diff options
Diffstat (limited to '')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 2 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 2348e6e0d..c20d48c42 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -397,6 +397,8 @@ void Config::ReadValues() { sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); Settings::values.use_vsync = static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1)); + Settings::values.use_assembly_shaders = + sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false); Settings::values.use_fast_gpu_time = sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index ae94b51c4..abc6e6e65 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -134,6 +134,10 @@ max_anisotropy = # 0 (default): Off, 1: On use_vsync = +# Whether to use OpenGL assembly shaders or not. NV_gpu_program5 is required. +# 0 (default): Off, 1: On +use_assembly_shaders = + # Turns on the frame limiter, which will limit frames output to the target game speed # 0: Off, 1: On (default) use_frame_limit = |