diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 41 |
1 files changed, 21 insertions, 20 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 7a5fad735..d5354ef2d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -70,18 +70,18 @@ std::optional<VideoCore::QueryType> MaxwellToVideoCoreQuery(VideoCommon::QueryTy } // Anonymous namespace RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, - Core::Memory::Memory& cpu_memory_, const Device& device_, - ScreenInfo& screen_info_, ProgramManager& program_manager_, - StateTracker& state_tracker_) - : RasterizerAccelerated(cpu_memory_), gpu(gpu_), device(device_), screen_info(screen_info_), + Tegra::MaxwellDeviceMemoryManager& device_memory_, + const Device& device_, ScreenInfo& screen_info_, + ProgramManager& program_manager_, StateTracker& state_tracker_) + : gpu(gpu_), device_memory(device_memory_), device(device_), screen_info(screen_info_), program_manager(program_manager_), state_tracker(state_tracker_), texture_cache_runtime(device, program_manager, state_tracker, staging_buffer_pool), - texture_cache(texture_cache_runtime, *this), + texture_cache(texture_cache_runtime, device_memory_), buffer_cache_runtime(device, staging_buffer_pool), - buffer_cache(*this, cpu_memory_, buffer_cache_runtime), - shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager, - state_tracker, gpu.ShaderNotify()), - query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache), + buffer_cache(device_memory_, buffer_cache_runtime), + shader_cache(device_memory_, emu_window_, device, texture_cache, buffer_cache, + program_manager, state_tracker, gpu.ShaderNotify()), + query_cache(*this, device_memory_), accelerate_dma(buffer_cache, texture_cache), fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache), blit_image(program_manager_) {} @@ -475,7 +475,7 @@ void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) { void RasterizerOpenGL::FlushAll() {} -void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { +void RasterizerOpenGL::FlushRegion(DAddr addr, u64 size, VideoCommon::CacheType which) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { return; @@ -493,7 +493,7 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType } } -bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { +bool RasterizerOpenGL::MustFlushRegion(DAddr addr, u64 size, VideoCommon::CacheType which) { if ((True(which & VideoCommon::CacheType::BufferCache))) { std::scoped_lock lock{buffer_cache.mutex}; if (buffer_cache.IsRegionGpuModified(addr, size)) { @@ -510,7 +510,7 @@ bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT return false; } -VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(VAddr addr, u64 size) { +VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(DAddr addr, u64 size) { { std::scoped_lock lock{texture_cache.mutex}; auto area = texture_cache.GetFlushArea(addr, size); @@ -526,14 +526,14 @@ VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(VAddr addr, u64 } } VideoCore::RasterizerDownloadArea new_area{ - .start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE), - .end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE), + .start_address = Common::AlignDown(addr, Core::DEVICE_PAGESIZE), + .end_address = Common::AlignUp(addr + size, Core::DEVICE_PAGESIZE), .preemtive = true, }; return new_area; } -void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { +void RasterizerOpenGL::InvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType which) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { return; @@ -554,7 +554,7 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache } } -bool RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) { +bool RasterizerOpenGL::OnCPUWrite(DAddr addr, u64 size) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { return false; @@ -576,8 +576,9 @@ bool RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) { return false; } -void RasterizerOpenGL::OnCacheInvalidation(VAddr addr, u64 size) { +void RasterizerOpenGL::OnCacheInvalidation(DAddr addr, u64 size) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); + if (addr == 0 || size == 0) { return; } @@ -596,7 +597,7 @@ void RasterizerOpenGL::InvalidateGPUCache() { gpu.InvalidateGPUCache(); } -void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) { +void RasterizerOpenGL::UnmapMemory(DAddr addr, u64 size) { { std::scoped_lock lock{texture_cache.mutex}; texture_cache.UnmapMemory(addr, size); @@ -635,7 +636,7 @@ void RasterizerOpenGL::ReleaseFences(bool force) { fence_manager.WaitPendingFences(force); } -void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size, +void RasterizerOpenGL::FlushAndInvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType which) { if (Settings::IsGPULevelExtreme()) { FlushRegion(addr, size, which); @@ -739,7 +740,7 @@ void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si } bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, - VAddr framebuffer_addr, u32 pixel_stride) { + DAddr framebuffer_addr, u32 pixel_stride) { if (framebuffer_addr == 0) { return false; } |