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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp34
1 files changed, 28 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 4df8a684a..d8ac46d2a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -187,6 +187,7 @@ void RasterizerOpenGL::Clear() {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.UpdateRenderTargets(true);
state_tracker.BindFramebuffer(texture_cache.GetFramebuffer()->Handle());
+ SyncViewport();
if (regs.clear_flags.scissor) {
SyncScissorTest();
} else {
@@ -571,6 +572,15 @@ void RasterizerOpenGL::SyncViewport() {
}
const bool is_rescaling{texture_cache.IsRescaling()};
const float scale = is_rescaling ? Settings::values.resolution_info.up_factor : 1.0f;
+ const auto conv = [scale](float value) -> GLfloat {
+ float new_value = value * scale;
+ if (scale < 1.0f) {
+ const bool sign = std::signbit(value);
+ new_value = std::round(std::abs(new_value));
+ new_value = sign ? -new_value : new_value;
+ }
+ return static_cast<GLfloat>(new_value);
+ };
if (dirty_viewport) {
flags[Dirty::Viewports] = false;
@@ -586,10 +596,11 @@ void RasterizerOpenGL::SyncViewport() {
flags[Dirty::Viewport0 + index] = false;
const auto& src = regs.viewport_transform[index];
- GLfloat x = (src.translate_x - src.scale_x) * scale;
- GLfloat y = (src.translate_y - src.scale_y) * scale;
- GLfloat width = src.scale_x * 2.0f * scale;
- GLfloat height = src.scale_y * 2.0f * scale;
+ GLfloat x = conv(src.translate_x - src.scale_x);
+ GLfloat y = conv(src.translate_y - src.scale_y);
+ GLfloat width = conv(src.scale_x * 2.0f);
+ GLfloat height = conv(src.scale_y * 2.0f);
+
if (height < 0) {
y += height;
height = -height;
@@ -925,8 +936,19 @@ void RasterizerOpenGL::SyncScissorTest() {
const auto& resolution = Settings::values.resolution_info;
const bool is_rescaling{texture_cache.IsRescaling()};
- const auto scale_up = [resolution, is_rescaling](u32 value) {
- return is_rescaling ? resolution.ScaleUp(value) : value;
+ const u32 up_scale = is_rescaling ? resolution.up_scale : 1U;
+ const u32 down_shift = is_rescaling ? resolution.down_shift : 0U;
+ const auto scale_up = [up_scale, down_shift](u32 value) -> u32 {
+ if (value == 0) {
+ return 0U;
+ }
+ const u32 upset = value * up_scale;
+ u32 acumm{};
+ if ((up_scale >> down_shift) == 0) {
+ acumm = upset % 2;
+ }
+ const u32 converted_value = upset >> down_shift;
+ return std::max<u32>(converted_value + acumm, 1U);
};
for (std::size_t index = 0; index < Maxwell::NumViewports; ++index) {
if (!force && !flags[Dirty::Scissor0 + index]) {