summaryrefslogtreecommitdiffstats
path: root/src/yuzu_cmd
diff options
context:
space:
mode:
Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r--src/yuzu_cmd/config.cpp25
-rw-r--r--src/yuzu_cmd/default_ini.h16
-rw-r--r--src/yuzu_cmd/yuzu.cpp2
3 files changed, 42 insertions, 1 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 067d58d80..d82438502 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -316,6 +316,29 @@ void Config::ReadValues() {
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
sdl2_config->Get("Data Storage", "sdmc_directory",
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ FileUtil::GetUserPath(FileUtil::UserPath::LoadDir,
+ sdl2_config->Get("Data Storage", "load_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ FileUtil::GetUserPath(FileUtil::UserPath::DumpDir,
+ sdl2_config->Get("Data Storage", "dump_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
+ sdl2_config->Get("Data Storage", "cache_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+ Settings::values.gamecard_inserted =
+ sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false);
+ Settings::values.gamecard_current_game =
+ sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false);
+ Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
+ Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger(
+ "Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB)));
+ Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger(
+ "Data Storage", "nand_user_size", static_cast<long>(Settings::NANDUserSize::S26GB)));
+ Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
+ sdl2_config->GetInteger("Data Storage", "nand_system_size",
+ static_cast<long>(Settings::NANDSystemSize::S2_5GB)));
+ Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(sdl2_config->GetInteger(
+ "Data Storage", "sdmc_size", static_cast<long>(Settings::SDMCSize::S16GB)));
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
@@ -374,6 +397,8 @@ void Config::ReadValues() {
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
// Debugging
+ Settings::values.record_frame_times =
+ sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 0cfc111a6..a6171c3ed 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -173,6 +173,20 @@ volume =
# 1 (default): Yes, 0: No
use_virtual_sd =
+# Whether or not to enable gamecard emulation
+# 1: Yes, 0 (default): No
+gamecard_inserted =
+
+# Whether or not the gamecard should be emulated as the current game
+# If 'gamecard_inserted' is 0 this setting is irrelevant
+# 1: Yes, 0 (default): No
+gamecard_current_game =
+
+# Path to an XCI file to use as the gamecard
+# If 'gamecard_inserted' is 0 this setting is irrelevant
+# If 'gamecard_current_game' is 1 this setting is irrelevant
+gamecard_path =
+
[System]
# Whether the system is docked
# 1: Yes, 0 (default): No
@@ -213,6 +227,8 @@ region_value =
log_filter = *:Trace
[Debugging]
+# Record frame time data, can be found in the log directory. Boolean value
+record_frame_times =
# Port for listening to GDB connections.
use_gdbstub=false
gdbstub_port=24689
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 129d8ca73..bac05b959 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -184,7 +184,7 @@ int main(int argc, char** argv) {
Core::System& system{Core::System::GetInstance()};
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
- Service::FileSystem::CreateFactories(*system.GetFilesystem());
+ system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
SCOPE_EXIT({ system.Shutdown(); });