diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 56ff83eff..433b34b27 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -45,7 +45,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { SurfaceParams params{}; params.addr = TryGetCpuAddr(config.tic.Address()); params.is_tiled = config.tic.IsTiled(); + params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0, params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, + params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0, params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value()); params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); @@ -98,7 +100,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { SurfaceParams params{}; params.addr = TryGetCpuAddr(config.Address()); params.is_tiled = true; - params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; + params.block_width = 1 << config.block_dimensions.block_width; + params.block_height = 1 << config.block_dimensions.block_height; + params.block_depth = 1 << config.block_dimensions.block_depth; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); @@ -122,11 +126,15 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { /*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, - Tegra::DepthFormat format) { + Tegra::DepthFormat format, + u32 block_width, u32 block_height, + u32 block_depth) { SurfaceParams params{}; params.addr = TryGetCpuAddr(zeta_address); params.is_tiled = true; - params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; + params.block_width = 1 << std::min(block_width, 5U); + params.block_height = 1 << std::min(block_height, 5U); + params.block_depth = 1 << std::min(block_depth, 5U); params.pixel_format = PixelFormatFromDepthFormat(format); params.component_type = ComponentTypeFromDepthFormat(format); params.type = GetFormatType(params.pixel_format); @@ -148,7 +156,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { SurfaceParams params{}; params.addr = TryGetCpuAddr(config.Address()); params.is_tiled = !config.linear; - params.block_height = params.is_tiled ? config.BlockHeight() : 0, + params.block_width = params.is_tiled ? std::min(config.BlockWidth(),32U) : 0, + params.block_height = params.is_tiled ? std::min(config.BlockHeight(),32U) : 0, + params.block_depth = params.is_tiled ? std::min(config.BlockDepth(),32U) : 0, params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); @@ -818,6 +828,11 @@ void CachedSurface::LoadGLBuffer() { if (params.is_tiled) { gl_buffer.resize(total_size); + ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}", + params.block_width, static_cast<u32>(params.target)); + ASSERT_MSG(params.block_depth == 1, "Block depth is defined as {} on texture type {}", + params.block_depth, static_cast<u32>(params.target)); + // TODO(bunnei): This only unswizzles and copies a 2D texture - we do not yet know how to do // this for 3D textures, etc. switch (params.target) { @@ -989,7 +1004,9 @@ Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) { } SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer( - regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format)}; + regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format, + regs.zeta.block_dimensions.block_width, regs.zeta.block_dimensions.block_height, + regs.zeta.block_dimensions.block_depth)}; return GetSurface(depth_params, preserve_contents); } |