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-rw-r--r--src/yuzu/main.cpp115
1 files changed, 74 insertions, 41 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 1a6b63856..1431cf2fe 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -211,7 +211,7 @@ void GMainWindow::ShowTelemetryCallout() {
tr("<a href='https://yuzu-emu.org/help/feature/telemetry/'>Anonymous "
"data is collected</a> to help improve yuzu. "
"<br/><br/>Would you like to share your usage data with us?");
- if (QMessageBox::question(this, tr("Telemetry"), telemetry_message) != QMessageBox::Yes) {
+ if (!question(this, tr("Telemetry"), telemetry_message)) {
Settings::values.enable_telemetry = false;
system->ApplySettings();
}
@@ -2420,9 +2420,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
}
}();
- if (QMessageBox::question(this, tr("Remove Entry"), entry_question,
- QMessageBox::Yes | QMessageBox::No,
- QMessageBox::No) != QMessageBox::Yes) {
+ if (!question(this, tr("Remove Entry"), entry_question, QMessageBox::Yes | QMessageBox::No,
+ QMessageBox::No)) {
return;
}
@@ -2521,8 +2520,8 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
}
}();
- if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
- QMessageBox::No) != QMessageBox::Yes) {
+ if (!GMainWindow::question(this, tr("Remove File"), question,
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No)) {
return;
}
@@ -3409,10 +3408,13 @@ void GMainWindow::OnRestartGame() {
if (!system->IsPoweredOn()) {
return;
}
- // Make a copy since ShutdownGame edits game_path
- const auto current_game = QString(current_game_path);
- ShutdownGame();
- BootGame(current_game);
+
+ if (ConfirmShutdownGame()) {
+ // Make a copy since ShutdownGame edits game_path
+ const auto current_game = QString(current_game_path);
+ ShutdownGame();
+ BootGame(current_game);
+ }
}
void GMainWindow::OnPauseGame() {
@@ -3434,18 +3436,39 @@ void GMainWindow::OnPauseContinueGame() {
}
void GMainWindow::OnStopGame() {
- if (system->GetExitLocked() && !ConfirmForceLockedExit()) {
- return;
+ if (ConfirmShutdownGame()) {
+ play_time_manager->Stop();
+ // Update game list to show new play time
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+ if (OnShutdownBegin()) {
+ OnShutdownBeginDialog();
+ } else {
+ OnEmulationStopped();
+ }
}
+}
- play_time_manager->Stop();
- // Update game list to show new play time
- game_list->PopulateAsync(UISettings::values.game_dirs);
- if (OnShutdownBegin()) {
- OnShutdownBeginDialog();
+bool GMainWindow::ConfirmShutdownGame() {
+ if (UISettings::values.confirm_before_stopping.GetValue() == ConfirmStop::Ask_Always) {
+ if (system->GetExitLocked()) {
+ if (!ConfirmForceLockedExit()) {
+ return false;
+ }
+ } else {
+ if (!ConfirmChangeGame()) {
+ return false;
+ }
+ }
} else {
- OnEmulationStopped();
+ if (UISettings::values.confirm_before_stopping.GetValue() ==
+ ConfirmStop::Ask_Based_On_Game &&
+ system->GetExitLocked()) {
+ if (!ConfirmForceLockedExit()) {
+ return false;
+ }
+ }
}
+ return true;
}
void GMainWindow::OnLoadComplete() {
@@ -3825,22 +3848,11 @@ void GMainWindow::OnTasRecord() {
const bool is_recording = input_subsystem->GetTas()->Record();
if (!is_recording) {
is_tas_recording_dialog_active = true;
- ControllerNavigation* controller_navigation =
- new ControllerNavigation(system->HIDCore(), this);
- // Use QMessageBox instead of question so we can link controller navigation
- QMessageBox* box_dialog = new QMessageBox();
- box_dialog->setWindowTitle(tr("TAS Recording"));
- box_dialog->setText(tr("Overwrite file of player 1?"));
- box_dialog->setStandardButtons(QMessageBox::Yes | QMessageBox::No);
- box_dialog->setDefaultButton(QMessageBox::Yes);
- connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
- [box_dialog](Qt::Key key) {
- QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
- QCoreApplication::postEvent(box_dialog, event);
- });
- int res = box_dialog->exec();
- controller_navigation->UnloadController();
- input_subsystem->GetTas()->SaveRecording(res == QMessageBox::Yes);
+
+ bool answer = question(this, tr("TAS Recording"), tr("Overwrite file of player 1?"),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
+
+ input_subsystem->GetTas()->SaveRecording(answer);
is_tas_recording_dialog_active = false;
}
OnTasStateChanged();
@@ -4081,6 +4093,29 @@ void GMainWindow::OnLoadAmiibo() {
LoadAmiibo(filename);
}
+bool GMainWindow::question(QWidget* parent, const QString& title, const QString& text,
+ QMessageBox::StandardButtons buttons,
+ QMessageBox::StandardButton defaultButton) {
+
+ QMessageBox* box_dialog = new QMessageBox(parent);
+ box_dialog->setWindowTitle(title);
+ box_dialog->setText(text);
+ box_dialog->setStandardButtons(buttons);
+ box_dialog->setDefaultButton(defaultButton);
+
+ ControllerNavigation* controller_navigation =
+ new ControllerNavigation(system->HIDCore(), box_dialog);
+ connect(controller_navigation, &ControllerNavigation::TriggerKeyboardEvent,
+ [box_dialog](Qt::Key key) {
+ QKeyEvent* event = new QKeyEvent(QEvent::KeyPress, key, Qt::NoModifier);
+ QCoreApplication::postEvent(box_dialog, event);
+ });
+ int res = box_dialog->exec();
+
+ controller_navigation->UnloadController();
+ return res == QMessageBox::Yes;
+}
+
void GMainWindow::LoadAmiibo(const QString& filename) {
auto* virtual_amiibo = input_subsystem->GetVirtualAmiibo();
const QString title = tr("Error loading Amiibo data");
@@ -4814,8 +4849,7 @@ bool GMainWindow::ConfirmClose() {
return true;
}
const auto text = tr("Are you sure you want to close yuzu?");
- const auto answer = QMessageBox::question(this, tr("yuzu"), text);
- return answer != QMessageBox::No;
+ return question(this, tr("yuzu"), text);
}
void GMainWindow::closeEvent(QCloseEvent* event) {
@@ -4908,11 +4942,11 @@ bool GMainWindow::ConfirmChangeGame() {
if (emu_thread == nullptr)
return true;
- const auto answer = QMessageBox::question(
+ // Use custom question to link controller navigation
+ return question(
this, tr("yuzu"),
tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
- QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
- return answer != QMessageBox::No;
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
}
bool GMainWindow::ConfirmForceLockedExit() {
@@ -4922,8 +4956,7 @@ bool GMainWindow::ConfirmForceLockedExit() {
const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
"Would you like to bypass this and exit anyway?");
- const auto answer = QMessageBox::question(this, tr("yuzu"), text);
- return answer != QMessageBox::No;
+ return question(this, tr("yuzu"), text);
}
void GMainWindow::RequestGameExit() {