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-rw-r--r--src/video_core/engines/maxwell_3d.cpp3
-rw-r--r--src/video_core/engines/shader_bytecode.h12
2 files changed, 9 insertions, 6 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 2bed6cb38..42ce49a4d 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -261,7 +261,8 @@ void Maxwell3D::CallMacroMethod(u32 method, std::size_t num_parameters, const u3
executing_macro = 0;
// Lookup the macro offset
- const u32 entry = ((method - MacroRegistersStart) >> 1) % macro_positions.size();
+ const u32 entry =
+ ((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
macro_interpreter.Execute(macro_positions[entry], num_parameters, parameters);
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 312617f71..9fafed4a2 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1486,7 +1486,8 @@ union Instruction {
u32 value = static_cast<u32>(target);
// The branch offset is relative to the next instruction and is stored in bytes, so
// divide it by the size of an instruction and add 1 to it.
- return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
+ return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
+ 1;
}
} bra;
@@ -1500,7 +1501,8 @@ union Instruction {
u32 value = static_cast<u32>(target);
// The branch offset is relative to the next instruction and is stored in bytes, so
// divide it by the size of an instruction and add 1 to it.
- return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
+ return static_cast<s32>((value ^ mask) - mask) / static_cast<s32>(sizeof(Instruction)) +
+ 1;
}
} brx;
@@ -1860,11 +1862,11 @@ private:
const std::size_t bit_position = opcode_bitsize - i - 1;
switch (bitstring[i]) {
case '0':
- mask |= 1 << bit_position;
+ mask |= static_cast<u16>(1U << bit_position);
break;
case '1':
- expect |= 1 << bit_position;
- mask |= 1 << bit_position;
+ expect |= static_cast<u16>(1U << bit_position);
+ mask |= static_cast<u16>(1U << bit_position);
break;
default:
// Ignore