diff options
Diffstat (limited to 'src/video_core/shader/decode/arithmetic_integer.cpp')
-rw-r--r-- | src/video_core/shader/decode/arithmetic_integer.cpp | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp new file mode 100644 index 000000000..cc9a76a19 --- /dev/null +++ b/src/video_core/shader/decode/arithmetic_integer.cpp @@ -0,0 +1,287 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "common/common_types.h" +#include "video_core/engines/shader_bytecode.h" +#include "video_core/shader/shader_ir.h" + +namespace VideoCommon::Shader { + +using Tegra::Shader::IAdd3Height; +using Tegra::Shader::Instruction; +using Tegra::Shader::OpCode; +using Tegra::Shader::Pred; +using Tegra::Shader::Register; + +u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, const BasicBlock& code, u32 pc) { + const Instruction instr = {program_code[pc]}; + const auto opcode = OpCode::Decode(instr); + + Node op_a = GetRegister(instr.gpr8); + Node op_b = [&]() { + if (instr.is_b_imm) { + return Immediate(instr.alu.GetSignedImm20_20()); + } else if (instr.is_b_gpr) { + return GetRegister(instr.gpr20); + } else { + return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()); + } + }(); + + switch (opcode->get().GetId()) { + case OpCode::Id::IADD_C: + case OpCode::Id::IADD_R: + case OpCode::Id::IADD_IMM: { + UNIMPLEMENTED_IF_MSG(instr.alu.saturate_d, "IADD saturation not implemented"); + + op_a = GetOperandAbsNegInteger(op_a, false, instr.alu_integer.negate_a, true); + op_b = GetOperandAbsNegInteger(op_b, false, instr.alu_integer.negate_b, true); + + const Node value = Operation(OperationCode::IAdd, PRECISE, op_a, op_b); + + SetInternalFlagsFromInteger(bb, value, instr.op_32.generates_cc); + SetRegister(bb, instr.gpr0, value); + break; + } + case OpCode::Id::IADD3_C: + case OpCode::Id::IADD3_R: + case OpCode::Id::IADD3_IMM: { + Node op_c = GetRegister(instr.gpr39); + + const auto ApplyHeight = [&](IAdd3Height height, Node value) { + switch (height) { + case IAdd3Height::None: + return value; + case IAdd3Height::LowerHalfWord: + return BitfieldExtract(value, 0, 16); + case IAdd3Height::UpperHalfWord: + return BitfieldExtract(value, 16, 16); + default: + UNIMPLEMENTED_MSG("Unhandled IADD3 height: {}", static_cast<u32>(height)); + return Immediate(0); + } + }; + + if (opcode->get().GetId() == OpCode::Id::IADD3_R) { + op_a = ApplyHeight(instr.iadd3.height_a, op_a); + op_b = ApplyHeight(instr.iadd3.height_b, op_b); + op_c = ApplyHeight(instr.iadd3.height_c, op_c); + } + + op_a = GetOperandAbsNegInteger(op_a, false, instr.iadd3.neg_a, true); + op_b = GetOperandAbsNegInteger(op_b, false, instr.iadd3.neg_b, true); + op_c = GetOperandAbsNegInteger(op_c, false, instr.iadd3.neg_c, true); + + const Node value = [&]() { + const Node add_ab = Operation(OperationCode::IAdd, NO_PRECISE, op_a, op_b); + if (opcode->get().GetId() != OpCode::Id::IADD3_R) { + return Operation(OperationCode::IAdd, NO_PRECISE, add_ab, op_c); + } + const Node shifted = [&]() { + switch (instr.iadd3.mode) { + case Tegra::Shader::IAdd3Mode::RightShift: + // TODO(tech4me): According to + // https://envytools.readthedocs.io/en/latest/hw/graph/maxwell/cuda/int.html?highlight=iadd3 + // The addition between op_a and op_b should be done in uint33, more + // investigation required + return Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, add_ab, + Immediate(16)); + case Tegra::Shader::IAdd3Mode::LeftShift: + return Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, add_ab, + Immediate(16)); + default: + return add_ab; + } + }(); + return Operation(OperationCode::IAdd, NO_PRECISE, shifted, op_c); + }(); + + SetInternalFlagsFromInteger(bb, value, instr.generates_cc); + SetRegister(bb, instr.gpr0, value); + break; + } + case OpCode::Id::ISCADD_C: + case OpCode::Id::ISCADD_R: + case OpCode::Id::ISCADD_IMM: { + UNIMPLEMENTED_IF_MSG(instr.generates_cc, + "Condition codes generation in ISCADD is not implemented"); + + op_a = GetOperandAbsNegInteger(op_a, false, instr.alu_integer.negate_a, true); + op_b = GetOperandAbsNegInteger(op_b, false, instr.alu_integer.negate_b, true); + + const Node shift = Immediate(static_cast<u32>(instr.alu_integer.shift_amount)); + const Node shifted_a = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, op_a, shift); + const Node value = Operation(OperationCode::IAdd, NO_PRECISE, shifted_a, op_b); + + SetInternalFlagsFromInteger(bb, value, instr.generates_cc); + SetRegister(bb, instr.gpr0, value); + break; + } + case OpCode::Id::POPC_C: + case OpCode::Id::POPC_R: + case OpCode::Id::POPC_IMM: { + if (instr.popc.invert) { + op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b); + } + const Node value = Operation(OperationCode::IBitCount, PRECISE, op_b); + SetRegister(bb, instr.gpr0, value); + break; + } + case OpCode::Id::SEL_C: + case OpCode::Id::SEL_R: + case OpCode::Id::SEL_IMM: { + const Node condition = GetPredicate(instr.sel.pred, instr.sel.neg_pred != 0); + const Node value = Operation(OperationCode::Select, PRECISE, condition, op_a, op_b); + SetRegister(bb, instr.gpr0, value); + break; + } + case OpCode::Id::LOP_C: + case OpCode::Id::LOP_R: + case OpCode::Id::LOP_IMM: { + if (instr.alu.lop.invert_a) + op_a = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_a); + if (instr.alu.lop.invert_b) + op_b = Operation(OperationCode::IBitwiseNot, NO_PRECISE, op_b); + + WriteLogicOperation(bb, instr.gpr0, instr.alu.lop.operation, op_a, op_b, + instr.alu.lop.pred_result_mode, instr.alu.lop.pred48, + instr.generates_cc); + break; + } + case OpCode::Id::LOP3_C: + case OpCode::Id::LOP3_R: + case OpCode::Id::LOP3_IMM: { + const Node op_c = GetRegister(instr.gpr39); + const Node lut = [&]() { + if (opcode->get().GetId() == OpCode::Id::LOP3_R) { + return Immediate(instr.alu.lop3.GetImmLut28()); + } else { + return Immediate(instr.alu.lop3.GetImmLut48()); + } + }(); + + WriteLop3Instruction(bb, instr.gpr0, op_a, op_b, op_c, lut, instr.generates_cc); + break; + } + case OpCode::Id::IMNMX_C: + case OpCode::Id::IMNMX_R: + case OpCode::Id::IMNMX_IMM: { + UNIMPLEMENTED_IF(instr.imnmx.exchange != Tegra::Shader::IMinMaxExchange::None); + + const bool is_signed = instr.imnmx.is_signed; + + const Node condition = GetPredicate(instr.imnmx.pred, instr.imnmx.negate_pred != 0); + const Node min = SignedOperation(OperationCode::IMin, is_signed, NO_PRECISE, op_a, op_b); + const Node max = SignedOperation(OperationCode::IMax, is_signed, NO_PRECISE, op_a, op_b); + const Node value = Operation(OperationCode::Select, NO_PRECISE, condition, min, max); + + SetInternalFlagsFromInteger(bb, value, instr.generates_cc); + SetRegister(bb, instr.gpr0, value); + break; + } + case OpCode::Id::LEA_R2: + case OpCode::Id::LEA_R1: + case OpCode::Id::LEA_IMM: + case OpCode::Id::LEA_RZ: + case OpCode::Id::LEA_HI: { + const auto [op_a, op_b, op_c] = [&]() -> std::tuple<Node, Node, Node> { + switch (opcode->get().GetId()) { + case OpCode::Id::LEA_R2: { + return {GetRegister(instr.gpr20), GetRegister(instr.gpr39), + Immediate(static_cast<u32>(instr.lea.r2.entry_a))}; + } + + case OpCode::Id::LEA_R1: { + const bool neg = instr.lea.r1.neg != 0; + return {GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true), + GetRegister(instr.gpr20), + Immediate(static_cast<u32>(instr.lea.r1.entry_a))}; + } + + case OpCode::Id::LEA_IMM: { + const bool neg = instr.lea.imm.neg != 0; + return {Immediate(static_cast<u32>(instr.lea.imm.entry_a)), + GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true), + Immediate(static_cast<u32>(instr.lea.imm.entry_b))}; + } + + case OpCode::Id::LEA_RZ: { + const bool neg = instr.lea.rz.neg != 0; + return {GetConstBuffer(instr.lea.rz.cb_index, instr.lea.rz.cb_offset), + GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true), + Immediate(static_cast<u32>(instr.lea.rz.entry_a))}; + } + + case OpCode::Id::LEA_HI: + default: + UNIMPLEMENTED_MSG("Unhandled LEA subinstruction: {}", opcode->get().GetName()); + + return {Immediate(static_cast<u32>(instr.lea.imm.entry_a)), GetRegister(instr.gpr8), + Immediate(static_cast<u32>(instr.lea.imm.entry_b))}; + } + }(); + + UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex), + "Unhandled LEA Predicate"); + + const Node shifted_c = + Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, Immediate(1), op_c); + const Node mul_bc = Operation(OperationCode::IMul, NO_PRECISE, op_b, shifted_c); + const Node value = Operation(OperationCode::IAdd, NO_PRECISE, op_a, mul_bc); + + SetRegister(bb, instr.gpr0, value); + + break; + } + default: + UNIMPLEMENTED_MSG("Unhandled ArithmeticInteger instruction: {}", opcode->get().GetName()); + } + + return pc; +} + +void ShaderIR::WriteLop3Instruction(BasicBlock& bb, Register dest, Node op_a, Node op_b, Node op_c, + Node imm_lut, bool sets_cc) { + constexpr u32 lop_iterations = 32; + const Node one = Immediate(1); + const Node two = Immediate(2); + + Node value{}; + for (u32 i = 0; i < lop_iterations; ++i) { + const Node shift_amount = Immediate(i); + + const Node a = Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, op_c, shift_amount); + const Node pack_0 = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, a, one); + + const Node b = Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, op_b, shift_amount); + const Node c = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, b, one); + const Node pack_1 = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, c, one); + + const Node d = Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, op_a, shift_amount); + const Node e = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, d, one); + const Node pack_2 = Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, e, two); + + const Node pack_01 = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, pack_0, pack_1); + const Node pack_012 = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, pack_01, pack_2); + + const Node shifted_bit = + Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, imm_lut, pack_012); + const Node bit = Operation(OperationCode::IBitwiseAnd, NO_PRECISE, shifted_bit, one); + + const Node right = + Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, bit, shift_amount); + + if (i > 0) { + value = Operation(OperationCode::IBitwiseOr, NO_PRECISE, value, right); + } else { + value = right; + } + } + + SetInternalFlagsFromInteger(bb, value, sets_cc); + SetRegister(bb, dest, value); +} + +} // namespace VideoCommon::Shader
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