diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 4cd0f36cf..a991ca64a 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -241,8 +241,9 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params, entry.bindless_samplers = registry->GetBindlessSamplers(); params.disk_cache.SaveEntry(std::move(entry)); - return std::shared_ptr<CachedShader>(new CachedShader( - params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program))); + return std::shared_ptr<CachedShader>( + new CachedShader(params.cpu_addr, size_in_bytes, std::move(registry), + MakeEntries(params.device, ir, shader_type), std::move(program))); } Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, ProgramCode code) { @@ -265,8 +266,9 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog entry.bindless_samplers = registry->GetBindlessSamplers(); params.disk_cache.SaveEntry(std::move(entry)); - return std::shared_ptr<CachedShader>(new CachedShader( - params.cpu_addr, size_in_bytes, std::move(registry), MakeEntries(ir), std::move(program))); + return std::shared_ptr<CachedShader>( + new CachedShader(params.cpu_addr, size_in_bytes, std::move(registry), + MakeEntries(params.device, ir, ShaderType::Compute), std::move(program))); } Shader CachedShader::CreateFromCache(const ShaderParameters& params, @@ -348,7 +350,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, PrecompiledShader shader; shader.program = std::move(program); shader.registry = std::move(registry); - shader.entries = MakeEntries(ir); + shader.entries = MakeEntries(device, ir, entry.type); std::scoped_lock lock{mutex}; if (callback) { |