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-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp52
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h19
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h1
-rw-r--r--src/video_core/texture_cache/texture_cache.h3
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h2
5 files changed, 49 insertions, 28 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index d46ebd3ea..9e7850428 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -398,6 +398,10 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
UNREACHABLE_MSG("Invalid image format={}", format);
return GL_R32UI;
}
+
+[[nodiscard]] u32 NextPow2(u32 value) {
+ return 1U << (32U - std::countl_zero(value - 1U));
+}
} // Anonymous namespace
ImageBufferMap::~ImageBufferMap() {
@@ -524,6 +528,12 @@ void TextureCacheRuntime::CopyImage(Image& dst_image, Image& src_image,
}
}
+void TextureCacheRuntime::ConvertImage(Image& dst, Image& src,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ LOG_DEBUG(Render_OpenGL, "Converting {} to {}", src.info.format, dst.info.format);
+ format_conversion_pass.ConvertImage(dst, src, copies);
+}
+
bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
return false;
@@ -540,7 +550,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
ASSERT(src.info.type == ImageType::e3D);
util_shaders.CopyBC4(dst, src, copies);
} else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
- bgr_copy_pass.CopyBGR(dst, src, copies);
+ format_conversion_pass.ConvertImage(dst, src, copies);
} else {
UNREACHABLE();
}
@@ -1304,35 +1314,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
Framebuffer::~Framebuffer() = default;
-void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies) {
- static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies) {
+ const GLenum dst_target = ImageTarget(dst_image.info);
+ const GLenum src_target = ImageTarget(src_image.info);
const u32 img_bpp = BytesPerBlock(src_image.info.format);
for (const ImageCopy& copy : copies) {
- ASSERT(copy.src_offset == zero_offset);
- ASSERT(copy.dst_offset == zero_offset);
- const u32 num_src_layers = static_cast<u32>(copy.src_subresource.num_layers);
- const u32 copy_size = copy.extent.width * copy.extent.height * num_src_layers * img_bpp;
- if (bgr_pbo_size < copy_size) {
- bgr_pbo.Create();
- bgr_pbo_size = copy_size;
- glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
+ const auto src_origin = MakeCopyOrigin(copy.src_offset, copy.src_subresource, src_target);
+ const auto dst_origin = MakeCopyOrigin(copy.dst_offset, copy.dst_subresource, dst_target);
+ const auto region = MakeCopyRegion(copy.extent, copy.dst_subresource, dst_target);
+ const u32 copy_size = region.width * region.height * region.depth * img_bpp;
+ if (pbo_size < copy_size) {
+ intermediate_pbo.Create();
+ pbo_size = NextPow2(copy_size);
+ glNamedBufferData(intermediate_pbo.handle, pbo_size, nullptr, GL_STREAM_COPY);
}
// Copy from source to PBO
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
- glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- num_src_layers, src_image.GlFormat(), src_image.GlType(),
- static_cast<GLsizei>(bgr_pbo_size), nullptr);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, intermediate_pbo.handle);
+ glGetTextureSubImage(src_image.Handle(), src_origin.level, src_origin.x, src_origin.y,
+ src_origin.z, region.width, region.height, region.depth,
+ src_image.GlFormat(), src_image.GlType(),
+ static_cast<GLsizei>(pbo_size), nullptr);
// Copy from PBO to destination in desired GL format
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
- glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
- glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
- copy.dst_subresource.num_layers, dst_image.GlFormat(),
- dst_image.GlType(), nullptr);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, intermediate_pbo.handle);
+ glTextureSubImage3D(dst_image.Handle(), dst_origin.level, dst_origin.x, dst_origin.y,
+ dst_origin.z, region.width, region.height, region.depth,
+ dst_image.GlFormat(), dst_image.GlType(), nullptr);
}
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 16224e6b3..40acc8fad 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -52,17 +52,17 @@ struct FormatProperties {
bool is_compressed;
};
-class BGRCopyPass {
+class FormatConversionPass {
public:
- BGRCopyPass() = default;
- ~BGRCopyPass() = default;
+ FormatConversionPass() = default;
+ ~FormatConversionPass() = default;
- void CopyBGR(Image& dst_image, Image& src_image,
- std::span<const VideoCommon::ImageCopy> copies);
+ void ConvertImage(Image& dst_image, Image& src_image,
+ std::span<const VideoCommon::ImageCopy> copies);
private:
- OGLBuffer bgr_pbo;
- size_t bgr_pbo_size{};
+ OGLBuffer intermediate_pbo;
+ size_t pbo_size{};
};
class TextureCacheRuntime {
@@ -86,6 +86,8 @@ public:
void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
+ void ConvertImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
+
void ConvertImage(Framebuffer* dst, ImageView& dst_view, ImageView& src_view, bool rescaled) {
UNIMPLEMENTED();
}
@@ -144,7 +146,7 @@ private:
const Device& device;
StateTracker& state_tracker;
UtilShaders util_shaders;
- BGRCopyPass bgr_copy_pass;
+ FormatConversionPass format_conversion_pass;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
@@ -336,6 +338,7 @@ struct TextureCacheParams {
static constexpr bool FRAMEBUFFER_BLITS = true;
static constexpr bool HAS_EMULATED_COPIES = true;
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
+ static constexpr bool HAS_PIXEL_FORMAT_CONVERSIONS = true;
using Runtime = OpenGL::TextureCacheRuntime;
using Image = OpenGL::Image;
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index ff28b4e96..f5f8f9a74 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -316,6 +316,7 @@ struct TextureCacheParams {
static constexpr bool FRAMEBUFFER_BLITS = false;
static constexpr bool HAS_EMULATED_COPIES = false;
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
+ static constexpr bool HAS_PIXEL_FORMAT_CONVERSIONS = false;
using Runtime = Vulkan::TextureCacheRuntime;
using Image = Vulkan::Image;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 4d2874bf2..241f71a91 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -1759,6 +1759,9 @@ void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<Imag
}
UNIMPLEMENTED_IF(dst.info.type != ImageType::e2D);
UNIMPLEMENTED_IF(src.info.type != ImageType::e2D);
+ if constexpr (HAS_PIXEL_FORMAT_CONVERSIONS) {
+ return runtime.ConvertImage(dst, src, copies);
+ }
for (const ImageCopy& copy : copies) {
UNIMPLEMENTED_IF(copy.dst_subresource.num_layers != 1);
UNIMPLEMENTED_IF(copy.src_subresource.num_layers != 1);
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 643ad811c..a9504c0e8 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -59,6 +59,8 @@ class TextureCache {
static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
/// True when the API can provide info about the memory of the device.
static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
+ /// True when the API provides utilities for pixel format conversions.
+ static constexpr bool HAS_PIXEL_FORMAT_CONVERSIONS = P::HAS_PIXEL_FORMAT_CONVERSIONS;
static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;