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-rw-r--r--src/video_core/memory_manager.cpp109
-rw-r--r--src/video_core/memory_manager.h22
-rw-r--r--src/video_core/rasterizer_interface.h3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp7
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h1
-rw-r--r--src/video_core/texture_cache/image_base.cpp3
-rw-r--r--src/video_core/texture_cache/image_base.h39
-rw-r--r--src/video_core/texture_cache/texture_cache.h419
-rw-r--r--src/video_core/texture_cache/types.h1
-rw-r--r--src/video_core/texture_cache/util.cpp24
-rw-r--r--src/video_core/texture_cache/util.h4
13 files changed, 581 insertions, 59 deletions
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 7124c755c..d2b9d5f2b 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -69,11 +69,16 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
} else {
UNREACHABLE_MSG("Unmapping non-existent GPU address=0x{:x}", gpu_addr);
}
- // Flush and invalidate through the GPU interface, to be asynchronous if possible.
- const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr);
- ASSERT(cpu_addr);
- rasterizer->UnmapMemory(*cpu_addr, size);
+ const auto submapped_ranges = GetSubmappedRange(gpu_addr, size);
+
+ for (const auto& map : submapped_ranges) {
+ // Flush and invalidate through the GPU interface, to be asynchronous if possible.
+ const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map.first);
+ ASSERT(cpu_addr);
+
+ rasterizer->UnmapMemory(*cpu_addr, map.second);
+ }
UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
}
@@ -127,8 +132,14 @@ void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::s
//// Lock the new page
// TryLockPage(page_entry, size);
+ auto& current_page = page_table[PageEntryIndex(gpu_addr)];
- page_table[PageEntryIndex(gpu_addr)] = page_entry;
+ if ((!current_page.IsValid() && page_entry.IsValid()) ||
+ current_page.ToAddress() != page_entry.ToAddress()) {
+ rasterizer->ModifyGPUMemory(gpu_addr, size);
+ }
+
+ current_page = page_entry;
}
std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align,
@@ -174,6 +185,19 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
return page_entry.ToAddress() + (gpu_addr & page_mask);
}
+std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const {
+ size_t page_index{addr >> page_bits};
+ const size_t page_last{(addr + size + page_size - 1) >> page_bits};
+ while (page_index < page_last) {
+ const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
+ if (page_addr && *page_addr != 0) {
+ return page_addr;
+ }
+ ++page_index;
+ }
+ return std::nullopt;
+}
+
template <typename T>
T MemoryManager::Read(GPUVAddr addr) const {
if (auto page_pointer{GetPointer(addr)}; page_pointer) {
@@ -370,4 +394,79 @@ bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {
return page <= Core::Memory::PAGE_SIZE;
}
+bool MemoryManager::IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const {
+ size_t page_index{gpu_addr >> page_bits};
+ const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
+ std::optional<VAddr> old_page_addr{};
+ while (page_index != page_last) {
+ const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
+ if (!page_addr || *page_addr == 0) {
+ return false;
+ }
+ if (old_page_addr) {
+ if (*old_page_addr + page_size != *page_addr) {
+ return false;
+ }
+ }
+ old_page_addr = page_addr;
+ ++page_index;
+ }
+ return true;
+}
+
+bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const {
+ size_t page_index{gpu_addr >> page_bits};
+ const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
+ while (page_index < page_last) {
+ if (!page_table[page_index].IsValid() || page_table[page_index].ToAddress() == 0) {
+ return false;
+ }
+ ++page_index;
+ }
+ return true;
+}
+
+std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
+ GPUVAddr gpu_addr, std::size_t size) const {
+ std::vector<std::pair<GPUVAddr, std::size_t>> result{};
+ size_t page_index{gpu_addr >> page_bits};
+ size_t remaining_size{size};
+ size_t page_offset{gpu_addr & page_mask};
+ std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{};
+ std::optional<VAddr> old_page_addr{};
+ const auto extend_size = [this, &last_segment, &page_index](std::size_t bytes) {
+ if (!last_segment) {
+ GPUVAddr new_base_addr = page_index << page_bits;
+ last_segment = {new_base_addr, bytes};
+ } else {
+ last_segment->second += bytes;
+ }
+ };
+ const auto split = [this, &last_segment, &result] {
+ if (last_segment) {
+ result.push_back(*last_segment);
+ last_segment = std::nullopt;
+ }
+ };
+ while (remaining_size > 0) {
+ const size_t num_bytes{std::min(page_size - page_offset, remaining_size)};
+ const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
+ if (!page_addr) {
+ split();
+ } else if (old_page_addr) {
+ if (*old_page_addr + page_size != *page_addr) {
+ split();
+ }
+ extend_size(num_bytes);
+ } else {
+ extend_size(num_bytes);
+ }
+ ++page_index;
+ page_offset = 0;
+ remaining_size -= num_bytes;
+ }
+ split();
+ return result;
+}
+
} // namespace Tegra
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index b3538d503..99d13e7f6 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -76,6 +76,8 @@ public:
[[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
+ [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr, std::size_t size) const;
+
template <typename T>
[[nodiscard]] T Read(GPUVAddr addr) const;
@@ -112,10 +114,28 @@ public:
void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
/**
- * IsGranularRange checks if a gpu region can be simply read with a pointer.
+ * Checks if a gpu region can be simply read with a pointer.
*/
[[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const;
+ /**
+ * Checks if a gpu region is mapped by a single range of cpu addresses.
+ */
+ [[nodiscard]] bool IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const;
+
+ /**
+ * Checks if a gpu region is mapped entirely.
+ */
+ [[nodiscard]] bool IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const;
+
+ /**
+ * Returns a vector with all the subranges of cpu addresses mapped beneath.
+ * if the region is continous, a single pair will be returned. If it's unmapped, an empty vector
+ * will be returned;
+ */
+ std::vector<std::pair<GPUVAddr, std::size_t>> GetSubmappedRange(GPUVAddr gpu_addr,
+ std::size_t size) const;
+
[[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size);
[[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align);
[[nodiscard]] GPUVAddr MapAllocate32(VAddr cpu_addr, std::size_t size);
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 07939432f..0cec4225b 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -87,6 +87,9 @@ public:
/// Unmap memory range
virtual void UnmapMemory(VAddr addr, u64 size) = 0;
+ /// Remap GPU memory range. This means underneath backing memory changed
+ virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0;
+
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index eb8bdaa85..07ad0e205 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -611,6 +611,13 @@ void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
shader_cache.OnCPUWrite(addr, size);
}
+void RasterizerOpenGL::ModifyGPUMemory(GPUVAddr addr, u64 size) {
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.UnmapGPUMemory(addr, size);
+ }
+}
+
void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) {
if (!gpu.IsAsync()) {
gpu_memory.Write<u32>(addr, value);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 9995a563b..482efed7a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -80,6 +80,7 @@ public:
void OnCPUWrite(VAddr addr, u64 size) override;
void SyncGuestHost() override;
void UnmapMemory(VAddr addr, u64 size) override;
+ void ModifyGPUMemory(GPUVAddr addr, u64 size) override;
void SignalSemaphore(GPUVAddr addr, u32 value) override;
void SignalSyncPoint(u32 value) override;
void ReleaseFences() override;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 1c9120170..bd4d649cc 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -557,6 +557,13 @@ void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
pipeline_cache.OnCPUWrite(addr, size);
}
+void RasterizerVulkan::ModifyGPUMemory(GPUVAddr addr, u64 size) {
+ {
+ std::scoped_lock lock{texture_cache.mutex};
+ texture_cache.UnmapGPUMemory(addr, size);
+ }
+}
+
void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) {
if (!gpu.IsAsync()) {
gpu_memory.Write<u32>(addr, value);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index cb8c5c279..41459c5c5 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -72,6 +72,7 @@ public:
void OnCPUWrite(VAddr addr, u64 size) override;
void SyncGuestHost() override;
void UnmapMemory(VAddr addr, u64 size) override;
+ void ModifyGPUMemory(GPUVAddr addr, u64 size) override;
void SignalSemaphore(GPUVAddr addr, u32 value) override;
void SignalSyncPoint(u32 value) override;
void ReleaseFences() override;
diff --git a/src/video_core/texture_cache/image_base.cpp b/src/video_core/texture_cache/image_base.cpp
index f22358c90..6052d148a 100644
--- a/src/video_core/texture_cache/image_base.cpp
+++ b/src/video_core/texture_cache/image_base.cpp
@@ -69,6 +69,9 @@ ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_
}
}
+ImageMapView::ImageMapView(GPUVAddr gpu_addr_, VAddr cpu_addr_, size_t size_, ImageId image_id_)
+ : gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_}, size{size_}, image_id{image_id_} {}
+
std::optional<SubresourceBase> ImageBase::TryFindBase(GPUVAddr other_addr) const noexcept {
if (other_addr < gpu_addr) {
// Subresource address can't be lower than the base
diff --git a/src/video_core/texture_cache/image_base.h b/src/video_core/texture_cache/image_base.h
index e326cab71..ff1feda9b 100644
--- a/src/video_core/texture_cache/image_base.h
+++ b/src/video_core/texture_cache/image_base.h
@@ -25,12 +25,14 @@ enum class ImageFlagBits : u32 {
Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted
Registered = 1 << 6, ///< True when the image is registered
Picked = 1 << 7, ///< Temporary flag to mark the image as picked
+ Remapped = 1 << 8, ///< Image has been remapped.
+ Sparse = 1 << 9, ///< Image has non continous submemory.
// Garbage Collection Flags
- BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher
- ///< garbage collection priority
- Alias = 1 << 9, ///< This image has aliases and has priority on garbage
- ///< collection
+ BadOverlap = 1 << 10, ///< This image overlaps other but doesn't fit, has higher
+ ///< garbage collection priority
+ Alias = 1 << 11, ///< This image has aliases and has priority on garbage
+ ///< collection
};
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
@@ -57,6 +59,12 @@ struct ImageBase {
return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
}
+ [[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept {
+ const VAddr overlap_end = overlap_gpu_addr + overlap_size;
+ const GPUVAddr gpu_addr_end = gpu_addr + guest_size_bytes;
+ return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end;
+ }
+
void CheckBadOverlapState();
void CheckAliasState();
@@ -84,6 +92,29 @@ struct ImageBase {
std::vector<AliasedImage> aliased_images;
std::vector<ImageId> overlapping_images;
+ ImageMapId map_view_id{};
+};
+
+struct ImageMapView {
+ explicit ImageMapView(GPUVAddr gpu_addr, VAddr cpu_addr, size_t size, ImageId image_id);
+
+ [[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
+ const VAddr overlap_end = overlap_cpu_addr + overlap_size;
+ const VAddr cpu_addr_end = cpu_addr + size;
+ return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
+ }
+
+ [[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept {
+ const GPUVAddr overlap_end = overlap_gpu_addr + overlap_size;
+ const GPUVAddr gpu_addr_end = gpu_addr + size;
+ return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end;
+ }
+
+ GPUVAddr gpu_addr;
+ VAddr cpu_addr;
+ size_t size;
+ ImageId image_id;
+ bool picked{};
};
struct ImageAllocBase {
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index d8dbd3824..e3542301e 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -13,6 +13,7 @@
#include <span>
#include <type_traits>
#include <unordered_map>
+#include <unordered_set>
#include <utility>
#include <vector>
@@ -152,6 +153,9 @@ public:
/// Remove images in a region
void UnmapMemory(VAddr cpu_addr, size_t size);
+ /// Remove images in a region
+ void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
+
/// Blit an image with the given parameters
void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Surface& src,
@@ -190,7 +194,22 @@ public:
private:
/// Iterate over all page indices in a range
template <typename Func>
- static void ForEachPage(VAddr addr, size_t size, Func&& func) {
+ static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ template <typename Func>
+ static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
const u64 page_end = (addr + size - 1) >> PAGE_BITS;
for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
@@ -220,7 +239,7 @@ private:
FramebufferId GetFramebufferId(const RenderTargets& key);
/// Refresh the contents (pixel data) of an image
- void RefreshContents(Image& image);
+ void RefreshContents(Image& image, ImageId image_id);
/// Upload data from guest to an image
template <typename StagingBuffer>
@@ -269,6 +288,16 @@ private:
template <typename Func>
void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
+ template <typename Func>
+ void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachSparseSegment(ImageBase& image, Func&& func);
+
/// Find or create an image view in the given image with the passed parameters
[[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
@@ -279,10 +308,10 @@ private:
void UnregisterImage(ImageId image);
/// Track CPU reads and writes for image
- void TrackImage(ImageBase& image);
+ void TrackImage(ImageBase& image, ImageId image_id);
/// Stop tracking CPU reads and writes for image
- void UntrackImage(ImageBase& image);
+ void UntrackImage(ImageBase& image, ImageId image_id);
/// Delete image from the cache
void DeleteImage(ImageId image);
@@ -340,7 +369,13 @@ private:
std::unordered_map<TSCEntry, SamplerId> samplers;
std::unordered_map<RenderTargets, FramebufferId> framebuffers;
- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> page_table;
+ std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
+
+ std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
+
+ VAddr virtual_invalid_space{};
bool has_deleted_images = false;
u64 total_used_memory = 0;
@@ -349,6 +384,7 @@ private:
u64 critical_memory;
SlotVector<Image> slot_images;
+ SlotVector<ImageMapView> slot_map_views;
SlotVector<ImageView> slot_image_views;
SlotVector<ImageAlloc> slot_image_allocs;
SlotVector<Sampler> slot_samplers;
@@ -459,7 +495,7 @@ void TextureCache<P>::RunGarbageCollector() {
}
}
if (True(image->flags & ImageFlagBits::Tracked)) {
- UntrackImage(*image);
+ UntrackImage(*image, image_id);
}
UnregisterImage(image_id);
DeleteImage(image_id);
@@ -658,7 +694,9 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
return;
}
image.flags |= ImageFlagBits::CpuModified;
- UntrackImage(image);
+ if (True(image.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(image, image_id);
+ }
});
}
@@ -695,7 +733,7 @@ void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
for (const ImageId id : deleted_images) {
Image& image = slot_images[id];
if (True(image.flags & ImageFlagBits::Tracked)) {
- UntrackImage(image);
+ UntrackImage(image, id);
}
UnregisterImage(id);
DeleteImage(id);
@@ -703,6 +741,23 @@ void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
}
template <class P>
+void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
+ std::vector<ImageId> deleted_images;
+ ForEachImageInRegionGPU(gpu_addr, size,
+ [&](ImageId id, Image&) { deleted_images.push_back(id); });
+ for (const ImageId id : deleted_images) {
+ Image& image = slot_images[id];
+ if (True(image.flags & ImageFlagBits::Remapped)) {
+ continue;
+ }
+ image.flags |= ImageFlagBits::Remapped;
+ if (True(image.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(image, id);
+ }
+ }
+}
+
+template <class P>
void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
const Tegra::Engines::Fermi2D::Surface& src,
const Tegra::Engines::Fermi2D::Config& copy,
@@ -833,9 +888,10 @@ typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_ad
if (it == page_table.end()) {
return nullptr;
}
- const auto& image_ids = it->second;
- for (const ImageId image_id : image_ids) {
- const ImageBase& image = slot_images[image_id];
+ const auto& image_map_ids = it->second;
+ for (const ImageMapId map_id : image_map_ids) {
+ const ImageMapView& map = slot_map_views[map_id];
+ const ImageBase& image = slot_images[map.image_id];
if (image.cpu_addr != cpu_addr) {
continue;
}
@@ -915,13 +971,13 @@ bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
}
template <class P>
-void TextureCache<P>::RefreshContents(Image& image) {
+void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
if (False(image.flags & ImageFlagBits::CpuModified)) {
// Only upload modified images
return;
}
image.flags &= ~ImageFlagBits::CpuModified;
- TrackImage(image);
+ TrackImage(image, image_id);
if (image.info.num_samples > 1) {
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
@@ -958,7 +1014,7 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
template <class P>
ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) {
- if (!IsValidAddress(gpu_memory, config)) {
+ if (!IsValidEntry(gpu_memory, config)) {
return NULL_IMAGE_VIEW_ID;
}
const auto [pair, is_new] = image_views.try_emplace(config);
@@ -1000,14 +1056,20 @@ ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_a
template <class P>
ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
RelaxedOptions options) {
- const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
if (!cpu_addr) {
- return ImageId{};
+ cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
+ if (!cpu_addr) {
+ return ImageId{};
+ }
}
const bool broken_views = runtime.HasBrokenTextureViewFormats();
const bool native_bgr = runtime.HasNativeBgr();
ImageId image_id;
const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
+ if (True(existing_image.flags & ImageFlagBits::Remapped)) {
+ return false;
+ }
if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
const bool strict_size = False(options & RelaxedOptions::Size) &&
True(existing_image.flags & ImageFlagBits::Strong);
@@ -1033,7 +1095,16 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
template <class P>
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
RelaxedOptions options) {
- const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ if (!cpu_addr) {
+ const auto size = CalculateGuestSizeInBytes(info);
+ cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, size);
+ if (!cpu_addr) {
+ const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
+ virtual_invalid_space += Common::AlignUp(size, 32);
+ cpu_addr = std::optional<VAddr>(fake_addr);
+ }
+ }
ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
const Image& image = slot_images[image_id];
@@ -1053,10 +1124,16 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
const bool broken_views = runtime.HasBrokenTextureViewFormats();
const bool native_bgr = runtime.HasNativeBgr();
std::vector<ImageId> overlap_ids;
+ std::unordered_set<ImageId> overlaps_found;
std::vector<ImageId> left_aliased_ids;
std::vector<ImageId> right_aliased_ids;
+ std::unordered_set<ImageId> ignore_textures;
std::vector<ImageId> bad_overlap_ids;
- ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
+ const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
+ if (True(overlap.flags & ImageFlagBits::Remapped)) {
+ ignore_textures.insert(overlap_id);
+ return;
+ }
if (info.type == ImageType::Linear) {
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
// Alias linear images with the same pitch
@@ -1064,6 +1141,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
}
return;
}
+ overlaps_found.insert(overlap_id);
static constexpr bool strict_size = true;
const std::optional<OverlapResult> solution = ResolveOverlap(
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
@@ -1087,12 +1165,40 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
bad_overlap_ids.push_back(overlap_id);
overlap.flags |= ImageFlagBits::BadOverlap;
}
- });
+ };
+ ForEachImageInRegion(cpu_addr, size_bytes, region_check);
+ const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
+ if (!overlaps_found.contains(overlap_id)) {
+ if (True(overlap.flags & ImageFlagBits::Remapped)) {
+ ignore_textures.insert(overlap_id);
+ }
+ if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) {
+ ignore_textures.insert(overlap_id);
+ }
+ }
+ };
+ ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
Image& new_image = slot_images[new_image_id];
+ if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
+ new_image.flags |= ImageFlagBits::Sparse;
+ }
+
+ for (const ImageId overlap_id : ignore_textures) {
+ Image& overlap = slot_images[overlap_id];
+ if (True(overlap.flags & ImageFlagBits::GpuModified)) {
+ UNIMPLEMENTED();
+ }
+ if (True(overlap.flags & ImageFlagBits::Tracked)) {
+ UntrackImage(overlap, overlap_id);
+ }
+ UnregisterImage(overlap_id);
+ DeleteImage(overlap_id);
+ }
+
// TODO: Only upload what we need
- RefreshContents(new_image);
+ RefreshContents(new_image, new_image_id);
for (const ImageId overlap_id : overlap_ids) {
Image& overlap = slot_images[overlap_id];
@@ -1104,7 +1210,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
runtime.CopyImage(new_image, overlap, copies);
}
if (True(overlap.flags & ImageFlagBits::Tracked)) {
- UntrackImage(overlap);
+ UntrackImage(overlap, overlap_id);
}
UnregisterImage(overlap_id);
DeleteImage(overlap_id);
@@ -1239,7 +1345,8 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
boost::container::small_vector<ImageId, 32> images;
- ForEachPage(cpu_addr, size, [this, &images, cpu_addr, size, func](u64 page) {
+ boost::container::small_vector<ImageMapId, 32> maps;
+ ForEachCPUPage(cpu_addr, size, [this, &images, &maps, cpu_addr, size, func](u64 page) {
const auto it = page_table.find(page);
if (it == page_table.end()) {
if constexpr (BOOL_BREAK) {
@@ -1248,12 +1355,105 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
return;
}
}
+ for (const ImageMapId map_id : it->second) {
+ ImageMapView& map = slot_map_views[map_id];
+ if (map.picked) {
+ continue;
+ }
+ if (!map.Overlaps(cpu_addr, size)) {
+ continue;
+ }
+ map.picked = true;
+ maps.push_back(map_id);
+ Image& image = slot_images[map.image_id];
+ if (True(image.flags & ImageFlagBits::Picked)) {
+ continue;
+ }
+ image.flags |= ImageFlagBits::Picked;
+ images.push_back(map.image_id);
+ if constexpr (BOOL_BREAK) {
+ if (func(map.image_id, image)) {
+ return true;
+ }
+ } else {
+ func(map.image_id, image);
+ }
+ }
+ if constexpr (BOOL_BREAK) {
+ return false;
+ }
+ });
+ for (const ImageId image_id : images) {
+ slot_images[image_id].flags &= ~ImageFlagBits::Picked;
+ }
+ for (const ImageMapId map_id : maps) {
+ slot_map_views[map_id].picked = false;
+ }
+}
+
+template <class P>
+template <typename Func>
+void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func) {
+ using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
+ static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
+ boost::container::small_vector<ImageId, 8> images;
+ ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
+ const auto it = gpu_page_table.find(page);
+ if (it == gpu_page_table.end()) {
+ if constexpr (BOOL_BREAK) {
+ return false;
+ } else {
+ return;
+ }
+ }
+ for (const ImageId image_id : it->second) {
+ Image& image = slot_images[image_id];
+ if (True(image.flags & ImageFlagBits::Picked)) {
+ continue;
+ }
+ if (!image.OverlapsGPU(gpu_addr, size)) {
+ continue;
+ }
+ image.flags |= ImageFlagBits::Picked;
+ images.push_back(image_id);
+ if constexpr (BOOL_BREAK) {
+ if (func(image_id, image)) {
+ return true;
+ }
+ } else {
+ func(image_id, image);
+ }
+ }
+ if constexpr (BOOL_BREAK) {
+ return false;
+ }
+ });
+ for (const ImageId image_id : images) {
+ slot_images[image_id].flags &= ~ImageFlagBits::Picked;
+ }
+}
+
+template <class P>
+template <typename Func>
+void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) {
+ using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
+ static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
+ boost::container::small_vector<ImageId, 8> images;
+ ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
+ const auto it = sparse_page_table.find(page);
+ if (it == sparse_page_table.end()) {
+ if constexpr (BOOL_BREAK) {
+ return false;
+ } else {
+ return;
+ }
+ }
for (const ImageId image_id : it->second) {
Image& image = slot_images[image_id];
if (True(image.flags & ImageFlagBits::Picked)) {
continue;
}
- if (!image.Overlaps(cpu_addr, size)) {
+ if (!image.OverlapsGPU(gpu_addr, size)) {
continue;
}
image.flags |= ImageFlagBits::Picked;
@@ -1276,6 +1476,27 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
}
template <class P>
+template <typename Func>
+void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
+ using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
+ static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
+ const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
+ for (auto& segment : segments) {
+ const auto gpu_addr = segment.first;
+ const auto size = segment.second;
+ std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
+ ASSERT(cpu_addr);
+ if constexpr (RETURNS_BOOL) {
+ if (func(gpu_addr, *cpu_addr, size)) {
+ break;
+ }
+ } else {
+ func(gpu_addr, *cpu_addr, size);
+ }
+ }
+}
+
+template <class P>
ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info) {
Image& image = slot_images[image_id];
if (const ImageViewId image_view_id = image.FindView(info); image_view_id) {
@@ -1292,8 +1513,6 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
"Trying to register an already registered image");
image.flags |= ImageFlagBits::Registered;
- ForEachPage(image.cpu_addr, image.guest_size_bytes,
- [this, image_id](u64 page) { page_table[page].push_back(image_id); });
u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
if ((IsPixelFormatASTC(image.info.format) &&
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
@@ -1301,6 +1520,27 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
+ ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
+ [this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
+ if (False(image.flags & ImageFlagBits::Sparse)) {
+ auto map_id =
+ slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id);
+ ForEachCPUPage(image.cpu_addr, image.guest_size_bytes,
+ [this, map_id](u64 page) { page_table[page].push_back(map_id); });
+ image.map_view_id = map_id;
+ return;
+ }
+ std::vector<ImageViewId> sparse_maps{};
+ ForEachSparseSegment(
+ image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
+ auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
+ ForEachCPUPage(cpu_addr, size,
+ [this, map_id](u64 page) { page_table[page].push_back(map_id); });
+ sparse_maps.push_back(map_id);
+ });
+ sparse_views.emplace(image_id, std::move(sparse_maps));
+ ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
+ [this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); });
}
template <class P>
@@ -1317,34 +1557,125 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
- ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
- const auto page_it = page_table.find(page);
- if (page_it == page_table.end()) {
- UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
- return;
- }
- std::vector<ImageId>& image_ids = page_it->second;
- const auto vector_it = std::ranges::find(image_ids, image_id);
- if (vector_it == image_ids.end()) {
- UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_BITS);
- return;
- }
- image_ids.erase(vector_it);
+ const auto& clear_page_table =
+ [this, image_id](
+ u64 page,
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) {
+ const auto page_it = selected_page_table.find(page);
+ if (page_it == selected_page_table.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
+ return;
+ }
+ std::vector<ImageId>& image_ids = page_it->second;
+ const auto vector_it = std::ranges::find(image_ids, image_id);
+ if (vector_it == image_ids.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
+ page << PAGE_BITS);
+ return;
+ }
+ image_ids.erase(vector_it);
+ };
+ ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
+ [this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); });
+ if (False(image.flags & ImageFlagBits::Sparse)) {
+ const auto map_id = image.map_view_id;
+ ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) {
+ const auto page_it = page_table.find(page);
+ if (page_it == page_table.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
+ return;
+ }
+ std::vector<ImageMapId>& image_map_ids = page_it->second;
+ const auto vector_it = std::ranges::find(image_map_ids, map_id);
+ if (vector_it == image_map_ids.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
+ page << PAGE_BITS);
+ return;
+ }
+ image_map_ids.erase(vector_it);
+ });
+ slot_map_views.erase(map_id);
+ return;
+ }
+ ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
+ clear_page_table(page, sparse_page_table);
});
+ auto it = sparse_views.find(image_id);
+ ASSERT(it != sparse_views.end());
+ auto& sparse_maps = it->second;
+ for (auto& map_view_id : sparse_maps) {
+ const auto& map_range = slot_map_views[map_view_id];
+ const VAddr cpu_addr = map_range.cpu_addr;
+ const std::size_t size = map_range.size;
+ ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) {
+ const auto page_it = page_table.find(page);
+ if (page_it == page_table.end()) {
+ UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
+ return;
+ }
+ std::vector<ImageMapId>& image_map_ids = page_it->second;
+ auto vector_it = image_map_ids.begin();
+ while (vector_it != image_map_ids.end()) {
+ ImageMapView& map = slot_map_views[*vector_it];
+ if (map.image_id != image_id) {
+ vector_it++;
+ continue;
+ }
+ if (!map.picked) {
+ map.picked = true;
+ }
+ vector_it = image_map_ids.erase(vector_it);
+ }
+ });
+ slot_map_views.erase(map_view_id);
+ }
+ sparse_views.erase(it);
}
template <class P>
-void TextureCache<P>::TrackImage(ImageBase& image) {
+void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
ASSERT(False(image.flags & ImageFlagBits::Tracked));
image.flags |= ImageFlagBits::Tracked;
- rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
+ if (False(image.flags & ImageFlagBits::Sparse)) {
+ rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
+ return;
+ }
+ if (True(image.flags & ImageFlagBits::Registered)) {
+ auto it = sparse_views.find(image_id);
+ ASSERT(it != sparse_views.end());
+ auto& sparse_maps = it->second;
+ for (auto& map_view_id : sparse_maps) {
+ const auto& map = slot_map_views[map_view_id];
+ const VAddr cpu_addr = map.cpu_addr;
+ const std::size_t size = map.size;
+ rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
+ }
+ return;
+ }
+ ForEachSparseSegment(image,
+ [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
+ rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
+ });
}
template <class P>
-void TextureCache<P>::UntrackImage(ImageBase& image) {
+void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
ASSERT(True(image.flags & ImageFlagBits::Tracked));
image.flags &= ~ImageFlagBits::Tracked;
- rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
+ if (False(image.flags & ImageFlagBits::Sparse)) {
+ rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
+ return;
+ }
+ ASSERT(True(image.flags & ImageFlagBits::Registered));
+ auto it = sparse_views.find(image_id);
+ ASSERT(it != sparse_views.end());
+ auto& sparse_maps = it->second;
+ for (auto& map_view_id : sparse_maps) {
+ const auto& map = slot_map_views[map_view_id];
+ const VAddr cpu_addr = map.cpu_addr;
+ const std::size_t size = map.size;
+ rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
+ }
}
template <class P>
@@ -1486,10 +1817,10 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
if (invalidate) {
image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
if (False(image.flags & ImageFlagBits::Tracked)) {
- TrackImage(image);
+ TrackImage(image, image_id);
}
} else {
- RefreshContents(image);
+ RefreshContents(image, image_id);
SynchronizeAliases(image_id);
}
if (is_modification) {
diff --git a/src/video_core/texture_cache/types.h b/src/video_core/texture_cache/types.h
index c9571f7e4..9fbdc1ac6 100644
--- a/src/video_core/texture_cache/types.h
+++ b/src/video_core/texture_cache/types.h
@@ -16,6 +16,7 @@ constexpr size_t MAX_MIP_LEVELS = 14;
constexpr SlotId CORRUPT_ID{0xfffffffe};
using ImageId = SlotId;
+using ImageMapId = SlotId;
using ImageViewId = SlotId;
using ImageAllocId = SlotId;
using SamplerId = SlotId;
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 20794fa32..c872517b8 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -664,6 +664,16 @@ LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
return offsets;
}
+LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept {
+ const u32 num_levels = info.resources.levels;
+ const LevelInfo level_info = MakeLevelInfo(info);
+ LevelArray sizes{};
+ for (u32 level = 0; level < num_levels; ++level) {
+ sizes[level] = CalculateLevelSize(level_info, level);
+ }
+ return sizes;
+}
+
std::vector<u32> CalculateSliceOffsets(const ImageInfo& info) {
ASSERT(info.type == ImageType::e3D);
std::vector<u32> offsets;
@@ -776,14 +786,20 @@ std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst, const ImageIn
return copies;
}
-bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
- if (config.Address() == 0) {
+bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
+ const GPUVAddr address = config.Address();
+ if (address == 0) {
return false;
}
- if (config.Address() > (u64(1) << 48)) {
+ if (address > (1ULL << 48)) {
return false;
}
- return gpu_memory.GpuToCpuAddress(config.Address()).has_value();
+ if (gpu_memory.GpuToCpuAddress(address).has_value()) {
+ return true;
+ }
+ const ImageInfo info{config};
+ const size_t guest_size_bytes = CalculateGuestSizeInBytes(info);
+ return gpu_memory.GpuToCpuAddress(address, guest_size_bytes).has_value();
}
std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
diff --git a/src/video_core/texture_cache/util.h b/src/video_core/texture_cache/util.h
index cdc5cbc75..766502908 100644
--- a/src/video_core/texture_cache/util.h
+++ b/src/video_core/texture_cache/util.h
@@ -40,6 +40,8 @@ struct OverlapResult {
[[nodiscard]] LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept;
+[[nodiscard]] LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept;
+
[[nodiscard]] std::vector<u32> CalculateSliceOffsets(const ImageInfo& info);
[[nodiscard]] std::vector<SubresourceBase> CalculateSliceSubresources(const ImageInfo& info);
@@ -55,7 +57,7 @@ struct OverlapResult {
const ImageInfo& src,
SubresourceBase base);
-[[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
+[[nodiscard]] bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
[[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory,
GPUVAddr gpu_addr, const ImageInfo& info,