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-rw-r--r--src/yuzu/main.cpp29
1 files changed, 27 insertions, 2 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9fd372419..62ff7a2d7 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -237,6 +237,10 @@ void GMainWindow::InitializeHotkeys() {
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
Qt::ApplicationShortcut);
+ hotkey_registry.RegisterHotkey("Main Window", "Increase Speed Limit", QKeySequence("+"),
+ Qt::ApplicationShortcut);
+ hotkey_registry.RegisterHotkey("Main Window", "Decrease Speed Limit", QKeySequence("-"),
+ Qt::ApplicationShortcut);
hotkey_registry.LoadHotkeys();
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
@@ -272,9 +276,24 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
&QShortcut::activated, this, [&] {
- Settings::values.toggle_framelimit = !Settings::values.toggle_framelimit;
+ Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
UpdateStatusBar();
});
+ constexpr u16 SPEED_LIMIT_STEP = 5;
+ connect(hotkey_registry.GetHotkey("Main Window", "Increase Speed Limit", this),
+ &QShortcut::activated, this, [&] {
+ if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
+ Settings::values.frame_limit += SPEED_LIMIT_STEP;
+ UpdateStatusBar();
+ }
+ });
+ connect(hotkey_registry.GetHotkey("Main Window", "Decrease Speed Limit", this),
+ &QShortcut::activated, this, [&] {
+ if (Settings::values.frame_limit > SPEED_LIMIT_STEP) {
+ Settings::values.frame_limit -= SPEED_LIMIT_STEP;
+ UpdateStatusBar();
+ }
+ });
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -934,7 +953,13 @@ void GMainWindow::UpdateStatusBar() {
auto results = Core::System::GetInstance().GetAndResetPerfStats();
- emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
+ if (Settings::values.use_frame_limit) {
+ emu_speed_label->setText(tr("Speed: %1% / %2%")
+ .arg(results.emulation_speed * 100.0, 0, 'f', 0)
+ .arg(Settings::values.frame_limit));
+ } else {
+ emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
+ }
game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0));
emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));