->GetMouseMotions()->IsPolling()) {
+ params = input_subsystem->GetMouseMotions()->GetNextInput();
+ if (params.Has("engine") && IsInputAcceptable(params)) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ if (input_subsystem->GetMouseTouch()->IsPolling()) {
+ params = input_subsystem->GetMouseTouch()->GetNextInput();
+ if (params.Has("engine") && IsInputAcceptable(params)) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
- if (params.Has("engine")) {
+ if (params.Has("engine") && IsInputAcceptable(params)) {
SetPollingResult(params, false);
return;
}
}
});
- LoadConfiguration();
+ UpdateInputProfiles();
- // TODO(wwylele): enable this when we actually emulate it
- ui->buttonHome->setEnabled(false);
+ connect(ui->buttonProfilesNew, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::CreateProfile);
+ connect(ui->buttonProfilesDelete, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::DeleteProfile);
+ connect(ui->comboProfiles, qOverload<int>(&QComboBox::activated), this,
+ &ConfigureInputPlayer::LoadProfile);
+ connect(ui->buttonProfilesSave, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::SaveProfile);
+
+ LoadConfiguration();
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
+ ui->controllerFrame->SetConnectedStatus(ui->groupConnectedController->isChecked());
}
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
void ConfigureInputPlayer::ApplyConfiguration() {
- auto& player = Settings::values.players[player_index];
+ auto& player = Settings::values.players.GetValue()[player_index];
auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons;
auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs;
@@ -448,30 +582,98 @@ void ConfigureInputPlayer::ApplyConfiguration() {
return;
}
- player.controller_type =
- static_cast<Settings::ControllerType>(ui->comboControllerType->currentIndex());
- player.connected = ui->groupConnectedController->isChecked();
+ auto& motions = player.motions;
+
+ std::transform(motions_param.begin(), motions_param.end(), motions.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ // Apply configuration for handheld
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ const auto handheld_connected = handheld.connected;
+ handheld = player;
+ handheld.connected = handheld_connected;
+ }
+}
+
+void ConfigureInputPlayer::TryConnectSelectedController() {
+ auto& player = Settings::values.players.GetValue()[player_index];
- // Player 2-8
- if (player_index != 0) {
- UpdateController(player.controller_type, player_index, player.connected);
+ const auto controller_type =
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ const auto player_connected = ui->groupConnectedController->isChecked() &&
+ controller_type != Settings::ControllerType::Handheld;
+
+ // Connect Handheld depending on Player 1's controller configuration.
+ if (player_index == 0) {
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ const auto handheld_connected = ui->groupConnectedController->isChecked() &&
+ controller_type == Settings::ControllerType::Handheld;
+ // Connect only if handheld is going from disconnected to connected
+ if (!handheld.connected && handheld_connected) {
+ UpdateController(controller_type, HANDHELD_INDEX, true);
+ }
+ handheld.connected = handheld_connected;
+ }
+
+ if (player.controller_type == controller_type && player.connected == player_connected) {
+ // Set vibration devices in the event that the input device has changed.
+ ConfigureVibration::SetVibrationDevices(player_index);
return;
}
- // Player 1 and Handheld
- auto& handheld = Settings::values.players[HANDHELD_INDEX];
- // If Handheld is selected, copy all the settings from Player 1 to Handheld.
- if (player.controller_type == Settings::ControllerType::Handheld) {
- handheld = player;
- handheld.connected = ui->groupConnectedController->isChecked();
- player.connected = false; // Disconnect Player 1
- } else {
- player.connected = ui->groupConnectedController->isChecked();
- handheld.connected = false; // Disconnect Handheld
+ player.controller_type = controller_type;
+ player.connected = player_connected;
+
+ ConfigureVibration::SetVibrationDevices(player_index);
+
+ if (!player.connected) {
+ return;
}
- UpdateController(player.controller_type, player_index, player.connected);
- UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected);
+ UpdateController(controller_type, player_index, true);
+}
+
+void ConfigureInputPlayer::TryDisconnectSelectedController() {
+ const auto& player = Settings::values.players.GetValue()[player_index];
+
+ const auto controller_type =
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ const auto player_connected = ui->groupConnectedController->isChecked() &&
+ controller_type != Settings::ControllerType::Handheld;
+
+ // Disconnect Handheld depending on Player 1's controller configuration.
+ if (player_index == 0 && player.controller_type == Settings::ControllerType::Handheld) {
+ const auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
+ const auto handheld_connected = ui->groupConnectedController->isChecked() &&
+ controller_type == Settings::ControllerType::Handheld;
+ // Disconnect only if handheld is going from connected to disconnected
+ if (handheld.connected && !handheld_connected) {
+ UpdateController(controller_type, HANDHELD_INDEX, false);
+ }
+ return;
+ }
+
+ // Do not do anything if the controller configuration has not changed.
+ if (player.controller_type == controller_type && player.connected == player_connected) {
+ return;
+ }
+
+ // Do not disconnect if the controller is already disconnected
+ if (!player.connected) {
+ return;
+ }
+
+ // Disconnect the controller first.
+ UpdateController(controller_type, player_index, false);
+}
+
+void ConfigureInputPlayer::showEvent(QShowEvent* event) {
+ if (bottom_row == nullptr) {
+ return;
+ }
+ QWidget::showEvent(event);
+ ui->main->addWidget(bottom_row);
}
void ConfigureInputPlayer::changeEvent(QEvent* event) {
@@ -488,7 +690,7 @@ void ConfigureInputPlayer::RetranslateUI() {
}
void ConfigureInputPlayer::LoadConfiguration() {
- auto& player = Settings::values.players[player_index];
+ auto& player = Settings::values.players.GetValue()[player_index];
if (debug) {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
@@ -501,71 +703,105 @@ void ConfigureInputPlayer::LoadConfiguration() {
[](const std::string& str) { return Common::ParamPackage(str); });
std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(),
[](const std::string& str) { return Common::ParamPackage(str); });
+ std::transform(player.motions.begin(), player.motions.end(), motions_param.begin(),
+ [](const std::string& str) { return Common::ParamPackage(str); });
}
UpdateUI();
+ UpdateInputDeviceCombobox();
if (debug) {
return;
}
- ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type));
+ ui->comboControllerType->setCurrentIndex(GetIndexFromControllerType(player.controller_type));
ui->groupConnectedController->setChecked(
player.connected ||
- (player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected));
+ (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected));
}
-void ConfigureInputPlayer::UpdateInputDevices() {
- input_devices = input_subsystem->GetInputDevices();
- ui->comboDevices->clear();
- for (auto device : input_devices) {
- ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
- }
+void ConfigureInputPlayer::ConnectPlayer(bool connected) {
+ ui->groupConnectedController->setChecked(connected);
}
-void ConfigureInputPlayer::RestoreDefaults() {
- // Reset Buttons
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
+ // Skip input device persistence if "Input Devices" is set to "Any".
+ if (ui->comboDevices->currentIndex() == 0) {
+ UpdateInputDevices();
+ return;
}
- // Reset Modifier Buttons
- lstick_mod =
- Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[0]));
- rstick_mod =
- Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[1]));
+ // Find the first button that isn't empty.
+ const auto button_param =
+ std::find_if(buttons_param.begin(), buttons_param.end(),
+ [](const Common::ParamPackage param) { return param.Has("engine"); });
+ const bool buttons_empty = button_param == buttons_param.end();
- // Reset Analogs
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ const auto current_engine = button_param->Get("engine", "");
+ const auto current_guid = button_param->Get("guid", "");
+ const auto current_port = button_param->Get("port", "");
+
+ const bool is_keyboard_mouse = current_engine == "keyboard" || current_engine == "mouse";
+
+ UpdateInputDevices();
+
+ if (buttons_empty) {
+ return;
+ }
+
+ const bool all_one_device =
+ std::all_of(buttons_param.begin(), buttons_param.end(),
+ [current_engine, current_guid, current_port,
+ is_keyboard_mouse](const Common::ParamPackage param) {
+ if (is_keyboard_mouse) {
+ return !param.Has("engine") || param.Get("engine", "") == "keyboard" ||
+ param.Get("engine", "") == "mouse";
+ }
+ return !param.Has("engine") || (param.Get("engine", "") == current_engine &&
+ param.Get("guid", "") == current_guid &&
+ param.Get("port", "") == current_port);
+ });
+
+ if (all_one_device) {
+ if (is_keyboard_mouse) {
+ ui->comboDevices->setCurrentIndex(1);
+ return;
}
+ const auto devices_it = std::find_if(
+ input_devices.begin(), input_devices.end(),
+ [current_engine, current_guid, current_port](const Common::ParamPackage param) {
+ return param.Get("class", "") == current_engine &&
+ param.Get("guid", "") == current_guid &&
+ param.Get("port", "") == current_port;
+ });
+ const int device_index =
+ devices_it != input_devices.end()
+ ? static_cast<int>(std::distance(input_devices.begin(), devices_it))
+ : 0;
+ ui->comboDevices->setCurrentIndex(device_index);
+ } else {
+ ui->comboDevices->setCurrentIndex(0);
}
- UpdateUI();
- UpdateInputDevices();
- ui->comboControllerType->setCurrentIndex(0);
+}
+
+void ConfigureInputPlayer::RestoreDefaults() {
+ UpdateMappingWithDefaults();
}
void ConfigureInputPlayer::ClearAll() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
const auto* const button = button_map[button_id];
- if (button == nullptr || !button->isEnabled()) {
+ if (button == nullptr) {
continue;
}
buttons_param[button_id].Clear();
}
- lstick_mod.Clear();
- rstick_mod.Clear();
-
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
- if (analog_button == nullptr || !analog_button->isEnabled()) {
+ if (analog_button == nullptr) {
continue;
}
@@ -573,6 +809,15 @@ void ConfigureInputPlayer::ClearAll() {
}
}
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ const auto* const motion_button = motion_map[motion_id];
+ if (motion_button == nullptr) {
+ continue;
+ }
+
+ motions_param[motion_id].Clear();
+ }
+
UpdateUI();
UpdateInputDevices();
}
@@ -582,8 +827,9 @@ void ConfigureInputPlayer::UpdateUI() {
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
- ui->buttonLStickMod->setText(ButtonToText(lstick_mod));
- ui->buttonRStickMod->setText(ButtonToText(rstick_mod));
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id]));
+ }
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
@@ -597,6 +843,9 @@ void ConfigureInputPlayer::UpdateUI() {
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
+ analog_map_modifier_button[analog_id]->setText(
+ ButtonToText(Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")}));
+
const auto deadzone_label = analog_map_deadzone_label[analog_id];
const auto deadzone_slider = analog_map_deadzone_slider[analog_id];
const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id];
@@ -607,8 +856,9 @@ void ConfigureInputPlayer::UpdateUI() {
int slider_value;
auto& param = analogs_param[analog_id];
- const bool is_controller =
- param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad";
+ const bool is_controller = param.Get("engine", "") == "sdl" ||
+ param.Get("engine", "") == "gcpad" ||
+ param.Get("engine", "") == "mouse";
if (is_controller) {
if (!param.Has("deadzone")) {
@@ -636,110 +886,98 @@ void ConfigureInputPlayer::UpdateUI() {
modifier_label->setVisible(!is_controller);
modifier_slider->setVisible(!is_controller);
range_groupbox->setVisible(is_controller);
+ ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
}
}
-void ConfigureInputPlayer::UpdateMappingWithDefaults() {
- if (ui->comboDevices->currentIndex() < 2) {
- return;
- }
- const auto& device = input_devices[ui->comboDevices->currentIndex()];
- auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
- auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
- for (int i = 0; i < buttons_param.size(); ++i) {
- buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)];
- }
- for (int i = 0; i < analogs_param.size(); ++i) {
- analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)];
- }
+void ConfigureInputPlayer::SetConnectableControllers() {
+ const auto add_controllers = [this](bool enable_all,
+ Controller_NPad::NpadStyleSet npad_style_set = {}) {
+ index_controller_type_pairs.clear();
+ ui->comboControllerType->clear();
- UpdateUI();
-}
+ if (enable_all || npad_style_set.fullkey == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::ProController);
+ ui->comboControllerType->addItem(tr("Pro Controller"));
+ }
-void ConfigureInputPlayer::HandleClick(
- QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
- InputCommon::Polling::DeviceType type) {
- button->setText(tr("[waiting]"));
- button->setFocus();
+ if (enable_all || npad_style_set.joycon_dual == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::DualJoyconDetached);
+ ui->comboControllerType->addItem(tr("Dual Joycons"));
+ }
- // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a
- // controller, then they don't want keyboard/mouse input
- want_keyboard_mouse = ui->comboDevices->currentIndex() < 2;
+ if (enable_all || npad_style_set.joycon_left == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::LeftJoycon);
+ ui->comboControllerType->addItem(tr("Left Joycon"));
+ }
- input_setter = new_input_setter;
+ if (enable_all || npad_style_set.joycon_right == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::RightJoycon);
+ ui->comboControllerType->addItem(tr("Right Joycon"));
+ }
- device_pollers = input_subsystem->GetPollers(type);
+ if (player_index == 0 && (enable_all || npad_style_set.handheld == 1)) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::Handheld);
+ ui->comboControllerType->addItem(tr("Handheld"));
+ }
- for (auto& poller : device_pollers) {
- poller->Start();
- }
+ if (enable_all || npad_style_set.gamecube == 1) {
+ index_controller_type_pairs.emplace_back(ui->comboControllerType->count(),
+ Settings::ControllerType::GameCube);
+ ui->comboControllerType->addItem(tr("GameCube Controller"));
+ }
+ };
- QWidget::grabMouse();
- QWidget::grabKeyboard();
+ Core::System& system{Core::System::GetInstance()};
- if (type == InputCommon::Polling::DeviceType::Button) {
- input_subsystem->GetGCButtons()->BeginConfiguration();
- } else {
- input_subsystem->GetGCAnalogs()->BeginConfiguration();
+ if (!system.IsPoweredOn()) {
+ add_controllers(true);
+ return;
}
- timeout_timer->start(2500); // Cancel after 2.5 seconds
- poll_timer->start(50); // Check for new inputs every 50ms
-}
+ Service::SM::ServiceManager& sm = system.ServiceManager();
-void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
- timeout_timer->stop();
- poll_timer->stop();
- for (auto& poller : device_pollers) {
- poller->Stop();
- }
+ auto& npad = sm.GetService<Hid>("hid")->GetAppletResource()->GetController<Controller_NPad>(
+ HidController::NPad);
- QWidget::releaseMouse();
- QWidget::releaseKeyboard();
+ add_controllers(false, npad.GetSupportedStyleSet());
+}
- input_subsystem->GetGCButtons()->EndConfiguration();
- input_subsystem->GetGCAnalogs()->EndConfiguration();
+Settings::ControllerType ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
+ const auto it =
+ std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
+ [index](const auto& pair) { return pair.first == index; });
- if (!abort) {
- (*input_setter)(params);
+ if (it == index_controller_type_pairs.end()) {
+ return Settings::ControllerType::ProController;
}
- UpdateUI();
- input_setter = std::nullopt;
+ return it->second;
}
-void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
- if (!input_setter || !event) {
- return;
- }
+int ConfigureInputPlayer::GetIndexFromControllerType(Settings::ControllerType type) const {
+ const auto it =
+ std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
+ [type](const auto& pair) { return pair.second == type; });
- if (want_keyboard_mouse) {
- SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
- false);
- } else {
- // We don't want any mouse buttons, so don't stop polling
- return;
+ if (it == index_controller_type_pairs.end()) {
+ return -1;
}
- SetPollingResult({}, true);
+ return it->first;
}
-void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
- if (!input_setter || !event) {
- return;
- }
-
- if (event->key() != Qt::Key_Escape) {
- if (want_keyboard_mouse) {
- SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
- false);
- } else {
- // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
- return;
- }
+void ConfigureInputPlayer::UpdateInputDevices() {
+ input_devices = input_subsystem->GetInputDevices();
+ ui->comboDevices->clear();
+ for (auto device : input_devices) {
+ ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
}
-
- SetPollingResult({}, true);
}
void ConfigureInputPlayer::UpdateControllerIcon() {
@@ -762,7 +1000,7 @@ void ConfigureInputPlayer::UpdateControllerIcon() {
}
}();
- const QString theme = [this] {
+ const QString theme = [] {
if (QIcon::themeName().contains(QStringLiteral("dark"))) {
return QStringLiteral("_dark");
} else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
@@ -771,8 +1009,8 @@ void ConfigureInputPlayer::UpdateControllerIcon() {
return QString{};
}
}();
-
- ui->controllerFrame->setStyleSheet(stylesheet.arg(theme));
+ ui->controllerFrame->SetControllerType(
+ GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()));
}
void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
@@ -783,7 +1021,7 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
// List of all the widgets that will be hidden by any of the following layouts that need
// "unhidden" after the controller type changes
- const std::array<QWidget*, 9> layout_show = {
+ const std::array<QWidget*, 11> layout_show = {
ui->buttonShoulderButtonsSLSR,
ui->horizontalSpacerShoulderButtonsWidget,
ui->horizontalSpacerShoulderButtonsWidget2,
@@ -793,6 +1031,8 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->buttonShoulderButtonsRight,
ui->buttonMiscButtonsPlusHome,
ui->bottomRight,
+ ui->buttonMiscButtonsMinusGroup,
+ ui->buttonMiscButtonsScreenshotGroup,
};
for (auto* widget : layout_show) {
@@ -825,6 +1065,14 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
ui->bottomLeft,
};
break;
+ case Settings::ControllerType::GameCube:
+ layout_hidden = {
+ ui->buttonShoulderButtonsSLSR,
+ ui->horizontalSpacerShoulderButtonsWidget2,
+ ui->buttonMiscButtonsMinusGroup,
+ ui->buttonMiscButtonsScreenshotGroup,
+ };
+ break;
}
for (auto* widget : layout_hidden) {
@@ -832,14 +1080,387 @@ void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
}
}
-void ConfigureInputPlayer::showEvent(QShowEvent* event) {
- if (bottom_row == nullptr) {
+void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::ProController;
+ }
+
+ // List of all the widgets that will be disabled by any of the following layouts that need
+ // "enabled" after the controller type changes
+ const std::array<QWidget*, 4> layout_enable = {
+ ui->buttonHome,
+ ui->buttonLStickPressedGroup,
+ ui->groupRStickPressed,
+ ui->buttonShoulderButtonsButtonLGroup,
+ };
+
+ for (auto* widget : layout_enable) {
+ widget->setEnabled(true);
+ }
+
+ std::vector<QWidget*> layout_disable;
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ case Settings::ControllerType::LeftJoycon:
+ case Settings::ControllerType::RightJoycon:
+ // TODO(wwylele): enable this when we actually emulate it
+ layout_disable = {
+ ui->buttonHome,
+ };
+ break;
+ case Settings::ControllerType::GameCube:
+ layout_disable = {
+ ui->buttonHome,
+ ui->buttonLStickPressedGroup,
+ ui->groupRStickPressed,
+ ui->buttonShoulderButtonsButtonLGroup,
+ };
+ break;
+ }
+
+ for (auto* widget : layout_disable) {
+ widget->setEnabled(false);
+ }
+}
+
+void ConfigureInputPlayer::UpdateMotionButtons() {
+ if (debug) {
+ // Motion isn't used with the debug controller, hide both groupboxes.
+ ui->buttonMotionLeftGroup->hide();
+ ui->buttonMotionRightGroup->hide();
return;
}
- QWidget::showEvent(event);
- ui->main->addWidget(bottom_row);
+
+ // Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
+ switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::LeftJoycon:
+ case Settings::ControllerType::Handheld:
+ // Show "Motion 1" and hide "Motion 2".
+ ui->buttonMotionLeftGroup->show();
+ ui->buttonMotionRightGroup->hide();
+ break;
+ case Settings::ControllerType::RightJoycon:
+ // Show "Motion 2" and hide "Motion 1".
+ ui->buttonMotionLeftGroup->hide();
+ ui->buttonMotionRightGroup->show();
+ break;
+ case Settings::ControllerType::GameCube:
+ // Hide both "Motion 1/2".
+ ui->buttonMotionLeftGroup->hide();
+ ui->buttonMotionRightGroup->hide();
+ break;
+ case Settings::ControllerType::DualJoyconDetached:
+ default:
+ // Show both "Motion 1/2".
+ ui->buttonMotionLeftGroup->show();
+ ui->buttonMotionRightGroup->show();
+ break;
+ }
}
-void ConfigureInputPlayer::ConnectPlayer(bool connected) {
- ui->groupConnectedController->setChecked(connected);
+void ConfigureInputPlayer::UpdateControllerButtonNames() {
+ auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
+ if (debug) {
+ layout = Settings::ControllerType::ProController;
+ }
+
+ switch (layout) {
+ case Settings::ControllerType::ProController:
+ case Settings::ControllerType::DualJoyconDetached:
+ case Settings::ControllerType::Handheld:
+ case Settings::ControllerType::LeftJoycon:
+ case Settings::ControllerType::RightJoycon:
+ ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
+ ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
+ ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
+ ui->buttonShoulderButtonsRGroup->setTitle(tr("R"));
+ ui->LStick->setTitle(tr("Left Stick"));
+ ui->RStick->setTitle(tr("Right Stick"));
+ break;
+ case Settings::ControllerType::GameCube:
+ ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
+ ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
+ ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));
+ ui->buttonShoulderButtonsRGroup->setTitle(tr("Z"));
+ ui->LStick->setTitle(tr("Control Stick"));
+ ui->RStick->setTitle(tr("C-Stick"));
+ break;
+ }
+}
+
+void ConfigureInputPlayer::UpdateMappingWithDefaults() {
+ if (ui->comboDevices->currentIndex() == 0) {
+ return;
+ }
+
+ if (ui->comboDevices->currentIndex() == 1) {
+ // Reset keyboard bindings
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
+ buttons_param[button_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ }
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
+ Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
+ Config::default_analogs[analog_id][sub_button_id])};
+ SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ }
+
+ analogs_param[analog_id].Set("modifier", InputCommon::GenerateKeyboardParam(
+ Config::default_stick_mod[analog_id]));
+ }
+
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ motions_param[motion_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])};
+ }
+
+ UpdateUI();
+ return;
+ }
+
+ // Reset controller bindings
+ const auto& device = input_devices[ui->comboDevices->currentIndex()];
+ auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
+ auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
+ for (std::size_t i = 0; i < buttons_param.size(); ++i) {
+ buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)];
+ }
+ for (std::size_t i = 0; i < analogs_param.size(); ++i) {
+ analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)];
+ }
+
+ UpdateUI();
+}
+
+void ConfigureInputPlayer::HandleClick(
+ QPushButton* button, std::size_t button_id,
+ std::function<void(const Common::ParamPackage&)> new_input_setter,
+ InputCommon::Polling::DeviceType type) {
+ if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) {
+ button->setText(tr("Shake!"));
+ } else {
+ button->setText(tr("[waiting]"));
+ }
+ button->setFocus();
+
+ // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a
+ // controller, then they don't want keyboard/mouse input
+ want_keyboard_mouse = ui->comboDevices->currentIndex() < 2;
+
+ input_setter = new_input_setter;
+
+ device_pollers = input_subsystem->GetPollers(type);
+
+ for (auto& poller : device_pollers) {
+ poller->Start();
+ }
+
+ QWidget::grabMouse();
+ QWidget::grabKeyboard();
+
+ if (type == InputCommon::Polling::DeviceType::Button) {
+ input_subsystem->GetGCButtons()->BeginConfiguration();
+ } else {
+ input_subsystem->GetGCAnalogs()->BeginConfiguration();
+ }
+
+ if (type == InputCommon::Polling::DeviceType::Motion) {
+ input_subsystem->GetUDPMotions()->BeginConfiguration();
+ }
+
+ if (type == InputCommon::Polling::DeviceType::Button) {
+ input_subsystem->GetMouseButtons()->BeginConfiguration();
+ } else if (type == InputCommon::Polling::DeviceType::AnalogPreferred) {
+ input_subsystem->GetMouseAnalogs()->BeginConfiguration();
+ } else if (type == InputCommon::Polling::DeviceType::Motion) {
+ input_subsystem->GetMouseMotions()->BeginConfiguration();
+ } else {
+ input_subsystem->GetMouseTouch()->BeginConfiguration();
+ }
+
+ if (type == InputCommon::Polling::DeviceType::Button) {
+ ui->controllerFrame->BeginMappingButton(button_id);
+ } else if (type == InputCommon::Polling::DeviceType::AnalogPreferred) {
+ ui->controllerFrame->BeginMappingAnalog(button_id);
+ }
+
+ timeout_timer->start(2500); // Cancel after 2.5 seconds
+ poll_timer->start(50); // Check for new inputs every 50ms
+}
+
+void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
+ timeout_timer->stop();
+ poll_timer->stop();
+ for (auto& poller : device_pollers) {
+ poller->Stop();
+ }
+
+ QWidget::releaseMouse();
+ QWidget::releaseKeyboard();
+
+ input_subsystem->GetGCButtons()->EndConfiguration();
+ input_subsystem->GetGCAnalogs()->EndConfiguration();
+
+ input_subsystem->GetUDPMotions()->EndConfiguration();
+
+ input_subsystem->GetMouseButtons()->EndConfiguration();
+ input_subsystem->GetMouseAnalogs()->EndConfiguration();
+ input_subsystem->GetMouseMotions()->EndConfiguration();
+ input_subsystem->GetMouseTouch()->EndConfiguration();
+
+ if (!abort) {
+ (*input_setter)(params);
+ }
+
+ UpdateUI();
+ UpdateInputDeviceCombobox();
+ ui->controllerFrame->EndMapping();
+
+ input_setter = std::nullopt;
+}
+
+bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) const {
+ if (ui->comboDevices->currentIndex() == 0) {
+ return true;
+ }
+
+ // Keyboard/Mouse
+ if (ui->comboDevices->currentIndex() == 1) {
+ return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse";
+ }
+
+ const auto current_input_device = input_devices[ui->comboDevices->currentIndex()];
+ return params.Get("engine", "") == current_input_device.Get("class", "") &&
+ params.Get("guid", "") == current_input_device.Get("guid", "") &&
+ params.Get("port", "") == current_input_device.Get("port", "");
+}
+
+void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
+ if (!input_setter || !event) {
+ return;
+ }
+
+ input_subsystem->GetMouse()->PressButton(0, 0, event->button());
+}
+
+void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
+ if (!input_setter || !event) {
+ return;
+ }
+
+ if (event->key() != Qt::Key_Escape) {
+ if (want_keyboard_mouse) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ false);
+ } else {
+ // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
+ return;
+ }
+ }
+
+ SetPollingResult({}, true);
+}
+
+void ConfigureInputPlayer::CreateProfile() {
+ const auto profile_name =
+ LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 20);
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ if (!InputProfiles::IsProfileNameValid(profile_name.toStdString())) {
+ QMessageBox::critical(this, tr("Create Input Profile"),
+ tr("The given profile name is not valid!"));
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->CreateProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Create Input Profile"),
+ tr("Failed to create the input profile \"%1\"").arg(profile_name));
+ UpdateInputProfiles();
+ emit RefreshInputProfiles(player_index);
+ return;
+ }
+
+ emit RefreshInputProfiles(player_index);
+
+ ui->comboProfiles->addItem(profile_name);
+ ui->comboProfiles->setCurrentIndex(ui->comboProfiles->count() - 1);
+}
+
+void ConfigureInputPlayer::DeleteProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ if (!profiles->DeleteProfile(profile_name.toStdString())) {
+ QMessageBox::critical(this, tr("Delete Input Profile"),
+ tr("Failed to delete the input profile \"%1\"").arg(profile_name));
+ UpdateInputProfiles();
+ emit RefreshInputProfiles(player_index);
+ return;
+ }
+
+ emit RefreshInputProfiles(player_index);
+
+ ui->comboProfiles->removeItem(ui->comboProfiles->currentIndex());
+ ui->comboProfiles->setCurrentIndex(-1);
+}
+
+void ConfigureInputPlayer::LoadProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->LoadProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Load Input Profile"),
+ tr("Failed to load the input profile \"%1\"").arg(profile_name));
+ UpdateInputProfiles();
+ emit RefreshInputProfiles(player_index);
+ return;
+ }
+
+ LoadConfiguration();
+}
+
+void ConfigureInputPlayer::SaveProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->SaveProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Save Input Profile"),
+ tr("Failed to save the input profile \"%1\"").arg(profile_name));
+ UpdateInputProfiles();
+ emit RefreshInputProfiles(player_index);
+ return;
+ }
+}
+
+void ConfigureInputPlayer::UpdateInputProfiles() {
+ ui->comboProfiles->clear();
+
+ for (const auto& profile_name : profiles->GetInputProfileNames()) {
+ ui->comboProfiles->addItem(QString::fromStdString(profile_name));
+ }
+
+ ui->comboProfiles->setCurrentIndex(-1);
}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index a25bc3bd9..efe953fbc 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -9,6 +9,7 @@
#include <memory>
#include <optional>
#include <string>
+#include <vector>
#include <QWidget>
@@ -26,6 +27,8 @@ class QString;
class QTimer;
class QWidget;
+class InputProfiles;
+
namespace InputCommon {
class InputSubsystem;
}
@@ -45,14 +48,32 @@ class ConfigureInputPlayer : public QWidget {
public:
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- bool debug = false);
+ InputProfiles* profiles_, bool debug = false);
~ConfigureInputPlayer() override;
/// Save all button configurations to settings file.
void ApplyConfiguration();
+ /**
+ * Attempts to connect the currently selected controller in the HID backend.
+ * This function will not do anything if it is not connected in the frontend.
+ */
+ void TryConnectSelectedController();
+
+ /**
+ * Attempts to disconnect the currently selected controller in the HID backend.
+ * This function will not do anything if the configuration has not changed.
+ */
+ void TryDisconnectSelectedController();
+
+ /// Set the connection state checkbox (used to sync state).
+ void ConnectPlayer(bool connected);
+
/// Update the input devices combobox.
- void UpdateInputDevices();
+ void UpdateInputDeviceCombobox();
+
+ /// Updates the list of controller profiles.
+ void UpdateInputProfiles();
/// Restore all buttons to their default values.
void RestoreDefaults();
@@ -60,9 +81,6 @@ public:
/// Clear all input configuration.
void ClearAll();
- /// Set the connection state checkbox (used to sync state).
- void ConnectPlayer(bool connected);
-
signals:
/// Emitted when this controller is connected by the user.
void Connected(bool connected);
@@ -70,6 +88,12 @@ signals:
void HandheldStateChanged(bool is_handheld);
/// Emitted when the input devices combobox is being refreshed.
void RefreshInputDevices();
+ /**
+ * Emitted when the input profiles combobox is being refreshed.
+ * The player_index represents the current player's index, and the profile combobox
+ * will not be updated for this index as they are already updated by other mechanisms.
+ */
+ void RefreshInputProfiles(std::size_t player_index);
protected:
void showEvent(QShowEvent* event) override;
@@ -82,13 +106,16 @@ private:
void LoadConfiguration();
/// Called when the button was pressed.
- void HandleClick(QPushButton* button,
+ void HandleClick(QPushButton* button, std::size_t button_id,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// Finish polling and configure input using the input_setter.
void SetPollingResult(const Common::ParamPackage& params, bool abort);
+ /// Checks whether a given input can be accepted.
+ bool IsInputAcceptable(const Common::ParamPackage& params) const;
+
/// Handle mouse button press events.
void mousePressEvent(QMouseEvent* event) override;
@@ -98,8 +125,17 @@ private:
/// Update UI to reflect current configuration.
void UpdateUI();
- /// Update the controller selection combobox
- void UpdateControllerCombobox();
+ /// Sets the available controllers.
+ void SetConnectableControllers();
+
+ /// Gets the Controller Type for a given controller combobox index.
+ Settings::ControllerType GetControllerTypeFromIndex(int index) const;
+
+ /// Gets the controller combobox index for a given Controller Type.
+ int GetIndexFromControllerType(Settings::ControllerType type) const;
+
+ /// Update the available input devices.
+ void UpdateInputDevices();
/// Update the current controller icon.
void UpdateControllerIcon();
@@ -107,9 +143,30 @@ private:
/// Hides and disables controller settings based on the current controller type.
void UpdateControllerAvailableButtons();
+ /// Disables controller settings based on the current controller type.
+ void UpdateControllerEnabledButtons();
+
+ /// Shows or hides motion groupboxes based on the current controller type.
+ void UpdateMotionButtons();
+
+ /// Alters the button names based on the current controller type.
+ void UpdateControllerButtonNames();
+
/// Gets the default controller mapping for this device and auto configures the input to match.
void UpdateMappingWithDefaults();
+ /// Creates a controller profile.
+ void CreateProfile();
+
+ /// Deletes the selected controller profile.
+ void DeleteProfile();
+
+ /// Loads the selected controller profile.
+ void LoadProfile();
+
+ /// Saves the current controller configuration into a selected controller profile.
+ void SaveProfile();
+
std::unique_ptr<Ui::ConfigureInputPlayer> ui;
std::size_t player_index;
@@ -117,9 +174,14 @@ private:
InputCommon::InputSubsystem* input_subsystem;
+ InputProfiles* profiles;
+
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
+ /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
+ std::vector<std::pair<int, Settings::ControllerType>> index_controller_type_pairs;
+
static constexpr int PLAYER_COUNT = 8;
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
@@ -128,23 +190,25 @@ private:
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
+ std::array<Common::ParamPackage, Settings::NativeMotion::NumMotions> motions_param;
static constexpr int ANALOG_SUB_BUTTONS_NUM = 4;
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
- /// Extra buttons for the modifiers.
- Common::ParamPackage lstick_mod;
- Common::ParamPackage rstick_mod;
/// A group of four QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map_buttons;
+ /// Each motion input is represented by a QPushButton.
+ std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
+
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider;
std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox;
+ std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_button;
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label;
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider;
std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox;
@@ -154,12 +218,15 @@ private:
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
+ /// A flag to indicate that the "Map Analog Stick" pop-up has been shown and accepted once.
+ bool map_analog_stick_accepted{};
+
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
- bool want_keyboard_mouse = false;
+ bool want_keyboard_mouse{};
/// List of physical devices users can map with. If a SDL backed device is selected, then you
- /// can usue this device to get a default mapping.
+ /// can use this device to get a default mapping.
std::vector<Common::ParamPackage> input_devices;
/// Bottom row is where console wide settings are held, and its "owned" by the parent
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index 9bc681894..e76aa484f 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -83,6 +83,12 @@
</property>
<item>
<widget class="QComboBox" name="comboControllerType">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>21</height>
+ </size>
+ </property>
<item>
<property name="text">
<string>Pro Controller</string>
@@ -136,6 +142,12 @@
</property>
<item>
<widget class="QComboBox" name="comboDevices">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>21</height>
+ </size>
+ </property>
<item>
<property name="text">
<string>Any</string>
@@ -152,14 +164,14 @@
<widget class="QPushButton" name="buttonRefreshDevices">
<property name="minimumSize">
<size>
- <width>24</width>
- <height>22</height>
+ <width>21</width>
+ <height>21</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>24</width>
- <height>22</height>
+ <width>21</width>
+ <height>21</height>
</size>
</property>
<property name="styleSheet">
@@ -198,18 +210,25 @@
<number>5</number>
</property>
<item>
- <widget class="QComboBox" name="comboProfiles"/>
+ <widget class="QComboBox" name="comboProfiles">
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>21</height>
+ </size>
+ </property>
+ </widget>
</item>
<item>
<widget class="QPushButton" name="buttonProfilesSave">
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Save</string>
@@ -220,12 +239,12 @@
<widget class="QPushButton" name="buttonProfilesNew">
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>New</string>
@@ -236,12 +255,12 @@
<widget class="QPushButton" name="buttonProfilesDelete">
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Delete</string>
@@ -393,18 +412,18 @@
<widget class="QPushButton" name="buttonLStickUp">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Up</string>
@@ -463,18 +482,18 @@
<widget class="QPushButton" name="buttonLStickLeft">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Left</string>
@@ -512,18 +531,18 @@
<widget class="QPushButton" name="buttonLStickRight">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Right</string>
@@ -594,18 +613,18 @@
<widget class="QPushButton" name="buttonLStickDown">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Down</string>
@@ -664,18 +683,18 @@
<widget class="QPushButton" name="buttonLStick">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Pressed</string>
@@ -713,18 +732,18 @@
<widget class="QPushButton" name="buttonLStickMod">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Modifier</string>
@@ -759,13 +778,13 @@
<widget class="QSpinBox" name="spinboxLStickRange">
<property name="minimumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>21</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -966,18 +985,18 @@
<widget class="QPushButton" name="buttonDpadUp">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Up</string>
@@ -1036,18 +1055,18 @@
<widget class="QPushButton" name="buttonDpadLeft">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Left</string>
@@ -1085,18 +1104,18 @@
<widget class="QPushButton" name="buttonDpadRight">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Right</string>
@@ -1167,18 +1186,18 @@
<widget class="QPushButton" name="buttonDpadDown">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Down</string>
@@ -1292,18 +1311,18 @@
<widget class="QPushButton" name="buttonL">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>L</string>
@@ -1341,18 +1360,18 @@
<widget class="QPushButton" name="buttonZL">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>ZL</string>
@@ -1445,18 +1464,18 @@
<widget class="QPushButton" name="buttonMinus">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Minus</string>
@@ -1494,18 +1513,18 @@
<widget class="QPushButton" name="buttonScreenshot">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Capture</string>
@@ -1564,18 +1583,18 @@
<widget class="QPushButton" name="buttonPlus">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Plus</string>
@@ -1613,18 +1632,18 @@
<widget class="QPushButton" name="buttonHome">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Home</string>
@@ -1717,18 +1736,18 @@
<widget class="QPushButton" name="buttonR">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>R</string>
@@ -1766,18 +1785,18 @@
<widget class="QPushButton" name="buttonZR">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>ZR</string>
@@ -1870,18 +1889,18 @@
<widget class="QPushButton" name="buttonSL">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>SL</string>
@@ -1919,18 +1938,18 @@
<widget class="QPushButton" name="buttonSR">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>SR</string>
@@ -1945,44 +1964,47 @@
</item>
</layout>
</item>
- <item>
- <widget class="QFrame" name="controllerFrame">
- <property name="sizePolicy">
- <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
- <horstretch>0</horstretch>
- <verstretch>0</verstretch>
- </sizepolicy>
- </property>
- <property name="font">
- <font>
- <weight>75</weight>
- <bold>true</bold>
- </font>
- </property>
- <property name="styleSheet">
- <string notr="true">image: url(:/controller/pro);</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_4">
- <property name="leftMargin">
- <number>0</number>
- </property>
- <property name="topMargin">
- <number>0</number>
- </property>
- <property name="rightMargin">
- <number>0</number>
- </property>
- <property name="bottomMargin">
- <number>0</number>
- </property>
- </layout>
- </widget>
- </item>
+ <item>
+ <widget class="PlayerControlPreview" name="controllerFrame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">image: url(:/controller/pro);</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ </layout>
+ </widget>
+ </item>
<item>
<layout class="QHBoxLayout" name="miscButtons">
<property name="spacing">
<number>3</number>
</property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
<item>
<spacer name="horizontalSpacerMiscButtons1">
<property name="orientation">
@@ -1990,21 +2012,119 @@
</property>
<property name="sizeHint" stdset="0">
<size>
- <width>40</width>
- <height>0</height>
+ <width>20</width>
+ <height>20</height>
</size>
</property>
</spacer>
</item>
<item>
+ <widget class="QGroupBox" name="buttonMotionLeftGroup">
+ <property name="title">
+ <string>Motion 1</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout_2">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonMotionLeft">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Left</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="buttonMotionRightGroup">
+ <property name="title">
+ <string>Motion 2</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout_2">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="buttonMotionRight">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="styleSheet">
+ <string notr="true">min-width: 68px;</string>
+ </property>
+ <property name="text">
+ <string>Right</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<spacer name="horizontalSpacerMiscButtons4">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
- <width>40</width>
- <height>0</height>
+ <width>20</width>
+ <height>20</height>
</size>
</property>
</spacer>
@@ -2124,18 +2244,18 @@
<widget class="QPushButton" name="buttonX">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>X</string>
@@ -2194,18 +2314,18 @@
<widget class="QPushButton" name="buttonY">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Y</string>
@@ -2243,18 +2363,18 @@
<widget class="QPushButton" name="buttonA">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>A</string>
@@ -2325,18 +2445,18 @@
<widget class="QPushButton" name="buttonB">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>B</string>
@@ -2479,18 +2599,18 @@
<widget class="QPushButton" name="buttonRStickUp">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Up</string>
@@ -2549,18 +2669,18 @@
<widget class="QPushButton" name="buttonRStickLeft">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Left</string>
@@ -2598,18 +2718,18 @@
<widget class="QPushButton" name="buttonRStickRight">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Right</string>
@@ -2680,18 +2800,18 @@
<widget class="QPushButton" name="buttonRStickDown">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Down</string>
@@ -2750,18 +2870,18 @@
<widget class="QPushButton" name="buttonRStick">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Pressed</string>
@@ -2799,18 +2919,18 @@
<widget class="QPushButton" name="buttonRStickMod">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
<property name="styleSheet">
- <string notr="true">min-width: 55px;</string>
+ <string notr="true">min-width: 68px;</string>
</property>
<property name="text">
<string>Modifier</string>
@@ -2845,13 +2965,13 @@
<widget class="QSpinBox" name="spinboxRStickRange">
<property name="minimumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>21</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>55</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -2967,6 +3087,14 @@
</item>
</layout>
</widget>
+ <customwidgets>
+ <customwidget>
+ <class>PlayerControlPreview</class>
+ <extends>QFrame</extends>
+ <header>yuzu/configuration/configure_input_player_widget.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
<resources>
<include location="../../../dist/icons/controller/controller.qrc"/>
</resources>
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
new file mode 100644
index 000000000..61ba91cef
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -0,0 +1,2732 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <QMenu>
+#include <QPainter>
+#include <QTimer>
+#include "yuzu/configuration/configure_input_player_widget.h"
+
+PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) {
+ UpdateColors();
+ QTimer* timer = new QTimer(this);
+ connect(timer, &QTimer::timeout, this, QOverload<>::of(&PlayerControlPreview::UpdateInput));
+
+ // refresh at 60hz
+ timer->start(16);
+}
+
+PlayerControlPreview::~PlayerControlPreview() = default;
+
+void PlayerControlPreview::SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
+ const AnalogParam& analogs_param) {
+ player_index = index;
+ Settings::ButtonsRaw buttonss;
+ Settings::AnalogsRaw analogs;
+ std::transform(buttons_param.begin(), buttons_param.end(), buttonss.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+ std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
+ [](const Common::ParamPackage& param) { return param.Serialize(); });
+
+ std::transform(buttonss.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
+ buttonss.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
+ Input::CreateDevice<Input::ButtonDevice>);
+ std::transform(analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
+ analogs.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
+ Input::CreateDevice<Input::AnalogDevice>);
+ UpdateColors();
+}
+void PlayerControlPreview::SetPlayerInputRaw(std::size_t index,
+ const Settings::ButtonsRaw& buttons_,
+ Settings::AnalogsRaw analogs_) {
+ player_index = index;
+ std::transform(buttons_.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
+ buttons_.begin() + Settings::NativeButton::BUTTON_NS_END, buttons.begin(),
+ Input::CreateDevice<Input::ButtonDevice>);
+ std::transform(analogs_.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
+ analogs_.begin() + Settings::NativeAnalog::STICK_HID_END, sticks.begin(),
+ Input::CreateDevice<Input::AnalogDevice>);
+ UpdateColors();
+}
+
+PlayerControlPreview::LedPattern PlayerControlPreview::GetColorPattern(std::size_t index,
+ bool player_on) {
+ if (!player_on) {
+ return {0, 0, 0, 0};
+ }
+
+ switch (index) {
+ case 0:
+ return {1, 0, 0, 0};
+ case 1:
+ return {1, 1, 0, 0};
+ case 2:
+ return {1, 1, 1, 0};
+ case 3:
+ return {1, 1, 1, 1};
+ case 4:
+ return {1, 0, 0, 1};
+ case 5:
+ return {1, 0, 1, 0};
+ case 6:
+ return {1, 0, 1, 1};
+ case 7:
+ return {0, 1, 1, 0};
+ default:
+ return {0, 0, 0, 0};
+ }
+}
+
+void PlayerControlPreview::SetConnectedStatus(bool checked) {
+ LedPattern led_pattern = GetColorPattern(player_index, checked);
+
+ led_color[0] = led_pattern.position1 ? colors.led_on : colors.led_off;
+ led_color[1] = led_pattern.position2 ? colors.led_on : colors.led_off;
+ led_color[2] = led_pattern.position3 ? colors.led_on : colors.led_off;
+ led_color[3] = led_pattern.position4 ? colors.led_on : colors.led_off;
+}
+
+void PlayerControlPreview::SetControllerType(const Settings::ControllerType type) {
+ controller_type = type;
+ UpdateColors();
+}
+
+void PlayerControlPreview::BeginMappingButton(std::size_t index) {
+ button_mapping_index = index;
+ mapping_active = true;
+}
+
+void PlayerControlPreview::BeginMappingAnalog(std::size_t index) {
+ button_mapping_index = Settings::NativeButton::LStick + index;
+ analog_mapping_index = index;
+ mapping_active = true;
+}
+
+void PlayerControlPreview::EndMapping() {
+ button_mapping_index = Settings::NativeButton::BUTTON_NS_END;
+ analog_mapping_index = Settings::NativeAnalog::NumAnalogs;
+ mapping_active = false;
+ blink_counter = 0;
+}
+
+void PlayerControlPreview::UpdateColors() {
+ if (QIcon::themeName().contains(QStringLiteral("dark")) ||
+ QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ colors.primary = QColor(204, 204, 204);
+ colors.button = QColor(35, 38, 41);
+ colors.button2 = QColor(26, 27, 30);
+ colors.slider_arrow = QColor(14, 15, 18);
+ colors.font2 = QColor(255, 255, 255);
+ colors.indicator = QColor(170, 238, 255);
+ colors.deadzone = QColor(204, 136, 136);
+ colors.slider_button = colors.button;
+ }
+
+ if (QIcon::themeName().contains(QStringLiteral("dark"))) {
+ colors.outline = QColor(160, 160, 160);
+ } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
+ colors.outline = QColor(145, 145, 145);
+ } else {
+ colors.outline = QColor(0, 0, 0);
+ colors.primary = QColor(225, 225, 225);
+ colors.button = QColor(109, 111, 114);
+ colors.button2 = QColor(109, 111, 114);
+ colors.button2 = QColor(77, 80, 84);
+ colors.slider_arrow = QColor(65, 68, 73);
+ colors.font2 = QColor(0, 0, 0);
+ colors.indicator = QColor(0, 0, 200);
+ colors.deadzone = QColor(170, 0, 0);
+ colors.slider_button = QColor(153, 149, 149);
+ }
+
+ // Constant colors
+ colors.highlight = QColor(170, 0, 0);
+ colors.highlight2 = QColor(119, 0, 0);
+ colors.slider = QColor(103, 106, 110);
+ colors.transparent = QColor(0, 0, 0, 0);
+ colors.font = QColor(255, 255, 255);
+ colors.led_on = QColor(255, 255, 0);
+ colors.led_off = QColor(170, 238, 255);
+
+ colors.left = colors.primary;
+ colors.right = colors.primary;
+ // Possible alternative to set colors from settings
+ // colors.left = QColor(Settings::values.players.GetValue()[player_index].body_color_left);
+ // colors.right = QColor(Settings::values.players.GetValue()[player_index].body_color_right);
+}
+
+void PlayerControlPreview::UpdateInput() {
+ bool input_changed = false;
+ const auto& button_state = buttons;
+ for (std::size_t index = 0; index < button_values.size(); ++index) {
+ bool value = false;
+ if (index < Settings::NativeButton::BUTTON_NS_END) {
+ value = button_state[index]->GetStatus();
+ }
+ bool blink = mapping_active && index == button_mapping_index;
+ if (analog_mapping_index == Settings::NativeAnalog::NUM_STICKS_HID) {
+ blink &= blink_counter > 25;
+ }
+ if (button_values[index] != value || blink) {
+ input_changed = true;
+ }
+ button_values[index] = value || blink;
+ }
+
+ const auto& analog_state = sticks;
+ for (std::size_t index = 0; index < axis_values.size(); ++index) {
+ const auto [stick_x_f, stick_y_f] = analog_state[index]->GetStatus();
+ const auto [stick_x_rf, stick_y_rf] = analog_state[index]->GetRawStatus();
+
+ if (static_cast<int>(stick_x_rf * 45) !=
+ static_cast<int>(axis_values[index].raw_value.x() * 45) ||
+ static_cast<int>(-stick_y_rf * 45) !=
+ static_cast<int>(axis_values[index].raw_value.y() * 45)) {
+ input_changed = true;
+ }
+
+ axis_values[index].properties = analog_state[index]->GetAnalogProperties();
+ axis_values[index].value = QPointF(stick_x_f, -stick_y_f);
+ axis_values[index].raw_value = QPointF(stick_x_rf, -stick_y_rf);
+
+ const bool blink_analog = mapping_active && index == analog_mapping_index;
+ if (blink_analog) {
+ input_changed = true;
+ axis_values[index].value =
+ QPointF(blink_counter < 25 ? -blink_counter / 25.0f : 0,
+ blink_counter > 25 ? -(blink_counter - 25) / 25.0f : 0);
+ }
+ }
+
+ if (input_changed) {
+ update();
+ }
+
+ if (mapping_active) {
+ blink_counter = (blink_counter + 1) % 50;
+ }
+}
+
+void PlayerControlPreview::paintEvent(QPaintEvent* event) {
+ QFrame::paintEvent(event);
+ QPainter p(this);
+ p.setRenderHint(QPainter::Antialiasing);
+ const QPointF center = rect().center();
+
+ switch (controller_type) {
+ case Settings::ControllerType::Handheld:
+ DrawHandheldController(p, center);
+ break;
+ case Settings::ControllerType::DualJoyconDetached:
+ DrawDualController(p, center);
+ break;
+ case Settings::ControllerType::LeftJoycon:
+ DrawLeftController(p, center);
+ break;
+ case Settings::ControllerType::RightJoycon:
+ DrawRightController(p, center);
+ break;
+ case Settings::ControllerType::GameCube:
+ DrawGCController(p, center);
+ break;
+ case Settings::ControllerType::ProController:
+ default:
+ DrawProController(p, center);
+ break;
+ }
+}
+
+void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center) {
+ {
+ using namespace Settings::NativeButton;
+
+ // Sideview left joystick
+ DrawJoystickSideview(p, center + QPoint(142, -69),
+ -axis_values[Settings::NativeAnalog::LStick].value.y(), 1.15f,
+ button_values[LStick]);
+
+ // Topview D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(-163, -21), button_values[DLeft], 11, 5, Direction::Up);
+ DrawRoundButton(p, center + QPoint(-117, -21), button_values[DRight], 11, 5, Direction::Up);
+
+ // Topview left joystick
+ DrawJoystickSideview(p, center + QPointF(-140.5f, -28),
+ -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1.15f,
+ button_values[LStick]);
+
+ // Topview minus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(-111, -22), button_values[Minus], 8, 4, Direction::Up,
+ 1);
+
+ // Left trigger
+ DrawLeftTriggers(p, center, button_values[L]);
+ DrawRoundButton(p, center + QPoint(151, -146), button_values[L], 8, 4, Direction::Down);
+ DrawLeftZTriggers(p, center, button_values[ZL]);
+
+ // Sideview D-pad buttons
+ DrawRoundButton(p, center + QPoint(135, 14), button_values[DLeft], 5, 11, Direction::Right);
+ DrawRoundButton(p, center + QPoint(135, 36), button_values[DDown], 5, 11, Direction::Right);
+ DrawRoundButton(p, center + QPoint(135, -10), button_values[DUp], 5, 11, Direction::Right);
+ DrawRoundButton(p, center + QPoint(135, 14), button_values[DRight], 5, 11,
+ Direction::Right);
+ DrawRoundButton(p, center + QPoint(135, 71), button_values[Screenshot], 3, 8,
+ Direction::Right, 1);
+
+ // Sideview minus button
+ DrawRoundButton(p, center + QPoint(135, -118), button_values[Minus], 4, 2.66f,
+ Direction::Right, 1);
+
+ // Sideview SL and SR buttons
+ button_color = colors.slider_button;
+ DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left);
+ DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left);
+
+ DrawLeftBody(p, center);
+
+ // Left trigger top view
+ DrawLeftTriggersTopView(p, center, button_values[L]);
+ DrawLeftZTriggersTopView(p, center, button_values[ZL]);
+ }
+
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
+ button_values[Settings::NativeButton::LStick]);
+ DrawRawJoystick(p, center + QPointF(-140, 90), axis_values[LStick].raw_value,
+ axis_values[LStick].properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // D-pad constants
+ const QPointF dpad_center = center + QPoint(9, 14);
+ constexpr int dpad_distance = 23;
+ constexpr int dpad_radius = 11;
+ constexpr float dpad_arrow_size = 1.2f;
+
+ // D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+
+ // D-pad arrows
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+
+ // SR and SL buttons
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawRoundButton(p, center + QPoint(155, 52), button_values[SR], 5.2f, 12, Direction::None, 4);
+ DrawRoundButton(p, center + QPoint(155, -69), button_values[SL], 5.2f, 12, Direction::None, 4);
+
+ // SR and SL text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(155, 52), Symbol::SR, 1.0f);
+ DrawSymbol(p, center + QPointF(155, -69), Symbol::SL, 1.0f);
+
+ // Minus button
+ button_color = colors.button;
+ DrawMinusButton(p, center + QPoint(39, -118), button_values[Minus], 16);
+
+ // Screenshot button
+ DrawRoundButton(p, center + QPoint(26, 71), button_values[Screenshot], 8, 8);
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawCircle(p, center + QPoint(26, 71), 5);
+}
+
+void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) {
+ {
+ using namespace Settings::NativeButton;
+
+ // Sideview right joystick
+ DrawJoystickSideview(p, center + QPoint(173 - 315, 11),
+ axis_values[Settings::NativeAnalog::RStick].value.y() + 10.0f, 1.15f,
+ button_values[Settings::NativeButton::RStick]);
+
+ // Topview face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(163, -21), button_values[A], 11, 5, Direction::Up);
+ DrawRoundButton(p, center + QPoint(117, -21), button_values[Y], 11, 5, Direction::Up);
+
+ // Topview right joystick
+ DrawJoystickSideview(p, center + QPointF(140, -28),
+ -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1.15f,
+ button_values[RStick]);
+
+ // Topview plus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 8, 4, Direction::Up, 1);
+ DrawRoundButton(p, center + QPoint(111, -22), button_values[Plus], 2.66f, 4, Direction::Up,
+ 1);
+
+ // Right trigger
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRightTriggers(p, center, button_values[R]);
+ DrawRoundButton(p, center + QPoint(-151, -146), button_values[R], 8, 4, Direction::Down);
+ DrawRightZTriggers(p, center, button_values[ZR]);
+
+ // Sideview face buttons
+ DrawRoundButton(p, center + QPoint(-135, -73), button_values[A], 5, 11, Direction::Left);
+ DrawRoundButton(p, center + QPoint(-135, -50), button_values[B], 5, 11, Direction::Left);
+ DrawRoundButton(p, center + QPoint(-135, -95), button_values[X], 5, 11, Direction::Left);
+ DrawRoundButton(p, center + QPoint(-135, -73), button_values[Y], 5, 11, Direction::Left);
+
+ // Sideview home and plus button
+ DrawRoundButton(p, center + QPoint(-135, 66), button_values[Home], 3, 12, Direction::Left);
+ DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 8, Direction::Left,
+ 1);
+ DrawRoundButton(p, center + QPoint(-135, -118), button_values[Plus], 4, 2.66f,
+ Direction::Left, 1);
+
+ // Sideview SL and SR buttons
+ button_color = colors.slider_button;
+ DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right);
+ DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right);
+
+ DrawRightBody(p, center);
+
+ // Right trigger top view
+ DrawRightTriggersTopView(p, center, button_values[R]);
+ DrawRightZTriggersTopView(p, center, button_values[ZR]);
+ }
+
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
+ button_values[Settings::NativeButton::RStick]);
+ DrawRawJoystick(p, center + QPointF(140, 90), axis_values[RStick].raw_value,
+ axis_values[RStick].properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ const QPointF face_center = center + QPoint(-9, -73);
+ constexpr int face_distance = 23;
+ constexpr int face_radius = 11;
+ constexpr float text_size = 1.1f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+
+ // SR and SL buttons
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawRoundButton(p, center + QPoint(-155, 52), button_values[SL], 5, 12, Direction::None, 4.0f);
+ DrawRoundButton(p, center + QPoint(-155, -69), button_values[SR], 5, 12, Direction::None, 4.0f);
+
+ // SR and SL text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ p.rotate(-180);
+ DrawSymbol(p, QPointF(-center.x(), -center.y()) + QPointF(155, 69), Symbol::SR, 1.0f);
+ DrawSymbol(p, QPointF(-center.x(), -center.y()) + QPointF(155, -52), Symbol::SL, 1.0f);
+ p.rotate(180);
+
+ // Plus Button
+ DrawPlusButton(p, center + QPoint(-40, -118), button_values[Plus], 16);
+
+ // Home Button
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 12);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(-26, 66), button_values[Home], 9);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5);
+}
+
+void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) {
+ {
+ using namespace Settings::NativeButton;
+
+ // Left/Right trigger
+ DrawDualTriggers(p, center, button_values[L], button_values[R]);
+
+ // Topview face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(200, -71), button_values[A], 10, 5, Direction::Up);
+ DrawRoundButton(p, center + QPoint(160, -71), button_values[Y], 10, 5, Direction::Up);
+
+ // Topview right joystick
+ DrawJoystickSideview(p, center + QPointF(180, -78),
+ -axis_values[Settings::NativeAnalog::RStick].value.x() + 15.0f, 1,
+ button_values[RStick]);
+
+ // Topview plus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(154, -72), button_values[Plus], 7, 4, Direction::Up, 1);
+ DrawRoundButton(p, center + QPoint(154, -72), button_values[Plus], 2.33f, 4, Direction::Up,
+ 1);
+
+ // Topview D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(-200, -71), button_values[DLeft], 10, 5, Direction::Up);
+ DrawRoundButton(p, center + QPoint(-160, -71), button_values[DRight], 10, 5, Direction::Up);
+
+ // Topview left joystick
+ DrawJoystickSideview(p, center + QPointF(-180.5f, -78),
+ -axis_values[Settings::NativeAnalog::LStick].value.x() + 15.0f, 1,
+ button_values[LStick]);
+
+ // Topview minus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawRoundButton(p, center + QPoint(-154, -72), button_values[Minus], 7, 4, Direction::Up,
+ 1);
+
+ DrawDualBody(p, center);
+
+ // Right trigger top view
+ DrawDualTriggersTopView(p, center, button_values[L], button_values[R]);
+ DrawDualZTriggersTopView(p, center, button_values[ZL], button_values[ZR]);
+ }
+
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ const auto& l_stick = axis_values[LStick];
+ const auto l_button = button_values[Settings::NativeButton::LStick];
+ const auto& r_stick = axis_values[RStick];
+ const auto r_button = button_values[Settings::NativeButton::RStick];
+
+ DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button);
+ DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button);
+ DrawRawJoystick(p, center + QPointF(-180, 90), l_stick.raw_value, l_stick.properties);
+ DrawRawJoystick(p, center + QPointF(180, 90), r_stick.raw_value, r_stick.properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ const QPointF face_center = center + QPoint(65, -65);
+ constexpr int face_distance = 20;
+ constexpr int face_radius = 10;
+ constexpr float text_size = 1.0f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+
+ // D-pad constants
+ const QPointF dpad_center = center + QPoint(-65, 12);
+ constexpr int dpad_distance = 20;
+ constexpr int dpad_radius = 10;
+ constexpr float dpad_arrow_size = 1.1f;
+
+ // D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+
+ // D-pad arrows
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+
+ // Minus and Plus button
+ button_color = colors.button;
+ DrawMinusButton(p, center + QPoint(-39, -106), button_values[Minus], 14);
+ DrawPlusButton(p, center + QPoint(39, -106), button_values[Plus], 14);
+
+ // Screenshot button
+ p.setPen(colors.outline);
+ DrawRoundButton(p, center + QPoint(-52, 63), button_values[Screenshot], 8, 8);
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawCircle(p, center + QPoint(-52, 63), 5);
+
+ // Home Button
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 11);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(50, 60), button_values[Home], 8.5f);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f);
+}
+
+void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) {
+ DrawHandheldTriggers(p, center, button_values[Settings::NativeButton::L],
+ button_values[Settings::NativeButton::R]);
+ DrawHandheldBody(p, center);
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ const auto& l_stick = axis_values[LStick];
+ const auto l_button = button_values[Settings::NativeButton::LStick];
+ const auto& r_stick = axis_values[RStick];
+ const auto r_button = button_values[Settings::NativeButton::RStick];
+
+ DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button);
+ DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button);
+ DrawRawJoystick(p, center + QPointF(-50, 0), l_stick.raw_value, l_stick.properties);
+ DrawRawJoystick(p, center + QPointF(50, 0), r_stick.raw_value, r_stick.properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ const QPointF face_center = center + QPoint(171, -41);
+ constexpr float face_distance = 12.8f;
+ constexpr float face_radius = 6.4f;
+ constexpr float text_size = 0.6f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+
+ // D-pad constants
+ const QPointF dpad_center = center + QPoint(-171, 8);
+ constexpr float dpad_distance = 12.8f;
+ constexpr float dpad_radius = 6.4f;
+ constexpr float dpad_arrow_size = 0.68f;
+
+ // D-pad buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
+ DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
+
+ // D-pad arrows
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
+ DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
+
+ // ZL and ZR buttons
+ p.setPen(colors.outline);
+ DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
+ DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
+ DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
+
+ // Minus and Plus button
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawMinusButton(p, center + QPoint(-155, -67), button_values[Minus], 8);
+ DrawPlusButton(p, center + QPoint(155, -67), button_values[Plus], 8);
+
+ // Screenshot button
+ p.setPen(colors.outline);
+ DrawRoundButton(p, center + QPoint(-162, 39), button_values[Screenshot], 5, 5);
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawCircle(p, center + QPoint(-162, 39), 3);
+
+ // Home Button
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 7);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(161, 37), button_values[Home], 5);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f);
+}
+
+void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) {
+ DrawProTriggers(p, center, button_values[Settings::NativeButton::L],
+ button_values[Settings::NativeButton::R]);
+ DrawProBody(p, center);
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ DrawProJoystick(p, center + QPointF(-111, -55), axis_values[LStick].value, 11,
+ button_values[Settings::NativeButton::LStick]);
+ DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11,
+ button_values[Settings::NativeButton::RStick]);
+ DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value,
+ axis_values[LStick].properties);
+ DrawRawJoystick(p, center + QPointF(50, 105), axis_values[RStick].raw_value,
+ axis_values[RStick].properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ const QPointF face_center = center + QPoint(105, -56);
+ constexpr int face_distance = 31;
+ constexpr int face_radius = 15;
+ constexpr float text_size = 1.5f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
+ DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
+ DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
+ DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
+ DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
+ DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
+
+ // D-pad buttons
+ const QPointF dpad_postion = center + QPoint(-61, 0);
+ DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp]);
+ DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft]);
+ DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight]);
+ DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown]);
+ DrawArrowButtonOutline(p, dpad_postion);
+
+ // ZL and ZR buttons
+ p.setPen(colors.outline);
+ DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
+ DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
+ DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
+
+ // Minus and Plus buttons
+ p.setPen(colors.outline);
+ DrawCircleButton(p, center + QPoint(-50, -86), button_values[Minus], 9);
+ DrawCircleButton(p, center + QPoint(50, -86), button_values[Plus], 9);
+
+ // Minus and Plus symbols
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawRectangle(p, center + QPoint(-50, -86), 9, 1.5f);
+ DrawRectangle(p, center + QPoint(50, -86), 9, 1.5f);
+ DrawRectangle(p, center + QPoint(50, -86), 1.5f, 9);
+
+ // Screenshot button
+ p.setPen(colors.outline);
+ DrawRoundButton(p, center + QPoint(-29, -56), button_values[Screenshot], 7, 7);
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawCircle(p, center + QPoint(-29, -56), 4.5f);
+
+ // Home Button
+ p.setPen(colors.outline);
+ button_color = colors.slider_button;
+ DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 10.0f);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(29, -56), button_values[Home], 7.1f);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f);
+}
+
+void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
+ DrawGCTriggers(p, center, button_values[Settings::NativeButton::ZL],
+ button_values[Settings::NativeButton::ZR]);
+ DrawGCButtonZ(p, center, button_values[Settings::NativeButton::R]);
+ DrawGCBody(p, center);
+ {
+ // Draw joysticks
+ using namespace Settings::NativeAnalog;
+ DrawGCJoystick(p, center + QPointF(-111, -44) + (axis_values[LStick].value * 10), false);
+ button_color = colors.button2;
+ DrawCircleButton(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), false,
+ 15);
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C,
+ 1.0f);
+ DrawRawJoystick(p, center + QPointF(-198, -125), axis_values[LStick].raw_value,
+ axis_values[LStick].properties);
+ DrawRawJoystick(p, center + QPointF(198, -125), axis_values[RStick].raw_value,
+ axis_values[RStick].properties);
+ }
+
+ using namespace Settings::NativeButton;
+
+ // Face buttons constants
+ constexpr float text_size = 1.1f;
+
+ // Face buttons
+ p.setPen(colors.outline);
+ button_color = colors.button;
+ DrawCircleButton(p, center + QPoint(111, -44), button_values[A], 21);
+ DrawCircleButton(p, center + QPoint(70, -23), button_values[B], 13);
+ DrawGCButtonX(p, center, button_values[Settings::NativeButton::X]);
+ DrawGCButtonY(p, center, button_values[Settings::NativeButton::Y]);
+
+ // Face buttons text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPoint(111, -44), Symbol::A, 1.5f);
+ DrawSymbol(p, center + QPoint(70, -23), Symbol::B, text_size);
+ DrawSymbol(p, center + QPoint(151, -53), Symbol::X, text_size);
+ DrawSymbol(p, center + QPoint(100, -83), Symbol::Y, text_size);
+
+ // D-pad buttons
+ const QPointF dpad_postion = center + QPoint(-61, 37);
+ const float dpad_size = 0.8f;
+ DrawArrowButton(p, dpad_postion, Direction::Up, button_values[DUp], dpad_size);
+ DrawArrowButton(p, dpad_postion, Direction::Left, button_values[DLeft], dpad_size);
+ DrawArrowButton(p, dpad_postion, Direction::Right, button_values[DRight], dpad_size);
+ DrawArrowButton(p, dpad_postion, Direction::Down, button_values[DDown], dpad_size);
+ DrawArrowButtonOutline(p, dpad_postion, dpad_size);
+
+ // Minus and Plus buttons
+ p.setPen(colors.outline);
+ DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8);
+}
+
+constexpr std::array<float, 13 * 2> symbol_a = {
+ -1.085f, -5.2f, 1.085f, -5.2f, 5.085f, 5.0f, 2.785f, 5.0f, 1.785f,
+ 2.65f, -1.785f, 2.65f, -2.785f, 5.0f, -5.085f, 5.0f, -1.4f, 1.0f,
+ 0.0f, -2.8f, 1.4f, 1.0f, -1.4f, 1.0f, -5.085f, 5.0f,
+};
+constexpr std::array<float, 134 * 2> symbol_b = {
+ -4.0f, 0.0f, -4.0f, 0.0f, -4.0f, -0.1f, -3.8f, -5.1f, 1.8f, -5.0f, 2.3f, -4.9f, 2.6f,
+ -4.8f, 2.8f, -4.7f, 2.9f, -4.6f, 3.1f, -4.5f, 3.2f, -4.4f, 3.4f, -4.3f, 3.4f, -4.2f,
+ 3.5f, -4.1f, 3.7f, -4.0f, 3.7f, -3.9f, 3.8f, -3.8f, 3.8f, -3.7f, 3.9f, -3.6f, 3.9f,
+ -3.5f, 4.0f, -3.4f, 4.0f, -3.3f, 4.1f, -3.1f, 4.1f, -3.0f, 4.0f, -2.0f, 4.0f, -1.9f,
+ 3.9f, -1.7f, 3.9f, -1.6f, 3.8f, -1.5f, 3.8f, -1.4f, 3.7f, -1.3f, 3.7f, -1.2f, 3.6f,
+ -1.1f, 3.6f, -1.0f, 3.5f, -0.9f, 3.3f, -0.8f, 3.3f, -0.7f, 3.2f, -0.6f, 3.0f, -0.5f,
+ 2.9f, -0.4f, 2.7f, -0.3f, 2.9f, -0.2f, 3.2f, -0.1f, 3.3f, 0.0f, 3.5f, 0.1f, 3.6f,
+ 0.2f, 3.8f, 0.3f, 3.9f, 0.4f, 4.0f, 0.6f, 4.1f, 0.7f, 4.3f, 0.8f, 4.3f, 0.9f,
+ 4.4f, 1.0f, 4.4f, 1.1f, 4.5f, 1.3f, 4.5f, 1.4f, 4.6f, 1.6f, 4.6f, 1.7f, 4.5f,
+ 2.8f, 4.5f, 2.9f, 4.4f, 3.1f, 4.4f, 3.2f, 4.3f, 3.4f, 4.3f, 3.5f, 4.2f, 3.6f,
+ 4.2f, 3.7f, 4.1f, 3.8f, 4.1f, 3.9f, 4.0f, 4.0f, 3.9f, 4.2f, 3.8f, 4.3f, 3.6f,
+ 4.4f, 3.6f, 4.5f, 3.4f, 4.6f, 3.3f, 4.7f, 3.1f, 4.8f, 2.8f, 4.9f, 2.6f, 5.0f,
+ 2.1f, 5.1f, -4.0f, 5.0f, -4.0f, 4.9f,
+
+ -4.0f, 0.0f, 1.1f, 3.4f, 1.1f, 3.4f, 1.5f, 3.3f, 1.8f, 3.2f, 2.0f, 3.1f, 2.1f,
+ 3.0f, 2.3f, 2.9f, 2.3f, 2.8f, 2.4f, 2.7f, 2.4f, 2.6f, 2.5f, 2.3f, 2.5f, 2.2f,
+ 2.4f, 1.7f, 2.4f, 1.6f, 2.3f, 1.4f, 2.3f, 1.3f, 2.2f, 1.2f, 2.2f, 1.1f, 2.1f,
+ 1.0f, 1.9f, 0.9f, 1.6f, 0.8f, 1.4f, 0.7f, -1.9f, 0.6f, -1.9f, 0.7f, -1.8f, 3.4f,
+ 1.1f, 3.4f, -4.0f, 0.0f,
+
+ 0.3f, -1.1f, 0.3f, -1.1f, 1.3f, -1.2f, 1.5f, -1.3f, 1.8f, -1.4f, 1.8f, -1.5f, 1.9f,
+ -1.6f, 2.0f, -1.8f, 2.0f, -1.9f, 2.1f, -2.0f, 2.1f, -2.1f, 2.0f, -2.7f, 2.0f, -2.8f,
+ 1.9f, -2.9f, 1.9f, -3.0f, 1.8f, -3.1f, 1.6f, -3.2f, 1.6f, -3.3f, 1.3f, -3.4f, -1.9f,
+ -3.3f, -1.9f, -3.2f, -1.8f, -1.0f, 0.2f, -1.1f, 0.3f, -1.1f, -4.0f, 0.0f,
+};
+
+constexpr std::array<float, 9 * 2> symbol_y = {
+ -4.79f, -4.9f, -2.44f, -4.9f, 0.0f, -0.9f, 2.44f, -4.9f, 4.79f,
+ -4.9f, 1.05f, 1.0f, 1.05f, 5.31f, -1.05f, 5.31f, -1.05f, 1.0f,
+
+};
+
+constexpr std::array<float, 12 * 2> symbol_x = {
+ -4.4f, -5.0f, -2.0f, -5.0f, 0.0f, -1.7f, 2.0f, -5.0f, 4.4f, -5.0f, 1.2f, 0.0f,
+ 4.4f, 5.0f, 2.0f, 5.0f, 0.0f, 1.7f, -2.0f, 5.0f, -4.4f, 5.0f, -1.2f, 0.0f,
+
+};
+
+constexpr std::array<float, 7 * 2> symbol_l = {
+ 2.4f, -3.23f, 2.4f, 2.1f, 5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f,
+};
+
+constexpr std::array<float, 98 * 2> symbol_r = {
+ 1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f, -2.9f,
+ 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f, 6.2f, -2.1f,
+ 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f, -0.5f, 6.0f, -0.4f,
+ 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f, 5.4f, 0.2f, 5.1f, 0.3f,
+ 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f, 0.8f, 5.2f, 0.9f, 5.3f, 1.0f,
+ 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f, 5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f,
+ 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f, 2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f,
+ 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f, 6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f,
+ 5.1f, 2.9f, 5.0f, 2.7f, 4.9f, 2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f,
+ 4.4f, 1.8f, 4.3f, 1.7f, 4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f,
+ 3.6f, 0.8f, 3.5f, 0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f,
+ 1.0f, 3.2f, 1.0f, 3.1f, 1.0f, 0.0f,
+
+ 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f, -1.1f, 5.0f, -1.2f,
+ 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f, 4.3f, -2.2f, 2.3f, -2.1f,
+ 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f,
+};
+
+constexpr std::array<float, 18 * 2> symbol_zl = {
+ -2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f,
+ -0.7f, 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f, 2.4f, -3.23f, 2.4f, 2.1f,
+ 5.43f, 2.1f, 5.43f, 3.22f, 0.98f, 3.22f, 0.98f, -3.23f, 2.4f, -3.23f, -6.0f, 2.12f,
+};
+
+constexpr std::array<float, 57 * 2> symbol_sl = {
+ -3.0f, -3.65f, -2.76f, -4.26f, -2.33f, -4.76f, -1.76f, -5.09f, -1.13f, -5.26f, -0.94f,
+ -4.77f, -0.87f, -4.11f, -1.46f, -3.88f, -1.91f, -3.41f, -2.05f, -2.78f, -1.98f, -2.13f,
+ -1.59f, -1.61f, -0.96f, -1.53f, -0.56f, -2.04f, -0.38f, -2.67f, -0.22f, -3.31f, 0.0f,
+ -3.93f, 0.34f, -4.49f, 0.86f, -4.89f, 1.49f, -5.05f, 2.14f, -4.95f, 2.69f, -4.6f,
+ 3.07f, -4.07f, 3.25f, -3.44f, 3.31f, -2.78f, 3.25f, -2.12f, 3.07f, -1.49f, 2.7f,
+ -0.95f, 2.16f, -0.58f, 1.52f, -0.43f, 1.41f, -0.99f, 1.38f, -1.65f, 1.97f, -1.91f,
+ 2.25f, -2.49f, 2.25f, -3.15f, 1.99f, -3.74f, 1.38f, -3.78f, 1.06f, -3.22f, 0.88f,
+ -2.58f, 0.71f, -1.94f, 0.49f, -1.32f, 0.13f, -0.77f, -0.4f, -0.4f, -1.04f, -0.25f,
+ -1.69f, -0.32f, -2.28f, -0.61f, -2.73f, -1.09f, -2.98f, -1.69f, -3.09f, -2.34f,
+
+ 3.23f, 2.4f, -2.1f, 2.4f, -2.1f, 5.43f, -3.22f, 5.43f, -3.22f, 0.98f, 3.23f,
+ 0.98f, 3.23f, 2.4f, -3.09f, -2.34f,
+};
+constexpr std::array<float, 109 * 2> symbol_zr = {
+ -2.6f, -2.13f, -5.6f, -2.13f, -5.6f, -3.23f, -0.8f, -3.23f, -0.8f, -2.13f, -4.4f, 2.12f, -0.7f,
+ 2.12f, -0.7f, 3.22f, -6.0f, 3.22f, -6.0f, 2.12f,
+
+ 1.0f, 0.0f, 1.0f, -0.1f, 1.1f, -3.3f, 4.3f, -3.2f, 5.1f, -3.1f, 5.4f, -3.0f, 5.6f,
+ -2.9f, 5.7f, -2.8f, 5.9f, -2.7f, 5.9f, -2.6f, 6.0f, -2.5f, 6.1f, -2.3f, 6.2f, -2.2f,
+ 6.2f, -2.1f, 6.3f, -2.0f, 6.3f, -1.9f, 6.2f, -0.8f, 6.2f, -0.7f, 6.1f, -0.6f, 6.1f,
+ -0.5f, 6.0f, -0.4f, 6.0f, -0.3f, 5.9f, -0.2f, 5.7f, -0.1f, 5.7f, 0.0f, 5.6f, 0.1f,
+ 5.4f, 0.2f, 5.1f, 0.3f, 4.7f, 0.4f, 4.7f, 0.5f, 4.9f, 0.6f, 5.0f, 0.7f, 5.2f,
+ 0.8f, 5.2f, 0.9f, 5.3f, 1.0f, 5.5f, 1.1f, 5.5f, 1.2f, 5.6f, 1.3f, 5.7f, 1.5f,
+ 5.8f, 1.6f, 5.9f, 1.8f, 6.0f, 1.9f, 6.1f, 2.1f, 6.2f, 2.2f, 6.2f, 2.3f, 6.3f,
+ 2.4f, 6.4f, 2.6f, 6.5f, 2.7f, 6.6f, 2.9f, 6.7f, 3.0f, 6.7f, 3.1f, 6.8f, 3.2f,
+ 6.8f, 3.3f, 5.3f, 3.2f, 5.2f, 3.1f, 5.2f, 3.0f, 5.1f, 2.9f, 5.0f, 2.7f, 4.9f,
+ 2.6f, 4.8f, 2.4f, 4.7f, 2.3f, 4.6f, 2.1f, 4.5f, 2.0f, 4.4f, 1.8f, 4.3f, 1.7f,
+ 4.1f, 1.4f, 4.0f, 1.3f, 3.9f, 1.1f, 3.8f, 1.0f, 3.6f, 0.9f, 3.6f, 0.8f, 3.5f,
+ 0.7f, 3.3f, 0.6f, 2.9f, 0.5f, 2.3f, 0.6f, 2.3f, 0.7f, 2.2f, 3.3f, 1.0f, 3.2f,
+ 1.0f, 3.1f, 1.0f, 0.0f,
+
+ 4.2f, -0.5f, 4.4f, -0.6f, 4.7f, -0.7f, 4.8f, -0.8f, 4.9f, -1.0f, 5.0f, -1.1f, 5.0f,
+ -1.2f, 4.9f, -1.7f, 4.9f, -1.8f, 4.8f, -1.9f, 4.8f, -2.0f, 4.6f, -2.1f, 4.3f, -2.2f,
+ 2.3f, -2.1f, 2.3f, -2.0f, 2.4f, -0.5f, 4.2f, -0.5f, 1.0f, 0.0f, -6.0f, 2.12f,
+};
+
+constexpr std::array<float, 148 * 2> symbol_sr = {
+ -3.0f, -3.65f, -2.76f, -4.26f, -2.33f, -4.76f, -1.76f, -5.09f, -1.13f, -5.26f, -0.94f, -4.77f,
+ -0.87f, -4.11f, -1.46f, -3.88f, -1.91f, -3.41f, -2.05f, -2.78f, -1.98f, -2.13f, -1.59f, -1.61f,
+ -0.96f, -1.53f, -0.56f, -2.04f, -0.38f, -2.67f, -0.22f, -3.31f, 0.0f, -3.93f, 0.34f, -4.49f,
+ 0.86f, -4.89f, 1.49f, -5.05f, 2.14f, -4.95f, 2.69f, -4.6f, 3.07f, -4.07f, 3.25f, -3.44f,
+ 3.31f, -2.78f, 3.25f, -2.12f, 3.07f, -1.49f, 2.7f, -0.95f, 2.16f, -0.58f, 1.52f, -0.43f,
+ 1.41f, -0.99f, 1.38f, -1.65f, 1.97f, -1.91f, 2.25f, -2.49f, 2.25f, -3.15f, 1.99f, -3.74f,
+ 1.38f, -3.78f, 1.06f, -3.22f, 0.88f, -2.58f, 0.71f, -1.94f, 0.49f, -1.32f, 0.13f, -0.77f,
+ -0.4f, -0.4f, -1.04f, -0.25f, -1.69f, -0.32f, -2.28f, -0.61f, -2.73f, -1.09f, -2.98f, -1.69f,
+ -3.09f, -2.34f,
+
+ -1.0f, 0.0f, 0.1f, 1.0f, 3.3f, 1.1f, 3.2f, 4.3f, 3.1f, 5.1f, 3.0f, 5.4f,
+ 2.9f, 5.6f, 2.8f, 5.7f, 2.7f, 5.9f, 2.6f, 5.9f, 2.5f, 6.0f, 2.3f, 6.1f,
+ 2.2f, 6.2f, 2.1f, 6.2f, 2.0f, 6.3f, 1.9f, 6.3f, 0.8f, 6.2f, 0.7f, 6.2f,
+ 0.6f, 6.1f, 0.5f, 6.1f, 0.4f, 6.0f, 0.3f, 6.0f, 0.2f, 5.9f, 0.1f, 5.7f,
+ 0.0f, 5.7f, -0.1f, 5.6f, -0.2f, 5.4f, -0.3f, 5.1f, -0.4f, 4.7f, -0.5f, 4.7f,
+ -0.6f, 4.9f, -0.7f, 5.0f, -0.8f, 5.2f, -0.9f, 5.2f, -1.0f, 5.3f, -1.1f, 5.5f,
+ -1.2f, 5.5f, -1.3f, 5.6f, -1.5f, 5.7f, -1.6f, 5.8f, -1.8f, 5.9f, -1.9f, 6.0f,
+ -2.1f, 6.1f, -2.2f, 6.2f, -2.3f, 6.2f, -2.4f, 6.3f, -2.6f, 6.4f, -2.7f, 6.5f,
+ -2.9f, 6.6f, -3.0f, 6.7f, -3.1f, 6.7f, -3.2f, 6.8f, -3.3f, 6.8f, -3.2f, 5.3f,
+ -3.1f, 5.2f, -3.0f, 5.2f, -2.9f, 5.1f, -2.7f, 5.0f, -2.6f, 4.9f, -2.4f, 4.8f,
+ -2.3f, 4.7f, -2.1f, 4.6f, -2.0f, 4.5f, -1.8f, 4.4f, -1.7f, 4.3f, -1.4f, 4.1f,
+ -1.3f, 4.0f, -1.1f, 3.9f, -1.0f, 3.8f, -0.9f, 3.6f, -0.8f, 3.6f, -0.7f, 3.5f,
+ -0.6f, 3.3f, -0.5f, 2.9f, -0.6f, 2.3f, -0.7f, 2.3f, -3.3f, 2.2f, -3.2f, 1.0f,
+ -3.1f, 1.0f, 0.0f, 1.0f,
+
+ 0.5f, 4.2f, 0.6f, 4.4f, 0.7f, 4.7f, 0.8f, 4.8f, 1.0f, 4.9f, 1.1f, 5.0f,
+ 1.2f, 5.0f, 1.7f, 4.9f, 1.8f, 4.9f, 1.9f, 4.8f, 2.0f, 4.8f, 2.1f, 4.6f,
+ 2.2f, 4.3f, 2.1f, 2.3f, 2.0f, 2.3f, 0.5f, 2.4f, 0.5f, 4.2f, -0.0f, 1.0f,
+ -3.09f, -2.34f,
+
+};
+
+constexpr std::array<float, 30 * 2> symbol_c = {
+ 2.86f, 7.57f, 0.99f, 7.94f, -0.91f, 7.87f, -2.73f, 7.31f, -4.23f, 6.14f, -5.2f, 4.51f,
+ -5.65f, 2.66f, -5.68f, 0.75f, -5.31f, -1.12f, -4.43f, -2.81f, -3.01f, -4.08f, -1.24f, -4.78f,
+ 0.66f, -4.94f, 2.54f, -4.67f, 4.33f, -4.0f, 4.63f, -2.27f, 3.37f, -2.7f, 1.6f, -3.4f,
+ -0.3f, -3.5f, -2.09f, -2.87f, -3.34f, -1.45f, -3.91f, 0.37f, -3.95f, 2.27f, -3.49f, 4.12f,
+ -2.37f, 5.64f, -0.65f, 6.44f, 1.25f, 6.47f, 3.06f, 5.89f, 4.63f, 4.92f, 4.63f, 6.83f,
+};
+
+constexpr std::array<float, 12 * 2> house = {
+ -1.3f, 0.0f, -0.93f, 0.0f, -0.93f, 1.15f, 0.93f, 1.15f, 0.93f, 0.0f, 1.3f, 0.0f,
+ 0.0f, -1.2f, -1.3f, 0.0f, -0.43f, 0.0f, -0.43f, .73f, 0.43f, .73f, 0.43f, 0.0f,
+};
+
+constexpr std::array<float, 11 * 2> up_arrow_button = {
+ 9.1f, -9.1f, 9.1f, -30.0f, 8.1f, -30.1f, 7.7f, -30.1f, -8.6f, -30.0f, -9.0f,
+ -29.8f, -9.3f, -29.5f, -9.5f, -29.1f, -9.1f, -28.7f, -9.1f, -9.1f, 0.0f, 0.6f,
+};
+
+constexpr std::array<float, 3 * 2> up_arrow_symbol = {
+ 0.0f, -3.0f, -3.0f, 2.0f, 3.0f, 2.0f,
+};
+
+constexpr std::array<float, 64 * 2> trigger_button = {
+ 5.5f, -12.6f, 5.8f, -12.6f, 6.7f, -12.5f, 8.1f, -12.3f, 8.6f, -12.2f, 9.2f, -12.0f,
+ 9.5f, -11.9f, 9.9f, -11.8f, 10.6f, -11.5f, 11.0f, -11.3f, 11.2f, -11.2f, 11.4f, -11.1f,
+ 11.8f, -10.9f, 12.0f, -10.8f, 12.2f, -10.7f, 12.4f, -10.5f, 12.6f, -10.4f, 12.8f, -10.3f,
+ 13.6f, -9.7f, 13.8f, -9.6f, 13.9f, -9.4f, 14.1f, -9.3f, 14.8f, -8.6f, 15.0f, -8.5f,
+ 15.1f, -8.3f, 15.6f, -7.8f, 15.7f, -7.6f, 16.1f, -7.0f, 16.3f, -6.8f, 16.4f, -6.6f,
+ 16.5f, -6.4f, 16.8f, -6.0f, 16.9f, -5.8f, 17.0f, -5.6f, 17.1f, -5.4f, 17.2f, -5.2f,
+ 17.3f, -5.0f, 17.4f, -4.8f, 17.5f, -4.6f, 17.6f, -4.4f, 17.7f, -4.1f, 17.8f, -3.9f,
+ 17.9f, -3.5f, 18.0f, -3.3f, 18.1f, -3.0f, 18.2f, -2.6f, 18.2f, -2.3f, 18.3f, -2.1f,
+ 18.3f, -1.9f, 18.4f, -1.4f, 18.5f, -1.2f, 18.6f, -0.3f, 18.6f, 0.0f, 18.3f, 13.9f,
+ -17.0f, 13.8f, -17.0f, 13.6f, -16.4f, -11.4f, -16.3f, -11.6f, -16.1f, -11.8f, -15.7f, -12.0f,
+ -15.5f, -12.1f, -15.1f, -12.3f, -14.6f, -12.4f, -13.4f, -12.5f,
+};
+
+constexpr std::array<float, 36 * 2> pro_left_trigger = {
+ -65.2f, -132.6f, -68.2f, -134.1f, -71.3f, -135.5f, -74.4f, -136.7f, -77.6f,
+ -137.6f, -80.9f, -138.1f, -84.3f, -138.3f, -87.6f, -138.3f, -91.0f, -138.1f,
+ -94.3f, -137.8f, -97.6f, -137.3f, -100.9f, -136.7f, -107.5f, -135.3f, -110.7f,
+ -134.5f, -120.4f, -131.8f, -123.6f, -130.8f, -126.8f, -129.7f, -129.9f, -128.5f,
+ -132.9f, -127.1f, -135.9f, -125.6f, -138.8f, -123.9f, -141.6f, -122.0f, -144.1f,
+ -119.8f, -146.3f, -117.3f, -148.4f, -114.7f, -150.4f, -112.0f, -152.3f, -109.2f,
+ -155.3f, -104.0f, -152.0f, -104.3f, -148.7f, -104.5f, -145.3f, -104.8f, -35.5f,
+ -117.2f, -38.5f, -118.7f, -41.4f, -120.3f, -44.4f, -121.8f, -50.4f, -124.9f,
+};
+
+constexpr std::array<float, 14 * 2> pro_body_top = {
+ 0.0f, -115.4f, -4.4f, -116.1f, -69.7f, -131.3f, -66.4f, -131.9f, -63.1f, -132.3f,
+ -56.4f, -133.0f, -53.1f, -133.3f, -49.8f, -133.5f, -43.1f, -133.8f, -39.8f, -134.0f,
+ -36.5f, -134.1f, -16.4f, -134.4f, -13.1f, -134.4f, 0.0f, -134.1f,
+};
+
+constexpr std::array<float, 145 * 2> pro_left_handle = {
+ -178.7f, -47.5f, -179.0f, -46.1f, -179.3f, -44.6f, -182.0f, -29.8f, -182.3f, -28.4f,
+ -182.6f, -26.9f, -182.8f, -25.4f, -183.1f, -23.9f, -183.3f, -22.4f, -183.6f, -21.0f,
+ -183.8f, -19.5f, -184.1f, -18.0f, -184.3f, -16.5f, -184.6f, -15.1f, -184.8f, -13.6f,
+ -185.1f, -12.1f, -185.3f, -10.6f, -185.6f, -9.1f, -185.8f, -7.7f, -186.1f, -6.2f,
+ -186.3f, -4.7f, -186.6f, -3.2f, -186.8f, -1.7f, -187.1f, -0.3f, -187.3f, 1.2f,
+ -187.6f, 2.7f, -187.8f, 4.2f, -188.3f, 7.1f, -188.5f, 8.6f, -188.8f, 10.1f,
+ -189.0f, 11.6f, -189.3f, 13.1f, -189.5f, 14.5f, -190.0f, 17.5f, -190.2f, 19.0f,
+ -190.5f, 20.5f, -190.7f, 21.9f, -191.2f, 24.9f, -191.4f, 26.4f, -191.7f, 27.9f,
+ -191.9f, 29.3f, -192.4f, 32.3f, -192.6f, 33.8f, -193.1f, 36.8f, -193.3f, 38.2f,
+ -193.8f, 41.2f, -194.0f, 42.7f, -194.7f, 47.1f, -194.9f, 48.6f, -199.0f, 82.9f,
+ -199.1f, 84.4f, -199.1f, 85.9f, -199.2f, 87.4f, -199.2f, 88.9f, -199.1f, 94.9f,
+ -198.9f, 96.4f, -198.8f, 97.8f, -198.5f, 99.3f, -198.3f, 100.8f, -198.0f, 102.3f,
+ -197.7f, 103.7f, -197.4f, 105.2f, -197.0f, 106.7f, -196.6f, 108.1f, -195.7f, 111.0f,
+ -195.2f, 112.4f, -194.1f, 115.2f, -193.5f, 116.5f, -192.8f, 117.9f, -192.1f, 119.2f,
+ -190.6f, 121.8f, -189.8f, 123.1f, -188.9f, 124.3f, -187.0f, 126.6f, -186.0f, 127.7f,
+ -183.9f, 129.8f, -182.7f, 130.8f, -180.3f, 132.6f, -179.1f, 133.4f, -177.8f, 134.1f,
+ -176.4f, 134.8f, -175.1f, 135.5f, -173.7f, 136.0f, -169.4f, 137.3f, -167.9f, 137.7f,
+ -166.5f, 138.0f, -165.0f, 138.3f, -163.5f, 138.4f, -162.0f, 138.4f, -160.5f, 138.3f,
+ -159.0f, 138.0f, -157.6f, 137.7f, -156.1f, 137.3f, -154.7f, 136.9f, -153.2f, 136.5f,
+ -151.8f, 136.0f, -150.4f, 135.4f, -149.1f, 134.8f, -147.7f, 134.1f, -146.5f, 133.3f,
+ -145.2f, 132.5f, -144.0f, 131.6f, -142.8f, 130.6f, -141.7f, 129.6f, -139.6f, 127.5f,
+ -138.6f, 126.4f, -137.7f, 125.2f, -135.1f, 121.5f, -134.3f, 120.3f, -133.5f, 119.0f,
+ -131.9f, 116.5f, -131.1f, 115.2f, -128.8f, 111.3f, -128.0f, 110.1f, -127.2f, 108.8f,
+ -126.5f, 107.5f, -125.7f, 106.2f, -125.0f, 104.9f, -124.2f, 103.6f, -123.5f, 102.3f,
+ -122.0f, 99.6f, -121.3f, 98.3f, -115.8f, 87.7f, -115.1f, 86.4f, -114.4f, 85.0f,
+ -113.7f, 83.7f, -112.3f, 81.0f, -111.6f, 79.7f, -110.1f, 77.1f, -109.4f, 75.8f,
+ -108.0f, 73.1f, -107.2f, 71.8f, -106.4f, 70.6f, -105.7f, 69.3f, -104.8f, 68.0f,
+ -104.0f, 66.8f, -103.1f, 65.6f, -101.1f, 63.3f, -100.0f, 62.3f, -98.8f, 61.4f,
+ -97.6f, 60.6f, -97.9f, 59.5f, -98.8f, 58.3f, -101.5f, 54.6f, -102.4f, 53.4f,
+};
+
+constexpr std::array<float, 245 * 2> pro_body = {
+ -0.7f, -129.1f, -54.3f, -129.1f, -55.0f, -129.1f, -57.8f, -129.0f, -58.5f, -129.0f,
+ -60.7f, -128.9f, -61.4f, -128.9f, -62.8f, -128.8f, -63.5f, -128.8f, -65.7f, -128.7f,
+ -66.4f, -128.7f, -67.8f, -128.6f, -68.5f, -128.6f, -69.2f, -128.5f, -70.0f, -128.5f,
+ -70.7f, -128.4f, -71.4f, -128.4f, -72.1f, -128.3f, -72.8f, -128.3f, -73.5f, -128.2f,
+ -74.2f, -128.2f, -74.9f, -128.1f, -75.7f, -128.1f, -76.4f, -128.0f, -77.1f, -128.0f,
+ -77.8f, -127.9f, -78.5f, -127.9f, -79.2f, -127.8f, -80.6f, -127.7f, -81.4f, -127.6f,
+ -82.1f, -127.5f, -82.8f, -127.5f, -83.5f, -127.4f, -84.9f, -127.3f, -85.6f, -127.2f,
+ -87.0f, -127.1f, -87.7f, -127.0f, -88.5f, -126.9f, -89.2f, -126.8f, -89.9f, -126.8f,
+ -90.6f, -126.7f, -94.1f, -126.3f, -94.8f, -126.2f, -113.2f, -123.3f, -113.9f, -123.2f,
+ -114.6f, -123.0f, -115.3f, -122.9f, -116.7f, -122.6f, -117.4f, -122.5f, -118.1f, -122.3f,
+ -118.8f, -122.2f, -119.5f, -122.0f, -120.9f, -121.7f, -121.6f, -121.5f, -122.3f, -121.4f,
+ -122.9f, -121.2f, -123.6f, -121.0f, -126.4f, -120.3f, -127.1f, -120.1f, -127.8f, -119.8f,
+ -128.4f, -119.6f, -129.1f, -119.4f, -131.2f, -118.7f, -132.5f, -118.3f, -133.2f, -118.0f,
+ -133.8f, -117.7f, -134.5f, -117.4f, -135.1f, -117.2f, -135.8f, -116.9f, -136.4f, -116.5f,
+ -137.0f, -116.2f, -137.7f, -115.8f, -138.3f, -115.4f, -138.9f, -115.1f, -139.5f, -114.7f,
+ -160.0f, -100.5f, -160.5f, -100.0f, -162.5f, -97.9f, -162.9f, -97.4f, -163.4f, -96.8f,
+ -163.8f, -96.2f, -165.3f, -93.8f, -165.7f, -93.2f, -166.0f, -92.6f, -166.4f, -91.9f,
+ -166.7f, -91.3f, -167.3f, -90.0f, -167.6f, -89.4f, -167.8f, -88.7f, -168.1f, -88.0f,
+ -168.4f, -87.4f, -168.6f, -86.7f, -168.9f, -86.0f, -169.1f, -85.4f, -169.3f, -84.7f,
+ -169.6f, -84.0f, -169.8f, -83.3f, -170.2f, -82.0f, -170.4f, -81.3f, -172.8f, -72.3f,
+ -173.0f, -71.6f, -173.5f, -69.5f, -173.7f, -68.8f, -173.9f, -68.2f, -174.0f, -67.5f,
+ -174.2f, -66.8f, -174.5f, -65.4f, -174.7f, -64.7f, -174.8f, -64.0f, -175.0f, -63.3f,
+ -175.3f, -61.9f, -175.5f, -61.2f, -175.8f, -59.8f, -176.0f, -59.1f, -176.1f, -58.4f,
+ -176.3f, -57.7f, -176.6f, -56.3f, -176.8f, -55.6f, -176.9f, -54.9f, -177.1f, -54.2f,
+ -177.3f, -53.6f, -177.4f, -52.9f, -177.6f, -52.2f, -177.9f, -50.8f, -178.1f, -50.1f,
+ -178.2f, -49.4f, -178.2f, -48.7f, -177.8f, -48.1f, -177.1f, -46.9f, -176.7f, -46.3f,
+ -176.4f, -45.6f, -176.0f, -45.0f, -175.3f, -43.8f, -174.9f, -43.2f, -174.2f, -42.0f,
+ -173.4f, -40.7f, -173.1f, -40.1f, -172.7f, -39.5f, -172.0f, -38.3f, -171.6f, -37.7f,
+ -170.5f, -35.9f, -170.1f, -35.3f, -169.7f, -34.6f, -169.3f, -34.0f, -168.6f, -32.8f,
+ -168.2f, -32.2f, -166.3f, -29.2f, -165.9f, -28.6f, -163.2f, -24.4f, -162.8f, -23.8f,
+ -141.8f, 6.8f, -141.4f, 7.4f, -139.4f, 10.3f, -139.0f, 10.9f, -138.5f, 11.5f,
+ -138.1f, 12.1f, -137.3f, 13.2f, -136.9f, 13.8f, -136.0f, 15.0f, -135.6f, 15.6f,
+ -135.2f, 16.1f, -134.8f, 16.7f, -133.9f, 17.9f, -133.5f, 18.4f, -133.1f, 19.0f,
+ -131.8f, 20.7f, -131.4f, 21.3f, -130.1f, 23.0f, -129.7f, 23.6f, -128.4f, 25.3f,
+ -128.0f, 25.9f, -126.7f, 27.6f, -126.3f, 28.2f, -125.4f, 29.3f, -125.0f, 29.9f,
+ -124.1f, 31.0f, -123.7f, 31.6f, -122.8f, 32.7f, -122.4f, 33.3f, -121.5f, 34.4f,
+ -121.1f, 35.0f, -120.6f, 35.6f, -120.2f, 36.1f, -119.7f, 36.7f, -119.3f, 37.2f,
+ -118.9f, 37.8f, -118.4f, 38.4f, -118.0f, 38.9f, -117.5f, 39.5f, -117.1f, 40.0f,
+ -116.6f, 40.6f, -116.2f, 41.1f, -115.7f, 41.7f, -115.2f, 42.2f, -114.8f, 42.8f,
+ -114.3f, 43.3f, -113.9f, 43.9f, -113.4f, 44.4f, -112.4f, 45.5f, -112.0f, 46.0f,
+ -111.5f, 46.5f, -110.5f, 47.6f, -110.0f, 48.1f, -109.6f, 48.6f, -109.1f, 49.2f,
+ -108.6f, 49.7f, -107.7f, 50.8f, -107.2f, 51.3f, -105.7f, 52.9f, -105.3f, 53.4f,
+ -104.8f, 53.9f, -104.3f, 54.5f, -103.8f, 55.0f, -100.7f, 58.0f, -100.2f, 58.4f,
+ -99.7f, 58.9f, -99.1f, 59.3f, -97.2f, 60.3f, -96.5f, 60.1f, -95.9f, 59.7f,
+ -95.3f, 59.4f, -94.6f, 59.1f, -93.9f, 58.9f, -92.6f, 58.5f, -91.9f, 58.4f,
+ -91.2f, 58.2f, -90.5f, 58.1f, -89.7f, 58.0f, -89.0f, 57.9f, -86.2f, 57.6f,
+ -85.5f, 57.5f, -84.1f, 57.4f, -83.4f, 57.3f, -82.6f, 57.3f, -81.9f, 57.2f,
+ -81.2f, 57.2f, -80.5f, 57.1f, -79.8f, 57.1f, -78.4f, 57.0f, -77.7f, 57.0f,
+ -75.5f, 56.9f, -74.8f, 56.9f, -71.9f, 56.8f, -71.2f, 56.8f, 0.0f, 56.8f,
+};
+
+constexpr std::array<float, 199 * 2> gc_body = {
+ 0.0f, -138.03f, -4.91f, -138.01f, -8.02f, -137.94f, -11.14f, -137.82f, -14.25f,
+ -137.67f, -17.37f, -137.48f, -20.48f, -137.25f, -23.59f, -137.0f, -26.69f, -136.72f,
+ -29.8f, -136.41f, -32.9f, -136.07f, -35.99f, -135.71f, -39.09f, -135.32f, -42.18f,
+ -134.91f, -45.27f, -134.48f, -48.35f, -134.03f, -51.43f, -133.55f, -54.51f, -133.05f,
+ -57.59f, -132.52f, -60.66f, -131.98f, -63.72f, -131.41f, -66.78f, -130.81f, -69.84f,
+ -130.2f, -72.89f, -129.56f, -75.94f, -128.89f, -78.98f, -128.21f, -82.02f, -127.49f,
+ -85.05f, -126.75f, -88.07f, -125.99f, -91.09f, -125.19f, -94.1f, -124.37f, -97.1f,
+ -123.52f, -100.09f, -122.64f, -103.07f, -121.72f, -106.04f, -120.77f, -109.0f, -119.79f,
+ -111.95f, -118.77f, -114.88f, -117.71f, -117.8f, -116.61f, -120.7f, -115.46f, -123.58f,
+ -114.27f, -126.44f, -113.03f, -129.27f, -111.73f, -132.08f, -110.38f, -134.86f, -108.96f,
+ -137.6f, -107.47f, -140.3f, -105.91f, -142.95f, -104.27f, -145.55f, -102.54f, -148.07f,
+ -100.71f, -150.51f, -98.77f, -152.86f, -96.71f, -155.09f, -94.54f, -157.23f, -92.27f,
+ -159.26f, -89.9f, -161.2f, -87.46f, -163.04f, -84.94f, -164.78f, -82.35f, -166.42f,
+ -79.7f, -167.97f, -77.0f, -169.43f, -74.24f, -170.8f, -71.44f, -172.09f, -68.6f,
+ -173.29f, -65.72f, -174.41f, -62.81f, -175.45f, -59.87f, -176.42f, -56.91f, -177.31f,
+ -53.92f, -178.14f, -50.91f, -178.9f, -47.89f, -179.6f, -44.85f, -180.24f, -41.8f,
+ -180.82f, -38.73f, -181.34f, -35.66f, -181.8f, -32.57f, -182.21f, -29.48f, -182.57f,
+ -26.38f, -182.88f, -23.28f, -183.15f, -20.17f, -183.36f, -17.06f, -183.54f, -13.95f,
+ -183.71f, -10.84f, -184.0f, -7.73f, -184.23f, -4.62f, -184.44f, -1.51f, -184.62f,
+ 1.6f, -184.79f, 4.72f, -184.95f, 7.83f, -185.11f, 10.95f, -185.25f, 14.06f,
+ -185.38f, 17.18f, -185.51f, 20.29f, -185.63f, 23.41f, -185.74f, 26.53f, -185.85f,
+ 29.64f, -185.95f, 32.76f, -186.04f, 35.88f, -186.12f, 39.0f, -186.19f, 42.11f,
+ -186.26f, 45.23f, -186.32f, 48.35f, -186.37f, 51.47f, -186.41f, 54.59f, -186.44f,
+ 57.7f, -186.46f, 60.82f, -186.46f, 63.94f, -186.44f, 70.18f, -186.41f, 73.3f,
+ -186.36f, 76.42f, -186.3f, 79.53f, -186.22f, 82.65f, -186.12f, 85.77f, -185.99f,
+ 88.88f, -185.84f, 92.0f, -185.66f, 95.11f, -185.44f, 98.22f, -185.17f, 101.33f,
+ -184.85f, 104.43f, -184.46f, 107.53f, -183.97f, 110.61f, -183.37f, 113.67f, -182.65f,
+ 116.7f, -181.77f, 119.69f, -180.71f, 122.62f, -179.43f, 125.47f, -177.89f, 128.18f,
+ -176.05f, 130.69f, -173.88f, 132.92f, -171.36f, 134.75f, -168.55f, 136.1f, -165.55f,
+ 136.93f, -162.45f, 137.29f, -156.23f, 137.03f, -153.18f, 136.41f, -150.46f, 134.9f,
+ -148.14f, 132.83f, -146.14f, 130.43f, -144.39f, 127.85f, -142.83f, 125.16f, -141.41f,
+ 122.38f, -140.11f, 119.54f, -138.9f, 116.67f, -137.77f, 113.76f, -136.7f, 110.84f,
+ -135.68f, 107.89f, -134.71f, 104.93f, -133.77f, 101.95f, -132.86f, 98.97f, -131.97f,
+ 95.98f, -131.09f, 92.99f, -130.23f, 89.99f, -129.36f, 86.99f, -128.49f, 84.0f,
+ -127.63f, 81.0f, -126.76f, 78.01f, -125.9f, 75.01f, -124.17f, 69.02f, -123.31f,
+ 66.02f, -121.59f, 60.03f, -120.72f, 57.03f, -119.86f, 54.03f, -118.13f, 48.04f,
+ -117.27f, 45.04f, -115.55f, 39.05f, -114.68f, 36.05f, -113.82f, 33.05f, -112.96f,
+ 30.06f, -110.4f, 28.29f, -107.81f, 26.55f, -105.23f, 24.8f, -97.48f, 19.55f,
+ -94.9f, 17.81f, -92.32f, 16.06f, -87.15f, 12.56f, -84.57f, 10.81f, -81.99f,
+ 9.07f, -79.4f, 7.32f, -76.82f, 5.57f, -69.07f, 0.33f, -66.49f, -1.42f,
+ -58.74f, -6.66f, -56.16f, -8.41f, -48.4f, -13.64f, -45.72f, -15.22f, -42.93f,
+ -16.62f, -40.07f, -17.86f, -37.15f, -18.96f, -34.19f, -19.94f, -31.19f, -20.79f,
+ -28.16f, -21.55f, -25.12f, -22.21f, -22.05f, -22.79f, -18.97f, -23.28f, -15.88f,
+ -23.7f, -12.78f, -24.05f, -9.68f, -24.33f, -6.57f, -24.55f, -3.45f, -24.69f,
+ 0.0f, -24.69f,
+};
+
+constexpr std::array<float, 99 * 2> gc_left_body = {
+ -74.59f, -97.22f, -70.17f, -94.19f, -65.95f, -90.89f, -62.06f, -87.21f, -58.58f,
+ -83.14f, -55.58f, -78.7f, -53.08f, -73.97f, -51.05f, -69.01f, -49.46f, -63.89f,
+ -48.24f, -58.67f, -47.36f, -53.39f, -46.59f, -48.09f, -45.7f, -42.8f, -44.69f,
+ -37.54f, -43.54f, -32.31f, -42.25f, -27.11f, -40.8f, -21.95f, -39.19f, -16.84f,
+ -37.38f, -11.8f, -35.34f, -6.84f, -33.04f, -2.0f, -30.39f, 2.65f, -27.26f,
+ 7.0f, -23.84f, 11.11f, -21.19f, 15.76f, -19.18f, 20.73f, -17.73f, 25.88f,
+ -16.82f, 31.16f, -16.46f, 36.5f, -16.7f, 41.85f, -17.63f, 47.13f, -19.31f,
+ 52.21f, -21.8f, 56.95f, -24.91f, 61.3f, -28.41f, 65.36f, -32.28f, 69.06f,
+ -36.51f, 72.35f, -41.09f, 75.13f, -45.97f, 77.32f, -51.1f, 78.86f, -56.39f,
+ 79.7f, -61.74f, 79.84f, -67.07f, 79.3f, -72.3f, 78.15f, -77.39f, 76.48f,
+ -82.29f, 74.31f, -86.76f, 71.37f, -90.7f, 67.75f, -94.16f, 63.66f, -97.27f,
+ 59.3f, -100.21f, 54.81f, -103.09f, 50.3f, -106.03f, 45.82f, -109.11f, 41.44f,
+ -112.37f, 37.19f, -115.85f, 33.11f, -119.54f, 29.22f, -123.45f, 25.56f, -127.55f,
+ 22.11f, -131.77f, 18.81f, -136.04f, 15.57f, -140.34f, 12.37f, -144.62f, 9.15f,
+ -148.86f, 5.88f, -153.03f, 2.51f, -157.05f, -1.03f, -160.83f, -4.83f, -164.12f,
+ -9.05f, -166.71f, -13.73f, -168.91f, -18.62f, -170.77f, -23.64f, -172.3f, -28.78f,
+ -173.49f, -34.0f, -174.3f, -39.3f, -174.72f, -44.64f, -174.72f, -49.99f, -174.28f,
+ -55.33f, -173.37f, -60.61f, -172.0f, -65.79f, -170.17f, -70.82f, -167.79f, -75.62f,
+ -164.84f, -80.09f, -161.43f, -84.22f, -157.67f, -88.03f, -153.63f, -91.55f, -149.37f,
+ -94.81f, -144.94f, -97.82f, -140.37f, -100.61f, -135.65f, -103.16f, -130.73f, -105.26f,
+ -125.62f, -106.86f, -120.37f, -107.95f, -115.05f, -108.56f, -109.7f, -108.69f, -104.35f,
+ -108.36f, -99.05f, -107.6f, -93.82f, -106.41f, -88.72f, -104.79f, -83.78f, -102.7f,
+};
+
+constexpr std::array<float, 47 * 2> left_gc_trigger = {
+ -99.69f, -125.04f, -101.81f, -126.51f, -104.02f, -127.85f, -106.3f, -129.06f, -108.65f,
+ -130.12f, -111.08f, -130.99f, -113.58f, -131.62f, -116.14f, -131.97f, -121.26f, -131.55f,
+ -123.74f, -130.84f, -126.17f, -129.95f, -128.53f, -128.9f, -130.82f, -127.71f, -133.03f,
+ -126.38f, -135.15f, -124.92f, -137.18f, -123.32f, -139.11f, -121.6f, -140.91f, -119.75f,
+ -142.55f, -117.77f, -144.0f, -115.63f, -145.18f, -113.34f, -146.17f, -110.95f, -147.05f,
+ -108.53f, -147.87f, -106.08f, -148.64f, -103.61f, -149.37f, -101.14f, -149.16f, -100.12f,
+ -147.12f, -101.71f, -144.99f, -103.16f, -142.8f, -104.53f, -140.57f, -105.83f, -138.31f,
+ -107.08f, -136.02f, -108.27f, -133.71f, -109.42f, -131.38f, -110.53f, -129.04f, -111.61f,
+ -126.68f, -112.66f, -124.31f, -113.68f, -121.92f, -114.67f, -119.53f, -115.64f, -117.13f,
+ -116.58f, -114.72f, -117.51f, -112.3f, -118.41f, -109.87f, -119.29f, -107.44f, -120.16f,
+ -105.0f, -121.0f, -100.11f, -122.65f,
+};
+
+constexpr std::array<float, 50 * 2> gc_button_x = {
+ 142.1f, -50.67f, 142.44f, -48.65f, 142.69f, -46.62f, 142.8f, -44.57f, 143.0f, -42.54f,
+ 143.56f, -40.57f, 144.42f, -38.71f, 145.59f, -37.04f, 147.08f, -35.64f, 148.86f, -34.65f,
+ 150.84f, -34.11f, 152.88f, -34.03f, 154.89f, -34.38f, 156.79f, -35.14f, 158.49f, -36.28f,
+ 159.92f, -37.74f, 161.04f, -39.45f, 161.85f, -41.33f, 162.4f, -43.3f, 162.72f, -45.32f,
+ 162.85f, -47.37f, 162.82f, -49.41f, 162.67f, -51.46f, 162.39f, -53.48f, 162.0f, -55.5f,
+ 161.51f, -57.48f, 160.9f, -59.44f, 160.17f, -61.35f, 159.25f, -63.18f, 158.19f, -64.93f,
+ 157.01f, -66.61f, 155.72f, -68.2f, 154.31f, -69.68f, 152.78f, -71.04f, 151.09f, -72.2f,
+ 149.23f, -73.04f, 147.22f, -73.36f, 145.19f, -73.11f, 143.26f, -72.42f, 141.51f, -71.37f,
+ 140.0f, -69.99f, 138.82f, -68.32f, 138.13f, -66.4f, 138.09f, -64.36f, 138.39f, -62.34f,
+ 139.05f, -60.41f, 139.91f, -58.55f, 140.62f, -56.63f, 141.21f, -54.67f, 141.67f, -52.67f,
+};
+
+constexpr std::array<float, 50 * 2> gc_button_y = {
+ 104.02f, -75.23f, 106.01f, -75.74f, 108.01f, -76.15f, 110.04f, -76.42f, 112.05f, -76.78f,
+ 113.97f, -77.49f, 115.76f, -78.49f, 117.33f, -79.79f, 118.6f, -81.39f, 119.46f, -83.25f,
+ 119.84f, -85.26f, 119.76f, -87.3f, 119.24f, -89.28f, 118.33f, -91.11f, 117.06f, -92.71f,
+ 115.49f, -94.02f, 113.7f, -95.01f, 111.77f, -95.67f, 109.76f, -96.05f, 107.71f, -96.21f,
+ 105.67f, -96.18f, 103.63f, -95.99f, 101.61f, -95.67f, 99.61f, -95.24f, 97.63f, -94.69f,
+ 95.69f, -94.04f, 93.79f, -93.28f, 91.94f, -92.4f, 90.19f, -91.34f, 88.53f, -90.14f,
+ 86.95f, -88.84f, 85.47f, -87.42f, 84.1f, -85.9f, 82.87f, -84.26f, 81.85f, -82.49f,
+ 81.15f, -80.57f, 81.0f, -78.54f, 81.41f, -76.54f, 82.24f, -74.67f, 83.43f, -73.01f,
+ 84.92f, -71.61f, 86.68f, -70.57f, 88.65f, -70.03f, 90.69f, -70.15f, 92.68f, -70.61f,
+ 94.56f, -71.42f, 96.34f, -72.43f, 98.2f, -73.29f, 100.11f, -74.03f, 102.06f, -74.65f,
+};
+
+constexpr std::array<float, 47 * 2> gc_button_z = {
+ 95.74f, -126.41f, 98.34f, -126.38f, 100.94f, -126.24f, 103.53f, -126.01f, 106.11f, -125.7f,
+ 108.69f, -125.32f, 111.25f, -124.87f, 113.8f, -124.34f, 116.33f, -123.73f, 118.84f, -123.05f,
+ 121.33f, -122.3f, 123.79f, -121.47f, 126.23f, -120.56f, 128.64f, -119.58f, 131.02f, -118.51f,
+ 133.35f, -117.37f, 135.65f, -116.14f, 137.9f, -114.84f, 140.1f, -113.46f, 142.25f, -111.99f,
+ 144.35f, -110.45f, 146.38f, -108.82f, 148.35f, -107.13f, 150.25f, -105.35f, 151.89f, -103.38f,
+ 151.43f, -100.86f, 149.15f, -100.15f, 146.73f, -101.06f, 144.36f, -102.12f, 141.98f, -103.18f,
+ 139.6f, -104.23f, 137.22f, -105.29f, 134.85f, -106.35f, 132.47f, -107.41f, 127.72f, -109.53f,
+ 125.34f, -110.58f, 122.96f, -111.64f, 120.59f, -112.7f, 118.21f, -113.76f, 113.46f, -115.88f,
+ 111.08f, -116.93f, 108.7f, -117.99f, 106.33f, -119.05f, 103.95f, -120.11f, 99.2f, -122.23f,
+ 96.82f, -123.29f, 94.44f, -124.34f,
+};
+
+constexpr std::array<float, 84 * 2> left_joycon_body = {
+ -145.0f, -78.9f, -145.0f, -77.9f, -145.0f, 85.6f, -145.0f, 85.6f, -168.3f, 85.5f,
+ -169.3f, 85.4f, -171.3f, 85.1f, -172.3f, 84.9f, -173.4f, 84.7f, -174.3f, 84.5f,
+ -175.3f, 84.2f, -176.3f, 83.8f, -177.3f, 83.5f, -178.2f, 83.1f, -179.2f, 82.7f,
+ -180.1f, 82.2f, -181.0f, 81.8f, -181.9f, 81.3f, -182.8f, 80.7f, -183.7f, 80.2f,
+ -184.5f, 79.6f, -186.2f, 78.3f, -186.9f, 77.7f, -187.7f, 77.0f, -189.2f, 75.6f,
+ -189.9f, 74.8f, -190.6f, 74.1f, -191.3f, 73.3f, -191.9f, 72.5f, -192.5f, 71.6f,
+ -193.1f, 70.8f, -193.7f, 69.9f, -194.3f, 69.1f, -194.8f, 68.2f, -196.2f, 65.5f,
+ -196.6f, 64.5f, -197.0f, 63.6f, -197.4f, 62.6f, -198.1f, 60.7f, -198.4f, 59.7f,
+ -198.6f, 58.7f, -199.2f, 55.6f, -199.3f, 54.6f, -199.5f, 51.5f, -199.5f, 50.5f,
+ -199.5f, -49.4f, -199.4f, -50.5f, -199.3f, -51.5f, -199.1f, -52.5f, -198.2f, -56.5f,
+ -197.9f, -57.5f, -197.2f, -59.4f, -196.8f, -60.4f, -196.4f, -61.3f, -195.9f, -62.2f,
+ -194.3f, -64.9f, -193.7f, -65.7f, -193.1f, -66.6f, -192.5f, -67.4f, -191.8f, -68.2f,
+ -191.2f, -68.9f, -190.4f, -69.7f, -188.2f, -71.8f, -187.4f, -72.5f, -186.6f, -73.1f,
+ -185.8f, -73.8f, -185.0f, -74.4f, -184.1f, -74.9f, -183.2f, -75.5f, -182.4f, -76.0f,
+ -181.5f, -76.5f, -179.6f, -77.5f, -178.7f, -77.9f, -177.8f, -78.4f, -176.8f, -78.8f,
+ -175.9f, -79.1f, -174.9f, -79.5f, -173.9f, -79.8f, -170.9f, -80.6f, -169.9f, -80.8f,
+ -167.9f, -81.1f, -166.9f, -81.2f, -165.8f, -81.2f, -145.0f, -80.9f,
+};
+
+constexpr std::array<float, 84 * 2> left_joycon_trigger = {
+ -166.8f, -83.3f, -167.9f, -83.2f, -168.9f, -83.1f, -170.0f, -83.0f, -171.0f, -82.8f,
+ -172.1f, -82.6f, -173.1f, -82.4f, -174.2f, -82.1f, -175.2f, -81.9f, -176.2f, -81.5f,
+ -177.2f, -81.2f, -178.2f, -80.8f, -180.1f, -80.0f, -181.1f, -79.5f, -182.0f, -79.0f,
+ -183.0f, -78.5f, -183.9f, -78.0f, -184.8f, -77.4f, -185.7f, -76.9f, -186.6f, -76.3f,
+ -187.4f, -75.6f, -188.3f, -75.0f, -189.1f, -74.3f, -192.2f, -71.5f, -192.9f, -70.7f,
+ -193.7f, -69.9f, -194.3f, -69.1f, -195.0f, -68.3f, -195.6f, -67.4f, -196.8f, -65.7f,
+ -197.3f, -64.7f, -197.8f, -63.8f, -198.2f, -62.8f, -198.9f, -60.8f, -198.6f, -59.8f,
+ -197.6f, -59.7f, -196.6f, -60.0f, -195.6f, -60.5f, -194.7f, -60.9f, -193.7f, -61.4f,
+ -192.8f, -61.9f, -191.8f, -62.4f, -190.9f, -62.8f, -189.9f, -63.3f, -189.0f, -63.8f,
+ -187.1f, -64.8f, -186.2f, -65.2f, -185.2f, -65.7f, -184.3f, -66.2f, -183.3f, -66.7f,
+ -182.4f, -67.1f, -181.4f, -67.6f, -180.5f, -68.1f, -179.5f, -68.6f, -178.6f, -69.0f,
+ -177.6f, -69.5f, -176.7f, -70.0f, -175.7f, -70.5f, -174.8f, -70.9f, -173.8f, -71.4f,
+ -172.9f, -71.9f, -171.9f, -72.4f, -171.0f, -72.8f, -170.0f, -73.3f, -169.1f, -73.8f,
+ -168.1f, -74.3f, -167.2f, -74.7f, -166.2f, -75.2f, -165.3f, -75.7f, -164.3f, -76.2f,
+ -163.4f, -76.6f, -162.4f, -77.1f, -161.5f, -77.6f, -160.5f, -78.1f, -159.6f, -78.5f,
+ -158.7f, -79.0f, -157.7f, -79.5f, -156.8f, -80.0f, -155.8f, -80.4f, -154.9f, -80.9f,
+ -154.2f, -81.6f, -154.3f, -82.6f, -155.2f, -83.3f, -156.2f, -83.3f,
+};
+
+constexpr std::array<float, 70 * 2> handheld_body = {
+ -137.3f, -81.9f, -137.6f, -81.8f, -137.8f, -81.6f, -138.0f, -81.3f, -138.1f, -81.1f,
+ -138.1f, -80.8f, -138.2f, -78.7f, -138.2f, -78.4f, -138.3f, -78.1f, -138.7f, -77.3f,
+ -138.9f, -77.0f, -139.0f, -76.8f, -139.2f, -76.5f, -139.5f, -76.3f, -139.7f, -76.1f,
+ -139.9f, -76.0f, -140.2f, -75.8f, -140.5f, -75.7f, -140.7f, -75.6f, -141.0f, -75.5f,
+ -141.9f, -75.3f, -142.2f, -75.3f, -142.5f, -75.2f, -143.0f, -74.9f, -143.2f, -74.7f,
+ -143.3f, -74.4f, -143.0f, -74.1f, -143.0f, 85.3f, -143.0f, 85.6f, -142.7f, 85.8f,
+ -142.4f, 85.9f, -142.2f, 85.9f, 143.0f, 85.6f, 143.1f, 85.4f, 143.3f, 85.1f,
+ 143.0f, 84.8f, 143.0f, -74.9f, 142.8f, -75.1f, 142.5f, -75.2f, 141.9f, -75.3f,
+ 141.6f, -75.3f, 141.3f, -75.4f, 141.1f, -75.4f, 140.8f, -75.5f, 140.5f, -75.7f,
+ 140.2f, -75.8f, 140.0f, -76.0f, 139.7f, -76.1f, 139.5f, -76.3f, 139.1f, -76.8f,
+ 138.9f, -77.0f, 138.6f, -77.5f, 138.4f, -77.8f, 138.3f, -78.1f, 138.3f, -78.3f,
+ 138.2f, -78.6f, 138.2f, -78.9f, 138.1f, -79.2f, 138.1f, -79.5f, 138.0f, -81.3f,
+ 137.8f, -81.6f, 137.6f, -81.8f, 137.3f, -81.9f, 137.1f, -81.9f, 120.0f, -70.0f,
+ -120.0f, -70.0f, -120.0f, 70.0f, 120.0f, 70.0f, 120.0f, -70.0f, 137.1f, -81.9f,
+};
+
+constexpr std::array<float, 40 * 2> handheld_bezel = {
+ -131.4f, -75.9f, -132.2f, -75.7f, -132.9f, -75.3f, -134.2f, -74.3f, -134.7f, -73.6f,
+ -135.1f, -72.8f, -135.4f, -72.0f, -135.5f, -71.2f, -135.5f, -70.4f, -135.2f, 76.7f,
+ -134.8f, 77.5f, -134.3f, 78.1f, -133.7f, 78.8f, -133.1f, 79.2f, -132.3f, 79.6f,
+ -131.5f, 79.9f, -130.7f, 80.0f, -129.8f, 80.0f, 132.2f, 79.7f, 133.0f, 79.3f,
+ 133.7f, 78.8f, 134.3f, 78.3f, 134.8f, 77.6f, 135.1f, 76.8f, 135.5f, 75.2f,
+ 135.5f, 74.3f, 135.2f, -72.7f, 134.8f, -73.5f, 134.4f, -74.2f, 133.8f, -74.8f,
+ 133.1f, -75.3f, 132.3f, -75.6f, 130.7f, -76.0f, 129.8f, -76.0f, -112.9f, -62.2f,
+ 112.9f, -62.2f, 112.9f, 62.2f, -112.9f, 62.2f, -112.9f, -62.2f, 129.8f, -76.0f,
+};
+
+constexpr std::array<float, 58 * 2> handheld_buttons = {
+ -82.48f, -82.95f, -82.53f, -82.95f, -106.69f, -82.96f, -106.73f, -82.98f, -106.78f, -83.01f,
+ -106.81f, -83.05f, -106.83f, -83.1f, -106.83f, -83.15f, -106.82f, -83.93f, -106.81f, -83.99f,
+ -106.8f, -84.04f, -106.78f, -84.08f, -106.76f, -84.13f, -106.73f, -84.18f, -106.7f, -84.22f,
+ -106.6f, -84.34f, -106.56f, -84.37f, -106.51f, -84.4f, -106.47f, -84.42f, -106.42f, -84.45f,
+ -106.37f, -84.47f, -106.32f, -84.48f, -106.17f, -84.5f, -98.9f, -84.48f, -98.86f, -84.45f,
+ -98.83f, -84.41f, -98.81f, -84.36f, -98.8f, -84.31f, -98.8f, -84.26f, -98.79f, -84.05f,
+ -90.26f, -84.1f, -90.26f, -84.15f, -90.25f, -84.36f, -90.23f, -84.41f, -90.2f, -84.45f,
+ -90.16f, -84.48f, -90.11f, -84.5f, -82.79f, -84.49f, -82.74f, -84.48f, -82.69f, -84.46f,
+ -82.64f, -84.45f, -82.59f, -84.42f, -82.55f, -84.4f, -82.5f, -84.37f, -82.46f, -84.33f,
+ -82.42f, -84.3f, -82.39f, -84.26f, -82.3f, -84.13f, -82.28f, -84.08f, -82.25f, -83.98f,
+ -82.24f, -83.93f, -82.23f, -83.83f, -82.23f, -83.78f, -82.24f, -83.1f, -82.26f, -83.05f,
+ -82.29f, -83.01f, -82.33f, -82.97f, -82.38f, -82.95f,
+};
+
+constexpr std::array<float, 47 * 2> left_joycon_slider = {
+ -23.7f, -118.2f, -23.7f, -117.3f, -23.7f, 96.6f, -22.8f, 96.6f, -21.5f, 97.2f, -21.5f,
+ 98.1f, -21.2f, 106.7f, -20.8f, 107.5f, -20.1f, 108.2f, -19.2f, 108.2f, -16.4f, 108.1f,
+ -15.8f, 107.5f, -15.8f, 106.5f, -15.8f, 62.8f, -16.3f, 61.9f, -15.8f, 61.0f, -17.3f,
+ 60.3f, -19.1f, 58.9f, -19.1f, 58.1f, -19.1f, 57.2f, -19.1f, 34.5f, -17.9f, 33.9f,
+ -17.2f, 33.2f, -16.6f, 32.4f, -16.2f, 31.6f, -15.8f, 30.7f, -15.8f, 29.7f, -15.8f,
+ 28.8f, -15.8f, -46.4f, -16.3f, -47.3f, -15.8f, -48.1f, -17.4f, -48.8f, -19.1f, -49.4f,
+ -19.1f, -50.1f, -19.1f, -51.0f, -19.1f, -51.9f, -19.1f, -73.7f, -19.1f, -74.5f, -17.5f,
+ -75.2f, -16.4f, -76.7f, -16.0f, -77.6f, -15.8f, -78.5f, -15.8f, -79.4f, -15.8f, -80.4f,
+ -15.8f, -118.2f, -15.8f, -118.2f, -18.3f, -118.2f,
+};
+
+constexpr std::array<float, 66 * 2> left_joycon_sideview = {
+ -158.8f, -133.5f, -159.8f, -133.5f, -173.5f, -133.3f, -174.5f, -133.0f, -175.4f, -132.6f,
+ -176.2f, -132.1f, -177.0f, -131.5f, -177.7f, -130.9f, -178.3f, -130.1f, -179.4f, -128.5f,
+ -179.8f, -127.6f, -180.4f, -125.7f, -180.6f, -124.7f, -180.7f, -123.8f, -180.7f, -122.8f,
+ -180.0f, 128.8f, -179.6f, 129.7f, -179.1f, 130.5f, -177.9f, 132.1f, -177.2f, 132.7f,
+ -176.4f, 133.3f, -175.6f, 133.8f, -174.7f, 134.3f, -173.8f, 134.6f, -172.8f, 134.8f,
+ -170.9f, 135.0f, -169.9f, 135.0f, -156.1f, 134.8f, -155.2f, 134.6f, -154.2f, 134.3f,
+ -153.3f, 134.0f, -152.4f, 133.6f, -151.6f, 133.1f, -150.7f, 132.6f, -149.9f, 132.0f,
+ -149.2f, 131.4f, -148.5f, 130.7f, -147.1f, 129.2f, -146.5f, 128.5f, -146.0f, 127.7f,
+ -145.5f, 126.8f, -145.0f, 126.0f, -144.6f, 125.1f, -144.2f, 124.1f, -143.9f, 123.2f,
+ -143.7f, 122.2f, -143.6f, 121.3f, -143.5f, 120.3f, -143.5f, 119.3f, -144.4f, -123.4f,
+ -144.8f, -124.3f, -145.3f, -125.1f, -145.8f, -126.0f, -146.3f, -126.8f, -147.0f, -127.5f,
+ -147.6f, -128.3f, -148.3f, -129.0f, -149.0f, -129.6f, -149.8f, -130.3f, -150.6f, -130.8f,
+ -151.4f, -131.4f, -152.2f, -131.9f, -153.1f, -132.3f, -155.9f, -133.3f, -156.8f, -133.5f,
+ -157.8f, -133.5f,
+};
+
+constexpr std::array<float, 40 * 2> left_joycon_body_trigger = {
+ -146.1f, -124.3f, -146.0f, -122.0f, -145.8f, -119.7f, -145.7f, -117.4f, -145.4f, -112.8f,
+ -145.3f, -110.5f, -145.0f, -105.9f, -144.9f, -103.6f, -144.6f, -99.1f, -144.5f, -96.8f,
+ -144.5f, -89.9f, -144.5f, -87.6f, -144.5f, -83.0f, -144.5f, -80.7f, -144.5f, -80.3f,
+ -142.4f, -82.4f, -141.4f, -84.5f, -140.2f, -86.4f, -138.8f, -88.3f, -137.4f, -90.1f,
+ -134.5f, -93.6f, -133.0f, -95.3f, -130.0f, -98.8f, -128.5f, -100.6f, -127.1f, -102.4f,
+ -125.8f, -104.3f, -124.7f, -106.3f, -123.9f, -108.4f, -125.1f, -110.2f, -127.4f, -110.3f,
+ -129.7f, -110.3f, -134.2f, -110.5f, -136.4f, -111.4f, -138.1f, -112.8f, -139.4f, -114.7f,
+ -140.5f, -116.8f, -141.4f, -118.9f, -143.3f, -123.1f, -144.6f, -124.9f, -146.2f, -126.0f,
+};
+
+constexpr std::array<float, 49 * 2> left_joycon_topview = {
+ -184.8f, -20.8f, -185.6f, -21.1f, -186.4f, -21.5f, -187.1f, -22.1f, -187.8f, -22.6f,
+ -188.4f, -23.2f, -189.6f, -24.5f, -190.2f, -25.2f, -190.7f, -25.9f, -191.1f, -26.7f,
+ -191.4f, -27.5f, -191.6f, -28.4f, -191.7f, -29.2f, -191.7f, -30.1f, -191.5f, -47.7f,
+ -191.2f, -48.5f, -191.0f, -49.4f, -190.7f, -50.2f, -190.3f, -51.0f, -190.0f, -51.8f,
+ -189.6f, -52.6f, -189.1f, -53.4f, -188.6f, -54.1f, -187.5f, -55.4f, -186.9f, -56.1f,
+ -186.2f, -56.7f, -185.5f, -57.2f, -184.0f, -58.1f, -183.3f, -58.5f, -182.5f, -58.9f,
+ -181.6f, -59.2f, -180.8f, -59.5f, -179.9f, -59.7f, -179.1f, -59.9f, -178.2f, -60.0f,
+ -174.7f, -60.1f, -168.5f, -60.2f, -162.4f, -60.3f, -156.2f, -60.4f, -149.2f, -60.5f,
+ -143.0f, -60.6f, -136.9f, -60.7f, -130.7f, -60.8f, -123.7f, -60.9f, -117.5f, -61.0f,
+ -110.5f, -61.1f, -94.4f, -60.4f, -94.4f, -59.5f, -94.4f, -20.6f,
+};
+
+constexpr std::array<float, 41 * 2> left_joycon_slider_topview = {
+ -95.1f, -51.5f, -95.0f, -51.5f, -91.2f, -51.6f, -91.2f, -51.7f, -91.1f, -52.4f, -91.1f, -52.6f,
+ -91.0f, -54.1f, -86.3f, -54.0f, -86.0f, -53.9f, -85.9f, -53.8f, -85.6f, -53.4f, -85.5f, -53.2f,
+ -85.5f, -53.1f, -85.4f, -52.9f, -85.4f, -52.8f, -85.3f, -52.4f, -85.3f, -52.3f, -85.4f, -27.2f,
+ -85.4f, -27.1f, -85.5f, -27.0f, -85.5f, -26.9f, -85.6f, -26.7f, -85.6f, -26.6f, -85.7f, -26.5f,
+ -85.9f, -26.4f, -86.0f, -26.3f, -86.4f, -26.0f, -86.5f, -25.9f, -86.7f, -25.8f, -87.1f, -25.7f,
+ -90.4f, -25.8f, -90.7f, -25.9f, -90.8f, -26.0f, -90.9f, -26.3f, -91.0f, -26.4f, -91.0f, -26.5f,
+ -91.1f, -26.7f, -91.1f, -26.9f, -91.2f, -28.9f, -95.2f, -29.1f, -95.2f, -29.2f,
+};
+
+constexpr std::array<float, 42 * 2> left_joycon_sideview_zl = {
+ -148.9f, -128.2f, -148.7f, -126.6f, -148.4f, -124.9f, -148.2f, -123.3f, -147.9f, -121.7f,
+ -147.7f, -120.1f, -147.4f, -118.5f, -147.2f, -116.9f, -146.9f, -115.3f, -146.4f, -112.1f,
+ -146.1f, -110.5f, -145.9f, -108.9f, -145.6f, -107.3f, -144.2f, -107.3f, -142.6f, -107.5f,
+ -141.0f, -107.8f, -137.8f, -108.3f, -136.2f, -108.6f, -131.4f, -109.4f, -129.8f, -109.7f,
+ -125.6f, -111.4f, -124.5f, -112.7f, -123.9f, -114.1f, -123.8f, -115.8f, -123.8f, -117.4f,
+ -123.9f, -120.6f, -124.5f, -122.1f, -125.8f, -123.1f, -127.4f, -123.4f, -129.0f, -123.6f,
+ -130.6f, -124.0f, -132.1f, -124.4f, -133.7f, -124.8f, -135.3f, -125.3f, -136.8f, -125.9f,
+ -138.3f, -126.4f, -139.9f, -126.9f, -141.4f, -127.5f, -142.9f, -128.0f, -144.5f, -128.5f,
+ -146.0f, -129.0f, -147.6f, -129.4f,
+};
+
+constexpr std::array<float, 72 * 2> left_joystick_sideview = {
+ -14.7f, -3.8f, -15.2f, -5.6f, -15.2f, -7.6f, -15.5f, -17.6f, -17.4f, -18.3f, -19.4f, -18.2f,
+ -21.3f, -17.6f, -22.8f, -16.4f, -23.4f, -14.5f, -23.4f, -12.5f, -24.1f, -8.6f, -24.8f, -6.7f,
+ -25.3f, -4.8f, -25.7f, -2.8f, -25.9f, -0.8f, -26.0f, 1.2f, -26.0f, 3.2f, -25.8f, 5.2f,
+ -25.5f, 7.2f, -25.0f, 9.2f, -24.4f, 11.1f, -23.7f, 13.0f, -23.4f, 14.9f, -23.4f, 16.9f,
+ -23.3f, 18.9f, -22.0f, 20.5f, -20.2f, 21.3f, -18.3f, 21.6f, -16.3f, 21.4f, -15.3f, 19.9f,
+ -15.3f, 17.8f, -15.2f, 7.8f, -13.5f, 6.4f, -12.4f, 7.2f, -11.4f, 8.9f, -10.2f, 10.5f,
+ -8.7f, 11.8f, -7.1f, 13.0f, -5.3f, 14.0f, -3.5f, 14.7f, -1.5f, 15.0f, 0.5f, 15.0f,
+ 2.5f, 14.7f, 4.4f, 14.2f, 6.3f, 13.4f, 8.0f, 12.4f, 9.6f, 11.1f, 10.9f, 9.6f,
+ 12.0f, 7.9f, 12.7f, 6.0f, 13.2f, 4.1f, 13.3f, 2.1f, 13.2f, 0.1f, 12.9f, -1.9f,
+ 12.2f, -3.8f, 11.3f, -5.6f, 10.2f, -7.2f, 8.8f, -8.6f, 7.1f, -9.8f, 5.4f, -10.8f,
+ 3.5f, -11.5f, 1.5f, -11.9f, -0.5f, -12.0f, -2.5f, -11.8f, -4.4f, -11.3f, -6.2f, -10.4f,
+ -8.0f, -9.4f, -9.6f, -8.2f, -10.9f, -6.7f, -11.9f, -4.9f, -12.8f, -3.2f, -13.5f, -3.8f,
+};
+
+constexpr std::array<float, 63 * 2> left_joystick_L_topview = {
+ -186.7f, -43.7f, -186.4f, -43.7f, -110.6f, -43.4f, -110.6f, -43.1f, -110.7f, -34.3f,
+ -110.7f, -34.0f, -110.8f, -33.7f, -111.1f, -32.9f, -111.2f, -32.6f, -111.4f, -32.3f,
+ -111.5f, -32.1f, -111.7f, -31.8f, -111.8f, -31.5f, -112.0f, -31.3f, -112.2f, -31.0f,
+ -112.4f, -30.8f, -112.8f, -30.3f, -113.0f, -30.1f, -114.1f, -29.1f, -114.3f, -28.9f,
+ -114.6f, -28.7f, -114.8f, -28.6f, -115.1f, -28.4f, -115.3f, -28.3f, -115.6f, -28.1f,
+ -115.9f, -28.0f, -116.4f, -27.8f, -116.7f, -27.7f, -117.3f, -27.6f, -117.6f, -27.5f,
+ -182.9f, -27.6f, -183.5f, -27.7f, -183.8f, -27.8f, -184.4f, -27.9f, -184.6f, -28.1f,
+ -184.9f, -28.2f, -185.4f, -28.5f, -185.7f, -28.7f, -185.9f, -28.8f, -186.2f, -29.0f,
+ -186.4f, -29.2f, -187.0f, -29.9f, -187.2f, -30.1f, -187.6f, -30.6f, -187.8f, -30.8f,
+ -187.9f, -31.1f, -188.1f, -31.3f, -188.2f, -31.6f, -188.4f, -31.9f, -188.5f, -32.1f,
+ -188.6f, -32.4f, -188.8f, -33.3f, -188.9f, -33.6f, -188.9f, -33.9f, -188.8f, -39.9f,
+ -188.8f, -40.2f, -188.7f, -41.1f, -188.7f, -41.4f, -188.6f, -41.7f, -188.0f, -43.1f,
+ -187.9f, -43.4f, -187.6f, -43.6f, -187.3f, -43.7f,
+};
+
+constexpr std::array<float, 44 * 2> left_joystick_ZL_topview = {
+ -179.4f, -53.3f, -177.4f, -53.3f, -111.2f, -53.3f, -111.3f, -53.3f, -111.5f, -58.6f,
+ -111.8f, -60.5f, -112.2f, -62.4f, -113.1f, -66.1f, -113.8f, -68.0f, -114.5f, -69.8f,
+ -115.3f, -71.5f, -116.3f, -73.2f, -117.3f, -74.8f, -118.5f, -76.4f, -119.8f, -77.8f,
+ -121.2f, -79.1f, -122.8f, -80.2f, -124.4f, -81.2f, -126.2f, -82.0f, -128.1f, -82.6f,
+ -130.0f, -82.9f, -131.9f, -83.0f, -141.5f, -82.9f, -149.3f, -82.8f, -153.1f, -82.6f,
+ -155.0f, -82.1f, -156.8f, -81.6f, -158.7f, -80.9f, -160.4f, -80.2f, -162.2f, -79.3f,
+ -163.8f, -78.3f, -165.4f, -77.2f, -166.9f, -76.0f, -168.4f, -74.7f, -169.7f, -73.3f,
+ -172.1f, -70.3f, -173.2f, -68.7f, -174.2f, -67.1f, -175.2f, -65.4f, -176.1f, -63.7f,
+ -178.7f, -58.5f, -179.6f, -56.8f, -180.4f, -55.1f, -181.3f, -53.3f,
+};
+
+void PlayerControlPreview::DrawProBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, pro_left_handle.size() / 2> qleft_handle;
+ std::array<QPointF, pro_left_handle.size() / 2> qright_handle;
+ std::array<QPointF, pro_body.size()> qbody;
+ constexpr int radius1 = 32;
+
+ for (std::size_t point = 0; point < pro_left_handle.size() / 2; ++point) {
+ const float left_x = pro_left_handle[point * 2 + 0];
+ const float left_y = pro_left_handle[point * 2 + 1];
+
+ qleft_handle[point] = center + QPointF(left_x, left_y);
+ qright_handle[point] = center + QPointF(-left_x, left_y);
+ }
+ for (std::size_t point = 0; point < pro_body.size() / 2; ++point) {
+ const float body_x = pro_body[point * 2 + 0];
+ const float body_y = pro_body[point * 2 + 1];
+
+ qbody[point] = center + QPointF(body_x, body_y);
+ qbody[pro_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
+ }
+
+ // Draw left handle body
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_handle);
+
+ // Draw right handle body
+ p.setBrush(colors.right);
+ DrawPolygon(p, qright_handle);
+
+ // Draw body
+ p.setBrush(colors.primary);
+ DrawPolygon(p, qbody);
+
+ // Draw joycon circles
+ p.setBrush(colors.transparent);
+ p.drawEllipse(center + QPoint(-111, -55), radius1, radius1);
+ p.drawEllipse(center + QPoint(51, 0), radius1, radius1);
+}
+
+void PlayerControlPreview::DrawGCBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, gc_left_body.size() / 2> qleft_handle;
+ std::array<QPointF, gc_left_body.size() / 2> qright_handle;
+ std::array<QPointF, gc_body.size()> qbody;
+ std::array<QPointF, 8> left_hex;
+ std::array<QPointF, 8> right_hex;
+ constexpr float angle = 2 * 3.1415f / 8;
+
+ for (std::size_t point = 0; point < gc_left_body.size() / 2; ++point) {
+ const float body_x = gc_left_body[point * 2 + 0];
+ const float body_y = gc_left_body[point * 2 + 1];
+
+ qleft_handle[point] = center + QPointF(body_x, body_y);
+ qright_handle[point] = center + QPointF(-body_x, body_y);
+ }
+ for (std::size_t point = 0; point < gc_body.size() / 2; ++point) {
+ const float body_x = gc_body[point * 2 + 0];
+ const float body_y = gc_body[point * 2 + 1];
+
+ qbody[point] = center + QPointF(body_x, body_y);
+ qbody[gc_body.size() - 1 - point] = center + QPointF(-body_x, body_y);
+ }
+ for (std::size_t point = 0; point < 8; ++point) {
+ const float point_cos = std::cos(point * angle);
+ const float point_sin = std::sin(point * angle);
+
+ left_hex[point] = center + QPointF(34 * point_cos - 111, 34 * point_sin - 44);
+ right_hex[point] = center + QPointF(26 * point_cos + 61, 26 * point_sin + 37);
+ }
+
+ // Draw body
+ p.setPen(colors.outline);
+ p.setBrush(colors.primary);
+ DrawPolygon(p, qbody);
+
+ // Draw left handle body
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_handle);
+
+ // Draw right handle body
+ p.setBrush(colors.right);
+ DrawPolygon(p, qright_handle);
+
+ DrawText(p, center + QPoint(0, -58), 4.7f, tr("START/PAUSE"));
+
+ // Draw right joystick body
+ p.setBrush(colors.button);
+ DrawCircle(p, center + QPointF(61, 37), 23.5f);
+
+ // Draw joystick details
+ p.setBrush(colors.transparent);
+ DrawPolygon(p, left_hex);
+ DrawPolygon(p, right_hex);
+}
+
+void PlayerControlPreview::DrawHandheldBody(QPainter& p, const QPointF center) {
+ const std::size_t body_outline_end = handheld_body.size() / 2 - 6;
+ const std::size_t bezel_outline_end = handheld_bezel.size() / 2 - 6;
+ const std::size_t bezel_inline_size = 4;
+ const std::size_t bezel_inline_start = 35;
+ std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
+ std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
+ std::array<QPointF, handheld_body.size() / 2> qhandheld_body;
+ std::array<QPointF, body_outline_end> qhandheld_body_outline;
+ std::array<QPointF, handheld_bezel.size() / 2> qhandheld_bezel;
+ std::array<QPointF, bezel_inline_size> qhandheld_bezel_inline;
+ std::array<QPointF, bezel_outline_end> qhandheld_bezel_outline;
+ std::array<QPointF, handheld_buttons.size() / 2> qhandheld_buttons;
+
+ for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
+ left_joycon[point] =
+ center + QPointF(left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
+ right_joycon[point] =
+ center + QPointF(-left_joycon_body[point * 2], left_joycon_body[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < body_outline_end; ++point) {
+ qhandheld_body_outline[point] =
+ center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < handheld_body.size() / 2; ++point) {
+ qhandheld_body[point] =
+ center + QPointF(handheld_body[point * 2], handheld_body[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < handheld_bezel.size() / 2; ++point) {
+ qhandheld_bezel[point] =
+ center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < bezel_outline_end; ++point) {
+ qhandheld_bezel_outline[point] =
+ center + QPointF(handheld_bezel[point * 2], handheld_bezel[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < bezel_inline_size; ++point) {
+ qhandheld_bezel_inline[point] =
+ center + QPointF(handheld_bezel[(point + bezel_inline_start) * 2],
+ handheld_bezel[(point + bezel_inline_start) * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < handheld_buttons.size() / 2; ++point) {
+ qhandheld_buttons[point] =
+ center + QPointF(handheld_buttons[point * 2], handheld_buttons[point * 2 + 1]);
+ }
+
+ // Draw left joycon
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, left_joycon);
+
+ // Draw right joycon
+ p.setPen(colors.outline);
+ p.setBrush(colors.right);
+ DrawPolygon(p, right_joycon);
+
+ // Draw Handheld buttons
+ p.setPen(colors.outline);
+ p.setBrush(colors.button);
+ DrawPolygon(p, qhandheld_buttons);
+
+ // Draw handheld body
+ p.setPen(colors.transparent);
+ p.setBrush(colors.primary);
+ DrawPolygon(p, qhandheld_body);
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ DrawPolygon(p, qhandheld_body_outline);
+
+ // Draw Handheld bezel
+ p.setPen(colors.transparent);
+ p.setBrush(colors.button);
+ DrawPolygon(p, qhandheld_bezel);
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ DrawPolygon(p, qhandheld_bezel_outline);
+ DrawPolygon(p, qhandheld_bezel_inline);
+}
+
+void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
+ std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
+ std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
+ std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
+ std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
+ std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
+ std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
+ std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
+ constexpr float size = 1.61f;
+ constexpr float size2 = 0.9f;
+ constexpr float offset = 209.3f;
+
+ for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
+ const float body_x = left_joycon_body[point * 2 + 0];
+ const float body_y = left_joycon_body[point * 2 + 1];
+
+ left_joycon[point] = center + QPointF(body_x * size + offset, body_y * size - 1);
+ right_joycon[point] = center + QPointF(-body_x * size - offset, body_y * size - 1);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
+ const float slider_x = left_joycon_slider[point * 2 + 0];
+ const float slider_y = left_joycon_slider[point * 2 + 1];
+
+ qleft_joycon_slider[point] = center + QPointF(slider_x, slider_y);
+ qright_joycon_slider[point] = center + QPointF(-slider_x, slider_y);
+ }
+ for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
+ const float top_view_x = left_joycon_topview[point * 2 + 0];
+ const float top_view_y = left_joycon_topview[point * 2 + 1];
+
+ qleft_joycon_topview[point] =
+ center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
+ qright_joycon_topview[point] =
+ center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
+ const float top_view_x = left_joycon_slider_topview[point * 2 + 0];
+ const float top_view_y = left_joycon_slider_topview[point * 2 + 1];
+
+ qleft_joycon_slider_topview[point] =
+ center + QPointF(top_view_x * size2 - 52, top_view_y * size2 - 52);
+ qright_joycon_slider_topview[point] =
+ center + QPointF(-top_view_x * size2 + 52, top_view_y * size2 - 52);
+ }
+
+ // right joycon body
+ p.setPen(colors.outline);
+ p.setBrush(colors.right);
+ DrawPolygon(p, right_joycon);
+
+ // Left joycon body
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, left_joycon);
+
+ // Slider release button top view
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(-149, -108), 12, 11, 2);
+ DrawRoundRectangle(p, center + QPoint(149, -108), 12, 11, 2);
+
+ // Joycon slider top view
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qleft_joycon_slider_topview);
+ p.drawLine(center + QPointF(-133.8f, -99.0f), center + QPointF(-133.8f, -78.5f));
+ DrawPolygon(p, qright_joycon_slider_topview);
+ p.drawLine(center + QPointF(133.8f, -99.0f), center + QPointF(133.8f, -78.5f));
+
+ // Joycon body top view
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_joycon_topview);
+ p.setBrush(colors.right);
+ DrawPolygon(p, qright_joycon_topview);
+
+ // Right SR and SL sideview buttons
+ p.setPen(colors.outline);
+ p.setBrush(colors.slider_button);
+ DrawRoundRectangle(p, center + QPoint(19, 47), 7, 22, 1);
+ DrawRoundRectangle(p, center + QPoint(19, -62), 7, 22, 1);
+
+ // Left SR and SL sideview buttons
+ DrawRoundRectangle(p, center + QPoint(-19, 47), 7, 22, 1);
+ DrawRoundRectangle(p, center + QPoint(-19, -62), 7, 22, 1);
+
+ // Right Sideview body
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qright_joycon_slider);
+
+ // Left Sideview body
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qleft_joycon_slider);
+}
+
+void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, left_joycon_body.size() / 2> left_joycon;
+ std::array<QPointF, left_joycon_sideview.size() / 2> qleft_joycon_sideview;
+ std::array<QPointF, left_joycon_body_trigger.size() / 2> qleft_joycon_trigger;
+ std::array<QPointF, left_joycon_slider.size() / 2> qleft_joycon_slider;
+ std::array<QPointF, left_joycon_slider_topview.size() / 2> qleft_joycon_slider_topview;
+ std::array<QPointF, left_joycon_topview.size() / 2> qleft_joycon_topview;
+ constexpr float size = 1.78f;
+ constexpr float size2 = 1.1115f;
+ constexpr float offset = 312.39f;
+ constexpr float offset2 = 335;
+
+ for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
+ left_joycon[point] = center + QPointF(left_joycon_body[point * 2] * size + offset,
+ left_joycon_body[point * 2 + 1] * size - 1);
+ }
+
+ for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
+ qleft_joycon_sideview[point] =
+ center + QPointF(left_joycon_sideview[point * 2] * size2 + offset2,
+ left_joycon_sideview[point * 2 + 1] * size2 + 2);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
+ qleft_joycon_slider[point] = center + QPointF(left_joycon_slider[point * 2] * size2 + 81,
+ left_joycon_slider[point * 2 + 1] * size2);
+ }
+ for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
+ qleft_joycon_trigger[point] =
+ center + QPointF(left_joycon_body_trigger[point * 2] * size2 + offset2,
+ left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
+ }
+ for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
+ qleft_joycon_topview[point] =
+ center + QPointF(left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
+ qleft_joycon_slider_topview[point] =
+ center + QPointF(left_joycon_slider_topview[point * 2],
+ left_joycon_slider_topview[point * 2 + 1]);
+ }
+
+ // Joycon body
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, left_joycon);
+ DrawPolygon(p, qleft_joycon_trigger);
+
+ // Slider release button top view
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(-107, -62), 14, 12, 2);
+
+ // Joycon slider top view
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qleft_joycon_slider_topview);
+ p.drawLine(center + QPointF(-91.1f, -51.7f), center + QPointF(-91.1f, -26.5f));
+
+ // Joycon body top view
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_joycon_topview);
+
+ // Slider release button
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(175, -110), 12, 14, 2);
+
+ // Sideview body
+ p.setBrush(colors.left);
+ DrawPolygon(p, qleft_joycon_sideview);
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qleft_joycon_slider);
+
+ const QPointF sideview_center = QPointF(155, 0) + center;
+
+ // Sideview slider body
+ p.setBrush(colors.slider);
+ DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
+ p.setBrush(colors.button2);
+ DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
+
+ // Slider decorations
+ p.setPen(colors.outline);
+ p.setBrush(colors.slider_arrow);
+ DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
+ DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
+ DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
+ DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
+
+ // LED indicators
+ const float led_size = 5.0f;
+ const QPointF led_position = sideview_center + QPointF(0, -36);
+ int led_count = 0;
+ for (const auto color : led_color) {
+ p.setBrush(color);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ }
+}
+
+void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
+ std::array<QPointF, left_joycon_body.size() / 2> right_joycon;
+ std::array<QPointF, left_joycon_sideview.size() / 2> qright_joycon_sideview;
+ std::array<QPointF, left_joycon_body_trigger.size() / 2> qright_joycon_trigger;
+ std::array<QPointF, left_joycon_slider.size() / 2> qright_joycon_slider;
+ std::array<QPointF, left_joycon_slider_topview.size() / 2> qright_joycon_slider_topview;
+ std::array<QPointF, left_joycon_topview.size() / 2> qright_joycon_topview;
+ constexpr float size = 1.78f;
+ constexpr float size2 = 1.1115f;
+ constexpr float offset = 312.39f;
+ constexpr float offset2 = 335;
+
+ for (std::size_t point = 0; point < left_joycon_body.size() / 2; ++point) {
+ right_joycon[point] = center + QPointF(-left_joycon_body[point * 2] * size - offset,
+ left_joycon_body[point * 2 + 1] * size - 1);
+ }
+
+ for (std::size_t point = 0; point < left_joycon_sideview.size() / 2; ++point) {
+ qright_joycon_sideview[point] =
+ center + QPointF(-left_joycon_sideview[point * 2] * size2 - offset2,
+ left_joycon_sideview[point * 2 + 1] * size2 + 2);
+ }
+ for (std::size_t point = 0; point < left_joycon_body_trigger.size() / 2; ++point) {
+ qright_joycon_trigger[point] =
+ center + QPointF(-left_joycon_body_trigger[point * 2] * size2 - offset2,
+ left_joycon_body_trigger[point * 2 + 1] * size2 + 2);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider.size() / 2; ++point) {
+ qright_joycon_slider[point] = center + QPointF(-left_joycon_slider[point * 2] * size2 - 81,
+ left_joycon_slider[point * 2 + 1] * size2);
+ }
+ for (std::size_t point = 0; point < left_joycon_topview.size() / 2; ++point) {
+ qright_joycon_topview[point] =
+ center + QPointF(-left_joycon_topview[point * 2], left_joycon_topview[point * 2 + 1]);
+ }
+ for (std::size_t point = 0; point < left_joycon_slider_topview.size() / 2; ++point) {
+ qright_joycon_slider_topview[point] =
+ center + QPointF(-left_joycon_slider_topview[point * 2],
+ left_joycon_slider_topview[point * 2 + 1]);
+ }
+
+ // Joycon body
+ p.setPen(colors.outline);
+ p.setBrush(colors.left);
+ DrawPolygon(p, right_joycon);
+ DrawPolygon(p, qright_joycon_trigger);
+
+ // Slider release button top view
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(107, -62), 14, 12, 2);
+
+ // Joycon slider top view
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qright_joycon_slider_topview);
+ p.drawLine(center + QPointF(91.1f, -51.7f), center + QPointF(91.1f, -26.5f));
+
+ // Joycon body top view
+ p.setBrush(colors.left);
+ DrawPolygon(p, qright_joycon_topview);
+
+ // Slider release button
+ p.setBrush(colors.button);
+ DrawRoundRectangle(p, center + QPoint(-175, -110), 12, 14, 2);
+
+ // Sideview body
+ p.setBrush(colors.left);
+ DrawPolygon(p, qright_joycon_sideview);
+ p.setBrush(colors.slider);
+ DrawPolygon(p, qright_joycon_slider);
+
+ const QPointF sideview_center = QPointF(-155, 0) + center;
+
+ // Sideview slider body
+ p.setBrush(colors.slider);
+ DrawRoundRectangle(p, sideview_center + QPointF(0, -5), 28, 253, 3);
+ p.setBrush(colors.button2);
+ DrawRoundRectangle(p, sideview_center + QPointF(0, 97), 22.44f, 44.66f, 3);
+
+ // Slider decorations
+ p.setPen(colors.outline);
+ p.setBrush(colors.slider_arrow);
+ DrawArrow(p, sideview_center + QPoint(0, 83), Direction::Down, 2.2f);
+ DrawArrow(p, sideview_center + QPoint(0, 96), Direction::Down, 2.2f);
+ DrawArrow(p, sideview_center + QPoint(0, 109), Direction::Down, 2.2f);
+ DrawCircle(p, sideview_center + QPointF(0, 19), 4.44f);
+
+ // LED indicators
+ const float led_size = 5.0f;
+ const QPointF led_position = sideview_center + QPointF(0, -36);
+ int led_count = 0;
+ for (const auto color : led_color) {
+ p.setBrush(color);
+ DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
+ }
+}
+
+void PlayerControlPreview::DrawProTriggers(QPainter& p, const QPointF center, bool left_pressed,
+ bool right_pressed) {
+ std::array<QPointF, pro_left_trigger.size() / 2> qleft_trigger;
+ std::array<QPointF, pro_left_trigger.size() / 2> qright_trigger;
+ std::array<QPointF, pro_body_top.size()> qbody_top;
+
+ for (std::size_t point = 0; point < pro_left_trigger.size() / 2; ++point) {
+ const float trigger_x = pro_left_trigger[point * 2 + 0];
+ const float trigger_y = pro_left_trigger[point * 2 + 1];
+
+ qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 2 : 0));
+ qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 2 : 0));
+ }
+
+ for (std::size_t point = 0; point < pro_body_top.size() / 2; ++point) {
+ const float top_x = pro_body_top[point * 2 + 0];
+ const float top_y = pro_body_top[point * 2 + 1];
+
+ qbody_top[pro_body_top.size() - 1 - point] = center + QPointF(-top_x, top_y);
+ qbody_top[point] = center + QPointF(top_x, top_y);
+ }
+
+ // Pro body detail
+ p.setPen(colors.outline);
+ p.setBrush(colors.primary);
+ DrawPolygon(p, qbody_top);
+
+ // Left trigger
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Right trigger
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+}
+
+void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center, bool left_pressed,
+ bool right_pressed) {
+ std::array<QPointF, left_gc_trigger.size() / 2> qleft_trigger;
+ std::array<QPointF, left_gc_trigger.size() / 2> qright_trigger;
+
+ for (std::size_t point = 0; point < left_gc_trigger.size() / 2; ++point) {
+ const float trigger_x = left_gc_trigger[point * 2 + 0];
+ const float trigger_y = left_gc_trigger[point * 2 + 1];
+
+ qleft_trigger[point] = center + QPointF(trigger_x, trigger_y + (left_pressed ? 10 : 0));
+ qright_trigger[point] = center + QPointF(-trigger_x, trigger_y + (right_pressed ? 10 : 0));
+ }
+
+ // Left trigger
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Right trigger
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw L text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPointF(-132, -119 + (left_pressed ? 10 : 0)), Symbol::L, 1.7f);
+
+ // Draw R text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font);
+ DrawSymbol(p, center + QPointF(121.5f, -119 + (right_pressed ? 10 : 0)), Symbol::R, 1.7f);
+}
+
+void PlayerControlPreview::DrawHandheldTriggers(QPainter& p, const QPointF center,
+ bool left_pressed, bool right_pressed) {
+ std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
+ std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
+
+ for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
+ const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
+ const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
+
+ qleft_trigger[point] =
+ center + QPointF(left_trigger_x, left_trigger_y + (left_pressed ? 0.5f : 0));
+ qright_trigger[point] =
+ center + QPointF(-left_trigger_x, left_trigger_y + (right_pressed ? 0.5f : 0));
+ }
+
+ // Left trigger
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Right trigger
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+}
+
+void PlayerControlPreview::DrawDualTriggers(QPainter& p, const QPointF center, bool left_pressed,
+ bool right_pressed) {
+ std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
+ std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
+ constexpr float size = 1.62f;
+ constexpr float offset = 210.6f;
+ for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
+ const float left_trigger_x = left_joycon_trigger[point * 2 + 0];
+ const float left_trigger_y = left_joycon_trigger[point * 2 + 1];
+
+ qleft_trigger[point] = center + QPointF(left_trigger_x * size + offset,
+ left_trigger_y * size + (left_pressed ? 0.5f : 0));
+ qright_trigger[point] =
+ center + QPointF(-left_trigger_x * size - offset,
+ left_trigger_y * size + (right_pressed ? 0.5f : 0));
+ }
+
+ // Left trigger
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Right trigger
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+}
+
+void PlayerControlPreview::DrawDualTriggersTopView(QPainter& p, const QPointF center,
+ bool left_pressed, bool right_pressed) {
+ std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
+ std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
+ constexpr float size = 0.9f;
+
+ for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
+ const float top_view_x = left_joystick_L_topview[point * 2 + 0];
+ const float top_view_y = left_joystick_L_topview[point * 2 + 1];
+
+ qleft_trigger[point] = center + QPointF(top_view_x * size - 50, top_view_y * size - 52);
+ }
+ for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
+ const float top_view_x = left_joystick_L_topview[point * 2 + 0];
+ const float top_view_y = left_joystick_L_topview[point * 2 + 1];
+
+ qright_trigger[point] = center + QPointF(-top_view_x * size + 50, top_view_y * size - 52);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw L text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(-183, -84), Symbol::L, 1.0f);
+
+ // Draw R text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(177, -84), Symbol::R, 1.0f);
+}
+
+void PlayerControlPreview::DrawDualZTriggersTopView(QPainter& p, const QPointF center,
+ bool left_pressed, bool right_pressed) {
+ std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
+ std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
+ constexpr float size = 0.9f;
+
+ for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
+ qleft_trigger[point] =
+ center + QPointF(left_joystick_ZL_topview[point * 2] * size - 52,
+ left_joystick_ZL_topview[point * 2 + 1] * size - 52);
+ }
+ for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
+ qright_trigger[point] =
+ center + QPointF(-left_joystick_ZL_topview[point * 2] * size + 52,
+ left_joystick_ZL_topview[point * 2 + 1] * size - 52);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw ZL text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(-180, -113), Symbol::ZL, 1.0f);
+
+ // Draw ZR text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(180, -113), Symbol::ZR, 1.0f);
+}
+
+void PlayerControlPreview::DrawLeftTriggers(QPainter& p, const QPointF center, bool left_pressed) {
+ std::array<QPointF, left_joycon_trigger.size() / 2> qleft_trigger;
+ constexpr float size = 1.78f;
+ constexpr float offset = 311.5f;
+
+ for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
+ qleft_trigger[point] = center + QPointF(left_joycon_trigger[point * 2] * size + offset,
+ left_joycon_trigger[point * 2 + 1] * size -
+ (left_pressed ? 0.5f : 1.0f));
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+}
+
+void PlayerControlPreview::DrawLeftZTriggers(QPainter& p, const QPointF center, bool left_pressed) {
+ std::array<QPointF, left_joycon_sideview_zl.size() / 2> qleft_trigger;
+ constexpr float size = 1.1115f;
+ constexpr float offset2 = 335;
+
+ for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
+ qleft_trigger[point] = center + QPointF(left_joycon_sideview_zl[point * 2] * size + offset2,
+ left_joycon_sideview_zl[point * 2 + 1] * size +
+ (left_pressed ? 1.5f : 1.0f));
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+ p.drawArc(center.x() + 158, center.y() + (left_pressed ? -203.5f : -204.0f), 77, 77, 225 * 16,
+ 44 * 16);
+}
+
+void PlayerControlPreview::DrawLeftTriggersTopView(QPainter& p, const QPointF center,
+ bool left_pressed) {
+ std::array<QPointF, left_joystick_L_topview.size() / 2> qleft_trigger;
+
+ for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
+ qleft_trigger[point] = center + QPointF(left_joystick_L_topview[point * 2],
+ left_joystick_L_topview[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Draw L text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(-143, -36), Symbol::L, 1.0f);
+}
+
+void PlayerControlPreview::DrawLeftZTriggersTopView(QPainter& p, const QPointF center,
+ bool left_pressed) {
+ std::array<QPointF, left_joystick_ZL_topview.size() / 2> qleft_trigger;
+
+ for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
+ qleft_trigger[point] = center + QPointF(left_joystick_ZL_topview[point * 2],
+ left_joystick_ZL_topview[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(left_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qleft_trigger);
+
+ // Draw ZL text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(-140, -68), Symbol::ZL, 1.0f);
+}
+
+void PlayerControlPreview::DrawRightTriggers(QPainter& p, const QPointF center,
+ bool right_pressed) {
+ std::array<QPointF, left_joycon_trigger.size() / 2> qright_trigger;
+ constexpr float size = 1.78f;
+ constexpr float offset = 311.5f;
+
+ for (std::size_t point = 0; point < left_joycon_trigger.size() / 2; ++point) {
+ qright_trigger[point] = center + QPointF(-left_joycon_trigger[point * 2] * size - offset,
+ left_joycon_trigger[point * 2 + 1] * size -
+ (right_pressed ? 0.5f : 1.0f));
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+}
+
+void PlayerControlPreview::DrawRightZTriggers(QPainter& p, const QPointF center,
+ bool right_pressed) {
+ std::array<QPointF, left_joycon_sideview_zl.size() / 2> qright_trigger;
+ constexpr float size = 1.1115f;
+ constexpr float offset2 = 335;
+
+ for (std::size_t point = 0; point < left_joycon_sideview_zl.size() / 2; ++point) {
+ qright_trigger[point] =
+ center +
+ QPointF(-left_joycon_sideview_zl[point * 2] * size - offset2,
+ left_joycon_sideview_zl[point * 2 + 1] * size + (right_pressed ? 0.5f : 0) + 1);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+ p.drawArc(center.x() - 236, center.y() + (right_pressed ? -203.5f : -204.0f), 77, 77, 271 * 16,
+ 44 * 16);
+}
+
+void PlayerControlPreview::DrawRightTriggersTopView(QPainter& p, const QPointF center,
+ bool right_pressed) {
+ std::array<QPointF, left_joystick_L_topview.size() / 2> qright_trigger;
+
+ for (std::size_t point = 0; point < left_joystick_L_topview.size() / 2; ++point) {
+ qright_trigger[point] = center + QPointF(-left_joystick_L_topview[point * 2],
+ left_joystick_L_topview[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw R text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(137, -36), Symbol::R, 1.0f);
+}
+
+void PlayerControlPreview::DrawRightZTriggersTopView(QPainter& p, const QPointF center,
+ bool right_pressed) {
+ std::array<QPointF, left_joystick_ZL_topview.size() / 2> qright_trigger;
+
+ for (std::size_t point = 0; point < left_joystick_ZL_topview.size() / 2; ++point) {
+ qright_trigger[point] = center + QPointF(-left_joystick_ZL_topview[point * 2],
+ left_joystick_ZL_topview[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(right_pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qright_trigger);
+
+ // Draw ZR text
+ p.setPen(colors.transparent);
+ p.setBrush(colors.font2);
+ DrawSymbol(p, center + QPointF(140, -68), Symbol::ZR, 1.0f);
+}
+
+void PlayerControlPreview::DrawJoystick(QPainter& p, const QPointF center, float size,
+ bool pressed) {
+ const float radius1 = 13.0f * size;
+ const float radius2 = 9.0f * size;
+
+ // Outer circle
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawCircle(p, center, radius1);
+
+ // Cross
+ p.drawLine(center - QPoint(radius1, 0), center + QPoint(radius1, 0));
+ p.drawLine(center - QPoint(0, radius1), center + QPoint(0, radius1));
+
+ // Inner circle
+ p.setBrush(pressed ? colors.highlight2 : colors.button2);
+ DrawCircle(p, center, radius2);
+}
+
+void PlayerControlPreview::DrawJoystickSideview(QPainter& p, const QPointF center, float angle,
+ float size, bool pressed) {
+ QVector<QPointF> joystick;
+ joystick.reserve(static_cast<int>(left_joystick_sideview.size() / 2));
+
+ for (std::size_t point = 0; point < left_joystick_sideview.size() / 2; ++point) {
+ joystick.append(QPointF(left_joystick_sideview[point * 2] * size + (pressed ? 1 : 0),
+ left_joystick_sideview[point * 2 + 1] * size - 1));
+ }
+
+ // Rotate joystick
+ QTransform t;
+ t.translate(center.x(), center.y());
+ t.rotate(18 * angle);
+ QPolygonF p2 = t.map(QPolygonF(joystick));
+
+ // Draw joystick
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ p.drawPolygon(p2);
+ p.drawLine(p2.at(1), p2.at(30));
+ p.drawLine(p2.at(32), p2.at(71));
+}
+
+void PlayerControlPreview::DrawProJoystick(QPainter& p, const QPointF center, const QPointF offset,
+ float offset_scalar, bool pressed) {
+ const float radius1 = 24.0f;
+ const float radius2 = 17.0f;
+
+ const QPointF offset_center = center + offset * offset_scalar;
+
+ const auto amplitude = static_cast<float>(
+ 1.0 - std::sqrt((offset.x() * offset.x()) + (offset.y() * offset.y())) * 0.1f);
+
+ const float rotation =
+ ((offset.x() == 0) ? atan(1) * 2 : atan(offset.y() / offset.x())) * (180 / (atan(1) * 4));
+
+ p.save();
+ p.translate(offset_center);
+ p.rotate(rotation);
+
+ // Outer circle
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ p.drawEllipse(QPointF(0, 0), radius1 * amplitude, radius1);
+
+ // Inner circle
+ p.setBrush(pressed ? colors.highlight2 : colors.button2);
+
+ const float inner_offset =
+ (radius1 - radius2) * 0.4f * ((offset.x() == 0 && offset.y() < 0) ? -1.0f : 1.0f);
+ const float offset_factor = (1.0f - amplitude) / 0.1f;
+
+ p.drawEllipse(QPointF((offset.x() < 0) ? -inner_offset : inner_offset, 0) * offset_factor,
+ radius2 * amplitude, radius2);
+
+ p.restore();
+}
+
+void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, bool pressed) {
+ // Outer circle
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawCircle(p, center, 26.0f);
+
+ // Inner circle
+ p.setBrush(pressed ? colors.highlight2 : colors.button2);
+ DrawCircle(p, center, 19.0f);
+ p.setBrush(colors.transparent);
+ DrawCircle(p, center, 13.5f);
+ DrawCircle(p, center, 7.5f);
+}
+
+void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value,
+ const Input::AnalogProperties& properties) {
+ constexpr float size = 45.0f;
+ const float range = size * properties.range;
+ const float deadzone = size * properties.deadzone;
+
+ // Max range zone circle
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ QPen pen = p.pen();
+ pen.setStyle(Qt::DotLine);
+ p.setPen(pen);
+ DrawCircle(p, center, range);
+
+ // Deadzone circle
+ pen.setColor(colors.deadzone);
+ p.setPen(pen);
+ DrawCircle(p, center, deadzone);
+
+ // Dot pointer
+ p.setPen(colors.indicator);
+ p.setBrush(colors.indicator);
+ DrawCircle(p, center + (value * range), 2);
+}
+
+void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width,
+ float height, Direction direction, float radius) {
+ p.setBrush(button_color);
+ if (pressed) {
+ switch (direction) {
+ case Direction::Left:
+ center.setX(center.x() - 1);
+ break;
+ case Direction::Right:
+ center.setX(center.x() + 1);
+ break;
+ case Direction::Down:
+ center.setY(center.y() + 1);
+ break;
+ case Direction::Up:
+ center.setY(center.y() - 1);
+ break;
+ case Direction::None:
+ break;
+ }
+ p.setBrush(colors.highlight);
+ }
+ QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
+ p.drawRoundedRect(rect, radius, radius);
+}
+void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center, bool pressed,
+ int button_size) {
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawRectangle(p, center, button_size, button_size / 3.0f);
+}
+void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center, bool pressed,
+ int button_size) {
+ // Draw outer line
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawRectangle(p, center, button_size, button_size / 3.0f);
+ DrawRectangle(p, center, button_size / 3.0f, button_size);
+
+ // Scale down size
+ button_size *= 0.88f;
+
+ // Draw inner color
+ p.setPen(colors.transparent);
+ DrawRectangle(p, center, button_size, button_size / 3.0f);
+ DrawRectangle(p, center, button_size / 3.0f, button_size);
+}
+
+void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center, bool pressed) {
+ std::array<QPointF, gc_button_x.size() / 2> button_x;
+
+ for (std::size_t point = 0; point < gc_button_x.size() / 2; ++point) {
+ button_x[point] = center + QPointF(gc_button_x[point * 2], gc_button_x[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, button_x);
+}
+
+void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center, bool pressed) {
+ std::array<QPointF, gc_button_y.size() / 2> button_x;
+
+ for (std::size_t point = 0; point < gc_button_y.size() / 2; ++point) {
+ button_x[point] = center + QPointF(gc_button_y[point * 2], gc_button_y[point * 2 + 1]);
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, button_x);
+}
+
+void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center, bool pressed) {
+ std::array<QPointF, gc_button_z.size() / 2> button_x;
+
+ for (std::size_t point = 0; point < gc_button_z.size() / 2; ++point) {
+ button_x[point] = center + QPointF(gc_button_z[point * 2],
+ gc_button_z[point * 2 + 1] + (pressed ? 1 : 0));
+ }
+
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button2);
+ DrawPolygon(p, button_x);
+}
+
+void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center, bool pressed,
+ float button_size) {
+ p.setBrush(button_color);
+ if (pressed) {
+ p.setBrush(colors.highlight);
+ }
+ p.drawEllipse(center, button_size, button_size);
+}
+
+void PlayerControlPreview::DrawArrowButtonOutline(QPainter& p, const QPointF center, float size) {
+ const std::size_t arrow_points = up_arrow_button.size() / 2;
+ std::array<QPointF, (arrow_points - 1) * 4> arrow_button_outline;
+
+ for (std::size_t point = 0; point < arrow_points - 1; ++point) {
+ const float up_arrow_x = up_arrow_button[point * 2 + 0];
+ const float up_arrow_y = up_arrow_button[point * 2 + 1];
+
+ arrow_button_outline[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
+ arrow_button_outline[(arrow_points - 1) * 2 - point - 1] =
+ center + QPointF(up_arrow_y * size, up_arrow_x * size);
+ arrow_button_outline[(arrow_points - 1) * 2 + point] =
+ center + QPointF(-up_arrow_x * size, -up_arrow_y * size);
+ arrow_button_outline[(arrow_points - 1) * 4 - point - 1] =
+ center + QPointF(-up_arrow_y * size, -up_arrow_x * size);
+ }
+ // Draw arrow button outline
+ p.setPen(colors.outline);
+ p.setBrush(colors.transparent);
+ DrawPolygon(p, arrow_button_outline);
+}
+
+void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
+ const Direction direction, bool pressed, float size) {
+ std::array<QPointF, up_arrow_button.size() / 2> arrow_button;
+ QPoint offset;
+
+ for (std::size_t point = 0; point < up_arrow_button.size() / 2; ++point) {
+ const float up_arrow_x = up_arrow_button[point * 2 + 0];
+ const float up_arrow_y = up_arrow_button[point * 2 + 1];
+
+ switch (direction) {
+ case Direction::Up:
+ arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
+ break;
+ case Direction::Left:
+ arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
+ break;
+ case Direction::Right:
+ arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
+ break;
+ case Direction::Down:
+ arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
+ break;
+ case Direction::None:
+ break;
+ }
+ }
+
+ // Draw arrow button
+ p.setPen(pressed ? colors.highlight : colors.button);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, arrow_button);
+
+ switch (direction) {
+ case Direction::Up:
+ offset = QPoint(0, -20 * size);
+ break;
+ case Direction::Left:
+ offset = QPoint(-20 * size, 0);
+ break;
+ case Direction::Right:
+ offset = QPoint(20 * size, 0);
+ break;
+ case Direction::Down:
+ offset = QPoint(0, 20 * size);
+ break;
+ case Direction::None:
+ offset = QPoint(0, 0);
+ break;
+ }
+
+ // Draw arrow icon
+ p.setPen(colors.font2);
+ p.setBrush(colors.font2);
+ DrawArrow(p, center + offset, direction, size);
+}
+
+void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
+ const Direction direction, bool pressed) {
+ std::array<QPointF, trigger_button.size() / 2> qtrigger_button;
+
+ for (std::size_t point = 0; point < trigger_button.size() / 2; ++point) {
+ const float trigger_button_x = trigger_button[point * 2 + 0];
+ const float trigger_button_y = trigger_button[point * 2 + 1];
+
+ switch (direction) {
+ case Direction::Left:
+ qtrigger_button[point] = center + QPointF(-trigger_button_x, trigger_button_y);
+ break;
+ case Direction::Right:
+ qtrigger_button[point] = center + QPointF(trigger_button_x, trigger_button_y);
+ break;
+ case Direction::Up:
+ case Direction::Down:
+ case Direction::None:
+ break;
+ }
+ }
+
+ // Draw arrow button
+ p.setPen(colors.outline);
+ p.setBrush(pressed ? colors.highlight : colors.button);
+ DrawPolygon(p, qtrigger_button);
+}
+
+void PlayerControlPreview::DrawSymbol(QPainter& p, const QPointF center, Symbol symbol,
+ float icon_size) {
+ std::array<QPointF, house.size() / 2> house_icon;
+ std::array<QPointF, symbol_a.size() / 2> a_icon;
+ std::array<QPointF, symbol_b.size() / 2> b_icon;
+ std::array<QPointF, symbol_x.size() / 2> x_icon;
+ std::array<QPointF, symbol_y.size() / 2> y_icon;
+ std::array<QPointF, symbol_l.size() / 2> l_icon;
+ std::array<QPointF, symbol_r.size() / 2> r_icon;
+ std::array<QPointF, symbol_c.size() / 2> c_icon;
+ std::array<QPointF, symbol_zl.size() / 2> zl_icon;
+ std::array<QPointF, symbol_sl.size() / 2> sl_icon;
+ std::array<QPointF, symbol_zr.size() / 2> zr_icon;
+ std::array<QPointF, symbol_sr.size() / 2> sr_icon;
+ switch (symbol) {
+ case Symbol::House:
+ for (std::size_t point = 0; point < house.size() / 2; ++point) {
+ house_icon[point] = center + QPointF(house[point * 2] * icon_size,
+ (house[point * 2 + 1] - 0.025f) * icon_size);
+ }
+ p.drawPolygon(house_icon.data(), static_cast<int>(house_icon.size()));
+ break;
+ case Symbol::A:
+ for (std::size_t point = 0; point < symbol_a.size() / 2; ++point) {
+ a_icon[point] = center + QPointF(symbol_a[point * 2] * icon_size,
+ symbol_a[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(a_icon.data(), static_cast<int>(a_icon.size()));
+ break;
+ case Symbol::B:
+ for (std::size_t point = 0; point < symbol_b.size() / 2; ++point) {
+ b_icon[point] = center + QPointF(symbol_b[point * 2] * icon_size,
+ symbol_b[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(b_icon.data(), static_cast<int>(b_icon.size()));
+ break;
+ case Symbol::X:
+ for (std::size_t point = 0; point < symbol_x.size() / 2; ++point) {
+ x_icon[point] = center + QPointF(symbol_x[point * 2] * icon_size,
+ symbol_x[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(x_icon.data(), static_cast<int>(x_icon.size()));
+ break;
+ case Symbol::Y:
+ for (std::size_t point = 0; point < symbol_y.size() / 2; ++point) {
+ y_icon[point] = center + QPointF(symbol_y[point * 2] * icon_size,
+ (symbol_y[point * 2 + 1] - 1.0f) * icon_size);
+ }
+ p.drawPolygon(y_icon.data(), static_cast<int>(y_icon.size()));
+ break;
+ case Symbol::L:
+ for (std::size_t point = 0; point < symbol_l.size() / 2; ++point) {
+ l_icon[point] = center + QPointF(symbol_l[point * 2] * icon_size,
+ (symbol_l[point * 2 + 1] - 1.0f) * icon_size);
+ }
+ p.drawPolygon(l_icon.data(), static_cast<int>(l_icon.size()));
+ break;
+ case Symbol::R:
+ for (std::size_t point = 0; point < symbol_r.size() / 2; ++point) {
+ r_icon[point] = center + QPointF(symbol_r[point * 2] * icon_size,
+ (symbol_r[point * 2 + 1] - 1.0f) * icon_size);
+ }
+ p.drawPolygon(r_icon.data(), static_cast<int>(r_icon.size()));
+ break;
+ case Symbol::C:
+ for (std::size_t point = 0; point < symbol_c.size() / 2; ++point) {
+ c_icon[point] = center + QPointF(symbol_c[point * 2] * icon_size,
+ (symbol_c[point * 2 + 1] - 1.0f) * icon_size);
+ }
+ p.drawPolygon(c_icon.data(), static_cast<int>(c_icon.size()));
+ break;
+ case Symbol::ZL:
+ for (std::size_t point = 0; point < symbol_zl.size() / 2; ++point) {
+ zl_icon[point] = center + QPointF(symbol_zl[point * 2] * icon_size,
+ symbol_zl[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(zl_icon.data(), static_cast<int>(zl_icon.size()));
+ break;
+ case Symbol::SL:
+ for (std::size_t point = 0; point < symbol_sl.size() / 2; ++point) {
+ sl_icon[point] = center + QPointF(symbol_sl[point * 2] * icon_size,
+ symbol_sl[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(sl_icon.data(), static_cast<int>(sl_icon.size()));
+ break;
+ case Symbol::ZR:
+ for (std::size_t point = 0; point < symbol_zr.size() / 2; ++point) {
+ zr_icon[point] = center + QPointF(symbol_zr[point * 2] * icon_size,
+ symbol_zr[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(zr_icon.data(), static_cast<int>(zr_icon.size()));
+ break;
+ case Symbol::SR:
+ for (std::size_t point = 0; point < symbol_sr.size() / 2; ++point) {
+ sr_icon[point] = center + QPointF(symbol_sr[point * 2] * icon_size,
+ symbol_sr[point * 2 + 1] * icon_size);
+ }
+ p.drawPolygon(sr_icon.data(), static_cast<int>(sr_icon.size()));
+ break;
+ }
+}
+
+void PlayerControlPreview::DrawArrow(QPainter& p, const QPointF center, const Direction direction,
+ float size) {
+
+ std::array<QPointF, up_arrow_symbol.size() / 2> arrow_symbol;
+
+ for (std::size_t point = 0; point < up_arrow_symbol.size() / 2; ++point) {
+ const float up_arrow_x = up_arrow_symbol[point * 2 + 0];
+ const float up_arrow_y = up_arrow_symbol[point * 2 + 1];
+
+ switch (direction) {
+ case Direction::Up:
+ arrow_symbol[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
+ break;
+ case Direction::Left:
+ arrow_symbol[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
+ break;
+ case Direction::Right:
+ arrow_symbol[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
+ break;
+ case Direction::Down:
+ arrow_symbol[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
+ break;
+ case Direction::None:
+ break;
+ }
+ }
+
+ DrawPolygon(p, arrow_symbol);
+}
+
+template <size_t N>
+void PlayerControlPreview::DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon) {
+ p.drawPolygon(polygon.data(), static_cast<int>(polygon.size()));
+}
+
+void PlayerControlPreview::DrawCircle(QPainter& p, const QPointF center, float size) {
+ p.drawEllipse(center, size, size);
+}
+
+void PlayerControlPreview::DrawRectangle(QPainter& p, const QPointF center, float width,
+ float height) {
+ const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
+ p.drawRect(rect);
+}
+void PlayerControlPreview::DrawRoundRectangle(QPainter& p, const QPointF center, float width,
+ float height, float round) {
+ const QRectF rect = QRectF(center.x() - (width / 2), center.y() - (height / 2), width, height);
+ p.drawRoundedRect(rect, round, round);
+}
+
+void PlayerControlPreview::DrawText(QPainter& p, const QPointF center, float text_size,
+ const QString& text) {
+ SetTextFont(p, text_size);
+ const QFontMetrics fm(p.font());
+ const QPointF offset = {fm.horizontalAdvance(text) / 2.0f, -text_size / 2.0f};
+ p.drawText(center - offset, text);
+}
+
+void PlayerControlPreview::SetTextFont(QPainter& p, float text_size, const QString& font_family) {
+ QFont font = p.font();
+ font.setPointSizeF(text_size);
+ font.setFamily(font_family);
+ p.setFont(font);
+}
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
new file mode 100644
index 000000000..91c3343f1
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -0,0 +1,192 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <QFrame>
+#include <QPointer>
+#include "core/frontend/input.h"
+#include "core/settings.h"
+
+class QLabel;
+
+using AnalogParam = std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs>;
+using ButtonParam = std::array<Common::ParamPackage, Settings::NativeButton::NumButtons>;
+
+// Widget for representing controller animations
+class PlayerControlPreview : public QFrame {
+ Q_OBJECT
+
+public:
+ explicit PlayerControlPreview(QWidget* parent);
+ ~PlayerControlPreview() override;
+
+ void SetPlayerInput(std::size_t index, const ButtonParam& buttons_param,
+ const AnalogParam& analogs_param);
+ void SetPlayerInputRaw(std::size_t index, const Settings::ButtonsRaw& buttons_,
+ Settings::AnalogsRaw analogs_);
+ void SetConnectedStatus(bool checked);
+ void SetControllerType(Settings::ControllerType type);
+ void BeginMappingButton(std::size_t button_id);
+ void BeginMappingAnalog(std::size_t button_id);
+ void EndMapping();
+ void UpdateInput();
+
+protected:
+ void paintEvent(QPaintEvent* event) override;
+
+private:
+ enum class Direction : std::size_t {
+ None,
+ Up,
+ Right,
+ Down,
+ Left,
+ };
+
+ enum class Symbol {
+ House,
+ A,
+ B,
+ X,
+ Y,
+ L,
+ R,
+ C,
+ SL,
+ ZL,
+ ZR,
+ SR,
+ };
+
+ struct AxisValue {
+ QPointF value{};
+ QPointF raw_value{};
+ Input::AnalogProperties properties{};
+ int size{};
+ QPoint offset{};
+ bool active{};
+ };
+
+ struct LedPattern {
+ bool position1;
+ bool position2;
+ bool position3;
+ bool position4;
+ };
+
+ struct ColorMapping {
+ QColor outline{};
+ QColor primary{};
+ QColor left{};
+ QColor right{};
+ QColor button{};
+ QColor button2{};
+ QColor font{};
+ QColor font2{};
+ QColor highlight{};
+ QColor highlight2{};
+ QColor transparent{};
+ QColor indicator{};
+ QColor led_on{};
+ QColor led_off{};
+ QColor slider{};
+ QColor slider_button{};
+ QColor slider_arrow{};
+ QColor deadzone{};
+ };
+
+ static LedPattern GetColorPattern(std::size_t index, bool player_on);
+ void UpdateColors();
+
+ // Draw controller functions
+ void DrawHandheldController(QPainter& p, QPointF center);
+ void DrawDualController(QPainter& p, QPointF center);
+ void DrawLeftController(QPainter& p, QPointF center);
+ void DrawRightController(QPainter& p, QPointF center);
+ void DrawProController(QPainter& p, QPointF center);
+ void DrawGCController(QPainter& p, QPointF center);
+
+ // Draw body functions
+ void DrawHandheldBody(QPainter& p, QPointF center);
+ void DrawDualBody(QPainter& p, QPointF center);
+ void DrawLeftBody(QPainter& p, QPointF center);
+ void DrawRightBody(QPainter& p, QPointF center);
+ void DrawProBody(QPainter& p, QPointF center);
+ void DrawGCBody(QPainter& p, QPointF center);
+
+ // Draw triggers functions
+ void DrawProTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
+ void DrawGCTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
+ void DrawHandheldTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
+ void DrawDualTriggers(QPainter& p, QPointF center, bool left_pressed, bool right_pressed);
+ void DrawDualTriggersTopView(QPainter& p, QPointF center, bool left_pressed,
+ bool right_pressed);
+ void DrawDualZTriggersTopView(QPainter& p, QPointF center, bool left_pressed,
+ bool right_pressed);
+ void DrawLeftTriggers(QPainter& p, QPointF center, bool left_pressed);
+ void DrawLeftZTriggers(QPainter& p, QPointF center, bool left_pressed);
+ void DrawLeftTriggersTopView(QPainter& p, QPointF center, bool left_pressed);
+ void DrawLeftZTriggersTopView(QPainter& p, QPointF center, bool left_pressed);
+ void DrawRightTriggers(QPainter& p, QPointF center, bool right_pressed);
+ void DrawRightZTriggers(QPainter& p, QPointF center, bool right_pressed);
+ void DrawRightTriggersTopView(QPainter& p, QPointF center, bool right_pressed);
+ void DrawRightZTriggersTopView(QPainter& p, QPointF center, bool right_pressed);
+
+ // Draw joystick functions
+ void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed);
+ void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed);
+ void DrawRawJoystick(QPainter& p, QPointF center, QPointF value,
+ const Input::AnalogProperties& properties);
+ void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed);
+ void DrawGCJoystick(QPainter& p, QPointF center, bool pressed);
+
+ // Draw button functions
+ void DrawCircleButton(QPainter& p, QPointF center, bool pressed, float button_size);
+ void DrawRoundButton(QPainter& p, QPointF center, bool pressed, float width, float height,
+ Direction direction = Direction::None, float radius = 2);
+ void DrawMinusButton(QPainter& p, QPointF center, bool pressed, int button_size);
+ void DrawPlusButton(QPainter& p, QPointF center, bool pressed, int button_size);
+ void DrawGCButtonX(QPainter& p, QPointF center, bool pressed);
+ void DrawGCButtonY(QPainter& p, QPointF center, bool pressed);
+ void DrawGCButtonZ(QPainter& p, QPointF center, bool pressed);
+ void DrawArrowButtonOutline(QPainter& p, const QPointF center, float size = 1.0f);
+ void DrawArrowButton(QPainter& p, QPointF center, Direction direction, bool pressed,
+ float size = 1.0f);
+ void DrawTriggerButton(QPainter& p, QPointF center, Direction direction, bool pressed);
+
+ // Draw icon functions
+ void DrawSymbol(QPainter& p, QPointF center, Symbol symbol, float icon_size);
+ void DrawArrow(QPainter& p, QPointF center, Direction direction, float size);
+
+ // Draw primitive types
+ template <size_t N>
+ void DrawPolygon(QPainter& p, const std::array<QPointF, N>& polygon);
+ void DrawCircle(QPainter& p, QPointF center, float size);
+ void DrawRectangle(QPainter& p, QPointF center, float width, float height);
+ void DrawRoundRectangle(QPainter& p, QPointF center, float width, float height, float round);
+ void DrawText(QPainter& p, QPointF center, float text_size, const QString& text);
+ void SetTextFont(QPainter& p, float text_size,
+ const QString& font_family = QStringLiteral("sans-serif"));
+
+ using ButtonArray =
+ std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::BUTTON_NS_END>;
+ using StickArray =
+ std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>;
+
+ bool mapping_active{};
+ int blink_counter{};
+ QColor button_color{};
+ ColorMapping colors{};
+ std::array<QColor, 4> led_color{};
+ ButtonArray buttons{};
+ StickArray sticks{};
+ std::size_t player_index{};
+ std::size_t button_mapping_index{Settings::NativeButton::BUTTON_NS_END};
+ std::size_t analog_mapping_index{Settings::NativeAnalog::NUM_STICKS_HID};
+ std::array<AxisValue, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{};
+ std::array<bool, Settings::NativeButton::NumButtons> button_values{};
+ Settings::ControllerType controller_type{Settings::ControllerType::ProController};
+};
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.cpp b/src/yuzu/configuration/configure_input_profile_dialog.cpp
new file mode 100644
index 000000000..1f5cfa75b
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_profile_dialog.cpp
@@ -0,0 +1,37 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "ui_configure_input_profile_dialog.h"
+#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/configure_input_profile_dialog.h"
+
+ConfigureInputProfileDialog::ConfigureInputProfileDialog(
+ QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
+ profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, false)) {
+ ui->setupUi(this);
+
+ ui->controllerLayout->addWidget(profile_widget);
+
+ connect(ui->clear_all_button, &QPushButton::clicked, this,
+ [this] { profile_widget->ClearAll(); });
+ connect(ui->restore_defaults_button, &QPushButton::clicked, this,
+ [this] { profile_widget->RestoreDefaults(); });
+
+ RetranslateUI();
+}
+
+ConfigureInputProfileDialog::~ConfigureInputProfileDialog() = default;
+
+void ConfigureInputProfileDialog::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureInputProfileDialog::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.h b/src/yuzu/configuration/configure_input_profile_dialog.h
new file mode 100644
index 000000000..e6386bdbb
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_profile_dialog.h
@@ -0,0 +1,40 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+
+class QPushButton;
+
+class ConfigureInputPlayer;
+
+class InputProfiles;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace Ui {
+class ConfigureInputProfileDialog;
+}
+
+class ConfigureInputProfileDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureInputProfileDialog(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem,
+ InputProfiles* profiles);
+ ~ConfigureInputProfileDialog() override;
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ std::unique_ptr<Ui::ConfigureInputProfileDialog> ui;
+
+ ConfigureInputPlayer* profile_widget;
+};
diff --git a/src/yuzu/configuration/configure_input_profile_dialog.ui b/src/yuzu/configuration/configure_input_profile_dialog.ui
new file mode 100644
index 000000000..726cf6905
--- /dev/null
+++ b/src/yuzu/configuration/configure_input_profile_dialog.ui
@@ -0,0 +1,71 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureInputProfileDialog</class>
+ <widget class="QDialog" name="ConfigureInputProfileDialog">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>70</width>
+ <height>540</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Create Input Profile</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <property name="leftMargin">
+ <number>9</number>
+ </property>
+ <property name="topMargin">
+ <number>9</number>
+ </property>
+ <property name="rightMargin">
+ <number>9</number>
+ </property>
+ <property name="bottomMargin">
+ <number>9</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="controllerLayout"/>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QPushButton" name="clear_all_button">
+ <property name="text">
+ <string>Clear</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="restore_defaults_button">
+ <property name="text">
+ <string>Defaults</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureInputProfileDialog</receiver>
+ <slot>accept()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
new file mode 100644
index 000000000..1f2b792e4
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -0,0 +1,337 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <sstream>
+
+#include <QCloseEvent>
+#include <QLabel>
+#include <QMessageBox>
+#include <QPushButton>
+#include <QRegularExpression>
+#include <QStringListModel>
+#include <QVBoxLayout>
+
+#include "common/logging/log.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+#include "input_common/udp/client.h"
+#include "input_common/udp/udp.h"
+#include "ui_configure_motion_touch.h"
+#include "yuzu/configuration/configure_motion_touch.h"
+#include "yuzu/configuration/configure_touch_from_button.h"
+
+CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
+ const std::string& host, u16 port,
+ u8 pad_index, u16 client_id)
+ : QDialog(parent) {
+ layout = new QVBoxLayout;
+ status_label = new QLabel(tr("Communicating with the server..."));
+ cancel_button = new QPushButton(tr("Cancel"));
+ connect(cancel_button, &QPushButton::clicked, this, [this] {
+ if (!completed) {
+ job->Stop();
+ }
+ accept();
+ });
+ layout->addWidget(status_label);
+ layout->addWidget(cancel_button);
+ setLayout(layout);
+
+ using namespace InputCommon::CemuhookUDP;
+ job = std::make_unique<CalibrationConfigurationJob>(
+ host, port, pad_index, client_id,
+ [this](CalibrationConfigurationJob::Status status) {
+ QString text;
+ switch (status) {
+ case CalibrationConfigurationJob::Status::Ready:
+ text = tr("Touch the top left corner <br>of your touchpad.");
+ break;
+ case CalibrationConfigurationJob::Status::Stage1Completed:
+ text = tr("Now touch the bottom right corner <br>of your touchpad.");
+ break;
+ case CalibrationConfigurationJob::Status::Completed:
+ text = tr("Configuration completed!");
+ break;
+ default:
+ break;
+ }
+ QMetaObject::invokeMethod(this, "UpdateLabelText", Q_ARG(QString, text));
+ if (status == CalibrationConfigurationJob::Status::Completed) {
+ QMetaObject::invokeMethod(this, "UpdateButtonText", Q_ARG(QString, tr("OK")));
+ }
+ },
+ [this](u16 min_x_, u16 min_y_, u16 max_x_, u16 max_y_) {
+ completed = true;
+ min_x = min_x_;
+ min_y = min_y_;
+ max_x = max_x_;
+ max_y = max_y_;
+ });
+}
+
+CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default;
+
+void CalibrationConfigurationDialog::UpdateLabelText(const QString& text) {
+ status_label->setText(text);
+}
+
+void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) {
+ cancel_button->setText(text);
+}
+
+ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
+ InputCommon::InputSubsystem* input_subsystem_)
+ : QDialog(parent), input_subsystem{input_subsystem_},
+ ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
+ ui->setupUi(this);
+
+ ui->udp_learn_more->setOpenExternalLinks(true);
+ ui->udp_learn_more->setText(
+ tr("<a "
+ "href='https://yuzu-emu.org/wiki/"
+ "using-a-controller-or-android-phone-for-motion-or-touch-input'><span "
+ "style=\"text-decoration: underline; color:#039be5;\">Learn More</span></a>"));
+
+ SetConfiguration();
+ UpdateUiDisplay();
+ ConnectEvents();
+}
+
+ConfigureMotionTouch::~ConfigureMotionTouch() = default;
+
+void ConfigureMotionTouch::SetConfiguration() {
+ const Common::ParamPackage motion_param(Settings::values.motion_device);
+ const Common::ParamPackage touch_param(Settings::values.touch_device);
+
+ ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button);
+ touch_from_button_maps = Settings::values.touch_from_button_maps;
+ for (const auto& touch_map : touch_from_button_maps) {
+ ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name));
+ }
+ ui->touch_from_button_map->setCurrentIndex(Settings::values.touch_from_button_map_index);
+ ui->motion_sensitivity->setValue(motion_param.Get("sensitivity", 0.01f));
+
+ min_x = touch_param.Get("min_x", 100);
+ min_y = touch_param.Get("min_y", 50);
+ max_x = touch_param.Get("max_x", 1800);
+ max_y = touch_param.Get("max_y", 850);
+
+ ui->udp_server->setText(QString::fromStdString("127.0.0.1"));
+ ui->udp_port->setText(QString::number(26760));
+
+ udp_server_list_model = new QStringListModel(this);
+ udp_server_list_model->setStringList({});
+ ui->udp_server_list->setModel(udp_server_list_model);
+
+ std::stringstream ss(Settings::values.udp_input_servers);
+ std::string token;
+
+ while (std::getline(ss, token, ',')) {
+ const int row = udp_server_list_model->rowCount();
+ udp_server_list_model->insertRows(row, 1);
+ const QModelIndex index = udp_server_list_model->index(row);
+ udp_server_list_model->setData(index, QString::fromStdString(token));
+ }
+}
+
+void ConfigureMotionTouch::UpdateUiDisplay() {
+ const QString cemuhook_udp = QStringLiteral("cemuhookudp");
+
+ ui->motion_sensitivity_label->setVisible(true);
+ ui->motion_sensitivity->setVisible(true);
+
+ ui->touch_calibration->setVisible(true);
+ ui->touch_calibration_config->setVisible(true);
+ ui->touch_calibration_label->setVisible(true);
+ ui->touch_calibration->setText(
+ QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
+
+ ui->udp_config_group_box->setVisible(true);
+}
+
+void ConfigureMotionTouch::ConnectEvents() {
+ connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest);
+ connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer);
+ connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer);
+ connect(ui->touch_calibration_config, &QPushButton::clicked, this,
+ &ConfigureMotionTouch::OnConfigureTouchCalibration);
+ connect(ui->touch_from_button_config_btn, &QPushButton::clicked, this,
+ &ConfigureMotionTouch::OnConfigureTouchFromButton);
+ connect(ui->buttonBox, &QDialogButtonBox::rejected, this, [this] {
+ if (CanCloseDialog()) {
+ reject();
+ }
+ });
+}
+
+void ConfigureMotionTouch::OnUDPAddServer() {
+ // Validator for IP address
+ const QRegularExpression re(QStringLiteral(
+ R"re(^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$)re"));
+ bool ok;
+ const QString port_text = ui->udp_port->text();
+ const QString server_text = ui->udp_server->text();
+ const QString server_string = tr("%1:%2").arg(server_text, port_text);
+ const int port_number = port_text.toInt(&ok, 10);
+ const int row = udp_server_list_model->rowCount();
+
+ if (!ok) {
+ QMessageBox::warning(this, tr("yuzu"), tr("Port number has invalid characters"));
+ return;
+ }
+ if (port_number < 0 || port_number > 65353) {
+ QMessageBox::warning(this, tr("yuzu"), tr("Port has to be in range 0 and 65353"));
+ return;
+ }
+ if (!re.match(server_text).hasMatch()) {
+ QMessageBox::warning(this, tr("yuzu"), tr("IP address is not valid"));
+ return;
+ }
+ // Search for duplicates
+ for (const auto& item : udp_server_list_model->stringList()) {
+ if (item == server_string) {
+ QMessageBox::warning(this, tr("yuzu"), tr("This UDP server already exists"));
+ return;
+ }
+ }
+ // Limit server count to 8
+ if (row == 8) {
+ QMessageBox::warning(this, tr("yuzu"), tr("Unable to add more than 8 servers"));
+ return;
+ }
+
+ udp_server_list_model->insertRows(row, 1);
+ QModelIndex index = udp_server_list_model->index(row);
+ udp_server_list_model->setData(index, server_string);
+ ui->udp_server_list->setCurrentIndex(index);
+}
+
+void ConfigureMotionTouch::OnUDPDeleteServer() {
+ udp_server_list_model->removeRows(ui->udp_server_list->currentIndex().row(), 1);
+}
+
+void ConfigureMotionTouch::OnCemuhookUDPTest() {
+ ui->udp_test->setEnabled(false);
+ ui->udp_test->setText(tr("Testing"));
+ udp_test_in_progress = true;
+ InputCommon::CemuhookUDP::TestCommunication(
+ ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()), 0,
+ 24872,
+ [this] {
+ LOG_INFO(Frontend, "UDP input test success");
+ QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true));
+ },
+ [this] {
+ LOG_ERROR(Frontend, "UDP input test failed");
+ QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, false));
+ });
+}
+
+void ConfigureMotionTouch::OnConfigureTouchCalibration() {
+ ui->touch_calibration_config->setEnabled(false);
+ ui->touch_calibration_config->setText(tr("Configuring"));
+ CalibrationConfigurationDialog dialog(this, ui->udp_server->text().toStdString(),
+ static_cast<u16>(ui->udp_port->text().toUInt()), 0,
+ 24872);
+ dialog.exec();
+ if (dialog.completed) {
+ min_x = dialog.min_x;
+ min_y = dialog.min_y;
+ max_x = dialog.max_x;
+ max_y = dialog.max_y;
+ LOG_INFO(Frontend,
+ "UDP touchpad calibration config success: min_x={}, min_y={}, max_x={}, max_y={}",
+ min_x, min_y, max_x, max_y);
+ UpdateUiDisplay();
+ } else {
+ LOG_ERROR(Frontend, "UDP touchpad calibration config failed");
+ }
+ ui->touch_calibration_config->setEnabled(true);
+ ui->touch_calibration_config->setText(tr("Configure"));
+}
+
+void ConfigureMotionTouch::closeEvent(QCloseEvent* event) {
+ if (CanCloseDialog()) {
+ event->accept();
+ } else {
+ event->ignore();
+ }
+}
+
+void ConfigureMotionTouch::ShowUDPTestResult(bool result) {
+ udp_test_in_progress = false;
+ if (result) {
+ QMessageBox::information(this, tr("Test Successful"),
+ tr("Successfully received data from the server."));
+ } else {
+ QMessageBox::warning(this, tr("Test Failed"),
+ tr("Could not receive valid data from the server.<br>Please verify "
+ "that the server is set up correctly and "
+ "the address and port are correct."));
+ }
+ ui->udp_test->setEnabled(true);
+ ui->udp_test->setText(tr("Test"));
+}
+
+void ConfigureMotionTouch::OnConfigureTouchFromButton() {
+ ConfigureTouchFromButton dialog{this, touch_from_button_maps, input_subsystem,
+ ui->touch_from_button_map->currentIndex()};
+ if (dialog.exec() != QDialog::Accepted) {
+ return;
+ }
+ touch_from_button_maps = dialog.GetMaps();
+
+ while (ui->touch_from_button_map->count() > 0) {
+ ui->touch_from_button_map->removeItem(0);
+ }
+ for (const auto& touch_map : touch_from_button_maps) {
+ ui->touch_from_button_map->addItem(QString::fromStdString(touch_map.name));
+ }
+ ui->touch_from_button_map->setCurrentIndex(dialog.GetSelectedIndex());
+}
+
+bool ConfigureMotionTouch::CanCloseDialog() {
+ if (udp_test_in_progress) {
+ QMessageBox::warning(this, tr("yuzu"),
+ tr("UDP Test or calibration configuration is in progress.<br>Please "
+ "wait for them to finish."));
+ return false;
+ }
+ return true;
+}
+
+void ConfigureMotionTouch::ApplyConfiguration() {
+ if (!CanCloseDialog()) {
+ return;
+ }
+
+ Common::ParamPackage touch_param{};
+ touch_param.Set("min_x", min_x);
+ touch_param.Set("min_y", min_y);
+ touch_param.Set("max_x", max_x);
+ touch_param.Set("max_y", max_y);
+
+ Settings::values.touch_device = touch_param.Serialize();
+ Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();
+ Settings::values.touch_from_button_map_index = ui->touch_from_button_map->currentIndex();
+ Settings::values.touch_from_button_maps = touch_from_button_maps;
+ Settings::values.udp_input_servers = GetUDPServerString();
+ input_subsystem->ReloadInputDevices();
+
+ accept();
+}
+
+std::string ConfigureMotionTouch::GetUDPServerString() const {
+ QString input_servers;
+
+ for (const auto& item : udp_server_list_model->stringList()) {
+ input_servers += item;
+ input_servers += QLatin1Char{','};
+ }
+
+ // Remove last comma
+ input_servers.chop(1);
+ return input_servers.toStdString();
+}
diff --git a/src/yuzu/configuration/configure_motion_touch.h b/src/yuzu/configuration/configure_motion_touch.h
new file mode 100644
index 000000000..15d61e8ba
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.h
@@ -0,0 +1,95 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+#include "common/param_package.h"
+
+class QLabel;
+class QPushButton;
+class QStringListModel;
+class QVBoxLayout;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace InputCommon::CemuhookUDP {
+class CalibrationConfigurationJob;
+}
+
+namespace Ui {
+class ConfigureMotionTouch;
+}
+
+/// A dialog for touchpad calibration configuration.
+class CalibrationConfigurationDialog : public QDialog {
+ Q_OBJECT
+public:
+ explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port,
+ u8 pad_index, u16 client_id);
+ ~CalibrationConfigurationDialog() override;
+
+private:
+ Q_INVOKABLE void UpdateLabelText(const QString& text);
+ Q_INVOKABLE void UpdateButtonText(const QString& text);
+
+ QVBoxLayout* layout;
+ QLabel* status_label;
+ QPushButton* cancel_button;
+ std::unique_ptr<InputCommon::CemuhookUDP::CalibrationConfigurationJob> job;
+
+ // Configuration results
+ bool completed{};
+ u16 min_x{};
+ u16 min_y{};
+ u16 max_x{};
+ u16 max_y{};
+
+ friend class ConfigureMotionTouch;
+};
+
+class ConfigureMotionTouch : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureMotionTouch(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_);
+ ~ConfigureMotionTouch() override;
+
+public slots:
+ void ApplyConfiguration();
+
+private slots:
+ void OnUDPAddServer();
+ void OnUDPDeleteServer();
+ void OnCemuhookUDPTest();
+ void OnConfigureTouchCalibration();
+ void OnConfigureTouchFromButton();
+
+private:
+ void closeEvent(QCloseEvent* event) override;
+ Q_INVOKABLE void ShowUDPTestResult(bool result);
+ void SetConfiguration();
+ void UpdateUiDisplay();
+ void ConnectEvents();
+ bool CanCloseDialog();
+ std::string GetUDPServerString() const;
+
+ InputCommon::InputSubsystem* input_subsystem;
+
+ std::unique_ptr<Ui::ConfigureMotionTouch> ui;
+ QStringListModel* udp_server_list_model;
+
+ // Coordinate system of the CemuhookUDP touch provider
+ int min_x{};
+ int min_y{};
+ int max_x{};
+ int max_y{};
+
+ bool udp_test_in_progress{};
+
+ std::vector<Settings::TouchFromButtonMap> touch_from_button_maps;
+};
diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui
new file mode 100644
index 000000000..1e35ea946
--- /dev/null
+++ b/src/yuzu/configuration/configure_motion_touch.ui
@@ -0,0 +1,370 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureMotionTouch</class>
+ <widget class="QDialog" name="ConfigureMotionTouch">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>500</width>
+ <height>482</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Motion / Touch</string>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="motion_group_box">
+ <property name="title">
+ <string>Mouse Motion</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="motion_sensitivity_label">
+ <property name="text">
+ <string>Sensitivity:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDoubleSpinBox" name="motion_sensitivity">
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="decimals">
+ <number>4</number>
+ </property>
+ <property name="minimum">
+ <double>0.010000000000000</double>
+ </property>
+ <property name="maximum">
+ <double>10.000000000000000</double>
+ </property>
+ <property name="singleStep">
+ <double>0.001000000000000</double>
+ </property>
+ <property name="value">
+ <double>0.010000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="touch_group_box">
+ <property name="title">
+ <string>Touch</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="touch_calibration_label">
+ <property name="text">
+ <string>UDP Calibration:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="touch_calibration">
+ <property name="text">
+ <string>(100, 50) - (1800, 850)</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="touch_calibration_config">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QCheckBox" name="touch_from_button_checkbox">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Use button mapping:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="touch_from_button_map"/>
+ </item>
+ <item>
+ <widget class="QPushButton" name="touch_from_button_config_btn">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Configure</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="udp_config_group_box">
+ <property name="title">
+ <string>CemuhookUDP Config</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QLabel" name="udp_help">
+ <property name="text">
+ <string>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QListView" name="udp_server_list"/>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="udp_server_label">
+ <property name="text">
+ <string>Server:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="udp_server">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="udp_port_label">
+ <property name="text">
+ <string>Port:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="udp_port">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="udp_learn_more">
+ <property name="text">
+ <string>Learn More</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="udp_test">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Test</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="udp_add">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Add Server</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer_3">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="udp_remove">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Remove Server</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>167</width>
+ <height>55</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureMotionTouch</receiver>
+ <slot>ApplyConfiguration()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui
index 74552fdbd..5b99e1c37 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.ui
+++ b/src/yuzu/configuration/configure_mouse_advanced.ui
@@ -15,7 +15,7 @@
</property>
<property name="styleSheet">
<string notr="true">QPushButton {
- min-width: 55px;
+ min-width: 60px;
}</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
@@ -42,13 +42,13 @@
<widget class="QPushButton" name="forward_button">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>16777215</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -82,7 +82,7 @@
<widget class="QPushButton" name="back_button">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
@@ -110,7 +110,7 @@
<widget class="QPushButton" name="left_button">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
@@ -138,13 +138,13 @@
<widget class="QPushButton" name="middle_button">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>16777215</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -204,13 +204,13 @@
<widget class="QPushButton" name="right_button">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>16777215</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -256,13 +256,13 @@
<widget class="QPushButton" name="buttonClearAll">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>16777215</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -275,13 +275,13 @@
<widget class="QPushButton" name="buttonRestoreDefaults">
<property name="minimumSize">
<size>
- <width>57</width>
+ <width>68</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
- <width>16777215</width>
+ <width>68</width>
<height>16777215</height>
</size>
</property>
@@ -324,32 +324,12 @@
<signal>accepted()</signal>
<receiver>ConfigureMouseAdvanced</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>124</x>
- <y>266</y>
- </hint>
- <hint type="destinationlabel">
- <x>124</x>
- <y>143</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureMouseAdvanced</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>124</x>
- <y>266</y>
- </hint>
- <hint type="destinationlabel">
- <x>124</x>
- <y>143</y>
- </hint>
- </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index 1e49f0787..f598513df 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -16,6 +16,7 @@
#include "common/common_paths.h"
#include "common/file_util.h"
+#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/xts_archive.h"
@@ -29,9 +30,10 @@
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
- game_config = std::make_unique<Config>(fmt::format("{:016X}.ini", title_id), false);
+ game_config = std::make_unique<Config>(fmt::format("{:016X}", title_id),
+ Config::ConfigType::PerGameConfig);
- Settings::configuring_global = false;
+ Settings::SetConfiguringGlobal(false);
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@@ -55,7 +57,7 @@ void ConfigurePerGame::ApplyConfiguration() {
ui->graphicsAdvancedTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration();
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
Settings::LogSettings();
game_config->Save();
@@ -88,9 +90,11 @@ void ConfigurePerGame::LoadConfiguration() {
ui->display_title_id->setText(
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
- FileSys::PatchManager pm{title_id};
+ auto& system = Core::System::GetInstance();
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto control = pm.GetControlMetadata();
- const auto loader = Loader::GetLoader(file);
+ const auto loader = Loader::GetLoader(system, file);
if (control.first != nullptr) {
ui->display_version->setText(QString::fromStdString(control.first->GetVersionString()));
diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui
index d2057c4ab..25975b3b9 100644
--- a/src/yuzu/configuration/configure_per_game.ui
+++ b/src/yuzu/configuration/configure_per_game.ui
@@ -319,32 +319,12 @@
<signal>accepted()</signal>
<receiver>ConfigurePerGame</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>248</x>
- <y>254</y>
- </hint>
- <hint type="destinationlabel">
- <x>157</x>
- <y>274</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigurePerGame</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>316</x>
- <y>260</y>
- </hint>
- <hint type="destinationlabel">
- <x>286</x>
- <y>274</y>
- </hint>
- </hints>
</connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 793fd8975..cdeeec01c 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -112,8 +112,10 @@ void ConfigurePerGameAddons::LoadConfiguration() {
return;
}
- FileSys::PatchManager pm{title_id};
- const auto loader = Loader::GetLoader(file);
+ auto& system = Core::System::GetInstance();
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
+ const auto loader = Loader::GetLoader(system, file);
FileSys::VirtualFile update_raw;
loader->ReadUpdateRaw(update_raw);
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index 6334c4c50..51647a028 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -40,7 +40,7 @@ QString GetImagePath(Common::UUID uuid) {
}
QString GetAccountUsername(const Service::Account::ProfileManager& manager, Common::UUID uuid) {
- Service::Account::ProfileBase profile;
+ Service::Account::ProfileBase profile{};
if (!manager.GetProfileBase(uuid, profile)) {
return {};
}
@@ -116,8 +116,8 @@ ConfigureProfileManager ::ConfigureProfileManager(QWidget* parent)
scene = new QGraphicsScene;
ui->current_user_icon->setScene(scene);
- SetConfiguration();
RetranslateUI();
+ SetConfiguration();
}
ConfigureProfileManager::~ConfigureProfileManager() = default;
@@ -147,7 +147,7 @@ void ConfigureProfileManager::SetConfiguration() {
void ConfigureProfileManager::PopulateUserList() {
const auto& profiles = profile_manager->GetAllUsers();
for (const auto& user : profiles) {
- Service::Account::ProfileBase profile;
+ Service::Account::ProfileBase profile{};
if (!profile_manager->GetProfileBase(user, profile))
continue;
@@ -180,7 +180,7 @@ void ConfigureProfileManager::ApplyConfiguration() {
return;
}
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
}
void ConfigureProfileManager::SelectUser(const QModelIndex& index) {
@@ -212,7 +212,7 @@ void ConfigureProfileManager::RenameUser() {
const auto uuid = profile_manager->GetUser(user);
ASSERT(uuid);
- Service::Account::ProfileBase profile;
+ Service::Account::ProfileBase profile{};
if (!profile_manager->GetProfileBase(*uuid, profile))
return;
diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_service.cpp
index 0de7a4f0b..b580cfff2 100644
--- a/src/yuzu/configuration/configure_service.cpp
+++ b/src/yuzu/configuration/configure_service.cpp
@@ -9,6 +9,7 @@
#include "ui_configure_service.h"
#include "yuzu/configuration/configure_service.h"
+#ifdef YUZU_ENABLE_BOXCAT
namespace {
QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
QString out;
@@ -32,6 +33,7 @@ QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
return out;
}
} // Anonymous namespace
+#endif
ConfigureService::ConfigureService(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureService>()) {
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 9ad43ed8f..6cf2032da 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -12,6 +12,7 @@
#include "common/assert.h"
#include "common/file_util.h"
#include "core/core.h"
+#include "core/hle/service/time/time.h"
#include "core/settings.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configuration_shared.h"
@@ -36,8 +37,8 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
}
});
- ui->label_console_id->setVisible(Settings::configuring_global);
- ui->button_regenerate_console_id->setVisible(Settings::configuring_global);
+ ui->label_console_id->setVisible(Settings::IsConfiguringGlobal());
+ ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal());
SetupPerGameUI();
@@ -77,7 +78,7 @@ void ConfigureSystem::SetConfiguration() {
Settings::values.rng_seed.UsingGlobal());
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count()));
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());
ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue());
@@ -104,11 +105,29 @@ void ConfigureSystem::SetConfiguration() {
void ConfigureSystem::ReadSystemSettings() {}
void ConfigureSystem::ApplyConfiguration() {
+ auto& system = Core::System::GetInstance();
+
+ // Allow setting custom RTC even if system is powered on,
+ // to allow in-game time to be fast forwarded
+ if (Settings::values.custom_rtc.UsingGlobal()) {
+ if (ui->custom_rtc_checkbox->isChecked()) {
+ Settings::values.custom_rtc.SetValue(
+ std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()));
+ if (system.IsPoweredOn()) {
+ const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() +
+ Service::Time::TimeManager::GetExternalTimeZoneOffset()};
+ system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
+ }
+ } else {
+ Settings::values.custom_rtc.SetValue(std::nullopt);
+ }
+ }
+
if (!enabled) {
return;
}
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
if (Settings::values.language_index.UsingGlobal()) {
Settings::values.language_index.SetValue(ui->combo_language->currentIndex());
@@ -131,15 +150,6 @@ void ConfigureSystem::ApplyConfiguration() {
Settings::values.rng_seed.SetValue(std::nullopt);
}
}
-
- if (Settings::values.custom_rtc.UsingGlobal()) {
- if (ui->custom_rtc_checkbox->isChecked()) {
- Settings::values.custom_rtc.SetValue(
- std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()));
- } else {
- Settings::values.custom_rtc.SetValue(std::nullopt);
- }
- }
} else {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index,
ui->combo_language);
@@ -189,7 +199,7 @@ void ConfigureSystem::ApplyConfiguration() {
}
}
- Settings::Apply();
+ Settings::Apply(system);
}
void ConfigureSystem::RefreshConsoleID() {
@@ -210,7 +220,7 @@ void ConfigureSystem::RefreshConsoleID() {
}
void ConfigureSystem::SetupPerGameUI() {
- if (Settings::configuring_global) {
+ if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());
ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());
ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal());
diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp
new file mode 100644
index 000000000..15557e4b8
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.cpp
@@ -0,0 +1,623 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QInputDialog>
+#include <QKeyEvent>
+#include <QMessageBox>
+#include <QMouseEvent>
+#include <QResizeEvent>
+#include <QStandardItemModel>
+#include <QTimer>
+#include "common/param_package.h"
+#include "core/frontend/framebuffer_layout.h"
+#include "core/settings.h"
+#include "input_common/main.h"
+#include "ui_configure_touch_from_button.h"
+#include "yuzu/configuration/configure_touch_from_button.h"
+#include "yuzu/configuration/configure_touch_widget.h"
+
+static QString GetKeyName(int key_code) {
+ switch (key_code) {
+ case Qt::Key_Shift:
+ return QObject::tr("Shift");
+ case Qt::Key_Control:
+ return QObject::tr("Ctrl");
+ case Qt::Key_Alt:
+ return QObject::tr("Alt");
+ case Qt::Key_Meta:
+ return QString{};
+ default:
+ return QKeySequence(key_code).toString();
+ }
+}
+
+static QString ButtonToText(const Common::ParamPackage& param) {
+ if (!param.Has("engine")) {
+ return QObject::tr("[not set]");
+ }
+
+ if (param.Get("engine", "") == "keyboard") {
+ return GetKeyName(param.Get("code", 0));
+ }
+
+ if (param.Get("engine", "") == "sdl") {
+ if (param.Has("hat")) {
+ const QString hat_str = QString::fromStdString(param.Get("hat", ""));
+ const QString direction_str = QString::fromStdString(param.Get("direction", ""));
+
+ return QObject::tr("Hat %1 %2").arg(hat_str, direction_str);
+ }
+
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+ const QString direction_str = QString::fromStdString(param.Get("direction", ""));
+
+ return QObject::tr("Axis %1%2").arg(axis_str, direction_str);
+ }
+
+ if (param.Has("button")) {
+ const QString button_str = QString::fromStdString(param.Get("button", ""));
+
+ return QObject::tr("Button %1").arg(button_str);
+ }
+
+ return {};
+ }
+
+ return QObject::tr("[unknown]");
+}
+
+ConfigureTouchFromButton::ConfigureTouchFromButton(
+ QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps,
+ InputCommon::InputSubsystem* input_subsystem_, const int default_index)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()),
+ touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index),
+ timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
+ ui->setupUi(this);
+ binding_list_model = new QStandardItemModel(0, 3, this);
+ binding_list_model->setHorizontalHeaderLabels(
+ {tr("Button"), tr("X", "X axis"), tr("Y", "Y axis")});
+ ui->binding_list->setModel(binding_list_model);
+ ui->bottom_screen->SetCoordLabel(ui->coord_label);
+
+ SetConfiguration();
+ UpdateUiDisplay();
+ ConnectEvents();
+}
+
+ConfigureTouchFromButton::~ConfigureTouchFromButton() = default;
+
+void ConfigureTouchFromButton::showEvent(QShowEvent* ev) {
+ QWidget::showEvent(ev);
+
+ // width values are not valid in the constructor
+ const int w =
+ ui->binding_list->viewport()->contentsRect().width() / binding_list_model->columnCount();
+ if (w <= 0) {
+ return;
+ }
+ ui->binding_list->setColumnWidth(0, w);
+ ui->binding_list->setColumnWidth(1, w);
+ ui->binding_list->setColumnWidth(2, w);
+}
+
+void ConfigureTouchFromButton::SetConfiguration() {
+ for (const auto& touch_map : touch_maps) {
+ ui->mapping->addItem(QString::fromStdString(touch_map.name));
+ }
+
+ ui->mapping->setCurrentIndex(selected_index);
+}
+
+void ConfigureTouchFromButton::UpdateUiDisplay() {
+ ui->button_delete->setEnabled(touch_maps.size() > 1);
+ ui->button_delete_bind->setEnabled(false);
+
+ binding_list_model->removeRows(0, binding_list_model->rowCount());
+
+ for (const auto& button_str : touch_maps[selected_index].buttons) {
+ Common::ParamPackage package{button_str};
+ QStandardItem* button = new QStandardItem(ButtonToText(package));
+ button->setData(QString::fromStdString(button_str));
+ button->setEditable(false);
+ QStandardItem* xcoord = new QStandardItem(QString::number(package.Get("x", 0)));
+ QStandardItem* ycoord = new QStandardItem(QString::number(package.Get("y", 0)));
+ binding_list_model->appendRow({button, xcoord, ycoord});
+
+ const int dot = ui->bottom_screen->AddDot(package.Get("x", 0), package.Get("y", 0));
+ button->setData(dot, DataRoleDot);
+ }
+}
+
+void ConfigureTouchFromButton::ConnectEvents() {
+ connect(ui->mapping, qOverload<int>(&QComboBox::currentIndexChanged), this, [this](int index) {
+ SaveCurrentMapping();
+ selected_index = index;
+ UpdateUiDisplay();
+ });
+ connect(ui->button_new, &QPushButton::clicked, this, &ConfigureTouchFromButton::NewMapping);
+ connect(ui->button_delete, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::DeleteMapping);
+ connect(ui->button_rename, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::RenameMapping);
+ connect(ui->button_delete_bind, &QPushButton::clicked, this,
+ &ConfigureTouchFromButton::DeleteBinding);
+ connect(ui->binding_list, &QTreeView::doubleClicked, this,
+ &ConfigureTouchFromButton::EditBinding);
+ connect(ui->binding_list->selectionModel(), &QItemSelectionModel::selectionChanged, this,
+ &ConfigureTouchFromButton::OnBindingSelection);
+ connect(binding_list_model, &QStandardItemModel::itemChanged, this,
+ &ConfigureTouchFromButton::OnBindingChanged);
+ connect(ui->binding_list->model(), &QStandardItemModel::rowsAboutToBeRemoved, this,
+ &ConfigureTouchFromButton::OnBindingDeleted);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotAdded, this,
+ &ConfigureTouchFromButton::NewBinding);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotSelected, this,
+ &ConfigureTouchFromButton::SetActiveBinding);
+ connect(ui->bottom_screen, &TouchScreenPreview::DotMoved, this,
+ &ConfigureTouchFromButton::SetCoordinates);
+ connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
+ &ConfigureTouchFromButton::ApplyConfiguration);
+
+ connect(timeout_timer.get(), &QTimer::timeout, [this]() { SetPollingResult({}, true); });
+
+ connect(poll_timer.get(), &QTimer::timeout, [this]() {
+ Common::ParamPackage params;
+ for (auto& poller : device_pollers) {
+ params = poller->GetNextInput();
+ if (params.Has("engine")) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ });
+}
+
+void ConfigureTouchFromButton::SaveCurrentMapping() {
+ auto& map = touch_maps[selected_index];
+ map.buttons.clear();
+ for (int i = 0, rc = binding_list_model->rowCount(); i < rc; ++i) {
+ const auto bind_str = binding_list_model->index(i, 0)
+ .data(Qt::ItemDataRole::UserRole + 1)
+ .toString()
+ .toStdString();
+ if (bind_str.empty()) {
+ continue;
+ }
+ Common::ParamPackage params{bind_str};
+ if (!params.Has("engine")) {
+ continue;
+ }
+ params.Set("x", binding_list_model->index(i, 1).data().toInt());
+ params.Set("y", binding_list_model->index(i, 2).data().toInt());
+ map.buttons.emplace_back(params.Serialize());
+ }
+}
+
+void ConfigureTouchFromButton::NewMapping() {
+ const QString name =
+ QInputDialog::getText(this, tr("New Profile"), tr("Enter the name for the new profile."));
+ if (name.isEmpty()) {
+ return;
+ }
+ touch_maps.emplace_back(Settings::TouchFromButtonMap{name.toStdString(), {}});
+ ui->mapping->addItem(name);
+ ui->mapping->setCurrentIndex(ui->mapping->count() - 1);
+}
+
+void ConfigureTouchFromButton::DeleteMapping() {
+ const auto answer = QMessageBox::question(
+ this, tr("Delete Profile"), tr("Delete profile %1?").arg(ui->mapping->currentText()));
+ if (answer != QMessageBox::Yes) {
+ return;
+ }
+ const bool blocked = ui->mapping->blockSignals(true);
+ ui->mapping->removeItem(selected_index);
+ ui->mapping->blockSignals(blocked);
+ touch_maps.erase(touch_maps.begin() + selected_index);
+ selected_index = ui->mapping->currentIndex();
+ UpdateUiDisplay();
+}
+
+void ConfigureTouchFromButton::RenameMapping() {
+ const QString new_name = QInputDialog::getText(this, tr("Rename Profile"), tr("New name:"));
+ if (new_name.isEmpty()) {
+ return;
+ }
+ ui->mapping->setItemText(selected_index, new_name);
+ touch_maps[selected_index].name = new_name.toStdString();
+}
+
+void ConfigureTouchFromButton::GetButtonInput(const int row_index, const bool is_new) {
+ binding_list_model->item(row_index, 0)->setText(tr("[press key]"));
+
+ input_setter = [this, row_index, is_new](const Common::ParamPackage& params,
+ const bool cancel) {
+ auto* cell = binding_list_model->item(row_index, 0);
+ if (cancel) {
+ if (is_new) {
+ binding_list_model->removeRow(row_index);
+ } else {
+ cell->setText(
+ ButtonToText(Common::ParamPackage{cell->data().toString().toStdString()}));
+ }
+ } else {
+ cell->setText(ButtonToText(params));
+ cell->setData(QString::fromStdString(params.Serialize()));
+ }
+ };
+
+ device_pollers = input_subsystem->GetPollers(InputCommon::Polling::DeviceType::Button);
+
+ for (auto& poller : device_pollers) {
+ poller->Start();
+ }
+
+ grabKeyboard();
+ grabMouse();
+ qApp->setOverrideCursor(QCursor(Qt::CursorShape::ArrowCursor));
+ timeout_timer->start(5000); // Cancel after 5 seconds
+ poll_timer->start(200); // Check for new inputs every 200ms
+}
+
+void ConfigureTouchFromButton::NewBinding(const QPoint& pos) {
+ auto* button = new QStandardItem();
+ button->setEditable(false);
+ auto* x_coord = new QStandardItem(QString::number(pos.x()));
+ auto* y_coord = new QStandardItem(QString::number(pos.y()));
+
+ const int dot_id = ui->bottom_screen->AddDot(pos.x(), pos.y());
+ button->setData(dot_id, DataRoleDot);
+
+ binding_list_model->appendRow({button, x_coord, y_coord});
+ ui->binding_list->setFocus();
+ ui->binding_list->setCurrentIndex(button->index());
+
+ GetButtonInput(binding_list_model->rowCount() - 1, true);
+}
+
+void ConfigureTouchFromButton::EditBinding(const QModelIndex& qi) {
+ if (qi.row() >= 0 && qi.column() == 0) {
+ GetButtonInput(qi.row(), false);
+ }
+}
+
+void ConfigureTouchFromButton::DeleteBinding() {
+ const int row_index = ui->binding_list->currentIndex().row();
+ if (row_index < 0) {
+ return;
+ }
+ ui->bottom_screen->RemoveDot(binding_list_model->index(row_index, 0).data(DataRoleDot).toInt());
+ binding_list_model->removeRow(row_index);
+}
+
+void ConfigureTouchFromButton::OnBindingSelection(const QItemSelection& selected,
+ const QItemSelection& deselected) {
+ ui->button_delete_bind->setEnabled(!selected.isEmpty());
+ if (!selected.isEmpty()) {
+ const auto dot_data = selected.indexes().first().data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->HighlightDot(dot_data.toInt());
+ }
+ }
+ if (!deselected.isEmpty()) {
+ const auto dot_data = deselected.indexes().first().data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->HighlightDot(dot_data.toInt(), false);
+ }
+ }
+}
+
+void ConfigureTouchFromButton::OnBindingChanged(QStandardItem* item) {
+ if (item->column() == 0) {
+ return;
+ }
+
+ const bool blocked = binding_list_model->blockSignals(true);
+ item->setText(QString::number(
+ std::clamp(item->text().toInt(), 0,
+ static_cast<int>((item->column() == 1 ? Layout::ScreenUndocked::Width
+ : Layout::ScreenUndocked::Height) -
+ 1))));
+ binding_list_model->blockSignals(blocked);
+
+ const auto dot_data = binding_list_model->index(item->row(), 0).data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->MoveDot(dot_data.toInt(),
+ binding_list_model->item(item->row(), 1)->text().toInt(),
+ binding_list_model->item(item->row(), 2)->text().toInt());
+ }
+}
+
+void ConfigureTouchFromButton::OnBindingDeleted(const QModelIndex& parent, int first, int last) {
+ for (int i = first; i <= last; ++i) {
+ const auto ix = binding_list_model->index(i, 0);
+ if (!ix.isValid()) {
+ return;
+ }
+ const auto dot_data = ix.data(DataRoleDot);
+ if (dot_data.isValid()) {
+ ui->bottom_screen->RemoveDot(dot_data.toInt());
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetActiveBinding(const int dot_id) {
+ for (int i = 0; i < binding_list_model->rowCount(); ++i) {
+ if (binding_list_model->index(i, 0).data(DataRoleDot) == dot_id) {
+ ui->binding_list->setCurrentIndex(binding_list_model->index(i, 0));
+ ui->binding_list->setFocus();
+ return;
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetCoordinates(const int dot_id, const QPoint& pos) {
+ for (int i = 0; i < binding_list_model->rowCount(); ++i) {
+ if (binding_list_model->item(i, 0)->data(DataRoleDot) == dot_id) {
+ binding_list_model->item(i, 1)->setText(QString::number(pos.x()));
+ binding_list_model->item(i, 2)->setText(QString::number(pos.y()));
+ return;
+ }
+ }
+}
+
+void ConfigureTouchFromButton::SetPollingResult(const Common::ParamPackage& params,
+ const bool cancel) {
+ releaseKeyboard();
+ releaseMouse();
+ qApp->restoreOverrideCursor();
+ timeout_timer->stop();
+ poll_timer->stop();
+ for (auto& poller : device_pollers) {
+ poller->Stop();
+ }
+ if (input_setter) {
+ (*input_setter)(params, cancel);
+ input_setter.reset();
+ }
+}
+
+void ConfigureTouchFromButton::keyPressEvent(QKeyEvent* event) {
+ if (!input_setter && event->key() == Qt::Key_Delete) {
+ DeleteBinding();
+ return;
+ }
+
+ if (!input_setter) {
+ return QDialog::keyPressEvent(event);
+ }
+
+ if (event->key() != Qt::Key_Escape) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ false);
+ } else {
+ SetPollingResult({}, true);
+ }
+}
+
+void ConfigureTouchFromButton::ApplyConfiguration() {
+ SaveCurrentMapping();
+ accept();
+}
+
+int ConfigureTouchFromButton::GetSelectedIndex() const {
+ return selected_index;
+}
+
+std::vector<Settings::TouchFromButtonMap> ConfigureTouchFromButton::GetMaps() const {
+ return touch_maps;
+}
+
+TouchScreenPreview::TouchScreenPreview(QWidget* parent) : QFrame(parent) {
+ setBackgroundRole(QPalette::ColorRole::Base);
+}
+
+TouchScreenPreview::~TouchScreenPreview() = default;
+
+void TouchScreenPreview::SetCoordLabel(QLabel* const label) {
+ coord_label = label;
+}
+
+int TouchScreenPreview::AddDot(const int device_x, const int device_y) {
+ QFont dot_font{QStringLiteral("monospace")};
+ dot_font.setStyleHint(QFont::Monospace);
+ dot_font.setPointSize(20);
+
+ auto* dot = new QLabel(this);
+ dot->setAttribute(Qt::WA_TranslucentBackground);
+ dot->setFont(dot_font);
+ dot->setText(QChar(0xD7)); // U+00D7 Multiplication Sign
+ dot->setAlignment(Qt::AlignmentFlag::AlignCenter);
+ dot->setProperty(PropId, ++max_dot_id);
+ dot->setProperty(PropX, device_x);
+ dot->setProperty(PropY, device_y);
+ dot->setCursor(Qt::CursorShape::PointingHandCursor);
+ dot->setMouseTracking(true);
+ dot->installEventFilter(this);
+ dot->show();
+ PositionDot(dot, device_x, device_y);
+ dots.emplace_back(max_dot_id, dot);
+ return max_dot_id;
+}
+
+void TouchScreenPreview::RemoveDot(const int id) {
+ const auto iter = std::find_if(dots.begin(), dots.end(),
+ [id](const auto& entry) { return entry.first == id; });
+ if (iter == dots.cend()) {
+ return;
+ }
+
+ iter->second->deleteLater();
+ dots.erase(iter);
+}
+
+void TouchScreenPreview::HighlightDot(const int id, const bool active) const {
+ for (const auto& dot : dots) {
+ if (dot.first == id) {
+ // use color property from the stylesheet, or fall back to the default palette
+ if (dot_highlight_color.isValid()) {
+ dot.second->setStyleSheet(
+ active ? QStringLiteral("color: %1").arg(dot_highlight_color.name())
+ : QString{});
+ } else {
+ dot.second->setForegroundRole(active ? QPalette::ColorRole::LinkVisited
+ : QPalette::ColorRole::NoRole);
+ }
+ if (active) {
+ dot.second->raise();
+ }
+ return;
+ }
+ }
+}
+
+void TouchScreenPreview::MoveDot(const int id, const int device_x, const int device_y) const {
+ const auto iter = std::find_if(dots.begin(), dots.end(),
+ [id](const auto& entry) { return entry.first == id; });
+ if (iter == dots.cend()) {
+ return;
+ }
+
+ iter->second->setProperty(PropX, device_x);
+ iter->second->setProperty(PropY, device_y);
+ PositionDot(iter->second, device_x, device_y);
+}
+
+void TouchScreenPreview::resizeEvent(QResizeEvent* event) {
+ if (ignore_resize) {
+ return;
+ }
+
+ const int target_width = std::min(width(), height() * 4 / 3);
+ const int target_height = std::min(height(), width() * 3 / 4);
+ if (target_width == width() && target_height == height()) {
+ return;
+ }
+ ignore_resize = true;
+ setGeometry((parentWidget()->contentsRect().width() - target_width) / 2, y(), target_width,
+ target_height);
+ ignore_resize = false;
+
+ if (event->oldSize().width() != target_width || event->oldSize().height() != target_height) {
+ for (const auto& dot : dots) {
+ PositionDot(dot.second);
+ }
+ }
+}
+
+void TouchScreenPreview::mouseMoveEvent(QMouseEvent* event) {
+ if (!coord_label) {
+ return;
+ }
+ const auto pos = MapToDeviceCoords(event->x(), event->y());
+ if (pos) {
+ coord_label->setText(QStringLiteral("X: %1, Y: %2").arg(pos->x()).arg(pos->y()));
+ } else {
+ coord_label->clear();
+ }
+}
+
+void TouchScreenPreview::leaveEvent(QEvent* event) {
+ if (coord_label) {
+ coord_label->clear();
+ }
+}
+
+void TouchScreenPreview::mousePressEvent(QMouseEvent* event) {
+ if (event->button() != Qt::MouseButton::LeftButton) {
+ return;
+ }
+ const auto pos = MapToDeviceCoords(event->x(), event->y());
+ if (pos) {
+ emit DotAdded(*pos);
+ }
+}
+
+bool TouchScreenPreview::eventFilter(QObject* obj, QEvent* event) {
+ switch (event->type()) {
+ case QEvent::Type::MouseButtonPress: {
+ const auto mouse_event = static_cast<QMouseEvent*>(event);
+ if (mouse_event->button() != Qt::MouseButton::LeftButton) {
+ break;
+ }
+ emit DotSelected(obj->property(PropId).toInt());
+
+ drag_state.dot = qobject_cast<QLabel*>(obj);
+ drag_state.start_pos = mouse_event->globalPos();
+ return true;
+ }
+ case QEvent::Type::MouseMove: {
+ if (!drag_state.dot) {
+ break;
+ }
+ const auto mouse_event = static_cast<QMouseEvent*>(event);
+ if (!drag_state.active) {
+ drag_state.active =
+ (mouse_event->globalPos() - drag_state.start_pos).manhattanLength() >=
+ QApplication::startDragDistance();
+ if (!drag_state.active) {
+ break;
+ }
+ }
+ auto current_pos = mapFromGlobal(mouse_event->globalPos());
+ current_pos.setX(std::clamp(current_pos.x(), contentsMargins().left(),
+ contentsMargins().left() + contentsRect().width() - 1));
+ current_pos.setY(std::clamp(current_pos.y(), contentsMargins().top(),
+ contentsMargins().top() + contentsRect().height() - 1));
+ const auto device_coord = MapToDeviceCoords(current_pos.x(), current_pos.y());
+ if (device_coord) {
+ drag_state.dot->setProperty(PropX, device_coord->x());
+ drag_state.dot->setProperty(PropY, device_coord->y());
+ PositionDot(drag_state.dot, device_coord->x(), device_coord->y());
+ emit DotMoved(drag_state.dot->property(PropId).toInt(), *device_coord);
+ if (coord_label) {
+ coord_label->setText(
+ QStringLiteral("X: %1, Y: %2").arg(device_coord->x()).arg(device_coord->y()));
+ }
+ }
+ return true;
+ }
+ case QEvent::Type::MouseButtonRelease: {
+ drag_state.dot.clear();
+ drag_state.active = false;
+ return true;
+ }
+ default:
+ break;
+ }
+ return obj->eventFilter(obj, event);
+}
+
+std::optional<QPoint> TouchScreenPreview::MapToDeviceCoords(const int screen_x,
+ const int screen_y) const {
+ const float t_x = 0.5f + static_cast<float>(screen_x - contentsMargins().left()) *
+ (Layout::ScreenUndocked::Width - 1) / (contentsRect().width() - 1);
+ const float t_y = 0.5f + static_cast<float>(screen_y - contentsMargins().top()) *
+ (Layout::ScreenUndocked::Height - 1) /
+ (contentsRect().height() - 1);
+ if (t_x >= 0.5f && t_x < Layout::ScreenUndocked::Width && t_y >= 0.5f &&
+ t_y < Layout::ScreenUndocked::Height) {
+
+ return QPoint{static_cast<int>(t_x), static_cast<int>(t_y)};
+ }
+ return std::nullopt;
+}
+
+void TouchScreenPreview::PositionDot(QLabel* const dot, const int device_x,
+ const int device_y) const {
+ const float device_coord_x =
+ static_cast<float>(device_x >= 0 ? device_x : dot->property(PropX).toInt());
+ int x_coord = static_cast<int>(
+ device_coord_x * (contentsRect().width() - 1) / (Layout::ScreenUndocked::Width - 1) +
+ contentsMargins().left() - static_cast<float>(dot->width()) / 2 + 0.5f);
+
+ const float device_coord_y =
+ static_cast<float>(device_y >= 0 ? device_y : dot->property(PropY).toInt());
+ const int y_coord = static_cast<int>(
+ device_coord_y * (contentsRect().height() - 1) / (Layout::ScreenUndocked::Height - 1) +
+ contentsMargins().top() - static_cast<float>(dot->height()) / 2 + 0.5f);
+
+ dot->move(x_coord, y_coord);
+}
diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h
new file mode 100644
index 000000000..d9513e3bc
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.h
@@ -0,0 +1,92 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <memory>
+#include <optional>
+#include <vector>
+#include <QDialog>
+
+class QItemSelection;
+class QModelIndex;
+class QStandardItemModel;
+class QStandardItem;
+class QTimer;
+
+namespace Common {
+class ParamPackage;
+}
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace InputCommon::Polling {
+class DevicePoller;
+}
+
+namespace Settings {
+struct TouchFromButtonMap;
+}
+
+namespace Ui {
+class ConfigureTouchFromButton;
+}
+
+class ConfigureTouchFromButton : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureTouchFromButton(QWidget* parent,
+ const std::vector<Settings::TouchFromButtonMap>& touch_maps,
+ InputCommon::InputSubsystem* input_subsystem_,
+ int default_index = 0);
+ ~ConfigureTouchFromButton() override;
+
+ int GetSelectedIndex() const;
+ std::vector<Settings::TouchFromButtonMap> GetMaps() const;
+
+public slots:
+ void ApplyConfiguration();
+ void NewBinding(const QPoint& pos);
+ void SetActiveBinding(int dot_id);
+ void SetCoordinates(int dot_id, const QPoint& pos);
+
+protected:
+ void showEvent(QShowEvent* ev) override;
+ void keyPressEvent(QKeyEvent* event) override;
+
+private slots:
+ void NewMapping();
+ void DeleteMapping();
+ void RenameMapping();
+ void EditBinding(const QModelIndex& qi);
+ void DeleteBinding();
+ void OnBindingSelection(const QItemSelection& selected, const QItemSelection& deselected);
+ void OnBindingChanged(QStandardItem* item);
+ void OnBindingDeleted(const QModelIndex& parent, int first, int last);
+
+private:
+ void SetConfiguration();
+ void UpdateUiDisplay();
+ void ConnectEvents();
+ void GetButtonInput(int row_index, bool is_new);
+ void SetPollingResult(const Common::ParamPackage& params, bool cancel);
+ void SaveCurrentMapping();
+
+ std::unique_ptr<Ui::ConfigureTouchFromButton> ui;
+ std::vector<Settings::TouchFromButtonMap> touch_maps;
+ QStandardItemModel* binding_list_model;
+ InputCommon::InputSubsystem* input_subsystem;
+ int selected_index;
+
+ std::unique_ptr<QTimer> timeout_timer;
+ std::unique_ptr<QTimer> poll_timer;
+ std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
+ std::optional<std::function<void(const Common::ParamPackage&, bool)>> input_setter;
+
+ static constexpr int DataRoleDot = Qt::ItemDataRole::UserRole + 2;
+};
diff --git a/src/yuzu/configuration/configure_touch_from_button.ui b/src/yuzu/configuration/configure_touch_from_button.ui
new file mode 100644
index 000000000..757219d54
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_from_button.ui
@@ -0,0 +1,221 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureTouchFromButton</class>
+ <widget class="QDialog" name="ConfigureTouchFromButton">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>500</width>
+ <height>500</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Touchscreen Mappings</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Mapping:</string>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="mapping">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_new">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>New</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_delete">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Delete</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_rename">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Rename</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="Line" name="line">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Click the bottom area to add a point, then press a button to bind.
+Drag points to change position, or double-click table cells to edit values.</string>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="button_delete_bind">
+ <property name="text">
+ <string>Delete Point</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QTreeView" name="binding_list">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="rootIsDecorated">
+ <bool>false</bool>
+ </property>
+ <property name="uniformRowHeights">
+ <bool>true</bool>
+ </property>
+ <property name="itemsExpandable">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="TouchScreenPreview" name="bottom_screen">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>160</width>
+ <height>120</height>
+ </size>
+ </property>
+ <property name="baseSize">
+ <size>
+ <width>320</width>
+ <height>240</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>CrossCursor</cursorShape>
+ </property>
+ <property name="mouseTracking">
+ <bool>true</bool>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="coord_label">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>TouchScreenPreview</class>
+ <extends>QFrame</extends>
+ <header>yuzu/configuration/configure_touch_widget.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureTouchFromButton</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/configure_touch_widget.h b/src/yuzu/configuration/configure_touch_widget.h
new file mode 100644
index 000000000..347b46583
--- /dev/null
+++ b/src/yuzu/configuration/configure_touch_widget.h
@@ -0,0 +1,62 @@
+// Copyright 2020 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <optional>
+#include <utility>
+#include <vector>
+#include <QFrame>
+#include <QPointer>
+
+class QLabel;
+
+// Widget for representing touchscreen coordinates
+class TouchScreenPreview : public QFrame {
+ Q_OBJECT
+ Q_PROPERTY(QColor dotHighlightColor MEMBER dot_highlight_color)
+
+public:
+ explicit TouchScreenPreview(QWidget* parent);
+ ~TouchScreenPreview() override;
+
+ void SetCoordLabel(QLabel*);
+ int AddDot(int device_x, int device_y);
+ void RemoveDot(int id);
+ void HighlightDot(int id, bool active = true) const;
+ void MoveDot(int id, int device_x, int device_y) const;
+
+signals:
+ void DotAdded(const QPoint& pos);
+ void DotSelected(int dot_id);
+ void DotMoved(int dot_id, const QPoint& pos);
+
+protected:
+ void resizeEvent(QResizeEvent*) override;
+ void mouseMoveEvent(QMouseEvent*) override;
+ void leaveEvent(QEvent*) override;
+ void mousePressEvent(QMouseEvent*) override;
+ bool eventFilter(QObject*, QEvent*) override;
+
+private:
+ std::optional<QPoint> MapToDeviceCoords(int screen_x, int screen_y) const;
+ void PositionDot(QLabel* dot, int device_x = -1, int device_y = -1) const;
+
+ bool ignore_resize = false;
+ QPointer<QLabel> coord_label;
+
+ std::vector<std::pair<int, QLabel*>> dots;
+ int max_dot_id = 0;
+ QColor dot_highlight_color;
+ static constexpr char PropId[] = "dot_id";
+ static constexpr char PropX[] = "device_x";
+ static constexpr char PropY[] = "device_y";
+
+ struct DragState {
+ bool active = false;
+ QPointer<QLabel> dot;
+ QPoint start_pos;
+ };
+ DragState drag_state;
+};
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
index 7d7cc00b7..29c86c7bc 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
@@ -33,21 +33,18 @@ void ConfigureTouchscreenAdvanced::RetranslateUI() {
}
void ConfigureTouchscreenAdvanced::ApplyConfiguration() {
- Settings::values.touchscreen.finger = ui->finger_box->value();
Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value();
Settings::values.touchscreen.rotation_angle = ui->angle_box->value();
}
void ConfigureTouchscreenAdvanced::LoadConfiguration() {
- ui->finger_box->setValue(Settings::values.touchscreen.finger);
ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x);
ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y);
ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle);
}
void ConfigureTouchscreenAdvanced::RestoreDefaults() {
- ui->finger_box->setValue(0);
ui->diameter_x_box->setValue(15);
ui->diameter_y_box->setValue(15);
ui->angle_box->setValue(0);
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.ui b/src/yuzu/configuration/configure_touchscreen_advanced.ui
index 1171c2dd1..88e7cf050 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.ui
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.ui
@@ -65,20 +65,13 @@
</property>
</spacer>
</item>
- <item row="2" column="1">
+ <item row="1" column="1">
<widget class="QLabel" name="label_4">
<property name="text">
<string>Touch Diameter Y</string>
</property>
</widget>
</item>
- <item row="0" column="1">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Finger</string>
- </property>
- </widget>
- </item>
<item row="0" column="3">
<spacer name="horizontalSpacer_2">
<property name="orientation">
@@ -92,37 +85,27 @@
</property>
</spacer>
</item>
- <item row="1" column="1">
+ <item row="0" column="1">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Touch Diameter X</string>
</property>
</widget>
</item>
- <item row="0" column="2">
- <widget class="QSpinBox" name="finger_box">
- <property name="minimumSize">
- <size>
- <width>80</width>
- <height>0</height>
- </size>
- </property>
- </widget>
- </item>
- <item row="3" column="1">
+ <item row="2" column="1">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Rotational Angle</string>
</property>
</widget>
</item>
- <item row="1" column="2">
+ <item row="0" column="2">
<widget class="QSpinBox" name="diameter_x_box"/>
</item>
- <item row="2" column="2">
+ <item row="1" column="2">
<widget class="QSpinBox" name="diameter_y_box"/>
</item>
- <item row="3" column="2">
+ <item row="2" column="2">
<widget class="QSpinBox" name="angle_box"/>
</item>
</layout>
@@ -168,32 +151,12 @@
<signal>accepted()</signal>
<receiver>ConfigureTouchscreenAdvanced</receiver>
<slot>accept()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>140</x>
- <y>318</y>
- </hint>
- <hint type="destinationlabel">
- <x>140</x>
- <y>169</y>
- </hint>
- </hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>ConfigureTouchscreenAdvanced</receiver>
<slot>reject()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>140</x>
- <y>318</y>
- </hint>
- <hint type="destinationlabel">
- <x>140</x>
- <y>169</y>
- </hint>
- </hints>
- </connection>
+ </connection>
</connections>
</ui>
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index dbe3f78c8..aed876008 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -9,6 +9,7 @@
#include <QDirIterator>
#include "common/common_types.h"
#include "common/file_util.h"
+#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_ui.h"
#include "yuzu/configuration/configure_ui.h"
@@ -84,7 +85,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir,
ui->screenshot_path_edit->text().toStdString());
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
}
void ConfigureUi::RequestGameListUpdate() {
diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp
new file mode 100644
index 000000000..7dcb2c5b9
--- /dev/null
+++ b/src/yuzu/configuration/configure_vibration.cpp
@@ -0,0 +1,146 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <unordered_map>
+
+#include <fmt/format.h>
+
+#include "common/param_package.h"
+#include "core/settings.h"
+#include "ui_configure_vibration.h"
+#include "yuzu/configuration/configure_vibration.h"
+
+ConfigureVibration::ConfigureVibration(QWidget* parent)
+ : QDialog(parent), ui(std::make_unique<Ui::ConfigureVibration>()) {
+ ui->setupUi(this);
+
+ vibration_groupboxes = {
+ ui->vibrationGroupPlayer1, ui->vibrationGroupPlayer2, ui->vibrationGroupPlayer3,
+ ui->vibrationGroupPlayer4, ui->vibrationGroupPlayer5, ui->vibrationGroupPlayer6,
+ ui->vibrationGroupPlayer7, ui->vibrationGroupPlayer8,
+ };
+
+ vibration_spinboxes = {
+ ui->vibrationSpinPlayer1, ui->vibrationSpinPlayer2, ui->vibrationSpinPlayer3,
+ ui->vibrationSpinPlayer4, ui->vibrationSpinPlayer5, ui->vibrationSpinPlayer6,
+ ui->vibrationSpinPlayer7, ui->vibrationSpinPlayer8,
+ };
+
+ const auto& players = Settings::values.players.GetValue();
+
+ for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ vibration_groupboxes[i]->setChecked(players[i].vibration_enabled);
+ vibration_spinboxes[i]->setValue(players[i].vibration_strength);
+ }
+
+ ui->checkBoxAccurateVibration->setChecked(
+ Settings::values.enable_accurate_vibrations.GetValue());
+
+ if (!Settings::IsConfiguringGlobal()) {
+ ui->checkBoxAccurateVibration->setDisabled(true);
+ }
+
+ RetranslateUI();
+}
+
+ConfigureVibration::~ConfigureVibration() = default;
+
+void ConfigureVibration::ApplyConfiguration() {
+ auto& players = Settings::values.players.GetValue();
+
+ for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
+ players[i].vibration_enabled = vibration_groupboxes[i]->isChecked();
+ players[i].vibration_strength = vibration_spinboxes[i]->value();
+ }
+
+ Settings::values.enable_accurate_vibrations.SetValue(
+ ui->checkBoxAccurateVibration->isChecked());
+}
+
+void ConfigureVibration::SetVibrationDevices(std::size_t player_index) {
+ using namespace Settings::NativeButton;
+ static constexpr std::array<std::array<Settings::NativeButton::Values, 6>, 2> buttons{{
+ {DLeft, DUp, DRight, DDown, L, ZL}, // Left Buttons
+ {A, B, X, Y, R, ZR}, // Right Buttons
+ }};
+
+ auto& player = Settings::values.players.GetValue()[player_index];
+
+ for (std::size_t device_idx = 0; device_idx < buttons.size(); ++device_idx) {
+ std::unordered_map<std::string, int> params_count;
+
+ for (const auto button_index : buttons[device_idx]) {
+ const auto& player_button = player.buttons[button_index];
+
+ if (params_count.find(player_button) != params_count.end()) {
+ ++params_count[player_button];
+ continue;
+ }
+
+ params_count.insert_or_assign(player_button, 1);
+ }
+
+ const auto it = std::max_element(
+ params_count.begin(), params_count.end(),
+ [](const auto& lhs, const auto& rhs) { return lhs.second < rhs.second; });
+
+ auto& vibration_param_str = player.vibrations[device_idx];
+ vibration_param_str.clear();
+
+ if (it->first.empty()) {
+ continue;
+ }
+
+ const auto param = Common::ParamPackage(it->first);
+
+ const auto engine = param.Get("engine", "");
+ const auto guid = param.Get("guid", "");
+ const auto port = param.Get("port", "");
+
+ if (engine.empty() || engine == "keyboard" || engine == "mouse") {
+ continue;
+ }
+
+ vibration_param_str += fmt::format("engine:{}", engine);
+
+ if (!port.empty()) {
+ vibration_param_str += fmt::format(",port:{}", port);
+ }
+ if (!guid.empty()) {
+ vibration_param_str += fmt::format(",guid:{}", guid);
+ }
+ }
+
+ if (player.vibrations[0] != player.vibrations[1]) {
+ return;
+ }
+
+ if (!player.vibrations[0].empty() &&
+ player.controller_type != Settings::ControllerType::RightJoycon) {
+ player.vibrations[1].clear();
+ } else if (!player.vibrations[1].empty() &&
+ player.controller_type == Settings::ControllerType::RightJoycon) {
+ player.vibrations[0].clear();
+ }
+}
+
+void ConfigureVibration::SetAllVibrationDevices() {
+ // Set vibration devices for all player indices including handheld
+ for (std::size_t player_idx = 0; player_idx < NUM_PLAYERS + 1; ++player_idx) {
+ SetVibrationDevices(player_idx);
+ }
+}
+
+void ConfigureVibration::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QDialog::changeEvent(event);
+}
+
+void ConfigureVibration::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_vibration.h b/src/yuzu/configuration/configure_vibration.h
new file mode 100644
index 000000000..07411a86f
--- /dev/null
+++ b/src/yuzu/configuration/configure_vibration.h
@@ -0,0 +1,43 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <QDialog>
+
+class QGroupBox;
+class QSpinBox;
+
+namespace Ui {
+class ConfigureVibration;
+}
+
+class ConfigureVibration : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ConfigureVibration(QWidget* parent);
+ ~ConfigureVibration() override;
+
+ void ApplyConfiguration();
+
+ static void SetVibrationDevices(std::size_t player_index);
+ static void SetAllVibrationDevices();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ std::unique_ptr<Ui::ConfigureVibration> ui;
+
+ static constexpr std::size_t NUM_PLAYERS = 8;
+
+ // Groupboxes encapsulating the vibration strength spinbox.
+ std::array<QGroupBox*, NUM_PLAYERS> vibration_groupboxes;
+
+ // Spinboxes representing the vibration strength percentage.
+ std::array<QSpinBox*, NUM_PLAYERS> vibration_spinboxes;
+};
diff --git a/src/yuzu/configuration/configure_vibration.ui b/src/yuzu/configuration/configure_vibration.ui
new file mode 100644
index 000000000..efdf317a9
--- /dev/null
+++ b/src/yuzu/configuration/configure_vibration.ui
@@ -0,0 +1,546 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureVibration</class>
+ <widget class="QDialog" name="ConfigureVibration">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>364</width>
+ <height>242</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Configure Vibration</string>
+ </property>
+ <property name="styleSheet">
+ <string notr="true"/>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="vibrationStrengthGroup">
+ <property name="title">
+ <string>Vibration</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3" stretch="0,0">
+ <property name="leftMargin">
+ <number>9</number>
+ </property>
+ <property name="topMargin">
+ <number>9</number>
+ </property>
+ <property name="rightMargin">
+ <number>9</number>
+ </property>
+ <property name="bottomMargin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="QWidget" name="player14Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer1">
+ <property name="title">
+ <string>Player 1</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_8">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer1">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer2">
+ <property name="title">
+ <string>Player 2</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_9">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer2">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer3">
+ <property name="title">
+ <string>Player 3</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_10">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer3">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer4">
+ <property name="title">
+ <string>Player 4</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer4">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="player58Widget" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_6">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer7">
+ <property name="title">
+ <string>Player 5</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_14">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer7">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer8">
+ <property name="title">
+ <string>Player 6</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_15">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer8">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer5">
+ <property name="title">
+ <string>Player 7</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_12">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer5">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationGroupPlayer6">
+ <property name="title">
+ <string>Player 8</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_13">
+ <property name="leftMargin">
+ <number>3</number>
+ </property>
+ <property name="topMargin">
+ <number>3</number>
+ </property>
+ <property name="rightMargin">
+ <number>3</number>
+ </property>
+ <property name="bottomMargin">
+ <number>3</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="vibrationSpinPlayer6">
+ <property name="minimumSize">
+ <size>
+ <width>68</width>
+ <height>21</height>
+ </size>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>68</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="suffix">
+ <string>%</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>150</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="vibrationSettingsGroup">
+ <property name="title">
+ <string>Settings</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QCheckBox" name="checkBoxAccurateVibration">
+ <property name="text">
+ <string>Enable Accurate Vibration</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer name="spacerVibration">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>167</width>
+ <height>55</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBoxVibration">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>buttonBoxVibration</sender>
+ <signal>accepted()</signal>
+ <receiver>ConfigureVibration</receiver>
+ <slot>accept()</slot>
+ </connection>
+ <connection>
+ <sender>buttonBoxVibration</sender>
+ <signal>rejected()</signal>
+ <receiver>ConfigureVibration</receiver>
+ <slot>reject()</slot>
+ </connection>
+ </connections>
+</ui>
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
new file mode 100644
index 000000000..e87aededb
--- /dev/null
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -0,0 +1,131 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <fmt/format.h>
+
+#include "common/common_paths.h"
+#include "common/file_util.h"
+#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/input_profiles.h"
+
+namespace FS = Common::FS;
+
+namespace {
+
+bool ProfileExistsInFilesystem(std::string_view profile_name) {
+ return FS::Exists(fmt::format("{}input" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), profile_name));
+}
+
+bool IsINI(std::string_view filename) {
+ const std::size_t index = filename.rfind('.');
+
+ if (index == std::string::npos) {
+ return false;
+ }
+
+ return filename.substr(index) == ".ini";
+}
+
+std::string GetNameWithoutExtension(const std::string& filename) {
+ const std::size_t index = filename.rfind('.');
+
+ if (index == std::string::npos) {
+ return filename;
+ }
+
+ return filename.substr(0, index);
+}
+
+} // namespace
+
+InputProfiles::InputProfiles() {
+ const std::string input_profile_loc =
+ fmt::format("{}input", FS::GetUserPath(FS::UserPath::ConfigDir));
+
+ FS::ForeachDirectoryEntry(
+ nullptr, input_profile_loc,
+ [this](u64* entries_out, const std::string& directory, const std::string& filename) {
+ if (IsINI(filename) && IsProfileNameValid(GetNameWithoutExtension(filename))) {
+ map_profiles.insert_or_assign(
+ GetNameWithoutExtension(filename),
+ std::make_unique<Config>(GetNameWithoutExtension(filename),
+ Config::ConfigType::InputProfile));
+ }
+ return true;
+ });
+}
+
+InputProfiles::~InputProfiles() = default;
+
+std::vector<std::string> InputProfiles::GetInputProfileNames() {
+ std::vector<std::string> profile_names;
+ profile_names.reserve(map_profiles.size());
+
+ for (const auto& [profile_name, config] : map_profiles) {
+ if (!ProfileExistsInFilesystem(profile_name)) {
+ DeleteProfile(profile_name);
+ continue;
+ }
+
+ profile_names.push_back(profile_name);
+ }
+
+ return profile_names;
+}
+
+bool InputProfiles::IsProfileNameValid(std::string_view profile_name) {
+ return profile_name.find_first_of("<>:;\"/\\|,.!?*") == std::string::npos;
+}
+
+bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t player_index) {
+ if (ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ map_profiles.insert_or_assign(
+ profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
+
+ return SaveProfile(profile_name, player_index);
+}
+
+bool InputProfiles::DeleteProfile(const std::string& profile_name) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ if (!ProfileExistsInFilesystem(profile_name) ||
+ FS::Delete(map_profiles[profile_name]->GetConfigFilePath())) {
+ map_profiles.erase(profile_name);
+ }
+
+ return !ProfileExistsInMap(profile_name) && !ProfileExistsInFilesystem(profile_name);
+}
+
+bool InputProfiles::LoadProfile(const std::string& profile_name, std::size_t player_index) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ if (!ProfileExistsInFilesystem(profile_name)) {
+ map_profiles.erase(profile_name);
+ return false;
+ }
+
+ map_profiles[profile_name]->ReadControlPlayerValue(player_index);
+ return true;
+}
+
+bool InputProfiles::SaveProfile(const std::string& profile_name, std::size_t player_index) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ map_profiles[profile_name]->SaveControlPlayerValue(player_index);
+ return true;
+}
+
+bool InputProfiles::ProfileExistsInMap(const std::string& profile_name) const {
+ return map_profiles.find(profile_name) != map_profiles.end();
+}
diff --git a/src/yuzu/configuration/input_profiles.h b/src/yuzu/configuration/input_profiles.h
new file mode 100644
index 000000000..cb41fd9be
--- /dev/null
+++ b/src/yuzu/configuration/input_profiles.h
@@ -0,0 +1,32 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include <string_view>
+#include <unordered_map>
+
+class Config;
+
+class InputProfiles {
+
+public:
+ explicit InputProfiles();
+ virtual ~InputProfiles();
+
+ std::vector<std::string> GetInputProfileNames();
+
+ static bool IsProfileNameValid(std::string_view profile_name);
+
+ bool CreateProfile(const std::string& profile_name, std::size_t player_index);
+ bool DeleteProfile(const std::string& profile_name);
+ bool LoadProfile(const std::string& profile_name, std::size_t player_index);
+ bool SaveProfile(const std::string& profile_name, std::size_t player_index);
+
+private:
+ bool ProfileExistsInMap(const std::string& profile_name) const;
+
+ std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
+};
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
new file mode 100644
index 000000000..2731d948d
--- /dev/null
+++ b/src/yuzu/debugger/controller.cpp
@@ -0,0 +1,66 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QAction>
+#include <QLayout>
+#include <QString>
+#include "core/settings.h"
+#include "yuzu/configuration/configure_input_player_widget.h"
+#include "yuzu/debugger/controller.h"
+
+ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
+ setObjectName(QStringLiteral("Controller"));
+ setWindowTitle(tr("Controller P1"));
+ resize(500, 350);
+ setMinimumSize(500, 350);
+ // Remove the "?" button from the titlebar and enable the maximize button
+ setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
+ Qt::WindowMaximizeButtonHint);
+
+ widget = new PlayerControlPreview(this);
+ refreshConfiguration();
+ QLayout* layout = new QVBoxLayout(this);
+ layout->setContentsMargins(0, 0, 0, 0);
+ layout->addWidget(widget);
+ setLayout(layout);
+
+ // Configure focus so that widget is focusable and the dialog automatically forwards focus to
+ // it.
+ setFocusProxy(widget);
+ widget->setFocusPolicy(Qt::StrongFocus);
+ widget->setFocus();
+}
+
+void ControllerDialog::refreshConfiguration() {
+ const auto& players = Settings::values.players.GetValue();
+ constexpr std::size_t player = 0;
+ widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
+ widget->SetConnectedStatus(players[player].connected);
+ widget->SetControllerType(players[player].controller_type);
+}
+
+QAction* ControllerDialog::toggleViewAction() {
+ if (toggle_view_action == nullptr) {
+ toggle_view_action = new QAction(tr("&Controller P1"), this);
+ toggle_view_action->setCheckable(true);
+ toggle_view_action->setChecked(isVisible());
+ connect(toggle_view_action, &QAction::toggled, this, &ControllerDialog::setVisible);
+ }
+
+ return toggle_view_action;
+}
+
+void ControllerDialog::showEvent(QShowEvent* ev) {
+ if (toggle_view_action) {
+ toggle_view_action->setChecked(isVisible());
+ }
+ QWidget::showEvent(ev);
+}
+
+void ControllerDialog::hideEvent(QHideEvent* ev) {
+ if (toggle_view_action) {
+ toggle_view_action->setChecked(isVisible());
+ }
+ QWidget::hideEvent(ev);
+}
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
new file mode 100644
index 000000000..c54750070
--- /dev/null
+++ b/src/yuzu/debugger/controller.h
@@ -0,0 +1,31 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <QWidget>
+
+class QAction;
+class QHideEvent;
+class QShowEvent;
+class PlayerControlPreview;
+
+class ControllerDialog : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ControllerDialog(QWidget* parent = nullptr);
+
+ /// Returns a QAction that can be used to toggle visibility of this dialog.
+ QAction* toggleViewAction();
+ void refreshConfiguration();
+
+protected:
+ void showEvent(QShowEvent* ev) override;
+ void hideEvent(QHideEvent* ev) override;
+
+private:
+ QAction* toggle_view_action = nullptr;
+ PlayerControlPreview* widget;
+};
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
index 0e26f765b..efdc6aa50 100644
--- a/src/yuzu/debugger/profiler.cpp
+++ b/src/yuzu/debugger/profiler.cpp
@@ -48,7 +48,7 @@ private:
MicroProfileDialog::MicroProfileDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
setObjectName(QStringLiteral("MicroProfile"));
- setWindowTitle(tr("MicroProfile"));
+ setWindowTitle(tr("&MicroProfile"));
resize(1000, 600);
// Remove the "?" button from the titlebar and enable the maximize button
setWindowFlags((windowFlags() & ~Qt::WindowContextHelpButtonHint) |
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 3439cb333..3bca6277b 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -13,19 +13,19 @@
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/handle_table.h"
-#include "core/hle/kernel/mutex.h"
+#include "core/hle/kernel/k_readable_event.h"
+#include "core/hle/kernel/k_scheduler.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/scheduler.h"
-#include "core/hle/kernel/synchronization_object.h"
-#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/svc_common.h"
+#include "core/hle/kernel/svc_types.h"
#include "core/memory.h"
namespace {
constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{
{Qt::GlobalColor::darkGreen, Qt::GlobalColor::green},
- {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green},
{Qt::GlobalColor::darkBlue, Qt::GlobalColor::cyan},
{Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray},
{Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray},
@@ -91,9 +91,9 @@ std::size_t WaitTreeItem::Row() const {
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
std::vector<std::unique_ptr<WaitTreeThread>> item_list;
std::size_t row = 0;
- auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::Thread>>& threads) {
+ auto add_threads = [&](const std::vector<std::shared_ptr<Kernel::KThread>>& threads) {
for (std::size_t i = 0; i < threads.size(); ++i) {
- if (!threads[i]->IsHLEThread()) {
+ if (threads[i]->GetThreadTypeForDebugging() == Kernel::ThreadType::User) {
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
item_list.back()->row = row;
}
@@ -102,7 +102,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList()
};
const auto& system = Core::System::GetInstance();
- add_threads(system.GlobalScheduler().GetThreadList());
+ add_threads(system.GlobalSchedulerContext().GetThreadList());
return item_list;
}
@@ -117,8 +117,8 @@ QString WaitTreeText::GetText() const {
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table)
: mutex_address(mutex_address) {
mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
- owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Mutex::MutexOwnerMask);
- owner = handle_table.Get<Kernel::Thread>(owner_handle);
+ owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
+ owner = handle_table.Get<Kernel::KThread>(owner_handle);
}
WaitTreeMutexInfo::~WaitTreeMutexInfo() = default;
@@ -128,7 +128,7 @@ QString WaitTreeMutexInfo::GetText() const {
}
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() const {
- const bool has_waiters = (mutex_value & Kernel::Mutex::MutexHasWaitersFlag) != 0;
+ const bool has_waiters = (mutex_value & Kernel::Svc::HandleWaitMask) != 0;
std::vector<std::unique_ptr<WaitTreeItem>> list;
list.push_back(std::make_unique<WaitTreeText>(tr("has waiters: %1").arg(has_waiters)));
@@ -140,7 +140,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
return list;
}
-WaitTreeCallstack::WaitTreeCallstack(const Kernel::Thread& thread) : thread(thread) {}
+WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread) : thread(thread) {}
WaitTreeCallstack::~WaitTreeCallstack() = default;
QString WaitTreeCallstack::GetText() const {
@@ -150,7 +150,7 @@ QString WaitTreeCallstack::GetText() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list;
- if (thread.IsHLEThread()) {
+ if (thread.GetThreadTypeForDebugging() != Kernel::ThreadType::User) {
return list;
}
@@ -170,7 +170,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
return list;
}
-WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& o)
+WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
+ const Kernel::KSynchronizationObject& o)
: object(o) {}
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
@@ -189,12 +190,12 @@ QString WaitTreeSynchronizationObject::GetText() const {
}
std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
- const Kernel::SynchronizationObject& object) {
+ const Kernel::KSynchronizationObject& object) {
switch (object.GetHandleType()) {
case Kernel::HandleType::ReadableEvent:
- return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
+ return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object));
case Kernel::HandleType::Thread:
- return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
+ return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object));
default:
return std::make_unique<WaitTreeSynchronizationObject>(object);
}
@@ -203,7 +204,7 @@ std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::ma
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list;
- const auto& threads = object.GetWaitingThreads();
+ const auto& threads = object.GetWaitingThreadsForDebugging();
if (threads.empty()) {
list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
} else {
@@ -212,8 +213,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChi
return list;
}
-WaitTreeObjectList::WaitTreeObjectList(
- const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list, bool w_all)
+WaitTreeObjectList::WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list,
+ bool w_all)
: object_list(list), wait_all(w_all) {}
WaitTreeObjectList::~WaitTreeObjectList() = default;
@@ -231,57 +232,54 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() con
return list;
}
-WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread)
+WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread)
: WaitTreeSynchronizationObject(thread) {}
WaitTreeThread::~WaitTreeThread() = default;
QString WaitTreeThread::GetText() const {
- const auto& thread = static_cast<const Kernel::Thread&>(object);
+ const auto& thread = static_cast<const Kernel::KThread&>(object);
QString status;
- switch (thread.GetStatus()) {
- case Kernel::ThreadStatus::Running:
- status = tr("running");
- break;
- case Kernel::ThreadStatus::Ready:
- if (!thread.IsPaused()) {
- if (thread.WasRunning()) {
- status = tr("running");
- } else {
- status = tr("ready");
- }
+ switch (thread.GetState()) {
+ case Kernel::ThreadState::Runnable:
+ if (!thread.IsSuspended()) {
+ status = tr("runnable");
} else {
status = tr("paused");
}
break;
- case Kernel::ThreadStatus::Paused:
- status = tr("paused");
- break;
- case Kernel::ThreadStatus::WaitHLEEvent:
- status = tr("waiting for HLE return");
- break;
- case Kernel::ThreadStatus::WaitSleep:
- status = tr("sleeping");
- break;
- case Kernel::ThreadStatus::WaitIPC:
- status = tr("waiting for IPC reply");
- break;
- case Kernel::ThreadStatus::WaitSynch:
- status = tr("waiting for objects");
- break;
- case Kernel::ThreadStatus::WaitMutex:
- status = tr("waiting for mutex");
- break;
- case Kernel::ThreadStatus::WaitCondVar:
- status = tr("waiting for condition variable");
+ case Kernel::ThreadState::Waiting:
+ switch (thread.GetWaitReasonForDebugging()) {
+ case Kernel::ThreadWaitReasonForDebugging::Sleep:
+ status = tr("sleeping");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::IPC:
+ status = tr("waiting for IPC reply");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::Synchronization:
+ status = tr("waiting for objects");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
+ status = tr("waiting for condition variable");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::Arbitration:
+ status = tr("waiting for address arbiter");
+ break;
+ case Kernel::ThreadWaitReasonForDebugging::Suspended:
+ status = tr("waiting for suspend resume");
+ break;
+ default:
+ status = tr("waiting");
+ break;
+ }
break;
- case Kernel::ThreadStatus::WaitArb:
- status = tr("waiting for address arbiter");
+ case Kernel::ThreadState::Initialized:
+ status = tr("initialized");
break;
- case Kernel::ThreadStatus::Dormant:
- status = tr("dormant");
+ case Kernel::ThreadState::Terminated:
+ status = tr("terminated");
break;
- case Kernel::ThreadStatus::Dead:
- status = tr("dead");
+ default:
+ status = tr("unknown");
break;
}
@@ -296,36 +294,33 @@ QString WaitTreeThread::GetText() const {
QColor WaitTreeThread::GetColor() const {
const std::size_t color_index = IsDarkTheme() ? 1 : 0;
- const auto& thread = static_cast<const Kernel::Thread&>(object);
- switch (thread.GetStatus()) {
- case Kernel::ThreadStatus::Running:
- return QColor(WaitTreeColors[0][color_index]);
- case Kernel::ThreadStatus::Ready:
- if (!thread.IsPaused()) {
- if (thread.WasRunning()) {
- return QColor(WaitTreeColors[1][color_index]);
- } else {
- return QColor(WaitTreeColors[2][color_index]);
- }
+ const auto& thread = static_cast<const Kernel::KThread&>(object);
+ switch (thread.GetState()) {
+ case Kernel::ThreadState::Runnable:
+ if (!thread.IsSuspended()) {
+ return QColor(WaitTreeColors[0][color_index]);
} else {
+ return QColor(WaitTreeColors[2][color_index]);
+ }
+ case Kernel::ThreadState::Waiting:
+ switch (thread.GetWaitReasonForDebugging()) {
+ case Kernel::ThreadWaitReasonForDebugging::IPC:
+ return QColor(WaitTreeColors[4][color_index]);
+ case Kernel::ThreadWaitReasonForDebugging::Sleep:
+ return QColor(WaitTreeColors[5][color_index]);
+ case Kernel::ThreadWaitReasonForDebugging::Synchronization:
+ case Kernel::ThreadWaitReasonForDebugging::ConditionVar:
+ case Kernel::ThreadWaitReasonForDebugging::Arbitration:
+ case Kernel::ThreadWaitReasonForDebugging::Suspended:
+ return QColor(WaitTreeColors[6][color_index]);
+ break;
+ default:
return QColor(WaitTreeColors[3][color_index]);
}
- case Kernel::ThreadStatus::Paused:
- return QColor(WaitTreeColors[4][color_index]);
- case Kernel::ThreadStatus::WaitHLEEvent:
- case Kernel::ThreadStatus::WaitIPC:
- return QColor(WaitTreeColors[5][color_index]);
- case Kernel::ThreadStatus::WaitSleep:
- return QColor(WaitTreeColors[6][color_index]);
- case Kernel::ThreadStatus::WaitSynch:
- case Kernel::ThreadStatus::WaitMutex:
- case Kernel::ThreadStatus::WaitCondVar:
- case Kernel::ThreadStatus::WaitArb:
+ case Kernel::ThreadState::Initialized:
return QColor(WaitTreeColors[7][color_index]);
- case Kernel::ThreadStatus::Dormant:
+ case Kernel::ThreadState::Terminated:
return QColor(WaitTreeColors[8][color_index]);
- case Kernel::ThreadStatus::Dead:
- return QColor(WaitTreeColors[9][color_index]);
default:
return WaitTreeItem::GetColor();
}
@@ -334,37 +329,31 @@ QColor WaitTreeThread::GetColor() const {
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren());
- const auto& thread = static_cast<const Kernel::Thread&>(object);
+ const auto& thread = static_cast<const Kernel::KThread&>(object);
QString processor;
- switch (thread.GetProcessorID()) {
- case Kernel::ThreadProcessorId::THREADPROCESSORID_IDEAL:
+ switch (thread.GetActiveCore()) {
+ case Kernel::Svc::IdealCoreUseProcessValue:
processor = tr("ideal");
break;
- case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
- case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
- processor = tr("core %1").arg(thread.GetProcessorID());
- break;
default:
- processor = tr("Unknown processor %1").arg(thread.GetProcessorID());
+ processor = tr("core %1").arg(thread.GetActiveCore());
break;
}
list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.GetIdealCore())));
- list.push_back(
- std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.GetAffinityMask())));
+ list.push_back(std::make_unique<WaitTreeText>(
+ tr("ideal core = %1").arg(thread.GetIdealCoreForDebugging())));
+ list.push_back(std::make_unique<WaitTreeText>(
+ tr("affinity mask = %1").arg(thread.GetAffinityMask().GetAffinityMask())));
list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadID())));
list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
.arg(thread.GetPriority())
- .arg(thread.GetNominalPriority())));
+ .arg(thread.GetBasePriority())));
list.push_back(std::make_unique<WaitTreeText>(
- tr("last running ticks = %1").arg(thread.GetLastRunningTicks())));
+ tr("last running ticks = %1").arg(thread.GetLastScheduledTick())));
- const VAddr mutex_wait_address = thread.GetMutexWaitAddress();
+ const VAddr mutex_wait_address = thread.GetMutexWaitAddressForDebugging();
if (mutex_wait_address != 0) {
const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
@@ -372,9 +361,11 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
}
- if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
- list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetSynchronizationObjects(),
- thread.IsWaitingSync()));
+ if (thread.GetState() == Kernel::ThreadState::Waiting &&
+ thread.GetWaitReasonForDebugging() ==
+ Kernel::ThreadWaitReasonForDebugging::Synchronization) {
+ list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
+ thread.IsCancellable()));
}
list.push_back(std::make_unique<WaitTreeCallstack>(thread));
@@ -382,11 +373,11 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
return list;
}
-WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object)
+WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object)
: WaitTreeSynchronizationObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default;
-WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list)
+WaitTreeThreadList::WaitTreeThreadList(const std::vector<Kernel::KThread*>& list)
: thread_list(list) {}
WaitTreeThreadList::~WaitTreeThreadList() = default;
@@ -463,7 +454,7 @@ void WaitTreeModel::InitItems() {
thread_items = WaitTreeItem::MakeThreadItemList();
}
-WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("Wait Tree"), parent) {
+WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("&Wait Tree"), parent) {
setObjectName(QStringLiteral("WaitTreeWidget"));
view = new QTreeView(this);
view->setHeaderHidden(true);
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index 8e3bc4b24..3da2fdfd2 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -18,9 +18,9 @@ class EmuThread;
namespace Kernel {
class HandleTable;
-class ReadableEvent;
-class SynchronizationObject;
-class Thread;
+class KReadableEvent;
+class KSynchronizationObject;
+class KThread;
} // namespace Kernel
class WaitTreeThread;
@@ -83,56 +83,55 @@ private:
VAddr mutex_address;
u32 mutex_value;
Kernel::Handle owner_handle;
- std::shared_ptr<Kernel::Thread> owner;
+ std::shared_ptr<Kernel::KThread> owner;
};
class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeCallstack(const Kernel::Thread& thread);
+ explicit WaitTreeCallstack(const Kernel::KThread& thread);
~WaitTreeCallstack() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
- const Kernel::Thread& thread;
+ const Kernel::KThread& thread;
};
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& object);
+ explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object);
~WaitTreeSynchronizationObject() override;
static std::unique_ptr<WaitTreeSynchronizationObject> make(
- const Kernel::SynchronizationObject& object);
+ const Kernel::KSynchronizationObject& object);
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
protected:
- const Kernel::SynchronizationObject& object;
+ const Kernel::KSynchronizationObject& object;
};
class WaitTreeObjectList : public WaitTreeExpandableItem {
Q_OBJECT
public:
- WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list,
- bool wait_all);
+ WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all);
~WaitTreeObjectList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
- const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& object_list;
+ const std::vector<Kernel::KSynchronizationObject*>& object_list;
bool wait_all;
};
class WaitTreeThread : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
- explicit WaitTreeThread(const Kernel::Thread& thread);
+ explicit WaitTreeThread(const Kernel::KThread& thread);
~WaitTreeThread() override;
QString GetText() const override;
@@ -143,21 +142,21 @@ public:
class WaitTreeEvent : public WaitTreeSynchronizationObject {
Q_OBJECT
public:
- explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
+ explicit WaitTreeEvent(const Kernel::KReadableEvent& object);
~WaitTreeEvent() override;
};
class WaitTreeThreadList : public WaitTreeExpandableItem {
Q_OBJECT
public:
- explicit WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list);
+ explicit WaitTreeThreadList(const std::vector<Kernel::KThread*>& list);
~WaitTreeThreadList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
- const std::vector<std::shared_ptr<Kernel::Thread>>& thread_list;
+ const std::vector<Kernel::KThread*>& thread_list;
};
class WaitTreeModel : public QAbstractItemModel {
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 6a71d9644..9afd5b45f 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -25,7 +25,8 @@
#include "yuzu/main.h"
#include "yuzu/uisettings.h"
-GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
+GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent)
+ : QObject(parent), gamelist{gamelist} {}
// EventFilter in order to process systemkeys while editing the searchfield
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
@@ -56,7 +57,7 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
case Qt::Key_Return:
case Qt::Key_Enter: {
if (gamelist->search_field->visible == 1) {
- QString file_path = gamelist->getLastFilterResultItem();
+ const QString file_path = gamelist->GetLastFilterResultItem();
// To avoid loading error dialog loops while confirming them using enter
// Also users usually want to run a different game after closing one
@@ -83,22 +84,25 @@ void GameListSearchField::setFilterResult(int visible, int total) {
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
}
-QString GameList::getLastFilterResultItem() const {
- QStandardItem* folder;
- QStandardItem* child;
+QString GameList::GetLastFilterResultItem() const {
QString file_path;
const int folder_count = item_model->rowCount();
+
for (int i = 0; i < folder_count; ++i) {
- folder = item_model->item(i, 0);
+ const QStandardItem* folder = item_model->item(i, 0);
const QModelIndex folder_index = folder->index();
const int children_count = folder->rowCount();
+
for (int j = 0; j < children_count; ++j) {
- if (!tree_view->isRowHidden(j, folder_index)) {
- child = folder->child(j, 0);
- file_path = child->data(GameListItemPath::FullPathRole).toString();
+ if (tree_view->isRowHidden(j, folder_index)) {
+ continue;
}
+
+ const QStandardItem* child = folder->child(j, 0);
+ file_path = child->data(GameListItemPath::FullPathRole).toString();
}
}
+
return file_path;
}
@@ -113,9 +117,9 @@ void GameListSearchField::setFocus() {
}
GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
- auto* const key_release_eater = new KeyReleaseEater(parent);
+ auto* const key_release_eater = new KeyReleaseEater(parent, this);
layout_filter = new QHBoxLayout;
- layout_filter->setMargin(8);
+ layout_filter->setContentsMargins(8, 8, 8, 8);
label_filter = new QLabel;
label_filter->setText(tr("Filter:"));
edit_filter = new QLineEdit;
@@ -123,7 +127,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
edit_filter->setPlaceholderText(tr("Enter pattern to filter"));
edit_filter->installEventFilter(key_release_eater);
edit_filter->setClearButtonEnabled(true);
- connect(edit_filter, &QLineEdit::textChanged, parent, &GameList::onTextChanged);
+ connect(edit_filter, &QLineEdit::textChanged, parent, &GameList::OnTextChanged);
label_filter_result = new QLabel;
button_filter_close = new QToolButton(this);
button_filter_close->setText(QStringLiteral("X"));
@@ -133,7 +137,7 @@ GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} {
"#000000; font-weight: bold; background: #F0F0F0; }"
"QToolButton:hover{ border: none; padding: 0px; color: "
"#EEEEEE; font-weight: bold; background: #E81123}"));
- connect(button_filter_close, &QToolButton::clicked, parent, &GameList::onFilterCloseClicked);
+ connect(button_filter_close, &QToolButton::clicked, parent, &GameList::OnFilterCloseClicked);
layout_filter->setSpacing(10);
layout_filter->addWidget(label_filter);
layout_filter->addWidget(edit_filter);
@@ -159,16 +163,22 @@ static bool ContainsAllWords(const QString& haystack, const QString& userinput)
}
// Syncs the expanded state of Game Directories with settings to persist across sessions
-void GameList::onItemExpanded(const QModelIndex& item) {
+void GameList::OnItemExpanded(const QModelIndex& item) {
const auto type = item.data(GameListItem::TypeRole).value<GameListItemType>();
- if (type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir ||
- type == GameListItemType::UserNandDir || type == GameListItemType::SysNandDir)
- item.data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded =
- tree_view->isExpanded(item);
+ const bool is_dir = type == GameListItemType::CustomDir || type == GameListItemType::SdmcDir ||
+ type == GameListItemType::UserNandDir ||
+ type == GameListItemType::SysNandDir;
+
+ if (!is_dir) {
+ return;
+ }
+
+ UISettings::values.game_dirs[item.data(GameListDir::GameDirRole).toInt()].expanded =
+ tree_view->isExpanded(item);
}
// Event in order to filter the gamelist after editing the searchfield
-void GameList::onTextChanged(const QString& new_text) {
+void GameList::OnTextChanged(const QString& new_text) {
const int folder_count = tree_view->model()->rowCount();
QString edit_filter_text = new_text.toLower();
QStandardItem* folder;
@@ -224,7 +234,7 @@ void GameList::onTextChanged(const QString& new_text) {
}
}
-void GameList::onUpdateThemedIcons() {
+void GameList::OnUpdateThemedIcons() {
for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) {
QStandardItem* child = item_model->invisibleRootItem()->child(i);
@@ -252,9 +262,9 @@ void GameList::onUpdateThemedIcons() {
Qt::DecorationRole);
break;
case GameListItemType::CustomDir: {
- const UISettings::GameDir* game_dir =
- child->data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
- const QString icon_name = QFileInfo::exists(game_dir->path)
+ const UISettings::GameDir& game_dir =
+ UISettings::values.game_dirs[child->data(GameListDir::GameDirRole).toInt()];
+ const QString icon_name = QFileInfo::exists(game_dir.path)
? QStringLiteral("folder")
: QStringLiteral("bad_folder");
child->setData(
@@ -276,7 +286,7 @@ void GameList::onUpdateThemedIcons() {
}
}
-void GameList::onFilterCloseClicked() {
+void GameList::OnFilterCloseClicked() {
main_window->filterBarSetChecked(false);
}
@@ -317,11 +327,11 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide
}
item_model->setSortRole(GameListItemPath::SortRole);
- connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::onUpdateThemedIcons);
+ connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons);
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
- connect(tree_view, &QTreeView::expanded, this, &GameList::onItemExpanded);
- connect(tree_view, &QTreeView::collapsed, this, &GameList::onItemExpanded);
+ connect(tree_view, &QTreeView::expanded, this, &GameList::OnItemExpanded);
+ connect(tree_view, &QTreeView::collapsed, this, &GameList::OnItemExpanded);
// We must register all custom types with the Qt Automoc system so that we are able to use
// it with signals/slots. In this case, QList falls under the umbrells of custom types.
@@ -338,17 +348,17 @@ GameList::~GameList() {
emit ShouldCancelWorker();
}
-void GameList::setFilterFocus() {
+void GameList::SetFilterFocus() {
if (tree_view->model()->rowCount() > 0) {
search_field->setFocus();
}
}
-void GameList::setFilterVisible(bool visibility) {
+void GameList::SetFilterVisible(bool visibility) {
search_field->setVisible(visibility);
}
-void GameList::clearFilter() {
+void GameList::ClearFilter() {
search_field->clear();
}
@@ -356,7 +366,7 @@ void GameList::AddDirEntry(GameListDir* entry_items) {
item_model->invisibleRootItem()->appendRow(entry_items);
tree_view->setExpanded(
entry_items->index(),
- entry_items->data(GameListDir::GameDirRole).value<UISettings::GameDir*>()->expanded);
+ UISettings::values.game_dirs[entry_items->data(GameListDir::GameDirRole).toInt()].expanded);
}
void GameList::AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent) {
@@ -397,10 +407,11 @@ void GameList::ValidateEntry(const QModelIndex& item) {
}
}
-bool GameList::isEmpty() const {
+bool GameList::IsEmpty() const {
for (int i = 0; i < item_model->rowCount(); i++) {
const QStandardItem* child = item_model->invisibleRootItem()->child(i);
const auto type = static_cast<GameListItemType>(child->type());
+
if (!child->hasChildren() &&
(type == GameListItemType::SdmcDir || type == GameListItemType::UserNandDir ||
type == GameListItemType::SysNandDir)) {
@@ -408,11 +419,12 @@ bool GameList::isEmpty() const {
i--;
}
}
+
return !item_model->invisibleRootItem()->hasChildren();
}
-void GameList::DonePopulating(QStringList watch_list) {
- emit ShowList(!isEmpty());
+void GameList::DonePopulating(const QStringList& watch_list) {
+ emit ShowList(!IsEmpty());
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
@@ -472,7 +484,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location));
}
-void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
+void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path) {
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
@@ -537,7 +549,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat
void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
UISettings::GameDir& game_dir =
- *selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+ UISettings::values.game_dirs[selected.data(GameListDir::GameDirRole).toInt()];
QAction* deep_scan = context_menu.addAction(tr("Scan Subfolders"));
QAction* delete_dir = context_menu.addAction(tr("Remove Game Directory"));
@@ -556,8 +568,7 @@ void GameList::AddCustomDirPopup(QMenu& context_menu, QModelIndex selected) {
}
void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
- UISettings::GameDir& game_dir =
- *selected.data(GameListDir::GameDirRole).value<UISettings::GameDir*>();
+ const int game_dir_index = selected.data(GameListDir::GameDirRole).toInt();
QAction* move_up = context_menu.addAction(tr("\u25B2 Move Up"));
QAction* move_down = context_menu.addAction(tr("\u25bc Move Down"));
@@ -568,34 +579,39 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
move_up->setEnabled(row > 0);
move_down->setEnabled(row < item_model->rowCount() - 2);
- connect(move_up, &QAction::triggered, [this, selected, row, &game_dir] {
- // find the indices of the items in settings and swap them
- std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
- UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
- *selected.sibling(row - 1, 0)
- .data(GameListDir::GameDirRole)
- .value<UISettings::GameDir*>())]);
+ connect(move_up, &QAction::triggered, [this, selected, row, game_dir_index] {
+ const int other_index = selected.sibling(row - 1, 0).data(GameListDir::GameDirRole).toInt();
+ // swap the items in the settings
+ std::swap(UISettings::values.game_dirs[game_dir_index],
+ UISettings::values.game_dirs[other_index]);
+ // swap the indexes held by the QVariants
+ item_model->setData(selected, QVariant(other_index), GameListDir::GameDirRole);
+ item_model->setData(selected.sibling(row - 1, 0), QVariant(game_dir_index),
+ GameListDir::GameDirRole);
// move the treeview items
QList<QStandardItem*> item = item_model->takeRow(row);
item_model->invisibleRootItem()->insertRow(row - 1, item);
- tree_view->setExpanded(selected, game_dir.expanded);
+ tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded);
});
- connect(move_down, &QAction::triggered, [this, selected, row, &game_dir] {
- // find the indices of the items in settings and swap them
- std::swap(UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(game_dir)],
- UISettings::values.game_dirs[UISettings::values.game_dirs.indexOf(
- *selected.sibling(row + 1, 0)
- .data(GameListDir::GameDirRole)
- .value<UISettings::GameDir*>())]);
+ connect(move_down, &QAction::triggered, [this, selected, row, game_dir_index] {
+ const int other_index = selected.sibling(row + 1, 0).data(GameListDir::GameDirRole).toInt();
+ // swap the items in the settings
+ std::swap(UISettings::values.game_dirs[game_dir_index],
+ UISettings::values.game_dirs[other_index]);
+ // swap the indexes held by the QVariants
+ item_model->setData(selected, QVariant(other_index), GameListDir::GameDirRole);
+ item_model->setData(selected.sibling(row + 1, 0), QVariant(game_dir_index),
+ GameListDir::GameDirRole);
// move the treeview items
const QList<QStandardItem*> item = item_model->takeRow(row);
item_model->invisibleRootItem()->insertRow(row + 1, item);
- tree_view->setExpanded(selected, game_dir.expanded);
+ tree_view->setExpanded(selected, UISettings::values.game_dirs[game_dir_index].expanded);
});
- connect(open_directory_location, &QAction::triggered,
- [this, game_dir] { emit OpenDirectory(game_dir.path); });
+ connect(open_directory_location, &QAction::triggered, [this, game_dir_index] {
+ emit OpenDirectory(UISettings::values.game_dirs[game_dir_index].path);
+ });
}
void GameList::LoadCompatibilityList() {
@@ -690,12 +706,15 @@ void GameList::SaveInterfaceLayout() {
}
void GameList::LoadInterfaceLayout() {
- auto header = tree_view->header();
- if (!header->restoreState(UISettings::values.gamelist_header_state)) {
- // We are using the name column to display icons and titles
- // so make it as large as possible as default.
- header->resizeSection(COLUMN_NAME, header->width());
+ auto* header = tree_view->header();
+
+ if (header->restoreState(UISettings::values.gamelist_header_state)) {
+ return;
}
+
+ // We are using the name column to display icons and titles
+ // so make it as large as possible as default.
+ header->resizeSection(COLUMN_NAME, header->width());
}
const QStringList GameList::supported_file_extensions = {
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 78e2ba169..58059a3c4 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -67,11 +67,11 @@ public:
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
~GameList() override;
- QString getLastFilterResultItem() const;
- void clearFilter();
- void setFilterFocus();
- void setFilterVisible(bool visibility);
- bool isEmpty() const;
+ QString GetLastFilterResultItem() const;
+ void ClearFilter();
+ void SetFilterFocus();
+ void SetFilterVisible(bool visibility);
+ bool IsEmpty() const;
void LoadCompatibilityList();
void PopulateAsync(QVector<UISettings::GameDir>& game_dirs);
@@ -82,7 +82,7 @@ public:
static const QStringList supported_file_extensions;
signals:
- void GameChosen(QString game_path);
+ void GameChosen(const QString& game_path);
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
const std::string& game_path);
@@ -99,21 +99,21 @@ signals:
void ShowList(bool show);
private slots:
- void onItemExpanded(const QModelIndex& item);
- void onTextChanged(const QString& new_text);
- void onFilterCloseClicked();
- void onUpdateThemedIcons();
+ void OnItemExpanded(const QModelIndex& item);
+ void OnTextChanged(const QString& new_text);
+ void OnFilterCloseClicked();
+ void OnUpdateThemedIcons();
private:
void AddDirEntry(GameListDir* entry_items);
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
void ValidateEntry(const QModelIndex& item);
- void DonePopulating(QStringList watch_list);
+ void DonePopulating(const QStringList& watch_list);
void RefreshGameDirectory();
void PopupContextMenu(const QPoint& menu_location);
- void AddGamePopup(QMenu& context_menu, u64 program_id, std::string path);
+ void AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path);
void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 0cd0054c8..f25445f18 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -49,10 +49,10 @@ class GameListItem : public QStandardItem {
public:
// used to access type from item index
- static const int TypeRole = Qt::UserRole + 1;
- static const int SortRole = Qt::UserRole + 2;
+ static constexpr int TypeRole = Qt::UserRole + 1;
+ static constexpr int SortRole = Qt::UserRole + 2;
GameListItem() = default;
- GameListItem(const QString& string) : QStandardItem(string) {
+ explicit GameListItem(const QString& string) : QStandardItem(string) {
setData(string, SortRole);
}
};
@@ -65,10 +65,10 @@ public:
*/
class GameListItemPath : public GameListItem {
public:
- static const int TitleRole = SortRole + 1;
- static const int FullPathRole = SortRole + 2;
- static const int ProgramIdRole = SortRole + 3;
- static const int FileTypeRole = SortRole + 4;
+ static constexpr int TitleRole = SortRole + 1;
+ static constexpr int FullPathRole = SortRole + 2;
+ static constexpr int ProgramIdRole = SortRole + 3;
+ static constexpr int FileTypeRole = SortRole + 4;
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
@@ -110,18 +110,22 @@ public:
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
const int row2_id = UISettings::values.row_2_text_id;
- if (role == SortRole)
+ if (role == SortRole) {
return row1.toLower();
+ }
- if (row2_id == 4) // None
+ // None
+ if (row2_id == 4) {
return row1;
+ }
const auto& row2 = row_data.at(row2_id);
- if (row1 == row2)
+ if (row1 == row2) {
return row1;
+ }
- return QString(row1 + QStringLiteral("\n ") + row2);
+ return QStringLiteral("%1\n %2").arg(row1, row2);
}
return GameListItem::data(role);
@@ -131,7 +135,7 @@ public:
class GameListItemCompat : public GameListItem {
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
public:
- static const int CompatNumberRole = SortRole;
+ static constexpr int CompatNumberRole = SortRole;
GameListItemCompat() = default;
explicit GameListItemCompat(const QString& compatibility) {
setData(type(), TypeRole);
@@ -170,7 +174,8 @@ public:
}
bool operator<(const QStandardItem& other) const override {
- return data(CompatNumberRole) < other.data(CompatNumberRole);
+ return data(CompatNumberRole).value<QString>() <
+ other.data(CompatNumberRole).value<QString>();
}
};
@@ -181,7 +186,7 @@ public:
*/
class GameListItemSize : public GameListItem {
public:
- static const int SizeRole = SortRole;
+ static constexpr int SizeRole = SortRole;
GameListItemSize() = default;
explicit GameListItemSize(const qulonglong size_bytes) {
@@ -217,7 +222,7 @@ public:
class GameListDir : public GameListItem {
public:
- static const int GameDirRole = Qt::UserRole + 2;
+ static constexpr int GameDirRole = Qt::UserRole + 2;
explicit GameListDir(UISettings::GameDir& directory,
GameListItemType dir_type = GameListItemType::CustomDir)
@@ -225,7 +230,7 @@ public:
setData(type(), TypeRole);
UISettings::GameDir* game_dir = &directory;
- setData(QVariant::fromValue(game_dir), GameDirRole);
+ setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole);
const int icon_size = std::min(static_cast<int>(UISettings::values.icon_size), 64);
switch (dir_type) {
@@ -326,7 +331,7 @@ public:
private:
class KeyReleaseEater : public QObject {
public:
- explicit KeyReleaseEater(GameList* gamelist);
+ explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr);
private:
GameList* gamelist = nullptr;
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index e0ce45fd9..23643aea2 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -235,12 +235,11 @@ GameListWorker::~GameListWorker() = default;
void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
using namespace FileSys;
- const auto& cache =
- dynamic_cast<ContentProviderUnion&>(Core::System::GetInstance().GetContentProvider());
+ auto& system = Core::System::GetInstance();
+ const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider());
- std::vector<std::pair<ContentProviderUnionSlot, ContentProviderEntry>> installed_games;
- installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
- ContentRecordType::Program);
+ auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
+ ContentRecordType::Program);
if (parent_dir->type() == static_cast<int>(GameListItemType::SdmcDir)) {
installed_games = cache.ListEntriesFilterOrigin(
@@ -254,23 +253,27 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
}
for (const auto& [slot, game] : installed_games) {
- if (slot == ContentProviderUnionSlot::FrontendManual)
+ if (slot == ContentProviderUnionSlot::FrontendManual) {
continue;
+ }
const auto file = cache.GetEntryUnparsed(game.title_id, game.type);
- std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(file);
- if (!loader)
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(system, file);
+ if (!loader) {
continue;
+ }
std::vector<u8> icon;
std::string name;
u64 program_id = 0;
loader->ReadProgramId(program_id);
- const PatchManager patch{program_id};
+ const PatchManager patch{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto control = cache.GetEntry(game.title_id, ContentRecordType::Control);
- if (control != nullptr)
+ if (control != nullptr) {
GetMetadataFromControlNCA(patch, *control, icon, name);
+ }
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
compatibility_list, patch),
@@ -280,9 +283,11 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path,
unsigned int recursion, GameListDir* parent_dir) {
- const auto callback = [this, target, recursion,
- parent_dir](u64* num_entries_out, const std::string& directory,
- const std::string& virtual_name) -> bool {
+ auto& system = Core::System::GetInstance();
+
+ const auto callback = [this, target, recursion, parent_dir,
+ &system](u64* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
if (stop_processing) {
// Breaks the callback loop.
return false;
@@ -293,7 +298,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
- auto loader = Loader::GetLoader(file);
+ auto loader = Loader::GetLoader(system, file);
if (!loader) {
return true;
}
@@ -331,7 +336,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
std::string name = " ";
[[maybe_unused]] const auto res3 = loader->ReadTitle(name);
- const FileSys::PatchManager patch{program_id};
+ const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id,
compatibility_list, patch),
diff --git a/src/yuzu/install_dialog.h b/src/yuzu/install_dialog.h
index e4aba1b06..68e03fe4e 100644
--- a/src/yuzu/install_dialog.h
+++ b/src/yuzu/install_dialog.h
@@ -20,9 +20,8 @@ public:
explicit InstallDialog(QWidget* parent, const QStringList& files);
~InstallDialog() override;
- QStringList GetFiles() const;
- bool ShouldOverwriteFiles() const;
- int GetMinimumWidth() const;
+ [[nodiscard]] QStringList GetFiles() const;
+ [[nodiscard]] int GetMinimumWidth() const;
private:
QListWidget* file_list;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index a1b61d119..0ba7c07cc 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -11,21 +11,24 @@
#endif
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
+#include "applets/controller.h"
#include "applets/error.h"
#include "applets/profile_select.h"
#include "applets/software_keyboard.h"
#include "applets/web_browser.h"
+#include "common/nvidia_flags.h"
#include "configuration/configure_input.h"
#include "configuration/configure_per_game.h"
+#include "configuration/configure_vibration.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
+#include "core/frontend/applets/controller.h"
#include "core/frontend/applets/general_frontend.h"
+#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
-#include "core/hle/service/hid/controllers/npad.h"
-#include "core/hle/service/hid/hid.h"
// These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows
// defines.
@@ -47,12 +50,14 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <QDesktopServices>
#include <QDesktopWidget>
#include <QDialogButtonBox>
+#include <QDir>
#include <QFile>
#include <QFileDialog>
#include <QInputDialog>
#include <QMessageBox>
#include <QProgressBar>
#include <QProgressDialog>
+#include <QPushButton>
#include <QShortcut>
#include <QStatusBar>
#include <QSysInfo>
@@ -77,6 +82,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/core.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
+#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -84,7 +90,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "core/file_sys/romfs.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/submission_package.h"
-#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -104,6 +109,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
#include "yuzu/debugger/console.h"
+#include "yuzu/debugger/controller.h"
#include "yuzu/debugger/profiler.h"
#include "yuzu/debugger/wait_tree.h"
#include "yuzu/discord.h"
@@ -119,14 +125,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/discord_impl.h"
#endif
-#ifdef YUZU_USE_QT_WEB_ENGINE
-#include <QWebEngineProfile>
-#include <QWebEngineScript>
-#include <QWebEngineScriptCollection>
-#include <QWebEngineSettings>
-#include <QWebEngineView>
-#endif
-
#ifdef QT_STATICPLUGIN
Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
#endif
@@ -143,12 +141,10 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
constexpr int default_mouse_timeout = 2500;
-constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
-
/**
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
- * user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones.
+ * user. This is 32-bits - if we have more than 32 callouts, we should retire and recycle old ones.
*/
enum class CalloutFlag : uint32_t {
Telemetry = 0x1,
@@ -167,7 +163,7 @@ void GMainWindow::ShowTelemetryCallout() {
"<br/><br/>Would you like to share your usage data with us?");
if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) {
Settings::values.enable_telemetry = false;
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
}
}
@@ -186,6 +182,30 @@ static void InitializeLogging() {
#endif
}
+static void RemoveCachedContents() {
+ const auto offline_fonts = Common::FS::SanitizePath(
+ fmt::format("{}/fonts", Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)),
+ Common::FS::DirectorySeparator::PlatformDefault);
+
+ const auto offline_manual = Common::FS::SanitizePath(
+ fmt::format("{}/offline_web_applet_manual",
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)),
+ Common::FS::DirectorySeparator::PlatformDefault);
+ const auto offline_legal_information = Common::FS::SanitizePath(
+ fmt::format("{}/offline_web_applet_legal_information",
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)),
+ Common::FS::DirectorySeparator::PlatformDefault);
+ const auto offline_system_data = Common::FS::SanitizePath(
+ fmt::format("{}/offline_web_applet_system_data",
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)),
+ Common::FS::DirectorySeparator::PlatformDefault);
+
+ Common::FS::DeleteDirRecursively(offline_fonts);
+ Common::FS::DeleteDirRecursively(offline_manual);
+ Common::FS::DeleteDirRecursively(offline_legal_information);
+ Common::FS::DeleteDirRecursively(offline_system_data);
+}
+
GMainWindow::GMainWindow()
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
@@ -254,6 +274,9 @@ GMainWindow::GMainWindow()
FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
+ // Remove cached contents generated during the previous session
+ RemoveCachedContents();
+
// Gen keys if necessary
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
@@ -271,9 +294,47 @@ GMainWindow::GMainWindow()
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
connect(ui.menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
+ MigrateConfigFiles();
+
+ ui.action_Fullscreen->setChecked(false);
+
QStringList args = QApplication::arguments();
- if (args.length() >= 2) {
- BootGame(args[1]);
+
+ if (args.size() < 2) {
+ return;
+ }
+
+ QString game_path;
+
+ for (int i = 1; i < args.size(); ++i) {
+ // Preserves drag/drop functionality
+ if (args.size() == 2 && !args[1].startsWith(QChar::fromLatin1('-'))) {
+ game_path = args[1];
+ break;
+ }
+
+ // Launch game in fullscreen mode
+ if (args[i] == QStringLiteral("-f")) {
+ ui.action_Fullscreen->setChecked(true);
+ continue;
+ }
+
+ // Launch game at path
+ if (args[i] == QStringLiteral("-g")) {
+ if (i >= args.size() - 1) {
+ continue;
+ }
+
+ if (args[i + 1].startsWith(QChar::fromLatin1('-'))) {
+ continue;
+ }
+
+ game_path = args[++i];
+ }
+ }
+
+ if (!game_path.isEmpty()) {
+ BootGame(game_path);
}
}
@@ -283,22 +344,37 @@ GMainWindow::~GMainWindow() {
delete render_window;
}
+void GMainWindow::ControllerSelectorReconfigureControllers(
+ const Core::Frontend::ControllerParameters& parameters) {
+ QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get());
+
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
+ Qt::WindowTitleHint | Qt::WindowSystemMenuHint);
+ dialog.setWindowModality(Qt::WindowModal);
+ dialog.exec();
+
+ emit ControllerSelectorReconfigureFinished();
+
+ // Don't forget to apply settings.
+ Settings::Apply(Core::System::GetInstance());
+ config->Save();
+
+ UpdateStatusButtons();
+}
+
void GMainWindow::ProfileSelectorSelectProfile() {
- const Service::Account::ProfileManager manager;
- int index = 0;
- if (manager.GetUserCount() != 1) {
- QtProfileSelectionDialog dialog(this);
- dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
- Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
- dialog.setWindowModality(Qt::WindowModal);
- if (dialog.exec() == QDialog::Rejected) {
- emit ProfileSelectorFinishedSelection(std::nullopt);
- return;
- }
- index = dialog.GetIndex();
+ QtProfileSelectionDialog dialog(this);
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
+ Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
+ Qt::WindowCloseButtonHint);
+ dialog.setWindowModality(Qt::WindowModal);
+ if (dialog.exec() == QDialog::Rejected) {
+ emit ProfileSelectorFinishedSelection(std::nullopt);
+ return;
}
- const auto uuid = manager.GetUser(static_cast<std::size_t>(index));
+ const Service::Account::ProfileManager manager;
+ const auto uuid = manager.GetUser(static_cast<std::size_t>(dialog.GetIndex()));
if (!uuid.has_value()) {
emit ProfileSelectorFinishedSelection(std::nullopt);
return;
@@ -310,8 +386,9 @@ void GMainWindow::ProfileSelectorSelectProfile() {
void GMainWindow::SoftwareKeyboardGetText(
const Core::Frontend::SoftwareKeyboardParameters& parameters) {
QtSoftwareKeyboardDialog dialog(this, parameters);
- dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
- Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
+ Qt::WindowTitleHint | Qt::WindowSystemMenuHint |
+ Qt::WindowCloseButtonHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Rejected) {
@@ -327,148 +404,141 @@ void GMainWindow::SoftwareKeyboardInvokeCheckDialog(std::u16string error_message
emit SoftwareKeyboardFinishedCheckDialog();
}
+void GMainWindow::WebBrowserOpenWebPage(std::string_view main_url, std::string_view additional_args,
+ bool is_local) {
#ifdef YUZU_USE_QT_WEB_ENGINE
-void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) {
- NXInputWebEngineView web_browser_view(this);
+ if (disable_web_applet) {
+ emit WebBrowserClosed(Service::AM::Applets::WebExitReason::WindowClosed,
+ "http://localhost/");
+ return;
+ }
- // Scope to contain the QProgressDialog for initialization
- {
- QProgressDialog progress(this);
- progress.setMinimumDuration(200);
- progress.setLabelText(tr("Loading Web Applet..."));
- progress.setRange(0, 4);
- progress.setValue(0);
- progress.show();
+ QtNXWebEngineView web_browser_view(this, Core::System::GetInstance(), input_subsystem.get());
+
+ ui.action_Pause->setEnabled(false);
+ ui.action_Restart->setEnabled(false);
+ ui.action_Stop->setEnabled(false);
- auto future = QtConcurrent::run([this] { emit WebBrowserUnpackRomFS(); });
+ {
+ QProgressDialog loading_progress(this);
+ loading_progress.setLabelText(tr("Loading Web Applet..."));
+ loading_progress.setRange(0, 3);
+ loading_progress.setValue(0);
- while (!future.isFinished())
- QApplication::processEvents();
+ if (is_local && !Common::FS::Exists(std::string(main_url))) {
+ loading_progress.show();
- progress.setValue(1);
+ auto future = QtConcurrent::run([this] { emit WebBrowserExtractOfflineRomFS(); });
- // Load the special shim script to handle input and exit.
- QWebEngineScript nx_shim;
- nx_shim.setSourceCode(GetNXShimInjectionScript());
- nx_shim.setWorldId(QWebEngineScript::MainWorld);
- nx_shim.setName(QStringLiteral("nx_inject.js"));
- nx_shim.setInjectionPoint(QWebEngineScript::DocumentCreation);
- nx_shim.setRunsOnSubFrames(true);
- web_browser_view.page()->profile()->scripts()->insert(nx_shim);
+ while (!future.isFinished()) {
+ QCoreApplication::processEvents();
+ }
+ }
- web_browser_view.load(
- QUrl(QUrl::fromLocalFile(QString::fromStdString(std::string(filename))).toString() +
- QString::fromStdString(std::string(additional_args))));
+ loading_progress.setValue(1);
- progress.setValue(2);
+ if (is_local) {
+ web_browser_view.LoadLocalWebPage(main_url, additional_args);
+ } else {
+ web_browser_view.LoadExternalWebPage(main_url, additional_args);
+ }
- render_window->hide();
- web_browser_view.setFocus();
+ if (render_window->IsLoadingComplete()) {
+ render_window->hide();
+ }
const auto& layout = render_window->GetFramebufferLayout();
web_browser_view.resize(layout.screen.GetWidth(), layout.screen.GetHeight());
web_browser_view.move(layout.screen.left, layout.screen.top + menuBar()->height());
web_browser_view.setZoomFactor(static_cast<qreal>(layout.screen.GetWidth()) /
- Layout::ScreenUndocked::Width);
- web_browser_view.settings()->setAttribute(
- QWebEngineSettings::LocalContentCanAccessRemoteUrls, true);
+ static_cast<qreal>(Layout::ScreenUndocked::Width));
+ web_browser_view.setFocus();
web_browser_view.show();
- progress.setValue(3);
+ loading_progress.setValue(2);
- QApplication::processEvents();
+ QCoreApplication::processEvents();
- progress.setValue(4);
+ loading_progress.setValue(3);
}
- bool finished = false;
- QAction* exit_action = new QAction(tr("Exit Web Applet"), this);
- connect(exit_action, &QAction::triggered, this, [&finished] { finished = true; });
- ui.menubar->addAction(exit_action);
+ bool exit_check = false;
- auto& npad =
- Core::System::GetInstance()
- .ServiceManager()
- .GetService<Service::HID::Hid>("hid")
- ->GetAppletResource()
- ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
-
- const auto fire_js_keypress = [&web_browser_view](u32 key_code) {
- web_browser_view.page()->runJavaScript(
- QStringLiteral("document.dispatchEvent(new KeyboardEvent('keydown', {'key': %1}));")
- .arg(key_code));
- };
+ // TODO (Morph): Remove this
+ QAction* exit_action = new QAction(tr("Disable Web Applet"), this);
+ connect(exit_action, &QAction::triggered, this, [this, &web_browser_view] {
+ const auto result = QMessageBox::warning(
+ this, tr("Disable Web Applet"),
+ tr("Disabling the web applet will cause it to not be shown again for the rest of the "
+ "emulated session. This can lead to undefined behavior and should only be used with "
+ "Super Mario 3D All-Stars. Are you sure you want to disable the web applet?"),
+ QMessageBox::Yes | QMessageBox::No);
+ if (result == QMessageBox::Yes) {
+ disable_web_applet = true;
+ web_browser_view.SetFinished(true);
+ }
+ });
+ ui.menubar->addAction(exit_action);
- QMessageBox::information(
- this, tr("Exit"),
- tr("To exit the web application, use the game provided controls to select exit, select the "
- "'Exit Web Applet' option in the menu bar, or press the 'Enter' key."));
-
- bool running_exit_check = false;
- while (!finished) {
- QApplication::processEvents();
-
- if (!running_exit_check) {
- web_browser_view.page()->runJavaScript(QStringLiteral("applet_done;"),
- [&](const QVariant& res) {
- running_exit_check = false;
- if (res.toBool())
- finished = true;
- });
- running_exit_check = true;
+ while (!web_browser_view.IsFinished()) {
+ QCoreApplication::processEvents();
+
+ if (!exit_check) {
+ web_browser_view.page()->runJavaScript(
+ QStringLiteral("end_applet;"), [&](const QVariant& variant) {
+ exit_check = false;
+ if (variant.toBool()) {
+ web_browser_view.SetFinished(true);
+ web_browser_view.SetExitReason(
+ Service::AM::Applets::WebExitReason::EndButtonPressed);
+ }
+ });
+
+ exit_check = true;
}
- const auto input = npad.GetAndResetPressState();
- for (std::size_t i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- if ((input & (1 << i)) != 0) {
- LOG_DEBUG(Frontend, "firing input for button id={:02X}", i);
- web_browser_view.page()->runJavaScript(
- QStringLiteral("yuzu_key_callbacks[%1]();").arg(i));
+ if (web_browser_view.GetCurrentURL().contains(QStringLiteral("localhost"))) {
+ if (!web_browser_view.IsFinished()) {
+ web_browser_view.SetFinished(true);
+ web_browser_view.SetExitReason(Service::AM::Applets::WebExitReason::CallbackURL);
}
+
+ web_browser_view.SetLastURL(web_browser_view.GetCurrentURL().toStdString());
}
- if (input & 0x00888000) // RStick Down | LStick Down | DPad Down
- fire_js_keypress(40); // Down Arrow Key
- else if (input & 0x00444000) // RStick Right | LStick Right | DPad Right
- fire_js_keypress(39); // Right Arrow Key
- else if (input & 0x00222000) // RStick Up | LStick Up | DPad Up
- fire_js_keypress(38); // Up Arrow Key
- else if (input & 0x00111000) // RStick Left | LStick Left | DPad Left
- fire_js_keypress(37); // Left Arrow Key
- else if (input & 0x00000001) // A Button
- fire_js_keypress(13); // Enter Key
+ std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
+ const auto exit_reason = web_browser_view.GetExitReason();
+ const auto last_url = web_browser_view.GetLastURL();
+
web_browser_view.hide();
- render_window->show();
+
render_window->setFocus();
- ui.menubar->removeAction(exit_action);
- // Needed to update render window focus/show and remove menubar action
- QApplication::processEvents();
- emit WebBrowserFinishedBrowsing();
-}
+ if (render_window->IsLoadingComplete()) {
+ render_window->show();
+ }
-#else
+ ui.action_Pause->setEnabled(true);
+ ui.action_Restart->setEnabled(true);
+ ui.action_Stop->setEnabled(true);
-void GMainWindow::WebBrowserOpenPage(std::string_view filename, std::string_view additional_args) {
- QMessageBox::warning(
- this, tr("Web Applet"),
- tr("This version of yuzu was built without QtWebEngine support, meaning that yuzu cannot "
- "properly display the game manual or web page requested."),
- QMessageBox::Ok, QMessageBox::Ok);
+ ui.menubar->removeAction(exit_action);
- LOG_INFO(Frontend,
- "(STUBBED) called - Missing QtWebEngine dependency needed to open website page at "
- "'{}' with arguments '{}'!",
- filename, additional_args);
+ QCoreApplication::processEvents();
- emit WebBrowserFinishedBrowsing();
-}
+ emit WebBrowserClosed(exit_reason, last_url);
+
+#else
+
+ // Utilize the same fallback as the default web browser applet.
+ emit WebBrowserClosed(Service::AM::Applets::WebExitReason::WindowClosed, "http://localhost/");
#endif
+}
void GMainWindow::InitializeWidgets() {
#ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING
@@ -530,13 +600,14 @@ void GMainWindow::InitializeWidgets() {
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
dock_status_button->setFocusPolicy(Qt::NoFocus);
connect(dock_status_button, &QPushButton::clicked, [&] {
- Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
- dock_status_button->setChecked(Settings::values.use_docked_mode);
- OnDockedModeChanged(!Settings::values.use_docked_mode, Settings::values.use_docked_mode);
+ Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue());
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
+ Settings::values.use_docked_mode.GetValue());
});
dock_status_button->setText(tr("DOCK"));
dock_status_button->setCheckable(true);
- dock_status_button->setChecked(Settings::values.use_docked_mode);
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
statusBar()->insertPermanentWidget(0, dock_status_button);
// Setup ASync button
@@ -547,11 +618,10 @@ void GMainWindow::InitializeWidgets() {
if (emulation_running) {
return;
}
- bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue();
- Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
+ Settings::values.use_asynchronous_gpu_emulation.SetValue(
+ !Settings::values.use_asynchronous_gpu_emulation.GetValue());
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
});
async_status_button->setText(tr("ASYNC"));
async_status_button->setCheckable(true);
@@ -566,16 +636,13 @@ void GMainWindow::InitializeWidgets() {
return;
}
Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue());
- bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue();
- Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async);
- async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
});
multicore_status_button->setText(tr("MULTICORE"));
multicore_status_button->setCheckable(true);
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
+
statusBar()->insertPermanentWidget(0, multicore_status_button);
statusBar()->insertPermanentWidget(0, async_status_button);
@@ -589,11 +656,6 @@ void GMainWindow::InitializeWidgets() {
});
renderer_status_button->toggle();
-#ifndef HAS_VULKAN
- renderer_status_button->setChecked(false);
- renderer_status_button->setCheckable(false);
- renderer_status_button->setDisabled(true);
-#else
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
connect(renderer_status_button, &QPushButton::clicked, [this] {
@@ -606,9 +668,8 @@ void GMainWindow::InitializeWidgets() {
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
}
- Settings::Apply();
+ Settings::Apply(Core::System::GetInstance());
});
-#endif // HAS_VULKAN
statusBar()->insertPermanentWidget(0, renderer_status_button);
statusBar()->setVisible(true);
@@ -628,6 +689,11 @@ void GMainWindow::InitializeDebugWidgets() {
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide();
debug_menu->addAction(waitTreeWidget->toggleViewAction());
+
+ controller_dialog = new ControllerDialog(this);
+ controller_dialog->hide();
+ debug_menu->addAction(controller_dialog->toggleViewAction());
+
connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
&WaitTreeWidget::OnEmulationStarting);
connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
@@ -644,7 +710,7 @@ void GMainWindow::InitializeRecentFileMenuActions() {
}
ui.menu_recent_files->addSeparator();
QAction* action_clear_recent_files = new QAction(this);
- action_clear_recent_files->setText(tr("Clear Recent Files"));
+ action_clear_recent_files->setText(tr("&Clear Recent Files"));
connect(action_clear_recent_files, &QAction::triggered, this, [this] {
UISettings::values.recent_files.clear();
UpdateRecentFiles();
@@ -775,14 +841,25 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Change Docked Mode"), this),
&QShortcut::activated, this, [&] {
- Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
- OnDockedModeChanged(!Settings::values.use_docked_mode,
- Settings::values.use_docked_mode);
- dock_status_button->setChecked(Settings::values.use_docked_mode);
+ Settings::values.use_docked_mode.SetValue(
+ !Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
+ Settings::values.use_docked_mode.GetValue());
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
&QShortcut::activated, this,
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
+
+ connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Mouse Panning"), this),
+ &QShortcut::activated, this, [&] {
+ Settings::values.mouse_panning = !Settings::values.mouse_panning;
+ if (UISettings::values.hide_mouse || Settings::values.mouse_panning) {
+ mouse_hide_timer.start();
+ render_window->installEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, true);
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -817,7 +894,7 @@ void GMainWindow::RestoreUIState() {
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
ui.action_Show_Filter_Bar->setChecked(UISettings::values.show_filter_bar);
- game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+ game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar);
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
@@ -905,7 +982,10 @@ void GMainWindow::ConnectMenuEvents() {
&GMainWindow::OnDisplayTitleBars);
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
- connect(ui.action_Reset_Window_Size, &QAction::triggered, this, &GMainWindow::ResetWindowSize);
+ connect(ui.action_Reset_Window_Size_720, &QAction::triggered, this,
+ &GMainWindow::ResetWindowSize720);
+ connect(ui.action_Reset_Window_Size_1080, &QAction::triggered, this,
+ &GMainWindow::ResetWindowSize1080);
// Fullscreen
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
@@ -953,7 +1033,7 @@ void GMainWindow::AllowOSSleep() {
#endif
}
-bool GMainWindow::LoadROM(const QString& filename) {
+bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) {
// Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr)
ShutdownGame();
@@ -966,18 +1046,17 @@ bool GMainWindow::LoadROM(const QString& filename) {
system.SetFilesystem(vfs);
system.SetAppletFrontendSet({
- nullptr, // Parental Controls
- std::make_unique<QtErrorDisplay>(*this), //
- nullptr, // Photo Viewer
- std::make_unique<QtProfileSelector>(*this), //
- std::make_unique<QtSoftwareKeyboard>(*this), //
- std::make_unique<QtWebBrowser>(*this), //
- nullptr, // E-Commerce
+ std::make_unique<QtControllerSelector>(*this), // Controller Selector
+ std::make_unique<QtErrorDisplay>(*this), // Error Display
+ nullptr, // Parental Controls
+ nullptr, // Photo Viewer
+ std::make_unique<QtProfileSelector>(*this), // Profile Selector
+ std::make_unique<QtSoftwareKeyboard>(*this), // Software Keyboard
+ std::make_unique<QtWebBrowser>(*this), // Web Browser
});
- system.RegisterHostThread();
-
- const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
+ const Core::System::ResultStatus result{
+ system.Load(*render_window, filename.toStdString(), program_index)};
const auto drd_callout =
(UISettings::values.callout_flags & static_cast<u32>(CalloutFlag::DRDDeprecation)) == 0;
@@ -1017,20 +1096,24 @@ bool GMainWindow::LoadROM(const QString& filename) {
break;
default:
- if (static_cast<u32>(result) >
- static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
+ if (result > Core::System::ResultStatus::ErrorLoader) {
const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(result) - loader_id;
const std::string error_code = fmt::format("({:04X}-{:04X})", loader_id, error_id);
LOG_CRITICAL(Frontend, "Failed to load ROM! {}", error_code);
- QMessageBox::critical(
- this,
- tr("Error while loading ROM! ").append(QString::fromStdString(error_code)),
- QString::fromStdString(fmt::format(
- "{}<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the "
- "yuzu quickstart guide</a> to redump your files.<br>You can refer "
- "to the yuzu wiki</a> or the yuzu Discord</a> for help.",
- static_cast<Loader::ResultStatus>(error_id))));
+
+ const auto title =
+ tr("Error while loading ROM! %1", "%1 signifies a numeric error code.")
+ .arg(QString::fromStdString(error_code));
+ const auto description =
+ tr("%1<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the "
+ "yuzu quickstart guide</a> to redump your files.<br>You can refer "
+ "to the yuzu wiki</a> or the yuzu Discord</a> for help.",
+ "%1 signifies an error string.")
+ .arg(QString::fromStdString(
+ GetResultStatusString(static_cast<Loader::ResultStatus>(error_id))));
+
+ QMessageBox::critical(this, title, description);
} else {
QMessageBox::critical(
this, tr("Error while loading ROM!"),
@@ -1059,26 +1142,37 @@ void GMainWindow::SelectAndSetCurrentUser() {
Settings::values.current_user = dialog.GetIndex();
}
-void GMainWindow::BootGame(const QString& filename) {
+void GMainWindow::BootGame(const QString& filename, std::size_t program_index) {
LOG_INFO(Frontend, "yuzu starting...");
StoreRecentFile(filename); // Put the filename on top of the list
u64 title_id{0};
+ last_filename_booted = filename;
+
+ auto& system = Core::System::GetInstance();
const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
- const auto loader = Loader::GetLoader(v_file);
+ const auto loader = Loader::GetLoader(system, v_file, program_index);
+
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
// Load per game settings
- Config per_game_config(fmt::format("{:016X}.ini", title_id), false);
+ Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig);
}
+ ConfigureVibration::SetAllVibrationDevices();
+
+ // Save configurations
+ UpdateUISettings();
+ game_list->SaveInterfaceLayout();
+ config->Save();
+
Settings::LogSettings();
if (UISettings::values.select_user_on_boot) {
SelectAndSetCurrentUser();
}
- if (!LoadROM(filename))
+ if (!LoadROM(filename, program_index))
return;
// Create and start the emulation thread
@@ -1086,7 +1180,12 @@ void GMainWindow::BootGame(const QString& filename) {
emit EmulationStarting(emu_thread.get());
emu_thread->start();
+ // Register an ExecuteProgram callback such that Core can execute a sub-program
+ system.RegisterExecuteProgramCallback(
+ [this](std::size_t program_index) { render_window->ExecuteProgram(program_index); });
+
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
+ connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity);
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
// before the CPU continues
connect(emu_thread.get(), &EmuThread::DebugModeEntered, waitTreeWidget,
@@ -1108,17 +1207,21 @@ void GMainWindow::BootGame(const QString& filename) {
multicore_status_button->setDisabled(true);
renderer_status_button->setDisabled(true);
- if (UISettings::values.hide_mouse) {
+ if (UISettings::values.hide_mouse || Settings::values.mouse_panning) {
mouse_hide_timer.start();
- setMouseTracking(true);
- ui.centralwidget->setMouseTracking(true);
+ render_window->installEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, true);
}
std::string title_name;
std::string title_version;
- const auto res = Core::System::GetInstance().GetGameName(title_name);
+ const auto res = system.GetGameName(title_name);
- const auto metadata = FileSys::PatchManager(title_id).GetControlMetadata();
+ const auto metadata = [&system, title_id] {
+ const FileSys::PatchManager pm(title_id, system.GetFileSystemController(),
+ system.GetContentProvider());
+ return pm.GetControlMetadata();
+ }();
if (metadata.first != nullptr) {
title_version = metadata.first->GetVersionString();
title_name = metadata.first->GetApplicationName();
@@ -1129,7 +1232,7 @@ void GMainWindow::BootGame(const QString& filename) {
LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version);
UpdateWindowTitle(title_name, title_version);
- loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
+ loading_screen->Prepare(system.GetAppLoader());
loading_screen->show();
emulation_running = true;
@@ -1177,14 +1280,15 @@ void GMainWindow::ShutdownGame() {
render_window->hide();
loading_screen->hide();
loading_screen->Clear();
- if (game_list->isEmpty())
+ if (game_list->IsEmpty()) {
game_list_placeholder->show();
- else
+ } else {
game_list->show();
- game_list->setFilterFocus();
+ }
+ game_list->SetFilterFocus();
- setMouseTracking(false);
- ui.centralwidget->setMouseTracking(false);
+ render_window->removeEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, false);
UpdateWindowTitle();
@@ -1196,9 +1300,7 @@ void GMainWindow::ShutdownGame() {
emu_frametime_label->setVisible(false);
async_status_button->setEnabled(true);
multicore_status_button->setEnabled(true);
-#ifdef HAS_VULKAN
renderer_status_button->setEnabled(true);
-#endif
emulation_running = false;
@@ -1247,16 +1349,18 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const std::string& game_path) {
std::string path;
QString open_target;
+ auto& system = Core::System::GetInstance();
- const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] {
- FileSys::PatchManager pm{program_id};
+ const auto [user_save_size, device_save_size] = [this, &game_path, &program_id, &system] {
+ const FileSys::PatchManager pm{program_id, system.GetFileSystemController(),
+ system.GetContentProvider()};
const auto control = pm.GetControlMetadata().first;
if (control != nullptr) {
return std::make_pair(control->GetDefaultNormalSaveSize(),
control->GetDeviceSaveDataSize());
} else {
const auto file = Core::GetGameFileFromPath(vfs, game_path);
- const auto loader = Loader::GetLoader(file);
+ const auto loader = Loader::GetLoader(system, file);
FileSys::NACP nacp{};
loader->ReadControlData(nacp);
@@ -1298,12 +1402,12 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const auto user_id = manager.GetUser(static_cast<std::size_t>(index));
ASSERT(user_id);
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
- FileSys::SaveDataSpaceId::NandUser,
+ system, FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, program_id, user_id->uuid, 0);
} else {
// Device save data
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(
- FileSys::SaveDataSpaceId::NandUser,
+ system, FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, program_id, {}, 0);
}
@@ -1483,7 +1587,7 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
for (const auto& entry : dlc_entries) {
- if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
+ if (FileSys::GetBaseTitleID(entry.title_id) == program_id) {
const auto res =
fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) ||
fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id);
@@ -1558,7 +1662,8 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
const QString config_dir =
QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
const QString custom_config_file_path =
- config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
+ config_dir + QStringLiteral("custom") + QDir::separator() +
+ QString::fromStdString(fmt::format("{:016X}.ini", program_id));
if (!QFile::exists(custom_config_file_path)) {
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
@@ -1582,7 +1687,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
"cancelled the operation."));
};
- const auto loader = Loader::GetLoader(vfs->OpenFile(game_path, FileSys::Mode::Read));
+ auto& system = Core::System::GetInstance();
+ const auto loader = Loader::GetLoader(system, vfs->OpenFile(game_path, FileSys::Mode::Read));
if (loader == nullptr) {
failed();
return;
@@ -1594,7 +1700,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
return;
}
- const auto& installed = Core::System::GetInstance().GetContentProvider();
+ const auto& installed = system.GetContentProvider();
const auto romfs_title_id = SelectRomFSDumpTarget(installed, program_id);
if (!romfs_title_id) {
@@ -1609,7 +1715,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
if (*romfs_title_id == program_id) {
const u64 ivfc_offset = loader->ReadRomFSIVFCOffset();
- FileSys::PatchManager pm{program_id};
+ const FileSys::PatchManager pm{program_id, system.GetFileSystemController(), installed};
romfs = pm.PatchRomFS(file, ivfc_offset, FileSys::ContentRecordType::Program);
} else {
romfs = installed.GetEntry(*romfs_title_id, FileSys::ContentRecordType::Data)->GetRomFS();
@@ -1726,7 +1832,8 @@ void GMainWindow::OnGameListShowList(bool show) {
void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
u64 title_id{};
const auto v_file = Core::GetGameFileFromPath(vfs, file);
- const auto loader = Loader::GetLoader(v_file);
+ const auto loader = Loader::GetLoader(Core::System::GetInstance(), v_file);
+
if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
QMessageBox::information(this, tr("Properties"),
tr("The game properties could not be loaded."));
@@ -2047,17 +2154,19 @@ void GMainWindow::OnStartGame() {
emu_thread->SetRunning(true);
+ qRegisterMetaType<Core::Frontend::ControllerParameters>("Core::Frontend::ControllerParameters");
qRegisterMetaType<Core::Frontend::SoftwareKeyboardParameters>(
"Core::Frontend::SoftwareKeyboardParameters");
qRegisterMetaType<Core::System::ResultStatus>("Core::System::ResultStatus");
qRegisterMetaType<std::string>("std::string");
qRegisterMetaType<std::optional<std::u16string>>("std::optional<std::u16string>");
qRegisterMetaType<std::string_view>("std::string_view");
+ qRegisterMetaType<Service::AM::Applets::WebExitReason>("Service::AM::Applets::WebExitReason");
connect(emu_thread.get(), &EmuThread::ErrorThrown, this, &GMainWindow::OnCoreError);
ui.action_Start->setEnabled(false);
- ui.action_Start->setText(tr("Continue"));
+ ui.action_Start->setText(tr("&Continue"));
ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true);
@@ -2082,14 +2191,14 @@ void GMainWindow::OnPauseGame() {
}
void GMainWindow::OnStopGame() {
- Core::System& system{Core::System::GetInstance()};
+ auto& system{Core::System::GetInstance()};
if (system.GetExitLock() && !ConfirmForceLockedExit()) {
return;
}
ShutdownGame();
- Settings::RestoreGlobalState();
+ Settings::RestoreGlobalState(system.IsPoweredOn());
UpdateStatusButtons();
}
@@ -2097,6 +2206,11 @@ void GMainWindow::OnLoadComplete() {
loading_screen->OnLoadComplete();
}
+void GMainWindow::OnExecuteProgram(std::size_t program_index) {
+ ShutdownGame();
+ BootGame(last_filename_booted, program_index);
+}
+
void GMainWindow::ErrorDisplayDisplayError(QString body) {
QMessageBox::critical(this, tr("Error Display"), body);
emit ErrorDisplayFinished();
@@ -2196,7 +2310,7 @@ void GMainWindow::ToggleWindowMode() {
}
}
-void GMainWindow::ResetWindowSize() {
+void GMainWindow::ResetWindowSize720() {
const auto aspect_ratio = Layout::EmulationAspectRatio(
static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio.GetValue()),
static_cast<float>(Layout::ScreenUndocked::Height) / Layout::ScreenUndocked::Width);
@@ -2210,6 +2324,20 @@ void GMainWindow::ResetWindowSize() {
}
}
+void GMainWindow::ResetWindowSize1080() {
+ const auto aspect_ratio = Layout::EmulationAspectRatio(
+ static_cast<Layout::AspectRatio>(Settings::values.aspect_ratio.GetValue()),
+ static_cast<float>(Layout::ScreenDocked::Height) / Layout::ScreenDocked::Width);
+ if (!ui.action_Single_Window_Mode->isChecked()) {
+ render_window->resize(Layout::ScreenDocked::Height / aspect_ratio,
+ Layout::ScreenDocked::Height);
+ } else {
+ resize(Layout::ScreenDocked::Height / aspect_ratio,
+ Layout::ScreenDocked::Height + menuBar()->height() +
+ (ui.action_Show_Status_Bar->isChecked() ? statusBar()->height() : 0));
+ }
+}
+
void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence;
@@ -2224,6 +2352,7 @@ void GMainWindow::OnConfigure() {
}
configure_dialog.ApplyConfiguration();
+ controller_dialog->refreshConfiguration();
InitializeHotkeys();
if (UISettings::values.theme != old_theme) {
UpdateUITheme();
@@ -2240,13 +2369,13 @@ void GMainWindow::OnConfigure() {
config->Save();
- if (UISettings::values.hide_mouse && emulation_running) {
- setMouseTracking(true);
- ui.centralwidget->setMouseTracking(true);
+ if ((UISettings::values.hide_mouse || Settings::values.mouse_panning) && emulation_running) {
+ render_window->installEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, true);
mouse_hide_timer.start();
} else {
- setMouseTracking(false);
- ui.centralwidget->setMouseTracking(false);
+ render_window->removeEventFilter(render_window);
+ render_window->setAttribute(Qt::WA_Hover, false);
}
UpdateStatusButtons();
@@ -2259,10 +2388,11 @@ void GMainWindow::OnConfigurePerGame() {
void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {
const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
+ const auto& system = Core::System::GetInstance();
ConfigurePerGame dialog(this, title_id);
dialog.LoadFromFile(v_file);
- auto result = dialog.exec();
+ const auto result = dialog.exec();
if (result == QDialog::Accepted) {
dialog.ApplyConfiguration();
@@ -2272,13 +2402,14 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
}
// Do not cause the global config to write local settings into the config file
- Settings::RestoreGlobalState();
+ const bool is_powered_on = system.IsPoweredOn();
+ Settings::RestoreGlobalState(is_powered_on);
- if (!Core::System::GetInstance().IsPoweredOn()) {
+ if (!is_powered_on) {
config->Save();
}
} else {
- Settings::RestoreGlobalState();
+ Settings::RestoreGlobalState(system.IsPoweredOn());
}
}
@@ -2338,11 +2469,11 @@ void GMainWindow::OnAbout() {
}
void GMainWindow::OnToggleFilterBar() {
- game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
+ game_list->SetFilterVisible(ui.action_Show_Filter_Bar->isChecked());
if (ui.action_Show_Filter_Bar->isChecked()) {
- game_list->setFilterFocus();
+ game_list->SetFilterFocus();
} else {
- game_list->clearFilter();
+ game_list->ClearFilter();
}
}
@@ -2359,6 +2490,11 @@ void GMainWindow::OnCaptureScreenshot() {
.arg(title_id, 16, 16, QLatin1Char{'0'})
.arg(date);
+ if (!Common::FS::CreateDir(screenshot_path.toStdString())) {
+ OnStartGame();
+ return;
+ }
+
#ifdef _WIN32
if (UISettings::values.enable_screenshot_save_as) {
filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
@@ -2373,6 +2509,29 @@ void GMainWindow::OnCaptureScreenshot() {
OnStartGame();
}
+// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant
+void GMainWindow::MigrateConfigFiles() {
+ const std::string& config_dir_str = Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir);
+ const QDir config_dir = QDir(QString::fromStdString(config_dir_str));
+ const QStringList config_dir_list = config_dir.entryList(QStringList(QStringLiteral("*.ini")));
+
+ Common::FS::CreateFullPath(fmt::format("{}custom" DIR_SEP, config_dir_str));
+ for (QStringList::const_iterator it = config_dir_list.constBegin();
+ it != config_dir_list.constEnd(); ++it) {
+ const auto filename = it->toStdString();
+ if (filename.find_first_not_of("0123456789abcdefACBDEF", 0) < 16) {
+ continue;
+ }
+ const auto origin = fmt::format("{}{}", config_dir_str, filename);
+ const auto destination = fmt::format("{}custom" DIR_SEP "{}", config_dir_str, filename);
+ LOG_INFO(Frontend, "Migrating config file from {} to {}", origin, destination);
+ if (!Common::FS::Rename(origin, destination)) {
+ // Delete the old config file if one already exists in the new location.
+ Common::FS::Delete(origin);
+ }
+ }
+}
+
void GMainWindow::UpdateWindowTitle(const std::string& title_name,
const std::string& title_version) {
const auto full_name = std::string(Common::g_build_fullname);
@@ -2430,40 +2589,53 @@ void GMainWindow::UpdateStatusBar() {
}
void GMainWindow::UpdateStatusButtons() {
- dock_status_button->setChecked(Settings::values.use_docked_mode);
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
- Settings::values.use_asynchronous_gpu_emulation.SetValue(
- Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
- Settings::values.use_multi_core.GetValue());
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue());
-#ifdef HAS_VULKAN
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
+}
+
+void GMainWindow::UpdateUISettings() {
+ if (!ui.action_Fullscreen->isChecked()) {
+ UISettings::values.geometry = saveGeometry();
+ UISettings::values.renderwindow_geometry = render_window->saveGeometry();
+ }
+ UISettings::values.state = saveState();
+#if MICROPROFILE_ENABLED
+ UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
+ UISettings::values.microprofile_visible = microProfileDialog->isVisible();
#endif
+ UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
+ UISettings::values.fullscreen = ui.action_Fullscreen->isChecked();
+ UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
+ UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
+ UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
+ UISettings::values.first_start = false;
}
void GMainWindow::HideMouseCursor() {
- if (emu_thread == nullptr || UISettings::values.hide_mouse == false) {
+ if (emu_thread == nullptr ||
+ (!UISettings::values.hide_mouse && !Settings::values.mouse_panning)) {
mouse_hide_timer.stop();
ShowMouseCursor();
return;
}
- setCursor(QCursor(Qt::BlankCursor));
+ render_window->setCursor(QCursor(Qt::BlankCursor));
}
void GMainWindow::ShowMouseCursor() {
- unsetCursor();
- if (emu_thread != nullptr && UISettings::values.hide_mouse) {
+ render_window->unsetCursor();
+ if (emu_thread != nullptr &&
+ (UISettings::values.hide_mouse || Settings::values.mouse_panning)) {
mouse_hide_timer.start();
}
}
-void GMainWindow::mouseMoveEvent(QMouseEvent* event) {
- ShowMouseCursor();
-}
-
-void GMainWindow::mousePressEvent(QMouseEvent* event) {
- ShowMouseCursor();
+void GMainWindow::OnMouseActivity() {
+ if (!Settings::values.mouse_panning) {
+ ShowMouseCursor();
+ }
}
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
@@ -2526,7 +2698,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
if (emu_thread) {
ShutdownGame();
- Settings::RestoreGlobalState();
+ Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn());
UpdateStatusButtons();
}
} else {
@@ -2569,8 +2741,10 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
const auto function = [this, &keys, &pdm] {
keys.PopulateFromPartitionData(pdm);
- Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
- keys.DeriveETicket(pdm);
+
+ auto& system = Core::System::GetInstance();
+ system.GetFileSystemController().CreateFactories(*vfs);
+ keys.DeriveETicket(pdm, system.GetContentProvider());
};
QString errors;
@@ -2596,7 +2770,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
.arg(errors));
}
- QProgressDialog prog;
+ QProgressDialog prog(this);
prog.setRange(0, 0);
prog.setLabelText(tr("Deriving keys...\nThis may take up to a minute depending \non your "
"system's performance."));
@@ -2627,7 +2801,7 @@ std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProv
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
[&program_id, &installed](const FileSys::ContentProviderEntry& entry) {
- return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id &&
+ return FileSys::GetBaseTitleID(entry.title_id) == program_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
});
@@ -2673,22 +2847,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
return;
}
- if (!ui.action_Fullscreen->isChecked()) {
- UISettings::values.geometry = saveGeometry();
- UISettings::values.renderwindow_geometry = render_window->saveGeometry();
- }
- UISettings::values.state = saveState();
-#if MICROPROFILE_ENABLED
- UISettings::values.microprofile_geometry = microProfileDialog->saveGeometry();
- UISettings::values.microprofile_visible = microProfileDialog->isVisible();
-#endif
- UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
- UISettings::values.fullscreen = ui.action_Fullscreen->isChecked();
- UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
- UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
- UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
- UISettings::values.first_start = false;
-
+ UpdateUISettings();
game_list->SaveInterfaceLayout();
hotkey_registry.SaveHotkeys();
@@ -2696,7 +2855,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
if (emu_thread != nullptr) {
ShutdownGame();
- Settings::RestoreGlobalState();
+ Settings::RestoreGlobalState(Core::System::GetInstance().IsPoweredOn());
UpdateStatusButtons();
}
@@ -2793,7 +2952,7 @@ void GMainWindow::filterBarSetChecked(bool state) {
}
void GMainWindow::UpdateUITheme() {
- const QString default_icons = QStringLiteral(":/icons/default");
+ const QString default_icons = QStringLiteral("default");
const QString& current_theme = UISettings::values.theme;
const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
QStringList theme_paths(default_theme_paths);
@@ -2809,7 +2968,6 @@ void GMainWindow::UpdateUITheme() {
qApp->setStyleSheet({});
setStyleSheet({});
}
- theme_paths.append(default_icons);
QIcon::setThemeName(default_icons);
} else {
const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
@@ -2821,10 +2979,7 @@ void GMainWindow::UpdateUITheme() {
} else {
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
}
-
- const QString theme_name = QStringLiteral(":/icons/") + current_theme;
- theme_paths.append({default_icons, theme_name});
- QIcon::setThemeName(theme_name);
+ QIcon::setThemeName(current_theme);
}
QIcon::setThemeSearchPaths(theme_paths);
@@ -2864,7 +3019,7 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
UpdateWindowTitle();
if (emulation_running)
- ui.action_Start->setText(tr("Continue"));
+ ui.action_Start->setText(tr("&Continue"));
}
void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
@@ -2889,6 +3044,8 @@ int main(int argc, char* argv[]) {
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
+ Common::ConfigureNvidiaEnvironmentFlags();
+
// Init settings params
QCoreApplication::setOrganizationName(QStringLiteral("yuzu team"));
QCoreApplication::setApplicationName(QStringLiteral("yuzu"));
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 0ce66a1ca..04d37d4ae 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -27,6 +27,7 @@ class GRenderWindow;
class LoadingScreen;
class MicroProfileDialog;
class ProfilerWidget;
+class ControllerDialog;
class QLabel;
class QPushButton;
class QProgressDialog;
@@ -37,6 +38,7 @@ enum class InstalledEntryType;
class GameListPlaceholder;
namespace Core::Frontend {
+struct ControllerParameters;
struct SoftwareKeyboardParameters;
} // namespace Core::Frontend
@@ -54,6 +56,10 @@ namespace InputCommon {
class InputSubsystem;
}
+namespace Service::AM::Applets {
+enum class WebExitReason : u32;
+}
+
enum class EmulatedDirectoryTarget {
NAND,
SDMC,
@@ -116,22 +122,29 @@ signals:
void UpdateInstallProgress();
+ void ControllerSelectorReconfigureFinished();
+
void ErrorDisplayFinished();
void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
+
void SoftwareKeyboardFinishedText(std::optional<std::u16string> text);
void SoftwareKeyboardFinishedCheckDialog();
- void WebBrowserUnpackRomFS();
- void WebBrowserFinishedBrowsing();
+ void WebBrowserExtractOfflineRomFS();
+ void WebBrowserClosed(Service::AM::Applets::WebExitReason exit_reason, std::string last_url);
public slots:
void OnLoadComplete();
+ void OnExecuteProgram(std::size_t program_index);
+ void ControllerSelectorReconfigureControllers(
+ const Core::Frontend::ControllerParameters& parameters);
void ErrorDisplayDisplayError(QString body);
void ProfileSelectorSelectProfile();
void SoftwareKeyboardGetText(const Core::Frontend::SoftwareKeyboardParameters& parameters);
void SoftwareKeyboardInvokeCheckDialog(std::u16string error_message);
- void WebBrowserOpenPage(std::string_view filename, std::string_view arguments);
+ void WebBrowserOpenWebPage(std::string_view main_url, std::string_view additional_args,
+ bool is_local);
void OnAppFocusStateChanged(Qt::ApplicationState state);
private:
@@ -148,8 +161,8 @@ private:
void PreventOSSleep();
void AllowOSSleep();
- bool LoadROM(const QString& filename);
- void BootGame(const QString& filename);
+ bool LoadROM(const QString& filename, std::size_t program_index);
+ void BootGame(const QString& filename, std::size_t program_index = 0);
void ShutdownGame();
void ShowTelemetryCallout();
@@ -230,11 +243,13 @@ private slots:
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
- void ResetWindowSize();
+ void ResetWindowSize720();
+ void ResetWindowSize1080();
void OnCaptureScreenshot();
void OnCoreError(Core::System::ResultStatus, std::string);
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
void OnLanguageChanged(const QString& locale);
+ void OnMouseActivity();
private:
void RemoveBaseContent(u64 program_id, const QString& entry_type);
@@ -245,10 +260,12 @@ private:
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
InstallResult InstallNSPXCI(const QString& filename);
InstallResult InstallNCA(const QString& filename);
+ void MigrateConfigFiles();
void UpdateWindowTitle(const std::string& title_name = {},
const std::string& title_version = {});
void UpdateStatusBar();
void UpdateStatusButtons();
+ void UpdateUISettings();
void HideMouseCursor();
void ShowMouseCursor();
void OpenURL(const QUrl& url);
@@ -297,6 +314,7 @@ private:
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
WaitTreeWidget* waitTreeWidget;
+ ControllerDialog* controller_dialog;
QAction* actions_recent_files[max_recent_files_item];
@@ -310,10 +328,14 @@ private:
// Install progress dialog
QProgressDialog* install_progress;
+ // Last game booted, used for multi-process apps
+ QString last_filename_booted;
+
+ // Disables the web applet for the rest of the emulated session
+ bool disable_web_applet{};
+
protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
- void mouseMoveEvent(QMouseEvent* event) override;
- void mousePressEvent(QMouseEvent* event) override;
};
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 87ea985d8..048870687 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -14,8 +14,8 @@
<string>yuzu</string>
</property>
<property name="windowIcon">
- <iconset>
- <normaloff>../dist/yuzu.ico</normaloff>../dist/yuzu.ico</iconset>
+ <iconset resource="yuzu.qrc">
+ <normaloff>:/img/yuzu.ico</normaloff>:/img/yuzu.ico</iconset>
</property>
<property name="tabShape">
<enum>QTabWidget::Rounded</enum>
@@ -25,16 +25,7 @@
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QHBoxLayout" name="horizontalLayout">
- <property name="leftMargin">
- <number>0</number>
- </property>
- <property name="topMargin">
- <number>0</number>
- </property>
- <property name="rightMargin">
- <number>0</number>
- </property>
- <property name="bottomMargin">
+ <property name="margin">
<number>0</number>
</property>
</layout>
@@ -45,7 +36,7 @@
<x>0</x>
<y>0</y>
<width>1280</width>
- <height>21</height>
+ <height>26</height>
</rect>
</property>
<widget class="QMenu" name="menu_File">
@@ -54,7 +45,7 @@
</property>
<widget class="QMenu" name="menu_recent_files">
<property name="title">
- <string>Recent Files</string>
+ <string>&amp;Recent Files</string>
</property>
</widget>
<addaction name="action_Install_File_NAND"/>
@@ -89,7 +80,7 @@
</property>
<widget class="QMenu" name="menu_View_Debugging">
<property name="title">
- <string>Debugging</string>
+ <string>&amp;Debugging</string>
</property>
</widget>
<addaction name="action_Fullscreen"/>
@@ -97,13 +88,14 @@
<addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/>
<addaction name="action_Show_Status_Bar"/>
- <addaction name="action_Reset_Window_Size"/>
+ <addaction name="action_Reset_Window_Size_720"/>
+ <addaction name="action_Reset_Window_Size_1080"/>
<addaction name="separator"/>
<addaction name="menu_View_Debugging"/>
</widget>
<widget class="QMenu" name="menu_Tools">
<property name="title">
- <string>Tools</string>
+ <string>&amp;Tools</string>
</property>
<addaction name="action_Rederive"/>
<addaction name="separator"/>
@@ -131,17 +123,17 @@
<bool>true</bool>
</property>
<property name="text">
- <string>Install Files to NAND...</string>
+ <string>&amp;Install Files to NAND...</string>
</property>
</action>
<action name="action_Load_File">
<property name="text">
- <string>Load File...</string>
+ <string>L&amp;oad File...</string>
</property>
</action>
<action name="action_Load_Folder">
<property name="text">
- <string>Load Folder...</string>
+ <string>Load &amp;Folder...</string>
</property>
</action>
<action name="action_Exit">
@@ -175,12 +167,12 @@
</action>
<action name="action_Rederive">
<property name="text">
- <string>Reinitialize keys...</string>
+ <string>&amp;Reinitialize keys...</string>
</property>
</action>
<action name="action_About">
<property name="text">
- <string>About yuzu</string>
+ <string>&amp;About yuzu</string>
</property>
</action>
<action name="action_Single_Window_Mode">
@@ -188,12 +180,12 @@
<bool>true</bool>
</property>
<property name="text">
- <string>Single Window Mode</string>
+ <string>Single &amp;Window Mode</string>
</property>
</action>
<action name="action_Configure">
<property name="text">
- <string>Configure...</string>
+ <string>Con&amp;figure...</string>
</property>
</action>
<action name="action_Display_Dock_Widget_Headers">
@@ -201,7 +193,7 @@
<bool>true</bool>
</property>
<property name="text">
- <string>Display Dock Widget Headers</string>
+ <string>Display D&amp;ock Widget Headers</string>
</property>
</action>
<action name="action_Show_Filter_Bar">
@@ -209,7 +201,7 @@
<bool>true</bool>
</property>
<property name="text">
- <string>Show Filter Bar</string>
+ <string>Show &amp;Filter Bar</string>
</property>
</action>
<action name="action_Show_Status_Bar">
@@ -217,12 +209,26 @@
<bool>true</bool>
</property>
<property name="text">
+ <string>Show &amp;Status Bar</string>
+ </property>
+ <property name="iconText">
<string>Show Status Bar</string>
</property>
</action>
- <action name="action_Reset_Window_Size">
+ <action name="action_Reset_Window_Size_720">
+ <property name="text">
+ <string>Reset Window Size to &amp;720p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 720p</string>
+ </property>
+ </action>
+ <action name="action_Reset_Window_Size_1080">
<property name="text">
- <string>Reset Window Size</string>
+ <string>Reset Window Size to &amp;1080p</string>
+ </property>
+ <property name="iconText">
+ <string>Reset Window Size to 1080p</string>
</property>
</action>
<action name="action_Fullscreen">
@@ -230,7 +236,7 @@
<bool>true</bool>
</property>
<property name="text">
- <string>Fullscreen</string>
+ <string>F&amp;ullscreen</string>
</property>
</action>
<action name="action_Restart">
@@ -238,7 +244,7 @@
<bool>false</bool>
</property>
<property name="text">
- <string>Restart</string>
+ <string>&amp;Restart</string>
</property>
</action>
<action name="action_Load_Amiibo">
@@ -246,7 +252,7 @@
<bool>false</bool>
</property>
<property name="text">
- <string>Load Amiibo...</string>
+ <string>Load &amp;Amiibo...</string>
</property>
</action>
<action name="action_Report_Compatibility">
@@ -254,7 +260,7 @@
<bool>false</bool>
</property>
<property name="text">
- <string>Report Compatibility</string>
+ <string>&amp;Report Compatibility</string>
</property>
<property name="visible">
<bool>false</bool>
@@ -262,22 +268,22 @@
</action>
<action name="action_Open_Mods_Page">
<property name="text">
- <string>Open Mods Page</string>
+ <string>Open &amp;Mods Page</string>
</property>
</action>
<action name="action_Open_Quickstart_Guide">
<property name="text">
- <string>Open Quickstart Guide</string>
+ <string>Open &amp;Quickstart Guide</string>
</property>
</action>
<action name="action_Open_FAQ">
<property name="text">
- <string>FAQ</string>
+ <string>&amp;FAQ</string>
</property>
</action>
<action name="action_Open_yuzu_Folder">
<property name="text">
- <string>Open yuzu Folder</string>
+ <string>Open &amp;yuzu Folder</string>
</property>
</action>
<action name="action_Capture_Screenshot">
@@ -285,7 +291,7 @@
<bool>false</bool>
</property>
<property name="text">
- <string>Capture Screenshot</string>
+ <string>&amp;Capture Screenshot</string>
</property>
</action>
<action name="action_Configure_Current_Game">
@@ -293,10 +299,12 @@
<bool>false</bool>
</property>
<property name="text">
- <string>Configure Current Game..</string>
+ <string>Configure C&amp;urrent Game...</string>
</property>
</action>
</widget>
- <resources/>
+ <resources>
+ <include location="yuzu.qrc"/>
+ </resources>
<connections/>
</ui>
diff --git a/src/yuzu/util/url_request_interceptor.cpp b/src/yuzu/util/url_request_interceptor.cpp
new file mode 100644
index 000000000..b637e771e
--- /dev/null
+++ b/src/yuzu/util/url_request_interceptor.cpp
@@ -0,0 +1,34 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#ifdef YUZU_USE_QT_WEB_ENGINE
+
+#include "yuzu/util/url_request_interceptor.h"
+
+UrlRequestInterceptor::UrlRequestInterceptor(QObject* p) : QWebEngineUrlRequestInterceptor(p) {}
+
+UrlRequestInterceptor::~UrlRequestInterceptor() = default;
+
+void UrlRequestInterceptor::interceptRequest(QWebEngineUrlRequestInfo& info) {
+ const auto resource_type = info.resourceType();
+
+ switch (resource_type) {
+ case QWebEngineUrlRequestInfo::ResourceTypeMainFrame:
+ requested_url = info.requestUrl();
+ emit FrameChanged();
+ break;
+ case QWebEngineUrlRequestInfo::ResourceTypeSubFrame:
+ case QWebEngineUrlRequestInfo::ResourceTypeXhr:
+ emit FrameChanged();
+ break;
+ default:
+ break;
+ }
+}
+
+QUrl UrlRequestInterceptor::GetRequestedURL() const {
+ return requested_url;
+}
+
+#endif
diff --git a/src/yuzu/util/url_request_interceptor.h b/src/yuzu/util/url_request_interceptor.h
new file mode 100644
index 000000000..8a7f7499f
--- /dev/null
+++ b/src/yuzu/util/url_request_interceptor.h
@@ -0,0 +1,30 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#ifdef YUZU_USE_QT_WEB_ENGINE
+
+#include <QObject>
+#include <QWebEngineUrlRequestInterceptor>
+
+class UrlRequestInterceptor : public QWebEngineUrlRequestInterceptor {
+ Q_OBJECT
+
+public:
+ explicit UrlRequestInterceptor(QObject* p = nullptr);
+ ~UrlRequestInterceptor() override;
+
+ void interceptRequest(QWebEngineUrlRequestInfo& info) override;
+
+ QUrl GetRequestedURL() const;
+
+signals:
+ void FrameChanged();
+
+private:
+ QUrl requested_url;
+};
+
+#endif
diff --git a/src/yuzu/yuzu.qrc b/src/yuzu/yuzu.qrc
new file mode 100644
index 000000000..5733cac98
--- /dev/null
+++ b/src/yuzu/yuzu.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/img">
+ <file alias="yuzu.ico">../../dist/yuzu.ico</file>
+ </qresource>
+</RCC>
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index a15719a0f..8461f8896 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -1,29 +1,30 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
+function(create_resource file output filename)
+ # Read hex data from file
+ file(READ ${file} filedata HEX)
+ # Convert hex data for C compatibility
+ string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," filedata ${filedata})
+ # Write data to output file
+ set(RESOURCES_DIR "${PROJECT_BINARY_DIR}/dist" PARENT_SCOPE)
+ file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
+endfunction()
+
add_executable(yuzu-cmd
config.cpp
config.h
default_ini.h
- emu_window/emu_window_sdl2_gl.cpp
- emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
+ emu_window/emu_window_sdl2_vk.cpp
+ emu_window/emu_window_sdl2_vk.h
resource.h
yuzu.cpp
yuzu.rc
)
-if (ENABLE_VULKAN)
- target_sources(yuzu-cmd PRIVATE
- emu_window/emu_window_sdl2_vk.cpp
- emu_window/emu_window_sdl2_vk.h)
-
- target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
- target_compile_definitions(yuzu-cmd PRIVATE HAS_VULKAN)
-endif()
-
create_target_directory_groups(yuzu-cmd)
target_link_libraries(yuzu-cmd PRIVATE common core input_common)
@@ -33,13 +34,16 @@ if (MSVC)
endif()
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
+create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
+target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
+
+target_include_directories(yuzu-cmd PRIVATE ../../externals/Vulkan-Headers/include)
+
if(UNIX AND NOT APPLE)
install(TARGETS yuzu-cmd RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
if (MSVC)
include(CopyYuzuSDLDeps)
- include(CopyYuzuUnicornDeps)
copy_yuzu_SDL_deps(yuzu-cmd)
- copy_yuzu_unicorn_deps(yuzu-cmd)
endif()
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index e9f1c6500..aa0a9f288 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -228,24 +228,24 @@ static const std::array<int, 8> keyboard_mods{
void Config::ReadValues() {
// Controls
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
const auto group = fmt::format("ControlsP{}", p);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- Settings::values.players[p].buttons[i] =
+ Settings::values.players.GetValue()[p].buttons[i] =
sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
- if (Settings::values.players[p].buttons[i].empty())
- Settings::values.players[p].buttons[i] = default_param;
+ if (Settings::values.players.GetValue()[p].buttons[i].empty())
+ Settings::values.players.GetValue()[p].buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
- Settings::values.players[p].analogs[i] =
+ Settings::values.players.GetValue()[p].analogs[i] =
sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
- if (Settings::values.players[p].analogs[i].empty())
- Settings::values.players[p].analogs[i] = default_param;
+ if (Settings::values.players.GetValue()[p].analogs[i].empty())
+ Settings::values.players.GetValue()[p].analogs[i] = default_param;
}
}
@@ -288,24 +288,22 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = default_param;
}
- Settings::values.vibration_enabled =
- sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true);
+ Settings::values.vibration_enabled.SetValue(
+ sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true));
+ Settings::values.enable_accurate_vibrations.SetValue(
+ sdl2_config->GetBoolean("ControlsGeneral", "enable_accurate_vibrations", false));
+ Settings::values.motion_enabled.SetValue(
+ sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true));
Settings::values.touchscreen.enabled =
sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
- Settings::values.touchscreen.device =
- sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window");
- Settings::values.touchscreen.finger =
- sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0);
Settings::values.touchscreen.rotation_angle =
sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
Settings::values.touchscreen.diameter_x =
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
Settings::values.touchscreen.diameter_y =
sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
- Settings::values.udp_input_address =
- sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR);
- Settings::values.udp_input_port = static_cast<u16>(sdl2_config->GetInteger(
- "Controls", "udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT));
+ Settings::values.udp_input_servers =
+ sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_SRV);
std::transform(keyboard_keys.begin(), keyboard_keys.end(),
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
@@ -341,8 +339,8 @@ void Config::ReadValues() {
Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
// System
- Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
- const auto size = sdl2_config->GetInteger("System", "users_size", 0);
+ Settings::values.use_docked_mode.SetValue(
+ sdl2_config->GetBoolean("System", "use_docked_mode", true));
Settings::values.current_user = std::clamp<int>(
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
@@ -369,7 +367,7 @@ void Config::ReadValues() {
// Core
Settings::values.use_multi_core.SetValue(
- sdl2_config->GetBoolean("Core", "use_multi_core", false));
+ sdl2_config->GetBoolean("Core", "use_multi_core", true));
// Renderer
const int renderer_backend = sdl2_config->GetInteger(
@@ -390,14 +388,14 @@ void Config::ReadValues() {
static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)));
Settings::values.use_disk_shader_cache.SetValue(
sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false));
- const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0);
+ const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 1);
Settings::values.gpu_accuracy.SetValue(static_cast<Settings::GPUAccuracy>(gpu_accuracy_level));
Settings::values.use_asynchronous_gpu_emulation.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false));
+ sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", true));
Settings::values.use_vsync.SetValue(
static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1)));
Settings::values.use_assembly_shaders.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false));
+ sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true));
Settings::values.use_asynchronous_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_asynchronous_shaders", false));
Settings::values.use_asynchronous_shaders.SetValue(
@@ -427,9 +425,6 @@ void Config::ReadValues() {
// Debugging
Settings::values.record_frame_times =
sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
- Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
- Settings::values.gdbstub_port =
- static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
Settings::values.program_args = sdl2_config->Get("Debugging", "program_args", "");
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index aa9e40380..3ee0e037d 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -65,6 +65,14 @@ button_screenshot=
lstick=
rstick=
+# Whether to enable or disable vibration
+# 0: Disabled, 1 (default): Enabled
+vibration_enabled=
+
+# Whether to enable or disable accurate vibrations
+# 0 (default): Disabled, 1: Enabled
+enable_accurate_vibrations=
+
# for motion input, the following devices are available:
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
# - "update_period": update period in milliseconds (default to 100)
@@ -94,7 +102,7 @@ udp_pad_index=
[Core]
# Whether to use multi-core for CPU emulation
-# 0 (default): Disabled, 1: Enabled
+# 0: Disabled, 1 (default): Enabled
use_multi_core=
[Cpu]
@@ -163,7 +171,7 @@ max_anisotropy =
use_vsync =
# Whether to use OpenGL assembly shaders or not. NV_gpu_program5 is required.
-# 0 (default): Off, 1: On
+# 0: Off, 1 (default): On
use_assembly_shaders =
# Whether to allow asynchronous shader building.
@@ -266,7 +274,7 @@ gamecard_path =
[System]
# Whether the system is docked
-# 1: Yes, 0 (default): No
+# 1 (default): Yes, 0: No
use_docked_mode =
# Allow the use of NFC in games
@@ -310,9 +318,6 @@ log_filter = *:Trace
[Debugging]
# Record frame time data, can be found in the log directory. Boolean value
record_frame_times =
-# Port for listening to GDB connections.
-use_gdbstub=false
-gdbstub_port=24689
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
dump_exefs=false
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index a804d5185..7e391ab89 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -9,13 +9,13 @@
#include "core/perf_stats.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
-#include "input_common/motion_emu.h"
+#include "input_common/mouse/mouse_input.h"
#include "input_common/sdl/sdl.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
+#include "yuzu_cmd/yuzu_icon.h"
-EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem_)
- : system{system}, input_subsystem{input_subsystem_} {
+EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_)
+ : input_subsystem{input_subsystem_} {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
exit(1);
@@ -30,22 +30,23 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
}
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
- TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
- input_subsystem->GetMotionEmu()->Tilt(x, y);
+ TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
+
+ input_subsystem->GetMouse()->MouseMove(x, y, 0, 0);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
if (button == SDL_BUTTON_LEFT) {
if (state == SDL_PRESSED) {
- TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+ TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
} else {
- TouchReleased();
+ TouchReleased(0);
}
} else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) {
- input_subsystem->GetMotionEmu()->BeginTilt(x, y);
+ input_subsystem->GetMouse()->PressButton(x, y, button);
} else {
- input_subsystem->GetMotionEmu()->EndTilt();
+ input_subsystem->GetMouse()->ReleaseButton(button);
}
}
}
@@ -67,16 +68,16 @@ void EmuWindow_SDL2::OnFingerDown(float x, float y) {
// 3DS does
const auto [px, py] = TouchToPixelPos(x, y);
- TouchPressed(px, py);
+ TouchPressed(px, py, 0);
}
void EmuWindow_SDL2::OnFingerMotion(float x, float y) {
const auto [px, py] = TouchToPixelPos(x, y);
- TouchMoved(px, py);
+ TouchMoved(px, py, 0);
}
void EmuWindow_SDL2::OnFingerUp() {
- TouchReleased();
+ TouchReleased(0);
}
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {
@@ -122,62 +123,64 @@ void EmuWindow_SDL2::Fullscreen() {
SDL_MaximizeWindow(render_window);
}
-void EmuWindow_SDL2::PollEvents() {
+void EmuWindow_SDL2::WaitEvent() {
+ // Called on main thread
SDL_Event event;
- // SDL_PollEvent returns 0 when there are no more events in the event queue
- while (SDL_PollEvent(&event)) {
- switch (event.type) {
- case SDL_WINDOWEVENT:
- switch (event.window.event) {
- case SDL_WINDOWEVENT_SIZE_CHANGED:
- case SDL_WINDOWEVENT_RESIZED:
- case SDL_WINDOWEVENT_MAXIMIZED:
- case SDL_WINDOWEVENT_RESTORED:
- OnResize();
- break;
- case SDL_WINDOWEVENT_MINIMIZED:
- case SDL_WINDOWEVENT_EXPOSED:
- is_shown = event.window.event == SDL_WINDOWEVENT_EXPOSED;
- OnResize();
- break;
- case SDL_WINDOWEVENT_CLOSE:
- is_open = false;
- break;
- }
- break;
- case SDL_KEYDOWN:
- case SDL_KEYUP:
- OnKeyEvent(static_cast<int>(event.key.keysym.scancode), event.key.state);
- break;
- case SDL_MOUSEMOTION:
- // ignore if it came from touch
- if (event.button.which != SDL_TOUCH_MOUSEID)
- OnMouseMotion(event.motion.x, event.motion.y);
- break;
- case SDL_MOUSEBUTTONDOWN:
- case SDL_MOUSEBUTTONUP:
- // ignore if it came from touch
- if (event.button.which != SDL_TOUCH_MOUSEID) {
- OnMouseButton(event.button.button, event.button.state, event.button.x,
- event.button.y);
- }
- break;
- case SDL_FINGERDOWN:
- OnFingerDown(event.tfinger.x, event.tfinger.y);
- break;
- case SDL_FINGERMOTION:
- OnFingerMotion(event.tfinger.x, event.tfinger.y);
+ if (!SDL_WaitEvent(&event)) {
+ LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", SDL_GetError());
+ exit(1);
+ }
+
+ switch (event.type) {
+ case SDL_WINDOWEVENT:
+ switch (event.window.event) {
+ case SDL_WINDOWEVENT_SIZE_CHANGED:
+ case SDL_WINDOWEVENT_RESIZED:
+ case SDL_WINDOWEVENT_MAXIMIZED:
+ case SDL_WINDOWEVENT_RESTORED:
+ OnResize();
break;
- case SDL_FINGERUP:
- OnFingerUp();
+ case SDL_WINDOWEVENT_MINIMIZED:
+ case SDL_WINDOWEVENT_EXPOSED:
+ is_shown = event.window.event == SDL_WINDOWEVENT_EXPOSED;
+ OnResize();
break;
- case SDL_QUIT:
+ case SDL_WINDOWEVENT_CLOSE:
is_open = false;
break;
- default:
- break;
}
+ break;
+ case SDL_KEYDOWN:
+ case SDL_KEYUP:
+ OnKeyEvent(static_cast<int>(event.key.keysym.scancode), event.key.state);
+ break;
+ case SDL_MOUSEMOTION:
+ // ignore if it came from touch
+ if (event.button.which != SDL_TOUCH_MOUSEID)
+ OnMouseMotion(event.motion.x, event.motion.y);
+ break;
+ case SDL_MOUSEBUTTONDOWN:
+ case SDL_MOUSEBUTTONUP:
+ // ignore if it came from touch
+ if (event.button.which != SDL_TOUCH_MOUSEID) {
+ OnMouseButton(event.button.button, event.button.state, event.button.x, event.button.y);
+ }
+ break;
+ case SDL_FINGERDOWN:
+ OnFingerDown(event.tfinger.x, event.tfinger.y);
+ break;
+ case SDL_FINGERMOTION:
+ OnFingerMotion(event.tfinger.x, event.tfinger.y);
+ break;
+ case SDL_FINGERUP:
+ OnFingerUp();
+ break;
+ case SDL_QUIT:
+ is_open = false;
+ break;
+ default:
+ break;
}
const u32 current_time = SDL_GetTicks();
@@ -192,6 +195,22 @@ void EmuWindow_SDL2::PollEvents() {
}
}
+void EmuWindow_SDL2::SetWindowIcon() {
+ SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size);
+ if (yuzu_icon_stream == nullptr) {
+ LOG_WARNING(Frontend, "Failed to create yuzu icon stream.");
+ return;
+ }
+ SDL_Surface* const window_icon = SDL_LoadBMP_RW(yuzu_icon_stream, 1);
+ if (window_icon == nullptr) {
+ LOG_WARNING(Frontend, "Failed to read BMP from stream.");
+ return;
+ }
+ // The icon is attached to the window pointer
+ SDL_SetWindowIcon(render_window, window_icon);
+ SDL_FreeSurface(window_icon);
+}
+
void EmuWindow_SDL2::OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) {
SDL_SetWindowMinimumSize(render_window, minimal_size.first, minimal_size.second);
}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index 82750ffec..51a12a6a9 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -20,45 +20,44 @@ class InputSubsystem;
class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
public:
- explicit EmuWindow_SDL2(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem);
+ explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem);
~EmuWindow_SDL2();
- /// Polls window events
- void PollEvents() override;
-
/// Whether the window is still open, and a close request hasn't yet been sent
bool IsOpen() const;
/// Returns if window is shown (not minimized)
bool IsShown() const override;
- /// Presents the next frame
- virtual void Present() = 0;
+ /// Wait for the next event on the main thread.
+ void WaitEvent();
+
+ // Sets the window icon from yuzu.bmp
+ void SetWindowIcon();
protected:
- /// Called by PollEvents when a key is pressed or released.
+ /// Called by WaitEvent when a key is pressed or released.
void OnKeyEvent(int key, u8 state);
- /// Called by PollEvents when the mouse moves.
+ /// Called by WaitEvent when the mouse moves.
void OnMouseMotion(s32 x, s32 y);
- /// Called by PollEvents when a mouse button is pressed or released
+ /// Called by WaitEvent when a mouse button is pressed or released
void OnMouseButton(u32 button, u8 state, s32 x, s32 y);
/// Translates pixel position (0..1) to pixel positions
std::pair<unsigned, unsigned> TouchToPixelPos(float touch_x, float touch_y) const;
- /// Called by PollEvents when a finger starts touching the touchscreen
+ /// Called by WaitEvent when a finger starts touching the touchscreen
void OnFingerDown(float x, float y);
- /// Called by PollEvents when a finger moves while touching the touchscreen
+ /// Called by WaitEvent when a finger moves while touching the touchscreen
void OnFingerMotion(float x, float y);
- /// Called by PollEvents when a finger stops touching the touchscreen
+ /// Called by WaitEvent when a finger stops touching the touchscreen
void OnFingerUp();
- /// Called by PollEvents when any event that may cause the window to be resized occurs
+ /// Called by WaitEvent when any event that may cause the window to be resized occurs
void OnResize();
/// Called when user passes the fullscreen parameter flag
@@ -67,9 +66,6 @@ protected:
/// Called when a configuration change affects the minimal size of the window
void OnMinimalClientAreaChangeRequest(std::pair<unsigned, unsigned> minimal_size) override;
- /// Instance of the system, used to access renderer for the presentation thread
- Core::System& system;
-
/// Is the window still open?
bool is_open = true;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index 881b67a76..a02485c14 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -17,7 +17,6 @@
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
-#include "input_common/motion_emu.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
@@ -60,38 +59,25 @@ private:
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
std::vector<std::string_view> unsupported_ext;
- if (!GLAD_GL_ARB_buffer_storage)
- unsupported_ext.push_back("ARB_buffer_storage");
- if (!GLAD_GL_ARB_direct_state_access)
- unsupported_ext.push_back("ARB_direct_state_access");
- if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
- unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
- if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
- unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
- if (!GLAD_GL_ARB_multi_bind)
- unsupported_ext.push_back("ARB_multi_bind");
- if (!GLAD_GL_ARB_clip_control)
- unsupported_ext.push_back("ARB_clip_control");
-
// Extensions required to support some texture formats.
- if (!GLAD_GL_EXT_texture_compression_s3tc)
+ if (!GLAD_GL_EXT_texture_compression_s3tc) {
unsupported_ext.push_back("EXT_texture_compression_s3tc");
- if (!GLAD_GL_ARB_texture_compression_rgtc)
+ }
+ if (!GLAD_GL_ARB_texture_compression_rgtc) {
unsupported_ext.push_back("ARB_texture_compression_rgtc");
- if (!GLAD_GL_ARB_depth_buffer_float)
- unsupported_ext.push_back("ARB_depth_buffer_float");
+ }
- for (const auto& extension : unsupported_ext)
+ for (const auto& extension : unsupported_ext) {
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", extension);
+ }
return unsupported_ext.empty();
}
-EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem)
- : EmuWindow_SDL2{system, fullscreen, input_subsystem} {
+EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen)
+ : EmuWindow_SDL2{input_subsystem} {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
@@ -121,6 +107,8 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen,
dummy_window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
+ SetWindowIcon();
+
if (fullscreen) {
Fullscreen();
}
@@ -163,13 +151,3 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
return std::make_unique<SDLGLContext>();
}
-
-void EmuWindow_SDL2_GL::Present() {
- SDL_GL_MakeCurrent(render_window, window_context);
- SDL_GL_SetSwapInterval(Settings::values.use_vsync.GetValue() ? 1 : 0);
- while (IsOpen()) {
- system.Renderer().TryPresent(100);
- SDL_GL_SwapWindow(render_window);
- }
- SDL_GL_MakeCurrent(render_window, nullptr);
-}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index 732a64edd..dba5c293c 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -14,12 +14,9 @@ class InputSubsystem;
class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem);
+ explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, bool fullscreen);
~EmuWindow_SDL2_GL();
- void Present() override;
-
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
private:
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index 53491f86e..6f9b00461 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -19,9 +19,8 @@
#include <SDL.h>
#include <SDL_syswm.h>
-EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem)
- : EmuWindow_SDL2{system, fullscreen, input_subsystem} {
+EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem)
+ : EmuWindow_SDL2{input_subsystem} {
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
@@ -36,6 +35,8 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen,
std::exit(EXIT_FAILURE);
}
+ SetWindowIcon();
+
switch (wm.subsystem) {
#ifdef SDL_VIDEO_DRIVER_WINDOWS
case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
@@ -74,7 +75,3 @@ EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() = default;
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
return std::make_unique<DummyContext>();
}
-
-void EmuWindow_SDL2_VK::Present() {
- // TODO (bunnei): ImplementMe
-}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index f99704d4c..bdfdc3c6f 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -19,11 +19,8 @@ class InputSubsystem;
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public:
- explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen,
- InputCommon::InputSubsystem* input_subsystem);
- ~EmuWindow_SDL2_VK();
-
- void Present() override;
+ explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem);
+ ~EmuWindow_SDL2_VK() override;
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
};
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 4f00c804d..982c41785 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -17,6 +17,7 @@
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
+#include "common/nvidia_flags.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
@@ -25,7 +26,7 @@
#include "core/crypto/key_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
-#include "core/gdbstub/gdbstub.h"
+#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/settings.h"
@@ -35,9 +36,7 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
-#ifdef HAS_VULKAN
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
-#endif
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
@@ -64,7 +63,6 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
- "-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n"
"-f, --fullscreen Start in fullscreen mode\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n"
@@ -96,12 +94,8 @@ int main(int argc, char** argv) {
Config config;
int option_index = 0;
- bool use_gdbstub = Settings::values.use_gdbstub;
- u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
InitializeLogging();
-
- char* endarg;
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
@@ -116,26 +110,17 @@ int main(int argc, char** argv) {
bool fullscreen = false;
static struct option long_options[] = {
- {"gdbport", required_argument, 0, 'g'}, {"fullscreen", no_argument, 0, 'f'},
- {"help", no_argument, 0, 'h'}, {"version", no_argument, 0, 'v'},
- {"program", optional_argument, 0, 'p'}, {0, 0, 0, 0},
+ {"fullscreen", no_argument, 0, 'f'},
+ {"help", no_argument, 0, 'h'},
+ {"version", no_argument, 0, 'v'},
+ {"program", optional_argument, 0, 'p'},
+ {0, 0, 0, 0},
};
while (optind < argc) {
int arg = getopt_long(argc, argv, "g:fhvp::", long_options, &option_index);
if (arg != -1) {
switch (static_cast<char>(arg)) {
- case 'g':
- errno = 0;
- gdb_port = strtoul(optarg, &endarg, 0);
- use_gdbstub = true;
- if (endarg == optarg)
- errno = EINVAL;
- if (errno != 0) {
- perror("--gdbport");
- exit(1);
- }
- break;
case 'f':
fullscreen = true;
LOG_INFO(Frontend, "Starting in fullscreen mode...");
@@ -168,32 +153,27 @@ int main(int argc, char** argv) {
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });
+ Common::ConfigureNvidiaEnvironmentFlags();
+
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;
}
- // Apply the command line arguments
- Settings::values.gdbstub_port = gdb_port;
- Settings::values.use_gdbstub = use_gdbstub;
- Settings::Apply();
-
- Core::System& system{Core::System::GetInstance()};
+ auto& system{Core::System::GetInstance()};
InputCommon::InputSubsystem input_subsystem;
+ // Apply the command line arguments
+ Settings::Apply(system);
+
std::unique_ptr<EmuWindow_SDL2> emu_window;
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
- emu_window = std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen, &input_subsystem);
+ emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
break;
case Settings::RendererBackend::Vulkan:
-#ifdef HAS_VULKAN
- emu_window = std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen, &input_subsystem);
+ emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem);
break;
-#else
- LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!");
- return 1;
-#endif
}
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
@@ -223,7 +203,7 @@ int main(int argc, char** argv) {
const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(load_result) - loader_id;
LOG_CRITICAL(Frontend,
- "While attempting to load the ROM requested, an error occured. Please "
+ "While attempting to load the ROM requested, an error occurred. Please "
"refer to the yuzu wiki for more information or the yuzu discord for "
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
@@ -235,16 +215,15 @@ int main(int argc, char** argv) {
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
- system.Renderer().Rasterizer().LoadDiskResources();
+ system.Renderer().ReadRasterizer()->LoadDiskResources(
+ system.CurrentProcess()->GetTitleID(), false,
+ [](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
- std::thread render_thread([&emu_window] { emu_window->Present(); });
- system.Run();
+ void(system.Run());
while (emu_window->IsOpen()) {
- std::this_thread::sleep_for(std::chrono::milliseconds(1));
+ emu_window->WaitEvent();
}
- system.Pause();
- render_thread.join();
-
+ void(system.Pause());
system.Shutdown();
detached_tasks.WaitForAllTasks();
diff --git a/src/yuzu_tester/CMakeLists.txt b/src/yuzu_tester/CMakeLists.txt
deleted file mode 100644
index 06c2ee011..000000000
--- a/src/yuzu_tester/CMakeLists.txt
+++ /dev/null
@@ -1,34 +0,0 @@
-set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
-
-add_executable(yuzu-tester
- config.cpp
- config.h
- default_ini.h
- emu_window/emu_window_sdl2_hide.cpp
- emu_window/emu_window_sdl2_hide.h
- resource.h
- service/yuzutest.cpp
- service/yuzutest.h
- yuzu.cpp
- yuzu.rc
-)
-
-create_target_directory_groups(yuzu-tester)
-
-target_link_libraries(yuzu-tester PRIVATE common core input_common)
-target_link_libraries(yuzu-tester PRIVATE inih glad)
-if (MSVC)
- target_link_libraries(yuzu-tester PRIVATE getopt)
-endif()
-target_link_libraries(yuzu-tester PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
-
-if(UNIX AND NOT APPLE)
- install(TARGETS yuzu-tester RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
-endif()
-
-if (MSVC)
- include(CopyYuzuSDLDeps)
- include(CopyYuzuUnicornDeps)
- copy_yuzu_SDL_deps(yuzu-tester)
- copy_yuzu_unicorn_deps(yuzu-tester)
-endif()
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
deleted file mode 100644
index aaf59129a..000000000
--- a/src/yuzu_tester/config.cpp
+++ /dev/null
@@ -1,193 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <memory>
-#include <sstream>
-#include <SDL.h>
-#include <inih/cpp/INIReader.h>
-#include "common/file_util.h"
-#include "common/logging/log.h"
-#include "common/param_package.h"
-#include "core/hle/service/acc/profile_manager.h"
-#include "core/settings.h"
-#include "input_common/main.h"
-#include "yuzu_tester/config.h"
-#include "yuzu_tester/default_ini.h"
-
-namespace FS = Common::FS;
-
-Config::Config() {
- // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini";
- sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
-
- Reload();
-}
-
-Config::~Config() = default;
-
-bool Config::LoadINI(const std::string& default_contents, bool retry) {
- const char* location = this->sdl2_config_loc.c_str();
- if (sdl2_config->ParseError() < 0) {
- if (retry) {
- LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
- FS::CreateFullPath(location);
- FS::WriteStringToFile(true, default_contents, location);
- sdl2_config = std::make_unique<INIReader>(location); // Reopen file
-
- return LoadINI(default_contents, false);
- }
- LOG_ERROR(Config, "Failed.");
- return false;
- }
- LOG_INFO(Config, "Successfully loaded {}", location);
- return true;
-}
-
-void Config::ReadValues() {
- // Controls
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- Settings::values.players[p].buttons[i] = "";
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- Settings::values.players[p].analogs[i] = "";
- }
- }
-
- Settings::values.mouse_enabled = false;
- for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
- Settings::values.mouse_buttons[i] = "";
- }
-
- Settings::values.motion_device = "";
-
- Settings::values.keyboard_enabled = false;
-
- Settings::values.debug_pad_enabled = false;
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- Settings::values.debug_pad_buttons[i] = "";
- }
-
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- Settings::values.debug_pad_analogs[i] = "";
- }
-
- Settings::values.vibration_enabled = true;
- Settings::values.touchscreen.enabled = "";
- Settings::values.touchscreen.device = "";
- Settings::values.touchscreen.finger = 0;
- Settings::values.touchscreen.rotation_angle = 0;
- Settings::values.touchscreen.diameter_x = 15;
- Settings::values.touchscreen.diameter_y = 15;
-
- Settings::values.use_docked_mode =
- sdl2_config->GetBoolean("Controls", "use_docked_mode", false);
-
- // Data Storage
- Settings::values.use_virtual_sd =
- sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
- FS::GetUserPath(Common::FS::UserPath::NANDDir,
- sdl2_config->Get("Data Storage", "nand_directory",
- Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)));
- FS::GetUserPath(Common::FS::UserPath::SDMCDir,
- sdl2_config->Get("Data Storage", "sdmc_directory",
- Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)));
-
- // System
- Settings::values.current_user = std::clamp<int>(
- sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
-
- const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
- if (rng_seed_enabled) {
- Settings::values.rng_seed.SetValue(sdl2_config->GetInteger("System", "rng_seed", 0));
- } else {
- Settings::values.rng_seed.SetValue(std::nullopt);
- }
-
- const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
- if (custom_rtc_enabled) {
- Settings::values.custom_rtc.SetValue(
- std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0)));
- } else {
- Settings::values.custom_rtc.SetValue(std::nullopt);
- }
-
- // Core
- Settings::values.use_multi_core.SetValue(
- sdl2_config->GetBoolean("Core", "use_multi_core", false));
-
- // Renderer
- Settings::values.aspect_ratio.SetValue(
- static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)));
- Settings::values.max_anisotropy.SetValue(
- static_cast<int>(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0)));
- Settings::values.use_frame_limit.SetValue(false);
- Settings::values.frame_limit.SetValue(100);
- Settings::values.use_disk_shader_cache.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false));
- const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0);
- Settings::values.gpu_accuracy.SetValue(static_cast<Settings::GPUAccuracy>(gpu_accuracy_level));
- Settings::values.use_asynchronous_gpu_emulation.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false));
- Settings::values.use_fast_gpu_time.SetValue(
- sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true));
-
- Settings::values.bg_red.SetValue(
- static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)));
- Settings::values.bg_green.SetValue(
- static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0)));
- Settings::values.bg_blue.SetValue(
- static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0)));
-
- // Audio
- Settings::values.sink_id = "null";
- Settings::values.enable_audio_stretching.SetValue(false);
- Settings::values.audio_device_id = "auto";
- Settings::values.volume.SetValue(0);
-
- Settings::values.language_index.SetValue(
- sdl2_config->GetInteger("System", "language_index", 1));
-
- // Miscellaneous
- Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
- Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
-
- // Debugging
- Settings::values.use_gdbstub = false;
- Settings::values.program_args = "";
- Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
- Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
-
- const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
- std::stringstream ss(title_list);
- std::string line;
- while (std::getline(ss, line, '|')) {
- const auto title_id = std::stoul(line, nullptr, 16);
- const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
-
- std::stringstream inner_ss(disabled_list);
- std::string inner_line;
- std::vector<std::string> out;
- while (std::getline(inner_ss, inner_line, '|')) {
- out.push_back(inner_line);
- }
-
- Settings::values.disabled_addons.insert_or_assign(title_id, out);
- }
-
- // Web Service
- Settings::values.enable_telemetry =
- sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
- Settings::values.web_api_url =
- sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org");
- Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", "");
- Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", "");
-}
-
-void Config::Reload() {
- LoadINI(DefaultINI::sdl2_config_file);
- ReadValues();
-}
diff --git a/src/yuzu_tester/config.h b/src/yuzu_tester/config.h
deleted file mode 100644
index 3b68e5bc9..000000000
--- a/src/yuzu_tester/config.h
+++ /dev/null
@@ -1,24 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <string>
-
-class INIReader;
-
-class Config {
- std::unique_ptr<INIReader> sdl2_config;
- std::string sdl2_config_loc;
-
- bool LoadINI(const std::string& default_contents = "", bool retry = true);
- void ReadValues();
-
-public:
- Config();
- ~Config();
-
- void Reload();
-};
diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h
deleted file mode 100644
index 3eb64e9d7..000000000
--- a/src/yuzu_tester/default_ini.h
+++ /dev/null
@@ -1,182 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-namespace DefaultINI {
-
-const char* sdl2_config_file = R"(
-[Core]
-# Whether to use multi-core for CPU emulation
-# 0 (default): Disabled, 1: Enabled
-use_multi_core=
-
-[Cpu]
-# Enable inline page tables optimization (faster guest memory access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_page_tables =
-
-# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_block_linking =
-
-# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_return_stack_buffer =
-
-# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_fast_dispatcher =
-
-# Enable context elimination CPU Optimization (reduce host memory use for guest context)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_context_elimination =
-
-# Enable constant propagation CPU optimization (basic IR optimization)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_const_prop =
-
-# Enable miscellaneous CPU optimizations (basic IR optimization)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_misc_ir =
-
-# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
-# 0: Disabled, 1 (default): Enabled
-cpuopt_reduce_misalign_checks =
-
-[Renderer]
-# Whether to use software or hardware rendering.
-# 0: Software, 1 (default): Hardware
-use_hw_renderer =
-
-# Whether to use the Just-In-Time (JIT) compiler for shader emulation
-# 0: Interpreter (slow), 1 (default): JIT (fast)
-use_shader_jit =
-
-# Aspect ratio
-# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Stretch to Window
-aspect_ratio =
-
-# Anisotropic filtering
-# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
-max_anisotropy =
-
-# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
-# 0 (default): Off, 1: On
-use_vsync =
-
-# Whether to use disk based shader cache
-# 0 (default): Off, 1 : On
-use_disk_shader_cache =
-
-# Whether to use accurate GPU emulation
-# 0 (default): Off (fast), 1 : On (slow)
-use_accurate_gpu_emulation =
-
-# Whether to use asynchronous GPU emulation
-# 0 : Off (slow), 1 (default): On (fast)
-use_asynchronous_gpu_emulation =
-
-# The clear color for the renderer. What shows up on the sides of the bottom screen.
-# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
-bg_red =
-bg_blue =
-bg_green =
-
-[Layout]
-# Layout for the screen inside the render window.
-# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
-layout_option =
-
-# Toggle custom layout (using the settings below) on or off.
-# 0 (default): Off, 1: On
-custom_layout =
-
-# Screen placement when using Custom layout option
-# 0x, 0y is the top left corner of the render window.
-custom_top_left =
-custom_top_top =
-custom_top_right =
-custom_top_bottom =
-custom_bottom_left =
-custom_bottom_top =
-custom_bottom_right =
-custom_bottom_bottom =
-
-# Swaps the prominent screen with the other screen.
-# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
-# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
-swap_screen =
-
-[Data Storage]
-# Whether to create a virtual SD card.
-# 1 (default): Yes, 0: No
-use_virtual_sd =
-
-[System]
-# Whether the system is docked
-# 1: Yes, 0 (default): No
-use_docked_mode =
-
-# Allow the use of NFC in games
-# 1 (default): Yes, 0 : No
-enable_nfc =
-
-# Sets the seed for the RNG generator built into the switch
-# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
-rng_seed_enabled =
-rng_seed =
-
-# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
-# This will auto-increment, with the time set being the time the game is started
-# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
-custom_rtc_enabled =
-custom_rtc =
-
-# Sets the account username, max length is 32 characters
-# yuzu (default)
-username = yuzu
-
-# Sets the systems language index
-# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
-# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
-# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
-language_index =
-
-# The system region that yuzu will use during emulation
-# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
-region_value =
-
-[Miscellaneous]
-# A filter which removes logs below a certain logging level.
-# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
-log_filter = *:Trace
-
-[Debugging]
-# Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring
-program_args=
-# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
-dump_exefs=false
-# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
-dump_nso=false
-
-[WebService]
-# Whether or not to enable telemetry
-# 0: No, 1 (default): Yes
-enable_telemetry =
-# URL for Web API
-web_api_url = https://api.yuzu-emu.org
-# Username and token for yuzu Web Service
-# See https://profile.yuzu-emu.org/ for more info
-yuzu_username =
-yuzu_token =
-
-[AddOns]
-# Used to disable add-ons
-# List of title IDs of games that will have add-ons disabled (separated by '|'):
-title_ids =
-# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
-# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
-)";
-}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
deleted file mode 100644
index 78f75fb38..000000000
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
+++ /dev/null
@@ -1,148 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <cstdlib>
-#include <string>
-
-#include <fmt/format.h>
-
-#define SDL_MAIN_HANDLED
-#include <SDL.h>
-
-#include <glad/glad.h>
-
-#include "common/logging/log.h"
-#include "common/scm_rev.h"
-#include "core/settings.h"
-#include "input_common/main.h"
-#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
-
-bool EmuWindow_SDL2_Hide::SupportsRequiredGLExtensions() {
- std::vector<std::string> unsupported_ext;
-
- if (!GLAD_GL_ARB_direct_state_access)
- unsupported_ext.push_back("ARB_direct_state_access");
- if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
- unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
- if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
- unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
- if (!GLAD_GL_ARB_multi_bind)
- unsupported_ext.push_back("ARB_multi_bind");
-
- // Extensions required to support some texture formats.
- if (!GLAD_GL_EXT_texture_compression_s3tc)
- unsupported_ext.push_back("EXT_texture_compression_s3tc");
- if (!GLAD_GL_ARB_texture_compression_rgtc)
- unsupported_ext.push_back("ARB_texture_compression_rgtc");
- if (!GLAD_GL_ARB_depth_buffer_float)
- unsupported_ext.push_back("ARB_depth_buffer_float");
-
- for (const std::string& ext : unsupported_ext)
- LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
-
- return unsupported_ext.empty();
-}
-
-EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
- // Initialize the window
- if (SDL_Init(SDL_INIT_VIDEO) < 0) {
- LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
- exit(1);
- }
-
- input_subsystem->Initialize();
-
- SDL_SetMainReady();
-
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
-
- std::string window_title = fmt::format("yuzu-tester {} | {}-{}", Common::g_build_fullname,
- Common::g_scm_branch, Common::g_scm_desc);
- render_window = SDL_CreateWindow(window_title.c_str(),
- SDL_WINDOWPOS_UNDEFINED, // x position
- SDL_WINDOWPOS_UNDEFINED, // y position
- Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
- SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
- SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_HIDDEN);
-
- if (render_window == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
- exit(1);
- }
-
- gl_context = SDL_GL_CreateContext(render_window);
-
- if (gl_context == nullptr) {
- LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError());
- exit(1);
- }
-
- if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
- LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError());
- exit(1);
- }
-
- if (!SupportsRequiredGLExtensions()) {
- LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
- exit(1);
- }
-
- SDL_PumpEvents();
- SDL_GL_SetSwapInterval(false);
- LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname,
- Common::g_scm_branch, Common::g_scm_desc);
- Settings::LogSettings();
-}
-
-EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
- input_subsystem->Shutdown();
- SDL_GL_DeleteContext(gl_context);
- SDL_Quit();
-}
-
-void EmuWindow_SDL2_Hide::PollEvents() {}
-
-bool EmuWindow_SDL2_Hide::IsShown() const {
- return false;
-}
-
-class SDLGLContext : public Core::Frontend::GraphicsContext {
-public:
- explicit SDLGLContext() {
- // create a hidden window to make the shared context against
- window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
- SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
- context = SDL_GL_CreateContext(window);
- }
-
- ~SDLGLContext() {
- DoneCurrent();
- SDL_GL_DeleteContext(context);
- SDL_DestroyWindow(window);
- }
-
- void MakeCurrent() override {
- SDL_GL_MakeCurrent(window, context);
- }
-
- void DoneCurrent() override {
- SDL_GL_MakeCurrent(window, nullptr);
- }
-
-private:
- SDL_Window* window;
- SDL_GLContext context;
-};
-
-std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Hide::CreateSharedContext() const {
- return std::make_unique<SDLGLContext>();
-}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
deleted file mode 100644
index a553b4b95..000000000
--- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "core/frontend/emu_window.h"
-
-struct SDL_Window;
-
-namespace InputCommon {
-class InputSubsystem;
-}
-
-class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow {
-public:
- explicit EmuWindow_SDL2_Hide();
- ~EmuWindow_SDL2_Hide();
-
- /// Polls window events
- void PollEvents() override;
-
- /// Whether the screen is being shown or not.
- bool IsShown() const override;
-
- std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
-
-private:
- /// Whether the GPU and driver supports the OpenGL extension required
- bool SupportsRequiredGLExtensions();
-
- std::unique_ptr<InputCommon::InputSubsystem> input_subsystem;
-
- /// Internal SDL2 render window
- SDL_Window* render_window;
-
- using SDL_GLContext = void*;
- /// The OpenGL context associated with the window
- SDL_GLContext gl_context;
-};
diff --git a/src/yuzu_tester/resource.h b/src/yuzu_tester/resource.h
deleted file mode 100644
index df8e459e4..000000000
--- a/src/yuzu_tester/resource.h
+++ /dev/null
@@ -1,16 +0,0 @@
-//{{NO_DEPENDENCIES}}
-// Microsoft Visual C++ generated include file.
-// Used by pcafe.rc
-//
-#define IDI_ICON3 103
-
-// Next default values for new objects
-//
-#ifdef APSTUDIO_INVOKED
-#ifndef APSTUDIO_READONLY_SYMBOLS
-#define _APS_NEXT_RESOURCE_VALUE 105
-#define _APS_NEXT_COMMAND_VALUE 40001
-#define _APS_NEXT_CONTROL_VALUE 1001
-#define _APS_NEXT_SYMED_VALUE 101
-#endif
-#endif
diff --git a/src/yuzu_tester/service/yuzutest.cpp b/src/yuzu_tester/service/yuzutest.cpp
deleted file mode 100644
index 2d3f6e3a7..000000000
--- a/src/yuzu_tester/service/yuzutest.cpp
+++ /dev/null
@@ -1,112 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <memory>
-#include "common/string_util.h"
-#include "core/hle/ipc_helpers.h"
-#include "core/hle/service/service.h"
-#include "core/hle/service/sm/sm.h"
-#include "yuzu_tester/service/yuzutest.h"
-
-namespace Service::Yuzu {
-
-constexpr u64 SERVICE_VERSION = 0x00000002;
-
-class YuzuTest final : public ServiceFramework<YuzuTest> {
-public:
- explicit YuzuTest(std::string data,
- std::function<void(std::vector<TestResult>)> finish_callback)
- : ServiceFramework{"yuzutest"}, data(std::move(data)),
- finish_callback(std::move(finish_callback)) {
- static const FunctionInfo functions[] = {
- {0, &YuzuTest::Initialize, "Initialize"},
- {1, &YuzuTest::GetServiceVersion, "GetServiceVersion"},
- {2, &YuzuTest::GetData, "GetData"},
- {10, &YuzuTest::StartIndividual, "StartIndividual"},
- {20, &YuzuTest::FinishIndividual, "FinishIndividual"},
- {100, &YuzuTest::ExitProgram, "ExitProgram"},
- };
-
- RegisterHandlers(functions);
- }
-
-private:
- void Initialize(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Frontend, "called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
-
- void GetServiceVersion(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Frontend, "called");
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
- rb.Push(SERVICE_VERSION);
- }
-
- void GetData(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Frontend, "called");
- const auto size = ctx.GetWriteBufferSize();
- const auto write_size = std::min(size, data.size());
- ctx.WriteBuffer(data.data(), write_size);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(static_cast<u32>(write_size));
- }
-
- void StartIndividual(Kernel::HLERequestContext& ctx) {
- const auto name_raw = ctx.ReadBuffer();
-
- const auto name = Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(name_raw.data()), name_raw.size());
-
- LOG_DEBUG(Frontend, "called, name={}", name);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
-
- void FinishIndividual(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- const auto code = rp.PopRaw<u32>();
-
- const auto result_data_raw = ctx.ReadBuffer();
- const auto test_name_raw = ctx.ReadBuffer(1);
-
- const auto data = Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(result_data_raw.data()), result_data_raw.size());
- const auto test_name = Common::StringFromFixedZeroTerminatedBuffer(
- reinterpret_cast<const char*>(test_name_raw.data()), test_name_raw.size());
-
- LOG_INFO(Frontend, "called, result_code={:08X}, data={}, name={}", code, data, test_name);
-
- results.push_back({code, data, test_name});
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- }
-
- void ExitProgram(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Frontend, "called");
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
-
- finish_callback(std::move(results));
- }
-
- std::string data;
-
- std::vector<TestResult> results;
- std::function<void(std::vector<TestResult>)> finish_callback;
-};
-
-void InstallInterfaces(SM::ServiceManager& sm, std::string data,
- std::function<void(std::vector<TestResult>)> finish_callback) {
- std::make_shared<YuzuTest>(data, finish_callback)->InstallAsService(sm);
-}
-
-} // namespace Service::Yuzu
diff --git a/src/yuzu_tester/service/yuzutest.h b/src/yuzu_tester/service/yuzutest.h
deleted file mode 100644
index eca129c8c..000000000
--- a/src/yuzu_tester/service/yuzutest.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <functional>
-#include <string>
-
-namespace Service::SM {
-class ServiceManager;
-}
-
-namespace Service::Yuzu {
-
-struct TestResult {
- u32 code;
- std::string data;
- std::string name;
-};
-
-void InstallInterfaces(SM::ServiceManager& sm, std::string data,
- std::function<void(std::vector<TestResult>)> finish_callback);
-
-} // namespace Service::Yuzu
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp
deleted file mode 100644
index 7acf0caad..000000000
--- a/src/yuzu_tester/yuzu.cpp
+++ /dev/null
@@ -1,268 +0,0 @@
-// Copyright 2019 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <chrono>
-#include <iostream>
-#include <memory>
-#include <string>
-#include <thread>
-
-#include <fmt/ostream.h>
-
-#include "common/common_paths.h"
-#include "common/detached_tasks.h"
-#include "common/file_util.h"
-#include "common/logging/backend.h"
-#include "common/logging/filter.h"
-#include "common/logging/log.h"
-#include "common/microprofile.h"
-#include "common/scm_rev.h"
-#include "common/scope_exit.h"
-#include "common/string_util.h"
-#include "common/telemetry.h"
-#include "core/core.h"
-#include "core/crypto/key_manager.h"
-#include "core/file_sys/registered_cache.h"
-#include "core/file_sys/vfs_real.h"
-#include "core/hle/service/filesystem/filesystem.h"
-#include "core/loader/loader.h"
-#include "core/settings.h"
-#include "core/telemetry_session.h"
-#include "video_core/renderer_base.h"
-#include "yuzu_tester/config.h"
-#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
-#include "yuzu_tester/service/yuzutest.h"
-
-#ifdef _WIN32
-// windows.h needs to be included before shellapi.h
-#include <windows.h>
-
-#include <shellapi.h>
-#endif
-
-#undef _UNICODE
-#include <getopt.h>
-#ifndef _MSC_VER
-#include <unistd.h>
-#endif
-
-#ifdef _WIN32
-extern "C" {
-// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
-// graphics
-__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
-__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
-}
-#endif
-
-static void PrintHelp(const char* argv0) {
- std::cout << "Usage: " << argv0
- << " [options] <filename>\n"
- "-h, --help Display this help and exit\n"
- "-v, --version Output version information and exit\n"
- "-d, --datastring Pass following string as data to test service command #2\n"
- "-l, --log Log to console in addition to file (will log to file only "
- "by default)\n";
-}
-
-static void PrintVersion() {
- std::cout << "yuzu [Test Utility] " << Common::g_scm_branch << " " << Common::g_scm_desc
- << std::endl;
-}
-
-static void InitializeLogging(bool console) {
- Log::Filter log_filter(Log::Level::Debug);
- log_filter.ParseFilterString(Settings::values.log_filter);
- Log::SetGlobalFilter(log_filter);
-
- if (console)
- Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
-
- const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
- Common::FS::CreateFullPath(log_dir);
- Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
-#ifdef _WIN32
- Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
-#endif
-}
-
-/// Application entry point
-int main(int argc, char** argv) {
- Common::DetachedTasks detached_tasks;
- Config config;
-
- int option_index = 0;
-
-#ifdef _WIN32
- int argc_w;
- auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
-
- if (argv_w == nullptr) {
- std::cout << "Failed to get command line arguments" << std::endl;
- return -1;
- }
-#endif
- std::string filepath;
-
- static struct option long_options[] = {
- {"help", no_argument, 0, 'h'},
- {"version", no_argument, 0, 'v'},
- {"datastring", optional_argument, 0, 'd'},
- {"log", no_argument, 0, 'l'},
- {0, 0, 0, 0},
- };
-
- bool console_log = false;
- std::string datastring;
-
- while (optind < argc) {
- int arg = getopt_long(argc, argv, "hvdl::", long_options, &option_index);
- if (arg != -1) {
- switch (static_cast<char>(arg)) {
- case 'h':
- PrintHelp(argv[0]);
- return 0;
- case 'v':
- PrintVersion();
- return 0;
- case 'd':
- datastring = argv[optind];
- ++optind;
- break;
- case 'l':
- console_log = true;
- break;
- }
- } else {
-#ifdef _WIN32
- filepath = Common::UTF16ToUTF8(argv_w[optind]);
-#else
- filepath = argv[optind];
-#endif
- optind++;
- }
- }
-
- InitializeLogging(console_log);
-
-#ifdef _WIN32
- LocalFree(argv_w);
-#endif
-
- MicroProfileOnThreadCreate("EmuThread");
- SCOPE_EXIT({ MicroProfileShutdown(); });
-
- if (filepath.empty()) {
- LOG_CRITICAL(Frontend, "Failed to load application: No application specified");
- std::cout << "Failed to load application: No application specified" << std::endl;
- PrintHelp(argv[0]);
- return -1;
- }
-
- Settings::values.use_gdbstub = false;
- Settings::Apply();
-
- std::unique_ptr<EmuWindow_SDL2_Hide> emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
-
- bool finished = false;
- int return_value = 0;
- const auto callback = [&finished,
- &return_value](std::vector<Service::Yuzu::TestResult> results) {
- finished = true;
- return_value = 0;
-
- // Find the minimum length needed to fully enclose all test names (and the header field) in
- // the fmt::format column by first finding the maximum size of any test name and comparing
- // that to 9, the string length of 'Test Name'
- const auto needed_length_name =
- std::max<u64>(std::max_element(results.begin(), results.end(),
- [](const auto& lhs, const auto& rhs) {
- return lhs.name.size() < rhs.name.size();
- })
- ->name.size(),
- 9ull);
-
- std::size_t passed = 0;
- std::size_t failed = 0;
-
- std::cout << fmt::format("Result [Res Code] | {:<{}} | Extra Data", "Test Name",
- needed_length_name)
- << std::endl;
-
- for (const auto& res : results) {
- const auto main_res = res.code == 0 ? "PASSED" : "FAILED";
- if (res.code == 0)
- ++passed;
- else
- ++failed;
- std::cout << fmt::format("{} [{:08X}] | {:<{}} | {}", main_res, res.code, res.name,
- needed_length_name, res.data)
- << std::endl;
- }
-
- std::cout << std::endl
- << fmt::format("{:4d} Passed | {:4d} Failed | {:4d} Total | {:2.2f} Passed Ratio",
- passed, failed, passed + failed,
- static_cast<float>(passed) / (passed + failed))
- << std::endl
- << (failed == 0 ? "PASSED" : "FAILED") << std::endl;
-
- if (failed > 0)
- return_value = -1;
- };
-
- Core::System& system{Core::System::GetInstance()};
- system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
- system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
- system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
-
- SCOPE_EXIT({ system.Shutdown(); });
-
- const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
-
- switch (load_result) {
- case Core::System::ResultStatus::ErrorGetLoader:
- LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
- return -1;
- case Core::System::ResultStatus::ErrorLoader:
- LOG_CRITICAL(Frontend, "Failed to load ROM!");
- return -1;
- case Core::System::ResultStatus::ErrorNotInitialized:
- LOG_CRITICAL(Frontend, "CPUCore not initialized");
- return -1;
- case Core::System::ResultStatus::ErrorVideoCore:
- LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
- return -1;
- case Core::System::ResultStatus::Success:
- break; // Expected case
- default:
- if (static_cast<u32>(load_result) >
- static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
- const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
- const u16 error_id = static_cast<u16>(load_result) - loader_id;
- LOG_CRITICAL(Frontend,
- "While attempting to load the ROM requested, an error occured. Please "
- "refer to the yuzu wiki for more information or the yuzu discord for "
- "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
- loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
- }
- }
-
- Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback);
-
- system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend",
- "SDLHideTester");
-
- system.GPU().Start();
- system.Renderer().Rasterizer().LoadDiskResources();
-
- system.Run();
- while (!finished) {
- std::this_thread::sleep_for(std::chrono::milliseconds(1));
- }
- system.Pause();
-
- detached_tasks.WaitForAllTasks();
- return return_value;
-}
diff --git a/src/yuzu_tester/yuzu.rc b/src/yuzu_tester/yuzu.rc
deleted file mode 100644
index 0cde75e2f..000000000
--- a/src/yuzu_tester/yuzu.rc
+++ /dev/null
@@ -1,17 +0,0 @@
-#include "winresrc.h"
-/////////////////////////////////////////////////////////////////////////////
-//
-// Icon
-//
-
-// Icon with lowest ID value placed first to ensure application icon
-// remains consistent on all systems.
-YUZU_ICON ICON "../../dist/yuzu.ico"
-
-
-/////////////////////////////////////////////////////////////////////////////
-//
-// RT_MANIFEST
-//
-
-0 RT_MANIFEST "../../dist/yuzu.manifest"