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-rw-r--r--src/video_core/gpu.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index d29f31f52..589a59b4f 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -6,6 +6,7 @@
#include <array>
#include <memory>
+#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
@@ -26,6 +27,7 @@ enum class RenderTargetFormat : u32 {
RG32_FLOAT = 0xCB,
RG32_UINT = 0xCD,
BGRA8_UNORM = 0xCF,
+ BGRA8_SRGB = 0xD0,
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
@@ -67,6 +69,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format);
/// Returns the number of bytes per pixel of each depth format.
u32 DepthFormatBytesPerPixel(DepthFormat format);
+struct CommandListHeader;
class DebugContext;
/**
@@ -115,7 +118,7 @@ public:
~GPU();
/// Processes a command list stored at the specified address in GPU memory.
- void ProcessCommandList(GPUVAddr address, u32 size);
+ void ProcessCommandLists(const std::vector<CommandListHeader>& commands);
/// Returns a reference to the Maxwell3D GPU engine.
Engines::Maxwell3D& Maxwell3D();
@@ -130,9 +133,6 @@ public:
const Tegra::MemoryManager& MemoryManager() const;
private:
- /// Writes a single register in the engine bound to the specified subchannel
- void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);
-
std::unique_ptr<Tegra::MemoryManager> memory_manager;
/// Mapping of command subchannels to their bound engine ids.