diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 13 | ||||
-rw-r--r-- | src/core/settings.h | 1 | ||||
-rw-r--r-- | src/input_common/settings.h | 3 | ||||
-rw-r--r-- | src/yuzu/CMakeLists.txt | 3 | ||||
-rw-r--r-- | src/yuzu/applets/controller.cpp | 16 | ||||
-rw-r--r-- | src/yuzu/applets/controller.h | 3 | ||||
-rw-r--r-- | src/yuzu/applets/controller.ui | 18 | ||||
-rw-r--r-- | src/yuzu/configuration/config.cpp | 16 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_input.ui | 22 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_vibration.cpp | 66 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_vibration.h | 40 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_vibration.ui | 546 | ||||
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 | ||||
-rw-r--r-- | src/yuzu_tester/config.cpp | 1 |
16 files changed, 730 insertions, 28 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index ba20d3f59..dc9954377 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -680,11 +680,19 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, return false; } + const auto& player = Settings::values.players.GetValue()[npad_index]; + + if (!player.vibration_enabled) { + return false; + } + using namespace Settings::NativeButton; const auto& button_state = buttons[npad_index]; return button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay( - vibration_value.amp_low, vibration_value.freq_low, vibration_value.amp_high, + std::min(vibration_value.amp_low * player.vibration_strength / 100.0f, 1.0f), + vibration_value.freq_low, + std::min(vibration_value.amp_high * player.vibration_strength / 100.0f, 1.0f), vibration_value.freq_high); } @@ -728,7 +736,8 @@ void Controller_NPad::VibrateControllers(const std::vector<DeviceHandle>& vibrat } // Filter out non-zero vibrations that are within 0.015625 absolute amplitude of each other. - if ((vibration_values[i].amp_low != 0.0f || vibration_values[i].amp_high != 0.0f) && + if (!Settings::values.enable_accurate_vibrations.GetValue() && + (vibration_values[i].amp_low != 0.0f || vibration_values[i].amp_high != 0.0f) && (latest_vibration_values[npad_index][device_index].amp_low != 0.0f || latest_vibration_values[npad_index][device_index].amp_high != 0.0f) && (abs(vibration_values[i].amp_low - diff --git a/src/core/settings.h b/src/core/settings.h index edd2a00ca..476c3fdf3 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -170,6 +170,7 @@ struct Values { Setting<bool> use_docked_mode; Setting<bool> vibration_enabled; + Setting<bool> enable_accurate_vibrations; Setting<bool> motion_enabled; std::string motion_device; diff --git a/src/input_common/settings.h b/src/input_common/settings.h index f52d28540..2763ed991 100644 --- a/src/input_common/settings.h +++ b/src/input_common/settings.h @@ -332,6 +332,9 @@ struct PlayerInput { AnalogsRaw analogs; MotionRaw motions; + bool vibration_enabled; + int vibration_strength; + u32 body_color_left; u32 body_color_right; u32 button_color_left; diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 22fe0a2a6..bf1fae9fa 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -105,6 +105,9 @@ add_executable(yuzu configuration/configure_ui.cpp configuration/configure_ui.h configuration/configure_ui.ui + configuration/configure_vibration.cpp + configuration/configure_vibration.h + configuration/configure_vibration.ui configuration/configure_web.cpp configuration/configure_web.h configuration/configure_web.ui diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp index 0fc713a6e..c5e671309 100644 --- a/src/yuzu/applets/controller.cpp +++ b/src/yuzu/applets/controller.cpp @@ -14,6 +14,7 @@ #include "ui_controller.h" #include "yuzu/applets/controller.h" #include "yuzu/configuration/configure_input_dialog.h" +#include "yuzu/configuration/configure_vibration.h" #include "yuzu/main.h" namespace { @@ -223,6 +224,9 @@ QtControllerSelectorDialog::QtControllerSelectorDialog( } } + connect(ui->vibrationButton, &QPushButton::clicked, this, + &QtControllerSelectorDialog::CallConfigureVibrationDialog); + connect(ui->inputConfigButton, &QPushButton::clicked, this, &QtControllerSelectorDialog::CallConfigureInputDialog); @@ -285,6 +289,18 @@ void QtControllerSelectorDialog::LoadConfiguration() { ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue()); } +void QtControllerSelectorDialog::CallConfigureVibrationDialog() { + ConfigureVibration dialog(this); + + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | + Qt::WindowSystemMenuHint); + dialog.setWindowModality(Qt::WindowModal); + + if (dialog.exec() == QDialog::Accepted) { + dialog.ApplyConfiguration(); + } +} + void QtControllerSelectorDialog::CallConfigureInputDialog() { const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h index 8fefecf05..a2ce03c8f 100644 --- a/src/yuzu/applets/controller.h +++ b/src/yuzu/applets/controller.h @@ -42,6 +42,9 @@ private: // Loads the current input configuration into the frontend applet. void LoadConfiguration(); + // Initializes the "Configure Vibration" Dialog. + void CallConfigureVibrationDialog(); + // Initializes the "Configure Input" Dialog. void CallConfigureInputDialog(); diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/controller.ui index cc27b8ef4..8e571ba8f 100644 --- a/src/yuzu/applets/controller.ui +++ b/src/yuzu/applets/controller.ui @@ -2329,11 +2329,11 @@ <number>3</number> </property> <item> - <widget class="QSpinBox" name="vibrationSpin"> + <widget class="QPushButton" name="vibrationButton"> <property name="minimumSize"> <size> <width>68</width> - <height>21</height> + <height>0</height> </size> </property> <property name="maximumSize"> @@ -2342,17 +2342,11 @@ <height>16777215</height> </size> </property> - <property name="suffix"> - <string>%</string> - </property> - <property name="minimum"> - <number>1</number> - </property> - <property name="maximum"> - <number>100</number> + <property name="styleSheet"> + <string notr="true">min-width: 68px;</string> </property> - <property name="value"> - <number>100</number> + <property name="text"> + <string>Configure</string> </property> </widget> </item> diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 296c58f58..7f66f29aa 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -300,6 +300,14 @@ void Config::ReadPlayerValue(std::size_t player_index) { static_cast<u8>(Settings::ControllerType::ProController)) .toUInt()); + player.vibration_enabled = + qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true) + .toBool(); + + player.vibration_strength = + qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100) + .toInt(); + player.body_color_left = qt_config ->value(QStringLiteral("%1body_color_left").arg(player_prefix), Settings::JOYCON_BODY_NEON_BLUE) @@ -493,6 +501,8 @@ void Config::ReadControlValues() { ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false); ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"), true); + ReadSettingGlobal(Settings::values.enable_accurate_vibrations, + QStringLiteral("enable_accurate_vibrations"), false); ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true); qt_config->endGroup(); @@ -983,6 +993,10 @@ void Config::SavePlayerValue(std::size_t player_index) { if (!player_prefix.isEmpty()) { WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false); + WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix), + player.vibration_enabled, true); + WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix), + player.vibration_strength, 100); WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left, Settings::JOYCON_BODY_NEON_BLUE); WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix), @@ -1150,6 +1164,8 @@ void Config::SaveControlValues() { WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); + WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"), + Settings::values.enable_accurate_vibrations, false); WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 9a4de4c5d..600cc03ae 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -23,6 +23,7 @@ #include "yuzu/configuration/configure_motion_touch.h" #include "yuzu/configuration/configure_mouse_advanced.h" #include "yuzu/configuration/configure_touchscreen_advanced.h" +#include "yuzu/configuration/configure_vibration.h" #include "yuzu/configuration/input_profiles.h" namespace { @@ -156,6 +157,9 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem); }); + connect(ui->vibrationButton, &QPushButton::clicked, + [this] { CallConfigureDialog<ConfigureVibration>(*this); }); + connect(ui->motionButton, &QPushButton::clicked, [this, input_subsystem] { CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem); }); diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index cbd67d4c7..2707025e7 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -6,7 +6,7 @@ <rect> <x>0</x> <y>0</y> - <width>700</width> + <width>680</width> <height>540</height> </rect> </property> @@ -195,11 +195,11 @@ <number>3</number> </property> <item> - <widget class="QSpinBox" name="vibrationSpin"> + <widget class="QPushButton" name="vibrationButton"> <property name="minimumSize"> <size> <width>68</width> - <height>21</height> + <height>0</height> </size> </property> <property name="maximumSize"> @@ -208,17 +208,11 @@ <height>16777215</height> </size> </property> - <property name="suffix"> - <string>%</string> - </property> - <property name="minimum"> - <number>1</number> - </property> - <property name="maximum"> - <number>100</number> + <property name="styleSheet"> + <string notr="true">min-width: 68px;</string> </property> - <property name="value"> - <number>100</number> + <property name="text"> + <string>Configure</string> </property> </widget> </item> @@ -272,7 +266,7 @@ </widget> </item> <item alignment="Qt::AlignVCenter"> - <widget class="QWidget" name="widget" native="true"> + <widget class="QWidget" name="connectedControllers" native="true"> <layout class="QGridLayout" name="gridLayout_2"> <property name="leftMargin"> <number>5</number> diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp new file mode 100644 index 000000000..1c68f28f3 --- /dev/null +++ b/src/yuzu/configuration/configure_vibration.cpp @@ -0,0 +1,66 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/settings.h" +#include "ui_configure_vibration.h" +#include "yuzu/configuration/configure_vibration.h" + +ConfigureVibration::ConfigureVibration(QWidget* parent) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureVibration>()) { + ui->setupUi(this); + + vibration_groupboxes = { + ui->vibrationGroupPlayer1, ui->vibrationGroupPlayer2, ui->vibrationGroupPlayer3, + ui->vibrationGroupPlayer4, ui->vibrationGroupPlayer5, ui->vibrationGroupPlayer6, + ui->vibrationGroupPlayer7, ui->vibrationGroupPlayer8, + }; + + vibration_spinboxes = { + ui->vibrationSpinPlayer1, ui->vibrationSpinPlayer2, ui->vibrationSpinPlayer3, + ui->vibrationSpinPlayer4, ui->vibrationSpinPlayer5, ui->vibrationSpinPlayer6, + ui->vibrationSpinPlayer7, ui->vibrationSpinPlayer8, + }; + + const auto& players = Settings::values.players.GetValue(); + + for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { + vibration_groupboxes[i]->setChecked(players[i].vibration_enabled); + vibration_spinboxes[i]->setValue(players[i].vibration_strength); + } + + ui->checkBoxAccurateVibration->setChecked( + Settings::values.enable_accurate_vibrations.GetValue()); + + if (!Settings::IsConfiguringGlobal()) { + ui->checkBoxAccurateVibration->setDisabled(true); + } + + RetranslateUI(); +} + +ConfigureVibration::~ConfigureVibration() = default; + +void ConfigureVibration::ApplyConfiguration() { + auto& players = Settings::values.players.GetValue(); + + for (std::size_t i = 0; i < NUM_PLAYERS; ++i) { + players[i].vibration_enabled = vibration_groupboxes[i]->isChecked(); + players[i].vibration_strength = vibration_spinboxes[i]->value(); + } + + Settings::values.enable_accurate_vibrations.SetValue( + ui->checkBoxAccurateVibration->isChecked()); +} + +void ConfigureVibration::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigureVibration::RetranslateUI() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_vibration.h b/src/yuzu/configuration/configure_vibration.h new file mode 100644 index 000000000..37bbc2653 --- /dev/null +++ b/src/yuzu/configuration/configure_vibration.h @@ -0,0 +1,40 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <QDialog> + +class QGroupBox; +class QSpinBox; + +namespace Ui { +class ConfigureVibration; +} + +class ConfigureVibration : public QDialog { + Q_OBJECT + +public: + explicit ConfigureVibration(QWidget* parent); + ~ConfigureVibration() override; + + void ApplyConfiguration(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + std::unique_ptr<Ui::ConfigureVibration> ui; + + static constexpr std::size_t NUM_PLAYERS = 8; + + // Groupboxes encapsulating the vibration strength spinbox. + std::array<QGroupBox*, NUM_PLAYERS> vibration_groupboxes; + + // Spinboxes representing the vibration strength percentage. + std::array<QSpinBox*, NUM_PLAYERS> vibration_spinboxes; +}; diff --git a/src/yuzu/configuration/configure_vibration.ui b/src/yuzu/configuration/configure_vibration.ui new file mode 100644 index 000000000..efdf317a9 --- /dev/null +++ b/src/yuzu/configuration/configure_vibration.ui @@ -0,0 +1,546 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureVibration</class> + <widget class="QDialog" name="ConfigureVibration"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>364</width> + <height>242</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Vibration</string> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QVBoxLayout"> + <item> + <widget class="QGroupBox" name="vibrationStrengthGroup"> + <property name="title"> + <string>Vibration</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_3" stretch="0,0"> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <widget class="QWidget" name="player14Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="vibrationGroupPlayer1"> + <property name="title"> + <string>Player 1</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_8"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpinPlayer1"> + <property name="minimumSize"> + <size> + <width>68</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>68</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroupPlayer2"> + <property name="title"> + <string>Player 2</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_9"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpinPlayer2"> + <property name="minimumSize"> + <size> + <width>68</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>68</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroupPlayer3"> + <property name="title"> + <string>Player 3</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpinPlayer3"> + <property name="minimumSize"> + <size> + <width>68</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>68</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroupPlayer4"> + <property name="title"> + <string>Player 4</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpinPlayer4"> + <property name="minimumSize"> + <size> + <width>68</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>68</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player58Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="vibrationGroupPlayer7"> + <property name="title"> + <string>Player 5</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_14"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpinPlayer7"> + <property name="minimumSize"> + <size> + <width>68</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>68</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroupPlayer8"> + <property name="title"> + <string>Player 6</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_15"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpinPlayer8"> + <property name="minimumSize"> + <size> + <width>68</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>68</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroupPlayer5"> + <property name="title"> + <string>Player 7</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_12"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpinPlayer5"> + <property name="minimumSize"> + <size> + <width>68</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>68</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroupPlayer6"> + <property name="title"> + <string>Player 8</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_13"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpinPlayer6"> + <property name="minimumSize"> + <size> + <width>68</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>68</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationSettingsGroup"> + <property name="title"> + <string>Settings</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QCheckBox" name="checkBoxAccurateVibration"> + <property name="text"> + <string>Enable Accurate Vibration</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="spacerVibration"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>167</width> + <height>55</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBoxVibration"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBoxVibration</sender> + <signal>accepted()</signal> + <receiver>ConfigureVibration</receiver> + <slot>accept()</slot> + </connection> + <connection> + <sender>buttonBoxVibration</sender> + <signal>rejected()</signal> + <receiver>ConfigureVibration</receiver> + <slot>reject()</slot> + </connection> + </connections> +</ui> diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index feee02fcd..e1adbbf2b 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -290,6 +290,8 @@ void Config::ReadValues() { Settings::values.vibration_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true)); + Settings::values.enable_accurate_vibrations.SetValue( + sdl2_config->GetBoolean("ControlsGeneral", "enable_accurate_vibrations", false)); Settings::values.motion_enabled.SetValue( sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); Settings::values.touchscreen.enabled = diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index b6f6a3bb0..bcbbcd4ca 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -69,6 +69,10 @@ rstick= # 0: Disabled, 1 (default): Enabled vibration_enabled= +# Whether to enable or disable accurate vibrations +# 0 (default): Disabled, 1: Enabled +enable_accurate_vibrations= + # for motion input, the following devices are available: # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: # - "update_period": update period in milliseconds (default to 100) diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index 3a8a333f0..b6cdc7c1c 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -76,6 +76,7 @@ void Config::ReadValues() { } Settings::values.vibration_enabled.SetValue(true); + Settings::values.enable_accurate_vibrations.SetValue(false); Settings::values.motion_enabled.SetValue(true); Settings::values.touchscreen.enabled = ""; Settings::values.touchscreen.device = ""; |