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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h21
1 files changed, 19 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 40b571d58..8b123c48d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -58,6 +58,7 @@ public:
void DrawArrays() override;
void Clear() override;
+ void DispatchCompute(GPUVAddr code_addr) override;
void FlushAll() override;
void FlushRegion(CacheAddr addr, u64 size) override;
void InvalidateRegion(CacheAddr addr, u64 size) override;
@@ -108,17 +109,30 @@ private:
OpenGLState& current_state, bool using_color_fb = true, bool using_depth_fb = true,
bool preserve_contents = true, std::optional<std::size_t> single_color_target = {});
+ void ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb,
+ bool using_depth_fb, bool using_stencil_fb);
+
/// Configures the current constbuffers to use for the draw command.
void SetupDrawConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
const Shader& shader);
+ /// Configures the current constbuffers to use for the kernel invocation.
+ void SetupComputeConstBuffers(const Shader& kernel);
+
/// Configures a constant buffer.
void SetupConstBuffer(const Tegra::Engines::ConstBufferInfo& buffer,
const GLShader::ConstBufferEntry& entry);
/// Configures the current global memory entries to use for the draw command.
- void SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
- const Shader& shader);
+ void SetupDrawGlobalMemory(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage,
+ const Shader& shader);
+
+ /// Configures the current global memory entries to use for the kernel invocation.
+ void SetupComputeGlobalMemory(const Shader& kernel);
+
+ /// Configures a constant buffer.
+ void SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr,
+ std::size_t size);
/// Configures the current textures to use for the draw command. Returns shaders texture buffer
/// usage.
@@ -216,6 +230,7 @@ private:
GLuint SetupVertexFormat();
void SetupVertexBuffer(GLuint vao);
+ void SetupVertexInstances(GLuint vao);
GLintptr SetupIndexBuffer();
@@ -226,6 +241,8 @@ private:
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;
+ OGLFramebuffer clear_framebuffer;
+
using CachedPageMap = boost::icl::interval_map<u64, int>;
CachedPageMap cached_pages;
};