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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 0cca7d760..f40e70bf4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -30,7 +30,7 @@ class EmuWindow;
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
- explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer);
+ explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer, ScreenInfo& info);
~RasterizerOpenGL() override;
void DrawArrays() override;
@@ -43,8 +43,8 @@ public:
bool AccelerateDisplayTransfer(const void* config) override;
bool AccelerateTextureCopy(const void* config) override;
bool AccelerateFill(const void* config) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, VAddr framebuffer_addr,
- u32 pixel_stride, ScreenInfo& screen_info) override;
+ bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
+ u32 pixel_stride) override;
bool AccelerateDrawBatch(bool is_indexed) override;
/// OpenGL shader generated for a given Maxwell register state
@@ -87,7 +87,8 @@ private:
/// Configures the color and depth framebuffer states and returns the dirty <Color, Depth>
/// surfaces if writing was enabled.
- std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb);
+ std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb,
+ bool preserve_contents);
/// Binds the framebuffer color and depth surface
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
@@ -154,6 +155,8 @@ private:
Core::Frontend::EmuWindow& emu_window;
+ ScreenInfo& screen_info;
+
std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
OGLVertexArray sw_vao;
OGLVertexArray hw_vao;