summaryrefslogtreecommitdiffstats
path: root/src/video_core/shader
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/shader')
-rw-r--r--src/video_core/shader/ast.cpp13
-rw-r--r--src/video_core/shader/ast.h31
-rw-r--r--src/video_core/shader/async_shaders.cpp11
-rw-r--r--src/video_core/shader/async_shaders.h8
-rw-r--r--src/video_core/shader/control_flow.cpp20
-rw-r--r--src/video_core/shader/control_flow.h14
-rw-r--r--src/video_core/shader/decode.cpp12
-rw-r--r--src/video_core/shader/decode/arithmetic.cpp3
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp9
-rw-r--r--src/video_core/shader/decode/arithmetic_integer_immediate.cpp5
-rw-r--r--src/video_core/shader/decode/conversion.cpp4
-rw-r--r--src/video_core/shader/decode/half_set.cpp14
-rw-r--r--src/video_core/shader/decode/image.cpp21
-rw-r--r--src/video_core/shader/decode/memory.cpp25
-rw-r--r--src/video_core/shader/decode/other.cpp44
-rw-r--r--src/video_core/shader/decode/shift.cpp2
-rw-r--r--src/video_core/shader/decode/texture.cpp65
-rw-r--r--src/video_core/shader/decode/warp.cpp2
-rw-r--r--src/video_core/shader/expr.h6
-rw-r--r--src/video_core/shader/node.h31
-rw-r--r--src/video_core/shader/node_helper.cpp2
-rw-r--r--src/video_core/shader/shader_ir.cpp21
-rw-r--r--src/video_core/shader/shader_ir.h26
23 files changed, 193 insertions, 196 deletions
diff --git a/src/video_core/shader/ast.cpp b/src/video_core/shader/ast.cpp
index 3f96d9076..db11144c7 100644
--- a/src/video_core/shader/ast.cpp
+++ b/src/video_core/shader/ast.cpp
@@ -212,16 +212,15 @@ public:
}
void operator()(const ExprPredicate& expr) {
- inner += "P" + std::to_string(expr.predicate);
+ inner += fmt::format("P{}", expr.predicate);
}
void operator()(const ExprCondCode& expr) {
- u32 cc = static_cast<u32>(expr.cc);
- inner += "CC" + std::to_string(cc);
+ inner += fmt::format("CC{}", expr.cc);
}
void operator()(const ExprVar& expr) {
- inner += "V" + std::to_string(expr.var_index);
+ inner += fmt::format("V{}", expr.var_index);
}
void operator()(const ExprBoolean& expr) {
@@ -229,7 +228,7 @@ public:
}
void operator()(const ExprGprEqual& expr) {
- inner += "( gpr_" + std::to_string(expr.gpr) + " == " + std::to_string(expr.value) + ')';
+ inner += fmt::format("(gpr_{} == {})", expr.gpr, expr.value);
}
const std::string& GetResult() const {
@@ -374,8 +373,8 @@ std::string ASTManager::Print() const {
return printer.GetResult();
}
-ASTManager::ASTManager(bool full_decompile, bool disable_else_derivation)
- : full_decompile{full_decompile}, disable_else_derivation{disable_else_derivation} {};
+ASTManager::ASTManager(bool do_full_decompile, bool disable_else_derivation_)
+ : full_decompile{do_full_decompile}, disable_else_derivation{disable_else_derivation_} {}
ASTManager::~ASTManager() {
Clear();
diff --git a/src/video_core/shader/ast.h b/src/video_core/shader/ast.h
index 8e5a22ab3..dc49b369e 100644
--- a/src/video_core/shader/ast.h
+++ b/src/video_core/shader/ast.h
@@ -76,7 +76,7 @@ public:
class ASTIfThen {
public:
- explicit ASTIfThen(Expr condition) : condition{std::move(condition)} {}
+ explicit ASTIfThen(Expr condition_) : condition{std::move(condition_)} {}
Expr condition;
ASTZipper nodes{};
};
@@ -88,63 +88,68 @@ public:
class ASTBlockEncoded {
public:
- explicit ASTBlockEncoded(u32 start, u32 end) : start{start}, end{end} {}
+ explicit ASTBlockEncoded(u32 start_, u32 _) : start{start_}, end{_} {}
u32 start;
u32 end;
};
class ASTBlockDecoded {
public:
- explicit ASTBlockDecoded(NodeBlock&& new_nodes) : nodes(std::move(new_nodes)) {}
+ explicit ASTBlockDecoded(NodeBlock&& new_nodes_) : nodes(std::move(new_nodes_)) {}
NodeBlock nodes;
};
class ASTVarSet {
public:
- explicit ASTVarSet(u32 index, Expr condition) : index{index}, condition{std::move(condition)} {}
+ explicit ASTVarSet(u32 index_, Expr condition_)
+ : index{index_}, condition{std::move(condition_)} {}
+
u32 index;
Expr condition;
};
class ASTLabel {
public:
- explicit ASTLabel(u32 index) : index{index} {}
+ explicit ASTLabel(u32 index_) : index{index_} {}
u32 index;
bool unused{};
};
class ASTGoto {
public:
- explicit ASTGoto(Expr condition, u32 label) : condition{std::move(condition)}, label{label} {}
+ explicit ASTGoto(Expr condition_, u32 label_)
+ : condition{std::move(condition_)}, label{label_} {}
+
Expr condition;
u32 label;
};
class ASTDoWhile {
public:
- explicit ASTDoWhile(Expr condition) : condition{std::move(condition)} {}
+ explicit ASTDoWhile(Expr condition_) : condition{std::move(condition_)} {}
Expr condition;
ASTZipper nodes{};
};
class ASTReturn {
public:
- explicit ASTReturn(Expr condition, bool kills)
- : condition{std::move(condition)}, kills{kills} {}
+ explicit ASTReturn(Expr condition_, bool kills_)
+ : condition{std::move(condition_)}, kills{kills_} {}
+
Expr condition;
bool kills;
};
class ASTBreak {
public:
- explicit ASTBreak(Expr condition) : condition{std::move(condition)} {}
+ explicit ASTBreak(Expr condition_) : condition{std::move(condition_)} {}
Expr condition;
};
class ASTBase {
public:
- explicit ASTBase(ASTNode parent, ASTData data)
- : data{std::move(data)}, parent{std::move(parent)} {}
+ explicit ASTBase(ASTNode parent_, ASTData data_)
+ : data{std::move(data_)}, parent{std::move(parent_)} {}
template <class U, class... Args>
static ASTNode Make(ASTNode parent, Args&&... args) {
@@ -300,7 +305,7 @@ private:
class ASTManager final {
public:
- ASTManager(bool full_decompile, bool disable_else_derivation);
+ explicit ASTManager(bool do_full_decompile, bool disable_else_derivation_);
~ASTManager();
ASTManager(const ASTManager& o) = delete;
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp
index 6920afdf2..09f93463b 100644
--- a/src/video_core/shader/async_shaders.cpp
+++ b/src/video_core/shader/async_shaders.cpp
@@ -13,7 +13,7 @@
namespace VideoCommon::Shader {
-AsyncShaders::AsyncShaders(Core::Frontend::EmuWindow& emu_window) : emu_window(emu_window) {}
+AsyncShaders::AsyncShaders(Core::Frontend::EmuWindow& emu_window_) : emu_window(emu_window_) {}
AsyncShaders::~AsyncShaders() {
KillWorkers();
@@ -137,10 +137,9 @@ void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache,
const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler,
Vulkan::VKDescriptorPool& descriptor_pool,
Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
- Vulkan::VKRenderPassCache& renderpass_cache,
std::vector<VkDescriptorSetLayoutBinding> bindings,
Vulkan::SPIRVProgram program,
- Vulkan::GraphicsPipelineCacheKey key) {
+ Vulkan::GraphicsPipelineCacheKey key, u32 num_color_buffers) {
std::unique_lock lock(queue_mutex);
pending_queue.push({
.backend = Backend::Vulkan,
@@ -149,10 +148,10 @@ void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache,
.scheduler = &scheduler,
.descriptor_pool = &descriptor_pool,
.update_descriptor_queue = &update_descriptor_queue,
- .renderpass_cache = &renderpass_cache,
.bindings = std::move(bindings),
.program = std::move(program),
.key = key,
+ .num_color_buffers = num_color_buffers,
});
cv.notify_one();
}
@@ -205,8 +204,8 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context
} else if (work.backend == Backend::Vulkan) {
auto pipeline = std::make_unique<Vulkan::VKGraphicsPipeline>(
*work.vk_device, *work.scheduler, *work.descriptor_pool,
- *work.update_descriptor_queue, *work.renderpass_cache, work.key, work.bindings,
- work.program);
+ *work.update_descriptor_queue, work.key, work.bindings, work.program,
+ work.num_color_buffers);
work.pp_cache->EmplacePipeline(std::move(pipeline));
}
diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h
index 7a99e1dc5..004e214a8 100644
--- a/src/video_core/shader/async_shaders.h
+++ b/src/video_core/shader/async_shaders.h
@@ -66,7 +66,7 @@ public:
Tegra::Engines::ShaderType shader_type;
};
- explicit AsyncShaders(Core::Frontend::EmuWindow& emu_window);
+ explicit AsyncShaders(Core::Frontend::EmuWindow& emu_window_);
~AsyncShaders();
/// Start up shader worker threads
@@ -98,9 +98,9 @@ public:
Vulkan::VKScheduler& scheduler,
Vulkan::VKDescriptorPool& descriptor_pool,
Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
- Vulkan::VKRenderPassCache& renderpass_cache,
std::vector<VkDescriptorSetLayoutBinding> bindings,
- Vulkan::SPIRVProgram program, Vulkan::GraphicsPipelineCacheKey key);
+ Vulkan::SPIRVProgram program, Vulkan::GraphicsPipelineCacheKey key,
+ u32 num_color_buffers);
private:
void ShaderCompilerThread(Core::Frontend::GraphicsContext* context);
@@ -127,10 +127,10 @@ private:
Vulkan::VKScheduler* scheduler;
Vulkan::VKDescriptorPool* descriptor_pool;
Vulkan::VKUpdateDescriptorQueue* update_descriptor_queue;
- Vulkan::VKRenderPassCache* renderpass_cache;
std::vector<VkDescriptorSetLayoutBinding> bindings;
Vulkan::SPIRVProgram program;
Vulkan::GraphicsPipelineCacheKey key;
+ u32 num_color_buffers;
};
std::condition_variable cv;
diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp
index 4c8971615..43d965f2f 100644
--- a/src/video_core/shader/control_flow.cpp
+++ b/src/video_core/shader/control_flow.cpp
@@ -66,8 +66,8 @@ struct BlockInfo {
};
struct CFGRebuildState {
- explicit CFGRebuildState(const ProgramCode& program_code, u32 start, Registry& registry)
- : program_code{program_code}, registry{registry}, start{start} {}
+ explicit CFGRebuildState(const ProgramCode& program_code_, u32 start_, Registry& registry_)
+ : program_code{program_code_}, registry{registry_}, start{start_} {}
const ProgramCode& program_code;
Registry& registry;
@@ -241,10 +241,10 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
ParseInfo parse_info{};
SingleBranch single_branch{};
- const auto insert_label = [](CFGRebuildState& state, u32 address) {
- const auto pair = state.labels.emplace(address);
+ const auto insert_label = [](CFGRebuildState& rebuild_state, u32 label_address) {
+ const auto pair = rebuild_state.labels.emplace(label_address);
if (pair.second) {
- state.inspect_queries.push_back(address);
+ rebuild_state.inspect_queries.push_back(label_address);
}
};
@@ -257,7 +257,7 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
single_branch.ignore = false;
break;
}
- if (state.registered.count(offset) != 0) {
+ if (state.registered.contains(offset)) {
single_branch.address = offset;
single_branch.ignore = true;
break;
@@ -632,12 +632,12 @@ void DecompileShader(CFGRebuildState& state) {
for (auto label : state.labels) {
state.manager->DeclareLabel(label);
}
- for (auto& block : state.block_info) {
- if (state.labels.count(block.start) != 0) {
+ for (const auto& block : state.block_info) {
+ if (state.labels.contains(block.start)) {
state.manager->InsertLabel(block.start);
}
const bool ignore = BlockBranchIsIgnored(block.branch);
- u32 end = ignore ? block.end + 1 : block.end;
+ const u32 end = ignore ? block.end + 1 : block.end;
state.manager->InsertBlock(block.start, end);
if (!ignore) {
InsertBranch(*state.manager, block.branch);
@@ -737,7 +737,7 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
auto back = result_out->blocks.begin();
auto next = std::next(back);
while (next != result_out->blocks.end()) {
- if (state.labels.count(next->start) == 0 && next->start == back->end + 1) {
+ if (!state.labels.contains(next->start) && next->start == back->end + 1) {
back->end = next->end;
next = result_out->blocks.erase(next);
continue;
diff --git a/src/video_core/shader/control_flow.h b/src/video_core/shader/control_flow.h
index 62a3510d8..37bf96492 100644
--- a/src/video_core/shader/control_flow.h
+++ b/src/video_core/shader/control_flow.h
@@ -42,10 +42,10 @@ struct Condition {
class SingleBranch {
public:
SingleBranch() = default;
- SingleBranch(Condition condition, s32 address, bool kill, bool is_sync, bool is_brk,
- bool ignore)
- : condition{condition}, address{address}, kill{kill}, is_sync{is_sync}, is_brk{is_brk},
- ignore{ignore} {}
+ explicit SingleBranch(Condition condition_, s32 address_, bool kill_, bool is_sync_,
+ bool is_brk_, bool ignore_)
+ : condition{condition_}, address{address_}, kill{kill_}, is_sync{is_sync_}, is_brk{is_brk_},
+ ignore{ignore_} {}
bool operator==(const SingleBranch& b) const {
return std::tie(condition, address, kill, is_sync, is_brk, ignore) ==
@@ -65,15 +65,15 @@ public:
};
struct CaseBranch {
- CaseBranch(u32 cmp_value, u32 address) : cmp_value{cmp_value}, address{address} {}
+ explicit CaseBranch(u32 cmp_value_, u32 address_) : cmp_value{cmp_value_}, address{address_} {}
u32 cmp_value;
u32 address;
};
class MultiBranch {
public:
- MultiBranch(u32 gpr, std::vector<CaseBranch>&& branches)
- : gpr{gpr}, branches{std::move(branches)} {}
+ explicit MultiBranch(u32 gpr_, std::vector<CaseBranch>&& branches_)
+ : gpr{gpr_}, branches{std::move(branches_)} {}
u32 gpr{};
std::vector<CaseBranch> branches{};
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index eeac328a6..6576d1208 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -25,7 +25,7 @@ using Tegra::Shader::OpCode;
namespace {
void DeduceTextureHandlerSize(VideoCore::GuestDriverProfile& gpu_driver,
- const std::list<Sampler>& used_samplers) {
+ const std::list<SamplerEntry>& used_samplers) {
if (gpu_driver.IsTextureHandlerSizeKnown() || used_samplers.size() <= 1) {
return;
}
@@ -43,9 +43,9 @@ void DeduceTextureHandlerSize(VideoCore::GuestDriverProfile& gpu_driver,
}
}
-std::optional<u32> TryDeduceSamplerSize(const Sampler& sampler_to_deduce,
+std::optional<u32> TryDeduceSamplerSize(const SamplerEntry& sampler_to_deduce,
VideoCore::GuestDriverProfile& gpu_driver,
- const std::list<Sampler>& used_samplers) {
+ const std::list<SamplerEntry>& used_samplers) {
const u32 base_offset = sampler_to_deduce.offset;
u32 max_offset{std::numeric_limits<u32>::max()};
for (const auto& sampler : used_samplers) {
@@ -66,7 +66,7 @@ std::optional<u32> TryDeduceSamplerSize(const Sampler& sampler_to_deduce,
class ASTDecoder {
public:
- ASTDecoder(ShaderIR& ir) : ir(ir) {}
+ explicit ASTDecoder(ShaderIR& ir_) : ir(ir_) {}
void operator()(ASTProgram& ast) {
ASTNode current = ast.nodes.GetFirst();
@@ -153,8 +153,8 @@ void ShaderIR::Decode() {
const auto& blocks = shader_info.blocks;
NodeBlock current_block;
u32 current_label = static_cast<u32>(exit_branch);
- for (auto& block : blocks) {
- if (shader_info.labels.count(block.start) != 0) {
+ for (const auto& block : blocks) {
+ if (shader_info.labels.contains(block.start)) {
insert_block(current_block, current_label);
current_block.clear();
current_label = block.start;
diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp
index afef5948d..15eb700e7 100644
--- a/src/video_core/shader/decode/arithmetic.cpp
+++ b/src/video_core/shader/decode/arithmetic.cpp
@@ -110,8 +110,7 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) {
case SubOp::Sqrt:
return Operation(OperationCode::FSqrt, PRECISE, op_a);
default:
- UNIMPLEMENTED_MSG("Unhandled MUFU sub op={0:x}",
- static_cast<unsigned>(instr.sub_op.Value()));
+ UNIMPLEMENTED_MSG("Unhandled MUFU sub op={0:x}", instr.sub_op.Value());
return Immediate(0);
}
}();
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index 73155966f..7b5bb7003 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -83,7 +83,7 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
case IAdd3Height::UpperHalfWord:
return BitfieldExtract(value, 16, 16);
default:
- UNIMPLEMENTED_MSG("Unhandled IADD3 height: {}", static_cast<u32>(height));
+ UNIMPLEMENTED_MSG("Unhandled IADD3 height: {}", height);
return Immediate(0);
}
};
@@ -258,7 +258,7 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
case OpCode::Id::LEA_IMM:
case OpCode::Id::LEA_RZ:
case OpCode::Id::LEA_HI: {
- auto [op_a, op_b, op_c] = [&]() -> std::tuple<Node, Node, Node> {
+ auto [op_a_, op_b_, op_c_] = [&]() -> std::tuple<Node, Node, Node> {
switch (opcode->get().GetId()) {
case OpCode::Id::LEA_R2: {
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39),
@@ -294,8 +294,9 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex),
"Unhandled LEA Predicate");
- Node value = Operation(OperationCode::ILogicalShiftLeft, std::move(op_a), std::move(op_c));
- value = Operation(OperationCode::IAdd, std::move(op_b), std::move(value));
+ Node value =
+ Operation(OperationCode::ILogicalShiftLeft, std::move(op_a_), std::move(op_c_));
+ value = Operation(OperationCode::IAdd, std::move(op_b_), std::move(value));
SetRegister(bb, instr.gpr0, std::move(value));
break;
diff --git a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
index 2a30aab2b..73580277a 100644
--- a/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer_immediate.cpp
@@ -72,7 +72,7 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation
case LogicOperation::PassB:
return op_b;
default:
- UNIMPLEMENTED_MSG("Unimplemented logic operation={}", static_cast<u32>(logic_op));
+ UNIMPLEMENTED_MSG("Unimplemented logic operation={}", logic_op);
return Immediate(0);
}
}();
@@ -92,8 +92,7 @@ void ShaderIR::WriteLogicOperation(NodeBlock& bb, Register dest, LogicOperation
break;
}
default:
- UNIMPLEMENTED_MSG("Unimplemented predicate result mode: {}",
- static_cast<u32>(predicate_mode));
+ UNIMPLEMENTED_MSG("Unimplemented predicate result mode: {}", predicate_mode);
}
}
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp
index b9989c88c..fea7a54df 100644
--- a/src/video_core/shader/decode/conversion.cpp
+++ b/src/video_core/shader/decode/conversion.cpp
@@ -244,7 +244,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
return Operation(OperationCode::FTrunc, value);
default:
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
- static_cast<u32>(instr.conversion.f2f.rounding.Value()));
+ instr.conversion.f2f.rounding.Value());
return value;
}
}();
@@ -300,7 +300,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
return Operation(OperationCode::FTrunc, PRECISE, value);
default:
UNIMPLEMENTED_MSG("Unimplemented F2I rounding mode {}",
- static_cast<u32>(instr.conversion.f2i.rounding.Value()));
+ instr.conversion.f2i.rounding.Value());
return Immediate(0);
}
}();
diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp
index b2e88fa20..fa83108cd 100644
--- a/src/video_core/shader/decode/half_set.cpp
+++ b/src/video_core/shader/decode/half_set.cpp
@@ -22,13 +22,13 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) {
const Instruction instr = {program_code[pc]};
const auto opcode = OpCode::Decode(instr);
- PredCondition cond;
- bool bf;
- bool ftz;
- bool neg_a;
- bool abs_a;
- bool neg_b;
- bool abs_b;
+ PredCondition cond{};
+ bool bf = false;
+ bool ftz = false;
+ bool neg_a = false;
+ bool abs_a = false;
+ bool neg_b = false;
+ bool abs_b = false;
switch (opcode->get().GetId()) {
case OpCode::Id::HSET2_C:
case OpCode::Id::HSET2_IMM:
diff --git a/src/video_core/shader/decode/image.cpp b/src/video_core/shader/decode/image.cpp
index 1ed4212ee..5470e8cf4 100644
--- a/src/video_core/shader/decode/image.cpp
+++ b/src/video_core/shader/decode/image.cpp
@@ -358,9 +358,9 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
instr.suldst.GetStoreDataLayout() != StoreType::Bits64);
auto descriptor = [this, instr] {
- std::optional<Tegra::Engines::SamplerDescriptor> descriptor;
+ std::optional<Tegra::Engines::SamplerDescriptor> sampler_descriptor;
if (instr.suldst.is_immediate) {
- descriptor =
+ sampler_descriptor =
registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
} else {
const Node image_register = GetRegister(instr.gpr39);
@@ -368,12 +368,12 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
static_cast<s64>(global_code.size()));
const auto buffer = std::get<1>(result);
const auto offset = std::get<2>(result);
- descriptor = registry.ObtainBindlessSampler(buffer, offset);
+ sampler_descriptor = registry.ObtainBindlessSampler(buffer, offset);
}
- if (!descriptor) {
+ if (!sampler_descriptor) {
UNREACHABLE_MSG("Failed to obtain image descriptor");
}
- return *descriptor;
+ return *sampler_descriptor;
}();
const auto comp_mask = GetImageComponentMask(descriptor.format);
@@ -497,11 +497,12 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
return pc;
}
-Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
+ImageEntry& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type) {
const auto offset = static_cast<u32>(image.index.Value());
- const auto it = std::find_if(std::begin(used_images), std::end(used_images),
- [offset](const Image& entry) { return entry.offset == offset; });
+ const auto it =
+ std::find_if(std::begin(used_images), std::end(used_images),
+ [offset](const ImageEntry& entry) { return entry.offset == offset; });
if (it != std::end(used_images)) {
ASSERT(!it->is_bindless && it->type == type);
return *it;
@@ -511,7 +512,7 @@ Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType t
return used_images.emplace_back(next_index, offset, type);
}
-Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
+ImageEntry& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
const Node image_register = GetRegister(reg);
const auto result =
TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()));
@@ -520,7 +521,7 @@ Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::Im
const auto offset = std::get<2>(result);
const auto it = std::find_if(std::begin(used_images), std::end(used_images),
- [buffer, offset](const Image& entry) {
+ [buffer, offset](const ImageEntry& entry) {
return entry.buffer == buffer && entry.offset == offset;
});
if (it != std::end(used_images)) {
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index e2bba88dd..50f4e7d35 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -47,7 +47,7 @@ OperationCode GetAtomOperation(AtomicOp op) {
case AtomicOp::Exch:
return OperationCode::AtomicIExchange;
default:
- UNIMPLEMENTED_MSG("op={}", static_cast<int>(op));
+ UNIMPLEMENTED_MSG("op={}", op);
return OperationCode::AtomicIAdd;
}
}
@@ -83,7 +83,7 @@ u32 GetMemorySize(Tegra::Shader::UniformType uniform_type) {
case Tegra::Shader::UniformType::UnsignedQuad:
return 128;
default:
- UNIMPLEMENTED_MSG("Unimplemented size={}!", static_cast<u32>(uniform_type));
+ UNIMPLEMENTED_MSG("Unimplemented size={}!", uniform_type);
return 32;
}
}
@@ -175,12 +175,12 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
default:
- UNIMPLEMENTED_MSG("Unhandled type: {}", static_cast<unsigned>(instr.ld_c.type.Value()));
+ UNIMPLEMENTED_MSG("Unhandled type: {}", instr.ld_c.type.Value());
}
break;
}
case OpCode::Id::LD_L:
- LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", static_cast<u64>(instr.ld_l.unknown));
+ LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}", instr.ld_l.unknown);
[[fallthrough]];
case OpCode::Id::LD_S: {
const auto GetAddress = [&](s32 offset) {
@@ -224,7 +224,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
default:
UNIMPLEMENTED_MSG("{} Unhandled type: {}", opcode->get().GetName(),
- static_cast<u32>(instr.ldst_sl.type.Value()));
+ instr.ldst_sl.type.Value());
}
break;
}
@@ -306,8 +306,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::ST_L:
- LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}",
- static_cast<u64>(instr.st_l.cache_management.Value()));
+ LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}", instr.st_l.cache_management.Value());
[[fallthrough]];
case OpCode::Id::ST_S: {
const auto GetAddress = [&](s32 offset) {
@@ -340,7 +339,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
default:
UNIMPLEMENTED_MSG("{} unhandled type: {}", opcode->get().GetName(),
- static_cast<u32>(instr.ldst_sl.type.Value()));
+ instr.ldst_sl.type.Value());
}
break;
}
@@ -387,7 +386,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
case OpCode::Id::RED: {
UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32, "type={}",
- static_cast<int>(instr.red.type.Value()));
+ instr.red.type.Value());
const auto [real_address, base_address, descriptor] =
TrackGlobalMemory(bb, instr, true, true);
if (!real_address || !base_address) {
@@ -403,12 +402,12 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.atom.operation == AtomicOp::Inc ||
instr.atom.operation == AtomicOp::Dec ||
instr.atom.operation == AtomicOp::SafeAdd,
- "operation={}", static_cast<int>(instr.atom.operation.Value()));
+ "operation={}", instr.atom.operation.Value());
UNIMPLEMENTED_IF_MSG(instr.atom.type == GlobalAtomicType::S64 ||
instr.atom.type == GlobalAtomicType::U64 ||
instr.atom.type == GlobalAtomicType::F16x2_FTZ_RN ||
instr.atom.type == GlobalAtomicType::F32_FTZ_RN,
- "type={}", static_cast<int>(instr.atom.type.Value()));
+ "type={}", instr.atom.type.Value());
const auto [real_address, base_address, descriptor] =
TrackGlobalMemory(bb, instr, true, true);
@@ -428,10 +427,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
case OpCode::Id::ATOMS: {
UNIMPLEMENTED_IF_MSG(instr.atoms.operation == AtomicOp::Inc ||
instr.atoms.operation == AtomicOp::Dec,
- "operation={}", static_cast<int>(instr.atoms.operation.Value()));
+ "operation={}", instr.atoms.operation.Value());
UNIMPLEMENTED_IF_MSG(instr.atoms.type == AtomicType::S64 ||
instr.atoms.type == AtomicType::U64,
- "type={}", static_cast<int>(instr.atoms.type.Value()));
+ "type={}", instr.atoms.type.Value());
const bool is_signed =
instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
const s32 offset = instr.atoms.GetImmediateOffset();
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index 29a7cfbfe..d3ea07aac 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -34,14 +34,13 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::EXIT: {
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "EXIT condition code used: {}",
- static_cast<u32>(cc));
+ const ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "EXIT condition code used: {}", cc);
switch (instr.flow.cond) {
case Tegra::Shader::FlowCondition::Always:
bb.push_back(Operation(OperationCode::Exit));
- if (instr.pred.pred_index == static_cast<u64>(Tegra::Shader::Pred::UnusedIndex)) {
+ if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
// If this is an unconditional exit then just end processing here,
// otherwise we have to account for the possibility of the condition
// not being met, so continue processing the next instruction.
@@ -56,17 +55,15 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
default:
- UNIMPLEMENTED_MSG("Unhandled flow condition: {}",
- static_cast<u32>(instr.flow.cond.Value()));
+ UNIMPLEMENTED_MSG("Unhandled flow condition: {}", instr.flow.cond.Value());
}
break;
}
case OpCode::Id::KIL: {
UNIMPLEMENTED_IF(instr.flow.cond != Tegra::Shader::FlowCondition::Always);
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "KIL condition code used: {}",
- static_cast<u32>(cc));
+ const ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "KIL condition code used: {}", cc);
bb.push_back(Operation(OperationCode::Discard));
break;
@@ -90,11 +87,11 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_MSG("S2R WscaleFactorZ is not implemented");
return Immediate(0U);
case SystemVariable::Tid: {
- Node value = Immediate(0);
- value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdX), 0, 9);
- value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdY), 16, 9);
- value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdZ), 26, 5);
- return value;
+ Node val = Immediate(0);
+ val = BitfieldInsert(val, Operation(OperationCode::LocalInvocationIdX), 0, 9);
+ val = BitfieldInsert(val, Operation(OperationCode::LocalInvocationIdY), 16, 9);
+ val = BitfieldInsert(val, Operation(OperationCode::LocalInvocationIdZ), 26, 5);
+ return val;
}
case SystemVariable::TidX:
return Operation(OperationCode::LocalInvocationIdX);
@@ -130,8 +127,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
return Immediate(0u);
}
default:
- UNIMPLEMENTED_MSG("Unhandled system move: {}",
- static_cast<u32>(instr.sys20.Value()));
+ UNIMPLEMENTED_MSG("Unhandled system move: {}", instr.sys20.Value());
return Immediate(0u);
}
}();
@@ -181,8 +177,8 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
}
const Node branch = Operation(OperationCode::BranchIndirect, operand);
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- if (cc != Tegra::Shader::ConditionCode::T) {
+ const ConditionCode cc = instr.flow_condition_code;
+ if (cc != ConditionCode::T) {
bb.push_back(Conditional(GetConditionCode(cc), {branch}));
} else {
bb.push_back(branch);
@@ -218,9 +214,8 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::SYNC: {
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}",
- static_cast<u32>(cc));
+ const ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "SYNC condition code used: {}", cc);
if (decompiled) {
break;
@@ -231,9 +226,8 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::BRK: {
- const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
- UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}",
- static_cast<u32>(cc));
+ const ConditionCode cc = instr.flow_condition_code;
+ UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "BRK condition code used: {}", cc);
if (decompiled) {
break;
}
@@ -306,7 +300,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
case Tegra::Shader::MembarType::GL:
return OperationCode::MemoryBarrierGlobal;
default:
- UNIMPLEMENTED_MSG("MEMBAR type={}", static_cast<int>(instr.membar.type.Value()));
+ UNIMPLEMENTED_MSG("MEMBAR type={}", instr.membar.type.Value());
return OperationCode::MemoryBarrierGlobal;
}
}();
diff --git a/src/video_core/shader/decode/shift.cpp b/src/video_core/shader/decode/shift.cpp
index d4ffa8014..a53819c15 100644
--- a/src/video_core/shader/decode/shift.cpp
+++ b/src/video_core/shader/decode/shift.cpp
@@ -125,7 +125,7 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
case OpCode::Id::SHF_LEFT_IMM: {
UNIMPLEMENTED_IF(instr.generates_cc);
UNIMPLEMENTED_IF_MSG(instr.shf.xmode != ShfXmode::None, "xmode={}",
- static_cast<int>(instr.shf.xmode.Value()));
+ instr.shf.xmode.Value());
if (instr.is_b_imm) {
op_b = Immediate(static_cast<u32>(instr.shf.immediate));
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp
index 02fdccd86..833fa2a39 100644
--- a/src/video_core/shader/decode/texture.cpp
+++ b/src/video_core/shader/decode/texture.cpp
@@ -34,7 +34,7 @@ static std::size_t GetCoordCount(TextureType texture_type) {
case TextureType::TextureCube:
return 3;
default:
- UNIMPLEMENTED_MSG("Unhandled texture type: {}", static_cast<u32>(texture_type));
+ UNIMPLEMENTED_MSG("Unhandled texture type: {}", texture_type);
return 0;
}
}
@@ -141,7 +141,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
SamplerInfo info;
info.is_shadow = is_depth_compare;
- const std::optional<Sampler> sampler = GetSampler(instr.sampler, info);
+ const std::optional<SamplerEntry> sampler = GetSampler(instr.sampler, info);
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
@@ -173,9 +173,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
SamplerInfo info;
info.type = texture_type;
info.is_array = is_array;
- const std::optional<Sampler> sampler = is_bindless
- ? GetBindlessSampler(base_reg, info, index_var)
- : GetSampler(instr.sampler, info);
+ const std::optional<SamplerEntry> sampler =
+ is_bindless ? GetBindlessSampler(base_reg, info, index_var)
+ : GetSampler(instr.sampler, info);
Node4 values;
if (!sampler) {
std::generate(values.begin(), values.end(), [this] { return Immediate(0); });
@@ -217,9 +217,9 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
[[fallthrough]];
case OpCode::Id::TXQ: {
Node index_var;
- const std::optional<Sampler> sampler = is_bindless
- ? GetBindlessSampler(instr.gpr8, {}, index_var)
- : GetSampler(instr.sampler, {});
+ const std::optional<SamplerEntry> sampler =
+ is_bindless ? GetBindlessSampler(instr.gpr8, {}, index_var)
+ : GetSampler(instr.sampler, {});
if (!sampler) {
u32 indexer = 0;
@@ -255,8 +255,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
break;
}
default:
- UNIMPLEMENTED_MSG("Unhandled texture query type: {}",
- static_cast<u32>(instr.txq.query_type.Value()));
+ UNIMPLEMENTED_MSG("Unhandled texture query type: {}", instr.txq.query_type.Value());
}
break;
}
@@ -273,7 +272,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
info.type = texture_type;
info.is_array = is_array;
Node index_var;
- const std::optional<Sampler> sampler =
+ const std::optional<SamplerEntry> sampler =
is_bindless ? GetBindlessSampler(instr.gpr20, info, index_var)
: GetSampler(instr.sampler, info);
@@ -302,7 +301,7 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) {
case TextureType::TextureCube:
return 3;
default:
- UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<int>(texture_type));
+ UNIMPLEMENTED_MSG("Unhandled texture type {}", texture_type);
return 2;
}
}();
@@ -380,14 +379,15 @@ ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(
return info;
}
-std::optional<Sampler> ShaderIR::GetSampler(Tegra::Shader::Sampler sampler,
- SamplerInfo sampler_info) {
+std::optional<SamplerEntry> ShaderIR::GetSampler(Tegra::Shader::Sampler sampler,
+ SamplerInfo sampler_info) {
const u32 offset = static_cast<u32>(sampler.index.Value());
const auto info = GetSamplerInfo(sampler_info, registry.ObtainBoundSampler(offset));
// If this sampler has already been used, return the existing mapping.
- const auto it = std::find_if(used_samplers.begin(), used_samplers.end(),
- [offset](const Sampler& entry) { return entry.offset == offset; });
+ const auto it =
+ std::find_if(used_samplers.begin(), used_samplers.end(),
+ [offset](const SamplerEntry& entry) { return entry.offset == offset; });
if (it != used_samplers.end()) {
ASSERT(!it->is_bindless && it->type == info.type && it->is_array == info.is_array &&
it->is_shadow == info.is_shadow && it->is_buffer == info.is_buffer);
@@ -400,8 +400,8 @@ std::optional<Sampler> ShaderIR::GetSampler(Tegra::Shader::Sampler sampler,
*info.is_shadow, *info.is_buffer, false);
}
-std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg, SamplerInfo info,
- Node& index_var) {
+std::optional<SamplerEntry> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
+ SamplerInfo info, Node& index_var) {
const Node sampler_register = GetRegister(reg);
const auto [base_node, tracked_sampler_info] =
TrackBindlessSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
@@ -417,7 +417,7 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
// If this sampler has already been used, return the existing mapping.
const auto it = std::find_if(used_samplers.begin(), used_samplers.end(),
- [buffer, offset](const Sampler& entry) {
+ [buffer, offset](const SamplerEntry& entry) {
return entry.buffer == buffer && entry.offset == offset;
});
if (it != used_samplers.end()) {
@@ -437,11 +437,12 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
info = GetSamplerInfo(info, registry.ObtainSeparateSampler(indices, offsets));
// Try to use an already created sampler if it exists
- const auto it = std::find_if(
- used_samplers.begin(), used_samplers.end(), [indices, offsets](const Sampler& entry) {
- return offsets == std::pair{entry.offset, entry.secondary_offset} &&
- indices == std::pair{entry.buffer, entry.secondary_buffer};
- });
+ const auto it =
+ std::find_if(used_samplers.begin(), used_samplers.end(),
+ [indices, offsets](const SamplerEntry& entry) {
+ return offsets == std::pair{entry.offset, entry.secondary_offset} &&
+ indices == std::pair{entry.buffer, entry.secondary_buffer};
+ });
if (it != used_samplers.end()) {
ASSERT(it->is_separated && it->type == info.type && it->is_array == info.is_array &&
it->is_shadow == info.is_shadow && it->is_buffer == info.is_buffer);
@@ -461,7 +462,7 @@ std::optional<Sampler> ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg,
// If this sampler has already been used, return the existing mapping.
const auto it = std::find_if(
used_samplers.begin(), used_samplers.end(),
- [base_offset](const Sampler& entry) { return entry.offset == base_offset; });
+ [base_offset](const SamplerEntry& entry) { return entry.offset == base_offset; });
if (it != used_samplers.end()) {
ASSERT(!it->is_bindless && it->type == info.type && it->is_array == info.is_array &&
it->is_shadow == info.is_shadow && it->is_buffer == info.is_buffer &&
@@ -566,9 +567,9 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
info.is_buffer = false;
Node index_var;
- const std::optional<Sampler> sampler = is_bindless
- ? GetBindlessSampler(*bindless_reg, info, index_var)
- : GetSampler(instr.sampler, info);
+ const std::optional<SamplerEntry> sampler =
+ is_bindless ? GetBindlessSampler(*bindless_reg, info, index_var)
+ : GetSampler(instr.sampler, info);
if (!sampler) {
return {Immediate(0), Immediate(0), Immediate(0), Immediate(0)};
}
@@ -595,7 +596,7 @@ Node4 ShaderIR::GetTextureCode(Instruction instr, TextureType texture_type,
lod = GetRegister(instr.gpr20.Value() + bias_offset);
break;
default:
- UNIMPLEMENTED_MSG("Unimplemented process mode={}", static_cast<u32>(process_mode));
+ UNIMPLEMENTED_MSG("Unimplemented process mode={}", process_mode);
break;
}
@@ -725,7 +726,7 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de
info.is_shadow = depth_compare;
Node index_var;
- const std::optional<Sampler> sampler =
+ const std::optional<SamplerEntry> sampler =
is_bindless ? GetBindlessSampler(parameter_register++, info, index_var)
: GetSampler(instr.sampler, info);
Node4 values;
@@ -784,7 +785,7 @@ Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) {
// const Node aoffi_register{is_aoffi ? GetRegister(gpr20_cursor++) : nullptr};
// const Node multisample{is_multisample ? GetRegister(gpr20_cursor++) : nullptr};
- const std::optional<Sampler> sampler = GetSampler(instr.sampler, {});
+ const std::optional<SamplerEntry> sampler = GetSampler(instr.sampler, {});
Node4 values;
for (u32 element = 0; element < values.size(); ++element) {
@@ -801,7 +802,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
info.type = texture_type;
info.is_array = is_array;
info.is_shadow = false;
- const std::optional<Sampler> sampler = GetSampler(instr.sampler, info);
+ const std::optional<SamplerEntry> sampler = GetSampler(instr.sampler, info);
const std::size_t type_coord_count = GetCoordCount(texture_type);
const bool lod_enabled = instr.tlds.GetTextureProcessMode() == TextureProcessMode::LL;
diff --git a/src/video_core/shader/decode/warp.cpp b/src/video_core/shader/decode/warp.cpp
index 11b77f795..37433d783 100644
--- a/src/video_core/shader/decode/warp.cpp
+++ b/src/video_core/shader/decode/warp.cpp
@@ -27,7 +27,7 @@ OperationCode GetOperationCode(VoteOperation vote_op) {
case VoteOperation::Eq:
return OperationCode::VoteEqual;
default:
- UNREACHABLE_MSG("Invalid vote operation={}", static_cast<u64>(vote_op));
+ UNREACHABLE_MSG("Invalid vote operation={}", vote_op);
return OperationCode::VoteAll;
}
}
diff --git a/src/video_core/shader/expr.h b/src/video_core/shader/expr.h
index 4e8264367..cda284c72 100644
--- a/src/video_core/shader/expr.h
+++ b/src/video_core/shader/expr.h
@@ -76,7 +76,7 @@ public:
class ExprPredicate final {
public:
- explicit ExprPredicate(u32 predicate) : predicate{predicate} {}
+ explicit ExprPredicate(u32 predicate_) : predicate{predicate_} {}
bool operator==(const ExprPredicate& b) const {
return predicate == b.predicate;
@@ -91,7 +91,7 @@ public:
class ExprCondCode final {
public:
- explicit ExprCondCode(ConditionCode cc) : cc{cc} {}
+ explicit ExprCondCode(ConditionCode condition_code) : cc{condition_code} {}
bool operator==(const ExprCondCode& b) const {
return cc == b.cc;
@@ -121,7 +121,7 @@ public:
class ExprGprEqual final {
public:
- ExprGprEqual(u32 gpr, u32 value) : gpr{gpr}, value{value} {}
+ explicit ExprGprEqual(u32 gpr_, u32 value_) : gpr{gpr_}, value{value_} {}
bool operator==(const ExprGprEqual& b) const {
return gpr == b.gpr && value == b.value;
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index a1e2c4d8e..b54d33763 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -282,26 +282,25 @@ struct SeparateSamplerNode;
using TrackSamplerData = std::variant<BindlessSamplerNode, SeparateSamplerNode, ArraySamplerNode>;
using TrackSampler = std::shared_ptr<TrackSamplerData>;
-struct Sampler {
+struct SamplerEntry {
/// Bound samplers constructor
- constexpr explicit Sampler(u32 index_, u32 offset_, Tegra::Shader::TextureType type_,
- bool is_array_, bool is_shadow_, bool is_buffer_, bool is_indexed_)
+ explicit SamplerEntry(u32 index_, u32 offset_, Tegra::Shader::TextureType type_, bool is_array_,
+ bool is_shadow_, bool is_buffer_, bool is_indexed_)
: index{index_}, offset{offset_}, type{type_}, is_array{is_array_}, is_shadow{is_shadow_},
is_buffer{is_buffer_}, is_indexed{is_indexed_} {}
/// Separate sampler constructor
- constexpr explicit Sampler(u32 index_, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers,
- Tegra::Shader::TextureType type, bool is_array_, bool is_shadow_,
- bool is_buffer_)
+ explicit SamplerEntry(u32 index_, std::pair<u32, u32> offsets, std::pair<u32, u32> buffers,
+ Tegra::Shader::TextureType type_, bool is_array_, bool is_shadow_,
+ bool is_buffer_)
: index{index_}, offset{offsets.first}, secondary_offset{offsets.second},
- buffer{buffers.first}, secondary_buffer{buffers.second}, type{type}, is_array{is_array_},
+ buffer{buffers.first}, secondary_buffer{buffers.second}, type{type_}, is_array{is_array_},
is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_separated{true} {}
/// Bindless samplers constructor
- constexpr explicit Sampler(u32 index_, u32 offset_, u32 buffer_,
- Tegra::Shader::TextureType type, bool is_array_, bool is_shadow_,
- bool is_buffer_, bool is_indexed_)
- : index{index_}, offset{offset_}, buffer{buffer_}, type{type}, is_array{is_array_},
+ explicit SamplerEntry(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::TextureType type_,
+ bool is_array_, bool is_shadow_, bool is_buffer_, bool is_indexed_)
+ : index{index_}, offset{offset_}, buffer{buffer_}, type{type_}, is_array{is_array_},
is_shadow{is_shadow_}, is_buffer{is_buffer_}, is_bindless{true}, is_indexed{is_indexed_} {
}
@@ -340,14 +339,14 @@ struct BindlessSamplerNode {
u32 offset;
};
-struct Image {
+struct ImageEntry {
public:
/// Bound images constructor
- constexpr explicit Image(u32 index_, u32 offset_, Tegra::Shader::ImageType type_)
+ explicit ImageEntry(u32 index_, u32 offset_, Tegra::Shader::ImageType type_)
: index{index_}, offset{offset_}, type{type_} {}
/// Bindless samplers constructor
- constexpr explicit Image(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::ImageType type_)
+ explicit ImageEntry(u32 index_, u32 offset_, u32 buffer_, Tegra::Shader::ImageType type_)
: index{index_}, offset{offset_}, buffer{buffer_}, type{type_}, is_bindless{true} {}
void MarkWrite() {
@@ -391,7 +390,7 @@ struct MetaArithmetic {
/// Parameters describing a texture sampler
struct MetaTexture {
- Sampler sampler;
+ SamplerEntry sampler;
Node array;
Node depth_compare;
std::vector<Node> aoffi;
@@ -405,7 +404,7 @@ struct MetaTexture {
};
struct MetaImage {
- const Image& image;
+ const ImageEntry& image;
std::vector<Node> values;
u32 element{};
};
diff --git a/src/video_core/shader/node_helper.cpp b/src/video_core/shader/node_helper.cpp
index 7bf4ff387..6a5b6940d 100644
--- a/src/video_core/shader/node_helper.cpp
+++ b/src/video_core/shader/node_helper.cpp
@@ -107,7 +107,7 @@ OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed)
UNREACHABLE_MSG("Can't apply absolute to an unsigned integer");
return {};
default:
- UNREACHABLE_MSG("Unknown signed operation with code={}", static_cast<u32>(operation_code));
+ UNREACHABLE_MSG("Unknown signed operation with code={}", operation_code);
return {};
}
}
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index 29d794b34..a4987ffc6 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -25,9 +25,10 @@ using Tegra::Shader::PredCondition;
using Tegra::Shader::PredOperation;
using Tegra::Shader::Register;
-ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
- Registry& registry)
- : program_code{program_code}, main_offset{main_offset}, settings{settings}, registry{registry} {
+ShaderIR::ShaderIR(const ProgramCode& program_code_, u32 main_offset_, CompilerSettings settings_,
+ Registry& registry_)
+ : program_code{program_code_}, main_offset{main_offset_}, settings{settings_}, registry{
+ registry_} {
Decode();
PostDecode();
}
@@ -170,7 +171,7 @@ Node ShaderIR::ConvertIntegerSize(Node value, Register::Size size, bool is_signe
// Default - do nothing
return value;
default:
- UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
+ UNREACHABLE_MSG("Unimplemented conversion size: {}", size);
return value;
}
}
@@ -335,15 +336,15 @@ OperationCode ShaderIR::GetPredicateCombiner(PredOperation operation) {
return operation_table[index];
}
-Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) const {
+Node ShaderIR::GetConditionCode(ConditionCode cc) const {
switch (cc) {
- case Tegra::Shader::ConditionCode::NEU:
+ case ConditionCode::NEU:
return GetInternalFlag(InternalFlag::Zero, true);
- case Tegra::Shader::ConditionCode::FCSM_TR:
+ case ConditionCode::FCSM_TR:
UNIMPLEMENTED_MSG("EXIT.FCSM_TR is not implemented");
return MakeNode<PredicateNode>(Pred::NeverExecute, false);
default:
- UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc));
+ UNIMPLEMENTED_MSG("Unimplemented condition code: {}", cc);
return MakeNode<PredicateNode>(Pred::NeverExecute, false);
}
}
@@ -451,8 +452,8 @@ void ShaderIR::MarkAttributeUsage(Attribute::Index index, u64 element) {
}
std::size_t ShaderIR::DeclareAmend(Node new_amend) {
- const std::size_t id = amend_code.size();
- amend_code.push_back(new_amend);
+ const auto id = amend_code.size();
+ amend_code.push_back(std::move(new_amend));
return id;
}
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 3a98b2104..0c6ab0f07 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -29,8 +29,8 @@ struct ShaderBlock;
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
struct ConstBuffer {
- constexpr explicit ConstBuffer(u32 max_offset, bool is_indirect)
- : max_offset{max_offset}, is_indirect{is_indirect} {}
+ constexpr explicit ConstBuffer(u32 max_offset_, bool is_indirect_)
+ : max_offset{max_offset_}, is_indirect{is_indirect_} {}
constexpr ConstBuffer() = default;
@@ -66,8 +66,8 @@ struct GlobalMemoryUsage {
class ShaderIR final {
public:
- explicit ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
- Registry& registry);
+ explicit ShaderIR(const ProgramCode& program_code_, u32 main_offset_,
+ CompilerSettings settings_, Registry& registry_);
~ShaderIR();
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
@@ -94,11 +94,11 @@ public:
return used_cbufs;
}
- const std::list<Sampler>& GetSamplers() const {
+ const std::list<SamplerEntry>& GetSamplers() const {
return used_samplers;
}
- const std::list<Image>& GetImages() const {
+ const std::list<ImageEntry>& GetImages() const {
return used_images;
}
@@ -334,17 +334,17 @@ private:
std::optional<Tegra::Engines::SamplerDescriptor> sampler);
/// Accesses a texture sampler.
- std::optional<Sampler> GetSampler(Tegra::Shader::Sampler sampler, SamplerInfo info);
+ std::optional<SamplerEntry> GetSampler(Tegra::Shader::Sampler sampler, SamplerInfo info);
/// Accesses a texture sampler for a bindless texture.
- std::optional<Sampler> GetBindlessSampler(Tegra::Shader::Register reg, SamplerInfo info,
- Node& index_var);
+ std::optional<SamplerEntry> GetBindlessSampler(Tegra::Shader::Register reg, SamplerInfo info,
+ Node& index_var);
/// Accesses an image.
- Image& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
+ ImageEntry& GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType type);
/// Access a bindless image sampler.
- Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
+ ImageEntry& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
@@ -454,8 +454,8 @@ private:
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
std::map<u32, ConstBuffer> used_cbufs;
- std::list<Sampler> used_samplers;
- std::list<Image> used_images;
+ std::list<SamplerEntry> used_samplers;
+ std::list<ImageEntry> used_images;
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
bool uses_layer{};