diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_buffer_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index c142095c5..41a54b3e7 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -17,7 +17,7 @@ OGLBufferCache::OGLBufferCache(std::size_t size) : stream_buffer(GL_ARRAY_BUFFER GLintptr OGLBufferCache::UploadMemory(Tegra::GPUVAddr gpu_addr, std::size_t size, std::size_t alignment, bool cache) { auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); - const boost::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)}; + const std::optional<VAddr> cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)}; // Cache management is a big overhead, so only cache entries with a given size. // TODO: Figure out which size is the best for given games. |