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-rw-r--r--src/audio_core/time_stretch.cpp6
-rw-r--r--src/common/telemetry.h4
-rw-r--r--src/core/core.cpp30
-rw-r--r--src/core/core.h31
-rw-r--r--src/core/crypto/key_manager.cpp44
-rw-r--r--src/core/crypto/key_manager.h9
-rw-r--r--src/core/file_sys/content_archive.cpp33
-rw-r--r--src/core/file_sys/content_archive.h7
-rw-r--r--src/core/file_sys/fsmitm_romfsbuild.h1
-rw-r--r--src/core/file_sys/ips_layer.cpp4
-rw-r--r--src/core/file_sys/patch_manager.cpp9
-rw-r--r--src/core/file_sys/registered_cache.cpp62
-rw-r--r--src/core/file_sys/registered_cache.h23
-rw-r--r--src/core/file_sys/vfs.cpp4
-rw-r--r--src/core/file_sys/vfs.h8
-rw-r--r--src/core/file_sys/vfs_offset.cpp4
-rw-r--r--src/core/file_sys/vfs_offset.h2
-rw-r--r--src/core/file_sys/vfs_static.h4
-rw-r--r--src/core/hle/ipc_helpers.h3
-rw-r--r--src/core/hle/kernel/hle_ipc.h8
-rw-r--r--src/core/hle/kernel/kernel.cpp4
-rw-r--r--src/core/hle/kernel/mutex.cpp2
-rw-r--r--src/core/hle/kernel/server_session.cpp4
-rw-r--r--src/core/hle/kernel/svc.cpp2
-rw-r--r--src/core/hle/kernel/thread.cpp8
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp2
-rw-r--r--src/core/hle/service/am/am.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp8
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h7
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp12
-rw-r--r--src/core/hle/service/usb/usb.cpp6
-rw-r--r--src/core/hle/service/vi/vi.cpp9
-rw-r--r--src/core/loader/loader.h5
-rw-r--r--src/core/memory.cpp2
-rw-r--r--src/core/memory_hook.h15
-rw-r--r--src/core/telemetry_session.cpp9
-rw-r--r--src/core/telemetry_session.h6
-rw-r--r--src/tests/core/arm/arm_test_common.cpp10
-rw-r--r--src/tests/core/arm/arm_test_common.h10
-rw-r--r--src/video_core/CMakeLists.txt4
-rw-r--r--src/video_core/command_processor.cpp2
-rw-r--r--src/video_core/engines/maxwell_3d.cpp36
-rw-r--r--src/video_core/engines/maxwell_3d.h25
-rw-r--r--src/video_core/engines/shader_bytecode.h15
-rw-r--r--src/video_core/macro_interpreter.cpp25
-rw-r--r--src/video_core/macro_interpreter.h17
-rw-r--r--src/video_core/memory_manager.cpp8
-rw-r--r--src/video_core/memory_manager.h7
-rw-r--r--src/video_core/renderer_base.h6
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_primitive_assembler.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp23
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp405
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h874
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp238
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h8
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp246
-rw-r--r--src/video_core/renderer_opengl/gl_state.h13
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h27
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp11
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h3
-rw-r--r--src/video_core/renderer_opengl/utils.cpp38
-rw-r--r--src/video_core/renderer_opengl/utils.h15
-rw-r--r--src/video_core/surface.cpp499
-rw-r--r--src/video_core/surface.h385
-rw-r--r--src/video_core/textures/decoders.h6
-rw-r--r--src/video_core/utils.h26
-rw-r--r--src/web_service/telemetry_json.cpp21
-rw-r--r--src/web_service/telemetry_json.h1
-rw-r--r--src/yuzu/compatdb.cpp27
-rw-r--r--src/yuzu/compatdb.h4
-rw-r--r--src/yuzu/configuration/configure_input.cpp2
-rw-r--r--src/yuzu/configuration/configure_input.h6
-rw-r--r--src/yuzu/configuration/configure_system.cpp10
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp4
-rw-r--r--src/yuzu/debugger/wait_tree.h1
-rw-r--r--src/yuzu/main.cpp6
-rw-r--r--src/yuzu/main.h5
81 files changed, 2017 insertions, 1473 deletions
diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp
index cee8b12dd..2fe0b3aef 100644
--- a/src/audio_core/time_stretch.cpp
+++ b/src/audio_core/time_stretch.cpp
@@ -32,10 +32,10 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
// We were given actual_samples number of samples, and num_samples were requested from us.
double current_ratio = static_cast<double>(num_in) / static_cast<double>(num_out);
- const double max_latency = 1.0; // seconds
+ const double max_latency = 0.25; // seconds
const double max_backlog = m_sample_rate * max_latency;
const double backlog_fullness = m_sound_touch.numSamples() / max_backlog;
- if (backlog_fullness > 5.0) {
+ if (backlog_fullness > 4.0) {
// Too many samples in backlog: Don't push anymore on
num_in = 0;
}
@@ -49,7 +49,7 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out,
// This low-pass filter smoothes out variance in the calculated stretch ratio.
// The time-scale determines how responsive this filter is.
- constexpr double lpf_time_scale = 2.0; // seconds
+ constexpr double lpf_time_scale = 0.712; // seconds
const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale);
m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio);
diff --git a/src/common/telemetry.h b/src/common/telemetry.h
index 8d6ab986b..854a73fae 100644
--- a/src/common/telemetry.h
+++ b/src/common/telemetry.h
@@ -153,6 +153,7 @@ struct VisitorInterface : NonCopyable {
/// Completion method, called once all fields have been visited
virtual void Complete() = 0;
+ virtual bool SubmitTestcase() = 0;
};
/**
@@ -178,6 +179,9 @@ struct NullVisitor : public VisitorInterface {
void Visit(const Field<std::chrono::microseconds>& /*field*/) override {}
void Complete() override {}
+ bool SubmitTestcase() override {
+ return false;
+ }
};
/// Appends build-specific information to the given FieldCollection,
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 7cb86ed92..6d5b5a2d0 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -185,7 +185,7 @@ struct System::Impl {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
- std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
+ std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
@@ -312,6 +312,10 @@ Cpu& System::CurrentCpuCore() {
return impl->CurrentCpuCore();
}
+const Cpu& System::CurrentCpuCore() const {
+ return impl->CurrentCpuCore();
+}
+
System::ResultStatus System::RunLoop(bool tight_loop) {
return impl->RunLoop(tight_loop);
}
@@ -342,7 +346,11 @@ PerfStatsResults System::GetAndResetPerfStats() {
return impl->GetAndResetPerfStats();
}
-Core::TelemetrySession& System::TelemetrySession() const {
+TelemetrySession& System::TelemetrySession() {
+ return *impl->telemetry_session;
+}
+
+const TelemetrySession& System::TelemetrySession() const {
return *impl->telemetry_session;
}
@@ -350,7 +358,11 @@ ARM_Interface& System::CurrentArmInterface() {
return CurrentCpuCore().ArmInterface();
}
-std::size_t System::CurrentCoreIndex() {
+const ARM_Interface& System::CurrentArmInterface() const {
+ return CurrentCpuCore().ArmInterface();
+}
+
+std::size_t System::CurrentCoreIndex() const {
return CurrentCpuCore().CoreIndex();
}
@@ -358,6 +370,10 @@ Kernel::Scheduler& System::CurrentScheduler() {
return CurrentCpuCore().Scheduler();
}
+const Kernel::Scheduler& System::CurrentScheduler() const {
+ return CurrentCpuCore().Scheduler();
+}
+
Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
return CpuCore(core_index).Scheduler();
}
@@ -378,6 +394,10 @@ ARM_Interface& System::ArmInterface(std::size_t core_index) {
return CpuCore(core_index).ArmInterface();
}
+const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
+ return CpuCore(core_index).ArmInterface();
+}
+
Cpu& System::CpuCore(std::size_t core_index) {
ASSERT(core_index < NUM_CPU_CORES);
return *impl->cpu_cores[core_index];
@@ -392,6 +412,10 @@ ExclusiveMonitor& System::Monitor() {
return *impl->cpu_exclusive_monitor;
}
+const ExclusiveMonitor& System::Monitor() const {
+ return *impl->cpu_exclusive_monitor;
+}
+
Tegra::GPU& System::GPU() {
return *impl->gpu_core;
}
diff --git a/src/core/core.h b/src/core/core.h
index 173be45f8..cfacceb81 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -129,11 +129,11 @@ public:
*/
bool IsPoweredOn() const;
- /**
- * Returns a reference to the telemetry session for this emulation session.
- * @returns Reference to the telemetry session.
- */
- Core::TelemetrySession& TelemetrySession() const;
+ /// Gets a reference to the telemetry session for this emulation session.
+ Core::TelemetrySession& TelemetrySession();
+
+ /// Gets a reference to the telemetry session for this emulation session.
+ const Core::TelemetrySession& TelemetrySession() const;
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
@@ -144,24 +144,36 @@ public:
/// Gets an ARM interface to the CPU core that is currently running
ARM_Interface& CurrentArmInterface();
+ /// Gets an ARM interface to the CPU core that is currently running
+ const ARM_Interface& CurrentArmInterface() const;
+
/// Gets the index of the currently running CPU core
- std::size_t CurrentCoreIndex();
+ std::size_t CurrentCoreIndex() const;
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler();
- /// Gets an ARM interface to the CPU core with the specified index
+ /// Gets the scheduler for the CPU core that is currently running
+ const Kernel::Scheduler& CurrentScheduler() const;
+
+ /// Gets a reference to an ARM interface for the CPU core with the specified index
ARM_Interface& ArmInterface(std::size_t core_index);
+ /// Gets a const reference to an ARM interface from the CPU core with the specified index
+ const ARM_Interface& ArmInterface(std::size_t core_index) const;
+
/// Gets a CPU interface to the CPU core with the specified index
Cpu& CpuCore(std::size_t core_index);
/// Gets a CPU interface to the CPU core with the specified index
const Cpu& CpuCore(std::size_t core_index) const;
- /// Gets the exclusive monitor
+ /// Gets a reference to the exclusive monitor
ExclusiveMonitor& Monitor();
+ /// Gets a constant reference to the exclusive monitor
+ const ExclusiveMonitor& Monitor() const;
+
/// Gets a mutable reference to the GPU interface
Tegra::GPU& GPU();
@@ -230,6 +242,9 @@ private:
/// Returns the currently running CPU core
Cpu& CurrentCpuCore();
+ /// Returns the currently running CPU core
+ const Cpu& CurrentCpuCore() const;
+
/**
* Initialize the emulated system.
* @param emu_window Reference to the host-system window used for video output and keyboard
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index 89ae79eb3..904afa039 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -141,28 +141,28 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source)
return mac_key;
}
-boost::optional<Key128> DeriveSDSeed() {
+std::optional<Key128> DeriveSDSeed() {
const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"/system/save/8000000000000043",
"rb+");
if (!save_43.IsOpen())
- return boost::none;
+ return {};
const FileUtil::IOFile sd_private(
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+");
if (!sd_private.IsOpen())
- return boost::none;
+ return {};
std::array<u8, 0x10> private_seed{};
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) {
- return boost::none;
+ return {};
}
std::array<u8, 0x10> buffer{};
std::size_t offset = 0;
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
if (!save_43.Seek(offset, SEEK_SET)) {
- return boost::none;
+ return {};
}
save_43.ReadBytes(buffer.data(), buffer.size());
@@ -172,12 +172,12 @@ boost::optional<Key128> DeriveSDSeed() {
}
if (!save_43.Seek(offset + 0x10, SEEK_SET)) {
- return boost::none;
+ return {};
}
Key128 seed{};
if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) {
- return boost::none;
+ return {};
}
return seed;
}
@@ -291,26 +291,26 @@ static std::array<u8, target_size> MGF1(const std::array<u8, in_size>& seed) {
}
template <size_t size>
-static boost::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
+static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
u64 offset = 0;
for (size_t i = 0x20; i < data.size() - 0x10; ++i) {
if (data[i] == 0x1) {
offset = i + 1;
break;
} else if (data[i] != 0x0) {
- return boost::none;
+ return {};
}
}
return offset;
}
-boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
- const RSAKeyPair<2048>& key) {
+std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
+ const RSAKeyPair<2048>& key) {
u32 cert_authority;
std::memcpy(&cert_authority, ticket.data() + 0x140, sizeof(cert_authority));
if (cert_authority == 0)
- return boost::none;
+ return {};
if (cert_authority != Common::MakeMagic('R', 'o', 'o', 't')) {
LOG_INFO(Crypto,
"Attempting to parse ticket with non-standard certificate authority {:08X}.",
@@ -321,7 +321,7 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
std::memcpy(rights_id.data(), ticket.data() + 0x2A0, sizeof(Key128));
if (rights_id == Key128{})
- return boost::none;
+ return {};
Key128 key_temp{};
@@ -356,17 +356,17 @@ boost::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size());
if (m_0 != 0)
- return boost::none;
+ return {};
m_1 = m_1 ^ MGF1<0x20>(m_2);
m_2 = m_2 ^ MGF1<0xDF>(m_1);
const auto offset = FindTicketOffset(m_2);
- if (offset == boost::none)
- return boost::none;
- ASSERT(offset.get() > 0);
+ if (!offset)
+ return {};
+ ASSERT(*offset > 0);
- std::memcpy(key_temp.data(), m_2.data() + offset.get(), key_temp.size());
+ std::memcpy(key_temp.data(), m_2.data() + *offset, key_temp.size());
return std::make_pair(rights_id, key_temp);
}
@@ -661,8 +661,8 @@ void KeyManager::DeriveSDSeedLazy() {
return;
const auto res = DeriveSDSeed();
- if (res != boost::none)
- SetKey(S128KeyType::SDSeed, res.get());
+ if (res)
+ SetKey(S128KeyType::SDSeed, *res);
}
static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) {
@@ -889,9 +889,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
for (const auto& raw : res) {
const auto pair = ParseTicket(raw, rsa_key);
- if (pair == boost::none)
+ if (!pair)
continue;
- const auto& [rid, key] = pair.value();
+ const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h
index cccb3c0ae..22f268c65 100644
--- a/src/core/crypto/key_manager.h
+++ b/src/core/crypto/key_manager.h
@@ -6,9 +6,10 @@
#include <array>
#include <map>
+#include <optional>
#include <string>
+
#include <boost/container/flat_map.hpp>
-#include <boost/optional.hpp>
#include <fmt/format.h>
#include "common/common_types.h"
#include "core/crypto/partition_data_manager.h"
@@ -191,14 +192,14 @@ Key128 DeriveMasterKey(const std::array<u8, 0x90>& keyblob, const Key128& master
std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblob,
const Key128& key);
-boost::optional<Key128> DeriveSDSeed();
+std::optional<Key128> DeriveSDSeed();
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys);
std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save);
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority (offset
// 0x140-0x144 is zero)
-boost::optional<std::pair<Key128, Key128>> ParseTicket(
- const TicketRaw& ticket, const RSAKeyPair<2048>& eticket_extended_key);
+std::optional<std::pair<Key128, Key128>> ParseTicket(const TicketRaw& ticket,
+ const RSAKeyPair<2048>& eticket_extended_key);
} // namespace Core::Crypto
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index 77e04704e..b46fe893c 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -4,10 +4,9 @@
#include <algorithm>
#include <cstring>
+#include <optional>
#include <utility>
-#include <boost/optional.hpp>
-
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"
@@ -306,18 +305,18 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
subsection_buckets.back().entries.push_back({section.bktr.relocation.offset, {0}, ctr_low});
subsection_buckets.back().entries.push_back({size, {0}, 0});
- boost::optional<Core::Crypto::Key128> key = boost::none;
+ std::optional<Core::Crypto::Key128> key = {};
if (encrypted) {
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
- if (key == boost::none) {
+ if (!key) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
return false;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::BKTR);
- if (key == boost::none) {
+ if (!key) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return false;
}
@@ -332,7 +331,7 @@ bool NCA::ReadRomFSSection(const NCASectionHeader& section, const NCASectionTabl
auto bktr = std::make_shared<BKTR>(
bktr_base_romfs, std::make_shared<OffsetVfsFile>(file, romfs_size, base_offset),
relocation_block, relocation_buckets, subsection_block, subsection_buckets, encrypted,
- encrypted ? key.get() : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset,
+ encrypted ? *key : Core::Crypto::Key128{}, base_offset, bktr_base_ivfc_offset,
section.raw.section_ctr);
// BKTR applies to entire IVFC, so make an offset version to level 6
@@ -388,11 +387,11 @@ u8 NCA::GetCryptoRevision() const {
return master_key_id;
}
-boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
+std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
- return boost::none;
+ return {};
std::vector<u8> key_area(header.key_area.begin(), header.key_area.end());
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
@@ -416,25 +415,25 @@ boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType ty
return out;
}
-boost::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
+std::optional<Core::Crypto::Key128> NCA::GetTitlekey() {
const auto master_key_id = GetCryptoRevision();
u128 rights_id{};
memcpy(rights_id.data(), header.rights_id.data(), 16);
if (rights_id == u128{}) {
status = Loader::ResultStatus::ErrorInvalidRightsID;
- return boost::none;
+ return {};
}
auto titlekey = keys.GetKey(Core::Crypto::S128KeyType::Titlekey, rights_id[1], rights_id[0]);
if (titlekey == Core::Crypto::Key128{}) {
status = Loader::ResultStatus::ErrorMissingTitlekey;
- return boost::none;
+ return {};
}
if (!keys.HasKey(Core::Crypto::S128KeyType::Titlekek, master_key_id)) {
status = Loader::ResultStatus::ErrorMissingTitlekek;
- return boost::none;
+ return {};
}
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
@@ -458,25 +457,25 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
case NCASectionCryptoType::BKTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
- boost::optional<Core::Crypto::Key128> key = boost::none;
+ std::optional<Core::Crypto::Key128> key = {};
if (has_rights_id) {
status = Loader::ResultStatus::Success;
key = GetTitlekey();
- if (key == boost::none) {
+ if (!key) {
if (status == Loader::ResultStatus::Success)
status = Loader::ResultStatus::ErrorMissingTitlekey;
return nullptr;
}
} else {
key = GetKeyAreaKey(NCASectionCryptoType::CTR);
- if (key == boost::none) {
+ if (!key) {
status = Loader::ResultStatus::ErrorMissingKeyAreaKey;
return nullptr;
}
}
- auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
- std::move(in), key.value(), starting_offset);
+ auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(std::move(in), *key,
+ starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = s_header.raw.section_ctr[0x8 - i - 1];
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index 211946686..4bba55607 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -6,9 +6,10 @@
#include <array>
#include <memory>
+#include <optional>
#include <string>
#include <vector>
-#include <boost/optional.hpp>
+
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
@@ -111,8 +112,8 @@ private:
bool ReadPFS0Section(const NCASectionHeader& section, const NCASectionTableEntry& entry);
u8 GetCryptoRevision() const;
- boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
- boost::optional<Core::Crypto::Key128> GetTitlekey();
+ std::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
+ std::optional<Core::Crypto::Key128> GetTitlekey();
VirtualFile Decrypt(const NCASectionHeader& header, VirtualFile in, u64 starting_offset);
std::vector<VirtualDir> dirs;
diff --git a/src/core/file_sys/fsmitm_romfsbuild.h b/src/core/file_sys/fsmitm_romfsbuild.h
index 3d377b0af..a62502193 100644
--- a/src/core/file_sys/fsmitm_romfsbuild.h
+++ b/src/core/file_sys/fsmitm_romfsbuild.h
@@ -27,7 +27,6 @@
#include <map>
#include <memory>
#include <string>
-#include <boost/detail/container_fwd.hpp>
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
diff --git a/src/core/file_sys/ips_layer.cpp b/src/core/file_sys/ips_layer.cpp
index 999939d5a..485c4913a 100644
--- a/src/core/file_sys/ips_layer.cpp
+++ b/src/core/file_sys/ips_layer.cpp
@@ -103,12 +103,12 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) {
offset += sizeof(u16);
const auto data = ips->ReadByte(offset++);
- if (data == boost::none)
+ if (!data)
return nullptr;
if (real_offset + rle_size > in_data.size())
rle_size = static_cast<u16>(in_data.size() - real_offset);
- std::memset(in_data.data() + real_offset, data.get(), rle_size);
+ std::memset(in_data.data() + real_offset, *data, rle_size);
} else { // Standard Patch
auto read = data_size;
if (real_offset + read > in_data.size())
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index cb457b987..0c1156989 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -65,7 +65,7 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (update != nullptr && update->GetExeFS() != nullptr &&
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
- FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0)));
+ FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
exefs = update->GetExeFS();
}
@@ -236,7 +236,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
- FormatTitleVersion(installed->GetEntryVersion(update_tid).get_value_or(0)));
+ FormatTitleVersion(installed->GetEntryVersion(update_tid).value_or(0)));
romfs = new_nca->GetRomFS();
}
} else if (update_raw != nullptr) {
@@ -280,12 +280,11 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
} else {
if (installed->HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed->GetEntryVersion(update_tid);
- if (meta_ver == boost::none || meta_ver.get() == 0) {
+ if (meta_ver.value_or(0) == 0) {
out.insert_or_assign("Update", "");
} else {
out.insert_or_assign(
- "Update",
- FormatTitleVersion(meta_ver.get(), TitleVersionFormat::ThreeElements));
+ "Update", FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
}
} else if (update_raw != nullptr) {
out.insert_or_assign("Update", "PACKED");
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 29b100414..96302a241 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -159,28 +159,28 @@ VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
return file;
}
-static boost::optional<NcaID> CheckMapForContentRecord(
+static std::optional<NcaID> CheckMapForContentRecord(
const boost::container::flat_map<u64, CNMT>& map, u64 title_id, ContentRecordType type) {
if (map.find(title_id) == map.end())
- return boost::none;
+ return {};
const auto& cnmt = map.at(title_id);
const auto iter = std::find_if(cnmt.GetContentRecords().begin(), cnmt.GetContentRecords().end(),
[type](const ContentRecord& rec) { return rec.type == type; });
if (iter == cnmt.GetContentRecords().end())
- return boost::none;
+ return {};
- return boost::make_optional(iter->nca_id);
+ return std::make_optional(iter->nca_id);
}
-boost::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
- ContentRecordType type) const {
+std::optional<NcaID> RegisteredCache::GetNcaIDFromMetadata(u64 title_id,
+ ContentRecordType type) const {
if (type == ContentRecordType::Meta && meta_id.find(title_id) != meta_id.end())
return meta_id.at(title_id);
const auto res1 = CheckMapForContentRecord(yuzu_meta, title_id, type);
- if (res1 != boost::none)
+ if (res1)
return res1;
return CheckMapForContentRecord(meta, title_id, type);
}
@@ -283,17 +283,14 @@ bool RegisteredCache::HasEntry(RegisteredCacheEntry entry) const {
VirtualFile RegisteredCache::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
- if (id == boost::none)
- return nullptr;
-
- return GetFileAtID(id.get());
+ return id ? GetFileAtID(*id) : nullptr;
}
VirtualFile RegisteredCache::GetEntryUnparsed(RegisteredCacheEntry entry) const {
return GetEntryUnparsed(entry.title_id, entry.type);
}
-boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
+std::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
const auto meta_iter = meta.find(title_id);
if (meta_iter != meta.end())
return meta_iter->second.GetTitleVersion();
@@ -302,15 +299,12 @@ boost::optional<u32> RegisteredCache::GetEntryVersion(u64 title_id) const {
if (yuzu_meta_iter != yuzu_meta.end())
return yuzu_meta_iter->second.GetTitleVersion();
- return boost::none;
+ return {};
}
VirtualFile RegisteredCache::GetEntryRaw(u64 title_id, ContentRecordType type) const {
const auto id = GetNcaIDFromMetadata(title_id, type);
- if (id == boost::none)
- return nullptr;
-
- return parser(GetFileAtID(id.get()), id.get());
+ return id ? parser(GetFileAtID(*id), *id) : nullptr;
}
VirtualFile RegisteredCache::GetEntryRaw(RegisteredCacheEntry entry) const {
@@ -364,8 +358,8 @@ std::vector<RegisteredCacheEntry> RegisteredCache::ListEntries() const {
}
std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
- boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
- boost::optional<u64> title_id) const {
+ std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
+ std::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
IterateAllMetadata<RegisteredCacheEntry>(
out,
@@ -373,11 +367,11 @@ std::vector<RegisteredCacheEntry> RegisteredCache::ListEntriesFilter(
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
- if (title_type != boost::none && title_type.get() != c.GetType())
+ if (title_type && *title_type != c.GetType())
return false;
- if (record_type != boost::none && record_type.get() != r.type)
+ if (record_type && *record_type != r.type)
return false;
- if (title_id != boost::none && title_id.get() != c.GetTitleID())
+ if (title_id && *title_id != c.GetTitleID())
return false;
return true;
});
@@ -459,7 +453,7 @@ InstallResult RegisteredCache::InstallEntry(std::shared_ptr<NCA> nca, TitleType
InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
bool overwrite_if_exists,
- boost::optional<NcaID> override_id) {
+ std::optional<NcaID> override_id) {
const auto in = nca->GetBaseFile();
Core::Crypto::SHA256Hash hash{};
@@ -468,12 +462,12 @@ InstallResult RegisteredCache::RawInstallNCA(std::shared_ptr<NCA> nca, const Vfs
// game is massive), we're going to cheat and only hash the first MB of the NCA.
// Also, for XCIs the NcaID matters, so if the override id isn't none, use that.
NcaID id{};
- if (override_id == boost::none) {
+ if (override_id) {
+ id = *override_id;
+ } else {
const auto& data = in->ReadBytes(0x100000);
mbedtls_sha256(data.data(), data.size(), hash.data(), 0);
memcpy(id.data(), hash.data(), 16);
- } else {
- id = override_id.get();
}
std::string path = GetRelativePathFromNcaID(id, false, true);
@@ -543,14 +537,14 @@ bool RegisteredCacheUnion::HasEntry(RegisteredCacheEntry entry) const {
return HasEntry(entry.title_id, entry.type);
}
-boost::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
+std::optional<u32> RegisteredCacheUnion::GetEntryVersion(u64 title_id) const {
for (const auto& c : caches) {
const auto res = c->GetEntryVersion(title_id);
- if (res != boost::none)
+ if (res)
return res;
}
- return boost::none;
+ return {};
}
VirtualFile RegisteredCacheUnion::GetEntryUnparsed(u64 title_id, ContentRecordType type) const {
@@ -609,8 +603,8 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntries() const {
}
std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
- boost::optional<TitleType> title_type, boost::optional<ContentRecordType> record_type,
- boost::optional<u64> title_id) const {
+ std::optional<TitleType> title_type, std::optional<ContentRecordType> record_type,
+ std::optional<u64> title_id) const {
std::vector<RegisteredCacheEntry> out;
for (const auto& c : caches) {
c->IterateAllMetadata<RegisteredCacheEntry>(
@@ -619,11 +613,11 @@ std::vector<RegisteredCacheEntry> RegisteredCacheUnion::ListEntriesFilter(
return RegisteredCacheEntry{c.GetTitleID(), r.type};
},
[&title_type, &record_type, &title_id](const CNMT& c, const ContentRecord& r) {
- if (title_type != boost::none && title_type.get() != c.GetType())
+ if (title_type && *title_type != c.GetType())
return false;
- if (record_type != boost::none && record_type.get() != r.type)
+ if (record_type && *record_type != r.type)
return false;
- if (title_id != boost::none && title_id.get() != c.GetTitleID())
+ if (title_id && *title_id != c.GetTitleID())
return false;
return true;
});
diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h
index 5beceffb3..6cfb16017 100644
--- a/src/core/file_sys/registered_cache.h
+++ b/src/core/file_sys/registered_cache.h
@@ -84,7 +84,7 @@ public:
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
- boost::optional<u32> GetEntryVersion(u64 title_id) const;
+ std::optional<u32> GetEntryVersion(u64 title_id) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
@@ -96,11 +96,10 @@ public:
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
- // If a parameter is not boost::none, it will be filtered for from all entries.
+ // If a parameter is not std::nullopt, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
- boost::optional<TitleType> title_type = boost::none,
- boost::optional<ContentRecordType> record_type = boost::none,
- boost::optional<u64> title_id = boost::none) const;
+ std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
+ std::optional<u64> title_id = {}) const;
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
// there is a meta NCA and all of them are accessible.
@@ -125,12 +124,11 @@ private:
std::vector<NcaID> AccumulateFiles() const;
void ProcessFiles(const std::vector<NcaID>& ids);
void AccumulateYuzuMeta();
- boost::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
+ std::optional<NcaID> GetNcaIDFromMetadata(u64 title_id, ContentRecordType type) const;
VirtualFile GetFileAtID(NcaID id) const;
VirtualFile OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const;
InstallResult RawInstallNCA(std::shared_ptr<NCA> nca, const VfsCopyFunction& copy,
- bool overwrite_if_exists,
- boost::optional<NcaID> override_id = boost::none);
+ bool overwrite_if_exists, std::optional<NcaID> override_id = {});
bool RawInstallYuzuMeta(const CNMT& cnmt);
VirtualDir dir;
@@ -153,7 +151,7 @@ public:
bool HasEntry(u64 title_id, ContentRecordType type) const;
bool HasEntry(RegisteredCacheEntry entry) const;
- boost::optional<u32> GetEntryVersion(u64 title_id) const;
+ std::optional<u32> GetEntryVersion(u64 title_id) const;
VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const;
VirtualFile GetEntryUnparsed(RegisteredCacheEntry entry) const;
@@ -165,11 +163,10 @@ public:
std::unique_ptr<NCA> GetEntry(RegisteredCacheEntry entry) const;
std::vector<RegisteredCacheEntry> ListEntries() const;
- // If a parameter is not boost::none, it will be filtered for from all entries.
+ // If a parameter is not std::nullopt, it will be filtered for from all entries.
std::vector<RegisteredCacheEntry> ListEntriesFilter(
- boost::optional<TitleType> title_type = boost::none,
- boost::optional<ContentRecordType> record_type = boost::none,
- boost::optional<u64> title_id = boost::none) const;
+ std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
+ std::optional<u64> title_id = {}) const;
private:
std::vector<RegisteredCache*> caches;
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index 3824c74e0..7b584de7f 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -167,13 +167,13 @@ std::string VfsFile::GetExtension() const {
VfsDirectory::~VfsDirectory() = default;
-boost::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
+std::optional<u8> VfsFile::ReadByte(std::size_t offset) const {
u8 out{};
std::size_t size = Read(&out, 1, offset);
if (size == 1)
return out;
- return boost::none;
+ return {};
}
std::vector<u8> VfsFile::ReadBytes(std::size_t size, std::size_t offset) const {
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h
index 09dc9f288..002f99d4e 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs.h
@@ -4,13 +4,15 @@
#pragma once
+#include <functional>
#include <map>
#include <memory>
+#include <optional>
#include <string>
#include <string_view>
#include <type_traits>
#include <vector>
-#include <boost/optional.hpp>
+
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
@@ -103,8 +105,8 @@ public:
// into file. Returns number of bytes successfully written.
virtual std::size_t Write(const u8* data, std::size_t length, std::size_t offset = 0) = 0;
- // Reads exactly one byte at the offset provided, returning boost::none on error.
- virtual boost::optional<u8> ReadByte(std::size_t offset = 0) const;
+ // Reads exactly one byte at the offset provided, returning std::nullopt on error.
+ virtual std::optional<u8> ReadByte(std::size_t offset = 0) const;
// Reads size bytes starting at offset in file into a vector.
virtual std::vector<u8> ReadBytes(std::size_t size, std::size_t offset = 0) const;
// Reads all the bytes from the file into a vector. Equivalent to 'file->Read(file->GetSize(),
diff --git a/src/core/file_sys/vfs_offset.cpp b/src/core/file_sys/vfs_offset.cpp
index a4c6719a0..c96f88488 100644
--- a/src/core/file_sys/vfs_offset.cpp
+++ b/src/core/file_sys/vfs_offset.cpp
@@ -57,11 +57,11 @@ std::size_t OffsetVfsFile::Write(const u8* data, std::size_t length, std::size_t
return file->Write(data, TrimToFit(length, r_offset), offset + r_offset);
}
-boost::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
+std::optional<u8> OffsetVfsFile::ReadByte(std::size_t r_offset) const {
if (r_offset < size)
return file->ReadByte(offset + r_offset);
- return boost::none;
+ return {};
}
std::vector<u8> OffsetVfsFile::ReadBytes(std::size_t r_size, std::size_t r_offset) const {
diff --git a/src/core/file_sys/vfs_offset.h b/src/core/file_sys/vfs_offset.h
index 8062702a7..f7b7a3256 100644
--- a/src/core/file_sys/vfs_offset.h
+++ b/src/core/file_sys/vfs_offset.h
@@ -29,7 +29,7 @@ public:
bool IsReadable() const override;
std::size_t Read(u8* data, std::size_t length, std::size_t offset) const override;
std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override;
- boost::optional<u8> ReadByte(std::size_t offset) const override;
+ std::optional<u8> ReadByte(std::size_t offset) const override;
std::vector<u8> ReadBytes(std::size_t size, std::size_t offset) const override;
std::vector<u8> ReadAllBytes() const override;
bool WriteByte(u8 data, std::size_t offset) override;
diff --git a/src/core/file_sys/vfs_static.h b/src/core/file_sys/vfs_static.h
index 44fab51d1..9f5a90b1b 100644
--- a/src/core/file_sys/vfs_static.h
+++ b/src/core/file_sys/vfs_static.h
@@ -53,10 +53,10 @@ public:
return 0;
}
- boost::optional<u8> ReadByte(std::size_t offset) const override {
+ std::optional<u8> ReadByte(std::size_t offset) const override {
if (offset < size)
return value;
- return boost::none;
+ return {};
}
std::vector<u8> ReadBytes(std::size_t length, std::size_t offset) const override {
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index a4bfe2eb0..0a7142ada 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -117,8 +117,7 @@ public:
AlignWithPadding();
- const bool request_has_domain_header{context.GetDomainMessageHeader() != nullptr};
- if (context.Session()->IsDomain() && request_has_domain_header) {
+ if (context.Session()->IsDomain() && context.HasDomainMessageHeader()) {
IPC::DomainMessageHeader domain_header{};
domain_header.num_objects = num_domain_objects;
PushRaw(domain_header);
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index f01491daa..a38e34b74 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -161,8 +161,12 @@ public:
return buffer_c_desciptors;
}
- const std::shared_ptr<IPC::DomainMessageHeader>& GetDomainMessageHeader() const {
- return domain_message_header;
+ const IPC::DomainMessageHeader* GetDomainMessageHeader() const {
+ return domain_message_header.get();
+ }
+
+ bool HasDomainMessageHeader() const {
+ return domain_message_header != nullptr;
}
/// Helper function to read a buffer using the appropriate buffer descriptor
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 4b6b32dd5..1fd4ba5d2 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -32,7 +32,7 @@ namespace Kernel {
*/
static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
- auto& system = Core::System::GetInstance();
+ const auto& system = Core::System::GetInstance();
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
@@ -90,7 +90,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
/// The timer callback event, called when a timer is fired
static void TimerCallback(u64 timer_handle, int cycles_late) {
const auto proper_handle = static_cast<Handle>(timer_handle);
- auto& system = Core::System::GetInstance();
+ const auto& system = Core::System::GetInstance();
SharedPtr<Timer> timer = system.Kernel().RetrieveTimerFromCallbackHandleTable(proper_handle);
if (timer == nullptr) {
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index dd541ffcc..0743670ad 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -6,8 +6,6 @@
#include <utility>
#include <vector>
-#include <boost/range/algorithm_ext/erase.hpp>
-
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 5fc320403..80897f3a4 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -63,7 +63,7 @@ void ServerSession::Acquire(Thread* thread) {
}
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
- auto& domain_message_header = context.GetDomainMessageHeader();
+ auto* const domain_message_header = context.GetDomainMessageHeader();
if (domain_message_header) {
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
context.SetDomainRequestHandlers(domain_request_handlers);
@@ -111,7 +111,7 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
ResultCode result = RESULT_SUCCESS;
// If the session has been converted to a domain, handle the domain request
- if (IsDomain() && context.GetDomainMessageHeader()) {
+ if (IsDomain() && context.HasDomainMessageHeader()) {
result = HandleDomainSyncRequest(context);
// If there is no domain header, the regular session handler is used
} else if (hle_handler != nullptr) {
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 4e490e2b5..c7c579aaf 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -572,7 +572,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return ERR_INVALID_HANDLE;
}
- auto& system = Core::System::GetInstance();
+ const auto& system = Core::System::GetInstance();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
const bool same_thread = current_thread == thread;
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 59bc9e0af..dd5cd9ced 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -4,9 +4,9 @@
#include <algorithm>
#include <cinttypes>
+#include <optional>
#include <vector>
-#include <boost/optional.hpp>
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
@@ -94,7 +94,7 @@ void Thread::CancelWakeupTimer() {
CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle);
}
-static boost::optional<s32> GetNextProcessorId(u64 mask) {
+static std::optional<s32> GetNextProcessorId(u64 mask) {
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
if (mask & (1ULL << index)) {
if (!Core::System::GetInstance().Scheduler(index).GetCurrentThread()) {
@@ -142,7 +142,7 @@ void Thread::ResumeFromWait() {
status = ThreadStatus::Ready;
- boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
+ std::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
if (!new_processor_id) {
new_processor_id = processor_id;
}
@@ -369,7 +369,7 @@ void Thread::ChangeCore(u32 core, u64 mask) {
return;
}
- boost::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
+ std::optional<s32> new_processor_id{GetNextProcessorId(affinity_mask)};
if (!new_processor_id) {
new_processor_id = processor_id;
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index 3cac1b4ff..c08394e4c 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -195,7 +195,7 @@ std::size_t ProfileManager::GetOpenUserCount() const {
/// Checks if a user id exists in our profile manager
bool ProfileManager::UserExists(UUID uuid) const {
- return GetUserIndex(uuid) != std::nullopt;
+ return GetUserIndex(uuid).has_value();
}
bool ProfileManager::UserExistsIndex(std::size_t index) const {
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 59aafd616..ac3ff9f20 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -743,7 +743,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
- ASSERT(uuid != std::nullopt);
+ ASSERT(uuid);
params.current_user = uuid->uuid;
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index fd98d541d..630ebbfc7 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -31,7 +31,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
buffer_wait_event->Signal();
}
-boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
+std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
// Only consider free buffers. Buffers become free once again after they've been Acquired
// and Released by the compositor, see the NVFlinger::Compose method.
@@ -44,7 +44,7 @@ boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
});
if (itr == queue.end()) {
- return boost::none;
+ return {};
}
itr->status = Buffer::Status::Dequeued;
@@ -70,12 +70,12 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
itr->crop_rect = crop_rect;
}
-boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() {
+std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
auto itr = std::find_if(queue.begin(), queue.end(), [](const Buffer& buffer) {
return buffer.status == Buffer::Status::Queued;
});
if (itr == queue.end())
- return boost::none;
+ return {};
itr->status = Buffer::Status::Acquired;
return *itr;
}
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 50b767732..2fe81a560 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -4,8 +4,9 @@
#pragma once
+#include <optional>
#include <vector>
-#include <boost/optional.hpp>
+
#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
@@ -73,11 +74,11 @@ public:
};
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
- boost::optional<u32> DequeueBuffer(u32 width, u32 height);
+ std::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform,
const MathUtil::Rectangle<int>& crop_rect);
- boost::optional<const Buffer&> AcquireBuffer();
+ std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
u32 Query(QueryType type);
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index d47b6f659..214e6d1b3 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <boost/optional.hpp>
+#include <optional>
#include "common/alignment.h"
#include "common/assert.h"
@@ -134,7 +134,7 @@ void NVFlinger::Compose() {
MicroProfileFlip();
- if (buffer == boost::none) {
+ if (!buffer) {
auto& system_instance = Core::System::GetInstance();
// There was no queued buffer to draw, render previous frame
@@ -143,7 +143,7 @@ void NVFlinger::Compose() {
continue;
}
- auto& igbp_buffer = buffer->igbp_buffer;
+ auto& igbp_buffer = buffer->get().igbp_buffer;
// Now send the buffer to the GPU for drawing.
// TODO(Subv): Support more than just disp0. The display device selection is probably based
@@ -152,10 +152,10 @@ void NVFlinger::Compose() {
ASSERT(nvdisp);
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
- igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform,
- buffer->crop_rect);
+ igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
+ buffer->get().transform, buffer->get().crop_rect);
- buffer_queue->ReleaseBuffer(buffer->slot);
+ buffer_queue->ReleaseBuffer(buffer->get().slot);
}
}
diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp
index c489da071..f0a831d45 100644
--- a/src/core/hle/service/usb/usb.cpp
+++ b/src/core/hle/service/usb/usb.cpp
@@ -132,11 +132,11 @@ public:
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "BindNoticeEvent"},
- {1, nullptr, "Unknown1"},
+ {1, nullptr, "UnbindNoticeEvent"},
{2, nullptr, "GetStatus"},
{3, nullptr, "GetNotice"},
- {4, nullptr, "Unknown2"},
- {5, nullptr, "Unknown3"},
+ {4, nullptr, "EnablePowerRequestNotice"},
+ {5, nullptr, "DisablePowerRequestNotice"},
{6, nullptr, "ReplyPowerRequest"},
};
// clang-format on
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 184537daa..d764b2406 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -6,9 +6,10 @@
#include <array>
#include <cstring>
#include <memory>
+#include <optional>
#include <type_traits>
#include <utility>
-#include <boost/optional.hpp>
+
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_funcs.h"
@@ -506,9 +507,9 @@ private:
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
- boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+ std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
- if (slot != boost::none) {
+ if (slot) {
// Buffer is available
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
@@ -520,7 +521,7 @@ private:
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
- boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+ std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index e562b3a04..7686634bf 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -6,10 +6,11 @@
#include <iosfwd>
#include <memory>
+#include <optional>
#include <string>
#include <utility>
#include <vector>
-#include <boost/optional.hpp>
+
#include "common/common_types.h"
#include "core/file_sys/vfs.h"
@@ -145,7 +146,7 @@ public:
* information.
* @returns A pair with the optional system mode, and and the status.
*/
- virtual std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() {
+ virtual std::pair<std::optional<u32>, ResultStatus> LoadKernelSystemMode() {
// 96MB allocated to the application.
return std::make_pair(2, ResultStatus::Success);
}
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 014298ed6..70abd856a 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -4,9 +4,9 @@
#include <algorithm>
#include <cstring>
+#include <optional>
#include <utility>
-#include <boost/optional.hpp>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
diff --git a/src/core/memory_hook.h b/src/core/memory_hook.h
index 0269c7ff1..940777107 100644
--- a/src/core/memory_hook.h
+++ b/src/core/memory_hook.h
@@ -5,7 +5,8 @@
#pragma once
#include <memory>
-#include <boost/optional.hpp>
+#include <optional>
+
#include "common/common_types.h"
namespace Memory {
@@ -18,19 +19,19 @@ namespace Memory {
*
* A hook may be mapped to multiple regions of memory.
*
- * If a boost::none or false is returned from a function, the read/write request is passed through
+ * If a std::nullopt or false is returned from a function, the read/write request is passed through
* to the underlying memory region.
*/
class MemoryHook {
public:
virtual ~MemoryHook();
- virtual boost::optional<bool> IsValidAddress(VAddr addr) = 0;
+ virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
- virtual boost::optional<u8> Read8(VAddr addr) = 0;
- virtual boost::optional<u16> Read16(VAddr addr) = 0;
- virtual boost::optional<u32> Read32(VAddr addr) = 0;
- virtual boost::optional<u64> Read64(VAddr addr) = 0;
+ virtual std::optional<u8> Read8(VAddr addr) = 0;
+ virtual std::optional<u16> Read16(VAddr addr) = 0;
+ virtual std::optional<u32> Read32(VAddr addr) = 0;
+ virtual std::optional<u64> Read64(VAddr addr) = 0;
virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 0de13edd3..a3b08c740 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -184,4 +184,13 @@ TelemetrySession::~TelemetrySession() {
backend = nullptr;
}
+bool TelemetrySession::SubmitTestcase() {
+#ifdef ENABLE_WEB_SERVICE
+ field_collection.Accept(*backend);
+ return backend->SubmitTestcase();
+#else
+ return false;
+#endif
+}
+
} // namespace Core
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h
index 2a4845797..023612b79 100644
--- a/src/core/telemetry_session.h
+++ b/src/core/telemetry_session.h
@@ -31,6 +31,12 @@ public:
field_collection.AddField(type, name, std::move(value));
}
+ /**
+ * Submits a Testcase.
+ * @returns A bool indicating whether the submission succeeded
+ */
+ bool SubmitTestcase();
+
private:
Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session
std::unique_ptr<Telemetry::VisitorInterface> backend; ///< Backend interface that logs fields
diff --git a/src/tests/core/arm/arm_test_common.cpp b/src/tests/core/arm/arm_test_common.cpp
index 37e15bad0..9b8a44fa1 100644
--- a/src/tests/core/arm/arm_test_common.cpp
+++ b/src/tests/core/arm/arm_test_common.cpp
@@ -64,11 +64,11 @@ void TestEnvironment::ClearWriteRecords() {
TestEnvironment::TestMemory::~TestMemory() {}
-boost::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
+std::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
return true;
}
-boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
+std::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
const auto iter = data.find(addr);
if (iter == data.end()) {
@@ -79,15 +79,15 @@ boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
return iter->second;
}
-boost::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) {
+std::optional<u16> TestEnvironment::TestMemory::Read16(VAddr addr) {
return *Read8(addr) | static_cast<u16>(*Read8(addr + 1)) << 8;
}
-boost::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) {
+std::optional<u32> TestEnvironment::TestMemory::Read32(VAddr addr) {
return *Read16(addr) | static_cast<u32>(*Read16(addr + 2)) << 16;
}
-boost::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) {
+std::optional<u64> TestEnvironment::TestMemory::Read64(VAddr addr) {
return *Read32(addr) | static_cast<u64>(*Read32(addr + 4)) << 32;
}
diff --git a/src/tests/core/arm/arm_test_common.h b/src/tests/core/arm/arm_test_common.h
index 5de8dab4e..0b7539601 100644
--- a/src/tests/core/arm/arm_test_common.h
+++ b/src/tests/core/arm/arm_test_common.h
@@ -64,12 +64,12 @@ private:
~TestMemory() override;
- boost::optional<bool> IsValidAddress(VAddr addr) override;
+ std::optional<bool> IsValidAddress(VAddr addr) override;
- boost::optional<u8> Read8(VAddr addr) override;
- boost::optional<u16> Read16(VAddr addr) override;
- boost::optional<u32> Read32(VAddr addr) override;
- boost::optional<u64> Read64(VAddr addr) override;
+ std::optional<u8> Read8(VAddr addr) override;
+ std::optional<u16> Read16(VAddr addr) override;
+ std::optional<u32> Read32(VAddr addr) override;
+ std::optional<u64> Read64(VAddr addr) override;
bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) override;
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 09ecc5bad..ddb1a1d69 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -51,6 +51,10 @@ add_library(video_core STATIC
renderer_opengl/maxwell_to_gl.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
+ renderer_opengl/utils.cpp
+ renderer_opengl/utils.h
+ surface.cpp
+ surface.h
textures/astc.cpp
textures/astc.h
textures/decoders.cpp
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index f1aa6091b..28e8c13aa 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -81,7 +81,7 @@ void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) {
for (auto entry : commands) {
Tegra::GPUVAddr address = entry.Address();
u32 size = entry.sz;
- const boost::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
+ const std::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address);
VAddr current_addr = *head_address;
while (current_addr < *head_address + size * sizeof(CommandHeader)) {
const CommandHeader header = {Memory::Read32(current_addr)};
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 27ef865a2..d79c50919 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -43,15 +43,17 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
// Reset the current macro.
executing_macro = 0;
- // The requested macro must have been uploaded already.
- auto macro_code = uploaded_macros.find(method);
- if (macro_code == uploaded_macros.end()) {
- LOG_ERROR(HW_GPU, "Macro {:04X} was not uploaded", method);
+ // Lookup the macro offset
+ const u32 entry{(method - MacroRegistersStart) >> 1};
+ const auto& search{macro_offsets.find(entry)};
+ if (search == macro_offsets.end()) {
+ LOG_CRITICAL(HW_GPU, "macro not found for method 0x{:X}!", method);
+ UNREACHABLE();
return;
}
// Execute the current macro.
- macro_interpreter.Execute(macro_code->second, std::move(parameters));
+ macro_interpreter.Execute(search->second, std::move(parameters));
}
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
@@ -97,6 +99,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
ProcessMacroUpload(value);
break;
}
+ case MAXWELL3D_REG_INDEX(macros.bind): {
+ ProcessMacroBind(value);
+ break;
+ }
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):
@@ -158,16 +164,20 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
}
void Maxwell3D::ProcessMacroUpload(u32 data) {
- // Store the uploaded macro code to interpret them when they're called.
- auto& macro = uploaded_macros[regs.macros.entry * 2 + MacroRegistersStart];
- macro.push_back(data);
+ ASSERT_MSG(regs.macros.upload_address < macro_memory.size(),
+ "upload_address exceeded macro_memory size!");
+ macro_memory[regs.macros.upload_address++] = data;
+}
+
+void Maxwell3D::ProcessMacroBind(u32 data) {
+ macro_offsets[regs.macros.entry] = data;
}
void Maxwell3D::ProcessQueryGet() {
GPUVAddr sequence_address = regs.query.QueryAddress();
// Since the sequence address is given as a GPU VAddr, we have to convert it to an application
// VAddr before writing.
- boost::optional<VAddr> address = memory_manager.GpuToCpuAddress(sequence_address);
+ std::optional<VAddr> address = memory_manager.GpuToCpuAddress(sequence_address);
// TODO(Subv): Support the other query units.
ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop,
@@ -285,7 +295,7 @@ void Maxwell3D::ProcessCBData(u32 value) {
// Don't allow writing past the end of the buffer.
ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size);
- boost::optional<VAddr> address =
+ std::optional<VAddr> address =
memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos);
Memory::Write32(*address, value);
@@ -298,7 +308,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
GPUVAddr tic_base_address = regs.tic.TICAddress();
GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry);
- boost::optional<VAddr> tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu);
+ std::optional<VAddr> tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu);
Texture::TICEntry tic_entry;
Memory::ReadBlock(*tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry));
@@ -322,7 +332,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
GPUVAddr tsc_base_address = regs.tsc.TSCAddress();
GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry);
- boost::optional<VAddr> tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu);
+ std::optional<VAddr> tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu);
Texture::TSCEntry tsc_entry;
Memory::ReadBlock(*tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry));
@@ -386,7 +396,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
- boost::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address);
+ std::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address);
Texture::TextureHandle tex_handle{Memory::Read32(*tex_address_cpu)};
Texture::FullTextureInfo tex_info{};
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 443affc36..50873813e 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -475,12 +475,13 @@ public:
INSERT_PADDING_WORDS(0x45);
struct {
- INSERT_PADDING_WORDS(1);
+ u32 upload_address;
u32 data;
u32 entry;
+ u32 bind;
} macros;
- INSERT_PADDING_WORDS(0x189);
+ INSERT_PADDING_WORDS(0x188);
u32 tfb_enabled;
@@ -994,12 +995,25 @@ public:
/// Returns the texture information for a specific texture in a specific shader stage.
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, std::size_t offset) const;
+ /// Memory for macro code - it's undetermined how big this is, however 1MB is much larger than
+ /// we've seen used.
+ using MacroMemory = std::array<u32, 0x40000>;
+
+ /// Gets a reference to macro memory.
+ const MacroMemory& GetMacroMemory() const {
+ return macro_memory;
+ }
+
private:
void InitializeRegisterDefaults();
VideoCore::RasterizerInterface& rasterizer;
- std::unordered_map<u32, std::vector<u32>> uploaded_macros;
+ /// Start offsets of each macro in macro_memory
+ std::unordered_map<u32, u32> macro_offsets;
+
+ /// Memory for macro code
+ MacroMemory macro_memory;
/// Macro method that is currently being executed / being fed parameters.
u32 executing_macro = 0;
@@ -1022,9 +1036,12 @@ private:
*/
void CallMacroMethod(u32 method, std::vector<u32> parameters);
- /// Handles writes to the macro uploading registers.
+ /// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);
+ /// Handles writes to the macro bind register.
+ void ProcessMacroBind(u32 data);
+
/// Handles a write to the CLEAR_BUFFERS register.
void ProcessClearBuffers();
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 141b9159b..83a6fd875 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -5,12 +5,11 @@
#pragma once
#include <bitset>
+#include <optional>
#include <string>
#include <tuple>
#include <vector>
-#include <boost/optional.hpp>
-
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -579,6 +578,10 @@ union Instruction {
} fmul32;
union {
+ BitField<52, 1, u64> generates_cc;
+ } op_32;
+
+ union {
BitField<48, 1, u64> is_signed;
} shift;
@@ -1232,6 +1235,7 @@ union Instruction {
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
BitField<20, 24, s64> smem_imm;
+ BitField<0, 5, ControlCode> flow_control_code;
Attribute attribute;
Sampler sampler;
@@ -1456,7 +1460,7 @@ public:
Type type;
};
- static boost::optional<const Matcher&> Decode(Instruction instr) {
+ static std::optional<std::reference_wrapper<const Matcher>> Decode(Instruction instr) {
static const auto table{GetDecodeTable()};
const auto matches_instruction = [instr](const auto& matcher) {
@@ -1464,7 +1468,8 @@ public:
};
auto iter = std::find_if(table.begin(), table.end(), matches_instruction);
- return iter != table.end() ? boost::optional<const Matcher&>(*iter) : boost::none;
+ return iter != table.end() ? std::optional<std::reference_wrapper<const Matcher>>(*iter)
+ : std::nullopt;
}
private:
@@ -1658,4 +1663,4 @@ private:
}
};
-} // namespace Tegra::Shader \ No newline at end of file
+} // namespace Tegra::Shader
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp
index 377bd66ab..335a8d407 100644
--- a/src/video_core/macro_interpreter.cpp
+++ b/src/video_core/macro_interpreter.cpp
@@ -11,7 +11,7 @@ namespace Tegra {
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
-void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
+void MacroInterpreter::Execute(u32 offset, std::vector<u32> parameters) {
Reset();
registers[1] = parameters[0];
this->parameters = std::move(parameters);
@@ -19,7 +19,7 @@ void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> pa
// Execute the code until we hit an exit condition.
bool keep_executing = true;
while (keep_executing) {
- keep_executing = Step(code, false);
+ keep_executing = Step(offset, false);
}
// Assert the the macro used all the input parameters
@@ -29,7 +29,7 @@ void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> pa
void MacroInterpreter::Reset() {
registers = {};
pc = 0;
- delayed_pc = boost::none;
+ delayed_pc = {};
method_address.raw = 0;
parameters.clear();
// The next parameter index starts at 1, because $r1 already has the value of the first
@@ -37,17 +37,17 @@ void MacroInterpreter::Reset() {
next_parameter_index = 1;
}
-bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
+bool MacroInterpreter::Step(u32 offset, bool is_delay_slot) {
u32 base_address = pc;
- Opcode opcode = GetOpcode(code);
+ Opcode opcode = GetOpcode(offset);
pc += 4;
// Update the program counter if we were delayed
- if (delayed_pc != boost::none) {
+ if (delayed_pc) {
ASSERT(is_delay_slot);
pc = *delayed_pc;
- delayed_pc = boost::none;
+ delayed_pc = {};
}
switch (opcode.operation) {
@@ -108,7 +108,7 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
delayed_pc = base_address + opcode.GetBranchTarget();
// Execute one more instruction due to the delay slot.
- return Step(code, true);
+ return Step(offset, true);
}
break;
}
@@ -121,17 +121,18 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
// Exit has a delay slot, execute the next instruction
// Note: Executing an exit during a branch delay slot will cause the instruction at the
// branch target to be executed before exiting.
- Step(code, true);
+ Step(offset, true);
return false;
}
return true;
}
-MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
+MacroInterpreter::Opcode MacroInterpreter::GetOpcode(u32 offset) const {
+ const auto& macro_memory{maxwell3d.GetMacroMemory()};
ASSERT((pc % sizeof(u32)) == 0);
- ASSERT(pc < code.size() * sizeof(u32));
- return {code[pc / sizeof(u32)]};
+ ASSERT((pc + offset) < macro_memory.size() * sizeof(u32));
+ return {macro_memory[offset + pc / sizeof(u32)]};
}
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
diff --git a/src/video_core/macro_interpreter.h b/src/video_core/macro_interpreter.h
index cee0baaf3..62d1ce289 100644
--- a/src/video_core/macro_interpreter.h
+++ b/src/video_core/macro_interpreter.h
@@ -5,8 +5,9 @@
#pragma once
#include <array>
+#include <optional>
#include <vector>
-#include <boost/optional.hpp>
+
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -21,10 +22,10 @@ public:
/**
* Executes the macro code with the specified input parameters.
- * @param code The macro byte code to execute
- * @param parameters The parameters of the macro
+ * @param offset Offset to start execution at.
+ * @param parameters The parameters of the macro.
*/
- void Execute(const std::vector<u32>& code, std::vector<u32> parameters);
+ void Execute(u32 offset, std::vector<u32> parameters);
private:
enum class Operation : u32 {
@@ -109,11 +110,11 @@ private:
/**
* Executes a single macro instruction located at the current program counter. Returns whether
* the interpreter should keep running.
- * @param code The macro code to execute.
+ * @param offset Offset to start execution at.
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
* previous instruction.
*/
- bool Step(const std::vector<u32>& code, bool is_delay_slot);
+ bool Step(u32 offset, bool is_delay_slot);
/// Calculates the result of an ALU operation. src_a OP src_b;
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
@@ -126,7 +127,7 @@ private:
bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
/// Reads an opcode at the current program counter location.
- Opcode GetOpcode(const std::vector<u32>& code) const;
+ Opcode GetOpcode(u32 offset) const;
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
u32 GetRegister(u32 register_id) const;
@@ -149,7 +150,7 @@ private:
Engines::Maxwell3D& maxwell3d;
u32 pc; ///< Current program counter
- boost::optional<u32>
+ std::optional<u32>
delayed_pc; ///< Program counter to execute at after the delay slot is executed.
static constexpr std::size_t NumMacroRegisters = 8;
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 022d4ab74..90a8e825d 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -9,7 +9,7 @@
namespace Tegra {
GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
- boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
+ std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, align);
ASSERT(gpu_addr);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
@@ -34,7 +34,7 @@ GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) {
}
GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) {
- boost::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
+ std::optional<GPUVAddr> gpu_addr = FindFreeBlock(size, PAGE_SIZE);
ASSERT(gpu_addr);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
@@ -97,7 +97,7 @@ GPUVAddr MemoryManager::GetRegionEnd(GPUVAddr region_start) const {
return {};
}
-boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
+std::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
GPUVAddr gpu_addr = 0;
u64 free_space = 0;
align = (align + PAGE_MASK) & ~PAGE_MASK;
@@ -118,7 +118,7 @@ boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
return {};
}
-boost::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
+std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) {
VAddr base_addr = PageSlot(gpu_addr);
if (base_addr == static_cast<u64>(PageStatus::Allocated) ||
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index caf80093f..b1255fd56 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -6,10 +6,9 @@
#include <array>
#include <memory>
+#include <optional>
#include <vector>
-#include <boost/optional.hpp>
-
#include "common/common_types.h"
namespace Tegra {
@@ -27,7 +26,7 @@ public:
GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size);
GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size);
GPUVAddr GetRegionEnd(GPUVAddr region_start) const;
- boost::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
+ std::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const;
static constexpr u64 PAGE_BITS = 16;
@@ -35,7 +34,7 @@ public:
static constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
private:
- boost::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1);
+ std::optional<GPUVAddr> FindFreeBlock(u64 size, u64 align = 1);
bool IsPageMapped(GPUVAddr gpu_addr);
VAddr& PageSlot(GPUVAddr gpu_addr);
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 2cd0738ff..669e26e15 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -6,7 +6,8 @@
#include <atomic>
#include <memory>
-#include <boost/optional.hpp>
+#include <optional>
+
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
@@ -28,7 +29,8 @@ public:
virtual ~RendererBase();
/// Swap buffers (render frame)
- virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
+ virtual void SwapBuffers(
+ std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) = 0;
/// Initialize the renderer
virtual bool Init() = 0;
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index c142095c5..41a54b3e7 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -17,7 +17,7 @@ OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER
GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size,
std::size_t alignment, bool cache) {
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
- const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
+ const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
// Cache management is a big overhead, so only cache entries with a given size.
// TODO: Figure out which size is the best for given games.
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
index ee1d9601b..741f14bc3 100644
--- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
+++ b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
@@ -45,7 +45,7 @@ GLintptr PrimitiveAssembler::MakeQuadIndexed(Tegra::GPUVAddr gpu_addr, std::size
auto [dst_pointer, index_offset] = buffer_cache.ReserveMemory(map_size);
auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager();
- const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
+ const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
const u8* source{Memory::GetPointer(*cpu_addr)};
for (u32 primitive = 0; primitive < count / 4; ++primitive) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index cb180b93c..a0527fe57 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -30,8 +30,8 @@
namespace OpenGL {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-using PixelFormat = SurfaceParams::PixelFormat;
-using SurfaceType = SurfaceParams::SurfaceType;
+using PixelFormat = VideoCore::Surface::PixelFormat;
+using SurfaceType = VideoCore::Surface::SurfaceType;
MICROPROFILE_DEFINE(OpenGL_VAO, "OpenGL", "Vertex Array Setup", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Shader, "OpenGL", "Shader Setup", MP_RGB(128, 128, 192));
@@ -104,7 +104,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
}
ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
-
+ OpenGLState::ApplyDefaultState();
// Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
state.clip_distance[0] = true;
@@ -115,8 +115,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
state.draw.shader_program = 0;
state.Apply();
- glEnable(GL_BLEND);
-
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniform_buffer_alignment);
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
@@ -401,7 +399,7 @@ void RasterizerOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
void RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
bool preserve_contents,
- boost::optional<std::size_t> single_color_target) {
+ std::optional<std::size_t> single_color_target) {
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
@@ -703,7 +701,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
// Verify that the cached surface is the same size and format as the requested framebuffer
const auto& params{surface->GetSurfaceParams()};
- const auto& pixel_format{SurfaceParams::PixelFormatFromGPUPixelFormat(config.pixel_format)};
+ const auto& pixel_format{
+ VideoCore::Surface::PixelFormatFromGPUPixelFormat(config.pixel_format)};
ASSERT_MSG(params.width == config.width, "Framebuffer width is different");
ASSERT_MSG(params.height == config.height, "Framebuffer height is different");
ASSERT_MSG(params.pixel_format == pixel_format, "Framebuffer pixel_format is different");
@@ -731,11 +730,15 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
if (mag_filter != config.mag_filter) {
mag_filter = config.mag_filter;
- glSamplerParameteri(s, GL_TEXTURE_MAG_FILTER, MaxwellToGL::TextureFilterMode(mag_filter));
+ glSamplerParameteri(
+ s, GL_TEXTURE_MAG_FILTER,
+ MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None));
}
- if (min_filter != config.min_filter) {
+ if (min_filter != config.min_filter || mip_filter != config.mip_filter) {
min_filter = config.min_filter;
- glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, MaxwellToGL::TextureFilterMode(min_filter));
+ mip_filter = config.mip_filter;
+ glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER,
+ MaxwellToGL::TextureFilterMode(min_filter, mip_filter));
}
if (wrap_u != config.wrap_u) {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 5020a5392..47097c569 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -8,12 +8,12 @@
#include <cstddef>
#include <map>
#include <memory>
+#include <optional>
#include <tuple>
#include <utility>
#include <vector>
#include <boost/icl/interval_map.hpp>
-#include <boost/optional.hpp>
#include <boost/range/iterator_range.hpp>
#include <glad/glad.h>
@@ -93,6 +93,7 @@ private:
private:
Tegra::Texture::TextureFilter mag_filter;
Tegra::Texture::TextureFilter min_filter;
+ Tegra::Texture::TextureMipmapFilter mip_filter;
Tegra::Texture::WrapMode wrap_u;
Tegra::Texture::WrapMode wrap_v;
Tegra::Texture::WrapMode wrap_p;
@@ -110,7 +111,7 @@ private:
*/
void ConfigureFramebuffers(bool use_color_fb = true, bool using_depth_fb = true,
bool preserve_contents = true,
- boost::optional<std::size_t> single_color_target = {});
+ std::optional<std::size_t> single_color_target = {});
/*
* Configures the current constbuffers to use for the draw command.
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index b057e2efa..f194a7687 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -16,15 +16,21 @@
#include "core/settings.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
+#include "video_core/renderer_opengl/utils.h"
+#include "video_core/surface.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
#include "video_core/utils.h"
namespace OpenGL {
-using SurfaceType = SurfaceParams::SurfaceType;
-using PixelFormat = SurfaceParams::PixelFormat;
-using ComponentType = SurfaceParams::ComponentType;
+using VideoCore::Surface::ComponentTypeFromDepthFormat;
+using VideoCore::Surface::ComponentTypeFromRenderTarget;
+using VideoCore::Surface::ComponentTypeFromTexture;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using VideoCore::Surface::PixelFormatFromTextureFormat;
+using VideoCore::Surface::SurfaceTargetFromTextureType;
struct FormatTuple {
GLint internal_format;
@@ -34,46 +40,6 @@ struct FormatTuple {
bool compressed;
};
-static bool IsPixelFormatASTC(PixelFormat format) {
- switch (format) {
- case PixelFormat::ASTC_2D_4X4:
- case PixelFormat::ASTC_2D_5X4:
- case PixelFormat::ASTC_2D_8X8:
- case PixelFormat::ASTC_2D_8X5:
- case PixelFormat::ASTC_2D_4X4_SRGB:
- case PixelFormat::ASTC_2D_5X4_SRGB:
- case PixelFormat::ASTC_2D_8X8_SRGB:
- case PixelFormat::ASTC_2D_8X5_SRGB:
- return true;
- default:
- return false;
- }
-}
-
-static std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
- switch (format) {
- case PixelFormat::ASTC_2D_4X4:
- return {4, 4};
- case PixelFormat::ASTC_2D_5X4:
- return {5, 4};
- case PixelFormat::ASTC_2D_8X8:
- return {8, 8};
- case PixelFormat::ASTC_2D_8X5:
- return {8, 5};
- case PixelFormat::ASTC_2D_4X4_SRGB:
- return {4, 4};
- case PixelFormat::ASTC_2D_5X4_SRGB:
- return {5, 4};
- case PixelFormat::ASTC_2D_8X8_SRGB:
- return {8, 8};
- case PixelFormat::ASTC_2D_8X5_SRGB:
- return {8, 5};
- default:
- LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
- UNREACHABLE();
- }
-}
-
void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
@@ -90,27 +56,36 @@ void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
}
}
-std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
+std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, bool layer_only,
+ bool uncompressed) const {
const u32 compression_factor{GetCompressionFactor(pixel_format)};
const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
u32 m_depth = (layer_only ? 1U : depth);
- u32 m_width = std::max(1U, width / compression_factor);
- u32 m_height = std::max(1U, height / compression_factor);
- std::size_t size = Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height,
- m_depth, block_height, block_depth);
- u32 m_block_height = block_height;
- u32 m_block_depth = block_depth;
- std::size_t block_size_bytes = 512 * block_height * block_depth; // 512 is GOB size
- for (u32 i = 1; i < max_mip_level; i++) {
- m_width = std::max(1U, m_width / 2);
- m_height = std::max(1U, m_height / 2);
- m_depth = std::max(1U, m_depth / 2);
- m_block_height = std::max(1U, m_block_height / 2);
- m_block_depth = std::max(1U, m_block_depth / 2);
- size += Tegra::Texture::CalculateSize(is_tiled, bytes_per_pixel, m_width, m_height, m_depth,
- m_block_height, m_block_depth);
+ u32 m_width = MipWidth(mip_level);
+ u32 m_height = MipHeight(mip_level);
+ m_width = uncompressed ? m_width
+ : std::max(1U, (m_width + compression_factor - 1) / compression_factor);
+ m_height = uncompressed
+ ? m_height
+ : std::max(1U, (m_height + compression_factor - 1) / compression_factor);
+ m_depth = std::max(1U, m_depth >> mip_level);
+ u32 m_block_height = MipBlockHeight(mip_level);
+ u32 m_block_depth = MipBlockDepth(mip_level);
+ return Tegra::Texture::CalculateSize(force_gl ? false : is_tiled, bytes_per_pixel, m_width,
+ m_height, m_depth, m_block_height, m_block_depth);
+}
+
+std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
+ bool uncompressed) const {
+ std::size_t block_size_bytes = Tegra::Texture::GetGOBSize() * block_height * block_depth;
+ std::size_t size = 0;
+ for (u32 i = 0; i < max_mip_level; i++) {
+ size += InnerMipmapMemorySize(i, force_gl, layer_only, uncompressed);
+ }
+ if (!force_gl && is_tiled) {
+ size = Common::AlignUp(size, block_size_bytes);
}
- return is_tiled ? Common::AlignUp(size, block_size_bytes) : size;
+ return size;
}
/*static*/ SurfaceParams SurfaceParams::CreateForTexture(
@@ -188,7 +163,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
params.unaligned_height = config.height;
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
- params.max_mip_level = 0;
+ params.max_mip_level = 1;
params.is_layered = false;
// Render target specific parameters, not used for caching
@@ -222,7 +197,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
params.unaligned_height = zeta_height;
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
- params.max_mip_level = 0;
+ params.max_mip_level = 1;
params.is_layered = false;
params.rt = {};
@@ -249,7 +224,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
params.unaligned_height = config.height;
params.target = SurfaceTarget::Texture2D;
params.depth = 1;
- params.max_mip_level = 0;
+ params.max_mip_level = 1;
params.rt = {};
params.InitCacheParameters(config.Address());
@@ -257,7 +232,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool layer_only) const {
return params;
}
-static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
+static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
@@ -273,7 +248,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
false}, // R11FG11FB10F
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
- {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT1
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT23
@@ -318,7 +293,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
// Compressed sRGB formats
- {GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT1_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT23_SRGB
@@ -345,19 +320,19 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
ComponentType::Float, false}, // Z32FS8
}};
-static GLenum SurfaceTargetToGL(SurfaceParams::SurfaceTarget target) {
+static GLenum SurfaceTargetToGL(SurfaceTarget target) {
switch (target) {
- case SurfaceParams::SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture1D:
return GL_TEXTURE_1D;
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
return GL_TEXTURE_2D;
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture3D:
return GL_TEXTURE_3D;
- case SurfaceParams::SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture1DArray:
return GL_TEXTURE_1D_ARRAY;
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture2DArray:
return GL_TEXTURE_2D_ARRAY;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap:
return GL_TEXTURE_CUBE_MAP;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target));
@@ -373,40 +348,19 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
return format;
}
-MathUtil::Rectangle<u32> SurfaceParams::GetRect() const {
- u32 actual_height{unaligned_height};
+MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
+ u32 actual_height{std::max(1U, unaligned_height >> mip_level)};
if (IsPixelFormatASTC(pixel_format)) {
// ASTC formats must stop at the ATSC block size boundary
actual_height = Common::AlignDown(actual_height, GetASTCBlockSize(pixel_format).second);
}
- return {0, actual_height, width, 0};
-}
-
-/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
-static bool IsFormatBCn(PixelFormat format) {
- switch (format) {
- case PixelFormat::DXT1:
- case PixelFormat::DXT23:
- case PixelFormat::DXT45:
- case PixelFormat::DXN1:
- case PixelFormat::DXN2SNORM:
- case PixelFormat::DXN2UNORM:
- case PixelFormat::BC7U:
- case PixelFormat::BC6H_UF16:
- case PixelFormat::BC6H_SF16:
- case PixelFormat::DXT1_SRGB:
- case PixelFormat::DXT23_SRGB:
- case PixelFormat::DXT45_SRGB:
- case PixelFormat::BC7U_SRGB:
- return true;
- }
- return false;
+ return {0, actual_height, MipWidth(mip_level), 0};
}
template <bool morton_to_gl, PixelFormat format>
void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, u8* gl_buffer,
std::size_t gl_buffer_size, VAddr addr) {
- constexpr u32 bytes_per_pixel = SurfaceParams::GetBytesPerPixel(format);
+ constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
// With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
// pixel values.
@@ -425,7 +379,7 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
}
using GLConversionArray = std::array<void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr),
- SurfaceParams::MaxPixelFormat>;
+ VideoCore::Surface::MaxPixelFormat>;
static constexpr GLConversionArray morton_to_gl_fns = {
// clang-format off
@@ -563,28 +517,31 @@ static constexpr GLConversionArray gl_to_morton_fns = {
};
void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params,
- std::vector<u8>& gl_buffer) {
- u32 depth = params.depth;
- if (params.target == SurfaceParams::SurfaceTarget::Texture2D) {
+ std::vector<u8>& gl_buffer, u32 mip_level) {
+ u32 depth = params.MipDepth(mip_level);
+ if (params.target == SurfaceTarget::Texture2D) {
// TODO(Blinkhawk): Eliminate this condition once all texture types are implemented.
depth = 1U;
}
if (params.is_layered) {
- u64 offset = 0;
+ u64 offset = params.GetMipmapLevelOffset(mip_level);
u64 offset_gl = 0;
u64 layer_size = params.LayerMemorySize();
- u64 gl_size = params.LayerSizeGL();
- for (u32 i = 0; i < depth; i++) {
+ u64 gl_size = params.LayerSizeGL(mip_level);
+ for (u32 i = 0; i < params.depth; i++) {
functions[static_cast<std::size_t>(params.pixel_format)](
- params.width, params.block_height, params.height, params.block_depth, 1,
+ params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
+ params.MipHeight(mip_level), params.MipBlockDepth(mip_level), 1,
gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
offset += layer_size;
offset_gl += gl_size;
}
} else {
+ u64 offset = params.GetMipmapLevelOffset(mip_level);
functions[static_cast<std::size_t>(params.pixel_format)](
- params.width, params.block_height, params.height, params.block_depth, depth,
- gl_buffer.data(), gl_buffer.size(), params.addr);
+ params.MipWidth(mip_level), params.MipBlockHeight(mip_level),
+ params.MipHeight(mip_level), params.MipBlockDepth(mip_level), depth, gl_buffer.data(),
+ gl_buffer.size(), params.addr + offset);
}
}
@@ -609,13 +566,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
if (src_params.type == SurfaceType::ColorTexture) {
switch (src_params.target) {
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
GL_TEXTURE_2D, src_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap:
glFramebufferTexture2D(
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
@@ -624,12 +581,12 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
break;
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture2DArray:
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
src_surface->Texture().handle, 0, 0);
glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture3D:
glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
SurfaceTargetToGL(src_params.target),
src_surface->Texture().handle, 0, 0);
@@ -645,13 +602,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
}
switch (dst_params.target) {
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
0, 0);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap:
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
@@ -660,13 +617,13 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
break;
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture2DArray:
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
dst_surface->Texture().handle, 0, 0);
glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture3D:
glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
SurfaceTargetToGL(dst_params.target),
dst_surface->Texture().handle, 0, 0);
@@ -787,21 +744,21 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
UNREACHABLE();
} else {
switch (dst_params.target) {
- case SurfaceParams::SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture1D:
glTextureSubImage1D(dst_surface->Texture().handle, 0, 0, width, dest_format.format,
dest_format.type, nullptr);
break;
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
glTextureSubImage2D(dst_surface->Texture().handle, 0, 0, 0, width, height,
dest_format.format, dest_format.type, nullptr);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
- case SurfaceParams::SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture2DArray:
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height,
static_cast<GLsizei>(dst_params.depth), dest_format.format,
dest_format.type, nullptr);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap:
glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0,
static_cast<GLint>(cubemap_face), width, height, 1,
dest_format.format, dest_format.type, nullptr);
@@ -838,35 +795,42 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
if (!format_tuple.compressed) {
// Only pre-create the texture for non-compressed textures.
switch (params.target) {
- case SurfaceParams::SurfaceTarget::Texture1D:
- glTexStorage1D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
- rect.GetWidth());
+ case SurfaceTarget::Texture1D:
+ glTexStorage1D(SurfaceTargetToGL(params.target), params.max_mip_level,
+ format_tuple.internal_format, rect.GetWidth());
break;
- case SurfaceParams::SurfaceTarget::Texture2D:
- case SurfaceParams::SurfaceTarget::TextureCubemap:
- glTexStorage2D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
- rect.GetWidth(), rect.GetHeight());
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::TextureCubemap:
+ glTexStorage2D(SurfaceTargetToGL(params.target), params.max_mip_level,
+ format_tuple.internal_format, rect.GetWidth(), rect.GetHeight());
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
- case SurfaceParams::SurfaceTarget::Texture2DArray:
- glTexStorage3D(SurfaceTargetToGL(params.target), 1, format_tuple.internal_format,
- rect.GetWidth(), rect.GetHeight(), params.depth);
+ case SurfaceTarget::Texture3D:
+ case SurfaceTarget::Texture2DArray:
+ glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level,
+ format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(),
+ params.depth);
break;
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
static_cast<u32>(params.target));
UNREACHABLE();
- glTexStorage2D(GL_TEXTURE_2D, 1, format_tuple.internal_format, rect.GetWidth(),
- rect.GetHeight());
+ glTexStorage2D(GL_TEXTURE_2D, params.max_mip_level, format_tuple.internal_format,
+ rect.GetWidth(), rect.GetHeight());
}
}
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAX_LEVEL,
+ params.max_mip_level - 1);
+ if (params.max_mip_level == 1) {
+ glTexParameterf(SurfaceTargetToGL(params.target), GL_TEXTURE_LOD_BIAS, 1000.0);
+ }
- VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
- SurfaceParams::SurfaceTargetName(params.target));
+ LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
+ SurfaceParams::SurfaceTargetName(params.target));
// Clamp size to mapped GPU memory region
// TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000
@@ -896,7 +860,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
S8Z24 s8z24_pixel{};
Z24S8 z24s8_pixel{};
- constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::S8Z24)};
+ constexpr auto bpp{GetBytesPerPixel(PixelFormat::S8Z24)};
for (std::size_t y = 0; y < height; ++y) {
for (std::size_t x = 0; x < width; ++x) {
const std::size_t offset{bpp * (y * width + x)};
@@ -916,7 +880,7 @@ static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height, bo
}
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
- constexpr auto bpp{SurfaceParams::GetBytesPerPixel(PixelFormat::G8R8U)};
+ constexpr auto bpp{GetBytesPerPixel(PixelFormat::G8R8U)};
for (std::size_t y = 0; y < height; ++y) {
for (std::size_t x = 0; x < width; ++x) {
const std::size_t offset{bpp * (y * width + x)};
@@ -992,20 +956,22 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
void CachedSurface::LoadGLBuffer() {
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
-
- gl_buffer.resize(params.size_in_bytes_gl);
+ gl_buffer.resize(params.max_mip_level);
+ for (u32 i = 0; i < params.max_mip_level; i++)
+ gl_buffer[i].resize(params.GetMipmapSizeGL(i));
if (params.is_tiled) {
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
params.block_width, static_cast<u32>(params.target));
-
- SwizzleFunc(morton_to_gl_fns, params, gl_buffer);
+ for (u32 i = 0; i < params.max_mip_level; i++)
+ SwizzleFunc(morton_to_gl_fns, params, gl_buffer[i], i);
} else {
const auto texture_src_data{Memory::GetPointer(params.addr)};
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
- gl_buffer.assign(texture_src_data, texture_src_data_end);
+ gl_buffer[0].assign(texture_src_data, texture_src_data_end);
}
-
- ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height);
+ for (u32 i = 0; i < params.max_mip_level; i++)
+ ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
+ params.MipHeight(i));
}
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
@@ -1015,18 +981,19 @@ void CachedSurface::FlushGLBuffer() {
ASSERT_MSG(!IsPixelFormatASTC(params.pixel_format), "Unimplemented");
// OpenGL temporary buffer needs to be big enough to store raw texture size
- gl_buffer.resize(GetSizeInBytes());
+ gl_buffer.resize(1);
+ gl_buffer[0].resize(GetSizeInBytes());
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
- ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
+ ASSERT(params.width * GetBytesPerPixel(params.pixel_format) % 4 == 0);
glPixelStorei(GL_PACK_ROW_LENGTH, static_cast<GLint>(params.width));
ASSERT(!tuple.compressed);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glGetTextureImage(texture.handle, 0, tuple.format, tuple.type,
- static_cast<GLsizei>(gl_buffer.size()), gl_buffer.data());
+ static_cast<GLsizei>(gl_buffer[0].size()), gl_buffer[0].data());
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
- ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width,
+ ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width,
params.height);
ASSERT(params.type != SurfaceType::Fill);
const u8* const texture_src_data = Memory::GetPointer(params.addr);
@@ -1035,28 +1002,23 @@ void CachedSurface::FlushGLBuffer() {
ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}",
params.block_width, static_cast<u32>(params.target));
- SwizzleFunc(gl_to_morton_fns, params, gl_buffer);
+ SwizzleFunc(gl_to_morton_fns, params, gl_buffer[0], 0);
} else {
- std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer.data(), GetSizeInBytes());
+ std::memcpy(Memory::GetPointer(GetAddr()), gl_buffer[0].data(), GetSizeInBytes());
}
}
-MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
-void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
- if (params.type == SurfaceType::Fill)
- return;
-
- MICROPROFILE_SCOPE(OpenGL_TextureUL);
-
- const auto& rect{params.GetRect()};
+void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
+ GLuint draw_fb_handle) {
+ const auto& rect{params.GetRect(mip_map)};
// Load data from memory to the surface
const GLint x0 = static_cast<GLint>(rect.left);
const GLint y0 = static_cast<GLint>(rect.bottom);
std::size_t buffer_offset =
- static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.width +
+ static_cast<std::size_t>(static_cast<std::size_t>(y0) * params.MipWidth(mip_map) +
static_cast<std::size_t>(x0)) *
- SurfaceParams::GetBytesPerPixel(params.pixel_format);
+ GetBytesPerPixel(params.pixel_format);
const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type);
const GLuint target_tex = texture.handle;
@@ -1072,88 +1034,116 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
cur_state.Apply();
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT
- ASSERT(params.width * SurfaceParams::GetBytesPerPixel(params.pixel_format) % 4 == 0);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.width));
+ ASSERT(params.MipWidth(mip_map) * GetBytesPerPixel(params.pixel_format) % 4 == 0);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(params.MipWidth(mip_map)));
+ GLsizei image_size = static_cast<GLsizei>(params.GetMipmapSizeGL(mip_map, false));
glActiveTexture(GL_TEXTURE0);
if (tuple.compressed) {
switch (params.target) {
- case SurfaceParams::SurfaceTarget::Texture2D:
- glCompressedTexImage2D(
- SurfaceTargetToGL(params.target), 0, tuple.internal_format,
- static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height), 0,
- static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
+ case SurfaceTarget::Texture2D:
+ glCompressedTexImage2D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
+ static_cast<GLsizei>(params.MipWidth(mip_map)),
+ static_cast<GLsizei>(params.MipHeight(mip_map)), 0, image_size,
+ &gl_buffer[mip_map][buffer_offset]);
+ break;
+ case SurfaceTarget::Texture3D:
+ glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
+ static_cast<GLsizei>(params.MipWidth(mip_map)),
+ static_cast<GLsizei>(params.MipHeight(mip_map)),
+ static_cast<GLsizei>(params.MipDepth(mip_map)), 0, image_size,
+ &gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
- case SurfaceParams::SurfaceTarget::Texture2DArray:
- glCompressedTexImage3D(
- SurfaceTargetToGL(params.target), 0, tuple.internal_format,
- static_cast<GLsizei>(params.width), static_cast<GLsizei>(params.height),
- static_cast<GLsizei>(params.depth), 0,
- static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
+ case SurfaceTarget::Texture2DArray:
+ glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format,
+ static_cast<GLsizei>(params.MipWidth(mip_map)),
+ static_cast<GLsizei>(params.MipHeight(mip_map)),
+ static_cast<GLsizei>(params.depth), 0, image_size,
+ &gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap: {
+ GLsizei layer_size = static_cast<GLsizei>(params.LayerSizeGL(mip_map));
for (std::size_t face = 0; face < params.depth; ++face) {
glCompressedTexImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face),
- 0, tuple.internal_format, static_cast<GLsizei>(params.width),
- static_cast<GLsizei>(params.height), 0,
- static_cast<GLsizei>(params.SizeInBytesCubeFaceGL()),
- &gl_buffer[buffer_offset]);
- buffer_offset += params.SizeInBytesCubeFace();
+ mip_map, tuple.internal_format,
+ static_cast<GLsizei>(params.MipWidth(mip_map)),
+ static_cast<GLsizei>(params.MipHeight(mip_map)), 0,
+ layer_size, &gl_buffer[mip_map][buffer_offset]);
+ buffer_offset += layer_size;
}
break;
+ }
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
static_cast<u32>(params.target));
UNREACHABLE();
- glCompressedTexImage2D(
- GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width),
- static_cast<GLsizei>(params.height), 0,
- static_cast<GLsizei>(params.size_in_bytes_gl), &gl_buffer[buffer_offset]);
+ glCompressedTexImage2D(GL_TEXTURE_2D, mip_map, tuple.internal_format,
+ static_cast<GLsizei>(params.MipWidth(mip_map)),
+ static_cast<GLsizei>(params.MipHeight(mip_map)), 0,
+ static_cast<GLsizei>(params.size_in_bytes_gl),
+ &gl_buffer[mip_map][buffer_offset]);
}
} else {
switch (params.target) {
- case SurfaceParams::SurfaceTarget::Texture1D:
- glTexSubImage1D(SurfaceTargetToGL(params.target), 0, x0,
+ case SurfaceTarget::Texture1D:
+ glTexSubImage1D(SurfaceTargetToGL(params.target), mip_map, x0,
static_cast<GLsizei>(rect.GetWidth()), tuple.format, tuple.type,
- &gl_buffer[buffer_offset]);
+ &gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::Texture2D:
- glTexSubImage2D(SurfaceTargetToGL(params.target), 0, x0, y0,
+ case SurfaceTarget::Texture2D:
+ glTexSubImage2D(SurfaceTargetToGL(params.target), mip_map, x0, y0,
static_cast<GLsizei>(rect.GetWidth()),
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
- &gl_buffer[buffer_offset]);
+ &gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::Texture3D:
- case SurfaceParams::SurfaceTarget::Texture2DArray:
- glTexSubImage3D(SurfaceTargetToGL(params.target), 0, x0, y0, 0,
+ case SurfaceTarget::Texture3D:
+ glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
+ static_cast<GLsizei>(rect.GetWidth()),
+ static_cast<GLsizei>(rect.GetHeight()), params.MipDepth(mip_map),
+ tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]);
+ break;
+ case SurfaceTarget::Texture2DArray:
+ glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0,
static_cast<GLsizei>(rect.GetWidth()),
static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format,
- tuple.type, &gl_buffer[buffer_offset]);
+ tuple.type, &gl_buffer[mip_map][buffer_offset]);
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::TextureCubemap: {
+ std::size_t start = buffer_offset;
for (std::size_t face = 0; face < params.depth; ++face) {
- glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), 0, x0,
- y0, static_cast<GLsizei>(rect.GetWidth()),
+ glTexSubImage2D(static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face), mip_map,
+ x0, y0, static_cast<GLsizei>(rect.GetWidth()),
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
- &gl_buffer[buffer_offset]);
- buffer_offset += params.SizeInBytesCubeFace();
+ &gl_buffer[mip_map][buffer_offset]);
+ buffer_offset += params.LayerSizeGL(mip_map);
}
break;
+ }
default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented surface target={}",
static_cast<u32>(params.target));
UNREACHABLE();
- glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
+ glTexSubImage2D(GL_TEXTURE_2D, mip_map, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
- &gl_buffer[buffer_offset]);
+ &gl_buffer[mip_map][buffer_offset]);
}
}
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
}
+MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192));
+void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
+ if (params.type == SurfaceType::Fill)
+ return;
+
+ MICROPROFILE_SCOPE(OpenGL_TextureUL);
+
+ for (u32 i = 0; i < params.max_mip_level; i++)
+ UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle);
+}
+
RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
read_framebuffer.Create();
draw_framebuffer.Create();
@@ -1294,8 +1284,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
// For compatible surfaces, we can just do fast glCopyImageSubData based copy
if (old_params.target == new_params.target && old_params.type == new_params.type &&
old_params.depth == new_params.depth && old_params.depth == 1 &&
- SurfaceParams::GetFormatBpp(old_params.pixel_format) ==
- SurfaceParams::GetFormatBpp(new_params.pixel_format)) {
+ GetFormatBpp(old_params.pixel_format) == GetFormatBpp(new_params.pixel_format)) {
FastCopySurface(old_surface, new_surface);
return new_surface;
}
@@ -1308,15 +1297,15 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
const bool is_blit{old_params.pixel_format == new_params.pixel_format};
switch (new_params.target) {
- case SurfaceParams::SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture2D:
if (is_blit) {
BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
} else {
CopySurface(old_surface, new_surface, copy_pbo.handle);
}
break;
- case SurfaceParams::SurfaceTarget::TextureCubemap:
- case SurfaceParams::SurfaceTarget::Texture3D:
+ case SurfaceTarget::TextureCubemap:
+ case SurfaceTarget::Texture3D:
AccurateCopySurface(old_surface, new_surface);
break;
default:
@@ -1326,7 +1315,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
}
return new_surface;
-} // namespace OpenGL
+}
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr addr) const {
return TryGet(addr);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index be8c00e99..f255f4419 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -7,6 +7,7 @@
#include <array>
#include <map>
#include <memory>
+#include <string>
#include <vector>
#include "common/alignment.h"
@@ -18,6 +19,7 @@
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
+#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
@@ -27,135 +29,12 @@ class CachedSurface;
using Surface = std::shared_ptr<CachedSurface>;
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
-struct SurfaceParams {
- enum class PixelFormat {
- ABGR8U = 0,
- ABGR8S = 1,
- ABGR8UI = 2,
- B5G6R5U = 3,
- A2B10G10R10U = 4,
- A1B5G5R5U = 5,
- R8U = 6,
- R8UI = 7,
- RGBA16F = 8,
- RGBA16U = 9,
- RGBA16UI = 10,
- R11FG11FB10F = 11,
- RGBA32UI = 12,
- DXT1 = 13,
- DXT23 = 14,
- DXT45 = 15,
- DXN1 = 16, // This is also known as BC4
- DXN2UNORM = 17,
- DXN2SNORM = 18,
- BC7U = 19,
- BC6H_UF16 = 20,
- BC6H_SF16 = 21,
- ASTC_2D_4X4 = 22,
- G8R8U = 23,
- G8R8S = 24,
- BGRA8 = 25,
- RGBA32F = 26,
- RG32F = 27,
- R32F = 28,
- R16F = 29,
- R16U = 30,
- R16S = 31,
- R16UI = 32,
- R16I = 33,
- RG16 = 34,
- RG16F = 35,
- RG16UI = 36,
- RG16I = 37,
- RG16S = 38,
- RGB32F = 39,
- RGBA8_SRGB = 40,
- RG8U = 41,
- RG8S = 42,
- RG32UI = 43,
- R32UI = 44,
- ASTC_2D_8X8 = 45,
- ASTC_2D_8X5 = 46,
- ASTC_2D_5X4 = 47,
- BGRA8_SRGB = 48,
- DXT1_SRGB = 49,
- DXT23_SRGB = 50,
- DXT45_SRGB = 51,
- BC7U_SRGB = 52,
- ASTC_2D_4X4_SRGB = 53,
- ASTC_2D_8X8_SRGB = 54,
- ASTC_2D_8X5_SRGB = 55,
- ASTC_2D_5X4_SRGB = 56,
-
- MaxColorFormat,
-
- // Depth formats
- Z32F = 57,
- Z16 = 58,
-
- MaxDepthFormat,
-
- // DepthStencil formats
- Z24S8 = 59,
- S8Z24 = 60,
- Z32FS8 = 61,
-
- MaxDepthStencilFormat,
-
- Max = MaxDepthStencilFormat,
- Invalid = 255,
- };
-
- static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
-
- enum class ComponentType {
- Invalid = 0,
- SNorm = 1,
- UNorm = 2,
- SInt = 3,
- UInt = 4,
- Float = 5,
- };
-
- enum class SurfaceType {
- ColorTexture = 0,
- Depth = 1,
- DepthStencil = 2,
- Fill = 3,
- Invalid = 4,
- };
-
- enum class SurfaceTarget {
- Texture1D,
- Texture2D,
- Texture3D,
- Texture1DArray,
- Texture2DArray,
- TextureCubemap,
- };
-
- static SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
- switch (texture_type) {
- case Tegra::Texture::TextureType::Texture1D:
- return SurfaceTarget::Texture1D;
- case Tegra::Texture::TextureType::Texture2D:
- case Tegra::Texture::TextureType::Texture2DNoMipmap:
- return SurfaceTarget::Texture2D;
- case Tegra::Texture::TextureType::Texture3D:
- return SurfaceTarget::Texture3D;
- case Tegra::Texture::TextureType::TextureCubemap:
- return SurfaceTarget::TextureCubemap;
- case Tegra::Texture::TextureType::Texture1DArray:
- return SurfaceTarget::Texture1DArray;
- case Tegra::Texture::TextureType::Texture2DArray:
- return SurfaceTarget::Texture2DArray;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
- UNREACHABLE();
- return SurfaceTarget::Texture2D;
- }
- }
+using SurfaceTarget = VideoCore::Surface::SurfaceTarget;
+using SurfaceType = VideoCore::Surface::SurfaceType;
+using PixelFormat = VideoCore::Surface::PixelFormat;
+using ComponentType = VideoCore::Surface::ComponentType;
+struct SurfaceParams {
static std::string SurfaceTargetName(SurfaceTarget target) {
switch (target) {
case SurfaceTarget::Texture1D:
@@ -177,664 +56,12 @@ struct SurfaceParams {
}
}
- static bool SurfaceTargetIsLayered(SurfaceTarget target) {
- switch (target) {
- case SurfaceTarget::Texture1D:
- case SurfaceTarget::Texture2D:
- case SurfaceTarget::Texture3D:
- return false;
- case SurfaceTarget::Texture1DArray:
- case SurfaceTarget::Texture2DArray:
- case SurfaceTarget::TextureCubemap:
- return true;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
- UNREACHABLE();
- return false;
- }
- }
-
- /**
- * Gets the compression factor for the specified PixelFormat. This applies to just the
- * "compressed width" and "compressed height", not the overall compression factor of a
- * compressed image. This is used for maintaining proper surface sizes for compressed
- * texture formats.
- */
- static constexpr u32 GetCompressionFactor(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
-
- constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // G8R8U
- 1, // G8R8S
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // R32UI
- 4, // ASTC_2D_8X8
- 4, // ASTC_2D_8X5
- 4, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 4, // ASTC_2D_8X8_SRGB
- 4, // ASTC_2D_8X5_SRGB
- 4, // ASTC_2D_5X4_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
- }};
-
- ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
- return compression_factor_table[static_cast<std::size_t>(format)];
- }
-
- static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
- constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
- 1, // ABGR8U
- 1, // ABGR8S
- 1, // ABGR8UI
- 1, // B5G6R5U
- 1, // A2B10G10R10U
- 1, // A1B5G5R5U
- 1, // R8U
- 1, // R8UI
- 1, // RGBA16F
- 1, // RGBA16U
- 1, // RGBA16UI
- 1, // R11FG11FB10F
- 1, // RGBA32UI
- 4, // DXT1
- 4, // DXT23
- 4, // DXT45
- 4, // DXN1
- 4, // DXN2UNORM
- 4, // DXN2SNORM
- 4, // BC7U
- 4, // BC6H_UF16
- 4, // BC6H_SF16
- 4, // ASTC_2D_4X4
- 1, // G8R8U
- 1, // G8R8S
- 1, // BGRA8
- 1, // RGBA32F
- 1, // RG32F
- 1, // R32F
- 1, // R16F
- 1, // R16U
- 1, // R16S
- 1, // R16UI
- 1, // R16I
- 1, // RG16
- 1, // RG16F
- 1, // RG16UI
- 1, // RG16I
- 1, // RG16S
- 1, // RGB32F
- 1, // RGBA8_SRGB
- 1, // RG8U
- 1, // RG8S
- 1, // RG32UI
- 1, // R32UI
- 8, // ASTC_2D_8X8
- 5, // ASTC_2D_8X5
- 4, // ASTC_2D_5X4
- 1, // BGRA8_SRGB
- 4, // DXT1_SRGB
- 4, // DXT23_SRGB
- 4, // DXT45_SRGB
- 4, // BC7U_SRGB
- 4, // ASTC_2D_4X4_SRGB
- 8, // ASTC_2D_8X8_SRGB
- 5, // ASTC_2D_8X5_SRGB
- 4, // ASTC_2D_5X4_SRGB
- 1, // Z32F
- 1, // Z16
- 1, // Z24S8
- 1, // S8Z24
- 1, // Z32FS8
- }};
- ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
- return block_height_table[static_cast<std::size_t>(format)];
- }
-
- static constexpr u32 GetFormatBpp(PixelFormat format) {
- if (format == PixelFormat::Invalid)
- return 0;
-
- constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
- 32, // ABGR8U
- 32, // ABGR8S
- 32, // ABGR8UI
- 16, // B5G6R5U
- 32, // A2B10G10R10U
- 16, // A1B5G5R5U
- 8, // R8U
- 8, // R8UI
- 64, // RGBA16F
- 64, // RGBA16U
- 64, // RGBA16UI
- 32, // R11FG11FB10F
- 128, // RGBA32UI
- 64, // DXT1
- 128, // DXT23
- 128, // DXT45
- 64, // DXN1
- 128, // DXN2UNORM
- 128, // DXN2SNORM
- 128, // BC7U
- 128, // BC6H_UF16
- 128, // BC6H_SF16
- 32, // ASTC_2D_4X4
- 16, // G8R8U
- 16, // G8R8S
- 32, // BGRA8
- 128, // RGBA32F
- 64, // RG32F
- 32, // R32F
- 16, // R16F
- 16, // R16U
- 16, // R16S
- 16, // R16UI
- 16, // R16I
- 32, // RG16
- 32, // RG16F
- 32, // RG16UI
- 32, // RG16I
- 32, // RG16S
- 96, // RGB32F
- 32, // RGBA8_SRGB
- 16, // RG8U
- 16, // RG8S
- 64, // RG32UI
- 32, // R32UI
- 16, // ASTC_2D_8X8
- 16, // ASTC_2D_8X5
- 32, // ASTC_2D_5X4
- 32, // BGRA8_SRGB
- 64, // DXT1_SRGB
- 128, // DXT23_SRGB
- 128, // DXT45_SRGB
- 128, // BC7U
- 32, // ASTC_2D_4X4_SRGB
- 16, // ASTC_2D_8X8_SRGB
- 32, // ASTC_2D_8X5_SRGB
- 32, // ASTC_2D_5X4_SRGB
- 32, // Z32F
- 16, // Z16
- 32, // Z24S8
- 32, // S8Z24
- 64, // Z32FS8
- }};
-
- ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
- return bpp_table[static_cast<std::size_t>(format)];
- }
-
u32 GetFormatBpp() const {
- return GetFormatBpp(pixel_format);
- }
-
- static PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
- switch (format) {
- case Tegra::DepthFormat::S8_Z24_UNORM:
- return PixelFormat::S8Z24;
- case Tegra::DepthFormat::Z24_S8_UNORM:
- return PixelFormat::Z24S8;
- case Tegra::DepthFormat::Z32_FLOAT:
- return PixelFormat::Z32F;
- case Tegra::DepthFormat::Z16_UNORM:
- return PixelFormat::Z16;
- case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
- return PixelFormat::Z32FS8;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
- switch (format) {
- // TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
- // gamma.
- case Tegra::RenderTargetFormat::RGBA8_SRGB:
- return PixelFormat::RGBA8_SRGB;
- case Tegra::RenderTargetFormat::RGBA8_UNORM:
- return PixelFormat::ABGR8U;
- case Tegra::RenderTargetFormat::RGBA8_SNORM:
- return PixelFormat::ABGR8S;
- case Tegra::RenderTargetFormat::RGBA8_UINT:
- return PixelFormat::ABGR8UI;
- case Tegra::RenderTargetFormat::BGRA8_SRGB:
- return PixelFormat::BGRA8_SRGB;
- case Tegra::RenderTargetFormat::BGRA8_UNORM:
- return PixelFormat::BGRA8;
- case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
- return PixelFormat::A2B10G10R10U;
- case Tegra::RenderTargetFormat::RGBA16_FLOAT:
- return PixelFormat::RGBA16F;
- case Tegra::RenderTargetFormat::RGBA16_UNORM:
- return PixelFormat::RGBA16U;
- case Tegra::RenderTargetFormat::RGBA16_UINT:
- return PixelFormat::RGBA16UI;
- case Tegra::RenderTargetFormat::RGBA32_FLOAT:
- return PixelFormat::RGBA32F;
- case Tegra::RenderTargetFormat::RG32_FLOAT:
- return PixelFormat::RG32F;
- case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
- return PixelFormat::R11FG11FB10F;
- case Tegra::RenderTargetFormat::B5G6R5_UNORM:
- return PixelFormat::B5G6R5U;
- case Tegra::RenderTargetFormat::BGR5A1_UNORM:
- return PixelFormat::A1B5G5R5U;
- case Tegra::RenderTargetFormat::RGBA32_UINT:
- return PixelFormat::RGBA32UI;
- case Tegra::RenderTargetFormat::R8_UNORM:
- return PixelFormat::R8U;
- case Tegra::RenderTargetFormat::R8_UINT:
- return PixelFormat::R8UI;
- case Tegra::RenderTargetFormat::RG16_FLOAT:
- return PixelFormat::RG16F;
- case Tegra::RenderTargetFormat::RG16_UINT:
- return PixelFormat::RG16UI;
- case Tegra::RenderTargetFormat::RG16_SINT:
- return PixelFormat::RG16I;
- case Tegra::RenderTargetFormat::RG16_UNORM:
- return PixelFormat::RG16;
- case Tegra::RenderTargetFormat::RG16_SNORM:
- return PixelFormat::RG16S;
- case Tegra::RenderTargetFormat::RG8_UNORM:
- return PixelFormat::RG8U;
- case Tegra::RenderTargetFormat::RG8_SNORM:
- return PixelFormat::RG8S;
- case Tegra::RenderTargetFormat::R16_FLOAT:
- return PixelFormat::R16F;
- case Tegra::RenderTargetFormat::R16_UNORM:
- return PixelFormat::R16U;
- case Tegra::RenderTargetFormat::R16_SNORM:
- return PixelFormat::R16S;
- case Tegra::RenderTargetFormat::R16_UINT:
- return PixelFormat::R16UI;
- case Tegra::RenderTargetFormat::R16_SINT:
- return PixelFormat::R16I;
- case Tegra::RenderTargetFormat::R32_FLOAT:
- return PixelFormat::R32F;
- case Tegra::RenderTargetFormat::R32_UINT:
- return PixelFormat::R32UI;
- case Tegra::RenderTargetFormat::RG32_UINT:
- return PixelFormat::RG32UI;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
- Tegra::Texture::ComponentType component_type,
- bool is_srgb) {
- // TODO(Subv): Properly implement this
- switch (format) {
- case Tegra::Texture::TextureFormat::A8R8G8B8:
- if (is_srgb) {
- return PixelFormat::RGBA8_SRGB;
- }
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::ABGR8U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::ABGR8S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::ABGR8UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::B5G6R5:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::B5G6R5U;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::A2B10G10R10:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::A2B10G10R10U;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::A1B5G5R5:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::A1B5G5R5U;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R8:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R8U;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R8UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::G8R8:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::G8R8U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::G8R8S;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RGBA16U;
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGBA16F;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::BF10GF11RF11:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R11FG11FB10F;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGBA32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RGBA32UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R32_G32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RG32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RG32UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R32_G32_B32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGB32F;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R16F;
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R16U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::R16S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R16UI;
- case Tegra::Texture::ComponentType::SINT:
- return PixelFormat::R16I;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::R32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R32UI;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::ZF32:
- return PixelFormat::Z32F;
- case Tegra::Texture::TextureFormat::Z16:
- return PixelFormat::Z16;
- case Tegra::Texture::TextureFormat::Z24S8:
- return PixelFormat::Z24S8;
- case Tegra::Texture::TextureFormat::DXT1:
- return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
- case Tegra::Texture::TextureFormat::DXT23:
- return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
- case Tegra::Texture::TextureFormat::DXT45:
- return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
- case Tegra::Texture::TextureFormat::DXN1:
- return PixelFormat::DXN1;
- case Tegra::Texture::TextureFormat::DXN2:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::DXN2UNORM;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::DXN2SNORM;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- case Tegra::Texture::TextureFormat::BC7U:
- return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
- case Tegra::Texture::TextureFormat::BC6H_UF16:
- return PixelFormat::BC6H_UF16;
- case Tegra::Texture::TextureFormat::BC6H_SF16:
- return PixelFormat::BC6H_SF16;
- case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
- return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
- case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
- return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
- return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
- return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
- case Tegra::Texture::TextureFormat::R16_G16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RG16F;
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RG16;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::RG16S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RG16UI;
- case Tegra::Texture::ComponentType::SINT:
- return PixelFormat::RG16I;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
- static_cast<u32>(component_type));
- UNREACHABLE();
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
- static_cast<u32>(format), static_cast<u32>(component_type));
- UNREACHABLE();
- }
- }
-
- static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
- // TODO(Subv): Implement more component types
- switch (type) {
- case Tegra::Texture::ComponentType::UNORM:
- return ComponentType::UNorm;
- case Tegra::Texture::ComponentType::FLOAT:
- return ComponentType::Float;
- case Tegra::Texture::ComponentType::SNORM:
- return ComponentType::SNorm;
- case Tegra::Texture::ComponentType::UINT:
- return ComponentType::UInt;
- case Tegra::Texture::ComponentType::SINT:
- return ComponentType::SInt;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
- UNREACHABLE();
- }
- }
-
- static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
- // TODO(Subv): Implement more render targets
- switch (format) {
- case Tegra::RenderTargetFormat::RGBA8_UNORM:
- case Tegra::RenderTargetFormat::RGBA8_SRGB:
- case Tegra::RenderTargetFormat::BGRA8_UNORM:
- case Tegra::RenderTargetFormat::BGRA8_SRGB:
- case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
- case Tegra::RenderTargetFormat::R8_UNORM:
- case Tegra::RenderTargetFormat::RG16_UNORM:
- case Tegra::RenderTargetFormat::R16_UNORM:
- case Tegra::RenderTargetFormat::B5G6R5_UNORM:
- case Tegra::RenderTargetFormat::BGR5A1_UNORM:
- case Tegra::RenderTargetFormat::RG8_UNORM:
- case Tegra::RenderTargetFormat::RGBA16_UNORM:
- return ComponentType::UNorm;
- case Tegra::RenderTargetFormat::RGBA8_SNORM:
- case Tegra::RenderTargetFormat::RG16_SNORM:
- case Tegra::RenderTargetFormat::R16_SNORM:
- case Tegra::RenderTargetFormat::RG8_SNORM:
- return ComponentType::SNorm;
- case Tegra::RenderTargetFormat::RGBA16_FLOAT:
- case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
- case Tegra::RenderTargetFormat::RGBA32_FLOAT:
- case Tegra::RenderTargetFormat::RG32_FLOAT:
- case Tegra::RenderTargetFormat::RG16_FLOAT:
- case Tegra::RenderTargetFormat::R16_FLOAT:
- case Tegra::RenderTargetFormat::R32_FLOAT:
- return ComponentType::Float;
- case Tegra::RenderTargetFormat::RGBA32_UINT:
- case Tegra::RenderTargetFormat::RGBA16_UINT:
- case Tegra::RenderTargetFormat::RG16_UINT:
- case Tegra::RenderTargetFormat::R8_UINT:
- case Tegra::RenderTargetFormat::R16_UINT:
- case Tegra::RenderTargetFormat::RG32_UINT:
- case Tegra::RenderTargetFormat::R32_UINT:
- case Tegra::RenderTargetFormat::RGBA8_UINT:
- return ComponentType::UInt;
- case Tegra::RenderTargetFormat::RG16_SINT:
- case Tegra::RenderTargetFormat::R16_SINT:
- return ComponentType::SInt;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
- switch (format) {
- case Tegra::FramebufferConfig::PixelFormat::ABGR8:
- return PixelFormat::ABGR8U;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
- switch (format) {
- case Tegra::DepthFormat::Z16_UNORM:
- case Tegra::DepthFormat::S8_Z24_UNORM:
- case Tegra::DepthFormat::Z24_S8_UNORM:
- return ComponentType::UNorm;
- case Tegra::DepthFormat::Z32_FLOAT:
- case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
- return ComponentType::Float;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- }
- }
-
- static SurfaceType GetFormatType(PixelFormat pixel_format) {
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
- return SurfaceType::ColorTexture;
- }
-
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
- return SurfaceType::Depth;
- }
-
- if (static_cast<std::size_t>(pixel_format) <
- static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
- return SurfaceType::DepthStencil;
- }
-
- // TODO(Subv): Implement the other formats
- ASSERT(false);
-
- return SurfaceType::Invalid;
- }
-
- /// Returns the sizer in bytes of the specified pixel format
- static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
- if (pixel_format == SurfaceParams::PixelFormat::Invalid) {
- return 0;
- }
- return GetFormatBpp(pixel_format) / CHAR_BIT;
+ return VideoCore::Surface::GetFormatBpp(pixel_format);
}
/// Returns the rectangle corresponding to this surface
- MathUtil::Rectangle<u32> GetRect() const;
+ MathUtil::Rectangle<u32> GetRect(u32 mip_level = 0) const;
/// Returns the total size of this surface in bytes, adjusted for compression
std::size_t SizeInBytesRaw(bool ignore_tiled = false) const {
@@ -865,7 +92,7 @@ struct SurfaceParams {
/// Returns the exact size of memory occupied by the texture in VRAM, including mipmaps.
std::size_t MemorySize() const {
- std::size_t size = InnerMemorySize(is_layered);
+ std::size_t size = InnerMemorySize(false, is_layered);
if (is_layered)
return size * depth;
return size;
@@ -874,12 +101,78 @@ struct SurfaceParams {
/// Returns the exact size of the memory occupied by a layer in a texture in VRAM, including
/// mipmaps.
std::size_t LayerMemorySize() const {
- return InnerMemorySize(true);
+ return InnerMemorySize(false, true);
}
/// Returns the size of a layer of this surface in OpenGL.
- std::size_t LayerSizeGL() const {
- return SizeInBytesRaw(true) / depth;
+ std::size_t LayerSizeGL(u32 mip_level) const {
+ return InnerMipmapMemorySize(mip_level, true, is_layered, false);
+ }
+
+ std::size_t GetMipmapSizeGL(u32 mip_level, bool ignore_compressed = true) const {
+ std::size_t size = InnerMipmapMemorySize(mip_level, true, is_layered, ignore_compressed);
+ if (is_layered)
+ return size * depth;
+ return size;
+ }
+
+ std::size_t GetMipmapLevelOffset(u32 mip_level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < mip_level; i++)
+ offset += InnerMipmapMemorySize(i, false, is_layered);
+ return offset;
+ }
+
+ std::size_t GetMipmapLevelOffsetGL(u32 mip_level) const {
+ std::size_t offset = 0;
+ for (u32 i = 0; i < mip_level; i++)
+ offset += InnerMipmapMemorySize(i, true, is_layered);
+ return offset;
+ }
+
+ u32 MipWidth(u32 mip_level) const {
+ return std::max(1U, width >> mip_level);
+ }
+
+ u32 MipHeight(u32 mip_level) const {
+ return std::max(1U, height >> mip_level);
+ }
+
+ u32 MipDepth(u32 mip_level) const {
+ return std::max(1U, depth >> mip_level);
+ }
+
+ // Auto block resizing algorithm from:
+ // https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
+ u32 MipBlockHeight(u32 mip_level) const {
+ if (mip_level == 0)
+ return block_height;
+ u32 alt_height = MipHeight(mip_level);
+ u32 h = GetDefaultBlockHeight(pixel_format);
+ u32 blocks_in_y = (alt_height + h - 1) / h;
+ u32 bh = 16;
+ while (bh > 1 && blocks_in_y <= bh * 4) {
+ bh >>= 1;
+ }
+ return bh;
+ }
+
+ u32 MipBlockDepth(u32 mip_level) const {
+ if (mip_level == 0)
+ return block_depth;
+ if (is_layered)
+ return 1;
+ u32 depth = MipDepth(mip_level);
+ u32 bd = 32;
+ while (bd > 1 && depth * 2 <= bd) {
+ bd >>= 1;
+ }
+ if (bd == 32) {
+ u32 bh = MipBlockHeight(mip_level);
+ if (bh >= 4)
+ return 16;
+ }
+ return bd;
}
/// Creates SurfaceParams from a texture configuration
@@ -940,7 +233,10 @@ struct SurfaceParams {
} rt;
private:
- std::size_t InnerMemorySize(bool layer_only = false) const;
+ std::size_t InnerMipmapMemorySize(u32 mip_level, bool force_gl = false, bool layer_only = false,
+ bool uncompressed = false) const;
+ std::size_t InnerMemorySize(bool force_gl = false, bool layer_only = false,
+ bool uncompressed = false) const;
};
}; // namespace OpenGL
@@ -1002,8 +298,10 @@ public:
void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle);
private:
+ void UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, GLuint draw_fb_handle);
+
OGLTexture texture;
- std::vector<u8> gl_buffer;
+ std::vector<std::vector<u8>> gl_buffer;
SurfaceParams params;
GLenum gl_target;
std::size_t cached_size_in_bytes;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1a03a677f..9522fd344 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -8,6 +8,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
+#include "video_core/renderer_opengl/utils.h"
#include "video_core/utils.h"
namespace OpenGL {
@@ -89,7 +90,7 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type)
shader.Create(program_result.first.c_str(), gl_type);
program.Create(true, shader.handle);
SetShaderUniformBlockBindings(program.handle);
- VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr);
+ LabelGLObject(GL_PROGRAM, program.handle, addr);
} else {
// Store shader's code to lazily build it on draw
geometry_programs.code = program_result.first;
@@ -130,7 +131,7 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program,
shader.Create(source.c_str(), GL_GEOMETRY_SHADER);
target_program.Create(true, shader.handle);
SetShaderUniformBlockBindings(target_program.handle);
- VideoCore::LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name);
+ LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name);
return target_program.handle;
};
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index dcf6941b0..09b003c59 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -3,12 +3,12 @@
// Refer to the license.txt file included.
#include <map>
+#include <optional>
#include <set>
#include <string>
#include <string_view>
#include <unordered_set>
-#include <boost/optional.hpp>
#include <fmt/format.h>
#include "common/assert.h"
@@ -144,7 +144,7 @@ private:
for (u32 offset = begin; offset != end && offset != PROGRAM_END; ++offset) {
const Instruction instr = {program_code[offset]};
if (const auto opcode = OpCode::Decode(instr)) {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::EXIT: {
// The EXIT instruction can be predicated, which means that the shader can
// conditionally end on this instruction. We have to consider the case where the
@@ -373,6 +373,7 @@ public:
if (sets_cc) {
const std::string zero_condition = "( " + ConvertIntegerSize(value, size) + " == 0 )";
SetInternalFlag(InternalFlag::ZeroFlag, zero_condition);
+ LOG_WARNING(HW_GPU, "Control Codes Imcomplete.");
}
}
@@ -430,7 +431,7 @@ public:
*/
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute,
const Tegra::Shader::IpaMode& input_mode,
- boost::optional<Register> vertex = {}) {
+ std::optional<Register> vertex = {}) {
const std::string dest = GetRegisterAsFloat(reg);
const std::string src = GetInputAttribute(attribute, input_mode, vertex) + GetSwizzle(elem);
shader.AddLine(dest + " = " + src + ';');
@@ -807,10 +808,10 @@ private:
/// Generates code representing an input attribute register.
std::string GetInputAttribute(Attribute::Index attribute,
const Tegra::Shader::IpaMode& input_mode,
- boost::optional<Register> vertex = {}) {
+ std::optional<Register> vertex = {}) {
auto GeometryPass = [&](const std::string& name) {
if (stage == Maxwell3D::Regs::ShaderStage::Geometry && vertex) {
- return "gs_" + name + '[' + GetRegisterAsInteger(vertex.value(), 0, false) + ']';
+ return "gs_" + name + '[' + GetRegisterAsInteger(*vertex, 0, false) + ']';
}
return name;
};
@@ -1465,7 +1466,7 @@ private:
}
shader.AddLine(
- fmt::format("// {}: {} (0x{:016x})", offset, opcode->GetName(), instr.value));
+ fmt::format("// {}: {} (0x{:016x})", offset, opcode->get().GetName(), instr.value));
using Tegra::Shader::Pred;
ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,
@@ -1473,7 +1474,7 @@ private:
// Some instructions (like SSY) don't have a predicate field, they are always
// unconditionally executed.
- bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->GetId());
+ bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->get().GetId());
if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
shader.AddLine("if (" +
@@ -1483,7 +1484,7 @@ private:
++shader.scope;
}
- switch (opcode->GetType()) {
+ switch (opcode->get().GetType()) {
case OpCode::Type::Arithmetic: {
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
@@ -1500,7 +1501,7 @@ private:
}
}
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::MOV_C:
case OpCode::Id::MOV_R: {
// MOV does not have neither 'abs' nor 'neg' bits.
@@ -1525,6 +1526,10 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,
instr.alu.saturate_d, 0, true);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FMUL Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::FADD_C:
@@ -1535,6 +1540,10 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d, 0, true);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FADD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::MUFU: {
@@ -1588,6 +1597,10 @@ private:
'(' + condition + ") ? min(" + parameters + ") : max(" +
parameters + ')',
1, 1, false, 0, true);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FMNMX Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::RRO_C:
@@ -1600,14 +1613,15 @@ private:
break;
}
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {}",
+ opcode->get().GetName());
UNREACHABLE();
}
}
break;
}
case OpCode::Type::ArithmeticImmediate: {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::MOV32_IMM: {
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
break;
@@ -1617,6 +1631,10 @@ private:
regs.GetRegisterAsFloat(instr.gpr8) + " * " +
GetImmediate32(instr),
1, 1, instr.fmul32.saturate, 0, true);
+ if (instr.op_32.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FMUL32 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::FADD32I: {
@@ -1640,6 +1658,10 @@ private:
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, false, 0, true);
+ if (instr.op_32.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FADD32 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
}
@@ -1651,7 +1673,7 @@ private:
std::string op_a = instr.bfe.negate_a ? "-" : "";
op_a += regs.GetRegisterAsInteger(instr.gpr8);
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::BFE_IMM: {
std::string inner_shift =
'(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')';
@@ -1660,10 +1682,14 @@ private:
std::to_string(instr.bfe.GetLeftShiftValue() + instr.bfe.shift_position) + ')';
regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "BFE Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1685,7 +1711,7 @@ private:
}
}
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::SHR_C:
case OpCode::Id::SHR_R:
case OpCode::Id::SHR_IMM: {
@@ -1697,15 +1723,23 @@ private:
// Cast to int is superfluous for arithmetic shift, it's only for a logical shift
regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(" + op_a + " >> " + op_b + ')',
1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "SHR Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::SHL_C:
case OpCode::Id::SHL_R:
case OpCode::Id::SHL_IMM:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " << " + op_b, 1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "SHL Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled shift instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1715,13 +1749,17 @@ private:
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
std::string op_b = std::to_string(instr.alu.imm20_32.Value());
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::IADD32I:
if (instr.iadd32i.negate_a)
op_a = "-(" + op_a + ')';
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.iadd32i.saturate != 0);
+ if (instr.op_32.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "IADD32 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
case OpCode::Id::LOP32I: {
if (instr.alu.lop32i.invert_a)
@@ -1733,11 +1771,15 @@ private:
WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b,
Tegra::Shader::PredicateResultMode::None,
Tegra::Shader::Pred::UnusedIndex);
+ if (instr.op_32.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "LOP32I Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
- opcode->GetName());
+ opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1757,7 +1799,7 @@ private:
}
}
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::IADD_C:
case OpCode::Id::IADD_R:
case OpCode::Id::IADD_IMM: {
@@ -1769,6 +1811,10 @@ private:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "IADD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::IADD3_C:
@@ -1793,7 +1839,7 @@ private:
}
};
- if (opcode->GetId() == OpCode::Id::IADD3_R) {
+ if (opcode->get().GetId() == OpCode::Id::IADD3_R) {
apply_height(instr.iadd3.height_a, op_a);
apply_height(instr.iadd3.height_b, op_b);
apply_height(instr.iadd3.height_c, op_c);
@@ -1809,7 +1855,7 @@ private:
op_c = "-(" + op_c + ')';
std::string result;
- if (opcode->GetId() == OpCode::Id::IADD3_R) {
+ if (opcode->get().GetId() == OpCode::Id::IADD3_R) {
switch (instr.iadd3.mode) {
case Tegra::Shader::IAdd3Mode::RightShift:
// TODO(tech4me): According to
@@ -1830,6 +1876,11 @@ private:
}
regs.SetRegisterToInteger(instr.gpr0, true, 0, result, 1, 1);
+
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "IADD3 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::ISCADD_C:
@@ -1845,6 +1896,10 @@ private:
regs.SetRegisterToInteger(instr.gpr0, true, 0,
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "ISCADD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::POPC_C:
@@ -1876,6 +1931,10 @@ private:
WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b,
instr.alu.lop.pred_result_mode, instr.alu.lop.pred48);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "LOP Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::LOP3_C:
@@ -1884,13 +1943,17 @@ private:
const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39);
std::string lut;
- if (opcode->GetId() == OpCode::Id::LOP3_R) {
+ if (opcode->get().GetId() == OpCode::Id::LOP3_R) {
lut = '(' + std::to_string(instr.alu.lop3.GetImmLut28()) + ')';
} else {
lut = '(' + std::to_string(instr.alu.lop3.GetImmLut48()) + ')';
}
WriteLop3Instruction(instr.gpr0, op_a, op_b, op_c, lut);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "LOP3 Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::IMNMX_C:
@@ -1905,6 +1968,10 @@ private:
'(' + condition + ") ? min(" + parameters + ") : max(" +
parameters + ')',
1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "IMNMX Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::LEA_R2:
@@ -1914,7 +1981,7 @@ private:
case OpCode::Id::LEA_HI: {
std::string op_c;
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::LEA_R2: {
op_a = regs.GetRegisterAsInteger(instr.gpr20);
op_b = regs.GetRegisterAsInteger(instr.gpr39);
@@ -1959,7 +2026,8 @@ private:
op_b = regs.GetRegisterAsInteger(instr.gpr8);
op_a = std::to_string(instr.lea.imm.entry_a);
op_c = std::to_string(instr.lea.imm.entry_b);
- LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled LEA subinstruction: {}",
+ opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1974,7 +2042,7 @@ private:
}
default: {
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
- opcode->GetName());
+ opcode->get().GetName());
UNREACHABLE();
}
}
@@ -1982,20 +2050,21 @@ private:
break;
}
case OpCode::Type::ArithmeticHalf: {
- if (opcode->GetId() == OpCode::Id::HADD2_C || opcode->GetId() == OpCode::Id::HADD2_R) {
+ if (opcode->get().GetId() == OpCode::Id::HADD2_C ||
+ opcode->get().GetId() == OpCode::Id::HADD2_R) {
ASSERT_MSG(instr.alu_half.ftz == 0, "Unimplemented");
}
const bool negate_a =
- opcode->GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
+ opcode->get().GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
const bool negate_b =
- opcode->GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
+ opcode->get().GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
const std::string op_a =
GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.alu_half.type_a,
instr.alu_half.abs_a != 0, negate_a);
std::string op_b;
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HMUL2_C:
op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
@@ -2013,7 +2082,7 @@ private:
op_b = GetHalfFloat(op_b, instr.alu_half.type_b, instr.alu_half.abs_b != 0, negate_b);
const std::string result = [&]() {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_C:
case OpCode::Id::HADD2_R:
return '(' + op_a + " + " + op_b + ')';
@@ -2021,7 +2090,8 @@ private:
case OpCode::Id::HMUL2_R:
return '(' + op_a + " * " + op_b + ')';
default:
- LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}",
+ opcode->get().GetName());
UNREACHABLE();
return std::string("0");
}
@@ -2032,7 +2102,7 @@ private:
break;
}
case OpCode::Type::ArithmeticHalfImmediate: {
- if (opcode->GetId() == OpCode::Id::HADD2_IMM) {
+ if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) {
ASSERT_MSG(instr.alu_half_imm.ftz == 0, "Unimplemented");
} else {
ASSERT_MSG(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None,
@@ -2046,7 +2116,7 @@ private:
const std::string op_b = UnpackHalfImmediate(instr, true);
const std::string result = [&]() {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::HADD2_IMM:
return op_a + " + " + op_b;
case OpCode::Id::HMUL2_IMM:
@@ -2072,7 +2142,7 @@ private:
ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented",
instr.ffma.tab5980_1.Value());
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::FFMA_CR: {
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Float);
@@ -2096,25 +2166,29 @@ private:
break;
}
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
regs.SetRegisterToFloat(instr.gpr0, 0, "fma(" + op_a + ", " + op_b + ", " + op_c + ')',
1, 1, instr.alu.saturate_d, 0, true);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "FFMA Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Type::Hfma2: {
- if (opcode->GetId() == OpCode::Id::HFMA2_RR) {
+ if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) {
ASSERT_MSG(instr.hfma2.rr.precision == Tegra::Shader::HalfPrecision::None,
"Unimplemented");
} else {
ASSERT_MSG(instr.hfma2.precision == Tegra::Shader::HalfPrecision::None,
"Unimplemented");
}
- const bool saturate = opcode->GetId() == OpCode::Id::HFMA2_RR
+ const bool saturate = opcode->get().GetId() == OpCode::Id::HFMA2_RR
? instr.hfma2.rr.saturate != 0
: instr.hfma2.saturate != 0;
@@ -2122,7 +2196,7 @@ private:
GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hfma2.type_a);
std::string op_b, op_c;
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::HFMA2_CR:
op_b = GetHalfFloat(regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::UnsignedInteger),
@@ -2160,7 +2234,7 @@ private:
break;
}
case OpCode::Type::Conversion: {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::I2I_R: {
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
@@ -2208,6 +2282,11 @@ private:
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
+
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "I2F Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::F2F_R: {
@@ -2246,6 +2325,11 @@ private:
}
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d);
+
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "F2F Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
case OpCode::Id::F2I_R:
@@ -2295,17 +2379,22 @@ private:
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
1, false, 0, instr.conversion.dest_size);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "F2I Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}",
+ opcode->get().GetName());
UNREACHABLE();
}
}
break;
}
case OpCode::Type::Memory: {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::LD_A: {
// Note: Shouldn't this be interp mode flat? As in no interpolation made.
ASSERT_MSG(instr.gpr8.Value() == Register::ZeroIndex,
@@ -2949,7 +3038,7 @@ private:
break;
}
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -3043,7 +3132,7 @@ private:
instr.hsetp2.abs_a, instr.hsetp2.negate_a);
const std::string op_b = [&]() {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::HSETP2_R:
return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.hsetp2.type_b, instr.hsetp2.abs_a,
@@ -3102,10 +3191,15 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, value, 1, 1);
}
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "PSET Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
+
break;
}
case OpCode::Type::PredicateSetPredicate: {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::PSETP: {
const std::string op_a =
GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
@@ -3151,7 +3245,8 @@ private:
break;
}
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled predicate instruction: {}",
+ opcode->get().GetName());
UNREACHABLE();
}
}
@@ -3239,7 +3334,7 @@ private:
instr.hset2.abs_a != 0, instr.hset2.negate_a != 0);
const std::string op_b = [&]() {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::HSET2_R:
return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
instr.hset2.type_b, instr.hset2.abs_b != 0,
@@ -3288,7 +3383,7 @@ private:
const bool is_signed{instr.xmad.sign_a == 1};
bool is_merge{};
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::XMAD_CR: {
is_merge = instr.xmad.merge_56;
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
@@ -3317,7 +3412,7 @@ private:
break;
}
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -3366,15 +3461,25 @@ private:
}
regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "XMAD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
break;
}
default: {
- switch (opcode->GetId()) {
+ switch (opcode->get().GetId()) {
case OpCode::Id::EXIT: {
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
EmitFragmentOutputsWrite();
}
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "EXIT Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
+
switch (instr.flow.cond) {
case Tegra::Shader::FlowCondition::Always:
shader.AddLine("return true;");
@@ -3404,6 +3509,11 @@ private:
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
// about unexecuted instructions that may follow this.
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "KIL Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
shader.AddLine("if (true) {");
++shader.scope;
shader.AddLine("discard;");
@@ -3461,6 +3571,11 @@ private:
case OpCode::Id::BRA: {
ASSERT_MSG(instr.bra.constant_buffer == 0,
"BRA with constant buffers are not implemented");
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "BRA Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
const u32 target = offset + instr.bra.GetBranchTarget();
shader.AddLine("{ jmp_to = " + std::to_string(target) + "u; break; }");
break;
@@ -3501,13 +3616,21 @@ private:
}
case OpCode::Id::SYNC: {
// The SYNC opcode jumps to the address previously set by the SSY opcode
- ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "SYNC Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
EmitPopFromFlowStack();
break;
}
case OpCode::Id::BRK: {
// The BRK opcode jumps to the address previously set by the PBK opcode
- ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
+ const Tegra::Shader::ControlCode cc = instr.flow_control_code;
+ if (cc != Tegra::Shader::ControlCode::T) {
+ LOG_CRITICAL(HW_GPU, "BRK Control Code used: {}", static_cast<u32>(cc));
+ UNREACHABLE();
+ }
EmitPopFromFlowStack();
break;
}
@@ -3537,6 +3660,11 @@ private:
regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1,
instr.vmad.saturate == 1, 0, Register::Size::Word,
instr.vmad.cc);
+ if (instr.generates_cc) {
+ LOG_CRITICAL(HW_GPU, "VMAD Generates an unhandled Control Code");
+ UNREACHABLE();
+ }
+
break;
}
case OpCode::Id::VSETP: {
@@ -3564,7 +3692,7 @@ private:
break;
}
default: {
- LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
+ LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->get().GetName());
UNREACHABLE();
}
}
@@ -3705,9 +3833,9 @@ std::string GetCommonDeclarations() {
RasterizerOpenGL::MaxConstbufferSize / sizeof(GLvec4));
}
-boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
- Maxwell3D::Regs::ShaderStage stage,
- const std::string& suffix) {
+std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
+ Maxwell3D::Regs::ShaderStage stage,
+ const std::string& suffix) {
try {
const auto subroutines =
ControlFlowAnalyzer(program_code, main_offset, suffix).GetSubroutines();
@@ -3716,7 +3844,7 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
} catch (const DecompileFail& exception) {
LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
}
- return boost::none;
+ return {};
}
} // namespace OpenGL::GLShader::Decompiler
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index b20cc4bfa..d01a4a7ee 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -6,8 +6,8 @@
#include <array>
#include <functional>
+#include <optional>
#include <string>
-#include <boost/optional.hpp>
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
@@ -18,8 +18,8 @@ using Tegra::Engines::Maxwell3D;
std::string GetCommonDeclarations();
-boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
- Maxwell3D::Regs::ShaderStage stage,
- const std::string& suffix);
+std::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
+ Maxwell3D::Regs::ShaderStage stage,
+ const std::string& suffix);
} // namespace OpenGL::GLShader::Decompiler
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index dfb562706..9d17edd63 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -37,7 +37,7 @@ layout(std140) uniform vs_config {
ProgramResult program =
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
Maxwell3D::Regs::ShaderStage::Vertex, "vertex")
- .get_value_or({});
+ .value_or(ProgramResult());
out += program.first;
@@ -45,7 +45,7 @@ layout(std140) uniform vs_config {
ProgramResult program_b =
Decompiler::DecompileProgram(setup.program.code_b, PROGRAM_OFFSET,
Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b")
- .get_value_or({});
+ .value_or(ProgramResult());
out += program_b.first;
}
@@ -90,7 +90,7 @@ ProgramResult GenerateGeometryShader(const ShaderSetup& setup) {
ProgramResult program =
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
Maxwell3D::Regs::ShaderStage::Geometry, "geometry")
- .get_value_or({});
+ .value_or(ProgramResult());
out += R"(
out gl_PerVertex {
vec4 gl_Position;
@@ -124,7 +124,7 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup) {
ProgramResult program =
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
Maxwell3D::Regs::ShaderStage::Fragment, "fragment")
- .get_value_or({});
+ .value_or(ProgramResult());
out += R"(
layout(location = 0) out vec4 FragColor0;
layout(location = 1) out vec4 FragColor1;
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index d8a43cc94..b6b426f34 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -89,7 +89,18 @@ OpenGLState::OpenGLState() {
point.size = 1;
}
-void OpenGLState::Apply() const {
+void OpenGLState::ApplyDefaultState() {
+ glDisable(GL_FRAMEBUFFER_SRGB);
+ glDisable(GL_CULL_FACE);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_PRIMITIVE_RESTART);
+ glDisable(GL_STENCIL_TEST);
+ glEnable(GL_BLEND);
+ glDisable(GL_COLOR_LOGIC_OP);
+ glDisable(GL_SCISSOR_TEST);
+}
+
+void OpenGLState::ApplySRgb() const {
// sRGB
if (framebuffer_srgb.enabled != cur_state.framebuffer_srgb.enabled) {
if (framebuffer_srgb.enabled) {
@@ -100,96 +111,122 @@ void OpenGLState::Apply() const {
glDisable(GL_FRAMEBUFFER_SRGB);
}
}
+}
+
+void OpenGLState::ApplyCulling() const {
// Culling
- if (cull.enabled != cur_state.cull.enabled) {
+ const bool cull_changed = cull.enabled != cur_state.cull.enabled;
+ if (cull_changed) {
if (cull.enabled) {
glEnable(GL_CULL_FACE);
} else {
glDisable(GL_CULL_FACE);
}
}
+ if (cull.enabled) {
+ if (cull_changed || cull.mode != cur_state.cull.mode) {
+ glCullFace(cull.mode);
+ }
- if (cull.mode != cur_state.cull.mode) {
- glCullFace(cull.mode);
- }
-
- if (cull.front_face != cur_state.cull.front_face) {
- glFrontFace(cull.front_face);
+ if (cull_changed || cull.front_face != cur_state.cull.front_face) {
+ glFrontFace(cull.front_face);
+ }
}
+}
+void OpenGLState::ApplyDepth() const {
// Depth test
- if (depth.test_enabled != cur_state.depth.test_enabled) {
+ const bool depth_test_changed = depth.test_enabled != cur_state.depth.test_enabled;
+ if (depth_test_changed) {
if (depth.test_enabled) {
glEnable(GL_DEPTH_TEST);
} else {
glDisable(GL_DEPTH_TEST);
}
}
-
- if (depth.test_func != cur_state.depth.test_func) {
+ if (depth.test_enabled &&
+ (depth_test_changed || depth.test_func != cur_state.depth.test_func)) {
glDepthFunc(depth.test_func);
}
-
// Depth mask
if (depth.write_mask != cur_state.depth.write_mask) {
glDepthMask(depth.write_mask);
}
-
// Depth range
if (depth.depth_range_near != cur_state.depth.depth_range_near ||
depth.depth_range_far != cur_state.depth.depth_range_far) {
glDepthRange(depth.depth_range_near, depth.depth_range_far);
}
+}
- // Primitive restart
- if (primitive_restart.enabled != cur_state.primitive_restart.enabled) {
+void OpenGLState::ApplyPrimitiveRestart() const {
+ const bool primitive_restart_changed =
+ primitive_restart.enabled != cur_state.primitive_restart.enabled;
+ if (primitive_restart_changed) {
if (primitive_restart.enabled) {
glEnable(GL_PRIMITIVE_RESTART);
} else {
glDisable(GL_PRIMITIVE_RESTART);
}
}
- if (primitive_restart.index != cur_state.primitive_restart.index) {
+ if (primitive_restart_changed ||
+ (primitive_restart.enabled &&
+ primitive_restart.index != cur_state.primitive_restart.index)) {
glPrimitiveRestartIndex(primitive_restart.index);
}
+}
- // Color mask
- if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
- color_mask.green_enabled != cur_state.color_mask.green_enabled ||
- color_mask.blue_enabled != cur_state.color_mask.blue_enabled ||
- color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) {
- glColorMask(color_mask.red_enabled, color_mask.green_enabled, color_mask.blue_enabled,
- color_mask.alpha_enabled);
- }
-
- // Stencil test
- if (stencil.test_enabled != cur_state.stencil.test_enabled) {
+void OpenGLState::ApplyStencilTest() const {
+ const bool stencil_test_changed = stencil.test_enabled != cur_state.stencil.test_enabled;
+ if (stencil_test_changed) {
if (stencil.test_enabled) {
glEnable(GL_STENCIL_TEST);
} else {
glDisable(GL_STENCIL_TEST);
}
}
- auto config_stencil = [](GLenum face, const auto& config, const auto& prev_config) {
- if (config.test_func != prev_config.test_func || config.test_ref != prev_config.test_ref ||
- config.test_mask != prev_config.test_mask) {
- glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
- }
- if (config.action_depth_fail != prev_config.action_depth_fail ||
- config.action_depth_pass != prev_config.action_depth_pass ||
- config.action_stencil_fail != prev_config.action_stencil_fail) {
- glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
- config.action_depth_pass);
- }
- if (config.write_mask != prev_config.write_mask) {
- glStencilMaskSeparate(face, config.write_mask);
+ if (stencil.test_enabled) {
+ auto config_stencil = [stencil_test_changed](GLenum face, const auto& config,
+ const auto& prev_config) {
+ if (stencil_test_changed || config.test_func != prev_config.test_func ||
+ config.test_ref != prev_config.test_ref ||
+ config.test_mask != prev_config.test_mask) {
+ glStencilFuncSeparate(face, config.test_func, config.test_ref, config.test_mask);
+ }
+ if (stencil_test_changed || config.action_depth_fail != prev_config.action_depth_fail ||
+ config.action_depth_pass != prev_config.action_depth_pass ||
+ config.action_stencil_fail != prev_config.action_stencil_fail) {
+ glStencilOpSeparate(face, config.action_stencil_fail, config.action_depth_fail,
+ config.action_depth_pass);
+ }
+ if (config.write_mask != prev_config.write_mask) {
+ glStencilMaskSeparate(face, config.write_mask);
+ }
+ };
+ config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front);
+ config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
+ }
+}
+
+void OpenGLState::ApplyScissorTest() const {
+ const bool scissor_changed = scissor.enabled != cur_state.scissor.enabled;
+ if (scissor_changed) {
+ if (scissor.enabled) {
+ glEnable(GL_SCISSOR_TEST);
+ } else {
+ glDisable(GL_SCISSOR_TEST);
}
- };
- config_stencil(GL_FRONT, stencil.front, cur_state.stencil.front);
- config_stencil(GL_BACK, stencil.back, cur_state.stencil.back);
+ }
+ if (scissor_changed || scissor_changed || scissor.x != cur_state.scissor.x ||
+ scissor.y != cur_state.scissor.y || scissor.width != cur_state.scissor.width ||
+ scissor.height != cur_state.scissor.height) {
+ glScissor(scissor.x, scissor.y, scissor.width, scissor.height);
+ }
+}
- // Blending
- if (blend.enabled != cur_state.blend.enabled) {
+void OpenGLState::ApplyBlending() const {
+ const bool blend_changed = blend.enabled != cur_state.blend.enabled;
+ if (blend_changed) {
if (blend.enabled) {
ASSERT(!logic_op.enabled);
glEnable(GL_BLEND);
@@ -197,29 +234,32 @@ void OpenGLState::Apply() const {
glDisable(GL_BLEND);
}
}
+ if (blend.enabled) {
+ if (blend_changed || blend.color.red != cur_state.blend.color.red ||
+ blend.color.green != cur_state.blend.color.green ||
+ blend.color.blue != cur_state.blend.color.blue ||
+ blend.color.alpha != cur_state.blend.color.alpha) {
+ glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha);
+ }
- if (blend.color.red != cur_state.blend.color.red ||
- blend.color.green != cur_state.blend.color.green ||
- blend.color.blue != cur_state.blend.color.blue ||
- blend.color.alpha != cur_state.blend.color.alpha) {
- glBlendColor(blend.color.red, blend.color.green, blend.color.blue, blend.color.alpha);
- }
-
- if (blend.src_rgb_func != cur_state.blend.src_rgb_func ||
- blend.dst_rgb_func != cur_state.blend.dst_rgb_func ||
- blend.src_a_func != cur_state.blend.src_a_func ||
- blend.dst_a_func != cur_state.blend.dst_a_func) {
- glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func,
- blend.dst_a_func);
- }
+ if (blend_changed || blend.src_rgb_func != cur_state.blend.src_rgb_func ||
+ blend.dst_rgb_func != cur_state.blend.dst_rgb_func ||
+ blend.src_a_func != cur_state.blend.src_a_func ||
+ blend.dst_a_func != cur_state.blend.dst_a_func) {
+ glBlendFuncSeparate(blend.src_rgb_func, blend.dst_rgb_func, blend.src_a_func,
+ blend.dst_a_func);
+ }
- if (blend.rgb_equation != cur_state.blend.rgb_equation ||
- blend.a_equation != cur_state.blend.a_equation) {
- glBlendEquationSeparate(blend.rgb_equation, blend.a_equation);
+ if (blend_changed || blend.rgb_equation != cur_state.blend.rgb_equation ||
+ blend.a_equation != cur_state.blend.a_equation) {
+ glBlendEquationSeparate(blend.rgb_equation, blend.a_equation);
+ }
}
+}
- // Logic Operation
- if (logic_op.enabled != cur_state.logic_op.enabled) {
+void OpenGLState::ApplyLogicOp() const {
+ const bool logic_op_changed = logic_op.enabled != cur_state.logic_op.enabled;
+ if (logic_op_changed) {
if (logic_op.enabled) {
ASSERT(!blend.enabled);
glEnable(GL_COLOR_LOGIC_OP);
@@ -228,11 +268,13 @@ void OpenGLState::Apply() const {
}
}
- if (logic_op.operation != cur_state.logic_op.operation) {
+ if (logic_op.enabled &&
+ (logic_op_changed || logic_op.operation != cur_state.logic_op.operation)) {
glLogicOp(logic_op.operation);
}
+}
- // Textures
+void OpenGLState::ApplyTextures() const {
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
const auto& texture_unit = texture_units[i];
const auto& cur_state_texture_unit = cur_state.texture_units[i];
@@ -251,28 +293,29 @@ void OpenGLState::Apply() const {
glTexParameteriv(texture_unit.target, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
}
}
+}
- // Samplers
- {
- bool has_delta{};
- std::size_t first{}, last{};
- std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
- for (std::size_t i = 0; i < std::size(samplers); ++i) {
- samplers[i] = texture_units[i].sampler;
- if (samplers[i] != cur_state.texture_units[i].sampler) {
- if (!has_delta) {
- first = i;
- has_delta = true;
- }
- last = i;
+void OpenGLState::ApplySamplers() const {
+ bool has_delta{};
+ std::size_t first{}, last{};
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers;
+ for (std::size_t i = 0; i < std::size(samplers); ++i) {
+ samplers[i] = texture_units[i].sampler;
+ if (samplers[i] != cur_state.texture_units[i].sampler) {
+ if (!has_delta) {
+ first = i;
+ has_delta = true;
}
- }
- if (has_delta) {
- glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
- samplers.data());
+ last = i;
}
}
+ if (has_delta) {
+ glBindSamplers(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1),
+ samplers.data());
+ }
+}
+void OpenGLState::Apply() const {
// Framebuffer
if (draw.read_framebuffer != cur_state.draw.read_framebuffer) {
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
@@ -305,27 +348,12 @@ void OpenGLState::Apply() const {
if (draw.program_pipeline != cur_state.draw.program_pipeline) {
glBindProgramPipeline(draw.program_pipeline);
}
-
- // Scissor test
- if (scissor.enabled != cur_state.scissor.enabled) {
- if (scissor.enabled) {
- glEnable(GL_SCISSOR_TEST);
- } else {
- glDisable(GL_SCISSOR_TEST);
- }
- }
-
- if (scissor.x != cur_state.scissor.x || scissor.y != cur_state.scissor.y ||
- scissor.width != cur_state.scissor.width || scissor.height != cur_state.scissor.height) {
- glScissor(scissor.x, scissor.y, scissor.width, scissor.height);
- }
-
+ // Viewport
if (viewport.x != cur_state.viewport.x || viewport.y != cur_state.viewport.y ||
viewport.width != cur_state.viewport.width ||
viewport.height != cur_state.viewport.height) {
glViewport(viewport.x, viewport.y, viewport.width, viewport.height);
}
-
// Clip distance
for (std::size_t i = 0; i < clip_distance.size(); ++i) {
if (clip_distance[i] != cur_state.clip_distance[i]) {
@@ -336,12 +364,28 @@ void OpenGLState::Apply() const {
}
}
}
-
+ // Color mask
+ if (color_mask.red_enabled != cur_state.color_mask.red_enabled ||
+ color_mask.green_enabled != cur_state.color_mask.green_enabled ||
+ color_mask.blue_enabled != cur_state.color_mask.blue_enabled ||
+ color_mask.alpha_enabled != cur_state.color_mask.alpha_enabled) {
+ glColorMask(color_mask.red_enabled, color_mask.green_enabled, color_mask.blue_enabled,
+ color_mask.alpha_enabled);
+ }
// Point
if (point.size != cur_state.point.size) {
glPointSize(point.size);
}
-
+ ApplyScissorTest();
+ ApplyStencilTest();
+ ApplySRgb();
+ ApplyCulling();
+ ApplyDepth();
+ ApplyPrimitiveRestart();
+ ApplyBlending();
+ ApplyLogicOp();
+ ApplyTextures();
+ ApplySamplers();
cur_state = *this;
}
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 9e2c573b5..fe648aff6 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -173,7 +173,8 @@ public:
}
/// Apply this state as the current OpenGL state
void Apply() const;
-
+ /// Set the initial OpenGL state
+ static void ApplyDefaultState();
/// Resets any references to the given resource
OpenGLState& UnbindTexture(GLuint handle);
OpenGLState& ResetSampler(GLuint handle);
@@ -188,6 +189,16 @@ private:
// Workaround for sRGB problems caused by
// QT not supporting srgb output
static bool s_rgb_used;
+ void ApplySRgb() const;
+ void ApplyCulling() const;
+ void ApplyDepth() const;
+ void ApplyPrimitiveRestart() const;
+ void ApplyStencilTest() const;
+ void ApplyScissorTest() const;
+ void ApplyBlending() const;
+ void ApplyLogicOp() const;
+ void ApplyTextures() const;
+ void ApplySamplers() const;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 0f6dcab2b..87d511c38 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -135,12 +135,29 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
return {};
}
-inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) {
+inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
+ Tegra::Texture::TextureMipmapFilter mip_filter_mode) {
switch (filter_mode) {
- case Tegra::Texture::TextureFilter::Linear:
- return GL_LINEAR;
- case Tegra::Texture::TextureFilter::Nearest:
- return GL_NEAREST;
+ case Tegra::Texture::TextureFilter::Linear: {
+ switch (mip_filter_mode) {
+ case Tegra::Texture::TextureMipmapFilter::None:
+ return GL_LINEAR;
+ case Tegra::Texture::TextureMipmapFilter::Nearest:
+ return GL_NEAREST_MIPMAP_LINEAR;
+ case Tegra::Texture::TextureMipmapFilter::Linear:
+ return GL_LINEAR_MIPMAP_LINEAR;
+ }
+ }
+ case Tegra::Texture::TextureFilter::Nearest: {
+ switch (mip_filter_mode) {
+ case Tegra::Texture::TextureMipmapFilter::None:
+ return GL_NEAREST;
+ case Tegra::Texture::TextureMipmapFilter::Nearest:
+ return GL_NEAREST_MIPMAP_NEAREST;
+ case Tegra::Texture::TextureMipmapFilter::Linear:
+ return GL_LINEAR_MIPMAP_NEAREST;
+ }
+ }
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
static_cast<u32>(filter_mode));
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 90b68943d..ea38da932 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -115,7 +115,8 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window)
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
-void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) {
+void RendererOpenGL::SwapBuffers(
+ std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
ScopeAcquireGLContext acquire_context{render_window};
Core::System::GetInstance().GetPerfStats().EndSystemFrame();
@@ -124,11 +125,11 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&
OpenGLState prev_state = OpenGLState::GetCurState();
state.Apply();
- if (framebuffer != boost::none) {
+ if (framebuffer) {
// If framebuffer is provided, reload it from memory to a texture
- if (screen_info.texture.width != (GLsizei)framebuffer->width ||
- screen_info.texture.height != (GLsizei)framebuffer->height ||
- screen_info.texture.pixel_format != framebuffer->pixel_format) {
+ if (screen_info.texture.width != (GLsizei)framebuffer->get().width ||
+ screen_info.texture.height != (GLsizei)framebuffer->get().height ||
+ screen_info.texture.pixel_format != framebuffer->get().pixel_format) {
// Reallocate texture if the framebuffer size has changed.
// This is expected to not happen very often and hence should not be a
// performance problem.
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 961467a62..c0868c0e4 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -51,7 +51,8 @@ public:
~RendererOpenGL() override;
/// Swap buffers (render frame)
- void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) override;
+ void SwapBuffers(
+ std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
/// Initialize the renderer
bool Init() override;
diff --git a/src/video_core/renderer_opengl/utils.cpp b/src/video_core/renderer_opengl/utils.cpp
new file mode 100644
index 000000000..d84634cb3
--- /dev/null
+++ b/src/video_core/renderer_opengl/utils.cpp
@@ -0,0 +1,38 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <string>
+#include <fmt/format.h>
+#include <glad/glad.h>
+#include "common/common_types.h"
+#include "video_core/renderer_opengl/utils.h"
+
+namespace OpenGL {
+
+void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
+ if (!GLAD_GL_KHR_debug) {
+ return; // We don't need to throw an error as this is just for debugging
+ }
+ const std::string nice_addr = fmt::format("0x{:016x}", addr);
+ std::string object_label;
+
+ if (extra_info.empty()) {
+ switch (identifier) {
+ case GL_TEXTURE:
+ object_label = "Texture@" + nice_addr;
+ break;
+ case GL_PROGRAM:
+ object_label = "Shader@" + nice_addr;
+ break;
+ default:
+ object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
+ break;
+ }
+ } else {
+ object_label = extra_info + '@' + nice_addr;
+ }
+ glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
+}
+
+} // namespace OpenGL \ No newline at end of file
diff --git a/src/video_core/renderer_opengl/utils.h b/src/video_core/renderer_opengl/utils.h
new file mode 100644
index 000000000..1fcb6fc11
--- /dev/null
+++ b/src/video_core/renderer_opengl/utils.h
@@ -0,0 +1,15 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include <glad/glad.h>
+#include "common/common_types.h"
+
+namespace OpenGL {
+
+void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info = "");
+
+} // namespace OpenGL \ No newline at end of file
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
new file mode 100644
index 000000000..d9a97e30b
--- /dev/null
+++ b/src/video_core/surface.cpp
@@ -0,0 +1,499 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/math_util.h"
+#include "video_core/surface.h"
+
+namespace VideoCore::Surface {
+
+SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type) {
+ switch (texture_type) {
+ case Tegra::Texture::TextureType::Texture1D:
+ return SurfaceTarget::Texture1D;
+ case Tegra::Texture::TextureType::Texture2D:
+ case Tegra::Texture::TextureType::Texture2DNoMipmap:
+ return SurfaceTarget::Texture2D;
+ case Tegra::Texture::TextureType::Texture3D:
+ return SurfaceTarget::Texture3D;
+ case Tegra::Texture::TextureType::TextureCubemap:
+ return SurfaceTarget::TextureCubemap;
+ case Tegra::Texture::TextureType::Texture1DArray:
+ return SurfaceTarget::Texture1DArray;
+ case Tegra::Texture::TextureType::Texture2DArray:
+ return SurfaceTarget::Texture2DArray;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented texture_type={}", static_cast<u32>(texture_type));
+ UNREACHABLE();
+ return SurfaceTarget::Texture2D;
+ }
+}
+
+bool SurfaceTargetIsLayered(SurfaceTarget target) {
+ switch (target) {
+ case SurfaceTarget::Texture1D:
+ case SurfaceTarget::Texture2D:
+ case SurfaceTarget::Texture3D:
+ return false;
+ case SurfaceTarget::Texture1DArray:
+ case SurfaceTarget::Texture2DArray:
+ case SurfaceTarget::TextureCubemap:
+ return true;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target));
+ UNREACHABLE();
+ return false;
+ }
+}
+
+PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
+ switch (format) {
+ case Tegra::DepthFormat::S8_Z24_UNORM:
+ return PixelFormat::S8Z24;
+ case Tegra::DepthFormat::Z24_S8_UNORM:
+ return PixelFormat::Z24S8;
+ case Tegra::DepthFormat::Z32_FLOAT:
+ return PixelFormat::Z32F;
+ case Tegra::DepthFormat::Z16_UNORM:
+ return PixelFormat::Z16;
+ case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
+ return PixelFormat::Z32FS8;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
+ switch (format) {
+ // TODO (Hexagon12): Converting SRGBA to RGBA is a hack and doesn't completely correct the
+ // gamma.
+ case Tegra::RenderTargetFormat::RGBA8_SRGB:
+ return PixelFormat::RGBA8_SRGB;
+ case Tegra::RenderTargetFormat::RGBA8_UNORM:
+ return PixelFormat::ABGR8U;
+ case Tegra::RenderTargetFormat::RGBA8_SNORM:
+ return PixelFormat::ABGR8S;
+ case Tegra::RenderTargetFormat::RGBA8_UINT:
+ return PixelFormat::ABGR8UI;
+ case Tegra::RenderTargetFormat::BGRA8_SRGB:
+ return PixelFormat::BGRA8_SRGB;
+ case Tegra::RenderTargetFormat::BGRA8_UNORM:
+ return PixelFormat::BGRA8;
+ case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
+ return PixelFormat::A2B10G10R10U;
+ case Tegra::RenderTargetFormat::RGBA16_FLOAT:
+ return PixelFormat::RGBA16F;
+ case Tegra::RenderTargetFormat::RGBA16_UNORM:
+ return PixelFormat::RGBA16U;
+ case Tegra::RenderTargetFormat::RGBA16_UINT:
+ return PixelFormat::RGBA16UI;
+ case Tegra::RenderTargetFormat::RGBA32_FLOAT:
+ return PixelFormat::RGBA32F;
+ case Tegra::RenderTargetFormat::RG32_FLOAT:
+ return PixelFormat::RG32F;
+ case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
+ return PixelFormat::R11FG11FB10F;
+ case Tegra::RenderTargetFormat::B5G6R5_UNORM:
+ return PixelFormat::B5G6R5U;
+ case Tegra::RenderTargetFormat::BGR5A1_UNORM:
+ return PixelFormat::A1B5G5R5U;
+ case Tegra::RenderTargetFormat::RGBA32_UINT:
+ return PixelFormat::RGBA32UI;
+ case Tegra::RenderTargetFormat::R8_UNORM:
+ return PixelFormat::R8U;
+ case Tegra::RenderTargetFormat::R8_UINT:
+ return PixelFormat::R8UI;
+ case Tegra::RenderTargetFormat::RG16_FLOAT:
+ return PixelFormat::RG16F;
+ case Tegra::RenderTargetFormat::RG16_UINT:
+ return PixelFormat::RG16UI;
+ case Tegra::RenderTargetFormat::RG16_SINT:
+ return PixelFormat::RG16I;
+ case Tegra::RenderTargetFormat::RG16_UNORM:
+ return PixelFormat::RG16;
+ case Tegra::RenderTargetFormat::RG16_SNORM:
+ return PixelFormat::RG16S;
+ case Tegra::RenderTargetFormat::RG8_UNORM:
+ return PixelFormat::RG8U;
+ case Tegra::RenderTargetFormat::RG8_SNORM:
+ return PixelFormat::RG8S;
+ case Tegra::RenderTargetFormat::R16_FLOAT:
+ return PixelFormat::R16F;
+ case Tegra::RenderTargetFormat::R16_UNORM:
+ return PixelFormat::R16U;
+ case Tegra::RenderTargetFormat::R16_SNORM:
+ return PixelFormat::R16S;
+ case Tegra::RenderTargetFormat::R16_UINT:
+ return PixelFormat::R16UI;
+ case Tegra::RenderTargetFormat::R16_SINT:
+ return PixelFormat::R16I;
+ case Tegra::RenderTargetFormat::R32_FLOAT:
+ return PixelFormat::R32F;
+ case Tegra::RenderTargetFormat::R32_UINT:
+ return PixelFormat::R32UI;
+ case Tegra::RenderTargetFormat::RG32_UINT:
+ return PixelFormat::RG32UI;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
+ Tegra::Texture::ComponentType component_type,
+ bool is_srgb) {
+ // TODO(Subv): Properly implement this
+ switch (format) {
+ case Tegra::Texture::TextureFormat::A8R8G8B8:
+ if (is_srgb) {
+ return PixelFormat::RGBA8_SRGB;
+ }
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::ABGR8U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::ABGR8S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::ABGR8UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::B5G6R5:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::B5G6R5U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::A2B10G10R10:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::A2B10G10R10U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::A1B5G5R5:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::A1B5G5R5U;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R8:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::R8U;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R8UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::G8R8:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::G8R8U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::G8R8S;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::RGBA16U;
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RGBA16F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::BF10GF11RF11:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R11FG11FB10F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RGBA32F;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::RGBA32UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32_G32:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RG32F;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::RG32UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32_G32_B32:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RGB32F;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R16:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R16F;
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::R16U;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::R16S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R16UI;
+ case Tegra::Texture::ComponentType::SINT:
+ return PixelFormat::R16I;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::R32:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::R32F;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R32UI;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::ZF32:
+ return PixelFormat::Z32F;
+ case Tegra::Texture::TextureFormat::Z16:
+ return PixelFormat::Z16;
+ case Tegra::Texture::TextureFormat::Z24S8:
+ return PixelFormat::Z24S8;
+ case Tegra::Texture::TextureFormat::DXT1:
+ return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
+ case Tegra::Texture::TextureFormat::DXT23:
+ return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
+ case Tegra::Texture::TextureFormat::DXT45:
+ return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
+ case Tegra::Texture::TextureFormat::DXN1:
+ return PixelFormat::DXN1;
+ case Tegra::Texture::TextureFormat::DXN2:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::DXN2UNORM;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::DXN2SNORM;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ case Tegra::Texture::TextureFormat::BC7U:
+ return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
+ case Tegra::Texture::TextureFormat::BC6H_UF16:
+ return PixelFormat::BC6H_UF16;
+ case Tegra::Texture::TextureFormat::BC6H_SF16:
+ return PixelFormat::BC6H_SF16;
+ case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
+ return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
+ case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
+ return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
+ case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
+ return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
+ case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
+ return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
+ case Tegra::Texture::TextureFormat::R16_G16:
+ switch (component_type) {
+ case Tegra::Texture::ComponentType::FLOAT:
+ return PixelFormat::RG16F;
+ case Tegra::Texture::ComponentType::UNORM:
+ return PixelFormat::RG16;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::RG16S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::RG16UI;
+ case Tegra::Texture::ComponentType::SINT:
+ return PixelFormat::RG16I;
+ }
+ LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", static_cast<u32>(component_type));
+ UNREACHABLE();
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
+ static_cast<u32>(component_type));
+ UNREACHABLE();
+ }
+}
+
+ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
+ // TODO(Subv): Implement more component types
+ switch (type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return ComponentType::UNorm;
+ case Tegra::Texture::ComponentType::FLOAT:
+ return ComponentType::Float;
+ case Tegra::Texture::ComponentType::SNORM:
+ return ComponentType::SNorm;
+ case Tegra::Texture::ComponentType::UINT:
+ return ComponentType::UInt;
+ case Tegra::Texture::ComponentType::SINT:
+ return ComponentType::SInt;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
+ UNREACHABLE();
+ }
+}
+
+ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
+ // TODO(Subv): Implement more render targets
+ switch (format) {
+ case Tegra::RenderTargetFormat::RGBA8_UNORM:
+ case Tegra::RenderTargetFormat::RGBA8_SRGB:
+ case Tegra::RenderTargetFormat::BGRA8_UNORM:
+ case Tegra::RenderTargetFormat::BGRA8_SRGB:
+ case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
+ case Tegra::RenderTargetFormat::R8_UNORM:
+ case Tegra::RenderTargetFormat::RG16_UNORM:
+ case Tegra::RenderTargetFormat::R16_UNORM:
+ case Tegra::RenderTargetFormat::B5G6R5_UNORM:
+ case Tegra::RenderTargetFormat::BGR5A1_UNORM:
+ case Tegra::RenderTargetFormat::RG8_UNORM:
+ case Tegra::RenderTargetFormat::RGBA16_UNORM:
+ return ComponentType::UNorm;
+ case Tegra::RenderTargetFormat::RGBA8_SNORM:
+ case Tegra::RenderTargetFormat::RG16_SNORM:
+ case Tegra::RenderTargetFormat::R16_SNORM:
+ case Tegra::RenderTargetFormat::RG8_SNORM:
+ return ComponentType::SNorm;
+ case Tegra::RenderTargetFormat::RGBA16_FLOAT:
+ case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
+ case Tegra::RenderTargetFormat::RGBA32_FLOAT:
+ case Tegra::RenderTargetFormat::RG32_FLOAT:
+ case Tegra::RenderTargetFormat::RG16_FLOAT:
+ case Tegra::RenderTargetFormat::R16_FLOAT:
+ case Tegra::RenderTargetFormat::R32_FLOAT:
+ return ComponentType::Float;
+ case Tegra::RenderTargetFormat::RGBA32_UINT:
+ case Tegra::RenderTargetFormat::RGBA16_UINT:
+ case Tegra::RenderTargetFormat::RG16_UINT:
+ case Tegra::RenderTargetFormat::R8_UINT:
+ case Tegra::RenderTargetFormat::R16_UINT:
+ case Tegra::RenderTargetFormat::RG32_UINT:
+ case Tegra::RenderTargetFormat::R32_UINT:
+ case Tegra::RenderTargetFormat::RGBA8_UINT:
+ return ComponentType::UInt;
+ case Tegra::RenderTargetFormat::RG16_SINT:
+ case Tegra::RenderTargetFormat::R16_SINT:
+ return ComponentType::SInt;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
+ switch (format) {
+ case Tegra::FramebufferConfig::PixelFormat::ABGR8:
+ return PixelFormat::ABGR8U;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
+ switch (format) {
+ case Tegra::DepthFormat::Z16_UNORM:
+ case Tegra::DepthFormat::S8_Z24_UNORM:
+ case Tegra::DepthFormat::Z24_S8_UNORM:
+ return ComponentType::UNorm;
+ case Tegra::DepthFormat::Z32_FLOAT:
+ case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
+ return ComponentType::Float;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+SurfaceType GetFormatType(PixelFormat pixel_format) {
+ if (static_cast<std::size_t>(pixel_format) <
+ static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
+ return SurfaceType::ColorTexture;
+ }
+
+ if (static_cast<std::size_t>(pixel_format) <
+ static_cast<std::size_t>(PixelFormat::MaxDepthFormat)) {
+ return SurfaceType::Depth;
+ }
+
+ if (static_cast<std::size_t>(pixel_format) <
+ static_cast<std::size_t>(PixelFormat::MaxDepthStencilFormat)) {
+ return SurfaceType::DepthStencil;
+ }
+
+ // TODO(Subv): Implement the other formats
+ ASSERT(false);
+
+ return SurfaceType::Invalid;
+}
+
+bool IsPixelFormatASTC(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::ASTC_2D_4X4:
+ case PixelFormat::ASTC_2D_5X4:
+ case PixelFormat::ASTC_2D_8X8:
+ case PixelFormat::ASTC_2D_8X5:
+ case PixelFormat::ASTC_2D_4X4_SRGB:
+ case PixelFormat::ASTC_2D_5X4_SRGB:
+ case PixelFormat::ASTC_2D_8X8_SRGB:
+ case PixelFormat::ASTC_2D_8X5_SRGB:
+ return true;
+ default:
+ return false;
+ }
+}
+
+std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::ASTC_2D_4X4:
+ return {4, 4};
+ case PixelFormat::ASTC_2D_5X4:
+ return {5, 4};
+ case PixelFormat::ASTC_2D_8X8:
+ return {8, 8};
+ case PixelFormat::ASTC_2D_8X5:
+ return {8, 5};
+ case PixelFormat::ASTC_2D_4X4_SRGB:
+ return {4, 4};
+ case PixelFormat::ASTC_2D_5X4_SRGB:
+ return {5, 4};
+ case PixelFormat::ASTC_2D_8X8_SRGB:
+ return {8, 8};
+ case PixelFormat::ASTC_2D_8X5_SRGB:
+ return {8, 5};
+ default:
+ LOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+}
+
+bool IsFormatBCn(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::DXT1:
+ case PixelFormat::DXT23:
+ case PixelFormat::DXT45:
+ case PixelFormat::DXN1:
+ case PixelFormat::DXN2SNORM:
+ case PixelFormat::DXN2UNORM:
+ case PixelFormat::BC7U:
+ case PixelFormat::BC6H_UF16:
+ case PixelFormat::BC6H_SF16:
+ case PixelFormat::DXT1_SRGB:
+ case PixelFormat::DXT23_SRGB:
+ case PixelFormat::DXT45_SRGB:
+ case PixelFormat::BC7U_SRGB:
+ return true;
+ }
+ return false;
+}
+
+} // namespace VideoCore::Surface
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
new file mode 100644
index 000000000..3232e437f
--- /dev/null
+++ b/src/video_core/surface.h
@@ -0,0 +1,385 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <climits>
+#include <utility>
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/gpu.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCore::Surface {
+
+enum class PixelFormat {
+ ABGR8U = 0,
+ ABGR8S = 1,
+ ABGR8UI = 2,
+ B5G6R5U = 3,
+ A2B10G10R10U = 4,
+ A1B5G5R5U = 5,
+ R8U = 6,
+ R8UI = 7,
+ RGBA16F = 8,
+ RGBA16U = 9,
+ RGBA16UI = 10,
+ R11FG11FB10F = 11,
+ RGBA32UI = 12,
+ DXT1 = 13,
+ DXT23 = 14,
+ DXT45 = 15,
+ DXN1 = 16, // This is also known as BC4
+ DXN2UNORM = 17,
+ DXN2SNORM = 18,
+ BC7U = 19,
+ BC6H_UF16 = 20,
+ BC6H_SF16 = 21,
+ ASTC_2D_4X4 = 22,
+ G8R8U = 23,
+ G8R8S = 24,
+ BGRA8 = 25,
+ RGBA32F = 26,
+ RG32F = 27,
+ R32F = 28,
+ R16F = 29,
+ R16U = 30,
+ R16S = 31,
+ R16UI = 32,
+ R16I = 33,
+ RG16 = 34,
+ RG16F = 35,
+ RG16UI = 36,
+ RG16I = 37,
+ RG16S = 38,
+ RGB32F = 39,
+ RGBA8_SRGB = 40,
+ RG8U = 41,
+ RG8S = 42,
+ RG32UI = 43,
+ R32UI = 44,
+ ASTC_2D_8X8 = 45,
+ ASTC_2D_8X5 = 46,
+ ASTC_2D_5X4 = 47,
+ BGRA8_SRGB = 48,
+ DXT1_SRGB = 49,
+ DXT23_SRGB = 50,
+ DXT45_SRGB = 51,
+ BC7U_SRGB = 52,
+ ASTC_2D_4X4_SRGB = 53,
+ ASTC_2D_8X8_SRGB = 54,
+ ASTC_2D_8X5_SRGB = 55,
+ ASTC_2D_5X4_SRGB = 56,
+
+ MaxColorFormat,
+
+ // Depth formats
+ Z32F = 57,
+ Z16 = 58,
+
+ MaxDepthFormat,
+
+ // DepthStencil formats
+ Z24S8 = 59,
+ S8Z24 = 60,
+ Z32FS8 = 61,
+
+ MaxDepthStencilFormat,
+
+ Max = MaxDepthStencilFormat,
+ Invalid = 255,
+};
+
+static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
+
+enum class ComponentType {
+ Invalid = 0,
+ SNorm = 1,
+ UNorm = 2,
+ SInt = 3,
+ UInt = 4,
+ Float = 5,
+};
+
+enum class SurfaceType {
+ ColorTexture = 0,
+ Depth = 1,
+ DepthStencil = 2,
+ Fill = 3,
+ Invalid = 4,
+};
+
+enum class SurfaceTarget {
+ Texture1D,
+ Texture2D,
+ Texture3D,
+ Texture1DArray,
+ Texture2DArray,
+ TextureCubemap,
+};
+
+/**
+ * Gets the compression factor for the specified PixelFormat. This applies to just the
+ * "compressed width" and "compressed height", not the overall compression factor of a
+ * compressed image. This is used for maintaining proper surface sizes for compressed
+ * texture formats.
+ */
+static constexpr u32 GetCompressionFactor(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 4, // ASTC_2D_8X8
+ 4, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 4, // ASTC_2D_8X8_SRGB
+ 4, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size());
+ return compression_factor_table[static_cast<std::size_t>(format)];
+}
+
+static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
+ 1, // ABGR8U
+ 1, // ABGR8S
+ 1, // ABGR8UI
+ 1, // B5G6R5U
+ 1, // A2B10G10R10U
+ 1, // A1B5G5R5U
+ 1, // R8U
+ 1, // R8UI
+ 1, // RGBA16F
+ 1, // RGBA16U
+ 1, // RGBA16UI
+ 1, // R11FG11FB10F
+ 1, // RGBA32UI
+ 4, // DXT1
+ 4, // DXT23
+ 4, // DXT45
+ 4, // DXN1
+ 4, // DXN2UNORM
+ 4, // DXN2SNORM
+ 4, // BC7U
+ 4, // BC6H_UF16
+ 4, // BC6H_SF16
+ 4, // ASTC_2D_4X4
+ 1, // G8R8U
+ 1, // G8R8S
+ 1, // BGRA8
+ 1, // RGBA32F
+ 1, // RG32F
+ 1, // R32F
+ 1, // R16F
+ 1, // R16U
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
+ 1, // RG16
+ 1, // RG16F
+ 1, // RG16UI
+ 1, // RG16I
+ 1, // RG16S
+ 1, // RGB32F
+ 1, // RGBA8_SRGB
+ 1, // RG8U
+ 1, // RG8S
+ 1, // RG32UI
+ 1, // R32UI
+ 8, // ASTC_2D_8X8
+ 5, // ASTC_2D_8X5
+ 4, // ASTC_2D_5X4
+ 1, // BGRA8_SRGB
+ 4, // DXT1_SRGB
+ 4, // DXT23_SRGB
+ 4, // DXT45_SRGB
+ 4, // BC7U_SRGB
+ 4, // ASTC_2D_4X4_SRGB
+ 8, // ASTC_2D_8X8_SRGB
+ 5, // ASTC_2D_8X5_SRGB
+ 4, // ASTC_2D_5X4_SRGB
+ 1, // Z32F
+ 1, // Z16
+ 1, // Z24S8
+ 1, // S8Z24
+ 1, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
+ return block_height_table[static_cast<std::size_t>(format)];
+}
+
+static constexpr u32 GetFormatBpp(PixelFormat format) {
+ if (format == PixelFormat::Invalid)
+ return 0;
+
+ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
+ 32, // ABGR8U
+ 32, // ABGR8S
+ 32, // ABGR8UI
+ 16, // B5G6R5U
+ 32, // A2B10G10R10U
+ 16, // A1B5G5R5U
+ 8, // R8U
+ 8, // R8UI
+ 64, // RGBA16F
+ 64, // RGBA16U
+ 64, // RGBA16UI
+ 32, // R11FG11FB10F
+ 128, // RGBA32UI
+ 64, // DXT1
+ 128, // DXT23
+ 128, // DXT45
+ 64, // DXN1
+ 128, // DXN2UNORM
+ 128, // DXN2SNORM
+ 128, // BC7U
+ 128, // BC6H_UF16
+ 128, // BC6H_SF16
+ 32, // ASTC_2D_4X4
+ 16, // G8R8U
+ 16, // G8R8S
+ 32, // BGRA8
+ 128, // RGBA32F
+ 64, // RG32F
+ 32, // R32F
+ 16, // R16F
+ 16, // R16U
+ 16, // R16S
+ 16, // R16UI
+ 16, // R16I
+ 32, // RG16
+ 32, // RG16F
+ 32, // RG16UI
+ 32, // RG16I
+ 32, // RG16S
+ 96, // RGB32F
+ 32, // RGBA8_SRGB
+ 16, // RG8U
+ 16, // RG8S
+ 64, // RG32UI
+ 32, // R32UI
+ 16, // ASTC_2D_8X8
+ 16, // ASTC_2D_8X5
+ 32, // ASTC_2D_5X4
+ 32, // BGRA8_SRGB
+ 64, // DXT1_SRGB
+ 128, // DXT23_SRGB
+ 128, // DXT45_SRGB
+ 128, // BC7U
+ 32, // ASTC_2D_4X4_SRGB
+ 16, // ASTC_2D_8X8_SRGB
+ 16, // ASTC_2D_8X5_SRGB
+ 32, // ASTC_2D_5X4_SRGB
+ 32, // Z32F
+ 16, // Z16
+ 32, // Z24S8
+ 32, // S8Z24
+ 64, // Z32FS8
+ }};
+
+ ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
+ return bpp_table[static_cast<std::size_t>(format)];
+}
+
+/// Returns the sizer in bytes of the specified pixel format
+static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
+ if (pixel_format == PixelFormat::Invalid) {
+ return 0;
+ }
+ return GetFormatBpp(pixel_format) / CHAR_BIT;
+}
+
+SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
+
+bool SurfaceTargetIsLayered(SurfaceTarget target);
+
+PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
+
+PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
+
+PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
+ Tegra::Texture::ComponentType component_type,
+ bool is_srgb);
+
+ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
+
+ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
+
+PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
+
+ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
+
+SurfaceType GetFormatType(PixelFormat pixel_format);
+
+bool IsPixelFormatASTC(PixelFormat format);
+
+std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
+
+/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN
+bool IsFormatBCn(PixelFormat format);
+
+} // namespace VideoCore::Surface
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 4726f54a5..b390219e4 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -10,6 +10,12 @@
namespace Tegra::Texture {
+// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents
+// an small rect of (64/bytes_per_pixel)X8.
+inline std::size_t GetGOBSize() {
+ return 512;
+}
+
/**
* Unswizzles a swizzled texture without changing its format.
*/
diff --git a/src/video_core/utils.h b/src/video_core/utils.h
index 237cc1307..e0a14d48f 100644
--- a/src/video_core/utils.h
+++ b/src/video_core/utils.h
@@ -161,30 +161,4 @@ static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixe
}
}
-static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr,
- std::string extra_info = "") {
- if (!GLAD_GL_KHR_debug) {
- return; // We don't need to throw an error as this is just for debugging
- }
- const std::string nice_addr = fmt::format("0x{:016x}", addr);
- std::string object_label;
-
- if (extra_info.empty()) {
- switch (identifier) {
- case GL_TEXTURE:
- object_label = "Texture@" + nice_addr;
- break;
- case GL_PROGRAM:
- object_label = "Shader@" + nice_addr;
- break;
- default:
- object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
- break;
- }
- } else {
- object_label = extra_info + '@' + nice_addr;
- }
- glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
-}
-
} // namespace VideoCore
diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp
index 0a8f2bd9e..9156ce802 100644
--- a/src/web_service/telemetry_json.cpp
+++ b/src/web_service/telemetry_json.cpp
@@ -102,16 +102,27 @@ void TelemetryJson::Complete() {
impl->SerializeSection(Telemetry::FieldType::App, "App");
impl->SerializeSection(Telemetry::FieldType::Session, "Session");
impl->SerializeSection(Telemetry::FieldType::Performance, "Performance");
- impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
impl->SerializeSection(Telemetry::FieldType::UserConfig, "UserConfig");
impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
auto content = impl->TopSection().dump();
// Send the telemetry async but don't handle the errors since they were written to the log
- Common::DetachedTasks::AddTask(
- [host{impl->host}, username{impl->username}, token{impl->token}, content]() {
- Client{host, username, token}.PostJson("/telemetry", content, true);
- });
+ Common::DetachedTasks::AddTask([host{impl->host}, content]() {
+ Client{host, "", ""}.PostJson("/telemetry", content, true);
+ });
+}
+
+bool TelemetryJson::SubmitTestcase() {
+ impl->SerializeSection(Telemetry::FieldType::App, "App");
+ impl->SerializeSection(Telemetry::FieldType::Session, "Session");
+ impl->SerializeSection(Telemetry::FieldType::UserFeedback, "UserFeedback");
+ impl->SerializeSection(Telemetry::FieldType::UserSystem, "UserSystem");
+
+ auto content = impl->TopSection().dump();
+ Client client(impl->host, impl->username, impl->token);
+ auto value = client.PostJson("/gamedb/testcase", content, false);
+
+ return value.result_code == Common::WebResult::Code::Success;
}
} // namespace WebService
diff --git a/src/web_service/telemetry_json.h b/src/web_service/telemetry_json.h
index 93371414a..dfd202829 100644
--- a/src/web_service/telemetry_json.h
+++ b/src/web_service/telemetry_json.h
@@ -35,6 +35,7 @@ public:
void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override;
void Complete() override;
+ bool SubmitTestcase() override;
private:
struct Impl;
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index 91e754274..5f0896f84 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -5,6 +5,7 @@
#include <QButtonGroup>
#include <QMessageBox>
#include <QPushButton>
+#include <QtConcurrent/qtconcurrentrun.h>
#include "common/logging/log.h"
#include "common/telemetry.h"
#include "core/core.h"
@@ -23,6 +24,8 @@ CompatDB::CompatDB(QWidget* parent)
connect(ui->radioButton_IntroMenu, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(ui->radioButton_WontBoot, &QRadioButton::clicked, this, &CompatDB::EnableNext);
connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit);
+ connect(&testcase_watcher, &QFutureWatcher<bool>::finished, this,
+ &CompatDB::OnTestcaseSubmitted);
}
CompatDB::~CompatDB() = default;
@@ -48,18 +51,38 @@ void CompatDB::Submit() {
}
break;
case CompatDBPage::Final:
+ back();
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
Core::Telemetry().AddField(Telemetry::FieldType::UserFeedback, "Compatibility",
compatibility->checkedId());
- // older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
- // workaround
+
+ button(NextButton)->setEnabled(false);
+ button(NextButton)->setText(tr("Submitting"));
button(QWizard::CancelButton)->setVisible(false);
+
+ testcase_watcher.setFuture(QtConcurrent::run(
+ [this]() { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
break;
default:
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
}
}
+void CompatDB::OnTestcaseSubmitted() {
+ if (!testcase_watcher.result()) {
+ QMessageBox::critical(this, tr("Communication error"),
+ tr("An error occured while sending the Testcase"));
+ button(NextButton)->setEnabled(true);
+ button(NextButton)->setText(tr("Next"));
+ button(QWizard::CancelButton)->setVisible(true);
+ } else {
+ next();
+ // older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
+ // workaround
+ button(QWizard::CancelButton)->setVisible(false);
+ }
+}
+
void CompatDB::EnableNext() {
button(NextButton)->setEnabled(true);
}
diff --git a/src/yuzu/compatdb.h b/src/yuzu/compatdb.h
index ca0dd11d6..5381f67f7 100644
--- a/src/yuzu/compatdb.h
+++ b/src/yuzu/compatdb.h
@@ -5,6 +5,7 @@
#pragma once
#include <memory>
+#include <QFutureWatcher>
#include <QWizard>
namespace Ui {
@@ -19,8 +20,11 @@ public:
~CompatDB();
private:
+ QFutureWatcher<bool> testcase_watcher;
+
std::unique_ptr<Ui::CompatDB> ui;
void Submit();
+ void OnTestcaseSubmitted();
void EnableNext();
};
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 94789c064..42a7beac6 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -322,7 +322,7 @@ void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool a
}
updateButtonLabels();
- input_setter = boost::none;
+ input_setter = {};
}
void ConfigureInput::keyPressEvent(QKeyEvent* event) {
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index d1198db81..32c7183f9 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -7,11 +7,13 @@
#include <array>
#include <functional>
#include <memory>
+#include <optional>
#include <string>
#include <unordered_map>
+
#include <QKeyEvent>
#include <QWidget>
-#include <boost/optional.hpp>
+
#include "common/param_package.h"
#include "core/settings.h"
#include "input_common/main.h"
@@ -41,7 +43,7 @@ private:
std::unique_ptr<QTimer> poll_timer;
/// This will be the the setting function when an input is awaiting configuration.
- boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
+ std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index a9dbcd71b..b4b4a4a56 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -78,7 +78,7 @@ QPixmap GetIcon(Service::Account::UUID uuid) {
if (!icon) {
icon.fill(Qt::black);
- icon.loadFromData(backup_jpeg.data(), backup_jpeg.size());
+ icon.loadFromData(backup_jpeg.data(), static_cast<u32>(backup_jpeg.size()));
}
return icon.scaled(64, 64, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
@@ -179,7 +179,7 @@ void ConfigureSystem::UpdateCurrentUser() {
ui->pm_add->setEnabled(profile_manager->GetUserCount() < Service::Account::MAX_USERS);
const auto& current_user = profile_manager->GetUser(Settings::values.current_user);
- ASSERT(current_user != std::nullopt);
+ ASSERT(current_user);
const auto username = GetAccountUsername(*profile_manager, *current_user);
scene->clear();
@@ -265,7 +265,7 @@ void ConfigureSystem::AddUser() {
void ConfigureSystem::RenameUser() {
const auto user = tree_view->currentIndex().row();
const auto uuid = profile_manager->GetUser(user);
- ASSERT(uuid != std::nullopt);
+ ASSERT(uuid);
Service::Account::ProfileBase profile;
if (!profile_manager->GetProfileBase(*uuid, profile))
@@ -292,7 +292,7 @@ void ConfigureSystem::RenameUser() {
void ConfigureSystem::DeleteUser() {
const auto index = tree_view->currentIndex().row();
const auto uuid = profile_manager->GetUser(index);
- ASSERT(uuid != std::nullopt);
+ ASSERT(uuid);
const auto username = GetAccountUsername(*profile_manager, *uuid);
const auto confirm = QMessageBox::question(
@@ -319,7 +319,7 @@ void ConfigureSystem::DeleteUser() {
void ConfigureSystem::SetUserImage() {
const auto index = tree_view->currentIndex().row();
const auto uuid = profile_manager->GetUser(index);
- ASSERT(uuid != std::nullopt);
+ ASSERT(uuid);
const auto file = QFileDialog::getOpenFileName(this, tr("Select User Image"), QString(),
tr("JPEG Images (*.jpg *.jpeg)"));
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 44d423da2..0adbab27d 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -382,7 +382,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Implement a good way to visualize alpha components!
QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);
- boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
+ std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
// TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles.
// Needs to be fixed if we plan to use this feature more, otherwise we may remove it.
@@ -444,7 +444,7 @@ void GraphicsSurfaceWidget::SaveSurface() {
pixmap->save(&file, "PNG");
} else if (selectedFilter == bin_filter) {
auto& gpu = Core::System::GetInstance().GPU();
- boost::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
+ std::optional<VAddr> address = gpu.MemoryManager().GpuToCpuAddress(surface_address);
const u8* buffer = Memory::GetPointer(*address);
ASSERT_MSG(buffer != nullptr, "Memory not accessible");
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index defbf734f..331f89885 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -11,7 +11,6 @@
#include <QAbstractItemModel>
#include <QDockWidget>
#include <QTreeView>
-#include <boost/container/flat_set.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index b5bfa6741..c5a56cbfd 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -786,7 +786,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
ASSERT(index != -1 && index < 8);
const auto user_id = manager.GetUser(index);
- ASSERT(user_id != std::nullopt);
+ ASSERT(user_id);
path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData,
program_id, user_id->uuid, 0);
@@ -1560,7 +1560,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
}
}
-boost::optional<u64> GMainWindow::SelectRomFSDumpTarget(
+std::optional<u64> GMainWindow::SelectRomFSDumpTarget(
const FileSys::RegisteredCacheUnion& installed, u64 program_id) {
const auto dlc_entries =
installed.ListEntriesFilter(FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
@@ -1587,7 +1587,7 @@ boost::optional<u64> GMainWindow::SelectRomFSDumpTarget(
this, tr("Select RomFS Dump Target"),
tr("Please select which RomFS you would like to dump."), list, 0, false, &ok);
if (!ok) {
- return boost::none;
+ return {};
}
return romfs_tids[list.indexOf(res)];
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 7c7c223e1..af637d89e 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -5,12 +5,12 @@
#pragma once
#include <memory>
+#include <optional>
#include <unordered_map>
#include <QMainWindow>
#include <QTimer>
-#include <boost/optional.hpp>
#include "common/common_types.h"
#include "core/core.h"
#include "ui_main.h"
@@ -178,8 +178,7 @@ private slots:
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
private:
- boost::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&,
- u64 program_id);
+ std::optional<u64> SelectRomFSDumpTarget(const FileSys::RegisteredCacheUnion&, u64 program_id);
void UpdateStatusBar();
Ui::MainWindow ui;