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-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index 34393e1d5..08fd364bb 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -161,8 +161,8 @@ std::optional<StorageBufferAddr> Track(const IR::Value& value, const Bias* bias)
return std::nullopt;
}
const StorageBufferAddr storage_buffer{
- .index = index.U32(),
- .offset = offset.U32(),
+ .index{index.U32()},
+ .offset{offset.U32()},
};
if (bias && !MeetsBias(storage_buffer, *bias)) {
// We have to blacklist some addresses in case we wrongly point to them