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Diffstat (limited to '')
-rw-r--r-- | src/network/packet.h | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/src/network/packet.h b/src/network/packet.h new file mode 100644 index 000000000..e69217488 --- /dev/null +++ b/src/network/packet.h @@ -0,0 +1,165 @@ +// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <array> +#include <vector> +#include "common/common_types.h" + +namespace Network { + +/// A class that serializes data for network transfer. It also handles endianess +class Packet { +public: + Packet() = default; + ~Packet() = default; + + /** + * Append data to the end of the packet + * @param data Pointer to the sequence of bytes to append + * @param size_in_bytes Number of bytes to append + */ + void Append(const void* data, std::size_t size_in_bytes); + + /** + * Reads data from the current read position of the packet + * @param out_data Pointer where the data should get written to + * @param size_in_bytes Number of bytes to read + */ + void Read(void* out_data, std::size_t size_in_bytes); + + /** + * Clear the packet + * After calling Clear, the packet is empty. + */ + void Clear(); + + /** + * Ignores bytes while reading + * @param length THe number of bytes to ignore + */ + void IgnoreBytes(u32 length); + + /** + * Get a pointer to the data contained in the packet + * @return Pointer to the data + */ + const void* GetData() const; + + /** + * This function returns the number of bytes pointed to by + * what getData returns. + * @return Data size, in bytes + */ + std::size_t GetDataSize() const; + + /** + * This function is useful to know if there is some data + * left to be read, without actually reading it. + * @return True if all data was read, false otherwise + */ + bool EndOfPacket() const; + + explicit operator bool() const; + + /// Overloads of read function to read data from the packet + Packet& Read(bool& out_data); + Packet& Read(s8& out_data); + Packet& Read(u8& out_data); + Packet& Read(s16& out_data); + Packet& Read(u16& out_data); + Packet& Read(s32& out_data); + Packet& Read(u32& out_data); + Packet& Read(s64& out_data); + Packet& Read(u64& out_data); + Packet& Read(float& out_data); + Packet& Read(double& out_data); + Packet& Read(char* out_data); + Packet& Read(std::string& out_data); + template <typename T> + Packet& Read(std::vector<T>& out_data); + template <typename T, std::size_t S> + Packet& Read(std::array<T, S>& out_data); + + /// Overloads of write function to write data into the packet + Packet& Write(bool in_data); + Packet& Write(s8 in_data); + Packet& Write(u8 in_data); + Packet& Write(s16 in_data); + Packet& Write(u16 in_data); + Packet& Write(s32 in_data); + Packet& Write(u32 in_data); + Packet& Write(s64 in_data); + Packet& Write(u64 in_data); + Packet& Write(float in_data); + Packet& Write(double in_data); + Packet& Write(const char* in_data); + Packet& Write(const std::string& in_data); + template <typename T> + Packet& Write(const std::vector<T>& in_data); + template <typename T, std::size_t S> + Packet& Write(const std::array<T, S>& data); + +private: + /** + * Check if the packet can extract a given number of bytes + * This function updates accordingly the state of the packet. + * @param size Size to check + * @return True if size bytes can be read from the packet + */ + bool CheckSize(std::size_t size); + + // Member data + std::vector<char> data; ///< Data stored in the packet + std::size_t read_pos = 0; ///< Current reading position in the packet + bool is_valid = true; ///< Reading state of the packet +}; + +template <typename T> +Packet& Packet::Read(std::vector<T>& out_data) { + // First extract the size + u32 size = 0; + Read(size); + out_data.resize(size); + + // Then extract the data + for (std::size_t i = 0; i < out_data.size(); ++i) { + T character; + Read(character); + out_data[i] = character; + } + return *this; +} + +template <typename T, std::size_t S> +Packet& Packet::Read(std::array<T, S>& out_data) { + for (std::size_t i = 0; i < out_data.size(); ++i) { + T character; + Read(character); + out_data[i] = character; + } + return *this; +} + +template <typename T> +Packet& Packet::Write(const std::vector<T>& in_data) { + // First insert the size + Write(static_cast<u32>(in_data.size())); + + // Then insert the data + for (std::size_t i = 0; i < in_data.size(); ++i) { + Write(in_data[i]); + } + return *this; +} + +template <typename T, std::size_t S> +Packet& Packet::Write(const std::array<T, S>& in_data) { + for (std::size_t i = 0; i < in_data.size(); ++i) { + Write(in_data[i]); + } + return *this; +} + +} // namespace Network |