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Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp51
1 files changed, 44 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 1ba31be88..27e2de1bf 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -380,18 +380,55 @@ void RasterizerOpenGL::DispatchCompute() {
pipeline->SetEngine(kepler_compute, gpu_memory);
pipeline->Configure();
const auto& qmd{kepler_compute->launch_description};
+ auto indirect_address = kepler_compute->GetIndirectComputeAddress();
+ if (indirect_address) {
+ // DispatchIndirect
+ static constexpr auto sync_info = VideoCommon::ObtainBufferSynchronize::FullSynchronize;
+ const auto post_op = VideoCommon::ObtainBufferOperation::DiscardWrite;
+ const auto [buffer, offset] =
+ buffer_cache.ObtainBuffer(*indirect_address, 12, sync_info, post_op);
+ glBindBuffer(GL_DISPATCH_INDIRECT_BUFFER, buffer->Handle());
+ glDispatchComputeIndirect(static_cast<GLintptr>(offset));
+ return;
+ }
glDispatchCompute(qmd.grid_dim_x, qmd.grid_dim_y, qmd.grid_dim_z);
++num_queued_commands;
has_written_global_memory |= pipeline->WritesGlobalMemory();
}
-void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) {
- query_cache.ResetCounter(type);
+void RasterizerOpenGL::ResetCounter(VideoCommon::QueryType type) {
+ if (type == VideoCommon::QueryType::ZPassPixelCount64) {
+ query_cache.ResetCounter(VideoCore::QueryType::SamplesPassed);
+ }
}
-void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
- std::optional<u64> timestamp) {
- query_cache.Query(gpu_addr, type, timestamp);
+void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCommon::QueryType type,
+ VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport) {
+ if (type == VideoCommon::QueryType::ZPassPixelCount64) {
+ if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
+ query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, {gpu.GetTicks()});
+ } else {
+ query_cache.Query(gpu_addr, VideoCore::QueryType::SamplesPassed, std::nullopt);
+ }
+ return;
+ }
+ if (type != VideoCommon::QueryType::Payload) {
+ payload = 1u;
+ }
+ std::function<void()> func([this, gpu_addr, flags, memory_manager = gpu_memory, payload]() {
+ if (True(flags & VideoCommon::QueryPropertiesFlags::HasTimeout)) {
+ u64 ticks = gpu.GetTicks();
+ memory_manager->Write<u64>(gpu_addr + 8, ticks);
+ memory_manager->Write<u64>(gpu_addr, static_cast<u64>(payload));
+ } else {
+ memory_manager->Write<u32>(gpu_addr, payload);
+ }
+ });
+ if (True(flags & VideoCommon::QueryPropertiesFlags::IsAFence)) {
+ SignalFence(std::move(func));
+ return;
+ }
+ func();
}
void RasterizerOpenGL::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
@@ -562,8 +599,8 @@ void RasterizerOpenGL::SignalReference() {
fence_manager.SignalOrdering();
}
-void RasterizerOpenGL::ReleaseFences() {
- fence_manager.WaitPendingFences();
+void RasterizerOpenGL::ReleaseFences(bool force) {
+ fence_manager.WaitPendingFences(force);
}
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,