diff options
Diffstat (limited to 'src/yuzu/main.cpp')
-rw-r--r-- | src/yuzu/main.cpp | 84 |
1 files changed, 70 insertions, 14 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 27015d02c..e11833c5a 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -35,6 +35,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include <QtWidgets> #include <fmt/format.h> #include "common/common_paths.h" +#include "common/detached_tasks.h" #include "common/file_util.h" #include "common/logging/backend.h" #include "common/logging/filter.h" @@ -65,6 +66,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "video_core/debug_utils/debug_utils.h" #include "yuzu/about_dialog.h" #include "yuzu/bootmanager.h" +#include "yuzu/compatdb.h" #include "yuzu/compatibility_list.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_dialog.h" @@ -73,12 +75,17 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "yuzu/debugger/graphics/graphics_surface.h" #include "yuzu/debugger/profiler.h" #include "yuzu/debugger/wait_tree.h" +#include "yuzu/discord.h" #include "yuzu/game_list.h" #include "yuzu/game_list_p.h" #include "yuzu/hotkeys.h" #include "yuzu/main.h" #include "yuzu/ui_settings.h" +#ifdef USE_DISCORD_PRESENCE +#include "yuzu/discord_impl.h" +#endif + #ifdef QT_STATICPLUGIN Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); #endif @@ -102,23 +109,22 @@ enum class CalloutFlag : uint32_t { DRDDeprecation = 0x2, }; -static void ShowCalloutMessage(const QString& message, CalloutFlag flag) { - if (UISettings::values.callout_flags & static_cast<uint32_t>(flag)) { +void GMainWindow::ShowTelemetryCallout() { + if (UISettings::values.callout_flags & static_cast<uint32_t>(CalloutFlag::Telemetry)) { return; } - UISettings::values.callout_flags |= static_cast<uint32_t>(flag); - - QMessageBox msg; - msg.setText(message); - msg.setStandardButtons(QMessageBox::Ok); - msg.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - msg.setStyleSheet("QLabel{min-width: 900px;}"); - msg.exec(); + UISettings::values.callout_flags |= static_cast<uint32_t>(CalloutFlag::Telemetry); + const QString telemetry_message = + tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous " + "data is collected</a> to help improve yuzu. " + "<br/><br/>Would you like to share your usage data with us?"); + if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) { + Settings::values.enable_telemetry = false; + Settings::Apply(); + } } -void GMainWindow::ShowCallouts() {} - const int GMainWindow::max_recent_files_item; static void InitializeLogging() { @@ -145,6 +151,9 @@ GMainWindow::GMainWindow() default_theme_paths = QIcon::themeSearchPaths(); UpdateUITheme(); + SetDiscordEnabled(UISettings::values.enable_discord_presence); + discord_rpc->Update(); + InitializeWidgets(); InitializeDebugWidgets(); InitializeRecentFileMenuActions(); @@ -168,7 +177,7 @@ GMainWindow::GMainWindow() game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); // Show one-time "callout" messages to the user - ShowCallouts(); + ShowTelemetryCallout(); QStringList args = QApplication::arguments(); if (args.length() >= 2) { @@ -183,6 +192,9 @@ GMainWindow::~GMainWindow() { } void GMainWindow::InitializeWidgets() { +#ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING + ui.action_Report_Compatibility->setVisible(true); +#endif render_window = new GRenderWindow(this, emu_thread.get()); render_window->hide(); @@ -411,6 +423,8 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame); connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame); + connect(ui.action_Report_Compatibility, &QAction::triggered, this, + &GMainWindow::OnMenuReportCompatibility); connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); @@ -471,6 +485,8 @@ QStringList GMainWindow::GetUnsupportedGLExtensions() { unsupported_ext.append("ARB_texture_storage"); if (!GLAD_GL_ARB_multi_bind) unsupported_ext.append("ARB_multi_bind"); + if (!GLAD_GL_ARB_copy_image) + unsupported_ext.append("ARB_copy_image"); // Extensions required to support some texture formats. if (!GLAD_GL_EXT_texture_compression_s3tc) @@ -647,6 +663,7 @@ void GMainWindow::BootGame(const QString& filename) { } void GMainWindow::ShutdownGame() { + discord_rpc->Pause(); emu_thread->RequestStop(); emit EmulationStopping(); @@ -655,6 +672,8 @@ void GMainWindow::ShutdownGame() { emu_thread->wait(); emu_thread = nullptr; + discord_rpc->Update(); + // The emulation is stopped, so closing the window or not does not matter anymore disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); @@ -664,6 +683,7 @@ void GMainWindow::ShutdownGame() { ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(false); ui.action_Restart->setEnabled(false); + ui.action_Report_Compatibility->setEnabled(false); render_window->hide(); game_list->show(); game_list->setFilterFocus(); @@ -1147,6 +1167,9 @@ void GMainWindow::OnStartGame() { ui.action_Pause->setEnabled(true); ui.action_Stop->setEnabled(true); ui.action_Restart->setEnabled(true); + ui.action_Report_Compatibility->setEnabled(true); + + discord_rpc->Update(); } void GMainWindow::OnPauseGame() { @@ -1161,6 +1184,20 @@ void GMainWindow::OnStopGame() { ShutdownGame(); } +void GMainWindow::OnMenuReportCompatibility() { + if (!Settings::values.yuzu_token.empty() && !Settings::values.yuzu_username.empty()) { + CompatDB compatdb{this}; + compatdb.exec(); + } else { + QMessageBox::critical( + this, tr("Missing yuzu Account"), + tr("In order to submit a game compatibility test case, you must link your yuzu " + "account.<br><br/>To link your yuzu account, go to Emulation > Configuration " + "> " + "Web.")); + } +} + void GMainWindow::ToggleFullscreen() { if (!emulation_running) { return; @@ -1224,11 +1261,14 @@ void GMainWindow::ToggleWindowMode() { void GMainWindow::OnConfigure() { ConfigureDialog configureDialog(this, hotkey_registry); auto old_theme = UISettings::values.theme; + const bool old_discord_presence = UISettings::values.enable_discord_presence; auto result = configureDialog.exec(); if (result == QDialog::Accepted) { configureDialog.applyConfiguration(); if (UISettings::values.theme != old_theme) UpdateUITheme(); + if (UISettings::values.enable_discord_presence != old_discord_presence) + SetDiscordEnabled(UISettings::values.enable_discord_presence); game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); config->Save(); } @@ -1443,11 +1483,25 @@ void GMainWindow::UpdateUITheme() { emit UpdateThemedIcons(); } +void GMainWindow::SetDiscordEnabled(bool state) { +#ifdef USE_DISCORD_PRESENCE + if (state) { + discord_rpc = std::make_unique<DiscordRPC::DiscordImpl>(); + } else { + discord_rpc = std::make_unique<DiscordRPC::NullImpl>(); + } +#else + discord_rpc = std::make_unique<DiscordRPC::NullImpl>(); +#endif + discord_rpc->Update(); +} + #ifdef main #undef main #endif int main(int argc, char* argv[]) { + Common::DetachedTasks detached_tasks; MicroProfileOnThreadCreate("Frontend"); SCOPE_EXIT({ MicroProfileShutdown(); }); @@ -1465,5 +1519,7 @@ int main(int argc, char* argv[]) { GMainWindow main_window; // After settings have been loaded by GMainWindow, apply the filter main_window.show(); - return app.exec(); + int result = app.exec(); + detached_tasks.WaitForAllTasks(); + return result; } |