diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/CMakeLists.txt | 34 | ||||
-rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 256 | ||||
-rw-r--r-- | src/video_core/debug_utils/debug_utils.h | 25 | ||||
-rw-r--r-- | src/video_core/rasterizer.cpp | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 11 | ||||
-rw-r--r-- | src/video_core/texture/texture_decode.cpp | 270 | ||||
-rw-r--r-- | src/video_core/texture/texture_decode.h | 40 |
7 files changed, 340 insertions, 301 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index d55b84ce0..ecb424cfd 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -1,36 +1,29 @@ set(SRCS - renderer_opengl/gl_rasterizer.cpp - renderer_opengl/gl_rasterizer_cache.cpp - renderer_opengl/gl_shader_gen.cpp - renderer_opengl/gl_shader_util.cpp - renderer_opengl/gl_state.cpp - renderer_opengl/renderer_opengl.cpp - debug_utils/debug_utils.cpp clipper.cpp command_processor.cpp + debug_utils/debug_utils.cpp pica.cpp primitive_assembly.cpp rasterizer.cpp renderer_base.cpp + renderer_opengl/gl_rasterizer.cpp + renderer_opengl/gl_rasterizer_cache.cpp + renderer_opengl/gl_shader_gen.cpp + renderer_opengl/gl_shader_util.cpp + renderer_opengl/gl_state.cpp + renderer_opengl/renderer_opengl.cpp shader/shader.cpp shader/shader_interpreter.cpp swrasterizer.cpp + texture/texture_decode.cpp vertex_loader.cpp video_core.cpp ) set(HEADERS - debug_utils/debug_utils.h - renderer_opengl/gl_rasterizer.h - renderer_opengl/gl_rasterizer_cache.h - renderer_opengl/gl_resource_manager.h - renderer_opengl/gl_shader_gen.h - renderer_opengl/gl_shader_util.h - renderer_opengl/gl_state.h - renderer_opengl/pica_to_gl.h - renderer_opengl/renderer_opengl.h clipper.h command_processor.h + debug_utils/debug_utils.h gpu_debugger.h pica.h pica_state.h @@ -39,10 +32,19 @@ set(HEADERS rasterizer.h rasterizer_interface.h renderer_base.h + renderer_opengl/gl_rasterizer.h + renderer_opengl/gl_rasterizer_cache.h + renderer_opengl/gl_resource_manager.h + renderer_opengl/gl_shader_gen.h + renderer_opengl/gl_shader_util.h + renderer_opengl/gl_state.h + renderer_opengl/pica_to_gl.h + renderer_opengl/renderer_opengl.h shader/debug_data.h shader/shader.h shader/shader_interpreter.h swrasterizer.h + texture/texture_decode.h utils.h vertex_loader.h video_core.h diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index c44b3d95a..2d40f7d4f 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -35,6 +35,7 @@ #include "video_core/rasterizer_interface.h" #include "video_core/renderer_base.h" #include "video_core/shader/shader.h" +#include "video_core/texture/texture_decode.h" #include "video_core/utils.h" #include "video_core/video_core.h" @@ -315,257 +316,6 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() { return ret; } -const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info, - bool disable_alpha) { - const unsigned int coarse_x = x & ~7; - const unsigned int coarse_y = y & ~7; - - if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) { - // TODO(neobrain): Fix code design to unify vertical block offsets! - source += coarse_y * info.stride; - } - - // TODO: Assert that width/height are multiples of block dimensions - - switch (info.format) { - case Regs::TextureFormat::RGBA8: { - auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4)); - return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; - } - - case Regs::TextureFormat::RGB8: { - auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3)); - return {res.r(), res.g(), res.b(), 255}; - } - - case Regs::TextureFormat::RGB5A1: { - auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2)); - return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; - } - - case Regs::TextureFormat::RGB565: { - auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2)); - return {res.r(), res.g(), res.b(), 255}; - } - - case Regs::TextureFormat::RGBA4: { - auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2)); - return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; - } - - case Regs::TextureFormat::IA8: { - const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2); - - if (disable_alpha) { - // Show intensity as red, alpha as green - return {source_ptr[1], source_ptr[0], 0, 255}; - } else { - return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]}; - } - } - - case Regs::TextureFormat::RG8: { - auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2)); - return {res.r(), res.g(), 0, 255}; - } - - case Regs::TextureFormat::I8: { - const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); - return {*source_ptr, *source_ptr, *source_ptr, 255}; - } - - case Regs::TextureFormat::A8: { - const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); - - if (disable_alpha) { - return {*source_ptr, *source_ptr, *source_ptr, 255}; - } else { - return {0, 0, 0, *source_ptr}; - } - } - - case Regs::TextureFormat::IA4: { - const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); - - u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4); - u8 a = Color::Convert4To8((*source_ptr) & 0xF); - - if (disable_alpha) { - // Show intensity as red, alpha as green - return {i, a, 0, 255}; - } else { - return {i, i, i, a}; - } - } - - case Regs::TextureFormat::I4: { - u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); - const u8* source_ptr = source + morton_offset / 2; - - u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); - i = Color::Convert4To8(i); - - return {i, i, i, 255}; - } - - case Regs::TextureFormat::A4: { - u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); - const u8* source_ptr = source + morton_offset / 2; - - u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); - a = Color::Convert4To8(a); - - if (disable_alpha) { - return {a, a, a, 255}; - } else { - return {0, 0, 0, a}; - } - } - - case Regs::TextureFormat::ETC1: - case Regs::TextureFormat::ETC1A4: { - bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4); - - // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles - const int subtile_width = 4; - const int subtile_height = 4; - - int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1); - unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name... - - const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 + - coarse_y * subtile_bytes * 4 * (info.width / 8) + - subtile_index * subtile_bytes * 8); - u64 alpha = 0xFFFFFFFFFFFFFFFF; - if (has_alpha) { - alpha = *source_ptr; - source_ptr++; - } - - union ETC1Tile { - // Each of these two is a collection of 16 bits (one per lookup value) - BitField<0, 16, u64> table_subindexes; - BitField<16, 16, u64> negation_flags; - - unsigned GetTableSubIndex(unsigned index) const { - return (table_subindexes >> index) & 1; - } - - bool GetNegationFlag(unsigned index) const { - return ((negation_flags >> index) & 1) == 1; - } - - BitField<32, 1, u64> flip; - BitField<33, 1, u64> differential_mode; - - BitField<34, 3, u64> table_index_2; - BitField<37, 3, u64> table_index_1; - - union { - // delta value + base value - BitField<40, 3, s64> db; - BitField<43, 5, u64> b; - - BitField<48, 3, s64> dg; - BitField<51, 5, u64> g; - - BitField<56, 3, s64> dr; - BitField<59, 5, u64> r; - } differential; - - union { - BitField<40, 4, u64> b2; - BitField<44, 4, u64> b1; - - BitField<48, 4, u64> g2; - BitField<52, 4, u64> g1; - - BitField<56, 4, u64> r2; - BitField<60, 4, u64> r1; - } separate; - - const Math::Vec3<u8> GetRGB(int x, int y) const { - int texel = 4 * x + y; - - if (flip) - std::swap(x, y); - - // Lookup base value - Math::Vec3<int> ret; - if (differential_mode) { - ret.r() = static_cast<int>(differential.r); - ret.g() = static_cast<int>(differential.g); - ret.b() = static_cast<int>(differential.b); - if (x >= 2) { - ret.r() += static_cast<int>(differential.dr); - ret.g() += static_cast<int>(differential.dg); - ret.b() += static_cast<int>(differential.db); - } - ret.r() = Color::Convert5To8(ret.r()); - ret.g() = Color::Convert5To8(ret.g()); - ret.b() = Color::Convert5To8(ret.b()); - } else { - if (x < 2) { - ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1)); - ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1)); - ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1)); - } else { - ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2)); - ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2)); - ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2)); - } - } - - // Add modifier - unsigned table_index = - static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value()); - - static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{ - {{2, 8}}, - {{5, 17}}, - {{9, 29}}, - {{13, 42}}, - {{18, 60}}, - {{24, 80}}, - {{33, 106}}, - {{47, 183}}, - }}; - - int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel)); - if (GetNegationFlag(texel)) - modifier *= -1; - - ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255); - ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255); - ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255); - - return ret.Cast<u8>(); - } - } const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr); - - alpha >>= 4 * ((x & 3) * 4 + (y & 3)); - return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3), - disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF)); - } - - default: - LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); - DEBUG_ASSERT(false); - return {}; - } -} - -TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, - const Regs::TextureFormat& format) { - TextureInfo info; - info.physical_address = config.GetPhysicalAddress(); - info.width = config.width; - info.height = config.height; - info.format = format; - info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2; - return info; -} - #ifdef HAVE_PNG // Adapter functions to libpng to write/flush to File::IOFile instances. static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) { @@ -642,12 +392,12 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { buf = new u8[row_stride * texture_config.height]; for (unsigned y = 0; y < texture_config.height; ++y) { for (unsigned x = 0; x < texture_config.width; ++x) { - TextureInfo info; + Pica::Texture::TextureInfo info; info.width = texture_config.width; info.height = texture_config.height; info.stride = row_stride; info.format = g_state.regs.texture0_format; - Math::Vec4<u8> texture_color = LookupTexture(data, x, y, info); + Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info); buf[3 * x + y * row_stride] = texture_color.r(); buf[3 * x + y * row_stride + 1] = texture_color.g(); buf[3 * x + y * row_stride + 2] = texture_color.b(); diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h index 46ea8d9c7..938a2e1b5 100644 --- a/src/video_core/debug_utils/debug_utils.h +++ b/src/video_core/debug_utils/debug_utils.h @@ -205,31 +205,6 @@ inline bool IsPicaTracing() { void OnPicaRegWrite(PicaTrace::Write write); std::unique_ptr<PicaTrace> FinishPicaTracing(); -struct TextureInfo { - PAddr physical_address; - int width; - int height; - int stride; - Pica::Regs::TextureFormat format; - - static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config, - const Pica::Regs::TextureFormat& format); -}; - -/** - * Lookup texel located at the given coordinates and return an RGBA vector of its color. - * @param source Source pointer to read data from - * @param s,t Texture coordinates to read from - * @param info TextureInfo object describing the texture setup - * @param disable_alpha This is used for debug widgets which use this method to display textures - * without providing a good way to visualize alpha by themselves. If true, this will return 255 for - * the alpha component, and either drop the information entirely or store it in an "unused" color - * channel. - * @todo Eventually we should get rid of the disable_alpha parameter. - */ -const Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info, - bool disable_alpha = false); - void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data); std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage); diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index b9f5d4533..c034c12d3 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -21,6 +21,7 @@ #include "video_core/pica_types.h" #include "video_core/rasterizer.h" #include "video_core/shader/shader.h" +#include "video_core/texture/texture_decode.h" #include "video_core/utils.h" namespace Pica { @@ -579,10 +580,10 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress()); auto info = - DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); + Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); // TODO: Apply the min and mag filters to the texture - texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info); + texture_color[i] = Texture::LookupTexture(texture_data, s, t, info); #if PICA_DUMP_TEXTURES DebugUtils::DumpTexture(texture.config, texture_data); #endif diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 1e7eedecb..4167d3161 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -17,10 +17,10 @@ #include "common/vector_math.h" #include "core/frontend/emu_window.h" #include "core/memory.h" -#include "video_core/debug_utils/debug_utils.h" #include "video_core/pica_state.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_state.h" +#include "video_core/texture/texture_decode.h" #include "video_core/utils.h" #include "video_core/video_core.h" @@ -339,7 +339,7 @@ CachedSurface* RasterizerCacheOpenGL::GetSurface(const CachedSurface& params, bo std::vector<Math::Vec4<u8>> tex_buffer(params.width * params.height); - Pica::DebugUtils::TextureInfo tex_info; + Pica::Texture::TextureInfo tex_info; tex_info.width = params.width; tex_info.height = params.height; tex_info.stride = @@ -349,7 +349,7 @@ CachedSurface* RasterizerCacheOpenGL::GetSurface(const CachedSurface& params, bo for (unsigned y = 0; y < params.height; ++y) { for (unsigned x = 0; x < params.width; ++x) { - tex_buffer[x + params.width * y] = Pica::DebugUtils::LookupTexture( + tex_buffer[x + params.width * y] = Pica::Texture::LookupTexture( texture_src_data, x, params.height - 1 - y, tex_info); } } @@ -512,8 +512,9 @@ CachedSurface* RasterizerCacheOpenGL::GetSurfaceRect(const CachedSurface& params CachedSurface* RasterizerCacheOpenGL::GetTextureSurface( const Pica::Regs::FullTextureConfig& config) { - Pica::DebugUtils::TextureInfo info = - Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format); + + Pica::Texture::TextureInfo info = + Pica::Texture::TextureInfo::FromPicaRegister(config.config, config.format); CachedSurface params; params.addr = info.physical_address; diff --git a/src/video_core/texture/texture_decode.cpp b/src/video_core/texture/texture_decode.cpp new file mode 100644 index 000000000..a3b05fe81 --- /dev/null +++ b/src/video_core/texture/texture_decode.cpp @@ -0,0 +1,270 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/assert.h" +#include "common/color.h" +#include "common/logging/log.h" +#include "common/math_util.h" +#include "common/vector_math.h" +#include "video_core/texture/texture_decode.h" +#include "video_core/utils.h" + +namespace Pica { +namespace Texture { + +Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info, + bool disable_alpha) { + const unsigned int coarse_x = x & ~7; + const unsigned int coarse_y = y & ~7; + + if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) { + // TODO(neobrain): Fix code design to unify vertical block offsets! + source += coarse_y * info.stride; + } + + // TODO: Assert that width/height are multiples of block dimensions + + switch (info.format) { + case Regs::TextureFormat::RGBA8: { + auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4)); + return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; + } + + case Regs::TextureFormat::RGB8: { + auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3)); + return {res.r(), res.g(), res.b(), 255}; + } + + case Regs::TextureFormat::RGB5A1: { + auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2)); + return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; + } + + case Regs::TextureFormat::RGB565: { + auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2)); + return {res.r(), res.g(), res.b(), 255}; + } + + case Regs::TextureFormat::RGBA4: { + auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2)); + return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; + } + + case Regs::TextureFormat::IA8: { + const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2); + + if (disable_alpha) { + // Show intensity as red, alpha as green + return {source_ptr[1], source_ptr[0], 0, 255}; + } else { + return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]}; + } + } + + case Regs::TextureFormat::RG8: { + auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2)); + return {res.r(), res.g(), 0, 255}; + } + + case Regs::TextureFormat::I8: { + const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); + return {*source_ptr, *source_ptr, *source_ptr, 255}; + } + + case Regs::TextureFormat::A8: { + const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); + + if (disable_alpha) { + return {*source_ptr, *source_ptr, *source_ptr, 255}; + } else { + return {0, 0, 0, *source_ptr}; + } + } + + case Regs::TextureFormat::IA4: { + const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); + + u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4); + u8 a = Color::Convert4To8((*source_ptr) & 0xF); + + if (disable_alpha) { + // Show intensity as red, alpha as green + return {i, a, 0, 255}; + } else { + return {i, i, i, a}; + } + } + + case Regs::TextureFormat::I4: { + u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); + const u8* source_ptr = source + morton_offset / 2; + + u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); + i = Color::Convert4To8(i); + + return {i, i, i, 255}; + } + + case Regs::TextureFormat::A4: { + u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); + const u8* source_ptr = source + morton_offset / 2; + + u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); + a = Color::Convert4To8(a); + + if (disable_alpha) { + return {a, a, a, 255}; + } else { + return {0, 0, 0, a}; + } + } + + case Regs::TextureFormat::ETC1: + case Regs::TextureFormat::ETC1A4: { + bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4); + + // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles + const int subtile_width = 4; + const int subtile_height = 4; + + int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1); + unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name... + + const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 + + coarse_y * subtile_bytes * 4 * (info.width / 8) + + subtile_index * subtile_bytes * 8); + u64 alpha = 0xFFFFFFFFFFFFFFFF; + if (has_alpha) { + alpha = *source_ptr; + source_ptr++; + } + + union ETC1Tile { + // Each of these two is a collection of 16 bits (one per lookup value) + BitField<0, 16, u64> table_subindexes; + BitField<16, 16, u64> negation_flags; + + unsigned GetTableSubIndex(unsigned index) const { + return (table_subindexes >> index) & 1; + } + + bool GetNegationFlag(unsigned index) const { + return ((negation_flags >> index) & 1) == 1; + } + + BitField<32, 1, u64> flip; + BitField<33, 1, u64> differential_mode; + + BitField<34, 3, u64> table_index_2; + BitField<37, 3, u64> table_index_1; + + union { + // delta value + base value + BitField<40, 3, s64> db; + BitField<43, 5, u64> b; + + BitField<48, 3, s64> dg; + BitField<51, 5, u64> g; + + BitField<56, 3, s64> dr; + BitField<59, 5, u64> r; + } differential; + + union { + BitField<40, 4, u64> b2; + BitField<44, 4, u64> b1; + + BitField<48, 4, u64> g2; + BitField<52, 4, u64> g1; + + BitField<56, 4, u64> r2; + BitField<60, 4, u64> r1; + } separate; + + const Math::Vec3<u8> GetRGB(int x, int y) const { + int texel = 4 * x + y; + + if (flip) + std::swap(x, y); + + // Lookup base value + Math::Vec3<int> ret; + if (differential_mode) { + ret.r() = static_cast<int>(differential.r); + ret.g() = static_cast<int>(differential.g); + ret.b() = static_cast<int>(differential.b); + if (x >= 2) { + ret.r() += static_cast<int>(differential.dr); + ret.g() += static_cast<int>(differential.dg); + ret.b() += static_cast<int>(differential.db); + } + ret.r() = Color::Convert5To8(ret.r()); + ret.g() = Color::Convert5To8(ret.g()); + ret.b() = Color::Convert5To8(ret.b()); + } else { + if (x < 2) { + ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1)); + ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1)); + ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1)); + } else { + ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2)); + ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2)); + ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2)); + } + } + + // Add modifier + unsigned table_index = + static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value()); + + static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{ + {{2, 8}}, + {{5, 17}}, + {{9, 29}}, + {{13, 42}}, + {{18, 60}}, + {{24, 80}}, + {{33, 106}}, + {{47, 183}}, + }}; + + int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel)); + if (GetNegationFlag(texel)) + modifier *= -1; + + ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255); + ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255); + ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255); + + return ret.Cast<u8>(); + } + } const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr); + + alpha >>= 4 * ((x & 3) * 4 + (y & 3)); + return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3), + disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF)); + } + + default: + LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); + DEBUG_ASSERT(false); + return {}; + } +} + +TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, + const Regs::TextureFormat& format) { + TextureInfo info; + info.physical_address = config.GetPhysicalAddress(); + info.width = config.width; + info.height = config.height; + info.format = format; + info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2; + return info; +} + +} // namespace Texture +} // namespace Pica diff --git a/src/video_core/texture/texture_decode.h b/src/video_core/texture/texture_decode.h new file mode 100644 index 000000000..0c1438b0f --- /dev/null +++ b/src/video_core/texture/texture_decode.h @@ -0,0 +1,40 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "common/vector_math.h" +#include "video_core/pica.h" + +namespace Pica { +namespace Texture { + +struct TextureInfo { + PAddr physical_address; + int width; + int height; + int stride; + Pica::Regs::TextureFormat format; + + static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config, + const Pica::Regs::TextureFormat& format); +}; + +/** + * Lookup texel located at the given coordinates and return an RGBA vector of its color. + * @param source Source pointer to read data from + * @param s,t Texture coordinates to read from + * @param info TextureInfo object describing the texture setup + * @param disable_alpha This is used for debug widgets which use this method to display textures + * without providing a good way to visualize alpha by themselves. If true, this will return 255 for + * the alpha component, and either drop the information entirely or store it in an "unused" color + * channel. + * @todo Eventually we should get rid of the disable_alpha parameter. + */ +Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info, + bool disable_alpha = false); + +} // namespace Texture +} // namespace Pica |