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-rw-r--r--src/video_core/engines/maxwell_3d.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 088d4357e..5359d21a2 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -7,8 +7,11 @@
#include "core/core.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
+#include "video_core/video_core.h"
namespace Tegra {
namespace Engines {
@@ -174,7 +177,9 @@ void Maxwell3D::ProcessQueryGet() {
}
void Maxwell3D::DrawArrays() {
- LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring");
+ LOG_DEBUG(HW_GPU, "called, topology=%d, count=%d", regs.draw.topology.Value(),
+ regs.vertex_buffer.count);
+
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
if (debug_context) {
@@ -184,6 +189,8 @@ void Maxwell3D::DrawArrays() {
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr);
}
+
+ VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
}
void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {