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-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/engines/maxwell_3d.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp185
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp142
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.h3
-rw-r--r--src/video_core/shader/decode/other.cpp2
-rw-r--r--src/video_core/surface.cpp321
-rw-r--r--src/video_core/surface.h20
-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp208
-rw-r--r--src/video_core/texture_cache/format_lookup_table.h51
-rw-r--r--src/video_core/texture_cache/surface_params.cpp32
-rw-r--r--src/video_core/texture_cache/surface_params.h9
-rw-r--r--src/video_core/texture_cache/texture_cache.h16
13 files changed, 443 insertions, 556 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 45d8eaf23..6f3f2aa9f 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -127,6 +127,8 @@ add_library(video_core STATIC
shader/track.cpp
surface.cpp
surface.h
+ texture_cache/format_lookup_table.cpp
+ texture_cache/format_lookup_table.h
texture_cache/surface_base.cpp
texture_cache/surface_base.h
texture_cache/surface_params.cpp
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 42ce49a4d..a44c09003 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -742,14 +742,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
Texture::TICEntry tic_entry;
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
- [[maybe_unused]] const auto r_type{tic_entry.r_type.Value()};
- [[maybe_unused]] const auto g_type{tic_entry.g_type.Value()};
- [[maybe_unused]] const auto b_type{tic_entry.b_type.Value()};
- [[maybe_unused]] const auto a_type{tic_entry.a_type.Value()};
-
- // TODO(Subv): Different data types for separate components are not supported
- DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
-
return tic_entry;
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 55b3e58b2..4659e098f 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -23,7 +23,6 @@ namespace OpenGL {
using Tegra::Texture::SwizzleSource;
using VideoCore::MortonSwizzleMode;
-using VideoCore::Surface::ComponentType;
using VideoCore::Surface::PixelFormat;
using VideoCore::Surface::SurfaceCompression;
using VideoCore::Surface::SurfaceTarget;
@@ -40,114 +39,95 @@ struct FormatTuple {
GLint internal_format;
GLenum format;
GLenum type;
- ComponentType component_type;
bool compressed;
};
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
- {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
- {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI
- {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U
- {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm,
- false}, // A2B10G10R10U
- {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U
- {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8U
- {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI
- {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F
- {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U
- {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI
- {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float,
- false}, // R11FG11FB10F
- {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI
- {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT1
- {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT23
- {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT45
- {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
- {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXN2UNORM
- {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM
- {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // BC7U
- {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
- true}, // BC6H_UF16
- {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
- true}, // BC6H_SF16
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
- {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
- {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
- {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
- {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
- {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
- {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16U
- {GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S
- {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI
- {GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I
- {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
- {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
- {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
- {GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I
- {GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S
- {GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm,
- false}, // RGBA8_SRGB
- {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
- {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
- {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
- {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F
- {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4
- {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U
+ {GL_RGBA8, GL_RGBA, GL_BYTE, false}, // ABGR8S
+ {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI
+ {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U
+ {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U
+ {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5U
+ {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8U
+ {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false}, // R8UI
+ {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
+ {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, false}, // RGBA16U
+ {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false}, // RGBA16UI
+ {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
+ {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false}, // RGBA32UI
+ {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
+ {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
+ {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
+ {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
+ {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN2UNORM
+ {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, true}, // DXN2SNORM
+ {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U
+ {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_UF16
+ {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_SF16
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
+ {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
+ {GL_RGBA32F, GL_RGBA, GL_FLOAT, false}, // RGBA32F
+ {GL_RG32F, GL_RG, GL_FLOAT, false}, // RG32F
+ {GL_R32F, GL_RED, GL_FLOAT, false}, // R32F
+ {GL_R16F, GL_RED, GL_HALF_FLOAT, false}, // R16F
+ {GL_R16, GL_RED, GL_UNSIGNED_SHORT, false}, // R16U
+ {GL_R16_SNORM, GL_RED, GL_SHORT, false}, // R16S
+ {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false}, // R16UI
+ {GL_R16I, GL_RED_INTEGER, GL_SHORT, false}, // R16I
+ {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, false}, // RG16
+ {GL_RG16F, GL_RG, GL_HALF_FLOAT, false}, // RG16F
+ {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false}, // RG16UI
+ {GL_RG16I, GL_RG_INTEGER, GL_SHORT, false}, // RG16I
+ {GL_RG16_SNORM, GL_RG, GL_SHORT, false}, // RG16S
+ {GL_RGB32F, GL_RGB, GL_FLOAT, false}, // RGB32F
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // RGBA8_SRGB
+ {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U
+ {GL_RG8, GL_RG, GL_BYTE, false}, // RG8S
+ {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI
+ {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, false}, // RGBX16F
+ {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4
+ {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8
// Compressed sRGB formats
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT1_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT23_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // DXT45_SRGB
- {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
- true}, // BC7U_SRGB
- {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, ComponentType::UNorm, false}, // R4G4B4A4U
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5
- {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB
- {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45_SRGB
+ {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U_SRGB
+ {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false}, // R4G4B4A4U
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4_SRGB
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8_SRGB
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5_SRGB
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6_SRGB
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5
+ {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5_SRGB
+ {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false}, // E5B9G9R9F
// Depth formats
- {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
- {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
- false}, // Z16
+ {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false}, // Z32F
+ {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false}, // Z16
// DepthStencil formats
- {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
- false}, // Z24S8
- {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
- false}, // S8Z24
- {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
- ComponentType::Float, false}, // Z32FS8
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // Z24S8
+ {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // S8Z24
+ {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, false}, // Z32FS8
}};
-const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
+const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
const auto& format{tex_format_tuples[static_cast<std::size_t>(pixel_format)]};
return format;
@@ -249,7 +229,7 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params)
: VideoCommon::SurfaceBase<View>(gpu_addr, params) {
- const auto& tuple{GetFormatTuple(params.pixel_format, params.component_type)};
+ const auto& tuple{GetFormatTuple(params.pixel_format)};
internal_format = tuple.internal_format;
format = tuple.format;
type = tuple.type;
@@ -451,8 +431,7 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const {
texture_view.Create();
const GLuint handle{texture_view.handle};
- const FormatTuple& tuple{
- GetFormatTuple(owner_params.pixel_format, owner_params.component_type)};
+ const FormatTuple& tuple{GetFormatTuple(owner_params.pixel_format)};
glTextureView(handle, target, surface.texture.handle, tuple.internal_format, params.base_level,
params.num_levels, params.base_layer, params.num_layers);
@@ -562,8 +541,8 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
const auto& dst_params = dst_surface->GetSurfaceParams();
UNIMPLEMENTED_IF(src_params.num_levels > 1 || dst_params.num_levels > 1);
- const auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type);
- const auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type);
+ const auto source_format = GetFormatTuple(src_params.pixel_format);
+ const auto dest_format = GetFormatTuple(dst_params.pixel_format);
const std::size_t source_size = src_surface->GetHostSizeInBytes();
const std::size_t dest_size = dst_surface->GetHostSizeInBytes();
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 3c5acda3e..463ed43ae 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -95,83 +95,82 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar
} // namespace Sampler
struct FormatTuple {
- vk::Format format; ///< Vulkan format
- ComponentType component_type; ///< Abstracted component type
- bool attachable; ///< True when this format can be used as an attachment
+ vk::Format format; ///< Vulkan format
+ bool attachable; ///< True when this format can be used as an attachment
};
static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
- {vk::Format::eA8B8G8R8UnormPack32, ComponentType::UNorm, true}, // ABGR8U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8S
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8UI
- {vk::Format::eB5G6R5UnormPack16, ComponentType::UNorm, false}, // B5G6R5U
- {vk::Format::eA2B10G10R10UnormPack32, ComponentType::UNorm, true}, // A2B10G10R10U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // A1B5G5R5U
- {vk::Format::eR8Unorm, ComponentType::UNorm, true}, // R8U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R8UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R11FG11FB10F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32UI
- {vk::Format::eBc1RgbaUnormBlock, ComponentType::UNorm, false}, // DXT1
- {vk::Format::eBc2UnormBlock, ComponentType::UNorm, false}, // DXT23
- {vk::Format::eBc3UnormBlock, ComponentType::UNorm, false}, // DXT45
- {vk::Format::eBc4UnormBlock, ComponentType::UNorm, false}, // DXN1
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2UNORM
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2SNORM
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_UF16
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_SF16
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R32F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16S
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16I
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16I
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16S
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGB32F
- {vk::Format::eA8B8G8R8SrgbPack32, ComponentType::UNorm, true}, // RGBA8_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8U
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8S
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBX16F
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // R32UI
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4
+ {vk::Format::eA8B8G8R8UnormPack32, true}, // ABGR8U
+ {vk::Format::eUndefined, false}, // ABGR8S
+ {vk::Format::eUndefined, false}, // ABGR8UI
+ {vk::Format::eB5G6R5UnormPack16, false}, // B5G6R5U
+ {vk::Format::eA2B10G10R10UnormPack32, true}, // A2B10G10R10U
+ {vk::Format::eUndefined, false}, // A1B5G5R5U
+ {vk::Format::eR8Unorm, true}, // R8U
+ {vk::Format::eUndefined, false}, // R8UI
+ {vk::Format::eUndefined, false}, // RGBA16F
+ {vk::Format::eUndefined, false}, // RGBA16U
+ {vk::Format::eUndefined, false}, // RGBA16UI
+ {vk::Format::eUndefined, false}, // R11FG11FB10F
+ {vk::Format::eUndefined, false}, // RGBA32UI
+ {vk::Format::eBc1RgbaUnormBlock, false}, // DXT1
+ {vk::Format::eBc2UnormBlock, false}, // DXT23
+ {vk::Format::eBc3UnormBlock, false}, // DXT45
+ {vk::Format::eBc4UnormBlock, false}, // DXN1
+ {vk::Format::eUndefined, false}, // DXN2UNORM
+ {vk::Format::eUndefined, false}, // DXN2SNORM
+ {vk::Format::eUndefined, false}, // BC7U
+ {vk::Format::eUndefined, false}, // BC6H_UF16
+ {vk::Format::eUndefined, false}, // BC6H_SF16
+ {vk::Format::eUndefined, false}, // ASTC_2D_4X4
+ {vk::Format::eUndefined, false}, // BGRA8
+ {vk::Format::eUndefined, false}, // RGBA32F
+ {vk::Format::eUndefined, false}, // RG32F
+ {vk::Format::eUndefined, false}, // R32F
+ {vk::Format::eUndefined, false}, // R16F
+ {vk::Format::eUndefined, false}, // R16U
+ {vk::Format::eUndefined, false}, // R16S
+ {vk::Format::eUndefined, false}, // R16UI
+ {vk::Format::eUndefined, false}, // R16I
+ {vk::Format::eUndefined, false}, // RG16
+ {vk::Format::eUndefined, false}, // RG16F
+ {vk::Format::eUndefined, false}, // RG16UI
+ {vk::Format::eUndefined, false}, // RG16I
+ {vk::Format::eUndefined, false}, // RG16S
+ {vk::Format::eUndefined, false}, // RGB32F
+ {vk::Format::eA8B8G8R8SrgbPack32, true}, // RGBA8_SRGB
+ {vk::Format::eUndefined, false}, // RG8U
+ {vk::Format::eUndefined, false}, // RG8S
+ {vk::Format::eUndefined, false}, // RG32UI
+ {vk::Format::eUndefined, false}, // RGBX16F
+ {vk::Format::eUndefined, false}, // R32UI
+ {vk::Format::eUndefined, false}, // ASTC_2D_8X8
+ {vk::Format::eUndefined, false}, // ASTC_2D_8X5
+ {vk::Format::eUndefined, false}, // ASTC_2D_5X4
// Compressed sRGB formats
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT1_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT23_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT45_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5_SRGB
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8_SRGB
+ {vk::Format::eUndefined, false}, // BGRA8_SRGB
+ {vk::Format::eUndefined, false}, // DXT1_SRGB
+ {vk::Format::eUndefined, false}, // DXT23_SRGB
+ {vk::Format::eUndefined, false}, // DXT45_SRGB
+ {vk::Format::eUndefined, false}, // BC7U_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_4X4_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_8X8_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_8X5_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_5X4_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_5X5
+ {vk::Format::eUndefined, false}, // ASTC_2D_5X5_SRGB
+ {vk::Format::eUndefined, false}, // ASTC_2D_10X8
+ {vk::Format::eUndefined, false}, // ASTC_2D_10X8_SRGB
// Depth formats
- {vk::Format::eD32Sfloat, ComponentType::Float, true}, // Z32F
- {vk::Format::eD16Unorm, ComponentType::UNorm, true}, // Z16
+ {vk::Format::eD32Sfloat, true}, // Z32F
+ {vk::Format::eD16Unorm, true}, // Z16
// DepthStencil formats
- {vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // Z24S8
- {vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // S8Z24 (emulated)
- {vk::Format::eUndefined, ComponentType::Invalid, false}, // Z32FS8
+ {vk::Format::eD24UnormS8Uint, true}, // Z24S8
+ {vk::Format::eD24UnormS8Uint, true}, // S8Z24 (emulated)
+ {vk::Format::eUndefined, false}, // Z32FS8
}};
static constexpr bool IsZetaFormat(PixelFormat pixel_format) {
@@ -180,14 +179,13 @@ static constexpr bool IsZetaFormat(PixelFormat pixel_format) {
}
std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type,
- PixelFormat pixel_format, ComponentType component_type) {
+ PixelFormat pixel_format) {
ASSERT(static_cast<std::size_t>(pixel_format) < tex_format_tuples.size());
const auto tuple = tex_format_tuples[static_cast<u32>(pixel_format)];
UNIMPLEMENTED_IF_MSG(tuple.format == vk::Format::eUndefined,
- "Unimplemented texture format with pixel format={} and component type={}",
- static_cast<u32>(pixel_format), static_cast<u32>(component_type));
- ASSERT_MSG(component_type == tuple.component_type, "Component type mismatch");
+ "Unimplemented texture format with pixel format={}",
+ static_cast<u32>(pixel_format));
auto usage = vk::FormatFeatureFlagBits::eSampledImage |
vk::FormatFeatureFlagBits::eTransferDst | vk::FormatFeatureFlagBits::eTransferSrc;
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.h b/src/video_core/renderer_vulkan/maxwell_to_vk.h
index 4cadc0721..5b0ffd87a 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.h
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.h
@@ -16,7 +16,6 @@ namespace Vulkan::MaxwellToVK {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using PixelFormat = VideoCore::Surface::PixelFormat;
-using ComponentType = VideoCore::Surface::ComponentType;
namespace Sampler {
@@ -31,7 +30,7 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar
} // namespace Sampler
std::pair<vk::Format, bool> SurfaceFormat(const VKDevice& device, FormatType format_type,
- PixelFormat pixel_format, ComponentType component_type);
+ PixelFormat pixel_format);
vk::ShaderStageFlagBits ShaderStage(Maxwell::ShaderStage stage);
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 116b95f76..17cd45d3c 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -256,7 +256,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::DEPBAR: {
- LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed");
+ LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
break;
}
default:
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 4b6846113..1655ccf16 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -168,311 +168,6 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
}
}
-PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
- Tegra::Texture::ComponentType component_type,
- bool is_srgb) {
- // TODO(Subv): Properly implement this
- switch (format) {
- case Tegra::Texture::TextureFormat::A8R8G8B8:
- if (is_srgb) {
- return PixelFormat::RGBA8_SRGB;
- }
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::ABGR8U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::ABGR8S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::ABGR8UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::B5G6R5:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::B5G6R5U;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::A2B10G10R10:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::A2B10G10R10U;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::A1B5G5R5:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::A1B5G5R5U;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::A4B4G4R4:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R4G4B4A4U;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R8:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R8U;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R8UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::G8R8:
- // TextureFormat::G8R8 is actually ordered red then green, as such we can use
- // PixelFormat::RG8U and PixelFormat::RG8S. This was tested with The Legend of Zelda: Breath
- // of the Wild, which uses this format to render the hearts on the UI.
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RG8U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::RG8S;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RGBA16U;
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGBA16F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RGBA16UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::BF10GF11RF11:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R11FG11FB10F;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGBA32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RGBA32UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R32_G32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RG32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RG32UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R32_G32_B32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RGB32F;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R16F;
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::R16U;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::R16S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R16UI;
- case Tegra::Texture::ComponentType::SINT:
- return PixelFormat::R16I;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::R32:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::R32F;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::R32UI;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::E5B9G9R9_SHAREDEXP:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::E5B9G9R9F;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::ZF32:
- return PixelFormat::Z32F;
- case Tegra::Texture::TextureFormat::Z16:
- return PixelFormat::Z16;
- case Tegra::Texture::TextureFormat::S8Z24:
- return PixelFormat::S8Z24;
- case Tegra::Texture::TextureFormat::ZF32_X24S8:
- return PixelFormat::Z32FS8;
- case Tegra::Texture::TextureFormat::DXT1:
- return is_srgb ? PixelFormat::DXT1_SRGB : PixelFormat::DXT1;
- case Tegra::Texture::TextureFormat::DXT23:
- return is_srgb ? PixelFormat::DXT23_SRGB : PixelFormat::DXT23;
- case Tegra::Texture::TextureFormat::DXT45:
- return is_srgb ? PixelFormat::DXT45_SRGB : PixelFormat::DXT45;
- case Tegra::Texture::TextureFormat::DXN1:
- return PixelFormat::DXN1;
- case Tegra::Texture::TextureFormat::DXN2:
- switch (component_type) {
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::DXN2UNORM;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::DXN2SNORM;
- default:
- break;
- }
- break;
- case Tegra::Texture::TextureFormat::BC7U:
- return is_srgb ? PixelFormat::BC7U_SRGB : PixelFormat::BC7U;
- case Tegra::Texture::TextureFormat::BC6H_UF16:
- return PixelFormat::BC6H_UF16;
- case Tegra::Texture::TextureFormat::BC6H_SF16:
- return PixelFormat::BC6H_SF16;
- case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
- return is_srgb ? PixelFormat::ASTC_2D_4X4_SRGB : PixelFormat::ASTC_2D_4X4;
- case Tegra::Texture::TextureFormat::ASTC_2D_5X4:
- return is_srgb ? PixelFormat::ASTC_2D_5X4_SRGB : PixelFormat::ASTC_2D_5X4;
- case Tegra::Texture::TextureFormat::ASTC_2D_5X5:
- return is_srgb ? PixelFormat::ASTC_2D_5X5_SRGB : PixelFormat::ASTC_2D_5X5;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X8:
- return is_srgb ? PixelFormat::ASTC_2D_8X8_SRGB : PixelFormat::ASTC_2D_8X8;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X5:
- return is_srgb ? PixelFormat::ASTC_2D_8X5_SRGB : PixelFormat::ASTC_2D_8X5;
- case Tegra::Texture::TextureFormat::ASTC_2D_10X8:
- return is_srgb ? PixelFormat::ASTC_2D_10X8_SRGB : PixelFormat::ASTC_2D_10X8;
- case Tegra::Texture::TextureFormat::ASTC_2D_6X6:
- return is_srgb ? PixelFormat::ASTC_2D_6X6_SRGB : PixelFormat::ASTC_2D_6X6;
- case Tegra::Texture::TextureFormat::ASTC_2D_10X10:
- return is_srgb ? PixelFormat::ASTC_2D_10X10_SRGB : PixelFormat::ASTC_2D_10X10;
- case Tegra::Texture::TextureFormat::ASTC_2D_12X12:
- return is_srgb ? PixelFormat::ASTC_2D_12X12_SRGB : PixelFormat::ASTC_2D_12X12;
- case Tegra::Texture::TextureFormat::ASTC_2D_8X6:
- return is_srgb ? PixelFormat::ASTC_2D_8X6_SRGB : PixelFormat::ASTC_2D_8X6;
- case Tegra::Texture::TextureFormat::ASTC_2D_6X5:
- return is_srgb ? PixelFormat::ASTC_2D_6X5_SRGB : PixelFormat::ASTC_2D_6X5;
- case Tegra::Texture::TextureFormat::R16_G16:
- switch (component_type) {
- case Tegra::Texture::ComponentType::FLOAT:
- return PixelFormat::RG16F;
- case Tegra::Texture::ComponentType::UNORM:
- return PixelFormat::RG16;
- case Tegra::Texture::ComponentType::SNORM:
- return PixelFormat::RG16S;
- case Tegra::Texture::ComponentType::UINT:
- return PixelFormat::RG16UI;
- case Tegra::Texture::ComponentType::SINT:
- return PixelFormat::RG16I;
- default:
- break;
- }
- break;
- default:
- break;
- }
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format),
- static_cast<u32>(component_type));
- UNREACHABLE();
- return PixelFormat::ABGR8U;
-}
-
-ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
- // TODO(Subv): Implement more component types
- switch (type) {
- case Tegra::Texture::ComponentType::UNORM:
- return ComponentType::UNorm;
- case Tegra::Texture::ComponentType::FLOAT:
- return ComponentType::Float;
- case Tegra::Texture::ComponentType::SNORM:
- return ComponentType::SNorm;
- case Tegra::Texture::ComponentType::UINT:
- return ComponentType::UInt;
- case Tegra::Texture::ComponentType::SINT:
- return ComponentType::SInt;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
- UNREACHABLE();
- return ComponentType::UNorm;
- }
-}
-
-ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
- // TODO(Subv): Implement more render targets
- switch (format) {
- case Tegra::RenderTargetFormat::RGBA8_UNORM:
- case Tegra::RenderTargetFormat::RGBA8_SRGB:
- case Tegra::RenderTargetFormat::BGRA8_UNORM:
- case Tegra::RenderTargetFormat::BGRA8_SRGB:
- case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
- case Tegra::RenderTargetFormat::R8_UNORM:
- case Tegra::RenderTargetFormat::RG16_UNORM:
- case Tegra::RenderTargetFormat::R16_UNORM:
- case Tegra::RenderTargetFormat::B5G6R5_UNORM:
- case Tegra::RenderTargetFormat::BGR5A1_UNORM:
- case Tegra::RenderTargetFormat::RG8_UNORM:
- case Tegra::RenderTargetFormat::RGBA16_UNORM:
- return ComponentType::UNorm;
- case Tegra::RenderTargetFormat::RGBA8_SNORM:
- case Tegra::RenderTargetFormat::RG16_SNORM:
- case Tegra::RenderTargetFormat::R16_SNORM:
- case Tegra::RenderTargetFormat::RG8_SNORM:
- return ComponentType::SNorm;
- case Tegra::RenderTargetFormat::RGBA16_FLOAT:
- case Tegra::RenderTargetFormat::RGBX16_FLOAT:
- case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
- case Tegra::RenderTargetFormat::RGBA32_FLOAT:
- case Tegra::RenderTargetFormat::RG32_FLOAT:
- case Tegra::RenderTargetFormat::RG16_FLOAT:
- case Tegra::RenderTargetFormat::R16_FLOAT:
- case Tegra::RenderTargetFormat::R32_FLOAT:
- return ComponentType::Float;
- case Tegra::RenderTargetFormat::RGBA32_UINT:
- case Tegra::RenderTargetFormat::RGBA16_UINT:
- case Tegra::RenderTargetFormat::RG16_UINT:
- case Tegra::RenderTargetFormat::R8_UINT:
- case Tegra::RenderTargetFormat::R16_UINT:
- case Tegra::RenderTargetFormat::RG32_UINT:
- case Tegra::RenderTargetFormat::R32_UINT:
- case Tegra::RenderTargetFormat::RGBA8_UINT:
- return ComponentType::UInt;
- case Tegra::RenderTargetFormat::RG16_SINT:
- case Tegra::RenderTargetFormat::R16_SINT:
- return ComponentType::SInt;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- return ComponentType::UNorm;
- }
-}
-
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
@@ -487,22 +182,6 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
}
}
-ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
- switch (format) {
- case Tegra::DepthFormat::Z16_UNORM:
- case Tegra::DepthFormat::S8_Z24_UNORM:
- case Tegra::DepthFormat::Z24_S8_UNORM:
- return ComponentType::UNorm;
- case Tegra::DepthFormat::Z32_FLOAT:
- case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
- return ComponentType::Float;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
- UNREACHABLE();
- return ComponentType::UNorm;
- }
-}
-
SurfaceType GetFormatType(PixelFormat pixel_format) {
if (static_cast<std::size_t>(pixel_format) <
static_cast<std::size_t>(PixelFormat::MaxColorFormat)) {
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index d3bcd38c5..0d17a93ed 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -106,18 +106,8 @@ enum class PixelFormat {
Max = MaxDepthStencilFormat,
Invalid = 255,
};
-
static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
-enum class ComponentType {
- Invalid = 0,
- SNorm = 1,
- UNorm = 2,
- SInt = 3,
- UInt = 4,
- Float = 5,
-};
-
enum class SurfaceType {
ColorTexture = 0,
Depth = 1,
@@ -609,18 +599,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
-PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
- Tegra::Texture::ComponentType component_type,
- bool is_srgb);
-
-ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type);
-
-ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format);
-
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
-ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format);
-
SurfaceType GetFormatType(PixelFormat pixel_format);
bool IsPixelFormatASTC(PixelFormat format);
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
new file mode 100644
index 000000000..271e67533
--- /dev/null
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -0,0 +1,208 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "video_core/texture_cache/format_lookup_table.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::ComponentType;
+using Tegra::Texture::TextureFormat;
+using VideoCore::Surface::PixelFormat;
+
+namespace {
+
+constexpr auto SNORM = ComponentType::SNORM;
+constexpr auto UNORM = ComponentType::UNORM;
+constexpr auto SINT = ComponentType::SINT;
+constexpr auto UINT = ComponentType::UINT;
+constexpr auto SNORM_FORCE_FP16 = ComponentType::SNORM_FORCE_FP16;
+constexpr auto UNORM_FORCE_FP16 = ComponentType::UNORM_FORCE_FP16;
+constexpr auto FLOAT = ComponentType::FLOAT;
+constexpr bool C = false; // Normal color
+constexpr bool S = true; // Srgb
+
+struct Table {
+ constexpr Table(TextureFormat texture_format, bool is_srgb, ComponentType red_component,
+ ComponentType green_component, ComponentType blue_component,
+ ComponentType alpha_component, PixelFormat pixel_format)
+ : texture_format{texture_format}, pixel_format{pixel_format}, red_component{red_component},
+ green_component{green_component}, blue_component{blue_component},
+ alpha_component{alpha_component}, is_srgb{is_srgb} {}
+
+ TextureFormat texture_format;
+ PixelFormat pixel_format;
+ ComponentType red_component;
+ ComponentType green_component;
+ ComponentType blue_component;
+ ComponentType alpha_component;
+ bool is_srgb;
+};
+constexpr std::array<Table, 74> DefinitionTable = {{
+ {TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U},
+ {TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S},
+ {TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI},
+ {TextureFormat::A8R8G8B8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA8_SRGB},
+
+ {TextureFormat::B5G6R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::B5G6R5U},
+
+ {TextureFormat::A2B10G10R10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A2B10G10R10U},
+
+ {TextureFormat::A1B5G5R5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::A1B5G5R5U},
+
+ {TextureFormat::A4B4G4R4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R4G4B4A4U},
+
+ {TextureFormat::R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R8U},
+ {TextureFormat::R8, C, UINT, UINT, UINT, UINT, PixelFormat::R8UI},
+
+ {TextureFormat::G8R8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG8U},
+ {TextureFormat::G8R8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG8S},
+
+ {TextureFormat::R16_G16_B16_A16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RGBA16U},
+ {TextureFormat::R16_G16_B16_A16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA16F},
+ {TextureFormat::R16_G16_B16_A16, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA16UI},
+
+ {TextureFormat::R16_G16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG16F},
+ {TextureFormat::R16_G16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::RG16},
+ {TextureFormat::R16_G16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::RG16S},
+ {TextureFormat::R16_G16, C, UINT, UINT, UINT, UINT, PixelFormat::RG16UI},
+ {TextureFormat::R16_G16, C, SINT, SINT, SINT, SINT, PixelFormat::RG16I},
+
+ {TextureFormat::R16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R16F},
+ {TextureFormat::R16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::R16U},
+ {TextureFormat::R16, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::R16S},
+ {TextureFormat::R16, C, UINT, UINT, UINT, UINT, PixelFormat::R16UI},
+ {TextureFormat::R16, C, SINT, SINT, SINT, SINT, PixelFormat::R16I},
+
+ {TextureFormat::BF10GF11RF11, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R11FG11FB10F},
+
+ {TextureFormat::R32_G32_B32_A32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGBA32F},
+ {TextureFormat::R32_G32_B32_A32, C, UINT, UINT, UINT, UINT, PixelFormat::RGBA32UI},
+
+ {TextureFormat::R32_G32_B32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RGB32F},
+
+ {TextureFormat::R32_G32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::RG32F},
+ {TextureFormat::R32_G32, C, UINT, UINT, UINT, UINT, PixelFormat::RG32UI},
+
+ {TextureFormat::R32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::R32F},
+ {TextureFormat::R32, C, UINT, UINT, UINT, UINT, PixelFormat::R32UI},
+
+ {TextureFormat::E5B9G9R9_SHAREDEXP, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::E5B9G9R9F},
+
+ {TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F},
+ {TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16},
+ {TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
+ {TextureFormat::ZF32_X24S8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z32FS8},
+
+ {TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1},
+ {TextureFormat::DXT1, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1_SRGB},
+
+ {TextureFormat::DXT23, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23},
+ {TextureFormat::DXT23, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT23_SRGB},
+
+ {TextureFormat::DXT45, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45},
+ {TextureFormat::DXT45, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT45_SRGB},
+
+ // TODO: Use a different pixel format for SNORM
+ {TextureFormat::DXN1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN1},
+ {TextureFormat::DXN1, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN1},
+
+ {TextureFormat::DXN2, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXN2UNORM},
+ {TextureFormat::DXN2, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::DXN2SNORM},
+
+ {TextureFormat::BC7U, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U},
+ {TextureFormat::BC7U, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::BC7U_SRGB},
+
+ {TextureFormat::BC6H_SF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_SF16},
+ {TextureFormat::BC6H_UF16, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::BC6H_UF16},
+
+ {TextureFormat::ASTC_2D_4X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4},
+ {TextureFormat::ASTC_2D_4X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_4X4_SRGB},
+
+ {TextureFormat::ASTC_2D_5X4, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4},
+ {TextureFormat::ASTC_2D_5X4, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X4_SRGB},
+
+ {TextureFormat::ASTC_2D_5X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5},
+ {TextureFormat::ASTC_2D_5X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_5X5_SRGB},
+
+ {TextureFormat::ASTC_2D_8X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8},
+ {TextureFormat::ASTC_2D_8X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X8_SRGB},
+
+ {TextureFormat::ASTC_2D_8X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5},
+ {TextureFormat::ASTC_2D_8X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X5_SRGB},
+
+ {TextureFormat::ASTC_2D_10X8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8},
+ {TextureFormat::ASTC_2D_10X8, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X8_SRGB},
+
+ {TextureFormat::ASTC_2D_6X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6},
+ {TextureFormat::ASTC_2D_6X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X6_SRGB},
+
+ {TextureFormat::ASTC_2D_10X10, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10},
+ {TextureFormat::ASTC_2D_10X10, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_10X10_SRGB},
+
+ {TextureFormat::ASTC_2D_12X12, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12},
+ {TextureFormat::ASTC_2D_12X12, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_12X12_SRGB},
+
+ {TextureFormat::ASTC_2D_8X6, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6},
+ {TextureFormat::ASTC_2D_8X6, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_8X6_SRGB},
+
+ {TextureFormat::ASTC_2D_6X5, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5},
+ {TextureFormat::ASTC_2D_6X5, S, UNORM, UNORM, UNORM, UNORM, PixelFormat::ASTC_2D_6X5_SRGB},
+}};
+
+} // Anonymous namespace
+
+FormatLookupTable::FormatLookupTable() {
+ table.fill(static_cast<u8>(PixelFormat::Invalid));
+
+ for (const auto& entry : DefinitionTable) {
+ table[CalculateIndex(entry.texture_format, entry.is_srgb != 0, entry.red_component,
+ entry.green_component, entry.blue_component, entry.alpha_component)] =
+ static_cast<u8>(entry.pixel_format);
+ }
+}
+
+PixelFormat FormatLookupTable::GetPixelFormat(TextureFormat format, bool is_srgb,
+ ComponentType red_component,
+ ComponentType green_component,
+ ComponentType blue_component,
+ ComponentType alpha_component) const noexcept {
+ const auto pixel_format = static_cast<PixelFormat>(table[CalculateIndex(
+ format, is_srgb, red_component, green_component, blue_component, alpha_component)]);
+ // [[likely]]
+ if (pixel_format != PixelFormat::Invalid) {
+ return pixel_format;
+ }
+ UNIMPLEMENTED_MSG("texture format={} srgb={} components={{{} {} {} {}}}",
+ static_cast<int>(format), is_srgb, static_cast<int>(red_component),
+ static_cast<int>(green_component), static_cast<int>(blue_component),
+ static_cast<int>(alpha_component));
+ return PixelFormat::ABGR8U;
+}
+
+void FormatLookupTable::Set(TextureFormat format, bool is_srgb, ComponentType red_component,
+ ComponentType green_component, ComponentType blue_component,
+ ComponentType alpha_component, PixelFormat pixel_format) {}
+
+std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb,
+ ComponentType red_component,
+ ComponentType green_component,
+ ComponentType blue_component,
+ ComponentType alpha_component) noexcept {
+ const auto format_index = static_cast<std::size_t>(format);
+ const auto red_index = static_cast<std::size_t>(red_component);
+ const auto green_index = static_cast<std::size_t>(red_component);
+ const auto blue_index = static_cast<std::size_t>(red_component);
+ const auto alpha_index = static_cast<std::size_t>(red_component);
+ const std::size_t srgb_index = is_srgb ? 1 : 0;
+
+ return format_index * PerFormat +
+ srgb_index * PerComponent * PerComponent * PerComponent * PerComponent +
+ alpha_index * PerComponent * PerComponent * PerComponent +
+ blue_index * PerComponent * PerComponent + green_index * PerComponent + red_index;
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/format_lookup_table.h b/src/video_core/texture_cache/format_lookup_table.h
new file mode 100644
index 000000000..aa77e0a5a
--- /dev/null
+++ b/src/video_core/texture_cache/format_lookup_table.h
@@ -0,0 +1,51 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <limits>
+#include "video_core/surface.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+class FormatLookupTable {
+public:
+ explicit FormatLookupTable();
+
+ VideoCore::Surface::PixelFormat GetPixelFormat(
+ Tegra::Texture::TextureFormat format, bool is_srgb,
+ Tegra::Texture::ComponentType red_component, Tegra::Texture::ComponentType green_component,
+ Tegra::Texture::ComponentType blue_component,
+ Tegra::Texture::ComponentType alpha_component) const noexcept;
+
+private:
+ static_assert(VideoCore::Surface::MaxPixelFormat <= std::numeric_limits<u8>::max());
+
+ static constexpr std::size_t NumTextureFormats = 128;
+
+ static constexpr std::size_t PerComponent = 8;
+ static constexpr std::size_t PerComponents2 = PerComponent * PerComponent;
+ static constexpr std::size_t PerComponents3 = PerComponents2 * PerComponent;
+ static constexpr std::size_t PerComponents4 = PerComponents3 * PerComponent;
+ static constexpr std::size_t PerFormat = PerComponents4 * 2;
+
+ static std::size_t CalculateIndex(Tegra::Texture::TextureFormat format, bool is_srgb,
+ Tegra::Texture::ComponentType red_component,
+ Tegra::Texture::ComponentType green_component,
+ Tegra::Texture::ComponentType blue_component,
+ Tegra::Texture::ComponentType alpha_component) noexcept;
+
+ void Set(Tegra::Texture::TextureFormat format, bool is_srgb,
+ Tegra::Texture::ComponentType red_component,
+ Tegra::Texture::ComponentType green_component,
+ Tegra::Texture::ComponentType blue_component,
+ Tegra::Texture::ComponentType alpha_component,
+ VideoCore::Surface::PixelFormat pixel_format);
+
+ std::array<u8, NumTextureFormats * PerFormat> table;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 1e4d3fb79..858e17e08 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -2,24 +2,23 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <map>
+#include <algorithm>
+#include <string>
+#include <tuple>
#include "common/alignment.h"
#include "common/bit_util.h"
#include "core/core.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/surface.h"
+#include "video_core/texture_cache/format_lookup_table.h"
#include "video_core/texture_cache/surface_params.h"
namespace VideoCommon {
-using VideoCore::Surface::ComponentTypeFromDepthFormat;
-using VideoCore::Surface::ComponentTypeFromRenderTarget;
-using VideoCore::Surface::ComponentTypeFromTexture;
using VideoCore::Surface::PixelFormat;
using VideoCore::Surface::PixelFormatFromDepthFormat;
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
-using VideoCore::Surface::PixelFormatFromTextureFormat;
using VideoCore::Surface::SurfaceTarget;
using VideoCore::Surface::SurfaceTargetFromTextureType;
using VideoCore::Surface::SurfaceType;
@@ -69,7 +68,8 @@ constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
} // Anonymous namespace
-SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& tic,
+SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_table,
+ const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry) {
SurfaceParams params;
params.is_tiled = tic.IsTiled();
@@ -78,8 +78,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
- params.pixel_format =
- PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
+ params.pixel_format = lookup_table.GetPixelFormat(
+ tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
params.type = GetFormatType(params.pixel_format);
if (entry.IsShadow() && params.type == SurfaceType::ColorTexture) {
switch (params.pixel_format) {
@@ -99,7 +99,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
}
params.type = GetFormatType(params.pixel_format);
}
- params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
// TODO: on 1DBuffer we should use the tic info.
if (tic.IsBuffer()) {
@@ -128,7 +127,8 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti
return params;
}
-SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
+SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_table,
+ const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry) {
SurfaceParams params;
params.is_tiled = tic.IsTiled();
@@ -137,10 +137,9 @@ SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic,
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
- params.pixel_format =
- PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion);
+ params.pixel_format = lookup_table.GetPixelFormat(
+ tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
params.type = GetFormatType(params.pixel_format);
- params.component_type = ComponentTypeFromTexture(tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
params.target = ImageTypeToSurfaceTarget(entry.GetType());
// TODO: on 1DBuffer we should use the tic info.
@@ -181,7 +180,6 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(
params.block_depth = std::min(block_depth, 5U);
params.tile_width_spacing = 1;
params.pixel_format = PixelFormatFromDepthFormat(format);
- params.component_type = ComponentTypeFromDepthFormat(format);
params.type = GetFormatType(params.pixel_format);
params.width = zeta_width;
params.height = zeta_height;
@@ -206,7 +204,6 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
params.block_depth = config.memory_layout.block_depth;
params.tile_width_spacing = 1;
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
- params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
if (params.is_tiled) {
params.pitch = 0;
@@ -236,7 +233,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0,
params.tile_width_spacing = 1;
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
- params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
params.height = config.height;
@@ -355,10 +351,10 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size
bool SurfaceParams::operator==(const SurfaceParams& rhs) const {
return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
- height, depth, pitch, num_levels, pixel_format, component_type, type, target) ==
+ height, depth, pitch, num_levels, pixel_format, type, target) ==
std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
- rhs.num_levels, rhs.pixel_format, rhs.component_type, rhs.type, rhs.target);
+ rhs.num_levels, rhs.pixel_format, rhs.type, rhs.target);
}
std::string SurfaceParams::TargetName() const {
diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h
index c58e7f8a4..709aa0dc2 100644
--- a/src/video_core/texture_cache/surface_params.h
+++ b/src/video_core/texture_cache/surface_params.h
@@ -16,16 +16,20 @@
namespace VideoCommon {
+class FormatLookupTable;
+
using VideoCore::Surface::SurfaceCompression;
class SurfaceParams {
public:
/// Creates SurfaceCachedParams from a texture configuration.
- static SurfaceParams CreateForTexture(const Tegra::Texture::TICEntry& tic,
+ static SurfaceParams CreateForTexture(const FormatLookupTable& lookup_table,
+ const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Sampler& entry);
/// Creates SurfaceCachedParams from an image configuration.
- static SurfaceParams CreateForImage(const Tegra::Texture::TICEntry& tic,
+ static SurfaceParams CreateForImage(const FormatLookupTable& lookup_table,
+ const Tegra::Texture::TICEntry& tic,
const VideoCommon::Shader::Image& entry);
/// Creates SurfaceCachedParams for a depth buffer configuration.
@@ -248,7 +252,6 @@ public:
u32 num_levels;
u32 emulated_levels;
VideoCore::Surface::PixelFormat pixel_format;
- VideoCore::Surface::ComponentType component_type;
VideoCore::Surface::SurfaceType type;
VideoCore::Surface::SurfaceTarget target;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 6a92b22d3..41309ebea 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -29,6 +29,7 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/copy_params.h"
+#include "video_core/texture_cache/format_lookup_table.h"
#include "video_core/texture_cache/surface_base.h"
#include "video_core/texture_cache/surface_params.h"
#include "video_core/texture_cache/surface_view.h"
@@ -96,7 +97,7 @@ public:
if (!gpu_addr) {
return {};
}
- const auto params{SurfaceParams::CreateForTexture(tic, entry)};
+ const auto params{SurfaceParams::CreateForTexture(format_lookup_table, tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
@@ -111,7 +112,7 @@ public:
if (!gpu_addr) {
return {};
}
- const auto params{SurfaceParams::CreateForImage(tic, entry)};
+ const auto params{SurfaceParams::CreateForImage(format_lookup_table, tic, entry)};
const auto [surface, view] = GetSurface(gpu_addr, params, true, false);
if (guard_samplers) {
sampled_textures.push_back(surface);
@@ -485,15 +486,13 @@ private:
GetSiblingFormat(cr_params.pixel_format) == params.pixel_format) {
SurfaceParams new_params = params;
new_params.pixel_format = cr_params.pixel_format;
- new_params.component_type = cr_params.component_type;
new_params.type = cr_params.type;
new_surface = GetUncachedSurface(gpu_addr, new_params);
} else {
new_surface = GetUncachedSurface(gpu_addr, params);
}
const auto& final_params = new_surface->GetSurfaceParams();
- if (cr_params.type != final_params.type ||
- (cr_params.component_type != final_params.component_type)) {
+ if (cr_params.type != final_params.type) {
BufferCopy(current_surface, new_surface);
} else {
std::vector<CopyParams> bricks = current_surface->BreakDown(final_params);
@@ -835,12 +834,11 @@ private:
}
}
- const auto inherit_format = ([](SurfaceParams& to, TSurface from) {
+ const auto inherit_format = [](SurfaceParams& to, TSurface from) {
const SurfaceParams& params = from->GetSurfaceParams();
to.pixel_format = params.pixel_format;
- to.component_type = params.component_type;
to.type = params.type;
- });
+ };
// Now we got the cases where one or both is Depth and the other is not known
if (!incomplete_src) {
inherit_format(src_params, deduced_src.surface);
@@ -956,6 +954,8 @@ private:
VideoCore::RasterizerInterface& rasterizer;
+ FormatLookupTable format_lookup_table;
+
u64 ticks{};
// Guards the cache for protection conflicts.