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-rw-r--r--src/yuzu_cmd/config.cpp1
-rw-r--r--src/yuzu_cmd/yuzu.cpp16
2 files changed, 12 insertions, 5 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index c581e9699..9bf26717f 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -119,6 +119,7 @@ void Config::ReadValues() {
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
+ Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
// Debugging
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 5911ec177..d637dbd0c 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -23,6 +23,7 @@
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include <getopt.h>
+#include "core/crypto/key_manager.h"
#ifndef _MSC_VER
#include <unistd.h>
#endif
@@ -71,6 +72,7 @@ static void InitializeLogging() {
/// Application entry point
int main(int argc, char** argv) {
Config config;
+
int option_index = 0;
bool use_gdbstub = Settings::values.use_gdbstub;
u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
@@ -171,11 +173,15 @@ int main(int argc, char** argv) {
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
- case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
- LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
- "being used with yuzu. \n\n For more information on dumping and "
- "decrypting games, please refer to: "
- "https://yuzu-emu.org/wiki/dumping-game-cartridges/");
+ case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys:
+ LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and the keys required "
+ "could not be found. Please refer to the yuzu wiki for help");
+ return -1;
+ case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting:
+ LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and there was a "
+ "general error while decrypting. This could mean that the keys are "
+ "incorrect, game is invalid or game uses an unsupported method of "
+ "crypto. Please double-check your keys");
return -1;
case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");