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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_context.cpp | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index da379360a..67772c46d 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -48,11 +48,16 @@ void EmitContext::DefineStorageBuffers() { } u32 binding{}; for (const auto& desc : info.storage_buffers_descriptors) { - Add("layout(std430,binding={}) buffer ssbo_{}_u32{{uint ssbo{}_u32[];}};", binding, binding, - desc.cbuf_index, desc.count); - // TODO: Track ssbo data type usage - Add("layout(std430,binding={}) buffer ssbo_{}_u64{{uvec2 ssbo{}_u64[];}};", binding, - binding, desc.cbuf_index, desc.count); + if (True(info.used_storage_buffer_types & IR::Type::U32) || + True(info.used_storage_buffer_types & IR::Type::F32)) { + Add("layout(std430,binding={}) buffer ssbo_{}_u32{{uint ssbo{}_u32[];}};", binding, + binding, desc.cbuf_index, desc.count); + } + if (True(info.used_storage_buffer_types & IR::Type::U32x2) || + True(info.used_storage_buffer_types & IR::Type::F32x2)) { + Add("layout(std430,binding={}) buffer ssbo_{}_u64{{uvec2 ssbo{}_u64[];}};", binding, + binding, desc.cbuf_index, desc.count); + } ++binding; } } |