diff options
Diffstat (limited to 'src/video_core/engines')
-rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 69 | ||||
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 16 |
2 files changed, 79 insertions, 6 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 4d9745e48..986165c6d 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -2,8 +2,13 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <cinttypes> #include "common/assert.h" +#include "core/core.h" +#include "video_core/debug_utils/debug_utils.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/textures/decoders.h" +#include "video_core/textures/texture.h" namespace Tegra { namespace Engines { @@ -46,6 +51,8 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register, increase the size of the Regs structure"); + auto debug_context = Core::System::GetInstance().GetGPUDebugContext(); + // It is an error to write to a register other than the current macro's ARG register before it // has finished execution. if (executing_macro != 0) { @@ -72,6 +79,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { return; } + if (debug_context) { + debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr); + } + regs.reg_array[method] = value; #define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32)) @@ -137,6 +148,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { } #undef MAXWELL3D_REG_INDEX + + if (debug_context) { + debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandProcessed, nullptr); + } } void Maxwell3D::ProcessQueryGet() { @@ -160,6 +175,15 @@ void Maxwell3D::ProcessQueryGet() { void Maxwell3D::DrawArrays() { LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring"); + auto debug_context = Core::System::GetInstance().GetGPUDebugContext(); + + if (debug_context) { + debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr); + } + + if (debug_context) { + debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr); + } } void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) { @@ -270,5 +294,50 @@ void Maxwell3D::ProcessCBData(u32 value) { regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4; } +std::vector<Texture::TICEntry> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) { + std::vector<Texture::TICEntry> textures; + + auto& fragment_shader = state.shader_stages[static_cast<size_t>(stage)]; + auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index]; + ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); + + GPUVAddr tic_base_address = regs.tic.TICAddress(); + + GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size; + + // Offset into the texture constbuffer where the texture info begins. + static constexpr size_t TextureInfoOffset = 0x20; + + for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset; + current_texture < tex_info_buffer_end; current_texture += 4) { + + Texture::TextureHandle tex_info{ + Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))}; + + if (tex_info.tic_id != 0 || tex_info.tsc_id != 0) { + GPUVAddr tic_address_gpu = + tic_base_address + tex_info.tic_id * sizeof(Texture::TICEntry); + VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu); + + Texture::TICEntry tic_entry; + Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry)); + + auto r_type = tic_entry.r_type.Value(); + auto g_type = tic_entry.g_type.Value(); + auto b_type = tic_entry.b_type.Value(); + auto a_type = tic_entry.a_type.Value(); + + // TODO(Subv): Different data types for separate components are not supported + ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); + + auto format = tic_entry.format.Value(); + + textures.push_back(tic_entry); + } + } + + return textures; +} + } // namespace Engines } // namespace Tegra diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 545d7ff35..441cc0c19 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -12,6 +12,7 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "video_core/memory_manager.h" +#include "video_core/textures/texture.h" namespace Tegra { namespace Engines { @@ -21,12 +22,6 @@ public: explicit Maxwell3D(MemoryManager& memory_manager); ~Maxwell3D() = default; - /// Write the value to the register identified by method. - void WriteReg(u32 method, u32 value, u32 remaining_params); - - /// Uploads the code for a GPU macro program associated with the specified entry. - void SubmitMacroCode(u32 entry, std::vector<u32> code); - /// Register structure of the Maxwell3D engine. /// TODO(Subv): This structure will need to be made bigger as more registers are discovered. struct Regs { @@ -430,6 +425,15 @@ public: State state{}; + /// Write the value to the register identified by method. + void WriteReg(u32 method, u32 value, u32 remaining_params); + + /// Uploads the code for a GPU macro program associated with the specified entry. + void SubmitMacroCode(u32 entry, std::vector<u32> code); + + /// Returns a list of enabled textures for the specified shader stage. + std::vector<Texture::TICEntry> GetStageTextures(Regs::ShaderStage stage); + private: MemoryManager& memory_manager; |