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-rw-r--r--src/video_core/renderer_opengl/gl_compute_pipeline.cpp23
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp27
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp72
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h11
-rw-r--r--src/video_core/renderer_vulkan/pipeline_helper.h11
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pipeline.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp51
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h9
-rw-r--r--src/video_core/texture_cache/image_view_base.cpp52
-rw-r--r--src/video_core/texture_cache/image_view_base.h2
-rw-r--r--src/video_core/texture_cache/texture_cache.h30
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h12
-rw-r--r--src/video_core/textures/texture.cpp7
14 files changed, 243 insertions, 80 deletions
diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
index 1a0cea9b7..3151c0db8 100644
--- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
@@ -87,7 +87,8 @@ void ComputePipeline::Configure() {
texture_cache.SynchronizeComputeDescriptors();
boost::container::static_vector<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views;
- std::array<GLuint, MAX_TEXTURES> samplers;
+ boost::container::static_vector<VideoCommon::SamplerId, MAX_TEXTURES> samplers;
+ std::array<GLuint, MAX_TEXTURES> gl_samplers;
std::array<GLuint, MAX_TEXTURES> textures;
std::array<GLuint, MAX_IMAGES> images;
GLsizei sampler_binding{};
@@ -131,7 +132,6 @@ void ComputePipeline::Configure() {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
views.push_back({handle.first});
- samplers[sampler_binding++] = 0;
}
}
for (const auto& desc : info.image_buffer_descriptors) {
@@ -142,8 +142,8 @@ void ComputePipeline::Configure() {
const auto handle{read_handle(desc, index)};
views.push_back({handle.first});
- Sampler* const sampler = texture_cache.GetComputeSampler(handle.second);
- samplers[sampler_binding++] = sampler->Handle();
+ VideoCommon::SamplerId sampler = texture_cache.GetComputeSamplerId(handle.second);
+ samplers.push_back(sampler);
}
}
for (const auto& desc : info.image_descriptors) {
@@ -186,10 +186,17 @@ void ComputePipeline::Configure() {
const VideoCommon::ImageViewInOut* views_it{views.data() + num_texture_buffers +
num_image_buffers};
+ const VideoCommon::SamplerId* samplers_it{samplers.data()};
texture_binding += num_texture_buffers;
image_binding += num_image_buffers;
u32 texture_scaling_mask{};
+
+ for (const auto& desc : info.texture_buffer_descriptors) {
+ for (u32 index = 0; index < desc.count; ++index) {
+ gl_samplers[sampler_binding++] = 0;
+ }
+ }
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
@@ -198,6 +205,12 @@ void ComputePipeline::Configure() {
texture_scaling_mask |= 1u << texture_binding;
}
++texture_binding;
+
+ const Sampler& sampler{texture_cache.GetSampler(*(samplers_it++))};
+ const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
+ !image_view.SupportsAnisotropy()};
+ gl_samplers[sampler_binding++] =
+ use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy() : sampler.Handle();
}
}
u32 image_scaling_mask{};
@@ -228,7 +241,7 @@ void ComputePipeline::Configure() {
if (texture_binding != 0) {
ASSERT(texture_binding == sampler_binding);
glBindTextures(0, texture_binding, textures.data());
- glBindSamplers(0, sampler_binding, samplers.data());
+ glBindSamplers(0, sampler_binding, gl_samplers.data());
}
if (image_binding != 0) {
glBindImageTextures(0, image_binding, images.data());
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index 89000d6e0..c58f760b8 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -275,9 +275,9 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
template <typename Spec>
void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
std::array<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views;
- std::array<GLuint, MAX_TEXTURES> samplers;
+ std::array<VideoCommon::SamplerId, MAX_TEXTURES> samplers;
size_t views_index{};
- GLsizei sampler_binding{};
+ size_t samplers_index{};
texture_cache.SynchronizeGraphicsDescriptors();
@@ -337,7 +337,6 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
for (u32 index = 0; index < desc.count; ++index) {
const auto handle{read_handle(desc, index)};
views[views_index++] = {handle.first};
- samplers[sampler_binding++] = 0;
}
}
}
@@ -351,8 +350,8 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
const auto handle{read_handle(desc, index)};
views[views_index++] = {handle.first};
- Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.second)};
- samplers[sampler_binding++] = sampler->Handle();
+ VideoCommon::SamplerId sampler{texture_cache.GetGraphicsSamplerId(handle.second)};
+ samplers[samplers_index++] = sampler;
}
}
if constexpr (Spec::has_images) {
@@ -445,10 +444,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
program_manager.BindSourcePrograms(source_programs);
}
const VideoCommon::ImageViewInOut* views_it{views.data()};
+ const VideoCommon::SamplerId* samplers_it{samplers.data()};
GLsizei texture_binding = 0;
GLsizei image_binding = 0;
+ GLsizei sampler_binding{};
std::array<GLuint, MAX_TEXTURES> textures;
std::array<GLuint, MAX_IMAGES> images;
+ std::array<GLuint, MAX_TEXTURES> gl_samplers;
const auto prepare_stage{[&](size_t stage) {
buffer_cache.runtime.SetImagePointers(&textures[texture_binding], &images[image_binding]);
buffer_cache.BindHostStageBuffers(stage);
@@ -465,6 +467,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
u32 stage_image_binding{};
const auto& info{stage_infos[stage]};
+ if constexpr (Spec::has_texture_buffers) {
+ for (const auto& desc : info.texture_buffer_descriptors) {
+ for (u32 index = 0; index < desc.count; ++index) {
+ gl_samplers[sampler_binding++] = 0;
+ }
+ }
+ }
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
@@ -474,6 +483,12 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
++texture_binding;
++stage_texture_binding;
+
+ const Sampler& sampler{texture_cache.GetSampler(*(samplers_it++))};
+ const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
+ !image_view.SupportsAnisotropy()};
+ gl_samplers[sampler_binding++] =
+ use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy() : sampler.Handle();
}
}
for (const auto& desc : info.image_descriptors) {
@@ -534,7 +549,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
if (texture_binding != 0) {
ASSERT(texture_binding == sampler_binding);
glBindTextures(0, texture_binding, textures.data());
- glBindSamplers(0, sampler_binding, samplers.data());
+ glBindSamplers(0, sampler_binding, gl_samplers.data());
}
if (image_binding != 0) {
glBindImageTextures(0, image_binding, images.data());
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 1c5dbcdd8..3b446be07 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -1268,36 +1268,48 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const TSCEntry& config) {
UNIMPLEMENTED_IF(config.cubemap_anisotropy != 1);
- sampler.Create();
- const GLuint handle = sampler.handle;
- glSamplerParameteri(handle, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(config.wrap_u));
- glSamplerParameteri(handle, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(config.wrap_v));
- glSamplerParameteri(handle, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(config.wrap_p));
- glSamplerParameteri(handle, GL_TEXTURE_COMPARE_MODE, compare_mode);
- glSamplerParameteri(handle, GL_TEXTURE_COMPARE_FUNC, compare_func);
- glSamplerParameteri(handle, GL_TEXTURE_MAG_FILTER, mag);
- glSamplerParameteri(handle, GL_TEXTURE_MIN_FILTER, min);
- glSamplerParameterf(handle, GL_TEXTURE_LOD_BIAS, config.LodBias());
- glSamplerParameterf(handle, GL_TEXTURE_MIN_LOD, config.MinLod());
- glSamplerParameterf(handle, GL_TEXTURE_MAX_LOD, config.MaxLod());
- glSamplerParameterfv(handle, GL_TEXTURE_BORDER_COLOR, config.BorderColor().data());
-
- if (GLAD_GL_ARB_texture_filter_anisotropic || GLAD_GL_EXT_texture_filter_anisotropic) {
- const f32 max_anisotropy = std::clamp(config.MaxAnisotropy(), 1.0f, 16.0f);
- glSamplerParameterf(handle, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropy);
- } else {
- LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_anisotropic is required");
- }
- if (GLAD_GL_ARB_texture_filter_minmax || GLAD_GL_EXT_texture_filter_minmax) {
- glSamplerParameteri(handle, GL_TEXTURE_REDUCTION_MODE_ARB, reduction_filter);
- } else if (reduction_filter != GL_WEIGHTED_AVERAGE_ARB) {
- LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_minmax is required");
- }
- if (GLAD_GL_ARB_seamless_cubemap_per_texture || GLAD_GL_AMD_seamless_cubemap_per_texture) {
- glSamplerParameteri(handle, GL_TEXTURE_CUBE_MAP_SEAMLESS, seamless);
- } else if (seamless == GL_FALSE) {
- // We default to false because it's more common
- LOG_WARNING(Render_OpenGL, "GL_ARB_seamless_cubemap_per_texture is required");
+ const f32 max_anisotropy = std::clamp(config.MaxAnisotropy(), 1.0f, 16.0f);
+
+ const auto create_sampler = [&](const f32 anisotropy) {
+ OGLSampler new_sampler;
+ new_sampler.Create();
+ const GLuint handle = new_sampler.handle;
+ glSamplerParameteri(handle, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(config.wrap_u));
+ glSamplerParameteri(handle, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(config.wrap_v));
+ glSamplerParameteri(handle, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(config.wrap_p));
+ glSamplerParameteri(handle, GL_TEXTURE_COMPARE_MODE, compare_mode);
+ glSamplerParameteri(handle, GL_TEXTURE_COMPARE_FUNC, compare_func);
+ glSamplerParameteri(handle, GL_TEXTURE_MAG_FILTER, mag);
+ glSamplerParameteri(handle, GL_TEXTURE_MIN_FILTER, min);
+ glSamplerParameterf(handle, GL_TEXTURE_LOD_BIAS, config.LodBias());
+ glSamplerParameterf(handle, GL_TEXTURE_MIN_LOD, config.MinLod());
+ glSamplerParameterf(handle, GL_TEXTURE_MAX_LOD, config.MaxLod());
+ glSamplerParameterfv(handle, GL_TEXTURE_BORDER_COLOR, config.BorderColor().data());
+
+ if (GLAD_GL_ARB_texture_filter_anisotropic || GLAD_GL_EXT_texture_filter_anisotropic) {
+ glSamplerParameterf(handle, GL_TEXTURE_MAX_ANISOTROPY, anisotropy);
+ } else {
+ LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_anisotropic is required");
+ }
+ if (GLAD_GL_ARB_texture_filter_minmax || GLAD_GL_EXT_texture_filter_minmax) {
+ glSamplerParameteri(handle, GL_TEXTURE_REDUCTION_MODE_ARB, reduction_filter);
+ } else if (reduction_filter != GL_WEIGHTED_AVERAGE_ARB) {
+ LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_minmax is required");
+ }
+ if (GLAD_GL_ARB_seamless_cubemap_per_texture || GLAD_GL_AMD_seamless_cubemap_per_texture) {
+ glSamplerParameteri(handle, GL_TEXTURE_CUBE_MAP_SEAMLESS, seamless);
+ } else if (seamless == GL_FALSE) {
+ // We default to false because it's more common
+ LOG_WARNING(Render_OpenGL, "GL_ARB_seamless_cubemap_per_texture is required");
+ }
+ return new_sampler;
+ };
+
+ sampler = create_sampler(max_anisotropy);
+
+ const f32 max_anisotropy_default = static_cast<f32>(1U << config.max_anisotropy);
+ if (max_anisotropy > max_anisotropy_default) {
+ sampler_default_anisotropy = create_sampler(max_anisotropy_default);
}
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 1148b73d7..3676eaaa9 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -309,12 +309,21 @@ class Sampler {
public:
explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
- GLuint Handle() const noexcept {
+ [[nodiscard]] GLuint Handle() const noexcept {
return sampler.handle;
}
+ [[nodiscard]] GLuint HandleWithDefaultAnisotropy() const noexcept {
+ return sampler_default_anisotropy.handle;
+ }
+
+ [[nodiscard]] bool HasAddedAnisotropy() const noexcept {
+ return static_cast<bool>(sampler_default_anisotropy.handle);
+ }
+
private:
OGLSampler sampler;
+ OGLSampler sampler_default_anisotropy;
};
class Framebuffer {
diff --git a/src/video_core/renderer_vulkan/pipeline_helper.h b/src/video_core/renderer_vulkan/pipeline_helper.h
index 983e1c2e1..71c783709 100644
--- a/src/video_core/renderer_vulkan/pipeline_helper.h
+++ b/src/video_core/renderer_vulkan/pipeline_helper.h
@@ -178,7 +178,7 @@ public:
inline void PushImageDescriptors(TextureCache& texture_cache,
GuestDescriptorQueue& guest_descriptor_queue,
const Shader::Info& info, RescalingPushConstant& rescaling,
- const VkSampler*& samplers,
+ const VideoCommon::SamplerId*& samplers,
const VideoCommon::ImageViewInOut*& views) {
const u32 num_texture_buffers = Shader::NumDescriptors(info.texture_buffer_descriptors);
const u32 num_image_buffers = Shader::NumDescriptors(info.image_buffer_descriptors);
@@ -187,10 +187,15 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
const VideoCommon::ImageViewId image_view_id{(views++)->id};
- const VkSampler sampler{*(samplers++)};
+ const VideoCommon::SamplerId sampler_id{*(samplers++)};
ImageView& image_view{texture_cache.GetImageView(image_view_id)};
const VkImageView vk_image_view{image_view.Handle(desc.type)};
- guest_descriptor_queue.AddSampledImage(vk_image_view, sampler);
+ const Sampler& sampler{texture_cache.GetSampler(sampler_id)};
+ const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
+ !image_view.SupportsAnisotropy()};
+ const VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy()
+ : sampler.Handle()};
+ guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
rescaling.PushTexture(texture_cache.IsRescaling(image_view));
}
}
diff --git a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
index 733e70d9d..73e585c2b 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pipeline.cpp
@@ -115,7 +115,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
static constexpr size_t max_elements = 64;
boost::container::static_vector<VideoCommon::ImageViewInOut, max_elements> views;
- boost::container::static_vector<VkSampler, max_elements> samplers;
+ boost::container::static_vector<VideoCommon::SamplerId, max_elements> samplers;
const auto& qmd{kepler_compute.launch_description};
const auto& cbufs{qmd.const_buffer_config};
@@ -160,8 +160,8 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
const auto handle{read_handle(desc, index)};
views.push_back({handle.first});
- Sampler* const sampler = texture_cache.GetComputeSampler(handle.second);
- samplers.push_back(sampler->Handle());
+ VideoCommon::SamplerId sampler = texture_cache.GetComputeSamplerId(handle.second);
+ samplers.push_back(sampler);
}
}
for (const auto& desc : info.image_descriptors) {
@@ -192,7 +192,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
buffer_cache.BindHostComputeBuffers();
RescalingPushConstant rescaling;
- const VkSampler* samplers_it{samplers.data()};
+ const VideoCommon::SamplerId* samplers_it{samplers.data()};
const VideoCommon::ImageViewInOut* views_it{views.data()};
PushImageDescriptors(texture_cache, guest_descriptor_queue, info, rescaling, samplers_it,
views_it);
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 506b78f08..c1595642e 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -298,7 +298,7 @@ void GraphicsPipeline::AddTransition(GraphicsPipeline* transition) {
template <typename Spec>
void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
std::array<VideoCommon::ImageViewInOut, MAX_IMAGE_ELEMENTS> views;
- std::array<VkSampler, MAX_IMAGE_ELEMENTS> samplers;
+ std::array<VideoCommon::SamplerId, MAX_IMAGE_ELEMENTS> samplers;
size_t sampler_index{};
size_t view_index{};
@@ -367,8 +367,8 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
const auto handle{read_handle(desc, index)};
views[view_index++] = {handle.first};
- Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.second)};
- samplers[sampler_index++] = sampler->Handle();
+ VideoCommon::SamplerId sampler{texture_cache.GetGraphicsSamplerId(handle.second)};
+ samplers[sampler_index++] = sampler;
}
}
if constexpr (Spec::has_images) {
@@ -453,7 +453,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
RescalingPushConstant rescaling;
RenderAreaPushConstant render_area;
- const VkSampler* samplers_it{samplers.data()};
+ const VideoCommon::SamplerId* samplers_it{samplers.data()};
const VideoCommon::ImageViewInOut* views_it{views.data()};
const auto prepare_stage{[&](size_t stage) LAMBDA_FORCEINLINE {
buffer_cache.BindHostStageBuffers(stage);
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 8711e2a87..f025f618b 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -1802,27 +1802,36 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
// Some games have samplers with garbage. Sanitize them here.
const f32 max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f);
- sampler = device.GetLogical().CreateSampler(VkSamplerCreateInfo{
- .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
- .pNext = pnext,
- .flags = 0,
- .magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter),
- .minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter),
- .mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter),
- .addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter),
- .addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter),
- .addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter),
- .mipLodBias = tsc.LodBias(),
- .anisotropyEnable = static_cast<VkBool32>(max_anisotropy > 1.0f ? VK_TRUE : VK_FALSE),
- .maxAnisotropy = max_anisotropy,
- .compareEnable = tsc.depth_compare_enabled,
- .compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
- .minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
- .maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
- .borderColor =
- arbitrary_borders ? VK_BORDER_COLOR_FLOAT_CUSTOM_EXT : ConvertBorderColor(color),
- .unnormalizedCoordinates = VK_FALSE,
- });
+ const auto create_sampler = [&](const f32 anisotropy) {
+ return device.GetLogical().CreateSampler(VkSamplerCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = pnext,
+ .flags = 0,
+ .magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter),
+ .minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter),
+ .mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter),
+ .addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter),
+ .addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter),
+ .addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter),
+ .mipLodBias = tsc.LodBias(),
+ .anisotropyEnable = static_cast<VkBool32>(anisotropy > 1.0f ? VK_TRUE : VK_FALSE),
+ .maxAnisotropy = anisotropy,
+ .compareEnable = tsc.depth_compare_enabled,
+ .compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
+ .minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
+ .maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
+ .borderColor =
+ arbitrary_borders ? VK_BORDER_COLOR_FLOAT_CUSTOM_EXT : ConvertBorderColor(color),
+ .unnormalizedCoordinates = VK_FALSE,
+ });
+ };
+
+ sampler = create_sampler(max_anisotropy);
+
+ const f32 max_anisotropy_default = static_cast<f32>(1U << tsc.max_anisotropy);
+ if (max_anisotropy > max_anisotropy_default) {
+ sampler_default_anisotropy = create_sampler(max_anisotropy_default);
+ }
}
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 0f7a5ffd4..f14525dcb 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -279,8 +279,17 @@ public:
return *sampler;
}
+ [[nodiscard]] VkSampler HandleWithDefaultAnisotropy() const noexcept {
+ return *sampler_default_anisotropy;
+ }
+
+ [[nodiscard]] bool HasAddedAnisotropy() const noexcept {
+ return static_cast<bool>(sampler_default_anisotropy);
+ }
+
private:
vk::Sampler sampler;
+ vk::Sampler sampler_default_anisotropy;
};
class Framebuffer {
diff --git a/src/video_core/texture_cache/image_view_base.cpp b/src/video_core/texture_cache/image_view_base.cpp
index d134b6738..0c5f4450d 100644
--- a/src/video_core/texture_cache/image_view_base.cpp
+++ b/src/video_core/texture_cache/image_view_base.cpp
@@ -45,4 +45,56 @@ ImageViewBase::ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_in
ImageViewBase::ImageViewBase(const NullImageViewParams&) : image_id{NULL_IMAGE_ID} {}
+bool ImageViewBase::SupportsAnisotropy() const noexcept {
+ const bool has_mips = range.extent.levels > 1;
+ const bool is_2d = type == ImageViewType::e2D || type == ImageViewType::e2DArray;
+ if (!has_mips || !is_2d) {
+ return false;
+ }
+
+ switch (format) {
+ case PixelFormat::R8_UNORM:
+ case PixelFormat::R8_SNORM:
+ case PixelFormat::R8_SINT:
+ case PixelFormat::R8_UINT:
+ case PixelFormat::BC4_UNORM:
+ case PixelFormat::BC4_SNORM:
+ case PixelFormat::BC5_UNORM:
+ case PixelFormat::BC5_SNORM:
+ case PixelFormat::R32G32_FLOAT:
+ case PixelFormat::R32G32_SINT:
+ case PixelFormat::R32_FLOAT:
+ case PixelFormat::R16_FLOAT:
+ case PixelFormat::R16_UNORM:
+ case PixelFormat::R16_SNORM:
+ case PixelFormat::R16_UINT:
+ case PixelFormat::R16_SINT:
+ case PixelFormat::R16G16_UNORM:
+ case PixelFormat::R16G16_FLOAT:
+ case PixelFormat::R16G16_UINT:
+ case PixelFormat::R16G16_SINT:
+ case PixelFormat::R16G16_SNORM:
+ case PixelFormat::R8G8_UNORM:
+ case PixelFormat::R8G8_SNORM:
+ case PixelFormat::R8G8_SINT:
+ case PixelFormat::R8G8_UINT:
+ case PixelFormat::R32G32_UINT:
+ case PixelFormat::R32_UINT:
+ case PixelFormat::R32_SINT:
+ case PixelFormat::G4R4_UNORM:
+ // Depth formats
+ case PixelFormat::D32_FLOAT:
+ case PixelFormat::D16_UNORM:
+ // Stencil formats
+ case PixelFormat::S8_UINT:
+ // DepthStencil formats
+ case PixelFormat::D24_UNORM_S8_UINT:
+ case PixelFormat::S8_UINT_D24_UNORM:
+ case PixelFormat::D32_FLOAT_S8_UINT:
+ return false;
+ default:
+ return true;
+ }
+}
+
} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/image_view_base.h b/src/video_core/texture_cache/image_view_base.h
index a25ae1d4a..87549ffff 100644
--- a/src/video_core/texture_cache/image_view_base.h
+++ b/src/video_core/texture_cache/image_view_base.h
@@ -33,6 +33,8 @@ struct ImageViewBase {
return type == ImageViewType::Buffer;
}
+ [[nodiscard]] bool SupportsAnisotropy() const noexcept;
+
ImageId image_id{};
GPUVAddr gpu_addr = 0;
PixelFormat format{};
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index c7f7448e9..4027d860b 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -222,30 +222,50 @@ void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
template <class P>
typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) {
+ return &slot_samplers[GetGraphicsSamplerId(index)];
+}
+
+template <class P>
+typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
+ return &slot_samplers[GetComputeSamplerId(index)];
+}
+
+template <class P>
+SamplerId TextureCache<P>::GetGraphicsSamplerId(u32 index) {
if (index > channel_state->graphics_sampler_table.Limit()) {
LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
- return &slot_samplers[NULL_SAMPLER_ID];
+ return NULL_SAMPLER_ID;
}
const auto [descriptor, is_new] = channel_state->graphics_sampler_table.Read(index);
SamplerId& id = channel_state->graphics_sampler_ids[index];
if (is_new) {
id = FindSampler(descriptor);
}
- return &slot_samplers[id];
+ return id;
}
template <class P>
-typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) {
+SamplerId TextureCache<P>::GetComputeSamplerId(u32 index) {
if (index > channel_state->compute_sampler_table.Limit()) {
LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index);
- return &slot_samplers[NULL_SAMPLER_ID];
+ return NULL_SAMPLER_ID;
}
const auto [descriptor, is_new] = channel_state->compute_sampler_table.Read(index);
SamplerId& id = channel_state->compute_sampler_ids[index];
if (is_new) {
id = FindSampler(descriptor);
}
- return &slot_samplers[id];
+ return id;
+}
+
+template <class P>
+const typename P::Sampler& TextureCache<P>::GetSampler(SamplerId id) const noexcept {
+ return slot_samplers[id];
+}
+
+template <class P>
+typename P::Sampler& TextureCache<P>::GetSampler(SamplerId id) noexcept {
+ return slot_samplers[id];
}
template <class P>
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 3bfa92154..d96ddea9d 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -159,6 +159,18 @@ public:
/// Get the sampler from the compute descriptor table in the specified index
Sampler* GetComputeSampler(u32 index);
+ /// Get the sampler id from the graphics descriptor table in the specified index
+ SamplerId GetGraphicsSamplerId(u32 index);
+
+ /// Get the sampler id from the compute descriptor table in the specified index
+ SamplerId GetComputeSamplerId(u32 index);
+
+ /// Return a constant reference to the given sampler id
+ [[nodiscard]] const Sampler& GetSampler(SamplerId id) const noexcept;
+
+ /// Return a reference to the given sampler id
+ [[nodiscard]] Sampler& GetSampler(SamplerId id) noexcept;
+
/// Refresh the state for graphics image view and sampler descriptors
void SynchronizeGraphicsDescriptors();
diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp
index 4a80a59f9..d8b88d9bc 100644
--- a/src/video_core/textures/texture.cpp
+++ b/src/video_core/textures/texture.cpp
@@ -62,7 +62,12 @@ std::array<float, 4> TSCEntry::BorderColor() const noexcept {
}
float TSCEntry::MaxAnisotropy() const noexcept {
- if (max_anisotropy == 0 && mipmap_filter != TextureMipmapFilter::Linear) {
+ const bool is_suitable_mipmap_filter = mipmap_filter != TextureMipmapFilter::None;
+ const bool has_regular_lods = min_lod_clamp == 0 && max_lod_clamp >= 256;
+ const bool is_bilinear_filter = min_filter == TextureFilter::Linear &&
+ reduction_filter == SamplerReduction::WeightedAverage;
+ if (max_anisotropy == 0 && (!is_suitable_mipmap_filter || !has_regular_lods ||
+ !is_bilinear_filter || depth_compare_enabled)) {
return 1.0f;
}
const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue();