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-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 76cab04c2..e9098239d 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -283,8 +283,8 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
}
TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
- const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index };
- const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset };
+ const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index};
+ const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset};
const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)};
const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)};
return env.ReadTextureType(lhs_raw | rhs_raw);