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-rw-r--r--src/core/hle/service/cfg/cfg.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 034a2c0d6..abc2480f3 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include "common/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_systemsavedata.h"
@@ -33,8 +34,8 @@ const std::array<float, 8> STEREO_CAMERA_SETTINGS = {
10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f
};
-const u32 CONFIG_SAVEFILE_SIZE = 0x8000;
-std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer = {};
+static const u32 CONFIG_SAVEFILE_SIZE = 0x8000;
+static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer;
static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data;
@@ -118,7 +119,7 @@ ResultCode FormatConfig() {
if (!res.IsSuccess())
return res;
// Delete the old data
- std::fill(cfg_config_file_buffer.begin(), cfg_config_file_buffer.end(), 0);
+ cfg_config_file_buffer.fill(0);
// Create the header
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
// This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
@@ -160,9 +161,8 @@ ResultCode FormatConfig() {
void CFGInit() {
// TODO(Subv): In the future we should use the FS service to query this archive,
// currently it is not possible because you can only have one open archive of the same type at any time
- using Common::make_unique;
std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
- cfg_system_save_data = make_unique<FileSys::Archive_SystemSaveData>(
+ cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(
syssavedata_directory, CFG_SAVE_ID);
if (!cfg_system_save_data->Initialize()) {
LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service");