diff options
Diffstat (limited to 'src')
9 files changed, 99 insertions, 91 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp index 41fbba219..c527c577e 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp @@ -18,8 +18,7 @@ BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_) BufferQueueConsumer::~BufferQueueConsumer() = default; Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, - std::chrono::nanoseconds expected_present, - u64 max_frame_number) { + std::chrono::nanoseconds expected_present) { std::scoped_lock lock(core->mutex); // Check that the consumer doesn't currently have the maximum number of buffers acquired. @@ -50,12 +49,6 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) { const auto& buffer_item{core->queue[1]}; - // If dropping entry[0] would leave us with a buffer that the consumer is not yet ready - // for, don't drop it. - if (max_frame_number && buffer_item.frame_number > max_frame_number) { - break; - } - // If entry[1] is timely, drop entry[0] (and repeat). const auto desired_present = buffer_item.timestamp; if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC || @@ -200,4 +193,39 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_ return Status::NoError; } +Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) { + if (out_slot_mask == nullptr) { + LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr"); + return Status::BadValue; + } + + std::scoped_lock lock(core->mutex); + + if (core->is_abandoned) { + LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); + return Status::NoInit; + } + + u64 mask = 0; + for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) { + if (!slots[s].acquire_called) { + mask |= (1ULL << s); + } + } + + // Remove from the mask queued buffers for which acquire has been called, since the consumer + // will not receive their buffer addresses and so must retain their cached information + auto current(core->queue.begin()); + while (current != core->queue.end()) { + if (current->acquire_called) { + mask &= ~(1ULL << current->slot); + } + ++current; + } + + LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask); + *out_slot_mask = mask; + return Status::NoError; +} + } // namespace Service::android diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.h b/src/core/hle/service/nvflinger/buffer_queue_consumer.h index f22854394..8a047fe06 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.h +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.h @@ -24,10 +24,10 @@ public: explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_); ~BufferQueueConsumer(); - Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present, - u64 max_frame_number = 0); + Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present); Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence); Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app); + Status GetReleasedBuffers(u64* out_slot_mask); private: std::shared_ptr<BufferQueueCore> core; diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp index 6082610e0..3a0481786 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp @@ -95,7 +95,6 @@ void BufferQueueCore::FreeBufferLocked(s32 slot) { } void BufferQueueCore::FreeAllBuffersLocked() { - queue.clear(); buffer_has_been_queued = false; for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) { diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.h b/src/core/hle/service/nvflinger/buffer_queue_core.h index 4dfd53387..e4e0937cb 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_core.h +++ b/src/core/hle/service/nvflinger/buffer_queue_core.h @@ -73,8 +73,6 @@ private: u32 transform_hint{}; bool is_allocating{}; mutable std::condition_variable_any is_allocating_condition; - bool allow_allocation{true}; - u64 buffer_age{}; bool is_shutting_down{}; }; diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp index 0833be57a..3d6e990c3 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp @@ -62,11 +62,12 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe Status BufferQueueProducer::SetBufferCount(s32 buffer_count) { LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count); - std::shared_ptr<IConsumerListener> listener; + std::shared_ptr<IConsumerListener> listener; { std::scoped_lock lock(core->mutex); core->WaitWhileAllocatingLocked(); + if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); return Status::NoInit; @@ -120,7 +121,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) { } Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, - Status* returnFlags) const { + Status* return_flags) const { bool try_again = true; while (try_again) { @@ -142,10 +143,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, ASSERT(slots[s].buffer_state == BufferState::Free); if (slots[s].graphic_buffer != nullptr) { core->FreeBufferLocked(s); - *returnFlags |= Status::ReleaseAllBuffers; + *return_flags |= Status::ReleaseAllBuffers; } } + // Look for a free buffer to give to the client + *found = BufferQueueCore::INVALID_BUFFER_SLOT; s32 dequeued_count{}; s32 acquired_count{}; for (s32 s{}; s < max_buffer_count; ++s) { @@ -235,68 +238,50 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool { std::scoped_lock lock(core->mutex); core->WaitWhileAllocatingLocked(); + if (format == PixelFormat::NoFormat) { format = core->default_buffer_format; } // Enable the usage bits the consumer requested usage |= core->consumer_usage_bit; - const bool use_default_size = !width && !height; - if (use_default_size) { - width = core->default_width; - height = core->default_height; + + s32 found{}; + Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags); + if (status != Status::NoError) { + return status; } - s32 found = BufferItem::INVALID_BUFFER_SLOT; - while (found == BufferItem::INVALID_BUFFER_SLOT) { - Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags); - if (status != Status::NoError) { - return status; - } + // This should not happen + if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { + LOG_ERROR(Service_NVFlinger, "no available buffer slots"); + return Status::Busy; + } - // This should not happen - if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { - LOG_DEBUG(Service_NVFlinger, "no available buffer slots"); - return Status::Busy; - } + *out_slot = found; - const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer); + attached_by_consumer = slots[found].attached_by_consumer; - // If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have - // returned a slot containing a buffer. If this buffer would require reallocation to - // meet the requested attributes, we free it and attempt to get another one. - if (!core->allow_allocation) { - if (buffer->NeedsReallocation(width, height, format, usage)) { - core->FreeBufferLocked(found); - found = BufferItem::INVALID_BUFFER_SLOT; - continue; - } - } + const bool use_default_size = !width && !height; + if (use_default_size) { + width = core->default_width; + height = core->default_height; } - *out_slot = found; - attached_by_consumer = slots[found].attached_by_consumer; slots[found].buffer_state = BufferState::Dequeued; const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer); - - if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) { + if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) || + (buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) { slots[found].acquire_called = false; slots[found].graphic_buffer = nullptr; slots[found].request_buffer_called = false; slots[found].fence = Fence::NoFence(); - core->buffer_age = 0; + return_flags |= Status::BufferNeedsReallocation; - } else { - // We add 1 because that will be the frame number when this buffer - // is queued - core->buffer_age = core->frame_counter + 1 - slots[found].frame_number; } - LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age); - *out_fence = slots[found].fence; - slots[found].fence = Fence::NoFence(); } @@ -311,6 +296,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool { std::scoped_lock lock(core->mutex); + if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); return Status::NoInit; @@ -327,6 +313,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot, slots[*out_slot].frame_number, return_flags); + return return_flags; } @@ -334,6 +321,7 @@ Status BufferQueueProducer::DetachBuffer(s32 slot) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); std::scoped_lock lock(core->mutex); + if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); return Status::NoInit; @@ -369,7 +357,6 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out } std::scoped_lock lock(core->mutex); - core->WaitWhileAllocatingLocked(); if (core->is_abandoned) { @@ -423,6 +410,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot, return status; } + // This should not happen if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { LOG_ERROR(Service_NVFlinger, "No available buffer slots"); return Status::Busy; @@ -466,8 +454,8 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, return Status::BadValue; } - std::shared_ptr<IConsumerListener> frameAvailableListener; - std::shared_ptr<IConsumerListener> frameReplacedListener; + std::shared_ptr<IConsumerListener> frame_available_listener; + std::shared_ptr<IConsumerListener> frame_replaced_listener; s32 callback_ticket{}; BufferItem item; @@ -541,12 +529,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, item.fence = fence; item.is_droppable = core->dequeue_buffer_cannot_block || async; item.swap_interval = swap_interval; + sticky_transform = sticky_transform_; if (core->queue.empty()) { // When the queue is empty, we can simply queue this buffer core->queue.push_back(item); - frameAvailableListener = core->consumer_listener; + frame_available_listener = core->consumer_listener; } else { // When the queue is not empty, we need to look at the front buffer // state to see if we need to replace it @@ -563,10 +552,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, } // Overwrite the droppable buffer with the incoming one *front = item; - frameReplacedListener = core->consumer_listener; + frame_replaced_listener = core->consumer_listener; } else { core->queue.push_back(item); - frameAvailableListener = core->consumer_listener; + frame_available_listener = core->consumer_listener; } } @@ -592,10 +581,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, callback_condition.wait(callback_mutex); } - if (frameAvailableListener != nullptr) { - frameAvailableListener->OnFrameAvailable(item); - } else if (frameReplacedListener != nullptr) { - frameReplacedListener->OnFrameReplaced(item); + if (frame_available_listener != nullptr) { + frame_available_listener->OnFrameAvailable(item); + } else if (frame_replaced_listener != nullptr) { + frame_replaced_listener->OnFrameReplaced(item); } ++current_callback_ticket; @@ -669,13 +658,6 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) { case NativeWindow::ConsumerUsageBits: value = core->consumer_usage_bit; break; - case NativeWindow::BufferAge: - if (core->buffer_age > INT32_MAX) { - value = 0; - } else { - value = static_cast<u32>(core->buffer_age); - } - break; default: UNREACHABLE(); return Status::BadValue; @@ -737,7 +719,6 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li core->buffer_has_been_queued = false; core->dequeue_buffer_cannot_block = core->consumer_controlled_by_app && producer_controlled_by_app; - core->allow_allocation = true; return status; } @@ -770,7 +751,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) { core->SignalDequeueCondition(); buffer_wait_event->GetWritableEvent().Signal(); listener = core->consumer_listener; - } else if (core->connected_api != NativeWindowApi::NoConnectedApi) { + } else { LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})", core->connected_api, api); status = Status::BadValue; diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h index 77fdcae8e..c4ca68fd3 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.h +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h @@ -66,7 +66,7 @@ public: private: BufferQueueProducer(const BufferQueueProducer&) = delete; - Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const; + Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags) const; Kernel::KEvent* buffer_wait_event{}; Service::KernelHelpers::ServiceContext& service_context; diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp index be65a3f88..c2c80832c 100644 --- a/src/core/hle/service/nvflinger/consumer_base.cpp +++ b/src/core/hle/service/nvflinger/consumer_base.cpp @@ -36,38 +36,41 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) { } void ConsumerBase::OnFrameAvailable(const BufferItem& item) { - std::scoped_lock lock(mutex); LOG_DEBUG(Service_NVFlinger, "called"); } void ConsumerBase::OnFrameReplaced(const BufferItem& item) { - std::scoped_lock lock(mutex); LOG_DEBUG(Service_NVFlinger, "called"); } void ConsumerBase::OnBuffersReleased() { std::scoped_lock lock(mutex); - LOG_DEBUG(Service_NVFlinger, "called"); -} -void ConsumerBase::OnSidebandStreamChanged() {} + LOG_DEBUG(Service_NVFlinger, "called"); -Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when, - u64 max_frame_number) { if (is_abandoned) { - LOG_ERROR(Service_NVFlinger, "consumer is abandoned!"); - return Status::NoInit; + // Nothing to do if we're already abandoned. + return; } - Status err = consumer->AcquireBuffer(item, present_when, max_frame_number); + u64 mask = 0; + consumer->GetReleasedBuffers(&mask); + for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; i++) { + if (mask & (1ULL << i)) { + FreeBufferLocked(i); + } + } +} + +void ConsumerBase::OnSidebandStreamChanged() {} + +Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when) { + Status err = consumer->AcquireBuffer(item, present_when); if (err != Status::NoError) { return err; } if (item->graphic_buffer != nullptr) { - if (slots[item->slot].graphic_buffer != nullptr) { - FreeBufferLocked(item->slot); - } slots[item->slot].graphic_buffer = item->graphic_buffer; } diff --git a/src/core/hle/service/nvflinger/consumer_base.h b/src/core/hle/service/nvflinger/consumer_base.h index 9ab949420..736080e3a 100644 --- a/src/core/hle/service/nvflinger/consumer_base.h +++ b/src/core/hle/service/nvflinger/consumer_base.h @@ -35,8 +35,7 @@ protected: virtual void OnSidebandStreamChanged() override; void FreeBufferLocked(s32 slot_index); - Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when, - u64 max_frame_number = 0); + Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when); Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer); bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) const; Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer, diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 76ce1fbfd..6fb2cdff1 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -104,7 +104,7 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) { std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { const auto lock_guard = Lock(); - LOG_DEBUG(Service, "Opening \"{}\" display", name); + LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name); const auto itr = std::find_if(displays.begin(), displays.end(), @@ -219,7 +219,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) { auto* layer = display->FindLayer(layer_id); if (layer == nullptr) { - LOG_DEBUG(Service, "Layer at id {} not found. Trying to create it.", layer_id); + LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id); CreateLayerAtId(*display, layer_id); return display->FindLayer(layer_id); } |