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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp92
1 files changed, 83 insertions, 9 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 0e644564a..d1ae4be6d 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -49,8 +49,9 @@ class ExprDecompiler;
enum class Type { Void, Bool, Bool2, Float, Int, Uint, HalfFloat };
struct TextureAoffi {};
+struct TextureDerivates {};
using TextureArgument = std::pair<Type, Node>;
-using TextureIR = std::variant<TextureAoffi, TextureArgument>;
+using TextureIR = std::variant<TextureAoffi, TextureDerivates, TextureArgument>;
constexpr u32 MAX_CONSTBUFFER_ELEMENTS =
static_cast<u32>(Maxwell::MaxConstBufferSize) / (4 * sizeof(float));
@@ -1075,7 +1076,7 @@ private:
}
std::string GenerateTexture(Operation operation, const std::string& function_suffix,
- const std::vector<TextureIR>& extras) {
+ const std::vector<TextureIR>& extras, bool sepparate_dc = false) {
constexpr std::array coord_constructors = {"float", "vec2", "vec3", "vec4"};
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
@@ -1090,7 +1091,8 @@ private:
expr += "Offset";
}
expr += '(' + GetSampler(meta->sampler) + ", ";
- expr += coord_constructors.at(count + (has_array ? 1 : 0) + (has_shadow ? 1 : 0) - 1);
+ expr += coord_constructors.at(count + (has_array ? 1 : 0) +
+ (has_shadow && !sepparate_dc ? 1 : 0) - 1);
expr += '(';
for (std::size_t i = 0; i < count; ++i) {
expr += Visit(operation[i]).AsFloat();
@@ -1103,15 +1105,22 @@ private:
expr += ", float(" + Visit(meta->array).AsInt() + ')';
}
if (has_shadow) {
- expr += ", " + Visit(meta->depth_compare).AsFloat();
+ if (sepparate_dc) {
+ expr += "), " + Visit(meta->depth_compare).AsFloat();
+ } else {
+ expr += ", " + Visit(meta->depth_compare).AsFloat() + ')';
+ }
+ } else {
+ expr += ')';
}
- expr += ')';
for (const auto& variant : extras) {
if (const auto argument = std::get_if<TextureArgument>(&variant)) {
expr += GenerateTextureArgument(*argument);
} else if (std::holds_alternative<TextureAoffi>(variant)) {
expr += GenerateTextureAoffi(meta->aoffi);
+ } else if (std::holds_alternative<TextureDerivates>(variant)) {
+ expr += GenerateTextureDerivates(meta->derivates);
} else {
UNREACHABLE();
}
@@ -1181,6 +1190,36 @@ private:
return expr;
}
+ std::string GenerateTextureDerivates(const std::vector<Node>& derivates) {
+ if (derivates.empty()) {
+ return {};
+ }
+ constexpr std::array coord_constructors = {"float", "vec2", "vec3"};
+ std::string expr = ", ";
+ const std::size_t components = derivates.size() / 2;
+ std::string dx = coord_constructors.at(components - 1);
+ std::string dy = coord_constructors.at(components - 1);
+ dx += '(';
+ dy += '(';
+
+ for (std::size_t index = 0; index < components; ++index) {
+ const auto operand_x{derivates.at(index * 2)};
+ const auto operand_y{derivates.at(index * 2 + 1)};
+ dx += Visit(operand_x).AsFloat();
+ dy += Visit(operand_y).AsFloat();
+
+ if (index + 1 < components) {
+ dx += ", ";
+ dy += ", ";
+ }
+ }
+ dx += ')';
+ dy += ')';
+ expr += dx + ", " + dy;
+
+ return expr;
+ }
+
std::string BuildIntegerCoordinates(Operation operation) {
constexpr std::array constructors{"int(", "ivec2(", "ivec3(", "ivec4("};
const std::size_t coords_count{operation.GetOperandsCount()};
@@ -1450,6 +1489,11 @@ private:
return GenerateUnary(operation, "bitCount", type, type);
}
+ template <Type type>
+ Expression BitMSB(Operation operation) {
+ return GenerateUnary(operation, "findMSB", type, type);
+ }
+
Expression HNegate(Operation operation) {
const auto GetNegate = [&](std::size_t index) {
return VisitOperand(operation, index).AsBool() + " ? -1 : 1";
@@ -1668,10 +1712,17 @@ private:
ASSERT(meta);
const auto type = meta->sampler.IsShadow() ? Type::Float : Type::Int;
- return {GenerateTexture(operation, "Gather",
- {TextureAoffi{}, TextureArgument{type, meta->component}}) +
- GetSwizzle(meta->element),
- Type::Float};
+ if (meta->sampler.IsShadow()) {
+ return {GenerateTexture(operation, "Gather", {TextureAoffi{}}, true) +
+ GetSwizzle(meta->element),
+ Type::Float};
+ } else {
+ return {GenerateTexture(operation, "Gather",
+ {TextureAoffi{}, TextureArgument{type, meta->component}},
+ false) +
+ GetSwizzle(meta->element),
+ Type::Float};
+ }
}
Expression TextureQueryDimensions(Operation operation) {
@@ -1738,6 +1789,14 @@ private:
return {std::move(expr), Type::Float};
}
+ Expression TextureGradient(Operation operation) {
+ const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
+ ASSERT(meta);
+
+ std::string expr = GenerateTexture(operation, "Grad", {TextureDerivates{}, TextureAoffi{}});
+ return {std::move(expr) + GetSwizzle(meta->element), Type::Float};
+ }
+
Expression ImageLoad(Operation operation) {
if (!device.HasImageLoadFormatted()) {
LOG_ERROR(Render_OpenGL,
@@ -1869,6 +1928,10 @@ private:
return {};
}
+ Expression InvocationId(Operation operation) {
+ return {"gl_InvocationID", Type::Int};
+ }
+
Expression YNegate(Operation operation) {
return {"y_direction", Type::Float};
}
@@ -1942,6 +2005,11 @@ private:
return {fmt::format("readInvocationARB({}, {})", value, index), Type::Float};
}
+ Expression MemoryBarrierGL(Operation) {
+ code.AddLine("memoryBarrier();");
+ return {};
+ }
+
struct Func final {
Func() = delete;
~Func() = delete;
@@ -2003,6 +2071,7 @@ private:
&GLSLDecompiler::BitfieldInsert<Type::Int>,
&GLSLDecompiler::BitfieldExtract<Type::Int>,
&GLSLDecompiler::BitCount<Type::Int>,
+ &GLSLDecompiler::BitMSB<Type::Int>,
&GLSLDecompiler::Add<Type::Uint>,
&GLSLDecompiler::Mul<Type::Uint>,
@@ -2021,6 +2090,7 @@ private:
&GLSLDecompiler::BitfieldInsert<Type::Uint>,
&GLSLDecompiler::BitfieldExtract<Type::Uint>,
&GLSLDecompiler::BitCount<Type::Uint>,
+ &GLSLDecompiler::BitMSB<Type::Uint>,
&GLSLDecompiler::Add<Type::HalfFloat>,
&GLSLDecompiler::Mul<Type::HalfFloat>,
@@ -2084,6 +2154,7 @@ private:
&GLSLDecompiler::TextureQueryDimensions,
&GLSLDecompiler::TextureQueryLod,
&GLSLDecompiler::TexelFetch,
+ &GLSLDecompiler::TextureGradient,
&GLSLDecompiler::ImageLoad,
&GLSLDecompiler::ImageStore,
@@ -2104,6 +2175,7 @@ private:
&GLSLDecompiler::EmitVertex,
&GLSLDecompiler::EndPrimitive,
+ &GLSLDecompiler::InvocationId,
&GLSLDecompiler::YNegate,
&GLSLDecompiler::LocalInvocationId<0>,
&GLSLDecompiler::LocalInvocationId<1>,
@@ -2119,6 +2191,8 @@ private:
&GLSLDecompiler::ThreadId,
&GLSLDecompiler::ShuffleIndexed,
+
+ &GLSLDecompiler::MemoryBarrierGL,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));