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-rw-r--r--src/video_core/shader/decode/memory.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 20a953379..1a93540fe 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -3,7 +3,9 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <utility>
#include <vector>
+
#include <fmt/format.h>
#include "common/alignment.h"
@@ -16,6 +18,7 @@
namespace VideoCommon::Shader {
+using std::move;
using Tegra::Shader::AtomicOp;
using Tegra::Shader::AtomicType;
using Tegra::Shader::Attribute;
@@ -87,23 +90,22 @@ u32 GetMemorySize(Tegra::Shader::UniformType uniform_type) {
Node ExtractUnaligned(Node value, Node address, u32 mask, u32 size) {
Node offset = Operation(OperationCode::UBitwiseAnd, address, Immediate(mask));
- offset = Operation(OperationCode::ULogicalShiftLeft, std::move(offset), Immediate(3));
- return Operation(OperationCode::UBitfieldExtract, std::move(value), std::move(offset),
- Immediate(size));
+ offset = Operation(OperationCode::ULogicalShiftLeft, move(offset), Immediate(3));
+ return Operation(OperationCode::UBitfieldExtract, move(value), move(offset), Immediate(size));
}
Node InsertUnaligned(Node dest, Node value, Node address, u32 mask, u32 size) {
- Node offset = Operation(OperationCode::UBitwiseAnd, std::move(address), Immediate(mask));
- offset = Operation(OperationCode::ULogicalShiftLeft, std::move(offset), Immediate(3));
- return Operation(OperationCode::UBitfieldInsert, std::move(dest), std::move(value),
- std::move(offset), Immediate(size));
+ Node offset = Operation(OperationCode::UBitwiseAnd, move(address), Immediate(mask));
+ offset = Operation(OperationCode::ULogicalShiftLeft, move(offset), Immediate(3));
+ return Operation(OperationCode::UBitfieldInsert, move(dest), move(value), move(offset),
+ Immediate(size));
}
Node Sign16Extend(Node value) {
Node sign = Operation(OperationCode::UBitwiseAnd, value, Immediate(1U << 15));
- Node is_sign = Operation(OperationCode::LogicalUEqual, std::move(sign), Immediate(1U << 15));
+ Node is_sign = Operation(OperationCode::LogicalUEqual, move(sign), Immediate(1U << 15));
Node extend = Operation(OperationCode::Select, is_sign, Immediate(0xFFFF0000), Immediate(0));
- return Operation(OperationCode::UBitwiseOr, std::move(value), std::move(extend));
+ return Operation(OperationCode::UBitwiseOr, move(value), move(extend));
}
} // Anonymous namespace
@@ -420,10 +422,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
const s32 offset = instr.atoms.GetImmediateOffset();
Node address = GetRegister(instr.gpr8);
- address = Operation(OperationCode::IAdd, std::move(address), Immediate(offset));
+ address = Operation(OperationCode::IAdd, move(address), Immediate(offset));
SetRegister(bb, instr.gpr0,
SignedOperation(GetAtomOperation(instr.atoms.operation), is_signed,
- GetSharedMemory(std::move(address)), GetRegister(instr.gpr20)));
+ GetSharedMemory(move(address)), GetRegister(instr.gpr20)));
break;
}
case OpCode::Id::AL2P: {