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-rw-r--r--src/video_core/texture_cache/texture_cache.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 4edd4313b..69ca08fd1 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -614,10 +614,10 @@ private:
* textures within the GPU if possible. Falls back to LLE when it isn't possible to use any of
* the HLE methods.
*
- * @param overlaps The overlapping surfaces registered in the cache.
- * @param params The parameters on the new surface.
- * @param gpu_addr The starting address of the new surface.
- * @param cache_addr The starting address of the new surface on physical memory.
+ * @param overlaps The overlapping surfaces registered in the cache.
+ * @param params The parameters on the new surface.
+ * @param gpu_addr The starting address of the new surface.
+ * @param cpu_addr The starting address of the new surface on physical memory.
*/
std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps,
const SurfaceParams& params,
@@ -647,7 +647,8 @@ private:
break;
}
const u32 offset = static_cast<u32>(surface->GetCpuAddr() - cpu_addr);
- const auto [x, y, z] = params.GetBlockOffsetXYZ(offset);
+ const auto offsets = params.GetBlockOffsetXYZ(offset);
+ const auto z = std::get<2>(offsets);
modified |= surface->IsModified();
const CopyParams copy_params(0, 0, 0, 0, 0, z, 0, 0, params.width, params.height,
1);